// Copyright (c) Hercules Dev Team, licensed under GNU GPL. // See the LICENSE file // Portions Copyright (c) Athena Dev Teams #define HERCULES_CORE #include "mapif.h" #include #include "char.h" #include "int_auction.h" #include "int_guild.h" #include "../common/cbasetypes.h" #include "../common/mmo.h" #include "../common/random.h" #include "../common/showmsg.h" #include "../common/socket.h" #include "../common/strlib.h" void mapif_ban(int id, unsigned int flag, int status); void mapif_server_init(int id); void mapif_server_destroy(int id); void mapif_server_reset(int id); void mapif_on_disconnect(int id); void mapif_on_parse_accinfo(int account_id, int u_fd, int u_aid, int u_group, int map_fd); void mapif_char_ban(int char_id, time_t timestamp); int mapif_sendall(unsigned char *buf, unsigned int len); int mapif_sendallwos(int sfd, unsigned char *buf, unsigned int len); int mapif_send(int fd, unsigned char *buf, unsigned int len); void mapif_send_users_count(int users); void mapif_auction_message(int char_id, unsigned char result); void mapif_auction_sendlist(int fd, int char_id, short count, short pages, unsigned char *buf); void mapif_parse_auction_requestlist(int fd); void mapif_auction_register(int fd, struct auction_data *auction); void mapif_parse_auction_register(int fd); void mapif_auction_cancel(int fd, int char_id, unsigned char result); void mapif_parse_auction_cancel(int fd); void mapif_auction_close(int fd, int char_id, unsigned char result); void mapif_parse_auction_close(int fd); void mapif_auction_bid(int fd, int char_id, int bid, unsigned char result); void mapif_parse_auction_bid(int fd); bool mapif_elemental_save(struct s_elemental* ele); bool mapif_elemental_load(int ele_id, int char_id, struct s_elemental *ele); bool mapif_elemental_delete(int ele_id); void mapif_elemental_send(int fd, struct s_elemental *ele, unsigned char flag); void mapif_parse_elemental_create(int fd, struct s_elemental* ele); void mapif_parse_elemental_load(int fd, int ele_id, int char_id); void mapif_elemental_deleted(int fd, unsigned char flag); void mapif_parse_elemental_delete(int fd, int ele_id); void mapif_elemental_saved(int fd, unsigned char flag); void mapif_parse_elemental_save(int fd, struct s_elemental* ele); int mapif_guild_created(int fd, int account_id, struct guild *g); int mapif_guild_noinfo(int fd, int guild_id); int mapif_guild_info(int fd, struct guild *g); int mapif_guild_memberadded(int fd, int guild_id, int account_id, int char_id, int flag); int mapif_guild_withdraw(int guild_id, int account_id, int char_id, int flag, const char *name, const char *mes); int mapif_guild_memberinfoshort(struct guild *g, int idx); int mapif_guild_broken(int guild_id, int flag); int mapif_guild_message(int guild_id,int account_id,char *mes,int len, int sfd); int mapif_guild_basicinfochanged(int guild_id, int type, const void *data, int len); int mapif_guild_memberinfochanged(int guild_id, int account_id, int char_id, int type, const void *data, int len); int mapif_guild_skillupack(int guild_id, uint16 skill_id, int account_id); int mapif_guild_alliance(int guild_id1, int guild_id2, int account_id1, int account_id2, int flag, const char *name1, const char *name2); int mapif_guild_position(struct guild *g, int idx); int mapif_guild_notice(struct guild *g); int mapif_guild_emblem(struct guild *g); int mapif_guild_master_changed(struct guild *g, int aid, int cid); int mapif_guild_castle_dataload(int fd, int sz, int *castle_ids); int mapif_parse_CreateGuild(int fd,int account_id,char *name,struct guild_member *master); int mapif_parse_GuildInfo(int fd, int guild_id); int mapif_parse_GuildAddMember(int fd, int guild_id, struct guild_member *m); int mapif_parse_GuildLeave(int fd, int guild_id, int account_id, int char_id, int flag, const char *mes); int mapif_parse_GuildChangeMemberInfoShort(int fd, int guild_id, int account_id, int char_id, int online, int lv, int class_); int mapif_parse_BreakGuild(int fd, int guild_id); int mapif_parse_GuildMessage(int fd, int guild_id, int account_id, char *mes, int len); int mapif_parse_GuildBasicInfoChange(int fd, int guild_id, int type, const void *data, int len); int mapif_parse_GuildMemberInfoChange(int fd, int guild_id, int account_id, int char_id, int type, const char *data, int len); int mapif_parse_GuildPosition(int fd, int guild_id, int idx, struct guild_position *p); int mapif_parse_GuildSkillUp(int fd, int guild_id, uint16 skill_id, int account_id, int max); int mapif_parse_GuildDeleteAlliance(struct guild *g, int guild_id, int account_id1, int account_id2, int flag); int mapif_parse_GuildAlliance(int fd, int guild_id1, int guild_id2, int account_id1, int account_id2, int flag); int mapif_parse_GuildNotice(int fd, int guild_id, const char *mes1, const char *mes2); int mapif_parse_GuildEmblem(int fd, int len, int guild_id, int dummy, const char *data); int mapif_parse_GuildCastleDataLoad(int fd, int len, int *castle_ids); int mapif_parse_GuildCastleDataSave(int fd, int castle_id, int index, int value); int mapif_parse_GuildMasterChange(int fd, int guild_id, const char* name, int len); void mapif_defaults(void) { mapif = &mapif_s; mapif->ban = mapif_ban; mapif->server_init = mapif_server_init; mapif->server_destroy = mapif_server_destroy; mapif->server_reset = mapif_server_reset; mapif->on_disconnect = mapif_on_disconnect; mapif->on_parse_accinfo = mapif_on_parse_accinfo; mapif->char_ban = mapif_char_ban; mapif->sendall = mapif_sendall; mapif->sendallwos = mapif_sendallwos; mapif->send = mapif_send; mapif->send_users_count = mapif_send_users_count; mapif->auction_message = mapif_auction_message; mapif->auction_sendlist = mapif_auction_sendlist; mapif->parse_auction_requestlist = mapif_parse_auction_requestlist; mapif->auction_register = mapif_auction_register; mapif->parse_auction_register = mapif_parse_auction_register; mapif->auction_cancel = mapif_auction_cancel; mapif->parse_auction_cancel = mapif_parse_auction_cancel; mapif->auction_close = mapif_auction_close; mapif->parse_auction_close = mapif_parse_auction_close; mapif->auction_bid = mapif_auction_bid; mapif->parse_auction_bid = mapif_parse_auction_bid; mapif->elemental_save = mapif_elemental_save; mapif->elemental_load = mapif_elemental_load; mapif->elemental_delete = mapif_elemental_delete; mapif->elemental_send = mapif_elemental_send; mapif->parse_elemental_create = mapif_parse_elemental_create; mapif->parse_elemental_load = mapif_parse_elemental_load; mapif->elemental_deleted = mapif_elemental_deleted; mapif->parse_elemental_delete = mapif_parse_elemental_delete; mapif->elemental_saved = mapif_elemental_saved; mapif->parse_elemental_save = mapif_parse_elemental_save; mapif->guild_created = mapif_guild_created; mapif->guild_noinfo = mapif_guild_noinfo; mapif->guild_info = mapif_guild_info; mapif->guild_memberadded = mapif_guild_memberadded; mapif->guild_withdraw = mapif_guild_withdraw; mapif->guild_memberinfoshort = mapif_guild_memberinfoshort; mapif->guild_broken = mapif_guild_broken; mapif->guild_message = mapif_guild_message; mapif->guild_basicinfochanged = mapif_guild_basicinfochanged; mapif->guild_memberinfochanged = mapif_guild_memberinfochanged; mapif->guild_skillupack = mapif_guild_skillupack; mapif->guild_alliance = mapif_guild_alliance; mapif->guild_position = mapif_guild_position; mapif->guild_notice = mapif_guild_notice; mapif->guild_emblem = mapif_guild_emblem; mapif->guild_master_changed = mapif_guild_master_changed; mapif->guild_castle_dataload = mapif_guild_castle_dataload; mapif->parse_CreateGuild = mapif_parse_CreateGuild; mapif->parse_GuildInfo = mapif_parse_GuildInfo; mapif->parse_GuildAddMember = mapif_parse_GuildAddMember; mapif->parse_GuildLeave = mapif_parse_GuildLeave; mapif->parse_GuildChangeMemberInfoShort = mapif_parse_GuildChangeMemberInfoShort; mapif->parse_BreakGuild = mapif_parse_BreakGuild; mapif->parse_GuildMessage = mapif_parse_GuildMessage; mapif->parse_GuildBasicInfoChange = mapif_parse_GuildBasicInfoChange; mapif->parse_GuildMemberInfoChange = mapif_parse_GuildMemberInfoChange; mapif->parse_GuildPosition = mapif_parse_GuildPosition; mapif->parse_GuildSkillUp = mapif_parse_GuildSkillUp; mapif->parse_GuildDeleteAlliance = mapif_parse_GuildDeleteAlliance; mapif->parse_GuildAlliance = mapif_parse_GuildAlliance; mapif->parse_GuildNotice = mapif_parse_GuildNotice; mapif->parse_GuildEmblem = mapif_parse_GuildEmblem; mapif->parse_GuildCastleDataLoad = mapif_parse_GuildCastleDataLoad; mapif->parse_GuildCastleDataSave = mapif_parse_GuildCastleDataSave; mapif->parse_GuildMasterChange = mapif_parse_GuildMasterChange; }