// Copyright (c) Hercules Dev Team, licensed under GNU GPL. // See the LICENSE file // Portions Copyright (c) Athena Dev Teams #define HERCULES_CORE #include "int_party.h" #include #include #include #include "char.h" #include "inter.h" #include "mapif.h" #include "../common/cbasetypes.h" #include "../common/db.h" #include "../common/malloc.h" #include "../common/mapindex.h" #include "../common/mmo.h" #include "../common/showmsg.h" #include "../common/socket.h" #include "../common/sql.h" #include "../common/strlib.h" struct inter_party_interface inter_party_s; //Updates party's level range and unsets even share if broken. static int inter_party_check_lv(struct party_data *p) { int i; unsigned int lv; p->min_lv = UINT_MAX; p->max_lv = 0; for(i=0;iparty.member[i].online || p->party.member[i].char_id == p->family ) continue; lv=p->party.member[i].lv; if (lv < p->min_lv) p->min_lv = lv; if (lv > p->max_lv) p->max_lv = lv; } if (p->party.exp && !inter_party->check_exp_share(p)) { p->party.exp = 0; mapif->party_optionchanged(0, &p->party, 0, 0); return 0; } return 1; } //Calculates the state of a party. static void inter_party_calc_state(struct party_data *p) { int i; unsigned int lv; p->min_lv = UINT_MAX; p->max_lv = 0; p->party.count = p->size = p->family = 0; //Check party size for(i=0;iparty.member[i].lv) continue; p->size++; if(p->party.member[i].online) p->party.count++; } if( p->size == 2 && ( chr->char_child(p->party.member[0].char_id,p->party.member[1].char_id) || chr->char_child(p->party.member[1].char_id,p->party.member[0].char_id) ) ) { //Child should be able to share with either of their parents [RoM] if(p->party.member[0].class_&0x2000) //first slot is the child? p->family = p->party.member[0].char_id; else p->family = p->party.member[1].char_id; } else if( p->size == 3 ) { //Check Family State. p->family = chr->char_family( p->party.member[0].char_id, p->party.member[1].char_id, p->party.member[2].char_id ); } //max/min levels. for(i=0;iparty.member[i].lv; if (!lv) continue; if(p->party.member[i].online && //On families, the kid is not counted towards exp share rules. p->party.member[i].char_id != p->family) { if( lv < p->min_lv ) p->min_lv=lv; if( p->max_lv < lv ) p->max_lv=lv; } } if (p->party.exp && !inter_party->check_exp_share(p)) { p->party.exp = 0; //Set off even share. mapif->party_optionchanged(0, &p->party, 0, 0); } return; } // Save party to mysql int inter_party_tosql(struct party *p, int flag, int index) { // 'party' ('party_id','name','exp','item','leader_id','leader_char') char esc_name[NAME_LENGTH*2+1];// escaped party name int party_id; if( p == NULL || p->party_id == 0 ) return 0; party_id = p->party_id; #ifdef NOISY ShowInfo("Save party request ("CL_BOLD"%d"CL_RESET" - %s).\n", party_id, p->name); #endif SQL->EscapeStringLen(inter->sql_handle, esc_name, p->name, strnlen(p->name, NAME_LENGTH)); if( flag & PS_BREAK ) {// Break the party // we'll skip name-checking and just reset everyone with the same party id [celest] if( SQL_ERROR == SQL->Query(inter->sql_handle, "UPDATE `%s` SET `party_id`='0' WHERE `party_id`='%d'", char_db, party_id) ) Sql_ShowDebug(inter->sql_handle); if( SQL_ERROR == SQL->Query(inter->sql_handle, "DELETE FROM `%s` WHERE `party_id`='%d'", party_db, party_id) ) Sql_ShowDebug(inter->sql_handle); //Remove from memory idb_remove(inter_party->db, party_id); return 1; } if( flag & PS_CREATE ) {// Create party if( SQL_ERROR == SQL->Query(inter->sql_handle, "INSERT INTO `%s` " "(`name`, `exp`, `item`, `leader_id`, `leader_char`) " "VALUES ('%s', '%d', '%d', '%d', '%d')", party_db, esc_name, p->exp, p->item, p->member[index].account_id, p->member[index].char_id) ) { Sql_ShowDebug(inter->sql_handle); return 0; } party_id = p->party_id = (int)SQL->LastInsertId(inter->sql_handle); } if( flag & PS_BASIC ) {// Update party info. if( SQL_ERROR == SQL->Query(inter->sql_handle, "UPDATE `%s` SET `name`='%s', `exp`='%d', `item`='%d' WHERE `party_id`='%d'", party_db, esc_name, p->exp, p->item, party_id) ) Sql_ShowDebug(inter->sql_handle); } if( flag & PS_LEADER ) {// Update leader if( SQL_ERROR == SQL->Query(inter->sql_handle, "UPDATE `%s` SET `leader_id`='%d', `leader_char`='%d' WHERE `party_id`='%d'", party_db, p->member[index].account_id, p->member[index].char_id, party_id) ) Sql_ShowDebug(inter->sql_handle); } if( flag & PS_ADDMEMBER ) {// Add one party member. if( SQL_ERROR == SQL->Query(inter->sql_handle, "UPDATE `%s` SET `party_id`='%d' WHERE `account_id`='%d' AND `char_id`='%d'", char_db, party_id, p->member[index].account_id, p->member[index].char_id) ) Sql_ShowDebug(inter->sql_handle); } if( flag & PS_DELMEMBER ) {// Remove one party member. if( SQL_ERROR == SQL->Query(inter->sql_handle, "UPDATE `%s` SET `party_id`='0' WHERE `party_id`='%d' AND `account_id`='%d' AND `char_id`='%d'", char_db, party_id, p->member[index].account_id, p->member[index].char_id) ) Sql_ShowDebug(inter->sql_handle); } if( save_log ) ShowInfo("Party Saved (%d - %s)\n", party_id, p->name); return 1; } // Read party from mysql struct party_data *inter_party_fromsql(int party_id) { int leader_id = 0; int leader_char = 0; struct party_data* p; struct party_member* m; char* data; size_t len; int i; #ifdef NOISY ShowInfo("Load party request ("CL_BOLD"%d"CL_RESET")\n", party_id); #endif if( party_id <= 0 ) return NULL; //Load from memory p = (struct party_data*)idb_get(inter_party->db, party_id); if( p != NULL ) return p; p = inter_party->pt; memset(p, 0, sizeof(struct party_data)); if( SQL_ERROR == SQL->Query(inter->sql_handle, "SELECT `party_id`, `name`,`exp`,`item`, `leader_id`, `leader_char` FROM `%s` WHERE `party_id`='%d'", party_db, party_id) ) { Sql_ShowDebug(inter->sql_handle); return NULL; } if( SQL_SUCCESS != SQL->NextRow(inter->sql_handle) ) return NULL; p->party.party_id = party_id; SQL->GetData(inter->sql_handle, 1, &data, &len); memcpy(p->party.name, data, min(len, NAME_LENGTH)); SQL->GetData(inter->sql_handle, 2, &data, NULL); p->party.exp = (atoi(data) ? 1 : 0); SQL->GetData(inter->sql_handle, 3, &data, NULL); p->party.item = atoi(data); SQL->GetData(inter->sql_handle, 4, &data, NULL); leader_id = atoi(data); SQL->GetData(inter->sql_handle, 5, &data, NULL); leader_char = atoi(data); SQL->FreeResult(inter->sql_handle); // Load members if( SQL_ERROR == SQL->Query(inter->sql_handle, "SELECT `account_id`,`char_id`,`name`,`base_level`,`last_map`,`online`,`class` FROM `%s` WHERE `party_id`='%d'", char_db, party_id) ) { Sql_ShowDebug(inter->sql_handle); return NULL; } for( i = 0; i < MAX_PARTY && SQL_SUCCESS == SQL->NextRow(inter->sql_handle); ++i ) { m = &p->party.member[i]; SQL->GetData(inter->sql_handle, 0, &data, NULL); m->account_id = atoi(data); SQL->GetData(inter->sql_handle, 1, &data, NULL); m->char_id = atoi(data); SQL->GetData(inter->sql_handle, 2, &data, &len); memcpy(m->name, data, min(len, NAME_LENGTH)); SQL->GetData(inter->sql_handle, 3, &data, NULL); m->lv = atoi(data); SQL->GetData(inter->sql_handle, 4, &data, NULL); m->map = mapindex->name2id(data); SQL->GetData(inter->sql_handle, 5, &data, NULL); m->online = (atoi(data) ? 1 : 0); SQL->GetData(inter->sql_handle, 6, &data, NULL); m->class_ = atoi(data); m->leader = (m->account_id == leader_id && m->char_id == leader_char ? 1 : 0); } SQL->FreeResult(inter->sql_handle); if( save_log ) ShowInfo("Party loaded (%d - %s).\n", party_id, p->party.name); //Add party to memory. CREATE(p, struct party_data, 1); memcpy(p, inter_party->pt, sizeof(struct party_data)); //init state inter_party->calc_state(p); idb_put(inter_party->db, party_id, p); return p; } int inter_party_sql_init(void) { //memory alloc inter_party->db = idb_alloc(DB_OPT_RELEASE_DATA); inter_party->pt = (struct party_data*)aCalloc(sizeof(struct party_data), 1); if (!inter_party->pt) { ShowFatalError("inter_party->sql_init: Out of Memory!\n"); exit(EXIT_FAILURE); } /* Uncomment the following if you want to do a party_db cleanup (remove parties with no members) on startup.[Skotlex] ShowStatus("cleaning party table...\n"); if( SQL_ERROR == SQL->Query(inter->sql_handle, "DELETE FROM `%s` USING `%s` LEFT JOIN `%s` ON `%s`.leader_id =`%s`.account_id AND `%s`.leader_char = `%s`.char_id WHERE `%s`.account_id IS NULL", party_db, party_db, char_db, party_db, char_db, party_db, char_db, char_db) ) Sql_ShowDebug(inter->sql_handle); */ return 0; } void inter_party_sql_final(void) { inter_party->db->destroy(inter_party->db, NULL); aFree(inter_party->pt); return; } // Search for the party according to its name struct party_data* inter_party_search_partyname(const char *const str) { char esc_name[NAME_LENGTH*2+1]; char* data; struct party_data* p = NULL; SQL->EscapeStringLen(inter->sql_handle, esc_name, str, safestrnlen(str, NAME_LENGTH)); if( SQL_ERROR == SQL->Query(inter->sql_handle, "SELECT `party_id` FROM `%s` WHERE `name`='%s'", party_db, esc_name) ) Sql_ShowDebug(inter->sql_handle); else if( SQL_SUCCESS == SQL->NextRow(inter->sql_handle) ) { SQL->GetData(inter->sql_handle, 0, &data, NULL); p = inter_party->fromsql(atoi(data)); } SQL->FreeResult(inter->sql_handle); return p; } // Returns whether this party can keep having exp share or not. int inter_party_check_exp_share(struct party_data *const p) { return (p->party.count < 2 || p->max_lv - p->min_lv <= party_share_level); } // Is there any member in the party? int inter_party_check_empty(struct party_data *p) { int i; if (p==NULL||p->party.party_id==0) return 1; for(i=0;iparty.member[i].account_id;i++); if (i < MAX_PARTY) return 0; // If there is no member, then break the party mapif->party_broken(p->party.party_id,0); inter_party->tosql(&p->party, PS_BREAK, 0); return 1; } //------------------------------------------------------------------- // Communication to the map server // Create a party whether or not int mapif_party_created(int fd, int account_id, int char_id, struct party *p) { WFIFOHEAD(fd, 39); WFIFOW(fd,0)=0x3820; WFIFOL(fd,2)=account_id; WFIFOL(fd,6)=char_id; if(p!=NULL){ WFIFOB(fd,10)=0; WFIFOL(fd,11)=p->party_id; memcpy(WFIFOP(fd,15),p->name,NAME_LENGTH); ShowInfo("int_party: Party created (%d - %s)\n",p->party_id,p->name); }else{ WFIFOB(fd,10)=1; WFIFOL(fd,11)=0; memset(WFIFOP(fd,15),0,NAME_LENGTH); } WFIFOSET(fd,39); return 0; } //Party information not found void mapif_party_noinfo(int fd, int party_id, int char_id) { WFIFOHEAD(fd, 12); WFIFOW(fd,0) = 0x3821; WFIFOW(fd,2) = 12; WFIFOL(fd,4) = char_id; WFIFOL(fd,8) = party_id; WFIFOSET(fd,12); ShowWarning("int_party: info not found (party_id=%d char_id=%d)\n", party_id, char_id); } //Digest party information void mapif_party_info(int fd, struct party* p, int char_id) { unsigned char buf[8 + sizeof(struct party)]; WBUFW(buf,0) = 0x3821; WBUFW(buf,2) = 8 + sizeof(struct party); WBUFL(buf,4) = char_id; memcpy(WBUFP(buf,8), p, sizeof(struct party)); if(fd<0) mapif->sendall(buf,WBUFW(buf,2)); else mapif->send(fd,buf,WBUFW(buf,2)); } //Whether or not additional party members int mapif_party_memberadded(int fd, int party_id, int account_id, int char_id, int flag) { WFIFOHEAD(fd, 15); WFIFOW(fd,0) = 0x3822; WFIFOL(fd,2) = party_id; WFIFOL(fd,6) = account_id; WFIFOL(fd,10) = char_id; WFIFOB(fd,14) = flag; WFIFOSET(fd,15); return 0; } // Party setting change notification int mapif_party_optionchanged(int fd, struct party *p, int account_id, int flag) { unsigned char buf[16]; WBUFW(buf,0)=0x3823; WBUFL(buf,2)=p->party_id; WBUFL(buf,6)=account_id; WBUFW(buf,10)=p->exp; WBUFW(buf,12)=p->item; WBUFB(buf,14)=flag; if(flag==0) mapif->sendall(buf,15); else mapif->send(fd,buf,15); return 0; } //Withdrawal notification party int mapif_party_withdraw(int party_id,int account_id, int char_id) { unsigned char buf[16]; WBUFW(buf,0) = 0x3824; WBUFL(buf,2) = party_id; WBUFL(buf,6) = account_id; WBUFL(buf,10) = char_id; mapif->sendall(buf, 14); return 0; } //Party map update notification int mapif_party_membermoved(struct party *p, int idx) { unsigned char buf[20]; WBUFW(buf,0) = 0x3825; WBUFL(buf,2) = p->party_id; WBUFL(buf,6) = p->member[idx].account_id; WBUFL(buf,10) = p->member[idx].char_id; WBUFW(buf,14) = p->member[idx].map; WBUFB(buf,16) = p->member[idx].online; WBUFW(buf,17) = p->member[idx].lv; mapif->sendall(buf, 19); return 0; } //Dissolution party notification int mapif_party_broken(int party_id, int flag) { unsigned char buf[16]; WBUFW(buf,0)=0x3826; WBUFL(buf,2)=party_id; WBUFB(buf,6)=flag; mapif->sendall(buf,7); //printf("int_party: broken %d\n",party_id); return 0; } //Remarks in the party int mapif_party_message(int party_id, int account_id, char *mes, int len, int sfd) { unsigned char buf[512]; WBUFW(buf,0)=0x3827; WBUFW(buf,2)=len+12; WBUFL(buf,4)=party_id; WBUFL(buf,8)=account_id; memcpy(WBUFP(buf,12),mes,len); mapif->sendallwos(sfd, buf,len+12); return 0; } //------------------------------------------------------------------- // Communication from the map server // Create Party int mapif_parse_CreateParty(int fd, char *name, int item, int item2, struct party_member *leader) { struct party_data *p; int i; if( (p=inter_party->search_partyname(name))!=NULL){ mapif->party_created(fd,leader->account_id,leader->char_id,NULL); return 0; } // Check Authorized letters/symbols in the name of the character if (char_name_option == 1) { // only letters/symbols in char_name_letters are authorized for (i = 0; i < NAME_LENGTH && name[i]; i++) if (strchr(char_name_letters, name[i]) == NULL) { if( name[i] == '"' ) { /* client-special-char */ normalize_name(name,"\""); mapif->parse_CreateParty(fd,name,item,item2,leader); return 0; } mapif->party_created(fd,leader->account_id,leader->char_id,NULL); return 0; } } else if (char_name_option == 2) { // letters/symbols in char_name_letters are forbidden for (i = 0; i < NAME_LENGTH && name[i]; i++) if (strchr(char_name_letters, name[i]) != NULL) { mapif->party_created(fd,leader->account_id,leader->char_id,NULL); return 0; } } p = (struct party_data*)aCalloc(1, sizeof(struct party_data)); memcpy(p->party.name,name,NAME_LENGTH); p->party.exp=0; p->party.item=(item?1:0)|(item2?2:0); memcpy(&p->party.member[0], leader, sizeof(struct party_member)); p->party.member[0].leader=1; p->party.member[0].online=1; p->party.party_id=-1;//New party. if (inter_party->tosql(&p->party,PS_CREATE|PS_ADDMEMBER,0)) { //Add party to db inter_party->calc_state(p); idb_put(inter_party->db, p->party.party_id, p); mapif->party_info(fd, &p->party, 0); mapif->party_created(fd,leader->account_id,leader->char_id,&p->party); } else { //Failed to create party. aFree(p); mapif->party_created(fd,leader->account_id,leader->char_id,NULL); } return 0; } // Party information request void mapif_parse_PartyInfo(int fd, int party_id, int char_id) { struct party_data *p; p = inter_party->fromsql(party_id); if (p) mapif->party_info(fd, &p->party, char_id); else mapif->party_noinfo(fd, party_id, char_id); } // Add a player to party request int mapif_parse_PartyAddMember(int fd, int party_id, struct party_member *member) { struct party_data *p; int i; p = inter_party->fromsql(party_id); if( p == NULL || p->size == MAX_PARTY ) { mapif->party_memberadded(fd, party_id, member->account_id, member->char_id, 1); return 0; } ARR_FIND( 0, MAX_PARTY, i, p->party.member[i].account_id == 0 ); if( i == MAX_PARTY ) {// Party full mapif->party_memberadded(fd, party_id, member->account_id, member->char_id, 1); return 0; } memcpy(&p->party.member[i], member, sizeof(struct party_member)); p->party.member[i].leader = 0; if (p->party.member[i].online) p->party.count++; p->size++; if (p->size == 2 || p->size == 3) // Check family state. And also accept either of their Parents. [RoM] inter_party->calc_state(p); else //Check even share range. if (member->lv < p->min_lv || member->lv > p->max_lv || p->family) { if (p->family) p->family = 0; //Family state broken. inter_party->check_lv(p); } mapif->party_info(-1, &p->party, 0); mapif->party_memberadded(fd, party_id, member->account_id, member->char_id, 0); inter_party->tosql(&p->party, PS_ADDMEMBER, i); return 0; } //Party setting change request int mapif_parse_PartyChangeOption(int fd,int party_id,int account_id,int exp,int item) { struct party_data *p; int flag = 0; p = inter_party->fromsql(party_id); if(!p) return 0; p->party.exp=exp; if( exp && !inter_party->check_exp_share(p) ){ flag|=0x01; p->party.exp=0; } p->party.item = item&0x3; //Filter out invalid values. mapif->party_optionchanged(fd,&p->party,account_id,flag); inter_party->tosql(&p->party, PS_BASIC, 0); return 0; } //Request leave party int mapif_parse_PartyLeave(int fd, int party_id, int account_id, int char_id) { struct party_data *p; int i,j=-1; p = inter_party->fromsql(party_id); if( p == NULL ) {// Party does not exists? if( SQL_ERROR == SQL->Query(inter->sql_handle, "UPDATE `%s` SET `party_id`='0' WHERE `party_id`='%d'", char_db, party_id) ) Sql_ShowDebug(inter->sql_handle); return 0; } for (i = 0; i < MAX_PARTY; i++) { if(p->party.member[i].account_id == account_id && p->party.member[i].char_id == char_id) { break; } } if (i >= MAX_PARTY) return 0; //Member not found? mapif->party_withdraw(party_id, account_id, char_id); if (p->party.member[i].leader){ p->party.member[i].account_id = 0; for (j = 0; j < MAX_PARTY; j++) { if (!p->party.member[j].account_id) continue; mapif->party_withdraw(party_id, p->party.member[j].account_id, p->party.member[j].char_id); p->party.member[j].account_id = 0; } //Party gets deleted on the check_empty call below. } else { inter_party->tosql(&p->party,PS_DELMEMBER,i); j = p->party.member[i].lv; if(p->party.member[i].online) p->party.count--; memset(&p->party.member[i], 0, sizeof(struct party_member)); p->size--; if (j == p->min_lv || j == p->max_lv || p->family) { if(p->family) p->family = 0; //Family state broken. inter_party->check_lv(p); } } if (inter_party->check_empty(p) == 0) mapif->party_info(-1, &p->party, 0); return 0; } // When member goes to other map or levels up. int mapif_parse_PartyChangeMap(int fd, int party_id, int account_id, int char_id, unsigned short map, int online, unsigned int lv) { struct party_data *p; int i; p = inter_party->fromsql(party_id); if (p == NULL) return 0; for(i = 0; i < MAX_PARTY && (p->party.member[i].account_id != account_id || p->party.member[i].char_id != char_id); i++); if (i == MAX_PARTY) return 0; if (p->party.member[i].online != online) { p->party.member[i].online = online; if (online) p->party.count++; else p->party.count--; // Even share check situations: Family state (always breaks) // character logging on/off is max/min level (update level range) // or character logging on/off has a different level (update level range using new level) if (p->family || (p->party.member[i].lv <= p->min_lv || p->party.member[i].lv >= p->max_lv) || (p->party.member[i].lv != lv && (lv <= p->min_lv || lv >= p->max_lv)) ) { p->party.member[i].lv = lv; inter_party->check_lv(p); } //Send online/offline update. mapif->party_membermoved(&p->party, i); } if (p->party.member[i].lv != lv) { if(p->party.member[i].lv == p->min_lv || p->party.member[i].lv == p->max_lv) { p->party.member[i].lv = lv; inter_party->check_lv(p); } else p->party.member[i].lv = lv; //There is no need to send level update to map servers //since they do nothing with it. } if (p->party.member[i].map != map) { p->party.member[i].map = map; mapif->party_membermoved(&p->party, i); } return 0; } //Request party dissolution int mapif_parse_BreakParty(int fd, int party_id) { struct party_data *p; p = inter_party->fromsql(party_id); if(!p) return 0; inter_party->tosql(&p->party,PS_BREAK,0); mapif->party_broken(fd,party_id); return 0; } //Party sending the message int mapif_parse_PartyMessage(int fd, int party_id, int account_id, char *mes, int len) { return mapif->party_message(party_id,account_id,mes,len, fd); } int mapif_parse_PartyLeaderChange(int fd, int party_id, int account_id, int char_id) { struct party_data *p; int i; p = inter_party->fromsql(party_id); if(!p) return 0; for (i = 0; i < MAX_PARTY; i++) { if(p->party.member[i].leader) p->party.member[i].leader = 0; if(p->party.member[i].account_id == account_id && p->party.member[i].char_id == char_id) { p->party.member[i].leader = 1; inter_party->tosql(&p->party,PS_LEADER, i); } } return 1; } // Communication from the map server //-Analysis that only one packet // Data packet length is set to inter.c that you // Do NOT go and check the packet length, RFIFOSKIP is done by the caller // Return : // 0 : error // 1 : ok int inter_party_parse_frommap(int fd) { RFIFOHEAD(fd); switch(RFIFOW(fd,0)) { case 0x3020: mapif->parse_CreateParty(fd, (char*)RFIFOP(fd,4), RFIFOB(fd,28), RFIFOB(fd,29), (struct party_member*)RFIFOP(fd,30)); break; case 0x3021: mapif->parse_PartyInfo(fd, RFIFOL(fd,2), RFIFOL(fd,6)); break; case 0x3022: mapif->parse_PartyAddMember(fd, RFIFOL(fd,4), (struct party_member*)RFIFOP(fd,8)); break; case 0x3023: mapif->parse_PartyChangeOption(fd, RFIFOL(fd,2), RFIFOL(fd,6), RFIFOW(fd,10), RFIFOW(fd,12)); break; case 0x3024: mapif->parse_PartyLeave(fd, RFIFOL(fd,2), RFIFOL(fd,6), RFIFOL(fd,10)); break; case 0x3025: mapif->parse_PartyChangeMap(fd, RFIFOL(fd,2), RFIFOL(fd,6), RFIFOL(fd,10), RFIFOW(fd,14), RFIFOB(fd,16), RFIFOW(fd,17)); break; case 0x3026: mapif->parse_BreakParty(fd, RFIFOL(fd,2)); break; case 0x3027: mapif->parse_PartyMessage(fd, RFIFOL(fd,4), RFIFOL(fd,8), (char*)RFIFOP(fd,12), RFIFOW(fd,2)-12); break; case 0x3029: mapif->parse_PartyLeaderChange(fd, RFIFOL(fd,2), RFIFOL(fd,6), RFIFOL(fd,10)); break; default: return 0; } return 1; } //Leave request from the server (for delete character) int inter_party_leave(int party_id,int account_id, int char_id) { return mapif->parse_PartyLeave(-1,party_id,account_id, char_id); } int inter_party_CharOnline(int char_id, int party_id) { struct party_data* p; int i; if( party_id == -1 ) {// Get party_id from the database char* data; if( SQL_ERROR == SQL->Query(inter->sql_handle, "SELECT party_id FROM `%s` WHERE char_id='%d'", char_db, char_id) ) { Sql_ShowDebug(inter->sql_handle); return 0; } if( SQL_SUCCESS != SQL->NextRow(inter->sql_handle) ) return 0; //Eh? No party? SQL->GetData(inter->sql_handle, 0, &data, NULL); party_id = atoi(data); SQL->FreeResult(inter->sql_handle); } if (party_id == 0) return 0; //No party... p = inter_party->fromsql(party_id); if(!p) { ShowError("Character %d's party %d not found!\n", char_id, party_id); return 0; } //Set member online for(i=0; iparty.member[i].char_id == char_id) { if (!p->party.member[i].online) { p->party.member[i].online = 1; p->party.count++; if (p->party.member[i].lv < p->min_lv || p->party.member[i].lv > p->max_lv) inter_party->check_lv(p); } break; } } return 1; } int inter_party_CharOffline(int char_id, int party_id) { struct party_data *p=NULL; int i; if( party_id == -1 ) {// Get guild_id from the database char* data; if( SQL_ERROR == SQL->Query(inter->sql_handle, "SELECT party_id FROM `%s` WHERE char_id='%d'", char_db, char_id) ) { Sql_ShowDebug(inter->sql_handle); return 0; } if( SQL_SUCCESS != SQL->NextRow(inter->sql_handle) ) return 0; //Eh? No party? SQL->GetData(inter->sql_handle, 0, &data, NULL); party_id = atoi(data); SQL->FreeResult(inter->sql_handle); } if (party_id == 0) return 0; //No party... //Character has a party, set character offline and check if they were the only member online if ((p = inter_party->fromsql(party_id)) == NULL) return 0; //Set member offline for(i=0; i< MAX_PARTY; i++) { if(p->party.member[i].char_id == char_id) { p->party.member[i].online = 0; p->party.count--; if(p->party.member[i].lv == p->min_lv || p->party.member[i].lv == p->max_lv) inter_party->check_lv(p); break; } } if(!p->party.count) //Parties don't have any data that needs be saved at this point... so just remove it from memory. idb_remove(inter_party->db, party_id); return 1; } void inter_party_defaults(void) { inter_party = &inter_party_s; inter_party->pt = NULL; inter_party->db = NULL; inter_party->sql_init = inter_party_sql_init; inter_party->sql_final = inter_party_sql_final; inter_party->check_lv = inter_party_check_lv; inter_party->calc_state = inter_party_calc_state; inter_party->fromsql = inter_party_fromsql; inter_party->search_partyname = inter_party_search_partyname; inter_party->check_exp_share = inter_party_check_exp_share; inter_party->check_empty = inter_party_check_empty; inter_party->parse_frommap = inter_party_parse_frommap; inter_party->CharOnline = inter_party_CharOnline; inter_party->CharOffline = inter_party_CharOffline; }