// Copyright (c) Hercules Dev Team, licensed under GNU GPL. // See the LICENSE file // Portions Copyright (c) Athena Dev Teams #ifndef COMMON_CHAR_H #define COMMON_CHAR_H #include "../common/core.h" // CORE_ST_LAST #include "../common/db.h" enum E_CHARSERVER_ST { CHARSERVER_ST_RUNNING = CORE_ST_LAST, CHARSERVER_ST_SHUTDOWN, CHARSERVER_ST_LAST }; struct char_session_data { bool auth; // whether the session is authed or not int account_id, login_id1, login_id2, sex; int found_char[MAX_CHARS]; // ids of chars on this account time_t unban_time[MAX_CHARS]; // char unban time array char email[40]; // e-mail (default: a@a.com) by [Yor] time_t expiration_time; // # of seconds 1/1/1970 (timestamp): Validity limit of the account (0 = unlimited) int group_id; // permission uint8 char_slots; uint32 version; uint8 clienttype; char pincode[4+1]; uint32 pincode_seed; uint16 pincode_try; uint32 pincode_change; char new_name[NAME_LENGTH]; char birthdate[10+1]; // YYYY-MM-DD }; struct online_char_data { int account_id; int char_id; int fd; int waiting_disconnect; short server; // -2: unknown server, -1: not connected, 0+: id of server int pincode_enable; }; #define MAX_MAP_SERVERS 2 #define DEFAULT_AUTOSAVE_INTERVAL (300*1000) enum { TABLE_INVENTORY, TABLE_CART, TABLE_STORAGE, TABLE_GUILD_STORAGE, }; extern int char_name_option; extern char char_name_letters[]; extern bool char_gm_read; extern int autosave_interval; extern int save_log; extern char db_path[]; extern char char_db[256]; extern char scdata_db[256]; extern char cart_db[256]; extern char inventory_db[256]; extern char charlog_db[256]; extern char storage_db[256]; extern char interlog_db[256]; extern char skill_db[256]; extern char memo_db[256]; extern char guild_db[256]; extern char guild_alliance_db[256]; extern char guild_castle_db[256]; extern char guild_expulsion_db[256]; extern char guild_member_db[256]; extern char guild_position_db[256]; extern char guild_skill_db[256]; extern char guild_storage_db[256]; extern char party_db[256]; extern char pet_db[256]; extern char mail_db[256]; extern char auction_db[256]; extern char quest_db[256]; extern char homunculus_db[256]; extern char skill_homunculus_db[256]; extern char mercenary_db[256]; extern char mercenary_owner_db[256]; extern char ragsrvinfo_db[256]; extern char elemental_db[256]; extern char interreg_db[32]; extern char acc_reg_num_db[32]; extern char acc_reg_str_db[32]; extern char char_reg_str_db[32]; extern char char_reg_num_db[32]; extern int db_use_sql_item_db; extern int db_use_sql_mob_db; extern int db_use_sql_mob_skill_db; extern int guild_exp_rate; extern int log_inter; void char_load_defaults(); void char_defaults(); struct char_auth_node { int account_id; int char_id; uint32 login_id1; uint32 login_id2; uint32 ip; int sex; time_t expiration_time; // # of seconds 1/1/1970 (timestamp): Validity limit of the account (0 = unlimited) int group_id; unsigned changing_mapservers : 1; }; /** * char interface **/ struct char_interface { int login_fd; int char_fd; DBMap* online_char_db; // int account_id -> struct online_char_data* DBMap* char_db_; int (*waiting_disconnect) (int tid, int64 tick, int id, intptr_t data); int (*delete_char_sql) (int char_id); DBData (*create_online_char_data) (DBKey key, va_list args); void (*set_account_online) (int account_id); void (*set_account_offline) (int account_id); void (*set_char_charselect) (int account_id); void (*set_char_online) (int map_id, int char_id, int account_id); void (*set_char_offline) (int char_id, int account_id); int (*db_setoffline) (DBKey key, DBData *data, va_list ap); int (*db_kickoffline) (DBKey key, DBData *data, va_list ap); void (*set_login_all_offline) (void); void (*set_all_offline) (int id); void (*set_all_offline_sql) (void); DBData (*create_charstatus) (DBKey key, va_list args); int (*mmo_char_tosql) (int char_id, struct mmo_charstatus* p); int (*memitemdata_to_sql) (const struct item items[], int max, int id, int tableswitch); int (*inventory_to_sql) (const struct item items[], int max, int id); int (*mmo_chars_fromsql) (struct char_session_data* sd, uint8* buf); int (*mmo_char_fromsql) (int char_id, struct mmo_charstatus* p, bool load_everything); int (*mmo_char_sql_init) (void); bool (*char_slotchange) (struct char_session_data *sd, int fd, unsigned short from, unsigned short to); int (*rename_char_sql) (struct char_session_data *sd, int char_id); int (*check_char_name) (char * name, char * esc_name); int (*make_new_char_sql) (struct char_session_data* sd, char* name_, int str, int agi, int vit, int int_, int dex, int luk, int slot, int hair_color, int hair_style); int (*divorce_char_sql) (int partner_id1, int partner_id2); int (*count_users) (void); int (*mmo_char_tobuf) (uint8* buffer, struct mmo_charstatus* p); void (*mmo_char_send099d) (int fd, struct char_session_data *sd); void (*mmo_char_send_ban_list) (int fd, struct char_session_data *sd); void (*mmo_char_send_slots_info) (int fd, struct char_session_data* sd); int (*mmo_char_send_characters) (int fd, struct char_session_data* sd); int (*char_married) (int pl1, int pl2); int (*char_child) (int parent_id, int child_id); int (*char_family) (int cid1, int cid2, int cid3); void (*disconnect_player) (int account_id); void (*authfail_fd) (int fd, int type); void (*request_account_data) (int account_id); void (*auth_ok) (int fd, struct char_session_data *sd); void (*ping_login_server) (int fd); int (*parse_fromlogin_connection_state) (int fd); void (*auth_error) (int fd, unsigned char flag); void (*parse_fromlogin_auth_state) (int fd); void (*parse_fromlogin_account_data) (int fd); void (*parse_fromlogin_login_pong) (int fd); void (*changesex) (int account_id, int sex); int (*parse_fromlogin_changesex_reply) (int fd); void (*parse_fromlogin_account_reg2) (int fd); void (*parse_fromlogin_ban) (int fd); void (*parse_fromlogin_kick) (int fd); void (*update_ip) (int fd); void (*parse_fromlogin_update_ip) (int fd); void (*parse_fromlogin_accinfo2_failed) (int fd); void (*parse_fromlogin_accinfo2_ok) (int fd); int (*parse_fromlogin) (int fd); int (*request_accreg2) (int account_id, int char_id); void (*global_accreg_to_login_start) (int account_id, int char_id); void (*global_accreg_to_login_send) (void); void (*global_accreg_to_login_add) (const char *key, unsigned int index, intptr_t val, bool is_string); void (*read_fame_list) (void); int (*send_fame_list) (int fd); void (*update_fame_list) (int type, int index, int fame); int (*loadName) (int char_id, char* name); void (*parse_frommap_datasync) (int fd); void (*parse_frommap_skillid2idx) (int fd); void (*map_received_ok) (int fd); void (*send_maps) (int fd, int id, int j); void (*parse_frommap_map_names) (int fd, int id); void (*send_scdata) (int fd, int aid, int cid); void (*parse_frommap_request_scdata) (int fd); void (*parse_frommap_set_users_count) (int fd, int id); void (*parse_frommap_set_users) (int fd, int id); void (*save_character_ack) (int fd, int aid, int cid); void (*parse_frommap_save_character) (int fd, int id); void (*select_ack) (int fd, int account_id, uint8 flag); void (*parse_frommap_char_select_req) (int fd); void (*change_map_server_ack) (int fd, uint8 *data, bool ok); void (*parse_frommap_change_map_server) (int fd); void (*parse_frommap_remove_friend) (int fd); void (*char_name_ack) (int fd, int char_id); void (*parse_frommap_char_name_request) (int fd); void (*parse_frommap_change_email) (int fd); void (*ban) (int account_id, int char_id, time_t *unban_time, short year, short month, short day, short hour, short minute, short second); void (*unban) (int char_id, int *result); void (*ask_name_ack) (int fd, int acc, const char* name, int type, int result); void (*parse_frommap_change_account) (int fd); void (*parse_frommap_fame_list) (int fd); void (*parse_frommap_divorce_char) (int fd); void (*parse_frommap_ragsrvinfo) (int fd); void (*parse_frommap_set_char_offline) (int fd); void (*parse_frommap_set_all_offline) (int fd, int id); void (*parse_frommap_set_char_online) (int fd, int id); void (*parse_frommap_build_fame_list) (int fd); void (*parse_frommap_save_status_change_data) (int fd); void (*send_pong) (int fd); void (*parse_frommap_ping) (int fd); void (*map_auth_ok) (int fd, int account_id, struct char_auth_node* node, struct mmo_charstatus* cd); void (*map_auth_failed) (int fd, int account_id, int char_id, int login_id1, char sex, uint32 ip); void (*parse_frommap_auth_request) (int fd, int id); void (*parse_frommap_update_ip) (int fd, int id); void (*parse_frommap_request_stats_report) (int fd); void (*parse_frommap_scdata_update) (int fd); void (*parse_frommap_scdata_delete) (int fd); int (*parse_frommap) (int fd); int (*search_mapserver) (unsigned short map, uint32 ip, uint16 port); int (*mapif_init) (int fd); int (*lan_subnetcheck) (uint32 ip); void (*delete2_ack) (int fd, int char_id, uint32 result, time_t delete_date); void (*delete2_accept_actual_ack) (int fd, int char_id, uint32 result); void (*delete2_accept_ack) (int fd, int char_id, uint32 result); void (*delete2_cancel_ack) (int fd, int char_id, uint32 result); void (*delete2_req) (int fd, struct char_session_data* sd); void (*delete2_accept) (int fd, struct char_session_data* sd); void (*delete2_cancel) (int fd, struct char_session_data* sd); void (*send_account_id) (int fd, int account_id); void (*parse_char_connect) (int fd, struct char_session_data* sd, uint32 ipl); void (*send_map_info) (int fd, int i, uint32 subnet_map_ip, struct mmo_charstatus *cd); void (*send_wait_char_server) (int fd); int (*search_default_maps_mapserver) (struct mmo_charstatus *cd); void (*parse_char_select) (int fd, struct char_session_data* sd, uint32 ipl); void (*creation_failed) (int fd, int result); void (*creation_ok) (int fd, struct mmo_charstatus *char_dat); void (*parse_char_create_new_char) (int fd, struct char_session_data* sd); void (*delete_char_failed) (int fd, int flag); void (*delete_char_ok) (int fd); void (*parse_char_delete_char) (int fd, struct char_session_data* sd, unsigned short cmd); void (*parse_char_ping) (int fd); void (*allow_rename) (int fd, int flag); void (*parse_char_rename_char) (int fd, struct char_session_data* sd); void (*parse_char_rename_char2) (int fd, struct char_session_data* sd); void (*rename_char_ack) (int fd, int flag); void (*parse_char_rename_char_confirm) (int fd, struct char_session_data* sd); void (*captcha_notsupported) (int fd); void (*parse_char_request_captcha) (int fd); void (*parse_char_check_captcha) (int fd); void (*parse_char_delete2_req) (int fd, struct char_session_data* sd); void (*parse_char_delete2_accept) (int fd, struct char_session_data* sd); void (*parse_char_delete2_cancel) (int fd, struct char_session_data* sd); void (*login_map_server_ack) (int fd, uint8 flag); void (*parse_char_login_map_server) (int fd); void (*parse_char_pincode_check) (int fd, struct char_session_data* sd); void (*parse_char_pincode_window) (int fd, struct char_session_data* sd); void (*parse_char_pincode_change) (int fd, struct char_session_data* sd); void (*parse_char_pincode_first_pin) (int fd, struct char_session_data* sd); void (*parse_char_request_chars) (int fd, struct char_session_data* sd); void (*change_character_slot_ack) (int fd, bool ret); void (*parse_char_move_character) (int fd, struct char_session_data* sd); int (*parse_char_unknown_packet) (int fd, uint32 ipl); int (*parse_char) (int fd); int (*broadcast_user_count) (int tid, int64 tick, int id, intptr_t data); int (*send_accounts_tologin_sub) (DBKey key, DBData *data, va_list ap); int (*send_accounts_tologin) (int tid, int64 tick, int id, intptr_t data); int (*check_connect_login_server) (int tid, int64 tick, int id, intptr_t data); int (*online_data_cleanup_sub) (DBKey key, DBData *data, va_list ap); int (*online_data_cleanup) (int tid, int64 tick, int id, intptr_t data); int (*lan_config_read) (const char *lancfgName); void (*sql_config_read) (const char* cfgName); void (*config_dispatch) (char *w1, char *w2); int (*config_read) (const char* cfgName); }; struct char_interface *chr; #endif /* COMMON_CHAR_H */