//===== Hercules Script ====================================== //= Eclage Quest NPCs //===== By: ================================================== //= Euphy //===== Current Version: ===================================== //= 0.1 //===== Description: ========================================= //= Quest NPCs related to Eclage. //===== Additional Comments: ================================= //= 0.1 NPCs are mostly placeholders. [Euphy] //============================================================ // Teleport Cats (14.2 Cat Hand Addition) //============================================================ - script Teleport Cat#ep14_2 -1,{ switch(atoi(charat(strnpcinfo(1),16))) { case 1: setarray .@map$[0],"Entrance to Mora"; setarray .@cost[0],15; break; case 2: setarray .@map$[0],"Near Eclage","Near Splendide"; setarray .@cost[0],15,55; break; case 3: setarray .@map$[0],"Entrance to Mora","Midgard Allied Forces Post"; setarray .@cost[0],55,10; break; case 4: setarray .@map$[0],"Near Splendide","Manuk Field"; setarray .@cost[0],10,10; break; case 5: setarray .@map$[0],"Midgard Allied Forces Post","Near El Dicastes"; setarray .@cost[0],10,20; break; case 6: setarray .@map$[0],"Manuk Field"; setarray .@cost[0],20; break; } mes "[Teleport Cat]"; mes "What a nice day, isn't it!"; mes "Welcome to Cat Merchant Group. We do anything to please our customers. We would even lie on our back if you want!"; next; mes "[Teleport Cat]"; mes "We provide teleport service between various regions based on our accumulated knowledge. We accept Malangdo Canned Specialties or Zeny, so you can pay however you like it~"; next; .@menu$ = "Forget it:"; for(.@i = 0; .@i