//===== Hercules Script ====================================== //= Alberta Guides //===== By: ================================================== //= L0ne_W0lf //===== Current Version: ===================================== //= 1.1 //===== Description: ========================================= //= [Official Conversion] //= Guides for the city of Alberta //===== Additional Comments: ================================= //= 1.0 First version, Renewal guides. //= 1.1 Navigation system update. [Euphy] //============================================================ alberta,23,238,4 script Guide#01alberta::AlbertaGuide 8W_SOLDIER,{ cutin "prt_soldier",2; mes "[Alberta Guide]"; mes "Welcome to ^8B4513Alberta^000000,"; mes "the Port City."; mes "Do you need help navigating the city?"; F_Navi("[Alberta Guide]"); next; set .@str$,"Would you like to check any other locations?"; while (1) { switch(select("[ Main Facilities ]:[ Merchants & Helpers ]:[ Destination Ports ]:Remove Marks from Mini-Map:Cancel")) { case 1: set .@loop,1; while (.@loop) { switch(select("[ Tool Shop ]:[ Forge ]:[ Weapon & Armor Shop ]:[ Inn ]:[ Beauty Salon ]:[ Merchant Guild ]:Previous Menu")) { case 1: mes "[Alberta Guide]"; mes "Let me mark the location of the"; mes "the "+F_Navi("Tool Shop","alberta,98,154","^0000FF"); mes "on your mini-map."; mes .@str$; viewpoint 1,98,154,0,0x0A82FF; next; break; case 2: mes "[Alberta Guide]"; mes "The "+F_Navi("Forge","alberta,35,41","^B9062F")+" is currently"; mes "located inside the Merchant Guild building."; mes .@str$; viewpoint 1,35,41,1,0xFF0000; next; break; case 3: mes "[Alberta Guide]"; mes "Let me mark the location of the"; mes "the "+F_Navi("Weapon & Armor Shop","alberta,117,37","^FF5400"); mes "on your mini-map."; mes .@str$; viewpoint 1,117,37,2,0xFFB400; next; break; case 4: mes "[Alberta Guide]"; mes "Let me mark the location of the"; mes "the "+F_Navi("Inn","alberta,65,233","^006400"); mes "on your mini-map."; mes .@str$; viewpoint 1,65,233,3,0xAAFF00; next; break; case 5: mes "[Alberta Guide]"; mes "Let me mark the location of the"; mes "the "+F_Navi("Beauty Salon","alberta,48,145","^7F3300"); mes "on your mini-map."; mes .@str$; viewpoint 1,48,145,4,0xD2691E; next; break; case 6: mes "[Alberta Guide]"; mes "The "+F_Navi("Merchant Guild","alberta,33,41")+" is where"; mes "you can change your job to ^800080Merchant^000000."; mes "Let me mark its location"; mes "on your mini-map."; mes .@str$; viewpoint 1,33,41,5,0xDA70D6; next; break; case 7: set .@loop,0; break; } } break; case 2: set .@loop,1; while (.@loop) { switch(select("[ Eden Teleport Officer ]:[ Kafra Employee ]:[ Cool Event Employee ]:[ Bullet Merchant ]:[ Cooking Ingredient Merchant ]:Previous Menu")) { case 1: mes "[Alberta Guide]"; mes "^B9062FEden Teleport Officers^000000 are located in "+F_Navi("south Alberta","alberta,121,68"); mes "and inside the "+F_Navi("Merchant Guild","alberta,33,41")+" building."; mes "Let me mark their locations on your mini-map."; mes .@str$; viewpoint 1,33,41,6,0xFF0000; viewpoint 1,121,68,7,0xFF0000; next; break; case 2: mes "[Alberta Guide]"; mes "Let me mark the location of the"; mes "^0000FFKafra Employees^000000"; mes "on your mini-map."; mes .@str$; viewpoint 1,33,41,8,0x0A82FF; viewpoint 1,113,60,9,0x0A82FF; next; break; case 3: mes "[Alberta Guide]"; mes "When you win event items,"; mes "you can claim them through the "+F_Navi("Cool Event Employee","alberta,148,57","^FF5400")+"."; mes .@str$; viewpoint 1,148,57,10,0xFFB400; next; break; case 4: mes "[Alberta Guide]"; mes "The ^7F3300Bullet Merchants^000000 for ^7F3300Gunslingers^000000"; mes "are located"; mes "near the "+F_Navi("center of the city","alberta,117,158")+"."; mes .@str$; viewpoint 1,117,158,11,0xD2691E; next; break; case 5: mes "[Alberta Guide]"; mes "The "+F_Navi("Chef Assistant","alberta,167,135","^006400")+" in Alberta"; mes "has many regular customers,"; mes "especially for his ^006400Delicious Fishes^000000."; mes .@str$; viewpoint 1,167,135,12,0xAAFF00; next; break; case 6: set .@loop,0; break; } } break; case 3: set .@loop,1; while (.@loop) { switch(select("[ Port - Northern Dock ]:[ Port - Central Dock ]:[ Port - Southern Dock ]:Previous Menu")) { case 1: mes "[Alberta Guide]"; mes "You can use the "+F_Navi("Northern Dock","alberta,192,196"); mes "to go to ^0000FFPort Malaya^000000 or ^0000FFDewata^000000."; mes .@str$; viewpoint 1,192,196,13,0xFF0000; next; break; case 2: mes "[Alberta Guide]"; mes "You can use the "+F_Navi("Central Dock","alberta,192,151"); mes "to go to the ^B9062FSunken Ship^000000 or ^B9062FIzlude Marina^000000."; mes .@str$; viewpoint 1,192,151,14,0xFF0000; next; break; case 3: mes "[Alberta Guide]"; mes "You can use the "+F_Navi("Southern Dock","alberta,245,86"); mes "to go to ^0000FFTurtle Island^000000, ^0000FFBrasilis^000000, ^0000FFAmatsu^000000, ^0000FFKunlun^000000, ^0000FFMoscovia^000000, ^0000FFLouyang^000000, or ^0000FFAyothaya^000000."; mes .@str$; viewpoint 1,245,86,15,0xFF0000; next; break; case 4: set .@loop,0; break; } } break; case 4: mes "[Alberta Guide]"; mes "Sure, I'll remove all marks from your mini-map."; mes "Is there anything else I can do for you?"; viewpoint 2,1,1,0,0xFFFF00; viewpoint 2,1,1,1,0x000000; viewpoint 2,1,1,2,0xFF0000; viewpoint 2,1,1,3,0xFFFF00; viewpoint 2,1,1,4,0xFFFF00; viewpoint 2,1,1,5,0xFFFF00; viewpoint 2,1,1,6,0xFFFF00; viewpoint 2,1,1,7,0xFFFF00; viewpoint 2,1,1,8,0xFFFF00; viewpoint 2,1,1,9,0xFFFF00; viewpoint 2,1,1,10,0xFFFF00; viewpoint 2,1,1,11,0xFFFF00; viewpoint 2,1,1,12,0x000000; viewpoint 2,1,1,13,0xFFFF00; viewpoint 2,1,1,14,0xFFFF00; viewpoint 2,1,1,15,0xFFFF00; next; break; case 5: mes "[Alberta Guide]"; mes "Enjoy your stay."; close2; cutin "prt_soldier",255; end; } } } alberta,120,60,3 duplicate(AlbertaGuide) Guide#02alberta 8W_SOLDIER alberta,184,143,4 duplicate(AlbertaGuide) Guide#03alberta 8W_SOLDIER