//================= Hercules Script ======================================= //= _ _ _ //= | | | | | | //= | |_| | ___ _ __ ___ _ _| | ___ ___ //= | _ |/ _ \ '__/ __| | | | |/ _ \/ __| //= | | | | __/ | | (__| |_| | | __/\__ \ //= \_| |_/\___|_| \___|\__,_|_|\___||___/ //================= License =============================================== //= This file is part of Hercules. //= http://herc.ws - http://github.com/HerculesWS/Hercules //= //= Copyright (C) 2012-2020 Hercules Dev Team //= Copyright (C) L0ne_W0lf //= //= Hercules is free software: you can redistribute it and/or modify //= it under the terms of the GNU General Public License as published by //= the Free Software Foundation, either version 3 of the License, or //= (at your option) any later version. //= //= This program is distributed in the hope that it will be useful, //= but WITHOUT ANY WARRANTY; without even the implied warranty of //= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the //= GNU General Public License for more details. //= //= You should have received a copy of the GNU General Public License //= along with this program. If not, see . //========================================================================= //= iRO Repeatable EXP Quests. //================= Description =========================================== //= Repeatable EXP Quest (Antelope Horns) //================= Current Version ======================================= //= 1.0 //========================================================================= ein_fild06,82,171,0 script Vegetable Farmer#Goat 4_F_SHABBY,{ if (questprogress(60137)) { if (questprogress(60137,HUNTING) != 2) { mes "[Vegetable Farmer]"; mes "Have you finished hunting the 50 Goats?"; next; switch(select("Yes", "No", "I want to quit")) { case 1: mes "[Vegetable Farmer]"; mes "Hmm, I don't think you've hunted 50 yet."; close; case 2: mes "[Vegetable Farmer]"; mes "Remember, I need help hunting Goats so go and hunt 50 of them."; close; case 3: mes "[Vegetable Farmer]"; mes "Are you sure that you want to stop hunting?"; mes "Any progress that you've made will be erased"; next; switch(select("Yes", "No")) { case 1: mes "[Vegetable Farmer]"; mes "Ok then, well come back here if you change your mind."; erasequest 60137; close; case 2: mes "[Vegetable Farmer]"; mes "Please kill 50 Goats so I can farm my vegetables without any worries."; close; } } } else { mes "[Vegetable Farmer]"; mes "Amazing, you did that with speed."; getexp 258489,155155; erasequest 60137; close; } } if (questprogress(60138)) { if (questprogress(60138,HUNTING) != 2) { mes "[Vegetable Farmer]"; mes "Have you finished hunting the 100 Goats?"; next; switch(select("Yes", "No", "I want to quit")) { case 1: mes "[Vegetable Farmer]"; mes "Hmm, I don't think you've hunted 100 yet."; close; case 2: mes "[Vegetable Farmer]"; mes "Remember, I need help hunting Goats so go and hunt 100 of them."; close; case 3: mes "[Vegetable Farmer]"; mes "Are you sure that you want to stop hunting?"; mes "Any progress that you've made will be erased"; next; switch(select("Yes", "No")) { case 1: mes "[Vegetable Farmer]"; mes "Ok then, well come back here if you change your mind."; erasequest 60138; close; case 2: mes "[Vegetable Farmer]"; mes "Please kill 100 Goats so I can farm my vegetables without any worries."; close; } } } else { mes "[Vegetable Farmer]"; mes "Amazing, you did that with speed."; getexp 258489,155155; getexp 258489,155155; erasequest 60138; close; } } if (questprogress(60139)) { if (questprogress(60139,HUNTING) != 2) { mes "[Vegetable Farmer]"; mes "Have you finished hunting the 150 Goats?"; next; switch(select("Yes", "No", "I want to quit")) { case 1: mes "[Vegetable Farmer]"; mes "Hmm, I don't think you've hunted 150 yet."; close; case 2: mes "[Vegetable Farmer]"; mes "Remember, I need help hunting Goats so go and hunt 150 of them."; close; case 3: mes "[Vegetable Farmer]"; mes "Are you sure that you want to stop hunting?"; mes "Any progress that you've made will be erased"; next; switch(select("Yes", "No")) { case 1: mes "[Vegetable Farmer]"; mes "Ok then, well come back here if you change your mind."; erasequest 60139; close; case 2: mes "[Vegetable Farmer]"; mes "Please kill 150 Goats so I can farm my vegetables without any worries."; close; } } } else { mes "[Vegetable Farmer]"; mes "Amazing, you did that with speed."; getexp 258489,155155; getexp 258489,155155; getexp 258489,155155; erasequest 60139; close; } } //for minimum level if (BaseLevel > 69) { //for maximum level if (BaseLevel < 85) { mes "[Vegetable Farmer]"; mes "Oh great!"; mes "You are here to help me right?"; mes "If not, then I am in a world of hurt."; next; switch(select("Sure", "No")) { case 1: mes "[Vegetable Farmer]"; mes "These Goats keep eating my vegetables."; mes "Can you do what you can to help me?"; next; switch(select("Gather Items", "Hunt Goats", "Cancel")) { case 1: // Item turn in mes "[Vegetable Farmer]"; mes "I need ^FF0000Antelope Horns^000000 to show for your hard work, and I will reward you."; next; switch(select("I have Antelope Horns", "What did you need?")) { case 1: /* if (checkweight(White_Potion,10) == 0) { mes "[Vegetable Farmer]"; mes "Hey, it looks like that the weight on"; mes "your back will crush you. Come back"; mes "after you have lost some weight."; close; } */ if (countitem(Goats_Horn) > 49) { mes "[Vegetable Farmer]"; mes "Amazing, you did that with speed."; mes "I am truly grateful."; delitem Goats_Horn,50; getexp 258489,155155; //getitem White_Potion,10; close; } else { mes "[Vegetable Farmer]"; mes "It doesn't look like you have enough."; next; mes "[Vegetable Farmer]"; mes "I need to see that you have gathered ^FF000050 Antelope Horns^000000, and then I can reward you."; close; } case 2: mes "[Vegetable Farmer]"; mes "I need to see that you have gathered ^FF000050 Antelope Horns^000000, and then I can reward you."; close; } case 2: // Kill Count Quest mes "[Vegetable Farmer]"; mes "Thank you."; mes "How many Goats would you like to hunt?"; next; switch(select("50 Goats", "100 Goats", "150 Goats")) { case 1: mes "[Vegetable Farmer]"; mes "Kill 50 of those Goats and let me know when you're done. I will reward you for your efforts."; setquest 60137; close; case 2: mes "[Vegetable Farmer]"; mes "Kill 100 of those Goats and let me know when you're done. I will reward you for your efforts."; setquest 60138; close; case 3: mes "[Vegetable Farmer]"; mes "Kill 150 of those Goats and let me know when you're done. I will reward you for your efforts."; setquest 60139; close; } case 3: mes "[Vegetable Farmer]"; mes "If you change your mind, please come back."; close; } case 2: mes "[Vegetable Farmer]"; mes "If you change your mind, please come back."; close; } } else { mes "[Vegetable Farmer]"; mes "Oh boy, Oh boy!"; next; mes "[Vegetable Farmer]"; mes "Sorry I can't talk right now I am in a world of hurt here, these darn Goats are going to kill me."; close; } } else { mes "[Vegetable Farmer]"; mes "My vegetables, where did they all go?"; mes "Oh, no..no!!!"; close; } }