//===== eAthena Script ======================================= //= Rogue Skills Quests //===== By: ================================================== //= Lupus, Reddozen //===== Current Version: ===================================== //= 1.3a //===== Compatible With: ===================================== //= eAthena Revision 3800+ //===== Description: ========================================= //= Temp quests for new skills for 2nd classes //===== Additional Comments: ================================= //= 1.0 for fully working skills only [Lupus] //= 1.1 Added more new skill quests for more classes [Lupus] //= Somehow eA engine doesn't let you keep learn't skill V_V' //= 1.2 Added to correct locations, correct NPC's, fixed //= some of the items required and made them into real //= quests. [Reddozen] //= 1.3 Fixed bugs and minor typos. Optimized [Lupus] //= 1.3a fixed an item ID typo, thx 2Spiritual Kid //= 1.3b Splitted into different files [DracoRPG] //============================================================ //============================================================ // ROGUE - CLOSE CONFINE //============================================================ in_rogue.gat,387,94,3 script Hyzaragrack 84,{ mes "[Hyzaragrack]"; if(BaseJob!=Job_Rogue) goto L_norogue; if(getskilllv(1005)) goto L_alreadyhave; mes "I'll teach you all I know, but"; mes "you'll have to steal some things"; mes "for me first..."; mes "5 Immortal Hearts"; mes "5 Stone Hearts"; mes "2 Burning hearts"; next; mes "[Hyzaragrack]"; mes "Let me check your items."; next; if(countitem(929)<5 || countitem(953)<5 || countitem(7097)<2) goto L_noitems;//Items: Immortal_Heart, Stone_Heart, Burning_Heart, delitem 929, 5;//Items: Immortal_Heart, delitem 953, 5;//Items: Stone_Heart, delitem 7097, 2;//Items: Burning_Heart, mes "[Hyzaragrack]"; mes "I see you have what you need,"; mes "so I'll teach you my talent."; skill 1005,1,0; close; L_noitems: mes "[Hyzaragrack]"; mes "You don't have enough items."; mes "Come back when you have all"; mes "the required items for me."; close; L_norogue: mes "Looking for your master?"; emotion e_gasp; close; L_alreadyhave: mes "I've already taught you"; mes "everything I know..."; close; }