/*****************************************************************************\ * Copyright (c) Athena Dev Teams - Licensed under GNU GPL * * For more information, see LICENCE in the main folder * * * * This file is separated in five sections: * * (1) Private typedefs, enums, structures, defines and gblobal variables * * (2) Private functions * * (3) Protected functions used internally * * (4) Protected functions used in the interface of the database * * (5) Public functions * * * * The databases are structured as a hashtable of RED-BLACK trees. * * * * <B>Properties of the RED-BLACK trees being used:</B> * * 1. The value of any node is greater than the value of its left child and * * less than the value of its right child. * * 2. Every node is colored either RED or BLACK. * * 3. Every red node that is not a leaf has only black children. * * 4. Every path from the root to a leaf contains the same number of black * * nodes. * * 5. The root node is black. * * An <code>n</code> node in a RED-BLACK tree has the property that its * * height is <code>O(lg(n))</code>. * * Another important property is that after adding a node to a RED-BLACK * * tree, the tree can be readjusted in <code>O(lg(n))</code> time. * * Similarly, after deleting a node from a RED-BLACK tree, the tree can be * * readjusted in <code>O(lg(n))</code> time. * * {@link http://www.cs.mcgill.ca/~cs251/OldCourses/1997/topic18/} * * * * <B>How to add new database types:</B> * * 1. Add the identifier of the new database type to the enum DBType * * 2. If not already there, add the data type of the key to the union DBKey * * 3. If the key can be considered NULL, update the function db_is_key_null * * 4. If the key can be duplicated, update the functions db_dup_key and * * db_dup_key_free * * 5. Create a comparator and update the function db_default_cmp * * 6. Create a hasher and update the function db_default_hash * * 7. If the new database type requires or does not support some options, * * update the function db_fix_options * * * * TODO: * * - create test cases to test the database system thoroughly * * - make data an enumeration * * - finish this header describing the database system * * - create custom database allocator * * - make the system thread friendly * * - change the structure of the database to T-Trees * * - create a db that organizes itself by splaying * * * * HISTORY: * * 2.1 (Athena build #???#) - Portability fix * * - Fixed the portability of casting to union and added the functions * * {@link DBInterface#ensure(DBInterface,DBKey,DBCreateData,...)} and * * {@link DBInterface#clear(DBInterface,DBApply,...)}. * * 2.0 (Athena build 4859) - Transition version * * - Almost everything recoded with a strategy similar to objects, * * database structure is maintained. * * 1.0 (up to Athena build 4706) * * - Previous database system. * * * * @version 2.1 (Athena build #???#) - Portability fix * * @author (Athena build 4859) Flavio @ Amazon Project * * @author (up to Athena build 4706) Athena Dev Teams * * @encoding US-ASCII * * @see common#db.h * \*****************************************************************************/ #include <stdio.h> #include <stdlib.h> #include <string.h> #include "db.h" #include "../common/mmo.h" #include "../common/utils.h" #include "../common/malloc.h" #include "../common/showmsg.h" #include "../common/ers.h" /*****************************************************************************\ * (1) Private typedefs, enums, structures, defines and global variables of * * the database system. * * DB_ENABLE_STATS - Define to enable database statistics. * * HASH_SIZE - Define with the size of the hashtable. * * DBNColor - Enumeration of colors of the nodes. * * DBNode - Structure of a node in RED-BLACK trees. * * struct db_free - Structure that holds a deleted node to be freed. * * Database - Struture of the database. * * stats - Statistics about the database system. * \*****************************************************************************/ /** * If defined statistics about database nodes, database creating/destruction * and function usage are keept and displayed when finalizing the database * system. * WARNING: This adds overhead to every database operation (not shure how much). * @private * @see #DBStats * @see #stats * @see #db_final(void) */ //#define DB_ENABLE_STATS /** * Size of the hashtable in the database. * @private * @see Database#ht */ #define HASH_SIZE (256+27) /** * A node in a RED-BLACK tree of the database. * @param parent Parent node * @param left Left child node * @param right Right child node * @param key Key of this database entry * @param data Data of this database entry * @param deleted If the node is deleted * @param color Color of the node * @private * @see Database#ht */ typedef struct dbn { // Tree structure struct dbn *parent; struct dbn *left; struct dbn *right; // Node data DBKey key; void *data; // Other enum {RED, BLACK} color; unsigned deleted : 1; } *DBNode; /** * Structure that holds a deleted node. * @param node Deleted node * @param root Address to the root of the tree * @private * @see Database#free_list */ struct db_free { DBNode node; DBNode *root; }; /** * Complete database structure. * @param dbi Interface of the database * @param alloc_file File where the database was allocated * @param alloc_line Line in the file where the database was allocated * @param free_list Array of deleted nodes to be freed * @param free_count Number of deleted nodes in free_list * @param free_max Current maximum capacity of free_list * @param free_lock Lock for freeing the nodes * @param nodes Manager of reusable tree nodes * @param cmp Comparator of the database * @param hash Hasher of the database * @param release Releaser of the database * @param ht Hashtable of RED-BLACK trees * @param type Type of the database * @param options Options of the database * @param item_count Number of items in the database * @param maxlen Maximum length of strings in DB_STRING and DB_ISTRING databases * @param global_lock Global lock of the database * @private * @see common\db.h#DBInterface * @see #HASH_SIZE * @see #DBNode * @see #struct db_free * @see common\db.h#DBComparator(void *,void *) * @see common\db.h#DBHasher(void *) * @see common\db.h#DBReleaser(void *,void *,DBRelease) * @see common\db.h#DBOptions * @see common\db.h#DBType * @see #db_alloc(const char *,int,DBOptions,DBType,...) */ typedef struct db { // Database interface struct dbt dbi; // File and line of allocation const char *alloc_file; int alloc_line; // Lock system struct db_free *free_list; unsigned int free_count; unsigned int free_max; unsigned int free_lock; // Other ERS nodes; DBComparator cmp; DBHasher hash; DBReleaser release; DBNode ht[HASH_SIZE]; DBType type; DBOptions options; unsigned int item_count; unsigned short maxlen; unsigned global_lock : 1; } *Database; #ifdef DB_ENABLE_STATS /** * Structure with what is counted when the database estatistics are enabled. * @private * @see #DB_ENABLE_STATS * @see #stats */ static struct { // Node alloc/free unsigned int db_node_alloc; unsigned int db_node_free; // Database creating/destruction counters unsigned int db_int_alloc; unsigned int db_uint_alloc; unsigned int db_string_alloc; unsigned int db_istring_alloc; unsigned int db_int_destroy; unsigned int db_uint_destroy; unsigned int db_string_destroy; unsigned int db_istring_destroy; // Function usage counters unsigned int db_rotate_left; unsigned int db_rotate_right; unsigned int db_rebalance; unsigned int db_rebalance_erase; unsigned int db_is_key_null; unsigned int db_dup_key; unsigned int db_dup_key_free; unsigned int db_free_add; unsigned int db_free_remove; unsigned int db_free_lock; unsigned int db_free_unlock; unsigned int db_int_cmp; unsigned int db_uint_cmp; unsigned int db_string_cmp; unsigned int db_istring_cmp; unsigned int db_int_hash; unsigned int db_uint_hash; unsigned int db_string_hash; unsigned int db_istring_hash; unsigned int db_release_nothing; unsigned int db_release_key; unsigned int db_release_data; unsigned int db_release_both; unsigned int db_get; unsigned int db_getall; unsigned int db_vgetall; unsigned int db_ensure; unsigned int db_vensure; unsigned int db_put; unsigned int db_remove; unsigned int db_foreach; unsigned int db_vforeach; unsigned int db_clear; unsigned int db_vclear; unsigned int db_destroy; unsigned int db_vdestroy; unsigned int db_size; unsigned int db_type; unsigned int db_options; unsigned int db_fix_options; unsigned int db_default_cmp; unsigned int db_default_hash; unsigned int db_default_release; unsigned int db_custom_release; unsigned int db_alloc; unsigned int db_i2key; unsigned int db_ui2key; unsigned int db_str2key; unsigned int db_init; unsigned int db_final; } stats = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }; #endif /* DB_ENABLE_STATS */ /*****************************************************************************\ * (2) Section of private functions used by the database system. * * db_rotate_left - Rotate a tree node to the left. * * db_rotate_right - Rotate a tree node to the right. * * db_rebalance - Rebalance the tree. * * db_rebalance_erase - Rebalance the tree after a BLACK node was erased. * * db_is_key_null - Returns not 0 if the key is considered NULL. * * db_dup_key - Duplicate a key for internal use. * * db_dup_key_free - Free the duplicated key. * * db_free_add - Add a node to the free_list of a database. * * db_free_remove - Remove a node from the free_list of a database. * * db_free_lock - Increment the free_lock of a database. * * db_free_unlock - Decrement the free_lock of a database. * * If it was the last lock, frees the nodes in free_list. * * NOTE: Keeps the database trees balanced. * \*****************************************************************************/ /** * Rotate a node to the left. * @param node Node to be rotated * @param root Pointer to the root of the tree * @private * @see #db_rebalance(DBNode,DBNode *) * @see #db_rebalance_erase(DBNode,DBNode *) */ static void db_rotate_left(DBNode node, DBNode *root) { DBNode y = node->right; #ifdef DB_ENABLE_STATS if (stats.db_rotate_left != (unsigned int)~0) stats.db_rotate_left++; #endif /* DB_ENABLE_STATS */ // put the left of y at the right of node node->right = y->left; if (y->left) y->left->parent = node; y->parent = node->parent; // link y and node's parent if (node == *root) { *root = y; // node was root } else if (node == node->parent->left) { node->parent->left = y; // node was at the left } else { node->parent->right = y; // node was at the right } // put node at the left of y y->left = node; node->parent = y; } /** * Rotate a node to the right * @param node Node to be rotated * @param root Pointer to the root of the tree * @private * @see #db_rebalance(DBNode,DBNode *) * @see #db_rebalance_erase(DBNode,DBNode *) */ static void db_rotate_right(DBNode node, DBNode *root) { DBNode y = node->left; #ifdef DB_ENABLE_STATS if (stats.db_rotate_right != (unsigned int)~0) stats.db_rotate_right++; #endif /* DB_ENABLE_STATS */ // put the right of y at the left of node node->left = y->right; if (y->right != 0) y->right->parent = node; y->parent = node->parent; // link y and node's parent if (node == *root) { *root = y; // node was root } else if (node == node->parent->right) { node->parent->right = y; // node was at the right } else { node->parent->left = y; // node was at the left } // put node at the right of y y->right = node; node->parent = y; } /** * Rebalance the RED-BLACK tree. * Called when the node and it's parent are both RED. * @param node Node to be rebalanced * @param root Pointer to the root of the tree * @private * @see #db_rotate_left(DBNode,DBNode *) * @see #db_rotate_right(DBNode,DBNode *) * @see #db_put(DBInterface,DBKey,void *) */ static void db_rebalance(DBNode node, DBNode *root) { DBNode y; #ifdef DB_ENABLE_STATS if (stats.db_rebalance != (unsigned int)~0) stats.db_rebalance++; #endif /* DB_ENABLE_STATS */ // Restore the RED-BLACK properties node->color = RED; while (node != *root && node->parent->color == RED) { if (node->parent == node->parent->parent->left) { // If node's parent is a left, y is node's right 'uncle' y = node->parent->parent->right; if (y && y->color == RED) { // case 1 // change the colors and move up the tree node->parent->color = BLACK; y->color = BLACK; node->parent->parent->color = RED; node = node->parent->parent; } else { if (node == node->parent->right) { // case 2 // move up and rotate node = node->parent; db_rotate_left(node, root); } // case 3 node->parent->color = BLACK; node->parent->parent->color = RED; db_rotate_right(node->parent->parent, root); } } else { // If node's parent is a right, y is node's left 'uncle' y = node->parent->parent->left; if (y && y->color == RED) { // case 1 // change the colors and move up the tree node->parent->color = BLACK; y->color = BLACK; node->parent->parent->color = RED; node = node->parent->parent; } else { if (node == node->parent->left) { // case 2 // move up and rotate node = node->parent; db_rotate_right(node, root); } // case 3 node->parent->color = BLACK; node->parent->parent->color = RED; db_rotate_left(node->parent->parent, root); } } } (*root)->color = BLACK; // the root can and should always be black } /** * Erase a node from the RED-BLACK tree, keeping the tree balanced. * @param node Node to be erased from the tree * @param root Root of the tree * @private * @see #db_rotate_left(DBNode,DBNode *) * @see #db_rotate_right(DBNode,DBNode *) * @see #db_free_unlock(Database) */ static void db_rebalance_erase(DBNode node, DBNode *root) { DBNode y = node; DBNode x = NULL; DBNode x_parent = NULL; DBNode w; #ifdef DB_ENABLE_STATS if (stats.db_rebalance_erase != (unsigned int)~0) stats.db_rebalance_erase++; #endif /* DB_ENABLE_STATS */ // Select where to change the tree if (y->left == NULL) { // no left x = y->right; } else if (y->right == NULL) { // no right x = y->left; } else { // both exist, go to the leftmost node of the right sub-tree y = y->right; while (y->left != NULL) y = y->left; x = y->right; } // Remove the node from the tree if (y != node) { // both childs existed // put the left of 'node' in the left of 'y' node->left->parent = y; y->left = node->left; // 'y' is not the direct child of 'node' if (y != node->right) { // put 'x' in the old position of 'y' x_parent = y->parent; if (x) x->parent = y->parent; y->parent->left = x; // put the right of 'node' in 'y' y->right = node->right; node->right->parent = y; // 'y' is a direct child of 'node' } else { x_parent = y; } // link 'y' and the parent of 'node' if (*root == node) { *root = y; // 'node' was the root } else if (node->parent->left == node) { node->parent->left = y; // 'node' was at the left } else { node->parent->right = y; // 'node' was at the right } y->parent = node->parent; // switch colors { int tmp = y->color; y->color = node->color; node->color = tmp; } y = node; } else { // one child did not exist // put x in node's position x_parent = y->parent; if (x) x->parent = y->parent; // link x and node's parent if (*root == node) { *root = x; // node was the root } else if (node->parent->left == node) { node->parent->left = x; // node was at the left } else { node->parent->right = x; // node was at the right } } // Restore the RED-BLACK properties if (y->color != RED) { while (x != *root && (x == NULL || x->color == BLACK)) { if (x == x_parent->left) { w = x_parent->right; if (w->color == RED) { w->color = BLACK; x_parent->color = RED; db_rotate_left(x_parent, root); w = x_parent->right; } if ((w->left == NULL || w->left->color == BLACK) && (w->right == NULL || w->right->color == BLACK)) { w->color = RED; x = x_parent; x_parent = x_parent->parent; } else { if (w->right == NULL || w->right->color == BLACK) { if (w->left) w->left->color = BLACK; w->color = RED; db_rotate_right(w, root); w = x_parent->right; } w->color = x_parent->color; x_parent->color = BLACK; if (w->right) w->right->color = BLACK; db_rotate_left(x_parent, root); break; } } else { w = x_parent->left; if (w->color == RED) { w->color = BLACK; x_parent->color = RED; db_rotate_right(x_parent, root); w = x_parent->left; } if ((w->right == NULL || w->right->color == BLACK) && (w->left == NULL || w->left->color == BLACK)) { w->color = RED; x = x_parent; x_parent = x_parent->parent; } else { if (w->left == NULL || w->left->color == BLACK) { if (w->right) w->right->color = BLACK; w->color = RED; db_rotate_left(w, root); w = x_parent->left; } w->color = x_parent->color; x_parent->color = BLACK; if (w->left) w->left->color = BLACK; db_rotate_right(x_parent, root); break; } } } if (x) x->color = BLACK; } } /** * Returns not 0 if the key is considerd to be NULL. * @param type Type of database * @param key Key being tested * @return not 0 if considered NULL, 0 otherwise * @private * @see common\db.h#DBType * @see common\db.h#DBKey * @see #db_get(DBInterface,DBKey) * @see #db_put(DBInterface,DBKey,void *) * @see #db_remove(DBInterface,DBKey) */ static int db_is_key_null(DBType type, DBKey key) { #ifdef DB_ENABLE_STATS if (stats.db_is_key_null != (unsigned int)~0) stats.db_is_key_null++; #endif /* DB_ENABLE_STATS */ switch (type) { case DB_STRING: case DB_ISTRING: return (key.str == NULL); default: // Not a pointer return 0; } } /** * Duplicate the key used in the database. * @param db Database the key is being used in * @param key Key to be duplicated * @param Duplicated key * @private * @see #db_free_add(Database,DBNode,DBNode *) * @see #db_free_remove(Database,DBNode) * @see #db_put(DBInterface,DBKey,void *) * @see #db_dup_key_free(Database,DBKey) */ static DBKey db_dup_key(Database db, DBKey key) { unsigned char *str; #ifdef DB_ENABLE_STATS if (stats.db_dup_key != (unsigned int)~0) stats.db_dup_key++; #endif /* DB_ENABLE_STATS */ switch (db->type) { case DB_STRING: case DB_ISTRING: if (db->maxlen) { CREATE(str, unsigned char, db->maxlen +1); memcpy(str, key.str, db->maxlen); str[db->maxlen] = '\0'; key.str = str; } else { key.str = (unsigned char *)aStrdup((const char *)key.str); } return key; default: return key; } } /** * Free a key duplicated by db_dup_key. * @param db Database the key is being used in * @param key Key to be freed * @private * @see #db_dup_key(Database,DBKey) */ static void db_dup_key_free(Database db, DBKey key) { #ifdef DB_ENABLE_STATS if (stats.db_dup_key_free != (unsigned int)~0) stats.db_dup_key_free++; #endif /* DB_ENABLE_STATS */ switch (db->type) { case DB_STRING: case DB_ISTRING: aFree(key.str); return; default: return; } } /** * Add a node to the free_list of the database. * Marks the node as deleted. * If the key isn't duplicated, the key is duplicated and released. * @param db Target database * @param root Root of the tree from the node * @param node Target node * @private * @see #struct db_free * @see Database#free_list * @see Database#free_count * @see Database#free_max * @see #db_remove(DBInterface,DBKey) * @see #db_free_remove(Database,DBNode) */ static void db_free_add(Database db, DBNode node, DBNode *root) { DBKey old_key; #ifdef DB_ENABLE_STATS if (stats.db_free_add != (unsigned int)~0) stats.db_free_add++; #endif /* DB_ENABLE_STATS */ if (db->free_lock == (unsigned int)~0) { ShowFatalError("db_free_add: free_lock overflow\n" "Database allocated at %s:%d\n", db->alloc_file, db->alloc_line); exit(EXIT_FAILURE); } if (!(db->options&DB_OPT_DUP_KEY)) { // Make shure we have a key until the node is freed old_key = node->key; node->key = db_dup_key(db, node->key); db->release(old_key, node->data, DB_RELEASE_KEY); } if (db->free_count == db->free_max) { // No more space, expand free_list db->free_max = (db->free_max<<2) +3; // = db->free_max*4 +3 if (db->free_max <= db->free_count) { if (db->free_count == (unsigned int)~0) { ShowFatalError("db_free_add: free_count overflow\n" "Database allocated at %s:%d\n", db->alloc_file, db->alloc_line); exit(EXIT_FAILURE); } db->free_max = (unsigned int)~0; } RECREATE(db->free_list, struct db_free, db->free_max); } node->deleted = 1; db->free_list[db->free_count].node = node; db->free_list[db->free_count].root = root; db->free_count++; db->item_count--; } /** * Remove a node from the free_list of the database. * Marks the node as not deleted. * NOTE: Frees the duplicated key of the node. * @param db Target database * @param node Node being removed from free_list * @private * @see #struct db_free * @see Database#free_list * @see Database#free_count * @see #db_put(DBInterface,DBKey,void *) * @see #db_free_add(Database,DBNode *,DBNode) */ static void db_free_remove(Database db, DBNode node) { unsigned int i; #ifdef DB_ENABLE_STATS if (stats.db_free_remove != (unsigned int)~0) stats.db_free_remove++; #endif /* DB_ENABLE_STATS */ for (i = 0; i < db->free_count; i++) { if (db->free_list[i].node == node) { if (i < db->free_count -1) // copy the last item to where the removed one was memcpy(&db->free_list[i], &db->free_list[db->free_count -1], sizeof(struct db_free)); db_dup_key_free(db, node->key); break; } } node->deleted = 0; if (i == db->free_count) { ShowWarning("db_free_remove: node was not found - database allocated at %s:%d\n", db->alloc_file, db->alloc_line); } else { db->free_count--; } db->item_count++; } /** * Increment the free_lock of the database. * @param db Target database * @private * @see Database#free_lock * @see #db_unlock(Database) */ static void db_free_lock(Database db) { #ifdef DB_ENABLE_STATS if (stats.db_free_lock != (unsigned int)~0) stats.db_free_lock++; #endif /* DB_ENABLE_STATS */ if (db->free_lock == (unsigned int)~0) { ShowFatalError("db_free_lock: free_lock overflow\n" "Database allocated at %s:%d\n", db->alloc_file, db->alloc_line); exit(EXIT_FAILURE); } db->free_lock++; } /** * Decrement the free_lock of the database. * If it was the last lock, frees the nodes of the database. * Keeps the tree balanced. * NOTE: Frees the duplicated keys of the nodes * @param db Target database * @private * @see Database#free_lock * @see #db_free_dbn(DBNode) * @see #db_lock(Database) */ static void db_free_unlock(Database db) { unsigned int i; #ifdef DB_ENABLE_STATS if (stats.db_free_unlock != (unsigned int)~0) stats.db_free_unlock++; #endif /* DB_ENABLE_STATS */ if (db->free_lock == 0) { ShowWarning("db_free_unlock: free_lock was already 0\n" "Database allocated at %s:%d\n", db->alloc_file, db->alloc_line); } else { db->free_lock--; } if (db->free_lock) return; // Not last lock for (i = 0; i < db->free_count ; i++) { db_rebalance_erase(db->free_list[i].node, db->free_list[i].root); db_dup_key_free(db, db->free_list[i].node->key); #ifdef DB_ENABLE_STATS if (stats.db_node_free != (unsigned int)~0) stats.db_node_free++; #endif /* DB_ENABLE_STATS */ ers_free(db->nodes, db->free_list[i].node); } db->free_count = 0; } /*****************************************************************************\ * (3) Section of protected functions used internally. * * NOTE: the protected functions used in the database interface are in the * * next section. * * db_int_cmp - Default comparator for DB_INT databases. * * db_uint_cmp - Default comparator for DB_UINT databases. * * db_string_cmp - Default comparator for DB_STRING databases. * * db_istring_cmp - Default comparator for DB_ISTRING databases. * * db_int_hash - Default hasher for DB_INT databases. * * db_uint_hash - Default hasher for DB_UINT databases. * * db_string_hash - Default hasher for DB_STRING databases. * * db_istring_hash - Default hasher for DB_ISTRING databases. * * db_release_nothing - Releaser that releases nothing. * * db_release_key - Releaser that only releases the key. * * db_release_data - Releaser that only releases the data. * * db_release_both - Releaser that releases key and data. * \*****************************************************************************/ /** * Default comparator for DB_INT databases. * Compares key1 to key2. * Return 0 if equal, negative if lower and positive if higher. * <code>maxlen</code> is ignored. * @param key1 Key to be compared * @param key2 Key being compared to * @param maxlen Maximum length of the key to hash * @return 0 if equal, negative if lower and positive if higher * @see common\db.h#DBKey * @see common\db.h\DBType#DB_INT * @see common\db.h#DBComparator * @see #db_default_cmp(DBType) */ static int db_int_cmp(DBKey key1, DBKey key2, unsigned short maxlen) { #ifdef DB_ENABLE_STATS if (stats.db_int_cmp != (unsigned int)~0) stats.db_int_cmp++; #endif /* DB_ENABLE_STATS */ if (key1.i < key2.i) return -1; if (key1.i > key2.i) return 1; return 0; } /** * Default comparator for DB_UINT databases. * Compares key1 to key2. * Return 0 if equal, negative if lower and positive if higher. * <code>maxlen</code> is ignored. * @param key1 Key to be compared * @param key2 Key being compared to * @param maxlen Maximum length of the key to hash * @return 0 if equal, negative if lower and positive if higher * @see common\db.h#DBKey * @see common\db.h\DBType#DB_UINT * @see common\db.h#DBComparator * @see #db_default_cmp(DBType) */ static int db_uint_cmp(DBKey key1, DBKey key2, unsigned short maxlen) { #ifdef DB_ENABLE_STATS if (stats.db_uint_cmp != (unsigned int)~0) stats.db_uint_cmp++; #endif /* DB_ENABLE_STATS */ if (key1.ui < key2.ui) return -1; if (key1.ui > key2.ui) return 1; return 0; } /** * Default comparator for DB_STRING databases. * Compares key1 to key2. * Return 0 if equal, negative if lower and positive if higher. * @param key1 Key to be compared * @param key2 Key being compared to * @param maxlen Maximum length of the key to hash * @return 0 if equal, negative if lower and positive if higher * @see common\db.h#DBKey * @see common\db.h\DBType#DB_STRING * @see common\db.h#DBComparator * @see #db_default_cmp(DBType) */ static int db_string_cmp(DBKey key1, DBKey key2, unsigned short maxlen) { #ifdef DB_ENABLE_STATS if (stats.db_string_cmp != (unsigned int)~0) stats.db_string_cmp++; #endif /* DB_ENABLE_STATS */ if (maxlen == 0) maxlen = (unsigned short)~0; return strncmp((const char *)key1.str, (const char *)key2.str, maxlen); } /** * Default comparator for DB_ISTRING databases. * Compares key1 to key2 case insensitively. * Return 0 if equal, negative if lower and positive if higher. * @param key1 Key to be compared * @param key2 Key being compared to * @param maxlen Maximum length of the key to hash * @return 0 if equal, negative if lower and positive if higher * @see common\db.h#DBKey * @see common\db.h\DBType#DB_ISTRING * @see common\db.h#DBComparator * @see #db_default_cmp(DBType) */ static int db_istring_cmp(DBKey key1, DBKey key2, unsigned short maxlen) { #ifdef DB_ENABLE_STATS if (stats.db_istring_cmp != (unsigned int)~0) stats.db_istring_cmp++; #endif /* DB_ENABLE_STATS */ if (maxlen == 0) maxlen = (unsigned short)~0; return strncasecmp((const char *)key1.str, (const char *)key2.str, maxlen); } /** * Default hasher for DB_INT databases. * Returns the value of the key as an unsigned int. * <code>maxlen</code> is ignored. * @param key Key to be hashed * @param maxlen Maximum length of the key to hash * @return hash of the key * @see common\db.h#DBKey * @see common\db.h\DBType#DB_INT * @see common\db.h#DBHasher * @see #db_default_hash(DBType) */ static unsigned int db_int_hash(DBKey key, unsigned short maxlen) { #ifdef DB_ENABLE_STATS if (stats.db_int_hash != (unsigned int)~0) stats.db_int_hash++; #endif /* DB_ENABLE_STATS */ return (unsigned int)key.i; } /** * Default hasher for DB_UINT databases. * Just returns the value of the key. * <code>maxlen</code> is ignored. * @param key Key to be hashed * @param maxlen Maximum length of the key to hash * @return hash of the key * @see common\db.h#DBKey * @see common\db.h\DBType#DB_UINT * @see #db_default_hash(DBType) */ static unsigned int db_uint_hash(DBKey key, unsigned short maxlen) { #ifdef DB_ENABLE_STATS if (stats.db_uint_hash != (unsigned int)~0) stats.db_uint_hash++; #endif /* DB_ENABLE_STATS */ return key.ui; } /** * Default hasher for DB_STRING databases. * If maxlen if 0, the maximum number of maxlen is used instead. * @param key Key to be hashed * @param maxlen Maximum length of the key to hash * @return hash of the key * @see common\db.h#DBKey * @see common\db.h\DBType#DB_STRING * @see #db_default_hash(DBType) */ static unsigned int db_string_hash(DBKey key, unsigned short maxlen) { unsigned char *k = key.str; unsigned int hash = 0; unsigned short i; #ifdef DB_ENABLE_STATS if (stats.db_string_hash != (unsigned int)~0) stats.db_string_hash++; #endif /* DB_ENABLE_STATS */ if (maxlen == 0) maxlen = (unsigned short)~0; // Maximum for (i = 0; *k; i++) { hash = (hash*33 + *k++)^(hash>>24); if (i == maxlen) break; } return hash; } /** * Default hasher for DB_ISTRING databases. * If maxlen if 0, the maximum number of maxlen is used instead. * @param key Key to be hashed * @param maxlen Maximum length of the key to hash * @return hash of the key * @see common\db.h#DBKey * @see common\db.h\DBType#DB_ISTRING * @see #db_default_hash(DBType) */ static unsigned int db_istring_hash(DBKey key, unsigned short maxlen) { unsigned char *k = key.str; unsigned int hash = 0; unsigned short i; #ifdef DB_ENABLE_STATS if (stats.db_istring_hash != (unsigned int)~0) stats.db_istring_hash++; #endif /* DB_ENABLE_STATS */ if (maxlen == 0) maxlen = (unsigned short)~0; // Maximum for (i = 0; *k; i++) { hash = (hash*33 + LOWER(*k))^(hash>>24); k++; if (i == maxlen) break; } return hash; } /** * Releaser that releases nothing. * @param key Key of the database entry * @param data Data of the database entry * @param which What is being requested to be released * @protected * @see common\db.h#DBKey * @see common\db.h#DBRelease * @see common\db.h#DBReleaser * @see #db_default_releaser(DBType,DBOptions) */ static void db_release_nothing(DBKey key, void *data, DBRelease which) { #ifdef DB_ENABLE_STATS if (stats.db_release_nothing != (unsigned int)~0) stats.db_release_nothing++; #endif /* DB_ENABLE_STATS */ } /** * Releaser that only releases the key. * @param key Key of the database entry * @param data Data of the database entry * @param which What is being requested to be released * @protected * @see common\db.h#DBKey * @see common\db.h#DBRelease * @see common\db.h#DBReleaser * @see #db_default_release(DBType,DBOptions) */ static void db_release_key(DBKey key, void *data, DBRelease which) { #ifdef DB_ENABLE_STATS if (stats.db_release_key != (unsigned int)~0) stats.db_release_key++; #endif /* DB_ENABLE_STATS */ if (which&DB_RELEASE_KEY) aFree(key.str); // needs to be a pointer } /** * Releaser that only releases the data. * @param key Key of the database entry * @param data Data of the database entry * @param which What is being requested to be released * @protected * @see common\db.h#DBKey * @see common\db.h#DBRelease * @see common\db.h#DBReleaser * @see #db_default_release(DBType,DBOptions) */ static void db_release_data(DBKey key, void *data, DBRelease which) { #ifdef DB_ENABLE_STATS if (stats.db_release_data != (unsigned int)~0) stats.db_release_data++; #endif /* DB_ENABLE_STATS */ if (which&DB_RELEASE_DATA) aFree(data); } /** * Releaser that releases both key and data. * @param key Key of the database entry * @param data Data of the database entry * @param which What is being requested to be released * @protected * @see common\db.h#DBKey * @see common\db.h#DBRelease * @see common\db.h#DBReleaser * @see #db_default_release(DBType,DBOptions) */ static void db_release_both(DBKey key, void *data, DBRelease which) { #ifdef DB_ENABLE_STATS if (stats.db_release_both != (unsigned int)~0) stats.db_release_both++; #endif /* DB_ENABLE_STATS */ if (which&DB_RELEASE_KEY) aFree(key.str); // needs to be a pointer if (which&DB_RELEASE_DATA) aFree(data); } /*****************************************************************************\ * (4) Section with protected functions used in the interface of the * * database. * * db_obj_get - Get the data identified by the key. * * db_obj_vgetall - Get the data of the matched entries. * * db_obj_getall - Get the data of the matched entries. * * db_obj_vensure - Get the data identified by the key, creating if it * * doesn't exist yet. * * db_obj_ensure - Get the data identified by the key, creating if it * * doesn't exist yet. * * db_obj_put - Put data identified by the key in the database. * * db_obj_remove - Remove an entry from the database. * * db_obj_vforeach - Apply a function to every entry in the database. * * db_obj_foreach - Apply a function to every entry in the database. * * db_obj_vclear - Remove all entries from the database. * * db_obj_clear - Remove all entries from the database. * * db_obj_vdestroy - Destroy the database, freeing all the used memory. * * db_obj_destroy - Destroy the database, freeing all the used memory. * * db_obj_size - Return the size of the database. * * db_obj_type - Return the type of the database. * * db_obj_options - Return the options of the database. * \*****************************************************************************/ /** * Get the data of the entry identifid by the key. * @param self Interface of the database * @param key Key that identifies the entry * @return Data of the entry or NULL if not found * @protected * @see common\db.h#DBKey * @see common\db.h#DBInterface * @see common\db.h\DBInterface#get(DBInterface,DBKey) */ static void *db_obj_get(DBInterface self, DBKey key) { Database db = (Database)self; DBNode node; int c; void *data = NULL; #ifdef DB_ENABLE_STATS if (stats.db_get != (unsigned int)~0) stats.db_get++; #endif /* DB_ENABLE_STATS */ if (db == NULL) return NULL; // nullpo candidate if (!(db->options&DB_OPT_ALLOW_NULL_KEY) && db_is_key_null(db->type, key)) { ShowError("db_get: Attempted to retrieve non-allowed NULL key for db allocated at %s:%d\n",db->alloc_file, db->alloc_line); return NULL; // nullpo candidate } db_free_lock(db); node = db->ht[db->hash(key, db->maxlen)%HASH_SIZE]; while (node) { c = db->cmp(key, node->key, db->maxlen); if (c == 0) { data = node->data; break; } if (c < 0) node = node->left; else node = node->right; } db_free_unlock(db); return data; } /** * Get the data of the entries matched by <code>match</code>. * It puts a maximum of <code>max</code> entries into <code>buf</code>. * If <code>buf</code> is NULL, it only counts the matches. * Returns the number of entries that matched. * NOTE: if the value returned is greater than <code>max</code>, only the * first <code>max</code> entries found are put into the buffer. * @param self Interface of the database * @param buf Buffer to put the data of the matched entries * @param max Maximum number of data entries to be put into buf * @param match Function that matches the database entries * @param ... Extra arguments for match * @return The number of entries that matched * @protected * @see common\db.h#DBInterface * @see common\db.h#DBMatcher(DBKey key, void *data, va_list args) * @see common\db.h\DBInterface#vgetall(DBInterface,void **,unsigned int,DBMatch,va_list) */ static unsigned int db_obj_vgetall(DBInterface self, void **buf, unsigned int max, DBMatcher match, va_list args) { Database db = (Database)self; unsigned int i; DBNode node; DBNode parent; unsigned int ret = 0; #ifdef DB_ENABLE_STATS if (stats.db_vgetall != (unsigned int)~0) stats.db_vgetall++; #endif /* DB_ENABLE_STATS */ if (db == NULL) return 0; // nullpo candidate if (match == NULL) return 0; // nullpo candidate db_free_lock(db); for (i = 0; i < HASH_SIZE; i++) { // Match in the order: current node, left tree, right tree node = db->ht[i]; while (node) { parent = node->parent; if (!(node->deleted) && match(node->key, node->data, args) == 0) { if (buf && ret < max) buf[ret] = node->data; ret++; } if (node->left) { node = node->left; continue; } if (node->right) { node = node->right; continue; } while (node) { parent = node->parent; if (parent && parent->right && parent->left == node) { node = parent->right; break; } node = parent; } } } db_free_unlock(db); return ret; } /** * Just calls {@link common\db.h\DBInterface#vgetall(DBInterface,void **,unsigned int,DBMatch,va_list)}. * Get the data of the entries matched by <code>match</code>. * It puts a maximum of <code>max</code> entries into <code>buf</code>. * If <code>buf</code> is NULL, it only counts the matches. * Returns the number of entries that matched. * NOTE: if the value returned is greater than <code>max</code>, only the * first <code>max</code> entries found are put into the buffer. * @param self Interface of the database * @param buf Buffer to put the data of the matched entries * @param max Maximum number of data entries to be put into buf * @param match Function that matches the database entries * @param ... Extra arguments for match * @return The number of entries that matched * @protected * @see common\db.h#DBMatcher(DBKey key, void *data, va_list args) * @see common\db.h#DBInterface * @see common\db.h\DBInterface#vgetall(DBInterface,void **,unsigned int,DBMatch,va_list) * @see common\db.h\DBInterface#getall(DBInterface,void **,unsigned int,DBMatch,...) */ static unsigned int db_obj_getall(DBInterface self, void **buf, unsigned int max, DBMatcher match, ...) { va_list args; unsigned int ret; #ifdef DB_ENABLE_STATS if (stats.db_getall != (unsigned int)~0) stats.db_getall++; #endif /* DB_ENABLE_STATS */ if (self == NULL) return 0; // nullpo candidate va_start(args, match); ret = self->vgetall(self, buf, max, match, args); va_end(args); return ret; } /** * Get the data of the entry identified by the key. * If the entry does not exist, an entry is added with the data returned by * <code>create</code>. * @param self Interface of the database * @param key Key that identifies the entry * @param create Function used to create the data if the entry doesn't exist * @param args Extra arguments for create * @return Data of the entry * @protected * @see common\db.h#DBKey * @see common\db.h#DBCreateData * @see common\db.h#DBInterface * @see common\db.h\DBInterface#vensure(DBInterface,DBKey,DBCreateData,va_list) */ static void *db_obj_vensure(DBInterface self, DBKey key, DBCreateData create, va_list args) { Database db = (Database)self; DBNode node; DBNode parent = NULL; unsigned int hash; int c = 0; void *data = NULL; #ifdef DB_ENABLE_STATS if (stats.db_vensure != (unsigned int)~0) stats.db_vensure++; #endif /* DB_ENABLE_STATS */ if (db == NULL) return NULL; // nullpo candidate if (create == NULL) { ShowError("db_ensure: Create function is NULL for db allocated at %s:%d\n",db->alloc_file, db->alloc_line); return NULL; // nullpo candidate } if (!(db->options&DB_OPT_ALLOW_NULL_KEY) && db_is_key_null(db->type, key)) { ShowError("db_ensure: Attempted to use non-allowed NULL key for db allocated at %s:%d\n",db->alloc_file, db->alloc_line); return NULL; // nullpo candidate } db_free_lock(db); hash = db->hash(key, db->maxlen)%HASH_SIZE; node = db->ht[hash]; while (node) { c = db->cmp(key, node->key, db->maxlen); if (c == 0) { break; } parent = node; if (c < 0) node = node->left; else node = node->right; } // Create node if necessary if (node == NULL) { if (db->item_count == (unsigned int)~0) { ShowError("db_vensure: item_count overflow, aborting item insertion.\n" "Database allocated at %s:%d", db->alloc_file, db->alloc_line); return NULL; } #ifdef DB_ENABLE_STATS if (stats.db_node_alloc != (unsigned int)~0) stats.db_node_alloc++; #endif /* DB_ENABLE_STATS */ node = ers_alloc(db->nodes, struct dbn); node->left = NULL; node->right = NULL; node->deleted = 0; db->item_count++; if (c == 0) { // hash entry is empty node->color = BLACK; node->parent = NULL; db->ht[hash] = node; } else { node->color = RED; if (c < 0) { // put at the left parent->left = node; node->parent = parent; } else { // put at the right parent->right = node; node->parent = parent; } if (parent->color == RED) // two consecutive RED nodes, must rebalance db_rebalance(node, &db->ht[hash]); } // put key and data in the node if (db->options&DB_OPT_DUP_KEY) { node->key = db_dup_key(db, key); if (db->options&DB_OPT_RELEASE_KEY) db->release(key, data, DB_RELEASE_KEY); } else { node->key = key; } node->data = create(key, args); } data = node->data; db_free_unlock(db); return data; } /** * Just calls {@link common\db.h\DBInterface#vensure(DBInterface,DBKey,DBCreateData,va_list)}. * Get the data of the entry identified by the key. * If the entry does not exist, an entry is added with the data returned by * <code>create</code>. * @param self Interface of the database * @param key Key that identifies the entry * @param create Function used to create the data if the entry doesn't exist * @param ... Extra arguments for create * @return Data of the entry * @protected * @see common\db.h#DBKey * @see common\db.h#DBCreateData * @see common\db.h#DBInterface * @see common\db.h\DBInterface#vensure(DBInterface,DBKey,DBCreateData,va_list) * @see common\db.h\DBInterface#ensure(DBInterface,DBKey,DBCreateData,...) */ static void *db_obj_ensure(DBInterface self, DBKey key, DBCreateData create, ...) { va_list args; void *ret; #ifdef DB_ENABLE_STATS if (stats.db_ensure != (unsigned int)~0) stats.db_ensure++; #endif /* DB_ENABLE_STATS */ if (self == NULL) return 0; // nullpo candidate va_start(args, create); ret = self->vensure(self, key, create, args); va_end(args); return ret; } /** * Put the data identified by the key in the database. * Returns the previous data if the entry exists or NULL. * NOTE: Uses the new key, the old one is released. * @param self Interface of the database * @param key Key that identifies the data * @param data Data to be put in the database * @return The previous data if the entry exists or NULL * @protected * @see common\db.h#DBKey * @see common\db.h#DBInterface * @see #db_malloc_dbn(void) * @see common\db.h\DBInterface#put(DBInterface,DBKey,void *) */ static void *db_obj_put(DBInterface self, DBKey key, void *data) { Database db = (Database)self; DBNode node; DBNode parent = NULL; int c = 0; unsigned int hash; void *old_data = NULL; #ifdef DB_ENABLE_STATS if (stats.db_put != (unsigned int)~0) stats.db_put++; #endif /* DB_ENABLE_STATS */ if (db == NULL) return NULL; // nullpo candidate if (db->global_lock) { ShowError("db_put: Database is being destroyed, aborting entry insertion.\n" "Database allocated at %s:%d\n", db->alloc_file, db->alloc_line); return NULL; // nullpo candidate } if (!(db->options&DB_OPT_ALLOW_NULL_KEY) && db_is_key_null(db->type, key)) { ShowError("db_put: Attempted to use non-allowed NULL key for db allocated at %s:%d\n",db->alloc_file, db->alloc_line); return NULL; // nullpo candidate } if (!(data || db->options&DB_OPT_ALLOW_NULL_DATA)) { ShowError("db_put: Attempted to use non-allowed NULL data for db allocated at %s:%d\n",db->alloc_file, db->alloc_line); return NULL; // nullpo candidate } if (db->item_count == (unsigned int)~0) { ShowError("db_put: item_count overflow, aborting item insertion.\n" "Database allocated at %s:%d", db->alloc_file, db->alloc_line); return NULL; } // search for an equal node db_free_lock(db); hash = db->hash(key, db->maxlen)%HASH_SIZE; for (node = db->ht[hash]; node; ) { c = db->cmp(key, node->key, db->maxlen); if (c == 0) { // equal entry, replace if (node->deleted) { db_free_remove(db, node); } else { db->release(node->key, node->data, DB_RELEASE_BOTH); } old_data = node->data; break; } parent = node; if (c < 0) { node = node->left; } else { node = node->right; } } // allocate a new node if necessary if (node == NULL) { #ifdef DB_ENABLE_STATS if (stats.db_node_alloc != (unsigned int)~0) stats.db_node_alloc++; #endif /* DB_ENABLE_STATS */ node = ers_alloc(db->nodes, struct dbn); node->left = NULL; node->right = NULL; node->deleted = 0; db->item_count++; if (c == 0) { // hash entry is empty node->color = BLACK; node->parent = NULL; db->ht[hash] = node; } else { node->color = RED; if (c < 0) { // put at the left parent->left = node; node->parent = parent; } else { // put at the right parent->right = node; node->parent = parent; } if (parent->color == RED) // two consecutive RED nodes, must rebalance db_rebalance(node, &db->ht[hash]); } } // put key and data in the node if (db->options&DB_OPT_DUP_KEY) { node->key = db_dup_key(db, key); if (db->options&DB_OPT_RELEASE_KEY) db->release(key, data, DB_RELEASE_KEY); } else { node->key = key; } node->data = data; db_free_unlock(db); return old_data; } /** * Remove an entry from the database. * Returns the data of the entry. * NOTE: The key (of the database) is released in {@link #db_free_add(Database,DBNode,DBNode *)}. * @param self Interface of the database * @param key Key that identifies the entry * @return The data of the entry or NULL if not found * @protected * @see common\db.h#DBKey * @see common\db.h#DBInterface * @see #db_free_add(Database,DBNode,DBNode *) * @see common\db.h\DBInterface#remove(DBInterface,DBKey) */ static void *db_obj_remove(DBInterface self, DBKey key) { Database db = (Database)self; void *data = NULL; DBNode node; unsigned int hash; int c = 0; #ifdef DB_ENABLE_STATS if (stats.db_remove != (unsigned int)~0) stats.db_remove++; #endif /* DB_ENABLE_STATS */ if (db == NULL) return NULL; // nullpo candidate if (db->global_lock) { ShowError("db_remove: Database is being destroyed. Aborting entry deletion.\n" "Database allocated at %s:%d\n", db->alloc_file, db->alloc_line); return NULL; // nullpo candidate } if (!(db->options&DB_OPT_ALLOW_NULL_KEY) && db_is_key_null(db->type, key)) { ShowError("db_remove: Attempted to use non-allowed NULL key for db allocated at %s:%d\n",db->alloc_file, db->alloc_line); return NULL; // nullpo candidate } db_free_lock(db); hash = db->hash(key, db->maxlen)%HASH_SIZE; for(node = db->ht[hash]; node; ){ c = db->cmp(key, node->key, db->maxlen); if (c == 0) { if (!(node->deleted)) { data = node->data; db->release(node->key, node->data, DB_RELEASE_DATA); db_free_add(db, node, &db->ht[hash]); } break; } if (c < 0) node = node->left; else node = node->right; } db_free_unlock(db); return data; } /** * Apply <code>func</code> to every entry in the database. * Returns the sum of values returned by func. * @param self Interface of the database * @param func Function to be applyed * @param args Extra arguments for func * @return Sum of the values returned by func * @protected * @see common\db.h#DBInterface * @see common\db.h#DBApply(DBKey,void *,va_list) * @see common\db.h\DBInterface#vforeach(DBInterface,DBApply,va_list) */ static int db_obj_vforeach(DBInterface self, DBApply func, va_list args) { Database db = (Database)self; unsigned int i; int sum = 0; DBNode node; DBNode parent; #ifdef DB_ENABLE_STATS if (stats.db_vforeach != (unsigned int)~0) stats.db_vforeach++; #endif /* DB_ENABLE_STATS */ if (db == NULL) return 0; // nullpo candidate if (func == NULL) { ShowError("db_foreach: Passed function is NULL for db allocated at %s:%d\n",db->alloc_file, db->alloc_line); return 0; // nullpo candidate } db_free_lock(db); for (i = 0; i < HASH_SIZE; i++) { // Apply func in the order: current node, left node, right node node = db->ht[i]; while (node) { parent = node->parent; if (!(node->deleted)) sum += func(node->key, node->data, args); if (node->left) { node = node->left; continue; } if (node->right) { node = node->right; continue; } while (node) { parent = node->parent; if (parent && parent->right && parent->left == node) { node = parent->right; break; } node = parent; } } } db_free_unlock(db); return sum; } /** * Just calls {@link common\db.h\DBInterface#vforeach(DBInterface,DBApply,va_list)}. * Apply <code>func</code> to every entry in the database. * Returns the sum of values returned by func. * @param self Interface of the database * @param func Function to be applyed * @param ... Extra arguments for func * @return Sum of the values returned by func * @protected * @see common\db.h#DBInterface * @see common\db.h#DBApply(DBKey,void *,va_list) * @see common\db.h\DBInterface#vforeach(DBInterface,DBApply,va_list) * @see common\db.h\DBInterface#foreach(DBInterface,DBApply,...) */ static int db_obj_foreach(DBInterface self, DBApply func, ...) { va_list args; int ret; #ifdef DB_ENABLE_STATS if (stats.db_foreach != (unsigned int)~0) stats.db_foreach++; #endif /* DB_ENABLE_STATS */ if (self == NULL) return 0; // nullpo candidate va_start(args, func); ret = self->vforeach(self, func, args); va_end(args); return ret; } /** * Removes all entries from the database. * Before deleting an entry, func is applyed to it. * Releases the key and the data. * Returns the sum of values returned by func, if it exists. * @param self Interface of the database * @param func Function to be applyed to every entry before deleting * @param args Extra arguments for func * @return Sum of values returned by func * @protected * @see common\db.h#DBApply(DBKey,void *,va_list) * @see common\db.h#DBInterface * @see common\db.h\DBInterface#vclear(DBInterface,DBApply,va_list) */ static int db_obj_vclear(DBInterface self, DBApply func, va_list args) { Database db = (Database)self; int sum = 0; unsigned int i; DBNode node; DBNode parent; #ifdef DB_ENABLE_STATS if (stats.db_vclear != (unsigned int)~0) stats.db_vclear++; #endif /* DB_ENABLE_STATS */ if (db == NULL) return 0; // nullpo candidate db_free_lock(db); for (i = 0; i < HASH_SIZE; i++) { // Apply the func and delete in the order: left tree, right tree, current node node = db->ht[i]; db->ht[i] = NULL; while (node) { parent = node->parent; if (node->left) { node = node->left; continue; } if (node->right) { node = node->right; continue; } if (node->deleted) { db_dup_key_free(db, node->key); } else { if (func) sum += func(node->key, node->data, args); db->release(node->key, node->data, DB_RELEASE_BOTH); node->deleted = 1; } #ifdef DB_ENABLE_STATS if (stats.db_node_free != (unsigned int)~0) stats.db_node_free++; #endif /* DB_ENABLE_STATS */ ers_free(db->nodes, node); if (parent) { if (parent->left == node) parent->left = NULL; else parent->right = NULL; } node = parent; } db->ht[i] = NULL; } db->free_count = 0; db->item_count = 0; db_free_unlock(db); return sum; } /** * Just calls {@link common\db.h\DBInterface#vclear(DBInterface,DBApply,va_list)}. * Removes all entries from the database. * Before deleting an entry, func is applyed to it. * Releases the key and the data. * Returns the sum of values returned by func, if it exists. * NOTE: This locks the database globally. Any attempt to insert or remove * a database entry will give an error and be aborted (except for clearing). * @param self Interface of the database * @param func Function to be applyed to every entry before deleting * @param ... Extra arguments for func * @return Sum of values returned by func * @protected * @see common\db.h#DBApply(DBKey,void *,va_list) * @see common\db.h#DBInterface * @see common\db.h\DBInterface#vclear(DBInterface,DBApply,va_list) * @see common\db.h\DBInterface#clear(DBInterface,DBApply,...) */ static int db_obj_clear(DBInterface self, DBApply func, ...) { va_list args; int ret; #ifdef DB_ENABLE_STATS if (stats.db_clear != (unsigned int)~0) stats.db_clear++; #endif /* DB_ENABLE_STATS */ if (self == NULL) return 0; // nullpo candidate va_start(args, func); ret = self->vclear(self, func, args); va_end(args); return ret; } /** * Finalize the database, feeing all the memory it uses. * Before deleting an entry, func is applyed to it. * Returns the sum of values returned by func, if it exists. * NOTE: This locks the database globally. Any attempt to insert or remove * a database entry will give an error and be aborted (except for clearing). * @param self Interface of the database * @param func Function to be applyed to every entry before deleting * @param args Extra arguments for func * @return Sum of values returned by func * @protected * @see common\db.h#DBApply(DBKey,void *,va_list) * @see common\db.h#DBInterface * @see common\db.h\DBInterface#vdestroy(DBInterface,DBApply,va_list) */ static int db_obj_vdestroy(DBInterface self, DBApply func, va_list args) { Database db = (Database)self; int sum; #ifdef DB_ENABLE_STATS if (stats.db_vdestroy != (unsigned int)~0) stats.db_vdestroy++; #endif /* DB_ENABLE_STATS */ if (db == NULL) return 0; // nullpo candidate if (db->global_lock) { ShowError("db_vdestroy: Database is already locked for destruction. Aborting second database destruction.\n" "Database allocated at %s:%d\n", db->alloc_file, db->alloc_line); return 0; } if (db->free_lock) ShowWarning("db_vdestroy: Database is still in use, %u lock(s) left. Continuing database destruction.\n" "Database allocated at %s:%d\n", db->alloc_file, db->alloc_line, db->free_lock); #ifdef DB_ENABLE_STATS switch (db->type) { case DB_INT: stats.db_int_destroy++; break; case DB_UINT: stats.db_uint_destroy++; break; case DB_STRING: stats.db_string_destroy++; break; case DB_ISTRING: stats.db_istring_destroy++; break; } #endif /* DB_ENABLE_STATS */ db_free_lock(db); db->global_lock = 1; sum = self->vclear(self, func, args); aFree(db->free_list); db->free_list = NULL; db->free_max = 0; ers_destroy(db->nodes); db_free_unlock(db); aFree(db); return sum; } /** * Just calls {@link common\db.h\DBInterface#db_vdestroy(DBInterface,DBApply,va_list)}. * Finalize the database, feeing all the memory it uses. * Before deleting an entry, func is applyed to it. * Releases the key and the data. * Returns the sum of values returned by func, if it exists. * NOTE: This locks the database globally. Any attempt to insert or remove * a database entry will give an error and be aborted. * @param self Interface of the database * @param func Function to be applyed to every entry before deleting * @param ... Extra arguments for func * @return Sum of values returned by func * @protected * @see common\db.h#DBApply(DBKey,void *,va_list) * @see common\db.h#DBInterface * @see common\db.h\DBInterface#vdestroy(DBInterface,DBApply,va_list) * @see common\db.h\DBInterface#destroy(DBInterface,DBApply,...) */ static int db_obj_destroy(DBInterface self, DBApply func, ...) { va_list args; int ret; #ifdef DB_ENABLE_STATS if (stats.db_destroy != (unsigned int)~0) stats.db_destroy++; #endif /* DB_ENABLE_STATS */ if (self == NULL) return 0; // nullpo candidate va_start(args, func); ret = self->vdestroy(self, func, args); va_end(args); return ret; } /** * Return the size of the database (number of items in the database). * @param self Interface of the database * @return Size of the database * @protected * @see common\db.h#DBInterface * @see Database#item_count * @see common\db.h\DBInterface#size(DBInterface) */ static unsigned int db_obj_size(DBInterface self) { Database db = (Database)self; unsigned int item_count; #ifdef DB_ENABLE_STATS if (stats.db_size != (unsigned int)~0) stats.db_size++; #endif /* DB_ENABLE_STATS */ if (db == NULL) return 0; // nullpo candidate db_free_lock(db); item_count = db->item_count; db_free_unlock(db); return item_count; } /** * Return the type of database. * @param self Interface of the database * @return Type of the database * @protected * @see common\db.h#DBType * @see common\db.h#DBInterface * @see Database#type * @see common\db.h\DBInterface#type(DBInterface) */ static DBType db_obj_type(DBInterface self) { Database db = (Database)self; DBType type; #ifdef DB_ENABLE_STATS if (stats.db_type != (unsigned int)~0) stats.db_type++; #endif /* DB_ENABLE_STATS */ if (db == NULL) return -1; // nullpo candidate - TODO what should this return? db_free_lock(db); type = db->type; db_free_unlock(db); return type; } /** * Return the options of the database. * @param self Interface of the database * @return Options of the database * @protected * @see common\db.h#DBOptions * @see common\db.h#DBInterface * @see Database#options * @see common\db.h\DBInterface#options(DBInterface) */ static DBOptions db_obj_options(DBInterface self) { Database db = (Database)self; DBOptions options; #ifdef DB_ENABLE_STATS if (stats.db_options != (unsigned int)~0) stats.db_options++; #endif /* DB_ENABLE_STATS */ if (db == NULL) return DB_OPT_BASE; // nullpo candidate - TODO what should this return? db_free_lock(db); options = db->options; db_free_unlock(db); return options; } /*****************************************************************************\ * (5) Section with public functions. * * db_fix_options - Apply database type restrictions to the options. * * db_default_cmp - Get the default comparator for a type of database. * * db_default_hash - Get the default hasher for a type of database. * * db_default_release - Get the default releaser for a type of database * * with the specified options. * * db_custom_release - Get a releaser that behaves a certains way. * * db_alloc - Allocate a new database. * * db_i2key - Manual cast from 'int' to 'DBKey'. * * db_ui2key - Manual cast from 'unsigned int' to 'DBKey'. * * db_str2key - Manual cast from 'unsigned char *' to 'DBKey'. * * db_init - Initialize the database system. * * db_final - Finalize the database system. * \*****************************************************************************/ /** * Returns the fixed options according to the database type. * Sets required options and unsets unsupported options. * For numeric databases DB_OPT_DUP_KEY and DB_OPT_RELEASE_KEY are unset. * @param type Type of the database * @param options Original options of the database * @return Fixed options of the database * @private * @see common\db.h#DBType * @see common\db.h#DBOptions * @see #db_default_release(DBType,DBOptions) * @see #db_alloc(const char *,int,DBType,DBOptions,unsigned short) * @see common\db.h#db_fix_options(DBType,DBOptions) */ DBOptions db_fix_options(DBType type, DBOptions options) { #ifdef DB_ENABLE_STATS if (stats.db_fix_options != (unsigned int)~0) stats.db_fix_options++; #endif /* DB_ENABLE_STATS */ switch (type) { case DB_INT: case DB_UINT: // Numeric database, do nothing with the keys return options&~(DB_OPT_DUP_KEY|DB_OPT_RELEASE_KEY); default: ShowError("db_fix_options: Unknown database type %u with options %x\n", type, options); case DB_STRING: case DB_ISTRING: // String databases, no fix required return options; } } /** * Returns the default comparator for the specified type of database. * @param type Type of database * @return Comparator for the type of database or NULL if unknown database * @public * @see common\db.h#DBType * @see #db_int_cmp(DBKey,DBKey,unsigned short) * @see #db_uint_cmp(DBKey,DBKey,unsigned short) * @see #db_string_cmp(DBKey,DBKey,unsigned short) * @see #db_istring_cmp(DBKey,DBKey,unsigned short) * @see common\db.h#db_default_cmp(DBType) */ DBComparator db_default_cmp(DBType type) { #ifdef DB_ENABLE_STATS if (stats.db_default_cmp != (unsigned int)~0) stats.db_default_cmp++; #endif /* DB_ENABLE_STATS */ switch (type) { case DB_INT: return db_int_cmp; case DB_UINT: return db_uint_cmp; case DB_STRING: return db_string_cmp; case DB_ISTRING: return db_istring_cmp; default: ShowError("db_default_cmp: Unknown database type %u\n", type); return NULL; } } /** * Returns the default hasher for the specified type of database. * @param type Type of database * @return Hasher of the type of database or NULL if unknown database * @public * @see common\db.h#DBType * @see #db_int_hash(DBKey,unsigned short) * @see #db_uint_hash(DBKey,unsigned short) * @see #db_string_hash(DBKey,unsigned short) * @see #db_istring_hash(DBKey,unsigned short) * @see common\db.h#db_default_hash(DBType) */ DBHasher db_default_hash(DBType type) { #ifdef DB_ENABLE_STATS if (stats.db_default_hash != (unsigned int)~0) stats.db_default_hash++; #endif /* DB_ENABLE_STATS */ switch (type) { case DB_INT: return db_int_hash; case DB_UINT: return db_uint_hash; case DB_STRING: return db_string_hash; case DB_ISTRING: return db_istring_hash; default: ShowError("db_default_hash: Unknown database type %u\n", type); return NULL; } } /** * Returns the default releaser for the specified type of database with the * specified options. * NOTE: the options are fixed with {@link #db_fix_options(DBType,DBOptions)} * before choosing the releaser. * @param type Type of database * @param options Options of the database * @return Default releaser for the type of database with the specified options * @public * @see common\db.h#DBType * @see common\db.h#DBOptions * @see common\db.h#DBReleaser * @see #db_release_nothing(DBKey,void *,DBRelease) * @see #db_release_key(DBKey,void *,DBRelease) * @see #db_release_data(DBKey,void *,DBRelease) * @see #db_release_both(DBKey,void *,DBRelease) * @see #db_custom_release(DBRelease) * @see common\db.h#db_default_release(DBType,DBOptions) */ DBReleaser db_default_release(DBType type, DBOptions options) { #ifdef DB_ENABLE_STATS if (stats.db_default_release != (unsigned int)~0) stats.db_default_release++; #endif /* DB_ENABLE_STATS */ options = db_fix_options(type, options); if (options&DB_OPT_RELEASE_DATA) { // Release data, what about the key? if (options&(DB_OPT_DUP_KEY|DB_OPT_RELEASE_KEY)) return db_release_both; // Release both key and data return db_release_data; // Only release data } if (options&(DB_OPT_DUP_KEY|DB_OPT_RELEASE_KEY)) return db_release_key; // Only release key return db_release_nothing; // Release nothing } /** * Returns the releaser that releases the specified release options. * @param which Options that specified what the releaser releases * @return Releaser for the specified release options * @public * @see common\db.h#DBRelease * @see common\db.h#DBReleaser * @see #db_release_nothing(DBKey,void *,DBRelease) * @see #db_release_key(DBKey,void *,DBRelease) * @see #db_release_data(DBKey,void *,DBRelease) * @see #db_release_both(DBKey,void *,DBRelease) * @see #db_default_release(DBType,DBOptions) * @see common\db.h#db_custom_release(DBRelease) */ DBReleaser db_custom_release(DBRelease which) { #ifdef DB_ENABLE_STATS if (stats.db_custom_release != (unsigned int)~0) stats.db_custom_release++; #endif /* DB_ENABLE_STATS */ switch (which) { case DB_RELEASE_NOTHING: return db_release_nothing; case DB_RELEASE_KEY: return db_release_key; case DB_RELEASE_DATA: return db_release_data; case DB_RELEASE_BOTH: return db_release_both; default: ShowError("db_custom_release: Unknown release options %u\n", which); return NULL; } } /** * Allocate a new database of the specified type. * NOTE: the options are fixed by {@link #db_fix_options(DBType,DBOptions)} * before creating the database. * @param file File where the database is being allocated * @param line Line of the file where the database is being allocated * @param type Type of database * @param options Options of the database * @param maxlen Maximum length of the string to be used as key in string * databases * @return The interface of the database * @public * @see common\db.h#DBType * @see common\db.h#DBInterface * @see #Database * @see #db_fix_options(DBType,DBOptions) * @see common\db.h#db_alloc(const char *,int,DBType,unsigned short) */ DBInterface db_alloc(const char *file, int line, DBType type, DBOptions options, unsigned short maxlen) { Database db; unsigned int i; #ifdef DB_ENABLE_STATS if (stats.db_alloc != (unsigned int)~0) stats.db_alloc++; switch (type) { case DB_INT: stats.db_int_alloc++; break; case DB_UINT: stats.db_uint_alloc++; break; case DB_STRING: stats.db_string_alloc++; break; case DB_ISTRING: stats.db_istring_alloc++; break; } #endif /* DB_ENABLE_STATS */ CREATE(db, struct db, 1); options = db_fix_options(type, options); /* Interface of the database */ db->dbi.get = db_obj_get; db->dbi.getall = db_obj_getall; db->dbi.vgetall = db_obj_vgetall; db->dbi.ensure = db_obj_ensure; db->dbi.vensure = db_obj_vensure; db->dbi.put = db_obj_put; db->dbi.remove = db_obj_remove; db->dbi.foreach = db_obj_foreach; db->dbi.vforeach = db_obj_vforeach; db->dbi.clear = db_obj_clear; db->dbi.vclear = db_obj_vclear; db->dbi.destroy = db_obj_destroy; db->dbi.vdestroy = db_obj_vdestroy; db->dbi.size = db_obj_size; db->dbi.type = db_obj_type; db->dbi.options = db_obj_options; /* File and line of allocation */ db->alloc_file = file; db->alloc_line = line; /* Lock system */ db->free_list = NULL; db->free_count = 0; db->free_max = 0; db->free_lock = 0; /* Other */ db->nodes = ers_new(sizeof(struct dbn)); db->cmp = db_default_cmp(type); db->hash = db_default_hash(type); db->release = db_default_release(type, options); for (i = 0; i < HASH_SIZE; i++) db->ht[i] = NULL; db->type = type; db->options = options; db->item_count = 0; db->maxlen = maxlen; db->global_lock = 0; return &db->dbi; } #ifdef DB_MANUAL_CAST_TO_UNION /** * Manual cast from 'int' to the union DBKey. * Created for compilers that don't support casting to unions. * @param key Key to be casted * @return The key as a DBKey union * @public * @see common\db.h#DB_MANUAL_CAST_TO_UNION * @see #db_ui2key(unsigned int) * @see #db_str2key(unsigned char *) * @see common\db.h#db_i2key(int) */ DBKey db_i2key(int key) { DBKey ret; #ifdef DB_ENABLE_STATS if (stats.db_i2key != (unsigned int)~0) stats.db_i2key++; #endif /* DB_ENABLE_STATS */ ret.i = key; return ret; } /** * Manual cast from 'unsigned int' to the union DBKey. * Created for compilers that don't support casting to unions. * @param key Key to be casted * @return The key as a DBKey union * @public * @see common\db.h#DB_MANUAL_CAST_TO_UNION * @see #db_i2key(int) * @see #db_str2key(unsigned char *) * @see common\db.h#db_ui2key(unsigned int) */ DBKey db_ui2key(unsigned int key) { DBKey ret; #ifdef DB_ENABLE_STATS if (stats.db_ui2key != (unsigned int)~0) stats.db_ui2key++; #endif /* DB_ENABLE_STATS */ ret.ui = key; return ret; } /** * Manual cast from 'unsigned char *' to the union DBKey. * Created for compilers that don't support casting to unions. * @param key Key to be casted * @return The key as a DBKey union * @public * @see common\db.h#DB_MANUAL_CAST_TO_UNION * @see #db_i2key(int) * @see #db_ui2key(unsigned int) * @see common\db.h#db_str2key(unsigned char *) */ DBKey db_str2key(unsigned char *key) { DBKey ret; #ifdef DB_ENABLE_STATS if (stats.db_str2key != (unsigned int)~0) stats.db_str2key++; #endif /* DB_ENABLE_STATS */ ret.str = key; return ret; } #endif /* DB_MANUAL_CAST_TO_UNION */ /** * Initialize the database system. * @public * @see #db_final(void) * @see common\db.h#db_init(void) */ void db_init(void) { #ifdef DB_ENABLE_STATS if (stats.db_init != (unsigned int)~0) stats.db_init++; #endif /* DB_ENABLE_STATS */ } /** * Finalize the database system. * Frees the memory used by the block reusage system. * @public * @see common\db.h#DB_FINAL_NODE_CHECK * @see #db_init(void) * @see common\db.h#db_final(void) */ void db_final(void) { #ifdef DB_ENABLE_STATS if (stats.db_final != (unsigned int)~0) stats.db_final++; ShowInfo(CL_WHITE"Database nodes"CL_RESET":\n" "allocated %u, freed %u\n", stats.db_node_alloc, stats.db_node_free); ShowInfo(CL_WHITE"Database types"CL_RESET":\n" "DB_INT : allocated %10u, destroyed %10u\n" "DB_UINT : allocated %10u, destroyed %10u\n" "DB_STRING : allocated %10u, destroyed %10u\n" "DB_ISTRING : allocated %10u, destroyed %10u\n", stats.db_int_alloc, stats.db_int_destroy, stats.db_uint_alloc, stats.db_uint_destroy, stats.db_string_alloc, stats.db_string_destroy, stats.db_istring_alloc, stats.db_istring_destroy); ShowInfo(CL_WHITE"Database function counters"CL_RESET":\n" "db_rotate_left %10u, db_rotate_right %10u,\n" "db_rebalance %10u, db_rebalance_erase %10u,\n" "db_is_key_null %10u,\n" "db_dup_key %10u, db_dup_key_free %10u,\n" "db_free_add %10u, db_free_remove %10u,\n" "db_free_lock %10u, db_free_unlock %10u,\n" "db_int_cmp %10u, db_uint_cmp %10u,\n" "db_string_cmp %10u, db_istring_cmp %10u,\n" "db_int_hash %10u, db_uint_hash %10u,\n" "db_string_hash %10u, db_istring_hash %10u,\n" "db_release_nothing %10u, db_release_key %10u,\n" "db_release_data %10u, db_release_both %10u,\n" "db_get %10u,\n" "db_getall %10u, db_vgetall %10u,\n" "db_ensure %10u, db_vensure %10u,\n" "db_put %10u, db_remove %10u,\n" "db_foreach %10u, db_vforeach %10u,\n" "db_clear %10u, db_vclear %10u,\n" "db_destroy %10u, db_vdestroy %10u,\n" "db_size %10u, db_type %10u,\n" "db_options %10u, db_fix_options %10u,\n" "db_default_cmp %10u, db_default_hash %10u,\n" "db_default_release %10u, db_custom_release %10u,\n" "db_alloc %10u, db_i2key %10u,\n" "db_ui2key %10u, db_str2key %10u,\n" "db_init %10u, db_final %10u\n", stats.db_rotate_left, stats.db_rotate_right, stats.db_rebalance, stats.db_rebalance_erase, stats.db_is_key_null, stats.db_dup_key, stats.db_dup_key_free, stats.db_free_add, stats.db_free_remove, stats.db_free_lock, stats.db_free_unlock, stats.db_int_cmp, stats.db_uint_cmp, stats.db_string_cmp, stats.db_istring_cmp, stats.db_int_hash, stats.db_uint_hash, stats.db_string_hash, stats.db_istring_hash, stats.db_release_nothing, stats.db_release_key, stats.db_release_data, stats.db_release_both, stats.db_get, stats.db_getall, stats.db_vgetall, stats.db_ensure, stats.db_vensure, stats.db_put, stats.db_remove, stats.db_foreach, stats.db_vforeach, stats.db_clear, stats.db_vclear, stats.db_destroy, stats.db_vdestroy, stats.db_size, stats.db_type, stats.db_options, stats.db_fix_options, stats.db_default_cmp, stats.db_default_hash, stats.db_default_release, stats.db_custom_release, stats.db_alloc, stats.db_i2key, stats.db_ui2key, stats.db_str2key, stats.db_init, stats.db_final); #endif /* DB_ENABLE_STATS */ } // Link DB System - jAthena void linkdb_insert( struct linkdb_node** head, void *key, void* data) { struct linkdb_node *node; if( head == NULL ) return ; node = aMalloc( sizeof(struct linkdb_node) ); if( *head == NULL ) { // first node *head = node; node->prev = NULL; node->next = NULL; } else { // link nodes node->next = *head; node->prev = (*head)->prev; (*head)->prev = node; (*head) = node; } node->key = key; node->data = data; } void* linkdb_search( struct linkdb_node** head, void *key) { int n = 0; struct linkdb_node *node; if( head == NULL ) return NULL; node = *head; while( node ) { if( node->key == key ) { if( node->prev && n > 5 ) { // �����������P�ׂ̈�head�Ɉړ������� if(node->prev) node->prev->next = node->next; if(node->next) node->next->prev = node->prev; node->next = *head; node->prev = (*head)->prev; (*head)->prev = node; (*head) = node; } return node->data; } node = node->next; n++; } return NULL; } void* linkdb_erase( struct linkdb_node** head, void *key) { struct linkdb_node *node; if( head == NULL ) return NULL; node = *head; while( node ) { if( node->key == key ) { void *data = node->data; if( node->prev == NULL ) *head = node->next; else node->prev->next = node->next; if( node->next ) node->next->prev = node->prev; aFree( node ); return data; } node = node->next; } return NULL; } void linkdb_replace( struct linkdb_node** head, void *key, void *data ) { int n = 0; struct linkdb_node *node; if( head == NULL ) return ; node = *head; while( node ) { if( node->key == key ) { if( node->prev && n > 5 ) { // �����������P�ׂ̈�head�Ɉړ������� if(node->prev) node->prev->next = node->next; if(node->next) node->next->prev = node->prev; node->next = *head; node->prev = (*head)->prev; (*head)->prev = node; (*head) = node; } node->data = data; return ; } node = node->next; n++; } // ������Ȃ��̂ő}�� linkdb_insert( head, key, data ); } void linkdb_final( struct linkdb_node** head ) { struct linkdb_node *node, *node2; if( head == NULL ) return ; node = *head; while( node ) { node2 = node->next; aFree( node ); node = node2; } *head = NULL; }