//===== eAthena Script ======================================= //= Inn Npcs //===== By: ================================================== //= Darkchild (1.1) //= Playtester (1.2) //===== Current Version: ===================================== //= 1.2 //===== Compatible With: ===================================== //= eAthena 1.0+ //===== Description: ========================================= //= Inn Npcs, Save and Heal //===================================================== //= variables: //= arg0 - name of npc //= arg1 - name of the inn //= arg2 - map to save at //= arg3, arg4 - x and y cord. to save at //= @cost - cost of renting a room //===== Additional Comments: ================================= //= 1.1 Blind Effect By Kobra_k88 (Taken from his old script) //= I added it to all of them though [Darkchild] //= 1.1a Minor bug fixes and optimizations. Switched from @variables //= to arguments.[kobra_k88] //= 1.2 Rewrote inn script [Playtester] //============================================================ //======================== Prontera =================================== // West Side Inn ------------------- prt_in.gat,244,135,2 script Inn Maid::Sammy 53,{ callfunc "F_InnMaid","[Sammy]","West Inn","prt_in.gat",238,130; addtimer 3900, "Sammy::OnTimerWarp"; close; OnTimerWarp: warp "prt_in.gat",237,102; sc_end SC_BLIND; end; } // East Side Inn ------------------ prt_in.gat,61,141,2 script Inn Maid::Ahlma 53,{ callfunc "F_InnMaid","[Ahlma]","East Inn","prt_in.gat",64,136; addtimer 3900, "Ahlma::OnTimerWarp"; close; OnTimerWarp: warp "prt_in.gat",49,173; sc_end SC_BLIND; end; } //======================== Alberta ==================================== // North -------------------------- alberta_in.gat,32,142,5 script Inn Maid::Moira 53,{ callfunc "F_InnMaid","[Moira]","North Inn","alberta_in.gat",26,138; addtimer 3900, "Moira::OnTimerWarp"; close; OnTimerWarp: warp "alberta_in.gat",18,188; sc_end SC_BLIND; end; } // South ----------------------------- alberta_in.gat,55,142,8 script Inn Maid::Tina 53,{ callfunc "F_InnMaid","[Tina]","South Inn","alberta_in.gat",60,140; addtimer 3900, "Tina::OnTimerWarp"; close; OnTimerWarp: warp "alberta_in.gat",68,188; sc_end SC_BLIND; end; } //====================== Geffen ====================================== geffen_in.gat,70,64,5 script Inn Maid::Betty 53,{ callfunc "F_InnMaid","[Betty]","Geffen Inn","geffen_in.gat",74,60; addtimer 3900, "Betty::OnTimerWarp"; close; OnTimerWarp: warp "geffen_in.gat",106,106; sc_end SC_BLIND; end; } //======================= Payon ====================================== payon_in01.gat,131,62,5 script Inn Maid::SunHee 53,{ callfunc "F_InnMaid","[Sun Hee]","Payon Inn","payon_in01.gat",132,56; addtimer 3900, "SunHee::OnTimerWarp"; close; OnTimerWarp: warp "payon_in01.gat",140,15; sc_end SC_BLIND; close; } //======================== Morocc ==================================== // North East -------------------------- morocc_in.gat,147,138,5 script Inn Maid::Suzie 53,{ callfunc "F_InnMaid","[Suzie]","North East Inn","morocc_in.gat",142,140; addtimer 3900, "Suzie::OnTimerWarp"; close; OnTimerWarp: warp "morocc_in.gat",174,144; sc_end SC_BLIND; end; } // South -------------------------------- morocc_in.gat,80,100,5 script Inn Maid::Shala 53,{ callfunc "F_InnMaid","[Shala]","South Inn","morocc_in.gat",78,95; addtimer 3900, "Shala::OnTimerWarp"; close; OnTimerWarp: warp "morocc_in.gat",74,128; sc_end SC_BLIND; end; } //======================= Inn Function ============================== function script F_InnMaid { mes getarg(0); mes "Welcome to '" + getarg(1) + "'."; mes "How may I help you?"; next; menu "Save",Msave, "Take a Rest -> 5000 zeny",Mrent, "Cancel",Mend; Msave: mes getarg(0); mes "Your respawn point"; mes "has been saved."; mes "Thank you,"; mes "please come again."; savepoint getarg(2),getarg(3),getarg(4); close; Mrent: if(Zeny < 5000) goto NoZeny; mes getarg(0); mes "Thank you."; mes "I hope you"; mes "enjoy your rest~"; set Zeny,Zeny - 5000; sc_start SC_BLIND,500000,1; percentheal 100,100; return; NoZeny: mes getarg(0); mes "I'm sorry, but the service charge"; mes "is 5,000 zeny. Please make sure"; mes "that you have enough money to check"; mes "in next time, okay?"; close; Mend: mes getarg(0); mes "I am waiting for a job to do."; close; }