//===== eAthena Script ======================================= //= War of Emperium - Al De Baran Guild Wars Events //===== By: ================================================== //= jAthena (1.0) //= 1.1 by Akaru and ho|yAnge| //===== Current Version: ===================================== //= 1.5 //===== Compatible With: ===================================== //= eAthena 0.1+; RO Episode 4+ //===== Description: ========================================= //= Event Triggers of Geffen Guild Wars //===== Additional Comments: ================================= //= v1.2 Now using functions for OnAgitStart and OnAgitBreak. [kobra_k88] //= 1.3 Added code for abandoning captured castles on /breakguild [Lupus] //= 1.4 Small updated. Changed "EMPERIUM" to "Emperium". [L0ne_W0lf] //= 1.5 Quick fix "emps not respawning if the emp breaker logs off". //= (from r11630 bureport:369) [FlavioJS] //============================================================ // Castle 1 ================================================================ aldeg_cas01,216,24,0 script Agit_A01 -1,{ OnInterIfInitOnce: GetCastleData "aldeg_cas01",0,"::OnRecvCastleA01"; end; OnRecvCastleA01: RequestGuildInfo GetCastleData("aldeg_cas01",1); end; OnAgitStart: callfunc "F_AgitStart","aldeg_cas01","A01",216,24; end; OnAgitBreak: callfunc "F_AgitBreak","aldeg_cas01","A01"; goto OnAgitEliminate; OnGuildBreak: callfunc "F_GuildBreak","aldeg_cas01","A01"; end; OnAgitEliminate: sleep getbattleflag("gvg_eliminate_time"); MapRespawnGuildID "aldeg_cas01",GetCastleData("aldeg_cas01",1),6; sleep 6333-getbattleflag("gvg_eliminate_time");// wait for emp animation to end Monster "aldeg_cas01",216,24,"Emperium",1288,1,"Agit_A01::OnAgitBreak"; end; OnAgitEnd: callfunc "F_AgitEnd","aldeg_cas01","A01"; end; } // Castle 2 ================================================================ aldeg_cas02,214,24,0 script Agit_A02 -1,{ OnInterIfInitOnce: GetCastleData "aldeg_cas02",0,"::OnRecvCastleA02"; end; OnRecvCastleA02: RequestGuildInfo GetCastleData("aldeg_cas02",1); end; OnAgitStart: callfunc "F_AgitStart","aldeg_cas02","A02",214,24; end; OnAgitBreak: callfunc "F_AgitBreak","aldeg_cas02","A02"; goto OnAgitEliminate; OnGuildBreak: callfunc "F_GuildBreak","aldeg_cas02","A02"; end; OnAgitEliminate: sleep getbattleflag("gvg_eliminate_time"); MapRespawnGuildID "aldeg_cas02",GetCastleData("aldeg_cas02",1),6; sleep 6333-getbattleflag("gvg_eliminate_time");// wait for emp animation to end Monster "aldeg_cas02",214,24,"Emperium",1288,1,"Agit_A02::OnAgitBreak"; end; OnAgitEnd: callfunc "F_AgitEnd","aldeg_cas02","A02"; end; } // Castle 3 ================================================================ aldeg_cas03,206,32,0 script Agit_A03 -1,{ OnInterIfInitOnce: GetCastleData "aldeg_cas03",0,"::OnRecvCastleA03"; end; OnRecvCastleA03: RequestGuildInfo GetCastleData("aldeg_cas03",1); end; OnAgitStart: callfunc "F_AgitStart","aldeg_cas03","A03",206,32; end; OnAgitBreak: callfunc "F_AgitBreak","aldeg_cas03","A03"; goto OnAgitEliminate; OnGuildBreak: callfunc "F_GuildBreak","aldeg_cas03","A03"; end; OnAgitEliminate: sleep getbattleflag("gvg_eliminate_time"); MapRespawnGuildID "aldeg_cas03",GetCastleData("aldeg_cas03",1),6; sleep 6333-getbattleflag("gvg_eliminate_time");// wait for emp animation to end Monster "aldeg_cas03",206,32,"Emperium",1288,1,"Agit_A03::OnAgitBreak"; end; OnAgitEnd: callfunc "F_AgitEnd","aldeg_cas03","A03"; end; } // Castle 4 ================================================================ aldeg_cas04,36,218,0 script Agit_A04 -1,{ OnInterIfInitOnce: GetCastleData "aldeg_cas04",0,"::OnRecvCastleA04"; end; OnRecvCastleA04: RequestGuildInfo GetCastleData("aldeg_cas04",1); end; OnAgitStart: callfunc "F_AgitStart","aldeg_cas04","A04",36,218; end; OnAgitBreak: callfunc "F_AgitBreak","aldeg_cas04","A04"; goto OnAgitEliminate; OnGuildBreak: callfunc "F_GuildBreak","aldeg_cas04","A04"; end; OnAgitEliminate: sleep getbattleflag("gvg_eliminate_time"); MapRespawnGuildID "aldeg_cas04",GetCastleData("aldeg_cas04",1),6; sleep 6333-getbattleflag("gvg_eliminate_time");// wait for emp animation to end Monster "aldeg_cas04",36,218,"Emperium",1288,1,"Agit_A04::OnAgitBreak"; end; OnAgitEnd: callfunc "F_AgitEnd","aldeg_cas04","A04"; end; } // Castle 5 ================================================================ aldeg_cas05,28,102,0 script Agit_A05 -1,{ OnInterIfInitOnce: GetCastleData "aldeg_cas05",0,"::OnRecvCastleA05"; end; OnRecvCastleA05: RequestGuildInfo GetCastleData("aldeg_cas05",1); end; OnAgitStart: callfunc "F_AgitStart","aldeg_cas05","A05",28,102; end; OnAgitBreak: callfunc "F_AgitBreak","aldeg_cas05","A05"; goto OnAgitEliminate; OnGuildBreak: callfunc "F_GuildBreak","aldeg_cas05","A05"; end; OnAgitEliminate: sleep getbattleflag("gvg_eliminate_time"); MapRespawnGuildID "aldeg_cas05",GetCastleData("aldeg_cas05",1),6; sleep 6333-getbattleflag("gvg_eliminate_time");// wait for emp animation to end Monster "aldeg_cas05",28,102,"Emperium",1288,1,"Agit_A05::OnAgitBreak"; end; OnAgitEnd: callfunc "F_AgitEnd","aldeg_cas05","A05"; end; }