//===== eAthena Script ======================================= //= War of Emperium Guild Flags Function //===== By: ================================================== //= jAthena - kalen (1.0) //= 1.1 by Akaru, ho|yAnge|X, and Valaris //===== Current Version: ===================================== //= 1.4 //===== Compatible With: ===================================== //= eAthena 0.1+; RO Episode 4+ //===== Description: ========================================= //= Flags display messages stating whether or not a guild castle has been captured. //= Allows the guild members to return to a captured castle. //====================================== //= Break down of arguments used in the function: //= arg(0): name of City. //= arg(1): name of guild castle. //= arg(2): x1 coordinate for warp //= arg(3): y1 coordinate for warp //= arg(4): Teleportable (0/1) //= arg(5): Display Flag Dialog (0/1) //===== Additional Comments: ================================= //= v1.2: All Guild flags scripts use this function. [kobra_k88] //= v1.3: Can now only flag in from outside the castle [Kayla] //= v1.3a: Implemented k3dt's exploit fix [Vicious] //= v1.4: By default town flags are set to no longer show text. [L0ne_W0lf] //============================================================ function script F_Flags { if (getarg(5) == 0) return; set @GID, GetCastleData(getarg(1),1); if (@GID != 0) goto L_Startg; mes "[ Edict of the Divine Rune Midgard Kingdom of ]"; mes " "; mes "1. Honoring the ordinance of the Divine Rune Midgard Kingdom of " + getarg(0) + ", this guild base has not been taken by any guild yet"; mes " "; mes "2. In order to take this guild base, you must defeat all the guardians that are protecting the guild base and eliminate the Emperium."; return; L_Startg: if ((getcharid(2) == @GID) && (getarg(4) == 1)) goto L_Startg2; mes "[ Edict of the Divine Rune Midgard Kingdom ]"; mes " "; mes "1. Following the ordinance of the"; mes "Divine Rune Midgard Kingdom,"; mes "we approve that this place is in"; mes "private possession of ^ff0000" + GetGuildName(@GID) + "^000000 Guild."; mes " "; mes "2. The guild Master of ^ff0000"+ GetGuildName(@GID) + "^000000 Guild is"; mes "^0000FF" + GetGuildMaster(@GID) + "^000000"; mes "If there is anyone who objects to this,"; mes " prove your strength and honor with a steel blade in your hand."; return; L_Startg2: mes "[ Ringing Voice ]"; mes "Brave one... would you return to your honorable be?"; next; menu "Return.",M_Enter,"Cancel.",-; return; M_Enter: if (getcharid(2) == GetCastleData(getarg(1),1)) warp getarg(1),getarg(2),getarg(3); return; }