//===== Hercules Script ====================================== //= Mora Village //===== By: ================================================== //= SuperHulk //===== Current Version: ===================================== //= 1.2 //===== Compatible With: ===================================== //= Hercules //===== Description: ========================================= //= Mora Town Script //===== Additional Comments: ================================= //= 1.0 First version. [SuperHulk] //= 1.1 Translations to English. [Flaid] //= 1.1a Standardized. [Euphy] //= 1.2 Added new NPCs. [Flaid] //============================================================ mora,185,163,5 script Mora Citizen#1 516,{ mes "[Scholar Gary]"; mes "Hello, traveler!"; mes "I'm Gary, the expert about enchantments in this area."; mes "What do you want to know?"; next; switch(select("Fundamentals of enchantment.:Nothing.")) { case 1: mes "[Scholar Gary]"; mes "Ah, I see that you are interested"; mes "in enchantments!"; mes "Alright, here are the basics!!"; mes "After this you should understand"; mes "the mysteries of our enchantments!"; next; mes "[Scholar Gary]"; mes "First of all, you must know"; mes "that this is magic, not an"; mes "exact science."; next; mes "[Scholar Gary]"; mes "You don't really know what will"; mes "happen. You can be lucky or"; mes "unlucky, and get a more or"; mes "less powerful enchantment."; next; mes "[Scholar Gary]"; mes "You can miss the magic, too!"; mes "If this happens while your equip"; mes "is being enchanted, you'll lose it"; mes "all previous enchantments, cards, and the refine!"; next; mes "[Scholar Gary]"; mes "There is also a risk of"; mes "breaking your equipment"; mes "while trying to enchant"; mes "your equip with a second enchantment!"; next; mes "[Scholar Gary]"; mes "Each attempt to enchant will cost"; mes "you 1 Mora coin and 100,000 zeny."; mes "If you don't know yet, the money"; mes "made with this service goes"; mes "straight to the people of Mora!"; next; mes "[Scholar Gary]"; mes "Those were the basics."; mes "Take them to your heart."; mes "For more details, you can"; mes "always visit my master,"; mes "Gougueulé Tonami!"; close; case 2: mes "[Scholar Gary]"; mes "Goodbye, and good luck!"; close; } } mora,52,138,8 script Mora Citizen#2 516,{ mes "[Valere]"; mes "Hello, adventurer!"; mes "You look like you're"; mes "lost, aren't you!?"; next; mes "[Valere]"; mes "..."; mes "Ah, okay."; mes "But you look like you want to"; mes "enchant your equipment!"; next; mes "[Valere]"; mes "I only need to know one thing"; mes "before telling you more about"; mes "the Mora equipment enchants!"; mes "So tell me, what is your class?"; next; switch(select("Warlock.:Arch Bishop.:Ranger.:Guillotine Cross.:Rune Knight.:Other.:Goodbye.")) { case 1: mes "[Valere]"; mes "Hmm, you should visit the"; mes "Artifact Crafter."; mes "That is our enchantment specialist"; mes "for Warlock equipment!"; close; case 2: mes "[Valere]"; mes "Hmm, you should visit the"; mes "Master of Relics."; mes "That is our enchantment specialist"; mes "for Arch Bishop equipment!"; close; case 3: case 4: case 5: mes "[Valere]"; mes "Hmm, you should visit the"; mes "Artifact Researcher."; mes "That is our enchantment specialist"; mes "for Ranger, Guillotine Cross,"; mes "and Rune Knight equipment!"; close; case 6: mes "[Valere]"; mes "Hmm, there is the Master Tailor"; mes "who sells and enchants the 'Army Padding'."; next; mes "[Valere]"; mes "There's also the Pendant Crafter"; mes "who enchants 'Pendant of Guardian'."; next; mes "[Valere]"; mes "And finally the Bulberry Westhood"; mes "who enchants 'Loki's muffler'."; close; case 7: mes "[Valere]"; mes "Goodbye, and good luck!"; close; } } mora,160,123,5 script Mora Citizen#3 517,{ mes "[Boudril]"; mes "Hey, you seem to be"; mes "so far from home!"; mes "Mora is a remote town."; mes "That's why we have"; mes "own currency here!"; next; mes "[Boudril]"; mes "Beyond that, our community"; mes "developed this craft."; mes "Items found here cannot"; mes "be found anywhere else!"; close; } mora,105,100,3 script Mora Citizen#4 518,{ mes "[Buisso]"; mes "Hello, my friend."; mes "What brings you to this"; mes "place, so far from home?"; mes "Are you looking for a challange?"; mes "You won't be disappointed here!"; next; mes "[Buisso]"; mes "We are surrounded by the"; mes "Bifrost, an area with powerful"; mes "and deceitful monsters..."; mes "So cute, but still dangerous."; close; } mora,98,104,4 script Mora Citizen#5 516,{ mes "[Malavida]"; mes "..."; mes "What!? I look depressed!?"; mes "It's normal living here!"; mes "My dream was to be like you!"; next; mes "[Malavida]"; mes "Traveling around the world,"; mes "chasing monsters,"; mes "hunting treasure..."; mes "You have the chance. Use it!"; close; } mora,102,107,6 script Mora Citizen#6 517,{ mes "[Skape]"; mes "Have you tasted our dish?"; mes "The beef toast!?"; mes "This delicious beef only"; mes "exists in the Bifrost!"; next; mes "[Skape]"; mes "If you want to taste this"; mes "dish, visit our chef."; mes "He makes the best"; mes "Mora beef toast!"; close; } mora,101,107,4 script Mora Citizen#7 518,{ mes "[Wouadel Kami]"; mes "*Dances*"; mes "I'm a choreographer, but"; mes "nobody understands me."; mes "*doridori*"; mes "*bingbing*"; mes "*bangbang*"; close; } mora,103,100,6 script Mora Citizen#8 518,{ mes "[Didier Lans]"; mes "Yooo gaba gaba!"; mes "Hello, my dear. You've heard"; mes "about my teachings, have you?"; mes "Do not hit your friends!"; mes "*makes small steps backwards*"; next; mes "[Didier Lans]"; mes "Yooo gaba gaba!"; mes "Eat your vegetables."; mes "*is the fool*"; mes "Be smart, be polite!"; mes "Yooo gaba gaba!"; close; } mora,184,169,3 script Mora Citizen#9 516,{ mes "[Moussa Wi]"; mes "Bleh, I've been"; mes "here for too long."; mes "Living with these dogs..."; mes "Having nothing to do..."; mes "Hmm, how about you"; mes "take care of them?"; close; } mora,108,182,3 script Mora Citizen#10 516,{ mes "[Yosou Keh]"; mes "Hello!"; mes "I am Yosou Keh,"; mes "a resident of Mora."; mes "The Bifrost is populated"; mes "with many strong monsters..."; close; } mora,113,185,5 script Mora Citizen#11 516,{ mes "[Ninkasi]"; mes "Hey, dude."; mes "How are you today, dude?"; mes "What can I do for you, dude?"; next; switch(select("Why do you call me 'dude'?:Goodbye.")) { case 1: mes "[Ninkasi]"; mes "Why not?"; mes "Calling others 'dude'"; mes "is my brand mark."; mes "Be cool, dude, relax!"; mes "Enjoy your life, dude!"; close; case 2: mes "[Ninkasi]"; mes "See you again, dude!"; close; } } mora,43,127,4 script Mora Citizen#12 522,{ mes "[Glouti Vori]"; mes "Mm, I love this beef toast!"; mes "That's the only reason I'm"; mes "still here! There's nothing"; mes "better than Mora beef toast!"; close; } mora,35,119,7 script South World Dealer 513,{ mes "[South World Dealer]"; mes "..."; close; } mora,139,102,4 script Milvida 515,{ mes "[Milvida]"; mes "Welcome to Mora~"; mes "In the center of the city"; mes "you can find all the shops"; mes "and some enchanters."; next; mes "[Milvida]"; mes "Northeast of the city is"; mes "where the food is located."; close; } mora,55,124,2 script Cat Traveler 495,{ mes "[Cat Traveler]"; mes "This city is like Malangdo"; mes "in several aspects,"; mes "don't you think?"; close; } mora,131,165,4 script Bifrost Resident#1 520,{ mes "[Bifrost Resident]"; mes "Welcome to the workshop"; mes "of the west clan. If you"; mes "want your Loki Muffler"; mes "enchanted, please contact"; mes "my boss. He makes miracles!"; next; mes "[Bifrost Resident]"; mes "On a side note... I think I'm"; mes "really cute, don't you agree?"; close; }