//===== eAthena Script ======================================= //= War of Emperium Treasure Rooms for Payon Guild Castles //===== By: ================================================== //= jAthena - kalen (1.0) //= 1.1 by Akaru, ho|yAnge|X, and Valaris //===== Current Version: ===================================== //= 1.3 //===== Compatible With: ===================================== //= eAthena 0.1+; RO Episode 4+ //===== Description: ========================================= //= //===== Additional Comments: ================================= //= v1.2 Optimized with functions.[kobra_k88] //= 1.3 Removed announces when you open chests. [L0ne_W0lf] //============================================================ //<================================ Castle 1 ================================>\\ // Treasure Spawn ---------------------------------------------------------- payg_cas01,1,1,0 script Treasure_Py01 -1,{ OnRecvCastlePy01: end; OnInit: if($boxNumPy01 == 0) end; set $@bxPy01, $boxNumPy01; callfunc "F_GldTreas","payg_cas01","Py01",$boxNumPy01,$@bxPy01,$@boxIdPy01,1344,286,4,295,13,1; end; OnDied: set $boxNumPy01, $boxNumPy01 -1; end; } // Treasure Room Switch --------------------------------------------------- payg_cas01,295,8,0 script Switch#TresPy01 111,{ callfunc "F_GldTreasSw", "payg_cas01",120,59; end; } // Treasure Room Protection ------------------------------------------------ payg_cas01,291,8,0 script ban_warp#6 -1,6,6,{ OnTouch: callfunc "F_TreasProtect", "payg_cas01", "payon",100,100; end; } //<================================ Castle 2 ================================>\\ // Treasure Spawn ---------------------------------------------------------- payg_cas02,1,1,0 script Treasure_Py02 -1,{ OnRecvCastlePy02: end; OnInit: if($boxNumPy02 == 0) end; set $@bxPy02, $boxNumPy02; callfunc "F_GldTreas","payg_cas02","Py02",$boxNumPy02,$@bxPy02,$@boxIdPy02,1346,140,140,148,149,1; end; OnDied: set $boxNumPy02, $boxNumPy02 -1; end; } // Treasure Room Switch ---------------------------------------------------- payg_cas02,149,148,0 script Switch#TresPy02 111,{ callfunc "F_GldTreasSw", "payg_cas02",22,261; end; } // Treasure Room Protection ------------------------------------------------ payg_cas02,145,144,0 script ban_warp#7 -1,6,6,{ OnTouch: callfunc "F_TreasProtect", "payg_cas02", "payon",100,100; end; } //<================================ Castle 3 ================================>\\ // Treasure Spawn ---------------------------------------------------------- payg_cas03,158,168,0 script Treasure_Py03 -1,{ OnRecvCastlePy03: end; OnInit: if($boxNumPy03 == 0) end; set $@bxPy03, $boxNumPy03; callfunc "F_GldTreas","payg_cas03","Py03",$boxNumPy03,$@bxPy03,$@boxIdPy03,1348,154,164,162,173,1; end; OnDied: set $boxNumPy03, $boxNumPy03 -1; end; } // Treasure Room Switch ---------------------------------------------------- payg_cas03,163,167,0 script Switch#TresPy03 111,{ callfunc "F_GldTreasSw", "payg_cas03",11,278; end; } // Treasure Room Protection ------------------------------------------------ payg_cas03,159,168,0 script ban_warp#8 -1,6,6,{ OnTouch: callfunc "F_TreasProtect", "payg_cas03", "payon",100,100; end; } //<================================ Castle 4 ================================>\\ // Treasure Spawn ---------------------------------------------------------- payg_cas04,146,48,0 script Treasure_Py04 -1,{ OnRecvCastlePy04: end; OnInit: if($boxNumPy04 == 0) end; set $@bxPy04, $boxNumPy04; callfunc "F_GldTreas","payg_cas04","Py04",$boxNumPy04,$@bxPy04,$@boxIdPy04,1350,142,44,151,51,1; end; OnDied: set $boxNumPy04, $boxNumPy04 -1; end; } // Treasure Room Switch ---------------------------------------------------- payg_cas04,151,47,0 script Switch#TresPy04 111,{ callfunc "F_GldTreasSw", "payg_cas04",38,285; end; } // Treasure Room Protection ------------------------------------------------ payg_cas04,147,48,0 script ban_warp#9 -1,6,6,{ OnTouch: callfunc "F_TreasProtect", "payg_cas04", "payon",100,100; end; } //<================================ Castle 5 ================================>\\ // Treasure Spawn ---------------------------------------------------------- payg_cas05,156,131,0 script Treasure_Py05 -1,{ OnRecvCastlePy05: end; OnInit: if($boxNumPy05 == 0) end; set $@bxPy05, $boxNumPy05; callfunc "F_GldTreas","payg_cas05","Py05",$boxNumPy05,$@bxPy05,$@boxIdPy05,1352,152,128,160,135,1; end; OnDied: set $boxNumPy05, $boxNumPy05 -1; end; } // Treasure Room Switch ---------------------------------------------------- payg_cas05,161,136,0 script Switch#TresPy05 111,{ callfunc "F_GldTreasSw", "payg_cas05",277,250; end; } // Treasure Room Protection ------------------------------------------------ payg_cas05,157,132,0 script ban_warp#10 -1,6,6,{ OnTouch: callfunc "F_TreasProtect", "payg_cas05", "payon",100,100; end; }