// Skill Times Database // // Structure of Database: // SkillID,CastingTime,AfterCastActDelay,AfterCastWalkDelay,Duration1,Duration2 // //========================================== // Rough list of Contents: //========================================== // 1. 1st Jobs Skills // 2. 2-1 Jobs Skills // 3. 1st Jobs Quest Skills // 4. NPC Skills (1) // 5. 2-2 Jobs Skills // 6. Wedding Skills // 7. NPC Skills (2) // 8. Advanced Jobs Skills (1) // 9. Adoption Skills // 10. Taekwon Jobs Skills (1) // 11. Advanced Jobs Skills (2) // 12. Taekwon Jobs Skills (2) // 13. 2nd Jobs Quest Skills // 14. Guild Skills //========================================== // This is just a rough overview to help // giving an overview on the document and // help navigating through it. (Vedurin) //========================================== //===== Swordman =========================== //-- SM_PROVOKE 6,0,0,0,30000,0 //-- SM_MAGNUM 7,0,0,0,2000,10000 //-- SM_ENDURE 8,0,0,0,10000:13000:16000:19000:22000:25000:28000:31000:34000:37000,10000 //========================================== //===== Mage =============================== //-- MG_SIGHT 10,0,0,0,10000,0 //-- MG_NAPALMBEAT 11,1000,1000:1000:1000:900:900:800:800:700:600:500,0,0,0 //-- MG_SAFETYWALL 12,4000:3500:3500:2500:2000:1500:1000:1000:1000:1000,0,0,5000:10000:15000:20000:25000:30000:35000:40000:45000:50000,0 //-- MG_SOULSTRIKE 13,500,1200:1000:1400:1200:1600:1400:1800:1600:2000:1800,0,0,0 //-- MG_COLDBOLT 14,700:1400:2100:2800:3500:4200:4900:5600:6300:7000,1000:1200:1400:1600:1800:2000:2200:2400:2600:2800,0,0,0 //-- MG_FROSTDRIVER 15,800,1500,0,0,3000:6000:9000:12000:15000:18000:21000:24000:27000:30000 //-- MG_STONECURSE 16,1000,0,0,0,11000:12000:13000:14000:15000:16000:17000:18000:19000:20000 //-- MG_FIREBALL 17,1500:1500:1500:1500:1500:1000:1000:1000:1000:1000,1500:1500:1500:1500:1500:1000:1000:1000:1000:1000,0,0,0 //-- MG_FIREWALL 18,2000:1850:1700:1550:1400:1250:1100:950:800:650,0,0,5000:6000:7000:8000:9000:10000:11000:12000:13000:14000,0 //-- MG_FIREBOLT 19,700:1400:2100:2800:3500:4200:4900:5600:6300:7000,1000:1200:1400:1600:1800:2000:2200:2400:2600:2800,0,0,0 //-- MG_LIGHTNINGBOLT 20,700:1400:2100:2800:3500:4200:4900:5600:6300:7000,1000:1200:1400:1600:1800:2000:2200:2400:2600:2800,0,0,0 //-- MG_THUNDERSTORM 21,1000:2000:3000:4000:5000:6000:7000:8000:9000:10000,2000,0,500,0 //========================================== //===== Acolyte ============================ //-- AL_RUWACH 24,0,0,0,10000,0 //-- AL_PNEUMA 25,0,0,0,10000,0 //-- AL_TELEPORT 26,0,0,0,0,0 //-- AL_WARP 27,1000,0,0,5000:10000:15000:20000:25000:30000:35000:40000:45000:50000,0 //-- AL_HEAL 28,0,1000,0,0,0 //-- AL_INCAGI 29,1000,1000,0,60000:80000:100000:120000:140000:160000:180000:200000:220000:240000,0 //-- AL_DECAGI 30,1000,1000,0,40000:50000:60000:70000:80000:90000:100000:110000:120000:130000,0 //-- AL_HOLYWATER 31,1000,500,0,0,0 //-- AL_CRUCIS 32,500,2000,0,0,0 //-- AL ANGELUS 33,500,3500,0,30000:60000:90000:120000:150000:180000:210000:240000:270000:300000,0 //-- AL_BLESSING 34,0,0,0,60000:80000:100000:120000:140000:160000:180000:200000:220000:240000,0 //-- AL_CURE 35,0,1000,0,0,6000 //========================================== //===== Archer ============================= //-- AC_CONCENTRATION 45,0,0,0,60000:80000:100000:120000:140000:160000:180000:200000:220000:240000,0 //-- AC_DOUBLE 46,0,100,0,100,0 //-- AC_SHOWER 47,0,100,0,100,0 //========================================== //===== Thief ============================== //-- TF_HIDING 51,0,0,0,30000:60000:90000:120000:150000:180000:210000:240000:270000:300000,0 //-- TF_POISON 52,0,100,0,0,15000:20000:25000:30000:35000:40000:45000:50000:55000:60000 //========================================== //===== First planned to be shared ========= //-- ALL_RESURRECTION 54,6000:4000:2000:0,0:1000:2000:3000,0,0,0 //========================================== //===== Knight ============================= //-- KN_BRANDISHSPEAR 57,700,0,0,0,0 //-- KN_SPEARBOOMERANG 59,0,1000,0,0,0 //-- KN_TWOHANDQUICKEN 60,0,0,0,30000:60000:90000:120000:150000:180000:210000:240000:270000:300000,0 //-- KN_AUTOCOUNTER 61,0,0,0,400:800:1200:1600:2000,0 //-- KN_BOWLINGBASH 62,700,0,0,0,0 //========================================== //===== Priest ============================= //-- PR_IMPOSITIO 66,0,3000,0,60000,0 //-- PR_SUFFRAGIUM 67,0,2000,0,30000:20000:10000,0 //-- PR_ASPERSIO 68,0,2000,0,60000:90000:120000:150000:180000,0 //-- PR_BENEDICTIO 69,0,0,0,40000:80000:120000:160000:200000,0 //-- PR_SANCTUARY 70,5000,0,0,4000:7000:10000:13000:16000:19000:22000:25000:28000:31000,0 //-- PR_SLOWPOISON 71,0,0,0,10000:20000:30000:40000,0 //-- PR_STRECOVERY 72,0,2000,0,0,30000 //-- PR_KYRIE 73,2000,2000,0,120000,0 //-- PR_MAGNIFICAT 74,4000,2000,0,30000:45000:60000:75000:90000,0 //-- PR_GLORIA 75,0,2000,0,10000:15000:20000:25000:30000,0 //-- PR_LEXDIVINA 76,0,3000,0,30000:35000:40000:45000:50000:60000:60000:60000:60000:60000,0 //-- PR_TURNUNDEAD 77,1000,3000,0,0,0 //-- PR_LEXAETERNA 78,0,3000,0,600000,0 //-- PR_MAGNUS 79,15000,4000,0,5000:6000:7000:8000:9000:10000:11000:12000:13000:14000,0 //========================================== //===== Wizard ============================= //-- WZ_FIREPILLAR 80,3000:2700:2400:2100:1800:1500:1200:900:600:300,1000,0,30000,0 //-- WZ_SIGHTRASHER 81,700,2000,0,500,0 //-- WZ_METEOR 83,15000,2000:3000:3000:4000:4000:5000:5000:6000:6000:7000,0,500,3000 //-- WZ_JUPITEL 84,2500:3000:3500:4000:4500:5000:5500:6000:6500:7000,0,0,0,0 //-- WZ_VERMILION 85,15000:14500:14000:13500:13000:12500:12000:11500:11000:10500,5000,0,4000,5500:6000:6500:7000:7500:8000:8500:9000:9500:10000 //-- WZ_WATERBALL 86,1000:2000:3000:4000:5000,0,0,0,0 //-- WZ_ICEWALL 87,0,0,0,5000:10000:15000:20000:25000:30000:35000:40000:45000:50000,0 //-- WZ_FROSTNOVA 88,5000:4700:4400:4100:3800:3500:3200:2900:2700:2500,1000,0,0,1500:3000:4500:6000:7500:9000:10500:12000:13500:15000 //-- WZ_STORMGUST 89,6000:7000:8000:9000:10000:11000:12000:13000:14000:15000,5000,0,4600,10000:11000:12000:13000:14000:15000:16000:17000:18000:19000 //-- WZ_EARTHSPIKE 90,1000:2000:3000:4000:5000,700,0,0,0 //-- WZ_HEAVENDRIVE 91,1000:2000:3000:4000:5000,700,0,500,0 //-- WZ_QUAGMIRE 92,0,1000,0,5000:10000:15000:20000:25000,5000:10000:15000:20000:25000 //========================================== //===== Blacksmith ========================= //-- BS_REPAIRWEAPON 108,7500,0,0,0,0 //-- BS_HAMMERFALL 110,0,0,0,0,5000 //-- BS_ADRENALINE 111,0,0,0,30000:60000:90000:120000:150000,0 //-- BS_WEAPONPEFECT 112,0,0,0,10000:20000:30000:40000:50000,0 //-- BS_OVERTHRUST 113,0,0,0,20000:40000:60000:80000:100000,0 //-- BS_MAXIMIZE 114,0,0,0,1000:2000:3000:4000:5000,0 //========================================== //===== Hunter ============================= //-- HT_SKIDTRAP 115,0,0,0,300000:240000:180000:120000:60000,0 //-- HT_LANDMINE 116,0,0,0,200000:160000:120000:80000:40000,3000 //-- HT_ANKLESNARE 117,0,0,0,250000:200000:150000:100000:50000,4000:8000:12000:16000:20000 //-- HT_SHOCKWAVE 118,0,0,0,200000:160000:120000:80000:40000,0 //-- HT_SANDMAN 119,0,0,0,150000:120000:90000:60000:30000,12000:14000:16000:18000:20000 //-- HT_FLASHER 120,0,0,0,150000:120000:90000:60000:30000,10000:11000:12000:13000:14000 //-- HT_FREEZINGTRAP 121,0,0,0,150000:120000:90000:60000:30000,3000:6000:9000:12000:15000 //-- HT_BLASTMINE 122,0,0,0,25000:20000:15000:10000:5000,0 //-- HT_CLAYMORETRAP 123,0,0,0,20000:40000:60000:80000:100000,0 //-- HT_TALKIEBOX 125,0,0,0,600000,0 //-- HT_BLITZBEAT 129,1500,1000,0,0,0 //========================================== //===== Assassin =========================== //-- AS_CLOAKING 135,0,0,0,500:1000:2000:3000:4000:5000:6000:7000:8000:9000,0 //-- AS_SONICBLOW 136,0,2000,2000,0,3000 //-- AS_GRIMTOOTH 137,0,0,0,0,1000 //-- AS_ENCHANTPOISON 138,0,0,0,30000:45000:60000:75000:90000:105000:120000:135000:150000:165000,10000:20000:30000:40000:50000:60000:70000:80000:90000:100000 //-- AS_POISONREACT 139,0,0,0,20000:25000:30000:35000:40000:45000:50000:55000:60000:65000,0 //-- AS_VENOMDUST 140,0,0,0,5000:10000:15000:20000:25000:30000:35000:40000:45000:50000,15000:20000:25000:30000:35000:40000:45000:50000:55000:60000 //-- AS_SPLASHER 141,1000,0,0,11000:10000:9000:8000:7000:6000:5000:4000:3000:2000,15000:20000:25000:30000:35000:40000:45000:50000:55000:60000 //========================================== //===== 1st Jobs Quest Skills=============== //-- NV_TRICKDEAD 143,0,0,0,600000,0 //-- SM_FATALBLOW 145,0,0,0,0,3000 //-- AC_CHARGEARROW 148,1500,0,0,0,0 //-- TF_SPRINKLESAND 149,0,0,0,0,10000 //-- TF_PICKSTONE 151,500,0,0,0,0 //-- TF_THROWSTONE 152,0,100,0,3000,8000 //-- MC_LOUD 155,0,0,0,300000,0 //-- AL_HOLYLIGHT 156,2000,0,0,0,0 //-- MG_ENERGYCOAT 157,5000,0,0,300000,0 //========================================== //===== NPC Skills Part 1 ================== //-- NPC_ATTRICHANGE 161,0,0,0,1800000,0 //-- NPC_CHANGEWATER 162,0,0,0,1800000,0 //-- NPC_CHANGEGROUND 163,0,0,0,1800000,0 //-- NPC_CHANGEFIRE 164,0,0,0,1800000,0 //-- NPC_CHANGEWIND 165,0,0,0,1800000,0 //-- NPC_CHANGEPOISON 166,0,0,0,1800000,0 //-- NPC_CHANGEHOLY 167,0,0,0,1800000,0 //-- NPC_CHANGEDARKNESS 168,0,0,0,1800000,0 //-- NPC_CHANGETELEKINESIS 169,0,0,0,1800000,0 //-- NPC_SELFDESTRUCTION 173,0,0,0,3500,0 //-- NPC_POISON 176,0,0,0,0,15000:20000:25000:30000:35000:40000:45000:50000:55000:60000 //-- NPC_BLINDATTACK 177,0,0,0,0,10000:11000:12000:13000:14000:15000:16000:17000:18000:19000 //-- NPC_SILENCEATTACK 178,0,0,0,0,10000:12000:14000:16000:18000:20000:22000:24000:26000:28000 //-- NPC_STUNATTACK 179,0,0,0,0,3000 //-- NPC_PETRIFYATTACK 180,0,0,0,0,10000:11000:12000:13000:14000:15000:16000:17000:18000:19000 //-- NPC_CURSEATTACK 181,0,0,0,0,15000:20000:25000:30000:35000:40000:45000:50000:55000:60000 //-- NPC_SLEEPATTACK 182,0,0,0,0,8000:10000:12000:14000:16000:18000:20000:22000:24000:26000 //-- NPC_KEEPING 201,0,0,0,60000:70000:80000:90000:100000:110000:120000:130000:140000:150000,0 //-- NPC_BARRIER 204,0,0,0,60000:70000:80000:90000:100000:110000:120000:130000:140000:150000,0 //-- NPC_LICK 206,0,0,0,0,3000 //-- NPC_HALLUCINATION 207,0,0,0,30000:40000:50000:60000:70000:80000:90000:100000:110000:120000,0 //========================================== //===== Rogue ============================== //-- RG_BACKSTAB 212,0,500,0,0,0 //-- RG_RAID 214,0,0,0,3000,8000:9000:10000:11000:12000 //-- RG_STRIPEWEAPON 215,1000,1000,0,75000:90000:105000:120000:135000,0 //-- RG_STRIPSHIELD 216,1000,1000,0,75000:90000:105000:120000:135000,0 //-- RG_STRIPWEAPON 217,1000,1000,0,75000:90000:105000:120000:135000,0 //-- RG_STRIPHELM 218,1000,1000,0,75000:90000:105000:120000:135000,0 //-- RG_GRAFITTI 220,0,0,0,180000,0 //========================================== //===== Alchemist ========================== //-- AM_DEMONSTRATION 229,1000,0,0,40000:45000:50000:55000:60000,0 //-- AM_ACIDTERROR 230,1000,0,0,3:7:10:12:13,120000 //-- AM_POTIONPITCHER 231,0,500,0,0,0 //-- AM_CANNIBALIZE 232,2000,500,0,300000:240000:180000:120000:60000,0 //-- AM_SPHEREMINE 233,2000,500,0,40000:50000:60000:70000:80000,0 //-- AM_CP_WEAPON 234,2000,0,0,120000:240000:360000:480000:600000,0 //-- AM_CP_SHIELD 235,2000,0,0,120000:240000:360000:480000:600000,0 //-- AM_CP_ARMOR 236,2000,0,0,120000:240000:360000:480000:600000,0 //-- AM_CP_HELM 237,2000,0,0,120000:240000:360000:480000:600000,0 //========================================== //-- AM_CALLHOMUNCULUS 243,0,0,0,0,0 //-- AM_REST 244,0,0,0,0,0 //-- AM_RESURRECTHOMUN 247,2000,0,0,0,0 //========================================== //===== Crusader =========================== //-- CR_AUTOGUARD 249,0,0,0,300000,0 //-- CR_SHIELDCHARGE 250,0,0,0,0,3000 //-- CR_SHIELDBOOMERANG 251,0,700,0,0,0 //-- CR_REFLECTSHIELD 252,0,0,0,300000,0 //-- CR_HOLYCROSS 253,0,0,0,0,10000:11000:12000:13000:14000:15000:16000:17000:18000:19000 //-- CR_GRANDCROSS 254,2000,1500,900,900,10000:11000:12000:13000:14000:15000:16000:17000:18000:19000 //-- CR_DEVOTION 255,3000,0,0,0,30000:45000:60000:75000:90000 //-- CR_PROVIDENCE 256,3000,0,0,180000,0 //-- CR_DEFENDER 257,0,800,0,180000,0 //-- CR_SPEARQUICKEN 258,0,0,0,30000:60000:90000:120000:150000:180000:210000:240000:270000:300000,0 //========================================== //===== Monk =============================== //-- MO_CALLSPIRITS 261,1000,0,0,600000,0 //-- MO_ABSORBSPIRITS 262,2000,0,0,0,0 //-- MO_INVESTIGATE 266,1000,500,0,0,0 //-- MO_FINGEROFFENSIVE 267,1000,500,0:200:400:600:800,0,0 //-- MO_STEELBODY 268,5000,0,0,30000:60000:90000:120000:150000,0 //-- MO_BLADESTOP 269,0,0,0,500:700:900:1100:1300,20000:30000:40000:50000:60000 //-- MO_EXPLOSIONSPIRITS 270,0,0,0,180000,0 //-- MO_EXTREMITYFIST 271,4000:3500:3000:2500:2000,3000:2500:2000:1500:1000,0,0,300000 //========================================== //===== Sage =============================== //-- SA_MAGICROD 276,0,1500,0,400:600:800:1000:1200,0 //-- SA_SPELLBREAKER 277,700,0,0,0,0 //-- SA_AUTOSPELL 279,3000,0,0,120000:150000:180000:210000:240000:270000:300000:330000:360000:390000,0 //-- SA_FLAMELAUNCHER 280,3000,0,0,1200000:1200000:1200000:1200000:1800000,0 //-- SA_FROSTWEAPON 281,3000,0,0,1200000:1200000:1200000:1200000:1800000,0 //-- SA_LIGHTNINGLOADER 282,3000,0,0,1200000:1200000:1200000:1200000:1800000,0 //-- SA_SEISMICWEAPON 283,3000,0,0,1200000:1200000:1200000:1200000:1800000,0 //-- SA_VOLCANO 285,5000,0,0,60000:120000:180000:240000:300000,0 //-- SA_DELUGE 286,5000,0,0,60000:120000:180000:240000:300000,0 //-- SA_VIOLENTGALE 287,5000,0,0,60000:120000:180000:240000:300000,0 //-- SA_LANDPROTECTOR 288,5000,0,0,120000:165000:210000:245000:300000,0 //-- SA_DISPELL 289,2000,0,0,0,0 //-- SA_REVERSEORCISH 294,0,0,0,1200000,0 //========================================== //===== Bard & Dancer (Ensemble Skills) ==== //-- BD_ADAPTATION 304,0,0,0,0,5000 //-- BD_LULLABY 306,0,0,0,60000,15000 //-- BD_RICHMANKIM 307,0,0,0,60000,60000 //-- BD_ETERNALCHAOS 308,0,0,0,60000,60000 //-- BD_DRUMBATTLEFIELD 309,0,0,0,60000,60000 //-- BD_RINGNIBELUNGEN 310,0,0,0,60000,60000 //-- BD_ROKISWEIL 311,0,0,0,60000,60000 //-- BD_INTOABYSS 312,0,0,0,60000,60000 //-- BD_SIEGFRIED 313,0,0,0,60000,60000 //========================================== //===== Bard =============================== //-- BA_MUSICALSTRIKE 316,1500,0,0,0,0 //-- BA_DISSONANCE 317,0,0,0,30000,3000 //-- BA_FROSTJOKE 318,0,3000,0,0,10000:11000:12000:13000:14000 //-- BA_WHISTLE 319,0,0,0,60000,20000 //-- BA_ASSASSINCROSS 320,0,0,0,120000,20000 //-- BA_POEMBRAGI 321,0,0,0,180000,20000 //-- BA_APPLEIDUN 322,0,0,0,180000,20000 //========================================== //===== Dancer ============================= //-- DC_THROWARROW 324,1500,0,0,0,0 //-- DC_UGLYDANCE 325,0,0,0,30000,3000 //-- DC_SCREAM 326,0,3000,0,0,5000 //-- DC_HUMMING 327,0,0,0,60000,20000 //-- DC_DONTFORGETME 328,0,0,0,180000,20000 //-- DC_FORTUNEKISS 329,0,0,0,120000,20000 //-- DC_SERVICEFORYOU 330,0,0,0,180000,20000 //========================================== //===== Wedding Skills ===================== //-- WE_MALE 334,3000,0,0,0,0 //-- WE_FEMALE 335,3000,0,0,0,0 //-- WE_CALLPARTNER 336,0,0,0,20000,0 //========================================== //===== NPC Skills Part 2 ================== //-- NPC_DARKGRANDNESS 339,2000,1500,900,900,10000:11000:12000:13000:14000:15000:16000:17000:18000:19000 //-- NPC_STOP 342,0,0,0,10000,0 //-- NPC_POWERUP 349,0,0,0,60000:120000:180000:240000:300000,0 //-- NPC_AGIUP 350,0,0,0,60000:120000:180000:240000:300000,0 //-- NPC_INVISIBLE 353,0,0,0,30000,0 //-- NPC_RUN 354,0,0:500:1000:1500:2000:2500,0,0,0 //========================================== //===== Lord Knight ======================== //-- LK_AURABLADE 355,0,0,0,40000:60000:80000:100000:120000,0 //-- LK_PARRYING 356,0,0,0,15000:20000:25000:30000:35000:40000:45000:50000:55000:60000,0 //-- LK_CONCENTRATION 357,0,0,0,25000:30000:35000:40000:45000,0 //-- LK_TENSIONRELAX 358,0,0,0,180000,0 //-- LK_BERSERK 359,0,0,0,300000,15000 //-- LK_FURY 360,0,0,0,300000,0 //========================================== //===== High Priest ======================== //-- HP_ASSUMPTIO 361,1000:1500:2000:2500:3000,1100:1200:1300:1400:1500,0,20000:40000:60000:80000:100000,0 //-- HP_BASILICA 362,5000:6000:7000:8000:9000,2000:3000:4000:5000:6000,0,20000:25000:30000:35000:40000,20000:25000:30000:35000:40000 //========================================== //===== High Wzard ========================= //-- HW_MAGICCRASHER 365,300,300,0,0,0 //-- HW_MAGICPOWER 366,700,0,0,30000,0 //========================================== //===== Paladin ============================ //-- PA_PRESSURE 367,2000:2500:3000:3500:4000,2000:2500:3000:3500:4000,0,0,2000:3000:4000:5000:6000 //-- PA_SACRIFICE 368,0,2000,0,0,0 //-- PA_GOSPEL 369,0,0,0,60000,60000 //========================================== //===== Champion =========================== //-- CH_PALMSTRIKE 370,0,300,0,0,0 //-- CH_TIGERFIST 371,0,0,0,0,2000:4000:6000:8000:10000 //-- CH_CHAINCRUSH 372,0,800:800:800:800:800:1000:1000:1000:1000:1000,0,0,0 //========================================== //===== Professor ========================== //-- PF_HPCONVERSION 373,0,1000:1200:1400:1600:1800,0,0,0 //-- PF_SOULCHANGE 374,3000,5000,0,0,0 //-- PF_SOULBURN 375,0,0,0,0,0 //========================================== //===== Assassin Cross ===================== //-- ASC_EDP 378,0,2000,0,20000:30000:40000:50000:60000,20000:30000:40000:50000:60000 //-- ASC_BREAKER 379,700,1000:1200:1400:1600:1800:2000:2200:2400:2600:2800,0,0,0 //========================================== //===== Sniper ============================= //-- SN_SIGHT 380,0,0,0,30000,0 //-- SN_FALCONASSAULT 381,1000,3000,0,0,0,0 //-- SN_SHARPSHOOTING 382,2000,1500,0,0,0 //-- SN_WINDWALK 383,2000:2400:2800:3200:3600:4000:4400:4800:5200:5600,2000,0,130000:160000:190000:220000:250000:280000:310000:340000:370000:400000,0 //========================================== //===== Whitesmith ========================= //-- WS_MELTDOWN 384,500:500:600:600:700:700:800:800:900:1000,0,0,15000:20000:25000:30000:35000:40000:45000:50000:55000:60000,5000 //-- WS_CARTBOOST 387,0,0,0,60000,0 //========================================== //===== Stalker ============================ //-- ST_CHASEWALK 389,0,0,0,10000,30000 //-- ST_REJECTSWORD 390,0,0,0,300000,0 //========================================== //===== Clown / Gypsy ====================== //-- CG_ARROWVULCAN 394,2000:2200:2400:2600:2800:3000:3200:3400:3600:3800,2800:2800:2800:2800:2800:3000:3000:3000:3000:3000,2000,0,0 //-- CG_MOONLIT 395,0,0,0,20000:25000:30000:35000:40000,0 //-- CG_MARIONETTE 396,0,0,0,300000,0 //========================================== //===== Mixed Advanced Skills ============== //-- LK_SPIRALPIERCE 397,300:500:700:900:1000,1200:1400:1600:1800:2000,0,0,1000 //-- LK_HEADCRUSH 398,0,500,0,0,120000 //-- LK_JOINTBEAT 399,0,800:800:800:800:800:1000:1000:1000:1000:1000,0,0,30000 //-- HW_NAPALMVULCAN 400,1700,1000,0,0,45000 //-- CH_SOULCOLLECT 401,2000,0,0,600000,0 //-- PF_MINDBREAKER 402,0,800:900:1000:1100:1200,0,30000,0 //-- PF_MEMORIZE 403,5000,0,0,0,0 //-- PF_FOGWALL 404,0,0,0,20000,10000 //-- PF_SPIDERWEB 405,0,0,0,30000,8000 //-- ASC_METEORASSAULT (Upkeep2 times are duration of: blind(lv1), stun(lv2) or bleeding (lv3) 406,500,500,0,0,10000:3000:120000 //-- ASC_CDP 407,0,500,0,0,0 //========================================== //===== Adoption Skills ==================== //-- WE_BABY 408,3000,0,0,300000,0 //-- WE_CALLPARENT 409,0,0,0,20000,0 //-- WE_CALLBABY 410,0,0,0,20000,0 //========================================== //===== Taekwon ============================ //-- TK_RUN 411,6000:5000:4000:3000:2000:1000:0:0:0:0,0,0,1000,150000 //-- TK_DOWNKICK 415,0,0,0,0,3000 //-- TK_TURNKICK 417,0,0,0,0,2000 //-- TK_SPTIME 423,0,0,0,1800000,0 //-- TK_SEVENWIND 425,0,0,0,300000,0 //-- TK_HIGHJUMP 426,5000:4000:3000:2000:1000,0,0,0,0 //========================================== //===== Star Gladiator ===================== //-- SG_FEEL 427,1000,0,0,0,0 //SG_SUN_WARM 428,0,1000,0,10000:20000:60000,0 //SG_MOON_WARM 429,0,1000,0,10000:20000:60000,0 //SG_STAR_WARM 430,0,1000,0,10000:20000:60000,0 //SG_SUN_COMFORT 431,0,1000,0,80000:160000:240000:320000,0 //SG_MOON_COMFORT 432,0,1000,0,80000:160000:240000:320000,0 //SG_STAR_COMFORT 433,0,1000,0,80000:160000:240000:320000,0 //-- SG_HATE 434,1000,0,0,0,0 //SG_FRIEND 442,0,0,0,10000,0 //SG_KNOWLEDGE 443,0,0,0,600000,0 //SG_FUSION 444,0,1000,0,600000,0 //========================================== //===== Soul Linker ======================== //-- SL_ALCHEMIST 445,1000,500,0,150000:200000:250000:300000:350000,0 //-- AM_BERSERKPITCHER - Copy of AM_POTIONPITCHER for now 446,0,500,0,0,0 //-- SL_MONK 447,1000,500,0,150000:200000:250000:300000:350000,0 //-- SL_STAR 448,1000,500,0,150000:200000:250000:300000:350000,0 //-- SL_SAGE 449,1000,500,0,150000:200000:250000:300000:350000,0 //-- SL_CRUSADER 450,1000,500,0,150000:200000:250000:300000:350000,0 //-- SL_SUPERNOVICE 451,1000,500,0,150000:200000:250000:300000:350000,0 //-- SL_KNIGHT 452,1000,500,0,150000:200000:250000:300000:350000,0 //-- SL_WIZARD 453,1000,500,0,150000:200000:250000:300000:350000,0 //-- SL_PRIEST 454,1000,500,0,150000:200000:250000:300000:350000,0 //-- SL_BARDDANCER 455,1000,500,0,150000:200000:250000:300000:350000,0 //-- SL_ROGUE 456,1000,500,0,150000:200000:250000:300000:350000,0 //-- SL_ASSASSIN 457,1000,500,0,150000:200000:250000:300000:350000,0 //-- SL_BLACKSMITH 458,1000,500,0,150000:200000:250000:300000:350000,0 //-- BS_ADRENALINE2 459,0,0,0,150000,0 //-- SL_HUNTER 460,1000,500,0,150000:200000:250000:300000:350000,0 //-- SL_SOULLINKER 461,1000,500,0,150000:200000:250000:300000:350000,0 //-- SL_KAIZEL 462,4500:4000:3500:3000:2500:2000:1500,0,0,1800000,2000 //-- SL_KAAHI 463,0,500,0,1800000,500 //-- SL_KAUPE 464,500,500,0,600000,0 //-- SL_KAITE 465,6000:5500:5000:4500:4000:3500:3000,0,0,60000:120000:180000:240000:300000:360000:600000,0 //-- SL_STIN 467,100,500,0,0,0 //-- SL_STUN 468,100,500,0,2000,0 //-- SL_SMA 469,2000,500,0,3000,0 //-- SL_SWOO 470,1000,500,0,1000:2000:3000:4000:5000:6000:7000,0 //-- SL_SKE 471,3000:2000:1000,500,0,10000:20000:30000,3000 //-- SL_SKA 472,3000:2000:1000,500,0,10000:20000:30000,0 //========================================== //===== Mixed Advanced Skills ============== //-- ST_PRESERVE 475,1000,0,0,600000,0 //-- ST_FULLSTRIP 476,0,1000,0,75000:90000:105000:120000:135000,0 //-- CR_SLIMPITCHER 478,1000,1000,0,0,0 //-- CR_FULLPROTECTION 479,2000,0,0,120000:240000:360000:480000:600000,0 //-- PA_SHIELDCHAIN 480,1000,1000,0,0,0 //-- PF_DOUBLECASTING 482,2000,0,0,90000,0 //-- HW_GANBANTEIN 483,3000,5000,0,0,0 //-- HW_GRAVITATION 484,5000,2000,0,5000:6000:7000:8000:9000,0 //-- WS_CARTTERMINATION 485,0,0,0,0,3000 //-- WS_OVERTHRUSTMAX 486,0,0,0,180000,0 //-- CG_LONGINGFREEDOM 487,0,0,0,180000,0 //-- CG_HERMODE 488,0,0,0,10000:15000:20000:25000:30000,10000:15000:20000:25000:30000 //-- CG_TAROTCARD 489,1000,3000,0,0,30000 //-- CR_ACIDDEMONSTRATION 490,1000,1000,0,0,0 //========================================== //===== Mixed Taekwon Skills =============== //-- TK_MISSION 493,1000,0,0,0,0 //-- SL_HIGH 494,1,0,0,150000:200000:250000:300000:350000,0 //-- KN_ONEHAND 495,0,0,0,300000,0 //-- AM_TWILIGHT1 496,3000,10000,0,50,0 //-- AM_TWILIGHT2 497,3000,10000,0,50,0 //-- AM_TWILIGHT3 498,3000,10000,0,50,0 //-- HT_POWER 499,0,-100,0,100,0 //========================================== //===== Gunslinger ========================= //-- GS_GLITTERING 500,0,0,0,600000,0 //-- GS_FLING 501,0,1000,0,30000,0 //-- GS_TRIPLEACTION 502,0,1000,0,0,0 //-- GS_BULLSEYE 503,0,1000,0,0,0 //-- GS_MADNESSCANCEL 504,0,1000,0,15000,0 //-- GS_ADJUSTMENT 505,0,1000,0,30000,0 //-- GS_INCREASING 506,0,1000,0,60000,0 //-- GS_MAGICALBULLET 507,0,1000,0,0,0 //-- GS_CRACKER 508,0,1000,0,0,5000 //-- GS_TRACKING 512,1200:1400:1600:1800:2000:2200:2400:2600:2800:3000,0,0,0,0 //-- GS_DISARM 513,0,1000,0,0,0 //-- GS_PIERCINGSHOT 514,0,1000,0,0,120000 //-- GS_RAPIDSHOWER 515,0,1000,0,0,0 //-- GS_DESPERADO 516,0,1000,1000,1000,0 //-- GS_GATLINGFEVER 517,0,1000,0,30000:45000:60000:75000:90000:105000:120000:135000:150000:165000,0 //-- GS_DUST 518,1000,1000,0,0,0 //-- GS_FULLBUSTER 519,1000,1200:1400:1600:1800:2000:2200:2400:2600:2800:3000,0,0,10000 //-- GS_SPREADATTACK 520,0,1000,0,0,0 //-- GS_GROUNDDRIFT 521,0,1000,0,3000:6000:9000:12000:15000:18000:21000:24000:27000:30000,0 //========================================== //===== Ninja ============================== //-- NJ_HUUMA // Unknown casting time. temp value (taken from jA) 525,1000,1000,0,0,0 //-- NJ_ZENYNAGE 526,0,5000,0,0,0 //-- NJ_TATAMIGAESHI // Duration1 is land-effect, Duration2 is range-inmunity effect. 527,0,3000,0,3000,3000 //-- NJ_KASUMIKIRI // Delay unknown (if there is one) 528,0,0,0,30000:60000:90000:120000:150000:180000:210000:240000:270000:300000,0 //-- NJ_SHADOWJUMP // Delay unknown (if there is one) 529,0,0,0,0,0 //-- NJ_KIRIKAGE // Seems to have no delay (English Translation Project) 530,0,0,0,0,0 //-- NJ_UTSUSEMI 531,0,0,0,20000:30000:40000:50000:60000,0 //-- NJ_BUNSINJYUTSU // Cast and Delay unknown (temp > random cast) 532,4000:3500:3000:2500:2000:3000:2500:2000:1500:1000,0,0,60000:80000:100000:120000:140000:160000:180000:200000:220000:240000,0 //-- NJ_KOUENKA 534,700:1400:2100:2800:3500:4200:4900:5600:6300:7000,0,0,0,0 //-- NJ_KAENSIN 535,6000:5500:5000:4500:4000:3500:3000:2500:2000:1500,1000,0,20000,0, //-- NJ_BAKUENRYU 536,3000,2000,0,0,0 //-- NJ_HYOUSENSOU 537,700:1400:2100:2800:3500:4200:4900:5600:6300:7000,0,0,0,0 //-- NJ_SUITON 538,3300:3200:3100:3000:2900:2800:2700:2600:2500:2400,0,0,15000:20000:25000:30000:35000:40000:45000:50000:55000:60000,15000:20000:25000:30000:35000:40000:45000:50000:55000:60000 //-- NJ_HYOUSYOURAKU // Cast time taken from jA (not reliable, must be checked) 539,3000,1000:1200:1400:1600:1800:2000:2200:2400:2600:2800,0,0,10000:11000:12000:13000:14000:15000:16000:17000:18000:19000 //-- NJ_HUUJIN 540,700:1400:2100:2800:3500:4200:4900:5600:6300:7000,0,0,0,0 //-- NJ_RAIGEKISAI 541,3700:3400:3100:2800:2500,0,0,0,0 // Not sure of cast but very litely to be correct (English Translation Project) //-- NJ_KAMAITACHI 542,3000,2000,0,0,0 // Cast and delay unknown > temp values taken from NJ_BAKUENRYU //-- NJ_NEN 543,5000:4000:3000:2000:1000,0,0,30000:45000:60000:75000:90000,30000:45000:60000:75000:90000 //-- NJ_ISSEN // cast and delay unknown > temp values taken from MO_EXTREMITYFIST 544,4000:3500:3000:2500:2000:3000:2500:2000:1500:1000,0,0,0,0 //========================================== //===== 2nd Jobs Quest Skills ============== //-- KN_CHARGEATK 1001,300,300,0,0,0 //-- CR_SHRINK 1002,0,0,0,300000,0 //-- AS_VENOMKNIFE 1004,0,200,0,0,15000:20000:25000:30000:35000:40000:45000:50000:55000:60000 //-- RG_CLOSECONFINE 1005,0,0,0,10000,0 //-- WZ_SIGHTBLASTER 1006,2000,0,0,120000,0 //-- SA_ELEMENTWATER 1008,2000,1000,0,1800000,0 //-- HT_PHANTASMIC 1009,0,0,0,0,0 //-- BA_PANGVOICE 1010,1000,2000,0,17000,0 //-- DC_WINKCHARM (time1: Charm, time2: Confusion) 1011,1000,2000,0,10000,17000 //-- BS_GREED 1013,0,1000,0,0,0 //-- PR_REDEMPTIO 1014,4000,0,0,0,0 //-- MO_KITRANSLATION 1015,2000,1000,0,600000,0 //-- MO_BALKYOUNG 1016,0,2000,0,0,2000 //-- SA_ELEMENTGROUND 1017,2000,1000,0,1800000,0 //-- SA_ELEMENTFIRE 1018,2000,1000,0,1800000,0 //-- SA_ELEMENTWIND 1019,2000,1000,0,1800000,0 //========================================== //========================================== //-- HLIF_HEAL 8001,0,1000,0,0,1000 //-- HLIF_AVOID 8002,0,0,0,40000:35000:30000:25000:20000,0 //-- HLIF_CHANGE 8004,0,0,0,60000:180000:300000,600000:900000:1200000 //-- HAMI_CASTLE 8005,0,0,0,0,60000:70000:80000:90000:129000 //-- HAMI_DEFENCE 8006,0,0,0,40000:35000:30000:25000:20000,30000 //-- HAMI_BLOODLUST 8008,0,0,0,60000:180000:300000,300000:600000:900000 //-- HFLI_MOON 8009,0,0,1000,0,0 //-- HFLI_FLEET 8010,0,0,0,60000:55000:50000:45000:40000,60000:70000:80000:90000:120000 //-- HFLI_SPEED 8011,0,0,0,60000:55000:50000:45000:40000,60000:70000:80000:90000:120000 //-- HVAN_CAPRICE 8013,700:1400:2100:2800:3500,0,1000:1200:1400:1600:1800,0,1000:1200:1400:1600:1800 //-- HVAN_CHAOTIC 8014,0,0,1000,0,1000 //-- HVAN_EXPLOSION 8016,0,0,1000,0,0 //========================================== //===== Guild Skills ======================= //-- GD_LEADERSHIP 10006,0,0,0,300000,0 //-- GD_GLORYWOUNDS 10007,0,0,0,300000,0 //-- GD_SOULCOLD 10008,0,0,0,300000,0 //-- GD_HAWKEYES 10009,0,0,0,300000,0 //-- GD_BATTLEORDER 10010,5000,1000,0,60000,300000 //-- GD_REGENERATION 10011,5000,1000,0,60000,300000 //-- GD_RESTORE 10012,5000,1000,0,0,300000 //-- GD_EMERGENCYCALL 10013,5000,1000,0,0,300000 //==========================================