//===== eAthena Script ======================================= //= Jobchanger Script //===== By: ================================================== //= eAthena Scripting Team //===== Current Version: ===================================== //= 2.0 //===== Compatible With: ===================================== //= Athena Version RC1+ //===== Description: ========================================= //= Changes to every class ingame. //= Making sure they become the right class. //===== Additional Comments: ================================= //Added missing param into resetlevel [Lupus] //Remade Adv. Classes Menu. [shadowlady] //============================================================ prontera.gat,160,186,6 script Jobchanger 94,{ mes "[ ^0065DFJobra^000000 ]"; mes "Sup? I'm the insanely cool and supra-l337 jobchanger thingy for Athena! First of all, what class would you like to change into (must meet preliminary requirements for each class..)"; next; menu "First Class",LFirstClass,"Second Class (2-1)",LSecondClass,"Alternate Second Class (2-2)",LSecondClass2,"Novice High",LNovice2,"Advance First Class",Ladvclasses,"Advance Second Class",Ladvclasses,"Super Novice",LSuperNovice; LNovice2: if ((readparam(11) >= 99) && (readparam(55) >= 50) || (readparam(19) > 20)) goto Lchange; mes "[ ^0065DFJobra^000000 ]"; mes "Ummmm, excuse me... o.O..."; mes "You don't MEET the class requirements..."; mes "Hey! You're not ready! Get away, punk! *rolls eyes*"; mes "Only 2nd Classes and Alternate 2nd Classes can change into the Novice High... jeeze."; cutin "kafra_01",255; close; Lchange: mes "[ ^0065DFJobra^000000 ]"; mes "We shall start the ceremony...."; next; if(oldclass > 0) goto Llevelcheck; set oldclass, readparam(19); jobchange 24; resetlvl(1); mes "[ ^0065DFJobra^000000 ]"; mes "You have been reborn..."; cutin "kafra_01",255; close; Llevelcheck: if(readparam(55) >= 45 || readparam(19) == 4001 && readparam(55) >= 10) goto Ladvclasses; mes "[ ^0065DFJobra^000000 ]"; mes "You need a higher level to change..."; cutin "kafra_01",255; close; Ladvclasses: //Lord Knight & Paladin if(oldclass == 7 && readparam(19) == 4001 || oldclass == 14 && readparam(19) == 4001) goto Lswordsmanhigh; if(readparam(19) == 4002 && oldclass == 7) goto Llordknight; if(readparam(19) == 4002 && oldclass == 14) goto Lpaladin; //Assassin Cross & Stalker if(oldclass == 12 && readparam(19) == 4001 || oldclass == 17 && readparam(19) == 4001) goto Ltheifhigh; if(readparam(19) == 4007 && oldclass == 12) goto Lassassincross; if(readparam(19) == 4007 && oldclass == 17) goto Lstalker; //High Priest & Champion if(oldclass == 8 && readparam(19) == 4001 || oldclass == 15 && readparam(19) == 4001) goto Lacolytehigh; if(readparam(19) == 4005 && oldclass == 8) goto Lhighpriest; if(readparam(19) == 4005 && oldclass == 15) goto Lchampion; //Sniper & Clown & Gypsy if(oldclass == 11 && readparam(19) == 4001 || oldclass == 19 && readparam(19) == 4001 || oldclass == 20 && readparam(19) == 4001) goto Larcherhigh; if(readparam(19) == 4004 && oldclass == 11) goto Lsniper; if(readparam(19) == 4004 && oldclass == 19) goto Lclown; if(readparam(19) == 4004 && oldclass == 20) goto Lgypsy; //Whitesmith & Creator if(oldclass == 10 && readparam(19) == 4001 || oldclass == 18 && readparam(19) == 4001) goto Lmerchanthigh; if(readparam(19) == 4006 && oldclass == 10) goto Lwhitesmith; if(readparam(19) == 4006 && oldclass == 18) goto Lcreator; //High Wizard & Professor if(oldclass == 9 && readparam(19) == 4001 || oldclass == 16 && readparam(19) == 4001) goto Lhighmage; if(readparam(19) == 4003 && oldclass == 9) goto Lhighwizard; if(readparam(19) == 4003 && oldclass == 16) goto Lprofessor; mes "[ ^0065DFJobra^000000 ]"; mes "Please... Remove your cart, leave your falcon and get off your peco before."; mes "[" + readparam(19) + "] [" + oldclass + "]"; cutin "kafra_01",255; close; //Lord Knight & Paladin Lswordsmanhigh: mes "[ ^0065DFJobra^000000 ]"; mes "Wow, fantastic! Doesn't all that hard work feel like its paid off? *kekeke* I see the ^B70004BLOOD of Porings^000000 on your hands! You truly are fit for the ^0005CESwordsman^000000 job! ^_^"; cutin "kafra_01",255; jobchange 4002; close; Llordknight: mes "[ ^0065DFJobra^000000 ]"; mes "w00t w00t! You are Job Level 40, you've been a Swordie High all your life..."; mes "Alrite, you are ready to become the doer of Justice, the embodiment of Heroism, the very soul and life of Valor! "; mes "..."; next; mes "[ ^0065DFJobra^000000 ]"; mes "Yes! You are ready to become... a Lord Knight! "; mes "Go save a Damsel in Distress or something.."; cutin "kafra_01",255; jobchange 4008; close; Lpaladin: mes "[ ^0065DFJobra^000000 ]"; mes "Mmmmm, I always liked Paladins.. their Broad Shoulders always turned me on...."; next; mes "[ ^0065DFJobra^000000 ]"; mes "Go Forth On Your Mission To Serve God"; mes "This Mission is Free of Charge"; next; mes "[ ^0065DFJobra^000000 ]"; mes "That means your not getting paid dumbass!"; emotion 29; cutin "kafra_01",255; jobchange 38; close; //Assassin Cross & Stalker Ltheifhigh: mes "[ ^0065DFJobra^000000 ]"; mes "Those devious hand of yours really look like they need to grab something (no comment)..... go forth and steal!!"; cutin "kafra_01",255; jobchange 4007; close; Lassassincross: mes "[ ^0065DFJobra^000000 ]"; mes "Poof! Kekeke... "; cutin "kafra_01",255; jobchange 4013; close; Lstalker: mes "[ ^0065DFJobra^000000 ]"; mes "Hmf."; mes "How goes the stalking lately?"; mes "Found Any New Victims?"; cutin "kafra_01",255; jobchange 41; close; //High Priest & Champion Lacolytehigh: mes "[ ^0065DFJobra^000000 ]"; mes "Yay.. go read a Bible.. or whatever.. er..yeah"; cutin "kafra_01",255; jobchange 4005; close; Lhighpriest: mes "[ ^0065DFJobra^000000 ]"; mes "I bet you are GODDAMNED TIRED of NOT having Sp Recovery, right? Well I am tired of hearing little Jesus-Hugging Acolytes scream this every time they're low on Sp... "; next; mes "[ ^0065DFJobra^000000 ]"; mes "Yay! You've now reached Priesthood! It's sorta like Manhood.. but not really, see with Manhood, you get this little thingy between your legs.. WHOOPs, I am getting so off topic.."; cutin "kafra_01",255; jobchange 4009; close; Lchampion: mes "[ ^0065DFJobra^000000 ]"; mes "You are the Champion of the Weak and Poor."; mes "Wow it must suck being you ^_^!!!"; cutin "kafra_01",255; jobchange 39; close; //Sniper & Clown & Gypsy Larcherhigh: mes "[ ^0065DFJobra^000000 ]"; mes "I used to poke things with a stick when I was a child.."; next; mes "[ ^0065DFJobra^000000 ]"; mes "I guess you're like me! You hurl pointed sticks at things! Kekeke..."; cutin "kafra_01",255; jobchange 4004; close; Lsniper: mes "[ ^0065DFJobra^000000 ]"; mes "Oh goodie, you've met all the requirements... did you have fun hurling pointed sticks at monsters? Well guess what?"; next; mes "[ ^0065DFJobra^000000 ]"; mes "Now you can hurl pointed sticks at monsters AND keep them in one place! w00t, yea! Traps are a great thing..."; jobchange 35;// Job: Job_Sniper next; mes "[ ^0065DFJobra^000000 ]"; mes "You know what... since I'm just soooo nice... (as long as you dont piss me off *grumble grumble*)"; mes "I'm gonna give you a complimentary falcon! Use it well! Oh.. and you might wanna wear a hat, this falcon sometimes, uh... poops.."; cutin "kafra_01",255; setfalcon; jobchange 4012; close; Lclown: mes "[ ^0065DFJobra^000000 ]"; mes "What an amusing fellow."; mes "Yay! Go play some ballads for some Dancers or something, I just can't stand your clothes... ewww."; cutin "kafra_01",255; jobchange 43; next; Lgypsy: mes "[ ^0065DFJobra^000000 ]"; mes "Uh-huh, swivel those hips girl! Gypsies are sooo sexy.. too bad I'm stuck in this ugly Kafra dress.. blah, if only I could strip down to a little thong too... *sigh*"; cutin "kafra_01",255; jobchange 44; close; //Whitesmith & Creator Lmerchanthigh: mes "[ ^0065DFJobra^000000 ]"; mes "Oh yeah, Mr. Moneybags, SOMEBODY here just loves the sound of coins jinglin'..."; mes "Well its not me!.. >_>..... <_<... bah.. "; cutin "kafra_01",255; jobchange 4006; close; Lwhitesmith: mes "[ ^0065DFJobra^000000 ]"; mes "Oooo~~ Goodie goodie gumdrops! You meet all the requirements! Guess what I'm gonna do ^_^..."; next; mes "[ ^0065DFJobra^000000 ]"; mes "YUP! You guessed it! I turned you into a Whitesmith! Aren't you PROUD of yourself... Go and make a few weapons! Open up shops across the nation! Yea yea yea! Go go go! w00t! Ho yeah! "; cutin "kafra_01",255; jobchange 4011; close; Lcreator: mes "[ ^0065DFJobra^000000 ]"; mes "Create potions for the swordmen of Rune-Midgart"; cutin "kafra_01",255; jobchange 42; close; //High Wizard & Professor Lmagehigh: mes "[ ^0065DFJobra^000000 ]"; mes "Nice, now you can finally wield the power of ^2200DFM^7600F9A^AF00FBN^DA00DFA^000000, your spiritual energy!!!"; cutin "kafra_01",255; jobchange 4003; close; Lhighwizard: mes "[ ^0065DFJobra^000000 ]"; mes "Weeee, doesn't it feel great to finally become a High Wizard? It's like a warm bath.... ahhhhhhh......"; cutin "kafra_01",255; jobchange 4010; close; Lprofessor: mes "[ ^0065DFJobra^000000 ]"; mes "Time for you to teach your first quantum physics class"; cutin "kafra_01",255; jobchange 40; close; LFirstClass: if(class != 0) goto Lnovice; if(joblevel<10) goto Ljobten; if(SkillPoint != 0) goto Lskillpt; mes "[ ^0065DFJobra^000000 ]"; mes "So... getting your first job, eh? Thats cool, we all need to grow up sometime I guess..."; next; mes "[ ^0065DFJobra^000000 ]"; mes "Pick a job, any job! Bwahaha........."; menu "Swordsman",LSword,"Mage",LMage,"Thief",LThief,"Merchant",LMerc,"Acolyte",LAco,"Archer",LArch,"Cancel",LCancel; Lnovice: mes "[ ^0065DFJobra^000000 ]"; mes "Ummmm, excuse me... o.O..."; mes "You don't LOOK like a novice..."; mes "Hey! You're no novice! Get away, punk! *rolls eyes*"; mes "Only NOVICES can change into the First Job... jeeze."; cutin "kafra_01",255; close; Lskillpt: mes "[ ^0065DFJobra^000000 ]"; mes "Please use up all your skill points before changing into the next job! "; cutin "kafra_01",255; close; Ljobten: mes "[ ^0065DFJobra^000000 ]"; mes "Ugh, you need to have at least a Job Level of 10 before changing into the first class... go kill some porings or something.. >.>'"; cutin "kafra_01",255; close; LSword: mes "[ ^0065DFJobra^000000 ]"; mes "Wow, fantastic! Doesn't all that hard work feel like its paid off? *kekeke* I see the ^B70004BLOOD of Porings^000000 on your hands! You truly are fit for the ^0005CESwordsman^000000 job! ^_^"; cutin "kafra_01",255; jobchange 1;// Job: Job_Swordman close; LMage: mes "[ ^0065DFJobra^000000 ]"; mes "Nice, now you can finally wield the power of ^2200DFM^7600F9A^AF00FBN^DA00DFA^000000, your spiritual energy!!!"; cutin "kafra_01",255; jobchange 2;// Job: Job_Mage close; LThief: mes "[ ^0065DFJobra^000000 ]"; mes "Those devious hand of yours really look like they need to grab something (no comment)..... go forth and steal!!"; cutin "kafra_01",255; jobchange 6;// Job: Job_Thief close; LMerc: mes "[ ^0065DFJobra^000000 ]"; mes "Oh yeah, Mr. Moneybags, SOMEBODY here just loves the sound of coins jinglin'..."; mes "Well its not me!.. >_>..... <_<... bah.. "; cutin "kafra_01",255; jobchange 5;// Job: Job_Merchant close; LAco: mes "[ ^0065DFJobra^000000 ]"; mes "Yay.. go read a Bible.. or whatever.. er..yeah"; cutin "kafra_01",255; jobchange 4;// Job: Job_Acolyte close; LArch: mes "[ ^0065DFJobra^000000 ]"; mes "I used to poke things with a stick when I was a child.."; next; mes "[ ^0065DFJobra^000000 ]"; mes "I guess you're like me! You hurl pointed sticks at things! Kekeke..."; cutin "kafra_01",255; jobchange 3;// Job: Job_Archer close; LSecondClass: if(SkillPoint != 0) goto Lskillpt; if(joblevel<40) goto Ljobforty; mes "[ ^0065DFJobra^000000 ]"; mes "Nice... you are ready to change into the Second Job! Things get really fun after this!"; next; mes "[ ^0065DFJobra^000000 ]"; mes "What would you like to be? (Please be the preliminary job)"; menu "Knight",LKnight,"Wizard",LWizard,"Hunter",LHunter,"Blacksmith",LBlacksmith,"Assassin",LAssassin,"Priest",LPriest,"Cancel",LCancel; Ljobforty: mes "[ ^0065DFJobra^000000 ]"; mes "You must be at least Job Level 40 before even thinking about changing into the Second Job."; cutin "kafra_01",255; close; LKnight: if(class !=1) goto LNotSword; mes "[ ^0065DFJobra^000000 ]"; mes "w00t w00t! You are Job Level 40, you've been a Swordie all your life..."; mes "Alrite, you are ready to become the doer of Justice, the embodiment of Heroism, the very soul and life of Valor! "; mes "..."; next; mes "[ ^0065DFJobra^000000 ]"; mes "Yes! You are ready to become... a Knight! "; mes "Go save a Damsel in Distress or something.."; cutin "kafra_01",255; jobchange 7;// Job: Job_Knight close; LNotSword: mes "[ ^0065DFJobra^000000 ]"; mes "Well... you see, there's a little, teensy-weensy problem with YOU becoming a Knight."; mes "Please be a Swordman before even thinking about 'magically' turning into a Knight... jeeze. *rolls eyes*"; cutin "kafra_01",255; close; LHunter: if(class !=3) goto LNotArcher; mes "[ ^0065DFJobra^000000 ]"; mes "Oh goodie, you've met all the requirements... did you have fun hurling pointed sticks at monsters? Well guess what?"; next; mes "[ ^0065DFJobra^000000 ]"; mes "Now you can hurl pointed sticks at monsters AND keep them in one place! w00t, yea! Traps are a great thing..."; jobchange 11;// Job: Job_Hunter next; mes "[ ^0065DFJobra^000000 ]"; mes "You know what... since I'm just soooo nice... (as long as you dont piss me off *grumble grumble*)"; mes "I'm gonna give you a complimentary falcon! Use it well! Oh.. and you might wanna wear a hat, this falcon sometimes, uh... poops.."; cutin "kafra_01",255; setfalcon; close; LNotArcher: mes "[ ^0065DFJobra^000000 ]"; mes "Guess what?"; next; mes "[ ^0065DFJobra^000000 ]"; mes "YOU'RE NOT AN ARCHER >_<...."; mes "WTF?! Do you really think you can magically turn into a Hunter!? I DONT THINK SO BIYATCH!!! >8-(..."; mes "Go away! *grumble grumble*"; cutin "kafra_01",255; close; LBlacksmith: mes "[ ^0065DFJobra^000000 ]"; if(class !=5) goto LNotMerc; mes "[ ^0065DFJobra^000000 ]"; mes "Oooo~~ Goodie goodie gumdrops! You meet allll the requirements! Guess what I'm gonna do ^_^..."; next; mes "[ ^0065DFJobra^000000 ]"; mes "YUP! You guessed it! I turned you into a Blacksmith! Aren't you PROUD of yourself... Go and make a few weapons! Open up shops across the nation! Yea yea yea! Go go go! w00t! Ho yeah! "; cutin "kafra_01",255; jobchange 10;// Job: Job_Blacksmith close; LNotMerc: mes "[ ^0065DFJobra^000000 ]"; mes "No, uh-uh, you are no Merchant! Go away! Only MERCHANTS can change into Blacksmiths!!"; mes "Its like the cycle of life or something! Stop trying to disrupt the order of the universe >__>... go away.."; cutin "kafra_01",255; close; LPriest: if(class !=4) goto LNotAco; mes "[ ^0065DFJobra^000000 ]"; mes "I bet you are GODDAMNED TIRED of NOT having Sp Recovery, right? Well I am tired of hearing little Jesus-Hugging Acolytes scream this every time they're low on Sp... "; next; mes "[ ^0065DFJobra^000000 ]"; mes "Yay! You've now reached Priesthood! It's sorta like Manhood.. but not really, see with Manhood, you get this little thingy between your legs.. WHOOPs, I am getting so off topic.."; jobchange 8;// Job: Job_Priest cutin "kafra_01",255; close; LNotAco: mes "[ ^0065DFJobra^000000 ]"; mes "Okay I'm getting tired of this.. you are NOT an Acolyte... I bet you haven't even read the Bible ONCE! You're going to HELL!"; cutin "kafra_01",255; close; LWizard: if(class !=2) goto LNotMage; mes "[ ^0065DFJobra^000000 ]"; mes "Weeee, doesn't it feel great to finally become a Wizard? It's like a warm bath.... ahhhhhhh......"; jobchange 9;// Job: Job_Wizard cutin "kafra_01",255; close; LNotMage: mes "[ ^0065DFJobra^000000 ]"; mes "I bet you've never cast a spell in your life.. go away >_>..."; cutin "kafra_01",255; close; LSecondClass2: if(SkillPoint != 0) goto Lskillpt; if(joblevel<40) goto Ljobforty; mes "[ ^0065DFJobra^000000 ]"; mes "Wow, your ready to become second job already?!"; next; mes "[ ^0065DFJobra^000000 ]"; mes "Very well then, what would you like to be?"; menu "Crusader",LCrusader,"Sage",LSage,"Bard / Dancer",LBardDancer,"Alchemist",LAlchemist,"Rogue",LRogue,"Monk",LMonk,"Cancel",LCancel; LCrusader: if(class !=1) goto LNotSword2; mes "[ ^0065DFJobra^000000 ]"; mes "Mmmmm, I always liked Crusaders.. their Broad Shoulders always turned me on...."; next; mes "[ ^0065DFJobra^000000 ]"; mes "Oooo~~~ yeah, thats it... yummy..."; jobchange 14;// Job: Job_Crusader cutin "kafra_01",255; close; LNotSword2: mes "[ ^0065DFJobra^000000 ]"; mes "Nuh-uh... you ain't no Swordman! Get out of here! Scat!"; mes ".......Everybody can't be a Crusader."; cutin "kafra_01",255; close; LBardDancer: if(sex==0) goto LBard; if(sex==1) goto LDancer; LBard: if(class !=3) goto LNotArch3; mes "[ ^0065DFJobra^000000 ]"; mes "Yay! Go play some ballads for some Dancers or something, I just can't stand your clothes... ewww."; jobchange 19;// Job: Job_Bard cutin "kafra_01",255; close; LNotArch3: mes "[ ^0065DFJobra^000000 ]"; mes "Nope.. you got it wrong bub.. you gotta be an ARCHER before becoming a Bard.."; mes "Silly players.. just don't know when to stop..."; cutin "kafra_01",255; close; LDancer: if(class !=3) goto LNotArch2; mes "[ ^0065DFJobra^000000 ]"; mes "Uh-huh, swivel those hips girl ^_~ Dancers are sooo sexy.. too bad I'm stuck in this ugly Kafra dress.. blah, if only I could strip down to a little thong too... *sigh*"; jobchange 20;// Job: Job_Dancer cutin "kafra_01",255; close; LNotArch2: mes "[ ^0065DFJobra^000000 ]"; mes "Nope.. you got it wrong girl.. you gotta be an ARCHER before becoming a Dancer.."; mes "Silly players.. just don't know when to stop..."; cutin "kafra_01",255; close; LAlchemist: mes "[ ^0065DFJobra^000000 ]"; if(class !=5) goto LNotMerc2; mes "Cool! Go make some potions! Open a Pharmacy! yeah yeah yeah! ^_^"; jobchange 18;// Job: Job_Alchem cutin "kafra_01",255; close; LNotMerc2: mes "[ ^0065DFJobra^000000 ]"; mes "Ummm... no, you gotta be a Merchant first..."; cutin "kafra_01",255; close; LRogue: if(class !=6) goto LNotThief2; mes "[ ^0065DFJobra^000000 ]"; mes "Wow! ^_^ You.. are.. SOOOOO COOOL!! KYAAHH XD!! *drools*"; jobchange 17;// Job: Job_Rogue cutin "kafra_01",255; close; LNotThief2: mes "[ ^0065DFJobra^000000 ]"; mes "Look... you gotta be a THIEF before becoming a Rogue.."; mes "I know you think they are really cool.. but NO is NO!"; cutin "kafra_01",255; close; LMonk: if(class !=4) goto LNotAco2; mes "[ ^0065DFJobra^000000 ]"; mes "Nice.... Monks are pretty darn cool!"; jobchange 15;// Job: Job_Monk cutin "kafra_01",255; close; LNotAco2: mes "[ ^0065DFJobra^000000 ]"; mes "Go read a Bible.. you're not an Acolyte.. and guess what?"; mes "YOU GOTTA BE A ACO BEFORE BECOMING A MONK!!! >_<"; cutin "kafra_01",255; close; LSage: if(class !=2) goto LNotMage2; mes "[ ^0065DFJobra^000000 ]"; mes "Ahhhh, soo cool! I'll never get tired of seeing people turn into those new 2-2 sprites.. KYAHH XD!!"; mes "Go forth Sage! Show those wizzies what a real mana-wielder can do! Mwahaha..."; jobchange 16;// Job: Job_Sage cutin "kafra_01",255; close; LNotMage2: mes "[ ^0065DFJobra^000000 ]"; mes "Other jobs except `Mage' are not permitted to be Sages."; cutin "kafra_01",255; close; LCancel: mes "[ ^0065DFJobra^000000 ]"; mes "Blah.. be that way.. >_>.."; cutin "kafra_01",255; close; LSuperNovice: if(Class == 23) goto L_Twice; if(Class != 0) goto L_Otherjob; if(JobLevel < 10) goto L_LowSkill; if(BaseLevel < 45) goto L_Lowlevel; if(SkillPoint != 0) goto L_StillSk; mes "[ ^0065DFJobra^000000 ]"; mes "Hello, Novice!"; mes "Are you enjoying yourself as a novice, the preferred class of the common man?"; menu "Yes, I love Novices!",L_SNChange,"Ewww, Novices sucks...",LCancel; L_SNChange: mes "[ ^0065DFJobra^000000 ]"; mes "We pride ourselves on our slogan 'Common Man, Common Goals, Common Dreams'!"; mes "Have fun with all those skills."; cutin "kafra_01",255; jobchange 23; close; L_LowSkill: mes "[ ^0065DFJobra^000000 ]"; mes "Well...it seems your level is a little too common at the moment."; mes "You need to have a class level of ^0000FFat least 9^000000 in order to become a Super Novice."; cutin "kafra_01",255; close; L_LowLevel: mes "[ ^0065DFJobra^000000 ]"; mes "Well...it seems your level is a little too common at the moment."; mes "You need to have a primary level of ^0000FFat least 45^000000 in order to become a Super Novice."; cutin "kafra_01",255; close; L_StillSk: mes "[ ^0065DFJobra^000000 ]"; mes "Well...it seems you still have some skill points."; mes "You need to have ^0000FFNO^000000 skill points left in order to change jobs."; cutin "kafra_01",255; close; L_Twice: mes "[ ^0065DFJobra^000000 ]"; mes "You are already a Super Novice..."; cutin "kafra_01",255; close; L_Otherjob: next; mes "[ ^0065DFJobra^000000 ]"; mes "Such people don't have a place in Novice common society. I'm sorry."; cutin "kafra_01",255; close; } ======= //===== eAthena Script ======================================= //= Jobchanger Script //===== By: ================================================== //= eAthena Scripting Team //===== Current Version: ===================================== //= 2.0 //===== Compatible With: ===================================== //= Athena Version RC1+ //===== Description: ========================================= //= Changes to every class ingame. //= Making sure they become the right class. //===== Additional Comments: ================================= //Added missing param into resetlevel [Lupus] //Remade Adv. Classes Menu. [shadowlady] //============================================================ prontera.gat,160,186,6 script Jobchanger 94,{ mes "[ ^0065DFJobra^000000 ]"; mes "Sup? I'm the insanely cool and supra-l337 jobchanger thingy for Athena! First of all, what class would you like to change into (must meet preliminary requirements for each class..)"; next; menu "First Class",LFirstClass,"Second Class (2-1)",LSecondClass,"Alternate Second Class (2-2)",LSecondClass2,"Novice High",LNovice2,"Advance First Class",Ladvclasses,"Advance Second Class",Ladvclasses,"Super Novice",LSuperNovice; LNovice2: if ((readparam(11) >= 99) && (readparam(55) >= 50) || (readparam(19) > 20)) goto Lchange; mes "[ ^0065DFJobra^000000 ]"; mes "Ummmm, excuse me... o.O..."; mes "You don't MEET the class requirements..."; mes "Hey! You're not ready! Get away, punk! *rolls eyes*"; mes "Only 2nd Classes and Alternate 2nd Classes can change into the Novice High... jeeze."; cutin "kafra_01",255; close; Lchange: mes "[ ^0065DFJobra^000000 ]"; mes "We shall start the ceremony...."; next; if(oldclass > 0) goto Llevelcheck; set oldclass, readparam(19); jobchange 24; resetlvl(1); mes "[ ^0065DFJobra^000000 ]"; mes "You have been reborn..."; cutin "kafra_01",255; close; Llevelcheck: if(readparam(55) >= 45 || readparam(19) == 4001 && readparam(55) >= 10) goto Ladvclasses; mes "[ ^0065DFJobra^000000 ]"; mes "You need a higher level to change..."; cutin "kafra_01",255; close; Ladvclasses: //Lord Knight & Paladin if(oldclass == 7 && readparam(19) == 4001 || oldclass == 14 && readparam(19) == 4001) goto Lswordsmanhigh; if(readparam(19) == 4002 && oldclass == 7) goto Llordknight; if(readparam(19) == 4002 && oldclass == 14) goto Lpaladin; //Assassin Cross & Stalker if(oldclass == 12 && readparam(19) == 4001 || oldclass == 17 && readparam(19) == 4001) goto Ltheifhigh; if(readparam(19) == 4007 && oldclass == 12) goto Lassassincross; if(readparam(19) == 4007 && oldclass == 17) goto Lstalker; //High Priest & Champion if(oldclass == 8 && readparam(19) == 4001 || oldclass == 15 && readparam(19) == 4001) goto Lacolytehigh; if(readparam(19) == 4005 && oldclass == 8) goto Lhighpriest; if(readparam(19) == 4005 && oldclass == 15) goto Lchampion; //Sniper & Clown & Gypsy if(oldclass == 11 && readparam(19) == 4001 || oldclass == 19 && readparam(19) == 4001 || oldclass == 20 && readparam(19) == 4001) goto Larcherhigh; if(readparam(19) == 4004 && oldclass == 11) goto Lsniper; if(readparam(19) == 4004 && oldclass == 19) goto Lclown; if(readparam(19) == 4004 && oldclass == 20) goto Lgypsy; //Whitesmith & Creator if(oldclass == 10 && readparam(19) == 4001 || oldclass == 18 && readparam(19) == 4001) goto Lmerchanthigh; if(readparam(19) == 4006 && oldclass == 10) goto Lwhitesmith; if(readparam(19) == 4006 && oldclass == 18) goto Lcreator; //High Wizard & Professor if(oldclass == 9 && readparam(19) == 4001 || oldclass == 16 && readparam(19) == 4001) goto Lhighmage; if(readparam(19) == 4003 && oldclass == 9) goto Lhighwizard; if(readparam(19) == 4003 && oldclass == 16) goto Lprofessor; mes "[ ^0065DFJobra^000000 ]"; mes "Please... Remove your cart, leave your falcon and get off your peco before."; mes "[" + readparam(19) + "] [" + oldclass + "]"; cutin "kafra_01",255; close; //Lord Knight & Paladin Lswordsmanhigh: mes "[ ^0065DFJobra^000000 ]"; mes "Wow, fantastic! Doesn't all that hard work feel like its paid off? *kekeke* I see the ^B70004BLOOD of Porings^000000 on your hands! You truly are fit for the ^0005CESwordsman^000000 job! ^_^"; cutin "kafra_01",255; jobchange 4002; close; Llordknight: mes "[ ^0065DFJobra^000000 ]"; mes "w00t w00t! You are Job Level 40, you've been a Swordie High all your life..."; mes "Alrite, you are ready to become the doer of Justice, the embodiment of Heroism, the very soul and life of Valor! "; mes "..."; next; mes "[ ^0065DFJobra^000000 ]"; mes "Yes! You are ready to become... a Lord Knight! "; mes "Go save a Damsel in Distress or something.."; cutin "kafra_01",255; jobchange 4008; close; Lpaladin: mes "[ ^0065DFJobra^000000 ]"; mes "Mmmmm, I always liked Paladins.. their Broad Shoulders always turned me on...."; next; mes "[ ^0065DFJobra^000000 ]"; mes "Go Forth On Your Mission To Serve God"; mes "This Mission is Free of Charge"; next; mes "[ ^0065DFJobra^000000 ]"; mes "That means your not getting paid dumbass!"; emotion 29; cutin "kafra_01",255; jobchange 38; close; //Assassin Cross & Stalker Ltheifhigh: mes "[ ^0065DFJobra^000000 ]"; mes "Those devious hand of yours really look like they need to grab something (no comment)..... go forth and steal!!"; cutin "kafra_01",255; jobchange 4007; close; Lassassincross: mes "[ ^0065DFJobra^000000 ]"; mes "Poof! Kekeke... "; cutin "kafra_01",255; jobchange 4013; close; Lstalker: mes "[ ^0065DFJobra^000000 ]"; mes "Hmf."; mes "How goes the stalking lately?"; mes "Found Any New Victims?"; cutin "kafra_01",255; jobchange 41; close; //High Priest & Champion Lacolytehigh: mes "[ ^0065DFJobra^000000 ]"; mes "Yay.. go read a Bible.. or whatever.. er..yeah"; cutin "kafra_01",255; jobchange 4005; close; Lhighpriest: mes "[ ^0065DFJobra^000000 ]"; mes "I bet you are GODDAMNED TIRED of NOT having Sp Recovery, right? Well I am tired of hearing little Jesus-Hugging Acolytes scream this every time they're low on Sp... "; next; mes "[ ^0065DFJobra^000000 ]"; mes "Yay! You've now reached Priesthood! It's sorta like Manhood.. but not really, see with Manhood, you get this little thingy between your legs.. WHOOPs, I am getting so off topic.."; cutin "kafra_01",255; jobchange 4009; close; Lchampion: mes "[ ^0065DFJobra^000000 ]"; mes "You are the Champion of the Weak and Poor."; mes "Wow it must suck being you ^_^!!!"; cutin "kafra_01",255; jobchange 39; close; //Sniper & Clown & Gypsy Larcherhigh: mes "[ ^0065DFJobra^000000 ]"; mes "I used to poke things with a stick when I was a child.."; next; mes "[ ^0065DFJobra^000000 ]"; mes "I guess you're like me! You hurl pointed sticks at things! Kekeke..."; cutin "kafra_01",255; jobchange 4004; close; Lsniper: mes "[ ^0065DFJobra^000000 ]"; mes "Oh goodie, you've met all the requirements... did you have fun hurling pointed sticks at monsters? Well guess what?"; next; mes "[ ^0065DFJobra^000000 ]"; mes "Now you can hurl pointed sticks at monsters AND keep them in one place! w00t, yea! Traps are a great thing..."; jobchange 35;// Job: Job_Sniper next; mes "[ ^0065DFJobra^000000 ]"; mes "You know what... since I'm just soooo nice... (as long as you dont piss me off *grumble grumble*)"; mes "I'm gonna give you a complimentary falcon! Use it well! Oh.. and you might wanna wear a hat, this falcon sometimes, uh... poops.."; cutin "kafra_01",255; setfalcon; jobchange 4012; close; Lclown: mes "[ ^0065DFJobra^000000 ]"; mes "What an amusing fellow."; mes "Yay! Go play some ballads for some Dancers or something, I just can't stand your clothes... ewww."; cutin "kafra_01",255; jobchange 43; next; Lgypsy: mes "[ ^0065DFJobra^000000 ]"; mes "Uh-huh, swivel those hips girl! Gypsies are sooo sexy.. too bad I'm stuck in this ugly Kafra dress.. blah, if only I could strip down to a little thong too... *sigh*"; cutin "kafra_01",255; jobchange 44; close; //Whitesmith & Creator Lmerchanthigh: mes "[ ^0065DFJobra^000000 ]"; mes "Oh yeah, Mr. Moneybags, SOMEBODY here just loves the sound of coins jinglin'..."; mes "Well its not me!.. >_>..... <_<... bah.. "; cutin "kafra_01",255; jobchange 4006; close; Lwhitesmith: mes "[ ^0065DFJobra^000000 ]"; mes "Oooo~~ Goodie goodie gumdrops! You meet all the requirements! Guess what I'm gonna do ^_^..."; next; mes "[ ^0065DFJobra^000000 ]"; mes "YUP! You guessed it! I turned you into a Whitesmith! Aren't you PROUD of yourself... Go and make a few weapons! Open up shops across the nation! Yea yea yea! Go go go! w00t! Ho yeah! "; cutin "kafra_01",255; jobchange 4011; close; Lcreator: mes "[ ^0065DFJobra^000000 ]"; mes "Create potions for the swordmen of Rune-Midgart"; cutin "kafra_01",255; jobchange 42; close; //High Wizard & Professor Lmagehigh: mes "[ ^0065DFJobra^000000 ]"; mes "Nice, now you can finally wield the power of ^2200DFM^7600F9A^AF00FBN^DA00DFA^000000, your spiritual energy!!!"; cutin "kafra_01",255; jobchange 4003; close; Lhighwizard: mes "[ ^0065DFJobra^000000 ]"; mes "Weeee, doesn't it feel great to finally become a High Wizard? It's like a warm bath.... ahhhhhhh......"; cutin "kafra_01",255; jobchange 4010; close; Lprofessor: mes "[ ^0065DFJobra^000000 ]"; mes "Time for you to teach your first quantum physics class"; cutin "kafra_01",255; jobchange 40; close; LFirstClass: if(class != 0) goto Lnovice; if(joblevel<10) goto Ljobten; if(SkillPoint != 0) goto Lskillpt; mes "[ ^0065DFJobra^000000 ]"; mes "So... getting your first job, eh? Thats cool, we all need to grow up sometime I guess..."; next; mes "[ ^0065DFJobra^000000 ]"; mes "Pick a job, any job! Bwahaha........."; menu "Swordsman",LSword,"Mage",LMage,"Thief",LThief,"Merchant",LMerc,"Acolyte",LAco,"Archer",LArch,"Cancel",LCancel; Lnovice: mes "[ ^0065DFJobra^000000 ]"; mes "Ummmm, excuse me... o.O..."; mes "You don't LOOK like a novice..."; mes "Hey! You're no novice! Get away, punk! *rolls eyes*"; mes "Only NOVICES can change into the First Job... jeeze."; cutin "kafra_01",255; close; Lskillpt: mes "[ ^0065DFJobra^000000 ]"; mes "Please use up all your skill points before changing into the next job! "; cutin "kafra_01",255; close; Ljobten: mes "[ ^0065DFJobra^000000 ]"; mes "Ugh, you need to have at least a Job Level of 10 before changing into the first class... go kill some porings or something.. >.>'"; cutin "kafra_01",255; close; LSword: mes "[ ^0065DFJobra^000000 ]"; mes "Wow, fantastic! Doesn't all that hard work feel like its paid off? *kekeke* I see the ^B70004BLOOD of Porings^000000 on your hands! You truly are fit for the ^0005CESwordsman^000000 job! ^_^"; cutin "kafra_01",255; jobchange 1;// Job: Job_Swordman close; LMage: mes "[ ^0065DFJobra^000000 ]"; mes "Nice, now you can finally wield the power of ^2200DFM^7600F9A^AF00FBN^DA00DFA^000000, your spiritual energy!!!"; cutin "kafra_01",255; jobchange 2;// Job: Job_Mage close; LThief: mes "[ ^0065DFJobra^000000 ]"; mes "Those devious hand of yours really look like they need to grab something (no comment)..... go forth and steal!!"; cutin "kafra_01",255; jobchange 6;// Job: Job_Thief close; LMerc: mes "[ ^0065DFJobra^000000 ]"; mes "Oh yeah, Mr. Moneybags, SOMEBODY here just loves the sound of coins jinglin'..."; mes "Well its not me!.. >_>..... <_<... bah.. "; cutin "kafra_01",255; jobchange 5;// Job: Job_Merchant close; LAco: mes "[ ^0065DFJobra^000000 ]"; mes "Yay.. go read a Bible.. or whatever.. er..yeah"; cutin "kafra_01",255; jobchange 4;// Job: Job_Acolyte close; LArch: mes "[ ^0065DFJobra^000000 ]"; mes "I used to poke things with a stick when I was a child.."; next; mes "[ ^0065DFJobra^000000 ]"; mes "I guess you're like me! You hurl pointed sticks at things! Kekeke..."; cutin "kafra_01",255; jobchange 3;// Job: Job_Archer close; LSecondClass: if(SkillPoint != 0) goto Lskillpt; if(joblevel<40) goto Ljobforty; mes "[ ^0065DFJobra^000000 ]"; mes "Nice... you are ready to change into the Second Job! Things get really fun after this!"; next; mes "[ ^0065DFJobra^000000 ]"; mes "What would you like to be? (Please be the preliminary job)"; menu "Knight",LKnight,"Wizard",LWizard,"Hunter",LHunter,"Blacksmith",LBlacksmith,"Assassin",LAssassin,"Priest",LPriest,"Cancel",LCancel; Ljobforty: mes "[ ^0065DFJobra^000000 ]"; mes "You must be at least Job Level 40 before even thinking about changing into the Second Job."; cutin "kafra_01",255; close; LKnight: if(class !=1) goto LNotSword; mes "[ ^0065DFJobra^000000 ]"; mes "w00t w00t! You are Job Level 40, you've been a Swordie all your life..."; mes "Alrite, you are ready to become the doer of Justice, the embodiment of Heroism, the very soul and life of Valor! "; mes "..."; next; mes "[ ^0065DFJobra^000000 ]"; mes "Yes! You are ready to become... a Knight! "; mes "Go save a Damsel in Distress or something.."; cutin "kafra_01",255; jobchange 7;// Job: Job_Knight close; LNotSword: mes "[ ^0065DFJobra^000000 ]"; mes "Well... you see, there's a little, teensy-weensy problem with YOU becoming a Knight."; mes "Please be a Swordman before even thinking about 'magically' turning into a Knight... jeeze. *rolls eyes*"; cutin "kafra_01",255; close; LHunter: if(class !=3) goto LNotArcher; mes "[ ^0065DFJobra^000000 ]"; mes "Oh goodie, you've met all the requirements... did you have fun hurling pointed sticks at monsters? Well guess what?"; next; mes "[ ^0065DFJobra^000000 ]"; mes "Now you can hurl pointed sticks at monsters AND keep them in one place! w00t, yea! Traps are a great thing..."; jobchange 11;// Job: Job_Hunter next; mes "[ ^0065DFJobra^000000 ]"; mes "You know what... since I'm just soooo nice... (as long as you dont piss me off *grumble grumble*)"; mes "I'm gonna give you a complimentary falcon! Use it well! Oh.. and you might wanna wear a hat, this falcon sometimes, uh... poops.."; cutin "kafra_01",255; setfalcon; close; LNotArcher: mes "[ ^0065DFJobra^000000 ]"; mes "Guess what?"; next; mes "[ ^0065DFJobra^000000 ]"; mes "YOU'RE NOT AN ARCHER >_<...."; mes "WTF?! Do you really think you can magically turn into a Hunter!? I DONT THINK SO BIYATCH!!! >8-(..."; mes "Go away! *grumble grumble*"; cutin "kafra_01",255; close; LBlacksmith: mes "[ ^0065DFJobra^000000 ]"; if(class !=5) goto LNotMerc; mes "[ ^0065DFJobra^000000 ]"; mes "Oooo~~ Goodie goodie gumdrops! You meet allll the requirements! Guess what I'm gonna do ^_^..."; next; mes "[ ^0065DFJobra^000000 ]"; mes "YUP! You guessed it! I turned you into a Blacksmith! Aren't you PROUD of yourself... Go and make a few weapons! Open up shops across the nation! Yea yea yea! Go go go! w00t! Ho yeah! "; cutin "kafra_01",255; jobchange 10;// Job: Job_Blacksmith close; LNotMerc: mes "[ ^0065DFJobra^000000 ]"; mes "No, uh-uh, you are no Merchant! Go away! Only MERCHANTS can change into Blacksmiths!!"; mes "Its like the cycle of life or something! Stop trying to disrupt the order of the universe >__>... go away.."; cutin "kafra_01",255; close; LPriest: if(class !=4) goto LNotAco; mes "[ ^0065DFJobra^000000 ]"; mes "I bet you are GODDAMNED TIRED of NOT having Sp Recovery, right? Well I am tired of hearing little Jesus-Hugging Acolytes scream this every time they're low on Sp... "; next; mes "[ ^0065DFJobra^000000 ]"; mes "Yay! You've now reached Priesthood! It's sorta like Manhood.. but not really, see with Manhood, you get this little thingy between your legs.. WHOOPs, I am getting so off topic.."; jobchange 8;// Job: Job_Priest cutin "kafra_01",255; close; LNotAco: mes "[ ^0065DFJobra^000000 ]"; mes "Okay I'm getting tired of this.. you are NOT an Acolyte... I bet you haven't even read the Bible ONCE! You're going to HELL!"; cutin "kafra_01",255; close; LWizard: if(class !=2) goto LNotMage; mes "[ ^0065DFJobra^000000 ]"; mes "Weeee, doesn't it feel great to finally become a Wizard? It's like a warm bath.... ahhhhhhh......"; jobchange 9;// Job: Job_Wizard cutin "kafra_01",255; close; LNotMage: mes "[ ^0065DFJobra^000000 ]"; mes "I bet you've never cast a spell in your life.. go away >_>..."; cutin "kafra_01",255; close; LSecondClass2: if(SkillPoint != 0) goto Lskillpt; if(joblevel<40) goto Ljobforty; mes "[ ^0065DFJobra^000000 ]"; mes "Wow, your ready to become second job already?!"; next; mes "[ ^0065DFJobra^000000 ]"; mes "Very well then, what would you like to be?"; menu "Crusader",LCrusader,"Sage",LSage,"Bard / Dancer",LBardDancer,"Alchemist",LAlchemist,"Rogue",LRogue,"Monk",LMonk,"Cancel",LCancel; LCrusader: if(class !=1) goto LNotSword2; mes "[ ^0065DFJobra^000000 ]"; mes "Mmmmm, I always liked Crusaders.. their Broad Shoulders always turned me on...."; next; mes "[ ^0065DFJobra^000000 ]"; mes "Oooo~~~ yeah, thats it... yummy..."; jobchange 14;// Job: Job_Crusader cutin "kafra_01",255; close; LNotSword2: mes "[ ^0065DFJobra^000000 ]"; mes "Nuh-uh... you ain't no Swordman! Get out of here! Scat!"; mes ".......Everybody can't be a Crusader."; cutin "kafra_01",255; close; LBardDancer: if(sex==0) goto LBard; if(sex==1) goto LDancer; LBard: if(class !=3) goto LNotArch3; mes "[ ^0065DFJobra^000000 ]"; mes "Yay! Go play some ballads for some Dancers or something, I just can't stand your clothes... ewww."; jobchange 19;// Job: Job_Bard cutin "kafra_01",255; close; LNotArch3: mes "[ ^0065DFJobra^000000 ]"; mes "Nope.. you got it wrong bub.. you gotta be an ARCHER before becoming a Bard.."; mes "Silly players.. just don't know when to stop..."; cutin "kafra_01",255; close; LDancer: if(class !=3) goto LNotArch2; mes "[ ^0065DFJobra^000000 ]"; mes "Uh-huh, swivel those hips girl ^_~ Dancers are sooo sexy.. too bad I'm stuck in this ugly Kafra dress.. blah, if only I could strip down to a little thong too... *sigh*"; jobchange 20;// Job: Job_Dancer cutin "kafra_01",255; close; LNotArch2: mes "[ ^0065DFJobra^000000 ]"; mes "Nope.. you got it wrong girl.. you gotta be an ARCHER before becoming a Dancer.."; mes "Silly players.. just don't know when to stop..."; cutin "kafra_01",255; close; LAlchemist: mes "[ ^0065DFJobra^000000 ]"; if(class !=5) goto LNotMerc2; mes "Cool! Go make some potions! Open a Pharmacy! yeah yeah yeah! ^_^"; jobchange 18;// Job: Job_Alchem cutin "kafra_01",255; close; LNotMerc2: mes "[ ^0065DFJobra^000000 ]"; mes "Ummm... no, you gotta be a Merchant first..."; cutin "kafra_01",255; close; LRogue: if(class !=6) goto LNotThief2; mes "[ ^0065DFJobra^000000 ]"; mes "Wow! ^_^ You.. are.. SOOOOO COOOL!! KYAAHH XD!! *drools*"; jobchange 17;// Job: Job_Rogue cutin "kafra_01",255; close; LNotThief2: mes "[ ^0065DFJobra^000000 ]"; mes "Look... you gotta be a THIEF before becoming a Rogue.."; mes "I know you think they are really cool.. but NO is NO!"; cutin "kafra_01",255; close; LMonk: if(class !=4) goto LNotAco2; mes "[ ^0065DFJobra^000000 ]"; mes "Nice.... Monks are pretty darn cool!"; jobchange 15;// Job: Job_Monk cutin "kafra_01",255; close; LNotAco2: mes "[ ^0065DFJobra^000000 ]"; mes "Go read a Bible.. you're not an Acolyte.. and guess what?"; mes "YOU GOTTA BE A ACO BEFORE BECOMING A MONK!!! >_<"; cutin "kafra_01",255; close; LSage: if(class !=2) goto LNotMage2; mes "[ ^0065DFJobra^000000 ]"; mes "Ahhhh, soo cool! I'll never get tired of seeing people turn into those new 2-2 sprites.. KYAHH XD!!"; mes "Go forth Sage! Show those wizzies what a real mana-wielder can do! Mwahaha..."; jobchange 16;// Job: Job_Sage cutin "kafra_01",255; close; LNotMage2: mes "[ ^0065DFJobra^000000 ]"; mes "Other jobs except `Mage' are not permitted to be Sages."; cutin "kafra_01",255; close; LCancel: mes "[ ^0065DFJobra^000000 ]"; mes "Blah.. be that way.. >_>.."; cutin "kafra_01",255; close; LSuperNovice: if(Class == 23) goto L_Twice; if(Class != 0) goto L_Otherjob; if(JobLevel < 10) goto L_LowSkill; if(BaseLevel < 45) goto L_Lowlevel; if(SkillPoint != 0) goto L_StillSk; mes "[ ^0065DFJobra^000000 ]"; mes "Hello, Novice!"; mes "Are you enjoying yourself as a novice, the preferred class of the common man?"; menu "Yes, I love Novices!",L_SNChange,"Ewww, Novices sucks...",LCancel; L_SNChange: mes "[ ^0065DFJobra^000000 ]"; mes "We pride ourselves on our slogan 'Common Man, Common Goals, Common Dreams'!"; mes "Have fun with all those skills."; cutin "kafra_01",255; jobchange 23; close; L_LowSkill: mes "[ ^0065DFJobra^000000 ]"; mes "Well...it seems your level is a little too common at the moment."; mes "You need to have a class level of ^0000FFat least 9^000000 in order to become a Super Novice."; cutin "kafra_01",255; close; L_LowLevel: mes "[ ^0065DFJobra^000000 ]"; mes "Well...it seems your level is a little too common at the moment."; mes "You need to have a primary level of ^0000FFat least 45^000000 in order to become a Super Novice."; cutin "kafra_01",255; close; L_StillSk: mes "[ ^0065DFJobra^000000 ]"; mes "Well...it seems you still have some skill points."; mes "You need to have ^0000FFNO^000000 skill points left in order to change jobs."; cutin "kafra_01",255; close; L_Twice: mes "[ ^0065DFJobra^000000 ]"; mes "You are already a Super Novice..."; cutin "kafra_01",255; close; L_Otherjob: next; mes "[ ^0065DFJobra^000000 ]"; mes "Such people don't have a place in Novice common society. I'm sorry."; cutin "kafra_01",255; close; }