/** * This file is part of Hercules. * http://herc.ws - http://github.com/HerculesWS/Hercules * * Copyright (C) 2012-2018 Hercules Dev Team * Copyright (C) Athena Dev Teams * * Hercules is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #define HERCULES_CORE #include "config/core.h" // CONSOLE_INPUT #include "char.h" #include "char/HPMchar.h" #include "char/geoip.h" #include "char/int_auction.h" #include "char/int_clan.h" #include "char/int_elemental.h" #include "char/int_guild.h" #include "char/int_homun.h" #include "char/int_mail.h" #include "char/int_mercenary.h" #include "char/int_party.h" #include "char/int_pet.h" #include "char/int_quest.h" #include "char/int_rodex.h" #include "char/int_storage.h" #include "char/int_achievement.h" #include "char/inter.h" #include "char/loginif.h" #include "char/mapif.h" #include "char/pincode.h" #include "common/HPM.h" #include "common/cbasetypes.h" #include "common/conf.h" #include "common/console.h" #include "common/core.h" #include "common/db.h" #include "common/memmgr.h" #include "common/mapindex.h" #include "common/mmo.h" #include "common/nullpo.h" #include "common/showmsg.h" #include "common/socket.h" #include "common/strlib.h" #include "common/sql.h" #include "common/timer.h" #include "common/utils.h" #include #include #include #include #include #include // stat() #if MAX_MAP_SERVERS > 1 # ifdef _MSC_VER # pragma message("WARNING: your settings allow more than one map server to connect, this is deprecated dangerous feature USE IT AT YOUR OWN RISK") # else # warning your settings allow more than one map server to connect, this is deprecated dangerous feature USE IT AT YOUR OWN RISK # endif #endif // private declarations char char_db[256] = "char"; char scdata_db[256] = "sc_data"; char cart_db[256] = "cart_inventory"; char inventory_db[256] = "inventory"; char charlog_db[256] = "charlog"; char storage_db[256] = "storage"; char interlog_db[256] = "interlog"; char skill_db[256] = "skill"; char memo_db[256] = "memo"; char guild_db[256] = "guild"; char guild_alliance_db[256] = "guild_alliance"; char guild_castle_db[256] = "guild_castle"; char guild_expulsion_db[256] = "guild_expulsion"; char guild_member_db[256] = "guild_member"; char guild_position_db[256] = "guild_position"; char guild_skill_db[256] = "guild_skill"; char guild_storage_db[256] = "guild_storage"; char party_db[256] = "party"; char pet_db[256] = "pet"; char mail_db[256] = "mail"; // MAIL SYSTEM char auction_db[256] = "auction"; // Auctions System static char friend_db[256] = "friends"; static char hotkey_db[256] = "hotkey"; char quest_db[256] = "quest"; char rodex_db[256] = "rodex_mail"; char rodex_item_db[256] = "rodex_items"; char homunculus_db[256] = "homunculus"; char skill_homunculus_db[256] = "skill_homunculus"; char mercenary_db[256] = "mercenary"; char mercenary_owner_db[256] = "mercenary_owner"; char ragsrvinfo_db[256] = "ragsrvinfo"; char elemental_db[256] = "elemental"; static char account_data_db[256] = "account_data"; char acc_reg_num_db[32] = "acc_reg_num_db"; char acc_reg_str_db[32] = "acc_reg_str_db"; char char_reg_str_db[32] = "char_reg_str_db"; char char_reg_num_db[32] = "char_reg_num_db"; char char_achievement_db[256] = "char_achievements"; static struct char_interface char_s; struct char_interface *chr; char db_path[1024] = "db"; static char wisp_server_name[NAME_LENGTH] = "Server"; static char login_ip_str[128]; static uint32 login_ip = 0; static uint16 login_port = 6900; static char char_ip_str[128]; static char bind_ip_str[128]; static uint32 bind_ip = INADDR_ANY; static int char_maintenance_min_group_id = 0; static bool enable_char_creation = true; ///< Whether to allow character creation. static bool name_ignoring_case = false; // Allow or not identical name for characters but with a different case by [Yor] int char_name_option = 0; // Option to know which letters/symbols are authorized in the name of a character (0: all, 1: only those in char_name_letters, 2: all EXCEPT those in char_name_letters) by [Yor] static char unknown_char_name[NAME_LENGTH] = "Unknown"; // Name to use when the requested name cannot be determined #define TRIM_CHARS "\255\xA0\032\t\x0A\x0D " //The following characters are trimmed regardless because they cause confusion and problems on the servers. [Skotlex] char char_name_letters[1024] = ""; // list of letters/symbols allowed (or not) in a character name. by [Yor] static int char_del_level = 0; ///< From which level you can delete character [Lupus] static int char_del_delay = 86400; static bool char_aegis_delete = false; ///< Verify if char is in guild/party or char and reacts as Aegis does (disallow deletion), @see chr->delete2_req. static int max_connect_user = -1; static int gm_allow_group = -1; int autosave_interval = DEFAULT_AUTOSAVE_INTERVAL; static int start_zeny = 0; /// Start items for new characters struct start_item_s { int id; int amount; int loc; bool stackable; }; static VECTOR_DECL(struct start_item_s) start_items; int guild_exp_rate = 100; //Custom limits for the fame lists. [Skotlex] static int fame_list_size_chemist = MAX_FAME_LIST; static int fame_list_size_smith = MAX_FAME_LIST; static int fame_list_size_taekwon = MAX_FAME_LIST; // Char-server-side stored fame lists [DracoRPG] static struct fame_list smith_fame_list[MAX_FAME_LIST]; static struct fame_list chemist_fame_list[MAX_FAME_LIST]; static struct fame_list taekwon_fame_list[MAX_FAME_LIST]; // Initial position (it's possible to set it in conf file) #ifdef RENEWAL static struct point start_point = { 0, 97, 90 }; #else static struct point start_point = { 0, 53, 111 }; #endif static unsigned short skillid2idx[MAX_SKILL_ID]; //----------------------------------------------------- // Auth database //----------------------------------------------------- #define AUTH_TIMEOUT 30000 static struct DBMap *auth_db; // int account_id -> struct char_auth_node* //----------------------------------------------------- // Online User Database //----------------------------------------------------- /** * @see DBCreateData */ static struct DBData char_create_online_char_data(union DBKey key, va_list args) { struct online_char_data* character; CREATE(character, struct online_char_data, 1); character->account_id = key.i; character->char_id = -1; character->server = -1; character->pincode_enable = -1; character->fd = -1; character->waiting_disconnect = INVALID_TIMER; return DB->ptr2data(character); } static void char_set_account_online(int account_id) { WFIFOHEAD(chr->login_fd,6); WFIFOW(chr->login_fd,0) = 0x272b; WFIFOL(chr->login_fd,2) = account_id; WFIFOSET(chr->login_fd,6); } static void char_set_account_offline(int account_id) { WFIFOHEAD(chr->login_fd,6); WFIFOW(chr->login_fd,0) = 0x272c; WFIFOL(chr->login_fd,2) = account_id; WFIFOSET(chr->login_fd,6); } static void char_set_char_charselect(int account_id) { struct online_char_data* character; character = (struct online_char_data*)idb_ensure(chr->online_char_db, account_id, chr->create_online_char_data); if( character->server > -1 ) if( chr->server[character->server].users > 0 ) // Prevent this value from going negative. chr->server[character->server].users--; character->char_id = -1; character->server = -1; if(character->pincode_enable == -1) character->pincode_enable = pincode->charselect + pincode->enabled; if(character->waiting_disconnect != INVALID_TIMER) { timer->delete(character->waiting_disconnect, chr->waiting_disconnect); character->waiting_disconnect = INVALID_TIMER; } if (chr->login_fd > 0 && !sockt->session[chr->login_fd]->flag.eof) chr->set_account_online(account_id); } static void char_set_char_online(int map_id, int char_id, int account_id) { struct online_char_data* character; struct mmo_charstatus *cp; //Update DB if( SQL_ERROR == SQL->Query(inter->sql_handle, "UPDATE `%s` SET `online`='1' WHERE `char_id`='%d' LIMIT 1", char_db, char_id) ) Sql_ShowDebug(inter->sql_handle); //Check to see for online conflicts character = (struct online_char_data*)idb_ensure(chr->online_char_db, account_id, chr->create_online_char_data); if( character->char_id != -1 && character->server > -1 && character->server != map_id ) { ShowNotice("chr->set_char_online: Character %d:%d marked in map server %d, but map server %d claims to have (%d:%d) online!\n", character->account_id, character->char_id, character->server, map_id, account_id, char_id); mapif->disconnectplayer(chr->server[character->server].fd, character->account_id, character->char_id, 2); // 2: Already connected to server } //Update state data character->char_id = char_id; character->server = map_id; if( character->server > -1 ) chr->server[character->server].users++; //Get rid of disconnect timer if(character->waiting_disconnect != INVALID_TIMER) { timer->delete(character->waiting_disconnect, chr->waiting_disconnect); character->waiting_disconnect = INVALID_TIMER; } //Set char online in guild cache. If char is in memory, use the guild id on it, otherwise seek it. cp = (struct mmo_charstatus*)idb_get(chr->char_db_,char_id); inter_guild->CharOnline(char_id, cp?cp->guild_id:-1); //Notify login server if (chr->login_fd > 0 && !sockt->session[chr->login_fd]->flag.eof) chr->set_account_online(account_id); } static void char_set_char_offline(int char_id, int account_id) { struct online_char_data* character; if ( char_id == -1 ) { if( SQL_ERROR == SQL->Query(inter->sql_handle, "UPDATE `%s` SET `online`='0' WHERE `account_id`='%d'", char_db, account_id) ) Sql_ShowDebug(inter->sql_handle); } else { struct mmo_charstatus *cp = (struct mmo_charstatus*) idb_get(chr->char_db_, char_id); /* Character Achievements */ struct char_achievements *c_ach = (struct char_achievements *) idb_get(inter_achievement->char_achievements, char_id); inter_guild->CharOffline(char_id, cp?cp->guild_id:-1); if (cp != NULL) idb_remove(chr->char_db_,char_id); if (c_ach != NULL) { VECTOR_CLEAR(*c_ach); idb_remove(inter_achievement->char_achievements, char_id); } if( SQL_ERROR == SQL->Query(inter->sql_handle, "UPDATE `%s` SET `online`='0' WHERE `char_id`='%d' LIMIT 1", char_db, char_id) ) Sql_ShowDebug(inter->sql_handle); } if ((character = (struct online_char_data*)idb_get(chr->online_char_db, account_id)) != NULL) { //We don't free yet to avoid aCalloc/aFree spamming during char change. [Skotlex] if( character->server > -1 ) if( chr->server[character->server].users > 0 ) // Prevent this value from going negative. chr->server[character->server].users--; if(character->waiting_disconnect != INVALID_TIMER){ timer->delete(character->waiting_disconnect, chr->waiting_disconnect); character->waiting_disconnect = INVALID_TIMER; } if(character->char_id == char_id) { character->char_id = -1; character->server = -1; character->pincode_enable = -1; } //FIXME? Why Kevin free'd the online information when the char was effectively in the map-server? } //Remove char if 1- Set all offline, or 2- character is no longer connected to char-server. if (chr->login_fd > 0 && !sockt->session[chr->login_fd]->flag.eof && (char_id == -1 || character == NULL || character->fd == -1)) chr->set_account_offline(account_id); } /** * @see DBApply */ static int char_db_setoffline(union DBKey key, struct DBData *data, va_list ap) { struct online_char_data* character = (struct online_char_data*)DB->data2ptr(data); int server_id = va_arg(ap, int); nullpo_ret(character); if (server_id == -1) { character->char_id = -1; character->server = -1; if(character->waiting_disconnect != INVALID_TIMER){ timer->delete(character->waiting_disconnect, chr->waiting_disconnect); character->waiting_disconnect = INVALID_TIMER; } } else if (character->server == server_id) character->server = -2; //In some map server that we aren't connected to. return 0; } /** * @see DBApply */ static int char_db_kickoffline(union DBKey key, struct DBData *data, va_list ap) { struct online_char_data* character = (struct online_char_data*)DB->data2ptr(data); int server_id = va_arg(ap, int); nullpo_ret(character); if (server_id > -1 && character->server != server_id) return 0; //Kick out any connected characters, and set them offline as appropriate. if (character->server > -1 && character->server < MAX_MAP_SERVERS) mapif->disconnectplayer(chr->server[character->server].fd, character->account_id, character->char_id, 1); // 1: Server closed else if (character->waiting_disconnect == INVALID_TIMER) chr->set_char_offline(character->char_id, character->account_id); else return 0; // fail return 1; } static void char_set_login_all_offline(void) { //Tell login-server to also mark all our characters as offline. WFIFOHEAD(chr->login_fd,2); WFIFOW(chr->login_fd,0) = 0x2737; WFIFOSET(chr->login_fd,2); } static void char_set_all_offline(int id) { if (id < 0) ShowNotice("Sending all users offline.\n"); else ShowNotice("Sending users of map-server %d offline.\n",id); chr->online_char_db->foreach(chr->online_char_db,chr->db_kickoffline,id); if (id >= 0 || chr->login_fd <= 0 || sockt->session[chr->login_fd]->flag.eof) return; chr->set_login_all_offline(); } static void char_set_all_offline_sql(void) { //Set all players to 'OFFLINE' if( SQL_ERROR == SQL->Query(inter->sql_handle, "UPDATE `%s` SET `online` = '0'", char_db) ) Sql_ShowDebug(inter->sql_handle); if( SQL_ERROR == SQL->Query(inter->sql_handle, "UPDATE `%s` SET `online` = '0'", guild_member_db) ) Sql_ShowDebug(inter->sql_handle); if( SQL_ERROR == SQL->Query(inter->sql_handle, "UPDATE `%s` SET `connect_member` = '0'", guild_db) ) Sql_ShowDebug(inter->sql_handle); } /** * @see DBCreateData */ static struct DBData char_create_charstatus(union DBKey key, va_list args) { struct mmo_charstatus *cp; cp = (struct mmo_charstatus *) aCalloc(1,sizeof(struct mmo_charstatus)); cp->char_id = key.i; return DB->ptr2data(cp); } static int char_mmo_char_tosql(int char_id, struct mmo_charstatus *p) { int i = 0; int count = 0; int diff = 0; char save_status[128]; //For displaying save information. [Skotlex] struct mmo_charstatus *cp; int errors = 0; //If there are any errors while saving, "cp" will not be updated at the end. StringBuf buf; nullpo_ret(p); if (char_id != p->char_id) return 0; cp = idb_ensure(chr->char_db_, char_id, chr->create_charstatus); StrBuf->Init(&buf); memset(save_status, 0, sizeof(save_status)); //map inventory data if( memcmp(p->inventory, cp->inventory, sizeof(p->inventory)) ) { if (!chr->memitemdata_to_sql(p->inventory, p->char_id, TABLE_INVENTORY)) strcat(save_status, " inventory"); else errors++; } //map cart data if( memcmp(p->cart, cp->cart, sizeof(p->cart)) ) { if (!chr->memitemdata_to_sql(p->cart, p->char_id, TABLE_CART)) strcat(save_status, " cart"); else errors++; } if ( (p->base_exp != cp->base_exp) || (p->base_level != cp->base_level) || (p->job_level != cp->job_level) || (p->job_exp != cp->job_exp) || (p->zeny != cp->zeny) || (p->last_point.map != cp->last_point.map) || (p->last_point.x != cp->last_point.x) || (p->last_point.y != cp->last_point.y) || (p->max_hp != cp->max_hp) || (p->hp != cp->hp) || (p->max_sp != cp->max_sp) || (p->sp != cp->sp) || (p->status_point != cp->status_point) || (p->skill_point != cp->skill_point) || (p->str != cp->str) || (p->agi != cp->agi) || (p->vit != cp->vit) || (p->int_ != cp->int_) || (p->dex != cp->dex) || (p->luk != cp->luk) || (p->option != cp->option) || (p->party_id != cp->party_id) || (p->guild_id != cp->guild_id) || (p->pet_id != cp->pet_id) || (p->look.weapon != cp->look.weapon) || (p->hom_id != cp->hom_id) || (p->ele_id != cp->ele_id) || (p->look.shield != cp->look.shield) || (p->look.head_top != cp->look.head_top) || (p->look.head_mid != cp->look.head_mid) || (p->look.head_bottom != cp->look.head_bottom) || (p->delete_date != cp->delete_date) || (p->rename != cp->rename) || (p->slotchange != cp->slotchange) || (p->look.robe != cp->look.robe) || (p->show_equip != cp->show_equip) || (p->allow_party != cp->allow_party) || (p->font != cp->font) || (p->uniqueitem_counter != cp->uniqueitem_counter) || (p->hotkey_rowshift != cp->hotkey_rowshift) || (p->clan_id != cp->clan_id) || (p->last_login != cp->last_login) || (p->attendance_count != cp->attendance_count) || (p->attendance_timer != cp->attendance_timer) ) { //Save status unsigned int opt = 0; if( p->allow_party ) opt |= OPT_ALLOW_PARTY; if( p->show_equip ) opt |= OPT_SHOW_EQUIP; if( SQL_ERROR == SQL->Query(inter->sql_handle, "UPDATE `%s` SET `base_level`='%d', `job_level`='%d'," "`base_exp`='%"PRIu64"', `job_exp`='%"PRIu64"', `zeny`='%d'," "`max_hp`='%d',`hp`='%d',`max_sp`='%d',`sp`='%d',`status_point`='%d',`skill_point`='%d'," "`str`='%d',`agi`='%d',`vit`='%d',`int`='%d',`dex`='%d',`luk`='%d'," "`option`='%u',`party_id`='%d',`guild_id`='%d',`pet_id`='%d',`homun_id`='%d',`elemental_id`='%d'," "`weapon`='%d',`shield`='%d',`head_top`='%d',`head_mid`='%d',`head_bottom`='%d'," "`last_map`='%s',`last_x`='%d',`last_y`='%d',`save_map`='%s',`save_x`='%d',`save_y`='%d', `rename`='%d'," "`delete_date`='%lu',`robe`='%d',`slotchange`='%d', `char_opt`='%u', `font`='%u', `uniqueitem_counter` ='%u'," "`hotkey_rowshift`='%d',`clan_id`='%d',`last_login`='%"PRId64"',`attendance_count`='%d',`attendance_timer`='%"PRId64"'" " WHERE `account_id`='%d' AND `char_id` = '%d'", char_db, p->base_level, p->job_level, p->base_exp, p->job_exp, p->zeny, p->max_hp, p->hp, p->max_sp, p->sp, p->status_point, p->skill_point, p->str, p->agi, p->vit, p->int_, p->dex, p->luk, p->option, p->party_id, p->guild_id, p->pet_id, p->hom_id, p->ele_id, p->look.weapon, p->look.shield, p->look.head_top, p->look.head_mid, p->look.head_bottom, mapindex_id2name(p->last_point.map), p->last_point.x, p->last_point.y, mapindex_id2name(p->save_point.map), p->save_point.x, p->save_point.y, p->rename, (unsigned long)p->delete_date, // FIXME: platform-dependent size p->look.robe,p->slotchange,opt,p->font,p->uniqueitem_counter, p->hotkey_rowshift,p->clan_id,p->last_login, p->attendance_count, p->attendance_timer, p->account_id, p->char_id) ) { Sql_ShowDebug(inter->sql_handle); errors++; } else strcat(save_status, " status"); } if( p->bank_vault != cp->bank_vault || p->mod_exp != cp->mod_exp || p->mod_drop != cp->mod_drop || p->mod_death != cp->mod_death ) { if( SQL_ERROR == SQL->Query(inter->sql_handle, "REPLACE INTO `%s` (`account_id`,`bank_vault`,`base_exp`,`base_drop`,`base_death`) VALUES ('%d','%d','%d','%d','%d')",account_data_db,p->account_id,p->bank_vault,p->mod_exp,p->mod_drop,p->mod_death) ) { Sql_ShowDebug(inter->sql_handle); errors++; } else strcat(save_status, " accdata"); } //Values that will seldom change (to speed up saving) if ( (p->hair != cp->hair) || (p->hair_color != cp->hair_color) || (p->clothes_color != cp->clothes_color) || (p->body != cp->body) || (p->class != cp->class) || (p->partner_id != cp->partner_id) || (p->father != cp->father) || (p->mother != cp->mother) || (p->child != cp->child) || (p->karma != cp->karma) || (p->manner != cp->manner) || (p->fame != cp->fame) ) { if( SQL_ERROR == SQL->Query(inter->sql_handle, "UPDATE `%s` SET `class`='%d'," "`hair`='%d', `hair_color`='%d', `clothes_color`='%d', `body`='%d'," "`partner_id`='%d', `father`='%d', `mother`='%d', `child`='%d'," "`karma`='%d', `manner`='%d', `fame`='%d'" " WHERE `account_id`='%d' AND `char_id` = '%d'", char_db, p->class, p->hair, p->hair_color, p->clothes_color, p->body, p->partner_id, p->father, p->mother, p->child, p->karma, p->manner, p->fame, p->account_id, p->char_id) ) { Sql_ShowDebug(inter->sql_handle); errors++; } else strcat(save_status, " status2"); } /* Mercenary Owner */ if( (p->mer_id != cp->mer_id) || (p->arch_calls != cp->arch_calls) || (p->arch_faith != cp->arch_faith) || (p->spear_calls != cp->spear_calls) || (p->spear_faith != cp->spear_faith) || (p->sword_calls != cp->sword_calls) || (p->sword_faith != cp->sword_faith) ) { if (inter_mercenary->owner_tosql(char_id, p)) strcat(save_status, " mercenary"); else errors++; } //memo points if( memcmp(p->memo_point, cp->memo_point, sizeof(p->memo_point)) ) { char esc_mapname[NAME_LENGTH*2+1]; //`memo` (`memo_id`,`char_id`,`map`,`x`,`y`) if( SQL_ERROR == SQL->Query(inter->sql_handle, "DELETE FROM `%s` WHERE `char_id`='%d'", memo_db, p->char_id) ) { Sql_ShowDebug(inter->sql_handle); errors++; } //insert here. StrBuf->Clear(&buf); StrBuf->Printf(&buf, "INSERT INTO `%s`(`char_id`,`map`,`x`,`y`) VALUES ", memo_db); for( i = 0, count = 0; i < MAX_MEMOPOINTS; ++i ) { if( p->memo_point[i].map ) { if( count ) StrBuf->AppendStr(&buf, ","); SQL->EscapeString(inter->sql_handle, esc_mapname, mapindex_id2name(p->memo_point[i].map)); StrBuf->Printf(&buf, "('%d', '%s', '%d', '%d')", char_id, esc_mapname, p->memo_point[i].x, p->memo_point[i].y); ++count; } } if( count ) { if( SQL_ERROR == SQL->QueryStr(inter->sql_handle, StrBuf->Value(&buf)) ) { Sql_ShowDebug(inter->sql_handle); errors++; } } strcat(save_status, " memo"); } //skills if( memcmp(p->skill, cp->skill, sizeof(p->skill)) ) { //`skill` (`char_id`, `id`, `lv`) if( SQL_ERROR == SQL->Query(inter->sql_handle, "DELETE FROM `%s` WHERE `char_id`='%d'", skill_db, p->char_id) ) { Sql_ShowDebug(inter->sql_handle); errors++; } StrBuf->Clear(&buf); StrBuf->Printf(&buf, "INSERT INTO `%s`(`char_id`,`id`,`lv`,`flag`) VALUES ", skill_db); //insert here. for (i = 0, count = 0; i < MAX_SKILL_DB; ++i) { if( p->skill[i].id != 0 && p->skill[i].flag != SKILL_FLAG_TEMPORARY ) { if( p->skill[i].lv == 0 && ( p->skill[i].flag == SKILL_FLAG_PERM_GRANTED || p->skill[i].flag == SKILL_FLAG_PERMANENT ) ) continue; if( p->skill[i].flag != SKILL_FLAG_PERMANENT && p->skill[i].flag != SKILL_FLAG_PERM_GRANTED && (p->skill[i].flag - SKILL_FLAG_REPLACED_LV_0) == 0 ) continue; if( count ) StrBuf->AppendStr(&buf, ","); StrBuf->Printf(&buf, "('%d','%d','%d','%d')", char_id, p->skill[i].id, ( (p->skill[i].flag == SKILL_FLAG_PERMANENT || p->skill[i].flag == SKILL_FLAG_PERM_GRANTED) ? p->skill[i].lv : p->skill[i].flag - SKILL_FLAG_REPLACED_LV_0), p->skill[i].flag == SKILL_FLAG_PERM_GRANTED ? p->skill[i].flag : 0);/* other flags do not need to be saved */ ++count; } } if( count ) { if( SQL_ERROR == SQL->QueryStr(inter->sql_handle, StrBuf->Value(&buf)) ) { Sql_ShowDebug(inter->sql_handle); errors++; } } strcat(save_status, " skills"); } diff = 0; for(i = 0; i < MAX_FRIENDS; i++){ if(p->friends[i].char_id != cp->friends[i].char_id || p->friends[i].account_id != cp->friends[i].account_id){ diff = 1; break; } } if(diff == 1) { //Save friends if( SQL_ERROR == SQL->Query(inter->sql_handle, "DELETE FROM `%s` WHERE `char_id`='%d'", friend_db, char_id) ) { Sql_ShowDebug(inter->sql_handle); errors++; } StrBuf->Clear(&buf); StrBuf->Printf(&buf, "INSERT INTO `%s` (`char_id`, `friend_account`, `friend_id`) VALUES ", friend_db); for( i = 0, count = 0; i < MAX_FRIENDS; ++i ) { if( p->friends[i].char_id > 0 ) { if( count ) StrBuf->AppendStr(&buf, ","); StrBuf->Printf(&buf, "('%d','%d','%d')", char_id, p->friends[i].account_id, p->friends[i].char_id); count++; } } if( count ) { if( SQL_ERROR == SQL->QueryStr(inter->sql_handle, StrBuf->Value(&buf)) ) { Sql_ShowDebug(inter->sql_handle); errors++; } } strcat(save_status, " friends"); } #ifdef HOTKEY_SAVING // hotkeys StrBuf->Clear(&buf); StrBuf->Printf(&buf, "REPLACE INTO `%s` (`char_id`, `hotkey`, `type`, `itemskill_id`, `skill_lvl`) VALUES ", hotkey_db); diff = 0; for(i = 0; i < ARRAYLENGTH(p->hotkeys); i++){ if(memcmp(&p->hotkeys[i], &cp->hotkeys[i], sizeof(struct hotkey))) { if( diff ) StrBuf->AppendStr(&buf, ",");// not the first hotkey StrBuf->Printf(&buf, "('%d','%u','%u','%u','%u')", char_id, (unsigned int)i, (unsigned int)p->hotkeys[i].type, p->hotkeys[i].id , (unsigned int)p->hotkeys[i].lv); diff = 1; } } if(diff) { if( SQL_ERROR == SQL->QueryStr(inter->sql_handle, StrBuf->Value(&buf)) ) { Sql_ShowDebug(inter->sql_handle); errors++; } else strcat(save_status, " hotkeys"); } #endif StrBuf->Destroy(&buf); if (chr->show_save_log && save_status[0] != '\0') ShowInfo("Saved char %d - %s:%s.\n", char_id, p->name, save_status); if (!errors) memcpy(cp, p, sizeof(struct mmo_charstatus)); return 0; } /** * Gets a player object's item data from an sql table. [Smokexyz/Hercules] * @param[in|out] items reference to the item list of a character/account/guild. * @param[in] max Max amount of items to be pulled into the list. * @param[in] guid Unique ID of the player object (account_id, char_id, guild_id). * @param[in] table Table to be used for the transaction. * @return -1 on failure or number of items added to the list if successful. */ static int char_getitemdata_from_sql(struct item *items, int max, int guid, enum inventory_table_type table) { int i = 0; struct SqlStmt *stmt = NULL; const char *tablename = NULL; const char *selectoption = NULL; bool has_favorite = false; StringBuf buf; struct item item = { 0 }; // temp storage variable nullpo_retr(-1, items); Assert_retr(-1, guid > 0); Assert_retr(-1, max > 0); // Initialize the array. memset(items, 0x0, sizeof(struct item) * max); switch (table) { case TABLE_INVENTORY: tablename = inventory_db; selectoption = "char_id"; has_favorite = true; break; case TABLE_CART: tablename = cart_db; selectoption = "char_id"; break; case TABLE_GUILD_STORAGE: tablename = guild_storage_db; selectoption = "guild_id"; break; default: ShowError("char_getitemdata_from_sql: Invalid table type %d!\n", (int) table); Assert_retr(-1, table); return -1; } StrBuf->Init(&buf); StrBuf->AppendStr(&buf, "SELECT `id`, `nameid`, `amount`, `equip`, `identify`, `refine`, `attribute`, `expire_time`, `bound`, `unique_id`"); for(i = 0; i < MAX_SLOTS; i++) StrBuf->Printf(&buf, ", `card%d`", i); for(i = 0; i < MAX_ITEM_OPTIONS; i++) StrBuf->Printf(&buf, ", `opt_idx%d`, `opt_val%d`", i, i); if (has_favorite) StrBuf->AppendStr(&buf, ", `favorite`"); StrBuf->Printf(&buf, " FROM `%s` WHERE `%s`=?", tablename, selectoption); stmt = SQL->StmtMalloc(inter->sql_handle); if (SQL_ERROR == SQL->StmtPrepareStr(stmt, StrBuf->Value(&buf)) || SQL_ERROR == SQL->StmtBindParam(stmt, 0, SQLDT_INT, &guid, sizeof guid) || SQL_ERROR == SQL->StmtExecute(stmt)) { SqlStmt_ShowDebug(stmt); SQL->StmtFree(stmt); StrBuf->Destroy(&buf); return -1; } if (SQL_ERROR == SQL->StmtBindColumn(stmt, 0, SQLDT_INT, &item.id, sizeof item.id, NULL, NULL) || SQL_ERROR == SQL->StmtBindColumn(stmt, 1, SQLDT_INT, &item.nameid, sizeof item.nameid, NULL, NULL) || SQL_ERROR == SQL->StmtBindColumn(stmt, 2, SQLDT_SHORT, &item.amount, sizeof item.amount, NULL, NULL) || SQL_ERROR == SQL->StmtBindColumn(stmt, 3, SQLDT_UINT, &item.equip, sizeof item.equip, NULL, NULL) || SQL_ERROR == SQL->StmtBindColumn(stmt, 4, SQLDT_CHAR, &item.identify, sizeof item.identify, NULL, NULL) || SQL_ERROR == SQL->StmtBindColumn(stmt, 5, SQLDT_CHAR, &item.refine, sizeof item.refine, NULL, NULL) || SQL_ERROR == SQL->StmtBindColumn(stmt, 6, SQLDT_CHAR, &item.attribute, sizeof item.attribute, NULL, NULL) || SQL_ERROR == SQL->StmtBindColumn(stmt, 7, SQLDT_UINT, &item.expire_time, sizeof item.expire_time, NULL, NULL) || SQL_ERROR == SQL->StmtBindColumn(stmt, 8, SQLDT_UCHAR, &item.bound, sizeof item.bound, NULL, NULL) || SQL_ERROR == SQL->StmtBindColumn(stmt, 9, SQLDT_UINT64, &item.unique_id, sizeof item.unique_id, NULL, NULL) ) { SqlStmt_ShowDebug(stmt); } for (i = 0; i < MAX_SLOTS; i++) { if (SQL_ERROR == SQL->StmtBindColumn(stmt, 10 + i, SQLDT_INT, &item.card[i], sizeof item.card[i], NULL, NULL)) SqlStmt_ShowDebug(stmt); } for (i = 0; i < MAX_ITEM_OPTIONS; i++) { if (SQL_ERROR == SQL->StmtBindColumn(stmt, 10 + MAX_SLOTS + i * 2, SQLDT_INT16, &item.option[i].index, sizeof item.option[i].index, NULL, NULL) || SQL_ERROR == SQL->StmtBindColumn(stmt, 11 + MAX_SLOTS + i * 2, SQLDT_INT16, &item.option[i].value, sizeof item.option[i].index, NULL, NULL)) SqlStmt_ShowDebug(stmt); } if (has_favorite) { if (SQL_ERROR == SQL->StmtBindColumn(stmt, 10 + MAX_SLOTS + MAX_ITEM_OPTIONS * 2, SQLDT_CHAR, &item.favorite, sizeof item.favorite, NULL, NULL)) SqlStmt_ShowDebug(stmt); } if (SQL->StmtNumRows(stmt) > 0 ) { i = 0; while (SQL_SUCCESS == SQL->StmtNextRow(stmt) && i < max) { items[i++] = item; } } SQL->StmtFree(stmt); StrBuf->Destroy(&buf); return i; } /** * Saves an array of 'item' entries into the specified table. [Smokexyz/Hercules] * @param[in] items The items array. * @param[in] guid The character/account/guild ID (depending on table). * @param[in] tableswitch The type of table (@see enum inventory_table_type). * @retval -1 in case of failure, or number of changes made within the table. */ static int char_memitemdata_to_sql(const struct item *p_items, int guid, enum inventory_table_type table) { StringBuf buf; int i = 0, j = 0; const char *tablename = NULL; const char *selectoption = NULL; bool has_favorite = false; struct item *cp_items = NULL; // temp item storage variable bool *matched_p = NULL; int total_updates = 0, total_deletes = 0, total_inserts = 0, total_changes = 0; int item_count = 0, db_max = 0; nullpo_ret(p_items); switch (table) { case TABLE_INVENTORY: tablename = inventory_db; selectoption = "char_id"; has_favorite = true; item_count = MAX_INVENTORY; break; case TABLE_CART: tablename = cart_db; selectoption = "char_id"; item_count = MAX_CART; break; case TABLE_GUILD_STORAGE: tablename = guild_storage_db; selectoption = "guild_id"; item_count = MAX_GUILD_STORAGE; break; default: ShowError("Invalid table type %d!\n", (int) table); Assert_retr(-1, table); return -1; } cp_items = aCalloc(item_count, sizeof(struct item)); matched_p = aCalloc(item_count, sizeof(bool)); StrBuf->Init(&buf); /** * If the storage table is not empty, check for items and replace or delete where needed. */ if ((db_max = chr->getitemdata_from_sql(cp_items, item_count, guid, table)) > 0) { int *deletes = aCalloc(db_max, sizeof(struct item)); for (i = 0; i < db_max; i++) { struct item *cp_it = &cp_items[i]; ARR_FIND(0, item_count, j, matched_p[j] != true && p_items[j].nameid != 0 && cp_it->nameid == p_items[j].nameid && cp_it->unique_id == p_items[j].unique_id && memcmp(p_items[j].card, cp_it->card, sizeof(int) * MAX_SLOTS) == 0 && memcmp(p_items[j].option, cp_it->option, 5 * MAX_ITEM_OPTIONS) == 0); if (j < item_count) { // Item found. matched_p[j] = true; // Mark the item as matched. // If the amount has changed, set for replacement with current item properties. if (memcmp(cp_it, &p_items[j], sizeof(struct item)) != 0) { int k = 0; if (total_updates == 0) { StrBuf->Clear(&buf); StrBuf->Printf(&buf, "REPLACE INTO `%s` (`id`, `%s`, `nameid`, `amount`, `equip`, `identify`, `refine`, `attribute`", tablename, selectoption); for (k = 0; k < MAX_SLOTS; k++) StrBuf->Printf(&buf, ", `card%d`", k); for (k = 0; k < MAX_ITEM_OPTIONS; k++) StrBuf->Printf(&buf, ", `opt_idx%d`, `opt_val%d`", k, k); StrBuf->AppendStr(&buf, ", `expire_time`, `bound`, `unique_id`"); if (has_favorite) StrBuf->AppendStr(&buf, ", `favorite`"); StrBuf->AppendStr(&buf, ") VALUES "); } StrBuf->Printf(&buf, "%s('%d', '%d', '%d', '%d', '%u', '%d', '%d', '%d'", total_updates > 0 ? ", " : "", cp_it->id, guid, p_items[j].nameid, p_items[j].amount, p_items[j].equip, p_items[j].identify, p_items[j].refine, p_items[j].attribute); for (k = 0; k < MAX_SLOTS; k++) StrBuf->Printf(&buf, ", '%d'", p_items[j].card[k]); for (k = 0; k < MAX_ITEM_OPTIONS; ++k) StrBuf->Printf(&buf, ", '%d', '%d'", p_items[j].option[k].index, p_items[j].option[k].value); StrBuf->Printf(&buf, ", '%u', '%d', '%"PRIu64"'", p_items[j].expire_time, p_items[j].bound, p_items[j].unique_id); if (has_favorite) StrBuf->Printf(&buf, ", %d", p_items[j].favorite); StrBuf->AppendStr(&buf, ")"); total_updates++; } } else { // Doesn't exist in the table, set for deletion. deletes[total_deletes++] = cp_it->id; } } if (total_updates > 0 && SQL_ERROR == SQL->QueryStr(inter->sql_handle, StrBuf->Value(&buf))) Sql_ShowDebug(inter->sql_handle); /** * Handle deletions, if any. */ if (total_deletes > 0) { StrBuf->Clear(&buf); StrBuf->Printf(&buf, "DELETE FROM `%s` WHERE `id` IN (", tablename); for (i = 0; i < total_deletes; i++) StrBuf->Printf(&buf, "%s'%d'", i == 0 ? "" : ", ", deletes[i]); StrBuf->AppendStr(&buf, ");"); if (SQL_ERROR == SQL->QueryStr(inter->sql_handle, StrBuf->Value(&buf))) Sql_ShowDebug(inter->sql_handle); } aFree(deletes); } /** * Check for new items and add if required. */ for (i = 0; i < item_count; i++) { const struct item *p_it = &p_items[i]; if (matched_p[i] || p_it->nameid == 0) continue; if (total_inserts == 0) { StrBuf->Clear(&buf); StrBuf->Printf(&buf, "INSERT INTO `%s` (`%s`, `nameid`, `amount`, `equip`, `identify`, `refine`, `attribute`, `expire_time`, `bound`, `unique_id`", tablename, selectoption); for (j = 0; j < MAX_SLOTS; ++j) StrBuf->Printf(&buf, ", `card%d`", j); for (j = 0; j < MAX_ITEM_OPTIONS; ++j) StrBuf->Printf(&buf, ", `opt_idx%d`, `opt_val%d`", j, j); if (has_favorite) StrBuf->AppendStr(&buf, ", `favorite`"); StrBuf->AppendStr(&buf, ") VALUES "); } StrBuf->Printf(&buf, "%s('%d', '%d', '%d', '%u', '%d', '%d', '%d', '%u', '%d', '%"PRIu64"'", total_inserts > 0 ? ", " : "", guid, p_it->nameid, p_it->amount, p_it->equip, p_it->identify, p_it->refine, p_it->attribute, p_it->expire_time, p_it->bound, p_it->unique_id); for (j = 0; j < MAX_SLOTS; ++j) StrBuf->Printf(&buf, ", '%d'", p_it->card[j]); for (j = 0; j < MAX_ITEM_OPTIONS; ++j) StrBuf->Printf(&buf, ", '%d', '%d'", p_it->option[j].index, p_it->option[j].value); if (has_favorite) StrBuf->Printf(&buf, ", '%d'", p_it->favorite); StrBuf->AppendStr(&buf, ")"); total_inserts++; } if (total_inserts > 0 && SQL_ERROR == SQL->QueryStr(inter->sql_handle, StrBuf->Value(&buf))) Sql_ShowDebug(inter->sql_handle); StrBuf->Destroy(&buf); aFree(cp_items); aFree(matched_p); ShowInfo("%s save complete - guid: %d (replace: %d, insert: %d, delete: %d)\n", tablename, guid, total_updates, total_inserts, total_deletes); return total_changes; } /** * Returns the correct gender ID for the given character and enum value. * * If the per-character sex is defined but not supported by the current packetver, the database entries are corrected. * * @param sd Character data, if available. * @param p Character status. * @param sex Character sex (database enum) * * @retval SEX_MALE if the per-character sex is male * @retval SEX_FEMALE if the per-character sex is female * @retval 99 if the per-character sex is not defined or the current PACKETVER doesn't support it. */ static int char_mmo_gender(const struct char_session_data *sd, const struct mmo_charstatus *p, char sex) { #if PACKETVER >= 20141016 (void)sd; (void)p; // Unused switch (sex) { case 'M': return SEX_MALE; case 'F': return SEX_FEMALE; case 'U': default: return 99; } #else if (sex == 'M' || sex == 'F') { if (!sd) { // sd is not available, there isn't much we can do. Just return and print a warning. ShowWarning("Character '%s' (CID: %d, AID: %d) has sex '%c', but PACKETVER does not support per-character sex. Defaulting to 'U'.\n", p->name, p->char_id, p->account_id, sex); return 99; } if ((sex == 'M' && sd->sex == SEX_FEMALE) || (sex == 'F' && sd->sex == SEX_MALE)) { ShowWarning("Changing sex of character '%s' (CID: %d, AID: %d) to 'U' due to incompatible PACKETVER.\n", p->name, p->char_id, p->account_id); chr->changecharsex(p->char_id, sd->sex); } else { ShowInfo("Resetting sex of character '%s' (CID: %d, AID: %d) to 'U' due to incompatible PACKETVER.\n", p->name, p->char_id, p->account_id); } if (SQL_ERROR == SQL->Query(inter->sql_handle, "UPDATE `%s` SET `sex` = 'U' WHERE `char_id` = '%d'", char_db, p->char_id)) { Sql_ShowDebug(inter->sql_handle); } } return 99; #endif } //===================================================================================================== // Loads the basic character rooster for the given account. Returns total buffer used. static int char_mmo_chars_fromsql(struct char_session_data *sd, uint8 *buf) { struct SqlStmt *stmt; struct mmo_charstatus p; int j = 0, i; char last_map[MAP_NAME_LENGTH_EXT]; time_t unban_time = 0; char sex[2]; nullpo_ret(sd); nullpo_ret(buf); stmt = SQL->StmtMalloc(inter->sql_handle); if( stmt == NULL ) { SqlStmt_ShowDebug(stmt); return 0; } memset(&p, 0, sizeof(p)); for(i = 0 ; i < MAX_CHARS; i++ ) { sd->found_char[i] = -1; sd->unban_time[i] = 0; } // read char data if (SQL_ERROR == SQL->StmtPrepare(stmt, "SELECT " "`char_id`,`char_num`,`name`,`class`,`base_level`,`job_level`,`base_exp`,`job_exp`,`zeny`," "`str`,`agi`,`vit`,`int`,`dex`,`luk`,`max_hp`,`hp`,`max_sp`,`sp`," "`status_point`,`skill_point`,`option`,`karma`,`manner`,`hair`,`hair_color`," "`clothes_color`,`body`,`weapon`,`shield`,`head_top`,`head_mid`,`head_bottom`,`last_map`,`rename`,`delete_date`," "`robe`,`slotchange`,`unban_time`,`sex`" " FROM `%s` WHERE `account_id`='%d' AND `char_num` < '%d'", char_db, sd->account_id, MAX_CHARS) || SQL_ERROR == SQL->StmtExecute(stmt) || SQL_ERROR == SQL->StmtBindColumn(stmt, 0, SQLDT_INT, &p.char_id, sizeof p.char_id, NULL, NULL) || SQL_ERROR == SQL->StmtBindColumn(stmt, 1, SQLDT_UCHAR, &p.slot, sizeof p.slot, NULL, NULL) || SQL_ERROR == SQL->StmtBindColumn(stmt, 2, SQLDT_STRING, &p.name, sizeof p.name, NULL, NULL) || SQL_ERROR == SQL->StmtBindColumn(stmt, 3, SQLDT_INT16, &p.class, sizeof p.class, NULL, NULL) || SQL_ERROR == SQL->StmtBindColumn(stmt, 4, SQLDT_INT, &p.base_level, sizeof p.base_level, NULL, NULL) || SQL_ERROR == SQL->StmtBindColumn(stmt, 5, SQLDT_INT, &p.job_level, sizeof p.job_level, NULL, NULL) || SQL_ERROR == SQL->StmtBindColumn(stmt, 6, SQLDT_UINT64, &p.base_exp, sizeof p.base_exp, NULL, NULL) || SQL_ERROR == SQL->StmtBindColumn(stmt, 7, SQLDT_UINT64, &p.job_exp, sizeof p.job_exp, NULL, NULL) || SQL_ERROR == SQL->StmtBindColumn(stmt, 8, SQLDT_INT, &p.zeny, sizeof p.zeny, NULL, NULL) || SQL_ERROR == SQL->StmtBindColumn(stmt, 9, SQLDT_SHORT, &p.str, sizeof p.str, NULL, NULL) || SQL_ERROR == SQL->StmtBindColumn(stmt, 10, SQLDT_SHORT, &p.agi, sizeof p.agi, NULL, NULL) || SQL_ERROR == SQL->StmtBindColumn(stmt, 11, SQLDT_SHORT, &p.vit, sizeof p.vit, NULL, NULL) || SQL_ERROR == SQL->StmtBindColumn(stmt, 12, SQLDT_SHORT, &p.int_, sizeof p.int_, NULL, NULL) || SQL_ERROR == SQL->StmtBindColumn(stmt, 13, SQLDT_SHORT, &p.dex, sizeof p.dex, NULL, NULL) || SQL_ERROR == SQL->StmtBindColumn(stmt, 14, SQLDT_SHORT, &p.luk, sizeof p.luk, NULL, NULL) || SQL_ERROR == SQL->StmtBindColumn(stmt, 15, SQLDT_INT, &p.max_hp, sizeof p.max_hp, NULL, NULL) || SQL_ERROR == SQL->StmtBindColumn(stmt, 16, SQLDT_INT, &p.hp, sizeof p.hp, NULL, NULL) || SQL_ERROR == SQL->StmtBindColumn(stmt, 17, SQLDT_INT, &p.max_sp, sizeof p.max_sp, NULL, NULL) || SQL_ERROR == SQL->StmtBindColumn(stmt, 18, SQLDT_INT, &p.sp, sizeof p.sp, NULL, NULL) || SQL_ERROR == SQL->StmtBindColumn(stmt, 19, SQLDT_INT, &p.status_point, sizeof p.status_point, NULL, NULL) || SQL_ERROR == SQL->StmtBindColumn(stmt, 20, SQLDT_INT, &p.skill_point, sizeof p.skill_point, NULL, NULL) || SQL_ERROR == SQL->StmtBindColumn(stmt, 21, SQLDT_UINT, &p.option, sizeof p.option, NULL, NULL) || SQL_ERROR == SQL->StmtBindColumn(stmt, 22, SQLDT_UCHAR, &p.karma, sizeof p.karma, NULL, NULL) || SQL_ERROR == SQL->StmtBindColumn(stmt, 23, SQLDT_SHORT, &p.manner, sizeof p.manner, NULL, NULL) || SQL_ERROR == SQL->StmtBindColumn(stmt, 24, SQLDT_SHORT, &p.hair, sizeof p.hair, NULL, NULL) || SQL_ERROR == SQL->StmtBindColumn(stmt, 25, SQLDT_SHORT, &p.hair_color, sizeof p.hair_color, NULL, NULL) || SQL_ERROR == SQL->StmtBindColumn(stmt, 26, SQLDT_SHORT, &p.clothes_color, sizeof p.clothes_color, NULL, NULL) || SQL_ERROR == SQL->StmtBindColumn(stmt, 27, SQLDT_INT, &p.body, sizeof p.body, NULL, NULL) || SQL_ERROR == SQL->StmtBindColumn(stmt, 28, SQLDT_INT, &p.look.weapon, sizeof p.look.weapon, NULL, NULL) || SQL_ERROR == SQL->StmtBindColumn(stmt, 29, SQLDT_INT, &p.look.shield, sizeof p.look.shield, NULL, NULL) || SQL_ERROR == SQL->StmtBindColumn(stmt, 30, SQLDT_INT, &p.look.head_top, sizeof p.look.head_top, NULL, NULL) || SQL_ERROR == SQL->StmtBindColumn(stmt, 31, SQLDT_INT, &p.look.head_mid, sizeof p.look.head_mid, NULL, NULL) || SQL_ERROR == SQL->StmtBindColumn(stmt, 32, SQLDT_INT, &p.look.head_bottom, sizeof p.look.head_bottom, NULL, NULL) || SQL_ERROR == SQL->StmtBindColumn(stmt, 33, SQLDT_STRING, &last_map, sizeof last_map, NULL, NULL) || SQL_ERROR == SQL->StmtBindColumn(stmt, 34, SQLDT_USHORT, &p.rename, sizeof p.rename, NULL, NULL) || SQL_ERROR == SQL->StmtBindColumn(stmt, 35, SQLDT_TIME, &p.delete_date, sizeof p.delete_date, NULL, NULL) || SQL_ERROR == SQL->StmtBindColumn(stmt, 36, SQLDT_INT, &p.look.robe, sizeof p.look.robe, NULL, NULL) || SQL_ERROR == SQL->StmtBindColumn(stmt, 37, SQLDT_USHORT, &p.slotchange, sizeof p.slotchange, NULL, NULL) || SQL_ERROR == SQL->StmtBindColumn(stmt, 38, SQLDT_TIME, &unban_time, sizeof unban_time, NULL, NULL) || SQL_ERROR == SQL->StmtBindColumn(stmt, 39, SQLDT_ENUM, &sex, sizeof sex, NULL, NULL) ) { SqlStmt_ShowDebug(stmt); SQL->StmtFree(stmt); return 0; } for( i = 0; i < MAX_CHARS && SQL_SUCCESS == SQL->StmtNextRow(stmt); i++ ) { if (p.slot >= MAX_CHARS) continue; p.last_point.map = mapindex->name2id(last_map); sd->found_char[p.slot] = p.char_id; sd->unban_time[p.slot] = unban_time; p.sex = chr->mmo_gender(sd, &p, sex[0]); j += chr->mmo_char_tobuf(WBUFP(buf, j), &p); } memset(sd->new_name,0,sizeof(sd->new_name)); SQL->StmtFree(stmt); return j; } //===================================================================================================== static int char_mmo_char_fromsql(int char_id, struct mmo_charstatus *p, bool load_everything) { int i = 0; char t_msg[128] = ""; struct mmo_charstatus* cp; struct SqlStmt *stmt; char last_map[MAP_NAME_LENGTH_EXT]; char save_map[MAP_NAME_LENGTH_EXT]; char point_map[MAP_NAME_LENGTH_EXT]; struct point tmp_point; struct s_skill tmp_skill; struct s_friend tmp_friend; #ifdef HOTKEY_SAVING struct hotkey tmp_hotkey; int hotkey_num = 0; #endif unsigned int opt; int account_id; char sex[2]; nullpo_ret(p); memset(p, 0, sizeof(struct mmo_charstatus)); if (chr->show_save_log) ShowInfo("Char load request (%d)\n", char_id); stmt = SQL->StmtMalloc(inter->sql_handle); if( stmt == NULL ) { SqlStmt_ShowDebug(stmt); return 0; } // read char data if (SQL_ERROR == SQL->StmtPrepare(stmt, "SELECT " "`char_id`,`account_id`,`char_num`,`name`,`class`,`base_level`,`job_level`,`base_exp`,`job_exp`,`zeny`," "`str`,`agi`,`vit`,`int`,`dex`,`luk`,`max_hp`,`hp`,`max_sp`,`sp`," "`status_point`,`skill_point`,`option`,`karma`,`manner`,`party_id`,`guild_id`,`pet_id`,`homun_id`,`elemental_id`,`hair`," "`hair_color`,`clothes_color`,`body`,`weapon`,`shield`,`head_top`,`head_mid`,`head_bottom`,`last_map`,`last_x`,`last_y`," "`save_map`,`save_x`,`save_y`,`partner_id`,`father`,`mother`,`child`,`fame`,`rename`,`delete_date`,`robe`,`slotchange`," "`char_opt`,`font`,`uniqueitem_counter`,`sex`,`hotkey_rowshift`,`clan_id`,`last_login`, `attendance_count`, `attendance_timer`" " FROM `%s` WHERE `char_id`=? LIMIT 1", char_db) || SQL_ERROR == SQL->StmtBindParam(stmt, 0, SQLDT_INT, &char_id, sizeof char_id) || SQL_ERROR == SQL->StmtExecute(stmt) || SQL_ERROR == SQL->StmtBindColumn(stmt, 0, SQLDT_INT, &p->char_id, sizeof p->char_id, NULL, NULL) || SQL_ERROR == SQL->StmtBindColumn(stmt, 1, SQLDT_INT, &p->account_id, sizeof p->account_id, NULL, NULL) || SQL_ERROR == SQL->StmtBindColumn(stmt, 2, SQLDT_UCHAR, &p->slot, sizeof p->slot, NULL, NULL) || SQL_ERROR == SQL->StmtBindColumn(stmt, 3, SQLDT_STRING, &p->name, sizeof p->name, NULL, NULL) || SQL_ERROR == SQL->StmtBindColumn(stmt, 4, SQLDT_INT16, &p->class, sizeof p->class, NULL, NULL) || SQL_ERROR == SQL->StmtBindColumn(stmt, 5, SQLDT_INT, &p->base_level, sizeof p->base_level, NULL, NULL) || SQL_ERROR == SQL->StmtBindColumn(stmt, 6, SQLDT_INT, &p->job_level, sizeof p->job_level, NULL, NULL) || SQL_ERROR == SQL->StmtBindColumn(stmt, 7, SQLDT_UINT64, &p->base_exp, sizeof p->base_exp, NULL, NULL) || SQL_ERROR == SQL->StmtBindColumn(stmt, 8, SQLDT_UINT64, &p->job_exp, sizeof p->job_exp, NULL, NULL) || SQL_ERROR == SQL->StmtBindColumn(stmt, 9, SQLDT_INT, &p->zeny, sizeof p->zeny, NULL, NULL) || SQL_ERROR == SQL->StmtBindColumn(stmt, 10, SQLDT_SHORT, &p->str, sizeof p->str, NULL, NULL) || SQL_ERROR == SQL->StmtBindColumn(stmt, 11, SQLDT_SHORT, &p->agi, sizeof p->agi, NULL, NULL) || SQL_ERROR == SQL->StmtBindColumn(stmt, 12, SQLDT_SHORT, &p->vit, sizeof p->vit, NULL, NULL) || SQL_ERROR == SQL->StmtBindColumn(stmt, 13, SQLDT_SHORT, &p->int_, sizeof p->int_, NULL, NULL) || SQL_ERROR == SQL->StmtBindColumn(stmt, 14, SQLDT_SHORT, &p->dex, sizeof p->dex, NULL, NULL) || SQL_ERROR == SQL->StmtBindColumn(stmt, 15, SQLDT_SHORT, &p->luk, sizeof p->luk, NULL, NULL) || SQL_ERROR == SQL->StmtBindColumn(stmt, 16, SQLDT_INT, &p->max_hp, sizeof p->max_hp, NULL, NULL) || SQL_ERROR == SQL->StmtBindColumn(stmt, 17, SQLDT_INT, &p->hp, sizeof p->hp, NULL, NULL) || SQL_ERROR == SQL->StmtBindColumn(stmt, 18, SQLDT_INT, &p->max_sp, sizeof p->max_sp, NULL, NULL) || SQL_ERROR == SQL->StmtBindColumn(stmt, 19, SQLDT_INT, &p->sp, sizeof p->sp, NULL, NULL) || SQL_ERROR == SQL->StmtBindColumn(stmt, 20, SQLDT_INT, &p->status_point, sizeof p->status_point, NULL, NULL) || SQL_ERROR == SQL->StmtBindColumn(stmt, 21, SQLDT_INT, &p->skill_point, sizeof p->skill_point, NULL, NULL) || SQL_ERROR == SQL->StmtBindColumn(stmt, 22, SQLDT_UINT, &p->option, sizeof p->option, NULL, NULL) || SQL_ERROR == SQL->StmtBindColumn(stmt, 23, SQLDT_UCHAR, &p->karma, sizeof p->karma, NULL, NULL) || SQL_ERROR == SQL->StmtBindColumn(stmt, 24, SQLDT_SHORT, &p->manner, sizeof p->manner, NULL, NULL) || SQL_ERROR == SQL->StmtBindColumn(stmt, 25, SQLDT_INT, &p->party_id, sizeof p->party_id, NULL, NULL) || SQL_ERROR == SQL->StmtBindColumn(stmt, 26, SQLDT_INT, &p->guild_id, sizeof p->guild_id, NULL, NULL) || SQL_ERROR == SQL->StmtBindColumn(stmt, 27, SQLDT_INT, &p->pet_id, sizeof p->pet_id, NULL, NULL) || SQL_ERROR == SQL->StmtBindColumn(stmt, 28, SQLDT_INT, &p->hom_id, sizeof p->hom_id, NULL, NULL) || SQL_ERROR == SQL->StmtBindColumn(stmt, 29, SQLDT_INT, &p->ele_id, sizeof p->ele_id, NULL, NULL) || SQL_ERROR == SQL->StmtBindColumn(stmt, 30, SQLDT_SHORT, &p->hair, sizeof p->hair, NULL, NULL) || SQL_ERROR == SQL->StmtBindColumn(stmt, 31, SQLDT_SHORT, &p->hair_color, sizeof p->hair_color, NULL, NULL) || SQL_ERROR == SQL->StmtBindColumn(stmt, 32, SQLDT_SHORT, &p->clothes_color, sizeof p->clothes_color, NULL, NULL) || SQL_ERROR == SQL->StmtBindColumn(stmt, 33, SQLDT_INT, &p->body, sizeof p->body, NULL, NULL) || SQL_ERROR == SQL->StmtBindColumn(stmt, 34, SQLDT_INT, &p->look.weapon, sizeof p->look.weapon, NULL, NULL) || SQL_ERROR == SQL->StmtBindColumn(stmt, 35, SQLDT_INT, &p->look.shield, sizeof p->look.shield, NULL, NULL) || SQL_ERROR == SQL->StmtBindColumn(stmt, 36, SQLDT_INT, &p->look.head_top, sizeof p->look.head_top, NULL, NULL) || SQL_ERROR == SQL->StmtBindColumn(stmt, 37, SQLDT_INT, &p->look.head_mid, sizeof p->look.head_mid, NULL, NULL) || SQL_ERROR == SQL->StmtBindColumn(stmt, 38, SQLDT_INT, &p->look.head_bottom, sizeof p->look.head_bottom, NULL, NULL) || SQL_ERROR == SQL->StmtBindColumn(stmt, 39, SQLDT_STRING, &last_map, sizeof last_map, NULL, NULL) || SQL_ERROR == SQL->StmtBindColumn(stmt, 40, SQLDT_INT16, &p->last_point.x, sizeof p->last_point.x, NULL, NULL) || SQL_ERROR == SQL->StmtBindColumn(stmt, 41, SQLDT_INT16, &p->last_point.y, sizeof p->last_point.y, NULL, NULL) || SQL_ERROR == SQL->StmtBindColumn(stmt, 42, SQLDT_STRING, &save_map, sizeof save_map, NULL, NULL) || SQL_ERROR == SQL->StmtBindColumn(stmt, 43, SQLDT_INT16, &p->save_point.x, sizeof p->save_point.x, NULL, NULL) || SQL_ERROR == SQL->StmtBindColumn(stmt, 44, SQLDT_INT16, &p->save_point.y, sizeof p->save_point.y, NULL, NULL) || SQL_ERROR == SQL->StmtBindColumn(stmt, 45, SQLDT_INT, &p->partner_id, sizeof p->partner_id, NULL, NULL) || SQL_ERROR == SQL->StmtBindColumn(stmt, 46, SQLDT_INT, &p->father, sizeof p->father, NULL, NULL) || SQL_ERROR == SQL->StmtBindColumn(stmt, 47, SQLDT_INT, &p->mother, sizeof p->mother, NULL, NULL) || SQL_ERROR == SQL->StmtBindColumn(stmt, 48, SQLDT_INT, &p->child, sizeof p->child, NULL, NULL) || SQL_ERROR == SQL->StmtBindColumn(stmt, 49, SQLDT_INT, &p->fame, sizeof p->fame, NULL, NULL) || SQL_ERROR == SQL->StmtBindColumn(stmt, 50, SQLDT_USHORT, &p->rename, sizeof p->rename, NULL, NULL) || SQL_ERROR == SQL->StmtBindColumn(stmt, 51, SQLDT_TIME, &p->delete_date, sizeof p->delete_date, NULL, NULL) || SQL_ERROR == SQL->StmtBindColumn(stmt, 52, SQLDT_INT, &p->look.robe, sizeof p->look.robe, NULL, NULL) || SQL_ERROR == SQL->StmtBindColumn(stmt, 53, SQLDT_USHORT, &p->slotchange, sizeof p->slotchange, NULL, NULL) || SQL_ERROR == SQL->StmtBindColumn(stmt, 54, SQLDT_UINT, &opt, sizeof opt, NULL, NULL) || SQL_ERROR == SQL->StmtBindColumn(stmt, 55, SQLDT_UCHAR, &p->font, sizeof p->font, NULL, NULL) || SQL_ERROR == SQL->StmtBindColumn(stmt, 56, SQLDT_UINT32, &p->uniqueitem_counter, sizeof p->uniqueitem_counter, NULL, NULL) || SQL_ERROR == SQL->StmtBindColumn(stmt, 57, SQLDT_ENUM, &sex, sizeof sex, NULL, NULL) || SQL_ERROR == SQL->StmtBindColumn(stmt, 58, SQLDT_UCHAR, &p->hotkey_rowshift, sizeof p->hotkey_rowshift, NULL, NULL) || SQL_ERROR == SQL->StmtBindColumn(stmt, 59, SQLDT_INT, &p->clan_id, sizeof p->clan_id, NULL, NULL) || SQL_ERROR == SQL->StmtBindColumn(stmt, 60, SQLDT_INT64, &p->last_login, sizeof p->last_login, NULL, NULL) || SQL_ERROR == SQL->StmtBindColumn(stmt, 61, SQLDT_SHORT, &p->attendance_count, sizeof p->attendance_count, NULL, NULL) || SQL_ERROR == SQL->StmtBindColumn(stmt, 62, SQLDT_INT64, &p->attendance_timer, sizeof p->attendance_timer, NULL, NULL) ) { SqlStmt_ShowDebug(stmt); SQL->StmtFree(stmt); return 0; } if (SQL_SUCCESS != SQL->StmtNextRow(stmt)) { ShowError("Requested non-existant character id: %d!\n", char_id); SQL->StmtFree(stmt); return 0; } p->sex = chr->mmo_gender(NULL, p, sex[0]); account_id = p->account_id; p->last_point.map = mapindex->name2id(last_map); p->save_point.map = mapindex->name2id(save_map); if( p->last_point.map == 0 ) { p->last_point.map = (unsigned short)strdb_iget(mapindex->db, mapindex->default_map); p->last_point.x = mapindex->default_x; p->last_point.y = mapindex->default_y; } if( p->save_point.map == 0 ) { p->save_point.map = (unsigned short)strdb_iget(mapindex->db, mapindex->default_map); p->save_point.x = mapindex->default_x; p->save_point.y = mapindex->default_y; } strcat(t_msg, " status"); if (!load_everything) // For quick selection of data when displaying the char menu { SQL->StmtFree(stmt); return 1; } //read memo data //`memo` (`memo_id`,`char_id`,`map`,`x`,`y`) memset(&tmp_point, 0, sizeof(tmp_point)); if (SQL_ERROR == SQL->StmtPrepare(stmt, "SELECT `map`,`x`,`y` FROM `%s` WHERE `char_id`=? ORDER by `memo_id` LIMIT %d", memo_db, MAX_MEMOPOINTS) || SQL_ERROR == SQL->StmtBindParam(stmt, 0, SQLDT_INT, &char_id, sizeof char_id) || SQL_ERROR == SQL->StmtExecute(stmt) || SQL_ERROR == SQL->StmtBindColumn(stmt, 0, SQLDT_STRING, &point_map, sizeof point_map, NULL, NULL) || SQL_ERROR == SQL->StmtBindColumn(stmt, 1, SQLDT_INT16, &tmp_point.x, sizeof tmp_point.x, NULL, NULL) || SQL_ERROR == SQL->StmtBindColumn(stmt, 2, SQLDT_INT16, &tmp_point.y, sizeof tmp_point.y, NULL, NULL) ) SqlStmt_ShowDebug(stmt); for( i = 0; i < MAX_MEMOPOINTS && SQL_SUCCESS == SQL->StmtNextRow(stmt); ++i ) { tmp_point.map = mapindex->name2id(point_map); memcpy(&p->memo_point[i], &tmp_point, sizeof(tmp_point)); } strcat(t_msg, " memo"); /* read inventory [Smokexyz/Hercules] */ if (chr->getitemdata_from_sql(p->inventory, MAX_INVENTORY, p->char_id, TABLE_INVENTORY) > 0) strcat(t_msg, " inventory"); /* read cart [Smokexyz/Hercules] */ if (chr->getitemdata_from_sql(p->cart, MAX_CART, p->char_id, TABLE_CART) > 0) strcat(t_msg, " cart"); //read skill //`skill` (`char_id`, `id`, `lv`) memset(&tmp_skill, 0, sizeof(tmp_skill)); if (SQL_ERROR == SQL->StmtPrepare(stmt, "SELECT `id`, `lv`,`flag` FROM `%s` WHERE `char_id`=? LIMIT %d", skill_db, MAX_SKILL_DB) || SQL_ERROR == SQL->StmtBindParam(stmt, 0, SQLDT_INT, &char_id, sizeof char_id) || SQL_ERROR == SQL->StmtExecute(stmt) || SQL_ERROR == SQL->StmtBindColumn(stmt, 0, SQLDT_USHORT, &tmp_skill.id, sizeof tmp_skill.id, NULL, NULL) || SQL_ERROR == SQL->StmtBindColumn(stmt, 1, SQLDT_UCHAR, &tmp_skill.lv, sizeof tmp_skill.lv, NULL, NULL) || SQL_ERROR == SQL->StmtBindColumn(stmt, 2, SQLDT_UCHAR, &tmp_skill.flag, sizeof tmp_skill.flag, NULL, NULL) ) { SqlStmt_ShowDebug(stmt); } if( tmp_skill.flag != SKILL_FLAG_PERM_GRANTED ) tmp_skill.flag = SKILL_FLAG_PERMANENT; for (i = 0; i < MAX_SKILL_DB && SQL_SUCCESS == SQL->StmtNextRow(stmt); ++i) { if( skillid2idx[tmp_skill.id] ) memcpy(&p->skill[skillid2idx[tmp_skill.id]], &tmp_skill, sizeof(tmp_skill)); else ShowWarning("chr->mmo_char_fromsql: ignoring invalid skill (id=%u,lv=%u) of character %s (AID=%d,CID=%d)\n", tmp_skill.id, tmp_skill.lv, p->name, p->account_id, p->char_id); } strcat(t_msg, " skills"); //read friends //`friends` (`char_id`, `friend_account`, `friend_id`) memset(&tmp_friend, 0, sizeof(tmp_friend)); if (SQL_ERROR == SQL->StmtPrepare(stmt, "SELECT c.`account_id`, c.`char_id`, c.`name` FROM `%s` c LEFT JOIN `%s` f ON f.`friend_account` = c.`account_id` AND f.`friend_id` = c.`char_id` WHERE f.`char_id`=? LIMIT %d", char_db, friend_db, MAX_FRIENDS) || SQL_ERROR == SQL->StmtBindParam(stmt, 0, SQLDT_INT, &char_id, sizeof char_id) || SQL_ERROR == SQL->StmtExecute(stmt) || SQL_ERROR == SQL->StmtBindColumn(stmt, 0, SQLDT_INT, &tmp_friend.account_id, sizeof tmp_friend.account_id, NULL, NULL) || SQL_ERROR == SQL->StmtBindColumn(stmt, 1, SQLDT_INT, &tmp_friend.char_id, sizeof tmp_friend.char_id, NULL, NULL) || SQL_ERROR == SQL->StmtBindColumn(stmt, 2, SQLDT_STRING, &tmp_friend.name, sizeof tmp_friend.name, NULL, NULL) ) { SqlStmt_ShowDebug(stmt); } for( i = 0; i < MAX_FRIENDS && SQL_SUCCESS == SQL->StmtNextRow(stmt); ++i ) memcpy(&p->friends[i], &tmp_friend, sizeof(tmp_friend)); strcat(t_msg, " friends"); #ifdef HOTKEY_SAVING //read hotkeys //`hotkey` (`char_id`, `hotkey`, `type`, `itemskill_id`, `skill_lvl` memset(&tmp_hotkey, 0, sizeof(tmp_hotkey)); if (SQL_ERROR == SQL->StmtPrepare(stmt, "SELECT `hotkey`, `type`, `itemskill_id`, `skill_lvl` FROM `%s` WHERE `char_id`=?", hotkey_db) || SQL_ERROR == SQL->StmtBindParam(stmt, 0, SQLDT_INT, &char_id, sizeof char_id) || SQL_ERROR == SQL->StmtExecute(stmt) || SQL_ERROR == SQL->StmtBindColumn(stmt, 0, SQLDT_INT, &hotkey_num, sizeof hotkey_num, NULL, NULL) || SQL_ERROR == SQL->StmtBindColumn(stmt, 1, SQLDT_UCHAR, &tmp_hotkey.type, sizeof tmp_hotkey.type, NULL, NULL) || SQL_ERROR == SQL->StmtBindColumn(stmt, 2, SQLDT_UINT, &tmp_hotkey.id, sizeof tmp_hotkey.id, NULL, NULL) || SQL_ERROR == SQL->StmtBindColumn(stmt, 3, SQLDT_USHORT, &tmp_hotkey.lv, sizeof tmp_hotkey.lv, NULL, NULL) ) { SqlStmt_ShowDebug(stmt); } while( SQL_SUCCESS == SQL->StmtNextRow(stmt) ) { if( hotkey_num >= 0 && hotkey_num < MAX_HOTKEYS ) memcpy(&p->hotkeys[hotkey_num], &tmp_hotkey, sizeof(tmp_hotkey)); else ShowWarning("chr->mmo_char_fromsql: ignoring invalid hotkey (hotkey=%d,type=%u,id=%u,lv=%u) of character %s (AID=%d,CID=%d)\n", hotkey_num, tmp_hotkey.type, tmp_hotkey.id, tmp_hotkey.lv, p->name, p->account_id, p->char_id); } strcat(t_msg, " hotkeys"); #endif /* Mercenary Owner DataBase */ inter_mercenary->owner_fromsql(char_id, p); strcat(t_msg, " mercenary"); /* default */ p->mod_exp = p->mod_drop = p->mod_death = 100; //`account_data` (`account_id`,`bank_vault`,`base_exp`,`base_drop`,`base_death`) if (SQL_ERROR == SQL->StmtPrepare(stmt, "SELECT `bank_vault`,`base_exp`,`base_drop`,`base_death` FROM `%s` WHERE `account_id`=? LIMIT 1", account_data_db) || SQL_ERROR == SQL->StmtBindParam(stmt, 0, SQLDT_INT, &account_id, sizeof account_id) || SQL_ERROR == SQL->StmtExecute(stmt) || SQL_ERROR == SQL->StmtBindColumn(stmt, 0, SQLDT_INT, &p->bank_vault, sizeof p->bank_vault, NULL, NULL) || SQL_ERROR == SQL->StmtBindColumn(stmt, 1, SQLDT_USHORT, &p->mod_exp, sizeof p->mod_exp, NULL, NULL) || SQL_ERROR == SQL->StmtBindColumn(stmt, 2, SQLDT_USHORT, &p->mod_drop, sizeof p->mod_drop, NULL, NULL) || SQL_ERROR == SQL->StmtBindColumn(stmt, 3, SQLDT_USHORT, &p->mod_death, sizeof p->mod_death, NULL, NULL) ) { SqlStmt_ShowDebug(stmt); } if( SQL_SUCCESS == SQL->StmtNextRow(stmt) ) strcat(t_msg, " accdata"); if (chr->show_save_log) ShowInfo("Loaded char (%d - %s): %s\n", char_id, p->name, t_msg); //ok. all data load successfully! SQL->StmtFree(stmt); /* load options into proper vars */ if( opt & OPT_ALLOW_PARTY ) p->allow_party = true; if( opt & OPT_SHOW_EQUIP ) p->show_equip = true; cp = idb_ensure(chr->char_db_, char_id, chr->create_charstatus); memcpy(cp, p, sizeof(struct mmo_charstatus)); return 1; } //========================================================================================================== static int char_mmo_char_sql_init(void) { chr->char_db_= idb_alloc(DB_OPT_RELEASE_DATA); //the 'set offline' part is now in check_login_conn ... //if the server connects to loginserver //it will dc all off players //and send the loginserver the new state.... // Force all users offline in sql when starting char-server // (useful when servers crashes and don't clean the database) chr->set_all_offline_sql(); return 0; } /* [Ind/Hercules] - special thanks to Yommy for providing the packet structure/data */ static bool char_char_slotchange(struct char_session_data *sd, int fd, unsigned short from, unsigned short to) { struct mmo_charstatus char_dat; int from_id = 0; nullpo_ret(sd); if( from >= MAX_CHARS || to >= MAX_CHARS || ( sd->char_slots && to > sd->char_slots ) || sd->found_char[from] <= 0 ) return false; if( !chr->mmo_char_fromsql(sd->found_char[from], &char_dat, false) ) // Only the short data is needed. return false; if( char_dat.slotchange == 0 ) return false; from_id = sd->found_char[from]; if( sd->found_char[to] > 0 ) {/* moving char to occupied slot */ bool result = false; /* update both at once */ if( SQL_SUCCESS != SQL->QueryStr(inter->sql_handle, "START TRANSACTION") || SQL_SUCCESS != SQL->Query(inter->sql_handle, "UPDATE `%s` SET `char_num`='%d' WHERE `char_id`='%d' LIMIT 1", char_db, from, sd->found_char[to]) || SQL_SUCCESS != SQL->Query(inter->sql_handle, "UPDATE `%s` SET `char_num`='%d' WHERE `char_id`='%d' LIMIT 1", char_db, to, sd->found_char[from]) ) Sql_ShowDebug(inter->sql_handle); else result = true; if( SQL_ERROR == SQL->QueryStr(inter->sql_handle, (result == true) ? "COMMIT" : "ROLLBACK") ) { Sql_ShowDebug(inter->sql_handle); result = false; } if( !result ) return false; } else {/* slot is free. */ if( SQL_ERROR == SQL->Query(inter->sql_handle, "UPDATE `%s` SET `char_num`='%d' WHERE `char_id`='%d' LIMIT 1", char_db, to, sd->found_char[from] ) ) { Sql_ShowDebug(inter->sql_handle); return false; } } /* update count */ if( SQL_ERROR == SQL->Query(inter->sql_handle, "UPDATE `%s` SET `slotchange`=`slotchange`-1 WHERE `char_id`='%d' LIMIT 1", char_db, from_id ) ) { Sql_ShowDebug(inter->sql_handle); return false; } return true; } //----------------------------------- // Function to change character's names //----------------------------------- static int char_rename_char_sql(struct char_session_data *sd, int char_id) { struct mmo_charstatus char_dat; char esc_name[NAME_LENGTH*2+1]; nullpo_retr(2, sd); if( sd->new_name[0] == 0 ) // Not ready for rename return 2; if( !chr->mmo_char_fromsql(char_id, &char_dat, false) ) // Only the short data is needed. return 2; if (sd->account_id != char_dat.account_id) // Try rename not own char return 2; if( char_dat.rename == 0 ) return 1; SQL->EscapeStringLen(inter->sql_handle, esc_name, sd->new_name, strnlen(sd->new_name, NAME_LENGTH)); // check if the char exist if( SQL_ERROR == SQL->Query(inter->sql_handle, "SELECT 1 FROM `%s` WHERE `name` LIKE '%s' LIMIT 1", char_db, esc_name) ) { Sql_ShowDebug(inter->sql_handle); return 4; } if( SQL_ERROR == SQL->Query(inter->sql_handle, "UPDATE `%s` SET `name` = '%s', `rename` = '%d' WHERE `char_id` = '%d'", char_db, esc_name, --char_dat.rename, char_id) ) { Sql_ShowDebug(inter->sql_handle); return 3; } // Change character's name into guild_db. if( char_dat.guild_id ) inter_guild->charname_changed(char_dat.guild_id, sd->account_id, char_id, sd->new_name); safestrncpy(char_dat.name, sd->new_name, NAME_LENGTH); memset(sd->new_name,0,sizeof(sd->new_name)); // log change if (chr->enable_logs) { if (SQL_ERROR == SQL->Query(inter->sql_handle, "INSERT INTO `%s` (`time`, `char_msg`,`account_id`,`char_id`,`char_num`,`name`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`hair`,`hair_color`)" "VALUES (NOW(), '%s', '%d', '%d', '%d', '%s', '0', '0', '0', '0', '0', '0', '0', '0')", charlog_db, "change char name", sd->account_id, char_dat.char_id, char_dat.slot, esc_name)) Sql_ShowDebug(inter->sql_handle); } return 0; } /** * Checks if the given name exists in the database. * * @param name The name to check. * @param esc_name Escaped version of the name, optional for faster processing. * @retval true if the character name already exists. */ static bool char_name_exists(const char *name, const char *esc_name) { char esc_name2[NAME_LENGTH * 2 + 1]; nullpo_retr(true, name); if (esc_name == NULL) { SQL->EscapeStringLen(inter->sql_handle, esc_name2, name, strnlen(name, NAME_LENGTH)); esc_name = esc_name2; } if (name_ignoring_case) { if (SQL_ERROR == SQL->Query(inter->sql_handle, "SELECT 1 FROM `%s` WHERE BINARY `name` = '%s' LIMIT 1", char_db, esc_name)) { Sql_ShowDebug(inter->sql_handle); return true; } } else { if (SQL_ERROR == SQL->Query(inter->sql_handle, "SELECT 1 FROM `%s` WHERE `name` = '%s' LIMIT 1", char_db, esc_name)) { Sql_ShowDebug(inter->sql_handle); return true; } } if (SQL->NumRows(inter->sql_handle) > 0) return true; return false; } /** * Checks if the given name is valid for a new character. * * @param name The name to check. * @param esc_name Escaped version of the name, optional for faster processing. * @retval 0 if the name is valid. * @retval -1 if the name already exists or is reserved * @retval -2 if the name is too short or contains special characters. * @retval -5 if the name contains forbidden characters. */ static int char_check_char_name(const char *name, const char *esc_name) { int i; nullpo_retr(-2, name); // check length of character name if (name[0] == '\0') return -2; // empty character name /** * The client does not allow you to create names with less than 4 characters, however, * the use of WPE can bypass this, and this fixes the exploit. **/ if( strlen( name ) < 4 ) return -2; { // check content of character name char *name_copy = aStrdup(name); if (remove_control_chars(name_copy)) { aFree(name_copy); return -2; // control chars in name } aFree(name_copy); } // check for reserved names if( strcmpi(name, wisp_server_name) == 0 ) return -1; // nick reserved for internal server messages // Check Authorized letters/symbols in the name of the character if( char_name_option == 1 ) { // only letters/symbols in char_name_letters are authorized for( i = 0; i < NAME_LENGTH && name[i]; i++ ) if( strchr(char_name_letters, name[i]) == NULL ) return -2; } else if( char_name_option == 2 ) { // letters/symbols in char_name_letters are forbidden for( i = 0; i < NAME_LENGTH && name[i]; i++ ) if( strchr(char_name_letters, name[i]) != NULL ) return -5; } if (chr->name_exists(name, esc_name)) return -1; return 0; } /** * Creates a new character * Return values: * -1: 'Charname already exists' * -2: 'Char creation denied'/ Unknown error * -3: 'You are underaged' * -4: 'You are not eligible to open the Character Slot.' * -5: 'Symbols in Character Names are forbidden' * char_id: Success **/ static int char_make_new_char_sql(struct char_session_data *sd, const char *name_, int str, int agi, int vit, int int_, int dex, int luk, int slot, int hair_color, int hair_style, int16 starting_class, uint8 sex) { char name[NAME_LENGTH]; char esc_name[NAME_LENGTH*2+1]; int char_id, flag, i; nullpo_retr(-2, sd); nullpo_retr(-2, name_); safestrncpy(name, name_, NAME_LENGTH); normalize_name(name,TRIM_CHARS); SQL->EscapeStringLen(inter->sql_handle, esc_name, name, strnlen(name, NAME_LENGTH)); flag = chr->check_char_name(name,esc_name); if (flag < 0) return flag; switch (starting_class) { case JOB_SUMMONER: case JOB_NOVICE: break; default: return -2; // Char Creation Denied } //check other inputs #if PACKETVER >= 20120307 if(slot < 0 || slot >= sd->char_slots) #else if((slot < 0 || slot >= sd->char_slots) // slots || (str + agi + vit + int_ + dex + luk != 6*5 ) // stats || (str < 1 || str > 9 || agi < 1 || agi > 9 || vit < 1 || vit > 9 || int_ < 1 || int_ > 9 || dex < 1 || dex > 9 || luk < 1 || luk > 9) // individual stat values || (str + int_ != 10 || agi + luk != 10 || vit + dex != 10) ) // pairs #endif #if PACKETVER >= 20100413 return -4; // invalid slot #else return -2; // invalid input #endif // check char slot if( sd->found_char[slot] != -1 ) return -2; /* character account limit exceeded */ #if PACKETVER >= 20120307 // Insert the new char entry to the database if (SQL_ERROR == SQL->Query(inter->sql_handle, "INSERT INTO `%s` (`account_id`, `char_num`, `name`, `class`, `zeny`, `status_point`,`str`, `agi`, `vit`, `int`, `dex`, `luk`, `max_hp`, `hp`," "`max_sp`, `sp`, `hair`, `hair_color`, `last_map`, `last_x`, `last_y`, `save_map`, `save_x`, `save_y`, `sex`) VALUES (" "'%d', '%d', '%s', '%d', '%d', '%d', '%d', '%d', '%d', '%d', '%d', '%d', '%d', '%d','%d', '%d','%d', '%d', '%s', '%d', '%d', '%s', '%d', '%d', '%c')", char_db, sd->account_id , slot, esc_name, starting_class, start_zeny, 48, str, agi, vit, int_, dex, luk, (40 * (100 + vit)/100) , (40 * (100 + vit)/100 ), (11 * (100 + int_)/100), (11 * (100 + int_)/100), hair_style, hair_color, mapindex_id2name(start_point.map), start_point.x, start_point.y, mapindex_id2name(start_point.map), start_point.x, start_point.y, sex)) { Sql_ShowDebug(inter->sql_handle); return -2; //No, stop the procedure! } #else //Insert the new char entry to the database if( SQL_ERROR == SQL->Query(inter->sql_handle, "INSERT INTO `%s` (`account_id`, `char_num`, `name`, `class`, `zeny`, `str`, `agi`, `vit`, `int`, `dex`, `luk`, `max_hp`, `hp`," "`max_sp`, `sp`, `hair`, `hair_color`, `last_map`, `last_x`, `last_y`, `save_map`, `save_x`, `save_y`) VALUES (" "'%d', '%d', '%s', '%d', '%d', '%d', '%d', '%d', '%d', '%d', '%d', '%d', '%d','%d', '%d','%d', '%d', '%s', '%d', '%d', '%s', '%d', '%d')", char_db, sd->account_id , slot, esc_name, starting_class, start_zeny, str, agi, vit, int_, dex, luk, (40 * (100 + vit)/100) , (40 * (100 + vit)/100 ), (11 * (100 + int_)/100), (11 * (100 + int_)/100), hair_style, hair_color, mapindex_id2name(start_point.map), start_point.x, start_point.y, mapindex_id2name(start_point.map), start_point.x, start_point.y) ) { Sql_ShowDebug(inter->sql_handle); return -2; //No, stop the procedure! } #endif //Retrieve the newly auto-generated char id char_id = (int)SQL->LastInsertId(inter->sql_handle); if( !char_id ) return -2; // Validation success, log result if (chr->enable_logs) { if (SQL_ERROR == SQL->Query(inter->sql_handle, "INSERT INTO `%s` (`time`, `char_msg`, `account_id`, `char_id`, `char_num`, `class`, `name`, `str`, `agi`, `vit`, `int`, `dex`, `luk`, `hair`, `hair_color`)" "VALUES (NOW(), '%s', '%d', '%d', '%d', '%d', '%s', '%d', '%d', '%d', '%d', '%d', '%d', '%d', '%d')", charlog_db, "make new char", sd->account_id, char_id, slot, starting_class, esc_name, str, agi, vit, int_, dex, luk, hair_style, hair_color)) Sql_ShowDebug(inter->sql_handle); } //Give the char the default items for (i = 0; i < VECTOR_LENGTH(start_items); i++) { struct start_item_s *item = &VECTOR_INDEX(start_items, i); if (item->stackable) { if (SQL_ERROR == SQL->Query(inter->sql_handle, "INSERT INTO `%s` (`char_id`,`nameid`, `amount`, `identify`) VALUES ('%d', '%d', '%d', '%d')", inventory_db, char_id, item->id, item->amount, 1)) Sql_ShowDebug(inter->sql_handle); } else { // Non-stackable items should have their own entries (issue: 7279) int l, loc = item->loc; for (l = 0; l < item->amount; l++) { if (SQL_ERROR == SQL->Query(inter->sql_handle, "INSERT INTO `%s` (`char_id`,`nameid`, `amount`, `equip`, `identify`) VALUES ('%d', '%d', '%d', '%d', '%d')", inventory_db, char_id, item->id, 1, loc, 1)) Sql_ShowDebug(inter->sql_handle); } } } ShowInfo("Created char: account: %d, char: %d, slot: %d, name: %s, sex: %c\n", sd->account_id, char_id, slot, name, sex); return char_id; } /*----------------------------------------------------------------------------------------------------------*/ /* Divorce Players */ /*----------------------------------------------------------------------------------------------------------*/ static int char_divorce_char_sql(int partner_id1, int partner_id2) { unsigned char buf[64]; if( SQL_ERROR == SQL->Query(inter->sql_handle, "UPDATE `%s` SET `partner_id`='0' WHERE `char_id`='%d' OR `char_id`='%d' LIMIT 2", char_db, partner_id1, partner_id2) ) Sql_ShowDebug(inter->sql_handle); if( SQL_ERROR == SQL->Query(inter->sql_handle, "DELETE FROM `%s` WHERE (`nameid`='%d' OR `nameid`='%d') AND (`char_id`='%d' OR `char_id`='%d') LIMIT 2", inventory_db, WEDDING_RING_M, WEDDING_RING_F, partner_id1, partner_id2) ) Sql_ShowDebug(inter->sql_handle); WBUFW(buf,0) = 0x2b12; WBUFL(buf,2) = partner_id1; WBUFL(buf,6) = partner_id2; mapif->sendall(buf,10); return 0; } /*----------------------------------------------------------------------------------------------------------*/ /* Delete char - davidsiaw */ /*----------------------------------------------------------------------------------------------------------*/ /* Returns 0 if successful * Returns < 0 for error */ static int char_delete_char_sql(int char_id) { char name[NAME_LENGTH]; char esc_name[NAME_LENGTH*2+1]; //Name needs be escaped. int account_id, party_id, guild_id, hom_id, base_level, partner_id, father_id, mother_id, elemental_id; char *data; size_t len; if (SQL_ERROR == SQL->Query(inter->sql_handle, "SELECT `name`,`account_id`,`party_id`,`guild_id`,`base_level`,`homun_id`,`partner_id`,`father`,`mother`,`elemental_id` FROM `%s` WHERE `char_id`='%d'", char_db, char_id)) Sql_ShowDebug(inter->sql_handle); if( SQL_SUCCESS != SQL->NextRow(inter->sql_handle) ) { ShowError("chr->delete_char_sql: Unable to fetch character data, deletion aborted.\n"); SQL->FreeResult(inter->sql_handle); return -1; } SQL->GetData(inter->sql_handle, 0, &data, &len); safestrncpy(name, data, NAME_LENGTH); SQL->GetData(inter->sql_handle, 1, &data, NULL); account_id = atoi(data); SQL->GetData(inter->sql_handle, 2, &data, NULL); party_id = atoi(data); SQL->GetData(inter->sql_handle, 3, &data, NULL); guild_id = atoi(data); SQL->GetData(inter->sql_handle, 4, &data, NULL); base_level = atoi(data); SQL->GetData(inter->sql_handle, 5, &data, NULL); hom_id = atoi(data); SQL->GetData(inter->sql_handle, 6, &data, NULL); partner_id = atoi(data); SQL->GetData(inter->sql_handle, 7, &data, NULL); father_id = atoi(data); SQL->GetData(inter->sql_handle, 8, &data, NULL); mother_id = atoi(data); SQL->GetData(inter->sql_handle, 9, &data, NULL); elemental_id = atoi(data); SQL->EscapeStringLen(inter->sql_handle, esc_name, name, min(len, NAME_LENGTH)); SQL->FreeResult(inter->sql_handle); //check for config char del condition [Lupus] // TODO: Move this out to packet processing (0x68/0x1fb). if( ( char_del_level > 0 && base_level >= char_del_level ) || ( char_del_level < 0 && base_level <= -char_del_level ) ) { ShowInfo("Char deletion aborted: %s, BaseLevel: %i\n", name, base_level); return -1; } /* Divorce [Wizputer] */ if( partner_id ) chr->divorce_char_sql(char_id, partner_id); /* De-addopt [Zephyrus] */ if( father_id || mother_id ) { // Char is Baby unsigned char buf[64]; if( SQL_ERROR == SQL->Query(inter->sql_handle, "UPDATE `%s` SET `child`='0' WHERE `char_id`='%d' OR `char_id`='%d'", char_db, father_id, mother_id) ) Sql_ShowDebug(inter->sql_handle); if( SQL_ERROR == SQL->Query(inter->sql_handle, "DELETE FROM `%s` WHERE `id` = '410'AND (`char_id`='%d' OR `char_id`='%d')", skill_db, father_id, mother_id) ) Sql_ShowDebug(inter->sql_handle); WBUFW(buf,0) = 0x2b25; WBUFL(buf,2) = father_id; WBUFL(buf,6) = mother_id; WBUFL(buf,10) = char_id; // Baby mapif->sendall(buf,14); } //Make the character leave the party [Skotlex] if (party_id) inter_party->leave(party_id, account_id, char_id); /* delete char's pet */ //Delete the hatched pet if you have one... if( SQL_ERROR == SQL->Query(inter->sql_handle, "DELETE FROM `%s` WHERE `char_id`='%d' AND `incubate` = '0'", pet_db, char_id) ) Sql_ShowDebug(inter->sql_handle); //Delete all pets that are stored in eggs (inventory + cart) if( SQL_ERROR == SQL->Query(inter->sql_handle, "DELETE FROM `%s` USING `%s` JOIN `%s` ON `pet_id` = `card1`|`card2`<<16 WHERE `%s`.char_id = '%d' AND card0 = -256", pet_db, pet_db, inventory_db, inventory_db, char_id) ) Sql_ShowDebug(inter->sql_handle); if( SQL_ERROR == SQL->Query(inter->sql_handle, "DELETE FROM `%s` USING `%s` JOIN `%s` ON `pet_id` = `card1`|`card2`<<16 WHERE `%s`.char_id = '%d' AND card0 = -256", pet_db, pet_db, cart_db, cart_db, char_id) ) Sql_ShowDebug(inter->sql_handle); /* remove homunculus */ if( hom_id ) inter_homunculus->delete(hom_id); /* remove elemental */ if (elemental_id) inter_elemental->delete(elemental_id); /* remove mercenary data */ inter_mercenary->owner_delete(char_id); /* delete char's friends list */ if( SQL_ERROR == SQL->Query(inter->sql_handle, "DELETE FROM `%s` WHERE `char_id` = '%d'", friend_db, char_id) ) Sql_ShowDebug(inter->sql_handle); /* delete char from other's friend list */ //NOTE: Won't this cause problems for people who are already online? [Skotlex] if( SQL_ERROR == SQL->Query(inter->sql_handle, "DELETE FROM `%s` WHERE `friend_id` = '%d'", friend_db, char_id) ) Sql_ShowDebug(inter->sql_handle); #ifdef HOTKEY_SAVING /* delete hotkeys */ if( SQL_ERROR == SQL->Query(inter->sql_handle, "DELETE FROM `%s` WHERE `char_id`='%d'", hotkey_db, char_id) ) Sql_ShowDebug(inter->sql_handle); #endif /* delete inventory */ if( SQL_ERROR == SQL->Query(inter->sql_handle, "DELETE FROM `%s` WHERE `char_id`='%d'", inventory_db, char_id) ) Sql_ShowDebug(inter->sql_handle); /* delete cart inventory */ if( SQL_ERROR == SQL->Query(inter->sql_handle, "DELETE FROM `%s` WHERE `char_id`='%d'", cart_db, char_id) ) Sql_ShowDebug(inter->sql_handle); /* delete memo areas */ if( SQL_ERROR == SQL->Query(inter->sql_handle, "DELETE FROM `%s` WHERE `char_id`='%d'", memo_db, char_id) ) Sql_ShowDebug(inter->sql_handle); /* delete character registry */ if( SQL_ERROR == SQL->Query(inter->sql_handle, "DELETE FROM `%s` WHERE `char_id`='%d'", char_reg_str_db, char_id) ) Sql_ShowDebug(inter->sql_handle); if( SQL_ERROR == SQL->Query(inter->sql_handle, "DELETE FROM `%s` WHERE `char_id`='%d'", char_reg_num_db, char_id) ) Sql_ShowDebug(inter->sql_handle); /* delete skills */ if( SQL_ERROR == SQL->Query(inter->sql_handle, "DELETE FROM `%s` WHERE `char_id`='%d'", skill_db, char_id) ) Sql_ShowDebug(inter->sql_handle); /* delete mails (only received) */ if (SQL_ERROR == SQL->Query(inter->sql_handle, "DELETE FROM `%s` WHERE `dest_id`='%d'", mail_db, char_id)) Sql_ShowDebug(inter->sql_handle); #ifdef ENABLE_SC_SAVING /* status changes */ if( SQL_ERROR == SQL->Query(inter->sql_handle, "DELETE FROM `%s` WHERE `account_id` = '%d' AND `char_id`='%d'", scdata_db, account_id, char_id) ) Sql_ShowDebug(inter->sql_handle); #endif /* delete character */ if (SQL_ERROR == SQL->Query(inter->sql_handle, "DELETE FROM `%s` WHERE `char_id`='%d'", char_db, char_id)) { Sql_ShowDebug(inter->sql_handle); } else if (chr->enable_logs) { if (SQL_ERROR == SQL->Query(inter->sql_handle, "INSERT INTO `%s`(`time`, `account_id`, `char_id`, `char_num`, `char_msg`, `name`)" " VALUES (NOW(), '%d', '%d', '%d', 'Deleted character', '%s')", charlog_db, account_id, char_id, 0, esc_name)) Sql_ShowDebug(inter->sql_handle); } /* No need as we used inter_guild->leave [Skotlex] // Also delete info from guildtables. if( SQL_ERROR == SQL->Query(inter->sql_handle, "DELETE FROM `%s` WHERE `char_id`='%d'", guild_member_db, char_id) ) Sql_ShowDebug(inter->sql_handle); */ if( SQL_ERROR == SQL->Query(inter->sql_handle, "SELECT `guild_id` FROM `%s` WHERE `char_id` = '%d'", guild_db, char_id) ) Sql_ShowDebug(inter->sql_handle); else if( SQL->NumRows(inter->sql_handle) > 0 ) inter_guild->disband(guild_id); else if( guild_id ) inter_guild->leave(guild_id, account_id, char_id, 0, "** Character Deleted **", -1);// Leave your guild. return 0; } //--------------------------------------------------------------------- // This function return the number of online players in all map-servers //--------------------------------------------------------------------- static int char_count_users(void) { int i, users; users = 0; for(i = 0; i < ARRAYLENGTH(chr->server); i++) { if (chr->server[i].fd > 0) { users += chr->server[i].users; } } return users; } // Writes char data to the buffer in the format used by the client. // Used in packets 0x6b (chars info) and 0x6d (new char info) // Returns the size #define MAX_CHAR_BUF 150 //Max size (for WFIFOHEAD calls) static int char_mmo_char_tobuf(uint8 *buffer, struct mmo_charstatus *p) { unsigned short offset = 0; uint8* buf; if( buffer == NULL || p == NULL ) return 0; buf = WBUFP(buffer,0); WBUFL(buf,0) = p->char_id; #if PACKETVER >= 20170830 WBUFQ(buf,4) = min(p->base_exp, INT64_MAX); offset += 4; buf = WBUFP(buffer, offset); #else WBUFL(buf,4) = min((uint32)(p->base_exp), INT32_MAX); #endif WBUFL(buf,8) = p->zeny; #if PACKETVER >= 20170830 WBUFQ(buf,12) = min(p->job_exp, INT64_MAX); offset += 4; buf = WBUFP(buffer, offset); #else WBUFL(buf,12) = min((uint32)(p->job_exp), INT32_MAX); #endif WBUFL(buf,16) = p->job_level; WBUFL(buf,20) = 0; // probably opt1 WBUFL(buf,24) = 0; // probably opt2 WBUFL(buf,28) = (p->option &~ 0x40); WBUFL(buf,32) = p->karma; WBUFL(buf,36) = p->manner; WBUFW(buf,40) = min(p->status_point, INT16_MAX); #if PACKETVER > 20081217 WBUFL(buf,42) = p->hp; WBUFL(buf,46) = p->max_hp; offset+=4; buf = WBUFP(buffer,offset); #else WBUFW(buf,42) = min(p->hp, INT16_MAX); WBUFW(buf,44) = min(p->max_hp, INT16_MAX); #endif WBUFW(buf,46) = min(p->sp, INT16_MAX); WBUFW(buf,48) = min(p->max_sp, INT16_MAX); WBUFW(buf,50) = DEFAULT_WALK_SPEED; // p->speed; WBUFW(buf,52) = p->class; WBUFW(buf,54) = p->hair; #if PACKETVER >= 20141022 WBUFW(buf,56) = p->body; offset+=2; buf = WBUFP(buffer,offset); #endif //When the weapon is sent and your option is riding, the client crashes on login!? // FIXME[Haru]: is OPTION_HANBOK intended to be part of this list? And if it is, should the list also include other OPTION_ costumes? WBUFW(buf,56) = (p->option&(OPTION_RIDING|OPTION_DRAGON|OPTION_WUG|OPTION_WUGRIDER|OPTION_MADOGEAR|OPTION_HANBOK)) ? 0 : p->look.weapon; WBUFW(buf,58) = p->base_level; WBUFW(buf,60) = min(p->skill_point, INT16_MAX); WBUFW(buf,62) = p->look.head_bottom; WBUFW(buf,64) = p->look.shield; WBUFW(buf,66) = p->look.head_top; WBUFW(buf,68) = p->look.head_mid; WBUFW(buf,70) = p->hair_color; WBUFW(buf,72) = p->clothes_color; memcpy(WBUFP(buf,74), p->name, NAME_LENGTH); WBUFB(buf,98) = min(p->str, UINT8_MAX); WBUFB(buf,99) = min(p->agi, UINT8_MAX); WBUFB(buf,100) = min(p->vit, UINT8_MAX); WBUFB(buf,101) = min(p->int_, UINT8_MAX); WBUFB(buf,102) = min(p->dex, UINT8_MAX); WBUFB(buf,103) = min(p->luk, UINT8_MAX); WBUFW(buf,104) = p->slot; #if PACKETVER >= 20061023 WBUFW(buf,106) = ( p->rename > 0 ) ? 0 : 1; offset += 2; #endif #if (PACKETVER >= 20100720 && PACKETVER <= 20100727) || PACKETVER >= 20100803 mapindex->getmapname_ext(mapindex_id2name(p->last_point.map), WBUFP(buf,108)); offset += MAP_NAME_LENGTH_EXT; #endif #if PACKETVER >= 20100803 WBUFL(buf,124) = (int)p->delete_date; offset += 4; #endif #if PACKETVER >= 20110111 WBUFL(buf,128) = p->look.robe; offset += 4; #endif #if PACKETVER != 20111116 //2011-11-16 wants 136, ask gravity. #if PACKETVER >= 20110928 WBUFL(buf,132) = ( p->slotchange > 0 ) ? 1 : 0; // change slot feature (0 = disabled, otherwise enabled) offset += 4; #endif #if PACKETVER >= 20111025 WBUFL(buf,136) = ( p->rename > 0 ) ? 1 : 0; // (0 = disabled, otherwise displays "Add-Ons" sidebar) offset += 4; #endif #if PACKETVER >= 20141016 WBUFB(buf,140) = p->sex;// sex - (0 = female, 1 = male, 99 = logindefined) offset += 1; #endif #endif return 106+offset; } /* Made Possible by Yommy~! <3 */ static void char_mmo_char_send099d(int fd, struct char_session_data *sd) { // support added for client between 20121010 and 20130320 #if PACKETVER > 20120418 WFIFOHEAD(fd,4 + (MAX_CHARS*MAX_CHAR_BUF)); WFIFOW(fd,0) = 0x99d; WFIFOW(fd,2) = chr->mmo_chars_fromsql(sd, WFIFOP(fd,4)) + 4; WFIFOSET(fd,WFIFOW(fd,2)); #endif } /* Sends character ban list */ /* Made Possible by Yommy~! <3 */ static void char_mmo_char_send_ban_list(int fd, struct char_session_data *sd) { int i; time_t now = time(NULL); nullpo_retv(sd); ARR_FIND(0, MAX_CHARS, i, sd->unban_time[i]); if( i != MAX_CHARS ) { int c; WFIFOHEAD(fd, 4 + (MAX_CHARS*24)); WFIFOW(fd, 0) = 0x20d; for(i = 0, c = 0; i < MAX_CHARS; i++) { if( sd->unban_time[i] ) { timestamp2string(WFIFOP(fd,8 + (28*c)), 20, sd->unban_time[i], "%Y-%m-%d %H:%M:%S"); if( sd->unban_time[i] > now ) WFIFOL(fd, 4 + (24*c)) = sd->found_char[i]; else { /* reset -- client keeps this information even if you logout so we need to clear */ WFIFOL(fd, 4 + (24*c)) = 0; /* also update on mysql */ sd->unban_time[i] = 0; if( SQL_ERROR == SQL->Query(inter->sql_handle, "UPDATE `%s` SET `unban_time`='0' WHERE `char_id`='%d' LIMIT 1", char_db, sd->found_char[i]) ) Sql_ShowDebug(inter->sql_handle); } c++; } } WFIFOW(fd, 2) = 4 + (24*c); WFIFOSET(fd, WFIFOW(fd, 2)); } } //---------------------------------------- // [Ind/Hercules] notify client about charselect window data //---------------------------------------- static void char_mmo_char_send_slots_info(int fd, struct char_session_data *sd) { nullpo_retv(sd); WFIFOHEAD(fd,29); WFIFOW(fd,0) = 0x82d; WFIFOW(fd,2) = 29; WFIFOB(fd,4) = sd->char_slots; WFIFOB(fd,5) = MAX_CHARS - sd->char_slots; WFIFOB(fd,6) = 0; WFIFOB(fd,7) = sd->char_slots; WFIFOB(fd,8) = sd->char_slots; memset(WFIFOP(fd,9), 0, 20); // unused bytes WFIFOSET(fd,29); } //---------------------------------------- // Function to send characters to a player //---------------------------------------- static int char_mmo_char_send_characters(int fd, struct char_session_data *sd) { int j, offset = 0; nullpo_ret(sd); #if PACKETVER >= 20100413 offset += 3; #endif if (chr->show_save_log) ShowInfo("Loading Char Data ("CL_BOLD"%d"CL_RESET")\n",sd->account_id); j = 24 + offset; // offset WFIFOHEAD(fd,j + MAX_CHARS*MAX_CHAR_BUF); WFIFOW(fd,0) = 0x6b; #if PACKETVER >= 20100413 WFIFOB(fd,4) = MAX_CHARS; // Max slots. WFIFOB(fd,5) = sd->char_slots; // Available slots. (aka PremiumStartSlot) WFIFOB(fd,6) = MAX_CHARS; // Premium slots. AKA any existent chars past sd->char_slots but within MAX_CHARS will show a 'Premium Service' in red #endif memset(WFIFOP(fd,4 + offset), 0, 20); // unknown bytes j+=chr->mmo_chars_fromsql(sd, WFIFOP(fd,j)); WFIFOW(fd,2) = j; // packet len WFIFOSET(fd,j); return 0; } static int char_char_married(int pl1, int pl2) { if( SQL_ERROR == SQL->Query(inter->sql_handle, "SELECT `partner_id` FROM `%s` WHERE `char_id` = '%d'", char_db, pl1) ) Sql_ShowDebug(inter->sql_handle); else if( SQL_SUCCESS == SQL->NextRow(inter->sql_handle) ) { char* data; SQL->GetData(inter->sql_handle, 0, &data, NULL); if( pl2 == atoi(data) ) { SQL->FreeResult(inter->sql_handle); return 1; } } SQL->FreeResult(inter->sql_handle); return 0; } static int char_char_child(int parent_id, int child_id) { if( SQL_ERROR == SQL->Query(inter->sql_handle, "SELECT `child` FROM `%s` WHERE `char_id` = '%d'", char_db, parent_id) ) Sql_ShowDebug(inter->sql_handle); else if( SQL_SUCCESS == SQL->NextRow(inter->sql_handle) ) { char* data; SQL->GetData(inter->sql_handle, 0, &data, NULL); if( child_id == atoi(data) ) { SQL->FreeResult(inter->sql_handle); return 1; } } SQL->FreeResult(inter->sql_handle); return 0; } static int char_char_family(int cid1, int cid2, int cid3) { if( SQL_ERROR == SQL->Query(inter->sql_handle, "SELECT `char_id`,`partner_id`,`child` FROM `%s` WHERE `char_id` IN ('%d','%d','%d')", char_db, cid1, cid2, cid3) ) Sql_ShowDebug(inter->sql_handle); else while( SQL_SUCCESS == SQL->NextRow(inter->sql_handle) ) { int charid; int partnerid; int childid; char* data; SQL->GetData(inter->sql_handle, 0, &data, NULL); charid = atoi(data); SQL->GetData(inter->sql_handle, 1, &data, NULL); partnerid = atoi(data); SQL->GetData(inter->sql_handle, 2, &data, NULL); childid = atoi(data); if( (cid1 == charid && ((cid2 == partnerid && cid3 == childid ) || (cid2 == childid && cid3 == partnerid))) || (cid1 == partnerid && ((cid2 == charid && cid3 == childid ) || (cid2 == childid && cid3 == charid ))) || (cid1 == childid && ((cid2 == charid && cid3 == partnerid) || (cid2 == partnerid && cid3 == charid ))) ) { SQL->FreeResult(inter->sql_handle); return childid; } } SQL->FreeResult(inter->sql_handle); return 0; } //---------------------------------------------------------------------- // Force disconnection of an online player (with account value) by [Yor] //---------------------------------------------------------------------- static void char_disconnect_player(int account_id) { int i; struct char_session_data* sd; // disconnect player if online on char-server ARR_FIND( 0, sockt->fd_max, i, sockt->session[i] && (sd = (struct char_session_data*)sockt->session[i]->session_data) && sd->account_id == account_id ); if( i < sockt->fd_max ) sockt->eof(i); } static void char_authfail_fd(int fd, int type) { WFIFOHEAD(fd,3); WFIFOW(fd,0) = 0x81; WFIFOB(fd,2) = type; WFIFOSET(fd,3); } static void char_request_account_data(int account_id) { WFIFOHEAD(chr->login_fd,6); WFIFOW(chr->login_fd,0) = 0x2716; WFIFOL(chr->login_fd,2) = account_id; WFIFOSET(chr->login_fd,6); } static void char_auth_ok(int fd, struct char_session_data *sd) { struct online_char_data* character; nullpo_retv(sd); if( (character = (struct online_char_data*)idb_get(chr->online_char_db, sd->account_id)) != NULL ) { // check if character is not online already. [Skotlex] if (character->server > -1) { //Character already online. KICK KICK KICK mapif->disconnectplayer(chr->server[character->server].fd, character->account_id, character->char_id, 2); // 2: Already connected to server if (character->waiting_disconnect == INVALID_TIMER) character->waiting_disconnect = timer->add(timer->gettick()+20000, chr->waiting_disconnect, character->account_id, 0); character->pincode_enable = -1; chr->authfail_fd(fd, 8); return; } if (character->fd >= 0 && character->fd != fd) { //There's already a connection from this account that hasn't picked a char yet. chr->authfail_fd(fd, 8); return; } character->fd = fd; } if (chr->login_fd > 0) { chr->request_account_data(sd->account_id); } // mark session as 'authed' sd->auth = true; // set char online on charserver chr->set_char_charselect(sd->account_id); // continues when account data is received... } static void char_ping_login_server(int fd) { WFIFOHEAD(fd,2);// sends a ping packet to login server (will receive pong 0x2718) WFIFOW(fd,0) = 0x2719; WFIFOSET(fd,2); } static int char_parse_fromlogin_connection_state(int fd) { if (RFIFOB(fd,2)) { //printf("connect login server error : %d\n", RFIFOB(fd,2)); ShowError("Can not connect to login-server.\n"); ShowError("The server communication passwords (default s1/p1) are probably invalid.\n"); ShowError("Also, please make sure your login db has the correct communication username/passwords and the gender of the account is S.\n"); ShowError("The communication passwords are set in /conf/map/map-server.conf and /conf/char/char-server.conf\n"); sockt->eof(fd); return 1; } else { ShowStatus("Connected to login-server (connection #%d).\n", fd); loginif->on_ready(); } RFIFOSKIP(fd,3); return 0; } // 0 - rejected from server // static void char_auth_error(int fd, unsigned char flag) { WFIFOHEAD(fd,3); WFIFOW(fd,0) = 0x6c; WFIFOB(fd,2) = flag; WFIFOSET(fd,3); } static void char_parse_fromlogin_auth_state(int fd) { struct char_session_data* sd = NULL; int account_id = RFIFOL(fd,2); uint32 login_id1 = RFIFOL(fd,6); uint32 login_id2 = RFIFOL(fd,10); uint8 sex = RFIFOB(fd,14); uint8 result = RFIFOB(fd,15); int request_id = RFIFOL(fd,16); uint32 version = RFIFOL(fd,20); uint8 clienttype = RFIFOB(fd,24); int group_id = RFIFOL(fd,25); unsigned int expiration_time = RFIFOL(fd, 29); RFIFOSKIP(fd,33); if (sockt->session_is_active(request_id) && (sd=(struct char_session_data*)sockt->session[request_id]->session_data) && !sd->auth && sd->account_id == account_id && sd->login_id1 == login_id1 && sd->login_id2 == login_id2 && sd->sex == sex ) { int client_fd = request_id; sd->version = version; sd->clienttype = clienttype; switch( result ) { case 0:// ok /* restrictions apply */ if( chr->server_type == CST_MAINTENANCE && group_id < char_maintenance_min_group_id ) { chr->auth_error(client_fd, 0); break; } /* the client will already deny this request, this check is to avoid someone bypassing. */ if( chr->server_type == CST_PAYING && (time_t)expiration_time < time(NULL) ) { chr->auth_error(client_fd, 0); break; } chr->auth_ok(client_fd, sd); break; case 1:// auth failed chr->auth_error(client_fd, 0); break; } } } static void char_parse_fromlogin_account_data(int fd) { struct char_session_data* sd = (struct char_session_data*)sockt->session[fd]->session_data; int i; // find the authenticated session with this account id ARR_FIND( 0, sockt->fd_max, i, sockt->session[i] && (sd = (struct char_session_data*)sockt->session[i]->session_data) && sd->auth && sd->account_id == RFIFOL(fd,2) ); if( i < sockt->fd_max ) { memcpy(sd->email, RFIFOP(fd,6), 40); sd->expiration_time = (time_t)RFIFOL(fd,46); sd->group_id = RFIFOB(fd,50); sd->char_slots = RFIFOB(fd,51); if( sd->char_slots > MAX_CHARS ) { ShowError("Account '%d' `character_slots` column is higher than supported MAX_CHARS (%d), update MAX_CHARS in mmo.h! capping to MAX_CHARS...\n",sd->account_id,sd->char_slots); sd->char_slots = MAX_CHARS;/* cap to maximum */ } else if ( sd->char_slots <= 0 )/* no value aka 0 in sql */ sd->char_slots = MAX_CHARS;/* cap to maximum */ safestrncpy(sd->birthdate, RFIFOP(fd,52), sizeof(sd->birthdate)); safestrncpy(sd->pincode, RFIFOP(fd,63), sizeof(sd->pincode)); sd->pincode_change = RFIFOL(fd,68); // continued from chr->auth_ok... if( (max_connect_user == 0 && sd->group_id != gm_allow_group) || ( max_connect_user > 0 && chr->count_users() >= max_connect_user && sd->group_id != gm_allow_group ) ) { // refuse connection (over populated) chr->auth_error(i, 0); } else { // send characters to player #if PACKETVER >= 20130000 chr->mmo_char_send_slots_info(i, sd); chr->mmo_char_send_characters(i, sd); #else chr->mmo_char_send_characters(i, sd); #endif #if PACKETVER >= 20060819 chr->mmo_char_send_ban_list(i, sd); #endif #if PACKETVER >= 20110309 pincode->handle(i, sd); #endif } } RFIFOSKIP(fd,72); } static void char_parse_fromlogin_login_pong(int fd) { RFIFOSKIP(fd,2); if (sockt->session[fd]) sockt->session[fd]->flag.ping = 0; } static void char_changesex(int account_id, int sex) { unsigned char buf[7]; WBUFW(buf,0) = 0x2b0d; WBUFL(buf,2) = account_id; WBUFB(buf,6) = sex; mapif->sendall(buf, 7); } /** * Performs the necessary operations when changing a character's sex, such as * correcting the job class and unequipping items, and propagating the * information to the guild data. * * @param sex The new sex (SEX_MALE or SEX_FEMALE). * @param acc The character's account ID. * @param char_id The character ID. * @param class The character's current job class. * @param guild_id The character's guild ID. */ static void char_change_sex_sub(int sex, int acc, int char_id, int class, int guild_id) { // job modification if (class == JOB_BARD || class == JOB_DANCER) class = (sex == SEX_MALE ? JOB_BARD : JOB_DANCER); else if (class == JOB_CLOWN || class == JOB_GYPSY) class = (sex == SEX_MALE ? JOB_CLOWN : JOB_GYPSY); else if (class == JOB_BABY_BARD || class == JOB_BABY_DANCER) class = (sex == SEX_MALE ? JOB_BABY_BARD : JOB_BABY_DANCER); else if (class == JOB_MINSTREL || class == JOB_WANDERER) class = (sex == SEX_MALE ? JOB_MINSTREL : JOB_WANDERER); else if (class == JOB_MINSTREL_T || class == JOB_WANDERER_T) class = (sex == SEX_MALE ? JOB_MINSTREL_T : JOB_WANDERER_T); else if (class == JOB_BABY_MINSTREL || class == JOB_BABY_WANDERER) class = (sex == SEX_MALE ? JOB_BABY_MINSTREL : JOB_BABY_WANDERER); else if (class == JOB_KAGEROU || class == JOB_OBORO) class = (sex == SEX_MALE ? JOB_KAGEROU : JOB_OBORO); if (SQL_ERROR == SQL->Query(inter->sql_handle, "UPDATE `%s` SET `equip`='0' WHERE `char_id`='%d'", inventory_db, char_id)) Sql_ShowDebug(inter->sql_handle); if (SQL_ERROR == SQL->Query(inter->sql_handle, "UPDATE `%s` SET `class`='%d', `weapon`='0', `shield`='0', " "`head_top`='0', `head_mid`='0', `head_bottom`='0' WHERE `char_id`='%d'", char_db, class, char_id)) Sql_ShowDebug(inter->sql_handle); if (guild_id) // If there is a guild, update the guild_member data [Skotlex] inter_guild->sex_changed(guild_id, acc, char_id, sex); } static int char_parse_fromlogin_changesex_reply(int fd) { int char_id = 0, class = 0, guild_id = 0; int i; struct char_auth_node *node; struct SqlStmt *stmt; int acc = RFIFOL(fd,2); int sex = RFIFOB(fd,6); RFIFOSKIP(fd,7); // This should _never_ happen if (acc <= 0) { ShowError("Received invalid account id from login server! (aid: %d)\n", acc); return 1; } node = (struct char_auth_node*)idb_get(auth_db, acc); if (node != NULL) node->sex = sex; // get characters stmt = SQL->StmtMalloc(inter->sql_handle); if (SQL_ERROR == SQL->StmtPrepare(stmt, "SELECT `char_id`,`class`,`guild_id` FROM `%s` WHERE `account_id` = '%d'", char_db, acc) || SQL_ERROR == SQL->StmtExecute(stmt) || SQL_ERROR == SQL->StmtBindColumn(stmt, 0, SQLDT_INT, &char_id, sizeof char_id, NULL, NULL) || SQL_ERROR == SQL->StmtBindColumn(stmt, 1, SQLDT_INT, &class, sizeof class, NULL, NULL) || SQL_ERROR == SQL->StmtBindColumn(stmt, 2, SQLDT_INT, &guild_id, sizeof guild_id, NULL, NULL) ) { SqlStmt_ShowDebug(stmt); SQL->StmtFree(stmt); } for (i = 0; i < MAX_CHARS && SQL_SUCCESS == SQL->StmtNextRow(stmt); ++i) { char_change_sex_sub(sex, acc, char_id, class, guild_id); } SQL->StmtFree(stmt); // disconnect player if online on char-server chr->disconnect_player(acc); // notify all mapservers about this change chr->changesex(acc, sex); return 0; } static void char_parse_fromlogin_account_reg2(int fd) { //Receive account_reg2 registry, forward to map servers. mapif->sendall(RFIFOP(fd, 0), RFIFOW(fd,2)); RFIFOSKIP(fd, RFIFOW(fd,2)); } static void char_parse_fromlogin_ban(int fd) { mapif->ban(RFIFOL(fd,2), RFIFOB(fd,6), RFIFOL(fd,7)); // disconnect player if online on char-server chr->disconnect_player(RFIFOL(fd,2)); RFIFOSKIP(fd,11); } static void char_parse_fromlogin_kick(int fd) { int aid = RFIFOL(fd,2); struct online_char_data* character = (struct online_char_data*)idb_get(chr->online_char_db, aid); RFIFOSKIP(fd,6); if( character != NULL ) {// account is already marked as online! if( character->server > -1 ) { //Kick it from the map server it is on. mapif->disconnectplayer(chr->server[character->server].fd, character->account_id, character->char_id, 2); // 2: Already connected to server if (character->waiting_disconnect == INVALID_TIMER) character->waiting_disconnect = timer->add(timer->gettick()+AUTH_TIMEOUT, chr->waiting_disconnect, character->account_id, 0); } else {// Manual kick from char server. struct char_session_data *tsd; int i; ARR_FIND( 0, sockt->fd_max, i, sockt->session[i] && (tsd = (struct char_session_data*)sockt->session[i]->session_data) && tsd->account_id == aid ); if( i < sockt->fd_max ) { chr->authfail_fd(i, 2); sockt->eof(i); } else // still moving to the map-server chr->set_char_offline(-1, aid); } } idb_remove(auth_db, aid);// reject auth attempts from map-server } static void char_update_ip(int fd) { WFIFOHEAD(fd,6); WFIFOW(fd,0) = 0x2736; WFIFOL(fd,2) = htonl(chr->ip); WFIFOSET(fd,6); } static void char_parse_fromlogin_update_ip(int fd) { unsigned char buf[2]; uint32 new_ip = 0; WBUFW(buf,0) = 0x2b1e; mapif->sendall(buf, 2); new_ip = sockt->host2ip(login_ip_str); if (new_ip && new_ip != login_ip) login_ip = new_ip; //Update login ip, too. new_ip = sockt->host2ip(char_ip_str); if (new_ip && new_ip != chr->ip) { //Update ip. chr->ip = new_ip; ShowInfo("Updating IP for [%s].\n", char_ip_str); // notify login server about the change chr->update_ip(fd); } RFIFOSKIP(fd,2); } static void char_parse_fromlogin_accinfo2_failed(int fd) { inter->accinfo2(false, RFIFOL(fd,2), RFIFOL(fd,6), RFIFOL(fd,10), RFIFOL(fd,14), NULL, NULL, NULL, NULL, NULL, NULL, NULL, -1, 0, 0); RFIFOSKIP(fd,18); } static void char_parse_fromlogin_accinfo2_ok(int fd) { inter->accinfo2(true, RFIFOL(fd,167), RFIFOL(fd,171), RFIFOL(fd,175), RFIFOL(fd,179), RFIFOP(fd,2), RFIFOP(fd,26), RFIFOP(fd,59), RFIFOP(fd,99), RFIFOP(fd,119), RFIFOP(fd,151), RFIFOP(fd,156), RFIFOL(fd,115), RFIFOL(fd,143), RFIFOL(fd,147)); RFIFOSKIP(fd,183); } static int char_parse_fromlogin(int fd) { // only process data from the login-server if( fd != chr->login_fd ) { ShowDebug("chr->parse_fromlogin: Disconnecting invalid session #%d (is not the login-server)\n", fd); sockt->close(fd); return 0; } if( sockt->session[fd]->flag.eof ) { sockt->close(fd); chr->login_fd = -1; loginif->on_disconnect(); return 0; } else if ( sockt->session[fd]->flag.ping ) {/* we've reached stall time */ if( DIFF_TICK(sockt->last_tick, sockt->session[fd]->rdata_tick) > (sockt->stall_time * 2) ) {/* we can't wait any longer */ sockt->eof(fd); return 0; } else if( sockt->session[fd]->flag.ping != 2 ) { /* we haven't sent ping out yet */ chr->ping_login_server(fd); sockt->session[fd]->flag.ping = 2; } } while (RFIFOREST(fd) >= 2) { uint16 command = RFIFOW(fd,0); if (VECTOR_LENGTH(HPM->packets[hpParse_FromLogin]) > 0) { int result = HPM->parse_packets(fd,command,hpParse_FromLogin); if (result == 1) continue; if (result == 2) return 0; } switch (command) { // acknowledgment of connect-to-loginserver request case 0x2711: if (RFIFOREST(fd) < 3) return 0; if (chr->parse_fromlogin_connection_state(fd)) return 0; break; // acknowledgment of account authentication request case 0x2713: if (RFIFOREST(fd) < 33) return 0; { chr->parse_fromlogin_auth_state(fd); } break; case 0x2717: // account data { if (RFIFOREST(fd) < 72) return 0; chr->parse_fromlogin_account_data(fd); } break; // login-server alive packet case 0x2718: if (RFIFOREST(fd) < 2) return 0; chr->parse_fromlogin_login_pong(fd); break; // changesex reply case 0x2723: if (RFIFOREST(fd) < 7) return 0; { if (chr->parse_fromlogin_changesex_reply(fd)) return 0; } break; // reply to an account_reg2 registry request case 0x3804: if (RFIFOREST(fd) < 4 || RFIFOREST(fd) < RFIFOW(fd,2)) return 0; chr->parse_fromlogin_account_reg2(fd); break; // State change of account/ban notification (from login-server) case 0x2731: if (RFIFOREST(fd) < 11) return 0; chr->parse_fromlogin_ban(fd); break; // Login server request to kick a character out. [Skotlex] case 0x2734: if (RFIFOREST(fd) < 6) return 0; { chr->parse_fromlogin_kick(fd); } break; // ip address update signal from login server case 0x2735: { chr->parse_fromlogin_update_ip(fd); } break; case 0x2736: // Failed accinfo lookup to forward to mapserver if (RFIFOREST(fd) < 18) return 0; chr->parse_fromlogin_accinfo2_failed(fd); break; case 0x2737: // Successful accinfo lookup to forward to mapserver if (RFIFOREST(fd) < 183) return 0; chr->parse_fromlogin_accinfo2_ok(fd); break; default: ShowError("Unknown packet 0x%04x received from login-server, disconnecting.\n", command); sockt->eof(fd); return 0; } } RFIFOFLUSH(fd); return 0; } static int char_request_accreg2(int account_id, int char_id) { if (chr->login_fd > 0) { WFIFOHEAD(chr->login_fd,10); WFIFOW(chr->login_fd,0) = 0x272e; WFIFOL(chr->login_fd,2) = account_id; WFIFOL(chr->login_fd,6) = char_id; WFIFOSET(chr->login_fd,10); return 1; } return 0; } /** * Handles global account reg saving that continues with chr->global_accreg_to_login_add and global_accreg_to_send **/ static void char_global_accreg_to_login_start(int account_id, int char_id) { WFIFOHEAD(chr->login_fd, 60000 + 300); WFIFOW(chr->login_fd,0) = 0x2728; WFIFOW(chr->login_fd,2) = 14; WFIFOL(chr->login_fd,4) = account_id; WFIFOL(chr->login_fd,8) = char_id; WFIFOW(chr->login_fd,12) = 0;/* count */ } /** * Completes global account reg saving that starts chr->global_accreg_to_login_start and continues with chr->global_accreg_to_login_add **/ static void char_global_accreg_to_login_send(void) { WFIFOSET(chr->login_fd, WFIFOW(chr->login_fd,2)); } /** * Handles global account reg saving that starts chr->global_accreg_to_login_start and ends with global_accreg_to_send **/ static void char_global_accreg_to_login_add(const char *key, unsigned int index, intptr_t val, bool is_string) { int nlen = WFIFOW(chr->login_fd, 2); size_t len = strlen(key)+1; WFIFOB(chr->login_fd, nlen) = (unsigned char)len;/* won't be higher; the column size is 32 */ nlen += 1; safestrncpy(WFIFOP(chr->login_fd,nlen), key, len); nlen += len; WFIFOL(chr->login_fd, nlen) = index; nlen += 4; if( is_string ) { WFIFOB(chr->login_fd, nlen) = val ? 2 : 3; nlen += 1; if( val ) { char *sval = (char*)val; len = strlen(sval)+1; WFIFOB(chr->login_fd, nlen) = (unsigned char)len;/* won't be higher; the column size is 254 */ nlen += 1; safestrncpy(WFIFOP(chr->login_fd,nlen), sval, len); nlen += len; } } else { WFIFOB(chr->login_fd, nlen) = val ? 0 : 1; nlen += 1; if( val ) { WFIFOL(chr->login_fd, nlen) = (int)val; nlen += 4; } } WFIFOW(chr->login_fd,12) += 1; WFIFOW(chr->login_fd, 2) = nlen; if( WFIFOW(chr->login_fd, 2) > 60000 ) { int account_id = WFIFOL(chr->login_fd,4), char_id = WFIFOL(chr->login_fd,8); chr->global_accreg_to_login_send(); chr->global_accreg_to_login_start(account_id,char_id);/* prepare next */ } } static void char_read_fame_list(void) { int i; char* data; size_t len; // Empty ranking lists memset(smith_fame_list, 0, sizeof(smith_fame_list)); memset(chemist_fame_list, 0, sizeof(chemist_fame_list)); memset(taekwon_fame_list, 0, sizeof(taekwon_fame_list)); // Build Blacksmith ranking list if( SQL_ERROR == SQL->Query(inter->sql_handle, "SELECT `char_id`,`fame`,`name` FROM `%s` WHERE `fame`>0 AND (`class`='%d' OR `class`='%d' OR `class`='%d' OR `class`='%d' OR `class`='%d' OR `class`='%d') ORDER BY `fame` DESC LIMIT 0,%d", char_db, JOB_BLACKSMITH, JOB_WHITESMITH, JOB_BABY_BLACKSMITH, JOB_MECHANIC, JOB_MECHANIC_T, JOB_BABY_MECHANIC, fame_list_size_smith) ) Sql_ShowDebug(inter->sql_handle); for( i = 0; i < fame_list_size_smith && SQL_SUCCESS == SQL->NextRow(inter->sql_handle); ++i ) { // char_id SQL->GetData(inter->sql_handle, 0, &data, NULL); smith_fame_list[i].id = atoi(data); // fame SQL->GetData(inter->sql_handle, 1, &data, &len); smith_fame_list[i].fame = atoi(data); // name SQL->GetData(inter->sql_handle, 2, &data, &len); memcpy(smith_fame_list[i].name, data, min(len, NAME_LENGTH)); } // Build Alchemist ranking list if( SQL_ERROR == SQL->Query(inter->sql_handle, "SELECT `char_id`,`fame`,`name` FROM `%s` WHERE `fame`>0 AND (`class`='%d' OR `class`='%d' OR `class`='%d' OR `class`='%d' OR `class`='%d' OR `class`='%d') ORDER BY `fame` DESC LIMIT 0,%d", char_db, JOB_ALCHEMIST, JOB_CREATOR, JOB_BABY_ALCHEMIST, JOB_GENETIC, JOB_GENETIC_T, JOB_BABY_GENETIC, fame_list_size_chemist) ) Sql_ShowDebug(inter->sql_handle); for( i = 0; i < fame_list_size_chemist && SQL_SUCCESS == SQL->NextRow(inter->sql_handle); ++i ) { // char_id SQL->GetData(inter->sql_handle, 0, &data, NULL); chemist_fame_list[i].id = atoi(data); // fame SQL->GetData(inter->sql_handle, 1, &data, &len); chemist_fame_list[i].fame = atoi(data); // name SQL->GetData(inter->sql_handle, 2, &data, &len); memcpy(chemist_fame_list[i].name, data, min(len, NAME_LENGTH)); } // Build Taekwon ranking list if( SQL_ERROR == SQL->Query(inter->sql_handle, "SELECT `char_id`,`fame`,`name` FROM `%s` WHERE `fame`>0 AND (`class`='%d') ORDER BY `fame` DESC LIMIT 0,%d", char_db, JOB_TAEKWON, fame_list_size_taekwon) ) Sql_ShowDebug(inter->sql_handle); for( i = 0; i < fame_list_size_taekwon && SQL_SUCCESS == SQL->NextRow(inter->sql_handle); ++i ) { // char_id SQL->GetData(inter->sql_handle, 0, &data, NULL); taekwon_fame_list[i].id = atoi(data); // fame SQL->GetData(inter->sql_handle, 1, &data, &len); taekwon_fame_list[i].fame = atoi(data); // name SQL->GetData(inter->sql_handle, 2, &data, &len); memcpy(taekwon_fame_list[i].name, data, min(len, NAME_LENGTH)); } SQL->FreeResult(inter->sql_handle); } // Send map-servers the fame ranking lists static int char_send_fame_list(int fd) { int i, len = 8; unsigned char buf[32000]; WBUFW(buf,0) = 0x2b1b; for(i = 0; i < fame_list_size_smith && smith_fame_list[i].id; i++) { memcpy(WBUFP(buf, len), &smith_fame_list[i], sizeof(struct fame_list)); len += sizeof(struct fame_list); } // add blacksmith's block length WBUFW(buf, 6) = len; for(i = 0; i < fame_list_size_chemist && chemist_fame_list[i].id; i++) { memcpy(WBUFP(buf, len), &chemist_fame_list[i], sizeof(struct fame_list)); len += sizeof(struct fame_list); } // add alchemist's block length WBUFW(buf, 4) = len; for(i = 0; i < fame_list_size_taekwon && taekwon_fame_list[i].id; i++) { memcpy(WBUFP(buf, len), &taekwon_fame_list[i], sizeof(struct fame_list)); len += sizeof(struct fame_list); } // add total packet length WBUFW(buf, 2) = len; if (fd != -1) mapif->send(fd, buf, len); else mapif->sendall(buf, len); return 0; } static void char_update_fame_list(int type, int index, int fame) { unsigned char buf[8]; WBUFW(buf,0) = 0x2b22; WBUFB(buf,2) = type; WBUFB(buf,3) = index; WBUFL(buf,4) = fame; mapif->sendall(buf, 8); } //Loads a character's name and stores it in the buffer given (must be NAME_LENGTH in size) and not NULL //Returns 1 on found, 0 on not found (buffer is filled with Unknown char name) static int char_loadName(int char_id, char *name) { char* data; size_t len; if( SQL_ERROR == SQL->Query(inter->sql_handle, "SELECT `name` FROM `%s` WHERE `char_id`='%d'", char_db, char_id) ) Sql_ShowDebug(inter->sql_handle); else if( SQL_SUCCESS == SQL->NextRow(inter->sql_handle) ) { SQL->GetData(inter->sql_handle, 0, &data, &len); safestrncpy(name, data, NAME_LENGTH); return 1; } else { safestrncpy(name, unknown_char_name, NAME_LENGTH); } return 0; } static void char_parse_frommap_datasync(int fd) { sockt->datasync(fd, false); RFIFOSKIP(fd,RFIFOW(fd,2)); } static void char_parse_frommap_skillid2idx(int fd) { int i; int j = RFIFOW(fd, 2) - 4; memset(&skillid2idx, 0, sizeof(skillid2idx)); if( j ) j /= 4; for(i = 0; i < j; i++) { if (RFIFOW(fd, 4 + (i*4)) >= MAX_SKILL_ID) { ShowWarning("Error skillid2dx[%d] = %d failed, %d is higher than MAX_SKILL_ID (%d)\n", RFIFOW(fd, 4 + (i*4)), RFIFOW(fd, 6 + (i*4)), RFIFOW(fd, 4 + (i*4)), MAX_SKILL_ID); continue; } skillid2idx[RFIFOW(fd, 4 + (i*4))] = RFIFOW(fd, 6 + (i*4)); } RFIFOSKIP(fd, RFIFOW(fd, 2)); } static void char_map_received_ok(int fd) { WFIFOHEAD(fd, 3 + NAME_LENGTH); WFIFOW(fd,0) = 0x2afb; WFIFOB(fd,2) = 0; memcpy(WFIFOP(fd,3), wisp_server_name, NAME_LENGTH); WFIFOSET(fd,3+NAME_LENGTH); } static void char_send_maps(int fd, int id, int j) { int k,i; if (j == 0) { ShowWarning("Map-server %d has NO maps.\n", id); } else { unsigned char buf[16384]; // Transmitting maps information to the other map-servers WBUFW(buf,0) = 0x2b04; WBUFW(buf,2) = j * 4 + 10; WBUFL(buf,4) = htonl(chr->server[id].ip); WBUFW(buf,8) = htons(chr->server[id].port); memcpy(WBUFP(buf,10), RFIFOP(fd,4), j * 4); mapif->sendallwos(fd, buf, WBUFW(buf,2)); } // Transmitting the maps of the other map-servers to the new map-server for(k = 0; k < ARRAYLENGTH(chr->server); k++) { if (chr->server[k].fd > 0 && k != id) { WFIFOHEAD(fd,10 + 4 * VECTOR_LENGTH(chr->server[k].maps)); WFIFOW(fd,0) = 0x2b04; WFIFOL(fd,4) = htonl(chr->server[k].ip); WFIFOW(fd,8) = htons(chr->server[k].port); j = 0; for(i = 0; i < VECTOR_LENGTH(chr->server[k].maps); i++) { uint16 m = VECTOR_INDEX(chr->server[k].maps, i); if (m != 0) WFIFOW(fd,10+(j++)*4) = m; } if (j > 0) { WFIFOW(fd,2) = j * 4 + 10; WFIFOSET(fd,WFIFOW(fd,2)); } } } } static void char_parse_frommap_map_names(int fd, int id) { int i; VECTOR_CLEAR(chr->server[id].maps); VECTOR_ENSURE(chr->server[id].maps, (RFIFOW(fd, 2) - 4) / 4, 1); for (i = 4; i < RFIFOW(fd,2); i += 4) { VECTOR_PUSH(chr->server[id].maps, RFIFOW(fd,i)); } ShowStatus("Map-Server %d connected: %d maps, from IP %u.%u.%u.%u port %d.\n", id, (int)VECTOR_LENGTH(chr->server[id].maps), CONVIP(chr->server[id].ip), chr->server[id].port); ShowStatus("Map-server %d loading complete.\n", id); // send name for wisp to player chr->map_received_ok(fd); chr->send_fame_list(fd); //Send fame list. chr->send_maps(fd, id, (int)VECTOR_LENGTH(chr->server[id].maps)); RFIFOSKIP(fd,RFIFOW(fd,2)); } static void char_send_scdata(int fd, int aid, int cid) { #ifdef ENABLE_SC_SAVING if( SQL_ERROR == SQL->Query(inter->sql_handle, "SELECT `type`, `tick`, `val1`, `val2`, `val3`, `val4` " "FROM `%s` WHERE `account_id` = '%d' AND `char_id`='%d'", scdata_db, aid, cid) ) { Sql_ShowDebug(inter->sql_handle); return; } if( SQL->NumRows(inter->sql_handle) > 0 ) { struct status_change_data scdata; int count; char* data; memset(&scdata, 0, sizeof(scdata)); WFIFOHEAD(fd,14+50*sizeof(struct status_change_data)); WFIFOW(fd,0) = 0x2b1d; WFIFOL(fd,4) = aid; WFIFOL(fd,8) = cid; for( count = 0; count < 50 && SQL_SUCCESS == SQL->NextRow(inter->sql_handle); ++count ) { SQL->GetData(inter->sql_handle, 0, &data, NULL); scdata.type = atoi(data); SQL->GetData(inter->sql_handle, 1, &data, NULL); scdata.tick = atoi(data); SQL->GetData(inter->sql_handle, 2, &data, NULL); scdata.val1 = atoi(data); SQL->GetData(inter->sql_handle, 3, &data, NULL); scdata.val2 = atoi(data); SQL->GetData(inter->sql_handle, 4, &data, NULL); scdata.val3 = atoi(data); SQL->GetData(inter->sql_handle, 5, &data, NULL); scdata.val4 = atoi(data); memcpy(WFIFOP(fd, 14+count*sizeof(struct status_change_data)), &scdata, sizeof(struct status_change_data)); } if (count >= 50) ShowWarning("Too many status changes for %d:%d, some of them were not loaded.\n", aid, cid); if (count > 0) { WFIFOW(fd,2) = 14 + count*sizeof(struct status_change_data); WFIFOW(fd,12) = count; WFIFOSET(fd,WFIFOW(fd,2)); //Clear the data once loaded. if( SQL_ERROR == SQL->Query(inter->sql_handle, "DELETE FROM `%s` WHERE `account_id` = '%d' AND `char_id`='%d'", scdata_db, aid, cid) ) Sql_ShowDebug(inter->sql_handle); } } else { //no sc (needs a response) WFIFOHEAD(fd,14); WFIFOW(fd,0) = 0x2b1d; WFIFOW(fd,2) = 14; WFIFOL(fd,4) = aid; WFIFOL(fd,8) = cid; WFIFOW(fd,12) = 0; WFIFOSET(fd,WFIFOW(fd,2)); } SQL->FreeResult(inter->sql_handle); #endif } static void char_parse_frommap_request_scdata(int fd) { #ifdef ENABLE_SC_SAVING int aid = RFIFOL(fd,2); int cid = RFIFOL(fd,6); chr->send_scdata(fd, aid, cid); #endif RFIFOSKIP(fd, 10); } static void char_parse_frommap_set_users_count(int fd, int id) { if (RFIFOW(fd,2) != chr->server[id].users) { chr->server[id].users = RFIFOW(fd,2); ShowInfo("User Count: %d (Server: %d)\n", chr->server[id].users, id); } RFIFOSKIP(fd, 4); } static void char_parse_frommap_set_users(int fd, int id) { //TODO: When data mismatches memory, update guild/party online/offline states. int i; chr->server[id].users = RFIFOW(fd,4); chr->online_char_db->foreach(chr->online_char_db,chr->db_setoffline,id); //Set all chars from this server as 'unknown' for(i = 0; i < chr->server[id].users; i++) { int aid = RFIFOL(fd,6+i*8); int cid = RFIFOL(fd,6+i*8+4); struct online_char_data *character = idb_ensure(chr->online_char_db, aid, chr->create_online_char_data); if (character->server > -1 && character->server != id) { ShowNotice("Set map user: Character (%d:%d) marked on map server %d, but map server %d claims to have (%d:%d) online!\n", character->account_id, character->char_id, character->server, id, aid, cid); mapif->disconnectplayer(chr->server[character->server].fd, character->account_id, character->char_id, 2); // 2: Already connected to server } character->server = id; character->char_id = cid; } //If any chars remain in -2, they will be cleaned in the cleanup timer. RFIFOSKIP(fd,RFIFOW(fd,2)); } static void char_save_character_ack(int fd, int aid, int cid) { WFIFOHEAD(fd,10); WFIFOW(fd,0) = 0x2b21; //Save ack only needed on final save. WFIFOL(fd,2) = aid; WFIFOL(fd,6) = cid; WFIFOSET(fd,10); } static void char_parse_frommap_save_character(int fd, int id) { int aid = RFIFOL(fd,4), cid = RFIFOL(fd,8), size = RFIFOW(fd,2); struct online_char_data* character; if (size - 13 != sizeof(struct mmo_charstatus)) { ShowError("parse_from_map (save-char): Size mismatch! %d != %"PRIuS"\n", size-13, sizeof(struct mmo_charstatus)); RFIFOSKIP(fd,size); return; } //Check account only if this ain't final save. Final-save goes through because of the char-map reconnect if (RFIFOB(fd,12) || ( (character = (struct online_char_data*)idb_get(chr->online_char_db, aid)) != NULL && character->char_id == cid) ) { struct mmo_charstatus char_dat; memcpy(&char_dat, RFIFOP(fd,13), sizeof(struct mmo_charstatus)); chr->mmo_char_tosql(cid, &char_dat); } else { //This may be valid on char-server reconnection, when re-sending characters that already logged off. ShowError("parse_from_map (save-char): Received data for non-existing/offline character (%d:%d).\n", aid, cid); chr->set_char_online(id, cid, aid); } if (RFIFOB(fd,12)) { //Flag, set character offline after saving. [Skotlex] chr->set_char_offline(cid, aid); chr->save_character_ack(fd, aid, cid); } RFIFOSKIP(fd,size); } // 0 - not ok // 1 - ok static void char_select_ack(int fd, int account_id, uint8 flag) { WFIFOHEAD(fd,7); WFIFOW(fd,0) = 0x2b03; WFIFOL(fd,2) = account_id; WFIFOB(fd,6) = flag; WFIFOSET(fd,7); } static void char_parse_frommap_char_select_req(int fd) { int account_id = RFIFOL(fd,2); uint32 login_id1 = RFIFOL(fd,6); uint32 login_id2 = RFIFOL(fd,10); uint32 ip = RFIFOL(fd,14); int32 group_id = RFIFOL(fd, 18); RFIFOSKIP(fd,22); if( core->runflag != CHARSERVER_ST_RUNNING ) { chr->select_ack(fd, account_id, 0); } else { struct char_auth_node* node; // create temporary auth entry CREATE(node, struct char_auth_node, 1); node->account_id = account_id; node->char_id = 0; node->login_id1 = login_id1; node->login_id2 = login_id2; node->group_id = group_id; //node->sex = 0; node->ip = ntohl(ip); /* sounds troublesome. */ //node->expiration_time = 0; // unlimited/unknown time by default (not display in map-server) //node->gmlevel = 0; idb_put(auth_db, account_id, node); //Set char to "@ char select" in online db [Kevin] chr->set_char_charselect(account_id); chr->select_ack(fd, account_id, 1); } } static void char_change_map_server_ack(int fd, const uint8 *data, bool ok) { WFIFOHEAD(fd,30); WFIFOW(fd,0) = 0x2b06; memcpy(WFIFOP(fd,2), data, 28); if (!ok) WFIFOL(fd,6) = 0; //Set login1 to 0. WFIFOSET(fd,30); } static void char_parse_frommap_change_map_server(int fd) { int map_id, map_fd = -1; struct mmo_charstatus* char_data; map_id = chr->search_mapserver(RFIFOW(fd,18), ntohl(RFIFOL(fd,24)), ntohs(RFIFOW(fd,28))); //Locate mapserver by ip and port. if (map_id >= 0) map_fd = chr->server[map_id].fd; //Char should just had been saved before this packet, so this should be safe. [Skotlex] char_data = (struct mmo_charstatus*)uidb_get(chr->char_db_,RFIFOL(fd,14)); if (char_data == NULL) { //Really shouldn't happen. struct mmo_charstatus char_dat; chr->mmo_char_fromsql(RFIFOL(fd,14), &char_dat, true); char_data = (struct mmo_charstatus*)uidb_get(chr->char_db_,RFIFOL(fd,14)); } if (core->runflag == CHARSERVER_ST_RUNNING && sockt->session_is_active(map_fd) && char_data) { //Send the map server the auth of this player. struct online_char_data* data; struct char_auth_node* node; //Update the "last map" as this is where the player must be spawned on the new map server. char_data->last_point.map = RFIFOW(fd,18); char_data->last_point.x = RFIFOW(fd,20); char_data->last_point.y = RFIFOW(fd,22); char_data->sex = RFIFOB(fd,30); // create temporary auth entry CREATE(node, struct char_auth_node, 1); node->account_id = RFIFOL(fd,2); node->char_id = RFIFOL(fd,14); node->login_id1 = RFIFOL(fd,6); node->login_id2 = RFIFOL(fd,10); node->sex = RFIFOB(fd,30); node->expiration_time = 0; // FIXME (this thing isn't really supported we could as well purge it instead of fixing) node->ip = ntohl(RFIFOL(fd,31)); node->group_id = RFIFOL(fd,35); node->changing_mapservers = 1; idb_put(auth_db, RFIFOL(fd,2), node); data = idb_ensure(chr->online_char_db, RFIFOL(fd,2), chr->create_online_char_data); data->char_id = char_data->char_id; data->server = map_id; //Update server where char is. //Reply with an ack. chr->change_map_server_ack(fd, RFIFOP(fd,2), true); } else { //Reply with nak chr->change_map_server_ack(fd, RFIFOP(fd,2), false); } RFIFOSKIP(fd,39); } static void char_parse_frommap_remove_friend(int fd) { int char_id = RFIFOL(fd,2); int friend_id = RFIFOL(fd,6); if( SQL_ERROR == SQL->Query(inter->sql_handle, "DELETE FROM `%s` WHERE `char_id`='%d' AND `friend_id`='%d' LIMIT 1", friend_db, char_id, friend_id) ) { Sql_ShowDebug(inter->sql_handle); } RFIFOSKIP(fd,10); } static void char_char_name_ack(int fd, int char_id) { WFIFOHEAD(fd,30); WFIFOW(fd,0) = 0x2b09; WFIFOL(fd,2) = char_id; #if PACKETVER_MAIN_NUM >= 20180307 || PACKETVER_RE_NUM >= 20180221 || PACKETVER_ZERO_NUM >= 20180328 if (chr->loadName(char_id, WFIFOP(fd,6)) == 0) WFIFOL(fd, 6) = 0; #else chr->loadName(char_id, WFIFOP(fd,6)); #endif WFIFOSET(fd,30); } static void char_parse_frommap_char_name_request(int fd) { chr->char_name_ack(fd, RFIFOL(fd,2)); RFIFOSKIP(fd,6); } static void char_parse_frommap_change_email(int fd) { if (chr->login_fd > 0) { // don't send request if no login-server WFIFOHEAD(chr->login_fd,86); memcpy(WFIFOP(chr->login_fd,0), RFIFOP(fd,0),86); // 0x2722 .L .40B .40B WFIFOW(chr->login_fd,0) = 0x2722; WFIFOSET(chr->login_fd,86); } RFIFOSKIP(fd, 86); } static void char_ban(int account_id, int char_id, time_t *unban_time, short year, short month, short day, short hour, short minute, short second) { time_t timestamp; struct tm *tmtime; struct SqlStmt *stmt = SQL->StmtMalloc(inter->sql_handle); nullpo_retv(unban_time); if (*unban_time == 0 || *unban_time < time(NULL)) timestamp = time(NULL); // new ban else timestamp = *unban_time; // add to existing ban tmtime = localtime(×tamp); tmtime->tm_year = tmtime->tm_year + year; tmtime->tm_mon = tmtime->tm_mon + month; tmtime->tm_mday = tmtime->tm_mday + day; tmtime->tm_hour = tmtime->tm_hour + hour; tmtime->tm_min = tmtime->tm_min + minute; tmtime->tm_sec = tmtime->tm_sec + second; timestamp = mktime(tmtime); if( SQL_SUCCESS != SQL->StmtPrepare(stmt, "UPDATE `%s` SET `unban_time` = ? WHERE `char_id` = ? LIMIT 1", char_db) || SQL_SUCCESS != SQL->StmtBindParam(stmt, 0, SQLDT_TIME, ×tamp, sizeof timestamp) || SQL_SUCCESS != SQL->StmtBindParam(stmt, 1, SQLDT_INT, &char_id, sizeof char_id) || SQL_SUCCESS != SQL->StmtExecute(stmt) ) { SqlStmt_ShowDebug(stmt); } SQL->StmtFree(stmt); // condition applies; send to all map-servers to disconnect the player if (timestamp > time(NULL)) { mapif->char_ban(char_id, timestamp); // disconnect player if online on char-server chr->disconnect_player(account_id); } } static void char_unban(int char_id, int *result) { /* handled by char server, so no redirection */ if( SQL_ERROR == SQL->Query(inter->sql_handle, "UPDATE `%s` SET `unban_time` = '0' WHERE `char_id` = '%d' LIMIT 1", char_db, char_id) ) { Sql_ShowDebug(inter->sql_handle); if (result) *result = 1; } } static void char_ask_name_ack(int fd, int acc, const char *name, int type, int result) { nullpo_retv(name); WFIFOHEAD(fd,34); WFIFOW(fd, 0) = 0x2b0f; WFIFOL(fd, 2) = acc; safestrncpy(WFIFOP(fd,6), name, NAME_LENGTH); WFIFOW(fd,30) = type; WFIFOW(fd,32) = result; WFIFOSET(fd,34); } /** * Changes a character's sex. * The information is updated on database, and the character is kicked if it * currently is online. * * @param char_id The character's ID. * @param sex The new sex. * @retval 0 in case of success. * @retval 1 in case of failure. */ static int char_changecharsex(int char_id, int sex) { int class = 0, guild_id = 0, account_id = 0; char *data; // get character data if (SQL_ERROR == SQL->Query(inter->sql_handle, "SELECT `account_id`,`class`,`guild_id` FROM `%s` WHERE `char_id` = '%d'", char_db, char_id)) { Sql_ShowDebug(inter->sql_handle); return 1; } if (SQL->NumRows(inter->sql_handle) != 1 || SQL_ERROR == SQL->NextRow(inter->sql_handle)) { SQL->FreeResult(inter->sql_handle); return 1; } SQL->GetData(inter->sql_handle, 0, &data, NULL); account_id = atoi(data); SQL->GetData(inter->sql_handle, 1, &data, NULL); class = atoi(data); SQL->GetData(inter->sql_handle, 2, &data, NULL); guild_id = atoi(data); SQL->FreeResult(inter->sql_handle); if (SQL_ERROR == SQL->Query(inter->sql_handle, "UPDATE `%s` SET `sex` = '%c' WHERE `char_id` = '%d'", char_db, sex == SEX_MALE ? 'M' : 'F', char_id)) { Sql_ShowDebug(inter->sql_handle); return 1; } char_change_sex_sub(sex, account_id, char_id, class, guild_id); // disconnect player if online on char-server chr->disconnect_player(account_id); // notify all mapservers about this change chr->changesex(account_id, sex); return 0; } static void char_parse_frommap_change_account(int fd) { int result = 0; // 0-login-server request done, 1-player not found, 2-gm level too low, 3-login-server offline char esc_name[NAME_LENGTH*2+1]; int acc = RFIFOL(fd,2); // account_id of who ask (-1 if server itself made this request) const char *name = RFIFOP(fd,6); // name of the target character int type = RFIFOW(fd,30); // type of operation: 1-block, 2-ban, 3-unblock, 4-unban, 5 changesex, 6 charban, 7 charunban short year = 0, month = 0, day = 0, hour = 0, minute = 0, second = 0; int sex = SEX_MALE; if (type == 2 || type == 6) { year = RFIFOW(fd,32); month = RFIFOW(fd,34); day = RFIFOW(fd,36); hour = RFIFOW(fd,38); minute = RFIFOW(fd,40); second = RFIFOW(fd,42); } else if (type == 8) { sex = RFIFOB(fd, 32); } RFIFOSKIP(fd,44); SQL->EscapeStringLen(inter->sql_handle, esc_name, name, strnlen(name, NAME_LENGTH)); if(SQL_ERROR == SQL->Query(inter->sql_handle, "SELECT `account_id`,`char_id`,`unban_time` FROM `%s` WHERE `name` = '%s'", char_db, esc_name)) { Sql_ShowDebug(inter->sql_handle); } else if (SQL->NumRows(inter->sql_handle) == 0) { SQL->FreeResult(inter->sql_handle); result = 1; // 1-player not found } else if (SQL_SUCCESS != SQL->NextRow(inter->sql_handle)) { Sql_ShowDebug(inter->sql_handle); SQL->FreeResult(inter->sql_handle); result = 1; // 1-player not found } else { int account_id, char_id; char *data; time_t unban_time; SQL->GetData(inter->sql_handle, 0, &data, NULL); account_id = atoi(data); SQL->GetData(inter->sql_handle, 1, &data, NULL); char_id = atoi(data); SQL->GetData(inter->sql_handle, 2, &data, NULL); unban_time = atol(data); SQL->FreeResult(inter->sql_handle); if( chr->login_fd <= 0 ) { result = 3; // 3-login-server offline #if 0 //FIXME: need to move this check to login server [ultramage] } else if( acc != -1 && isGM(acc) < isGM(account_id) ) { result = 2; // 2-gm level too low #endif // 0 } else { switch (type) { case CHAR_ASK_NAME_BLOCK: loginif->block_account(account_id, 5); break; case CHAR_ASK_NAME_BAN: loginif->ban_account(account_id, year, month, day, hour, minute, second); break; case CHAR_ASK_NAME_UNBLOCK: loginif->block_account(account_id, 0); break; case CHAR_ASK_NAME_UNBAN: loginif->unban_account(account_id); break; case CHAR_ASK_NAME_CHANGESEX: loginif->changesex(account_id); break; case CHAR_ASK_NAME_CHARBAN: /* handled by char server, so no redirection */ chr->ban(account_id, char_id, &unban_time, year, month, day, hour, minute, second); break; case CHAR_ASK_NAME_CHARUNBAN: chr->unban(char_id, &result); break; case CHAR_ASK_NAME_CHANGECHARSEX: result = chr->changecharsex(char_id, sex); break; } } } // send answer if a player ask, not if the server ask if (acc != -1 && type != CHAR_ASK_NAME_CHANGESEX && type != CHAR_ASK_NAME_CHANGECHARSEX) { // Don't send answer for changesex chr->ask_name_ack(fd, acc, name, type, result); } } static void char_parse_frommap_fame_list(int fd) { int cid = RFIFOL(fd, 2); int fame = RFIFOL(fd, 6); char type = RFIFOB(fd, 10); int size; struct fame_list* list; int player_pos; int fame_pos; switch(type) { case RANKTYPE_BLACKSMITH: size = fame_list_size_smith; list = smith_fame_list; break; case RANKTYPE_ALCHEMIST: size = fame_list_size_chemist; list = chemist_fame_list; break; case RANKTYPE_TAEKWON: size = fame_list_size_taekwon; list = taekwon_fame_list; break; default: size = 0; list = NULL; break; } if (!list) { RFIFOSKIP(fd, 11); return; } ARR_FIND(0, size, player_pos, list[player_pos].id == cid);// position of the player ARR_FIND(0, size, fame_pos, list[fame_pos].fame <= fame);// where the player should be if( player_pos == size && fame_pos == size ) ;// not on list and not enough fame to get on it else if( fame_pos == player_pos ) { // same position list[player_pos].fame = fame; chr->update_fame_list(type, player_pos, fame); } else { // move in the list if( player_pos == size ) { // new ranker - not in the list ARR_MOVE(size - 1, fame_pos, list, struct fame_list); list[fame_pos].id = cid; list[fame_pos].fame = fame; chr->loadName(cid, list[fame_pos].name); } else { // already in the list if( fame_pos == size ) --fame_pos;// move to the end of the list ARR_MOVE(player_pos, fame_pos, list, struct fame_list); list[fame_pos].fame = fame; } chr->send_fame_list(-1); } RFIFOSKIP(fd,11); } static void char_parse_frommap_divorce_char(int fd) { chr->divorce_char_sql(RFIFOL(fd,2), RFIFOL(fd,6)); RFIFOSKIP(fd,10); } static void char_parse_frommap_ragsrvinfo(int fd) { char esc_server_name[sizeof(chr->server_name)*2+1]; SQL->EscapeString(inter->sql_handle, esc_server_name, chr->server_name); if( SQL_ERROR == SQL->Query(inter->sql_handle, "INSERT INTO `%s` SET `index`='%d',`name`='%s',`exp`='%u',`jexp`='%u',`drop`='%u'", ragsrvinfo_db, fd, esc_server_name, RFIFOL(fd,2), RFIFOL(fd,6), RFIFOL(fd,10)) ) { Sql_ShowDebug(inter->sql_handle); } RFIFOSKIP(fd,14); } static void char_parse_frommap_set_char_offline(int fd) { chr->set_char_offline(RFIFOL(fd,2),RFIFOL(fd,6)); RFIFOSKIP(fd,10); } static void char_parse_frommap_set_all_offline(int fd, int id) { chr->set_all_offline(id); RFIFOSKIP(fd,2); } static void char_parse_frommap_set_char_online(int fd, int id) { chr->set_char_online(id, RFIFOL(fd,2),RFIFOL(fd,6)); RFIFOSKIP(fd,10); } static void char_parse_frommap_build_fame_list(int fd) { chr->read_fame_list(); chr->send_fame_list(-1); RFIFOSKIP(fd,2); } static void char_parse_frommap_save_status_change_data(int fd) { #ifdef ENABLE_SC_SAVING int aid = RFIFOL(fd, 4); int cid = RFIFOL(fd, 8); int count = RFIFOW(fd, 12); /* clear; ensure no left overs e.g. permanent */ if( SQL_ERROR == SQL->Query(inter->sql_handle, "DELETE FROM `%s` WHERE `account_id` = '%d' AND `char_id`='%d'", scdata_db, aid, cid) ) Sql_ShowDebug(inter->sql_handle); if( count > 0 ) { struct status_change_data data; StringBuf buf; int i; StrBuf->Init(&buf); StrBuf->Printf(&buf, "INSERT INTO `%s` (`account_id`, `char_id`, `type`, `tick`, `val1`, `val2`, `val3`, `val4`) VALUES ", scdata_db); for( i = 0; i < count; ++i ) { memcpy (&data, RFIFOP(fd, 14+i*sizeof(struct status_change_data)), sizeof(struct status_change_data)); if( i > 0 ) StrBuf->AppendStr(&buf, ", "); StrBuf->Printf(&buf, "('%d','%d','%hu','%d','%d','%d','%d','%d')", aid, cid, data.type, data.tick, data.val1, data.val2, data.val3, data.val4); } if( SQL_ERROR == SQL->QueryStr(inter->sql_handle, StrBuf->Value(&buf)) ) Sql_ShowDebug(inter->sql_handle); StrBuf->Destroy(&buf); } #endif RFIFOSKIP(fd, RFIFOW(fd, 2)); } static void char_send_pong(int fd) { WFIFOHEAD(fd,2); WFIFOW(fd,0) = 0x2b24; WFIFOSET(fd,2); } static void char_parse_frommap_ping(int fd) { chr->send_pong(fd); RFIFOSKIP(fd,2); } static void char_map_auth_ok(int fd, int account_id, struct char_auth_node *node, struct mmo_charstatus *cd) { nullpo_retv(cd); WFIFOHEAD(fd,25 + sizeof(struct mmo_charstatus)); WFIFOW(fd,0) = 0x2afd; WFIFOW(fd,2) = 25 + sizeof(struct mmo_charstatus); WFIFOL(fd,4) = account_id; if (node) { WFIFOL(fd,8) = node->login_id1; WFIFOL(fd,12) = node->login_id2; WFIFOL(fd,16) = (uint32)node->expiration_time; // FIXME: will wrap to negative after "19-Jan-2038, 03:14:07 AM GMT" WFIFOL(fd,20) = node->group_id; WFIFOB(fd,24) = node->changing_mapservers; } else { WFIFOL(fd,8) = 0; WFIFOL(fd,12) = 0; WFIFOL(fd,16) = 0; WFIFOL(fd,20) = 0; WFIFOB(fd,24) = 0; } memcpy(WFIFOP(fd,25), cd, sizeof(struct mmo_charstatus)); WFIFOSET(fd, WFIFOW(fd,2)); } static void char_map_auth_failed(int fd, int account_id, int char_id, int login_id1, char sex, uint32 ip) { WFIFOHEAD(fd,19); WFIFOW(fd,0) = 0x2b27; WFIFOL(fd,2) = account_id; WFIFOL(fd,6) = char_id; WFIFOL(fd,10) = login_id1; WFIFOB(fd,14) = sex; WFIFOL(fd,15) = htonl(ip); WFIFOSET(fd,19); } static void char_parse_frommap_auth_request(int fd, int id) { struct mmo_charstatus char_dat; struct char_auth_node* node; struct mmo_charstatus* cd; int account_id = RFIFOL(fd,2); int char_id = RFIFOL(fd,6); int login_id1 = RFIFOL(fd,10); char sex = RFIFOB(fd,14); uint32 ip = ntohl(RFIFOL(fd,15)); char standalone = RFIFOB(fd, 19); RFIFOSKIP(fd,20); node = (struct char_auth_node*)idb_get(auth_db, account_id); cd = (struct mmo_charstatus*)uidb_get(chr->char_db_,char_id); if( cd == NULL ) { //Really shouldn't happen. chr->mmo_char_fromsql(char_id, &char_dat, true); cd = (struct mmo_charstatus*)uidb_get(chr->char_db_,char_id); } if( core->runflag == CHARSERVER_ST_RUNNING && cd && standalone ) { cd->sex = sex; chr->map_auth_ok(fd, account_id, NULL, cd); chr->set_char_online(id, char_id, account_id); return; } if( core->runflag == CHARSERVER_ST_RUNNING && cd != NULL && node != NULL && node->account_id == account_id && node->char_id == char_id && node->login_id1 == login_id1 /*&& node->sex == sex && node->ip == ip*/ ) {// auth ok if( cd->sex == 99 ) cd->sex = sex; chr->map_auth_ok(fd, account_id, node, cd); // only use the auth once and mark user online idb_remove(auth_db, account_id); chr->set_char_online(id, char_id, account_id); } else {// auth failed chr->map_auth_failed(fd, account_id, char_id, login_id1, sex, ip); } } static void char_parse_frommap_update_ip(int fd, int id) { chr->server[id].ip = ntohl(RFIFOL(fd, 2)); ShowInfo("Updated IP address of map-server #%d to %u.%u.%u.%u.\n", id, CONVIP(chr->server[id].ip)); RFIFOSKIP(fd,6); } static void char_parse_frommap_scdata_update(int fd) { int account_id = RFIFOL(fd, 2); int char_id = RFIFOL(fd, 6); int val1 = RFIFOL(fd, 12); int val2 = RFIFOL(fd, 16); int val3 = RFIFOL(fd, 20); int val4 = RFIFOL(fd, 24); short type = RFIFOW(fd, 10); if (SQL_ERROR == SQL->Query(inter->sql_handle, "REPLACE INTO `%s`" " (`account_id`,`char_id`,`type`,`tick`,`val1`,`val2`,`val3`,`val4`)" " VALUES ('%d','%d','%d','%d','%d','%d','%d','%d')", scdata_db, account_id, char_id, type, INFINITE_DURATION, val1, val2, val3, val4) ) { Sql_ShowDebug(inter->sql_handle); } RFIFOSKIP(fd, 28); } static void char_parse_frommap_scdata_delete(int fd) { int account_id = RFIFOL(fd, 2); int char_id = RFIFOL(fd, 6); short type = RFIFOW(fd, 10); if( SQL_ERROR == SQL->Query(inter->sql_handle, "DELETE FROM `%s` WHERE `account_id` = '%d' AND `char_id` = '%d' AND `type` = '%d' LIMIT 1", scdata_db, account_id, char_id, type) ) { Sql_ShowDebug(inter->sql_handle); } RFIFOSKIP(fd, 12); } static int char_parse_frommap(int fd) { int id; ARR_FIND( 0, ARRAYLENGTH(chr->server), id, chr->server[id].fd == fd ); if( id == ARRAYLENGTH(chr->server) ) {// not a map server ShowDebug("chr->parse_frommap: Disconnecting invalid session #%d (is not a map-server)\n", fd); sockt->close(fd); return 0; } if( sockt->session[fd]->flag.eof ) { sockt->close(fd); chr->server[id].fd = -1; mapif->on_disconnect(id); return 0; } while (RFIFOREST(fd) >= 2) { int packet_id = RFIFOW(fd,0); if (VECTOR_LENGTH(HPM->packets[hpParse_FromMap]) > 0) { int result = HPM->parse_packets(fd,packet_id,hpParse_FromMap); if (result == 1) { if (sockt->session[fd] == NULL) return 0; continue; } if (result == 2) return 0; } switch (packet_id) { case 0x2b0a: if( RFIFOREST(fd) < RFIFOW(fd, 2) ) return 0; chr->parse_frommap_datasync(fd); break; case 0x2b0b: if( RFIFOREST(fd) < RFIFOW(fd, 2) ) return 0; chr->parse_frommap_skillid2idx(fd); break; case 0x2afa: // Receiving map names list from the map-server if (RFIFOREST(fd) < 4 || RFIFOREST(fd) < RFIFOW(fd,2)) return 0; chr->parse_frommap_map_names(fd, id); break; case 0x2afc: //Packet command is now used for sc_data request. [Skotlex] if (RFIFOREST(fd) < 10) return 0; { chr->parse_frommap_request_scdata(fd); } break; case 0x2afe: //set MAP user count if (RFIFOREST(fd) < 4) return 0; chr->parse_frommap_set_users_count(fd, id); break; case 0x2aff: //set MAP users if (RFIFOREST(fd) < 6 || RFIFOREST(fd) < RFIFOW(fd,2)) return 0; { chr->parse_frommap_set_users(fd, id); } break; case 0x2b01: // Receive character data from map-server for saving if (RFIFOREST(fd) < 4 || RFIFOREST(fd) < RFIFOW(fd,2)) return 0; { chr->parse_frommap_save_character(fd, id); } break; case 0x2b02: // req char selection if( RFIFOREST(fd) < 22 ) return 0; { chr->parse_frommap_char_select_req(fd); } break; case 0x2b05: // request "change map server" if (RFIFOREST(fd) < 39) return 0; { chr->parse_frommap_change_map_server(fd); } break; case 0x2b07: // Remove RFIFOL(fd,6) (friend_id) from RFIFOL(fd,2) (char_id) friend list [Ind] if (RFIFOREST(fd) < 10) return 0; { chr->parse_frommap_remove_friend(fd); } break; case 0x2b08: // char name request if (RFIFOREST(fd) < 6) return 0; chr->parse_frommap_char_name_request(fd); break; case 0x2b0c: // Map server send information to change an email of an account -> login-server if (RFIFOREST(fd) < 86) return 0; chr->parse_frommap_change_email(fd); break; case 0x2b0e: // Request from map-server to change an account's or character's status (accounts will just be forwarded to login server) if (RFIFOREST(fd) < 44) return 0; { chr->parse_frommap_change_account(fd); } break; case 0x2b10: // Update and send fame ranking list if (RFIFOREST(fd) < 11) return 0; { chr->parse_frommap_fame_list(fd); } break; // Divorce chars case 0x2b11: if( RFIFOREST(fd) < 10 ) return 0; chr->parse_frommap_divorce_char(fd); break; case 0x2b16: // Receive rates [Wizputer] if( RFIFOREST(fd) < 14 ) return 0; { chr->parse_frommap_ragsrvinfo(fd); } break; case 0x2b17: // Character disconnected set online 0 [Wizputer] if (RFIFOREST(fd) < 6) return 0; chr->parse_frommap_set_char_offline(fd); break; case 0x2b18: // Reset all chars to offline [Wizputer] chr->parse_frommap_set_all_offline(fd, id); break; case 0x2b19: // Character set online [Wizputer] if (RFIFOREST(fd) < 10) return 0; chr->parse_frommap_set_char_online(fd, id); break; case 0x2b1a: // Build and send fame ranking lists [DracoRPG] if (RFIFOREST(fd) < 2) return 0; chr->parse_frommap_build_fame_list(fd); break; case 0x2b1c: //Request to save status change data. [Skotlex] if (RFIFOREST(fd) < 4 || RFIFOREST(fd) < RFIFOW(fd,2)) return 0; { chr->parse_frommap_save_status_change_data(fd); } break; case 0x2b23: // map-server alive packet chr->parse_frommap_ping(fd); break; case 0x2b26: // auth request from map-server if (RFIFOREST(fd) < 20) return 0; { chr->parse_frommap_auth_request(fd, id); } break; case 0x2736: // ip address update if (RFIFOREST(fd) < 6) return 0; chr->parse_frommap_update_ip(fd, id); break; /* individual sc data insertion/update */ case 0x2740: if( RFIFOREST(fd) < 28 ) return 0; else { chr->parse_frommap_scdata_update(fd); } break; /* individual sc data delete */ case 0x2741: if( RFIFOREST(fd) < 12 ) return 0; else { chr->parse_frommap_scdata_delete(fd); } break; default: { // inter server - packet int r = inter->parse_frommap(fd); if (r == 1) break; // processed if (r == 2) return 0; // need more packet // no inter server packet. no char server packet -> disconnect ShowError("Unknown packet 0x%04x from map server, disconnecting.\n", RFIFOW(fd,0)); sockt->eof(fd); return 0; } } // switch } // while return 0; } static void do_init_mapif(void) { int i; for( i = 0; i < ARRAYLENGTH(chr->server); ++i ) mapif->server_init(i); } static void do_final_mapif(void) { int i; for( i = 0; i < ARRAYLENGTH(chr->server); ++i ) mapif->server_destroy(i); } // Searches for the mapserver that has a given map (and optionally ip/port, if not -1). // If found, returns the server's index in the 'server' array (otherwise returns -1). static int char_search_mapserver(unsigned short map, uint32 ip, uint16 port) { int i, j; for(i = 0; i < ARRAYLENGTH(chr->server); i++) { if (chr->server[i].fd > 0 && (ip == (uint32)-1 || chr->server[i].ip == ip) && (port == (uint16)-1 || chr->server[i].port == port) ) { ARR_FIND(0, VECTOR_LENGTH(chr->server[i].maps), j, VECTOR_INDEX(chr->server[i].maps, j) == map); if (j != VECTOR_LENGTH(chr->server[i].maps)) return i; } } return -1; } // Initialization process (currently only initialization inter_mapif) static int char_mapif_init(int fd) { return inter->mapif_init(fd); } /** * Checks whether the given IP comes from LAN or WAN. * * @param ip IP address to check. * @retval 0 if it is a WAN IP. * @return the appropriate LAN server address to send, if it is a LAN IP. */ static uint32 char_lan_subnet_check(uint32 ip) { struct s_subnet lan = {0}; if (sockt->lan_subnet_check(ip, &lan)) { ShowInfo("Subnet check [%u.%u.%u.%u]: Matches "CL_CYAN"%u.%u.%u.%u/%u.%u.%u.%u"CL_RESET"\n", CONVIP(ip), CONVIP(lan.ip & lan.mask), CONVIP(lan.mask)); return lan.ip; } ShowInfo("Subnet check [%u.%u.%u.%u]: "CL_CYAN"WAN"CL_RESET"\n", CONVIP(ip)); return 0; } /// Answers to deletion request (HC_DELETE_CHAR3_RESERVED) /// @param result /// 0 (0x718): An unknown error has occurred. /// 1: none/success /// 3 (0x719): A database error occurred. /// 4 (0x71a): To delete a character you must withdraw from the guild. /// 5 (0x71b): To delete a character you must withdraw from the party. /// Any (0x718): An unknown error has occurred. static void char_delete2_ack(int fd, int char_id, uint32 result, time_t delete_date) {// HC: <0828>.W .L .L .L WFIFOHEAD(fd,14); WFIFOW(fd,0) = 0x828; WFIFOL(fd,2) = char_id; WFIFOL(fd,6) = result; #if PACKETVER >= 20130000 WFIFOL(fd,10) = (int)(delete_date - time(NULL)); #else WFIFOL(fd,10) = (int)delete_date; #endif WFIFOSET(fd,14); } static void char_delete2_accept_actual_ack(int fd, int char_id, uint32 result) { WFIFOHEAD(fd,10); WFIFOW(fd,0) = 0x82a; WFIFOL(fd,2) = char_id; WFIFOL(fd,6) = result; WFIFOSET(fd,10); } /// @param result /// 0 (0x718): An unknown error has occurred. /// 1: none/success /// 2 (0x71c): Due to system settings can not be deleted. /// 3 (0x719): A database error occurred. /// 4 (0x71d): Deleting not yet possible time. /// 5 (0x71e): Date of birth do not match. /// Any (0x718): An unknown error has occurred. static void char_delete2_accept_ack(int fd, int char_id, uint32 result) {// HC: <082a>.W .L .L #if PACKETVER >= 20130000 /* not sure the exact date -- must refresh or client gets stuck */ if( result == 1 ) { struct char_session_data* sd = (struct char_session_data*)sockt->session[fd]->session_data; chr->mmo_char_send099d(fd, sd); } #endif chr->delete2_accept_actual_ack(fd, char_id, result); } /// @param result /// 1 (0x718): none/success, (if char id not in deletion process): An unknown error has occurred. /// 2 (0x719): A database error occurred. /// Any (0x718): An unknown error has occurred. static void char_delete2_cancel_ack(int fd, int char_id, uint32 result) {// HC: <082c>.W .L .L WFIFOHEAD(fd,10); WFIFOW(fd,0) = 0x82c; WFIFOL(fd,2) = char_id; WFIFOL(fd,6) = result; WFIFOSET(fd,10); } static void char_delete2_req(int fd, struct char_session_data *sd) {// CH: <0827>.W .L int char_id, i; char* data; time_t delete_date; char_id = RFIFOL(fd,2); nullpo_retv(sd); ARR_FIND( 0, MAX_CHARS, i, sd->found_char[i] == char_id ); if( i == MAX_CHARS ) {// character not found chr->delete2_ack(fd, char_id, 3, 0); // 3: A database error occurred return; } if( SQL_SUCCESS != SQL->Query(inter->sql_handle, "SELECT `delete_date` FROM `%s` WHERE `char_id`='%d'", char_db, char_id) || SQL_SUCCESS != SQL->NextRow(inter->sql_handle) ) { Sql_ShowDebug(inter->sql_handle); chr->delete2_ack(fd, char_id, 3, 0); // 3: A database error occurred return; } SQL->GetData(inter->sql_handle, 0, &data, NULL); delete_date = strtoul(data, NULL, 10); if( delete_date ) {// character already queued for deletion chr->delete2_ack(fd, char_id, 0, 0); // 0: An unknown error occurred return; } // This check is imposed by Aegis to avoid dead entries in databases // _it is not needed_ as we clear data properly // see issue: 7338 if (char_aegis_delete) { int party_id = 0, guild_id = 0; if( SQL_SUCCESS != SQL->Query(inter->sql_handle, "SELECT `party_id`, `guild_id` FROM `%s` WHERE `char_id`='%d'", char_db, char_id) || SQL_SUCCESS != SQL->NextRow(inter->sql_handle) ) { Sql_ShowDebug(inter->sql_handle); chr->delete2_ack(fd, char_id, 3, 0); // 3: A database error occurred return; } SQL->GetData(inter->sql_handle, 0, &data, NULL); party_id = atoi(data); SQL->GetData(inter->sql_handle, 1, &data, NULL); guild_id = atoi(data); if( guild_id ) { chr->delete2_ack(fd, char_id, 4, 0); // 4: To delete a character you must withdraw from the guild return; } if( party_id ) { chr->delete2_ack(fd, char_id, 5, 0); // 5: To delete a character you must withdraw from the party return; } } // success delete_date = time(NULL)+char_del_delay; if( SQL_SUCCESS != SQL->Query(inter->sql_handle, "UPDATE `%s` SET `delete_date`='%lu' WHERE `char_id`='%d'", char_db, (unsigned long)delete_date, char_id) ) { Sql_ShowDebug(inter->sql_handle); chr->delete2_ack(fd, char_id, 3, 0); // 3: A database error occurred return; } chr->delete2_ack(fd, char_id, 1, delete_date); // 1: success } static void char_delete2_accept(int fd, struct char_session_data *sd) {// CH: <0829>.W .L .6B char birthdate[8+1]; int char_id, i; int base_level; char* data; time_t delete_date; nullpo_retv(sd); char_id = RFIFOL(fd,2); ShowInfo(CL_RED"Request Char Deletion: "CL_GREEN"%d (%d)"CL_RESET"\n", sd->account_id, char_id); // construct "YY-MM-DD" birthdate[0] = RFIFOB(fd,6); birthdate[1] = RFIFOB(fd,7); birthdate[2] = '-'; birthdate[3] = RFIFOB(fd,8); birthdate[4] = RFIFOB(fd,9); birthdate[5] = '-'; birthdate[6] = RFIFOB(fd,10); birthdate[7] = RFIFOB(fd,11); birthdate[8] = 0; ARR_FIND( 0, MAX_CHARS, i, sd->found_char[i] == char_id ); if( i == MAX_CHARS ) {// character not found chr->delete2_accept_ack(fd, char_id, 3); // 3: A database error occurred return; } if( SQL_SUCCESS != SQL->Query(inter->sql_handle, "SELECT `base_level`,`delete_date` FROM `%s` WHERE `char_id`='%d'", char_db, char_id) || SQL_SUCCESS != SQL->NextRow(inter->sql_handle) ) {// data error Sql_ShowDebug(inter->sql_handle); chr->delete2_accept_ack(fd, char_id, 3); // 3: A database error occurred return; } SQL->GetData(inter->sql_handle, 0, &data, NULL); base_level = atoi(data); SQL->GetData(inter->sql_handle, 1, &data, NULL); delete_date = strtoul(data, NULL, 10); if( !delete_date || delete_date>time(NULL) ) {// not queued or delay not yet passed chr->delete2_accept_ack(fd, char_id, 4); // 4: Deleting not yet possible time return; } if( strcmp(sd->birthdate+2, birthdate) ) // +2 to cut off the century {// birth date is wrong chr->delete2_accept_ack(fd, char_id, 5); // 5: Date of birth do not match return; } if ((char_del_level > 0 && base_level >= char_del_level) || (char_del_level < 0 && base_level <= -char_del_level)) { // character level config restriction chr->delete2_accept_ack(fd, char_id, 2); // 2: Due to system settings can not be deleted return; } // success if( chr->delete_char_sql(char_id) < 0 ) { chr->delete2_accept_ack(fd, char_id, 3); // 3: A database error occurred return; } // refresh character list cache sd->found_char[i] = -1; chr->delete2_accept_ack(fd, char_id, 1); // 1: success } static void char_delete2_cancel(int fd, struct char_session_data *sd) {// CH: <082b>.W .L int char_id, i; nullpo_retv(sd); char_id = RFIFOL(fd,2); ARR_FIND( 0, MAX_CHARS, i, sd->found_char[i] == char_id ); if( i == MAX_CHARS ) {// character not found chr->delete2_cancel_ack(fd, char_id, 2); // 2: A database error occurred return; } // there is no need to check, whether or not the character was // queued for deletion, as the client prints an error message by // itself, if it was not the case (@see chr->delete2_cancel_ack) if( SQL_SUCCESS != SQL->Query(inter->sql_handle, "UPDATE `%s` SET `delete_date`='0' WHERE `char_id`='%d'", char_db, char_id) ) { Sql_ShowDebug(inter->sql_handle); chr->delete2_cancel_ack(fd, char_id, 2); // 2: A database error occurred return; } chr->delete2_cancel_ack(fd, char_id, 1); // 1: success } static void char_send_account_id(int fd, int account_id) { WFIFOHEAD(fd,4); WFIFOL(fd,0) = account_id; WFIFOSET(fd,4); } static void char_parse_char_connect(int fd, struct char_session_data *sd, uint32 ipl) { int account_id = RFIFOL(fd,2); uint32 login_id1 = RFIFOL(fd,6); uint32 login_id2 = RFIFOL(fd,10); int sex = RFIFOB(fd,16); struct char_auth_node* node; RFIFOSKIP(fd,17); ShowInfo("request connect - account_id:%d/login_id1:%u/login_id2:%u\n", account_id, login_id1, login_id2); if (sd) { //Received again auth packet for already authenticated account?? Discard it. //TODO: Perhaps log this as a hack attempt? //TODO: and perhaps send back a reply? return; } CREATE(sockt->session[fd]->session_data, struct char_session_data, 1); sd = (struct char_session_data*)sockt->session[fd]->session_data; sd->account_id = account_id; sd->login_id1 = login_id1; sd->login_id2 = login_id2; sd->sex = sex; sd->auth = false; // not authed yet // send back account_id chr->send_account_id(fd, account_id); if( core->runflag != CHARSERVER_ST_RUNNING ) { chr->auth_error(fd, 0); return; } // search authentication node = (struct char_auth_node*)idb_get(auth_db, account_id); if( node != NULL && node->account_id == account_id && node->login_id1 == login_id1 && node->login_id2 == login_id2 /*&& node->ip == ipl*/ ) {// authentication found (coming from map server) /* restrictions apply */ if( chr->server_type == CST_MAINTENANCE && node->group_id < char_maintenance_min_group_id ) { chr->auth_error(fd, 0); return; } /* the client will already deny this request, this check is to avoid someone bypassing. */ if( chr->server_type == CST_PAYING && (time_t)node->expiration_time < time(NULL) ) { chr->auth_error(fd, 0); return; } idb_remove(auth_db, account_id); chr->auth_ok(fd, sd); } else {// authentication not found (coming from login server) if (chr->login_fd > 0) { // don't send request if no login-server loginif->auth(fd, sd, ipl); } else { // if no login-server, we must refuse connection chr->auth_error(fd, 0); } } } static void char_send_map_info(int fd, int i, uint32 subnet_map_ip, struct mmo_charstatus *cd, char *dnsHost) { #if PACKETVER < 20170329 const int cmd = 0x71; const int len = 28; #else const int cmd = 0xac5; const int len = 156; #endif nullpo_retv(cd); WFIFOHEAD(fd, len); WFIFOW(fd, 0) = cmd; WFIFOL(fd, 2) = cd->char_id; mapindex->getmapname_ext(mapindex_id2name(cd->last_point.map), WFIFOP(fd, 6)); WFIFOL(fd, 22) = htonl((subnet_map_ip) ? subnet_map_ip : chr->server[i].ip); WFIFOW(fd, 26) = sockt->ntows(htons(chr->server[i].port)); // [!] LE byte order here [!] #if PACKETVER >= 20170329 if (dnsHost != NULL) { safestrncpy(WFIFOP(fd, 28), dnsHost, 128); } else { memset(WFIFOP(fd, 28), 0, 128); } #endif WFIFOSET(fd, len); } static void char_send_wait_char_server(int fd) { WFIFOHEAD(fd, 24); WFIFOW(fd, 0) = 0x840; WFIFOW(fd, 2) = 24; safestrncpy(WFIFOP(fd,4), "0", 20);/* we can't send empty (otherwise the list will pop up) */ WFIFOSET(fd, 24); } static int char_search_default_maps_mapserver(struct mmo_charstatus *cd) { int i; int j; nullpo_retr(-1, cd); if ((i = chr->search_mapserver((j=mapindex->name2id(MAP_PRONTERA)),-1,-1)) >= 0) { cd->last_point.x = 273; cd->last_point.y = 354; } else if ((i = chr->search_mapserver((j=mapindex->name2id(MAP_GEFFEN)),-1,-1)) >= 0) { cd->last_point.x = 120; cd->last_point.y = 100; } else if ((i = chr->search_mapserver((j=mapindex->name2id(MAP_MORROC)),-1,-1)) >= 0) { cd->last_point.x = 160; cd->last_point.y = 94; } else if ((i = chr->search_mapserver((j=mapindex->name2id(MAP_ALBERTA)),-1,-1)) >= 0) { cd->last_point.x = 116; cd->last_point.y = 57; } else if ((i = chr->search_mapserver((j=mapindex->name2id(MAP_PAYON)),-1,-1)) >= 0) { cd->last_point.x = 87; cd->last_point.y = 117; } else if ((i = chr->search_mapserver((j=mapindex->name2id(MAP_IZLUDE)),-1,-1)) >= 0) { cd->last_point.x = 94; cd->last_point.y = 103; } if (i >= 0) { cd->last_point.map = j; ShowWarning("Unable to find map-server for '%s', sending to major city '%s'.\n", mapindex_id2name(cd->last_point.map), mapindex_id2name(j)); } return i; } static void char_parse_char_select(int fd, struct char_session_data *sd, uint32 ipl) __attribute__((nonnull (2))); static void char_parse_char_select(int fd, struct char_session_data *sd, uint32 ipl) { struct mmo_charstatus char_dat; struct mmo_charstatus *cd; struct char_auth_node* node; char* data; int char_id; int server_id = 0; int i; int map_fd; uint32 subnet_map_ip; int slot = RFIFOB(fd,2); RFIFOSKIP(fd,3); #if PACKETVER >= 20110309 if( pincode->enabled ){ // hack check struct online_char_data* character; character = (struct online_char_data*)idb_get(chr->online_char_db, sd->account_id); if( character && character->pincode_enable == -1){ chr->auth_error(fd, 0); return; } } #endif ARR_FIND(0, ARRAYLENGTH(chr->server), server_id, chr->server[server_id].fd > 0 && VECTOR_LENGTH(chr->server[server_id].maps) > 0); /* not available, tell it to wait (client wont close; char select will respawn). * magic response found by Ind thanks to Yommy <3 */ if( server_id == ARRAYLENGTH(chr->server) ) { chr->send_wait_char_server(fd); return; } if (SQL_SUCCESS != SQL->Query(inter->sql_handle, "SELECT `char_id` FROM `%s` WHERE `account_id`='%d' AND `char_num`='%d'", char_db, sd->account_id, slot) || SQL_SUCCESS != SQL->NextRow(inter->sql_handle) || SQL_SUCCESS != SQL->GetData(inter->sql_handle, 0, &data, NULL) ) { //Not found?? May be forged packet. Sql_ShowDebug(inter->sql_handle); SQL->FreeResult(inter->sql_handle); chr->auth_error(fd, 0); // rejected from server return; } char_id = atoi(data); SQL->FreeResult(inter->sql_handle); /* client doesn't let it get to this point if you're banned, so its a forged packet */ if( sd->found_char[slot] == char_id && sd->unban_time[slot] > time(NULL) ) { chr->auth_error(fd, 0); // rejected from server return; } /* set char as online prior to loading its data so 3rd party applications will realize the sql data is not reliable */ chr->set_char_online(-2,char_id,sd->account_id); if( !chr->mmo_char_fromsql(char_id, &char_dat, true) ) { /* failed? set it back offline */ chr->set_char_offline(char_id, sd->account_id); /* failed to load something. REJECT! */ chr->auth_error(fd, 0); // rejected from server return;/* jump off this boat */ } //Have to switch over to the DB instance otherwise data won't propagate [Kevin] cd = (struct mmo_charstatus *)idb_get(chr->char_db_, char_id); nullpo_retv(cd); if( cd->sex == 99 ) cd->sex = sd->sex; if (chr->enable_logs) { char esc_name[NAME_LENGTH*2+1]; // FIXME: Why are we re-escaping the name if it was already escaped in rename/make_new_char? [Panikon] SQL->EscapeStringLen(inter->sql_handle, esc_name, char_dat.name, strnlen(char_dat.name, NAME_LENGTH)); if (SQL_ERROR == SQL->Query(inter->sql_handle, "INSERT INTO `%s`(`time`, `account_id`, `char_id`, `char_num`, `name`) VALUES (NOW(), '%d', '%d', '%d', '%s')", charlog_db, sd->account_id, cd->char_id, slot, esc_name)) Sql_ShowDebug(inter->sql_handle); } ShowInfo("Selected char: (Account %d: %d - %s)\n", sd->account_id, slot, char_dat.name); // searching map server i = chr->search_mapserver(cd->last_point.map, -1, -1); // if map is not found, we check major cities if (i < 0 || !cd->last_point.map) { unsigned short j; //First check that there's actually a map server online. ARR_FIND(0, ARRAYLENGTH(chr->server), j, chr->server[j].fd >= 0 && VECTOR_LENGTH(chr->server[j].maps) > 0); if (j == ARRAYLENGTH(chr->server)) { ShowInfo("Connection Closed. No map servers available.\n"); chr->authfail_fd(fd, 1); // 1 = Server closed return; } i = chr->search_default_maps_mapserver(cd); if (i < 0) { ShowInfo("Connection Closed. No map server available that has a major city, and unable to find map-server for '%s'.\n", mapindex_id2name(cd->last_point.map)); chr->authfail_fd(fd, 1); // 1 = Server closed return; } } //Send NEW auth packet [Kevin] //FIXME: is this case even possible? [ultramage] if ((map_fd = chr->server[i].fd) < 1 || sockt->session[map_fd] == NULL) { ShowError("chr->parse_char: Attempting to write to invalid session %d! Map Server #%d disconnected.\n", map_fd, i); chr->server[i].fd = -1; memset(&chr->server[i], 0, sizeof(struct mmo_map_server)); chr->authfail_fd(fd, 1); // 1 = Server closed return; } subnet_map_ip = chr->lan_subnet_check(ipl); //Send player to map chr->send_map_info(fd, i, subnet_map_ip, cd, NULL); // create temporary auth entry CREATE(node, struct char_auth_node, 1); node->account_id = sd->account_id; node->char_id = cd->char_id; node->login_id1 = sd->login_id1; node->login_id2 = sd->login_id2; node->sex = sd->sex; node->expiration_time = sd->expiration_time; node->group_id = sd->group_id; node->ip = ipl; idb_put(auth_db, sd->account_id, node); } static void char_creation_failed(int fd, int result) { WFIFOHEAD(fd,3); WFIFOW(fd,0) = 0x6e; /* Others I found [Ind] */ /* 0x02 = Symbols in Character Names are forbidden */ /* 0x03 = You are not eligible to open the Character Slot. */ /* 0x0B = This service is only available for premium users. */ switch (result) { case -1: WFIFOB(fd,2) = 0x00; break; // 'Charname already exists' case -2: WFIFOB(fd,2) = 0xFF; break; // 'Char creation denied' case -3: WFIFOB(fd,2) = 0x01; break; // 'You are underaged' case -4: WFIFOB(fd,2) = 0x03; break; // 'You are not eligible to open the Character Slot.' case -5: WFIFOB(fd,2) = 0x02; break; // 'Symbols in Character Names are forbidden' default: ShowWarning("chr->parse_char: Unknown result received from chr->make_new_char_sql!\n"); WFIFOB(fd,2) = 0xFF; break; } WFIFOSET(fd,3); } static void char_creation_ok(int fd, struct mmo_charstatus *char_dat) { int len; // send to player WFIFOHEAD(fd,2+MAX_CHAR_BUF); WFIFOW(fd,0) = 0x6d; len = 2 + chr->mmo_char_tobuf(WFIFOP(fd,2), char_dat); WFIFOSET(fd,len); } static void char_parse_char_create_new_char(int fd, struct char_session_data *sd) __attribute__((nonnull (2))); static void char_parse_char_create_new_char(int fd, struct char_session_data *sd) { int result; if (!enable_char_creation) { //turn character creation on/off [Kevin] result = -2; } else { #if PACKETVER >= 20151001 uint8 sex = RFIFOB(fd, 35); switch (sex) { case SEX_FEMALE: sex = 'F'; break; case SEX_MALE: sex = 'M'; break; default: chr->creation_failed(fd, -2); // Char Creation Denied RFIFOSKIP(fd, 36); return; } result = chr->make_new_char_sql(sd, RFIFOP(fd, 2), 1, 1, 1, 1, 1, 1, RFIFOB(fd, 26), RFIFOW(fd, 27), RFIFOW(fd, 29), RFIFOL(fd, 31), sex); #elif PACKETVER >= 20120307 result = chr->make_new_char_sql(sd, RFIFOP(fd, 2), 1, 1, 1, 1, 1, 1, RFIFOB(fd, 26), RFIFOW(fd, 27), RFIFOW(fd, 29), JOB_NOVICE, 'U'); #else result = chr->make_new_char_sql(sd, RFIFOP(fd, 2), RFIFOB(fd, 26), RFIFOB(fd, 27), RFIFOB(fd, 28), RFIFOB(fd, 29), RFIFOB(fd, 30), RFIFOB(fd, 31), RFIFOB(fd, 32), RFIFOW(fd, 33), RFIFOW(fd, 35), JOB_NOVICE, 'U'); #endif } //'Charname already exists' (-1), 'Char creation denied' (-2) and 'You are underaged' (-3) if (result < 0) { chr->creation_failed(fd, result); } else { // retrieve data struct mmo_charstatus char_dat; chr->mmo_char_fromsql(result, &char_dat, false); //Only the short data is needed. chr->creation_ok(fd, &char_dat); // add new entry to the chars list sd->found_char[char_dat.slot] = result; // the char_id of the new char } #if PACKETVER >= 20151001 RFIFOSKIP(fd, 36); #elif PACKETVER >= 20120307 RFIFOSKIP(fd, 31); #else RFIFOSKIP(fd, 37); #endif } // flag: // 0 = Incorrect Email address static void char_delete_char_failed(int fd, int flag) { WFIFOHEAD(fd,3); WFIFOW(fd,0) = 0x70; WFIFOB(fd,2) = flag; WFIFOSET(fd,3); } static void char_delete_char_ok(int fd) { WFIFOHEAD(fd,2); WFIFOW(fd,0) = 0x6f; WFIFOSET(fd,2); } static void char_parse_char_delete_char(int fd, struct char_session_data *sd, unsigned short cmd) __attribute__((nonnull (2))); static void char_parse_char_delete_char(int fd, struct char_session_data *sd, unsigned short cmd) { char email[40]; int cid = RFIFOL(fd,2); int i; #if PACKETVER >= 20110309 if (pincode->enabled) { // hack check struct online_char_data* character; character = (struct online_char_data*)idb_get(chr->online_char_db, sd->account_id); if( character && character->pincode_enable == -1 ){ chr->auth_error(fd, 0); RFIFOSKIP(fd,( cmd == 0x68) ? 46 : 56); return; } } #endif ShowInfo(CL_RED"Request Char Deletion: "CL_GREEN"%d (%d)"CL_RESET"\n", sd->account_id, cid); memcpy(email, RFIFOP(fd,6), 40); RFIFOSKIP(fd,( cmd == 0x68) ? 46 : 56); // Check if e-mail is correct if (strcmpi(email, sd->email) != 0 /* emails don't match */ && ( strcmp("a@a.com", sd->email) != 0 /* it's not the default email */ || (strcmp("a@a.com", email) != 0 && strcmp("", email) != 0) /* sent email isn't the default */ )) { //Fail chr->delete_char_failed(fd, 0); return; } // check if this char exists ARR_FIND( 0, MAX_CHARS, i, sd->found_char[i] == cid ); if( i == MAX_CHARS ) { // Such a character does not exist in the account chr->delete_char_failed(fd, 0); return; } // remove char from list and compact it sd->found_char[i] = -1; /* Delete character */ if(chr->delete_char_sql(cid)<0){ //can't delete the char //either SQL error or can't delete by some CONFIG conditions //del fail chr->delete_char_failed(fd, 0); return; } /* Char successfully deleted.*/ chr->delete_char_ok(fd); } static void char_parse_char_ping(int fd) { RFIFOSKIP(fd,6); } static void char_allow_rename(int fd, int flag) { WFIFOHEAD(fd, 4); WFIFOW(fd,0) = 0x28e; WFIFOW(fd,2) = flag; WFIFOSET(fd,4); } static void char_parse_char_rename_char(int fd, struct char_session_data *sd) __attribute__((nonnull (2))); static void char_parse_char_rename_char(int fd, struct char_session_data *sd) { int i, cid =RFIFOL(fd,2); char name[NAME_LENGTH]; safestrncpy(name, RFIFOP(fd,6), NAME_LENGTH); RFIFOSKIP(fd,30); ARR_FIND( 0, MAX_CHARS, i, sd->found_char[i] == cid ); if( i == MAX_CHARS ) return; normalize_name(name,TRIM_CHARS); if (chr->check_char_name(name, NULL) == 0) { i = 1; safestrncpy(sd->new_name, name, NAME_LENGTH); } else { i = 0; } chr->allow_rename(fd, i); } static void char_parse_char_rename_char2(int fd, struct char_session_data *sd) __attribute__((nonnull (2))); static void char_parse_char_rename_char2(int fd, struct char_session_data *sd) { int i, aid = RFIFOL(fd,2), cid =RFIFOL(fd,6); char name[NAME_LENGTH]; safestrncpy(name, RFIFOP(fd,10), NAME_LENGTH); RFIFOSKIP(fd,34); if( aid != sd->account_id ) return; ARR_FIND( 0, MAX_CHARS, i, sd->found_char[i] == cid ); if( i == MAX_CHARS ) return; normalize_name(name,TRIM_CHARS); if (chr->check_char_name(name, NULL) == 0) { i = 1; safestrncpy(sd->new_name, name, NAME_LENGTH); } else { i = 0; } chr->allow_rename(fd, i); } static void char_rename_char_ack(int fd, int flag) { WFIFOHEAD(fd, 4); WFIFOW(fd,0) = 0x290; WFIFOW(fd,2) = flag; WFIFOSET(fd,4); } static void char_parse_char_rename_char_confirm(int fd, struct char_session_data *sd) __attribute__((nonnull (2))); static void char_parse_char_rename_char_confirm(int fd, struct char_session_data *sd) { int i; int cid = RFIFOL(fd,2); RFIFOSKIP(fd,6); ARR_FIND( 0, MAX_CHARS, i, sd->found_char[i] == cid ); if( i == MAX_CHARS ) return; i = chr->rename_char_sql(sd, cid); chr->rename_char_ack(fd, i); } static void char_captcha_notsupported(int fd) { WFIFOHEAD(fd,5); WFIFOW(fd,0) = 0x7e9; WFIFOW(fd,2) = 5; WFIFOB(fd,4) = 1; WFIFOSET(fd,5); } static void char_parse_char_request_captcha(int fd) { chr->captcha_notsupported(fd); RFIFOSKIP(fd,8); } static void char_parse_char_check_captcha(int fd) { chr->captcha_notsupported(fd); RFIFOSKIP(fd,32); } static void char_parse_char_delete2_req(int fd, struct char_session_data *sd) { chr->delete2_req(fd, sd); RFIFOSKIP(fd,6); } static void char_parse_char_delete2_accept(int fd, struct char_session_data *sd) { chr->delete2_accept(fd, sd); RFIFOSKIP(fd,12); } static void char_parse_char_delete2_cancel(int fd, struct char_session_data *sd) { chr->delete2_cancel(fd, sd); RFIFOSKIP(fd,6); } // flag: // 0 - ok // 3 - error static void char_login_map_server_ack(int fd, uint8 flag) { WFIFOHEAD(fd,3); WFIFOW(fd,0) = 0x2af9; WFIFOB(fd,2) = flag; WFIFOSET(fd,3); } static void char_parse_char_login_map_server(int fd, uint32 ipl) { char l_user[24], l_pass[24]; int i; safestrncpy(l_user, RFIFOP(fd,2), 24); safestrncpy(l_pass, RFIFOP(fd,26), 24); ARR_FIND( 0, ARRAYLENGTH(chr->server), i, chr->server[i].fd <= 0 ); if (core->runflag != CHARSERVER_ST_RUNNING || i == ARRAYLENGTH(chr->server) || strcmp(l_user, chr->userid) != 0 || strcmp(l_pass, chr->passwd) != 0 || !sockt->allowed_ip_check(ipl)) { chr->login_map_server_ack(fd, 3); // Failure } else { chr->login_map_server_ack(fd, 0); // Success chr->server[i].fd = fd; chr->server[i].ip = ntohl(RFIFOL(fd,54)); chr->server[i].port = ntohs(RFIFOW(fd,58)); chr->server[i].users = 0; sockt->session[fd]->func_parse = chr->parse_frommap; sockt->session[fd]->flag.server = 1; sockt->realloc_fifo(fd, FIFOSIZE_SERVERLINK, FIFOSIZE_SERVERLINK); chr->mapif_init(fd); } sockt->datasync(fd, true); RFIFOSKIP(fd,60); } static void char_parse_char_pincode_check(int fd, struct char_session_data *sd) __attribute__((nonnull (2))); static void char_parse_char_pincode_check(int fd, struct char_session_data *sd) { if (RFIFOL(fd,2) == sd->account_id) pincode->check(fd, sd); RFIFOSKIP(fd, 10); } static void char_parse_char_pincode_window(int fd, struct char_session_data *sd) __attribute__((nonnull (2))); static void char_parse_char_pincode_window(int fd, struct char_session_data *sd) { if (RFIFOL(fd,2) == sd->account_id) pincode->loginstate(fd, sd, PINCODE_LOGIN_NOTSET); RFIFOSKIP(fd, 6); } static void char_parse_char_pincode_change(int fd, struct char_session_data *sd) __attribute__((nonnull (2))); static void char_parse_char_pincode_change(int fd, struct char_session_data *sd) { if (RFIFOL(fd,2) == sd->account_id) pincode->change(fd, sd); RFIFOSKIP(fd, 14); } static void char_parse_char_pincode_first_pin(int fd, struct char_session_data *sd) __attribute__((nonnull (2))); static void char_parse_char_pincode_first_pin(int fd, struct char_session_data *sd) { if (RFIFOL(fd,2) == sd->account_id) pincode->setnew (fd, sd); RFIFOSKIP(fd, 10); } static void char_parse_char_request_chars(int fd, struct char_session_data *sd) { chr->mmo_char_send099d(fd, sd); RFIFOSKIP(fd,2); } static void char_change_character_slot_ack(int fd, bool ret) { WFIFOHEAD(fd, 8); WFIFOW(fd, 0) = 0x8d5; WFIFOW(fd, 2) = 8; WFIFOW(fd, 4) = ret?0:1; WFIFOW(fd, 6) = 0;/* we enforce it elsewhere, go 0 */ WFIFOSET(fd, 8); } static void char_parse_char_move_character(int fd, struct char_session_data *sd) { bool ret = chr->char_slotchange(sd, fd, RFIFOW(fd, 2), RFIFOW(fd, 4)); chr->change_character_slot_ack(fd, ret); /* for some stupid reason it requires the char data again (gravity -_-) */ if( ret ) #if PACKETVER >= 20130000 chr->mmo_char_send099d(fd, sd); #else chr->mmo_char_send_characters(fd, sd); #endif RFIFOSKIP(fd, 8); } static int char_parse_char_unknown_packet(int fd, uint32 ipl) { ShowError("chr->parse_char: Received unknown packet "CL_WHITE"0x%x"CL_RESET" from ip '"CL_WHITE"%s"CL_RESET"'! Disconnecting!\n", RFIFOW(fd,0), sockt->ip2str(ipl, NULL)); sockt->eof(fd); return 1; } static int char_parse_char(int fd) { unsigned short cmd; struct char_session_data* sd; uint32 ipl = sockt->session[fd]->client_addr; sd = (struct char_session_data*)sockt->session[fd]->session_data; // disconnect any player if no login-server. if(chr->login_fd < 0) sockt->eof(fd); if(sockt->session[fd]->flag.eof) { if( sd != NULL && sd->auth ) { // already authed client struct online_char_data* data = (struct online_char_data*)idb_get(chr->online_char_db, sd->account_id); if( data != NULL && data->fd == fd) data->fd = -1; if( data == NULL || data->server == -1) //If it is not in any server, send it offline. [Skotlex] chr->set_char_offline(-1,sd->account_id); } sockt->close(fd); return 0; } while (RFIFOREST(fd) >= 2) { cmd = RFIFOW(fd,0); //For use in packets that depend on an sd being present [Skotlex] #define FIFOSD_CHECK(rest) do { if(RFIFOREST(fd) < (rest)) return 0; if (sd==NULL || !sd->auth) { RFIFOSKIP(fd,(rest)); return 0; } } while (0) if (VECTOR_LENGTH(HPM->packets[hpParse_Char]) > 0) { int result = HPM->parse_packets(fd,cmd,hpParse_Char); if (result == 1) continue; if (result == 2) return 0; } switch (cmd) { // request to connect // 0065 .L .L .L .W .B case 0x65: if( RFIFOREST(fd) < 17 ) return 0; { chr->parse_char_connect(fd, sd, ipl); } break; // char select case 0x66: FIFOSD_CHECK(3); { chr->parse_char_select(fd, sd, ipl); } break; // create new char #if PACKETVER >= 20151001 // S 0a39 .24B .B .W .W .W .(W or 2 B's)??? .B case 0xa39: { FIFOSD_CHECK(36); #elif PACKETVER >= 20120307 // S 0970 .24B .B .W .W case 0x970: { FIFOSD_CHECK(31); #else // S 0067 .24B .B .B .B .B .B .B .B .W .W case 0x67: { FIFOSD_CHECK(37); #endif chr->parse_char_create_new_char(fd, sd); } break; // delete char case 0x68: // 2004-04-19aSakexe+ langtype 12 char deletion packet case 0x1fb: if (cmd == 0x68) FIFOSD_CHECK(46); if (cmd == 0x1fb) FIFOSD_CHECK(56); { chr->parse_char_delete_char(fd, sd, cmd); } break; // client keep-alive packet (every 12 seconds) // R 0187 .l case 0x187: if (RFIFOREST(fd) < 6) return 0; chr->parse_char_ping(fd); break; // char rename request // R 08fc .l .24B case 0x8fc: FIFOSD_CHECK(30); { chr->parse_char_rename_char(fd, sd); } break; // char rename request // R 028d .l .l .24B case 0x28d: FIFOSD_CHECK(34); { chr->parse_char_rename_char2(fd, sd); } break; //Confirm change name. // 0x28f .L case 0x28f: // 0: Successful // 1: This character's name has already been changed. You cannot change a character's name more than once. // 2: User information is not correct. // 3: You have failed to change this character's name. // 4: Another user is using this character name, so please select another one. FIFOSD_CHECK(6); { chr->parse_char_rename_char_confirm(fd, sd); } break; // captcha code request (not implemented) // R 07e5 .w .l case 0x7e5: chr->parse_char_request_captcha(fd); break; // captcha code check (not implemented) // R 07e7 .w .l .b10 .b14 case 0x7e7: chr->parse_char_check_captcha(fd); break; // deletion timer request case 0x827: FIFOSD_CHECK(6); chr->parse_char_delete2_req(fd, sd); break; // deletion accept request case 0x829: FIFOSD_CHECK(12); chr->parse_char_delete2_accept(fd, sd); break; // deletion cancel request case 0x82b: FIFOSD_CHECK(6); chr->parse_char_delete2_cancel(fd, sd); break; // login as map-server case 0x2af8: if (RFIFOREST(fd) < 60) return 0; { chr->parse_char_login_map_server(fd, ipl); } return 0; // avoid processing of follow-up packets here // checks the entered pin case 0x8b8: FIFOSD_CHECK(10); chr->parse_char_pincode_check(fd, sd); break; // request for PIN window case 0x8c5: FIFOSD_CHECK(6); chr->parse_char_pincode_window(fd, sd); break; // pincode change request case 0x8be: FIFOSD_CHECK(14); chr->parse_char_pincode_change(fd, sd); break; // activate PIN system and set first PIN case 0x8ba: FIFOSD_CHECK(10); chr->parse_char_pincode_first_pin(fd, sd); break; case 0x9a1: FIFOSD_CHECK(2); chr->parse_char_request_chars(fd, sd); break; /* 0x8d4 .W .W .W (2+2+2+2) */ case 0x8d4: FIFOSD_CHECK(8); { chr->parse_char_move_character(fd, sd); } break; // unknown packet received default: if (chr->parse_char_unknown_packet(fd, ipl)) return 0; } } RFIFOFLUSH(fd); return 0; } static int char_broadcast_user_count(int tid, int64 tick, int id, intptr_t data) { int users = chr->count_users(); // only send an update when needed static int prev_users = 0; if( prev_users == users ) return 0; prev_users = users; if( chr->login_fd > 0 && sockt->session[chr->login_fd] ) { // send number of user to login server loginif->send_users_count(users); } mapif->send_users_count(users); return 0; } /** * Load this character's account id into the 'online accounts' packet * @see DBApply */ static int char_send_accounts_tologin_sub(union DBKey key, struct DBData *data, va_list ap) { struct online_char_data* character = DB->data2ptr(data); int* i = va_arg(ap, int*); nullpo_ret(character); if(character->server > -1) { WFIFOL(chr->login_fd,8+(*i)*4) = character->account_id; (*i)++; return 1; } return 0; } static int char_send_accounts_tologin(int tid, int64 tick, int id, intptr_t data) { if (chr->login_fd > 0 && sockt->session[chr->login_fd]) { // send account list to login server int users = chr->online_char_db->size(chr->online_char_db); int i = 0; WFIFOHEAD(chr->login_fd,8+users*4); WFIFOW(chr->login_fd,0) = 0x272d; chr->online_char_db->foreach(chr->online_char_db, chr->send_accounts_tologin_sub, &i, users); WFIFOW(chr->login_fd,2) = 8+ i*4; WFIFOL(chr->login_fd,4) = i; WFIFOSET(chr->login_fd,WFIFOW(chr->login_fd,2)); } return 0; } static int char_check_connect_login_server(int tid, int64 tick, int id, intptr_t data) { if (chr->login_fd > 0 && sockt->session[chr->login_fd] != NULL) return 0; ShowInfo("Attempt to connect to login-server...\n"); if ((chr->login_fd = sockt->make_connection(login_ip, login_port, NULL)) == -1) { //Try again later. [Skotlex] chr->login_fd = 0; return 0; } sockt->session[chr->login_fd]->func_parse = chr->parse_fromlogin; sockt->session[chr->login_fd]->flag.server = 1; sockt->realloc_fifo(chr->login_fd, FIFOSIZE_SERVERLINK, FIFOSIZE_SERVERLINK); loginif->connect_to_server(); return 1; } //------------------------------------------------ //Invoked 15 seconds after mapif->disconnectplayer in case the map server doesn't //replies/disconnect the player we tried to kick. [Skotlex] //------------------------------------------------ static int char_waiting_disconnect(int tid, int64 tick, int id, intptr_t data) { struct online_char_data* character; if ((character = (struct online_char_data*)idb_get(chr->online_char_db, id)) != NULL && character->waiting_disconnect == tid) { //Mark it offline due to timeout. character->waiting_disconnect = INVALID_TIMER; chr->set_char_offline(character->char_id, character->account_id); } return 0; } /** * @see DBApply */ static int char_online_data_cleanup_sub(union DBKey key, struct DBData *data, va_list ap) { struct online_char_data *character= DB->data2ptr(data); nullpo_ret(character); if (character->fd != -1) return 0; //Character still connected if (character->server == -2) //Unknown server.. set them offline chr->set_char_offline(character->char_id, character->account_id); if (character->server < 0) //Free data from players that have not been online for a while. db_remove(chr->online_char_db, key); return 0; } static int char_online_data_cleanup(int tid, int64 tick, int id, intptr_t data) { chr->online_char_db->foreach(chr->online_char_db, chr->online_data_cleanup_sub); return 0; } /** * Reads the 'inter_configuration' config file and initializes required variables. * * @param filename Path to configuration file * @param imported Whether the current config is imported from another file. * * @retval false in case of error. */ static bool char_sql_config_read(const char *filename, bool imported) { struct config_t config; const struct config_setting_t *setting = NULL; const char *import = NULL; bool retval = true; nullpo_retr(false, filename); if (!libconfig->load_file(&config, filename)) return false; // Error message is already shown by libconfig->load_file if ((setting = libconfig->lookup(&config, "inter_configuration/database_names")) == NULL) { libconfig->destroy(&config); if (imported) return true; ShowError("sql_config_read: inter_configuration/database_names was not found in %s!\n", filename); return false; } libconfig->setting_lookup_mutable_string(setting, "char_db", char_db, sizeof(char_db)); libconfig->setting_lookup_mutable_string(setting, "interlog_db", interlog_db, sizeof(interlog_db)); libconfig->setting_lookup_mutable_string(setting, "ragsrvinfo_db", ragsrvinfo_db, sizeof(ragsrvinfo_db)); if (!chr->sql_config_read_registry(filename, &config, imported)) retval = false; if (!chr->sql_config_read_pc(filename, &config, imported)) retval = false; if (!chr->sql_config_read_guild(filename, &config, imported)) retval = false; ShowInfo("Done reading %s.\n", filename); // import should overwrite any previous configuration, so it should be called last if (libconfig->lookup_string(&config, "import", &import) == CONFIG_TRUE) { if (strcmp(import, filename) == 0 || strcmp(import, chr->SQL_CONF_NAME) == 0) { ShowWarning("sql_config_read: Loop detected in %s! Skipping 'import'...\n", filename); } else { if (!chr->sql_config_read(import, true)) retval = false; } } if (!HPM->parse_conf(&config, filename, HPCT_CHAR_INTER, imported)) retval = false; libconfig->destroy(&config); return retval; } /** * Reads the 'inter_configuration/database_names/registry' config entry and initializes required variables. * * @param filename Path to configuration file (used in error and warning messages). * @param config The current config being parsed. * @param imported Whether the current config is imported from another file. * * @retval false in case of error. */ static bool char_sql_config_read_registry(const char *filename, const struct config_t *config, bool imported) { const struct config_setting_t *setting = NULL; nullpo_retr(false, filename); nullpo_retr(false, config); if ((setting = libconfig->lookup(config, "inter_configuration/database_names/registry")) == NULL) { if (imported) return true; ShowError("sql_config_read: inter_configuration/database_names/registry was not found in %s!\n", filename); return false; } // Not all registries are read by char-server libconfig->setting_lookup_mutable_string(setting, "char_reg_num_db", char_reg_num_db, sizeof(char_reg_num_db)); libconfig->setting_lookup_mutable_string(setting, "char_reg_str_db", char_reg_str_db, sizeof(char_reg_str_db)); libconfig->setting_lookup_mutable_string(setting, "acc_reg_str_db", acc_reg_str_db, sizeof(acc_reg_str_db)); libconfig->setting_lookup_mutable_string(setting, "acc_reg_num_db", acc_reg_num_db, sizeof(acc_reg_num_db)); return true; } /** * Reads the 'inter_configuration/database_names/pc' config entry and initializes required variables. * * @param filename Path to configuration file (used in error and warning messages). * @param config The current config being parsed. * @param imported Whether the current config is imported from another file. * * @retval false in case of error. */ static bool char_sql_config_read_pc(const char *filename, const struct config_t *config, bool imported) { const struct config_setting_t *setting = NULL; nullpo_retr(false, filename); nullpo_retr(false, config); if ((setting = libconfig->lookup(config, "inter_configuration/database_names/pc")) == NULL) { if (imported) return true; ShowError("sql_config_read: inter_configuration/database_names/pc was not found in %s!\n", filename); return false; } libconfig->setting_lookup_mutable_string(setting, "hotkey_db", hotkey_db, sizeof(hotkey_db)); libconfig->setting_lookup_mutable_string(setting, "scdata_db", scdata_db, sizeof(scdata_db)); libconfig->setting_lookup_mutable_string(setting, "inventory_db", inventory_db, sizeof(inventory_db)); libconfig->setting_lookup_mutable_string(setting, "achievement_db", char_achievement_db, sizeof(char_achievement_db)); libconfig->setting_lookup_mutable_string(setting, "cart_db", cart_db, sizeof(cart_db)); libconfig->setting_lookup_mutable_string(setting, "charlog_db", charlog_db, sizeof(charlog_db)); libconfig->setting_lookup_mutable_string(setting, "storage_db", storage_db, sizeof(storage_db)); libconfig->setting_lookup_mutable_string(setting, "skill_db", skill_db, sizeof(skill_db)); libconfig->setting_lookup_mutable_string(setting, "memo_db", memo_db, sizeof(memo_db)); libconfig->setting_lookup_mutable_string(setting, "party_db", party_db, sizeof(party_db)); libconfig->setting_lookup_mutable_string(setting, "pet_db", pet_db, sizeof(pet_db)); libconfig->setting_lookup_mutable_string(setting, "friend_db", friend_db, sizeof(friend_db)); libconfig->setting_lookup_mutable_string(setting, "mail_db", mail_db, sizeof(mail_db)); libconfig->setting_lookup_mutable_string(setting, "auction_db", auction_db, sizeof(auction_db)); libconfig->setting_lookup_mutable_string(setting, "quest_db", quest_db, sizeof(quest_db)); libconfig->setting_lookup_mutable_string(setting, "homunculus_db", homunculus_db, sizeof(homunculus_db)); libconfig->setting_lookup_mutable_string(setting, "skill_homunculus_db", skill_homunculus_db, sizeof(skill_homunculus_db)); libconfig->setting_lookup_mutable_string(setting, "mercenary_db", mercenary_db, sizeof(mercenary_db)); libconfig->setting_lookup_mutable_string(setting, "mercenary_owner_db", mercenary_owner_db, sizeof(mercenary_owner_db)); libconfig->setting_lookup_mutable_string(setting, "elemental_db", elemental_db, sizeof(elemental_db)); libconfig->setting_lookup_mutable_string(setting, "account_data_db", account_data_db, sizeof(account_data_db)); return true; } /** * Reads the 'inter_configuration/database_names/guild' config entry and initializes required variables. * * @param filename Path to configuration file (used in error and warning messages). * @param config The current config being parsed. * @param imported Whether the current config is imported from another file. * * @retval false in case of error. */ static bool char_sql_config_read_guild(const char *filename, const struct config_t *config, bool imported) { const struct config_setting_t *setting = NULL; nullpo_retr(false, filename); nullpo_retr(false, config); if ((setting = libconfig->lookup(config, "inter_configuration/database_names/guild")) == NULL) { if (imported) return true; ShowError("sql_config_read: inter_configuration/database_names/guild was not found in %s!\n", filename); return false; } libconfig->setting_lookup_mutable_string(setting, "main_db", guild_db, sizeof(guild_db)); libconfig->setting_lookup_mutable_string(setting, "alliance_db", guild_alliance_db, sizeof(guild_alliance_db)); libconfig->setting_lookup_mutable_string(setting, "castle_db", guild_castle_db, sizeof(guild_castle_db)); libconfig->setting_lookup_mutable_string(setting, "expulsion_db", guild_expulsion_db, sizeof(guild_expulsion_db)); libconfig->setting_lookup_mutable_string(setting, "member_db", guild_member_db, sizeof(guild_member_db)); libconfig->setting_lookup_mutable_string(setting, "skill_db", guild_skill_db, sizeof(guild_skill_db)); libconfig->setting_lookup_mutable_string(setting, "position_db", guild_position_db, sizeof(guild_position_db)); libconfig->setting_lookup_mutable_string(setting, "storage_db", guild_storage_db, sizeof(guild_storage_db)); return true; } /** * Reads the 'char_configuration' config file and initializes required variables. * * @param filename Path to configuration file. * @param imported Whether the current config is imported from another file. * * @retval false in case of error. */ static bool char_config_read(const char *filename, bool imported) { struct config_t config; const char *import = NULL; bool retval = true; nullpo_retr(false, filename); if (!libconfig->load_file(&config, filename)) return false; // Error message is already shown by libconfig->load_file if (!chr->config_read_top(filename, &config, imported)) retval = false; if (!chr->config_read_inter(filename, &config, imported)) retval = false; if (!chr->config_read_permission(filename, &config, imported)) retval = false; if (!chr->config_read_player(filename, &config, imported)) retval = false; if (!chr->config_read_console(filename, &config, imported)) retval = false; if (!chr->config_read_database(filename, &config, imported)) retval = false; if (!inter->config_read_connection(filename, &config, imported)) retval = false; if (!pincode->config_read(filename, &config, imported)) retval = false; if (!HPM->parse_conf(&config, filename, HPCT_CHAR, imported)) retval = false; ShowInfo("Done reading %s.\n", filename); // import should overwrite any previous configuration, so it should be called last if (libconfig->lookup_string(&config, "import", &import) == CONFIG_TRUE) { if (strcmp(import, filename) == 0 || strcmp(import, chr->CHAR_CONF_NAME) == 0) { ShowWarning("char_config_read: Loop detected in %s! Skipping 'import'...\n", filename); } else { if (!chr->config_read(import, true)) retval = false; } } libconfig->destroy(&config); return retval; } /** * Reads the 'char_configuration' top level config entry and initializes required variables. * * @param filename Path to configuration file (used in error and warning messages). * @param config The current config being parsed. * @param imported Whether the current config is imported from another file. * * @retval false in case of error. */ static bool char_config_read_top(const char *filename, const struct config_t *config, bool imported) { const struct config_setting_t *setting = NULL; nullpo_retr(false, filename); nullpo_retr(false, config); if ((setting = libconfig->lookup(config, "char_configuration")) == NULL) { if (imported) return true; ShowError("char_config_read: char_configuration was not found in %s!\n", filename); return false; } // char_configuration/server_name if (libconfig->setting_lookup_mutable_string(setting, "server_name", chr->server_name, sizeof(chr->server_name)) == CONFIG_TRUE) { ShowInfo("server name %s\n", chr->server_name); } else if (!imported) { ShowWarning("char_config_read: server_name was not set! Defaulting to 'Hercules'.\n"); safestrncpy(chr->server_name, "Hercules", sizeof(chr->server_name)); } // char_configuration/wisp_server_name if (libconfig->setting_lookup_mutable_string(setting, "wisp_server_name", wisp_server_name, sizeof(wisp_server_name)) == CONFIG_TRUE) { // wisp_server_name should _always_ be equal or bigger than 4 characters! if (strlen(wisp_server_name) < 4) { // TODO: This length should be a #define (i.e. MIN_NAME_LENGTH) ShowWarning("char_config_read: char_configuration/wisp_server_name is too small! Defaulting to: Server.\n"); safestrncpy(chr->server_name, "Server", sizeof(chr->server_name)); } } // char_configuration/guild_exp_rate libconfig->setting_lookup_int(setting, "guild_exp_rate", &guild_exp_rate); return true; } /** * Reads the 'char_configuration/inter' config entry and initializes required variables. * * @param filename Path to configuration file (used in error and warning messages). * @param config The current config being parsed. * @param imported Whether the current config is imported from another file. * * @retval false in case of error. */ static bool char_config_read_inter(const char *filename, const struct config_t *config, bool imported) { const struct config_setting_t *setting = NULL; const char *str = NULL; nullpo_retr(false, filename); nullpo_retr(false, config); if ((setting = libconfig->lookup(config, "char_configuration/inter")) == NULL) { if (imported) return true; ShowError("char_config_read: char_configuration/inter was not found in %s!\n", filename); return false; } // Login information libconfig->setting_lookup_mutable_string(setting, "userid", chr->userid, sizeof(chr->userid)); libconfig->setting_lookup_mutable_string(setting, "passwd", chr->passwd, sizeof(chr->passwd)); // Login-server and character-server information if (libconfig->setting_lookup_string(setting, "login_ip", &str) == CONFIG_TRUE) chr->config_set_ip("Login server", str, &login_ip, login_ip_str); if (libconfig->setting_lookup_string(setting, "char_ip", &str) == CONFIG_TRUE) chr->config_set_ip("Character server", str, &chr->ip, char_ip_str); if (libconfig->setting_lookup_string(setting, "bind_ip", &str) == CONFIG_TRUE) chr->config_set_ip("Character server binding", str, &bind_ip, bind_ip_str); libconfig->setting_lookup_uint16(setting, "login_port", &login_port); libconfig->setting_lookup_uint16(setting, "char_port", &chr->port); return true; } /** * Reads the 'char_configuration/database' config entry and initializes required variables. * * @param filename Path to configuration file (used in error and warning messages). * @param config The current config being parsed. * @param imported Whether the current config is imported from another file. * * @retval false in case of error. */ static bool char_config_read_database(const char *filename, const struct config_t *config, bool imported) { const struct config_setting_t *setting = NULL; nullpo_retr(false, filename); nullpo_retr(false, config); if ((setting = libconfig->lookup(config, "char_configuration/database")) == NULL) { if (imported) return true; ShowError("char_config_read: char_configuration/database was not found in %s!\n", filename); return false; } if (libconfig->setting_lookup_int(setting, "autosave_time", &autosave_interval) == CONFIG_TRUE) { autosave_interval *= 1000; if (autosave_interval <= 0) autosave_interval = DEFAULT_AUTOSAVE_INTERVAL; } libconfig->setting_lookup_mutable_string(setting, "db_path", db_path, sizeof(db_path)); libconfig->setting_lookup_bool_real(setting, "log_char", &chr->enable_logs); return true; } /** * Reads the 'char_configuration/console' config entry and initializes required variables. * * @param filename Path to configuration file (used in error and warning messages). * @param config The current config being parsed. * @param imported Whether the current config is imported from another file. * * @retval false in case of error. */ static bool char_config_read_console(const char *filename, const struct config_t *config, bool imported) { const struct config_setting_t *setting; nullpo_retr(false, filename); nullpo_retr(false, config); if ((setting = libconfig->lookup(config, "char_configuration/console")) == NULL) { if (imported) return true; ShowError("char_config_read: char_configuration/console was not found in %s!\n", filename); return false; } libconfig->setting_lookup_bool_real(setting, "stdout_with_ansisequence", &showmsg->stdout_with_ansisequence); libconfig->setting_lookup_bool_real(setting, "save_log", &chr->show_save_log); if (libconfig->setting_lookup_int(setting, "console_silent", &showmsg->silent) == CONFIG_TRUE) { if (showmsg->silent) // only bother if its actually enabled ShowInfo("Console Silent Setting: %d\n", showmsg->silent); } libconfig->setting_lookup_mutable_string(setting, "timestamp_format", showmsg->timestamp_format, sizeof(showmsg->timestamp_format)); return true; } /** * Reads the 'char_configuration/player' config entry and initializes required variables. * * @param filename Path to configuration file (used in error and warning messages). * @param config The current config being parsed. * @param imported Whether the current config is imported from another file. * * @retval false in case of error. */ static bool char_config_read_player(const char *filename, const struct config_t *config, bool imported) { bool retval = true; nullpo_retr(false, filename); nullpo_retr(false, config); if (!chr->config_read_player_new(filename, config, imported)) retval = false; if (!chr->config_read_player_name(filename, config, imported)) retval = false; if (!chr->config_read_player_deletion(filename, config, imported)) retval = false; if (!chr->config_read_player_fame(filename, config, imported)) retval = false; return retval; } /** * Reads the 'char_configuration/player/fame' config entry and initializes required variables. * * @param filename Path to configuration file (used in error and warning messages). * @param config The current config being parsed. * @param imported Whether the current config is imported from another file. * * @retval false in case of error. */ static bool char_config_read_player_fame(const char *filename, const struct config_t *config, bool imported) { const struct config_setting_t *setting = NULL; nullpo_retr(false, filename); nullpo_retr(false, config); if ((setting = libconfig->lookup(config, "char_configuration/player/fame")) == NULL) { if (imported) return true; ShowError("char_config_read: char_configuration/player/fame was not found in %s!\n", filename); return false; } libconfig->setting_lookup_int(setting, "alchemist", &fame_list_size_chemist); if (fame_list_size_chemist > MAX_FAME_LIST) { ShowWarning("Max fame list size is %d (fame_list_alchemist)\n", MAX_FAME_LIST); fame_list_size_chemist = MAX_FAME_LIST; } libconfig->setting_lookup_int(setting, "blacksmith", &fame_list_size_smith); if (fame_list_size_smith > MAX_FAME_LIST) { ShowWarning("Max fame list size is %d (fame_list_blacksmith)\n", MAX_FAME_LIST); fame_list_size_smith = MAX_FAME_LIST; } libconfig->setting_lookup_int(setting, "taekwon", &fame_list_size_taekwon); if (fame_list_size_taekwon > MAX_FAME_LIST) { ShowWarning("Max fame list size is %d (fame_list_taekwon)\n", MAX_FAME_LIST); fame_list_size_taekwon = MAX_FAME_LIST; } return true; } /** * Reads the 'char_configuration/player/deletion' config entry and initializes required variables. * * @param filename Path to configuration file (used in error and warning messages). * @param config The current config being parsed. * @param imported Whether the current config is imported from another file. * * @retval false in case of error. */ static bool char_config_read_player_deletion(const char *filename, const struct config_t *config, bool imported) { const struct config_setting_t *setting = NULL; nullpo_retr(false, filename); nullpo_retr(false, config); if ((setting = libconfig->lookup(config, "char_configuration/player/deletion")) == NULL) { if (imported) return true; ShowError("char_config_read: char_configuration/player/deletion was not found in %s!\n", filename); return false; } libconfig->setting_lookup_int(setting, "level", &char_del_level); libconfig->setting_lookup_int(setting, "delay", &char_del_delay); libconfig->setting_lookup_bool_real(setting, "use_aegis_delete", &char_aegis_delete); return true; } /** * Reads the 'char_configuration/player/name' config entry and initializes required variables. * * @param filename Path to configuration file (used in error and warning messages). * @param config The current config being parsed. * @param imported Whether the current config is imported from another file. * * @retval false in case of error. */ static bool char_config_read_player_name(const char *filename, const struct config_t *config, bool imported) { const struct config_setting_t *setting = NULL; nullpo_retr(false, filename); nullpo_retr(false, config); if ((setting = libconfig->lookup(config, "char_configuration/player/name")) == NULL) { if (imported) return true; ShowError("char_config_read: char_configuration/player/name was not found in %s!\n", filename); return false; } libconfig->setting_lookup_mutable_string(setting, "unknown_char_name", unknown_char_name, sizeof(unknown_char_name)); libconfig->setting_lookup_mutable_string(setting, "name_letters", char_name_letters, sizeof(char_name_letters)); libconfig->setting_lookup_int(setting, "name_option", &char_name_option); libconfig->setting_lookup_bool_real(setting, "name_ignoring_case", &name_ignoring_case); return true; } /** * Defines start_items based on '(...)/player/new/start_item'. * * @param setting The already retrieved start_item setting. */ static void char_config_set_start_item(const struct config_setting_t *setting) { int i, count; nullpo_retv(setting); VECTOR_CLEAR(start_items); count = libconfig->setting_length(setting); if (!count) return; VECTOR_ENSURE(start_items, count, 1); for (i = 0; i < count; i++) { const struct config_setting_t *t = libconfig->setting_get_elem(setting, i); struct start_item_s start_item = { 0 }; if (t == NULL) continue; if (libconfig->setting_lookup_int(t, "id", &start_item.id) != CONFIG_TRUE) { ShowWarning("char_config_read: entry (%d) is missing id! Ignoring...\n", i); continue; } if (libconfig->setting_lookup_int(t, "amount", &start_item.amount) != CONFIG_TRUE) { ShowWarning("char_config_read: entry (%d) is missing amount! Defaulting to 1...\n", i); start_item.amount = 1; } if (libconfig->setting_lookup_bool_real(t, "stackable", &start_item.stackable) != CONFIG_TRUE) { // Without knowing if the item is stackable or not we can't add it! ShowWarning("char_config_read: entry (%d) is missing stackable! Ignoring...\n", i); continue; } if (libconfig->setting_lookup_int(t, "loc", &start_item.loc) != CONFIG_TRUE) start_item.loc = 0; VECTOR_PUSH(start_items, start_item); } } /** * Reads the 'char_configuration/player/new' config entry and initializes required variables. * * @param filename Path to configuration file (used in error and warning messages). * @param config The current config being parsed. * @param imported Whether the current config is imported from another file. * * @retval false in case of error. */ static bool char_config_read_player_new(const char *filename, const struct config_t *config, bool imported) { const struct config_setting_t *setting = NULL, *setting2 = NULL; #ifdef RENEWAL const char *start_point_setting = "start_point_re"; #else const char *start_point_setting = "start_point_pre"; #endif int64 i64 = 0; nullpo_retr(false, filename); nullpo_retr(false, config); if ((setting = libconfig->lookup(config, "char_configuration/player/new")) == NULL) { if (imported) return true; ShowError("char_config_read: char_configuration/player/new was not found in %s!\n", filename); return false; } if (libconfig->setting_lookup_int64(setting, "zeny", &i64) == CONFIG_TRUE) { if (i64 > MAX_ZENY) { ShowWarning("char_config_read: player/new/zeny is too big! Capping to MAX_ZENY.\n"); start_zeny = MAX_ZENY; } else { start_zeny = (int)i64; } } if ((setting2 = libconfig->setting_get_member(setting, "start_items"))) chr->config_set_start_item(setting2); // start_point / start_point_pre if ((setting2 = libconfig->setting_get_member(setting, start_point_setting))) { const char *str = NULL; if (libconfig->setting_lookup_string(setting2, "map", &str) == CONFIG_TRUE) { start_point.map = mapindex->name2id(str); if (start_point.map == 0) ShowError("char_config_read_player_new: Specified start_point %s not found in map-index cache.\n", str); libconfig->setting_lookup_int16(setting2, "x", &start_point.x); libconfig->setting_lookup_int16(setting2, "y", &start_point.y); } } return true; } /** * Reads the 'char_configuration/permission' config entry and initializes required variables. * * @param filename Path to configuration file (used in error and warning messages). * @param config The current config being parsed. * @param imported Whether the current config is imported from another file. * * @retval false in case of error. */ static bool char_config_read_permission(const char *filename, const struct config_t *config, bool imported) { const struct config_setting_t *setting = NULL; nullpo_retr(false, filename); nullpo_retr(false, config); if ((setting = libconfig->lookup(config, "char_configuration/permission")) == NULL) { if (imported) return true; ShowError("char_config_read: char_configuration/permission was not found in %s!\n", filename); return false; } libconfig->setting_lookup_bool_real(setting, "enable_char_creation", &enable_char_creation); if (libconfig->setting_lookup_int16(setting, "display_new", &chr->new_display) != CONFIG_TRUE) { // While normally true/false makes sense, we may accept any int16 here (it's passed as is to the client) int i32 = 0; if (libconfig->setting_lookup_bool(setting, "display_new", &i32) == CONFIG_TRUE) chr->new_display = i32 == 0 ? 0 : 1; } libconfig->setting_lookup_int(setting, "max_connect_user", &max_connect_user); libconfig->setting_lookup_int(setting, "gm_allow_group", &gm_allow_group); libconfig->setting_lookup_int(setting, "maintenance_min_group_id", &char_maintenance_min_group_id); if (libconfig->setting_lookup_int(setting, "server_type", &chr->server_type) == CONFIG_TRUE) { if (chr->server_type < CST_NORMAL || chr->server_type >= CST_MAX) { ShowWarning("char_config_read: Invalid permission/server_type %d, defaulting to CST_NORMAL.\n", chr->server_type); chr->server_type = CST_NORMAL; } } return true; } /** * Loads an IP into 'out_ip' and shows status. * * @param type[in] String containing the type of IP being set (for logging purposes). * @param value[in] New ip value to parse. * @param out_ip[in] Pointer to numeric value that will be changed. * @param out_ip_str[in,out] Pointer to str value that will be changed (expected to be already initialized, to display previous value, if any). * * @retval false in case of error. */ static bool char_config_set_ip(const char *type, const char *value, uint32 *out_ip, char *out_ip_str) { uint32 ip = 0; nullpo_retr(false, type); nullpo_retr(false, value); nullpo_retr(false, out_ip); nullpo_retr(false, out_ip_str); if ((ip = sockt->host2ip(value)) == 0) return false; *out_ip = ip; ShowStatus("%s IP address : %s -> %s\n", type, out_ip_str[0] != '\0' ? out_ip_str : "0.0.0.0", sockt->ip2str(ip, NULL)); safestrncpy(out_ip_str, value, sizeof *out_ip_str); return true; } int do_final(void) { int i; ShowStatus("Terminating...\n"); HPM->event(HPET_FINAL); chr->set_all_offline(-1); chr->set_all_offline_sql(); inter->final(); sockt->flush_fifos(); do_final_mapif(); loginif->final(); pincode->final(); if( SQL_ERROR == SQL->Query(inter->sql_handle, "DELETE FROM `%s`", ragsrvinfo_db) ) Sql_ShowDebug(inter->sql_handle); chr->char_db_->destroy(chr->char_db_, NULL); chr->online_char_db->destroy(chr->online_char_db, NULL); auth_db->destroy(auth_db, NULL); if( chr->char_fd != -1 ) { sockt->close(chr->char_fd); chr->char_fd = -1; } HPM_char_do_final(); SQL->Free(inter->sql_handle); mapindex->final(); for (i = 0; i < MAX_MAP_SERVERS; i++) VECTOR_CLEAR(chr->server[i].maps); VECTOR_CLEAR(start_items); aFree(chr->CHAR_CONF_NAME); aFree(chr->NET_CONF_NAME); aFree(chr->SQL_CONF_NAME); aFree(chr->INTER_CONF_NAME); HPM->event(HPET_POST_FINAL); ShowStatus("Finished.\n"); return EXIT_SUCCESS; } //------------------------------ // Function called when the server // has received a crash signal. //------------------------------ void do_abort(void) { } void set_server_type(void) { SERVER_TYPE = SERVER_TYPE_CHAR; } /// Called when a terminate signal is received. static void do_shutdown(void) { if( core->runflag != CHARSERVER_ST_SHUTDOWN ) { int id; core->runflag = CHARSERVER_ST_SHUTDOWN; ShowStatus("Shutting down...\n"); // TODO proper shutdown procedure; wait for acks?, kick all characters, ... [FlavoJS] for( id = 0; id < ARRAYLENGTH(chr->server); ++id ) mapif->server_reset(id); loginif->check_shutdown(); sockt->flush_fifos(); core->runflag = CORE_ST_STOP; } } /** * --char-config handler * * Overrides the default char configuration file. * @see cmdline->exec */ static CMDLINEARG(charconfig) { aFree(chr->CHAR_CONF_NAME); chr->CHAR_CONF_NAME = aStrdup(params); return true; } /** * --inter-config handler * * Overrides the default inter-server configuration file. * @see cmdline->exec */ static CMDLINEARG(interconfig) { aFree(chr->INTER_CONF_NAME); chr->INTER_CONF_NAME = aStrdup(params); return true; } /** * --net-config handler * * Overrides the default network configuration file. * @see cmdline->exec */ static CMDLINEARG(netconfig) { aFree(chr->NET_CONF_NAME); chr->NET_CONF_NAME = aStrdup(params); return true; } /** * --run-once handler * * Causes the server to run its loop once, and shutdown. Useful for testing. * @see cmdline->exec */ static CMDLINEARG(runonce) { core->runflag = CORE_ST_STOP; return true; } /** * Initializes the command line arguments handlers. */ void cmdline_args_init_local(void) { CMDLINEARG_DEF2(run-once, runonce, "Closes server after loading (testing).", CMDLINE_OPT_NORMAL); CMDLINEARG_DEF2(char-config, charconfig, "Alternative char-server configuration.", CMDLINE_OPT_PARAM); CMDLINEARG_DEF2(inter-config, interconfig, "Alternative inter-server configuration.", CMDLINE_OPT_PARAM); CMDLINEARG_DEF2(net-config, netconfig, "Alternative network configuration.", CMDLINE_OPT_PARAM); } int do_init(int argc, char **argv) { int i; memset(&skillid2idx, 0, sizeof(skillid2idx)); char_load_defaults(); chr->CHAR_CONF_NAME = aStrdup("conf/char/char-server.conf"); chr->NET_CONF_NAME = aStrdup("conf/network.conf"); chr->SQL_CONF_NAME = aStrdup("conf/common/inter-server.conf"); chr->INTER_CONF_NAME = aStrdup("conf/common/inter-server.conf"); VECTOR_INIT(start_items); for (i = 0; i < MAX_MAP_SERVERS; i++) VECTOR_INIT(chr->server[i].maps); HPM_char_do_init(); cmdline->exec(argc, argv, CMDLINE_OPT_PREINIT); HPM->config_read(); HPM->event(HPET_PRE_INIT); //Read map indexes mapindex->init(); pincode->init(); #ifdef RENEWAL start_point.map = mapindex->name2id("iz_int"); #else start_point.map = mapindex->name2id("new_1-1"); #endif safestrncpy(chr->userid, "s1", sizeof(chr->userid)); safestrncpy(chr->passwd, "p1", sizeof(chr->passwd)); cmdline->exec(argc, argv, CMDLINE_OPT_NORMAL); chr->config_read(chr->CHAR_CONF_NAME, false); sockt->net_config_read(chr->NET_CONF_NAME); chr->sql_config_read(chr->SQL_CONF_NAME, false); { // TODO: Remove this when no longer needed. #define CHECK_OLD_LOCAL_CONF(oldname, newname) do { \ if (stat((oldname), &fileinfo) == 0 && fileinfo.st_size > 0) { \ ShowWarning("An old configuration file \"%s\" was found.\n", (oldname)); \ ShowWarning("If it contains settings you wish to keep, please merge them into \"%s\".\n", (newname)); \ ShowWarning("Otherwise, just delete it.\n"); \ ShowInfo("Resuming in 10 seconds...\n"); \ HSleep(10); \ } \ } while (0) struct stat fileinfo; CHECK_OLD_LOCAL_CONF("conf/import/char_conf.txt", "conf/import/char-server.conf"); CHECK_OLD_LOCAL_CONF("conf/import/inter_conf.txt", "conf/import/inter-server.conf"); CHECK_OLD_LOCAL_CONF("conf/import/packet_conf.txt", "conf/import/socket.conf"); #undef CHECK_OLD_LOCAL_CONF } #ifndef BUILDBOT if (strcmp(chr->userid, "s1")==0 && strcmp(chr->passwd, "p1")==0) { ShowWarning("Using the default user/password s1/p1 is NOT RECOMMENDED.\n"); ShowNotice("Please edit your 'login' table to create a proper inter-server user/password (gender 'S')\n"); ShowNotice("And then change the user/password to use in conf/char/char-server.conf (or conf/import/char-server.conf)\n"); } #endif inter->init_sql(chr->INTER_CONF_NAME); // inter server configuration auth_db = idb_alloc(DB_OPT_RELEASE_DATA); chr->online_char_db = idb_alloc(DB_OPT_RELEASE_DATA); HPM->event(HPET_INIT); chr->mmo_char_sql_init(); chr->read_fame_list(); //Read fame lists. if ((sockt->naddr_ != 0) && (!login_ip || !chr->ip)) { char ip_str[16]; sockt->ip2str(sockt->addr_[0], ip_str); if (sockt->naddr_ > 1) ShowStatus("Multiple interfaces detected.. using %s as our IP address\n", ip_str); else ShowStatus("Defaulting to %s as our IP address\n", ip_str); if (!login_ip) { safestrncpy(login_ip_str, ip_str, sizeof(login_ip_str)); login_ip = sockt->str2ip(login_ip_str); } if (!chr->ip) { safestrncpy(char_ip_str, ip_str, sizeof(char_ip_str)); chr->ip = sockt->str2ip(char_ip_str); } } loginif->init(); do_init_mapif(); // periodically update the overall user count on all mapservers + login server timer->add_func_list(chr->broadcast_user_count, "chr->broadcast_user_count"); timer->add_interval(timer->gettick() + 1000, chr->broadcast_user_count, 0, 0, 5 * 1000); // Timer to clear (chr->online_char_db) timer->add_func_list(chr->waiting_disconnect, "chr->waiting_disconnect"); // Online Data timers (checking if char still connected) timer->add_func_list(chr->online_data_cleanup, "chr->online_data_cleanup"); timer->add_interval(timer->gettick() + 1000, chr->online_data_cleanup, 0, 0, 600 * 1000); //Cleaning the tables for NULL entries @ startup [Sirius] //Chardb clean if( SQL_ERROR == SQL->Query(inter->sql_handle, "DELETE FROM `%s` WHERE `account_id` = '0'", char_db) ) Sql_ShowDebug(inter->sql_handle); //guilddb clean if( SQL_ERROR == SQL->Query(inter->sql_handle, "DELETE FROM `%s` WHERE `guild_lv` = '0' AND `max_member` = '0' AND `exp` = '0' AND `next_exp` = '0' AND `average_lv` = '0'", guild_db) ) Sql_ShowDebug(inter->sql_handle); //guildmemberdb clean if( SQL_ERROR == SQL->Query(inter->sql_handle, "DELETE FROM `%s` WHERE `guild_id` = '0' AND `account_id` = '0' AND `char_id` = '0'", guild_member_db) ) Sql_ShowDebug(inter->sql_handle); sockt->set_defaultparse(chr->parse_char); if ((chr->char_fd = sockt->make_listen_bind(bind_ip,chr->port)) == -1) { ShowFatalError("Failed to bind to port '"CL_WHITE"%d"CL_RESET"'\n",chr->port); exit(EXIT_FAILURE); } Sql_HerculesUpdateCheck(inter->sql_handle); #ifdef CONSOLE_INPUT console->input->setSQL(inter->sql_handle); console->display_gplnotice(); #endif ShowStatus("The char-server is "CL_GREEN"ready"CL_RESET" (Server is listening on the port %d).\n\n", chr->port); if( core->runflag != CORE_ST_STOP ) { core->shutdown_callback = do_shutdown; core->runflag = CHARSERVER_ST_RUNNING; } HPM->event(HPET_READY); return 0; } void char_load_defaults(void) { mapindex_defaults(); pincode_defaults(); char_defaults(); loginif_defaults(); mapif_defaults(); inter_auction_defaults(); inter_clan_defaults(); inter_elemental_defaults(); inter_guild_defaults(); inter_homunculus_defaults(); inter_mail_defaults(); inter_mercenary_defaults(); inter_party_defaults(); inter_pet_defaults(); inter_quest_defaults(); inter_storage_defaults(); inter_rodex_defaults(); inter_achievement_defaults(); inter_defaults(); geoip_defaults(); } void char_defaults(void) { chr = &char_s; memset(chr->server, 0, sizeof(chr->server)); chr->login_fd = 0; chr->char_fd = -1; chr->online_char_db = NULL; chr->char_db_ = NULL; memset(chr->userid, 0, sizeof(chr->userid)); memset(chr->passwd, 0, sizeof(chr->passwd)); memset(chr->server_name, 0, sizeof(chr->server_name)); chr->ip = 0; chr->port = 6121; chr->server_type = 0; chr->new_display = 0; chr->show_save_log = true; chr->enable_logs = true; chr->waiting_disconnect = char_waiting_disconnect; chr->delete_char_sql = char_delete_char_sql; chr->create_online_char_data = char_create_online_char_data; chr->set_account_online = char_set_account_online; chr->set_account_offline = char_set_account_offline; chr->set_char_charselect = char_set_char_charselect; chr->set_char_online = char_set_char_online; chr->set_char_offline = char_set_char_offline; chr->db_setoffline = char_db_setoffline; chr->db_kickoffline = char_db_kickoffline; chr->set_login_all_offline = char_set_login_all_offline; chr->set_all_offline = char_set_all_offline; chr->set_all_offline_sql = char_set_all_offline_sql; chr->create_charstatus = char_create_charstatus; chr->mmo_char_tosql = char_mmo_char_tosql; chr->memitemdata_to_sql = char_memitemdata_to_sql; chr->getitemdata_from_sql = char_getitemdata_from_sql; chr->mmo_gender = char_mmo_gender; chr->mmo_chars_fromsql = char_mmo_chars_fromsql; chr->mmo_char_fromsql = char_mmo_char_fromsql; chr->mmo_char_sql_init = char_mmo_char_sql_init; chr->char_slotchange = char_char_slotchange; chr->rename_char_sql = char_rename_char_sql; chr->name_exists = char_name_exists; chr->check_char_name = char_check_char_name; chr->make_new_char_sql = char_make_new_char_sql; chr->divorce_char_sql = char_divorce_char_sql; chr->count_users = char_count_users; chr->mmo_char_tobuf = char_mmo_char_tobuf; chr->mmo_char_send099d = char_mmo_char_send099d; chr->mmo_char_send_ban_list = char_mmo_char_send_ban_list; chr->mmo_char_send_slots_info = char_mmo_char_send_slots_info; chr->mmo_char_send_characters = char_mmo_char_send_characters; chr->char_married = char_char_married; chr->char_child = char_char_child; chr->char_family = char_char_family; chr->disconnect_player = char_disconnect_player; chr->authfail_fd = char_authfail_fd; chr->request_account_data = char_request_account_data; chr->auth_ok = char_auth_ok; chr->ping_login_server = char_ping_login_server; chr->parse_fromlogin_connection_state = char_parse_fromlogin_connection_state; chr->auth_error = char_auth_error; chr->parse_fromlogin_auth_state = char_parse_fromlogin_auth_state; chr->parse_fromlogin_account_data = char_parse_fromlogin_account_data; chr->parse_fromlogin_login_pong = char_parse_fromlogin_login_pong; chr->changesex = char_changesex; chr->parse_fromlogin_changesex_reply = char_parse_fromlogin_changesex_reply; chr->parse_fromlogin_account_reg2 = char_parse_fromlogin_account_reg2; chr->parse_fromlogin_ban = char_parse_fromlogin_ban; chr->parse_fromlogin_kick = char_parse_fromlogin_kick; chr->update_ip = char_update_ip; chr->parse_fromlogin_update_ip = char_parse_fromlogin_update_ip; chr->parse_fromlogin_accinfo2_failed = char_parse_fromlogin_accinfo2_failed; chr->parse_fromlogin_accinfo2_ok = char_parse_fromlogin_accinfo2_ok; chr->parse_fromlogin = char_parse_fromlogin; chr->request_accreg2 = char_request_accreg2; chr->global_accreg_to_login_start = char_global_accreg_to_login_start; chr->global_accreg_to_login_send = char_global_accreg_to_login_send; chr->global_accreg_to_login_add = char_global_accreg_to_login_add; chr->read_fame_list = char_read_fame_list; chr->send_fame_list = char_send_fame_list; chr->update_fame_list = char_update_fame_list; chr->loadName = char_loadName; chr->parse_frommap_datasync = char_parse_frommap_datasync; chr->parse_frommap_skillid2idx = char_parse_frommap_skillid2idx; chr->map_received_ok = char_map_received_ok; chr->send_maps = char_send_maps; chr->parse_frommap_map_names = char_parse_frommap_map_names; chr->send_scdata = char_send_scdata; chr->parse_frommap_request_scdata = char_parse_frommap_request_scdata; chr->parse_frommap_set_users_count = char_parse_frommap_set_users_count; chr->parse_frommap_set_users = char_parse_frommap_set_users; chr->save_character_ack = char_save_character_ack; chr->parse_frommap_save_character = char_parse_frommap_save_character; chr->select_ack = char_select_ack; chr->parse_frommap_char_select_req = char_parse_frommap_char_select_req; chr->change_map_server_ack = char_change_map_server_ack; chr->parse_frommap_change_map_server = char_parse_frommap_change_map_server; chr->parse_frommap_remove_friend = char_parse_frommap_remove_friend; chr->char_name_ack = char_char_name_ack; chr->parse_frommap_char_name_request = char_parse_frommap_char_name_request; chr->parse_frommap_change_email = char_parse_frommap_change_email; chr->ban = char_ban; chr->unban = char_unban; chr->ask_name_ack = char_ask_name_ack; chr->changecharsex = char_changecharsex; chr->parse_frommap_change_account = char_parse_frommap_change_account; chr->parse_frommap_fame_list = char_parse_frommap_fame_list; chr->parse_frommap_divorce_char = char_parse_frommap_divorce_char; chr->parse_frommap_ragsrvinfo = char_parse_frommap_ragsrvinfo; chr->parse_frommap_set_char_offline = char_parse_frommap_set_char_offline; chr->parse_frommap_set_all_offline = char_parse_frommap_set_all_offline; chr->parse_frommap_set_char_online = char_parse_frommap_set_char_online; chr->parse_frommap_build_fame_list = char_parse_frommap_build_fame_list; chr->parse_frommap_save_status_change_data = char_parse_frommap_save_status_change_data; chr->send_pong = char_send_pong; chr->parse_frommap_ping = char_parse_frommap_ping; chr->map_auth_ok = char_map_auth_ok; chr->map_auth_failed = char_map_auth_failed; chr->parse_frommap_auth_request = char_parse_frommap_auth_request; chr->parse_frommap_update_ip = char_parse_frommap_update_ip; chr->parse_frommap_scdata_update = char_parse_frommap_scdata_update; chr->parse_frommap_scdata_delete = char_parse_frommap_scdata_delete; chr->parse_frommap = char_parse_frommap; chr->search_mapserver = char_search_mapserver; chr->mapif_init = char_mapif_init; chr->lan_subnet_check = char_lan_subnet_check; chr->delete2_ack = char_delete2_ack; chr->delete2_accept_actual_ack = char_delete2_accept_actual_ack; chr->delete2_accept_ack = char_delete2_accept_ack; chr->delete2_cancel_ack = char_delete2_cancel_ack; chr->delete2_req = char_delete2_req; chr->delete2_accept = char_delete2_accept; chr->delete2_cancel = char_delete2_cancel; chr->send_account_id = char_send_account_id; chr->parse_char_connect = char_parse_char_connect; chr->send_map_info = char_send_map_info; chr->send_wait_char_server = char_send_wait_char_server; chr->search_default_maps_mapserver = char_search_default_maps_mapserver; chr->parse_char_select = char_parse_char_select; chr->creation_failed = char_creation_failed; chr->creation_ok = char_creation_ok; chr->parse_char_create_new_char = char_parse_char_create_new_char; chr->delete_char_failed = char_delete_char_failed; chr->delete_char_ok = char_delete_char_ok; chr->parse_char_delete_char = char_parse_char_delete_char; chr->parse_char_ping = char_parse_char_ping; chr->allow_rename = char_allow_rename; chr->parse_char_rename_char = char_parse_char_rename_char; chr->parse_char_rename_char2 = char_parse_char_rename_char2; chr->rename_char_ack = char_rename_char_ack; chr->parse_char_rename_char_confirm = char_parse_char_rename_char_confirm; chr->captcha_notsupported = char_captcha_notsupported; chr->parse_char_request_captcha = char_parse_char_request_captcha; chr->parse_char_check_captcha = char_parse_char_check_captcha; chr->parse_char_delete2_req = char_parse_char_delete2_req; chr->parse_char_delete2_accept = char_parse_char_delete2_accept; chr->parse_char_delete2_cancel = char_parse_char_delete2_cancel; chr->login_map_server_ack = char_login_map_server_ack; chr->parse_char_login_map_server = char_parse_char_login_map_server; chr->parse_char_pincode_check = char_parse_char_pincode_check; chr->parse_char_pincode_window = char_parse_char_pincode_window; chr->parse_char_pincode_change = char_parse_char_pincode_change; chr->parse_char_pincode_first_pin = char_parse_char_pincode_first_pin; chr->parse_char_request_chars = char_parse_char_request_chars; chr->change_character_slot_ack = char_change_character_slot_ack; chr->parse_char_move_character = char_parse_char_move_character; chr->parse_char_unknown_packet = char_parse_char_unknown_packet; chr->parse_char = char_parse_char; chr->broadcast_user_count = char_broadcast_user_count; chr->send_accounts_tologin_sub = char_send_accounts_tologin_sub; chr->send_accounts_tologin = char_send_accounts_tologin; chr->check_connect_login_server = char_check_connect_login_server; chr->online_data_cleanup_sub = char_online_data_cleanup_sub; chr->online_data_cleanup = char_online_data_cleanup; chr->sql_config_read = char_sql_config_read; chr->sql_config_read_registry = char_sql_config_read_registry; chr->sql_config_read_pc = char_sql_config_read_pc; chr->sql_config_read_guild = char_sql_config_read_guild; chr->config_read = char_config_read; chr->config_read_database = char_config_read_database; chr->config_read_console = char_config_read_console; chr->config_read_player_fame = char_config_read_player_fame; chr->config_read_player_deletion = char_config_read_player_deletion; chr->config_read_player_name = char_config_read_player_name; chr->config_set_start_item = char_config_set_start_item; chr->config_read_player_new = char_config_read_player_new; chr->config_read_player = char_config_read_player; chr->config_read_permission = char_config_read_permission; chr->config_set_ip = char_config_set_ip; chr->config_read_inter = char_config_read_inter; chr->config_read_top = char_config_read_top; }