# # Table structure for table `item_db2` # DROP TABLE IF EXISTS `item_db2`; CREATE TABLE `item_db2` ( `id` smallint(5) unsigned NOT NULL default '0', `name_english` varchar(50) NOT NULL default '', `name_japanese` varchar(50) NOT NULL default '', `type` tinyint(2) unsigned NOT NULL default '0', `price_buy` mediumint(10) unsigned default NULL, `price_sell` mediumint(10) unsigned default NULL, `weight` smallint(5) unsigned NOT NULL default '0', `attack` smallint(3) unsigned default NULL, `defence` tinyint(3) unsigned default NULL, `range` tinyint(2) unsigned default NULL, `slots` tinyint(2) unsigned default NULL, `equip_jobs` int(12) unsigned default NULL, `equip_upper` tinyint(8) unsigned default NULL, `equip_genders` tinyint(2) unsigned default NULL, `equip_locations` smallint(4) unsigned default NULL, `weapon_level` tinyint(2) unsigned default NULL, `equip_level` tinyint(3) unsigned default NULL, `refineable` tinyint(1) unsigned default NULL, `view` smallint(3) unsigned default NULL, `script` text, `equip_script` text, `unequip_script` text, PRIMARY KEY (`id`) ) TYPE=MyISAM; # // Items Additional Database - Custom Items go here # // # // Structure of Database: # // ID,Name,Name,Type,Price,Sell,Weight,ATK,DEF,Range,Slot,Job,Upper,Gender,Loc,wLV,eLV,Refineable,View,{ Script },{ OnEquip_Script },{ OnUnequip_Script } # // # // THQ Quest Items # //============================================================= # //7950,THG_Membership,THG Membership,3,,10,10,,,,,,,,,,,,,{},{},{} # //7951,Token_Bag,Token Bag,3,,10,10,,,,,,,,,,,,,{},{},{} # //1998,Jeramiah's_Jur,Jeramiah's Jur,3,,10,10,,,,,,,,,,,,,{},{},{} # //1999,Zed's_Staff,Zed's Staff,3,,10,10,,,,,,,,,,,,,{},{},{}