//===== eAthena Script ======================================= //= Quest NPCs related to Rachel //===== By: ================================================== //= Playtester //===== Current Version: ===================================== //= 1.0 //===== Compatible With: ===================================== //= eAthena svn //===== Description: ========================================= //= Rachel Santuary Quest //===== Additional Comments: ================================= //= 1.0 Added semi-official Rachel Santuary Quest [Playtester] //============================================================ ////////////////////////////////////////////////////////////// // Rachel Sanctuary Quest // // // //It's all in one NPC for now because I don't know location // //and sprite ids of related NPCs. - Playtester // ////////////////////////////////////////////////////////////// ra_temin,276,326,0 script Statue#Rachel 111,{ if($rachel_donate < 10000){ mes "-A sign on the statue reads-"; mes "Please donate ^FF000050,000 Zeny^000000 to our holy goddess."; mes "There have been "+$rachel_donate+" donations already."; next; if(select("Don't donate.:Donate.") == 1){ mes "-You decided not to donate-"; close; }else{ if(Zeny >= 50000){ set Zeny,Zeny-50000; mes "-You can hear a voice-"; mes "May the goddess bless you."; set .@bonus_donate,rand(1000); if(.@bonus_donate < 400) getitem 545,1; //Red Condensed 40% else if(.@bonus_donate >= 400 && .@bonus_donate < 700) getitem 546,1; //Yellow Condensed 30% else if(.@bonus_donate >= 700 && .@bonus_donate < 900) getitem 547,1; //White Condensed 20% else if(.@bonus_donate >= 900 && .@bonus_donate < 950) getitem 518,1; //Honey 5% else if(.@bonus_donate >= 950 && .@bonus_donate < 970) getitem 526,1; //Royal Jelly 2% else if(.@bonus_donate >= 970 && .@bonus_donate < 980) getitem 608,1; //Yggdrasil Seed 1% else if(.@bonus_donate >= 980 && .@bonus_donate < 990) getitem 644,1; //Gift Box 1% else if(.@bonus_donate >= 990 && .@bonus_donate < 995) getitem 607,1; //Yggdrasil Berry 0.5% else if(.@bonus_donate >= 995 && .@bonus_donate < 1000) getitem 603,1; //Old Blue Box 0.5% set $rachel_donate,$rachel_donate+1; close; } else{ mes "-You want to donate-"; mes "-But you don't have enough zeny-"; close; } } } if(!(MISC_QUEST & 8192)){ mes "-You can hear a voice-"; next; mes "[Voice]"; mes "The gates to Rachel Sanctuary have opened."; mes "Bring me ^0000FF40 Ice Hearts^000000, ^FF00001 Candy^000000 and ^FF000020 Firecrackers^000000 and I'll allow you to enter."; next; if(select("Do nothing.:Hand over the items.") == 1){ mes "[Voice]"; mes "I won't grant you access to Rachel Sanctuary."; close; }else{ if(countitem(7561) < 40 || countitem(529) < 1 || countitem(12018) < 20){ mes "[Voice]"; mes "You don't have enough items."; mes "I won't grant you access to Rachel Sanctuary."; close; } delitem 7561,40; //Ice Hearts delitem 529,1; //Candy delitem 12018,20; //Firecrackers mes "[Voice]"; mes "Very well. I shall grant you access to Rachel Sanctuary."; set MISC_QUEST,MISC_QUEST | 8192; close; } } mes "[Voice]"; mes "Oh it's you my blessed child."; mes "Do you want to enter Rachel Sanctuary?"; next; if(select("No.", "Yes.") == 2){ mes "-The door to Rachel Sanctuary opens-"; close2; warp "ra_san01",139,14; end; } mes "[Voice]"; mes "I see, come back when you need my help."; close; }