//===== eAthena Script ============ //= New hats from kRO Sakray on 2005-05-31 //===== By: ========================= //= Lorky, Lupus //===== Current Version: =================== //= 0.7 //===== Compatible With: ===================== //= eAthena 1.0 //===== Description: ============================================ //Hats lists: // Crunch Toast // Renown Detective's Cap // Red Bonnet // Baby Pacifier // Crunch Toast // Winter Hat // Zherlthsh Mask //===== Additional Comments: ========================================== // 03.06.2005 :: Lorky :: First release 0.1a // 0.1b Fixed some missing things with temp IDs. [Lupus] // Could someone correct wrong info, names, coords, etc? ^___- // 0.1c Fixed hats shop. It shouldn't sell slotted hats. // 0.2 Fixed Detective Hat items (by Ishizu-chan) [Lupus] // 0.3 Added Zealotus mask quest with correct items [Lupus] // 0.4 Fixed some sprites, npc names and coords [Lupus] // 0.5 Removed temp shops, Black Clothes -> Piece of Black Quartz, thx to vicious_Pucca for note [Lupus] // 0.5a Updated detective hat to ask for the correct items [Kayla] // 0.6 Fixed possible exploits. Update yuor servers! [Lupus] // 0.7 Changed item names to the new official ones, and fixed some Engrish [Poki#3] //===================================================================== //Links (some info related to these headgears) //http://translate.google.com/translate?hl=en&sl=ja&u=http://www11.big.or.jp/~top/2005/0625/head.htm //http://eathena.deltaanime.net/board/index.php?showtopic=34214 //http://www.ragnainfo.net/forums/viewtopic.php?t=79677&start=0&postdays=0&postorder=asc&highlight= //------------------------------------------------------------------------------------------------- // Crunch Toast (ID 5107) yuno.gat,224,116,4 script Kacis 818,{ mes "[Kacis]"; mes "Do you want a ^FF3300Crunch Toast^000000?"; next; menu "Please, make one for me",-,"No, thanks. I'm so full",L_EXIT; if(countitem(519) < 50 || countitem(548) < 50 || countitem(539) < 50 || countitem(7031)<50) goto L_NOITEM;//Items: Milk, Cheese, Piece_of_Cake, Old_Frying_Pan, delitem 519,50; // Milk delitem 548,50; // Cheese delitem 539,50; // Piece of Cake delitem 7031,50; // Old Frying Pan mes "[Kacis]"; mes "Good, thank you! Let me just take your items."; next; mes "[Kacis]"; mes "Well done. Be careful, it's hot."; getitem 5107,1; // Crunch Toast close; L_NOITEM: mes "[Kacis]"; mes "Well, for me to make you a ^FF3300Crunch Toast^000000"; mes "I'll require these materials:"; mes "^FF3300 50 Milk, ^000000"; mes "^FF3300 50 Cheese, ^000000"; mes "^FF3300 50 Piece of Cake, ^000000"; mes "^FF3300 50 Old Frying Pan. ^000000"; close; L_EXIT: mes "[Kacis]"; mes "I want more tasty toasts!"; close; } //------------------------------------------------------------------------------------------------- // Renown Detective's Cap (ID 5108) lighthalzen.gat,140,68,4 script Morris 818,{ mes "[Morris]"; mes "Do you want a ^FF3300Renown Detective's Cap^000000?"; next; menu "Of course, I do",-,"No, thanks",L_EXIT; mes "[Morris]"; mes "Very well. Now I can make it..."; if(countitem(611)<10 || countitem(7301)<1887 || countitem(5120)<1 || Zeny<50000) goto L_NOITEM;//Items: Magnifier, Tassel, Wide_Bunker_Hat_, delitem 611,10; // Magnifier delitem 7301,1887; // Tassel delitem 5120,1; // Bucket Hat [1] set Zeny,Zeny-50000; next; mes "[Morris]"; mes "Enjoy."; getitem 5108,1; // Renown Detective's Cap close; L_NOITEM: mes "[Morris]"; mes "Bring me:"; mes "^FF3300 10 Magnifier^000000,"; mes "^FF3300 1887 Tassel^000000,"; mes "^FF3300 1 Bucket Hat [1]^000000,"; mes "and ^FF3300 50,000 zeny.^000000"; close; L_EXIT: mes "[Morris]"; mes "Bye."; close; } //------------------------------------------------------------------------------------------------- // Red Bonnet (ID 5109) lighthalzen.gat,180,88,4 script Rich Girl 818,{ mes "[Rich Girl]"; mes "Hello there! Please, answer my questions..."; next; mes "[Rich Girl]"; mes "Do you have a grandma?"; emotion e_hmm; next; mes "[Rich Girl]"; mes "Really? I'm sorry. Do you like wolves?"; next; mes "[Rich Girl]"; mes "Ha! I knew it! And... my last question. Would you like to put on something reddish?"; emotion e_what; next; mes "[Rich Girl]"; mes "Just kidding, Have you ever read 'Red-Hood'? I can make to you the very same ^FF3300Red Bonnet^000000."; next; menu "Please, make it!",-,"No, thanks",L_EXIT; if(countitem(10015) < 1 || countitem(975) < 1 || countitem(10007) < 1 || countitem(5032)<1 || Zeny<50000) goto L_NOITEM;//Items: Green_Lace, Scarlet_Dyestuffs, Silk_Ribbon, Sunday_Hat, delitem 10015,1; // Green Lace delitem 975,1; // Scarlet Dyestuff delitem 10007,1; // Silk Ribbon delitem 5032,1; // Sunday Hat set Zeny,Zeny-50000; mes "[Rich Girl]"; mes "Ok then, I shall make one for you."; next; mes "[Rich Girl]"; mes "Now you can drink tea with your grannie and have fun with wolves."; getitem 5109,1; //Items: Red_Bonnet, close; L_NOITEM: mes "[Rich Girl]"; mes "Give me:"; mes "^FF3300 Green Lace^000000,"; mes "^FF3300 Scarlet Dyestuff^000000,"; mes "^FF3300 Silk Ribbon^000000,"; mes "^FF3300 Sunday Hat^000000,"; mes "and ^FF3300 50,000 zeny.^000000"; close; L_EXIT: mes "[Rich Girl]"; mes "Well done. Bye."; close; } //------------------------------------------------------------------------------------------------- // Baby Pacifier (ID 5110) lighthalzen.gat,360,310,4 script Boy 818,{ mes "[Boy]"; mes "...MA...Ma..ma..."; emotion e_slur; next; menu "Wow! Give me a Baby Pacifier!",-,"Nice Boy!",L_EXIT; mes "[Boy]"; mes "Rrr..Rrr.. (^FF3300Royal Jelly^000000)"; mes "Bu.. Ba...Ba-Bu-bi (^FF3300Nursing Bottle^000000)"; mes "Pa-Pa..Paxfi.. (^FF3300Pacifier^000000)"; mes "Nu..Noos rie.. (^FF3300Nose Ring^000000)"; next; if(countitem(526)<1 || countitem(7270)<1 || countitem(10004)<1 || countitem(941)<1) goto L_EXIT;//Items: Royal_Jelly, Baby_Bottle, Pacifier, Nose_Ring, delitem 526,1; // Royal Jelly delitem 7270,1; // Nursing Bottle delitem 10004,1; // Pacifier delitem 941,1; // Nose Ring mes "[Boy]"; mes "Th-anke..."; emotion e_slur; getitem 5110,1; // Baby Pacifier next; L_EXIT: mes "[Boy]"; mes "...B...Bye..."; emotion e_sob; close; } //------------------------------------------------------------------------------------------------- // Winter Hat (ID 5115) einbech.gat,70,200,7 script Mater 818,{ mes "[Mater]"; mes "Aren't you cold?"; mes "I can make you a ^FF3300Winter Hat^000000"; next; menu "Please, make one for me",-,"No, thanks",L_EXIT; if(countitem(7267) < 999 || countitem(983) < 1 || countitem(749) < 1 || Zeny<50000) goto L_NOITEM;//Items: Tigerskin_Underwear, Black_Dyestuff, Frozen_Rose, delitem 7267,999; // Tiger Panty delitem 983,1; // Black Dyestuff delitem 749,1; // Frozen Rose set Zeny,Zeny-50000; mes "[Mater]"; mes "Exellent! Now give me the items."; next; mes "[Mater]"; mes "Here you are."; getitem 5115,1; // Winter Hat close; L_NOITEM: mes "[Mater]"; mes "Please, correct these materials:"; mes "^FF3300 999 Tiger Panty^000000,"; mes "^FF3300 Black Dyestuff^000000,"; mes "^FF3300 Frozen Rose^000000,"; mes "and ^FF3300 50,000 zeny.^000000"; close; L_EXIT: mes "[Mater]"; mes "Azzz youu wishhhh... Brr-r."; close; } //------------------------------------------------------------------------------------------------- // Mystic rose (ID 5117) lhz_in02.gat,103,31,4 script Margaret Mary 818,{ mes "[Margaret Mary]"; mes "Wheee! Don't you just love making youself look pretty!?"; mes "I love glamourising myself with all the best accessories!"; next; mes "[Margaret Mary]"; mes "Have you ever heard of a ^FF3300Mystic Rose^000000?"; mes "I can make you one, and you could be fashionable and mysticly, too!"; next; menu "Make me a ^670000Mystic rose^000000.",-,"No, I dont want one.",L_EXIT; if(countitem(731) < 10 || countitem(748) < 3 || countitem(982) < 1 || Zeny<50000) goto L_NOITEM;//Items: 2_Carat_Diamond, Witherless_Rose, White_Dyestuff, delitem 731,10; // 2carat Diamond delitem 748,3; // Witherless Rose delitem 982,1; // White Dyestuff set Zeny,Zeny-50000; mes "[Margaret Mary]"; mes "Wow, thank you! Hand me your items, please."; next; mes "[Margaret Mary]"; mes "Enjoy being pretty and mystic!"; getitem 5117,1; // Mystic Rose close; L_NOITEM: mes "[Margaret Mary]"; mes "Well, for me to make you my Mystic rose..."; mes "I need these materials:"; mes "^FF3300 10 2carat Diamond^000000,"; mes "^FF3300 3 Witherless Rose^000000,"; mes "^FF3300 1 White Dyestuff^000000,"; mes "and ^FF3300 50,000 zeny.^000000"; close; L_EXIT: mes "[Margaret Mary]"; mes "Aww... well, OK then!"; mes "Be pretty some other time"; close; } //------------------------------------------------------------------------------------------------- // Zherlthsh Mask (ID 5121) gl_prison1.gat,138,141,4 script Zherlthsh 1200,{ mes "[Zherlthsh]"; mes "Do you want an unique ^FF3300Zherlthsh Mask^000000?"; next; menu "Yes, I do!",-,"No, thanks",L_EXIT; if(countitem(7315) < 369 || countitem(660) < 1 || countitem(7263) < 1 || countitem(7099) < 30) goto L_NOITEM; delitem 7315,369; // Dark Crystal Fragment delitem 660,1; // Forbidden Red Candle delitem 7263,1; // Cat's Eye delitem 7099,30; // Worn-out Magic Scroll getnameditem 5121,strcharinfo(0); logmes "Quest: Got Zherlthsh Mask"; mes "[Zherlthsh]"; mes "Just let me sign your unique Zealotus Mask."; mes "So all masks should be signed..."; close; L_NOITEM: mes "[Zherlthsh]"; mes "All right. Bring me these items:"; mes "^FF3300 369 Dark Crystal Fragment^000000,"; mes "^FF3300 1 Forbidden Red Candle^000000,"; mes "^FF3300 1 Cat's Eye^000000"; mes "and ^FF3300 30 Worn-out Magic Scroll.^000000"; close; L_EXIT: mes "[Zherlthsh]"; mes "As you wish..."; close; }