//===== eAthena Script ======================================= //= Moscovia Town script //===== By: ================================================== //= $ephiroth //===== Current Version: ===================================== //= 1.0 //===== Compatible With: ===================================== //= Any eAthena Version //===== Description: ========================================= //= Moscovia Town Npcs //===== Additional Comments: ================================= //= 1.0 $ephiroth (from jA) Pre-quest dungeon entrances //============================================================ //============================================================ //= NPC Moscovia Dungeon //============================================================ mosk_dun01,207,276,0 script Stone#mosk1 111,{ mes "^009900-Square-shaped rocks on the surface"; mes "are engraved on the characters.-^000000"; next; mes "^3333FF~The person who advances, instead of being hurt."; mes "As for the person who receives courage, returns how long,"; mes "it probably is safe."; mes "As for the person who has rash courage advancing."; mes "That's not good to be back.~^000000"; next; if (select("Forward:Return") == 1) { mes "-Chose to go-"; close2; warp "mosk_dun02",165,30; end; } mes "-Chose to return-"; close; } mosk_dun02,168,28,0 script Stone#mosk2 111,{ mes "^009900-Square-shaped rocks on the surface"; mes "are engraved on the characters.-^000000"; next; mes "^3333FF~The person who advances, instead of being hurt."; mes "Courage is received."; mes "As for the person who returns how long."; mes "it probably is safe."; mes "As for the person who is courage advancing,"; mes "That's not good to be back.~^000000"; next; if (select("Forward:Return") == 1) { mes "-Chose to go-"; close2; warp "mosk_dun01",201,269; end; } mes "-Chose to return-"; close; } mosk_dun02,268,117,0 script Stone#mosk3 111,{ mes "^009900-Square-shaped rocks on the surface"; mes "are engraved on the characters.-^000000"; next; mes "^3333FF~The person who advances, instead of dying."; mes "Reputation is received."; mes "The person who returns obtains courage, but"; mes "it probably will get injured."; mes "As for the person who has rash courage advancing."; mes "That's not good to be back.~^000000"; next; if (select("Forward:Return") == 1) { mes "-Chose to go-"; close2; warp "mosk_dun03",32,135; end; } mes "-Chose to return-"; close; } mosk_dun03,27,131,0 script Stone#mosk4 111,{ mes "^009900-Square-shaped rocks on the surface"; mes "are engraved on the characters.-^000000"; next; mes "^3333FF~The person who remains, instead of being hurt."; mes "Reputation is received."; mes "As for the person who returns getting large injured,"; mes "Courage probably will be learned."; mes "by the return of courage."; mes "As for the person who is courage the return.~^000000"; next; if (select("Forward:Return") == 1) { mes "-Fear, chose to return-"; close2; warp "mosk_dun02",262,118; end; } mes "-Chose to return-"; close; } mosk_dun01,264,191,0 script Stone#mosk5 111,{ mes "^009900-Square-shaped rocks on the surface"; mes "are engraved on the characters.-^000000"; next; mes "^3333FF~The person who advances, instead of dying."; mes "Reputation is received."; mes "As for the person who returns how long,"; mes "It probably is safe."; mes "As for the person who does not fear death advancing,"; mes "That's not good to be back.~^000000"; next; if (select("Forward:Return") == 1) { mes "–Chose to go-"; close2; warp "mosk_dun03",117,36; end; } mes "-Chose to return-"; close; } mosk_dun03,119,46,0 script Stone#mosk6 111,{ mes "^009900-Square-shaped rocks on the surface"; mes "are engraved on the characters.-^000000"; next; mes "^3333FF~The person who remains, instead of dying."; mes "Reputation is received."; mes "As for the person who returns how long,"; mes "It probably is safe."; mes "As for the person who does not fear death the return,"; mes "is not a good forward.~^000000"; next; if (select("Forward:Return") == 1) { mes "-Fear, chose to return-"; close2; warp "mosk_dun01",257,190; end; } mes "-Chose to return-"; close; }