//================= Hercules Database ========================================== //= _ _ _ //= | | | | | | //= | |_| | ___ _ __ ___ _ _| | ___ ___ //= | _ |/ _ \ '__/ __| | | | |/ _ \/ __| //= | | | | __/ | | (__| |_| | | __/\__ \ //= \_| |_/\___|_| \___|\__,_|_|\___||___/ //================= License ==================================================== //= This file is part of Hercules. //= http://herc.ws - http://github.com/HerculesWS/Hercules //= //= Copyright (C) 2014-2017 Hercules Dev Team //= //= Hercules is free software: you can redistribute it and/or modify //= it under the terms of the GNU General Public License as published by //= the Free Software Foundation, either version 3 of the License, or //= (at your option) any later version. //= //= This program is distributed in the hope that it will be useful, //= but WITHOUT ANY WARRANTY; without even the implied warranty of //= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the //= GNU General Public License for more details. //= //= You should have received a copy of the GNU General Public License //= along with this program. If not, see . //============================================================================== //= Pre-Renewal Skill Database [Hercules] //============================================================================== //= @Format Notes: //= - All string entries are case-sensitive and must be quoted. //= - All setting names are case-sensitive and must be keyed accurately. /****************************************************************************** ********************************* Entry structure ***************************** ******************************************************************************* { // ------------------------------ Mandatory Fields ---------------------------- Id: ID (int) (Required) Name: "Skill Name" (string) (Required) MaxLevel: Skill Level (int) (Required) // ------------------------------ Optional Fields ----------------------------- Description: "Skill Description" (string) (optional but recommended) Range: Skill Range (int) (optional, defaults to 0) (can be grouped by Levels) Note: Range < 5 is considered Melee range. Hit: Hit Type (int) (optional, default "BDT_NORMAL") Types - "BDT_SKILL", "BDT_MULTIHIT" or "BDT_NORMAL" SkillType: { (bool, defaults to "Passive") Passive: true/false (boolean, defaults to false) Enemy: true/false (boolean, defaults to false) Place: true/false (boolean, defaults to false) Self: true/false (boolean, defaults to false) Friend: true/false (boolean, defaults to false) Trap: true/false (boolean, defaults to false) } SkillInfo: { (bool, defaults to "None") Quest: true/false (boolean, defaults to false) NPC: true/false (boolean, defaults to false) Wedding: true/false (boolean, defaults to false) Spirit: true/false (boolean, defaults to false) Guild: true/false (boolean, defaults to false) Song: true/false (boolean, defaults to false) Ensemble: true/false (boolean, defaults to false) Trap: true/false (boolean, defaults to false) TargetSelf: true/false (boolean, defaults to false) NoCastSelf: true/false (boolean, defaults to false) PartyOnly: true/false (boolean, defaults to false) GuildOnly: true/false (boolean, defaults to false) NoEnemy: true/false (boolean, defaults to false) IgnoreLandProtector: true/false (boolean, defaults to false) Chorus: true/false (boolean, defaults to false) FreeCastReduced: true/false (boolean, defaults to false) Works like skill SA_FREECAST, allow move and attack with reduced speed. FreeCastNormal: true/false (boolean, defaults to false) Works like FreeCastReduced, but not reduce speed. ShowSkillScale: true/false (boolean, defaults to false) } AttackType: "Attack Type" (string, defaults to "None") Types: "None", "Weapon", "Magic" or "Misc" Element: "Element Type" (string) (Optional field - Default "Ele_Neutral") (can be grouped by Levels) Types: "Ele_Neutral", "Ele_Water", "Ele_Earth", "Ele_Fire", "Ele_Wind" "Ele_Poison", "Ele_Holy", "Ele_Dark", "Ele_Ghost", "Ele_Undead" "Ele_Weapon" - Uses weapon's element. "Ele_Endowed" - Uses Endowed element. "Ele_Random" - Uses random element. DamageType: { (bool, default to "NoDamage") NoDamage: true/false No damage skill SplashArea: true/false Has splash area (requires source modification) SplitDamage: true/false Damage should be split among targets (requires 'SplashArea' in order to work) IgnoreCards: true/false Skill ignores caster's % damage cards (misc type always ignores) IgnoreElement: true/false Skill ignores elemental adjustments IgnoreDefense: true/false Skill ignores target's defense (misc type always ignores) IgnoreFlee: true/false Skill ignores target's flee (magic type always ignores) IgnoreDefCards: true/false Skill ignores target's def cards } SplashRange: Damage Splash Area (int, defaults to 0) (can be grouped by Levels) Note: -1 for screen-wide. NumberOfHits: Number of Hits (int, defaults to 1) (can be grouped by Levels) Note: when positive, damage is increased by hits, negative values just show number of hits without increasing total damage. InterruptCast: Cast Interruption (bool, defaults to false) CastDefRate: Cast Defense Reduction (int, defaults to 0) SkillInstances: Skill instances (int, defaults to 0) (can be grouped by Levels) Notes: max amount of skill instances to place on the ground when player_land_skill_limit/monster_land_skill_limit is enabled. For skills that attack using a path, this is the path length to be used. KnockBackTiles: Knock-back by 'n' Tiles (int, defaults to 0) (can be grouped by Levels) CastTime: Skill cast Time (in ms) (int, defaults to 0) (can be grouped by Levels) AfterCastActDelay: Skill Delay (in ms) (int, defaults to 0) (can be grouped by Levels) AfterCastWalkDelay: Walk Delay (in ms) (int, defaults to 0) (can be grouped by Levels) SkillData1: Skill Data/Duration (in ms) (int, defaults to 0) (can be grouped by Levels) SkillData2: Skill Data/Duration (in ms) (int, defaults to 0) (can be grouped by Levels) CoolDown: Skill Cooldown (in ms) (int, defaults to 0) (can be grouped by Levels) CastTimeOptions: { IgnoreDex: true/false (boolean, defaults to false) IgnoreStatusEffect: true/false (boolean, defaults to false) IgnoreItemBonus: true/false (boolean, defaults to false) Note: Delay setting 'IgnoreDex' only makes sense when delay_dependon_dex is enabled. } SkillDelayOptions: { IgnoreDex: true/false (boolean, defaults to false) IgnoreStatusEffect: true/false (boolean, defaults to false) IgnoreItemBonus: true/false (boolean, defaults to false) Note: Delay setting 'IgnoreDex' only makes sense when delay_dependon_dex is enabled. } Requirements: { HPCost: HP Cost (int, defaults to 0) (can be grouped by Levels) SPCost: SP Cost (int, defaults to 0) (can be grouped by Levels) HPRateCost: HP % Cost (int, defaults to 0) (can be grouped by Levels) Note: If positive, it is a percent of your current hp, otherwise it is a percent of your max hp. SPRateCost: SP % Cost (int, defaults to 0) (can be grouped by Levels) Note: If positive, it is a percent of your current sp, otherwise it is a percent of your max sp. ZenyCost: Zeny Cost (int, defaults to 0) (can be grouped by Levels) WeaponTypes: { (bool or string, defaults to "All") NoWeapon: true/false (boolean, defaults to false) Daggers: true/false (boolean, defaults to false) 1HSwords: true/false (boolean, defaults to false) 2HSwords: true/false (boolean, defaults to false) 1HSpears: true/false (boolean, defaults to false) 2HSpears: true/false (boolean, defaults to false) 1HAxes: true/false (boolean, defaults to false) 2HAxes: true/false (boolean, defaults to false) Maces: true/false (boolean, defaults to false) 2HMaces: true/false (boolean, defaults to false) Staves: true/false (boolean, defaults to false) Bows: true/false (boolean, defaults to false) Knuckles: true/false (boolean, defaults to false) Instruments: true/false (boolean, defaults to false) Whips: true/false (boolean, defaults to false) Books: true/false (boolean, defaults to false) Katars: true/false (boolean, defaults to false) Revolvers: true/false (boolean, defaults to false) Rifles: true/false (boolean, defaults to false) GatlingGuns: true/false (boolean, defaults to false) Shotguns: true/false (boolean, defaults to false) GrenadeLaunchers: true/false (boolean, defaults to false) FuumaShurikens: true/false (boolean, defaults to false) 2HStaves: true/false (boolean, defaults to false) MaxSingleWeaponType: true/false (boolean, defaults to false) DWDaggers: true/false (boolean, defaults to false) DWSwords: true/false (boolean, defaults to false) DWAxes: true/false (boolean, defaults to false) DWDaggerSword: true/false (boolean, defaults to false) DWDaggerAxe: true/false (boolean, defaults to false) DWSwordAxe: true/false (boolean, defaults to false) } AmmoTypes: { (for all types use string "All") A_ARROW: true/false (boolean, defaults to false) A_DAGGER: true/false (boolean, defaults to false) A_BULLET: true/false (boolean, defaults to false) A_SHELL: true/false (boolean, defaults to false) A_GRENADE: true/false (boolean, defaults to false) A_SHURIKEN: true/false (boolean, defaults to false) A_KUNAI: true/false (boolean, defaults to false) A_CANNONBALL: true/false (boolean, defaults to false) A_THROWWEAPON: true/false (boolean, defaults to false) } AmmoAmount: Ammunition Amount (int, defaults to 0) (can be grouped by Levels) State: "Required State" (string, defaults to "None") (can be grouped by Levels) Types : 'None' = Nothing special 'Moveable' = Requires to be able to move 'NotOverWeight' = Requires to be less than 50% weight 'InWater' = Requires to be standing on a water cell 'Cart' = Requires a Pushcart 'Riding' = Requires to ride either a peco or a dragon 'Falcon' = Requires a Falcon 'Sight' = Requires Sight skill activated 'Hiding' = Requires Hiding skill activated 'Cloaking' = Requires Cloaking skill activated 'ExplosionSpirits' = Requires Fury skill activated 'CartBoost' = Requires a Pushcart and Cart Boost skill activated 'Shield' = Requires a 0,shield equipped 'Warg' = Requires a Warg 'Dragon' = Requires to ride a Dragon 'RidingWarg' = Requires to ride a Warg 'Mado' = Requires to have an active mado 'PoisonWeapon' = Requires to be under Poisoning Weapon. 'RollingCutter' = Requires at least one Rotation Counter from Rolling Cutter. 'ElementalSpirit' = Requires to have an Elemental Spirit summoned. 'MH_Fighting' = Requires Eleanor fighthing mode 'MH_Grappling' = Requires Eleanor grappling mode 'Peco' = Requires riding a peco SpiritSphereCost: Spirit Sphere Cost (int, defaults to 0) (can be grouped by Levels) Items: { ItemID or Aegis_Name : Amount (int, defaults to 0) (can be grouped by Levels) Item example: "ID717" or "Blue_Gemstone". Notes: Items with amount 0 will not be consumed. Amount can also be grouped by levels. } } Unit: { Id: [ UnitID, UnitID2 ] (int, defaults to 0) (can be grouped by Levels) Layout: Unit Layout (int, defaults to 0) (can be grouped by Levels) Range: Unit Range (int, defaults to 0) (can be grouped by Levels) Interval: Unit Interval (int, defaults to 0) (can be grouped by Levels) Target: "Unit Target" (string, defaults to "None") Types: All - affects everyone NotEnemy - affects anyone who isn't an enemy Friend - affects party, guildmates and neutral players Party - affects party only Guild - affects guild only Ally - affects party and guildmates only Sameguild - affects guild but not allies Enemy - affects enemies only None - affects nobody Flag: { UF_DEFNOTENEMY: true/false (boolean, defaults to false) UF_NOREITERATION: true/false (boolean, defaults to false) UF_NOFOOTSET: true/false (boolean, defaults to false) UF_NOOVERLAP: true/false (boolean, defaults to false) UF_PATHCHECK: true/false (boolean, defaults to false) UF_NOPC: true/false (boolean, defaults to false) UF_NOMOB: true/false (boolean, defaults to false) UF_SKILL: true/false (boolean, defaults to false) UF_DANCE: true/false (boolean, defaults to false) UF_ENSEMBLE: true/false (boolean, defaults to false) UF_SONG: true/false (boolean, defaults to false) UF_DUALMODE: true/false (boolean, defaults to false) UF_RANGEDSINGLEUNI: true/false (boolean, defaults to false) } } } *******************************************************************************/ skill_db: ( { Id: 1 Name: "NV_BASIC" Description: "Basic Skill" MaxLevel: 9 NumberOfHits: 0 }, { Id: 2 Name: "SM_SWORD" Description: "Sword Mastery" MaxLevel: 10 AttackType: "Weapon" NumberOfHits: 0 }, { Id: 3 Name: "SM_TWOHAND" Description: "Two-Handed Sword Mastery" MaxLevel: 10 AttackType: "Weapon" NumberOfHits: 0 }, { Id: 4 Name: "SM_RECOVERY" Description: "Increase HP Recovery" MaxLevel: 10 NumberOfHits: 0 }, { Id: 5 Name: "SM_BASH" Description: "Bash" MaxLevel: 10 Range: -1 Hit: "BDT_SKILL" SkillType: { Enemy: true } AttackType: "Weapon" Element: "Ele_Weapon" Requirements: { SPCost: { Lv1: 8 Lv2: 8 Lv3: 8 Lv4: 8 Lv5: 8 Lv6: 15 Lv7: 15 Lv8: 15 Lv9: 15 Lv10: 15 } WeaponTypes: { NoWeapon: true Daggers: true 1HSwords: true 2HSwords: true 1HSpears: true 2HSpears: true 1HAxes: true 2HAxes: true Maces: true 2HMaces: true Staves: true Knuckles: true Instruments: true Whips: true Books: true Katars: true Revolvers: true Rifles: true GatlingGuns: true Shotguns: true GrenadeLaunchers: true FuumaShurikens: true } } }, { Id: 6 Name: "SM_PROVOKE" Description: "Provoke" MaxLevel: 10 Range: 9 Hit: "BDT_SKILL" SkillType: { Enemy: true } DamageType: { NoDamage: true } SkillData1: 30000 CoolDown: 1000 Requirements: { SPCost: { Lv1: 4 Lv2: 5 Lv3: 6 Lv4: 7 Lv5: 8 Lv6: 9 Lv7: 10 Lv8: 11 Lv9: 12 Lv10: 13 } } }, { Id: 7 Name: "SM_MAGNUM" Description: "Magnum Break" MaxLevel: 10 Hit: "BDT_SKILL" SkillType: { Self: true } AttackType: "Weapon" Element: "Ele_Fire" DamageType: { SplashArea: true } SplashRange: 2 KnockBackTiles: 2 SkillData1: 2000 SkillData2: 10000 CoolDown: 2000 Requirements: { HPCost: { Lv1: 20 Lv2: 20 Lv3: 19 Lv4: 19 Lv5: 18 Lv6: 18 Lv7: 17 Lv8: 17 Lv9: 16 Lv10: 16 } SPCost: 30 } }, { Id: 8 Name: "SM_ENDURE" Description: "Endure" MaxLevel: 10 Hit: "BDT_SKILL" SkillType: { Self: true } AttackType: "Weapon" DamageType: { NoDamage: true } SkillData1: { Lv1: 10000 Lv2: 13000 Lv3: 16000 Lv4: 19000 Lv5: 22000 Lv6: 25000 Lv7: 28000 Lv8: 31000 Lv9: 34000 Lv10: 37000 } SkillData2: 10000 CoolDown: 10000 Requirements: { SPCost: 10 } }, { Id: 9 Name: "MG_SRECOVERY" Description: "Increase SP Recovery" MaxLevel: 10 NumberOfHits: 0 }, { Id: 10 Name: "MG_SIGHT" Description: "Sight" MaxLevel: 1 Hit: "BDT_SKILL" SkillType: { Self: true } AttackType: "Magic" Element: "Ele_Fire" DamageType: { NoDamage: true SplashArea: true } SplashRange: 3 InterruptCast: true SkillData1: 10000 CoolDown: 0 Requirements: { SPCost: 10 } }, { Id: 11 Name: "MG_NAPALMBEAT" Description: "Napalm Beat" MaxLevel: 10 Range: 9 Hit: "BDT_SKILL" SkillType: { Enemy: true } AttackType: "Magic" Element: "Ele_Ghost" DamageType: { SplashArea: true SplitDamage: true } SplashRange: 1 InterruptCast: true CastTime: 1000 AfterCastActDelay: { Lv1: 1000 Lv2: 1000 Lv3: 1000 Lv4: 900 Lv5: 900 Lv6: 800 Lv7: 800 Lv8: 700 Lv9: 600 Lv10: 500 } CoolDown: 0 Requirements: { SPCost: { Lv1: 9 Lv2: 9 Lv3: 9 Lv4: 12 Lv5: 12 Lv6: 12 Lv7: 15 Lv8: 15 Lv9: 15 Lv10: 18 } } }, { Id: 12 Name: "MG_SAFETYWALL" Description: "Safety Wall" MaxLevel: 10 Range: 9 Hit: "BDT_MULTIHIT" SkillType: { Place: true } AttackType: "Magic" Element: "Ele_Ghost" DamageType: { NoDamage: true } InterruptCast: true CastTime: { Lv1: 4000 Lv2: 3500 Lv3: 3500 Lv4: 2500 Lv5: 2000 Lv6: 1500 Lv7: 1000 Lv8: 1000 Lv9: 1000 Lv10: 1000 } SkillData1: { Lv1: 5000 Lv2: 10000 Lv3: 15000 Lv4: 20000 Lv5: 25000 Lv6: 30000 Lv7: 35000 Lv8: 40000 Lv9: 45000 Lv10: 50000 } CoolDown: 0 Requirements: { SPCost: { Lv1: 30 Lv2: 30 Lv3: 30 Lv4: 35 Lv5: 35 Lv6: 35 Lv7: 40 Lv8: 40 Lv9: 40 Lv10: 40 } Items: { Blue_Gemstone: 1 } } Unit: { Id: 0x7e Interval: -1 Target: "All" Flag: { UF_DEFNOTENEMY: true UF_NOREITERATION: true } } }, { Id: 13 Name: "MG_SOULSTRIKE" Description: "Soul Strike" MaxLevel: 10 Range: 9 Hit: "BDT_MULTIHIT" SkillType: { Enemy: true } AttackType: "Magic" Element: "Ele_Ghost" NumberOfHits: { Lv1: 1 Lv2: 1 Lv3: 2 Lv4: 2 Lv5: 3 Lv6: 3 Lv7: 4 Lv8: 4 Lv9: 5 Lv10: 5 } InterruptCast: true CastTime: 500 AfterCastActDelay: { Lv1: 1200 Lv2: 1000 Lv3: 1400 Lv4: 1200 Lv5: 1600 Lv6: 1400 Lv7: 1800 Lv8: 1600 Lv9: 2000 Lv10: 1800 } CoolDown: 0 Requirements: { SPCost: { Lv1: 18 Lv2: 14 Lv3: 24 Lv4: 20 Lv5: 30 Lv6: 26 Lv7: 36 Lv8: 32 Lv9: 42 Lv10: 38 } } }, { Id: 14 Name: "MG_COLDBOLT" Description: "Cold Bolt" MaxLevel: 10 Range: 9 Hit: "BDT_MULTIHIT" SkillType: { Enemy: true } AttackType: "Magic" Element: "Ele_Water" NumberOfHits: { Lv1: 1 Lv2: 2 Lv3: 3 Lv4: 4 Lv5: 5 Lv6: 6 Lv7: 7 Lv8: 8 Lv9: 9 Lv10: 10 } InterruptCast: true CastTime: { Lv1: 700 Lv2: 1400 Lv3: 2100 Lv4: 2800 Lv5: 3500 Lv6: 4200 Lv7: 4900 Lv8: 5600 Lv9: 6300 Lv10: 7000 } AfterCastActDelay: { Lv1: 1000 Lv2: 1200 Lv3: 1400 Lv4: 1600 Lv5: 1800 Lv6: 2000 Lv7: 2200 Lv8: 2400 Lv9: 2600 Lv10: 2800 } CoolDown: 0 Requirements: { SPCost: { Lv1: 12 Lv2: 14 Lv3: 16 Lv4: 18 Lv5: 20 Lv6: 22 Lv7: 24 Lv8: 26 Lv9: 28 Lv10: 30 } } }, { Id: 15 Name: "MG_FROSTDIVER" Description: "Frost Diver" MaxLevel: 10 Range: 9 Hit: "BDT_SKILL" SkillType: { Enemy: true } AttackType: "Magic" Element: "Ele_Water" InterruptCast: true CastTime: 800 AfterCastActDelay: 1500 SkillData2: { Lv1: 3000 Lv2: 6000 Lv3: 9000 Lv4: 12000 Lv5: 15000 Lv6: 18000 Lv7: 21000 Lv8: 24000 Lv9: 27000 Lv10: 30000 } CoolDown: 0 Requirements: { SPCost: { Lv1: 25 Lv2: 24 Lv3: 23 Lv4: 22 Lv5: 21 Lv6: 20 Lv7: 19 Lv8: 18 Lv9: 17 Lv10: 16 } } }, { Id: 16 Name: "MG_STONECURSE" Description: "Stone Curse" MaxLevel: 10 Range: 2 Hit: "BDT_SKILL" SkillType: { Enemy: true } AttackType: "Magic" Element: "Ele_Earth" DamageType: { NoDamage: true } InterruptCast: true CastTime: 1000 SkillData1: 5000 SkillData2: 20000 CoolDown: 0 Requirements: { SPCost: { Lv1: 25 Lv2: 24 Lv3: 23 Lv4: 22 Lv5: 21 Lv6: 20 Lv7: 19 Lv8: 18 Lv9: 17 Lv10: 16 } Items: { Red_Gemstone: 1 } } }, { Id: 17 Name: "MG_FIREBALL" Description: "Fire Ball" MaxLevel: 10 Range: 9 Hit: "BDT_SKILL" SkillType: { Enemy: true } AttackType: "Magic" Element: "Ele_Fire" DamageType: { SplashArea: true } SplashRange: 2 InterruptCast: true CastTime: { Lv1: 1500 Lv2: 1500 Lv3: 1500 Lv4: 1500 Lv5: 1500 Lv6: 1000 Lv7: 1000 Lv8: 1000 Lv9: 1000 Lv10: 1000 } AfterCastActDelay: { Lv1: 1500 Lv2: 1500 Lv3: 1500 Lv4: 1500 Lv5: 1500 Lv6: 1000 Lv7: 1000 Lv8: 1000 Lv9: 1000 Lv10: 1000 } CoolDown: 0 Requirements: { SPCost: 25 } }, { Id: 18 Name: "MG_FIREWALL" Description: "Fire Wall" MaxLevel: 10 Range: 9 Hit: "BDT_SKILL" SkillType: { Place: true } AttackType: "Magic" Element: "Ele_Fire" InterruptCast: true SkillInstances: 3 KnockBackTiles: 2 CastTime: { Lv1: 2000 Lv2: 1850 Lv3: 1700 Lv4: 1550 Lv5: 1400 Lv6: 1250 Lv7: 1100 Lv8: 950 Lv9: 800 Lv10: 650 } SkillData1: { Lv1: 5000 Lv2: 6000 Lv3: 7000 Lv4: 8000 Lv5: 9000 Lv6: 10000 Lv7: 11000 Lv8: 12000 Lv9: 13000 Lv10: 14000 } CoolDown: 0 Requirements: { SPCost: 40 } Unit: { Id: 0x7f Layout: -1 Interval: 20 Target: "Enemy" Flag: { UF_PATHCHECK: true } } }, { Id: 19 Name: "MG_FIREBOLT" Description: "Fire Bolt" MaxLevel: 10 Range: 9 Hit: "BDT_MULTIHIT" SkillType: { Enemy: true } AttackType: "Magic" Element: "Ele_Fire" NumberOfHits: { Lv1: 1 Lv2: 2 Lv3: 3 Lv4: 4 Lv5: 5 Lv6: 6 Lv7: 7 Lv8: 8 Lv9: 9 Lv10: 10 } InterruptCast: true CastTime: { Lv1: 700 Lv2: 1400 Lv3: 2100 Lv4: 2800 Lv5: 3500 Lv6: 4200 Lv7: 4900 Lv8: 5600 Lv9: 6300 Lv10: 7000 } AfterCastActDelay: { Lv1: 1000 Lv2: 1200 Lv3: 1400 Lv4: 1600 Lv5: 1800 Lv6: 2000 Lv7: 2200 Lv8: 2400 Lv9: 2600 Lv10: 2800 } CoolDown: 0 Requirements: { SPCost: { Lv1: 12 Lv2: 14 Lv3: 16 Lv4: 18 Lv5: 20 Lv6: 22 Lv7: 24 Lv8: 26 Lv9: 28 Lv10: 30 } } }, { Id: 20 Name: "MG_LIGHTNINGBOLT" Description: "Lightning Bolt" MaxLevel: 10 Range: 9 Hit: "BDT_MULTIHIT" SkillType: { Enemy: true } AttackType: "Magic" Element: "Ele_Wind" NumberOfHits: { Lv1: 1 Lv2: 2 Lv3: 3 Lv4: 4 Lv5: 5 Lv6: 6 Lv7: 7 Lv8: 8 Lv9: 9 Lv10: 10 } InterruptCast: true CastTime: { Lv1: 700 Lv2: 1400 Lv3: 2100 Lv4: 2800 Lv5: 3500 Lv6: 4200 Lv7: 4900 Lv8: 5600 Lv9: 6300 Lv10: 7000 } AfterCastActDelay: { Lv1: 1000 Lv2: 1200 Lv3: 1400 Lv4: 1600 Lv5: 1800 Lv6: 2000 Lv7: 2200 Lv8: 2400 Lv9: 2600 Lv10: 2800 } CoolDown: 0 Requirements: { SPCost: { Lv1: 12 Lv2: 14 Lv3: 16 Lv4: 18 Lv5: 20 Lv6: 22 Lv7: 24 Lv8: 26 Lv9: 28 Lv10: 30 } } }, { Id: 21 Name: "MG_THUNDERSTORM" Description: "Thunderstorm" MaxLevel: 10 Range: 9 Hit: "BDT_MULTIHIT" SkillType: { Place: true } AttackType: "Magic" Element: "Ele_Wind" NumberOfHits: { Lv1: 1 Lv2: 2 Lv3: 3 Lv4: 4 Lv5: 5 Lv6: 6 Lv7: 7 Lv8: 8 Lv9: 9 Lv10: 10 } InterruptCast: true CastTime: { Lv1: 1000 Lv2: 2000 Lv3: 3000 Lv4: 4000 Lv5: 5000 Lv6: 6000 Lv7: 7000 Lv8: 8000 Lv9: 9000 Lv10: 10000 } AfterCastActDelay: 2000 SkillData1: 500 CoolDown: 0 Requirements: { SPCost: { Lv1: 29 Lv2: 34 Lv3: 39 Lv4: 44 Lv5: 49 Lv6: 54 Lv7: 59 Lv8: 64 Lv9: 69 Lv10: 74 } } Unit: { Id: 0x86 Range: 2 Interval: 1000 Target: "Enemy" Flag: { UF_NOOVERLAP: true UF_PATHCHECK: true } } }, { Id: 22 Name: "AL_DP" Description: "Divine Protection" MaxLevel: 10 AttackType: "Weapon" NumberOfHits: 0 }, { Id: 23 Name: "AL_DEMONBANE" Description: "Demon Bane" MaxLevel: 10 AttackType: "Weapon" NumberOfHits: 0 }, { Id: 24 Name: "AL_RUWACH" Description: "Ruwach" MaxLevel: 1 Hit: "BDT_SKILL" SkillType: { Self: true } AttackType: "Magic" Element: "Ele_Holy" DamageType: { NoDamage: true SplashArea: true } SplashRange: 2 InterruptCast: true SkillData1: 10000 CoolDown: 0 Requirements: { SPCost: 10 } }, { Id: 25 Name: "AL_PNEUMA" Description: "Pneuma" MaxLevel: 1 Range: 9 Hit: "BDT_SKILL" SkillType: { Place: true } AttackType: "Magic" DamageType: { NoDamage: true } InterruptCast: true SkillData1: 10000 CoolDown: 0 Requirements: { SPCost: 10 } Unit: { Id: 0x85 Layout: 1 Interval: -1 Target: "All" Flag: { UF_DEFNOTENEMY: true UF_NOREITERATION: true UF_RANGEDSINGLEUNIT: true } } }, { Id: 26 Name: "AL_TELEPORT" Description: "Teleport" MaxLevel: 2 Hit: "BDT_SKILL" SkillType: { Self: true } AttackType: "Magic" DamageType: { NoDamage: true } InterruptCast: true CoolDown: 0 Requirements: { SPCost: { Lv1: 10 Lv2: 9 Lv3: 8 Lv4: 7 Lv5: 6 Lv6: 5 Lv7: 4 Lv8: 3 Lv9: 2 Lv10: 1 } } }, { Id: 27 Name: "AL_WARP" Description: "Warp Portal" MaxLevel: 4 Range: 9 Hit: "BDT_SKILL" SkillType: { Place: true } AttackType: "Magic" DamageType: { NoDamage: true } InterruptCast: true SkillInstances: 3 CastTime: 1000 SkillData1: { Lv1: 5000 Lv2: 10000 Lv3: 15000 Lv4: 20000 Lv5: 25000 Lv6: 30000 Lv7: 35000 Lv8: 40000 Lv9: 45000 Lv10: 50000 } CoolDown: 0 Requirements: { SPCost: { Lv1: 35 Lv2: 32 Lv3: 29 Lv4: 26 Lv5: 23 Lv6: 20 Lv7: 17 Lv8: 14 Lv9: 11 Lv10: 8 } Items: { Blue_Gemstone: 1 } } Unit: { Id: [ 0x81, 0x80 ] Interval: -1 Target: "All" Flag: { UF_NOREITERATION: true UF_NOFOOTSET: true UF_NOOVERLAP: true } } }, { Id: 28 Name: "AL_HEAL" Description: "Heal" MaxLevel: 10 Range: 9 Hit: "BDT_SKILL" SkillType: { Friend: true } AttackType: "Magic" Element: "Ele_Holy" DamageType: { NoDamage: true IgnoreDefense: true } InterruptCast: true AfterCastActDelay: 1000 CoolDown: 0 Requirements: { SPCost: { Lv1: 13 Lv2: 16 Lv3: 19 Lv4: 22 Lv5: 25 Lv6: 28 Lv7: 31 Lv8: 34 Lv9: 37 Lv10: 40 } } }, { Id: 29 Name: "AL_INCAGI" Description: "Increase AGI" MaxLevel: 10 Range: 9 Hit: "BDT_SKILL" SkillType: { Friend: true } AttackType: "Magic" DamageType: { NoDamage: true } InterruptCast: true CastTime: 1000 AfterCastActDelay: 1000 SkillData1: { Lv1: 60000 Lv2: 80000 Lv3: 100000 Lv4: 120000 Lv5: 140000 Lv6: 160000 Lv7: 180000 Lv8: 200000 Lv9: 220000 Lv10: 240000 } CoolDown: 0 Requirements: { HPCost: 15 SPCost: { Lv1: 18 Lv2: 21 Lv3: 24 Lv4: 27 Lv5: 30 Lv6: 33 Lv7: 36 Lv8: 39 Lv9: 42 Lv10: 45 } } }, { Id: 30 Name: "AL_DECAGI" Description: "Decrease AGI" MaxLevel: 10 Range: 9 Hit: "BDT_SKILL" SkillType: { Enemy: true } AttackType: "Magic" DamageType: { NoDamage: true } InterruptCast: true CastTime: 1000 AfterCastActDelay: 1000 SkillData1: { Lv1: 40000 Lv2: 50000 Lv3: 60000 Lv4: 70000 Lv5: 80000 Lv6: 90000 Lv7: 100000 Lv8: 110000 Lv9: 120000 Lv10: 130000 } CoolDown: 0 Requirements: { SPCost: { Lv1: 15 Lv2: 17 Lv3: 19 Lv4: 21 Lv5: 23 Lv6: 25 Lv7: 27 Lv8: 29 Lv9: 31 Lv10: 33 } } }, { Id: 31 Name: "AL_HOLYWATER" Description: "Aqua Benedicta" MaxLevel: 1 Hit: "BDT_SKILL" SkillType: { Self: true } AttackType: "Magic" DamageType: { NoDamage: true } InterruptCast: true CastTime: 1000 AfterCastActDelay: 500 CoolDown: 0 Requirements: { SPCost: 10 State: "InWater" } }, { Id: 32 Name: "AL_CRUCIS" Description: "Signum Crucis" MaxLevel: 10 Hit: "BDT_SKILL" SkillType: { Self: true } AttackType: "Magic" DamageType: { NoDamage: true SplashArea: true } SplashRange: 15 InterruptCast: true CastTime: 500 AfterCastActDelay: 2000 CoolDown: 0 Requirements: { SPCost: 35 } }, { Id: 33 Name: "AL_ANGELUS" Description: "Angelus" MaxLevel: 10 Hit: "BDT_SKILL" SkillType: { Self: true } AttackType: "Magic" DamageType: { NoDamage: true SplashArea: true } SplashRange: -1 InterruptCast: true CastTime: 500 AfterCastActDelay: 3500 SkillData1: { Lv1: 30000 Lv2: 60000 Lv3: 90000 Lv4: 120000 Lv5: 150000 Lv6: 180000 Lv7: 210000 Lv8: 240000 Lv9: 270000 Lv10: 300000 } CoolDown: 0 Requirements: { SPCost: { Lv1: 23 Lv2: 26 Lv3: 29 Lv4: 32 Lv5: 35 Lv6: 38 Lv7: 41 Lv8: 44 Lv9: 47 Lv10: 50 } } }, { Id: 34 Name: "AL_BLESSING" Description: "Blessing" MaxLevel: 10 Range: 9 Hit: "BDT_SKILL" SkillType: { Friend: true } AttackType: "Magic" DamageType: { NoDamage: true } InterruptCast: true SkillData1: { Lv1: 60000 Lv2: 80000 Lv3: 100000 Lv4: 120000 Lv5: 140000 Lv6: 160000 Lv7: 180000 Lv8: 200000 Lv9: 220000 Lv10: 240000 } CoolDown: 0 Requirements: { SPCost: { Lv1: 28 Lv2: 32 Lv3: 36 Lv4: 40 Lv5: 44 Lv6: 48 Lv7: 52 Lv8: 56 Lv9: 60 Lv10: 64 } } }, { Id: 35 Name: "AL_CURE" Description: "Cure" MaxLevel: 1 Range: 9 Hit: "BDT_SKILL" SkillType: { Friend: true } AttackType: "Magic" DamageType: { NoDamage: true } InterruptCast: true AfterCastActDelay: 1000 SkillData2: 6000 CoolDown: 0 Requirements: { SPCost: 15 } }, { Id: 36 Name: "MC_INCCARRY" Description: "Enlarge Weight Limit" MaxLevel: 10 NumberOfHits: 0 }, { Id: 37 Name: "MC_DISCOUNT" Description: "Discount" MaxLevel: 10 NumberOfHits: 0 }, { Id: 38 Name: "MC_OVERCHARGE" Description: "Overcharge" MaxLevel: 10 NumberOfHits: 0 }, { Id: 39 Name: "MC_PUSHCART" Description: "Pushcart" MaxLevel: 10 Range: 1 NumberOfHits: 0 }, { Id: 40 Name: "MC_IDENTIFY" Description: "Item Appraisal" MaxLevel: 1 Range: 1 Hit: "BDT_SKILL" SkillType: { Self: true } DamageType: { NoDamage: true } Requirements: { SPCost: 10 } }, { Id: 41 Name: "MC_VENDING" Description: "Vending" MaxLevel: 10 Range: 1 Hit: "BDT_SKILL" SkillType: { Self: true } DamageType: { NoDamage: true } Requirements: { SPCost: 30 State: "Cart" } }, { Id: 42 Name: "MC_MAMMONITE" Description: "Mammonite" MaxLevel: 10 Range: -1 Hit: "BDT_SKILL" SkillType: { Enemy: true } AttackType: "Weapon" Element: "Ele_Weapon" Requirements: { SPCost: 5 ZenyCost: { Lv1: 100 Lv2: 200 Lv3: 300 Lv4: 400 Lv5: 500 Lv6: 600 Lv7: 700 Lv8: 800 Lv9: 900 Lv10: 1000 } } }, { Id: 43 Name: "AC_OWL" Description: "Owl's Eye" MaxLevel: 10 NumberOfHits: 0 }, { Id: 44 Name: "AC_VULTURE" Description: "Vulture's Eye" MaxLevel: 10 NumberOfHits: 0 }, { Id: 45 Name: "AC_CONCENTRATION" Description: "Improve Concentration" MaxLevel: 10 Hit: "BDT_SKILL" SkillType: { Self: true } AttackType: "Weapon" DamageType: { NoDamage: true SplashArea: true } SplashRange: 3 SkillData1: { Lv1: 60000 Lv2: 80000 Lv3: 100000 Lv4: 120000 Lv5: 140000 Lv6: 160000 Lv7: 180000 Lv8: 200000 Lv9: 220000 Lv10: 240000 } CoolDown: 0 Requirements: { SPCost: { Lv1: 25 Lv2: 30 Lv3: 35 Lv4: 40 Lv5: 45 Lv6: 50 Lv7: 55 Lv8: 60 Lv9: 65 Lv10: 70 } } }, { Id: 46 Name: "AC_DOUBLE" Description: "Double Strafe" MaxLevel: 10 Range: -9 Hit: "BDT_MULTIHIT" SkillType: { Enemy: true } AttackType: "Weapon" Element: "Ele_Weapon" NumberOfHits: 2 SkillData1: 100 CoolDown: 0 Requirements: { SPCost: 12 WeaponTypes: { Bows: true } AmmoTypes: { A_ARROW: true } AmmoAmount: 1 } }, { Id: 47 Name: "AC_SHOWER" Description: "Arrow Shower" MaxLevel: 10 Range: -9 Hit: "BDT_SKILL" SkillType: { Place: true } SkillInfo: { IgnoreLandProtector: true } AttackType: "Weapon" Element: "Ele_Weapon" DamageType: { SplashArea: true } SplashRange: 2 KnockBackTiles: 2 SkillData1: 100 CoolDown: 0 Requirements: { SPCost: 15 WeaponTypes: { Bows: true } AmmoTypes: { A_ARROW: true } AmmoAmount: 1 } Unit: { Id: 0x86 Range: 2 Interval: 1000 Target: "Enemy" Flag: { UF_SKILL: true } } }, { Id: 48 Name: "TF_DOUBLE" Description: "Double Attack" MaxLevel: 10 Range: -1 Hit: "BDT_MULTIHIT" AttackType: "Weapon" Element: "Ele_Weapon" NumberOfHits: 2 }, { Id: 49 Name: "TF_MISS" Description: "Improve Dodge" MaxLevel: 10 AttackType: "Weapon" NumberOfHits: 0 }, { Id: 50 Name: "TF_STEAL" Description: "Steal" MaxLevel: 10 Range: 1 Hit: "BDT_SKILL" SkillType: { Enemy: true } AttackType: "Weapon" DamageType: { NoDamage: true } Requirements: { SPCost: 10 } }, { Id: 51 Name: "TF_HIDING" Description: "Hiding" MaxLevel: 10 Range: 1 Hit: "BDT_SKILL" SkillType: { Self: true } DamageType: { NoDamage: true } SkillData1: { Lv1: 30000 Lv2: 60000 Lv3: 90000 Lv4: 120000 Lv5: 150000 Lv6: 180000 Lv7: 210000 Lv8: 240000 Lv9: 270000 Lv10: 300000 } CoolDown: 0 Requirements: { SPCost: 10 } }, { Id: 52 Name: "TF_POISON" Description: "Envenom" MaxLevel: 10 Range: -2 Hit: "BDT_SKILL" SkillType: { Enemy: true } AttackType: "Weapon" Element: "Ele_Poison" SkillData2: { Lv1: 15000 Lv2: 20000 Lv3: 25000 Lv4: 30000 Lv5: 35000 Lv6: 40000 Lv7: 45000 Lv8: 50000 Lv9: 55000 Lv10: 60000 } CoolDown: 0 Requirements: { SPCost: 12 } }, { Id: 53 Name: "TF_DETOXIFY" Description: "Detoxify" MaxLevel: 1 Range: 9 Hit: "BDT_SKILL" SkillType: { Friend: true } AttackType: "Weapon" Element: "Ele_Poison" DamageType: { NoDamage: true } Requirements: { SPCost: 10 } }, { Id: 54 Name: "ALL_RESURRECTION" Description: "Resurrection" MaxLevel: 4 Range: 9 Hit: "BDT_SKILL" SkillType: { Friend: true } AttackType: "Magic" Element: "Ele_Holy" DamageType: { NoDamage: true } InterruptCast: true CastTime: { Lv1: 6000 Lv2: 4000 Lv3: 2000 Lv4: 0 Lv5: 1 Lv6: 1 Lv7: 1 Lv8: 1 Lv9: 1 Lv10: 1 } AfterCastActDelay: { Lv1: 0 Lv2: 1000 Lv3: 2000 Lv4: 3000 Lv5: 4000 Lv6: 5000 Lv7: 6000 Lv8: 7000 Lv9: 8000 Lv10: 9000 } CoolDown: 0 Requirements: { SPCost: 60 Items: { Blue_Gemstone: 1 } } }, { Id: 55 Name: "KN_SPEARMASTERY" Description: "Spear Mastery" MaxLevel: 10 AttackType: "Weapon" NumberOfHits: 0 }, { Id: 56 Name: "KN_PIERCE" Description: "Pierce" MaxLevel: 10 Range: -2 Hit: "BDT_MULTIHIT" SkillType: { Enemy: true } AttackType: "Weapon" Element: "Ele_Weapon" NumberOfHits: 3 Requirements: { SPCost: 7 WeaponTypes: { 1HSpears: true 2HSpears: true } } }, { Id: 57 Name: "KN_BRANDISHSPEAR" Description: "Brandish Spear" MaxLevel: 10 Range: -2 Hit: "BDT_SKILL" SkillType: { Enemy: true } AttackType: "Weapon" Element: "Ele_Weapon" DamageType: { NoDamage: true } KnockBackTiles: 3 CastTime: 700 CoolDown: 0 Requirements: { SPCost: 12 WeaponTypes: { 1HSpears: true 2HSpears: true } State: "Riding" } }, { Id: 58 Name: "KN_SPEARSTAB" Description: "Spear Stab" MaxLevel: 10 Range: -4 Hit: "BDT_SKILL" SkillType: { Enemy: true } AttackType: "Weapon" Element: "Ele_Weapon" DamageType: { SplashArea: true } KnockBackTiles: 6 Requirements: { SPCost: 9 WeaponTypes: { 1HSpears: true 2HSpears: true } } }, { Id: 59 Name: "KN_SPEARBOOMERANG" Description: "Spear Boomerang" MaxLevel: 5 Range: { Lv1: 3 Lv2: 5 Lv3: 7 Lv4: 9 Lv5: 11 Lv6: 13 Lv7: 15 Lv8: 17 Lv9: 19 Lv10: 21 } Hit: "BDT_SKILL" SkillType: { Enemy: true } AttackType: "Weapon" Element: "Ele_Weapon" AfterCastActDelay: 1000 CoolDown: 0 Requirements: { SPCost: 10 WeaponTypes: { 1HSpears: true 2HSpears: true } } }, { Id: 60 Name: "KN_TWOHANDQUICKEN" Description: "Twohand Quicken" MaxLevel: 10 Hit: "BDT_SKILL" SkillType: { Self: true } AttackType: "Weapon" DamageType: { NoDamage: true } SkillData1: { Lv1: 30000 Lv2: 60000 Lv3: 90000 Lv4: 120000 Lv5: 150000 Lv6: 180000 Lv7: 210000 Lv8: 240000 Lv9: 270000 Lv10: 300000 } CoolDown: 0 Requirements: { SPCost: { Lv1: 14 Lv2: 18 Lv3: 22 Lv4: 26 Lv5: 30 Lv6: 34 Lv7: 38 Lv8: 42 Lv9: 46 Lv10: 50 } WeaponTypes: { 2HSwords: true } } }, { Id: 61 Name: "KN_AUTOCOUNTER" Description: "Counter Attack" MaxLevel: 5 Hit: "BDT_SKILL" SkillType: { Self: true } AttackType: "Weapon" Element: "Ele_Weapon" DamageType: { IgnoreDefense: true } SkillData1: { Lv1: 400 Lv2: 800 Lv3: 1200 Lv4: 1600 Lv5: 2000 Lv6: 2400 Lv7: 2800 Lv8: 3200 Lv9: 3600 Lv10: 4000 } CoolDown: 0 Requirements: { SPCost: 3 WeaponTypes: { NoWeapon: true Daggers: true 1HSwords: true 2HSwords: true 1HSpears: true 2HSpears: true 1HAxes: true 2HAxes: true Maces: true 2HMaces: true Staves: true Knuckles: true Instruments: true Whips: true Books: true Katars: true Revolvers: true Rifles: true GatlingGuns: true Shotguns: true GrenadeLaunchers: true FuumaShurikens: true } } }, { Id: 62 Name: "KN_BOWLINGBASH" Description: "Bowling Bash" MaxLevel: 10 Range: -2 Hit: "BDT_SKILL" SkillType: { Enemy: true } AttackType: "Weapon" Element: "Ele_Weapon" DamageType: { SplashArea: true } SplashRange: 1 KnockBackTiles: 1 CastTime: 700 CoolDown: 0 Requirements: { SPCost: { Lv1: 13 Lv2: 14 Lv3: 15 Lv4: 16 Lv5: 17 Lv6: 18 Lv7: 19 Lv8: 20 Lv9: 21 Lv10: 22 } } }, { Id: 63 Name: "KN_RIDING" Description: "Peco Peco Riding" MaxLevel: 1 AttackType: "Weapon" NumberOfHits: 0 }, { Id: 64 Name: "KN_CAVALIERMASTERY" Description: "Cavalier Mastery" MaxLevel: 5 AttackType: "Weapon" NumberOfHits: 0 }, { Id: 65 Name: "PR_MACEMASTERY" Description: "Mace Mastery" MaxLevel: 10 AttackType: "Weapon" NumberOfHits: 0 }, { Id: 66 Name: "PR_IMPOSITIO" Description: "Impositio Manus" MaxLevel: 5 Range: 9 Hit: "BDT_SKILL" SkillType: { Friend: true } AttackType: "Magic" DamageType: { NoDamage: true } InterruptCast: true AfterCastActDelay: 3000 SkillData1: 60000 CoolDown: 0 Requirements: { SPCost: { Lv1: 13 Lv2: 16 Lv3: 19 Lv4: 22 Lv5: 25 Lv6: 28 Lv7: 31 Lv8: 34 Lv9: 37 Lv10: 40 } } }, { Id: 67 Name: "PR_SUFFRAGIUM" Description: "Suffragium" MaxLevel: 3 Range: 9 Hit: "BDT_SKILL" SkillType: { Friend: true } SkillInfo: { NoCastSelf: true } AttackType: "Magic" DamageType: { NoDamage: true } InterruptCast: true AfterCastActDelay: 2000 SkillData1: { Lv1: 30000 Lv2: 20000 Lv3: 10000 Lv4: 1 Lv5: 1 Lv6: 1 Lv7: 1 Lv8: 1 Lv9: 1 Lv10: 1 } CoolDown: 0 Requirements: { SPCost: 8 } }, { Id: 68 Name: "PR_ASPERSIO" Description: "Aspersio" MaxLevel: 5 Range: 9 Hit: "BDT_SKILL" SkillType: { Friend: true } AttackType: "Magic" Element: "Ele_Holy" DamageType: { NoDamage: true IgnoreElement: true IgnoreDefense: true } InterruptCast: true AfterCastActDelay: 2000 SkillData1: { Lv1: 60000 Lv2: 90000 Lv3: 120000 Lv4: 150000 Lv5: 180000 Lv6: 210000 Lv7: 240000 Lv8: 270000 Lv9: 300000 Lv10: 330000 } CoolDown: 0 Requirements: { SPCost: { Lv1: 14 Lv2: 18 Lv3: 22 Lv4: 26 Lv5: 30 Lv6: 34 Lv7: 38 Lv8: 42 Lv9: 46 Lv10: 50 } Items: { Holy_Water: 1 } } }, { Id: 69 Name: "PR_BENEDICTIO" Description: "B.S. Sacramenti" MaxLevel: 5 Range: 9 Hit: "BDT_SKILL" SkillType: { Place: true } SkillInfo: { Ensemble: true } AttackType: "Magic" DamageType: { NoDamage: true SplashArea: true IgnoreDefense: true } SplashRange: 1 InterruptCast: true SkillData1: { Lv1: 40000 Lv2: 80000 Lv3: 120000 Lv4: 160000 Lv5: 200000 Lv6: 240000 Lv7: 280000 Lv8: 320000 Lv9: 360000 Lv10: 400000 } CoolDown: 0 Requirements: { SPCost: 20 } }, { Id: 70 Name: "PR_SANCTUARY" Description: "Sanctuary" MaxLevel: 10 Range: 9 Hit: "BDT_SKILL" SkillType: { Place: true } AttackType: "Magic" Element: "Ele_Holy" DamageType: { NoDamage: true IgnoreDefense: true } InterruptCast: true KnockBackTiles: 1 CastTime: 5000 SkillData1: { Lv1: 4000 Lv2: 7000 Lv3: 10000 Lv4: 13000 Lv5: 16000 Lv6: 19000 Lv7: 22000 Lv8: 25000 Lv9: 28000 Lv10: 31000 } CoolDown: 0 Requirements: { SPCost: { Lv1: 15 Lv2: 18 Lv3: 21 Lv4: 24 Lv5: 27 Lv6: 30 Lv7: 33 Lv8: 36 Lv9: 39 Lv10: 42 } Items: { Blue_Gemstone: 1 } } Unit: { Id: 0x83 Layout: -1 Range: 1 Interval: 1000 Target: "All" Flag: { UF_NOOVERLAP: true UF_PATHCHECK: true } } }, { Id: 71 Name: "PR_SLOWPOISON" Description: "Slow Poison" MaxLevel: 4 Range: 9 Hit: "BDT_SKILL" SkillType: { Friend: true } AttackType: "Magic" DamageType: { NoDamage: true } InterruptCast: true SkillData1: { Lv1: 10000 Lv2: 20000 Lv3: 30000 Lv4: 40000 Lv5: 50000 Lv6: 60000 Lv7: 70000 Lv8: 80000 Lv9: 90000 Lv10: 100000 } CoolDown: 0 Requirements: { SPCost: { Lv1: 6 Lv2: 8 Lv3: 10 Lv4: 12 Lv5: 14 Lv6: 16 Lv7: 18 Lv8: 20 Lv9: 22 Lv10: 24 } } }, { Id: 72 Name: "PR_STRECOVERY" Description: "Status Recovery" MaxLevel: 1 Range: 9 Hit: "BDT_SKILL" SkillType: { Friend: true } AttackType: "Magic" DamageType: { NoDamage: true } InterruptCast: true AfterCastActDelay: 2000 SkillData2: 30000 CoolDown: 0 Requirements: { SPCost: 5 } }, { Id: 73 Name: "PR_KYRIE" Description: "Kyrie Eleison" MaxLevel: 10 Range: 9 Hit: "BDT_SKILL" SkillType: { Friend: true } AttackType: "Magic" DamageType: { NoDamage: true } InterruptCast: true CastTime: 2000 AfterCastActDelay: 2000 SkillData1: 120000 CoolDown: 0 Requirements: { SPCost: { Lv1: 20 Lv2: 20 Lv3: 20 Lv4: 25 Lv5: 25 Lv6: 25 Lv7: 30 Lv8: 30 Lv9: 30 Lv10: 35 } } }, { Id: 74 Name: "PR_MAGNIFICAT" Description: "Magnificat" MaxLevel: 5 Hit: "BDT_SKILL" SkillType: { Self: true } AttackType: "Magic" DamageType: { NoDamage: true SplashArea: true } SplashRange: -1 InterruptCast: true CastTime: 4000 AfterCastActDelay: 2000 SkillData1: { Lv1: 30000 Lv2: 45000 Lv3: 60000 Lv4: 75000 Lv5: 90000 Lv6: 105000 Lv7: 120000 Lv8: 135000 Lv9: 150000 Lv10: 165000 } CoolDown: 0 Requirements: { SPCost: 40 } }, { Id: 75 Name: "PR_GLORIA" Description: "Gloria" MaxLevel: 5 Hit: "BDT_SKILL" SkillType: { Self: true } AttackType: "Magic" DamageType: { NoDamage: true SplashArea: true } SplashRange: -1 InterruptCast: true AfterCastActDelay: 2000 SkillData1: { Lv1: 10000 Lv2: 15000 Lv3: 20000 Lv4: 25000 Lv5: 30000 Lv6: 35000 Lv7: 40000 Lv8: 45000 Lv9: 50000 Lv10: 55000 } CoolDown: 0 Requirements: { SPCost: 20 } }, { Id: 76 Name: "PR_LEXDIVINA" Description: "Lex Divina" MaxLevel: 10 Range: 5 Hit: "BDT_SKILL" SkillType: { Enemy: true } AttackType: "Magic" DamageType: { NoDamage: true } NumberOfHits: 0 InterruptCast: true AfterCastActDelay: 3000 SkillData1: { Lv1: 30000 Lv2: 35000 Lv3: 40000 Lv4: 45000 Lv5: 50000 Lv6: 60000 Lv7: 60000 Lv8: 60000 Lv9: 60000 Lv10: 60000 } CoolDown: 0 Requirements: { SPCost: { Lv1: 20 Lv2: 20 Lv3: 20 Lv4: 20 Lv5: 20 Lv6: 18 Lv7: 16 Lv8: 14 Lv9: 12 Lv10: 10 } } }, { Id: 77 Name: "PR_TURNUNDEAD" Description: "Turn Undead" MaxLevel: 10 Range: 5 Hit: "BDT_SKILL" SkillType: { Enemy: true } AttackType: "Magic" Element: "Ele_Holy" DamageType: { IgnoreCards: true IgnoreDefense: true } InterruptCast: true CastTime: 1000 AfterCastActDelay: 3000 CoolDown: 0 Requirements: { SPCost: 20 } }, { Id: 78 Name: "PR_LEXAETERNA" Description: "Lex Aeterna" MaxLevel: 1 Range: 9 Hit: "BDT_SKILL" SkillType: { Enemy: true } AttackType: "Magic" DamageType: { NoDamage: true } NumberOfHits: 0 InterruptCast: true AfterCastActDelay: 3000 SkillData1: 600000 CoolDown: 0 Requirements: { SPCost: 10 } }, { Id: 79 Name: "PR_MAGNUS" Description: "Magnus Exorcismus" MaxLevel: 10 Range: 9 Hit: "BDT_MULTIHIT" SkillType: { Place: true } AttackType: "Magic" Element: "Ele_Holy" NumberOfHits: { Lv1: 1 Lv2: 2 Lv3: 3 Lv4: 4 Lv5: 5 Lv6: 6 Lv7: 7 Lv8: 8 Lv9: 9 Lv10: 10 } InterruptCast: true CastTime: 15000 AfterCastActDelay: 4000 SkillData1: { Lv1: 5000 Lv2: 6000 Lv3: 7000 Lv4: 8000 Lv5: 9000 Lv6: 10000 Lv7: 11000 Lv8: 12000 Lv9: 13000 Lv10: 14000 } CoolDown: 0 Requirements: { SPCost: { Lv1: 40 Lv2: 42 Lv3: 44 Lv4: 46 Lv5: 48 Lv6: 50 Lv7: 52 Lv8: 54 Lv9: 56 Lv10: 58 } Items: { Blue_Gemstone: 1 } } Unit: { Id: 0x84 Layout: -1 Range: 1 Interval: 3000 Target: "Enemy" Flag: { UF_NOOVERLAP: true UF_PATHCHECK: true } } }, { Id: 80 Name: "WZ_FIREPILLAR" Description: "Fire Pillar" MaxLevel: 10 Range: 9 Hit: "BDT_MULTIHIT" SkillType: { Place: true } SkillInfo: { Trap: true } AttackType: "Magic" Element: "Ele_Fire" DamageType: { IgnoreDefense: true } SplashRange: { Lv1: 1 Lv2: 1 Lv3: 1 Lv4: 1 Lv5: 1 Lv6: 2 Lv7: 2 Lv8: 2 Lv9: 2 Lv10: 2 } NumberOfHits: { Lv1: -3 Lv2: -4 Lv3: -5 Lv4: -6 Lv5: -7 Lv6: -8 Lv7: -9 Lv8: -10 Lv9: -11 Lv10: -12 } InterruptCast: true SkillInstances: 5 CastTime: { Lv1: 3000 Lv2: 2700 Lv3: 2400 Lv4: 2100 Lv5: 1800 Lv6: 1500 Lv7: 1200 Lv8: 900 Lv9: 600 Lv10: 300 } AfterCastActDelay: 1000 SkillData1: 30000 SkillData2: { Lv1: 600 Lv2: 800 Lv3: 1000 Lv4: 1200 Lv5: 1400 Lv6: 1600 Lv7: 1800 Lv8: 2000 Lv9: 2200 Lv10: 2400 } CoolDown: 0 Requirements: { SPCost: 75 Items: { Blue_Gemstone: 1 } } Unit: { Id: [ 0x87, 0x88 ] Range: 1 Interval: 2000 Target: "Enemy" Flag: { UF_NOREITERATION: true UF_NOFOOTSET: true } } }, { Id: 81 Name: "WZ_SIGHTRASHER" Description: "Sightrasher" MaxLevel: 10 Hit: "BDT_SKILL" SkillType: { Self: true } AttackType: "Magic" Element: "Ele_Fire" SplashRange: 3 InterruptCast: true KnockBackTiles: 5 CastTime: 500 AfterCastActDelay: 2000 SkillData1: 500 CoolDown: 0 Requirements: { SPCost: { Lv1: 35 Lv2: 37 Lv3: 39 Lv4: 41 Lv5: 43 Lv6: 45 Lv7: 47 Lv8: 49 Lv9: 51 Lv10: 53 } State: "Sight" } }, { Id: 83 Name: "WZ_METEOR" Description: "Meteor Storm" MaxLevel: 10 Range: 9 Hit: "BDT_MULTIHIT" SkillType: { Place: true } AttackType: "Magic" Element: "Ele_Fire" SplashRange: { Lv1: 3 Lv2: 3 Lv3: 3 Lv4: 3 Lv5: 3 Lv6: 3 Lv7: 3 Lv8: 3 Lv9: 3 Lv10: 3 } NumberOfHits: { Lv1: 1 Lv2: 1 Lv3: 2 Lv4: 2 Lv5: 3 Lv6: 3 Lv7: 4 Lv8: 4 Lv9: 5 Lv10: 5 } InterruptCast: true CastTime: 15000 AfterCastActDelay: { Lv1: 2000 Lv2: 3000 Lv3: 3000 Lv4: 4000 Lv5: 4000 Lv6: 5000 Lv7: 5000 Lv8: 6000 Lv9: 6000 Lv10: 7000 } SkillData1: 500 SkillData2: 5000 CoolDown: 0 Requirements: { SPCost: { Lv1: 20 Lv2: 24 Lv3: 30 Lv4: 34 Lv5: 40 Lv6: 44 Lv7: 50 Lv8: 54 Lv9: 60 Lv10: 64 } } Unit: { Id: 0x86 Range: 3 Interval: 1000 Target: "Enemy" Flag: { UF_PATHCHECK: true } } }, { Id: 84 Name: "WZ_JUPITEL" Description: "Jupitel Thunder" MaxLevel: 10 Range: 9 Hit: "BDT_MULTIHIT" SkillType: { Enemy: true } AttackType: "Magic" Element: "Ele_Wind" NumberOfHits: { Lv1: 3 Lv2: 4 Lv3: 5 Lv4: 6 Lv5: 7 Lv6: 8 Lv7: 9 Lv8: 10 Lv9: 11 Lv10: 12 } InterruptCast: true KnockBackTiles: { Lv1: 2 Lv2: 3 Lv3: 3 Lv4: 4 Lv5: 4 Lv6: 5 Lv7: 5 Lv8: 6 Lv9: 6 Lv10: 7 } CastTime: { Lv1: 2500 Lv2: 3000 Lv3: 3500 Lv4: 4000 Lv5: 4500 Lv6: 5000 Lv7: 5500 Lv8: 6000 Lv9: 6500 Lv10: 7000 } CoolDown: 0 Requirements: { SPCost: { Lv1: 20 Lv2: 23 Lv3: 26 Lv4: 29 Lv5: 32 Lv6: 35 Lv7: 38 Lv8: 41 Lv9: 44 Lv10: 47 } } }, { Id: 85 Name: "WZ_VERMILION" Description: "Lord of Vermilion" MaxLevel: 10 Range: 9 Hit: "BDT_MULTIHIT" SkillType: { Place: true } AttackType: "Magic" Element: "Ele_Wind" NumberOfHits: -10 InterruptCast: true CastTime: { Lv1: 15000 Lv2: 14500 Lv3: 14000 Lv4: 13500 Lv5: 13000 Lv6: 12500 Lv7: 12000 Lv8: 11500 Lv9: 11000 Lv10: 10500 } AfterCastActDelay: 5000 SkillData1: 4000 SkillData2: { Lv1: 5500 Lv2: 6000 Lv3: 6500 Lv4: 7000 Lv5: 7500 Lv6: 8000 Lv7: 8500 Lv8: 9000 Lv9: 9500 Lv10: 10000 } CoolDown: 0 Requirements: { SPCost: { Lv1: 60 Lv2: 64 Lv3: 68 Lv4: 72 Lv5: 76 Lv6: 80 Lv7: 84 Lv8: 88 Lv9: 92 Lv10: 96 } } Unit: { Id: 0x86 Layout: 5 Range: { Lv1: 1 Lv2: 1 Lv3: 1 Lv4: 1 Lv5: 1 Lv6: 1 Lv7: 1 Lv8: 1 Lv9: 1 Lv10: 1 } Interval: 1250 Target: "Enemy" Flag: { UF_NOOVERLAP: true UF_PATHCHECK: true } } }, { Id: 86 Name: "WZ_WATERBALL" Description: "Water Ball" MaxLevel: 5 Range: 9 Hit: "BDT_MULTIHIT" SkillType: { Enemy: true } AttackType: "Magic" Element: "Ele_Water" InterruptCast: true CastTime: { Lv1: 1000 Lv2: 2000 Lv3: 3000 Lv4: 4000 Lv5: 5000 Lv6: 6000 Lv7: 7000 Lv8: 8000 Lv9: 9000 Lv10: 10000 } CoolDown: 0 Requirements: { SPCost: { Lv1: 15 Lv2: 20 Lv3: 20 Lv4: 25 Lv5: 25 Lv6: 25 Lv7: 25 Lv8: 25 Lv9: 25 Lv10: 25 } State: "InWater" } }, { Id: 87 Name: "WZ_ICEWALL" Description: "Ice Wall" MaxLevel: 10 Range: 9 Hit: "BDT_SKILL" SkillType: { Place: true } AttackType: "Magic" Element: "Ele_Water" DamageType: { NoDamage: true } InterruptCast: true SkillData1: { Lv1: 5000 Lv2: 10000 Lv3: 15000 Lv4: 20000 Lv5: 25000 Lv6: 30000 Lv7: 35000 Lv8: 40000 Lv9: 45000 Lv10: 50000 } CoolDown: 0 Requirements: { SPCost: 20 } Unit: { Id: 0x8d Layout: -1 Interval: -1 Target: "All" Flag: { UF_PATHCHECK: true } } }, { Id: 88 Name: "WZ_FROSTNOVA" Description: "Frost Nova" MaxLevel: 10 Hit: "BDT_SKILL" SkillType: { Self: true } AttackType: "Magic" Element: "Ele_Water" DamageType: { SplashArea: true } SplashRange: 2 InterruptCast: true CastTime: { Lv1: 6000 Lv2: 6000 Lv3: 5500 Lv4: 5500 Lv5: 5000 Lv6: 5000 Lv7: 4500 Lv8: 4500 Lv9: 4000 Lv10: 4000 } AfterCastActDelay: 1000 SkillData2: { Lv1: 1500 Lv2: 3000 Lv3: 4500 Lv4: 6000 Lv5: 7500 Lv6: 9000 Lv7: 10500 Lv8: 12000 Lv9: 13500 Lv10: 15000 } CoolDown: 0 Requirements: { SPCost: { Lv1: 45 Lv2: 43 Lv3: 41 Lv4: 39 Lv5: 37 Lv6: 35 Lv7: 33 Lv8: 31 Lv9: 29 Lv10: 27 } } }, { Id: 89 Name: "WZ_STORMGUST" Description: "Storm Gust" MaxLevel: 10 Range: 9 Hit: "BDT_SKILL" SkillType: { Place: true } AttackType: "Magic" Element: "Ele_Water" InterruptCast: true KnockBackTiles: 2 CastTime: { Lv1: 6000 Lv2: 7000 Lv3: 8000 Lv4: 9000 Lv5: 10000 Lv6: 11000 Lv7: 12000 Lv8: 13000 Lv9: 14000 Lv10: 15000 } AfterCastActDelay: 5000 SkillData1: 4600 SkillData2: 12000 CoolDown: 0 Requirements: { SPCost: 78 } Unit: { Id: 0x86 Layout: 4 Range: 1 Interval: 450 Target: "Enemy" Flag: { UF_NOOVERLAP: true UF_PATHCHECK: true } } }, { Id: 90 Name: "WZ_EARTHSPIKE" Description: "Earth Spike" MaxLevel: 5 Range: 9 Hit: "BDT_MULTIHIT" SkillType: { Enemy: true } AttackType: "Magic" Element: "Ele_Earth" NumberOfHits: { Lv1: 1 Lv2: 2 Lv3: 3 Lv4: 4 Lv5: 5 Lv6: 6 Lv7: 7 Lv8: 8 Lv9: 9 Lv10: 10 } InterruptCast: true CastTime: { Lv1: 1000 Lv2: 2000 Lv3: 3000 Lv4: 4000 Lv5: 5000 Lv6: 6000 Lv7: 7000 Lv8: 8000 Lv9: 9000 Lv10: 10000 } AfterCastActDelay: 700 CoolDown: 0 Requirements: { SPCost: { Lv1: 12 Lv2: 14 Lv3: 16 Lv4: 18 Lv5: 20 Lv6: 22 Lv7: 24 Lv8: 26 Lv9: 28 Lv10: 30 } } }, { Id: 91 Name: "WZ_HEAVENDRIVE" Description: "Heaven's Drive" MaxLevel: 5 Range: 9 Hit: "BDT_MULTIHIT" SkillType: { Place: true } AttackType: "Magic" Element: "Ele_Earth" NumberOfHits: { Lv1: 1 Lv2: 2 Lv3: 3 Lv4: 4 Lv5: 5 Lv6: 6 Lv7: 7 Lv8: 8 Lv9: 9 Lv10: 10 } InterruptCast: true CastTime: { Lv1: 1000 Lv2: 2000 Lv3: 3000 Lv4: 4000 Lv5: 5000 Lv6: 6000 Lv7: 7000 Lv8: 8000 Lv9: 9000 Lv10: 10000 } AfterCastActDelay: 700 SkillData1: 500 CoolDown: 0 Requirements: { SPCost: { Lv1: 28 Lv2: 32 Lv3: 36 Lv4: 40 Lv5: 44 Lv6: 48 Lv7: 52 Lv8: 56 Lv9: 60 Lv10: 64 } } Unit: { Id: 0x86 Layout: 2 Interval: 1000 Target: "Enemy" Flag: { UF_PATHCHECK: true } } }, { Id: 92 Name: "WZ_QUAGMIRE" Description: "Quagmire" MaxLevel: 5 Range: 9 Hit: "BDT_SKILL" SkillType: { Place: true } AttackType: "Magic" Element: "Ele_Earth" DamageType: { NoDamage: true } InterruptCast: true SkillInstances: 3 AfterCastActDelay: 1000 SkillData1: { Lv1: 5000 Lv2: 10000 Lv3: 15000 Lv4: 20000 Lv5: 25000 Lv6: 30000 Lv7: 35000 Lv8: 40000 Lv9: 45000 Lv10: 50000 } SkillData2: { Lv1: 5000 Lv2: 10000 Lv3: 15000 Lv4: 20000 Lv5: 25000 Lv6: 30000 Lv7: 35000 Lv8: 40000 Lv9: 45000 Lv10: 50000 } CoolDown: 0 Requirements: { SPCost: { Lv1: 5 Lv2: 10 Lv3: 15 Lv4: 20 Lv5: 25 Lv6: 30 Lv7: 35 Lv8: 40 Lv9: 45 Lv10: 50 } } Unit: { Id: 0x8e Layout: 2 Interval: -1 Target: "Enemy" Flag: { UF_PATHCHECK: true } } }, { Id: 93 Name: "WZ_ESTIMATION" Description: "Sense" MaxLevel: 1 Range: 9 Hit: "BDT_SKILL" SkillType: { Enemy: true } AttackType: "Magic" DamageType: { NoDamage: true } InterruptCast: true Requirements: { SPCost: 10 } }, { Id: 94 Name: "BS_IRON" Description: "Iron Tempering" MaxLevel: 5 AttackType: "Weapon" NumberOfHits: 0 }, { Id: 95 Name: "BS_STEEL" Description: "Steel Tempering" MaxLevel: 5 AttackType: "Weapon" NumberOfHits: 0 }, { Id: 96 Name: "BS_ENCHANTEDSTONE" Description: "Enchanted Stone Craft" MaxLevel: 5 AttackType: "Weapon" NumberOfHits: 0 }, { Id: 97 Name: "BS_ORIDEOCON" Description: "Oridecon Research" MaxLevel: 5 AttackType: "Weapon" NumberOfHits: 0 }, { Id: 98 Name: "BS_DAGGER" Description: "Smith Dagger" MaxLevel: 3 AttackType: "Weapon" NumberOfHits: 0 }, { Id: 99 Name: "BS_SWORD" Description: "Smith Sword" MaxLevel: 3 AttackType: "Weapon" NumberOfHits: 0 }, { Id: 100 Name: "BS_TWOHANDSWORD" Description: "Smith Two-handed Sword" MaxLevel: 3 AttackType: "Weapon" NumberOfHits: 0 }, { Id: 101 Name: "BS_AXE" Description: "Smith Axe" MaxLevel: 3 AttackType: "Weapon" NumberOfHits: 0 }, { Id: 102 Name: "BS_MACE" Description: "Smith Mace" MaxLevel: 3 AttackType: "Weapon" NumberOfHits: 0 }, { Id: 103 Name: "BS_KNUCKLE" Description: "Smith Knucklebrace" MaxLevel: 3 AttackType: "Weapon" NumberOfHits: 0 }, { Id: 104 Name: "BS_SPEAR" Description: "Smith Spear" MaxLevel: 3 AttackType: "Weapon" NumberOfHits: 0 }, { Id: 105 Name: "BS_HILTBINDING" Description: "Hilt Binding" MaxLevel: 1 AttackType: "Weapon" NumberOfHits: 0 }, { Id: 106 Name: "BS_FINDINGORE" Description: "Ore Discovery" MaxLevel: 1 AttackType: "Weapon" NumberOfHits: 0 }, { Id: 107 Name: "BS_WEAPONRESEARCH" Description: "Weaponry Research" MaxLevel: 10 AttackType: "Weapon" NumberOfHits: 0 }, { Id: 108 Name: "BS_REPAIRWEAPON" Description: "Weapon Repair" MaxLevel: 1 Range: 2 Hit: "BDT_SKILL" SkillType: { Friend: true } AttackType: "Weapon" DamageType: { NoDamage: true } InterruptCast: true CastTime: 7500 CoolDown: 0 Requirements: { SPCost: 30 } }, { Id: 109 Name: "BS_SKINTEMPER" Description: "Skin Tempering" MaxLevel: 5 AttackType: "Weapon" NumberOfHits: 0 }, { Id: 110 Name: "BS_HAMMERFALL" Description: "Hammer Fall" MaxLevel: 5 Range: 1 Hit: "BDT_SKILL" SkillType: { Place: true } AttackType: "Weapon" DamageType: { NoDamage: true SplashArea: true } SplashRange: { Lv1: 2 Lv2: 2 Lv3: 2 Lv4: 2 Lv5: 2 Lv6: 14 Lv7: 14 Lv8: 14 Lv9: 14 Lv10: 14 } SkillData2: 5000 CoolDown: 0 Requirements: { SPCost: 10 WeaponTypes: { Daggers: true 1HSwords: true 1HAxes: true 2HAxes: true Maces: true } } }, { Id: 111 Name: "BS_ADRENALINE" Description: "Adrenaline Rush" MaxLevel: 5 Hit: "BDT_SKILL" SkillType: { Self: true } AttackType: "Weapon" DamageType: { NoDamage: true SplashArea: true } SplashRange: -1 SkillData1: { Lv1: 30000 Lv2: 60000 Lv3: 90000 Lv4: 120000 Lv5: 150000 Lv6: 180000 Lv7: 210000 Lv8: 240000 Lv9: 270000 Lv10: 300000 } CoolDown: 0 Requirements: { SPCost: { Lv1: 20 Lv2: 23 Lv3: 26 Lv4: 29 Lv5: 32 Lv6: 35 Lv7: 38 Lv8: 41 Lv9: 44 Lv10: 47 } WeaponTypes: { 1HAxes: true 2HAxes: true Maces: true } } }, { Id: 112 Name: "BS_WEAPONPERFECT" Description: "Weapon Perfection" MaxLevel: 5 Hit: "BDT_SKILL" SkillType: { Self: true } AttackType: "Weapon" DamageType: { NoDamage: true SplashArea: true } SplashRange: -1 SkillData1: { Lv1: 10000 Lv2: 20000 Lv3: 30000 Lv4: 40000 Lv5: 50000 Lv6: 60000 Lv7: 70000 Lv8: 80000 Lv9: 90000 Lv10: 100000 } CoolDown: 0 Requirements: { SPCost: { Lv1: 18 Lv2: 16 Lv3: 14 Lv4: 12 Lv5: 10 Lv6: 8 Lv7: 6 Lv8: 4 Lv9: 2 Lv10: 1 } } }, { Id: 113 Name: "BS_OVERTHRUST" Description: "Power-Thrust" MaxLevel: 5 Hit: "BDT_SKILL" SkillType: { Self: true } AttackType: "Weapon" DamageType: { NoDamage: true SplashArea: true } SplashRange: -1 SkillData1: { Lv1: 20000 Lv2: 40000 Lv3: 60000 Lv4: 80000 Lv5: 100000 Lv6: 120000 Lv7: 140000 Lv8: 160000 Lv9: 180000 Lv10: 200000 } CoolDown: 0 Requirements: { SPCost: { Lv1: 18 Lv2: 16 Lv3: 14 Lv4: 12 Lv5: 10 Lv6: 8 Lv7: 6 Lv8: 4 Lv9: 2 Lv10: 1 } } }, { Id: 114 Name: "BS_MAXIMIZE" Description: "Maximize Power" MaxLevel: 5 Hit: "BDT_SKILL" SkillType: { Self: true } AttackType: "Weapon" DamageType: { NoDamage: true } SkillData1: { Lv1: 1000 Lv2: 2000 Lv3: 3000 Lv4: 4000 Lv5: 5000 Lv6: 6000 Lv7: 7000 Lv8: 8000 Lv9: 9000 Lv10: 10000 } CoolDown: 0 Requirements: { SPCost: 10 } }, { Id: 115 Name: "HT_SKIDTRAP" Description: "Skid Trap" MaxLevel: 5 Range: 3 Hit: "BDT_SKILL" SkillType: { Place: true } SkillInfo: { Trap: true } AttackType: "Misc" DamageType: { NoDamage: true } KnockBackTiles: { Lv1: 6 Lv2: 7 Lv3: 8 Lv4: 9 Lv5: 10 Lv6: 11 Lv7: 12 Lv8: 13 Lv9: 14 Lv10: 15 } SkillData1: { Lv1: 300000 Lv2: 240000 Lv3: 180000 Lv4: 120000 Lv5: 60000 Lv6: 1 Lv7: 1 Lv8: 1 Lv9: 1 Lv10: 1 } CoolDown: 0 Requirements: { SPCost: 10 Items: { Booby_Trap: 1 } } Unit: { Id: 0x90 Range: 1 Interval: 1000 Target: "Enemy" Flag: { UF_NOREITERATION: true UF_NOFOOTSET: true } } }, { Id: 116 Name: "HT_LANDMINE" Description: "Land Mine" MaxLevel: 5 Range: 3 Hit: "BDT_SKILL" SkillType: { Place: true } SkillInfo: { Trap: true } AttackType: "Misc" Element: "Ele_Earth" DamageType: { SplashArea: true IgnoreFlee: true } SplashRange: 1 SkillData1: { Lv1: 200000 Lv2: 160000 Lv3: 120000 Lv4: 80000 Lv5: 40000 Lv6: 1 Lv7: 1 Lv8: 1 Lv9: 1 Lv10: 1 } SkillData2: 5000 CoolDown: 0 Requirements: { SPCost: 10 Items: { Booby_Trap: 1 } } Unit: { Id: 0x93 Range: 1 Interval: 1000 Target: "Enemy" Flag: { UF_NOREITERATION: true UF_NOFOOTSET: true } } }, { Id: 117 Name: "HT_ANKLESNARE" Description: "Ankle Snare" MaxLevel: 5 Range: 3 Hit: "BDT_SKILL" SkillType: { Place: true } SkillInfo: { Trap: true } AttackType: "Misc" DamageType: { NoDamage: true } SkillData1: { Lv1: 250000 Lv2: 200000 Lv3: 150000 Lv4: 100000 Lv5: 50000 Lv6: 1 Lv7: 1 Lv8: 1 Lv9: 1 Lv10: 1 } SkillData2: { Lv1: 4000 Lv2: 8000 Lv3: 12000 Lv4: 16000 Lv5: 20000 Lv6: 24000 Lv7: 28000 Lv8: 32000 Lv9: 36000 Lv10: 40000 } CoolDown: 0 Requirements: { SPCost: 12 Items: { Booby_Trap: 1 } } Unit: { Id: 0x91 Range: 1 Interval: 1000 Target: "Enemy" Flag: { UF_NOREITERATION: true UF_NOFOOTSET: true } } }, { Id: 118 Name: "HT_SHOCKWAVE" Description: "Shockwave Trap" MaxLevel: 5 Range: 3 Hit: "BDT_SKILL" SkillType: { Place: true } SkillInfo: { Trap: true } AttackType: "Misc" DamageType: { SplashArea: true } SplashRange: 1 SkillData1: { Lv1: 200000 Lv2: 160000 Lv3: 120000 Lv4: 80000 Lv5: 40000 Lv6: 1 Lv7: 1 Lv8: 1 Lv9: 1 Lv10: 1 } CoolDown: 0 Requirements: { SPCost: 45 Items: { Booby_Trap: 2 } } Unit: { Id: 0x94 Range: 1 Interval: 1000 Target: "Enemy" Flag: { UF_NOREITERATION: true UF_NOFOOTSET: true } } }, { Id: 119 Name: "HT_SANDMAN" Description: "Sandman" MaxLevel: 5 Range: 3 Hit: "BDT_SKILL" SkillType: { Place: true } SkillInfo: { Trap: true } AttackType: "Misc" DamageType: { NoDamage: true SplashArea: true } SplashRange: 2 SkillData1: { Lv1: 150000 Lv2: 120000 Lv3: 90000 Lv4: 60000 Lv5: 30000 Lv6: 1 Lv7: 1 Lv8: 1 Lv9: 1 Lv10: 1 } SkillData2: { Lv1: 12000 Lv2: 14000 Lv3: 16000 Lv4: 18000 Lv5: 20000 Lv6: 22000 Lv7: 24000 Lv8: 26000 Lv9: 28000 Lv10: 30000 } CoolDown: 0 Requirements: { SPCost: 12 Items: { Booby_Trap: 1 } } Unit: { Id: 0x95 Range: 1 Interval: 1000 Target: "Enemy" Flag: { UF_NOREITERATION: true UF_NOFOOTSET: true } } }, { Id: 120 Name: "HT_FLASHER" Description: "Flasher" MaxLevel: 5 Range: 3 Hit: "BDT_SKILL" SkillType: { Place: true } SkillInfo: { Trap: true } AttackType: "Misc" DamageType: { NoDamage: true SplashArea: true } SplashRange: 1 SkillData1: { Lv1: 150000 Lv2: 120000 Lv3: 90000 Lv4: 60000 Lv5: 30000 Lv6: 1 Lv7: 1 Lv8: 1 Lv9: 1 Lv10: 1 } SkillData2: { Lv1: 10000 Lv2: 11000 Lv3: 12000 Lv4: 13000 Lv5: 14000 Lv6: 15000 Lv7: 16000 Lv8: 17000 Lv9: 18000 Lv10: 19000 } CoolDown: 0 Requirements: { SPCost: 12 Items: { Booby_Trap: 2 } } Unit: { Id: 0x96 Range: 1 Interval: 1000 Target: "Enemy" Flag: { UF_NOREITERATION: true UF_NOFOOTSET: true } } }, { Id: 121 Name: "HT_FREEZINGTRAP" Description: "Freezing Trap" MaxLevel: 5 Range: 3 Hit: "BDT_SKILL" SkillType: { Place: true } SkillInfo: { Trap: true } AttackType: "Weapon" Element: "Ele_Water" DamageType: { SplashArea: true IgnoreFlee: true } SplashRange: 1 SkillData1: { Lv1: 150000 Lv2: 120000 Lv3: 90000 Lv4: 60000 Lv5: 30000 Lv6: 1 Lv7: 1 Lv8: 1 Lv9: 1 Lv10: 1 } SkillData2: { Lv1: 3000 Lv2: 6000 Lv3: 9000 Lv4: 12000 Lv5: 15000 Lv6: 18000 Lv7: 21000 Lv8: 24000 Lv9: 27000 Lv10: 30000 } CoolDown: 0 Requirements: { SPCost: 10 Items: { Booby_Trap: 2 } } Unit: { Id: 0x97 Range: 1 Interval: 1000 Target: "Enemy" Flag: { UF_NOREITERATION: true UF_NOFOOTSET: true } } }, { Id: 122 Name: "HT_BLASTMINE" Description: "Blast Mine" MaxLevel: 5 Range: 3 Hit: "BDT_SKILL" SkillType: { Place: true } SkillInfo: { Trap: true } AttackType: "Misc" Element: "Ele_Wind" DamageType: { SplashArea: true IgnoreFlee: true } SplashRange: 1 SkillData1: { Lv1: 25000 Lv2: 20000 Lv3: 15000 Lv4: 10000 Lv5: 5000 Lv6: 1 Lv7: 1 Lv8: 1 Lv9: 1 Lv10: 1 } CoolDown: 0 Requirements: { SPCost: 10 Items: { Booby_Trap: 1 } } Unit: { Id: 0x8f Range: 1 Interval: 1000 Target: "Enemy" Flag: { UF_NOREITERATION: true UF_NOFOOTSET: true } } }, { Id: 123 Name: "HT_CLAYMORETRAP" Description: "Claymore Trap" MaxLevel: 5 Range: 3 Hit: "BDT_SKILL" SkillType: { Place: true } SkillInfo: { Trap: true } AttackType: "Misc" Element: "Ele_Fire" DamageType: { SplashArea: true IgnoreFlee: true } SplashRange: 2 SkillData1: { Lv1: 20000 Lv2: 40000 Lv3: 60000 Lv4: 80000 Lv5: 100000 Lv6: 120000 Lv7: 140000 Lv8: 160000 Lv9: 180000 Lv10: 200000 } CoolDown: 0 Requirements: { SPCost: 15 Items: { Booby_Trap: 2 } } Unit: { Id: 0x98 Range: 1 Interval: 1000 Target: "Enemy" Flag: { UF_NOREITERATION: true UF_NOFOOTSET: true } } }, { Id: 124 Name: "HT_REMOVETRAP" Description: "Remove Trap" MaxLevel: 1 Range: 2 Hit: "BDT_SKILL" SkillType: { Trap: true } AttackType: "Misc" DamageType: { NoDamage: true } Requirements: { SPCost: 5 } }, { Id: 125 Name: "HT_TALKIEBOX" Description: "Talkie Box" MaxLevel: 1 Range: 3 Hit: "BDT_SKILL" SkillType: { Place: true } SkillInfo: { Trap: true } AttackType: "Misc" DamageType: { NoDamage: true } SkillData1: 600000 CoolDown: 0 Requirements: { SPCost: 1 Items: { Booby_Trap: 1 } } Unit: { Id: 0x99 Range: 1 Interval: 1000 Target: "All" } }, { Id: 126 Name: "HT_BEASTBANE" Description: "Beast Bane" MaxLevel: 10 AttackType: "Weapon" NumberOfHits: 0 }, { Id: 127 Name: "HT_FALCON" Description: "Falconry Mastery" MaxLevel: 1 AttackType: "Misc" NumberOfHits: 0 }, { Id: 128 Name: "HT_STEELCROW" Description: "Steel Crow" MaxLevel: 10 AttackType: "Misc" NumberOfHits: 0 }, { Id: 129 Name: "HT_BLITZBEAT" Description: "Blitz Beat" MaxLevel: 5 Range: 5 Hit: "BDT_MULTIHIT" SkillType: { Enemy: true } AttackType: "Misc" DamageType: { SplashArea: true IgnoreFlee: true } SplashRange: 1 NumberOfHits: { Lv1: 1 Lv2: 2 Lv3: 3 Lv4: 4 Lv5: 5 Lv6: 6 Lv7: 7 Lv8: 8 Lv9: 9 Lv10: 10 } InterruptCast: true CastTime: 1500 AfterCastActDelay: 1000 CoolDown: 0 Requirements: { SPCost: { Lv1: 10 Lv2: 13 Lv3: 16 Lv4: 19 Lv5: 22 Lv6: 25 Lv7: 28 Lv8: 31 Lv9: 34 Lv10: 37 } State: "Falcon" } }, { Id: 130 Name: "HT_DETECTING" Description: "Detect" MaxLevel: 4 Range: { Lv1: 3 Lv2: 5 Lv3: 7 Lv4: 9 Lv5: 11 Lv6: 13 Lv7: 15 Lv8: 17 Lv9: 19 Lv10: 21 } Hit: "BDT_SKILL" SkillType: { Place: true } AttackType: "Misc" DamageType: { NoDamage: true SplashArea: true } SplashRange: 3 Requirements: { SPCost: 8 State: "Falcon" } }, { Id: 131 Name: "HT_SPRINGTRAP" Description: "Spring Trap" MaxLevel: 5 Range: { Lv1: 4 Lv2: 5 Lv3: 6 Lv4: 7 Lv5: 8 Lv6: 9 Lv7: 10 Lv8: 11 Lv9: 12 Lv10: 13 } Hit: "BDT_SKILL" SkillType: { Trap: true } AttackType: "Misc" DamageType: { NoDamage: true } Requirements: { SPCost: 10 State: "Falcon" } }, { Id: 132 Name: "AS_RIGHT" Description: "Righthand Mastery" MaxLevel: 5 AttackType: "Weapon" NumberOfHits: 0 }, { Id: 133 Name: "AS_LEFT" Description: "Lefthand Mastery" MaxLevel: 5 AttackType: "Weapon" NumberOfHits: 0 }, { Id: 134 Name: "AS_KATAR" Description: "Katar Mastery" MaxLevel: 10 AttackType: "Weapon" NumberOfHits: 0 }, { Id: 135 Name: "AS_CLOAKING" Description: "Cloaking" MaxLevel: 10 Hit: "BDT_SKILL" SkillType: { Self: true } AttackType: "Weapon" DamageType: { NoDamage: true } SkillData1: { Lv1: 500 Lv2: 1000 Lv3: 2000 Lv4: 3000 Lv5: 4000 Lv6: 5000 Lv7: 6000 Lv8: 7000 Lv9: 8000 Lv10: 9000 } CoolDown: 0 Requirements: { SPCost: 15 } }, { Id: 136 Name: "AS_SONICBLOW" Description: "Sonic Blow" MaxLevel: 10 Range: 1 Hit: "BDT_MULTIHIT" SkillType: { Enemy: true } AttackType: "Weapon" Element: "Ele_Weapon" NumberOfHits: -8 AfterCastActDelay: 2000 AfterCastWalkDelay: 2000 SkillData2: 5000 CoolDown: 0 SkillDelayOptions: { IgnoreStatusEffect: true } Requirements: { SPCost: { Lv1: 16 Lv2: 18 Lv3: 20 Lv4: 22 Lv5: 24 Lv6: 26 Lv7: 28 Lv8: 30 Lv9: 32 Lv10: 34 } WeaponTypes: { Katars: true } } }, { Id: 137 Name: "AS_GRIMTOOTH" Description: "Grimtooth" MaxLevel: 5 Range: { Lv1: 3 Lv2: 4 Lv3: 5 Lv4: 6 Lv5: 7 Lv6: 8 Lv7: 9 Lv8: 10 Lv9: 11 Lv10: 12 } Hit: "BDT_SKILL" SkillType: { Enemy: true } AttackType: "Weapon" Element: "Ele_Weapon" DamageType: { SplashArea: true } SplashRange: 1 Requirements: { SPCost: 3 WeaponTypes: { Katars: true } State: "Hiding" } }, { Id: 138 Name: "AS_ENCHANTPOISON" Description: "Enchant Poison" MaxLevel: 10 Range: 1 Hit: "BDT_SKILL" SkillType: { Friend: true } SkillInfo: { PartyOnly: true } AttackType: "Weapon" Element: "Ele_Poison" DamageType: { NoDamage: true } SkillData1: { Lv1: 30000 Lv2: 45000 Lv3: 60000 Lv4: 75000 Lv5: 90000 Lv6: 105000 Lv7: 120000 Lv8: 135000 Lv9: 150000 Lv10: 165000 } SkillData2: { Lv1: 10000 Lv2: 20000 Lv3: 30000 Lv4: 40000 Lv5: 50000 Lv6: 60000 Lv7: 70000 Lv8: 80000 Lv9: 90000 Lv10: 100000 } CoolDown: 0 Requirements: { SPCost: 20 } }, { Id: 139 Name: "AS_POISONREACT" Description: "Poison React" MaxLevel: 10 Hit: "BDT_SKILL" SkillType: { Self: true } AttackType: "Weapon" SkillData1: { Lv1: 20000 Lv2: 25000 Lv3: 30000 Lv4: 35000 Lv5: 40000 Lv6: 45000 Lv7: 50000 Lv8: 55000 Lv9: 60000 Lv10: 65000 } CoolDown: 0 Requirements: { SPCost: { Lv1: 25 Lv2: 30 Lv3: 35 Lv4: 40 Lv5: 45 Lv6: 50 Lv7: 55 Lv8: 60 Lv9: 45 Lv10: 45 } } }, { Id: 140 Name: "AS_VENOMDUST" Description: "Venom Dust" MaxLevel: 10 Range: 2 Hit: "BDT_SKILL" SkillType: { Place: true } AttackType: "Weapon" Element: "Ele_Poison" DamageType: { NoDamage: true } SkillData1: { Lv1: 5000 Lv2: 10000 Lv3: 15000 Lv4: 20000 Lv5: 25000 Lv6: 30000 Lv7: 35000 Lv8: 40000 Lv9: 45000 Lv10: 50000 } SkillData2: { Lv1: 15000 Lv2: 20000 Lv3: 25000 Lv4: 30000 Lv5: 35000 Lv6: 40000 Lv7: 45000 Lv8: 50000 Lv9: 55000 Lv10: 60000 } CoolDown: 0 Requirements: { SPCost: 20 Items: { Red_Gemstone: 1 } } Unit: { Id: 0x92 Layout: -1 Range: 1 Interval: 1000 Target: "Enemy" } }, { Id: 141 Name: "AS_SPLASHER" Description: "Venom Splasher" MaxLevel: 10 Range: 1 Hit: "BDT_SKILL" SkillType: { Enemy: true } AttackType: "Weapon" Element: "Ele_Weapon" DamageType: { NoDamage: true IgnoreElement: true IgnoreFlee: true } SplashRange: 2 InterruptCast: true CastTime: 1000 SkillData1: { Lv1: 5000 Lv2: 5500 Lv3: 6000 Lv4: 6500 Lv5: 7000 Lv6: 7500 Lv7: 8000 Lv8: 8500 Lv9: 9000 Lv10: 9500 } SkillData2: { Lv1: 15000 Lv2: 20000 Lv3: 25000 Lv4: 30000 Lv5: 35000 Lv6: 40000 Lv7: 45000 Lv8: 50000 Lv9: 55000 Lv10: 60000 } CoolDown: 0 Requirements: { SPCost: { Lv1: 12 Lv2: 14 Lv3: 16 Lv4: 18 Lv5: 20 Lv6: 22 Lv7: 24 Lv8: 26 Lv9: 28 Lv10: 30 } Items: { Red_Gemstone: 1 } } }, { Id: 142 Name: "NV_FIRSTAID" Description: "First Aid" MaxLevel: 1 Hit: "BDT_SKILL" SkillType: { Self: true } SkillInfo: { Quest: true } DamageType: { NoDamage: true } Requirements: { SPCost: 3 } }, { Id: 143 Name: "NV_TRICKDEAD" Description: "Play Dead" MaxLevel: 1 Hit: "BDT_SKILL" SkillType: { Self: true } SkillInfo: { Quest: true } DamageType: { NoDamage: true } SkillData1: 600000 CoolDown: 0 Requirements: { SPCost: 5 } }, { Id: 144 Name: "SM_MOVINGRECOVERY" Description: "Moving HP-Recovery" MaxLevel: 1 SkillInfo: { Quest: true } NumberOfHits: 0 }, { Id: 145 Name: "SM_FATALBLOW" Description: "Fatal Blow" MaxLevel: 1 SkillInfo: { Quest: true } AttackType: "Weapon" NumberOfHits: 0 SkillData2: 5000 CoolDown: 0 }, { Id: 146 Name: "SM_AUTOBERSERK" Description: "Auto Berserk" MaxLevel: 1 Hit: "BDT_SKILL" SkillType: { Self: true } SkillInfo: { Quest: true } AttackType: "Weapon" DamageType: { NoDamage: true } Requirements: { SPCost: 1 } }, { Id: 147 Name: "AC_MAKINGARROW" Description: "Arrow Crafting" MaxLevel: 1 SkillType: { Self: true } SkillInfo: { Quest: true } AttackType: "Weapon" DamageType: { NoDamage: true } NumberOfHits: 0 Requirements: { SPCost: 10 State: "NotOverWeight" } }, { Id: 148 Name: "AC_CHARGEARROW" Description: "Arrow Repel" MaxLevel: 1 Range: -9 Hit: "BDT_SKILL" SkillType: { Enemy: true } SkillInfo: { Quest: true } AttackType: "Weapon" Element: "Ele_Weapon" DamageType: { SplashArea: true } KnockBackTiles: 6 CastTime: 1500 CoolDown: 0 Requirements: { SPCost: 15 WeaponTypes: { Bows: true } AmmoTypes: { A_ARROW: true } AmmoAmount: 1 } }, { Id: 149 Name: "TF_SPRINKLESAND" Description: "Sand Attack" MaxLevel: 1 Range: 1 Hit: "BDT_SKILL" SkillType: { Enemy: true } SkillInfo: { Quest: true } AttackType: "Weapon" Element: "Ele_Earth" SkillData2: 10000 CoolDown: 0 Requirements: { SPCost: 9 } }, { Id: 150 Name: "TF_BACKSLIDING" Description: "Back Slide" MaxLevel: 1 Hit: "BDT_SKILL" SkillType: { Self: true } SkillInfo: { Quest: true } AttackType: "Weapon" DamageType: { NoDamage: true } KnockBackTiles: 5 Requirements: { SPCost: 7 } }, { Id: 151 Name: "TF_PICKSTONE" Description: "Find Stone" MaxLevel: 1 Hit: "BDT_SKILL" SkillType: { Self: true } SkillInfo: { Quest: true } DamageType: { NoDamage: true } CastTime: 500 CoolDown: 0 Requirements: { SPCost: 3 State: "NotOverWeight" } }, { Id: 152 Name: "TF_THROWSTONE" Description: "Stone Fling" MaxLevel: 1 Range: 7 Hit: "BDT_SKILL" SkillType: { Enemy: true } SkillInfo: { Quest: true } AttackType: "Misc" DamageType: { IgnoreFlee: true } SkillData1: 5000 SkillData2: 8000 CoolDown: 0 Requirements: { SPCost: 2 Items: { Stone: 1 } } }, { Id: 153 Name: "MC_CARTREVOLUTION" Description: "Cart Revolution" MaxLevel: 1 Range: 1 Hit: "BDT_SKILL" SkillType: { Enemy: true } SkillInfo: { Quest: true } AttackType: "Weapon" Element: "Ele_Weapon" DamageType: { SplashArea: true } SplashRange: 1 KnockBackTiles: 2 Requirements: { SPCost: 12 State: "Cart" } }, { Id: 154 Name: "MC_CHANGECART" Description: "Change Cart" MaxLevel: 1 Hit: "BDT_SKILL" SkillType: { Self: true } SkillInfo: { Quest: true } DamageType: { NoDamage: true } Requirements: { SPCost: 40 State: "Cart" } }, { Id: 155 Name: "MC_LOUD" Description: "Crazy Uproar" MaxLevel: 1 Hit: "BDT_SKILL" SkillType: { Self: true } SkillInfo: { Quest: true } AttackType: "Weapon" DamageType: { NoDamage: true } SkillData1: 300000 CoolDown: 0 Requirements: { SPCost: 8 } }, { Id: 156 Name: "AL_HOLYLIGHT" Description: "Holy Light" MaxLevel: 1 Range: 9 Hit: "BDT_SKILL" SkillType: { Enemy: true } SkillInfo: { Quest: true } AttackType: "Magic" Element: "Ele_Holy" InterruptCast: true CastTime: 2000 CoolDown: 0 Requirements: { SPCost: 15 } }, { Id: 157 Name: "MG_ENERGYCOAT" Description: "Energy Coat" MaxLevel: 1 Hit: "BDT_SKILL" SkillType: { Self: true } SkillInfo: { Quest: true } AttackType: "Magic" DamageType: { NoDamage: true } InterruptCast: true CastTime: 5000 SkillData1: 300000 CoolDown: 0 Requirements: { SPCost: 30 } }, { Id: 158 Name: "NPC_PIERCINGATT" Description: "Piercing Attack" MaxLevel: 10 Range: 3 Hit: "BDT_SKILL" SkillType: { Enemy: true } SkillInfo: { NPC: true } AttackType: "Weapon" Element: "Ele_Weapon" }, { Id: 159 Name: "NPC_MENTALBREAKER" Description: "Spirit Destruction" MaxLevel: 5 Range: -1 Hit: "BDT_SKILL" SkillType: { Enemy: true } SkillInfo: { NPC: true } AttackType: "Weapon" Element: "Ele_Weapon" DamageType: { IgnoreFlee: true } }, { Id: 160 Name: "NPC_RANGEATTACK" Description: "Stand off attack" MaxLevel: 10 Range: 9 Hit: "BDT_SKILL" SkillType: { Enemy: true } SkillInfo: { NPC: true } AttackType: "Weapon" }, { Id: 161 Name: "NPC_ATTRICHANGE" Description: "Attribute Change" MaxLevel: 1 SkillType: { Self: true } SkillInfo: { NPC: true } AttackType: "Magic" DamageType: { NoDamage: true } SkillData1: 1800000 CoolDown: 0 }, { Id: 162 Name: "NPC_CHANGEWATER" Description: "Water Attribute Change" MaxLevel: 1 SkillType: { Self: true } SkillInfo: { NPC: true } AttackType: "Magic" Element: "Ele_Water" DamageType: { NoDamage: true } SkillData1: 1800000 CoolDown: 0 }, { Id: 163 Name: "NPC_CHANGEGROUND" Description: "Earth Attribute Change" MaxLevel: 1 SkillType: { Self: true } SkillInfo: { NPC: true } AttackType: "Magic" Element: "Ele_Earth" DamageType: { NoDamage: true } SkillData1: 1800000 CoolDown: 0 }, { Id: 164 Name: "NPC_CHANGEFIRE" Description: "Fire Attribute Change" MaxLevel: 1 SkillType: { Self: true } SkillInfo: { NPC: true } AttackType: "Magic" Element: "Ele_Fire" DamageType: { NoDamage: true } SkillData1: 1800000 CoolDown: 0 }, { Id: 165 Name: "NPC_CHANGEWIND" Description: "Wind Attribute Change" MaxLevel: 1 SkillType: { Self: true } SkillInfo: { NPC: true } AttackType: "Magic" Element: "Ele_Wind" DamageType: { NoDamage: true } SkillData1: 1800000 CoolDown: 0 }, { Id: 166 Name: "NPC_CHANGEPOISON" Description: "Poison Attribute Change" MaxLevel: 1 SkillType: { Self: true } SkillInfo: { NPC: true } AttackType: "Magic" Element: "Ele_Poison" DamageType: { NoDamage: true } SkillData1: 1800000 CoolDown: 0 }, { Id: 167 Name: "NPC_CHANGEHOLY" Description: "Holy Attribute Change" MaxLevel: 1 SkillType: { Self: true } SkillInfo: { NPC: true } AttackType: "Magic" Element: "Ele_Holy" DamageType: { NoDamage: true } SkillData1: 1800000 CoolDown: 0 }, { Id: 168 Name: "NPC_CHANGEDARKNESS" Description: "Shadow Attribute Change" MaxLevel: 1 SkillType: { Self: true } SkillInfo: { NPC: true } AttackType: "Magic" Element: "Ele_Dark" DamageType: { NoDamage: true } SkillData1: 1800000 CoolDown: 0 }, { Id: 169 Name: "NPC_CHANGETELEKINESIS" Description: "Ghost Attribute Change" MaxLevel: 1 SkillType: { Self: true } SkillInfo: { NPC: true } AttackType: "Magic" Element: "Ele_Ghost" DamageType: { NoDamage: true } SkillData1: 1800000 CoolDown: 0 }, { Id: 170 Name: "NPC_CRITICALSLASH" Description: "Defense disregard attack" MaxLevel: 10 Range: -9 Hit: "BDT_SKILL" SkillType: { Enemy: true } SkillInfo: { NPC: true } AttackType: "Weapon" Element: "Ele_Weapon" DamageType: { IgnoreDefense: true } }, { Id: 171 Name: "NPC_COMBOATTACK" Description: "Multi-stage Attack" MaxLevel: 10 Range: -9 Hit: "BDT_MULTIHIT" SkillType: { Enemy: true } SkillInfo: { NPC: true } AttackType: "Weapon" Element: "Ele_Weapon" NumberOfHits: { Lv1: -2 Lv2: -3 Lv3: -4 Lv4: -5 Lv5: -6 Lv6: -7 Lv7: -8 Lv8: -9 Lv9: -10 Lv10: -11 } }, { Id: 172 Name: "NPC_GUIDEDATTACK" Description: "Guided Attack" MaxLevel: 10 Range: -9 Hit: "BDT_SKILL" SkillType: { Enemy: true } SkillInfo: { NPC: true } AttackType: "Weapon" Element: "Ele_Weapon" DamageType: { IgnoreFlee: true } }, { Id: 173 Name: "NPC_SELFDESTRUCTION" Description: "Suicide bombing" MaxLevel: 10 Range: 5 Hit: "BDT_SKILL" SkillType: { Self: true } SkillInfo: { NPC: true } AttackType: "Misc" Element: "Ele_Fire" DamageType: { SplashArea: true IgnoreDefense: true IgnoreFlee: true IgnoreDefCards: true } SplashRange: 5 KnockBackTiles: 3 SkillData1: 3500 CoolDown: 0 }, { Id: 174 Name: "NPC_SPLASHATTACK" Description: "Splash attack" MaxLevel: 1 Range: -9 Hit: "BDT_SKILL" SkillType: { Enemy: true } SkillInfo: { NPC: true } AttackType: "Weapon" Element: "Ele_Weapon" DamageType: { SplashArea: true } SplashRange: 3 }, { Id: 175 Name: "NPC_SUICIDE" Description: "Suicide" MaxLevel: 10 SkillType: { Self: true } SkillInfo: { NPC: true } AttackType: "Misc" DamageType: { NoDamage: true IgnoreFlee: true } }, { Id: 176 Name: "NPC_POISON" Description: "Poison Attack" MaxLevel: 5 Range: -9 Hit: "BDT_SKILL" SkillType: { Enemy: true } SkillInfo: { NPC: true } AttackType: "Weapon" Element: "Ele_Weapon" SkillData2: 60000 CoolDown: 0 }, { Id: 177 Name: "NPC_BLINDATTACK" Description: "Blind Attack" MaxLevel: 5 Range: -9 Hit: "BDT_SKILL" SkillType: { Enemy: true } SkillInfo: { NPC: true } AttackType: "Weapon" Element: "Ele_Weapon" SkillData2: 30000 CoolDown: 0 }, { Id: 178 Name: "NPC_SILENCEATTACK" Description: "Silence Attack" MaxLevel: 5 Range: -9 Hit: "BDT_SKILL" SkillType: { Enemy: true } SkillInfo: { NPC: true } AttackType: "Weapon" Element: "Ele_Weapon" SkillData2: 30000 CoolDown: 0 }, { Id: 179 Name: "NPC_STUNATTACK" Description: "Stun Attack" MaxLevel: 5 Range: -9 Hit: "BDT_SKILL" SkillType: { Enemy: true } SkillInfo: { NPC: true } AttackType: "Weapon" Element: "Ele_Weapon" SkillData2: 5000 CoolDown: 0 }, { Id: 180 Name: "NPC_PETRIFYATTACK" Description: "Petrify Attack" MaxLevel: 5 Range: -9 Hit: "BDT_SKILL" SkillType: { Enemy: true } SkillInfo: { NPC: true } AttackType: "Weapon" Element: "Ele_Weapon" SkillData2: 20000 CoolDown: 0 }, { Id: 181 Name: "NPC_CURSEATTACK" Description: "Curse Attack" MaxLevel: 5 Range: -9 Hit: "BDT_SKILL" SkillType: { Enemy: true } SkillInfo: { NPC: true } AttackType: "Weapon" Element: "Ele_Dark" SkillData2: 30000 CoolDown: 0 }, { Id: 182 Name: "NPC_SLEEPATTACK" Description: "Sleep attack" MaxLevel: 5 Range: -9 Hit: "BDT_SKILL" SkillType: { Enemy: true } SkillInfo: { NPC: true } AttackType: "Weapon" Element: "Ele_Weapon" SkillData2: 30000 CoolDown: 0 }, { Id: 183 Name: "NPC_RANDOMATTACK" Description: "Random Attack" MaxLevel: 10 Range: -9 Hit: "BDT_SKILL" SkillType: { Enemy: true } SkillInfo: { NPC: true } AttackType: "Weapon" Element: "Ele_Weapon" }, { Id: 184 Name: "NPC_WATERATTACK" Description: "Water Attribute Attack" MaxLevel: 10 Range: -9 Hit: "BDT_SKILL" SkillType: { Enemy: true } SkillInfo: { NPC: true } AttackType: "Weapon" Element: "Ele_Water" }, { Id: 185 Name: "NPC_GROUNDATTACK" Description: "Earth Attribute Attack" MaxLevel: 10 Range: -9 Hit: "BDT_SKILL" SkillType: { Enemy: true } SkillInfo: { NPC: true } AttackType: "Weapon" Element: "Ele_Earth" }, { Id: 186 Name: "NPC_FIREATTACK" Description: "Fire Attribute Attack" MaxLevel: 10 Range: -9 Hit: "BDT_SKILL" SkillType: { Enemy: true } SkillInfo: { NPC: true } AttackType: "Weapon" Element: "Ele_Fire" }, { Id: 187 Name: "NPC_WINDATTACK" Description: "Wind Attribute Attack" MaxLevel: 10 Range: -9 Hit: "BDT_SKILL" SkillType: { Enemy: true } SkillInfo: { NPC: true } AttackType: "Weapon" Element: "Ele_Wind" }, { Id: 188 Name: "NPC_POISONATTACK" Description: "Poison Attribute Attack" MaxLevel: 10 Range: -9 Hit: "BDT_SKILL" SkillType: { Enemy: true } SkillInfo: { NPC: true } AttackType: "Weapon" Element: "Ele_Poison" }, { Id: 189 Name: "NPC_HOLYATTACK" Description: "Holy Attribute Attack" MaxLevel: 10 Range: -9 Hit: "BDT_SKILL" SkillType: { Enemy: true } SkillInfo: { NPC: true } AttackType: "Weapon" Element: "Ele_Holy" }, { Id: 190 Name: "NPC_DARKNESSATTACK" Description: "Shadow Attribute Attack" MaxLevel: 10 Range: -9 Hit: "BDT_SKILL" SkillType: { Enemy: true } SkillInfo: { NPC: true } AttackType: "Weapon" Element: "Ele_Dark" }, { Id: 191 Name: "NPC_TELEKINESISATTACK" Description: "Ghost Attribute Attack" MaxLevel: 10 Range: -9 Hit: "BDT_SKILL" SkillType: { Enemy: true } SkillInfo: { NPC: true } AttackType: "Weapon" Element: "Ele_Ghost" }, { Id: 192 Name: "NPC_MAGICALATTACK" Description: "Demon Shock Attack" MaxLevel: 10 Range: -9 Hit: "BDT_SKILL" SkillType: { Enemy: true } SkillInfo: { NPC: true } AttackType: "Weapon" Element: "Ele_Weapon" SkillData1: 15000 CoolDown: 0 }, { Id: 193 Name: "NPC_METAMORPHOSIS" Description: "Metamorphosis" MaxLevel: 10 SkillType: { Self: true } SkillInfo: { NPC: true } DamageType: { NoDamage: true } }, { Id: 194 Name: "NPC_PROVOCATION" Description: "Provocation" MaxLevel: 10 SkillType: { Self: true } SkillInfo: { NPC: true } DamageType: { NoDamage: true } }, { Id: 195 Name: "NPC_SMOKING" Description: "Smoking" MaxLevel: 10 Hit: "BDT_SKILL" SkillType: { Self: true } SkillInfo: { NPC: true } AttackType: "Misc" DamageType: { IgnoreElement: true IgnoreFlee: true } }, { Id: 196 Name: "NPC_SUMMONSLAVE" Description: "Follower Summons" MaxLevel: 10 SkillType: { Self: true } SkillInfo: { NPC: true } AttackType: "Magic" DamageType: { NoDamage: true } }, { Id: 197 Name: "NPC_EMOTION" Description: "Emotion" MaxLevel: 10 SkillType: { Self: true } SkillInfo: { NPC: true } DamageType: { NoDamage: true } }, { Id: 198 Name: "NPC_TRANSFORMATION" Description: "Transformation" MaxLevel: 10 SkillType: { Self: true } SkillInfo: { NPC: true } AttackType: "Magic" DamageType: { NoDamage: true } }, { Id: 199 Name: "NPC_BLOODDRAIN" Description: "Sucking Blood" MaxLevel: 1 Range: 9 Hit: "BDT_SKILL" SkillType: { Enemy: true } SkillInfo: { NPC: true } AttackType: "Weapon" Element: "Ele_Dark" DamageType: { IgnoreFlee: true } }, { Id: 200 Name: "NPC_ENERGYDRAIN" Description: "Energy Drain" MaxLevel: 1 Range: 9 Hit: "BDT_SKILL" SkillType: { Enemy: true } SkillInfo: { NPC: true } AttackType: "Magic" Element: "Ele_Dark" }, { Id: 201 Name: "NPC_KEEPING" Description: "Keeping" MaxLevel: 1 SkillType: { Self: true } SkillInfo: { NPC: true } AttackType: "Weapon" DamageType: { NoDamage: true } SkillData1: { Lv1: 60000 Lv2: 70000 Lv3: 80000 Lv4: 90000 Lv5: 100000 Lv6: 110000 Lv7: 120000 Lv8: 130000 Lv9: 140000 Lv10: 150000 } CoolDown: 0 }, { Id: 202 Name: "NPC_DARKBREATH" Description: "Dark Breath" MaxLevel: 5 Range: 9 Hit: "BDT_SKILL" SkillType: { Enemy: true } SkillInfo: { NPC: true } AttackType: "Misc" Element: "Ele_Dark" }, { Id: 203 Name: "NPC_DARKBLESSING" Description: "Dark Blessing" MaxLevel: 10 Range: 9 Hit: "BDT_SKILL" SkillType: { Enemy: true } SkillInfo: { NPC: true } AttackType: "Magic" Element: "Ele_Dark" DamageType: { NoDamage: true } }, { Id: 204 Name: "NPC_BARRIER" Description: "Barrier" MaxLevel: 1 SkillType: { Self: true } SkillInfo: { NPC: true } AttackType: "Magic" DamageType: { NoDamage: true } SkillData1: { Lv1: 60000 Lv2: 70000 Lv3: 80000 Lv4: 90000 Lv5: 100000 Lv6: 110000 Lv7: 120000 Lv8: 130000 Lv9: 140000 Lv10: 150000 } CoolDown: 0 }, { Id: 205 Name: "NPC_DEFENDER" Description: "Defender" MaxLevel: 1 SkillType: { Self: true } SkillInfo: { NPC: true } AttackType: "Weapon" DamageType: { NoDamage: true } SkillData1: { Lv1: 60000 Lv2: 70000 Lv3: 80000 Lv4: 90000 Lv5: 100000 Lv6: 110000 Lv7: 120000 Lv8: 130000 Lv9: 140000 Lv10: 150000 } CoolDown: 0 }, { Id: 206 Name: "NPC_LICK" Description: "Lick" MaxLevel: 5 Range: 1 Hit: "BDT_SKILL" SkillType: { Enemy: true } SkillInfo: { NPC: true } AttackType: "Weapon" Element: "Ele_Weapon" DamageType: { NoDamage: true } SkillData2: 5000 CoolDown: 0 }, { Id: 207 Name: "NPC_HALLUCINATION" Description: "Hallucination" MaxLevel: 10 Range: 9 SkillType: { Enemy: true } SkillInfo: { NPC: true } AttackType: "Magic" DamageType: { NoDamage: true } SkillData1: { Lv1: 30000 Lv2: 40000 Lv3: 50000 Lv4: 60000 Lv5: 70000 Lv6: 80000 Lv7: 90000 Lv8: 100000 Lv9: 110000 Lv10: 120000 } CoolDown: 0 }, { Id: 208 Name: "NPC_REBIRTH" Description: "Rebirth" MaxLevel: 1 SkillType: { Self: true } SkillInfo: { NPC: true } AttackType: "Magic" DamageType: { NoDamage: true } }, { Id: 209 Name: "NPC_SUMMONMONSTER" Description: "Monster Summons" MaxLevel: 10 SkillType: { Self: true } SkillInfo: { NPC: true } AttackType: "Magic" DamageType: { NoDamage: true } }, { Id: 210 Name: "RG_SNATCHER" Description: "Gank" MaxLevel: 10 AttackType: "Weapon" Element: "Ele_Weapon" NumberOfHits: 0 }, { Id: 211 Name: "RG_STEALCOIN" Description: "Mug" MaxLevel: 10 Range: 1 Hit: "BDT_SKILL" SkillType: { Enemy: true } AttackType: "Weapon" DamageType: { NoDamage: true } Requirements: { SPCost: 15 } }, { Id: 212 Name: "RG_BACKSTAP" Description: "Back Stab" MaxLevel: 10 Range: -1 Hit: "BDT_SKILL" SkillType: { Enemy: true } AttackType: "Weapon" Element: "Ele_Weapon" DamageType: { IgnoreFlee: true } AfterCastActDelay: 500 CoolDown: 0 Requirements: { SPCost: 16 } }, { Id: 213 Name: "RG_TUNNELDRIVE" Description: "Stalk" MaxLevel: 5 NumberOfHits: 0 }, { Id: 214 Name: "RG_RAID" Description: "Sightless Mind" MaxLevel: 5 Hit: "BDT_SKILL" SkillType: { Self: true } AttackType: "Weapon" Element: "Ele_Weapon" DamageType: { SplashArea: true } SplashRange: 1 SkillData1: 5000 SkillData2: 30000 CoolDown: 0 Requirements: { SPCost: 20 State: "Hiding" } }, { Id: 215 Name: "RG_STRIPWEAPON" Description: "Divest Weapon" MaxLevel: 5 Range: 1 Hit: "BDT_SKILL" SkillType: { Enemy: true } AttackType: "Weapon" DamageType: { NoDamage: true } CastTime: 1000 AfterCastActDelay: 1000 SkillData1: { Lv1: 75000 Lv2: 90000 Lv3: 105000 Lv4: 120000 Lv5: 135000 Lv6: 150000 Lv7: 165000 Lv8: 180000 Lv9: 195000 Lv10: 210000 } CoolDown: 0 Requirements: { SPCost: { Lv1: 17 Lv2: 19 Lv3: 21 Lv4: 23 Lv5: 25 Lv6: 27 Lv7: 29 Lv8: 31 Lv9: 33 Lv10: 35 } } }, { Id: 216 Name: "RG_STRIPSHIELD" Description: "Divest Shield" MaxLevel: 5 Range: 1 Hit: "BDT_SKILL" SkillType: { Enemy: true } AttackType: "Weapon" DamageType: { NoDamage: true } CastTime: 1000 AfterCastActDelay: 1000 SkillData1: { Lv1: 75000 Lv2: 90000 Lv3: 105000 Lv4: 120000 Lv5: 135000 Lv6: 150000 Lv7: 165000 Lv8: 180000 Lv9: 195000 Lv10: 210000 } CoolDown: 0 Requirements: { SPCost: { Lv1: 12 Lv2: 14 Lv3: 16 Lv4: 18 Lv5: 20 Lv6: 22 Lv7: 24 Lv8: 26 Lv9: 28 Lv10: 30 } } }, { Id: 217 Name: "RG_STRIPARMOR" Description: "Divest Armor" MaxLevel: 5 Range: 1 Hit: "BDT_SKILL" SkillType: { Enemy: true } AttackType: "Weapon" DamageType: { NoDamage: true } CastTime: 1000 AfterCastActDelay: 1000 SkillData1: { Lv1: 75000 Lv2: 90000 Lv3: 105000 Lv4: 120000 Lv5: 135000 Lv6: 150000 Lv7: 165000 Lv8: 180000 Lv9: 195000 Lv10: 210000 } CoolDown: 0 Requirements: { SPCost: { Lv1: 17 Lv2: 19 Lv3: 21 Lv4: 23 Lv5: 25 Lv6: 27 Lv7: 29 Lv8: 31 Lv9: 33 Lv10: 35 } } }, { Id: 218 Name: "RG_STRIPHELM" Description: "Divest Helm" MaxLevel: 5 Range: 1 Hit: "BDT_SKILL" SkillType: { Enemy: true } AttackType: "Weapon" DamageType: { NoDamage: true } CastTime: 1000 AfterCastActDelay: 1000 SkillData1: { Lv1: 75000 Lv2: 90000 Lv3: 105000 Lv4: 120000 Lv5: 135000 Lv6: 150000 Lv7: 165000 Lv8: 180000 Lv9: 195000 Lv10: 210000 } CoolDown: 0 Requirements: { SPCost: { Lv1: 12 Lv2: 14 Lv3: 16 Lv4: 18 Lv5: 20 Lv6: 22 Lv7: 24 Lv8: 26 Lv9: 28 Lv10: 30 } } }, { Id: 219 Name: "RG_INTIMIDATE" Description: "Snatch" MaxLevel: 5 Range: 1 Hit: "BDT_SKILL" SkillType: { Enemy: true } AttackType: "Weapon" Element: "Ele_Weapon" Requirements: { SPCost: { Lv1: 13 Lv2: 16 Lv3: 19 Lv4: 22 Lv5: 25 Lv6: 28 Lv7: 31 Lv8: 34 Lv9: 37 Lv10: 40 } } }, { Id: 220 Name: "RG_GRAFFITI" Description: "Scribble" MaxLevel: 1 Range: 1 Hit: "BDT_SKILL" SkillType: { Place: true } DamageType: { NoDamage: true } SkillData1: 180000 CoolDown: 0 Requirements: { SPCost: 15 Items: { Red_Gemstone: 1 } } Unit: { Id: 0xb0 Interval: -1 Target: "All" Flag: { UF_NOREITERATION: true } } }, { Id: 221 Name: "RG_FLAGGRAFFITI" Description: "Piece" MaxLevel: 5 Hit: "BDT_SKILL" SkillType: { Place: true } DamageType: { NoDamage: true } Requirements: { SPCost: 10 } }, { Id: 222 Name: "RG_CLEANER" Description: "Remover" MaxLevel: 1 Range: 1 Hit: "BDT_SKILL" SkillType: { Place: true } DamageType: { NoDamage: true SplashArea: true } SplashRange: 5 Requirements: { SPCost: 5 } }, { Id: 223 Name: "RG_GANGSTER" Description: "Slyness" MaxLevel: 1 SplashRange: 1 NumberOfHits: 0 }, { Id: 224 Name: "RG_COMPULSION" Description: "Haggle" MaxLevel: 5 NumberOfHits: 0 }, { Id: 225 Name: "RG_PLAGIARISM" Description: "Intimidate" MaxLevel: 10 NumberOfHits: 0 }, { Id: 226 Name: "AM_AXEMASTERY" Description: "Axe Mastery" MaxLevel: 10 AttackType: "Weapon" NumberOfHits: 0 }, { Id: 227 Name: "AM_LEARNINGPOTION" Description: "Potion Research" MaxLevel: 10 NumberOfHits: 0 }, { Id: 228 Name: "AM_PHARMACY" Description: "Prepare Potion" MaxLevel: 10 Hit: "BDT_SKILL" SkillType: { Self: true } DamageType: { NoDamage: true } NumberOfHits: 0 Requirements: { SPCost: 5 Items: { Medicine_Bowl: 1 } } }, { Id: 229 Name: "AM_DEMONSTRATION" Description: "Bomb" MaxLevel: 5 Range: 9 Hit: "BDT_SKILL" SkillType: { Place: true } AttackType: "Weapon" Element: "Ele_Fire" DamageType: { NoDamage: true IgnoreCards: true } InterruptCast: true CastTime: 1000 SkillData1: { Lv1: 40000 Lv2: 45000 Lv3: 50000 Lv4: 55000 Lv5: 60000 Lv6: 65000 Lv7: 70000 Lv8: 75000 Lv9: 80000 Lv10: 85000 } CoolDown: 0 Requirements: { SPCost: 10 Items: { Fire_Bottle: 1 } } Unit: { Id: 0xb1 Range: 1 Interval: 1000 Target: "Enemy" Flag: { UF_NOREITERATION: true UF_NOFOOTSET: true } } }, { Id: 230 Name: "AM_ACIDTERROR" Description: "Acid Terror" MaxLevel: 5 Range: 9 Hit: "BDT_SKILL" SkillType: { Enemy: true } AttackType: "Weapon" DamageType: { IgnoreCards: true IgnoreFlee: true } InterruptCast: true CastTime: 1000 SkillData1: { Lv1: 3 Lv2: 7 Lv3: 10 Lv4: 12 Lv5: 13 Lv6: 13 Lv7: 13 Lv8: 13 Lv9: 13 Lv10: 13 } SkillData2: 120000 CoolDown: 0 Requirements: { SPCost: 15 Items: { Acid_Bottle: 1 } } }, { Id: 231 Name: "AM_POTIONPITCHER" Description: "Aid Potion" MaxLevel: 5 Range: 9 Hit: "BDT_SKILL" SkillType: { Friend: true } SkillInfo: { PartyOnly: true GuildOnly: true } DamageType: { NoDamage: true } InterruptCast: true AfterCastActDelay: 500 CoolDown: 0 Requirements: { SPCost: 1 Items: { Red_Potion: 1 Orange_Potion: 1 Yellow_Potion: 1 White_Potion: 1 Blue_Potion: 1 Fruit_Of_Mastela: 1 Royal_Jelly: 1 Seed_Of_Yggdrasil: 1 Yggdrasilberry: 1 Berserk_Potion: 1 } } }, { Id: 232 Name: "AM_CANNIBALIZE" Description: "Summon Flora" MaxLevel: 5 Range: 4 Hit: "BDT_SKILL" SkillType: { Place: true } DamageType: { NoDamage: true } SkillInstances: 5 CastTime: 2000 AfterCastActDelay: 500 SkillData1: { Lv1: 300000 Lv2: 240000 Lv3: 180000 Lv4: 120000 Lv5: 60000 Lv6: 1 Lv7: 1 Lv8: 1 Lv9: 1 Lv10: 1 } CoolDown: 0 Requirements: { SPCost: 20 Items: { MenEater_Plant_Bottle: 1 } } }, { Id: 233 Name: "AM_SPHEREMINE" Description: "Summon Marine Sphere" MaxLevel: 5 Range: 1 Hit: "BDT_SKILL" SkillType: { Place: true } DamageType: { NoDamage: true } SkillInstances: 3 CastTime: 2000 AfterCastActDelay: 500 SkillData1: 30000 CoolDown: 0 Requirements: { SPCost: 10 Items: { Mini_Bottle: 1 } } }, { Id: 234 Name: "AM_CP_WEAPON" Description: "Alchemical Weapon" MaxLevel: 5 Range: 1 Hit: "BDT_SKILL" SkillType: { Friend: true } AttackType: "Weapon" DamageType: { NoDamage: true } InterruptCast: true CastTime: 2000 SkillData1: { Lv1: 120000 Lv2: 240000 Lv3: 360000 Lv4: 480000 Lv5: 600000 Lv6: 720000 Lv7: 840000 Lv8: 960000 Lv9: 1080000 Lv10: 1200000 } CoolDown: 0 Requirements: { SPCost: 30 Items: { Coating_Bottle: 1 } } }, { Id: 235 Name: "AM_CP_SHIELD" Description: "Synthesized Shield" MaxLevel: 5 Range: 1 Hit: "BDT_SKILL" SkillType: { Friend: true } AttackType: "Weapon" DamageType: { NoDamage: true } InterruptCast: true CastTime: 2000 SkillData1: { Lv1: 120000 Lv2: 240000 Lv3: 360000 Lv4: 480000 Lv5: 600000 Lv6: 720000 Lv7: 840000 Lv8: 960000 Lv9: 1080000 Lv10: 1200000 } CoolDown: 0 Requirements: { SPCost: 25 Items: { Coating_Bottle: 1 } } }, { Id: 236 Name: "AM_CP_ARMOR" Description: "Synthetic Armor" MaxLevel: 5 Range: 1 Hit: "BDT_SKILL" SkillType: { Friend: true } AttackType: "Weapon" DamageType: { NoDamage: true } InterruptCast: true CastTime: 2000 SkillData1: { Lv1: 120000 Lv2: 240000 Lv3: 360000 Lv4: 480000 Lv5: 600000 Lv6: 720000 Lv7: 840000 Lv8: 960000 Lv9: 1080000 Lv10: 1200000 } CoolDown: 0 Requirements: { SPCost: 25 Items: { Coating_Bottle: 1 } } }, { Id: 237 Name: "AM_CP_HELM" Description: "Biochemical Helm" MaxLevel: 5 Range: 1 Hit: "BDT_SKILL" SkillType: { Friend: true } AttackType: "Weapon" DamageType: { NoDamage: true } InterruptCast: true CastTime: 2000 SkillData1: { Lv1: 120000 Lv2: 240000 Lv3: 360000 Lv4: 480000 Lv5: 600000 Lv6: 720000 Lv7: 840000 Lv8: 960000 Lv9: 1080000 Lv10: 1200000 } CoolDown: 0 Requirements: { SPCost: 25 Items: { Coating_Bottle: 1 } } }, { Id: 238 Name: "AM_BIOETHICS" Description: "Bioethics" MaxLevel: 1 SkillInfo: { Quest: true } NumberOfHits: 0 }, { Id: 243 Name: "AM_CALLHOMUN" Description: "Call Homunculus" MaxLevel: 1 SkillType: { Self: true } DamageType: { NoDamage: true } SplashRange: 1 NumberOfHits: 0 Requirements: { SPCost: 10 Items: { Germination_Breed: 1 } } }, { Id: 244 Name: "AM_REST" Description: "Vaporize" MaxLevel: 1 SkillType: { Self: true } DamageType: { NoDamage: true } NumberOfHits: 0 Requirements: { SPCost: 50 } }, { Id: 247 Name: "AM_RESURRECTHOMUN" Description: "Homunculus Resurrection" MaxLevel: 5 Range: 9 Hit: "BDT_SKILL" SkillType: { Self: true } DamageType: { NoDamage: true } SplashRange: 1 NumberOfHits: 0 CastTime: 2000 CoolDown: 0 Requirements: { SPCost: { Lv1: 74 Lv2: 68 Lv3: 62 Lv4: 56 Lv5: 50 Lv6: 44 Lv7: 38 Lv8: 32 Lv9: 26 Lv10: 20 } } }, { Id: 248 Name: "CR_TRUST" Description: "Faith" MaxLevel: 10 NumberOfHits: 0 }, { Id: 249 Name: "CR_AUTOGUARD" Description: "Guard" MaxLevel: 10 Hit: "BDT_SKILL" SkillType: { Self: true } AttackType: "Weapon" DamageType: { NoDamage: true } SkillData1: 300000 CoolDown: 0 Requirements: { SPCost: { Lv1: 12 Lv2: 14 Lv3: 16 Lv4: 18 Lv5: 20 Lv6: 22 Lv7: 24 Lv8: 26 Lv9: 28 Lv10: 30 } State: "Shield" } }, { Id: 250 Name: "CR_SHIELDCHARGE" Description: "Smite" MaxLevel: 5 Range: 3 Hit: "BDT_SKILL" SkillType: { Enemy: true } AttackType: "Weapon" KnockBackTiles: { Lv1: 5 Lv2: 6 Lv3: 7 Lv4: 8 Lv5: 9 Lv6: 10 Lv7: 11 Lv8: 12 Lv9: 13 Lv10: 14 } SkillData2: 5000 CoolDown: 0 Requirements: { SPCost: 10 State: "Shield" } }, { Id: 251 Name: "CR_SHIELDBOOMERANG" Description: "Shield Boomerang" MaxLevel: 5 Range: { Lv1: 3 Lv2: 5 Lv3: 7 Lv4: 9 Lv5: 11 Lv6: 13 Lv7: 15 Lv8: 17 Lv9: 19 Lv10: 21 } Hit: "BDT_SKILL" SkillType: { Enemy: true } AttackType: "Weapon" AfterCastActDelay: 700 CoolDown: 0 Requirements: { SPCost: 12 State: "Shield" } }, { Id: 252 Name: "CR_REFLECTSHIELD" Description: "Shield Reflect" MaxLevel: 10 Hit: "BDT_SKILL" SkillType: { Self: true } AttackType: "Weapon" SkillData1: 300000 CoolDown: 0 Requirements: { SPCost: { Lv1: 35 Lv2: 40 Lv3: 45 Lv4: 50 Lv5: 55 Lv6: 60 Lv7: 65 Lv8: 70 Lv9: 75 Lv10: 80 } State: "Shield" } }, { Id: 253 Name: "CR_HOLYCROSS" Description: "Holy Cross" MaxLevel: 10 Range: -2 Hit: "BDT_MULTIHIT" SkillType: { Enemy: true } AttackType: "Weapon" Element: "Ele_Holy" NumberOfHits: -2 SkillData2: { Lv1: 10000 Lv2: 11000 Lv3: 12000 Lv4: 13000 Lv5: 14000 Lv6: 15000 Lv7: 16000 Lv8: 17000 Lv9: 18000 Lv10: 19000 } CoolDown: 0 Requirements: { SPCost: { Lv1: 11 Lv2: 12 Lv3: 13 Lv4: 14 Lv5: 15 Lv6: 16 Lv7: 17 Lv8: 18 Lv9: 19 Lv10: 20 } } }, { Id: 254 Name: "CR_GRANDCROSS" Description: "Grand Cross" MaxLevel: 10 Range: 5 Hit: "BDT_SKILL" SkillType: { Self: true } SkillInfo: { TargetSelf: true } AttackType: "Magic" Element: "Ele_Holy" DamageType: { IgnoreCards: true IgnoreFlee: true } CastDefRate: 33 CastTime: 2000 AfterCastActDelay: 1500 AfterCastWalkDelay: 900 SkillData1: 900 SkillData2: { Lv1: 10000 Lv2: 11000 Lv3: 12000 Lv4: 13000 Lv5: 14000 Lv6: 15000 Lv7: 16000 Lv8: 17000 Lv9: 18000 Lv10: 19000 } CoolDown: 0 Requirements: { SPCost: { Lv1: 37 Lv2: 44 Lv3: 51 Lv4: 58 Lv5: 65 Lv6: 72 Lv7: 79 Lv8: 86 Lv9: 93 Lv10: 100 } HPRateCost: 20 } Unit: { Id: 0x86 Layout: -1 Interval: 300 Target: "Enemy" Flag: { UF_PATHCHECK: true } } }, { Id: 255 Name: "CR_DEVOTION" Description: "Sacrifice" MaxLevel: 5 Range: { Lv1: 7 Lv2: 8 Lv3: 9 Lv4: 10 Lv5: 11 Lv6: 12 Lv7: 13 Lv8: 14 Lv9: 15 Lv10: 16 } Hit: "BDT_SKILL" SkillType: { Friend: true } SkillInfo: { NoCastSelf: true PartyOnly: true } DamageType: { NoDamage: true } InterruptCast: true CastTime: 3000 SkillData2: { Lv1: 30000 Lv2: 45000 Lv3: 60000 Lv4: 75000 Lv5: 90000 Lv6: 105000 Lv7: 120000 Lv8: 135000 Lv9: 150000 Lv10: 165000 } CoolDown: 0 Requirements: { SPCost: 25 } }, { Id: 256 Name: "CR_PROVIDENCE" Description: "Resistant Souls" MaxLevel: 5 Range: 9 Hit: "BDT_SKILL" SkillType: { Friend: true } SkillInfo: { NoCastSelf: true } DamageType: { NoDamage: true } InterruptCast: true CastTime: 3000 SkillData1: 180000 CoolDown: 0 Requirements: { SPCost: 30 } }, { Id: 257 Name: "CR_DEFENDER" Description: "Defending Aura" MaxLevel: 5 Hit: "BDT_SKILL" SkillType: { Self: true } AttackType: "Weapon" DamageType: { NoDamage: true } AfterCastActDelay: 800 SkillData1: 180000 CoolDown: 0 Requirements: { SPCost: 30 State: "Shield" } }, { Id: 258 Name: "CR_SPEARQUICKEN" Description: "Spear Quicken" MaxLevel: 10 Hit: "BDT_SKILL" SkillType: { Self: true } AttackType: "Weapon" DamageType: { NoDamage: true } SkillData1: { Lv1: 30000 Lv2: 60000 Lv3: 90000 Lv4: 120000 Lv5: 150000 Lv6: 180000 Lv7: 210000 Lv8: 240000 Lv9: 270000 Lv10: 300000 } CoolDown: 0 Requirements: { SPCost: { Lv1: 24 Lv2: 28 Lv3: 32 Lv4: 36 Lv5: 40 Lv6: 44 Lv7: 48 Lv8: 52 Lv9: 56 Lv10: 60 } WeaponTypes: { 2HSpears: true } } }, { Id: 259 Name: "MO_IRONHAND" Description: "Iron Fists" MaxLevel: 10 AttackType: "Weapon" NumberOfHits: 0 }, { Id: 260 Name: "MO_SPIRITSRECOVERY" Description: "Spiritual Cadence" MaxLevel: 5 AttackType: "Weapon" NumberOfHits: 0 }, { Id: 261 Name: "MO_CALLSPIRITS" Description: "Summon Spirit Sphere" MaxLevel: 5 Hit: "BDT_SKILL" SkillType: { Self: true } DamageType: { NoDamage: true } CastTime: 1000 SkillData1: 600000 CoolDown: 0 Requirements: { SPCost: 8 } }, { Id: 262 Name: "MO_ABSORBSPIRITS" Description: "Absorb Spirit Sphere" MaxLevel: 1 Range: 9 Hit: "BDT_SKILL" SkillType: { Friend: true } AttackType: "Weapon" DamageType: { NoDamage: true } InterruptCast: true CastTime: 2000 CoolDown: 0 Requirements: { SPCost: 5 } }, { Id: 263 Name: "MO_TRIPLEATTACK" Description: "Raging Trifecta Blow" MaxLevel: 10 Range: -1 Hit: "BDT_MULTIHIT" AttackType: "Weapon" Element: "Ele_Weapon" NumberOfHits: -3 AfterCastActDelay: 1000 CoolDown: 0 SkillDelayOptions: { IgnoreStatusEffect: true } }, { Id: 264 Name: "MO_BODYRELOCATION" Description: "Snap" MaxLevel: 1 Range: 18 Hit: "BDT_SKILL" SkillType: { Place: true } DamageType: { NoDamage: true } Requirements: { SPCost: 14 SpiritSphereCost: 1 } }, { Id: 265 Name: "MO_DODGE" Description: "Dodge" MaxLevel: 10 AttackType: "Weapon" NumberOfHits: 0 }, { Id: 266 Name: "MO_INVESTIGATE" Description: "Occult Impaction" MaxLevel: 5 Range: 2 Hit: "BDT_SKILL" SkillType: { Enemy: true } AttackType: "Weapon" DamageType: { IgnoreFlee: true } CastTime: 1000 AfterCastActDelay: 500 CoolDown: 0 Requirements: { SPCost: { Lv1: 10 Lv2: 14 Lv3: 17 Lv4: 19 Lv5: 20 Lv6: 20 Lv7: 20 Lv8: 20 Lv9: 20 Lv10: 20 } SpiritSphereCost: 1 } }, { Id: 267 Name: "MO_FINGEROFFENSIVE" Description: "Throw Spirit Sphere" MaxLevel: 5 Range: 9 Hit: "BDT_MULTIHIT" SkillType: { Enemy: true } AttackType: "Weapon" Element: "Ele_Weapon" NumberOfHits: { Lv1: 1 Lv2: 2 Lv3: 3 Lv4: 4 Lv5: 5 Lv6: 6 Lv7: 7 Lv8: 8 Lv9: 9 Lv10: 10 } CastTime: 1000 AfterCastActDelay: 500 AfterCastWalkDelay: { Lv1: 0 Lv2: 200 Lv3: 400 Lv4: 600 Lv5: 800 Lv6: 1000 Lv7: 1200 Lv8: 1400 Lv9: 1600 Lv10: 1800 } CoolDown: 0 Requirements: { SPCost: 10 SpiritSphereCost: { Lv1: 1 Lv2: 2 Lv3: 3 Lv4: 4 Lv5: 5 Lv6: 6 Lv7: 7 Lv8: 8 Lv9: 9 Lv10: 10 } } }, { Id: 268 Name: "MO_STEELBODY" Description: "Mental Strength" MaxLevel: 5 Hit: "BDT_SKILL" SkillType: { Self: true } AttackType: "Weapon" DamageType: { NoDamage: true } CastTime: 5000 SkillData1: { Lv1: 30000 Lv2: 60000 Lv3: 90000 Lv4: 120000 Lv5: 150000 Lv6: 180000 Lv7: 210000 Lv8: 240000 Lv9: 270000 Lv10: 300000 } CoolDown: 0 Requirements: { SPCost: 200 SpiritSphereCost: 5 } }, { Id: 269 Name: "MO_BLADESTOP" Description: "Root" MaxLevel: 5 Hit: "BDT_SKILL" SkillType: { Self: true } AttackType: "Weapon" DamageType: { NoDamage: true } SkillData1: { Lv1: 500 Lv2: 700 Lv3: 900 Lv4: 1100 Lv5: 1300 Lv6: 1500 Lv7: 1700 Lv8: 1900 Lv9: 2100 Lv10: 2300 } SkillData2: { Lv1: 20000 Lv2: 30000 Lv3: 40000 Lv4: 50000 Lv5: 60000 Lv6: 70000 Lv7: 80000 Lv8: 90000 Lv9: 100000 Lv10: 110000 } CoolDown: 0 Requirements: { SPCost: 10 WeaponTypes: { NoWeapon: true Daggers: true 1HSwords: true 2HSwords: true 1HSpears: true 2HSpears: true 1HAxes: true 2HAxes: true Maces: true 2HMaces: true Staves: true Knuckles: true Instruments: true Whips: true Books: true Katars: true Revolvers: true Rifles: true GatlingGuns: true Shotguns: true GrenadeLaunchers: true FuumaShurikens: true } SpiritSphereCost: 1 } }, { Id: 270 Name: "MO_EXPLOSIONSPIRITS" Description: "Fury" MaxLevel: 5 Hit: "BDT_SKILL" SkillType: { Self: true } AttackType: "Weapon" DamageType: { NoDamage: true } NumberOfHits: 0 SkillData1: 180000 CoolDown: 0 Requirements: { SPCost: 15 SpiritSphereCost: 5 } }, { Id: 271 Name: "MO_EXTREMITYFIST" Description: "Asura Strike" MaxLevel: 5 Range: -2 Hit: "BDT_SKILL" SkillType: { Enemy: true } AttackType: "Weapon" DamageType: { IgnoreDefense: true IgnoreFlee: true } InterruptCast: true CastTime: { Lv1: 4000 Lv2: 3500 Lv3: 3000 Lv4: 2500 Lv5: 2000 Lv6: 1500 Lv7: 1000 Lv8: 500 Lv9: 1 Lv10: 1 } AfterCastActDelay: { Lv1: 3000 Lv2: 2500 Lv3: 2000 Lv4: 1500 Lv5: 1000 Lv6: 500 Lv7: 1 Lv8: 1 Lv9: 1 Lv10: 1 } SkillData2: 300000 CoolDown: 0 Requirements: { SPCost: 1 WeaponTypes: { NoWeapon: true Daggers: true 1HSwords: true 2HSwords: true 1HSpears: true 2HSpears: true 1HAxes: true 2HAxes: true Maces: true 2HMaces: true Staves: true Knuckles: true Instruments: true Whips: true Books: true Katars: true Revolvers: true Rifles: true GatlingGuns: true Shotguns: true GrenadeLaunchers: true FuumaShurikens: true } State: "ExplosionSpirits" SpiritSphereCost: 5 } }, { Id: 272 Name: "MO_CHAINCOMBO" Description: "Raging Quadruple Blow" MaxLevel: 5 Range: -2 Hit: "BDT_MULTIHIT" SkillType: { Self: true } SkillInfo: { NoCastSelf: true } AttackType: "Weapon" Element: "Ele_Weapon" NumberOfHits: -4 AfterCastActDelay: 1000 CoolDown: 0 SkillDelayOptions: { IgnoreStatusEffect: true } Requirements: { SPCost: { Lv1: 11 Lv2: 12 Lv3: 13 Lv4: 14 Lv5: 15 Lv6: 16 Lv7: 17 Lv8: 18 Lv9: 19 Lv10: 20 } WeaponTypes: { NoWeapon: true Daggers: true 1HSwords: true 2HSwords: true 1HSpears: true 2HSpears: true 1HAxes: true 2HAxes: true Maces: true 2HMaces: true Staves: true Knuckles: true Instruments: true Whips: true Books: true Katars: true Revolvers: true Rifles: true GatlingGuns: true Shotguns: true GrenadeLaunchers: true FuumaShurikens: true } } }, { Id: 273 Name: "MO_COMBOFINISH" Description: "Raging Thrust" MaxLevel: 5 Range: -2 Hit: "BDT_SKILL" SkillType: { Self: true } SkillInfo: { NoCastSelf: true } AttackType: "Weapon" Element: "Ele_Weapon" DamageType: { SplashArea: true } SplashRange: 2 AfterCastActDelay: 700 CoolDown: 0 SkillDelayOptions: { IgnoreStatusEffect: true } Requirements: { SPCost: { Lv1: 11 Lv2: 12 Lv3: 13 Lv4: 14 Lv5: 15 Lv6: 16 Lv7: 17 Lv8: 18 Lv9: 19 Lv10: 20 } WeaponTypes: { NoWeapon: true Daggers: true 1HSwords: true 2HSwords: true 1HSpears: true 2HSpears: true 1HAxes: true 2HAxes: true Maces: true 2HMaces: true Staves: true Knuckles: true Instruments: true Whips: true Books: true Katars: true Revolvers: true Rifles: true GatlingGuns: true Shotguns: true GrenadeLaunchers: true FuumaShurikens: true } SpiritSphereCost: 1 } }, { Id: 274 Name: "SA_ADVANCEDBOOK" Description: "Study" MaxLevel: 10 AttackType: "Weapon" NumberOfHits: 0 }, { Id: 275 Name: "SA_CASTCANCEL" Description: "Cast Cancel" MaxLevel: 5 Hit: "BDT_SKILL" SkillType: { Self: true } AttackType: "Magic" DamageType: { NoDamage: true } Requirements: { SPCost: 2 } }, { Id: 276 Name: "SA_MAGICROD" Description: "Magic Rod" MaxLevel: 5 Hit: "BDT_SKILL" SkillType: { Self: true } AttackType: "Magic" DamageType: { NoDamage: true } InterruptCast: true SkillData1: { Lv1: 400 Lv2: 600 Lv3: 800 Lv4: 1000 Lv5: 1200 Lv6: 1400 Lv7: 1600 Lv8: 1800 Lv9: 2000 Lv10: 2200 } CoolDown: 0 Requirements: { SPCost: 2 } }, { Id: 277 Name: "SA_SPELLBREAKER" Description: "Spell Breaker" MaxLevel: 5 Range: 9 Hit: "BDT_SKILL" SkillType: { Enemy: true } AttackType: "Magic" DamageType: { NoDamage: true } InterruptCast: true CastTime: 700 CoolDown: 0 Requirements: { SPCost: 10 } }, { Id: 278 Name: "SA_FREECAST" Description: "Free Cast" MaxLevel: 10 AttackType: "Magic" NumberOfHits: 0 }, { Id: 279 Name: "SA_AUTOSPELL" Description: "Hindsight" MaxLevel: 10 Hit: "BDT_SKILL" SkillType: { Self: true } AttackType: "Magic" DamageType: { NoDamage: true } InterruptCast: true CastTime: 3000 SkillData1: { Lv1: 120000 Lv2: 150000 Lv3: 180000 Lv4: 210000 Lv5: 240000 Lv6: 270000 Lv7: 300000 Lv8: 330000 Lv9: 360000 Lv10: 390000 } CoolDown: 0 Requirements: { SPCost: 35 } }, { Id: 280 Name: "SA_FLAMELAUNCHER" Description: "Endow Blaze" MaxLevel: 5 Range: 9 Hit: "BDT_SKILL" SkillType: { Friend: true } SkillInfo: { PartyOnly: true GuildOnly: true } AttackType: "Magic" Element: "Ele_Fire" DamageType: { NoDamage: true } InterruptCast: true CastTime: 3000 SkillData1: { Lv1: 1200000 Lv2: 1200000 Lv3: 1200000 Lv4: 1200000 Lv5: 1800000 Lv6: 1800000 Lv7: 1800000 Lv8: 1800000 Lv9: 1800000 Lv10: 1800000 } CoolDown: 0 Requirements: { SPCost: 40 Items: { Boody_Red: 1 } } }, { Id: 281 Name: "SA_FROSTWEAPON" Description: "Endow Tsunami" MaxLevel: 5 Range: 9 Hit: "BDT_SKILL" SkillType: { Friend: true } SkillInfo: { PartyOnly: true GuildOnly: true } AttackType: "Magic" Element: "Ele_Water" DamageType: { NoDamage: true } InterruptCast: true CastTime: 3000 SkillData1: { Lv1: 1200000 Lv2: 1200000 Lv3: 1200000 Lv4: 1200000 Lv5: 1800000 Lv6: 1800000 Lv7: 1800000 Lv8: 1800000 Lv9: 1800000 Lv10: 1800000 } CoolDown: 0 Requirements: { SPCost: 40 Items: { Crystal_Blue: 1 } } }, { Id: 282 Name: "SA_LIGHTNINGLOADER" Description: "Endow Tornado" MaxLevel: 5 Range: 9 Hit: "BDT_SKILL" SkillType: { Friend: true } SkillInfo: { PartyOnly: true GuildOnly: true } AttackType: "Magic" Element: "Ele_Wind" DamageType: { NoDamage: true } InterruptCast: true CastTime: 3000 SkillData1: { Lv1: 1200000 Lv2: 1200000 Lv3: 1200000 Lv4: 1200000 Lv5: 1800000 Lv6: 1800000 Lv7: 1800000 Lv8: 1800000 Lv9: 1800000 Lv10: 1800000 } CoolDown: 0 Requirements: { SPCost: 40 Items: { Wind_Of_Verdure: 1 } } }, { Id: 283 Name: "SA_SEISMICWEAPON" Description: "Endow Quake" MaxLevel: 5 Range: 9 Hit: "BDT_SKILL" SkillType: { Friend: true } SkillInfo: { PartyOnly: true GuildOnly: true } AttackType: "Magic" Element: "Ele_Earth" DamageType: { NoDamage: true } InterruptCast: true CastTime: 3000 SkillData1: { Lv1: 1200000 Lv2: 1200000 Lv3: 1200000 Lv4: 1200000 Lv5: 1800000 Lv6: 1800000 Lv7: 1800000 Lv8: 1800000 Lv9: 1800000 Lv10: 1800000 } CoolDown: 0 Requirements: { SPCost: 40 Items: { Yellow_Live: 1 } } }, { Id: 284 Name: "SA_DRAGONOLOGY" Description: "Dragonology" MaxLevel: 5 AttackType: "Weapon" NumberOfHits: 0 }, { Id: 285 Name: "SA_VOLCANO" Description: "Volcano" MaxLevel: 5 Range: 2 Hit: "BDT_SKILL" SkillType: { Place: true } AttackType: "Magic" Element: "Ele_Fire" DamageType: { NoDamage: true } InterruptCast: true CastTime: 5000 SkillData1: { Lv1: 60000 Lv2: 120000 Lv3: 180000 Lv4: 240000 Lv5: 300000 Lv6: 360000 Lv7: 420000 Lv8: 480000 Lv9: 540000 Lv10: 600000 } CoolDown: 0 Requirements: { SPCost: { Lv1: 48 Lv2: 46 Lv3: 44 Lv4: 42 Lv5: 40 Lv6: 38 Lv7: 36 Lv8: 34 Lv9: 32 Lv10: 30 } Items: { Yellow_Gemstone: 1 } } Unit: { Id: 0x9a Layout: 3 Interval: -1 Target: "All" Flag: { UF_PATHCHECK: true } } }, { Id: 286 Name: "SA_DELUGE" Description: "Deluge" MaxLevel: 5 Range: 2 Hit: "BDT_SKILL" SkillType: { Place: true } AttackType: "Magic" Element: "Ele_Water" DamageType: { NoDamage: true } InterruptCast: true CastTime: 5000 SkillData1: { Lv1: 60000 Lv2: 120000 Lv3: 180000 Lv4: 240000 Lv5: 300000 Lv6: 360000 Lv7: 420000 Lv8: 480000 Lv9: 540000 Lv10: 600000 } CoolDown: 0 Requirements: { SPCost: { Lv1: 48 Lv2: 46 Lv3: 44 Lv4: 42 Lv5: 40 Lv6: 38 Lv7: 36 Lv8: 34 Lv9: 32 Lv10: 30 } Items: { Yellow_Gemstone: 1 } } Unit: { Id: 0x9b Layout: 3 Interval: -1 Target: "All" Flag: { UF_PATHCHECK: true } } }, { Id: 287 Name: "SA_VIOLENTGALE" Description: "Whirlwind" MaxLevel: 5 Range: 2 Hit: "BDT_SKILL" SkillType: { Place: true } AttackType: "Magic" Element: "Ele_Wind" DamageType: { NoDamage: true } InterruptCast: true CastTime: 5000 SkillData1: { Lv1: 60000 Lv2: 120000 Lv3: 180000 Lv4: 240000 Lv5: 300000 Lv6: 360000 Lv7: 420000 Lv8: 480000 Lv9: 540000 Lv10: 600000 } CoolDown: 0 Requirements: { SPCost: { Lv1: 48 Lv2: 46 Lv3: 44 Lv4: 42 Lv5: 40 Lv6: 38 Lv7: 36 Lv8: 34 Lv9: 32 Lv10: 30 } Items: { Yellow_Gemstone: 1 } } Unit: { Id: 0x9c Layout: 3 Interval: -1 Target: "All" Flag: { UF_PATHCHECK: true } } }, { Id: 288 Name: "SA_LANDPROTECTOR" Description: "Magnetic Earth" MaxLevel: 5 Range: 2 Hit: "BDT_SKILL" SkillType: { Place: true } AttackType: "Magic" DamageType: { NoDamage: true } InterruptCast: true CastTime: 5000 SkillData1: { Lv1: 165000 Lv2: 210000 Lv3: 255000 Lv4: 300000 Lv5: 345000 Lv6: 390000 Lv7: 435000 Lv8: 480000 Lv9: 525000 Lv10: 570000 } CoolDown: 0 Requirements: { SPCost: { Lv1: 66 Lv2: 62 Lv3: 58 Lv4: 54 Lv5: 50 Lv6: 46 Lv7: 42 Lv8: 38 Lv9: 34 Lv10: 30 } Items: { Blue_Gemstone: 1 Yellow_Gemstone: 1 } } Unit: { Id: 0x9d Layout: { Lv1: 3 Lv2: 3 Lv3: 4 Lv4: 4 Lv5: 5 Lv6: 5 Lv7: 6 Lv8: 6 Lv9: 7 Lv10: 7 } Interval: -1 Target: "All" Flag: { UF_PATHCHECK: true } } }, { Id: 289 Name: "SA_DISPELL" Description: "Dispell" MaxLevel: 5 Range: 9 Hit: "BDT_SKILL" SkillType: { Enemy: true } SkillInfo: { NoCastSelf: true PartyOnly: true GuildOnly: true } AttackType: "Magic" DamageType: { NoDamage: true } SplashRange: { Lv1: 0 Lv2: 0 Lv3: 0 Lv4: 0 Lv5: 0 Lv6: -1 Lv7: -1 Lv8: -1 Lv9: -1 Lv10: -1 } InterruptCast: true CastTime: 2000 CoolDown: 0 Requirements: { SPCost: 1 Items: { Yellow_Gemstone: 1 } } }, { Id: 290 Name: "SA_ABRACADABRA" Description: "Hocus-pocus" MaxLevel: 10 Hit: "BDT_SKILL" SkillType: { Self: true } AttackType: "Magic" DamageType: { NoDamage: true } InterruptCast: true Requirements: { SPCost: 50 Items: { Yellow_Gemstone: 2 } } }, { Id: 291 Name: "SA_MONOCELL" Description: "Monocell" MaxLevel: 1 Range: 9 Hit: "BDT_SKILL" SkillType: { Enemy: true } SkillInfo: { NPC: true } AttackType: "Magic" DamageType: { NoDamage: true } InterruptCast: true Requirements: { SPCost: 1 } }, { Id: 292 Name: "SA_CLASSCHANGE" Description: "Class Change" MaxLevel: 1 Range: 9 Hit: "BDT_SKILL" SkillType: { Enemy: true } SkillInfo: { NPC: true } AttackType: "Magic" DamageType: { NoDamage: true } InterruptCast: true Requirements: { SPCost: 1 } }, { Id: 293 Name: "SA_SUMMONMONSTER" Description: "Monster Chant" MaxLevel: 1 Hit: "BDT_SKILL" SkillType: { Self: true } SkillInfo: { NPC: true } AttackType: "Magic" DamageType: { NoDamage: true } InterruptCast: true Requirements: { SPCost: 1 } }, { Id: 294 Name: "SA_REVERSEORCISH" Description: "Grampus Morph" MaxLevel: 1 Range: 9 Hit: "BDT_SKILL" SkillType: { Self: true } SkillInfo: { NPC: true } AttackType: "Magic" DamageType: { NoDamage: true } InterruptCast: true SkillData1: 1200000 CoolDown: 0 Requirements: { SPCost: 1 } }, { Id: 295 Name: "SA_DEATH" Description: "Grim Reaper" MaxLevel: 1 Range: 9 Hit: "BDT_SKILL" SkillType: { Enemy: true } SkillInfo: { NPC: true } AttackType: "Magic" DamageType: { NoDamage: true } InterruptCast: true Requirements: { SPCost: 1 } }, { Id: 296 Name: "SA_FORTUNE" Description: "Gold Digger" MaxLevel: 1 Range: 9 Hit: "BDT_SKILL" SkillType: { Enemy: true } SkillInfo: { NPC: true } AttackType: "Magic" DamageType: { NoDamage: true } InterruptCast: true Requirements: { SPCost: 1 } }, { Id: 297 Name: "SA_TAMINGMONSTER" Description: "Beastly Hypnosis" MaxLevel: 1 Range: 9 Hit: "BDT_SKILL" SkillType: { Enemy: true } SkillInfo: { NPC: true } AttackType: "Magic" DamageType: { NoDamage: true } InterruptCast: true Requirements: { SPCost: 1 } }, { Id: 298 Name: "SA_QUESTION" Description: "Questioning" MaxLevel: 1 Range: 9 Hit: "BDT_SKILL" SkillType: { Self: true } SkillInfo: { NPC: true } AttackType: "Magic" DamageType: { NoDamage: true } InterruptCast: true Requirements: { SPCost: 1 } }, { Id: 299 Name: "SA_GRAVITY" Description: "Gravity" MaxLevel: 1 Range: 9 Hit: "BDT_SKILL" SkillType: { Self: true } SkillInfo: { NPC: true } AttackType: "Magic" DamageType: { NoDamage: true } InterruptCast: true Requirements: { SPCost: 1 } }, { Id: 300 Name: "SA_LEVELUP" Description: "Leveling" MaxLevel: 1 Range: 9 Hit: "BDT_SKILL" SkillType: { Self: true } SkillInfo: { NPC: true } AttackType: "Magic" DamageType: { NoDamage: true } InterruptCast: true Requirements: { SPCost: 1 } }, { Id: 301 Name: "SA_INSTANTDEATH" Description: "Suicide" MaxLevel: 1 Range: 9 Hit: "BDT_SKILL" SkillType: { Self: true } SkillInfo: { NPC: true } AttackType: "Magic" InterruptCast: true Requirements: { SPCost: 1 } }, { Id: 302 Name: "SA_FULLRECOVERY" Description: "Rejuvenation" MaxLevel: 1 Range: 9 Hit: "BDT_SKILL" SkillType: { Self: true } SkillInfo: { NPC: true } AttackType: "Magic" DamageType: { NoDamage: true } InterruptCast: true Requirements: { SPCost: 1 } }, { Id: 303 Name: "SA_COMA" Description: "Coma" MaxLevel: 1 Range: 9 Hit: "BDT_SKILL" SkillType: { Self: true } SkillInfo: { NPC: true } AttackType: "Magic" InterruptCast: true Requirements: { SPCost: 1 } }, { Id: 304 Name: "BD_ADAPTATION" Description: "Amp" MaxLevel: 1 Hit: "BDT_SKILL" SkillType: { Self: true } DamageType: { NoDamage: true } SkillData2: 5000 CoolDown: 0 Requirements: { SPCost: 1 } }, { Id: 305 Name: "BD_ENCORE" Description: "Encore" MaxLevel: 1 Hit: "BDT_SKILL" SkillType: { Self: true } DamageType: { NoDamage: true } Requirements: { SPCost: 1 WeaponTypes: { Instruments: true Whips: true } } }, { Id: 306 Name: "BD_LULLABY" Description: "Lullaby" MaxLevel: 1 Hit: "BDT_SKILL" SkillType: { Self: true } SkillInfo: { Ensemble: true } AttackType: "Misc" DamageType: { NoDamage: true } SkillData1: 60000 SkillData2: 15000 CoolDown: 0 Requirements: { SPCost: 20 WeaponTypes: { Instruments: true Whips: true } } Unit: { Id: 0x9e Layout: 4 Interval: 6000 Target: "Enemy" Flag: { UF_ENSEMBLE: true } } }, { Id: 307 Name: "BD_RICHMANKIM" Description: "Mental Sensing" MaxLevel: 5 Hit: "BDT_SKILL" SkillType: { Self: true } SkillInfo: { Ensemble: true } AttackType: "Misc" DamageType: { NoDamage: true } SkillData1: 60000 SkillData2: 60000 CoolDown: 0 Requirements: { SPCost: 20 WeaponTypes: { Instruments: true Whips: true } } Unit: { Id: 0x9f Layout: 4 Interval: -1 Target: "Enemy" Flag: { UF_NOPC: true UF_ENSEMBLE: true } } }, { Id: 308 Name: "BD_ETERNALCHAOS" Description: "Down Tempo" MaxLevel: 1 Hit: "BDT_SKILL" SkillType: { Self: true } SkillInfo: { Ensemble: true } AttackType: "Misc" DamageType: { NoDamage: true } SkillData1: 60000 SkillData2: 60000 CoolDown: 0 Requirements: { SPCost: 30 WeaponTypes: { Instruments: true Whips: true } } Unit: { Id: 0xa0 Layout: 4 Interval: -1 Target: "Enemy" Flag: { UF_ENSEMBLE: true } } }, { Id: 309 Name: "BD_DRUMBATTLEFIELD" Description: "Battle Theme" MaxLevel: 5 Hit: "BDT_SKILL" SkillType: { Self: true } SkillInfo: { Ensemble: true } AttackType: "Misc" DamageType: { NoDamage: true } SkillData1: 60000 SkillData2: 60000 CoolDown: 0 Requirements: { SPCost: { Lv1: 38 Lv2: 41 Lv3: 44 Lv4: 47 Lv5: 50 Lv6: 53 Lv7: 56 Lv8: 59 Lv9: 62 Lv10: 65 } WeaponTypes: { Instruments: true Whips: true } } Unit: { Id: 0xa1 Layout: 4 Interval: -1 Target: "Party" Flag: { UF_ENSEMBLE: true } } }, { Id: 310 Name: "BD_RINGNIBELUNGEN" Description: "Harmonic Lick" MaxLevel: 5 Hit: "BDT_SKILL" SkillType: { Self: true } SkillInfo: { Ensemble: true } AttackType: "Misc" DamageType: { NoDamage: true } SkillData1: 60000 SkillData2: 60000 CoolDown: 0 Requirements: { SPCost: { Lv1: 38 Lv2: 41 Lv3: 44 Lv4: 47 Lv5: 50 Lv6: 53 Lv7: 56 Lv8: 59 Lv9: 62 Lv10: 65 } WeaponTypes: { Instruments: true Whips: true } } Unit: { Id: 0xa2 Layout: 4 Interval: -1 Target: "Party" Flag: { UF_ENSEMBLE: true } } }, { Id: 311 Name: "BD_ROKISWEIL" Description: "Classical Pluck" MaxLevel: 1 Hit: "BDT_SKILL" SkillType: { Self: true } SkillInfo: { Ensemble: true } AttackType: "Misc" DamageType: { NoDamage: true } SkillData1: 60000 SkillData2: 60000 CoolDown: 0 Requirements: { SPCost: 15 WeaponTypes: { Instruments: true Whips: true } } Unit: { Id: 0xa3 Layout: 4 Interval: -1 Target: "All" Flag: { UF_ENSEMBLE: true } } }, { Id: 312 Name: "BD_INTOABYSS" Description: "Power Chord" MaxLevel: 1 Hit: "BDT_SKILL" SkillType: { Self: true } SkillInfo: { Ensemble: true } AttackType: "Misc" DamageType: { NoDamage: true } SkillData1: 60000 SkillData2: 60000 CoolDown: 0 Requirements: { SPCost: 10 WeaponTypes: { Instruments: true Whips: true } } Unit: { Id: 0xa4 Layout: 4 Interval: -1 Target: "Party" Flag: { UF_NOMOB: true UF_ENSEMBLE: true } } }, { Id: 313 Name: "BD_SIEGFRIED" Description: "Acoustic Rhythm" MaxLevel: 5 Hit: "BDT_SKILL" SkillType: { Self: true } SkillInfo: { Ensemble: true } AttackType: "Misc" DamageType: { NoDamage: true } SkillData1: 60000 SkillData2: 60000 CoolDown: 0 Requirements: { SPCost: 20 WeaponTypes: { Instruments: true Whips: true } } Unit: { Id: 0xa5 Layout: 4 Interval: -1 Target: "Party" Flag: { UF_ENSEMBLE: true } } }, { Id: 315 Name: "BA_MUSICALLESSON" Description: "Music Lessons" MaxLevel: 10 AttackType: "Weapon" NumberOfHits: 0 }, { Id: 316 Name: "BA_MUSICALSTRIKE" Description: "Melody Strike" MaxLevel: 5 Range: 9 Hit: "BDT_SKILL" SkillType: { Enemy: true } AttackType: "Weapon" Element: "Ele_Weapon" CastTime: 1500 CoolDown: 0 Requirements: { SPCost: { Lv1: 1 Lv2: 3 Lv3: 5 Lv4: 7 Lv5: 9 Lv6: 11 Lv7: 13 Lv8: 15 Lv9: 17 Lv10: 19 } WeaponTypes: { Instruments: true } AmmoTypes: { A_ARROW: true } AmmoAmount: 1 } }, { Id: 317 Name: "BA_DISSONANCE" Description: "Unchained Serenade" MaxLevel: 5 Hit: "BDT_MULTIHIT" SkillType: { Self: true } SkillInfo: { Song: true } AttackType: "Misc" DamageType: { NoDamage: true IgnoreFlee: true } SkillData1: 30000 SkillData2: 3000 CoolDown: 0 Requirements: { SPCost: { Lv1: 18 Lv2: 21 Lv3: 24 Lv4: 27 Lv5: 30 Lv6: 33 Lv7: 36 Lv8: 39 Lv9: 42 Lv10: 45 } WeaponTypes: { Instruments: true } } Unit: { Id: 0xa6 Layout: 3 Interval: 3000 Target: "Enemy" Flag: { UF_SONG: true } } }, { Id: 318 Name: "BA_FROSTJOKER" Description: "Unbarring Octave" MaxLevel: 5 Hit: "BDT_SKILL" SkillType: { Self: true } AttackType: "Misc" DamageType: { NoDamage: true SplashArea: true } SplashRange: -1 AfterCastActDelay: 3000 SkillData2: { Lv1: 10000 Lv2: 11000 Lv3: 12000 Lv4: 13000 Lv5: 14000 Lv6: 15000 Lv7: 16000 Lv8: 17000 Lv9: 18000 Lv10: 19000 } CoolDown: 0 Requirements: { SPCost: { Lv1: 12 Lv2: 14 Lv3: 16 Lv4: 18 Lv5: 20 Lv6: 22 Lv7: 24 Lv8: 26 Lv9: 28 Lv10: 30 } } }, { Id: 319 Name: "BA_WHISTLE" Description: "Perfect Tablature" MaxLevel: 10 Hit: "BDT_SKILL" SkillType: { Self: true } SkillInfo: { Song: true } AttackType: "Misc" DamageType: { NoDamage: true } SkillData1: 60000 SkillData2: 20000 CoolDown: 0 Requirements: { SPCost: { Lv1: 24 Lv2: 28 Lv3: 32 Lv4: 36 Lv5: 40 Lv6: 44 Lv7: 48 Lv8: 52 Lv9: 56 Lv10: 60 } WeaponTypes: { Instruments: true Whips: true } } Unit: { Id: 0xa7 Layout: 3 Interval: 3000 Target: "All" Flag: { UF_NOMOB: true UF_SONG: true UF_DUALMODE: true } } }, { Id: 320 Name: "BA_ASSASSINCROSS" Description: "Impressive Riff" MaxLevel: 10 Hit: "BDT_SKILL" SkillType: { Self: true } SkillInfo: { Song: true } AttackType: "Misc" DamageType: { NoDamage: true } SkillData1: 120000 SkillData2: 20000 CoolDown: 0 Requirements: { SPCost: { Lv1: 38 Lv2: 41 Lv3: 44 Lv4: 47 Lv5: 50 Lv6: 53 Lv7: 56 Lv8: 59 Lv9: 62 Lv10: 65 } WeaponTypes: { Instruments: true Whips: true } } Unit: { Id: 0xa8 Layout: 3 Interval: 3000 Target: "All" Flag: { UF_NOMOB: true UF_SONG: true UF_DUALMODE: true } } }, { Id: 321 Name: "BA_POEMBRAGI" Description: "Magic Strings" MaxLevel: 10 Hit: "BDT_SKILL" SkillType: { Self: true } SkillInfo: { Song: true } AttackType: "Misc" DamageType: { NoDamage: true } SkillData1: 180000 SkillData2: 20000 CoolDown: 0 Requirements: { SPCost: { Lv1: 40 Lv2: 45 Lv3: 50 Lv4: 55 Lv5: 60 Lv6: 65 Lv7: 70 Lv8: 75 Lv9: 80 Lv10: 85 } WeaponTypes: { Instruments: true Whips: true } } Unit: { Id: 0xa9 Layout: 3 Interval: 3000 Target: "All" Flag: { UF_NOMOB: true UF_SONG: true UF_DUALMODE: true } } }, { Id: 322 Name: "BA_APPLEIDUN" Description: "Song of Lutie" MaxLevel: 10 Hit: "BDT_SKILL" SkillType: { Self: true } SkillInfo: { Song: true } AttackType: "Misc" DamageType: { NoDamage: true } SkillData1: 180000 SkillData2: 20000 CoolDown: 0 Requirements: { SPCost: { Lv1: 40 Lv2: 45 Lv3: 50 Lv4: 55 Lv5: 60 Lv6: 65 Lv7: 70 Lv8: 75 Lv9: 80 Lv10: 85 } WeaponTypes: { Instruments: true Whips: true } } Unit: { Id: 0xaa Layout: 3 Interval: 6000 Target: "All" Flag: { UF_NOMOB: true UF_SONG: true UF_DUALMODE: true } } }, { Id: 323 Name: "DC_DANCINGLESSON" Description: "Dance Lessons" MaxLevel: 10 AttackType: "Weapon" NumberOfHits: 0 }, { Id: 324 Name: "DC_THROWARROW" Description: "Slinging Arrow" MaxLevel: 5 Range: 9 Hit: "BDT_SKILL" SkillType: { Enemy: true } AttackType: "Weapon" Element: "Ele_Weapon" CastTime: 1500 CoolDown: 0 Requirements: { SPCost: { Lv1: 1 Lv2: 3 Lv3: 5 Lv4: 7 Lv5: 9 Lv6: 11 Lv7: 13 Lv8: 15 Lv9: 17 Lv10: 19 } WeaponTypes: { Whips: true } AmmoTypes: { A_ARROW: true } AmmoAmount: 1 } }, { Id: 325 Name: "DC_UGLYDANCE" Description: "Hip Shaker" MaxLevel: 5 Hit: "BDT_MULTIHIT" SkillType: { Self: true } SkillInfo: { Song: true } AttackType: "Misc" DamageType: { NoDamage: true } SkillData1: 30000 SkillData2: 3000 CoolDown: 0 Requirements: { SPCost: { Lv1: 23 Lv2: 26 Lv3: 29 Lv4: 32 Lv5: 35 Lv6: 38 Lv7: 41 Lv8: 44 Lv9: 47 Lv10: 50 } WeaponTypes: { Whips: true } } Unit: { Id: 0xab Layout: 3 Interval: 3000 Target: "Enemy" Flag: { UF_DANCE: true } } }, { Id: 326 Name: "DC_SCREAM" Description: "Dazzler" MaxLevel: 5 Hit: "BDT_SKILL" SkillType: { Self: true } AttackType: "Misc" DamageType: { NoDamage: true SplashArea: true } SplashRange: -1 AfterCastActDelay: 3000 SkillData2: 5000 CoolDown: 0 Requirements: { SPCost: { Lv1: 12 Lv2: 14 Lv3: 16 Lv4: 18 Lv5: 20 Lv6: 22 Lv7: 24 Lv8: 26 Lv9: 28 Lv10: 30 } } }, { Id: 327 Name: "DC_HUMMING" Description: "Focus Ballet" MaxLevel: 10 Hit: "BDT_SKILL" SkillType: { Self: true } SkillInfo: { Song: true } AttackType: "Misc" DamageType: { NoDamage: true } SkillData1: 60000 SkillData2: 20000 CoolDown: 0 Requirements: { SPCost: { Lv1: 22 Lv2: 24 Lv3: 26 Lv4: 28 Lv5: 30 Lv6: 32 Lv7: 34 Lv8: 36 Lv9: 38 Lv10: 40 } WeaponTypes: { Instruments: true Whips: true } } Unit: { Id: 0xac Layout: 3 Interval: 3000 Target: "All" Flag: { UF_NOMOB: true UF_DANCE: true UF_DUALMODE: true } } }, { Id: 328 Name: "DC_DONTFORGETME" Description: "Slow Grace" MaxLevel: 10 Hit: "BDT_SKILL" SkillType: { Self: true } SkillInfo: { Song: true } AttackType: "Misc" DamageType: { NoDamage: true } SkillData1: 180000 SkillData2: 20000 CoolDown: 0 Requirements: { SPCost: { Lv1: 28 Lv2: 31 Lv3: 34 Lv4: 37 Lv5: 40 Lv6: 43 Lv7: 46 Lv8: 49 Lv9: 52 Lv10: 55 } WeaponTypes: { Instruments: true Whips: true } } Unit: { Id: 0xad Layout: 3 Interval: 3000 Target: "Enemy" Flag: { UF_DANCE: true UF_DUALMODE: true } } }, { Id: 329 Name: "DC_FORTUNEKISS" Description: "Lady Luck" MaxLevel: 10 Hit: "BDT_SKILL" SkillType: { Self: true } SkillInfo: { Song: true } AttackType: "Misc" DamageType: { NoDamage: true } SkillData1: 120000 SkillData2: 20000 CoolDown: 0 Requirements: { SPCost: { Lv1: 43 Lv2: 46 Lv3: 49 Lv4: 52 Lv5: 55 Lv6: 58 Lv7: 61 Lv8: 64 Lv9: 67 Lv10: 70 } WeaponTypes: { Instruments: true Whips: true } } Unit: { Id: 0xae Layout: 3 Interval: 3000 Target: "All" Flag: { UF_NOMOB: true UF_DANCE: true UF_DUALMODE: true } } }, { Id: 330 Name: "DC_SERVICEFORYOU" Description: "Gypsy's Kiss" MaxLevel: 10 Hit: "BDT_SKILL" SkillType: { Self: true } SkillInfo: { Song: true } AttackType: "Misc" DamageType: { NoDamage: true } SkillData1: 180000 SkillData2: 20000 CoolDown: 0 Requirements: { SPCost: { Lv1: 40 Lv2: 45 Lv3: 50 Lv4: 55 Lv5: 60 Lv6: 65 Lv7: 70 Lv8: 75 Lv9: 80 Lv10: 85 } WeaponTypes: { Instruments: true Whips: true } } Unit: { Id: 0xaf Layout: 3 Interval: 3000 Target: "All" Flag: { UF_NOMOB: true UF_DANCE: true UF_DUALMODE: true } } }, { Id: 331 Name: "NPC_RANDOMMOVE" Description: "Random Move" MaxLevel: 10 Hit: "BDT_SKILL" SkillType: { Self: true } SkillInfo: { NPC: true } DamageType: { NoDamage: true } NumberOfHits: 0 }, { Id: 332 Name: "NPC_SPEEDUP" Description: "Speed UP" MaxLevel: 10 Hit: "BDT_SKILL" SkillType: { Self: true } SkillInfo: { NPC: true } DamageType: { NoDamage: true } NumberOfHits: 0 }, { Id: 333 Name: "NPC_REVENGE" Description: "Revenge" MaxLevel: 1 Hit: "BDT_SKILL" SkillType: { Self: true } SkillInfo: { NPC: true } DamageType: { NoDamage: true } NumberOfHits: 0 }, { Id: 334 Name: "WE_MALE" Description: "I Will Protect You" MaxLevel: 1 Range: 9 Hit: "BDT_SKILL" SkillType: { Self: true } SkillInfo: { Wedding: true } DamageType: { NoDamage: true } InterruptCast: true CastTime: 3000 CoolDown: 0 Requirements: { SPCost: 1 HPRateCost: -10 } }, { Id: 335 Name: "WE_FEMALE" Description: "I Look up to You" MaxLevel: 1 Range: 9 Hit: "BDT_SKILL" SkillType: { Self: true } SkillInfo: { Wedding: true } DamageType: { NoDamage: true } InterruptCast: true CastTime: 3000 CoolDown: 0 Requirements: { SPCost: 1 SPRateCost: -10 } }, { Id: 336 Name: "WE_CALLPARTNER" Description: "I miss You" MaxLevel: 1 Range: 9 Hit: "BDT_SKILL" SkillType: { Self: true } SkillInfo: { Wedding: true } DamageType: { NoDamage: true } SplashRange: 3 InterruptCast: true SkillInstances: 1 SkillData1: 20000 CoolDown: 0 CastTimeOptions: { IgnoreDex: true } Requirements: { SPCost: 1 } Unit: { Id: 0xb2 Range: -1 Interval: -1 } }, { Id: 337 Name: "ITM_TOMAHAWK" Description: "Throw Tomahawk" MaxLevel: 1 Range: 9 Hit: "BDT_SKILL" SkillType: { Enemy: true } SkillInfo: { NPC: true } AttackType: "Weapon" Element: "Ele_Weapon" Requirements: { SPCost: 1 } }, { Id: 338 Name: "NPC_DARKCROSS" Description: "Cross of Darkness" MaxLevel: 10 Range: -1 Hit: "BDT_MULTIHIT" SkillType: { Enemy: true } SkillInfo: { NPC: true } AttackType: "Weapon" Element: "Ele_Dark" NumberOfHits: -2 }, { Id: 339 Name: "NPC_GRANDDARKNESS" Description: "Grand cross of Darkness" MaxLevel: 10 Range: 5 Hit: "BDT_SKILL" SkillType: { Self: true } SkillInfo: { NPC: true TargetSelf: true } AttackType: "Magic" Element: "Ele_Dark" DamageType: { IgnoreCards: true IgnoreFlee: true } CastTime: 2000 AfterCastActDelay: 1500 AfterCastWalkDelay: 900 SkillData1: 900 SkillData2: { Lv1: 10000 Lv2: 11000 Lv3: 12000 Lv4: 13000 Lv5: 14000 Lv6: 15000 Lv7: 16000 Lv8: 17000 Lv9: 18000 Lv10: 19000 } CoolDown: 0 Unit: { Id: 0x86 Layout: -1 Interval: 300 Target: "Enemy" } }, { Id: 340 Name: "NPC_DARKSTRIKE" Description: "Soul Strike of Darkness" MaxLevel: 10 Range: 9 Hit: "BDT_MULTIHIT" SkillType: { Enemy: true } SkillInfo: { NPC: true } AttackType: "Magic" Element: "Ele_Dark" NumberOfHits: { Lv1: 1 Lv2: 1 Lv3: 2 Lv4: 2 Lv5: 3 Lv6: 3 Lv7: 4 Lv8: 4 Lv9: 5 Lv10: 5 } InterruptCast: true }, { Id: 341 Name: "NPC_DARKTHUNDER" Description: "Darkness Jupitel" MaxLevel: 10 Range: 9 Hit: "BDT_MULTIHIT" SkillType: { Enemy: true } SkillInfo: { NPC: true } AttackType: "Magic" Element: "Ele_Dark" NumberOfHits: { Lv1: 3 Lv2: 4 Lv3: 5 Lv4: 6 Lv5: 7 Lv6: 8 Lv7: 9 Lv8: 10 Lv9: 11 Lv10: 12 } InterruptCast: true KnockBackTiles: { Lv1: 2 Lv2: 3 Lv3: 3 Lv4: 4 Lv5: 4 Lv6: 5 Lv7: 5 Lv8: 6 Lv9: 6 Lv10: 7 } }, { Id: 342 Name: "NPC_STOP" Description: "Stop" MaxLevel: 1 Range: 9 Hit: "BDT_SKILL" SkillType: { Enemy: true } SkillInfo: { NPC: true } DamageType: { NoDamage: true } NumberOfHits: 0 SkillData1: 10000 CoolDown: 0 }, { Id: 343 Name: "NPC_WEAPONBRAKER" Description: "Break weapon" MaxLevel: 10 Range: 9 Hit: "BDT_SKILL" SkillType: { Enemy: true } SkillInfo: { NPC: true } AttackType: "Weapon" Element: "Ele_Weapon" }, { Id: 344 Name: "NPC_ARMORBRAKE" Description: "Break armor" MaxLevel: 10 Range: 9 Hit: "BDT_SKILL" SkillType: { Enemy: true } SkillInfo: { NPC: true } AttackType: "Weapon" Element: "Ele_Weapon" }, { Id: 345 Name: "NPC_HELMBRAKE" Description: "Break helm" MaxLevel: 10 Range: 9 Hit: "BDT_SKILL" SkillType: { Enemy: true } SkillInfo: { NPC: true } AttackType: "Weapon" Element: "Ele_Weapon" }, { Id: 346 Name: "NPC_SHIELDBRAKE" Description: "Break shield" MaxLevel: 10 Range: 9 Hit: "BDT_SKILL" SkillType: { Enemy: true } SkillInfo: { NPC: true } AttackType: "Weapon" Element: "Ele_Weapon" }, { Id: 347 Name: "NPC_UNDEADATTACK" Description: "Undead Element Attack" MaxLevel: 10 Range: -9 Hit: "BDT_SKILL" SkillType: { Enemy: true } SkillInfo: { NPC: true } AttackType: "Weapon" Element: "Ele_Undead" }, { Id: 348 Name: "NPC_CHANGEUNDEAD" Description: "Undead Attribute Change" MaxLevel: 5 Range: 9 SkillType: { Enemy: true } SkillInfo: { NPC: true } AttackType: "Magic" Element: "Ele_Undead" DamageType: { NoDamage: true } SkillData1: 30000 CoolDown: 0 }, { Id: 349 Name: "NPC_POWERUP" Description: "Power Up" MaxLevel: 10 Hit: "BDT_SKILL" SkillType: { Self: true } SkillInfo: { NPC: true } AttackType: "Weapon" DamageType: { NoDamage: true } NumberOfHits: 0 SkillData1: { Lv1: 10000 Lv2: 15000 Lv3: 20000 Lv4: 25000 Lv5: 30000 Lv6: 35000 Lv7: 40000 Lv8: 45000 Lv9: 50000 Lv10: 55000 } CoolDown: 0 }, { Id: 350 Name: "NPC_AGIUP" Description: "Agility UP" MaxLevel: 10 Hit: "BDT_SKILL" SkillType: { Self: true } SkillInfo: { NPC: true } DamageType: { NoDamage: true } NumberOfHits: 0 SkillData1: { Lv1: 10000 Lv2: 15000 Lv3: 20000 Lv4: 25000 Lv5: 30000 Lv6: 35000 Lv7: 40000 Lv8: 45000 Lv9: 50000 Lv10: 55000 } CoolDown: 0 }, { Id: 351 Name: "NPC_SIEGEMODE" Description: "Siege Mode" MaxLevel: 1 SkillInfo: { NPC: true } DamageType: { NoDamage: true } NumberOfHits: 0 }, { Id: 352 Name: "NPC_CALLSLAVE" Description: "Recall Slaves" MaxLevel: 1 Range: 2 SkillType: { Self: true } SkillInfo: { NPC: true } DamageType: { NoDamage: true } NumberOfHits: 0 }, { Id: 353 Name: "NPC_INVISIBLE" Description: "Invisible" MaxLevel: 1 SkillInfo: { NPC: true } DamageType: { NoDamage: true } NumberOfHits: 0 SkillData1: 30000 CoolDown: 0 }, { Id: 354 Name: "NPC_RUN" Description: "Run" MaxLevel: 20 Range: 2 Hit: "BDT_SKILL" SkillType: { Self: true } SkillInfo: { NPC: true } AttackType: "Misc" DamageType: { NoDamage: true } NumberOfHits: 0 AfterCastActDelay: { Lv1: 0 Lv2: 500 Lv3: 1000 Lv4: 1500 Lv5: 2000 Lv6: 2500 Lv7: 3000 Lv8: 3500 Lv9: 4000 Lv10: 4500 } CoolDown: 0 }, { Id: 355 Name: "LK_AURABLADE" Description: "Aura Blade" MaxLevel: 5 Hit: "BDT_SKILL" SkillType: { Self: true } AttackType: "Weapon" DamageType: { NoDamage: true } SkillData1: { Lv1: 40000 Lv2: 60000 Lv3: 80000 Lv4: 100000 Lv5: 120000 Lv6: 140000 Lv7: 160000 Lv8: 180000 Lv9: 200000 Lv10: 220000 } CoolDown: 0 Requirements: { SPCost: { Lv1: 18 Lv2: 26 Lv3: 34 Lv4: 42 Lv5: 50 Lv6: 58 Lv7: 66 Lv8: 74 Lv9: 82 Lv10: 90 } WeaponTypes: { Daggers: true 1HSwords: true 2HSwords: true 1HSpears: true 2HSpears: true 1HAxes: true 2HAxes: true Maces: true 2HMaces: true Staves: true Bows: true Knuckles: true Instruments: true Whips: true Books: true Katars: true Revolvers: true Rifles: true GatlingGuns: true Shotguns: true GrenadeLaunchers: true FuumaShurikens: true } } }, { Id: 356 Name: "LK_PARRYING" Description: "Parrying" MaxLevel: 10 Hit: "BDT_SKILL" SkillType: { Self: true } AttackType: "Weapon" DamageType: { NoDamage: true } SkillData1: { Lv1: 15000 Lv2: 20000 Lv3: 25000 Lv4: 30000 Lv5: 35000 Lv6: 40000 Lv7: 45000 Lv8: 50000 Lv9: 55000 Lv10: 60000 } CoolDown: 0 Requirements: { SPCost: 50 WeaponTypes: { 2HSwords: true } } }, { Id: 357 Name: "LK_CONCENTRATION" Description: "Concentration" MaxLevel: 5 Hit: "BDT_SKILL" SkillType: { Self: true } AttackType: "Weapon" DamageType: { NoDamage: true } SkillData1: { Lv1: 25000 Lv2: 30000 Lv3: 35000 Lv4: 40000 Lv5: 45000 Lv6: 50000 Lv7: 55000 Lv8: 60000 Lv9: 65000 Lv10: 70000 } CoolDown: 0 Requirements: { SPCost: { Lv1: 14 Lv2: 18 Lv3: 22 Lv4: 26 Lv5: 30 Lv6: 34 Lv7: 38 Lv8: 42 Lv9: 46 Lv10: 50 } } }, { Id: 358 Name: "LK_TENSIONRELAX" Description: "Relax" MaxLevel: 1 Hit: "BDT_SKILL" SkillType: { Self: true } AttackType: "Weapon" DamageType: { NoDamage: true } SkillData1: 180000 CoolDown: 0 Requirements: { SPCost: 15 } }, { Id: 359 Name: "LK_BERSERK" Description: "Frenzy" MaxLevel: 1 Hit: "BDT_SKILL" SkillType: { Self: true } AttackType: "Weapon" DamageType: { NoDamage: true } SkillData1: 300000 SkillData2: 15000 CoolDown: 0 Requirements: { SPCost: 200 } }, { Id: 361 Name: "HP_ASSUMPTIO" Description: "Assumptio" MaxLevel: 5 Range: 9 Hit: "BDT_SKILL" SkillType: { Friend: true } AttackType: "Magic" DamageType: { NoDamage: true } SplashRange: 1 InterruptCast: true CastTime: { Lv1: 1000 Lv2: 1500 Lv3: 2000 Lv4: 2500 Lv5: 3000 Lv6: 3500 Lv7: 4000 Lv8: 4500 Lv9: 5000 Lv10: 5500 } AfterCastActDelay: { Lv1: 1100 Lv2: 1200 Lv3: 1300 Lv4: 1400 Lv5: 1500 Lv6: 1600 Lv7: 1700 Lv8: 1800 Lv9: 1900 Lv10: 2000 } SkillData1: { Lv1: 20000 Lv2: 40000 Lv3: 60000 Lv4: 80000 Lv5: 100000 Lv6: 120000 Lv7: 140000 Lv8: 160000 Lv9: 180000 Lv10: 200000 } CoolDown: 0 Requirements: { SPCost: { Lv1: 20 Lv2: 30 Lv3: 40 Lv4: 50 Lv5: 60 Lv6: 70 Lv7: 80 Lv8: 90 Lv9: 100 Lv10: 110 } } }, { Id: 362 Name: "HP_BASILICA" Description: "Basilica" MaxLevel: 5 Range: 4 Hit: "BDT_SKILL" SkillType: { Self: true } AttackType: "Magic" DamageType: { NoDamage: true } InterruptCast: true KnockBackTiles: 2 CastTime: { Lv1: 5000 Lv2: 6000 Lv3: 7000 Lv4: 8000 Lv5: 9000 Lv6: 10000 Lv7: 11000 Lv8: 12000 Lv9: 13000 Lv10: 14000 } AfterCastActDelay: { Lv1: 2000 Lv2: 3000 Lv3: 4000 Lv4: 5000 Lv5: 6000 Lv6: 7000 Lv7: 8000 Lv8: 9000 Lv9: 10000 Lv10: 11000 } SkillData1: { Lv1: 20000 Lv2: 25000 Lv3: 30000 Lv4: 35000 Lv5: 40000 Lv6: 45000 Lv7: 50000 Lv8: 55000 Lv9: 60000 Lv10: 65000 } SkillData2: { Lv1: 20000 Lv2: 25000 Lv3: 30000 Lv4: 35000 Lv5: 40000 Lv6: 45000 Lv7: 50000 Lv8: 55000 Lv9: 60000 Lv10: 65000 } CoolDown: 0 Requirements: { SPCost: { Lv1: 80 Lv2: 90 Lv3: 100 Lv4: 110 Lv5: 120 Lv6: 130 Lv7: 140 Lv8: 150 Lv9: 160 Lv10: 170 } Items: { Yellow_Gemstone: 1 Red_Gemstone: 1 Blue_Gemstone: 1 Holy_Water: 1 } } Unit: { Id: 0xb4 Range: 2 Interval: 300 Target: "All" } }, { Id: 363 Name: "HP_MEDITATIO" Description: "Meditatio" MaxLevel: 10 AttackType: "Magic" NumberOfHits: 0 }, { Id: 364 Name: "HW_SOULDRAIN" Description: "Soul Drain" MaxLevel: 10 AttackType: "Magic" }, { Id: 365 Name: "HW_MAGICCRASHER" Description: "Stave Crasher" MaxLevel: 1 Range: 9 Hit: "BDT_MULTIHIT" SkillType: { Enemy: true } AttackType: "Weapon" Element: "Ele_Weapon" InterruptCast: true CastTime: 300 AfterCastActDelay: 300 CoolDown: 0 Requirements: { SPCost: 8 } }, { Id: 366 Name: "HW_MAGICPOWER" Description: "Mystical Amplification" MaxLevel: 10 Hit: "BDT_SKILL" SkillType: { Self: true } AttackType: "Magic" DamageType: { NoDamage: true } CastTime: 700 SkillData1: 30000 CoolDown: 0 CastTimeOptions: { IgnoreDex: true IgnoreStatusEffect: true } Requirements: { SPCost: { Lv1: 14 Lv2: 18 Lv3: 22 Lv4: 26 Lv5: 30 Lv6: 34 Lv7: 38 Lv8: 42 Lv9: 46 Lv10: 50 } } }, { Id: 367 Name: "PA_PRESSURE" Description: "Gloria Domini" MaxLevel: 5 Range: 9 Hit: "BDT_MULTIHIT" SkillType: { Enemy: true } AttackType: "Misc" DamageType: { IgnoreElement: true IgnoreFlee: true IgnoreDefCards: true } CastTime: { Lv1: 2000 Lv2: 2500 Lv3: 3000 Lv4: 3500 Lv5: 4000 Lv6: 4500 Lv7: 5000 Lv8: 5500 Lv9: 6000 Lv10: 6500 } AfterCastActDelay: { Lv1: 2000 Lv2: 2500 Lv3: 3000 Lv4: 3500 Lv5: 4000 Lv6: 4500 Lv7: 5000 Lv8: 5500 Lv9: 6000 Lv10: 6500 } SkillData2: { Lv1: 2000 Lv2: 3000 Lv3: 4000 Lv4: 5000 Lv5: 6000 Lv6: 7000 Lv7: 8000 Lv8: 9000 Lv9: 10000 Lv10: 11000 } CoolDown: 0 Requirements: { SPCost: { Lv1: 30 Lv2: 35 Lv3: 40 Lv4: 45 Lv5: 50 Lv6: 55 Lv7: 60 Lv8: 65 Lv9: 70 Lv10: 75 } } }, { Id: 368 Name: "PA_SACRIFICE" Description: "Martyr's Reckoning" MaxLevel: 5 Hit: "BDT_SKILL" SkillType: { Self: true } AttackType: "Weapon" DamageType: { NoDamage: true IgnoreDefense: true IgnoreFlee: true } InterruptCast: true AfterCastActDelay: 2000 CoolDown: 0 Requirements: { SPCost: 100 } }, { Id: 369 Name: "PA_GOSPEL" Description: "Battle Chant" MaxLevel: 10 Hit: "BDT_SKILL" SkillType: { Self: true } AttackType: "Misc" DamageType: { NoDamage: true IgnoreFlee: true } InterruptCast: true SkillData1: 60000 SkillData2: 60000 CoolDown: 0 Requirements: { SPCost: { Lv1: 80 Lv2: 80 Lv3: 80 Lv4: 80 Lv5: 80 Lv6: 100 Lv7: 100 Lv8: 100 Lv9: 100 Lv10: 100 } } Unit: { Id: 0xb3 Layout: -1 Interval: 10000 Target: "All" Flag: { UF_NOOVERLAP: true } } }, { Id: 370 Name: "CH_PALMSTRIKE" Description: "Raging Palm Strike" MaxLevel: 5 Range: -2 Hit: "BDT_SKILL" SkillType: { Enemy: true } AttackType: "Weapon" Element: "Ele_Weapon" InterruptCast: true KnockBackTiles: 3 AfterCastActDelay: 300 CoolDown: 0 CastTimeOptions: { IgnoreDex: true } Requirements: { SPCost: { Lv1: 2 Lv2: 4 Lv3: 6 Lv4: 8 Lv5: 10 Lv6: 12 Lv7: 14 Lv8: 16 Lv9: 18 Lv10: 20 } State: "ExplosionSpirits" } }, { Id: 371 Name: "CH_TIGERFIST" Description: "Glacier Fist" MaxLevel: 5 Range: -2 Hit: "BDT_MULTIHIT" SkillType: { Self: true } SkillInfo: { NoCastSelf: true } AttackType: "Weapon" Element: "Ele_Weapon" AfterCastActDelay: 700 SkillData2: { Lv1: 2000 Lv2: 4000 Lv3: 6000 Lv4: 8000 Lv5: 10000 Lv6: 12000 Lv7: 14000 Lv8: 16000 Lv9: 18000 Lv10: 20000 } CoolDown: 0 SkillDelayOptions: { IgnoreStatusEffect: true } Requirements: { SPCost: { Lv1: 4 Lv2: 6 Lv3: 8 Lv4: 10 Lv5: 12 Lv6: 14 Lv7: 16 Lv8: 18 Lv9: 20 Lv10: 22 } SpiritSphereCost: 1 } }, { Id: 372 Name: "CH_CHAINCRUSH" Description: "Chain Crush Combo" MaxLevel: 10 Range: -2 Hit: "BDT_MULTIHIT" SkillType: { Self: true } SkillInfo: { NoCastSelf: true } AttackType: "Weapon" Element: "Ele_Weapon" NumberOfHits: { Lv1: -1 Lv2: -1 Lv3: -2 Lv4: -2 Lv5: -3 Lv6: -3 Lv7: -4 Lv8: -4 Lv9: -5 Lv10: -5 } AfterCastActDelay: { Lv1: 800 Lv2: 800 Lv3: 800 Lv4: 800 Lv5: 800 Lv6: 1000 Lv7: 1000 Lv8: 1000 Lv9: 1000 Lv10: 1000 } CoolDown: 0 SkillDelayOptions: { IgnoreStatusEffect: true } Requirements: { SPCost: { Lv1: 4 Lv2: 6 Lv3: 8 Lv4: 10 Lv5: 12 Lv6: 14 Lv7: 16 Lv8: 18 Lv9: 20 Lv10: 22 } SpiritSphereCost: 2 } }, { Id: 373 Name: "PF_HPCONVERSION" Description: "Indulge" MaxLevel: 5 Hit: "BDT_SKILL" SkillType: { Self: true } AttackType: "Magic" DamageType: { NoDamage: true } AfterCastActDelay: { Lv1: 1000 Lv2: 1200 Lv3: 1400 Lv4: 1600 Lv5: 1800 Lv6: 2000 Lv7: 2200 Lv8: 2400 Lv9: 2600 Lv10: 2800 } CoolDown: 0 Requirements: { SPCost: { Lv1: 1 Lv2: 2 Lv3: 3 Lv4: 4 Lv5: 5 Lv6: 6 Lv7: 7 Lv8: 8 Lv9: 9 Lv10: 10 } } }, { Id: 374 Name: "PF_SOULCHANGE" Description: "Soul Exhale" MaxLevel: 1 Range: 9 Hit: "BDT_SKILL" SkillType: { Enemy: true } SkillInfo: { NoCastSelf: true PartyOnly: true GuildOnly: true } DamageType: { NoDamage: true } InterruptCast: true CastTime: 3000 AfterCastActDelay: 5000 CoolDown: 0 Requirements: { SPCost: 5 } }, { Id: 375 Name: "PF_SOULBURN" Description: "Soul Siphon" MaxLevel: 5 Range: 9 Hit: "BDT_SKILL" SkillType: { Enemy: true } AttackType: "Magic" DamageType: { IgnoreCards: true IgnoreElement: true IgnoreDefCards: true } InterruptCast: true CoolDown: { Lv1: 10000 Lv2: 10000 Lv3: 10000 Lv4: 10000 Lv5: 15000 Lv6: 15000 Lv7: 15000 Lv8: 15000 Lv9: 15000 Lv10: 15000 } Requirements: { SPCost: { Lv1: 80 Lv2: 90 Lv3: 100 Lv4: 110 Lv5: 120 Lv6: 130 Lv7: 140 Lv8: 150 Lv9: 160 Lv10: 170 } } }, { Id: 376 Name: "ASC_KATAR" Description: "Advanced Katar Mastery" MaxLevel: 5 AttackType: "Weapon" DamageType: { NoDamage: true } }, { Id: 378 Name: "ASC_EDP" Description: "Enchant Deadly Poison" MaxLevel: 5 Hit: "BDT_SKILL" SkillType: { Self: true } AttackType: "Weapon" Element: "Ele_Poison" DamageType: { NoDamage: true } AfterCastActDelay: 2000 SkillData1: { Lv1: 40000 Lv2: 45000 Lv3: 50000 Lv4: 55000 Lv5: 60000 Lv6: 65000 Lv7: 70000 Lv8: 75000 Lv9: 80000 Lv10: 85000 } SkillData2: { Lv1: 20000 Lv2: 30000 Lv3: 40000 Lv4: 50000 Lv5: 60000 Lv6: 70000 Lv7: 80000 Lv8: 90000 Lv9: 100000 Lv10: 110000 } CoolDown: 0 Requirements: { SPCost: { Lv1: 60 Lv2: 70 Lv3: 80 Lv4: 90 Lv5: 100 Lv6: 110 Lv7: 120 Lv8: 130 Lv9: 140 Lv10: 150 } Items: { Poison_Bottle: 1 } } }, { Id: 379 Name: "ASC_BREAKER" Description: "Soul Destroyer" MaxLevel: 10 Range: 7 Hit: "BDT_SKILL" SkillType: { Enemy: true } AttackType: "Weapon" Element: "Ele_Weapon" DamageType: { IgnoreCards: true } InterruptCast: true CastTime: 700 AfterCastActDelay: { Lv1: 1000 Lv2: 1200 Lv3: 1400 Lv4: 1600 Lv5: 1800 Lv6: 2000 Lv7: 2200 Lv8: 2400 Lv9: 2600 Lv10: 2800 } CoolDown: 0 Requirements: { SPCost: { Lv1: 20 Lv2: 20 Lv3: 20 Lv4: 20 Lv5: 20 Lv6: 30 Lv7: 30 Lv8: 30 Lv9: 30 Lv10: 30 } } }, { Id: 380 Name: "SN_SIGHT" Description: "Falcon Eyes" MaxLevel: 10 Hit: "BDT_SKILL" SkillType: { Self: true } AttackType: "Weapon" DamageType: { NoDamage: true } SkillData1: 30000 CoolDown: 0 Requirements: { SPCost: { Lv1: 20 Lv2: 20 Lv3: 25 Lv4: 25 Lv5: 30 Lv6: 30 Lv7: 35 Lv8: 35 Lv9: 40 Lv10: 40 } } }, { Id: 381 Name: "SN_FALCONASSAULT" Description: "Falcon Assault" MaxLevel: 5 Range: 5 Hit: "BDT_MULTIHIT" SkillType: { Enemy: true } AttackType: "Misc" DamageType: { IgnoreFlee: true } InterruptCast: true CastTime: 1000 AfterCastActDelay: 3000 CoolDown: 0 Requirements: { SPCost: { Lv1: 30 Lv2: 34 Lv3: 38 Lv4: 42 Lv5: 46 Lv6: 50 Lv7: 54 Lv8: 58 Lv9: 62 Lv10: 66 } State: "Falcon" } }, { Id: 382 Name: "SN_SHARPSHOOTING" Description: "Focused Arrow Strike" MaxLevel: 5 Range: 9 Hit: "BDT_MULTIHIT" SkillType: { Enemy: true } AttackType: "Weapon" Element: "Ele_Weapon" SplashRange: 2 InterruptCast: true SkillInstances: 13 CastTime: 2000 AfterCastActDelay: 1500 CoolDown: 0 Requirements: { SPCost: { Lv1: 18 Lv2: 21 Lv3: 24 Lv4: 27 Lv5: 30 Lv6: 33 Lv7: 36 Lv8: 39 Lv9: 42 Lv10: 45 } WeaponTypes: { Bows: true } AmmoTypes: { A_ARROW: true } AmmoAmount: 1 } }, { Id: 383 Name: "SN_WINDWALK" Description: "Wind Walker" MaxLevel: 10 Hit: "BDT_SKILL" SkillType: { Self: true } AttackType: "Weapon" DamageType: { NoDamage: true SplashArea: true } SplashRange: -1 InterruptCast: true CastTime: { Lv1: 2000 Lv2: 2400 Lv3: 2800 Lv4: 3200 Lv5: 3600 Lv6: 4000 Lv7: 4400 Lv8: 4800 Lv9: 5200 Lv10: 5600 } AfterCastActDelay: 2000 SkillData1: { Lv1: 130000 Lv2: 160000 Lv3: 190000 Lv4: 220000 Lv5: 250000 Lv6: 280000 Lv7: 310000 Lv8: 340000 Lv9: 370000 Lv10: 400000 } CoolDown: 0 Requirements: { SPCost: { Lv1: 46 Lv2: 52 Lv3: 58 Lv4: 64 Lv5: 70 Lv6: 76 Lv7: 82 Lv8: 88 Lv9: 94 Lv10: 100 } } }, { Id: 384 Name: "WS_MELTDOWN" Description: "Shattering Strike" MaxLevel: 10 SkillType: { Self: true } AttackType: "Weapon" DamageType: { NoDamage: true } InterruptCast: true CastTime: { Lv1: 500 Lv2: 500 Lv3: 600 Lv4: 600 Lv5: 700 Lv6: 700 Lv7: 800 Lv8: 800 Lv9: 900 Lv10: 1000 } SkillData1: { Lv1: 15000 Lv2: 20000 Lv3: 25000 Lv4: 30000 Lv5: 35000 Lv6: 40000 Lv7: 45000 Lv8: 50000 Lv9: 55000 Lv10: 60000 } SkillData2: 5000 CoolDown: 0 Requirements: { SPCost: { Lv1: 50 Lv2: 50 Lv3: 60 Lv4: 60 Lv5: 70 Lv6: 70 Lv7: 80 Lv8: 80 Lv9: 90 Lv10: 90 } } }, { Id: 387 Name: "WS_CARTBOOST" Description: "Cart Boost" MaxLevel: 1 Hit: "BDT_SKILL" SkillType: { Self: true } AttackType: "Weapon" DamageType: { NoDamage: true } SkillData1: 60000 CoolDown: 0 Requirements: { SPCost: 20 State: "Cart" } }, { Id: 389 Name: "ST_CHASEWALK" Description: "Stealth" MaxLevel: 5 Hit: "BDT_SKILL" SkillType: { Self: true } DamageType: { NoDamage: true } CastTime: 1200 SkillData1: 10000 SkillData2: 30000 CoolDown: 0 Requirements: { SPCost: 10 } }, { Id: 390 Name: "ST_REJECTSWORD" Description: "Counter Instinct" MaxLevel: 5 SkillType: { Self: true } AttackType: "Weapon" InterruptCast: true SkillData1: 300000 CoolDown: 0 Requirements: { SPCost: { Lv1: 10 Lv2: 15 Lv3: 20 Lv4: 25 Lv5: 30 Lv6: 35 Lv7: 40 Lv8: 45 Lv9: 50 Lv10: 55 } } }, { Id: 392 Name: "CR_ALCHEMY" Description: "Alchemy" MaxLevel: 1 SkillType: { Self: true } DamageType: { NoDamage: true } InterruptCast: true }, { Id: 393 Name: "CR_SYNTHESISPOTION" Description: "Potion Synthesis" MaxLevel: 1 SkillType: { Self: true } DamageType: { NoDamage: true } InterruptCast: true }, { Id: 394 Name: "CG_ARROWVULCAN" Description: "Vulcan Arrow" MaxLevel: 10 Range: 9 Hit: "BDT_MULTIHIT" SkillType: { Enemy: true } AttackType: "Weapon" Element: "Ele_Weapon" NumberOfHits: -9 InterruptCast: true CastTime: { Lv1: 2000 Lv2: 2200 Lv3: 2400 Lv4: 2600 Lv5: 2800 Lv6: 3000 Lv7: 3200 Lv8: 3400 Lv9: 3600 Lv10: 3800 } AfterCastActDelay: { Lv1: 2800 Lv2: 2800 Lv3: 2800 Lv4: 2800 Lv5: 2800 Lv6: 3000 Lv7: 3000 Lv8: 3000 Lv9: 3000 Lv10: 3000 } AfterCastWalkDelay: 2000 CoolDown: 0 SkillDelayOptions: { IgnoreStatusEffect: true } Requirements: { SPCost: { Lv1: 12 Lv2: 14 Lv3: 16 Lv4: 18 Lv5: 20 Lv6: 22 Lv7: 24 Lv8: 26 Lv9: 28 Lv10: 30 } WeaponTypes: { Instruments: true Whips: true } AmmoTypes: { A_ARROW: true } AmmoAmount: 1 } }, { Id: 395 Name: "CG_MOONLIT" Description: "Sheltering Bliss" MaxLevel: 1 SkillType: { Self: true } SkillInfo: { Ensemble: true } AttackType: "Misc" DamageType: { NoDamage: true } SplashRange: 3 InterruptCast: true KnockBackTiles: 2 SkillData1: { Lv1: 20000 Lv2: 25000 Lv3: 30000 Lv4: 35000 Lv5: 40000 Lv6: 45000 Lv7: 50000 Lv8: 55000 Lv9: 60000 Lv10: 65000 } CoolDown: 0 Requirements: { SPCost: { Lv1: 30 Lv2: 40 Lv3: 50 Lv4: 60 Lv5: 70 Lv6: 80 Lv7: 90 Lv8: 100 Lv9: 110 Lv10: 120 } WeaponTypes: { Instruments: true Whips: true } } Unit: { Id: 0xb5 Layout: 4 Interval: -1 Target: "All" Flag: { UF_ENSEMBLE: true } } }, { Id: 396 Name: "CG_MARIONETTE" Description: "Marionette Control" MaxLevel: 1 Range: 1 Hit: "BDT_SKILL" SkillType: { Friend: true } SkillInfo: { NoCastSelf: true PartyOnly: true } DamageType: { NoDamage: true } InterruptCast: true SkillData1: 1000 CoolDown: 0 Requirements: { SPCost: 100 } }, { Id: 397 Name: "LK_SPIRALPIERCE" Description: "Spiral Pierce" MaxLevel: 5 Range: 5 Hit: "BDT_MULTIHIT" SkillType: { Enemy: true } AttackType: "Weapon" Element: "Ele_Weapon" DamageType: { IgnoreDefense: true } NumberOfHits: 5 CastTime: { Lv1: 300 Lv2: 500 Lv3: 700 Lv4: 900 Lv5: 1000 Lv6: 1000 Lv7: 1000 Lv8: 1000 Lv9: 1000 Lv10: 1000 } AfterCastActDelay: { Lv1: 1200 Lv2: 1400 Lv3: 1600 Lv4: 1800 Lv5: 2000 Lv6: 2200 Lv7: 2400 Lv8: 2600 Lv9: 2800 Lv10: 3000 } SkillData2: 1000 CoolDown: 0 Requirements: { SPCost: { Lv1: 18 Lv2: 21 Lv3: 24 Lv4: 27 Lv5: 30 Lv6: 33 Lv7: 36 Lv8: 39 Lv9: 42 Lv10: 45 } WeaponTypes: { 1HSpears: true 2HSpears: true } } }, { Id: 398 Name: "LK_HEADCRUSH" Description: "Traumatic Blow" MaxLevel: 5 Range: 4 Hit: "BDT_SKILL" SkillType: { Enemy: true } AttackType: "Weapon" Element: "Ele_Weapon" AfterCastActDelay: 500 SkillData2: 120000 CoolDown: 0 Requirements: { SPCost: 23 } }, { Id: 399 Name: "LK_JOINTBEAT" Description: "Vital Strike" MaxLevel: 10 Range: 4 Hit: "BDT_SKILL" SkillType: { Enemy: true } AttackType: "Weapon" Element: "Ele_Weapon" AfterCastActDelay: { Lv1: 800 Lv2: 800 Lv3: 800 Lv4: 800 Lv5: 800 Lv6: 1000 Lv7: 1000 Lv8: 1000 Lv9: 1000 Lv10: 1000 } SkillData2: 30000 CoolDown: 0 Requirements: { SPCost: { Lv1: 12 Lv2: 12 Lv3: 14 Lv4: 14 Lv5: 16 Lv6: 16 Lv7: 18 Lv8: 18 Lv9: 20 Lv10: 20 } WeaponTypes: { 1HSpears: true 2HSpears: true } } }, { Id: 400 Name: "HW_NAPALMVULCAN" Description: "Napalm Vulcan" MaxLevel: 5 Range: 9 Hit: "BDT_MULTIHIT" SkillType: { Enemy: true } AttackType: "Magic" Element: "Ele_Ghost" DamageType: { SplashArea: true SplitDamage: true } SplashRange: 1 NumberOfHits: { Lv1: 1 Lv2: 2 Lv3: 3 Lv4: 4 Lv5: 5 Lv6: 6 Lv7: 7 Lv8: 8 Lv9: 9 Lv10: 10 } InterruptCast: true CastTime: 1000 AfterCastActDelay: 1000 SkillData2: 45000 CoolDown: 0 Requirements: { SPCost: { Lv1: 10 Lv2: 25 Lv3: 40 Lv4: 55 Lv5: 70 Lv6: 85 Lv7: 100 Lv8: 115 Lv9: 130 Lv10: 145 } } }, { Id: 401 Name: "CH_SOULCOLLECT" Description: "Zen" MaxLevel: 1 Hit: "BDT_SKILL" SkillType: { Self: true } DamageType: { NoDamage: true } InterruptCast: true CastTime: 2000 SkillData1: 600000 CoolDown: 0 Requirements: { SPCost: 20 } }, { Id: 402 Name: "PF_MINDBREAKER" Description: "Mind Breaker" MaxLevel: 5 Range: 9 Hit: "BDT_SKILL" SkillType: { Enemy: true } DamageType: { NoDamage: true } AfterCastActDelay: { Lv1: 800 Lv2: 900 Lv3: 1000 Lv4: 1100 Lv5: 1200 Lv6: 1300 Lv7: 1400 Lv8: 1500 Lv9: 1600 Lv10: 1700 } SkillData1: 30000 CoolDown: 0 Requirements: { SPCost: { Lv1: 12 Lv2: 15 Lv3: 18 Lv4: 21 Lv5: 24 Lv6: 27 Lv7: 30 Lv8: 33 Lv9: 36 Lv10: 39 } } }, { Id: 403 Name: "PF_MEMORIZE" Description: "Foresight" MaxLevel: 1 SkillType: { Self: true } AttackType: "Magic" DamageType: { NoDamage: true } InterruptCast: true CastTime: 5000 CoolDown: 0 CastTimeOptions: { IgnoreDex: true IgnoreStatusEffect: true } Requirements: { SPCost: 1 } }, { Id: 404 Name: "PF_FOGWALL" Description: "Blinding Mist" MaxLevel: 5 Range: 9 Hit: "BDT_SKILL" SkillType: { Place: true } SkillInfo: { TargetSelf: true } AttackType: "Magic" Element: "Ele_Earth" DamageType: { NoDamage: true } InterruptCast: true SkillInstances: 2 SkillData1: 20000 SkillData2: 10000 CoolDown: 0 Requirements: { SPCost: 25 } Unit: { Id: 0xb6 Layout: -1 Interval: -1 Target: "All" } }, { Id: 405 Name: "PF_SPIDERWEB" Description: "Fiber Lock" MaxLevel: 1 Range: 7 Hit: "BDT_SKILL" SkillType: { Enemy: true } AttackType: "Magic" DamageType: { NoDamage: true } SkillInstances: 3 SkillData1: 30000 SkillData2: 8000 CoolDown: 0 Requirements: { SPCost: 50 Items: { Spiderweb: 1 } } Unit: { Id: 0xb7 Interval: -1 Target: "Enemy" } }, { Id: 406 Name: "ASC_METEORASSAULT" Description: "Meteor Assault" MaxLevel: 10 Hit: "BDT_SKILL" SkillType: { Self: true } AttackType: "Weapon" Element: "Ele_Weapon" DamageType: { SplashArea: true IgnoreCards: true } SplashRange: 2 CastDefRate: 33 CastTime: 500 AfterCastActDelay: 500 SkillData2: { Lv1: 10000 Lv2: 5000 Lv3: 120000 Lv4: 120000 Lv5: 120000 Lv6: 120000 Lv7: 120000 Lv8: 120000 Lv9: 120000 Lv10: 120000 } CoolDown: 0 Requirements: { SPCost: { Lv1: 10 Lv2: 12 Lv3: 14 Lv4: 16 Lv5: 18 Lv6: 20 Lv7: 22 Lv8: 24 Lv9: 26 Lv10: 28 } } }, { Id: 407 Name: "ASC_CDP" Description: "Create Deadly Poison" MaxLevel: 1 Hit: "BDT_SKILL" SkillType: { Self: true } DamageType: { NoDamage: true } NumberOfHits: 0 AfterCastActDelay: 500 CoolDown: 0 Requirements: { SPCost: 50 } }, { Id: 408 Name: "WE_BABY" Description: "Baby" MaxLevel: 1 Range: 9 Hit: "BDT_SKILL" SkillType: { Self: true } SkillInfo: { Wedding: true } DamageType: { NoDamage: true } InterruptCast: true CastTime: 3000 SkillData1: 300000 CoolDown: 0 CastTimeOptions: { IgnoreDex: true } Requirements: { SPCost: 1 SPRateCost: -10 } }, { Id: 409 Name: "WE_CALLPARENT" Description: "Call Parent" MaxLevel: 1 Range: 9 Hit: "BDT_SKILL" SkillType: { Self: true } SkillInfo: { Wedding: true } DamageType: { NoDamage: true } SplashRange: 3 InterruptCast: true SkillInstances: 1 SkillData1: 20000 CoolDown: 0 CastTimeOptions: { IgnoreDex: true } Requirements: { SPCost: 1 } Unit: { Id: 0xb2 Range: -1 Interval: -1 } }, { Id: 410 Name: "WE_CALLBABY" Description: "Call Baby" MaxLevel: 1 Range: 9 Hit: "BDT_SKILL" SkillType: { Self: true } SkillInfo: { Wedding: true } DamageType: { NoDamage: true } SplashRange: 3 InterruptCast: true SkillInstances: 1 SkillData1: 20000 CoolDown: 0 CastTimeOptions: { IgnoreDex: true } Requirements: { SPCost: 1 } Unit: { Id: 0xb2 Range: -1 Interval: -1 } }, { Id: 411 Name: "TK_RUN" Description: "Running" MaxLevel: 10 Hit: "BDT_SKILL" SkillType: { Self: true } AttackType: "Misc" DamageType: { NoDamage: true } InterruptCast: true KnockBackTiles: 4 CastTime: { Lv1: 6000 Lv2: 5000 Lv3: 4000 Lv4: 3000 Lv5: 2000 Lv6: 1000 Lv7: 0 Lv8: 0 Lv9: 0 Lv10: 0 } SkillData1: 1000 SkillData2: 150000 CoolDown: 0 Requirements: { SPCost: { Lv1: 100 Lv2: 90 Lv3: 80 Lv4: 70 Lv5: 60 Lv6: 50 Lv7: 40 Lv8: 30 Lv9: 20 Lv10: 10 } State: "Moveable" } }, { Id: 412 Name: "TK_READYSTORM" Description: "Tornado Stance" MaxLevel: 1 Hit: "BDT_SKILL" SkillType: { Self: true } AttackType: "Weapon" DamageType: { NoDamage: true } Requirements: { SPCost: 1 } }, { Id: 413 Name: "TK_STORMKICK" Description: "Tornado Kick" MaxLevel: 7 Range: -2 Hit: "BDT_MULTIHIT" SkillType: { Self: true } SkillInfo: { NoCastSelf: true } AttackType: "Weapon" Element: "Ele_Weapon" DamageType: { SplashArea: true } SplashRange: 2 NumberOfHits: -3 Requirements: { SPCost: { Lv1: 14 Lv2: 12 Lv3: 10 Lv4: 8 Lv5: 6 Lv6: 4 Lv7: 2 Lv8: 1 Lv9: 1 Lv10: 1 } } }, { Id: 414 Name: "TK_READYDOWN" Description: "Heel Drop Stance" MaxLevel: 1 Hit: "BDT_SKILL" SkillType: { Self: true } AttackType: "Weapon" DamageType: { NoDamage: true } Requirements: { SPCost: 1 } }, { Id: 415 Name: "TK_DOWNKICK" Description: "Heel Drop" MaxLevel: 7 Range: -2 Hit: "BDT_MULTIHIT" SkillType: { Self: true } SkillInfo: { NoCastSelf: true } AttackType: "Weapon" Element: "Ele_Weapon" NumberOfHits: -3 SkillData2: 3000 CoolDown: 0 Requirements: { SPCost: { Lv1: 14 Lv2: 12 Lv3: 10 Lv4: 8 Lv5: 6 Lv6: 4 Lv7: 2 Lv8: 1 Lv9: 1 Lv10: 1 } } }, { Id: 416 Name: "TK_READYTURN" Description: "Roundhouse Stance" MaxLevel: 1 Hit: "BDT_SKILL" SkillType: { Self: true } AttackType: "Weapon" DamageType: { NoDamage: true } Requirements: { SPCost: 1 } }, { Id: 417 Name: "TK_TURNKICK" Description: "Roundhouse Kick" MaxLevel: 7 Range: -2 Hit: "BDT_MULTIHIT" SkillType: { Self: true } SkillInfo: { NoCastSelf: true } AttackType: "Weapon" Element: "Ele_Weapon" DamageType: { SplashArea: true } SplashRange: 1 NumberOfHits: -3 KnockBackTiles: 2 SkillData2: 2000 CoolDown: 0 Requirements: { SPCost: { Lv1: 14 Lv2: 12 Lv3: 10 Lv4: 8 Lv5: 6 Lv6: 4 Lv7: 2 Lv8: 1 Lv9: 1 Lv10: 1 } } }, { Id: 418 Name: "TK_READYCOUNTER" Description: "Counter Kick Stance" MaxLevel: 1 Hit: "BDT_SKILL" SkillType: { Self: true } AttackType: "Weapon" DamageType: { NoDamage: true } Requirements: { SPCost: 1 } }, { Id: 419 Name: "TK_COUNTER" Description: "Counter Kick" MaxLevel: 7 Range: -2 Hit: "BDT_MULTIHIT" SkillType: { Self: true } SkillInfo: { NoCastSelf: true } AttackType: "Weapon" Element: "Ele_Weapon" DamageType: { IgnoreFlee: true } NumberOfHits: -3 Requirements: { SPCost: { Lv1: 14 Lv2: 12 Lv3: 10 Lv4: 8 Lv5: 6 Lv6: 4 Lv7: 2 Lv8: 1 Lv9: 1 Lv10: 1 } } }, { Id: 420 Name: "TK_DODGE" Description: "Tumbling" MaxLevel: 1 Hit: "BDT_SKILL" SkillType: { Self: true } AttackType: "Weapon" DamageType: { NoDamage: true } Requirements: { SPCost: 1 } }, { Id: 421 Name: "TK_JUMPKICK" Description: "Flying Kick" MaxLevel: 7 Range: 9 Hit: "BDT_MULTIHIT" SkillType: { Friend: true } AttackType: "Weapon" Element: "Ele_Weapon" DamageType: { NoDamage: true } NumberOfHits: -3 Requirements: { SPCost: { Lv1: 70 Lv2: 60 Lv3: 50 Lv4: 40 Lv5: 30 Lv6: 20 Lv7: 10 Lv8: 1 Lv9: 1 Lv10: 1 } } }, { Id: 422 Name: "TK_HPTIME" Description: "Peaceful Break" MaxLevel: 10 SplashRange: 1 NumberOfHits: 0 }, { Id: 423 Name: "TK_SPTIME" Description: "Happy Break" MaxLevel: 10 SplashRange: 1 NumberOfHits: 0 SkillData1: 1800000 CoolDown: 0 }, { Id: 424 Name: "TK_POWER" Description: "Kihop" MaxLevel: 5 AttackType: "Weapon" NumberOfHits: 0 }, { Id: 425 Name: "TK_SEVENWIND" Description: "Mild Wind" MaxLevel: 7 Hit: "BDT_SKILL" SkillType: { Self: true } AttackType: "Weapon" Element: { Lv1: "Ele_Earth" Lv2: "Ele_Wind" Lv3: "Ele_Water" Lv4: "Ele_Fire" Lv5: "Ele_Ghost" Lv6: "Ele_Dark" Lv7: "Ele_Holy" } DamageType: { NoDamage: true } SkillData1: 300000 CoolDown: 0 Requirements: { SPCost: { Lv1: 20 Lv2: 20 Lv3: 20 Lv4: 20 Lv5: 50 Lv6: 50 Lv7: 50 Lv8: 50 Lv9: 50 Lv10: 50 } } }, { Id: 426 Name: "TK_HIGHJUMP" Description: "Taekwon Jump" MaxLevel: 5 Hit: "BDT_SKILL" SkillType: { Self: true } AttackType: "Weapon" DamageType: { NoDamage: true } CastTime: { Lv1: 5000 Lv2: 4000 Lv3: 3000 Lv4: 2000 Lv5: 1000 Lv6: 1 Lv7: 1 Lv8: 1 Lv9: 1 Lv10: 1 } CoolDown: 0 Requirements: { SPCost: 50 } }, { Id: 427 Name: "SG_FEEL" Description: "Feeling the Sun Moon and Stars" MaxLevel: 3 Hit: "BDT_SKILL" SkillType: { Self: true } AttackType: "Magic" DamageType: { NoDamage: true } InterruptCast: true CastTime: 1000 CoolDown: 0 Requirements: { SPCost: 100 } }, { Id: 428 Name: "SG_SUN_WARM" Description: "Warmth of the Sun" MaxLevel: 3 Range: 1 Hit: "BDT_SKILL" SkillType: { Self: true } AttackType: "Weapon" Element: "Ele_Weapon" DamageType: { SplashArea: true } SplashRange: 1 InterruptCast: true KnockBackTiles: 2 AfterCastActDelay: 1000 SkillData1: { Lv1: 10000 Lv2: 20000 Lv3: 60000 Lv4: 60000 Lv5: 60000 Lv6: 60000 Lv7: 60000 Lv8: 60000 Lv9: 60000 Lv10: 60000 } CoolDown: 0 Requirements: { SPCost: 20 } Unit: { Id: 0x86 Range: 1 Interval: 100 Target: "Enemy" } }, { Id: 429 Name: "SG_MOON_WARM" Description: "Warmth of the Moon" MaxLevel: 3 Range: 1 Hit: "BDT_SKILL" SkillType: { Self: true } AttackType: "Weapon" Element: "Ele_Weapon" DamageType: { SplashArea: true } SplashRange: 1 InterruptCast: true KnockBackTiles: 2 AfterCastActDelay: 1000 SkillData1: { Lv1: 10000 Lv2: 20000 Lv3: 60000 Lv4: 60000 Lv5: 60000 Lv6: 60000 Lv7: 60000 Lv8: 60000 Lv9: 60000 Lv10: 60000 } CoolDown: 0 Requirements: { SPCost: 20 } Unit: { Id: 0x86 Range: 1 Interval: 100 Target: "Enemy" } }, { Id: 430 Name: "SG_STAR_WARM" Description: "Warmth of the Stars" MaxLevel: 3 Range: 1 Hit: "BDT_SKILL" SkillType: { Self: true } AttackType: "Weapon" Element: "Ele_Weapon" DamageType: { SplashArea: true } SplashRange: 1 InterruptCast: true KnockBackTiles: 2 AfterCastActDelay: 1000 SkillData1: { Lv1: 10000 Lv2: 20000 Lv3: 60000 Lv4: 60000 Lv5: 60000 Lv6: 60000 Lv7: 60000 Lv8: 60000 Lv9: 60000 Lv10: 60000 } CoolDown: 0 Requirements: { SPCost: 10 } Unit: { Id: 0x86 Range: 1 Interval: 100 Target: "Enemy" } }, { Id: 431 Name: "SG_SUN_COMFORT" Description: "Comfort of the Sun" MaxLevel: 4 SkillType: { Self: true } AttackType: "Magic" DamageType: { NoDamage: true } InterruptCast: true AfterCastActDelay: 1000 SkillData1: { Lv1: 80000 Lv2: 160000 Lv3: 240000 Lv4: 320000 Lv5: 400000 Lv6: 480000 Lv7: 560000 Lv8: 640000 Lv9: 720000 Lv10: 800000 } CoolDown: 0 Requirements: { SPCost: { Lv1: 70 Lv2: 60 Lv3: 50 Lv4: 40 Lv5: 30 Lv6: 20 Lv7: 10 Lv8: 1 Lv9: 1 Lv10: 1 } } }, { Id: 432 Name: "SG_MOON_COMFORT" Description: "Comfort of the Moon" MaxLevel: 4 SkillType: { Self: true } AttackType: "Magic" DamageType: { NoDamage: true } InterruptCast: true AfterCastActDelay: 1000 SkillData1: { Lv1: 80000 Lv2: 160000 Lv3: 240000 Lv4: 320000 Lv5: 400000 Lv6: 480000 Lv7: 560000 Lv8: 640000 Lv9: 720000 Lv10: 800000 } CoolDown: 0 Requirements: { SPCost: { Lv1: 70 Lv2: 60 Lv3: 50 Lv4: 40 Lv5: 30 Lv6: 20 Lv7: 10 Lv8: 1 Lv9: 1 Lv10: 1 } } }, { Id: 433 Name: "SG_STAR_COMFORT" Description: "Comfort of the Stars" MaxLevel: 4 SkillType: { Self: true } AttackType: "Magic" DamageType: { NoDamage: true } InterruptCast: true AfterCastActDelay: 1000 SkillData1: { Lv1: 80000 Lv2: 160000 Lv3: 240000 Lv4: 320000 Lv5: 400000 Lv6: 480000 Lv7: 560000 Lv8: 640000 Lv9: 720000 Lv10: 800000 } CoolDown: 0 Requirements: { SPCost: { Lv1: 70 Lv2: 60 Lv3: 50 Lv4: 40 Lv5: 30 Lv6: 20 Lv7: 10 Lv8: 1 Lv9: 1 Lv10: 1 } } }, { Id: 434 Name: "SG_HATE" Description: "Hatred of the Sun Moon and Stars" MaxLevel: 3 Range: 10 Hit: "BDT_SKILL" SkillType: { Enemy: true } AttackType: "Magic" DamageType: { NoDamage: true } InterruptCast: true CastTime: 1000 CoolDown: 0 Requirements: { SPCost: 100 } }, { Id: 435 Name: "SG_SUN_ANGER" Description: "Anger of the Sun" MaxLevel: 3 NumberOfHits: 0 }, { Id: 436 Name: "SG_MOON_ANGER" Description: "Anger of the Moon" MaxLevel: 3 NumberOfHits: 0 }, { Id: 437 Name: "SG_STAR_ANGER" Description: "Anger of the Stars" MaxLevel: 3 NumberOfHits: 0 }, { Id: 438 Name: "SG_SUN_BLESS" Description: "Blessing of the Sun" MaxLevel: 5 NumberOfHits: 0 }, { Id: 439 Name: "SG_MOON_BLESS" Description: "Blessing of the Moon" MaxLevel: 5 NumberOfHits: 0 }, { Id: 440 Name: "SG_STAR_BLESS" Description: "Blessing of the Stars" MaxLevel: 5 NumberOfHits: 0 }, { Id: 441 Name: "SG_DEVIL" Description: "Demon of the Sun Moon and Stars" MaxLevel: 10 NumberOfHits: 0 }, { Id: 442 Name: "SG_FRIEND" Description: "Friend of the Sun Moon and Stars" MaxLevel: 3 NumberOfHits: 0 SkillData1: 10000 CoolDown: 0 }, { Id: 443 Name: "SG_KNOWLEDGE" Description: "Knowledge of the Sun Moon and Stars" MaxLevel: 10 NumberOfHits: 0 SkillData1: 600000 CoolDown: 0 }, { Id: 444 Name: "SG_FUSION" Description: "Union of the Sun Moon and Stars" MaxLevel: 1 Hit: "BDT_SKILL" SkillType: { Self: true } AttackType: "Misc" DamageType: { NoDamage: true } AfterCastActDelay: 1000 SkillData1: 600000 CoolDown: 0 Requirements: { SPCost: 100 } }, { Id: 445 Name: "SL_ALCHEMIST" Description: "Spirit of the Alchemist" MaxLevel: 5 Range: 9 Hit: "BDT_SKILL" SkillType: { Friend: true } SkillInfo: { NoCastSelf: true } AttackType: "Magic" DamageType: { NoDamage: true } InterruptCast: true CastTime: 1000 AfterCastActDelay: 500 SkillData1: { Lv1: 150000 Lv2: 200000 Lv3: 250000 Lv4: 300000 Lv5: 350000 Lv6: 400000 Lv7: 450000 Lv8: 500000 Lv9: 550000 Lv10: 600000 } CoolDown: 0 Requirements: { SPCost: { Lv1: 460 Lv2: 360 Lv3: 260 Lv4: 160 Lv5: 60 Lv6: 1 Lv7: 1 Lv8: 1 Lv9: 1 Lv10: 1 } } }, { Id: 446 Name: "AM_BERSERKPITCHER" Description: "Aid Berserk Potion" MaxLevel: 1 Range: 9 Hit: "BDT_SKILL" SkillType: { Friend: true } SkillInfo: { Spirit: true PartyOnly: true GuildOnly: true } DamageType: { NoDamage: true } InterruptCast: true AfterCastActDelay: 500 CoolDown: 0 Requirements: { SPCost: 10 SPRateCost: 8 Items: { Berserk_Potion: 2 } } }, { Id: 447 Name: "SL_MONK" Description: "Spirit of the Monk" MaxLevel: 5 Range: 9 Hit: "BDT_SKILL" SkillType: { Friend: true } SkillInfo: { NoCastSelf: true } AttackType: "Magic" DamageType: { NoDamage: true } InterruptCast: true CastTime: 1000 AfterCastActDelay: 500 SkillData1: { Lv1: 150000 Lv2: 200000 Lv3: 250000 Lv4: 300000 Lv5: 350000 Lv6: 400000 Lv7: 450000 Lv8: 500000 Lv9: 550000 Lv10: 600000 } CoolDown: 0 Requirements: { SPCost: { Lv1: 460 Lv2: 360 Lv3: 260 Lv4: 160 Lv5: 60 Lv6: 1 Lv7: 1 Lv8: 1 Lv9: 1 Lv10: 1 } } }, { Id: 448 Name: "SL_STAR" Description: "Spirit of the Star Gladiator" MaxLevel: 5 Range: 9 Hit: "BDT_SKILL" SkillType: { Friend: true } SkillInfo: { NoCastSelf: true } AttackType: "Magic" DamageType: { NoDamage: true } InterruptCast: true CastTime: 1000 AfterCastActDelay: 500 SkillData1: { Lv1: 150000 Lv2: 200000 Lv3: 250000 Lv4: 300000 Lv5: 350000 Lv6: 400000 Lv7: 450000 Lv8: 500000 Lv9: 550000 Lv10: 600000 } CoolDown: 0 Requirements: { SPCost: { Lv1: 460 Lv2: 360 Lv3: 260 Lv4: 160 Lv5: 60 Lv6: 1 Lv7: 1 Lv8: 1 Lv9: 1 Lv10: 1 } } }, { Id: 449 Name: "SL_SAGE" Description: "Spirit of the Sage" MaxLevel: 5 Range: 9 Hit: "BDT_SKILL" SkillType: { Friend: true } SkillInfo: { NoCastSelf: true } AttackType: "Magic" DamageType: { NoDamage: true } InterruptCast: true CastTime: 1000 AfterCastActDelay: 500 SkillData1: { Lv1: 150000 Lv2: 200000 Lv3: 250000 Lv4: 300000 Lv5: 350000 Lv6: 400000 Lv7: 450000 Lv8: 500000 Lv9: 550000 Lv10: 600000 } CoolDown: 0 Requirements: { SPCost: { Lv1: 460 Lv2: 360 Lv3: 260 Lv4: 160 Lv5: 60 Lv6: 1 Lv7: 1 Lv8: 1 Lv9: 1 Lv10: 1 } } }, { Id: 450 Name: "SL_CRUSADER" Description: "Spirit of the Crusader" MaxLevel: 5 Range: 9 Hit: "BDT_SKILL" SkillType: { Friend: true } SkillInfo: { NoCastSelf: true } AttackType: "Magic" DamageType: { NoDamage: true } InterruptCast: true CastTime: 1000 AfterCastActDelay: 500 SkillData1: { Lv1: 150000 Lv2: 200000 Lv3: 250000 Lv4: 300000 Lv5: 350000 Lv6: 400000 Lv7: 450000 Lv8: 500000 Lv9: 550000 Lv10: 600000 } CoolDown: 0 Requirements: { SPCost: { Lv1: 460 Lv2: 360 Lv3: 260 Lv4: 160 Lv5: 60 Lv6: 1 Lv7: 1 Lv8: 1 Lv9: 1 Lv10: 1 } } }, { Id: 451 Name: "SL_SUPERNOVICE" Description: "Spirit of the Supernovice" MaxLevel: 5 Range: 9 Hit: "BDT_SKILL" SkillType: { Friend: true } SkillInfo: { NoCastSelf: true } AttackType: "Magic" DamageType: { NoDamage: true } InterruptCast: true CastTime: 1000 AfterCastActDelay: 500 SkillData1: { Lv1: 150000 Lv2: 200000 Lv3: 250000 Lv4: 300000 Lv5: 350000 Lv6: 400000 Lv7: 450000 Lv8: 500000 Lv9: 550000 Lv10: 600000 } CoolDown: 0 Requirements: { SPCost: { Lv1: 460 Lv2: 360 Lv3: 260 Lv4: 160 Lv5: 60 Lv6: 1 Lv7: 1 Lv8: 1 Lv9: 1 Lv10: 1 } } }, { Id: 452 Name: "SL_KNIGHT" Description: "Spirit of the Knight" MaxLevel: 5 Range: 9 Hit: "BDT_SKILL" SkillType: { Friend: true } SkillInfo: { NoCastSelf: true } AttackType: "Magic" DamageType: { NoDamage: true } InterruptCast: true CastTime: 1000 AfterCastActDelay: 500 SkillData1: { Lv1: 150000 Lv2: 200000 Lv3: 250000 Lv4: 300000 Lv5: 350000 Lv6: 400000 Lv7: 450000 Lv8: 500000 Lv9: 550000 Lv10: 600000 } CoolDown: 0 Requirements: { SPCost: { Lv1: 460 Lv2: 360 Lv3: 260 Lv4: 160 Lv5: 60 Lv6: 1 Lv7: 1 Lv8: 1 Lv9: 1 Lv10: 1 } } }, { Id: 453 Name: "SL_WIZARD" Description: "Spirit of the Wizard" MaxLevel: 5 Range: 9 Hit: "BDT_SKILL" SkillType: { Friend: true } SkillInfo: { NoCastSelf: true } AttackType: "Magic" DamageType: { NoDamage: true } InterruptCast: true CastTime: 1000 AfterCastActDelay: 500 SkillData1: { Lv1: 150000 Lv2: 200000 Lv3: 250000 Lv4: 300000 Lv5: 350000 Lv6: 400000 Lv7: 450000 Lv8: 500000 Lv9: 550000 Lv10: 600000 } CoolDown: 0 Requirements: { SPCost: { Lv1: 460 Lv2: 360 Lv3: 260 Lv4: 160 Lv5: 60 Lv6: 1 Lv7: 1 Lv8: 1 Lv9: 1 Lv10: 1 } } }, { Id: 454 Name: "SL_PRIEST" Description: "Spirit of the Priest" MaxLevel: 5 Range: 9 Hit: "BDT_SKILL" SkillType: { Friend: true } SkillInfo: { NoCastSelf: true } AttackType: "Magic" DamageType: { NoDamage: true } InterruptCast: true CastTime: 1000 AfterCastActDelay: 500 SkillData1: { Lv1: 150000 Lv2: 200000 Lv3: 250000 Lv4: 300000 Lv5: 350000 Lv6: 400000 Lv7: 450000 Lv8: 500000 Lv9: 550000 Lv10: 600000 } CoolDown: 0 Requirements: { SPCost: { Lv1: 460 Lv2: 360 Lv3: 260 Lv4: 160 Lv5: 60 Lv6: 1 Lv7: 1 Lv8: 1 Lv9: 1 Lv10: 1 } } }, { Id: 455 Name: "SL_BARDDANCER" Description: "Spirit of the Artist" MaxLevel: 5 Range: 9 Hit: "BDT_SKILL" SkillType: { Friend: true } SkillInfo: { NoCastSelf: true } AttackType: "Magic" DamageType: { NoDamage: true } InterruptCast: true CastTime: 1000 AfterCastActDelay: 500 SkillData1: { Lv1: 150000 Lv2: 200000 Lv3: 250000 Lv4: 300000 Lv5: 350000 Lv6: 400000 Lv7: 450000 Lv8: 500000 Lv9: 550000 Lv10: 600000 } CoolDown: 0 Requirements: { SPCost: { Lv1: 460 Lv2: 360 Lv3: 260 Lv4: 160 Lv5: 60 Lv6: 1 Lv7: 1 Lv8: 1 Lv9: 1 Lv10: 1 } } }, { Id: 456 Name: "SL_ROGUE" Description: "Spirit of the Rogue" MaxLevel: 5 Range: 9 Hit: "BDT_SKILL" SkillType: { Friend: true } SkillInfo: { NoCastSelf: true } AttackType: "Magic" DamageType: { NoDamage: true } InterruptCast: true CastTime: 1000 AfterCastActDelay: 500 SkillData1: { Lv1: 150000 Lv2: 200000 Lv3: 250000 Lv4: 300000 Lv5: 350000 Lv6: 400000 Lv7: 450000 Lv8: 500000 Lv9: 550000 Lv10: 600000 } CoolDown: 0 Requirements: { SPCost: { Lv1: 460 Lv2: 360 Lv3: 260 Lv4: 160 Lv5: 60 Lv6: 1 Lv7: 1 Lv8: 1 Lv9: 1 Lv10: 1 } } }, { Id: 457 Name: "SL_ASSASIN" Description: "Spirit of the Assasin" MaxLevel: 5 Range: 9 Hit: "BDT_SKILL" SkillType: { Friend: true } SkillInfo: { NoCastSelf: true } AttackType: "Magic" DamageType: { NoDamage: true } InterruptCast: true CastTime: 1000 AfterCastActDelay: 500 SkillData1: { Lv1: 150000 Lv2: 200000 Lv3: 250000 Lv4: 300000 Lv5: 350000 Lv6: 400000 Lv7: 450000 Lv8: 500000 Lv9: 550000 Lv10: 600000 } CoolDown: 0 Requirements: { SPCost: { Lv1: 460 Lv2: 360 Lv3: 260 Lv4: 160 Lv5: 60 Lv6: 1 Lv7: 1 Lv8: 1 Lv9: 1 Lv10: 1 } } }, { Id: 458 Name: "SL_BLACKSMITH" Description: "Spirit of the Blacksmith" MaxLevel: 5 Range: 9 Hit: "BDT_SKILL" SkillType: { Friend: true } SkillInfo: { NoCastSelf: true } AttackType: "Magic" DamageType: { NoDamage: true } InterruptCast: true CastTime: 1000 AfterCastActDelay: 500 SkillData1: { Lv1: 150000 Lv2: 200000 Lv3: 250000 Lv4: 300000 Lv5: 350000 Lv6: 400000 Lv7: 450000 Lv8: 500000 Lv9: 550000 Lv10: 600000 } CoolDown: 0 Requirements: { SPCost: { Lv1: 460 Lv2: 360 Lv3: 260 Lv4: 160 Lv5: 60 Lv6: 1 Lv7: 1 Lv8: 1 Lv9: 1 Lv10: 1 } } }, { Id: 459 Name: "BS_ADRENALINE2" Description: "Advanced Adrenaline Rush" MaxLevel: 1 Hit: "BDT_SKILL" SkillType: { Self: true } SkillInfo: { Spirit: true } AttackType: "Weapon" DamageType: { NoDamage: true SplashArea: true } SplashRange: -1 KnockBackTiles: 0 SkillData1: 150000 CoolDown: 0 Requirements: { SPCost: 64 WeaponTypes: { NoWeapon: true Daggers: true 1HSwords: true 2HSwords: true 1HSpears: true 2HSpears: true 1HAxes: true 2HAxes: true Maces: true 2HMaces: true Staves: true Knuckles: true Instruments: true Whips: true Books: true Katars: true } } }, { Id: 460 Name: "SL_HUNTER" Description: "Spirit of the Hunter" MaxLevel: 5 Range: 9 Hit: "BDT_SKILL" SkillType: { Friend: true } SkillInfo: { NoCastSelf: true } AttackType: "Magic" DamageType: { NoDamage: true } InterruptCast: true CastTime: 1000 AfterCastActDelay: 500 SkillData1: { Lv1: 150000 Lv2: 200000 Lv3: 250000 Lv4: 300000 Lv5: 350000 Lv6: 400000 Lv7: 450000 Lv8: 500000 Lv9: 550000 Lv10: 600000 } CoolDown: 0 Requirements: { SPCost: { Lv1: 460 Lv2: 360 Lv3: 260 Lv4: 160 Lv5: 60 Lv6: 1 Lv7: 1 Lv8: 1 Lv9: 1 Lv10: 1 } } }, { Id: 461 Name: "SL_SOULLINKER" Description: "Spirit of the Soul Linker" MaxLevel: 5 Range: 9 Hit: "BDT_SKILL" SkillType: { Friend: true } SkillInfo: { NoCastSelf: true } AttackType: "Magic" DamageType: { NoDamage: true } InterruptCast: true CastTime: 1000 AfterCastActDelay: 500 SkillData1: { Lv1: 150000 Lv2: 200000 Lv3: 250000 Lv4: 300000 Lv5: 350000 Lv6: 400000 Lv7: 450000 Lv8: 500000 Lv9: 550000 Lv10: 600000 } CoolDown: 0 Requirements: { SPCost: { Lv1: 460 Lv2: 360 Lv3: 260 Lv4: 160 Lv5: 60 Lv6: 1 Lv7: 1 Lv8: 1 Lv9: 1 Lv10: 1 } } }, { Id: 462 Name: "SL_KAIZEL" Description: "Kaizel" MaxLevel: 7 Range: 9 Hit: "BDT_SKILL" SkillType: { Friend: true } AttackType: "Magic" DamageType: { NoDamage: true } InterruptCast: true CastTime: { Lv1: 4500 Lv2: 4000 Lv3: 3500 Lv4: 3000 Lv5: 2500 Lv6: 2000 Lv7: 1500 Lv8: 1000 Lv9: 500 Lv10: 1 } SkillData1: 1800000 SkillData2: 2000 CoolDown: 0 CastTimeOptions: { IgnoreDex: true } Requirements: { SPCost: { Lv1: 120 Lv2: 110 Lv3: 100 Lv4: 90 Lv5: 80 Lv6: 70 Lv7: 60 Lv8: 50 Lv9: 40 Lv10: 30 } } }, { Id: 463 Name: "SL_KAAHI" Description: "Kaahi" MaxLevel: 7 Range: 9 Hit: "BDT_SKILL" SkillType: { Friend: true } AttackType: "Magic" DamageType: { NoDamage: true } InterruptCast: true AfterCastActDelay: 500 SkillData1: 1800000 SkillData2: 500 CoolDown: 0 Requirements: { SPCost: 30 } }, { Id: 464 Name: "SL_KAUPE" Description: "Kaupe" MaxLevel: 3 Range: 9 Hit: "BDT_SKILL" SkillType: { Friend: true } AttackType: "Magic" DamageType: { NoDamage: true } InterruptCast: true CastTime: 500 AfterCastActDelay: 500 SkillData1: 600000 CoolDown: 0 Requirements: { SPCost: { Lv1: 20 Lv2: 30 Lv3: 40 Lv4: 50 Lv5: 60 Lv6: 70 Lv7: 80 Lv8: 90 Lv9: 100 Lv10: 110 } } }, { Id: 465 Name: "SL_KAITE" Description: "Kaite" MaxLevel: 7 Range: 9 Hit: "BDT_SKILL" SkillType: { Friend: true } AttackType: "Magic" DamageType: { NoDamage: true } InterruptCast: true CastTime: { Lv1: 6000 Lv2: 5500 Lv3: 5000 Lv4: 4500 Lv5: 4000 Lv6: 3500 Lv7: 3000 Lv8: 2500 Lv9: 2000 Lv10: 1500 } SkillData1: { Lv1: 60000 Lv2: 120000 Lv3: 180000 Lv4: 240000 Lv5: 300000 Lv6: 360000 Lv7: 600000 Lv8: 600000 Lv9: 600000 Lv10: 600000 } CoolDown: 0 Requirements: { SPCost: 70 } }, { Id: 466 Name: "SL_KAINA" Description: "Kaina" MaxLevel: 7 AttackType: "Magic" NumberOfHits: 0 InterruptCast: true }, { Id: 467 Name: "SL_STIN" Description: "Estin" MaxLevel: 7 Range: 9 Hit: "BDT_SKILL" SkillType: { Enemy: true } AttackType: "Magic" Element: "Ele_Endowed" KnockBackTiles: 2 CastTime: 100 AfterCastActDelay: 500 CoolDown: 0 Requirements: { SPCost: { Lv1: 18 Lv2: 20 Lv3: 22 Lv4: 24 Lv5: 26 Lv6: 28 Lv7: 30 Lv8: 32 Lv9: 34 Lv10: 36 } } }, { Id: 468 Name: "SL_STUN" Description: "Estun" MaxLevel: 7 Range: 9 Hit: "BDT_SKILL" SkillType: { Enemy: true } AttackType: "Magic" Element: "Ele_Endowed" CastTime: 100 AfterCastActDelay: 500 SkillData1: 2000 CoolDown: 0 Requirements: { SPCost: { Lv1: 18 Lv2: 20 Lv3: 22 Lv4: 24 Lv5: 26 Lv6: 28 Lv7: 30 Lv8: 32 Lv9: 34 Lv10: 36 } } }, { Id: 469 Name: "SL_SMA" Description: "Esma" MaxLevel: 10 Range: 9 Hit: "BDT_MULTIHIT" SkillType: { Enemy: true } AttackType: "Magic" Element: "Ele_Endowed" NumberOfHits: { Lv1: 1 Lv2: 2 Lv3: 3 Lv4: 4 Lv5: 5 Lv6: 6 Lv7: 7 Lv8: 8 Lv9: 9 Lv10: 10 } InterruptCast: true CastTime: 2000 AfterCastActDelay: 500 SkillData1: 3000 CoolDown: 0 Requirements: { SPCost: { Lv1: 8 Lv2: 16 Lv3: 24 Lv4: 32 Lv5: 40 Lv6: 48 Lv7: 56 Lv8: 64 Lv9: 72 Lv10: 80 } } }, { Id: 470 Name: "SL_SWOO" Description: "Eswoo" MaxLevel: 7 Range: 9 Hit: "BDT_SKILL" SkillType: { Enemy: true } AttackType: "Magic" DamageType: { NoDamage: true } CastTime: 1000 AfterCastActDelay: 500 SkillData1: { Lv1: 1000 Lv2: 2000 Lv3: 3000 Lv4: 4000 Lv5: 5000 Lv6: 6000 Lv7: 7000 Lv8: 8000 Lv9: 9000 Lv10: 10000 } CoolDown: 0 Requirements: { SPCost: { Lv1: 75 Lv2: 65 Lv3: 55 Lv4: 45 Lv5: 35 Lv6: 25 Lv7: 15 Lv8: 5 Lv9: 1 Lv10: 1 } } }, { Id: 471 Name: "SL_SKE" Description: "Eske" MaxLevel: 3 Range: 9 Hit: "BDT_SKILL" SkillType: { Enemy: true } AttackType: "Magic" DamageType: { NoDamage: true } CastTime: { Lv1: 3000 Lv2: 2000 Lv3: 1000 Lv4: 1 Lv5: 1 Lv6: 1 Lv7: 1 Lv8: 1 Lv9: 1 Lv10: 1 } AfterCastActDelay: 500 SkillData1: { Lv1: 10000 Lv2: 20000 Lv3: 30000 Lv4: 40000 Lv5: 50000 Lv6: 60000 Lv7: 70000 Lv8: 80000 Lv9: 90000 Lv10: 100000 } SkillData2: 3000 CoolDown: 0 Requirements: { SPCost: { Lv1: 55 Lv2: 35 Lv3: 15 Lv4: 1 Lv5: 1 Lv6: 1 Lv7: 1 Lv8: 1 Lv9: 1 Lv10: 1 } } }, { Id: 472 Name: "SL_SKA" Description: "Eska" MaxLevel: 3 Range: 9 Hit: "BDT_SKILL" SkillType: { Enemy: true } AttackType: "Magic" DamageType: { NoDamage: true } CastTime: { Lv1: 3000 Lv2: 2000 Lv3: 1000 Lv4: 1 Lv5: 1 Lv6: 1 Lv7: 1 Lv8: 1 Lv9: 1 Lv10: 1 } AfterCastActDelay: 500 SkillData1: { Lv1: 10000 Lv2: 20000 Lv3: 30000 Lv4: 40000 Lv5: 50000 Lv6: 60000 Lv7: 70000 Lv8: 80000 Lv9: 90000 Lv10: 100000 } CoolDown: 0 Requirements: { SPCost: { Lv1: 100 Lv2: 80 Lv3: 60 Lv4: 40 Lv5: 20 Lv6: 1 Lv7: 1 Lv8: 1 Lv9: 1 Lv10: 1 } } }, { Id: 473 Name: "SM_SELFPROVOKE" Description: "Provoke Self" MaxLevel: 1 Hit: "BDT_SKILL" SkillType: { Self: true } SkillData1: 30000 CoolDown: 0 }, { Id: 474 Name: "NPC_EMOTION_ON" Description: "Emotion ON" MaxLevel: 10 SkillType: { Self: true } SkillInfo: { NPC: true } DamageType: { NoDamage: true } }, { Id: 475 Name: "ST_PRESERVE" Description: "Preserve" MaxLevel: 1 SkillType: { Self: true } DamageType: { NoDamage: true } InterruptCast: true CastTime: 1000 SkillData1: 600000 CoolDown: 0 Requirements: { SPCost: 30 } }, { Id: 476 Name: "ST_FULLSTRIP" Description: "Divest All" MaxLevel: 5 Range: 1 Hit: "BDT_SKILL" SkillType: { Enemy: true } AttackType: "Weapon" DamageType: { NoDamage: true } InterruptCast: true AfterCastActDelay: 1000 SkillData1: { Lv1: 75000 Lv2: 90000 Lv3: 105000 Lv4: 120000 Lv5: 135000 Lv6: 150000 Lv7: 165000 Lv8: 180000 Lv9: 195000 Lv10: 210000 } CoolDown: 0 Requirements: { SPCost: { Lv1: 22 Lv2: 24 Lv3: 26 Lv4: 28 Lv5: 30 Lv6: 32 Lv7: 34 Lv8: 36 Lv9: 38 Lv10: 40 } } }, { Id: 477 Name: "WS_WEAPONREFINE" Description: "Upgrade Weapon" MaxLevel: 10 Hit: "BDT_SKILL" SkillType: { Self: true } AttackType: "Weapon" DamageType: { NoDamage: true } Requirements: { SPCost: 5 } }, { Id: 478 Name: "CR_SLIMPITCHER" Description: "Aid Condensed Potion" MaxLevel: 10 Range: 3 Hit: "BDT_SKILL" SkillType: { Place: true } DamageType: { NoDamage: true SplashArea: true } SplashRange: 3 CastTime: 1000 AfterCastActDelay: 1000 CoolDown: 0 Requirements: { SPCost: 30 Items: { Red_Slim_Potion: 1 Red_Slim_Potion: 1 Red_Slim_Potion: 1 Red_Slim_Potion: 1 Red_Slim_Potion: 1 Yellow_Slim_Potion: 1 Yellow_Slim_Potion: 1 Yellow_Slim_Potion: 1 Yellow_Slim_Potion: 1 White_Slim_Potion: 1 } } }, { Id: 479 Name: "CR_FULLPROTECTION" Description: "Full Protection" MaxLevel: 5 Range: 1 Hit: "BDT_SKILL" SkillType: { Friend: true } AttackType: "Weapon" DamageType: { NoDamage: true } InterruptCast: true CastTime: 2000 SkillData1: { Lv1: 120000 Lv2: 240000 Lv3: 360000 Lv4: 480000 Lv5: 600000 Lv6: 720000 Lv7: 840000 Lv8: 960000 Lv9: 1080000 Lv10: 1200000 } CoolDown: 0 Requirements: { SPCost: 40 Items: { Coating_Bottle: 1 } } }, { Id: 480 Name: "PA_SHIELDCHAIN" Description: "Shield Chain" MaxLevel: 5 Range: 5 Hit: "BDT_MULTIHIT" SkillType: { Enemy: true } AttackType: "Weapon" NumberOfHits: 5 CastTime: 1000 AfterCastActDelay: 1000 CoolDown: 0 Requirements: { SPCost: { Lv1: 28 Lv2: 31 Lv3: 34 Lv4: 37 Lv5: 40 Lv6: 43 Lv7: 46 Lv8: 49 Lv9: 52 Lv10: 55 } State: "Shield" } }, { Id: 481 Name: "HP_MANARECHARGE" Description: "Mana Recharge" MaxLevel: 5 NumberOfHits: 0 }, { Id: 482 Name: "PF_DOUBLECASTING" Description: "Double Casting" MaxLevel: 5 Hit: "BDT_SKILL" SkillType: { Self: true } AttackType: "Magic" DamageType: { NoDamage: true } CastTime: 2000 SkillData1: 90000 CoolDown: 0 CastTimeOptions: { IgnoreDex: true } Requirements: { SPCost: { Lv1: 40 Lv2: 45 Lv3: 50 Lv4: 55 Lv5: 60 Lv6: 65 Lv7: 70 Lv8: 75 Lv9: 80 Lv10: 85 } } }, { Id: 483 Name: "HW_GANBANTEIN" Description: "Ganbantein" MaxLevel: 1 Range: 16 Hit: "BDT_SKILL" SkillType: { Place: true } DamageType: { NoDamage: true } SplashRange: { Lv1: 1 Lv2: 2 Lv3: 3 Lv4: 4 Lv5: 5 Lv6: 6 Lv7: 7 Lv8: 8 Lv9: 9 Lv10: 10 } CastTime: 3000 AfterCastActDelay: 2000 CoolDown: 0 Requirements: { SPCost: 40 Items: { Yellow_Gemstone: 1 Blue_Gemstone: 1 } } }, { Id: 484 Name: "HW_GRAVITATION" Description: "Gravitation Field" MaxLevel: 5 Range: 18 Hit: "BDT_SKILL" SkillType: { Place: true } AttackType: "Misc" Element: "Ele_Earth" DamageType: { NoDamage: true IgnoreElement: true IgnoreDefCards: true } InterruptCast: true CastTime: 5000 AfterCastActDelay: 2000 SkillData1: { Lv1: 5000 Lv2: 6000 Lv3: 7000 Lv4: 8000 Lv5: 9000 Lv6: 10000 Lv7: 11000 Lv8: 12000 Lv9: 13000 Lv10: 14000 } CoolDown: 0 Requirements: { SPCost: { Lv1: 20 Lv2: 40 Lv3: 60 Lv4: 80 Lv5: 100 Lv6: 120 Lv7: 140 Lv8: 160 Lv9: 180 Lv10: 200 } Items: { Blue_Gemstone: 1 } } Unit: { Id: 0xb8 Layout: 2 Interval: 1000 Target: "Enemy" Flag: { UF_NOOVERLAP: true UF_DUALMODE: true } } }, { Id: 485 Name: "WS_CARTTERMINATION" Description: "Cart Termination" MaxLevel: 10 Range: -2 Hit: "BDT_SKILL" SkillType: { Enemy: true } AttackType: "Weapon" Element: "Ele_Weapon" DamageType: { IgnoreCards: true } SkillData2: 5000 CoolDown: 0 Requirements: { SPCost: 15 ZenyCost: { Lv1: 600 Lv2: 700 Lv3: 800 Lv4: 900 Lv5: 1000 Lv6: 1100 Lv7: 1200 Lv8: 1300 Lv9: 1400 Lv10: 1500 } WeaponTypes: { NoWeapon: true Daggers: true 1HSwords: true 2HSwords: true 1HSpears: true 2HSpears: true 1HAxes: true 2HAxes: true Maces: true 2HMaces: true Staves: true Knuckles: true Instruments: true Whips: true Books: true Katars: true Revolvers: true Rifles: true GatlingGuns: true Shotguns: true GrenadeLaunchers: true FuumaShurikens: true } State: "CartBoost" } }, { Id: 486 Name: "WS_OVERTHRUSTMAX" Description: "Maximum Power Thrust" MaxLevel: 5 Hit: "BDT_SKILL" SkillType: { Self: true } AttackType: "Weapon" DamageType: { NoDamage: true } SkillData1: 180000 CoolDown: 0 Requirements: { SPCost: 15 ZenyCost: { Lv1: 3000 Lv2: 3500 Lv3: 4000 Lv4: 4500 Lv5: 5000 Lv6: 5500 Lv7: 6000 Lv8: 6500 Lv9: 7000 Lv10: 7500 } WeaponTypes: { NoWeapon: true Daggers: true 1HSwords: true 2HSwords: true 1HSpears: true 2HSpears: true 1HAxes: true 2HAxes: true Maces: true 2HMaces: true Staves: true Knuckles: true Instruments: true Whips: true Books: true Katars: true Revolvers: true Rifles: true GatlingGuns: true Shotguns: true GrenadeLaunchers: true FuumaShurikens: true } } }, { Id: 487 Name: "CG_LONGINGFREEDOM" Description: "Longing for Freedom" MaxLevel: 5 Hit: "BDT_SKILL" SkillType: { Self: true } DamageType: { NoDamage: true } SkillData1: 180000 CoolDown: 0 Requirements: { SPCost: 15 } }, { Id: 488 Name: "CG_HERMODE" Description: "Wand of Hermode" MaxLevel: 5 Hit: "BDT_SKILL" SkillType: { Self: true } SkillInfo: { Ensemble: true } AttackType: "Misc" DamageType: { NoDamage: true } SplashRange: 1 SkillData1: { Lv1: 10000 Lv2: 15000 Lv3: 20000 Lv4: 25000 Lv5: 30000 Lv6: 35000 Lv7: 40000 Lv8: 45000 Lv9: 50000 Lv10: 55000 } SkillData2: { Lv1: 10000 Lv2: 15000 Lv3: 20000 Lv4: 25000 Lv5: 30000 Lv6: 35000 Lv7: 40000 Lv8: 45000 Lv9: 50000 Lv10: 55000 } CoolDown: 0 Requirements: { SPCost: { Lv1: 20 Lv2: 30 Lv3: 40 Lv4: 50 Lv5: 60 Lv6: 70 Lv7: 80 Lv8: 90 Lv9: 100 Lv10: 110 } WeaponTypes: { Instruments: true Whips: true } } Unit: { Id: 0xb9 Layout: 3 Interval: -1 Target: "All" Flag: { UF_ENSEMBLE: true } } }, { Id: 489 Name: "CG_TAROTCARD" Description: "Tarot Card of Fate" MaxLevel: 5 Range: 9 Hit: "BDT_SKILL" SkillType: { Enemy: true } AttackType: "Misc" DamageType: { NoDamage: true IgnoreFlee: true } CastTime: 1000 AfterCastActDelay: 3000 SkillData2: 30000 CoolDown: 0 Requirements: { SPCost: 40 } }, { Id: 490 Name: "CR_ACIDDEMONSTRATION" Description: "Acid Demonstration" MaxLevel: 10 Range: 9 Hit: "BDT_MULTIHIT" SkillType: { Enemy: true } AttackType: "Misc" DamageType: { IgnoreFlee: true } NumberOfHits: { Lv1: 1 Lv2: 2 Lv3: 3 Lv4: 4 Lv5: 5 Lv6: 6 Lv7: 7 Lv8: 8 Lv9: 9 Lv10: 10 } InterruptCast: true CastTime: 1000 AfterCastActDelay: 1000 CoolDown: 0 Requirements: { SPCost: 30 Items: { Fire_Bottle: 1 Acid_Bottle: 1 } } }, { Id: 491 Name: "CR_CULTIVATION" Description: "Plant Cultivation" MaxLevel: 2 Range: 1 Hit: "BDT_SKILL" SkillType: { Place: true } DamageType: { NoDamage: true } SkillData1: 300000 CoolDown: 0 Requirements: { SPCost: 10 Items: { Mushroom_Spore: 1 Stem: 1 } } }, { Id: 492 Name: "ITEM_ENCHANTARMS" Description: "Weapon Enchantment" MaxLevel: 10 Hit: "BDT_SKILL" SkillType: { Self: true } SkillInfo: { NPC: true } Element: { Lv1: "Ele_Neutral" Lv2: "Ele_Water" Lv3: "Ele_Earth" Lv4: "Ele_Fire" Lv5: "Ele_Wind" Lv6: "Ele_Poison" Lv7: "Ele_Holy" Lv8: "Ele_Dark" Lv9: "Ele_Ghost" Lv10: "Ele_Undead" } DamageType: { NoDamage: true } SkillData1: 180000 CoolDown: 0 Requirements: { SPCost: 1 } }, { Id: 493 Name: "TK_MISSION" Description: "Taekwon Mission" MaxLevel: 1 Hit: "BDT_SKILL" SkillType: { Self: true } DamageType: { NoDamage: true } CastTime: 1000 CoolDown: 0 Requirements: { SPCost: 10 } }, { Id: 494 Name: "SL_HIGH" Description: "Spirit of Rebirth" MaxLevel: 5 Range: 9 Hit: "BDT_SKILL" SkillType: { Friend: true } AttackType: "Magic" DamageType: { NoDamage: true } InterruptCast: true CastTime: 1000 AfterCastActDelay: 500 SkillData1: { Lv1: 150000 Lv2: 200000 Lv3: 250000 Lv4: 300000 Lv5: 350000 Lv6: 400000 Lv7: 450000 Lv8: 500000 Lv9: 550000 Lv10: 600000 } CoolDown: 0 Requirements: { SPCost: { Lv1: 460 Lv2: 360 Lv3: 260 Lv4: 160 Lv5: 60 Lv6: 1 Lv7: 1 Lv8: 1 Lv9: 1 Lv10: 1 } } }, { Id: 495 Name: "KN_ONEHAND" Description: "Onehand Quicken" MaxLevel: 1 Hit: "BDT_SKILL" SkillType: { Self: true } SkillInfo: { Spirit: true } AttackType: "Weapon" DamageType: { NoDamage: true } SkillData1: 300000 CoolDown: 0 Requirements: { SPCost: 100 WeaponTypes: { 1HSwords: true } } }, { Id: 496 Name: "AM_TWILIGHT1" Description: "Twilight Alchemy 1" MaxLevel: 1 Hit: "BDT_SKILL" SkillType: { Self: true } SkillInfo: { Spirit: true } DamageType: { NoDamage: true } NumberOfHits: 0 CastTime: 3000 AfterCastActDelay: 10000 CoolDown: 0 CastTimeOptions: { IgnoreDex: true } Requirements: { SPCost: 200 Items: { Medicine_Bowl: 200 } } }, { Id: 497 Name: "AM_TWILIGHT2" Description: "Twilight Alchemy 2" MaxLevel: 1 Hit: "BDT_SKILL" SkillType: { Self: true } SkillInfo: { Spirit: true } DamageType: { NoDamage: true } NumberOfHits: 0 CastTime: 3000 AfterCastActDelay: 10000 CoolDown: 0 CastTimeOptions: { IgnoreDex: true } Requirements: { SPCost: 200 Items: { Medicine_Bowl: 200 } } }, { Id: 498 Name: "AM_TWILIGHT3" Description: "Twilight Alchemy 3" MaxLevel: 1 Hit: "BDT_SKILL" SkillType: { Self: true } SkillInfo: { Spirit: true } DamageType: { NoDamage: true } NumberOfHits: 0 CastTime: 3000 AfterCastActDelay: 10000 CoolDown: 0 CastTimeOptions: { IgnoreDex: true } Requirements: { SPCost: 200 Items: { Medicine_Bowl: 200 } } }, { Id: 499 Name: "HT_POWER" Description: "Beast Strafing" MaxLevel: 1 Range: -9 Hit: "BDT_MULTIHIT" SkillType: { Enemy: true } SkillInfo: { Spirit: true } AttackType: "Weapon" Element: "Ele_Weapon" NumberOfHits: 2 SkillData1: 100 CoolDown: 0 Requirements: { SPCost: 12 WeaponTypes: { Bows: true } AmmoTypes: { A_ARROW: true } AmmoAmount: 1 } }, { Id: 500 Name: "GS_GLITTERING" Description: "Flip the Coin" MaxLevel: 5 Hit: "BDT_SKILL" SkillType: { Self: true } AttackType: "Misc" DamageType: { IgnoreFlee: true } SkillData1: 600000 CoolDown: 0 Requirements: { SPCost: 2 ZenyCost: 1 } }, { Id: 501 Name: "GS_FLING" Description: "Fling" MaxLevel: 1 Range: 9 Hit: "BDT_SKILL" SkillType: { Enemy: true } AttackType: "Misc" Element: "Ele_Weapon" DamageType: { IgnoreElement: true IgnoreFlee: true } SkillData1: 30000 CoolDown: 0 Requirements: { SPCost: 10 SpiritSphereCost: 5 } }, { Id: 502 Name: "GS_TRIPLEACTION" Description: "Triple Action" MaxLevel: 1 Range: -9 Hit: "BDT_MULTIHIT" SkillType: { Enemy: true } AttackType: "Weapon" Element: "Ele_Weapon" NumberOfHits: 3 Requirements: { SPCost: 20 AmmoTypes: "All" AmmoAmount: 1 SpiritSphereCost: 1 } }, { Id: 503 Name: "GS_BULLSEYE" Description: "Bulls Eye" MaxLevel: 1 Range: -9 Hit: "BDT_SKILL" SkillType: { Enemy: true } AttackType: "Weapon" Element: "Ele_Weapon" DamageType: { IgnoreCards: true } CastTime: 500 CoolDown: 0 Requirements: { SPCost: 30 AmmoTypes: "All" AmmoAmount: 1 SpiritSphereCost: 1 } }, { Id: 504 Name: "GS_MADNESSCANCEL" Description: "Madness Canceller" MaxLevel: 1 Hit: "BDT_SKILL" SkillType: { Self: true } AttackType: "Weapon" DamageType: { NoDamage: true } CastTime: 3000 AfterCastActDelay: 4000 SkillData1: 15000 CoolDown: 0 Requirements: { SPCost: 30 SpiritSphereCost: 4 } }, { Id: 505 Name: "GS_ADJUSTMENT" Description: "AdJustment" MaxLevel: 1 Hit: "BDT_SKILL" SkillType: { Self: true } AttackType: "Weapon" DamageType: { NoDamage: true } CastTime: 1000 AfterCastActDelay: 1000 SkillData1: 30000 CoolDown: 0 Requirements: { SPCost: 15 SpiritSphereCost: 2 } }, { Id: 506 Name: "GS_INCREASING" Description: "Increasing Accuracy" MaxLevel: 1 Hit: "BDT_SKILL" SkillType: { Self: true } AttackType: "Weapon" DamageType: { NoDamage: true } AfterCastActDelay: 1000 SkillData1: 60000 CoolDown: 0 Requirements: { SPCost: 30 SpiritSphereCost: 4 } }, { Id: 507 Name: "GS_MAGICALBULLET" Description: "Magical Bullet" MaxLevel: 1 Range: -9 Hit: "BDT_SKILL" SkillType: { Enemy: true } AttackType: "Weapon" Element: "Ele_Ghost" Requirements: { SPCost: 7 SpiritSphereCost: 1 } }, { Id: 508 Name: "GS_CRACKER" Description: "Cracker" MaxLevel: 1 Range: -9 Hit: "BDT_SKILL" SkillType: { Enemy: true } AttackType: "Weapon" Element: "Ele_Weapon" DamageType: { NoDamage: true } AfterCastActDelay: 1000 SkillData2: 5000 CoolDown: 0 Requirements: { SPCost: 10 AmmoTypes: "All" AmmoAmount: 1 SpiritSphereCost: 1 } }, { Id: 509 Name: "GS_SINGLEACTION" Description: "Single Action" MaxLevel: 10 NumberOfHits: 0 }, { Id: 510 Name: "GS_SNAKEEYE" Description: "Snake Eye" MaxLevel: 10 NumberOfHits: 0 }, { Id: 511 Name: "GS_CHAINACTION" Description: "Chain Action" MaxLevel: 10 Range: -9 Hit: "BDT_MULTIHIT" AttackType: "Weapon" Element: "Ele_Weapon" NumberOfHits: 2 }, { Id: 512 Name: "GS_TRACKING" Description: "Tracking" MaxLevel: 10 Range: -9 Hit: "BDT_SKILL" SkillType: { Enemy: true } AttackType: "Weapon" Element: "Ele_Weapon" InterruptCast: true CastTime: { Lv1: 1200 Lv2: 1400 Lv3: 1600 Lv4: 1800 Lv5: 2000 Lv6: 2200 Lv7: 2400 Lv8: 2600 Lv9: 2800 Lv10: 3000 } CoolDown: 0 CastTimeOptions: { IgnoreDex: true IgnoreStatusEffect: true } Requirements: { SPCost: { Lv1: 15 Lv2: 20 Lv3: 25 Lv4: 30 Lv5: 35 Lv6: 40 Lv7: 45 Lv8: 50 Lv9: 55 Lv10: 60 } WeaponTypes: { Revolvers: true Rifles: true } AmmoTypes: { A_BULLET: true } AmmoAmount: 1 } }, { Id: 513 Name: "GS_DISARM" Description: "Disarm" MaxLevel: 5 Range: -9 Hit: "BDT_SKILL" SkillType: { Enemy: true } AttackType: "Weapon" Element: "Ele_Weapon" SkillData1: 30000 CoolDown: 0 Requirements: { SPCost: { Lv1: 15 Lv2: 20 Lv3: 25 Lv4: 30 Lv5: 35 Lv6: 40 Lv7: 45 Lv8: 50 Lv9: 55 Lv10: 60 } WeaponTypes: { Revolvers: true Rifles: true } AmmoTypes: { A_BULLET: true } AmmoAmount: 1 } }, { Id: 514 Name: "GS_PIERCINGSHOT" Description: "Piercing Shot" MaxLevel: 5 Range: -9 Hit: "BDT_SKILL" SkillType: { Enemy: true } AttackType: "Weapon" Element: "Ele_Weapon" DamageType: { IgnoreDefense: true } CastTime: 1500 SkillData2: 120000 CoolDown: 0 Requirements: { SPCost: { Lv1: 11 Lv2: 12 Lv3: 13 Lv4: 14 Lv5: 15 Lv6: 16 Lv7: 17 Lv8: 18 Lv9: 19 Lv10: 20 } WeaponTypes: { Revolvers: true Rifles: true } AmmoTypes: { A_BULLET: true } AmmoAmount: 1 } }, { Id: 515 Name: "GS_RAPIDSHOWER" Description: "Rapid Shower" MaxLevel: 10 Range: -9 Hit: "BDT_MULTIHIT" SkillType: { Enemy: true } AttackType: "Weapon" Element: "Ele_Weapon" NumberOfHits: 5 AfterCastActDelay: 1000 CoolDown: 0 Requirements: { SPCost: { Lv1: 22 Lv2: 24 Lv3: 26 Lv4: 28 Lv5: 30 Lv6: 32 Lv7: 34 Lv8: 36 Lv9: 38 Lv10: 40 } WeaponTypes: { Revolvers: true } AmmoTypes: { A_BULLET: true } AmmoAmount: 5 } }, { Id: 516 Name: "GS_DESPERADO" Description: "Desperado" MaxLevel: 10 Hit: "BDT_MULTIHIT" SkillType: { Self: true } AttackType: "Weapon" Element: "Ele_Weapon" DamageType: { SplashArea: true } SplashRange: 3 AfterCastActDelay: 1000 AfterCastWalkDelay: 1000 SkillData1: 1000 CoolDown: 0 Requirements: { SPCost: { Lv1: 32 Lv2: 34 Lv3: 36 Lv4: 38 Lv5: 40 Lv6: 42 Lv7: 44 Lv8: 46 Lv9: 48 Lv10: 50 } WeaponTypes: { Revolvers: true } AmmoTypes: { A_BULLET: true } AmmoAmount: 10 } Unit: { Id: 0x86 Layout: 3 Interval: 100 Target: "Enemy" } }, { Id: 517 Name: "GS_GATLINGFEVER" Description: "Gatling Fever" MaxLevel: 10 Hit: "BDT_SKILL" SkillType: { Self: true } AttackType: "Weapon" Element: "Ele_Weapon" DamageType: { NoDamage: true } SkillData1: { Lv1: 30000 Lv2: 45000 Lv3: 60000 Lv4: 75000 Lv5: 90000 Lv6: 105000 Lv7: 120000 Lv8: 135000 Lv9: 150000 Lv10: 165000 } CoolDown: 0 Requirements: { SPCost: { Lv1: 30 Lv2: 32 Lv3: 34 Lv4: 36 Lv5: 38 Lv6: 40 Lv7: 42 Lv8: 44 Lv9: 46 Lv10: 48 } WeaponTypes: { GatlingGuns: true } } }, { Id: 518 Name: "GS_DUST" Description: "Dust" MaxLevel: 10 Range: 2 Hit: "BDT_SKILL" SkillType: { Enemy: true } AttackType: "Weapon" Element: "Ele_Weapon" KnockBackTiles: 5 CastTime: 1000 AfterCastActDelay: 1000 CoolDown: 0 Requirements: { SPCost: { Lv1: 3 Lv2: 6 Lv3: 9 Lv4: 12 Lv5: 15 Lv6: 18 Lv7: 21 Lv8: 24 Lv9: 27 Lv10: 30 } WeaponTypes: { Shotguns: true } AmmoTypes: { A_BULLET: true } AmmoAmount: 1 } }, { Id: 519 Name: "GS_FULLBUSTER" Description: "Full Buster" MaxLevel: 10 Range: -9 Hit: "BDT_SKILL" SkillType: { Enemy: true } AttackType: "Weapon" Element: "Ele_Weapon" InterruptCast: true AfterCastActDelay: { Lv1: 1200 Lv2: 1400 Lv3: 1600 Lv4: 1800 Lv5: 2000 Lv6: 2200 Lv7: 2400 Lv8: 2600 Lv9: 2800 Lv10: 3000 } SkillData2: 10000 CoolDown: 0 Requirements: { SPCost: { Lv1: 20 Lv2: 25 Lv3: 30 Lv4: 35 Lv5: 40 Lv6: 45 Lv7: 50 Lv8: 55 Lv9: 60 Lv10: 65 } WeaponTypes: { Shotguns: true } AmmoTypes: { A_BULLET: true } AmmoAmount: { Lv1: 2 Lv2: 2 Lv3: 4 Lv4: 4 Lv5: 6 Lv6: 6 Lv7: 8 Lv8: 8 Lv9: 10 Lv10: 10 } } }, { Id: 520 Name: "GS_SPREADATTACK" Description: "Spread Attack" MaxLevel: 10 Range: -9 Hit: "BDT_SKILL" SkillType: { Enemy: true } AttackType: "Weapon" Element: "Ele_Weapon" DamageType: { SplashArea: true } SplashRange: { Lv1: 1 Lv2: 1 Lv3: 1 Lv4: 2 Lv5: 2 Lv6: 2 Lv7: 3 Lv8: 3 Lv9: 3 Lv10: 4 } Requirements: { SPCost: { Lv1: 15 Lv2: 20 Lv3: 25 Lv4: 30 Lv5: 35 Lv6: 40 Lv7: 45 Lv8: 50 Lv9: 55 Lv10: 60 } WeaponTypes: { Shotguns: true } AmmoTypes: { A_BULLET: true } AmmoAmount: 5 } }, { Id: 521 Name: "GS_GROUNDDRIFT" Description: "Ground Drift" MaxLevel: 10 Range: -9 Hit: "BDT_SKILL" SkillType: { Place: true } AttackType: "Weapon" Element: "Ele_Weapon" DamageType: { IgnoreFlee: true } SplashRange: 1 KnockBackTiles: 3 CastTime: 2000 SkillData1: { Lv1: 3000 Lv2: 6000 Lv3: 9000 Lv4: 12000 Lv5: 15000 Lv6: 18000 Lv7: 21000 Lv8: 24000 Lv9: 27000 Lv10: 30000 } SkillData2: 10000 CoolDown: 0 Requirements: { SPCost: { Lv1: 4 Lv2: 8 Lv3: 12 Lv4: 16 Lv5: 20 Lv6: 24 Lv7: 28 Lv8: 32 Lv9: 36 Lv10: 40 } WeaponTypes: { GrenadeLaunchers: true } AmmoTypes: { A_GRENADE: true } AmmoAmount: 1 } Unit: { Id: 0xbe Range: 1 Interval: 1000 Target: "Enemy" } }, { Id: 522 Name: "NJ_TOBIDOUGU" Description: "Shuriken Training" MaxLevel: 10 AttackType: "Weapon" }, { Id: 523 Name: "NJ_SYURIKEN" Description: "Throw Shuriken" MaxLevel: 10 Range: 9 Hit: "BDT_SKILL" SkillType: { Enemy: true } AttackType: "Weapon" Element: "Ele_Weapon" DamageType: { IgnoreFlee: true } Requirements: { SPCost: 2 AmmoTypes: { A_SHURIKEN: true } AmmoAmount: 1 } }, { Id: 524 Name: "NJ_KUNAI" Description: "Throw Kunai" MaxLevel: 5 Range: 9 Hit: "BDT_MULTIHIT" SkillType: { Enemy: true } AttackType: "Weapon" Element: "Ele_Weapon" DamageType: { IgnoreFlee: true } NumberOfHits: 3 AfterCastActDelay: 1000 CoolDown: 0 Requirements: { SPCost: { Lv1: 30 Lv2: 25 Lv3: 20 Lv4: 15 Lv5: 10 Lv6: 5 Lv7: 1 Lv8: 1 Lv9: 1 Lv10: 1 } AmmoTypes: { A_KUNAI: true } AmmoAmount: 1 } }, { Id: 525 Name: "NJ_HUUMA" Description: "Throw Huuma Shuriken" MaxLevel: 5 Range: 9 Hit: "BDT_MULTIHIT" SkillType: { Enemy: true } AttackType: "Weapon" Element: "Ele_Weapon" DamageType: { SplashArea: true SplitDamage: true } SplashRange: 1 NumberOfHits: { Lv1: -3 Lv2: -3 Lv3: -4 Lv4: -4 Lv5: -5 Lv6: -5 Lv7: -6 Lv8: -6 Lv9: -7 Lv10: -7 } InterruptCast: true CastTime: 3000 AfterCastActDelay: 2000 CoolDown: 0 Requirements: { SPCost: { Lv1: 20 Lv2: 25 Lv3: 30 Lv4: 35 Lv5: 40 Lv6: 45 Lv7: 50 Lv8: 55 Lv9: 60 Lv10: 65 } WeaponTypes: { FuumaShurikens: true } } }, { Id: 526 Name: "NJ_ZENYNAGE" Description: "Throw Zeny" MaxLevel: 10 Range: 9 Hit: "BDT_SKILL" SkillType: { Enemy: true } AttackType: "Misc" DamageType: { IgnoreElement: true IgnoreFlee: true } AfterCastActDelay: 5000 CoolDown: 0 Requirements: { SPCost: 50 ZenyCost: { Lv1: 500 Lv2: 1000 Lv3: 1500 Lv4: 2000 Lv5: 2500 Lv6: 3000 Lv7: 3500 Lv8: 4000 Lv9: 4500 Lv10: 5000 } } }, { Id: 527 Name: "NJ_TATAMIGAESHI" Description: "Improvised Defense" MaxLevel: 5 Hit: "BDT_SKILL" SkillType: { Self: true } AttackType: "Weapon" Element: "Ele_Weapon" KnockBackTiles: 3 AfterCastActDelay: 3000 SkillData1: 3000 SkillData2: 3000 CoolDown: 0 Requirements: { SPCost: 15 } Unit: { Id: 0xbc Layout: -1 Interval: 2000 Target: "Enemy" Flag: { UF_NOOVERLAP: true UF_PATHCHECK: true } } }, { Id: 528 Name: "NJ_KASUMIKIRI" Description: "Vanishing Slash" MaxLevel: 10 Range: -1 Hit: "BDT_SKILL" SkillType: { Enemy: true } AttackType: "Weapon" Element: "Ele_Weapon" AfterCastActDelay: 1000 SkillData1: { Lv1: 30000 Lv2: 60000 Lv3: 90000 Lv4: 120000 Lv5: 150000 Lv6: 180000 Lv7: 210000 Lv8: 240000 Lv9: 270000 Lv10: 300000 } CoolDown: 0 Requirements: { SPCost: { Lv1: 10 Lv2: 12 Lv3: 14 Lv4: 16 Lv5: 18 Lv6: 20 Lv7: 22 Lv8: 24 Lv9: 26 Lv10: 28 } } }, { Id: 529 Name: "NJ_SHADOWJUMP" Description: "Shadow Leap" MaxLevel: 5 Range: { Lv1: 7 Lv2: 9 Lv3: 11 Lv4: 13 Lv5: 15 Lv6: 17 Lv7: 19 Lv8: 21 Lv9: 23 Lv10: 25 } Hit: "BDT_SKILL" SkillType: { Place: true } DamageType: { NoDamage: true } AfterCastActDelay: 1000 CoolDown: 0 Requirements: { SPCost: 10 State: "Hiding" } }, { Id: 530 Name: "NJ_KIRIKAGE" Description: "Shadow Slash" MaxLevel: 5 Range: { Lv1: 7 Lv2: 9 Lv3: 11 Lv4: 13 Lv5: 15 Lv6: 17 Lv7: 19 Lv8: 21 Lv9: 23 Lv10: 25 } Hit: "BDT_SKILL" SkillType: { Enemy: true } AttackType: "Weapon" Element: "Ele_Weapon" CoolDown: 0 Requirements: { SPCost: { Lv1: 14 Lv2: 16 Lv3: 18 Lv4: 20 Lv5: 22 Lv6: 24 Lv7: 26 Lv8: 28 Lv9: 30 Lv10: 32 } State: "Hiding" } }, { Id: 531 Name: "NJ_UTSUSEMI" Description: "Cicada Skin Sheeding" MaxLevel: 5 Hit: "BDT_SKILL" SkillType: { Self: true } DamageType: { NoDamage: true } KnockBackTiles: 7 AfterCastActDelay: 1000 SkillData1: { Lv1: 20000 Lv2: 30000 Lv3: 40000 Lv4: 50000 Lv5: 60000 Lv6: 70000 Lv7: 80000 Lv8: 90000 Lv9: 100000 Lv10: 110000 } CoolDown: 0 Requirements: { SPCost: { Lv1: 12 Lv2: 15 Lv3: 18 Lv4: 21 Lv5: 24 Lv6: 27 Lv7: 30 Lv8: 33 Lv9: 36 Lv10: 39 } } }, { Id: 532 Name: "NJ_BUNSINJYUTSU" Description: "Mirror Image" MaxLevel: 10 Hit: "BDT_SKILL" SkillType: { Self: true } AttackType: "Magic" DamageType: { NoDamage: true } InterruptCast: true CastTime: { Lv1: 4000 Lv2: 3500 Lv3: 3000 Lv4: 2500 Lv5: 2000 Lv6: 1500 Lv7: 1000 Lv8: 1000 Lv9: 1000 Lv10: 1000 } AfterCastActDelay: 1000 SkillData1: { Lv1: 60000 Lv2: 80000 Lv3: 100000 Lv4: 120000 Lv5: 140000 Lv6: 160000 Lv7: 180000 Lv8: 200000 Lv9: 220000 Lv10: 240000 } CoolDown: 0 Requirements: { SPCost: { Lv1: 30 Lv2: 32 Lv3: 34 Lv4: 36 Lv5: 38 Lv6: 40 Lv7: 42 Lv8: 44 Lv9: 46 Lv10: 48 } Items: { Shadow_Orb: 1 } } }, { Id: 533 Name: "NJ_NINPOU" Description: "Spirit of the Blade" MaxLevel: 10 NumberOfHits: 0 Requirements: { SPCost: 10 } }, { Id: 534 Name: "NJ_KOUENKA" Description: "Crimson Fire Petal" MaxLevel: 10 Range: 9 Hit: "BDT_MULTIHIT" SkillType: { Enemy: true } AttackType: "Magic" Element: "Ele_Fire" NumberOfHits: { Lv1: 1 Lv2: 2 Lv3: 3 Lv4: 4 Lv5: 5 Lv6: 6 Lv7: 7 Lv8: 8 Lv9: 9 Lv10: 10 } InterruptCast: true CastTime: { Lv1: 700 Lv2: 1400 Lv3: 2100 Lv4: 2800 Lv5: 3500 Lv6: 4200 Lv7: 4900 Lv8: 5600 Lv9: 6300 Lv10: 7000 } CoolDown: 0 Requirements: { SPCost: { Lv1: 18 Lv2: 20 Lv3: 22 Lv4: 24 Lv5: 26 Lv6: 28 Lv7: 30 Lv8: 32 Lv9: 34 Lv10: 36 } } }, { Id: 535 Name: "NJ_KAENSIN" Description: "Crimson Fire Formation" MaxLevel: 10 Hit: "BDT_MULTIHIT" SkillType: { Self: true } AttackType: "Magic" Element: "Ele_Fire" InterruptCast: true CastTime: { Lv1: 6000 Lv2: 5500 Lv3: 5000 Lv4: 4500 Lv5: 4000 Lv6: 3500 Lv7: 3000 Lv8: 2500 Lv9: 2000 Lv10: 1500 } AfterCastActDelay: 1000 SkillData1: 20000 CoolDown: 0 Requirements: { SPCost: 25 Items: { Flame_Stone: 1 } } Unit: { Id: 0xbd Layout: -1 Interval: 20 Target: "Enemy" Flag: { UF_PATHCHECK: true } } }, { Id: 536 Name: "NJ_BAKUENRYU" Description: "Raging Fire Dragon" MaxLevel: 5 Range: 9 Hit: "BDT_MULTIHIT" SkillType: { Enemy: true } AttackType: "Magic" Element: "Ele_Fire" DamageType: { SplashArea: true } SplashRange: 2 NumberOfHits: 3 InterruptCast: true CastTime: 3000 AfterCastActDelay: 2000 CoolDown: 0 Requirements: { SPCost: { Lv1: 20 Lv2: 25 Lv3: 30 Lv4: 35 Lv5: 40 Lv6: 45 Lv7: 50 Lv8: 55 Lv9: 60 Lv10: 65 } Items: { Flame_Stone: 1 } } }, { Id: 537 Name: "NJ_HYOUSENSOU" Description: "Spear of Ice" MaxLevel: 10 Range: 9 Hit: "BDT_MULTIHIT" SkillType: { Enemy: true } AttackType: "Magic" Element: "Ele_Water" NumberOfHits: { Lv1: 3 Lv2: 4 Lv3: 5 Lv4: 6 Lv5: 7 Lv6: 8 Lv7: 9 Lv8: 10 Lv9: 11 Lv10: 12 } InterruptCast: true CastTime: { Lv1: 700 Lv2: 1400 Lv3: 2100 Lv4: 2800 Lv5: 3500 Lv6: 4200 Lv7: 4900 Lv8: 5600 Lv9: 6300 Lv10: 7000 } CoolDown: 0 Requirements: { SPCost: { Lv1: 15 Lv2: 18 Lv3: 21 Lv4: 24 Lv5: 27 Lv6: 30 Lv7: 33 Lv8: 36 Lv9: 39 Lv10: 42 } } }, { Id: 538 Name: "NJ_SUITON" Description: "Hidden Water" MaxLevel: 10 Range: 9 Hit: "BDT_SKILL" SkillType: { Place: true } AttackType: "Magic" Element: "Ele_Water" DamageType: { NoDamage: true } InterruptCast: true CastTime: 3000 SkillData1: { Lv1: 15000 Lv2: 20000 Lv3: 25000 Lv4: 30000 Lv5: 35000 Lv6: 40000 Lv7: 45000 Lv8: 50000 Lv9: 55000 Lv10: 60000 } SkillData2: { Lv1: 15000 Lv2: 20000 Lv3: 25000 Lv4: 30000 Lv5: 35000 Lv6: 40000 Lv7: 45000 Lv8: 50000 Lv9: 55000 Lv10: 60000 } CoolDown: 0 Requirements: { SPCost: { Lv1: 15 Lv2: 18 Lv3: 21 Lv4: 24 Lv5: 27 Lv6: 30 Lv7: 33 Lv8: 36 Lv9: 39 Lv10: 42 } Items: { Ice_Stone: 1 } } Unit: { Id: 0xbb Layout: { Lv1: 1 Lv2: 1 Lv3: 1 Lv4: 2 Lv5: 2 Lv6: 2 Lv7: 3 Lv8: 3 Lv9: 3 Lv10: 4 } Interval: -1 Target: "All" Flag: { UF_PATHCHECK: true } } }, { Id: 539 Name: "NJ_HYOUSYOURAKU" Description: "Ice Meteor" MaxLevel: 5 Hit: "BDT_SKILL" SkillType: { Self: true } AttackType: "Magic" Element: "Ele_Water" DamageType: { SplashArea: true } SplashRange: 3 InterruptCast: true CastTime: { Lv1: 2000 Lv2: 2500 Lv3: 3000 Lv4: 3500 Lv5: 4000 Lv6: 4500 Lv7: 5000 Lv8: 5500 Lv9: 6000 Lv10: 6500 } AfterCastActDelay: 2000 SkillData2: { Lv1: 10000 Lv2: 11000 Lv3: 12000 Lv4: 13000 Lv5: 14000 Lv6: 15000 Lv7: 16000 Lv8: 17000 Lv9: 18000 Lv10: 19000 } CoolDown: 0 Requirements: { SPCost: { Lv1: 40 Lv2: 45 Lv3: 50 Lv4: 55 Lv5: 60 Lv6: 65 Lv7: 70 Lv8: 75 Lv9: 80 Lv10: 85 } Items: { Ice_Stone: 1 } } }, { Id: 540 Name: "NJ_HUUJIN" Description: "Wind Blade" MaxLevel: 10 Range: 9 Hit: "BDT_MULTIHIT" SkillType: { Enemy: true } AttackType: "Magic" Element: "Ele_Wind" NumberOfHits: { Lv1: 1 Lv2: 2 Lv3: 2 Lv4: 3 Lv5: 3 Lv6: 4 Lv7: 4 Lv8: 5 Lv9: 5 Lv10: 6 } InterruptCast: true CastTime: { Lv1: 1000 Lv2: 1500 Lv3: 2000 Lv4: 2500 Lv5: 3000 Lv6: 3500 Lv7: 4000 Lv8: 5000 Lv9: 5500 Lv10: 6000 } AfterCastActDelay: 1000 CoolDown: 0 Requirements: { SPCost: { Lv1: 12 Lv2: 14 Lv3: 16 Lv4: 18 Lv5: 20 Lv6: 22 Lv7: 24 Lv8: 26 Lv9: 28 Lv10: 30 } } }, { Id: 541 Name: "NJ_RAIGEKISAI" Description: "Lightning Strike of Destruction" MaxLevel: 5 Range: 9 Hit: "BDT_SKILL" SkillType: { Self: true } AttackType: "Magic" Element: "Ele_Wind" DamageType: { SplashArea: true } SplashRange: { Lv1: 2 Lv2: 2 Lv3: 3 Lv4: 3 Lv5: 4 Lv6: 4 Lv7: 5 Lv8: 5 Lv9: 6 Lv10: 6 } InterruptCast: true CastTime: 4000 CoolDown: 0 Requirements: { SPCost: { Lv1: 16 Lv2: 20 Lv3: 24 Lv4: 28 Lv5: 32 Lv6: 36 Lv7: 40 Lv8: 44 Lv9: 48 Lv10: 52 } Items: { Wind_Stone: 1 } } }, { Id: 542 Name: "NJ_KAMAITACHI" Description: "Kamaitachi" MaxLevel: 5 Range: 9 Hit: "BDT_MULTIHIT" SkillType: { Enemy: true } AttackType: "Magic" Element: "Ele_Wind" SplashRange: 3 InterruptCast: true SkillInstances: { Lv1: 5 Lv2: 6 Lv3: 7 Lv4: 8 Lv5: 9 Lv6: 10 Lv7: 11 Lv8: 12 Lv9: 13 Lv10: 14 } CastTime: 4000 CoolDown: 0 Requirements: { SPCost: { Lv1: 24 Lv2: 28 Lv3: 32 Lv4: 36 Lv5: 40 Lv6: 44 Lv7: 48 Lv8: 52 Lv9: 56 Lv10: 60 } Items: { Wind_Stone: 1 } } }, { Id: 543 Name: "NJ_NEN" Description: "Soul" MaxLevel: 5 Hit: "BDT_SKILL" SkillType: { Self: true } DamageType: { NoDamage: true } InterruptCast: true CastTime: { Lv1: 5000 Lv2: 4000 Lv3: 3000 Lv4: 2000 Lv5: 1000 Lv6: 1 Lv7: 1 Lv8: 1 Lv9: 1 Lv10: 1 } SkillData1: { Lv1: 30000 Lv2: 45000 Lv3: 60000 Lv4: 75000 Lv5: 90000 Lv6: 105000 Lv7: 120000 Lv8: 135000 Lv9: 150000 Lv10: 165000 } CoolDown: 0 Requirements: { SPCost: { Lv1: 20 Lv2: 30 Lv3: 40 Lv4: 50 Lv5: 60 Lv6: 70 Lv7: 80 Lv8: 90 Lv9: 100 Lv10: 110 } HPRateCost: -5 } }, { Id: 544 Name: "NJ_ISSEN" Description: "Final Strike" MaxLevel: 10 Range: -5 Hit: "BDT_SKILL" SkillType: { Enemy: true } AttackType: "Weapon" DamageType: { IgnoreFlee: true } Requirements: { SPCost: { Lv1: 55 Lv2: 60 Lv3: 65 Lv4: 70 Lv5: 75 Lv6: 80 Lv7: 85 Lv8: 90 Lv9: 95 Lv10: 100 } } }, { Id: 653 Name: "NPC_EARTHQUAKE" Description: "Earthquake" MaxLevel: 10 Hit: "BDT_MULTIHIT" SkillType: { Self: true } SkillInfo: { NPC: true IgnoreLandProtector: true } AttackType: "Weapon" DamageType: { SplashArea: true SplitDamage: true IgnoreDefense: true } SplashRange: { Lv1: 5 Lv2: 7 Lv3: 9 Lv4: 11 Lv5: 13 Lv6: 5 Lv7: 7 Lv8: 9 Lv9: 11 Lv10: 13 } SkillData1: 900 CoolDown: 0 Unit: { Id: 0xc6 Range: { Lv1: 5 Lv2: 7 Lv3: 9 Lv4: 11 Lv5: 13 Lv6: 5 Lv7: 7 Lv8: 9 Lv9: 11 Lv10: 13 } Interval: 300 Target: "Enemy" Flag: { UF_PATHCHECK: true } } }, { Id: 654 Name: "NPC_FIREBREATH" Description: "Fire Breath" MaxLevel: 10 Range: 9 Hit: "BDT_SKILL" SkillType: { Enemy: true } SkillInfo: { NPC: true } AttackType: "Weapon" Element: "Ele_Fire" SplashRange: 5 SkillInstances: 14 }, { Id: 655 Name: "NPC_ICEBREATH" Description: "Ice Breath" MaxLevel: 10 Range: 9 Hit: "BDT_SKILL" SkillType: { Enemy: true } SkillInfo: { NPC: true } AttackType: "Weapon" Element: "Ele_Water" SplashRange: 5 SkillInstances: 14 SkillData2: 12000 CoolDown: 0 }, { Id: 656 Name: "NPC_THUNDERBREATH" Description: "Thunder Breath" MaxLevel: 10 Range: 9 Hit: "BDT_SKILL" SkillType: { Enemy: true } SkillInfo: { NPC: true } AttackType: "Weapon" Element: "Ele_Wind" SplashRange: 5 SkillInstances: 14 }, { Id: 657 Name: "NPC_ACIDBREATH" Description: "Acid Breath" MaxLevel: 10 Range: 9 Hit: "BDT_SKILL" SkillType: { Enemy: true } SkillInfo: { NPC: true } AttackType: "Weapon" Element: "Ele_Poison" SplashRange: 5 SkillInstances: 14 SkillData2: 60000 CoolDown: 0 }, { Id: 658 Name: "NPC_DARKNESSBREATH" Description: "Darkness Breath" MaxLevel: 10 Range: 9 Hit: "BDT_SKILL" SkillType: { Enemy: true } SkillInfo: { NPC: true } AttackType: "Weapon" Element: "Ele_Dark" SplashRange: 5 SkillInstances: 14 }, { Id: 659 Name: "NPC_DRAGONFEAR" Description: "Dragon Fear" MaxLevel: 5 Hit: "BDT_SKILL" SkillType: { Self: true } SkillInfo: { NPC: true } DamageType: { NoDamage: true SplashArea: true } SplashRange: { Lv1: 2 Lv2: 5 Lv3: 8 Lv4: 11 Lv5: 14 Lv6: 17 Lv7: 20 Lv8: 23 Lv9: 26 Lv10: 29 } SkillData2: { Lv1: 5000 Lv2: 30000 Lv3: 30000 Lv4: 120000 Lv5: 120000 Lv6: 120000 Lv7: 120000 Lv8: 120000 Lv9: 120000 Lv10: 120000 } CoolDown: 0 }, { Id: 660 Name: "NPC_BLEEDING" Description: "Bleeding" MaxLevel: 5 Range: -9 Hit: "BDT_SKILL" SkillType: { Enemy: true } SkillInfo: { NPC: true } AttackType: "Weapon" Element: "Ele_Weapon" SkillData2: 120000 CoolDown: 0 }, { Id: 661 Name: "NPC_PULSESTRIKE" Description: "Pulse Strike" MaxLevel: 5 Hit: "BDT_SKILL" SkillType: { Self: true } SkillInfo: { NPC: true } AttackType: "Weapon" DamageType: { SplashArea: true } SplashRange: 7 KnockBackTiles: 7 }, { Id: 662 Name: "NPC_HELLJUDGEMENT" Description: "Hell's Judgement" MaxLevel: 10 Hit: "BDT_SKILL" SkillType: { Self: true } SkillInfo: { NPC: true } AttackType: "Weapon" DamageType: { SplashArea: true } SplashRange: 14 SkillData2: 30000 CoolDown: 0 }, { Id: 663 Name: "NPC_WIDESILENCE" Description: "Wide Silence" MaxLevel: 5 Hit: "BDT_SKILL" SkillType: { Self: true } SkillInfo: { NPC: true } DamageType: { NoDamage: true SplashArea: true } SplashRange: { Lv1: 2 Lv2: 5 Lv3: 8 Lv4: 11 Lv5: 14 Lv6: 17 Lv7: 20 Lv8: 23 Lv9: 26 Lv10: 29 } SkillData2: 30000 CoolDown: 0 }, { Id: 664 Name: "NPC_WIDEFREEZE" Description: "Wide Freeze" MaxLevel: 5 Hit: "BDT_SKILL" SkillType: { Self: true } SkillInfo: { NPC: true } DamageType: { NoDamage: true SplashArea: true } SplashRange: { Lv1: 2 Lv2: 5 Lv3: 8 Lv4: 11 Lv5: 14 Lv6: 17 Lv7: 20 Lv8: 23 Lv9: 26 Lv10: 29 } SkillData2: 12000 CoolDown: 0 }, { Id: 665 Name: "NPC_WIDEBLEEDING" Description: "Wide Bleeding" MaxLevel: 5 Hit: "BDT_SKILL" SkillType: { Self: true } SkillInfo: { NPC: true } DamageType: { NoDamage: true SplashArea: true } SplashRange: { Lv1: 2 Lv2: 5 Lv3: 8 Lv4: 11 Lv5: 14 Lv6: 17 Lv7: 20 Lv8: 23 Lv9: 26 Lv10: 29 } SkillData2: 120000 CoolDown: 0 }, { Id: 666 Name: "NPC_WIDESTONE" Description: "Wide Petrify" MaxLevel: 5 Hit: "BDT_SKILL" SkillType: { Self: true } SkillInfo: { NPC: true } DamageType: { NoDamage: true SplashArea: true } SplashRange: { Lv1: 2 Lv2: 5 Lv3: 8 Lv4: 11 Lv5: 14 Lv6: 17 Lv7: 20 Lv8: 23 Lv9: 26 Lv10: 29 } SkillData2: 20000 CoolDown: 0 }, { Id: 667 Name: "NPC_WIDECONFUSE" Description: "Wide Confusion" MaxLevel: 5 Hit: "BDT_SKILL" SkillType: { Self: true } SkillInfo: { NPC: true } DamageType: { NoDamage: true SplashArea: true } SplashRange: { Lv1: 2 Lv2: 5 Lv3: 8 Lv4: 11 Lv5: 14 Lv6: 17 Lv7: 20 Lv8: 23 Lv9: 26 Lv10: 29 } SkillData2: 30000 CoolDown: 0 }, { Id: 668 Name: "NPC_WIDESLEEP" Description: "Wide Sleep" MaxLevel: 5 Hit: "BDT_SKILL" SkillType: { Self: true } SkillInfo: { NPC: true } DamageType: { NoDamage: true SplashArea: true } SplashRange: { Lv1: 2 Lv2: 5 Lv3: 8 Lv4: 11 Lv5: 14 Lv6: 17 Lv7: 20 Lv8: 23 Lv9: 26 Lv10: 29 } SkillData2: 30000 CoolDown: 0 }, { Id: 669 Name: "NPC_WIDESIGHT" Description: "Wide Sight" MaxLevel: 1 Hit: "BDT_SKILL" SkillType: { Self: true } SkillInfo: { NPC: true } AttackType: "Magic" Element: "Ele_Fire" DamageType: { NoDamage: true SplashArea: true } SplashRange: 5 SkillData1: 10000 CoolDown: 0 }, { Id: 670 Name: "NPC_EVILLAND" Description: "Evil Land" MaxLevel: 10 Range: 9 Hit: "BDT_SKILL" SkillType: { Place: true } SkillInfo: { NPC: true } AttackType: "Magic" Element: "Ele_Dark" DamageType: { NoDamage: true IgnoreElement: true IgnoreDefCards: true } SkillData1: 30000 SkillData2: 30000 CoolDown: 0 Unit: { Id: 0xc7 Layout: 1 Range: { Lv1: 4 Lv2: 7 Lv3: 10 Lv4: 13 Lv5: 16 Lv6: 19 Lv7: 22 Lv8: 25 Lv9: 28 Lv10: 31 } Interval: 1000 Target: "All" Flag: { UF_NOOVERLAP: true } } }, { Id: 671 Name: "NPC_MAGICMIRROR" Description: "Magic Mirror" MaxLevel: 5 Hit: "BDT_SKILL" SkillType: { Self: true } SkillInfo: { NPC: true } AttackType: "Magic" DamageType: { NoDamage: true } SkillData1: 30000 CoolDown: 0 }, { Id: 672 Name: "NPC_SLOWCAST" Description: "Slow Cast" MaxLevel: 5 Hit: "BDT_SKILL" SkillType: { Self: true } SkillInfo: { NPC: true } DamageType: { NoDamage: true SplashArea: true } SplashRange: { Lv1: 2 Lv2: 5 Lv3: 8 Lv4: 11 Lv5: 14 Lv6: 17 Lv7: 20 Lv8: 23 Lv9: 26 Lv10: 29 } SkillData2: 30000 CoolDown: 0 }, { Id: 673 Name: "NPC_CRITICALWOUND" Description: "Critical Wounds" MaxLevel: 5 Range: -9 Hit: "BDT_SKILL" SkillType: { Enemy: true } SkillInfo: { NPC: true } AttackType: "Weapon" Element: "Ele_Weapon" SkillData2: 30000 CoolDown: 0 }, { Id: 674 Name: "NPC_EXPULSION" Description: "Expulsion" MaxLevel: 1 Range: -9 Hit: "BDT_SKILL" SkillType: { Enemy: true } SkillInfo: { NPC: true } Element: "Ele_Weapon" DamageType: { NoDamage: true } }, { Id: 675 Name: "NPC_STONESKIN" Description: "Stone Skin" MaxLevel: 5 Hit: "BDT_SKILL" SkillType: { Self: true } SkillInfo: { NPC: true } AttackType: "Magic" DamageType: { NoDamage: true } SkillData1: 30000 CoolDown: 0 }, { Id: 676 Name: "NPC_ANTIMAGIC" Description: "Anti Magic" MaxLevel: 5 Hit: "BDT_SKILL" SkillType: { Self: true } SkillInfo: { NPC: true } AttackType: "Magic" DamageType: { NoDamage: true } SkillData1: 30000 CoolDown: 0 }, { Id: 677 Name: "NPC_WIDECURSE" Description: "Wide Curse" MaxLevel: 5 Hit: "BDT_SKILL" SkillType: { Self: true } SkillInfo: { NPC: true } DamageType: { NoDamage: true SplashArea: true } SplashRange: { Lv1: 2 Lv2: 5 Lv3: 8 Lv4: 11 Lv5: 14 Lv6: 17 Lv7: 20 Lv8: 23 Lv9: 26 Lv10: 29 } SkillData2: 30000 CoolDown: 0 }, { Id: 678 Name: "NPC_WIDESTUN" Description: "Wide Stun" MaxLevel: 5 Hit: "BDT_SKILL" SkillType: { Self: true } SkillInfo: { NPC: true } DamageType: { NoDamage: true SplashArea: true } SplashRange: { Lv1: 2 Lv2: 5 Lv3: 8 Lv4: 11 Lv5: 14 Lv6: 17 Lv7: 20 Lv8: 23 Lv9: 26 Lv10: 29 } SkillData2: 5000 CoolDown: 0 }, { Id: 679 Name: "NPC_VAMPIRE_GIFT" Description: "Vampire Gift" MaxLevel: 10 Hit: "BDT_SKILL" SkillType: { Self: true } SkillInfo: { NPC: true } AttackType: "Weapon" DamageType: { SplashArea: true } SplashRange: { Lv1: 5 Lv2: 7 Lv3: 9 Lv4: 11 Lv5: 13 Lv6: 13 Lv7: 13 Lv8: 13 Lv9: 13 Lv10: 13 } }, { Id: 680 Name: "NPC_WIDESOULDRAIN" Description: "Wide Soul Drain" MaxLevel: 10 Hit: "BDT_SKILL" SkillType: { Self: true } SkillInfo: { NPC: true } DamageType: { NoDamage: true SplashArea: true } SplashRange: { Lv1: 5 Lv2: 7 Lv3: 9 Lv4: 11 Lv5: 13 Lv6: 13 Lv7: 13 Lv8: 13 Lv9: 13 Lv10: 13 } }, { Id: 681 Name: "ALL_INCCARRY" Description: "Increase Weight Limit R" MaxLevel: 10 SkillInfo: { Quest: true } NumberOfHits: 0 }, { Id: 682 Name: "NPC_TALK" Description: "Talk" MaxLevel: 1 SkillType: { Self: true } SkillInfo: { NPC: true } DamageType: { NoDamage: true } }, { Id: 683 Name: "NPC_HELLPOWER" Description: "Hell Power" MaxLevel: 1 Range: -9 Hit: "BDT_SKILL" SkillType: { Enemy: true } SkillInfo: { NPC: true } Element: "Ele_Weapon" SkillData2: 300000 CoolDown: 0 }, { Id: 684 Name: "NPC_WIDEHELLDIGNITY" Description: "Hell Dignity" MaxLevel: 1 Hit: "BDT_SKILL" SkillType: { Self: true } SkillInfo: { NPC: true } DamageType: { NoDamage: true SplashArea: true } SplashRange: -1 SkillData2: 300000 CoolDown: 0 }, { Id: 685 Name: "NPC_INVINCIBLE" Description: "Invincible" MaxLevel: 1 SkillType: { Self: true } SkillInfo: { NPC: true } DamageType: { NoDamage: true } SkillData1: -1 CoolDown: 0 }, { Id: 686 Name: "NPC_INVINCIBLEOFF" Description: "Invincible off" MaxLevel: 1 SkillType: { Self: true } SkillInfo: { NPC: true } DamageType: { NoDamage: true } SkillData1: 60000 CoolDown: 0 }, { Id: 687 Name: "NPC_ALLHEAL" Description: "Full Heal" MaxLevel: 1 Hit: "BDT_SKILL" SkillType: { Self: true } SkillInfo: { NPC: true } DamageType: { NoDamage: true } InterruptCast: true }, { Id: 688 Name: "GM_SANDMAN" Description: "GM Sandman" MaxLevel: 10 Range: 9 Hit: "BDT_SKILL" SkillType: { Friend: true } SkillInfo: { NoCastSelf: true } DamageType: { NoDamage: true } NumberOfHits: 0 Requirements: { SPCost: 1 } }, { Id: 689 Name: "CASH_BLESSING" Description: "Party Blessing" MaxLevel: 10 Hit: "BDT_SKILL" SkillType: { Self: true } SkillInfo: { NPC: true } AttackType: "Magic" DamageType: { NoDamage: true SplashArea: true } SplashRange: -1 InterruptCast: true SkillData1: { Lv1: 60000 Lv2: 80000 Lv3: 100000 Lv4: 120000 Lv5: 140000 Lv6: 160000 Lv7: 180000 Lv8: 200000 Lv9: 220000 Lv10: 240000 } CoolDown: 0 }, { Id: 690 Name: "CASH_INCAGI" Description: "Party Increase AGI" MaxLevel: 10 Hit: "BDT_SKILL" SkillType: { Self: true } SkillInfo: { NPC: true } AttackType: "Magic" DamageType: { NoDamage: true SplashArea: true } SplashRange: -1 InterruptCast: true SkillData1: { Lv1: 60000 Lv2: 80000 Lv3: 100000 Lv4: 120000 Lv5: 140000 Lv6: 160000 Lv7: 180000 Lv8: 200000 Lv9: 220000 Lv10: 240000 } CoolDown: 0 }, { Id: 691 Name: "CASH_ASSUMPTIO" Description: "Party Assumptio" MaxLevel: 5 Hit: "BDT_SKILL" SkillType: { Self: true } SkillInfo: { NPC: true } AttackType: "Magic" DamageType: { NoDamage: true SplashArea: true } SplashRange: -1 InterruptCast: true SkillData1: { Lv1: 20000 Lv2: 40000 Lv3: 60000 Lv4: 80000 Lv5: 100000 Lv6: 120000 Lv7: 140000 Lv8: 160000 Lv9: 180000 Lv10: 200000 } CoolDown: 0 }, { Id: 693 Name: "ALL_PARTYFLEE" Description: "Party Flee" MaxLevel: 1 Hit: "BDT_SKILL" SkillType: { Self: true } SkillInfo: { NPC: true } AttackType: "Magic" DamageType: { NoDamage: true SplashArea: true } SplashRange: -1 InterruptCast: true CoolDown: 300000 }, { Id: 698 Name: "ALL_WEWISH" Description: "Christmas Carol" MaxLevel: 1 Hit: "BDT_SKILL" SkillType: { Self: true } SkillInfo: { NPC: true } DamageType: { NoDamage: true } AfterCastActDelay: 20000 CoolDown: 0 Requirements: { SPCost: 1 } }, { Id: 1001 Name: "KN_CHARGEATK" Description: "Charge Attack" MaxLevel: 1 Range: 9 Hit: "BDT_SKILL" SkillType: { Enemy: true } SkillInfo: { Quest: true } AttackType: "Weapon" Element: "Ele_Weapon" CastTime: 300 AfterCastActDelay: 300 CoolDown: 0 Requirements: { SPCost: 40 } }, { Id: 1002 Name: "CR_SHRINK" Description: "Shrink" MaxLevel: 1 Hit: "BDT_SKILL" SkillType: { Self: true } SkillInfo: { Quest: true } AttackType: "Weapon" DamageType: { NoDamage: true } NumberOfHits: 0 KnockBackTiles: 2 SkillData1: 300000 CoolDown: 0 Requirements: { SPCost: 15 State: "Shield" } }, { Id: 1003 Name: "AS_SONICACCEL" Description: "Sonic Acceleration" MaxLevel: 1 SkillInfo: { Quest: true } AttackType: "Weapon" NumberOfHits: 0 }, { Id: 1004 Name: "AS_VENOMKNIFE" Description: "Throw Venom Knife" MaxLevel: 1 Range: 9 Hit: "BDT_MULTIHIT" SkillType: { Enemy: true } SkillInfo: { Quest: true } AttackType: "Weapon" DamageType: { IgnoreCards: true } SkillData2: { Lv1: 15000 Lv2: 20000 Lv3: 25000 Lv4: 30000 Lv5: 35000 Lv6: 40000 Lv7: 45000 Lv8: 50000 Lv9: 55000 Lv10: 60000 } CoolDown: 0 Requirements: { SPCost: 15 AmmoTypes: { A_DAGGER: true } AmmoAmount: 1 } }, { Id: 1005 Name: "RG_CLOSECONFINE" Description: "Close Confine" MaxLevel: 1 Range: 1 Hit: "BDT_SKILL" SkillType: { Enemy: true } SkillInfo: { Quest: true } AttackType: "Weapon" DamageType: { NoDamage: true } SkillData1: 10000 CoolDown: 0 Requirements: { SPCost: 25 } }, { Id: 1006 Name: "WZ_SIGHTBLASTER" Description: "Sight Blaster" MaxLevel: 1 Hit: "BDT_SKILL" SkillType: { Self: true } SkillInfo: { Quest: true } AttackType: "Magic" Element: "Ele_Fire" SplashRange: 1 InterruptCast: true KnockBackTiles: 3 CastTime: 2000 SkillData1: 120000 CoolDown: 0 Requirements: { SPCost: 40 } }, { Id: 1007 Name: "SA_CREATECON" Description: "Create Elemental Converter" MaxLevel: 1 Hit: "BDT_SKILL" SkillType: { Self: true } SkillInfo: { Quest: true } DamageType: { NoDamage: true } NumberOfHits: 0 Requirements: { SPCost: 30 } }, { Id: 1008 Name: "SA_ELEMENTWATER" Description: "Elemental Change Water" MaxLevel: 1 Range: 9 Hit: "BDT_SKILL" SkillType: { Enemy: true } SkillInfo: { Quest: true } AttackType: "Magic" Element: "Ele_Water" DamageType: { NoDamage: true } InterruptCast: true CastTime: 2000 AfterCastActDelay: 1000 SkillData1: 1800000 CoolDown: 0 Requirements: { SPCost: 30 Items: { Elemental_Water: 1 } } }, { Id: 1009 Name: "HT_PHANTASMIC" Description: "Phantasmic Arrow" MaxLevel: 1 Range: -9 Hit: "BDT_SKILL" SkillType: { Enemy: true } SkillInfo: { Quest: true } AttackType: "Weapon" KnockBackTiles: 3 CoolDown: 0 Requirements: { SPCost: 10 WeaponTypes: { Bows: true } } }, { Id: 1010 Name: "BA_PANGVOICE" Description: "Pang Voice" MaxLevel: 1 Range: 9 Hit: "BDT_SKILL" SkillType: { Enemy: true } SkillInfo: { Quest: true } AttackType: "Misc" DamageType: { NoDamage: true } NumberOfHits: 0 CastTime: 1000 AfterCastActDelay: 2000 SkillData1: 17000 CoolDown: 0 Requirements: { SPCost: 20 } }, { Id: 1011 Name: "DC_WINKCHARM" Description: "Wink of Charm" MaxLevel: 1 Range: 9 Hit: "BDT_SKILL" SkillType: { Enemy: true } SkillInfo: { Quest: true } AttackType: "Misc" DamageType: { NoDamage: true } NumberOfHits: 0 CastTime: 1000 AfterCastActDelay: 2000 SkillData1: 10000 SkillData2: 17000 CoolDown: 0 Requirements: { SPCost: 40 } }, { Id: 1012 Name: "BS_UNFAIRLYTRICK" Description: "Unfair Trick" MaxLevel: 1 SkillInfo: { Quest: true } AttackType: "Weapon" NumberOfHits: 0 }, { Id: 1013 Name: "BS_GREED" Description: "Greed" MaxLevel: 1 Hit: "BDT_SKILL" SkillType: { Self: true } SkillInfo: { Quest: true } AttackType: "Weapon" DamageType: { NoDamage: true SplashArea: true } SplashRange: 2 NumberOfHits: 0 AfterCastActDelay: 1000 CoolDown: 0 Requirements: { SPCost: 10 } }, { Id: 1014 Name: "PR_REDEMPTIO" Description: "Redemptio" MaxLevel: 1 Hit: "BDT_SKILL" SkillType: { Self: true } SkillInfo: { Quest: true } AttackType: "Magic" Element: "Ele_Holy" DamageType: { NoDamage: true SplashArea: true } SplashRange: 14 NumberOfHits: 0 InterruptCast: true CastTime: 4000 CoolDown: 0 CastTimeOptions: { IgnoreDex: true } Requirements: { SPCost: 400 } }, { Id: 1015 Name: "MO_KITRANSLATION" Description: "Ki Translation" MaxLevel: 1 Range: 9 Hit: "BDT_SKILL" SkillType: { Friend: true } SkillInfo: { Quest: true PartyOnly: true } AttackType: "Weapon" DamageType: { NoDamage: true } CastTime: 2000 AfterCastActDelay: 1000 SkillData1: 600000 CoolDown: 0 Requirements: { SPCost: 40 SpiritSphereCost: 1 } }, { Id: 1016 Name: "MO_BALKYOUNG" Description: "Ki Explosion" MaxLevel: 1 Range: -1 Hit: "BDT_SKILL" SkillType: { Enemy: true } SkillInfo: { Quest: true } AttackType: "Weapon" Element: "Ele_Weapon" DamageType: { SplashArea: true } SplashRange: 1 KnockBackTiles: 5 AfterCastActDelay: 2000 SkillData2: 5000 CoolDown: 0 Requirements: { HPCost: 10 SPCost: 20 } }, { Id: 1017 Name: "SA_ELEMENTGROUND" Description: "Elemental Change Earth" MaxLevel: 1 Range: 9 Hit: "BDT_SKILL" SkillType: { Enemy: true } SkillInfo: { Quest: true } AttackType: "Magic" Element: "Ele_Earth" DamageType: { NoDamage: true } InterruptCast: true CastTime: 2000 AfterCastActDelay: 1000 SkillData1: 1800000 CoolDown: 0 Requirements: { SPCost: 30 Items: { Elemental_Earth: 1 } } }, { Id: 1018 Name: "SA_ELEMENTFIRE" Description: "Elemental Change Fire" MaxLevel: 1 Range: 9 Hit: "BDT_SKILL" SkillType: { Enemy: true } SkillInfo: { Quest: true } AttackType: "Magic" Element: "Ele_Fire" DamageType: { NoDamage: true } InterruptCast: true CastTime: 2000 AfterCastActDelay: 1000 SkillData1: 1800000 CoolDown: 0 Requirements: { SPCost: 30 Items: { Elemental_Fire: 1 } } }, { Id: 1019 Name: "SA_ELEMENTWIND" Description: "Elemental Change Wind" MaxLevel: 1 Range: 9 Hit: "BDT_SKILL" SkillType: { Enemy: true } SkillInfo: { Quest: true } AttackType: "Magic" Element: "Ele_Wind" DamageType: { NoDamage: true } InterruptCast: true CastTime: 2000 AfterCastActDelay: 1000 SkillData1: 1800000 CoolDown: 0 Requirements: { SPCost: 30 Items: { Elemental_Wind: 1 } } }, { Id: 2001 Name: "RK_ENCHANTBLADE" Description: "Enchant Blade" MaxLevel: 5 Hit: "BDT_SKILL" SkillType: { Self: true } DamageType: { NoDamage: true } InterruptCast: true CastTime: 1000 SkillData1: 300000 CoolDown: 0 Requirements: { SPCost: { Lv1: 40 Lv2: 45 Lv3: 50 Lv4: 55 Lv5: 60 Lv6: 65 Lv7: 70 Lv8: 75 Lv9: 80 Lv10: 85 } } }, { Id: 2002 Name: "RK_SONICWAVE" Description: "Sonic Wave" MaxLevel: 5 Range: { Lv1: 7 Lv2: 8 Lv3: 9 Lv4: 10 Lv5: 11 Lv6: 12 Lv7: 13 Lv8: 14 Lv9: 15 Lv10: 16 } Hit: "BDT_SKILL" SkillType: { Enemy: true } AttackType: "Weapon" Element: "Ele_Weapon" AfterCastActDelay: 1000 CoolDown: 2000 Requirements: { SPCost: { Lv1: 30 Lv2: 35 Lv3: 40 Lv4: 45 Lv5: 50 Lv6: 55 Lv7: 60 Lv8: 65 Lv9: 70 Lv10: 75 } } }, { Id: 2003 Name: "RK_DEATHBOUND" Description: "Death Bound" MaxLevel: 10 Hit: "BDT_SKILL" SkillType: { Self: true } AttackType: "Weapon" DamageType: { NoDamage: true } KnockBackTiles: 3 AfterCastActDelay: 2000 SkillData1: 2000 CoolDown: 3000 Requirements: { SPCost: { Lv1: 28 Lv2: 31 Lv3: 34 Lv4: 37 Lv5: 40 Lv6: 43 Lv7: 46 Lv8: 49 Lv9: 52 Lv10: 55 } } }, { Id: 2004 Name: "RK_HUNDREDSPEAR" Description: "Hundred Spear" MaxLevel: 10 Range: 5 Hit: "BDT_MULTIHIT" SkillType: { Enemy: true } AttackType: "Weapon" Element: "Ele_Weapon" NumberOfHits: -5 CastTime: { Lv1: 1000 Lv2: 900 Lv3: 800 Lv4: 700 Lv5: 600 Lv6: 500 Lv7: 400 Lv8: 300 Lv9: 200 Lv10: 100 } AfterCastActDelay: 500 CoolDown: 3000 Requirements: { SPCost: 60 WeaponTypes: { 1HSpears: true 2HSpears: true } } }, { Id: 2005 Name: "RK_WINDCUTTER" Description: "Wind Cutter" MaxLevel: 5 Range: 1 Hit: "BDT_SKILL" SkillType: { Place: true } AttackType: "Weapon" Element: "Ele_Wind" DamageType: { SplashArea: true } SplashRange: 2 KnockBackTiles: 3 SkillData1: 15000 CoolDown: 2000 Requirements: { SPCost: { Lv1: 20 Lv2: 24 Lv3: 28 Lv4: 32 Lv5: 36 Lv6: 40 Lv7: 44 Lv8: 48 Lv9: 52 Lv10: 56 } WeaponTypes: { Daggers: true 1HSwords: true 2HSwords: true 1HSpears: true 2HSpears: true } } }, { Id: 2006 Name: "RK_IGNITIONBREAK" Description: "Ignition Break" MaxLevel: 5 Hit: "BDT_SKILL" SkillType: { Self: true } AttackType: "Weapon" Element: "Ele_Weapon" DamageType: { SplashArea: true } SplashRange: 5 CastTime: 1000 CoolDown: 2000 Requirements: { SPCost: { Lv1: 35 Lv2: 40 Lv3: 45 Lv4: 50 Lv5: 55 Lv6: 60 Lv7: 65 Lv8: 70 Lv9: 75 Lv10: 80 } WeaponTypes: { Daggers: true 1HSwords: true 2HSwords: true 1HSpears: true 2HSpears: true } } }, { Id: 2007 Name: "RK_DRAGONTRAINING" Description: "Dragon Training" MaxLevel: 5 AttackType: "Weapon" NumberOfHits: 0 }, { Id: 2008 Name: "RK_DRAGONBREATH" Description: "Dragon Breath" MaxLevel: 10 Range: 9 Hit: "BDT_SKILL" SkillType: { Place: true } AttackType: "Weapon" Element: "Ele_Fire" DamageType: { SplashArea: true } SplashRange: { Lv1: 1 Lv2: 1 Lv3: 1 Lv4: 2 Lv5: 2 Lv6: 2 Lv7: 3 Lv8: 3 Lv9: 4 Lv10: 4 } CastTime: { Lv1: 0 Lv2: 0 Lv3: 0 Lv4: 1000 Lv5: 1000 Lv6: 1000 Lv7: 1500 Lv8: 1500 Lv9: 2000 Lv10: 2000 } AfterCastActDelay: 2000 SkillData1: 10000 CoolDown: 0 Requirements: { SPCost: { Lv1: 30 Lv2: 35 Lv3: 40 Lv4: 45 Lv5: 50 Lv6: 55 Lv7: 60 Lv8: 65 Lv9: 70 Lv10: 75 } State: "Dragon" } }, { Id: 2009 Name: "RK_DRAGONHOWLING" Description: "Dragon Howling" MaxLevel: 5 Hit: "BDT_SKILL" SkillType: { Self: true } DamageType: { NoDamage: true SplashArea: true } SplashRange: { Lv1: 3 Lv2: 4 Lv3: 5 Lv4: 6 Lv5: 7 Lv6: 8 Lv7: 9 Lv8: 10 Lv9: 11 Lv10: 12 } InterruptCast: true SkillData1: 15000 CoolDown: 10000 Requirements: { SPCost: 30 State: "Dragon" } }, { Id: 2010 Name: "RK_RUNEMASTERY" Description: "Rune Mastery" MaxLevel: 10 NumberOfHits: 0 }, { Id: 2011 Name: "RK_MILLENNIUMSHIELD" Description: "Millenium Shield" MaxLevel: 1 Hit: "BDT_SKILL" SkillType: { Self: true } DamageType: { NoDamage: true } InterruptCast: true AfterCastActDelay: 1000 SkillData1: 180000 SkillData2: 60000 CoolDown: 0 Requirements: { SPCost: 1 } }, { Id: 2012 Name: "RK_CRUSHSTRIKE" Description: "Crush Strike" MaxLevel: 1 Range: 1 Hit: "BDT_SKILL" SkillType: { Self: true } AttackType: "Weapon" Element: "Ele_Weapon" SplashRange: 0 InterruptCast: true SkillData1: 180000 SkillData2: 30000 CoolDown: 0 Requirements: { SPCost: 1 } }, { Id: 2013 Name: "RK_REFRESH" Description: "Refresh" MaxLevel: 1 Hit: "BDT_SKILL" SkillType: { Self: true } DamageType: { NoDamage: true } InterruptCast: true SkillData1: 60000 SkillData2: 120000 CoolDown: 0 Requirements: { SPCost: 1 } }, { Id: 2014 Name: "RK_GIANTGROWTH" Description: "Giant Growth" MaxLevel: 1 Hit: "BDT_SKILL" SkillType: { Self: true } DamageType: { NoDamage: true } InterruptCast: true SkillData1: 180000 CoolDown: 0 Requirements: { SPCost: 1 } }, { Id: 2015 Name: "RK_STONEHARDSKIN" Description: "Stone Hard Skin" MaxLevel: 1 Hit: "BDT_SKILL" SkillType: { Self: true } DamageType: { NoDamage: true } InterruptCast: true SkillData1: 180000 SkillData2: 10000 CoolDown: 0 Requirements: { SPCost: 1 } }, { Id: 2016 Name: "RK_VITALITYACTIVATION" Description: "Vitality Activation" MaxLevel: 1 Hit: "BDT_SKILL" SkillType: { Self: true } DamageType: { NoDamage: true } InterruptCast: true SkillData1: 180000 CoolDown: 0 Requirements: { SPCost: 1 } }, { Id: 2017 Name: "RK_STORMBLAST" Description: "Storm Blast" MaxLevel: 1 Hit: "BDT_SKILL" SkillType: { Self: true } AttackType: "Weapon" Element: "Ele_Weapon" DamageType: { SplashArea: true } SplashRange: 3 KnockBackTiles: 7 CastTime: 2000 AfterCastActDelay: 2000 CoolDown: 0 Requirements: { SPCost: 1 } }, { Id: 2018 Name: "RK_FIGHTINGSPIRIT" Description: "Fighting Spirit" MaxLevel: 1 Hit: "BDT_SKILL" SkillType: { Self: true } DamageType: { NoDamage: true SplashArea: true } SplashRange: -1 InterruptCast: true SkillData1: 180000 CoolDown: 0 Requirements: { SPCost: 1 } }, { Id: 2019 Name: "RK_ABUNDANCE" Description: "Abundance" MaxLevel: 1 Range: 9 Hit: "BDT_SKILL" SkillType: { Self: true } Element: "Ele_Holy" DamageType: { NoDamage: true } InterruptCast: true SkillData1: 180000 CoolDown: 0 Requirements: { SPCost: 1 } }, { Id: 2020 Name: "RK_PHANTOMTHRUST" Description: "Phantom Thrust" MaxLevel: 5 Range: { Lv1: 5 Lv2: 6 Lv3: 7 Lv4: 8 Lv5: 9 Lv6: 10 Lv7: 11 Lv8: 12 Lv9: 13 Lv10: 14 } Hit: "BDT_SKILL" SkillType: { Enemy: true } AttackType: "Weapon" Element: "Ele_Weapon" InterruptCast: true Requirements: { SPCost: { Lv1: 15 Lv2: 18 Lv3: 21 Lv4: 24 Lv5: 27 Lv6: 30 Lv7: 33 Lv8: 36 Lv9: 39 Lv10: 42 } WeaponTypes: { 1HSpears: true 2HSpears: true } } }, { Id: 2021 Name: "GC_VENOMIMPRESS" Description: "Venom Impress" MaxLevel: 5 Range: 10 Hit: "BDT_SKILL" SkillType: { Enemy: true } DamageType: { NoDamage: true } AfterCastActDelay: { Lv1: 3000 Lv2: 2500 Lv3: 2000 Lv4: 1500 Lv5: 1000 Lv6: 500 Lv7: 1 Lv8: 1 Lv9: 1 Lv10: 1 } SkillData1: { Lv1: 10000 Lv2: 20000 Lv3: 30000 Lv4: 40000 Lv5: 50000 Lv6: 60000 Lv7: 70000 Lv8: 80000 Lv9: 90000 Lv10: 100000 } CoolDown: 0 Requirements: { SPCost: { Lv1: 12 Lv2: 16 Lv3: 20 Lv4: 24 Lv5: 28 Lv6: 32 Lv7: 36 Lv8: 40 Lv9: 44 Lv10: 48 } } }, { Id: 2022 Name: "GC_CROSSIMPACT" Description: "Cross Impact" MaxLevel: 5 Range: 3 Hit: "BDT_MULTIHIT" SkillType: { Enemy: true } AttackType: "Weapon" Element: "Ele_Weapon" NumberOfHits: -7 AfterCastActDelay: { Lv1: 2500 Lv2: 2000 Lv3: 1500 Lv4: 1000 Lv5: 500 Lv6: 1 Lv7: 1 Lv8: 1 Lv9: 1 Lv10: 1 } CoolDown: 0 Requirements: { SPCost: 25 State: "Moveable" } }, { Id: 2023 Name: "GC_DARKILLUSION" Description: "Dark Illusion" MaxLevel: 5 Range: { Lv1: 3 Lv2: 4 Lv3: 5 Lv4: 6 Lv5: 7 Lv6: 8 Lv7: 9 Lv8: 10 Lv9: 11 Lv10: 12 } Hit: "BDT_SKILL" SkillType: { Enemy: true } AttackType: "Weapon" Element: "Ele_Weapon" AfterCastActDelay: 1500 CoolDown: 0 Requirements: { SPCost: { Lv1: 20 Lv2: 25 Lv3: 30 Lv4: 35 Lv5: 40 Lv6: 45 Lv7: 50 Lv8: 55 Lv9: 60 Lv10: 65 } } }, { Id: 2024 Name: "GC_RESEARCHNEWPOISON" Description: "Research New Poison" MaxLevel: 10 NumberOfHits: 0 }, { Id: 2025 Name: "GC_CREATENEWPOISON" Description: "Create New Poison" MaxLevel: 1 Hit: "BDT_SKILL" SkillType: { Self: true } DamageType: { NoDamage: true } AfterCastActDelay: 500 CoolDown: 0 Requirements: { SPCost: 10 } }, { Id: 2026 Name: "GC_ANTIDOTE" Description: "Antidote" MaxLevel: 1 Range: 5 Hit: "BDT_SKILL" SkillType: { Friend: true } DamageType: { NoDamage: true } Requirements: { SPCost: 10 Items: { Guillotine_Antidote: 1 } } }, { Id: 2027 Name: "GC_POISONINGWEAPON" Description: "Poisoning Weapon" MaxLevel: 5 Hit: "BDT_SKILL" SkillType: { Self: true } DamageType: { NoDamage: true } AfterCastActDelay: 1000 SkillData1: { Lv1: 60000 Lv2: 120000 Lv3: 180000 Lv4: 240000 Lv5: 300000 Lv6: 360000 Lv7: 420000 Lv8: 480000 Lv9: 540000 Lv10: 600000 } SkillData2: 300000 CoolDown: 0 Requirements: { SPCost: { Lv1: 20 Lv2: 24 Lv3: 28 Lv4: 32 Lv5: 36 Lv6: 40 Lv7: 44 Lv8: 48 Lv9: 52 Lv10: 56 } } }, { Id: 2028 Name: "GC_WEAPONBLOCKING" Description: "Weapon Blocking" MaxLevel: 5 Hit: "BDT_SKILL" SkillType: { Self: true } DamageType: { NoDamage: true } AfterCastActDelay: 2000 SkillData1: 180000 CoolDown: 0 Requirements: { SPCost: { Lv1: 40 Lv2: 36 Lv3: 32 Lv4: 28 Lv5: 24 Lv6: 20 Lv7: 16 Lv8: 12 Lv9: 8 Lv10: 4 } } }, { Id: 2029 Name: "GC_COUNTERSLASH" Description: "Counter Slash" MaxLevel: 5 Range: -2 Hit: "BDT_SKILL" SkillType: { Self: true } AttackType: "Weapon" Element: "Ele_Weapon" DamageType: { SplashArea: true } SplashRange: 1 KnockBackTiles: 3 AfterCastActDelay: 2000 CoolDown: 0 Requirements: { SPCost: { Lv1: 5 Lv2: 8 Lv3: 11 Lv4: 14 Lv5: 17 Lv6: 20 Lv7: 23 Lv8: 26 Lv9: 29 Lv10: 32 } } }, { Id: 2030 Name: "GC_WEAPONCRUSH" Description: "Weapon Crush" MaxLevel: 5 Range: -2 Hit: "BDT_SKILL" SkillType: { Self: true } SkillInfo: { NoCastSelf: true } AttackType: "Weapon" Element: "Ele_Weapon" DamageType: { NoDamage: true } AfterCastActDelay: 1000 SkillData1: 60000 CoolDown: 0 Requirements: { SPCost: 20 } }, { Id: 2031 Name: "GC_VENOMPRESSURE" Description: "Venom Pressure" MaxLevel: 5 Range: 1 Hit: "BDT_SKILL" SkillType: { Enemy: true } AttackType: "Weapon" Element: "Ele_Weapon" AfterCastActDelay: 1000 CoolDown: 0 Requirements: { SPCost: { Lv1: 30 Lv2: 40 Lv3: 50 Lv4: 60 Lv5: 70 Lv6: 80 Lv7: 90 Lv8: 100 Lv9: 110 Lv10: 120 } State: "PoisonWeapon" } }, { Id: 2032 Name: "GC_POISONSMOKE" Description: "Poison Smoke" MaxLevel: 5 Range: 5 Hit: "BDT_SKILL" SkillType: { Place: true } DamageType: { NoDamage: true } InterruptCast: true SkillInstances: 1 AfterCastActDelay: 2000 SkillData1: { Lv1: 6000 Lv2: 8000 Lv3: 10000 Lv4: 12000 Lv5: 14000 Lv6: 16000 Lv7: 18000 Lv8: 20000 Lv9: 22000 Lv10: 24000 } CoolDown: 0 Requirements: { SPCost: 40 State: "PoisonWeapon" } Unit: { Id: 0xe1 Layout: 2 Interval: 1000 Target: "Enemy" Flag: { UF_NOOVERLAP: true UF_PATHCHECK: true } } }, { Id: 2033 Name: "GC_CLOAKINGEXCEED" Description: "Cloaking Exceed" MaxLevel: 5 Hit: "BDT_SKILL" SkillType: { Self: true } AttackType: "Weapon" DamageType: { NoDamage: true } AfterCastActDelay: 2000 CoolDown: 0 Requirements: { SPCost: 45 } }, { Id: 2034 Name: "GC_PHANTOMMENACE" Description: "Phantom Menace" MaxLevel: 1 Hit: "BDT_SKILL" SkillType: { Self: true } AttackType: "Weapon" Element: "Ele_Weapon" DamageType: { SplashArea: true } SplashRange: 3 AfterCastActDelay: 1000 CoolDown: 0 Requirements: { SPCost: 30 } }, { Id: 2035 Name: "GC_HALLUCINATIONWALK" Description: "Hallucination Walk" MaxLevel: 5 Hit: "BDT_SKILL" SkillType: { Self: true } DamageType: { NoDamage: true } SkillData1: { Lv1: 30000 Lv2: 35000 Lv3: 40000 Lv4: 45000 Lv5: 50000 Lv6: 55000 Lv7: 60000 Lv8: 65000 Lv9: 70000 Lv10: 75000 } SkillData2: 25000 CoolDown: 300000 Requirements: { SPCost: 100 } }, { Id: 2036 Name: "GC_ROLLINGCUTTER" Description: "Rolling Cutter" MaxLevel: 5 Hit: "BDT_SKILL" SkillType: { Self: true } AttackType: "Weapon" Element: "Ele_Weapon" DamageType: { SplashArea: true } SplashRange: { Lv1: 1 Lv2: 1 Lv3: 1 Lv4: 1 Lv5: 2 Lv6: 2 Lv7: 2 Lv8: 2 Lv9: 2 Lv10: 2 } AfterCastActDelay: 200 SkillData1: 3000 CoolDown: 0 Requirements: { SPCost: 5 WeaponTypes: { Katars: true } } }, { Id: 2037 Name: "GC_CROSSRIPPERSLASHER" Description: "Cross Ripper Slasher" MaxLevel: 5 Range: { Lv1: 9 Lv2: 10 Lv3: 11 Lv4: 12 Lv5: 13 Lv6: 14 Lv7: 15 Lv8: 16 Lv9: 17 Lv10: 18 } Hit: "BDT_SKILL" SkillType: { Enemy: true } AttackType: "Weapon" Element: "Ele_Weapon" AfterCastActDelay: 1000 CoolDown: 0 Requirements: { SPCost: { Lv1: 20 Lv2: 24 Lv3: 28 Lv4: 32 Lv5: 36 Lv6: 40 Lv7: 44 Lv8: 48 Lv9: 52 Lv10: 56 } WeaponTypes: { Katars: true } State: "RollingCutter" } }, { Id: 2038 Name: "AB_JUDEX" Description: "Judex" MaxLevel: 5 Range: 11 Hit: "BDT_MULTIHIT" SkillType: { Enemy: true } AttackType: "Magic" Element: "Ele_Holy" DamageType: { SplashArea: true } SplashRange: 3 NumberOfHits: -3 InterruptCast: true CastTime: 2000 AfterCastActDelay: 500 CoolDown: 0 Requirements: { SPCost: { Lv1: 20 Lv2: 23 Lv3: 26 Lv4: 29 Lv5: 32 Lv6: 35 Lv7: 38 Lv8: 41 Lv9: 44 Lv10: 47 } } }, { Id: 2039 Name: "AB_ANCILLA" Description: "Ancilla" MaxLevel: 1 Hit: "BDT_SKILL" SkillType: { Self: true } AttackType: "Magic" DamageType: { NoDamage: true } InterruptCast: true CastTime: 1000 AfterCastActDelay: 1000 CoolDown: 0 Requirements: { SPCost: 30 SPRateCost: -30 } }, { Id: 2040 Name: "AB_ADORAMUS" Description: "Adoramus" MaxLevel: 10 Range: 11 Hit: "BDT_MULTIHIT" SkillType: { Enemy: true } AttackType: "Magic" Element: "Ele_Holy" NumberOfHits: -10 InterruptCast: true CastTime: 2000 AfterCastActDelay: 500 SkillData1: { Lv1: 6000 Lv2: 7000 Lv3: 8000 Lv4: 9000 Lv5: 10000 Lv6: 11000 Lv7: 12000 Lv8: 13000 Lv9: 14000 Lv10: 15000 } SkillData2: { Lv1: 15000 Lv2: 20000 Lv3: 25000 Lv4: 30000 Lv5: 35000 Lv6: 40000 Lv7: 45000 Lv8: 50000 Lv9: 55000 Lv10: 60000 } CoolDown: 2000 Requirements: { SPCost: { Lv1: 20 Lv2: 24 Lv3: 28 Lv4: 32 Lv5: 36 Lv6: 40 Lv7: 44 Lv8: 48 Lv9: 52 Lv10: 56 } Items: { Blue_Gemstone: 1 } } }, { Id: 2041 Name: "AB_CLEMENTIA" Description: "Crementia" MaxLevel: 3 Hit: "BDT_SKILL" SkillType: { Self: true } AttackType: "Magic" DamageType: { NoDamage: true SplashArea: true } SplashRange: { Lv1: 3 Lv2: 7 Lv3: 15 Lv4: 15 Lv5: 15 Lv6: 15 Lv7: 15 Lv8: 15 Lv9: 15 Lv10: 15 } InterruptCast: true CastTime: 3000 SkillData1: { Lv1: 120000 Lv2: 180000 Lv3: 240000 Lv4: 300000 Lv5: 360000 Lv6: 420000 Lv7: 480000 Lv8: 540000 Lv9: 600000 Lv10: 660000 } CoolDown: 0 Requirements: { SPCost: { Lv1: 280 Lv2: 320 Lv3: 360 Lv4: 400 Lv5: 440 Lv6: 480 Lv7: 520 Lv8: 560 Lv9: 600 Lv10: 640 } } }, { Id: 2042 Name: "AB_CANTO" Description: "Canto Candidus" MaxLevel: 3 Hit: "BDT_SKILL" SkillType: { Self: true } AttackType: "Magic" DamageType: { NoDamage: true SplashArea: true } SplashRange: { Lv1: 3 Lv2: 7 Lv3: 15 Lv4: 15 Lv5: 15 Lv6: 15 Lv7: 15 Lv8: 15 Lv9: 15 Lv10: 15 } InterruptCast: true CastTime: 3000 SkillData1: { Lv1: 120000 Lv2: 180000 Lv3: 240000 Lv4: 300000 Lv5: 360000 Lv6: 420000 Lv7: 480000 Lv8: 540000 Lv9: 600000 Lv10: 660000 } CoolDown: 0 Requirements: { SPCost: { Lv1: 200 Lv2: 220 Lv3: 240 Lv4: 260 Lv5: 280 Lv6: 300 Lv7: 320 Lv8: 340 Lv9: 360 Lv10: 380 } } }, { Id: 2043 Name: "AB_CHEAL" Description: "Coluceo Heal" MaxLevel: 3 Hit: "BDT_SKILL" SkillType: { Self: true } AttackType: "Magic" Element: "Ele_Holy" DamageType: { NoDamage: true SplashArea: true } SplashRange: { Lv1: 3 Lv2: 7 Lv3: 15 Lv4: 15 Lv5: 15 Lv6: 15 Lv7: 15 Lv8: 15 Lv9: 15 Lv10: 15 } InterruptCast: true CastTime: 3000 CoolDown: 2000 Requirements: { SPCost: { Lv1: 200 Lv2: 220 Lv3: 240 Lv4: 260 Lv5: 280 Lv6: 300 Lv7: 320 Lv8: 340 Lv9: 360 Lv10: 380 } } }, { Id: 2044 Name: "AB_EPICLESIS" Description: "Epiclesis" MaxLevel: 5 Range: 11 Hit: "BDT_SKILL" SkillType: { Place: true } AttackType: "Magic" Element: "Ele_Holy" DamageType: { NoDamage: true } InterruptCast: true SkillInstances: 1 CastTime: { Lv1: 2000 Lv2: 2500 Lv3: 3000 Lv4: 3500 Lv5: 4000 Lv6: 4500 Lv7: 5000 Lv8: 5500 Lv9: 6000 Lv10: 6500 } AfterCastActDelay: 2000 SkillData1: { Lv1: 18000 Lv2: 21000 Lv3: 24000 Lv4: 27000 Lv5: 30000 Lv6: 33000 Lv7: 36000 Lv8: 39000 Lv9: 42000 Lv10: 45000 } CoolDown: 60000 Requirements: { SPCost: 300 Items: { Ansila: 1 Holy_Water: 1 } } Unit: { Id: 0xca Range: 2 Interval: 1000 Target: "All" Flag: { UF_NOOVERLAP: true UF_PATHCHECK: true } } }, { Id: 2045 Name: "AB_PRAEFATIO" Description: "Praefatio" MaxLevel: 10 Hit: "BDT_SKILL" SkillType: { Self: true } AttackType: "Magic" DamageType: { NoDamage: true SplashArea: true } SplashRange: 15 InterruptCast: true CastTime: 2000 SkillData1: 120000 CoolDown: { Lv1: 13000 Lv2: 16000 Lv3: 19000 Lv4: 22000 Lv5: 25000 Lv6: 28000 Lv7: 31000 Lv8: 34000 Lv9: 37000 Lv10: 40000 } Requirements: { SPCost: { Lv1: 90 Lv2: 100 Lv3: 110 Lv4: 120 Lv5: 130 Lv6: 140 Lv7: 150 Lv8: 160 Lv9: 170 Lv10: 180 } } }, { Id: 2046 Name: "AB_ORATIO" Description: "Oratio" MaxLevel: 10 Hit: "BDT_SKILL" SkillType: { Self: true } AttackType: "Magic" Element: "Ele_Holy" DamageType: { NoDamage: true SplashArea: true } SplashRange: 15 InterruptCast: true CastTime: 4000 SkillData1: 30000 CoolDown: 2000 Requirements: { SPCost: { Lv1: 35 Lv2: 38 Lv3: 41 Lv4: 44 Lv5: 47 Lv6: 50 Lv7: 53 Lv8: 56 Lv9: 59 Lv10: 62 } } }, { Id: 2047 Name: "AB_LAUDAAGNUS" Description: "Lauda Agnus" MaxLevel: 4 Hit: "BDT_SKILL" SkillType: { Self: true } AttackType: "Magic" Element: "Ele_Holy" DamageType: { NoDamage: true SplashArea: true } SplashRange: 15 InterruptCast: true CastTime: 1000 SkillData1: 60000 CoolDown: 3000 Requirements: { SPCost: { Lv1: 50 Lv2: 60 Lv3: 70 Lv4: 80 Lv5: 90 Lv6: 100 Lv7: 110 Lv8: 120 Lv9: 130 Lv10: 140 } } }, { Id: 2048 Name: "AB_LAUDARAMUS" Description: "Lauda Ramus" MaxLevel: 4 Hit: "BDT_SKILL" SkillType: { Self: true } AttackType: "Magic" Element: "Ele_Holy" DamageType: { NoDamage: true SplashArea: true } SplashRange: 15 InterruptCast: true CastTime: 1000 SkillData1: 60000 CoolDown: 3000 Requirements: { SPCost: { Lv1: 50 Lv2: 60 Lv3: 70 Lv4: 80 Lv5: 90 Lv6: 100 Lv7: 110 Lv8: 120 Lv9: 130 Lv10: 140 } } }, { Id: 2049 Name: "AB_EUCHARISTICA" Description: "Eucharistica" MaxLevel: 10 NumberOfHits: 0 }, { Id: 2050 Name: "AB_RENOVATIO" Description: "Renovatio" MaxLevel: 1 Range: 11 Hit: "BDT_SKILL" SkillType: { Friend: true } AttackType: "Magic" Element: "Ele_Holy" DamageType: { NoDamage: true } InterruptCast: true CastTime: 3000 SkillData1: 90000 CoolDown: 1000 Requirements: { SPCost: 70 } }, { Id: 2051 Name: "AB_HIGHNESSHEAL" Description: "Highness Heal" MaxLevel: 5 Range: 11 Hit: "BDT_SKILL" SkillType: { Friend: true } AttackType: "Magic" Element: "Ele_Holy" DamageType: { NoDamage: true IgnoreDefense: true } InterruptCast: true CastTime: 1000 AfterCastActDelay: 1000 CoolDown: 3000 Requirements: { SPCost: { Lv1: 70 Lv2: 100 Lv3: 130 Lv4: 160 Lv5: 190 Lv6: 220 Lv7: 250 Lv8: 280 Lv9: 310 Lv10: 340 } } }, { Id: 2052 Name: "AB_CLEARANCE" Description: "Clearance" MaxLevel: 5 Range: 11 Hit: "BDT_SKILL" SkillType: { Enemy: true } AttackType: "Magic" DamageType: { NoDamage: true } InterruptCast: true CastTime: 4000 CoolDown: 10000 Requirements: { SPCost: { Lv1: 54 Lv2: 60 Lv3: 66 Lv4: 72 Lv5: 78 Lv6: 84 Lv7: 90 Lv8: 96 Lv9: 102 Lv10: 108 } } }, { Id: 2053 Name: "AB_EXPIATIO" Description: "Expiatio" MaxLevel: 5 Hit: "BDT_SKILL" SkillType: { Friend: true } AttackType: "Magic" DamageType: { NoDamage: true } InterruptCast: true CastTime: 1000 SkillData1: { Lv1: 150000 Lv2: 180000 Lv3: 210000 Lv4: 240000 Lv5: 270000 Lv6: 300000 Lv7: 330000 Lv8: 360000 Lv9: 390000 Lv10: 420000 } CoolDown: 0 Requirements: { SPCost: { Lv1: 35 Lv2: 40 Lv3: 45 Lv4: 50 Lv5: 55 Lv6: 60 Lv7: 65 Lv8: 70 Lv9: 75 Lv10: 80 } } }, { Id: 2054 Name: "AB_DUPLELIGHT" Description: "Duple Light" MaxLevel: 10 Hit: "BDT_SKILL" SkillType: { Self: true } Element: "Ele_Holy" DamageType: { NoDamage: true } InterruptCast: true CastTime: 2000 AfterCastActDelay: 1000 SkillData1: { Lv1: 90000 Lv2: 120000 Lv3: 150000 Lv4: 180000 Lv5: 210000 Lv6: 240000 Lv7: 270000 Lv8: 300000 Lv9: 330000 Lv10: 360000 } CoolDown: 0 Requirements: { SPCost: { Lv1: 55 Lv2: 60 Lv3: 65 Lv4: 70 Lv5: 75 Lv6: 80 Lv7: 85 Lv8: 90 Lv9: 95 Lv10: 100 } } }, { Id: 2055 Name: "AB_DUPLELIGHT_MELEE" Description: "Duple Light Melee" MaxLevel: 10 Range: -1 Hit: "BDT_SKILL" SkillType: { Enemy: true } AttackType: "Weapon" Element: "Ele_Weapon" Requirements: { SPCost: 1 } }, { Id: 2056 Name: "AB_DUPLELIGHT_MAGIC" Description: "Duple Light Magic" MaxLevel: 10 Range: -1 Hit: "BDT_SKILL" SkillType: { Enemy: true } AttackType: "Magic" Requirements: { SPCost: 1 } }, { Id: 2057 Name: "AB_SILENTIUM" Description: "Silentium" MaxLevel: 5 Hit: "BDT_SKILL" SkillType: { Self: true } AttackType: "Magic" Element: "Ele_Holy" DamageType: { NoDamage: true SplashArea: true } SplashRange: { Lv1: 4 Lv2: 5 Lv3: 6 Lv4: 7 Lv5: 8 Lv6: 9 Lv7: 10 Lv8: 11 Lv9: 12 Lv10: 13 } InterruptCast: true CastTime: 4000 SkillData1: { Lv1: 20000 Lv2: 30000 Lv3: 40000 Lv4: 50000 Lv5: 60000 Lv6: 70000 Lv7: 80000 Lv8: 90000 Lv9: 100000 Lv10: 110000 } CoolDown: 15000 Requirements: { SPCost: { Lv1: 64 Lv2: 68 Lv3: 72 Lv4: 76 Lv5: 80 Lv6: 84 Lv7: 88 Lv8: 92 Lv9: 96 Lv10: 100 } } }, { Id: 2201 Name: "WL_WHITEIMPRISON" Description: "White Imprison" MaxLevel: 5 Range: 11 Hit: "BDT_SKILL" SkillType: { Friend: true } AttackType: "Magic" InterruptCast: true SkillData1: { Lv1: 6000 Lv2: 8000 Lv3: 10000 Lv4: 12000 Lv5: 14000 Lv6: 16000 Lv7: 18000 Lv8: 20000 Lv9: 22000 Lv10: 24000 } SkillData2: 15000 CoolDown: 4000 Requirements: { SPCost: { Lv1: 50 Lv2: 55 Lv3: 60 Lv4: 65 Lv5: 70 Lv6: 75 Lv7: 80 Lv8: 85 Lv9: 90 Lv10: 95 } } }, { Id: 2202 Name: "WL_SOULEXPANSION" Description: "Soul Expansion" MaxLevel: 5 Range: 11 Hit: "BDT_MULTIHIT" SkillType: { Enemy: true } AttackType: "Magic" Element: "Ele_Ghost" DamageType: { SplashArea: true } SplashRange: { Lv1: 1 Lv2: 1 Lv3: 1 Lv4: 2 Lv5: 2 Lv6: 2 Lv7: 2 Lv8: 2 Lv9: 2 Lv10: 2 } NumberOfHits: -2 InterruptCast: true CastTime: 2000 AfterCastActDelay: 500 CoolDown: 0 Requirements: { SPCost: { Lv1: 30 Lv2: 35 Lv3: 40 Lv4: 45 Lv5: 50 Lv6: 55 Lv7: 60 Lv8: 65 Lv9: 70 Lv10: 75 } } }, { Id: 2203 Name: "WL_FROSTMISTY" Description: "Frosty Misty" MaxLevel: 5 Hit: "BDT_MULTIHIT" SkillType: { Self: true } AttackType: "Magic" Element: "Ele_Water" DamageType: { SplashArea: true } SplashRange: 13 NumberOfHits: { Lv1: -3 Lv2: -4 Lv3: -5 Lv4: -6 Lv5: -7 Lv6: -8 Lv7: -9 Lv8: -10 Lv9: -11 Lv10: -12 } InterruptCast: true CastTime: { Lv1: 2000 Lv2: 2500 Lv3: 3000 Lv4: 3500 Lv5: 4000 Lv6: 4500 Lv7: 5000 Lv8: 5500 Lv9: 6000 Lv10: 6500 } AfterCastActDelay: 1000 SkillData1: 40000 CoolDown: 4000 Requirements: { SPCost: { Lv1: 40 Lv2: 48 Lv3: 56 Lv4: 64 Lv5: 72 Lv6: 80 Lv7: 88 Lv8: 96 Lv9: 104 Lv10: 112 } } }, { Id: 2204 Name: "WL_JACKFROST" Description: "Jack Frost" MaxLevel: 5 Hit: "BDT_MULTIHIT" SkillType: { Self: true } AttackType: "Magic" Element: "Ele_Water" DamageType: { SplashArea: true } SplashRange: 13 NumberOfHits: -5 InterruptCast: true CastTime: { Lv1: 2000 Lv2: 2500 Lv3: 3000 Lv4: 3500 Lv5: 4000 Lv6: 4500 Lv7: 5000 Lv8: 5500 Lv9: 6000 Lv10: 6500 } AfterCastActDelay: 1000 SkillData1: { Lv1: 10000 Lv2: 15000 Lv3: 20000 Lv4: 25000 Lv5: 30000 Lv6: 35000 Lv7: 40000 Lv8: 45000 Lv9: 50000 Lv10: 55000 } CoolDown: 0 Requirements: { SPCost: { Lv1: 50 Lv2: 60 Lv3: 70 Lv4: 80 Lv5: 90 Lv6: 100 Lv7: 110 Lv8: 120 Lv9: 130 Lv10: 140 } } }, { Id: 2205 Name: "WL_MARSHOFABYSS" Description: "Marsh of Abyss" MaxLevel: 5 Range: 11 Hit: "BDT_SKILL" SkillType: { Enemy: true } AttackType: "Magic" DamageType: { NoDamage: true } InterruptCast: true AfterCastActDelay: 1000 SkillData1: 30000 CoolDown: { Lv1: 2500 Lv2: 3000 Lv3: 3500 Lv4: 4000 Lv5: 4500 Lv6: 5000 Lv7: 5500 Lv8: 6000 Lv9: 6500 Lv10: 7000 } Requirements: { SPCost: { Lv1: 40 Lv2: 42 Lv3: 44 Lv4: 46 Lv5: 48 Lv6: 50 Lv7: 52 Lv8: 54 Lv9: 56 Lv10: 58 } } }, { Id: 2206 Name: "WL_RECOGNIZEDSPELL" Description: "Recognized Spell" MaxLevel: 5 Hit: "BDT_SKILL" SkillType: { Self: true } AttackType: "Magic" DamageType: { NoDamage: true } InterruptCast: true CastTime: 1000 AfterCastActDelay: 1000 SkillData1: { Lv1: 60000 Lv2: 90000 Lv3: 120000 Lv4: 150000 Lv5: 180000 Lv6: 210000 Lv7: 240000 Lv8: 270000 Lv9: 300000 Lv10: 330000 } CoolDown: { Lv1: 50000 Lv2: 80000 Lv3: 110000 Lv4: 140000 Lv5: 170000 Lv6: 200000 Lv7: 230000 Lv8: 260000 Lv9: 290000 Lv10: 320000 } Requirements: { SPCost: { Lv1: 100 Lv2: 120 Lv3: 140 Lv4: 160 Lv5: 180 Lv6: 200 Lv7: 220 Lv8: 240 Lv9: 260 Lv10: 280 } } }, { Id: 2207 Name: "WL_SIENNAEXECRATE" Description: "Sienna Execrate" MaxLevel: 5 Range: 7 Hit: "BDT_SKILL" SkillType: { Enemy: true } AttackType: "Magic" Element: "Ele_Earth" DamageType: { NoDamage: true SplashArea: true } SplashRange: { Lv1: 1 Lv2: 2 Lv3: 2 Lv4: 3 Lv5: 3 Lv6: 4 Lv7: 4 Lv8: 5 Lv9: 5 Lv10: 6 } NumberOfHits: 0 InterruptCast: true CastTime: 2000 AfterCastActDelay: 2000 SkillData1: { Lv1: 10000 Lv2: 12000 Lv3: 14000 Lv4: 16000 Lv5: 18000 Lv6: 20000 Lv7: 22000 Lv8: 24000 Lv9: 26000 Lv10: 28000 } CoolDown: 0 Requirements: { SPCost: { Lv1: 32 Lv2: 34 Lv3: 36 Lv4: 38 Lv5: 40 Lv6: 42 Lv7: 44 Lv8: 46 Lv9: 48 Lv10: 50 } Items: { Red_Gemstone: 2 } } }, { Id: 2208 Name: "WL_RADIUS" Description: "Radius" MaxLevel: 3 NumberOfHits: 0 }, { Id: 2209 Name: "WL_STASIS" Description: "Stasis" MaxLevel: 5 Hit: "BDT_SKILL" SkillType: { Self: true } AttackType: "Magic" DamageType: { NoDamage: true SplashArea: true } SplashRange: { Lv1: 9 Lv2: 10 Lv3: 11 Lv4: 12 Lv5: 13 Lv6: 14 Lv7: 15 Lv8: 16 Lv9: 17 Lv10: 18 } InterruptCast: true CastTime: 3000 AfterCastActDelay: 2000 SkillData1: { Lv1: 10000 Lv2: 15000 Lv3: 20000 Lv4: 25000 Lv5: 30000 Lv6: 35000 Lv7: 40000 Lv8: 45000 Lv9: 50000 Lv10: 55000 } SkillData2: 1000 CoolDown: { Lv1: 180000 Lv2: 190000 Lv3: 200000 Lv4: 210000 Lv5: 220000 Lv6: 230000 Lv7: 240000 Lv8: 250000 Lv9: 260000 Lv10: 270000 } Requirements: { SPCost: { Lv1: 50 Lv2: 60 Lv3: 70 Lv4: 80 Lv5: 90 Lv6: 100 Lv7: 110 Lv8: 120 Lv9: 130 Lv10: 140 } } }, { Id: 2210 Name: "WL_DRAINLIFE" Description: "Drain Life" MaxLevel: 5 Range: 11 Hit: "BDT_SKILL" SkillType: { Enemy: true } AttackType: "Magic" InterruptCast: true CastTime: 4000 CoolDown: 2000 Requirements: { SPCost: { Lv1: 20 Lv2: 24 Lv3: 28 Lv4: 32 Lv5: 36 Lv6: 40 Lv7: 44 Lv8: 48 Lv9: 52 Lv10: 56 } } }, { Id: 2211 Name: "WL_CRIMSONROCK" Description: "Crimson Rock" MaxLevel: 5 Range: 11 Hit: "BDT_MULTIHIT" SkillType: { Enemy: true } AttackType: "Magic" Element: "Ele_Fire" DamageType: { SplashArea: true } SplashRange: 3 NumberOfHits: -7 InterruptCast: true KnockBackTiles: 3 CastTime: 5000 AfterCastActDelay: 2000 SkillData1: 5000 CoolDown: 5000 Requirements: { SPCost: { Lv1: 60 Lv2: 70 Lv3: 80 Lv4: 90 Lv5: 100 Lv6: 110 Lv7: 120 Lv8: 130 Lv9: 140 Lv10: 150 } } }, { Id: 2212 Name: "WL_HELLINFERNO" Description: "Hell Inferno" MaxLevel: 5 Range: 11 Hit: "BDT_SKILL" SkillType: { Enemy: true } AttackType: "Magic" Element: "Ele_Fire" InterruptCast: true CastTime: 3000 AfterCastActDelay: 1000 SkillData1: { Lv1: 20000 Lv2: 30000 Lv3: 40000 Lv4: 50000 Lv5: 60000 Lv6: 70000 Lv7: 80000 Lv8: 90000 Lv9: 100000 Lv10: 110000 } CoolDown: 0 Requirements: { SPCost: { Lv1: 35 Lv2: 40 Lv3: 45 Lv4: 50 Lv5: 55 Lv6: 60 Lv7: 65 Lv8: 70 Lv9: 75 Lv10: 80 } } }, { Id: 2213 Name: "WL_COMET" Description: "Comet" MaxLevel: 5 Range: 11 Hit: "BDT_MULTIHIT" SkillType: { Place: true } AttackType: "Magic" NumberOfHits: -20 InterruptCast: true KnockBackTiles: 2 CastTime: { Lv1: 10000 Lv2: 11000 Lv3: 12000 Lv4: 13000 Lv5: 14000 Lv6: 15000 Lv7: 16000 Lv8: 17000 Lv9: 18000 Lv10: 19000 } SkillData1: 100 SkillData2: 42000 CoolDown: 60000 Requirements: { SPCost: { Lv1: 480 Lv2: 560 Lv3: 640 Lv4: 720 Lv5: 800 Lv6: 880 Lv7: 960 Lv8: 1040 Lv9: 1120 Lv10: 1200 } Items: { Red_Gemstone: 2 } } Unit: { Id: 0x86 Range: 8 Interval: 100 Target: "Enemy" Flag: { UF_NOOVERLAP: true UF_PATHCHECK: true } } }, { Id: 2214 Name: "WL_CHAINLIGHTNING" Description: "Chain Lightning" MaxLevel: 5 Range: 11 Hit: "BDT_SKILL" SkillType: { Enemy: true } AttackType: "Magic" SplashRange: 3 InterruptCast: true CastTime: { Lv1: 3500 Lv2: 4000 Lv3: 4500 Lv4: 5000 Lv5: 5500 Lv6: 6000 Lv7: 6500 Lv8: 7000 Lv9: 7500 Lv10: 8000 } SkillData1: 100 CoolDown: 3000 Requirements: { SPCost: { Lv1: 80 Lv2: 90 Lv3: 100 Lv4: 110 Lv5: 120 Lv6: 130 Lv7: 140 Lv8: 150 Lv9: 160 Lv10: 170 } } }, { Id: 2215 Name: "WL_CHAINLIGHTNING_ATK" Description: "Chain Lightning Attack" MaxLevel: 5 Range: 11 Hit: "BDT_SKILL" SkillType: { Enemy: true } AttackType: "Magic" Element: "Ele_Wind" Requirements: { SPCost: 1 } }, { Id: 2216 Name: "WL_EARTHSTRAIN" Description: "Earth Strain" MaxLevel: 5 Range: 3 Hit: "BDT_MULTIHIT" SkillType: { Place: true } AttackType: "Magic" Element: "Ele_Earth" NumberOfHits: { Lv1: -6 Lv2: -7 Lv3: -8 Lv4: -9 Lv5: -10 Lv6: -11 Lv7: -12 Lv8: -13 Lv9: -14 Lv10: -15 } InterruptCast: true CastTime: { Lv1: 2000 Lv2: 3000 Lv3: 4000 Lv4: 5000 Lv5: 6000 Lv6: 7000 Lv7: 8000 Lv8: 9000 Lv9: 10000 Lv10: 11000 } AfterCastActDelay: 1000 SkillData1: 100 SkillData2: { Lv1: 75000 Lv2: 90000 Lv3: 105000 Lv4: 120000 Lv5: 135000 Lv6: 150000 Lv7: 165000 Lv8: 180000 Lv9: 195000 Lv10: 210000 } CoolDown: 10000 Requirements: { SPCost: { Lv1: 70 Lv2: 78 Lv3: 86 Lv4: 94 Lv5: 102 Lv6: 110 Lv7: 118 Lv8: 126 Lv9: 134 Lv10: 142 } } Unit: { Id: 0xcb Layout: -1 Interval: 100 Target: "Enemy" Flag: { UF_NOOVERLAP: true UF_PATHCHECK: true } } }, { Id: 2217 Name: "WL_TETRAVORTEX" Description: "Tetra Vortex" MaxLevel: 5 Range: 11 Hit: "BDT_SKILL" SkillType: { Enemy: true } AttackType: "Magic" InterruptCast: true CastTime: { Lv1: 5000 Lv2: 6000 Lv3: 7000 Lv4: 8000 Lv5: 9000 Lv6: 10000 Lv7: 11000 Lv8: 12000 Lv9: 13000 Lv10: 14000 } AfterCastActDelay: 2000 SkillData1: { Lv1: 15000 Lv2: 120000 Lv3: 40000 Lv4: 5000 Lv5: 5000 Lv6: 5000 Lv7: 5000 Lv8: 5000 Lv9: 5000 Lv10: 5000 } CoolDown: 15000 Requirements: { SPCost: { Lv1: 120 Lv2: 150 Lv3: 180 Lv4: 210 Lv5: 240 Lv6: 270 Lv7: 300 Lv8: 330 Lv9: 360 Lv10: 390 } } }, { Id: 2218 Name: "WL_TETRAVORTEX_FIRE" Description: "Tetra Vortex Fire" MaxLevel: 5 Range: 11 Hit: "BDT_SKILL" SkillType: { Enemy: true } AttackType: "Magic" Element: "Ele_Fire" Requirements: { SPCost: 1 } }, { Id: 2219 Name: "WL_TETRAVORTEX_WATER" Description: "Tetra Vortex Water" MaxLevel: 5 Range: 11 Hit: "BDT_SKILL" SkillType: { Enemy: true } AttackType: "Magic" Element: "Ele_Water" Requirements: { SPCost: 1 } }, { Id: 2220 Name: "WL_TETRAVORTEX_WIND" Description: "Tetra Vortex Wind" MaxLevel: 5 Range: 11 Hit: "BDT_SKILL" SkillType: { Enemy: true } AttackType: "Magic" Element: "Ele_Wind" Requirements: { SPCost: 1 } }, { Id: 2221 Name: "WL_TETRAVORTEX_GROUND" Description: "Tetra Vortex Earth" MaxLevel: 5 Range: 11 Hit: "BDT_SKILL" SkillType: { Enemy: true } AttackType: "Magic" Element: "Ele_Earth" Requirements: { SPCost: 1 } }, { Id: 2222 Name: "WL_SUMMONFB" Description: "Summon Fire Ball" MaxLevel: 5 Hit: "BDT_SKILL" SkillType: { Self: true } AttackType: "Magic" Element: "Ele_Fire" DamageType: { NoDamage: true } InterruptCast: true CastTime: 2000 SkillData1: { Lv1: 120000 Lv2: 160000 Lv3: 200000 Lv4: 240000 Lv5: 280000 Lv6: 320000 Lv7: 360000 Lv8: 400000 Lv9: 440000 Lv10: 480000 } CoolDown: 0 Requirements: { SPCost: { Lv1: 10 Lv2: 12 Lv3: 14 Lv4: 16 Lv5: 18 Lv6: 20 Lv7: 22 Lv8: 24 Lv9: 26 Lv10: 28 } } }, { Id: 2223 Name: "WL_SUMMONBL" Description: "Summon Lightning Ball" MaxLevel: 5 Hit: "BDT_SKILL" SkillType: { Self: true } AttackType: "Magic" Element: "Ele_Wind" DamageType: { NoDamage: true } InterruptCast: true CastTime: 2000 SkillData1: { Lv1: 120000 Lv2: 160000 Lv3: 200000 Lv4: 240000 Lv5: 280000 Lv6: 320000 Lv7: 360000 Lv8: 400000 Lv9: 440000 Lv10: 480000 } CoolDown: 0 Requirements: { SPCost: { Lv1: 10 Lv2: 12 Lv3: 14 Lv4: 16 Lv5: 18 Lv6: 20 Lv7: 22 Lv8: 24 Lv9: 26 Lv10: 28 } } }, { Id: 2224 Name: "WL_SUMMONWB" Description: "Summon Water Ball" MaxLevel: 5 Hit: "BDT_SKILL" SkillType: { Self: true } AttackType: "Magic" Element: "Ele_Water" DamageType: { NoDamage: true } InterruptCast: true CastTime: 2000 SkillData1: { Lv1: 120000 Lv2: 160000 Lv3: 200000 Lv4: 240000 Lv5: 280000 Lv6: 320000 Lv7: 360000 Lv8: 400000 Lv9: 440000 Lv10: 480000 } CoolDown: 0 Requirements: { SPCost: { Lv1: 10 Lv2: 12 Lv3: 14 Lv4: 16 Lv5: 18 Lv6: 20 Lv7: 22 Lv8: 24 Lv9: 26 Lv10: 28 } } }, { Id: 2225 Name: "WL_SUMMON_ATK_FIRE" Description: "Summon Attack Fire" MaxLevel: 5 Range: 11 Hit: "BDT_SKILL" SkillType: { Enemy: true } AttackType: "Magic" Element: "Ele_Fire" SkillInstances: 1 Requirements: { SPCost: 1 } }, { Id: 2226 Name: "WL_SUMMON_ATK_WIND" Description: "Summon Attack Wind" MaxLevel: 5 Range: 11 Hit: "BDT_SKILL" SkillType: { Enemy: true } AttackType: "Magic" Element: "Ele_Wind" SkillInstances: 1 Requirements: { SPCost: 1 } }, { Id: 2227 Name: "WL_SUMMON_ATK_WATER" Description: "Summon Attack Water" MaxLevel: 5 Range: 11 Hit: "BDT_SKILL" SkillType: { Enemy: true } AttackType: "Magic" Element: "Ele_Water" SkillInstances: 1 Requirements: { SPCost: 1 } }, { Id: 2228 Name: "WL_SUMMON_ATK_GROUND" Description: "Summon Attack Earth" MaxLevel: 5 Range: 11 Hit: "BDT_SKILL" SkillType: { Enemy: true } AttackType: "Magic" Element: "Ele_Earth" SkillInstances: 1 Requirements: { SPCost: 1 } }, { Id: 2229 Name: "WL_SUMMONSTONE" Description: "Summon Stone" MaxLevel: 5 Hit: "BDT_SKILL" SkillType: { Self: true } AttackType: "Magic" Element: "Ele_Earth" DamageType: { NoDamage: true } InterruptCast: true CastTime: 2000 SkillData1: { Lv1: 120000 Lv2: 160000 Lv3: 200000 Lv4: 240000 Lv5: 280000 Lv6: 320000 Lv7: 360000 Lv8: 400000 Lv9: 440000 Lv10: 480000 } CoolDown: 0 Requirements: { SPCost: { Lv1: 10 Lv2: 12 Lv3: 14 Lv4: 16 Lv5: 18 Lv6: 20 Lv7: 22 Lv8: 24 Lv9: 26 Lv10: 28 } } }, { Id: 2230 Name: "WL_RELEASE" Description: "Release" MaxLevel: 2 Range: 11 Hit: "BDT_SKILL" SkillType: { Enemy: true } AttackType: "Magic" InterruptCast: true Requirements: { SPCost: { Lv1: 3 Lv2: 20 Lv3: 37 Lv4: 54 Lv5: 71 Lv6: 88 Lv7: 105 Lv8: 122 Lv9: 139 Lv10: 156 } } }, { Id: 2231 Name: "WL_READING_SB" Description: "Reading Spellbook" MaxLevel: 1 Hit: "BDT_SKILL" SkillType: { Self: true } AttackType: "Magic" DamageType: { NoDamage: true } InterruptCast: true CastTime: 5000 AfterCastActDelay: 500 CoolDown: 0 Requirements: { SPCost: 40 } }, { Id: 2232 Name: "WL_FREEZE_SP" Description: "Freeze Spell" MaxLevel: 5 NumberOfHits: 0 }, { Id: 2233 Name: "RA_ARROWSTORM" Description: "Arrow Storm" MaxLevel: 10 Range: 9 Hit: "BDT_MULTIHIT" SkillType: { Enemy: true } AttackType: "Weapon" Element: "Ele_Weapon" DamageType: { SplashArea: true } SplashRange: { Lv1: 3 Lv2: 3 Lv3: 3 Lv4: 3 Lv5: 3 Lv6: 4 Lv7: 4 Lv8: 4 Lv9: 4 Lv10: 5 } NumberOfHits: -3 InterruptCast: true CastTime: { Lv1: 2000 Lv2: 2200 Lv3: 2400 Lv4: 2600 Lv5: 2800 Lv6: 3000 Lv7: 3200 Lv8: 3400 Lv9: 3600 Lv10: 3800 } CoolDown: { Lv1: 5000 Lv2: 4800 Lv3: 4600 Lv4: 4400 Lv5: 4200 Lv6: 4000 Lv7: 3800 Lv8: 3600 Lv9: 3400 Lv10: 3200 } Requirements: { SPCost: { Lv1: 30 Lv2: 32 Lv3: 34 Lv4: 36 Lv5: 38 Lv6: 40 Lv7: 42 Lv8: 44 Lv9: 46 Lv10: 48 } WeaponTypes: { Bows: true } AmmoTypes: { A_ARROW: true } AmmoAmount: 10 } }, { Id: 2234 Name: "RA_FEARBREEZE" Description: "Fear Breeze" MaxLevel: 5 Hit: "BDT_SKILL" SkillType: { Self: true } InterruptCast: true SkillData1: { Lv1: 60000 Lv2: 90000 Lv3: 120000 Lv4: 150000 Lv5: 180000 Lv6: 210000 Lv7: 240000 Lv8: 270000 Lv9: 300000 Lv10: 330000 } CoolDown: 0 Requirements: { SPCost: { Lv1: 55 Lv2: 60 Lv3: 65 Lv4: 70 Lv5: 75 Lv6: 80 Lv7: 85 Lv8: 90 Lv9: 95 Lv10: 100 } WeaponTypes: { Bows: true } } }, { Id: 2235 Name: "RA_RANGERMAIN" Description: "Ranger Main" MaxLevel: 10 NumberOfHits: 0 }, { Id: 2236 Name: "RA_AIMEDBOLT" Description: "Aimed Bolt" MaxLevel: 10 Range: 9 Hit: "BDT_MULTIHIT" SkillType: { Enemy: true } AttackType: "Weapon" Element: "Ele_Weapon" InterruptCast: true CastTime: 4000 AfterCastActDelay: 1000 CoolDown: 0 Requirements: { SPCost: { Lv1: 30 Lv2: 32 Lv3: 34 Lv4: 36 Lv5: 38 Lv6: 40 Lv7: 42 Lv8: 44 Lv9: 46 Lv10: 48 } WeaponTypes: { Bows: true } AmmoTypes: { A_ARROW: true } AmmoAmount: 1 } }, { Id: 2237 Name: "RA_DETONATOR" Description: "Detonator" MaxLevel: 1 Range: 9 Hit: "BDT_SKILL" SkillType: { Place: true } DamageType: { NoDamage: true SplashArea: true } SplashRange: 3 SkillData1: 1000 CoolDown: 0 Requirements: { SPCost: 15 } }, { Id: 2238 Name: "RA_ELECTRICSHOCKER" Description: "Electric Shocker" MaxLevel: 5 Range: 3 Hit: "BDT_SKILL" SkillType: { Place: true } SkillInfo: { Trap: true } AttackType: "Misc" DamageType: { NoDamage: true SplashArea: true } SplashRange: 2 SkillInstances: 3 SkillData1: 15000 SkillData2: { Lv1: 20000 Lv2: 22000 Lv3: 24000 Lv4: 26000 Lv5: 28000 Lv6: 30000 Lv7: 32000 Lv8: 34000 Lv9: 36000 Lv10: 38000 } CoolDown: 0 Requirements: { SPCost: 35 Items: { Special_Alloy_Trap: 1 } } Unit: { Id: 0xd8 Range: 2 Interval: 1000 Target: "Enemy" Flag: { UF_NOREITERATION: true UF_NOFOOTSET: true } } }, { Id: 2239 Name: "RA_CLUSTERBOMB" Description: "Cluster Bomb" MaxLevel: 5 Range: 3 Hit: "BDT_SKILL" SkillType: { Place: true } SkillInfo: { Trap: true } AttackType: "Misc" DamageType: { SplashArea: true IgnoreFlee: true } SplashRange: 3 SkillInstances: 3 SkillData1: 15000 CoolDown: 0 Requirements: { SPCost: 20 Items: { Special_Alloy_Trap: 1 } } Unit: { Id: 0xd9 Interval: 1000 Target: "Enemy" Flag: { UF_NOREITERATION: true UF_NOFOOTSET: true } } }, { Id: 2240 Name: "RA_WUGMASTERY" Description: "Warg Mastery" MaxLevel: 1 Hit: "BDT_SKILL" SkillType: { Self: true } AfterCastActDelay: 1000 CoolDown: 0 Requirements: { SPCost: 5 Items: { Wolfs_Flute: 0 } } }, { Id: 2241 Name: "RA_WUGRIDER" Description: "Warg Rider" MaxLevel: 3 Hit: "BDT_SKILL" SkillType: { Self: true } AfterCastActDelay: 500 CoolDown: 0 Requirements: { SPCost: 2 } }, { Id: 2242 Name: "RA_WUGDASH" Description: "Warg Dash" MaxLevel: 1 Hit: "BDT_SKILL" SkillType: { Self: true } AttackType: "Weapon" Element: "Ele_Weapon" DamageType: { SplashArea: true } SplashRange: 1 NumberOfHits: 0 Requirements: { SPCost: 4 State: "Moveable" } }, { Id: 2243 Name: "RA_WUGSTRIKE" Description: "Warg Strike" MaxLevel: 5 Range: 9 Hit: "BDT_SKILL" SkillType: { Enemy: true } AttackType: "Weapon" Requirements: { SPCost: { Lv1: 20 Lv2: 22 Lv3: 24 Lv4: 26 Lv5: 28 Lv6: 30 Lv7: 32 Lv8: 34 Lv9: 36 Lv10: 38 } } }, { Id: 2244 Name: "RA_WUGBITE" Description: "Warg Bite" MaxLevel: 5 Range: 9 Hit: "BDT_SKILL" SkillType: { Enemy: true } AttackType: "Weapon" AfterCastActDelay: 2000 SkillData1: { Lv1: 1000 Lv2: 2000 Lv3: 3000 Lv4: 4000 Lv5: 5000 Lv6: 6000 Lv7: 7000 Lv8: 8000 Lv9: 9000 Lv10: 10000 } CoolDown: { Lv1: 4000 Lv2: 6000 Lv3: 8000 Lv4: 10000 Lv5: 12000 Lv6: 14000 Lv7: 16000 Lv8: 18000 Lv9: 20000 Lv10: 22000 } Requirements: { SPCost: { Lv1: 40 Lv2: 42 Lv3: 44 Lv4: 46 Lv5: 48 Lv6: 50 Lv7: 52 Lv8: 54 Lv9: 56 Lv10: 58 } State: "Warg" } }, { Id: 2245 Name: "RA_TOOTHOFWUG" Description: "Tooth of Warg" MaxLevel: 10 NumberOfHits: 0 }, { Id: 2246 Name: "RA_SENSITIVEKEEN" Description: "Sensitive Keen" MaxLevel: 5 Hit: "BDT_SKILL" SkillType: { Self: true } AttackType: "Weapon" DamageType: { SplashArea: true } SplashRange: { Lv1: 3 Lv2: 4 Lv3: 5 Lv4: 6 Lv5: 7 Lv6: 8 Lv7: 9 Lv8: 10 Lv9: 11 Lv10: 12 } AfterCastActDelay: 3000 CoolDown: 0 Requirements: { SPCost: 12 State: "Warg" } }, { Id: 2247 Name: "RA_CAMOUFLAGE" Description: "Camouflage" MaxLevel: 5 Hit: "BDT_SKILL" SkillType: { Self: true } DamageType: { NoDamage: true } SkillData1: 10000 CoolDown: 0 Requirements: { SPCost: 40 } }, { Id: 2248 Name: "RA_RESEARCHTRAP" Description: "Research Trap" MaxLevel: 5 NumberOfHits: 0 }, { Id: 2249 Name: "RA_MAGENTATRAP" Description: "Magenta Trap" MaxLevel: 1 Range: 3 Hit: "BDT_SKILL" SkillType: { Place: true } SkillInfo: { Trap: true } AttackType: "Misc" Element: "Ele_Fire" DamageType: { NoDamage: true SplashArea: true IgnoreFlee: true } SplashRange: 2 SkillInstances: 1 AfterCastActDelay: 2000 SkillData1: 15000 SkillData2: 10000 CoolDown: 0 Requirements: { SPCost: 10 Items: { Special_Alloy_Trap: 1 Boody_Red: 1 } } Unit: { Id: 0xd2 Range: 2 Interval: 1000 Target: "Enemy" Flag: { UF_NOREITERATION: true UF_NOPC: true } } }, { Id: 2250 Name: "RA_COBALTTRAP" Description: "Cobalt Trap" MaxLevel: 1 Range: 3 Hit: "BDT_SKILL" SkillType: { Place: true } SkillInfo: { Trap: true } AttackType: "Misc" Element: "Ele_Water" DamageType: { NoDamage: true SplashArea: true IgnoreFlee: true } SplashRange: 2 SkillInstances: 1 AfterCastActDelay: 2000 SkillData1: 15000 SkillData2: 10000 CoolDown: 0 Requirements: { SPCost: 10 Items: { Special_Alloy_Trap: 1 Crystal_Blue: 1 } } Unit: { Id: 0xd3 Range: 2 Interval: 1000 Target: "Enemy" Flag: { UF_NOREITERATION: true UF_NOPC: true } } }, { Id: 2251 Name: "RA_MAIZETRAP" Description: "Maize Trap" MaxLevel: 1 Range: 3 Hit: "BDT_SKILL" SkillType: { Place: true } SkillInfo: { Trap: true } AttackType: "Misc" Element: "Ele_Earth" DamageType: { NoDamage: true SplashArea: true IgnoreFlee: true } SplashRange: 2 SkillInstances: 1 AfterCastActDelay: 2000 SkillData1: 15000 SkillData2: 10000 CoolDown: 0 Requirements: { SPCost: 10 Items: { Special_Alloy_Trap: 1 Yellow_Live: 1 } } Unit: { Id: 0xd4 Range: 2 Interval: 1000 Target: "Enemy" Flag: { UF_NOREITERATION: true UF_NOPC: true } } }, { Id: 2252 Name: "RA_VERDURETRAP" Description: "Verdure Trap" MaxLevel: 1 Range: 3 Hit: "BDT_SKILL" SkillType: { Place: true } SkillInfo: { Trap: true } AttackType: "Misc" Element: "Ele_Wind" DamageType: { NoDamage: true SplashArea: true IgnoreFlee: true } SplashRange: 2 SkillInstances: 1 AfterCastActDelay: 2000 SkillData1: 15000 SkillData2: 10000 CoolDown: 0 Requirements: { SPCost: 10 Items: { Special_Alloy_Trap: 1 Wind_Of_Verdure: 1 } } Unit: { Id: 0xd5 Range: 2 Interval: 1000 Target: "Enemy" Flag: { UF_NOREITERATION: true UF_NOPC: true } } }, { Id: 2253 Name: "RA_FIRINGTRAP" Description: "Firing Trap" MaxLevel: 5 Range: 3 Hit: "BDT_SKILL" SkillType: { Place: true } SkillInfo: { Trap: true } AttackType: "Misc" Element: "Ele_Fire" DamageType: { SplashArea: true IgnoreFlee: true } SplashRange: 2 SkillInstances: 2 SkillData1: 15000 SkillData2: 40000 CoolDown: 0 Requirements: { SPCost: 10 Items: { Special_Alloy_Trap: 1 } } Unit: { Id: 0xd6 Range: 1 Interval: 1000 Target: "Enemy" Flag: { UF_NOREITERATION: true } } }, { Id: 2254 Name: "RA_ICEBOUNDTRAP" Description: "Icebound Trap" MaxLevel: 5 Range: 3 Hit: "BDT_SKILL" SkillType: { Place: true } SkillInfo: { Trap: true } AttackType: "Misc" Element: "Ele_Water" DamageType: { SplashArea: true IgnoreFlee: true } SplashRange: 2 SkillInstances: 2 SkillData1: 15000 SkillData2: 20000 CoolDown: 0 Requirements: { SPCost: 10 Items: { Special_Alloy_Trap: 1 } } Unit: { Id: 0xd7 Range: 1 Interval: 1000 Target: "Enemy" Flag: { UF_NOREITERATION: true } } }, { Id: 2255 Name: "NC_MADOLICENCE" Description: "Mado License" MaxLevel: 5 NumberOfHits: 0 }, { Id: 2256 Name: "NC_BOOSTKNUCKLE" Description: "Boost Knuckle" MaxLevel: 5 Range: 11 Hit: "BDT_SKILL" SkillType: { Enemy: true } AttackType: "Weapon" Element: "Ele_Weapon" CastTime: { Lv1: 200 Lv2: 400 Lv3: 600 Lv4: 800 Lv5: 1000 Lv6: 1200 Lv7: 1400 Lv8: 1600 Lv9: 1800 Lv10: 2000 } CoolDown: 0 Requirements: { SPCost: { Lv1: 3 Lv2: 6 Lv3: 9 Lv4: 12 Lv5: 15 Lv6: 18 Lv7: 21 Lv8: 24 Lv9: 27 Lv10: 30 } State: "MadoGear" } }, { Id: 2257 Name: "NC_PILEBUNKER" Description: "Pile Bunker" MaxLevel: 3 Range: 3 Hit: "BDT_SKILL" SkillType: { Enemy: true } AttackType: "Weapon" Element: "Ele_Weapon" AfterCastActDelay: 2000 CoolDown: 5000 Requirements: { SPCost: 50 State: "MadoGear" Items: { Pilebuncker: 0 } } }, { Id: 2258 Name: "NC_VULCANARM" Description: "Vulcan Arm" MaxLevel: 3 Range: 13 Hit: "BDT_SKILL" SkillType: { Enemy: true } AttackType: "Weapon" Element: "Ele_Weapon" DamageType: { SplashArea: true } SplashRange: 1 AfterCastActDelay: { Lv1: 300 Lv2: 200 Lv3: 100 Lv4: 1 Lv5: 1 Lv6: 1 Lv7: 1 Lv8: 1 Lv9: 1 Lv10: 1 } CoolDown: 0 Requirements: { SPCost: { Lv1: 2 Lv2: 4 Lv3: 6 Lv4: 8 Lv5: 10 Lv6: 12 Lv7: 14 Lv8: 16 Lv9: 18 Lv10: 20 } State: "MadoGear" Items: { Vulcan_Bullet: 1 } } }, { Id: 2259 Name: "NC_FLAMELAUNCHER" Description: "Flame Launcher" MaxLevel: 3 Range: 7 Hit: "BDT_SKILL" SkillType: { Enemy: true } AttackType: "Weapon" Element: "Ele_Fire" SplashRange: 2 SkillInstances: 5 CastTime: { Lv1: 500 Lv2: 1000 Lv3: 1500 Lv4: 2000 Lv5: 2500 Lv6: 3000 Lv7: 3500 Lv8: 4000 Lv9: 4500 Lv10: 5000 } AfterCastActDelay: { Lv1: 1500 Lv2: 1000 Lv3: 500 Lv4: 1 Lv5: 1 Lv6: 1 Lv7: 1 Lv8: 1 Lv9: 1 Lv10: 1 } SkillData1: { Lv1: 7000 Lv2: 14000 Lv3: 21000 Lv4: 28000 Lv5: 35000 Lv6: 42000 Lv7: 49000 Lv8: 56000 Lv9: 63000 Lv10: 70000 } CoolDown: 0 Requirements: { SPCost: 20 State: "MadoGear" Items: { Flame_Thrower: 0 Magic_Gear_Fuel: 1 } } }, { Id: 2260 Name: "NC_COLDSLOWER" Description: "Cold Slower" MaxLevel: 3 Range: 7 Hit: "BDT_SKILL" SkillType: { Place: true } AttackType: "Weapon" Element: "Ele_Water" DamageType: { SplashArea: true } SplashRange: { Lv1: 2 Lv2: 3 Lv3: 4 Lv4: 5 Lv5: 6 Lv6: 7 Lv7: 8 Lv8: 9 Lv9: 10 Lv10: 11 } CastTime: 1000 AfterCastActDelay: { Lv1: 1000 Lv2: 2000 Lv3: 3000 Lv4: 4000 Lv5: 5000 Lv6: 6000 Lv7: 7000 Lv8: 8000 Lv9: 9000 Lv10: 10000 } SkillData1: { Lv1: 7000 Lv2: 14000 Lv3: 21000 Lv4: 28000 Lv5: 35000 Lv6: 42000 Lv7: 49000 Lv8: 56000 Lv9: 63000 Lv10: 70000 } SkillData2: 40000 CoolDown: 0 Requirements: { SPCost: 20 State: "MadoGear" Items: { Magic_Gear_Fuel: 1 Liquid_Condensed_Bullet: 1 } } }, { Id: 2261 Name: "NC_ARMSCANNON" Description: "Arm Cannon" MaxLevel: 3 Range: { Lv1: 9 Lv2: 11 Lv3: 13 Lv4: 15 Lv5: 17 Lv6: 19 Lv7: 21 Lv8: 23 Lv9: 25 Lv10: 27 } Hit: "BDT_SKILL" SkillType: { Enemy: true } AttackType: "Weapon" Element: "Ele_Weapon" DamageType: { SplashArea: true IgnoreFlee: true } SplashRange: { Lv1: 3 Lv2: 2 Lv3: 1 Lv4: 1 Lv5: 1 Lv6: 1 Lv7: 1 Lv8: 1 Lv9: 1 Lv10: 1 } CastTime: { Lv1: 1400 Lv2: 1600 Lv3: 1800 Lv4: 2000 Lv5: 2200 Lv6: 2400 Lv7: 2600 Lv8: 2800 Lv9: 3000 Lv10: 3200 } AfterCastActDelay: { Lv1: 500 Lv2: 1000 Lv3: 2000 Lv4: 2000 Lv5: 2000 Lv6: 2000 Lv7: 2000 Lv8: 2000 Lv9: 2000 Lv10: 2000 } CoolDown: 0 Requirements: { SPCost: { Lv1: 40 Lv2: 45 Lv3: 50 Lv4: 55 Lv5: 60 Lv6: 65 Lv7: 70 Lv8: 75 Lv9: 80 Lv10: 85 } AmmoTypes: { A_CANNONBALL: true } AmmoAmount: 1 State: "MadoGear" Items: { Magic_Gear_Fuel: 1 } } }, { Id: 2262 Name: "NC_ACCELERATION" Description: "Acceleration" MaxLevel: 3 Hit: "BDT_SKILL" SkillType: { Self: true } DamageType: { NoDamage: true } SkillData1: { Lv1: 60000 Lv2: 90000 Lv3: 120000 Lv4: 150000 Lv5: 180000 Lv6: 210000 Lv7: 240000 Lv8: 270000 Lv9: 300000 Lv10: 330000 } CoolDown: 0 Requirements: { SPCost: { Lv1: 20 Lv2: 40 Lv3: 60 Lv4: 80 Lv5: 100 Lv6: 120 Lv7: 140 Lv8: 160 Lv9: 180 Lv10: 200 } State: "MadoGear" Items: { Accelerator: 0 Magic_Gear_Fuel: 1 } } }, { Id: 2263 Name: "NC_HOVERING" Description: "Hovering" MaxLevel: 1 Hit: "BDT_SKILL" SkillType: { Self: true } DamageType: { NoDamage: true } SkillData1: 90000 CoolDown: 0 Requirements: { SPCost: 25 State: "MadoGear" Items: { Hovering_Booster: 0 Magic_Gear_Fuel: 1 } } }, { Id: 2264 Name: "NC_F_SIDESLIDE" Description: "Front-Side Slide" MaxLevel: 1 Hit: "BDT_SKILL" SkillType: { Self: true } DamageType: { NoDamage: true } KnockBackTiles: 7 AfterCastActDelay: 500 CoolDown: 0 Requirements: { SPCost: 5 State: "MadoGear" Items: { Magic_Gear_Fuel: 1 } } }, { Id: 2265 Name: "NC_B_SIDESLIDE" Description: "Back-Side Slide" MaxLevel: 1 Hit: "BDT_SKILL" SkillType: { Self: true } DamageType: { NoDamage: true } KnockBackTiles: 7 AfterCastActDelay: 500 CoolDown: 0 Requirements: { SPCost: 5 State: "MadoGear" Items: { Magic_Gear_Fuel: 1 } } }, { Id: 2266 Name: "NC_MAINFRAME" Description: "Mainframe Restructure" MaxLevel: 4 NumberOfHits: 0 }, { Id: 2267 Name: "NC_SELFDESTRUCTION" Description: "Self Destruction" MaxLevel: 3 Hit: "BDT_SKILL" SkillType: { Self: true } AttackType: "Misc" Element: "Ele_Weapon" DamageType: { SplashArea: true IgnoreFlee: true IgnoreDefCards: true } SplashRange: { Lv1: 2 Lv2: 3 Lv3: 4 Lv4: 5 Lv5: 6 Lv6: 7 Lv7: 8 Lv8: 9 Lv9: 10 Lv10: 11 } KnockBackTiles: 5 CastTime: { Lv1: 2000 Lv2: 1500 Lv3: 1000 Lv4: 500 Lv5: 1 Lv6: 1 Lv7: 1 Lv8: 1 Lv9: 1 Lv10: 1 } CoolDown: 300000 Requirements: { SPCost: 1 State: "MadoGear" Items: { Suicidal_Device: 0 Magic_Gear_Fuel: 3 } } }, { Id: 2268 Name: "NC_SHAPESHIFT" Description: "Shape Shift" MaxLevel: 4 Hit: "BDT_SKILL" SkillType: { Self: true } DamageType: { NoDamage: true } InterruptCast: true AfterCastActDelay: 2000 SkillData1: 300000 CoolDown: 0 Requirements: { SPCost: 100 State: "MadoGear" Items: { Scarlet_Pts: 1 Lime_Green_Pts: 1 Yellow_Wish_Pts: 1 Indigo_Pts: 1 Magic_Gear_Fuel: 2 Shape_Shifter: 0 } } }, { Id: 2269 Name: "NC_EMERGENCYCOOL" Description: "Emergency Cool" MaxLevel: 1 Hit: "BDT_SKILL" SkillType: { Self: true } DamageType: { NoDamage: true } AfterCastActDelay: 500 CoolDown: 5000 Requirements: { SPCost: 20 State: "MadoGear" Items: { Cooling_Device: 0 Magic_Gear_Fuel: 1 } } }, { Id: 2270 Name: "NC_INFRAREDSCAN" Description: "Infrared Scan" MaxLevel: 1 Hit: "BDT_SKILL" SkillType: { Self: true } DamageType: { NoDamage: true SplashArea: true } SplashRange: 7 InterruptCast: true AfterCastActDelay: 500 SkillData1: 3000 CoolDown: 3000 Requirements: { SPCost: 45 State: "MadoGear" } }, { Id: 2271 Name: "NC_ANALYZE" Description: "Analyze" MaxLevel: 3 Range: 9 Hit: "BDT_SKILL" SkillType: { Enemy: true } DamageType: { NoDamage: true } InterruptCast: true AfterCastActDelay: 1000 SkillData1: 20000 CoolDown: 0 Requirements: { SPCost: 30 State: "MadoGear" Items: { Magic_Gear_Fuel: 1 } } }, { Id: 2272 Name: "NC_MAGNETICFIELD" Description: "Magnetic Field" MaxLevel: 3 Hit: "BDT_SKILL" SkillType: { Self: true } DamageType: { NoDamage: true SplashArea: true } SplashRange: 2 InterruptCast: true SkillData1: { Lv1: 4000 Lv2: 6000 Lv3: 8000 Lv4: 10000 Lv5: 12000 Lv6: 14000 Lv7: 16000 Lv8: 18000 Lv9: 20000 Lv10: 22000 } CoolDown: { Lv1: 20000 Lv2: 15000 Lv3: 10000 Lv4: 5000 Lv5: 1 Lv6: 1 Lv7: 1 Lv8: 1 Lv9: 1 Lv10: 1 } Requirements: { SPCost: { Lv1: 60 Lv2: 70 Lv3: 80 Lv4: 90 Lv5: 100 Lv6: 110 Lv7: 120 Lv8: 130 Lv9: 140 Lv10: 150 } State: "MadoGear" Items: { Mag_Field_Generator: 0 Magic_Gear_Fuel: 2 } } }, { Id: 2273 Name: "NC_NEUTRALBARRIER" Description: "Neutral Barrier" MaxLevel: 3 Hit: "BDT_SKILL" SkillType: { Self: true } DamageType: { NoDamage: true } InterruptCast: true SkillData1: { Lv1: 30000 Lv2: 45000 Lv3: 60000 Lv4: 75000 Lv5: 90000 Lv6: 105000 Lv7: 120000 Lv8: 135000 Lv9: 150000 Lv10: 165000 } CoolDown: 90000 Requirements: { SPCost: { Lv1: 80 Lv2: 90 Lv3: 100 Lv4: 110 Lv5: 120 Lv6: 130 Lv7: 140 Lv8: 150 Lv9: 160 Lv10: 170 } State: "MadoGear" Items: { Barrier_Builder: 0 Magic_Gear_Fuel: 1 } } Unit: { Id: 0xe2 Layout: 2 Interval: 500 Target: "Friend" } }, { Id: 2274 Name: "NC_STEALTHFIELD" Description: "Stealth Field" MaxLevel: 3 Hit: "BDT_SKILL" SkillType: { Self: true } DamageType: { NoDamage: true } InterruptCast: true SkillData1: { Lv1: 15000 Lv2: 20000 Lv3: 25000 Lv4: 30000 Lv5: 35000 Lv6: 40000 Lv7: 45000 Lv8: 50000 Lv9: 55000 Lv10: 60000 } CoolDown: { Lv1: 20000 Lv2: 15000 Lv3: 10000 Lv4: 5000 Lv5: 1 Lv6: 1 Lv7: 1 Lv8: 1 Lv9: 1 Lv10: 1 } Requirements: { SPCost: { Lv1: 80 Lv2: 100 Lv3: 120 Lv4: 140 Lv5: 160 Lv6: 180 Lv7: 200 Lv8: 220 Lv9: 240 Lv10: 260 } State: "MadoGear" Items: { Camouflage_Generator: 0 Magic_Gear_Fuel: 2 } } Unit: { Id: 0xe3 Layout: 2 Interval: 500 Target: "All" } }, { Id: 2275 Name: "NC_REPAIR" Description: "Repair" MaxLevel: 5 Range: { Lv1: 5 Lv2: 6 Lv3: 7 Lv4: 8 Lv5: 9 Lv6: 10 Lv7: 11 Lv8: 12 Lv9: 13 Lv10: 14 } Hit: "BDT_SKILL" SkillType: { Friend: true } AttackType: "Magic" DamageType: { NoDamage: true } InterruptCast: true CastTime: { Lv1: 200 Lv2: 300 Lv3: 400 Lv4: 500 Lv5: 600 Lv6: 700 Lv7: 800 Lv8: 900 Lv9: 1000 Lv10: 1100 } AfterCastActDelay: 1000 CoolDown: 0 Requirements: { SPCost: { Lv1: 25 Lv2: 30 Lv3: 35 Lv4: 40 Lv5: 45 Lv6: 50 Lv7: 55 Lv8: 60 Lv9: 65 Lv10: 70 } State: "MadoGear" Items: { Repair_Kit: 0 } } }, { Id: 2276 Name: "NC_TRAININGAXE" Description: "Axe Training" MaxLevel: 10 NumberOfHits: 0 }, { Id: 2277 Name: "NC_RESEARCHFE" Description: "Research Fire/Earth" MaxLevel: 5 NumberOfHits: 0 }, { Id: 2278 Name: "NC_AXEBOOMERANG" Description: "Axe Boomerang" MaxLevel: 5 Range: { Lv1: 5 Lv2: 6 Lv3: 7 Lv4: 8 Lv5: 9 Lv6: 10 Lv7: 11 Lv8: 12 Lv9: 13 Lv10: 14 } Hit: "BDT_SKILL" SkillType: { Enemy: true } AttackType: "Weapon" Element: "Ele_Weapon" KnockBackTiles: { Lv1: 2 Lv2: 3 Lv3: 4 Lv4: 5 Lv5: 6 Lv6: 7 Lv7: 8 Lv8: 9 Lv9: 10 Lv10: 11 } CoolDown: { Lv1: 5000 Lv2: 4500 Lv3: 4000 Lv4: 3500 Lv5: 3000 Lv6: 2500 Lv7: 2000 Lv8: 1500 Lv9: 1000 Lv10: 500 } Requirements: { SPCost: { Lv1: 20 Lv2: 22 Lv3: 24 Lv4: 26 Lv5: 28 Lv6: 30 Lv7: 32 Lv8: 34 Lv9: 36 Lv10: 38 } WeaponTypes: { 1HAxes: true 2HAxes: true } } }, { Id: 2279 Name: "NC_POWERSWING" Description: "Power Swing" MaxLevel: 5 Range: 1 Hit: "BDT_SKILL" SkillType: { Enemy: true } AttackType: "Weapon" Element: "Ele_Weapon" AfterCastActDelay: 1000 SkillData1: 3000 CoolDown: 0 Requirements: { SPCost: { Lv1: 20 Lv2: 22 Lv3: 24 Lv4: 26 Lv5: 28 Lv6: 30 Lv7: 32 Lv8: 34 Lv9: 36 Lv10: 38 } } }, { Id: 2280 Name: "NC_AXETORNADO" Description: "Axe Tornado" MaxLevel: 5 Hit: "BDT_MULTIHIT" SkillType: { Self: true } AttackType: "Weapon" Element: "Ele_Weapon" DamageType: { SplashArea: true } SplashRange: { Lv1: 2 Lv2: 2 Lv3: 3 Lv4: 3 Lv5: 3 Lv6: 3 Lv7: 3 Lv8: 3 Lv9: 3 Lv10: 3 } NumberOfHits: -3 AfterCastActDelay: 500 CoolDown: { Lv1: 4000 Lv2: 3500 Lv3: 3000 Lv4: 2500 Lv5: 2000 Lv6: 1500 Lv7: 1000 Lv8: 500 Lv9: 1 Lv10: 1 } Requirements: { HPCost: { Lv1: 20 Lv2: 40 Lv3: 60 Lv4: 80 Lv5: 100 Lv6: 120 Lv7: 140 Lv8: 160 Lv9: 180 Lv10: 200 } SPCost: { Lv1: 18 Lv2: 20 Lv3: 22 Lv4: 24 Lv5: 26 Lv6: 28 Lv7: 30 Lv8: 32 Lv9: 34 Lv10: 36 } WeaponTypes: { 1HAxes: true 2HAxes: true } } }, { Id: 2281 Name: "NC_SILVERSNIPER" Description: "FAW - Silver Sniper" MaxLevel: 5 Range: 2 Hit: "BDT_SKILL" SkillType: { Place: true } DamageType: { NoDamage: true } InterruptCast: true SkillInstances: 2 SkillData1: { Lv1: 20000 Lv2: 30000 Lv3: 40000 Lv4: 50000 Lv5: 60000 Lv6: 70000 Lv7: 80000 Lv8: 90000 Lv9: 100000 Lv10: 110000 } CoolDown: 0 Requirements: { SPCost: { Lv1: 25 Lv2: 30 Lv3: 35 Lv4: 40 Lv5: 45 Lv6: 50 Lv7: 55 Lv8: 60 Lv9: 65 Lv10: 70 } Items: { Portable_Furnace: 0 Oridecon_Hammer: 0 Iron: 1 Steel: 2 } } }, { Id: 2282 Name: "NC_MAGICDECOY" Description: "FAW - Magic Decoy" MaxLevel: 5 Range: 2 Hit: "BDT_SKILL" SkillType: { Place: true } DamageType: { NoDamage: true } InterruptCast: true SkillInstances: 2 SkillData1: { Lv1: 20000 Lv2: 30000 Lv3: 40000 Lv4: 50000 Lv5: 60000 Lv6: 70000 Lv7: 80000 Lv8: 90000 Lv9: 100000 Lv10: 110000 } CoolDown: 0 Requirements: { SPCost: { Lv1: 40 Lv2: 45 Lv3: 50 Lv4: 55 Lv5: 60 Lv6: 65 Lv7: 70 Lv8: 75 Lv9: 80 Lv10: 85 } Items: { Portable_Furnace: 0 Oridecon_Hammer: 0 Iron: 2 Brigan: 1 } } }, { Id: 2283 Name: "NC_DISJOINT" Description: "FAW Removal" MaxLevel: 1 Range: 2 Hit: "BDT_SKILL" SkillType: { Enemy: true } DamageType: { NoDamage: true } CastTime: 2000 CoolDown: 0 Requirements: { SPCost: 15 Items: { Monkey_Wrench: 1 } } }, { Id: 2284 Name: "SC_FATALMENACE" Description: "Fatal Menace" MaxLevel: 5 Range: 1 Hit: "BDT_SKILL" SkillType: { Enemy: true } AttackType: "Weapon" Element: "Ele_Weapon" DamageType: { SplashArea: true } SplashRange: 1 AfterCastActDelay: 500 CoolDown: 0 Requirements: { SPCost: { Lv1: 20 Lv2: 25 Lv3: 30 Lv4: 35 Lv5: 40 Lv6: 45 Lv7: 50 Lv8: 55 Lv9: 60 Lv10: 65 } } }, { Id: 2285 Name: "SC_REPRODUCE" Description: "Reproduce" MaxLevel: 10 Hit: "BDT_SKILL" SkillType: { Self: true } DamageType: { NoDamage: true } AfterCastActDelay: 1000 SkillData1: 60000 CoolDown: 0 Requirements: { SPCost: { Lv1: 40 Lv2: 45 Lv3: 50 Lv4: 55 Lv5: 60 Lv6: 65 Lv7: 70 Lv8: 75 Lv9: 80 Lv10: 85 } } }, { Id: 2286 Name: "SC_AUTOSHADOWSPELL" Description: "Auto Shadow Spell" MaxLevel: 10 Hit: "BDT_SKILL" SkillType: { Self: true } DamageType: { NoDamage: true } InterruptCast: true CastTime: { Lv1: 4000 Lv2: 3600 Lv3: 3200 Lv4: 2800 Lv5: 2400 Lv6: 2000 Lv7: 1600 Lv8: 1200 Lv9: 800 Lv10: 400 } SkillData1: { Lv1: 60000 Lv2: 80000 Lv3: 100000 Lv4: 120000 Lv5: 140000 Lv6: 160000 Lv7: 180000 Lv8: 200000 Lv9: 220000 Lv10: 300000 } CoolDown: 0 Requirements: { SPCost: { Lv1: 40 Lv2: 45 Lv3: 50 Lv4: 55 Lv5: 60 Lv6: 65 Lv7: 70 Lv8: 75 Lv9: 80 Lv10: 85 } } }, { Id: 2287 Name: "SC_SHADOWFORM" Description: "Shadow Form" MaxLevel: 5 Range: 5 Hit: "BDT_SKILL" SkillType: { Enemy: true } DamageType: { NoDamage: true } AfterCastActDelay: 1000 SkillData1: { Lv1: 30000 Lv2: 40000 Lv3: 50000 Lv4: 60000 Lv5: 70000 Lv6: 80000 Lv7: 90000 Lv8: 100000 Lv9: 110000 Lv10: 120000 } CoolDown: 0 Requirements: { SPCost: { Lv1: 40 Lv2: 50 Lv3: 60 Lv4: 70 Lv5: 80 Lv6: 90 Lv7: 100 Lv8: 110 Lv9: 120 Lv10: 130 } } }, { Id: 2288 Name: "SC_TRIANGLESHOT" Description: "Triangle Shot" MaxLevel: 10 Range: { Lv1: 7 Lv2: 7 Lv3: 7 Lv4: 9 Lv5: 9 Lv6: 9 Lv7: 9 Lv8: 11 Lv9: 11 Lv10: 11 } Hit: "BDT_MULTIHIT" SkillType: { Enemy: true } AttackType: "Weapon" Element: "Ele_Weapon" NumberOfHits: -3 InterruptCast: true KnockBackTiles: 3 CastTime: 1000 AfterCastActDelay: 500 CoolDown: 0 Requirements: { SPCost: { Lv1: 22 Lv2: 24 Lv3: 26 Lv4: 28 Lv5: 30 Lv6: 32 Lv7: 34 Lv8: 36 Lv9: 38 Lv10: 40 } WeaponTypes: { Bows: true } AmmoTypes: { A_ARROW: true } AmmoAmount: 3 } }, { Id: 2289 Name: "SC_BODYPAINT" Description: "Body Painting" MaxLevel: 5 Hit: "BDT_SKILL" SkillType: { Self: true } DamageType: { NoDamage: true SplashArea: true } SplashRange: 2 AfterCastActDelay: 1000 SkillData1: { Lv1: 5000 Lv2: 7000 Lv3: 9000 Lv4: 11000 Lv5: 13000 Lv6: 15000 Lv7: 17000 Lv8: 19000 Lv9: 21000 Lv10: 23000 } SkillData2: 10000 CoolDown: 2000 Requirements: { SPCost: { Lv1: 10 Lv2: 15 Lv3: 20 Lv4: 25 Lv5: 30 Lv6: 35 Lv7: 40 Lv8: 45 Lv9: 50 Lv10: 55 } Items: { Paint_Brush: 0 Surface_Paint: 1 } } }, { Id: 2290 Name: "SC_INVISIBILITY" Description: "Invisibility" MaxLevel: 5 Hit: "BDT_SKILL" SkillType: { Self: true } DamageType: { NoDamage: true } InterruptCast: true CastTime: 1000 AfterCastActDelay: 1000 SkillData1: 60000 CoolDown: { Lv1: 20000 Lv2: 30000 Lv3: 40000 Lv4: 50000 Lv5: 60000 Lv6: 70000 Lv7: 80000 Lv8: 90000 Lv9: 100000 Lv10: 110000 } Requirements: { SPCost: 100 } }, { Id: 2291 Name: "SC_DEADLYINFECT" Description: "Deadly Infect" MaxLevel: 5 Hit: "BDT_SKILL" SkillType: { Self: true } DamageType: { NoDamage: true } AfterCastActDelay: 1000 SkillData1: { Lv1: 10000 Lv2: 15000 Lv3: 20000 Lv4: 25000 Lv5: 30000 Lv6: 35000 Lv7: 40000 Lv8: 45000 Lv9: 50000 Lv10: 55000 } CoolDown: 2000 Requirements: { SPCost: { Lv1: 40 Lv2: 44 Lv3: 48 Lv4: 52 Lv5: 56 Lv6: 60 Lv7: 64 Lv8: 68 Lv9: 72 Lv10: 76 } } }, { Id: 2292 Name: "SC_ENERVATION" Description: "Masquerade - Enervation" MaxLevel: 3 Range: 3 Hit: "BDT_SKILL" SkillType: { Enemy: true } DamageType: { NoDamage: true } InterruptCast: true CastTime: 2000 AfterCastActDelay: 1000 SkillData1: { Lv1: 10000 Lv2: 15000 Lv3: 20000 Lv4: 25000 Lv5: 30000 Lv6: 35000 Lv7: 40000 Lv8: 45000 Lv9: 50000 Lv10: 55000 } CoolDown: 2000 Requirements: { SPCost: { Lv1: 30 Lv2: 40 Lv3: 50 Lv4: 60 Lv5: 70 Lv6: 80 Lv7: 90 Lv8: 100 Lv9: 110 Lv10: 120 } Items: { Face_Paint: 1 Makeover_Brush: 0 } } }, { Id: 2293 Name: "SC_GROOMY" Description: "Masquerade - Gloomy" MaxLevel: 3 Range: 3 Hit: "BDT_SKILL" SkillType: { Enemy: true } DamageType: { NoDamage: true } InterruptCast: true CastTime: 2000 AfterCastActDelay: 1000 SkillData1: { Lv1: 10000 Lv2: 15000 Lv3: 20000 Lv4: 25000 Lv5: 30000 Lv6: 35000 Lv7: 40000 Lv8: 45000 Lv9: 50000 Lv10: 55000 } CoolDown: 2000 Requirements: { SPCost: { Lv1: 30 Lv2: 40 Lv3: 50 Lv4: 60 Lv5: 70 Lv6: 80 Lv7: 90 Lv8: 100 Lv9: 110 Lv10: 120 } Items: { Face_Paint: 1 Makeover_Brush: 0 } } }, { Id: 2294 Name: "SC_IGNORANCE" Description: "Masquerade - Ignorance" MaxLevel: 3 Range: 3 Hit: "BDT_SKILL" SkillType: { Enemy: true } DamageType: { NoDamage: true } InterruptCast: true CastTime: 2000 AfterCastActDelay: 1000 SkillData1: { Lv1: 10000 Lv2: 15000 Lv3: 20000 Lv4: 25000 Lv5: 30000 Lv6: 35000 Lv7: 40000 Lv8: 45000 Lv9: 50000 Lv10: 55000 } CoolDown: 2000 Requirements: { SPCost: { Lv1: 30 Lv2: 40 Lv3: 50 Lv4: 60 Lv5: 70 Lv6: 80 Lv7: 90 Lv8: 100 Lv9: 110 Lv10: 120 } Items: { Face_Paint: 1 Makeover_Brush: 0 } } }, { Id: 2295 Name: "SC_LAZINESS" Description: "Masquerade - Laziness" MaxLevel: 3 Range: 3 Hit: "BDT_SKILL" SkillType: { Enemy: true } DamageType: { NoDamage: true } InterruptCast: true CastTime: 2000 AfterCastActDelay: 1000 SkillData1: { Lv1: 10000 Lv2: 15000 Lv3: 20000 Lv4: 25000 Lv5: 30000 Lv6: 35000 Lv7: 40000 Lv8: 45000 Lv9: 50000 Lv10: 55000 } CoolDown: 2000 Requirements: { SPCost: { Lv1: 30 Lv2: 40 Lv3: 50 Lv4: 60 Lv5: 70 Lv6: 80 Lv7: 90 Lv8: 100 Lv9: 110 Lv10: 120 } Items: { Face_Paint: 1 Makeover_Brush: 0 } } }, { Id: 2296 Name: "SC_UNLUCKY" Description: "Masquerade - Unlucky" MaxLevel: 3 Range: 3 Hit: "BDT_SKILL" SkillType: { Enemy: true } DamageType: { NoDamage: true } InterruptCast: true CastTime: 2000 AfterCastActDelay: 1000 SkillData1: { Lv1: 10000 Lv2: 15000 Lv3: 20000 Lv4: 25000 Lv5: 30000 Lv6: 35000 Lv7: 40000 Lv8: 45000 Lv9: 50000 Lv10: 55000 } CoolDown: 2000 Requirements: { SPCost: { Lv1: 30 Lv2: 40 Lv3: 50 Lv4: 60 Lv5: 70 Lv6: 80 Lv7: 90 Lv8: 100 Lv9: 110 Lv10: 120 } Items: { Face_Paint: 1 Makeover_Brush: 0 } } }, { Id: 2297 Name: "SC_WEAKNESS" Description: "Masquerade - Weakness" MaxLevel: 3 Range: 3 Hit: "BDT_SKILL" SkillType: { Enemy: true } DamageType: { NoDamage: true } InterruptCast: true CastTime: 2000 AfterCastActDelay: 1000 SkillData1: { Lv1: 10000 Lv2: 15000 Lv3: 20000 Lv4: 25000 Lv5: 30000 Lv6: 35000 Lv7: 40000 Lv8: 45000 Lv9: 50000 Lv10: 55000 } CoolDown: 2000 Requirements: { SPCost: { Lv1: 30 Lv2: 40 Lv3: 50 Lv4: 60 Lv5: 70 Lv6: 80 Lv7: 90 Lv8: 100 Lv9: 110 Lv10: 120 } Items: { Face_Paint: 1 Makeover_Brush: 0 } } }, { Id: 2298 Name: "SC_STRIPACCESSARY" Description: "Strip Accessory" MaxLevel: 5 Range: 3 Hit: "BDT_SKILL" SkillType: { Enemy: true } AttackType: "Weapon" DamageType: { NoDamage: true } InterruptCast: true CastTime: 1000 AfterCastActDelay: 1000 SkillData1: { Lv1: 60000 Lv2: 70000 Lv3: 80000 Lv4: 90000 Lv5: 100000 Lv6: 110000 Lv7: 120000 Lv8: 130000 Lv9: 140000 Lv10: 150000 } CoolDown: 0 Requirements: { SPCost: { Lv1: 15 Lv2: 18 Lv3: 21 Lv4: 24 Lv5: 27 Lv6: 30 Lv7: 33 Lv8: 36 Lv9: 39 Lv10: 42 } } }, { Id: 2299 Name: "SC_MANHOLE" Description: "Man Hole" MaxLevel: 3 Range: 7 Hit: "BDT_SKILL" SkillType: { Place: true } AttackType: "Magic" DamageType: { NoDamage: true } InterruptCast: true SkillInstances: 3 CastTime: 1000 AfterCastActDelay: 2000 SkillData1: { Lv1: 5000 Lv2: 10000 Lv3: 15000 Lv4: 20000 Lv5: 25000 Lv6: 30000 Lv7: 35000 Lv8: 40000 Lv9: 45000 Lv10: 50000 } SkillData2: { Lv1: 5000 Lv2: 10000 Lv3: 15000 Lv4: 20000 Lv5: 25000 Lv6: 30000 Lv7: 35000 Lv8: 40000 Lv9: 45000 Lv10: 50000 } CoolDown: 0 Requirements: { SPCost: { Lv1: 20 Lv2: 25 Lv3: 30 Lv4: 35 Lv5: 40 Lv6: 45 Lv7: 50 Lv8: 55 Lv9: 60 Lv10: 65 } Items: { Paint_Brush: 0 Surface_Paint: 1 } } Unit: { Id: 0xcc Range: 1 Interval: 1000 Target: "All" Flag: { UF_NOREITERATION: true UF_NOFOOTSET: true } } }, { Id: 2300 Name: "SC_DIMENSIONDOOR" Description: "Dimension Door" MaxLevel: 3 Range: 7 Hit: "BDT_SKILL" SkillType: { Place: true } AttackType: "Magic" DamageType: { NoDamage: true } InterruptCast: true SkillInstances: 1 CastTime: 1000 AfterCastActDelay: 2000 SkillData1: { Lv1: 4000 Lv2: 8000 Lv3: 12000 Lv4: 16000 Lv5: 20000 Lv6: 24000 Lv7: 28000 Lv8: 32000 Lv9: 36000 Lv10: 40000 } CoolDown: 0 Requirements: { SPCost: { Lv1: 30 Lv2: 36 Lv3: 42 Lv4: 48 Lv5: 54 Lv6: 60 Lv7: 66 Lv8: 72 Lv9: 78 Lv10: 84 } Items: { Paint_Brush: 0 Surface_Paint: 1 } } Unit: { Id: 0xcd Range: 1 Interval: 1000 Target: "All" Flag: { UF_NOREITERATION: true UF_NOFOOTSET: true } } }, { Id: 2301 Name: "SC_CHAOSPANIC" Description: "Chaos Panic" MaxLevel: 3 Range: 7 Hit: "BDT_SKILL" SkillType: { Place: true } AttackType: "Magic" DamageType: { NoDamage: true } SplashRange: 2 InterruptCast: true SkillInstances: 1 CastTime: 2000 AfterCastActDelay: 2000 SkillData1: { Lv1: 5000 Lv2: 10000 Lv3: 15000 Lv4: 20000 Lv5: 25000 Lv6: 30000 Lv7: 35000 Lv8: 40000 Lv9: 45000 Lv10: 50000 } SkillData2: { Lv1: 4000 Lv2: 8000 Lv3: 12000 Lv4: 16000 Lv5: 20000 Lv6: 24000 Lv7: 28000 Lv8: 32000 Lv9: 36000 Lv10: 40000 } CoolDown: 0 Requirements: { SPCost: { Lv1: 30 Lv2: 36 Lv3: 42 Lv4: 48 Lv5: 54 Lv6: 60 Lv7: 66 Lv8: 72 Lv9: 78 Lv10: 84 } Items: { Paint_Brush: 0 Surface_Paint: 2 } } Unit: { Id: 0xce Layout: 2 Interval: -1 Target: "Enemy" Flag: { UF_NOREITERATION: true UF_NOFOOTSET: true UF_NOOVERLAP: true UF_RANGEDSINGLEUNIT: true } } }, { Id: 2302 Name: "SC_MAELSTROM" Description: "Maelstrom" MaxLevel: 3 Range: 7 Hit: "BDT_SKILL" SkillType: { Place: true } AttackType: "Magic" DamageType: { NoDamage: true } SplashRange: 2 InterruptCast: true SkillInstances: 1 CastTime: 2000 AfterCastActDelay: 2000 SkillData1: { Lv1: 7000 Lv2: 14000 Lv3: 21000 Lv4: 28000 Lv5: 35000 Lv6: 42000 Lv7: 49000 Lv8: 56000 Lv9: 63000 Lv10: 70000 } CoolDown: 0 Requirements: { SPCost: { Lv1: 50 Lv2: 55 Lv3: 60 Lv4: 65 Lv5: 70 Lv6: 75 Lv7: 80 Lv8: 85 Lv9: 90 Lv10: 95 } Items: { Paint_Brush: 0 Surface_Paint: 2 } } Unit: { Id: 0xcf Layout: 2 Interval: -1 Target: "All" Flag: { UF_NOREITERATION: true UF_RANGEDSINGLEUNIT: true } } }, { Id: 2303 Name: "SC_BLOODYLUST" Description: "Bloody Lust" MaxLevel: 3 Range: 7 Hit: "BDT_SKILL" SkillType: { Place: true } DamageType: { NoDamage: true } InterruptCast: true CastTime: 2000 AfterCastActDelay: 2000 SkillData1: { Lv1: 5000 Lv2: 10000 Lv3: 15000 Lv4: 20000 Lv5: 25000 Lv6: 30000 Lv7: 35000 Lv8: 40000 Lv9: 45000 Lv10: 50000 } CoolDown: 180000 Requirements: { SPCost: { Lv1: 60 Lv2: 70 Lv3: 80 Lv4: 90 Lv5: 100 Lv6: 110 Lv7: 120 Lv8: 130 Lv9: 140 Lv10: 150 } Items: { Paint_Brush: 0 Surface_Paint: 2 } } Unit: { Id: 0xd0 Layout: 3 Interval: -1 Target: "All" Flag: { UF_NOOVERLAP: true UF_PATHCHECK: true UF_RANGEDSINGLEUNIT: true } } }, { Id: 2304 Name: "SC_FEINTBOMB" Description: "Feint Bomb" MaxLevel: 3 Hit: "BDT_SKILL" SkillType: { Self: true } AttackType: "Weapon" Element: "Ele_Weapon" CastTime: 1000 SkillData1: 1000 CoolDown: 5000 Requirements: { SPCost: { Lv1: 24 Lv2: 28 Lv3: 32 Lv4: 36 Lv5: 40 Lv6: 44 Lv7: 48 Lv8: 52 Lv9: 56 Lv10: 60 } Items: { Paint_Brush: 0 Surface_Paint: 1 } } Unit: { Id: 0xd1 Range: 2 Interval: 1000 Target: "Enemy" Flag: { UF_NOOVERLAP: true UF_PATHCHECK: true } } }, { Id: 2307 Name: "LG_CANNONSPEAR" Description: "Cannon Spear" MaxLevel: 5 Range: 11 Hit: "BDT_MULTIHIT" SkillType: { Enemy: true } AttackType: "Weapon" Element: "Ele_Weapon" SplashRange: 2 SkillInstances: 10 CoolDown: 2000 Requirements: { SPCost: { Lv1: 12 Lv2: 16 Lv3: 20 Lv4: 24 Lv5: 28 Lv6: 32 Lv7: 36 Lv8: 40 Lv9: 44 Lv10: 48 } WeaponTypes: { 1HSpears: true 2HSpears: true } } }, { Id: 2308 Name: "LG_BANISHINGPOINT" Description: "Banishing Point" MaxLevel: 10 Range: 7 Hit: "BDT_SKILL" SkillType: { Enemy: true } AttackType: "Weapon" Element: "Ele_Weapon" Requirements: { SPCost: { Lv1: 20 Lv2: 20 Lv3: 20 Lv4: 20 Lv5: 20 Lv6: 25 Lv7: 25 Lv8: 25 Lv9: 25 Lv10: 25 } WeaponTypes: { 1HSpears: true 2HSpears: true } } }, { Id: 2309 Name: "LG_TRAMPLE" Description: "Trample" MaxLevel: 3 Hit: "BDT_SKILL" SkillType: { Self: true } DamageType: { NoDamage: true SplashArea: true } SplashRange: 2 AfterCastActDelay: 1000 CoolDown: 0 Requirements: { SPCost: { Lv1: 30 Lv2: 45 Lv3: 60 Lv4: 75 Lv5: 90 Lv6: 105 Lv7: 120 Lv8: 135 Lv9: 150 Lv10: 165 } } }, { Id: 2310 Name: "LG_SHIELDPRESS" Description: "Shield Press" MaxLevel: 5 Range: 1 Hit: "BDT_SKILL" SkillType: { Enemy: true } AttackType: "Weapon" SkillData1: { Lv1: 5500 Lv2: 6000 Lv3: 6500 Lv4: 7000 Lv5: 7500 } CoolDown: 2000 Requirements: { SPCost: { Lv1: 10 Lv2: 12 Lv3: 14 Lv4: 16 Lv5: 18 Lv6: 20 Lv7: 22 Lv8: 24 Lv9: 26 Lv10: 28 } State: "Shield" } }, { Id: 2311 Name: "LG_REFLECTDAMAGE" Description: "Reflect Damage" MaxLevel: 5 Hit: "BDT_SKILL" SkillType: { Self: true } DamageType: { NoDamage: true SplashArea: true } SplashRange: 3 SkillData1: 300000 CoolDown: 0 Requirements: { SPCost: { Lv1: 60 Lv2: 80 Lv3: 100 Lv4: 120 Lv5: 140 Lv6: 160 Lv7: 180 Lv8: 200 Lv9: 220 Lv10: 240 } State: "Shield" } }, { Id: 2312 Name: "LG_PINPOINTATTACK" Description: "Pinpoint Attack" MaxLevel: 5 Range: 5 Hit: "BDT_SKILL" SkillType: { Enemy: true } AttackType: "Weapon" Element: "Ele_Weapon" AfterCastActDelay: 1000 SkillData1: 5000 CoolDown: 5000 Requirements: { SPCost: 50 WeaponTypes: { 1HSpears: true 2HSpears: true } } }, { Id: 2313 Name: "LG_FORCEOFVANGUARD" Description: "Force of Vanguard" MaxLevel: 5 Hit: "BDT_SKILL" SkillType: { Self: true } DamageType: { NoDamage: true } InterruptCast: true AfterCastActDelay: 1000 SkillData1: 300000 CoolDown: 0 Requirements: { SPCost: 30 } }, { Id: 2314 Name: "LG_RAGEBURST" Description: "Rage Burst" MaxLevel: 1 Range: 1 Hit: "BDT_SKILL" SkillType: { Enemy: true } AttackType: "Weapon" Element: "Ele_Weapon" AfterCastActDelay: 3000 CoolDown: 0 Requirements: { SPCost: 150 } }, { Id: 2315 Name: "LG_SHIELDSPELL" Description: "Shield Spell" MaxLevel: 3 Hit: "BDT_SKILL" SkillType: { Self: true } Element: { Lv1: "Ele_Neutral" Lv2: "Ele_Holy" Lv3: "Ele_Neutral" } DamageType: { SplashArea: true } InterruptCast: true KnockBackTiles: { Lv1: 2 Lv2: 0 Lv3: 0 Lv4: 0 Lv5: 0 Lv6: 0 Lv7: 0 Lv8: 0 Lv9: 0 Lv10: 0 } CastTime: 1000 AfterCastActDelay: 1000 CoolDown: 2000 Requirements: { SPCost: 50 State: "Shield" } }, { Id: 2316 Name: "LG_EXEEDBREAK" Description: "Exceed Break" MaxLevel: 5 Hit: "BDT_SKILL" SkillType: { Self: true } DamageType: { NoDamage: true } InterruptCast: true CastTime: { Lv1: 5000 Lv2: 5500 Lv3: 6000 Lv4: 6500 Lv5: 7000 Lv6: 7500 Lv7: 8000 Lv8: 8500 Lv9: 9000 Lv10: 9500 } AfterCastActDelay: 1000 SkillData1: 300000 CoolDown: 0 Requirements: { SPCost: { Lv1: 20 Lv2: 32 Lv3: 44 Lv4: 56 Lv5: 68 Lv6: 80 Lv7: 92 Lv8: 104 Lv9: 116 Lv10: 128 } } }, { Id: 2317 Name: "LG_OVERBRAND" Description: "Over Brand" MaxLevel: 5 Range: 2 Hit: "BDT_SKILL" SkillType: { Place: true } AttackType: "Weapon" Element: "Ele_Weapon" DamageType: { SplashArea: true } InterruptCast: true CastTime: 500 AfterCastActDelay: 2000 CoolDown: 0 Requirements: { SPCost: { Lv1: 20 Lv2: 30 Lv3: 40 Lv4: 50 Lv5: 60 Lv6: 70 Lv7: 80 Lv8: 90 Lv9: 100 Lv10: 110 } WeaponTypes: { 1HSpears: true 2HSpears: true } } }, { Id: 2318 Name: "LG_PRESTIGE" Description: "Prestige" MaxLevel: 5 Hit: "BDT_SKILL" SkillType: { Self: true } DamageType: { NoDamage: true } InterruptCast: true CastTime: 1000 SkillData1: { Lv1: 30000 Lv2: 45000 Lv3: 60000 Lv4: 75000 Lv5: 90000 Lv6: 105000 Lv7: 120000 Lv8: 135000 Lv9: 150000 Lv10: 165000 } CoolDown: 60000 Requirements: { SPCost: { Lv1: 75 Lv2: 80 Lv3: 85 Lv4: 90 Lv5: 95 Lv6: 100 Lv7: 105 Lv8: 110 Lv9: 115 Lv10: 120 } } }, { Id: 2319 Name: "LG_BANDING" Description: "Banding" MaxLevel: 5 Hit: "BDT_SKILL" SkillType: { Self: true } AttackType: "Weapon" DamageType: { NoDamage: true } SplashRange: 3 SkillData1: -1 SkillData2: { Lv1: 2000 Lv2: 4000 Lv3: 6000 Lv4: 8000 Lv5: 10000 Lv6: 12000 Lv7: 14000 Lv8: 16000 Lv9: 18000 Lv10: 20000 } CoolDown: 0 Requirements: { SPCost: { Lv1: 30 Lv2: 36 Lv3: 42 Lv4: 48 Lv5: 54 Lv6: 60 Lv7: 66 Lv8: 72 Lv9: 78 Lv10: 84 } } Unit: { Id: 0xec Range: 3 Interval: 5000 Target: "All" } }, { Id: 2320 Name: "LG_MOONSLASHER" Description: "Moon Slasher" MaxLevel: 5 Hit: "BDT_SKILL" SkillType: { Self: true } AttackType: "Weapon" Element: "Ele_Weapon" DamageType: { SplashArea: true } SplashRange: 3 InterruptCast: true CastTime: 1000 AfterCastActDelay: 1000 CoolDown: { Lv1: 6000 Lv2: 5000 Lv3: 4000 Lv4: 3000 Lv5: 2000 Lv6: 1000 Lv7: 1 Lv8: 1 Lv9: 1 Lv10: 1 } Requirements: { SPCost: { Lv1: 20 Lv2: 24 Lv3: 28 Lv4: 32 Lv5: 36 Lv6: 40 Lv7: 44 Lv8: 48 Lv9: 52 Lv10: 56 } WeaponTypes: { 1HSpears: true 2HSpears: true } } }, { Id: 2321 Name: "LG_RAYOFGENESIS" Description: "Ray of Genesis" MaxLevel: 5 Range: 1 Hit: "BDT_MULTIHIT" SkillType: { Place: true } AttackType: "Weapon" Element: "Ele_Holy" DamageType: { SplashArea: true } SplashRange: 5 NumberOfHits: -7 InterruptCast: true CastTime: { Lv1: 2000 Lv2: 2500 Lv3: 3000 Lv4: 3500 Lv5: 4000 Lv6: 4500 Lv7: 5000 Lv8: 5500 Lv9: 6000 Lv10: 6500 } AfterCastActDelay: 2000 SkillData1: 10000 CoolDown: 5000 Requirements: { SPCost: { Lv1: 60 Lv2: 65 Lv3: 70 Lv4: 75 Lv5: 80 Lv6: 85 Lv7: 90 Lv8: 95 Lv9: 100 Lv10: 105 } } }, { Id: 2322 Name: "LG_PIETY" Description: "Piety" MaxLevel: 5 Hit: "BDT_SKILL" SkillType: { Friend: true } DamageType: { NoDamage: true SplashArea: true } SplashRange: 1 InterruptCast: true CastTime: { Lv1: 3000 Lv2: 2500 Lv3: 2000 Lv4: 1500 Lv5: 1000 Lv6: 500 Lv7: 1 Lv8: 1 Lv9: 1 Lv10: 1 } SkillData1: { Lv1: 60000 Lv2: 80000 Lv3: 100000 Lv4: 120000 Lv5: 140000 Lv6: 160000 Lv7: 180000 Lv8: 200000 Lv9: 220000 Lv10: 240000 } CoolDown: 0 Requirements: { SPCost: { Lv1: 40 Lv2: 45 Lv3: 50 Lv4: 55 Lv5: 60 Lv6: 65 Lv7: 70 Lv8: 75 Lv9: 80 Lv10: 85 } Items: { Holy_Water: 2 } } }, { Id: 2323 Name: "LG_EARTHDRIVE" Description: "Earth Drive" MaxLevel: 5 Hit: "BDT_MULTIHIT" SkillType: { Self: true } AttackType: "Weapon" Element: "Ele_Earth" DamageType: { SplashArea: true } SplashRange: { Lv1: 1 Lv2: 1 Lv3: 2 Lv4: 2 Lv5: 3 Lv6: 3 Lv7: 4 Lv8: 4 Lv9: 5 Lv10: 5 } NumberOfHits: -5 InterruptCast: true CastTime: 1000 AfterCastActDelay: 1000 SkillData1: { Lv1: 3000 Lv2: 6000 Lv3: 9000 Lv4: 12000 Lv5: 15000 Lv6: 18000 Lv7: 21000 Lv8: 24000 Lv9: 27000 Lv10: 30000 } CoolDown: { Lv1: 7000 Lv2: 6000 Lv3: 5000 Lv4: 4000 Lv5: 3000 Lv6: 2000 Lv7: 1000 Lv8: 1 Lv9: 1 Lv10: 1 } Requirements: { SPCost: { Lv1: 52 Lv2: 60 Lv3: 68 Lv4: 76 Lv5: 84 Lv6: 92 Lv7: 100 Lv8: 108 Lv9: 116 Lv10: 124 } State: "Shield" } }, { Id: 2324 Name: "LG_HESPERUSLIT" Description: "Hesperus Lit" MaxLevel: 5 Range: 3 Hit: "BDT_MULTIHIT" SkillType: { Enemy: true } AttackType: "Weapon" Element: "Ele_Weapon" NumberOfHits: 3 InterruptCast: true CastTime: 1000 AfterCastActDelay: 3000 CoolDown: 20000 Requirements: { SPCost: { Lv1: 80 Lv2: 90 Lv3: 100 Lv4: 110 Lv5: 120 Lv6: 130 Lv7: 140 Lv8: 150 Lv9: 160 Lv10: 170 } WeaponTypes: { 1HSpears: true 2HSpears: true } } }, { Id: 2325 Name: "LG_INSPIRATION" Description: "Inspiration" MaxLevel: 5 Hit: "BDT_SKILL" SkillType: { Self: true } DamageType: { NoDamage: true } InterruptCast: true CastTime: 2000 AfterCastActDelay: 2000 SkillData1: { Lv1: 30000 Lv2: 45000 Lv3: 60000 Lv4: 75000 Lv5: 90000 Lv6: 105000 Lv7: 120000 Lv8: 135000 Lv9: 150000 Lv10: 165000 } CoolDown: { Lv1: 540000 Lv2: 480000 Lv3: 420000 Lv4: 360000 Lv5: 300000 Lv6: 240000 Lv7: 180000 Lv8: 120000 Lv9: 60000 Lv10: 1 } Requirements: { SPCost: { Lv1: 80 Lv2: 90 Lv3: 100 Lv4: 110 Lv5: 120 Lv6: 130 Lv7: 140 Lv8: 150 Lv9: 160 Lv10: 170 } } }, { Id: 2519 Name: "LG_OVERBRAND_BRANDISH" Description: "Over Brand" MaxLevel: 5 Range: 1 Hit: "BDT_SKILL" SkillType: { Enemy: true } AttackType: "Weapon" Element: "Ele_Weapon" DamageType: { SplashArea: true } InterruptCast: true KnockBackTiles: { Lv1: 3 Lv2: 4 Lv3: 5 Lv4: 6 Lv5: 7 Lv6: 8 Lv7: 9 Lv8: 10 Lv9: 11 Lv10: 12 } }, { Id: 2326 Name: "SR_DRAGONCOMBO" Description: "Dragon Combo" MaxLevel: 10 Range: -2 Hit: "BDT_MULTIHIT" SkillType: { Enemy: true } AttackType: "Weapon" Element: "Ele_Weapon" NumberOfHits: -2 SkillData1: 3000 CoolDown: 0 Requirements: { SPCost: { Lv1: 3 Lv2: 4 Lv3: 5 Lv4: 6 Lv5: 7 Lv6: 8 Lv7: 9 Lv8: 10 Lv9: 11 Lv10: 12 } } }, { Id: 2327 Name: "SR_SKYNETBLOW" Description: "Sky Net Blow" MaxLevel: 5 Hit: "BDT_MULTIHIT" SkillType: { Self: true } AttackType: "Weapon" Element: "Ele_Weapon" DamageType: { SplashArea: true } SplashRange: 2 NumberOfHits: -3 KnockBackTiles: 3 AfterCastActDelay: 500 CoolDown: 0 Requirements: { SPCost: { Lv1: 8 Lv2: 9 Lv3: 10 Lv4: 11 Lv5: 12 Lv6: 13 Lv7: 14 Lv8: 15 Lv9: 16 Lv10: 17 } } }, { Id: 2328 Name: "SR_EARTHSHAKER" Description: "Earth Shaker" MaxLevel: 5 Hit: "BDT_SKILL" SkillType: { Self: true } AttackType: "Weapon" Element: "Ele_Weapon" DamageType: { SplashArea: true } SplashRange: { Lv1: 1 Lv2: 2 Lv3: 3 Lv4: 4 Lv5: 5 Lv6: 6 Lv7: 7 Lv8: 8 Lv9: 9 Lv10: 10 } SkillData1: { Lv1: 1000 Lv2: 2000 Lv3: 2000 Lv4: 3000 Lv5: 3000 } CoolDown: 3000 Requirements: { SPCost: { Lv1: 36 Lv2: 40 Lv3: 44 Lv4: 48 Lv5: 52 Lv6: 56 Lv7: 60 Lv8: 64 Lv9: 68 Lv10: 72 } SpiritSphereCost: 1 } }, { Id: 2329 Name: "SR_FALLENEMPIRE" Description: "Fallen Empire" MaxLevel: 5 Range: -2 Hit: "BDT_MULTIHIT" SkillType: { Self: true } SkillInfo: { NoCastSelf: true } AttackType: "Weapon" Element: "Ele_Weapon" NumberOfHits: -2 SkillData1: { Lv1: 500 Lv2: 1000 Lv3: 1500 Lv4: 2000 Lv5: 2500 Lv6: 3000 Lv7: 3500 Lv8: 4000 Lv9: 4500 Lv10: 5000 } CoolDown: 0 Requirements: { SPCost: { Lv1: 20 Lv2: 30 Lv3: 40 Lv4: 50 Lv5: 60 Lv6: 70 Lv7: 80 Lv8: 90 Lv9: 100 Lv10: 110 } SpiritSphereCost: 2 } }, { Id: 2330 Name: "SR_TIGERCANNON" Description: "Tiger Cannon" MaxLevel: 10 Range: -2 Hit: "BDT_SKILL" SkillType: { Enemy: true } AttackType: "Weapon" Element: "Ele_Weapon" DamageType: { SplashArea: true IgnoreFlee: true } SplashRange: { Lv1: 1 Lv2: 1 Lv3: 1 Lv4: 1 Lv5: 1 Lv6: 2 Lv7: 2 Lv8: 2 Lv9: 2 Lv10: 2 } InterruptCast: true CastTime: { Lv1: 1100 Lv2: 1200 Lv3: 1300 Lv4: 1400 Lv5: 1500 Lv6: 1600 Lv7: 1700 Lv8: 1800 Lv9: 1900 Lv10: 2000 } AfterCastActDelay: 1000 CoolDown: 5000 Requirements: { SPCost: { Lv1: 1 Lv2: 2 Lv3: 3 Lv4: 4 Lv5: 5 Lv6: 6 Lv7: 7 Lv8: 8 Lv9: 9 Lv10: 10 } HPRateCost: { Lv1: -12 Lv2: -14 Lv3: -16 Lv4: -18 Lv5: -20 Lv6: -22 Lv7: -24 Lv8: -26 Lv9: -28 Lv10: -30 } SPRateCost: { Lv1: -6 Lv2: -7 Lv3: -8 Lv4: -9 Lv5: -10 Lv6: -11 Lv7: -12 Lv8: -13 Lv9: -14 Lv10: -15 } State: "ExplosionSpirits" SpiritSphereCost: 2 } }, { Id: 2331 Name: "SR_HELLGATE" Description: "Hell Gate" MaxLevel: 10 NumberOfHits: 0 Requirements: { SPCost: 1 } }, { Id: 2332 Name: "SR_RAMPAGEBLASTER" Description: "Rampage Blaster" MaxLevel: 5 Range: 5 Hit: "BDT_SKILL" SkillType: { Self: true } AttackType: "Weapon" Element: "Ele_Weapon" DamageType: { SplashArea: true } SplashRange: 3 AfterCastActDelay: 1000 CoolDown: 10000 Requirements: { SPCost: 150 } }, { Id: 2333 Name: "SR_CRESCENTELBOW" Description: "Crescent Elbow" MaxLevel: 5 Hit: "BDT_SKILL" SkillType: { Self: true } DamageType: { NoDamage: true } AfterCastActDelay: 1000 SkillData1: { Lv1: 3000 Lv2: 4000 Lv3: 5000 Lv4: 6000 Lv5: 7000 Lv6: 8000 Lv7: 9000 Lv8: 10000 Lv9: 11000 Lv10: 12000 } CoolDown: 5000 Requirements: { SPCost: 80 SpiritSphereCost: 2 } }, { Id: 2334 Name: "SR_CURSEDCIRCLE" Description: "Cursed Circle" MaxLevel: 5 Hit: "BDT_SKILL" SkillType: { Self: true } DamageType: { NoDamage: true SplashArea: true } SplashRange: { Lv1: 1 Lv2: 1 Lv3: 2 Lv4: 2 Lv5: 3 Lv6: 3 Lv7: 4 Lv8: 4 Lv9: 5 Lv10: 5 } AfterCastActDelay: 1000 SkillData1: { Lv1: 3000 Lv2: 4000 Lv3: 5000 Lv4: 6000 Lv5: 7000 Lv6: 8000 Lv7: 9000 Lv8: 10000 Lv9: 11000 Lv10: 12000 } CoolDown: 10000 Requirements: { SPCost: { Lv1: 40 Lv2: 60 Lv3: 80 Lv4: 100 Lv5: 120 Lv6: 140 Lv7: 160 Lv8: 180 Lv9: 200 Lv10: 220 } HPRateCost: { Lv1: -1 Lv2: -2 Lv3: -3 Lv4: -4 Lv5: -5 Lv6: -6 Lv7: -7 Lv8: -8 Lv9: -9 Lv10: -10 } } }, { Id: 2335 Name: "SR_LIGHTNINGWALK" Description: "Lightning Walk" MaxLevel: 5 Hit: "BDT_SKILL" SkillType: { Self: true } DamageType: { NoDamage: true } AfterCastActDelay: 1000 SkillData1: { Lv1: 5000 Lv2: 6000 Lv3: 7000 Lv4: 8000 Lv5: 9000 Lv6: 10000 Lv7: 11000 Lv8: 12000 Lv9: 13000 Lv10: 14000 } CoolDown: 5000 Requirements: { SPCost: { Lv1: 80 Lv2: 70 Lv3: 60 Lv4: 50 Lv5: 40 Lv6: 30 Lv7: 20 Lv8: 10 Lv9: 1 Lv10: 1 } HPRateCost: { Lv1: -5 Lv2: -4 Lv3: -3 Lv4: -2 Lv5: -1 Lv6: 0 Lv7: 1 Lv8: 2 Lv9: 3 Lv10: 4 } } }, { Id: 2336 Name: "SR_KNUCKLEARROW" Description: "Knuckle Arrow" MaxLevel: 5 Range: { Lv1: 7 Lv2: 8 Lv3: 9 Lv4: 10 Lv5: 11 Lv6: 12 Lv7: 13 Lv8: 14 Lv9: 15 Lv10: 16 } Hit: "BDT_SKILL" SkillType: { Enemy: true } AttackType: "Weapon" Element: "Ele_Weapon" KnockBackTiles: { Lv1: 2 Lv2: 3 Lv3: 4 Lv4: 5 Lv5: 6 Lv6: 7 Lv7: 8 Lv8: 9 Lv9: 10 Lv10: 11 } AfterCastActDelay: 1000 CoolDown: 0 Requirements: { SPCost: { Lv1: 10 Lv2: 15 Lv3: 20 Lv4: 25 Lv5: 30 Lv6: 35 Lv7: 40 Lv8: 45 Lv9: 50 Lv10: 55 } SpiritSphereCost: 1 } }, { Id: 2337 Name: "SR_WINDMILL" Description: "Windmill" MaxLevel: 1 Hit: "BDT_SKILL" SkillType: { Self: true } AttackType: "Weapon" Element: "Ele_Weapon" DamageType: { SplashArea: true } SplashRange: 2 InterruptCast: true CastTime: 1000 AfterCastActDelay: 500 CoolDown: 3000 Requirements: { SPCost: 45 } }, { Id: 2338 Name: "SR_RAISINGDRAGON" Description: "Raising Dragon" MaxLevel: 10 Hit: "BDT_SKILL" SkillType: { Self: true } DamageType: { NoDamage: true } AfterCastActDelay: 1000 SkillData1: { Lv1: 30000 Lv2: 45000 Lv3: 60000 Lv4: 75000 Lv5: 90000 Lv6: 105000 Lv7: 120000 Lv8: 135000 Lv9: 150000 Lv10: 165000 } CoolDown: 30000 Requirements: { SPCost: 120 } }, { Id: 2339 Name: "SR_GENTLETOUCH" Description: "Gentle Touch" MaxLevel: 5 Requirements: { SPCost: 1 } }, { Id: 2340 Name: "SR_ASSIMILATEPOWER" Description: "Assimilate Power" MaxLevel: 1 Hit: "BDT_SKILL" SkillType: { Self: true } DamageType: { NoDamage: true SplashArea: true } SplashRange: 2 AfterCastActDelay: 1000 CoolDown: 5000 Requirements: { SPCost: 10 } }, { Id: 2341 Name: "SR_POWERVELOCITY" Description: "Power Velocity" MaxLevel: 1 Range: 3 Hit: "BDT_SKILL" SkillType: { Friend: true } SkillInfo: { NoCastSelf: true } DamageType: { NoDamage: true } InterruptCast: true CastTime: 1500 CoolDown: 0 Requirements: { SPCost: 50 SpiritSphereCost: 5 } }, { Id: 2342 Name: "SR_CRESCENTELBOW_AUTOSPELL" Description: "Crescent Elbow Autospell" MaxLevel: 5 Range: 1 Hit: "BDT_SKILL" SkillType: { Enemy: true } AttackType: "Weapon" Element: "Ele_Weapon" DamageType: { IgnoreDefense: true } KnockBackTiles: 7 Requirements: { SPCost: 1 } }, { Id: 2343 Name: "SR_GATEOFHELL" Description: "Gate of Hell" MaxLevel: 10 Range: { Lv1: 1 Lv2: 2 Lv3: 3 Lv4: 3 Lv5: 4 Lv6: 4 Lv7: 5 Lv8: 5 Lv9: 6 Lv10: 7 } Hit: "BDT_MULTIHIT" SkillType: { Enemy: true } AttackType: "Weapon" NumberOfHits: -7 InterruptCast: true CastTime: { Lv1: 1000 Lv2: 1200 Lv3: 1400 Lv4: 1600 Lv5: 1800 Lv6: 2000 Lv7: 2200 Lv8: 2400 Lv9: 2600 Lv10: 2800 } AfterCastActDelay: { Lv1: 100 Lv2: 200 Lv3: 300 Lv4: 400 Lv5: 500 Lv6: 600 Lv7: 700 Lv8: 800 Lv9: 900 Lv10: 1000 } CoolDown: 0 Requirements: { SPCost: { Lv1: 11 Lv2: 12 Lv3: 13 Lv4: 14 Lv5: 15 Lv6: 16 Lv7: 17 Lv8: 18 Lv9: 19 Lv10: 20 } SPRateCost: { Lv1: -11 Lv2: -12 Lv3: -13 Lv4: -14 Lv5: -15 Lv6: -16 Lv7: -17 Lv8: -18 Lv9: -19 Lv10: -20 } SpiritSphereCost: 5 } }, { Id: 2344 Name: "SR_GENTLETOUCH_QUIET" Description: "Gentle Touch - Quiet" MaxLevel: 5 Range: 2 Hit: "BDT_SKILL" SkillType: { Enemy: true } AttackType: "Weapon" Element: "Ele_Weapon" SkillData1: { Lv1: 5000 Lv2: 7000 Lv3: 9000 Lv4: 11000 Lv5: 13000 Lv6: 15000 Lv7: 17000 Lv8: 19000 Lv9: 21000 Lv10: 23000 } CoolDown: { Lv1: 1000 Lv2: 1500 Lv3: 2000 Lv4: 2500 Lv5: 3000 Lv6: 3500 Lv7: 4000 Lv8: 4500 Lv9: 5000 Lv10: 5500 } Requirements: { SPCost: { Lv1: 20 Lv2: 25 Lv3: 30 Lv4: 35 Lv5: 40 Lv6: 45 Lv7: 50 Lv8: 55 Lv9: 60 Lv10: 65 } } }, { Id: 2345 Name: "SR_GENTLETOUCH_CURE" Description: "Gentle Touch - Cure" MaxLevel: 5 Range: 2 Hit: "BDT_SKILL" SkillType: { Friend: true } AttackType: "Magic" DamageType: { NoDamage: true } AfterCastActDelay: 1000 CoolDown: { Lv1: 1000 Lv2: 1500 Lv3: 2000 Lv4: 2500 Lv5: 3000 Lv6: 3500 Lv7: 4000 Lv8: 4500 Lv9: 5000 Lv10: 5500 } Requirements: { SPCost: { Lv1: 40 Lv2: 50 Lv3: 60 Lv4: 70 Lv5: 80 Lv6: 90 Lv7: 100 Lv8: 110 Lv9: 120 Lv10: 130 } SpiritSphereCost: { Lv1: 1 Lv2: 2 Lv3: 3 Lv4: 4 Lv5: 5 Lv6: 6 Lv7: 7 Lv8: 8 Lv9: 9 Lv10: 10 } } }, { Id: 2346 Name: "SR_GENTLETOUCH_ENERGYGAIN" Description: "Gentle Touch - Energy Gain" MaxLevel: 5 Hit: "BDT_SKILL" SkillType: { Self: true } DamageType: { NoDamage: true } InterruptCast: true CastTime: 1000 AfterCastActDelay: 1000 SkillData1: 240000 CoolDown: 0 Requirements: { SPCost: { Lv1: 40 Lv2: 50 Lv3: 60 Lv4: 70 Lv5: 80 Lv6: 90 Lv7: 100 Lv8: 110 Lv9: 120 Lv10: 130 } HPRateCost: { Lv1: -1 Lv2: -2 Lv3: -3 Lv4: -4 Lv5: -5 Lv6: -6 Lv7: -7 Lv8: -8 Lv9: -9 Lv10: -10 } } }, { Id: 2347 Name: "SR_GENTLETOUCH_CHANGE" Description: "Gentle Touch - Change" MaxLevel: 5 Range: 2 Hit: "BDT_SKILL" SkillType: { Friend: true } DamageType: { NoDamage: true } InterruptCast: true CastTime: 1000 AfterCastActDelay: 1000 SkillData1: 240000 CoolDown: { Lv1: 200000 Lv2: 180000 Lv3: 160000 Lv4: 140000 Lv5: 120000 Lv6: 100000 Lv7: 80000 Lv8: 60000 Lv9: 40000 Lv10: 20000 } Requirements: { SPCost: { Lv1: 40 Lv2: 50 Lv3: 60 Lv4: 70 Lv5: 80 Lv6: 90 Lv7: 100 Lv8: 110 Lv9: 120 Lv10: 130 } HPRateCost: { Lv1: -2 Lv2: -4 Lv3: -6 Lv4: -8 Lv5: -10 Lv6: -12 Lv7: -14 Lv8: -16 Lv9: -18 Lv10: -20 } SpiritSphereCost: { Lv1: 1 Lv2: 2 Lv3: 3 Lv4: 4 Lv5: 5 Lv6: 6 Lv7: 7 Lv8: 8 Lv9: 9 Lv10: 10 } } }, { Id: 2348 Name: "SR_GENTLETOUCH_REVITALIZE" Description: "Gentle Touch - Revitalize" MaxLevel: 5 Range: 2 Hit: "BDT_SKILL" SkillType: { Friend: true } DamageType: { NoDamage: true } InterruptCast: true CastTime: 1000 AfterCastActDelay: 1000 SkillData1: 240000 CoolDown: { Lv1: 200000 Lv2: 180000 Lv3: 160000 Lv4: 140000 Lv5: 120000 Lv6: 100000 Lv7: 80000 Lv8: 60000 Lv9: 40000 Lv10: 20000 } Requirements: { SPCost: { Lv1: 40 Lv2: 50 Lv3: 60 Lv4: 70 Lv5: 80 Lv6: 90 Lv7: 100 Lv8: 110 Lv9: 120 Lv10: 130 } SpiritSphereCost: { Lv1: 1 Lv2: 2 Lv3: 3 Lv4: 4 Lv5: 5 Lv6: 6 Lv7: 7 Lv8: 8 Lv9: 9 Lv10: 10 } } }, { Id: 2350 Name: "WA_SWING_DANCE" Description: "Swing Dance" MaxLevel: 5 Hit: "BDT_SKILL" SkillType: { Self: true } DamageType: { NoDamage: true SplashArea: true } SplashRange: { Lv1: 7 Lv2: 8 Lv3: 9 Lv4: 10 Lv5: 11 Lv6: 12 Lv7: 13 Lv8: 14 Lv9: 15 Lv10: 16 } InterruptCast: true CastTime: 1000 AfterCastActDelay: 2000 SkillData1: 60000 CoolDown: 0 Requirements: { SPCost: { Lv1: 96 Lv2: 112 Lv3: 128 Lv4: 144 Lv5: 160 Lv6: 176 Lv7: 192 Lv8: 208 Lv9: 224 Lv10: 240 } WeaponTypes: { Instruments: true Whips: true } } }, { Id: 2351 Name: "WA_SYMPHONY_OF_LOVER" Description: "Symphony of Lovers" MaxLevel: 5 Hit: "BDT_SKILL" SkillType: { Self: true } DamageType: { NoDamage: true SplashArea: true } SplashRange: { Lv1: 7 Lv2: 8 Lv3: 9 Lv4: 10 Lv5: 11 Lv6: 12 Lv7: 13 Lv8: 14 Lv9: 15 Lv10: 16 } InterruptCast: true CastTime: 1000 AfterCastActDelay: 2000 SkillData1: 60000 CoolDown: 0 Requirements: { SPCost: { Lv1: 60 Lv2: 69 Lv3: 78 Lv4: 87 Lv5: 96 Lv6: 105 Lv7: 114 Lv8: 123 Lv9: 132 Lv10: 141 } WeaponTypes: { Instruments: true Whips: true } } }, { Id: 2352 Name: "WA_MOONLIT_SERENADE" Description: "Moonlit Serenade" MaxLevel: 5 Hit: "BDT_SKILL" SkillType: { Self: true } DamageType: { NoDamage: true SplashArea: true } SplashRange: { Lv1: 7 Lv2: 8 Lv3: 9 Lv4: 10 Lv5: 11 Lv6: 12 Lv7: 13 Lv8: 14 Lv9: 15 Lv10: 16 } InterruptCast: true CastTime: 1000 AfterCastActDelay: 2000 SkillData1: 60000 CoolDown: 0 Requirements: { SPCost: { Lv1: 84 Lv2: 96 Lv3: 108 Lv4: 120 Lv5: 134 Lv6: 134 Lv7: 134 Lv8: 134 Lv9: 134 Lv10: 134 } WeaponTypes: { Instruments: true Whips: true } } }, { Id: 2381 Name: "MI_RUSH_WINDMILL" Description: "Windmill Rush Attack" MaxLevel: 5 Hit: "BDT_SKILL" SkillType: { Self: true } DamageType: { NoDamage: true SplashArea: true } SplashRange: { Lv1: 7 Lv2: 8 Lv3: 9 Lv4: 10 Lv5: 11 Lv6: 12 Lv7: 13 Lv8: 14 Lv9: 15 Lv10: 16 } InterruptCast: true CastTime: 1000 AfterCastActDelay: 2000 SkillData1: 60000 CoolDown: 0 Requirements: { SPCost: { Lv1: 82 Lv2: 88 Lv3: 94 Lv4: 100 Lv5: 106 Lv6: 112 Lv7: 118 Lv8: 124 Lv9: 130 Lv10: 136 } WeaponTypes: { Instruments: true Whips: true } } }, { Id: 2382 Name: "MI_ECHOSONG" Description: "Echo Song" MaxLevel: 5 Hit: "BDT_SKILL" SkillType: { Self: true } DamageType: { NoDamage: true SplashArea: true } SplashRange: { Lv1: 7 Lv2: 8 Lv3: 9 Lv4: 10 Lv5: 11 Lv6: 12 Lv7: 13 Lv8: 14 Lv9: 15 Lv10: 16 } InterruptCast: true CastTime: 1000 AfterCastActDelay: 2000 SkillData1: 60000 CoolDown: 0 Requirements: { SPCost: { Lv1: 86 Lv2: 92 Lv3: 98 Lv4: 104 Lv5: 110 Lv6: 116 Lv7: 122 Lv8: 128 Lv9: 134 Lv10: 140 } WeaponTypes: { Instruments: true Whips: true } } }, { Id: 2383 Name: "MI_HARMONIZE" Description: "Harmonize" MaxLevel: 5 Range: 9 Hit: "BDT_SKILL" SkillType: { Friend: true } DamageType: { NoDamage: true } InterruptCast: true CastTime: 1000 AfterCastActDelay: 1000 SkillData1: 60000 CoolDown: 5000 Requirements: { SPCost: { Lv1: 70 Lv2: 75 Lv3: 80 Lv4: 85 Lv5: 90 Lv6: 95 Lv7: 100 Lv8: 105 Lv9: 110 Lv10: 115 } WeaponTypes: { Instruments: true Whips: true } } }, { Id: 2412 Name: "WM_LESSON" Description: "Lesson" MaxLevel: 10 NumberOfHits: 0 }, { Id: 2413 Name: "WM_METALICSOUND" Description: "Metallic Sound" MaxLevel: 5 Range: 9 Hit: "BDT_MULTIHIT" SkillType: { Enemy: true } AttackType: "Magic" Element: "Ele_Weapon" NumberOfHits: { Lv1: -2 Lv2: -2 Lv3: -3 Lv4: -3 Lv5: -4 Lv6: -4 Lv7: -5 Lv8: -5 Lv9: -6 Lv10: -6 } InterruptCast: true CastTime: { Lv1: 1000 Lv2: 1500 Lv3: 2000 Lv4: 2500 Lv5: 3000 Lv6: 3500 Lv7: 4000 Lv8: 4500 Lv9: 5000 Lv10: 5500 } AfterCastActDelay: 1000 CoolDown: { Lv1: 2000 Lv2: 2500 Lv3: 3000 Lv4: 3500 Lv5: 4000 Lv6: 4500 Lv7: 5000 Lv8: 5500 Lv9: 6000 Lv10: 6500 } Requirements: { SPCost: { Lv1: 64 Lv2: 68 Lv3: 72 Lv4: 76 Lv5: 80 Lv6: 84 Lv7: 88 Lv8: 92 Lv9: 96 Lv10: 100 } } }, { Id: 2414 Name: "WM_REVERBERATION" Description: "Reverberation" MaxLevel: 5 Range: 9 Hit: "BDT_SKILL" SkillType: { Place: true } SkillInfo: { Trap: true } Element: "Ele_Weapon" DamageType: { NoDamage: true } SplashRange: 1 InterruptCast: true CastTime: { Lv1: 1100 Lv2: 1200 Lv3: 1300 Lv4: 1400 Lv5: 1500 Lv6: 1600 Lv7: 1700 Lv8: 1800 Lv9: 1900 Lv10: 2000 } AfterCastActDelay: 1000 SkillData1: { Lv1: 9000 Lv2: 10000 Lv3: 11000 Lv4: 12000 Lv5: 13000 Lv6: 14000 Lv7: 15000 Lv8: 16000 Lv9: 17000 Lv10: 18000 } CoolDown: 0 Requirements: { SPCost: { Lv1: 28 Lv2: 32 Lv3: 38 Lv4: 42 Lv5: 48 Lv6: 52 Lv7: 58 Lv8: 62 Lv9: 68 Lv10: 72 } } Unit: { Id: 0xda Interval: -1 Target: "Enemy" } }, { Id: 2415 Name: "WM_REVERBERATION_MELEE" Description: "Reverberation Melee" MaxLevel: 5 AttackType: "Weapon" Element: "Ele_Weapon" Requirements: { SPCost: 1 } }, { Id: 2416 Name: "WM_REVERBERATION_MAGIC" Description: "Reverberation Magic" MaxLevel: 5 AttackType: "Magic" Element: "Ele_Weapon" Requirements: { SPCost: 1 } }, { Id: 2417 Name: "WM_DOMINION_IMPULSE" Description: "Dominion Impulse" MaxLevel: 1 Range: 11 Hit: "BDT_SKILL" SkillType: { Place: true } DamageType: { NoDamage: true SplashArea: true } SplashRange: 5 AfterCastActDelay: 1000 CoolDown: 0 Requirements: { SPCost: 10 } }, { Id: 2418 Name: "WM_SEVERE_RAINSTORM" Description: "Severe Rainstorm" MaxLevel: 5 Range: 9 Hit: "BDT_SKILL" SkillType: { Place: true } DamageType: { NoDamage: true } InterruptCast: true CastTime: { Lv1: 1500 Lv2: 2000 Lv3: 2500 Lv4: 3000 Lv5: 3500 Lv6: 4000 Lv7: 4500 Lv8: 5000 Lv9: 5500 Lv10: 6000 } AfterCastActDelay: 1000 SkillData1: 3400 CoolDown: { Lv1: 5000 Lv2: 5500 Lv3: 6000 Lv4: 6500 Lv5: 7000 Lv6: 7500 Lv7: 8000 Lv8: 8500 Lv9: 9000 Lv10: 9500 } Requirements: { SPCost: { Lv1: 80 Lv2: 90 Lv3: 100 Lv4: 110 Lv5: 120 Lv6: 130 Lv7: 140 Lv8: 150 Lv9: 160 Lv10: 170 } WeaponTypes: { Bows: true } AmmoTypes: { A_ARROW: true } AmmoAmount: 20 } Unit: { Id: 0xdb Range: 5 Interval: 300 Target: "Enemy" Flag: { UF_DUALMODE: true } } }, { Id: 2419 Name: "WM_POEMOFNETHERWORLD" Description: "Poem of The Netherworld" MaxLevel: 5 Range: 9 Hit: "BDT_SKILL" SkillType: { Place: true } SkillInfo: { Trap: true } DamageType: { NoDamage: true SplashArea: true } SplashRange: 1 InterruptCast: true SkillInstances: 5 CastTime: 3000 SkillData1: { Lv1: 9000 Lv2: 11000 Lv3: 13000 Lv4: 15000 Lv5: 17000 Lv6: 19000 Lv7: 21000 Lv8: 23000 Lv9: 25000 Lv10: 27000 } SkillData2: { Lv1: 8000 Lv2: 10000 Lv3: 12000 Lv4: 14000 Lv5: 16000 Lv6: 18000 Lv7: 20000 Lv8: 22000 Lv9: 24000 Lv10: 26000 } CoolDown: 0 Requirements: { SPCost: { Lv1: 12 Lv2: 16 Lv3: 20 Lv4: 24 Lv5: 28 Lv6: 32 Lv7: 36 Lv8: 40 Lv9: 44 Lv10: 48 } WeaponTypes: { Instruments: true Whips: true } Items: { Protect_Neck_Candy: 1 } } Unit: { Id: 0xde Range: 1 Interval: 1000 Target: "All" Flag: { UF_NOFOOTSET: true UF_PATHCHECK: true } } }, { Id: 2420 Name: "WM_VOICEOFSIREN" Description: "Voice of Siren" MaxLevel: 5 Hit: "BDT_SKILL" SkillType: { Self: true } DamageType: { SplashArea: true } SplashRange: { Lv1: 2 Lv2: 3 Lv3: 4 Lv4: 5 Lv5: 6 Lv6: 7 Lv7: 8 Lv8: 9 Lv9: 10 Lv10: 11 } InterruptCast: true CastTime: { Lv1: 2000 Lv2: 2200 Lv3: 2400 Lv4: 2600 Lv5: 2800 Lv6: 3000 Lv7: 3200 Lv8: 3400 Lv9: 3600 Lv10: 3800 } AfterCastActDelay: 1000 SkillData1: { Lv1: 15000 Lv2: 18000 Lv3: 21000 Lv4: 24000 Lv5: 27000 Lv6: 30000 Lv7: 33000 Lv8: 36000 Lv9: 39000 Lv10: 42000 } CoolDown: 5000 Requirements: { SPCost: { Lv1: 48 Lv2: 56 Lv3: 64 Lv4: 72 Lv5: 80 Lv6: 88 Lv7: 96 Lv8: 104 Lv9: 112 Lv10: 120 } WeaponTypes: { Instruments: true Whips: true } } }, { Id: 2421 Name: "WM_DEADHILLHERE" Description: "Valley of Death" MaxLevel: 5 Range: 7 Hit: "BDT_SKILL" SkillType: { Friend: true } DamageType: { NoDamage: true } InterruptCast: true CastTime: { Lv1: 3000 Lv2: 2500 Lv3: 2000 Lv4: 1500 Lv5: 1000 Lv6: 500 Lv7: 1 Lv8: 1 Lv9: 1 Lv10: 1 } AfterCastActDelay: 1000 CoolDown: 0 Requirements: { SPCost: { Lv1: 50 Lv2: 53 Lv3: 56 Lv4: 59 Lv5: 62 Lv6: 65 Lv7: 68 Lv8: 71 Lv9: 74 Lv10: 77 } WeaponTypes: { Instruments: true Whips: true } Items: { Heartbroken_Tears: 1 } } }, { Id: 2422 Name: "WM_LULLABY_DEEPSLEEP" Description: "Deep Sleep Lullaby" MaxLevel: 5 Hit: "BDT_SKILL" SkillType: { Self: true } DamageType: { NoDamage: true SplashArea: true } SplashRange: { Lv1: 5 Lv2: 6 Lv3: 7 Lv4: 8 Lv5: 9 Lv6: 10 Lv7: 11 Lv8: 12 Lv9: 13 Lv10: 14 } InterruptCast: true CastTime: 2000 AfterCastActDelay: 1000 SkillData1: { Lv1: 12000 Lv2: 14000 Lv3: 16000 Lv4: 18000 Lv5: 20000 Lv6: 22000 Lv7: 24000 Lv8: 26000 Lv9: 28000 Lv10: 30000 } CoolDown: 10000 Requirements: { SPCost: { Lv1: 80 Lv2: 90 Lv3: 100 Lv4: 110 Lv5: 120 Lv6: 130 Lv7: 140 Lv8: 150 Lv9: 160 Lv10: 170 } WeaponTypes: { Instruments: true Whips: true } } }, { Id: 2423 Name: "WM_SIRCLEOFNATURE" Description: "Circle of Nature's Sound" MaxLevel: 5 Hit: "BDT_SKILL" SkillType: { Self: true } DamageType: { NoDamage: true SplashArea: true } SplashRange: { Lv1: 3 Lv2: 4 Lv3: 5 Lv4: 6 Lv5: 7 Lv6: 8 Lv7: 9 Lv8: 10 Lv9: 11 Lv10: 12 } InterruptCast: true CastTime: 2000 AfterCastActDelay: 1000 SkillData1: 60000 CoolDown: 15000 Requirements: { SPCost: { Lv1: 42 Lv2: 46 Lv3: 50 Lv4: 54 Lv5: 58 Lv6: 62 Lv7: 66 Lv8: 70 Lv9: 74 Lv10: 78 } WeaponTypes: { Instruments: true Whips: true } } }, { Id: 2424 Name: "WM_RANDOMIZESPELL" Description: "Improvised Song" MaxLevel: 5 Range: 9 Hit: "BDT_SKILL" SkillType: { Self: true } AttackType: "Magic" DamageType: { NoDamage: true } InterruptCast: true AfterCastActDelay: 1000 CoolDown: 3000 Requirements: { SPCost: { Lv1: 40 Lv2: 45 Lv3: 50 Lv4: 55 Lv5: 60 Lv6: 65 Lv7: 70 Lv8: 75 Lv9: 80 Lv10: 85 } } }, { Id: 2425 Name: "WM_GLOOMYDAY" Description: "Gloomy Day" MaxLevel: 5 Range: 9 Hit: "BDT_SKILL" SkillType: { Friend: true } DamageType: { NoDamage: true } InterruptCast: true CastTime: 1000 AfterCastActDelay: 1000 SkillData1: { Lv1: 30000 Lv2: 45000 Lv3: 60000 Lv4: 75000 Lv5: 90000 Lv6: 105000 Lv7: 120000 Lv8: 135000 Lv9: 150000 Lv10: 165000 } CoolDown: 10000 Requirements: { SPCost: { Lv1: 60 Lv2: 75 Lv3: 90 Lv4: 105 Lv5: 120 Lv6: 135 Lv7: 150 Lv8: 165 Lv9: 180 Lv10: 195 } WeaponTypes: { Instruments: true Whips: true } } }, { Id: 2426 Name: "WM_GREAT_ECHO" Description: "Great Echo" MaxLevel: 5 Range: 9 Hit: "BDT_SKILL" SkillType: { Place: true } SkillInfo: { Chorus: true } AttackType: "Weapon" DamageType: { SplashArea: true } SplashRange: { Lv1: 2 Lv2: 3 Lv3: 3 Lv4: 4 Lv5: 4 Lv6: 5 Lv7: 5 Lv8: 6 Lv9: 6 Lv10: 7 } InterruptCast: true CastTime: { Lv1: 2000 Lv2: 2200 Lv3: 2400 Lv4: 2600 Lv5: 2800 Lv6: 3000 Lv7: 3200 Lv8: 3400 Lv9: 3600 Lv10: 3800 } AfterCastActDelay: 1000 CoolDown: 10000 Requirements: { SPCost: { Lv1: 80 Lv2: 90 Lv3: 100 Lv4: 110 Lv5: 120 Lv6: 130 Lv7: 140 Lv8: 150 Lv9: 160 Lv10: 170 } Items: { Protect_Neck_Candy: 1 } } }, { Id: 2427 Name: "WM_SONG_OF_MANA" Description: "Song of Mana" MaxLevel: 5 Hit: "BDT_SKILL" SkillType: { Self: true } SkillInfo: { Chorus: true } DamageType: { NoDamage: true SplashArea: true } SplashRange: { Lv1: 5 Lv2: 6 Lv3: 7 Lv4: 8 Lv5: 9 Lv6: 10 Lv7: 11 Lv8: 12 Lv9: 13 Lv10: 14 } InterruptCast: true CastTime: 1000 AfterCastActDelay: 1000 SkillData1: { Lv1: 30000 Lv2: 60000 Lv3: 90000 Lv4: 120000 Lv5: 150000 Lv6: 180000 Lv7: 210000 Lv8: 240000 Lv9: 270000 Lv10: 300000 } CoolDown: 90000 Requirements: { SPCost: { Lv1: 120 Lv2: 140 Lv3: 160 Lv4: 180 Lv5: 200 Lv6: 220 Lv7: 240 Lv8: 260 Lv9: 280 Lv10: 300 } WeaponTypes: { Instruments: true Whips: true } } }, { Id: 2428 Name: "WM_DANCE_WITH_WUG" Description: "Dance With A Warg" MaxLevel: 5 Hit: "BDT_SKILL" SkillType: { Self: true } SkillInfo: { Chorus: true } DamageType: { NoDamage: true SplashArea: true } SplashRange: { Lv1: 5 Lv2: 6 Lv3: 7 Lv4: 8 Lv5: 9 Lv6: 10 Lv7: 11 Lv8: 12 Lv9: 13 Lv10: 14 } InterruptCast: true CastTime: { Lv1: 1500 Lv2: 2000 Lv3: 2500 Lv4: 3000 Lv5: 3500 Lv6: 4000 Lv7: 4500 Lv8: 5000 Lv9: 5500 Lv10: 6000 } AfterCastActDelay: 1000 SkillData1: { Lv1: 30000 Lv2: 60000 Lv3: 90000 Lv4: 120000 Lv5: 150000 Lv6: 180000 Lv7: 210000 Lv8: 240000 Lv9: 270000 Lv10: 300000 } CoolDown: 90000 Requirements: { SPCost: { Lv1: 120 Lv2: 140 Lv3: 160 Lv4: 180 Lv5: 200 Lv6: 220 Lv7: 240 Lv8: 260 Lv9: 280 Lv10: 300 } WeaponTypes: { Instruments: true Whips: true } } }, { Id: 2429 Name: "WM_SOUND_OF_DESTRUCTION" Description: "Sound of Destruction" MaxLevel: 5 Range: 9 Hit: "BDT_SKILL" SkillType: { Place: true } SkillInfo: { Chorus: true } DamageType: { SplashArea: true IgnoreFlee: true } SplashRange: { Lv1: 4 Lv2: 4 Lv3: 5 Lv4: 5 Lv5: 6 Lv6: 6 Lv7: 7 Lv8: 7 Lv9: 8 Lv10: 8 } InterruptCast: true CastTime: { Lv1: 0 Lv2: 500 Lv3: 1000 Lv4: 1500 Lv5: 2000 Lv6: 2500 Lv7: 3000 Lv8: 3500 Lv9: 4000 Lv10: 4500 } AfterCastActDelay: 1000 SkillData1: 5000 CoolDown: { Lv1: 6000 Lv2: 7000 Lv3: 8000 Lv4: 9000 Lv5: 10000 Lv6: 11000 Lv7: 12000 Lv8: 13000 Lv9: 14000 Lv10: 15000 } Requirements: { SPCost: { Lv1: 50 Lv2: 60 Lv3: 70 Lv4: 80 Lv5: 90 Lv6: 100 Lv7: 110 Lv8: 120 Lv9: 130 Lv10: 140 } WeaponTypes: { Instruments: true Whips: true } } }, { Id: 2430 Name: "WM_SATURDAY_NIGHT_FEVER" Description: "Saturday Night Fever" MaxLevel: 5 Hit: "BDT_SKILL" SkillType: { Self: true } SkillInfo: { Chorus: true } DamageType: { NoDamage: true SplashArea: true } SplashRange: { Lv1: 3 Lv2: 4 Lv3: 5 Lv4: 6 Lv5: 7 Lv6: 8 Lv7: 9 Lv8: 10 Lv9: 11 Lv10: 12 } InterruptCast: true CastTime: { Lv1: 1000 Lv2: 2000 Lv3: 3000 Lv4: 4000 Lv5: 5000 Lv6: 6000 Lv7: 7000 Lv8: 8000 Lv9: 9000 Lv10: 10000 } AfterCastActDelay: 1000 SkillData1: { Lv1: 10000 Lv2: 15000 Lv3: 20000 Lv4: 25000 Lv5: 30000 Lv6: 35000 Lv7: 40000 Lv8: 45000 Lv9: 50000 Lv10: 55000 } SkillData2: 3000 CoolDown: 180000 Requirements: { SPCost: { Lv1: 150 Lv2: 160 Lv3: 170 Lv4: 180 Lv5: 190 Lv6: 200 Lv7: 210 Lv8: 220 Lv9: 230 Lv10: 240 } WeaponTypes: { Instruments: true Whips: true } } }, { Id: 2431 Name: "WM_LERADS_DEW" Description: "Lerad's Dew" MaxLevel: 5 Hit: "BDT_SKILL" SkillType: { Self: true } SkillInfo: { Chorus: true } DamageType: { NoDamage: true SplashArea: true } SplashRange: { Lv1: 5 Lv2: 5 Lv3: 6 Lv4: 6 Lv5: 7 Lv6: 7 Lv7: 8 Lv8: 8 Lv9: 9 Lv10: 9 } InterruptCast: true CastTime: 1000 AfterCastActDelay: 1000 SkillData1: { Lv1: 20000 Lv2: 30000 Lv3: 40000 Lv4: 50000 Lv5: 60000 Lv6: 70000 Lv7: 80000 Lv8: 90000 Lv9: 100000 Lv10: 110000 } CoolDown: 180000 Requirements: { SPCost: { Lv1: 120 Lv2: 130 Lv3: 140 Lv4: 150 Lv5: 160 Lv6: 170 Lv7: 180 Lv8: 190 Lv9: 200 Lv10: 210 } WeaponTypes: { Instruments: true Whips: true } } }, { Id: 2432 Name: "WM_MELODYOFSINK" Description: "Melody of Sink" MaxLevel: 5 Hit: "BDT_SKILL" SkillType: { Self: true } SkillInfo: { Chorus: true } DamageType: { NoDamage: true SplashArea: true } SplashRange: { Lv1: 5 Lv2: 5 Lv3: 6 Lv4: 6 Lv5: 7 Lv6: 7 Lv7: 8 Lv8: 8 Lv9: 9 Lv10: 9 } InterruptCast: true CastTime: 1000 AfterCastActDelay: 1000 SkillData1: { Lv1: 20000 Lv2: 30000 Lv3: 40000 Lv4: 50000 Lv5: 60000 Lv6: 70000 Lv7: 80000 Lv8: 90000 Lv9: 100000 Lv10: 110000 } CoolDown: 180000 Requirements: { SPCost: { Lv1: 120 Lv2: 130 Lv3: 140 Lv4: 150 Lv5: 160 Lv6: 170 Lv7: 180 Lv8: 190 Lv9: 200 Lv10: 210 } WeaponTypes: { Instruments: true Whips: true } } }, { Id: 2433 Name: "WM_BEYOND_OF_WARCRY" Description: "Warcry of Beyond" MaxLevel: 5 Hit: "BDT_SKILL" SkillType: { Self: true } SkillInfo: { Chorus: true } DamageType: { NoDamage: true SplashArea: true } SplashRange: { Lv1: 5 Lv2: 5 Lv3: 6 Lv4: 6 Lv5: 7 Lv6: 7 Lv7: 8 Lv8: 8 Lv9: 9 Lv10: 9 } InterruptCast: true CastTime: 1000 AfterCastActDelay: 1000 SkillData1: { Lv1: 20000 Lv2: 30000 Lv3: 40000 Lv4: 50000 Lv5: 60000 Lv6: 70000 Lv7: 80000 Lv8: 90000 Lv9: 100000 Lv10: 110000 } CoolDown: 180000 Requirements: { SPCost: { Lv1: 120 Lv2: 130 Lv3: 140 Lv4: 150 Lv5: 160 Lv6: 170 Lv7: 180 Lv8: 190 Lv9: 200 Lv10: 210 } WeaponTypes: { Instruments: true Whips: true } } }, { Id: 2434 Name: "WM_UNLIMITED_HUMMING_VOICE" Description: "Unlimited Humming Voice" MaxLevel: 5 Hit: "BDT_SKILL" SkillType: { Self: true } SkillInfo: { Chorus: true } DamageType: { NoDamage: true SplashArea: true } SplashRange: { Lv1: 5 Lv2: 5 Lv3: 6 Lv4: 6 Lv5: 7 Lv6: 7 Lv7: 8 Lv8: 8 Lv9: 9 Lv10: 9 } InterruptCast: true CastTime: 1000 AfterCastActDelay: 1000 SkillData1: { Lv1: 60000 Lv2: 90000 Lv3: 120000 Lv4: 150000 Lv5: 180000 Lv6: 210000 Lv7: 240000 Lv8: 270000 Lv9: 300000 Lv10: 330000 } CoolDown: { Lv1: 110000 Lv2: 120000 Lv3: 130000 Lv4: 140000 Lv5: 150000 Lv6: 160000 Lv7: 170000 Lv8: 180000 Lv9: 190000 Lv10: 200000 } Requirements: { SPCost: { Lv1: 120 Lv2: 130 Lv3: 140 Lv4: 150 Lv5: 160 Lv6: 170 Lv7: 180 Lv8: 190 Lv9: 200 Lv10: 210 } WeaponTypes: { Instruments: true Whips: true } } }, { Id: 2443 Name: "SO_FIREWALK" Description: "Fire Walk" MaxLevel: 5 Hit: "BDT_SKILL" SkillType: { Self: true } AttackType: "Magic" Element: "Ele_Fire" InterruptCast: true SkillInstances: { Lv1: 8 Lv2: 10 Lv3: 12 Lv4: 14 Lv5: 16 Lv6: 18 Lv7: 20 Lv8: 22 Lv9: 24 Lv10: 26 } CastTime: 1000 AfterCastActDelay: 1000 SkillData1: 12000 CoolDown: 0 Requirements: { SPCost: { Lv1: 30 Lv2: 34 Lv3: 38 Lv4: 42 Lv5: 46 Lv6: 50 Lv7: 54 Lv8: 58 Lv9: 62 Lv10: 66 } } Unit: { Id: 0xdc Interval: 300 Target: "Enemy" Flag: { UF_NOREITERATION: true UF_NOOVERLAP: true } } }, { Id: 2444 Name: "SO_ELECTRICWALK" Description: "Electric Walk" MaxLevel: 5 Hit: "BDT_SKILL" SkillType: { Self: true } AttackType: "Magic" Element: "Ele_Wind" InterruptCast: true SkillInstances: { Lv1: 8 Lv2: 10 Lv3: 12 Lv4: 14 Lv5: 16 Lv6: 18 Lv7: 20 Lv8: 22 Lv9: 24 Lv10: 26 } CastTime: 1000 AfterCastActDelay: 1000 SkillData1: 12000 CoolDown: 0 Requirements: { SPCost: { Lv1: 30 Lv2: 34 Lv3: 38 Lv4: 42 Lv5: 46 Lv6: 50 Lv7: 54 Lv8: 58 Lv9: 62 Lv10: 66 } } Unit: { Id: 0xdd Interval: 1000 Target: "Enemy" Flag: { UF_NOREITERATION: true UF_NOOVERLAP: true } } }, { Id: 2445 Name: "SO_SPELLFIST" Description: "Spell Fist" MaxLevel: 5 Hit: "BDT_SKILL" SkillType: { Self: true } DamageType: { NoDamage: true } AfterCastActDelay: 1000 SkillData1: { Lv1: 20000 Lv2: 25000 Lv3: 30000 Lv4: 35000 Lv5: 40000 Lv6: 45000 Lv7: 50000 Lv8: 55000 Lv9: 60000 Lv10: 65000 } CoolDown: 0 Requirements: { SPCost: { Lv1: 40 Lv2: 44 Lv3: 48 Lv4: 52 Lv5: 56 Lv6: 60 Lv7: 64 Lv8: 68 Lv9: 72 Lv10: 76 } } }, { Id: 2446 Name: "SO_EARTHGRAVE" Description: "Earth Grave" MaxLevel: 5 Range: 9 Hit: "BDT_SKILL" SkillType: { Place: true } AttackType: "Magic" Element: "Ele_Earth" NumberOfHits: -3 InterruptCast: true CastTime: { Lv1: 2200 Lv2: 2400 Lv3: 2600 Lv4: 2800 Lv5: 3000 Lv6: 3200 Lv7: 3400 Lv8: 3600 Lv9: 3800 Lv10: 4000 } AfterCastActDelay: 1000 SkillData1: 500 SkillData2: { Lv1: 8000 Lv2: 11000 Lv3: 14000 Lv4: 17000 Lv5: 20000 Lv6: 23000 Lv7: 26000 Lv8: 29000 Lv9: 32000 Lv10: 35000 } CoolDown: 5000 Requirements: { SPCost: { Lv1: 62 Lv2: 70 Lv3: 78 Lv4: 86 Lv5: 94 Lv6: 102 Lv7: 110 Lv8: 118 Lv9: 126 Lv10: 134 } } Unit: { Id: 0x86 Range: { Lv1: 3 Lv2: 3 Lv3: 3 Lv4: 4 Lv5: 4 Lv6: 4 Lv7: 4 Lv8: 4 Lv9: 4 Lv10: 4 } Interval: 1000 Target: "Enemy" Flag: { UF_NOOVERLAP: true UF_PATHCHECK: true } } }, { Id: 2447 Name: "SO_DIAMONDDUST" Description: "Diamond Dust" MaxLevel: 5 Range: 9 Hit: "BDT_SKILL" SkillType: { Place: true } AttackType: "Magic" Element: "Ele_Water" NumberOfHits: -5 InterruptCast: true CastTime: { Lv1: 5000 Lv2: 5500 Lv3: 6000 Lv4: 6500 Lv5: 7000 Lv6: 7500 Lv7: 8000 Lv8: 8500 Lv9: 9000 Lv10: 9500 } AfterCastActDelay: 1000 SkillData1: 500 SkillData2: { Lv1: 12000 Lv2: 14000 Lv3: 16000 Lv4: 18000 Lv5: 20000 Lv6: 22000 Lv7: 24000 Lv8: 26000 Lv9: 28000 Lv10: 30000 } CoolDown: 5000 Requirements: { SPCost: { Lv1: 50 Lv2: 56 Lv3: 62 Lv4: 68 Lv5: 74 Lv6: 80 Lv7: 86 Lv8: 92 Lv9: 98 Lv10: 104 } } Unit: { Id: 0x86 Range: { Lv1: 3 Lv2: 3 Lv3: 3 Lv4: 4 Lv5: 4 Lv6: 4 Lv7: 4 Lv8: 4 Lv9: 4 Lv10: 4 } Interval: 1000 Target: "Enemy" Flag: { UF_NOOVERLAP: true UF_PATHCHECK: true } } }, { Id: 2448 Name: "SO_POISON_BUSTER" Description: "Poison Buster" MaxLevel: 5 Range: 9 Hit: "BDT_SKILL" SkillType: { Enemy: true } AttackType: "Magic" Element: "Ele_Poison" DamageType: { SplashArea: true } SplashRange: { Lv1: 1 Lv2: 1 Lv3: 1 Lv4: 1 Lv5: 2 Lv6: 2 Lv7: 2 Lv8: 2 Lv9: 2 Lv10: 2 } InterruptCast: true CastTime: { Lv1: 2200 Lv2: 3400 Lv3: 4600 Lv4: 5800 Lv5: 6000 Lv6: 6000 Lv7: 6000 Lv8: 6000 Lv9: 6000 Lv10: 6000 } AfterCastActDelay: 1000 CoolDown: 2000 Requirements: { SPCost: { Lv1: 70 Lv2: 90 Lv3: 110 Lv4: 130 Lv5: 150 Lv6: 170 Lv7: 190 Lv8: 210 Lv9: 230 Lv10: 250 } } }, { Id: 2449 Name: "SO_PSYCHIC_WAVE" Description: "Psychic Wave" MaxLevel: 5 Range: 9 Hit: "BDT_SKILL" SkillType: { Place: true } AttackType: "Magic" InterruptCast: true CastTime: { Lv1: 8000 Lv2: 9000 Lv3: 10000 Lv4: 11000 Lv5: 12000 Lv6: 13000 Lv7: 14000 Lv8: 15000 Lv9: 16000 Lv10: 17000 } AfterCastActDelay: 1000 SkillData1: { Lv1: 1200 Lv2: 1700 Lv3: 2200 Lv4: 2700 Lv5: 3200 Lv6: 3700 Lv7: 4200 Lv8: 4700 Lv9: 5200 Lv10: 5700 } CoolDown: 5000 Requirements: { SPCost: { Lv1: 48 Lv2: 56 Lv3: 64 Lv4: 70 Lv5: 78 Lv6: 78 Lv7: 78 Lv8: 78 Lv9: 78 Lv10: 78 } } Unit: { Id: 0xdf Range: { Lv1: 3 Lv2: 3 Lv3: 4 Lv4: 4 Lv5: 5 Lv6: 5 Lv7: 6 Lv8: 6 Lv9: 7 Lv10: 7 } Interval: 500 Target: "Enemy" Flag: { UF_NOOVERLAP: true UF_PATHCHECK: true } } }, { Id: 2450 Name: "SO_CLOUD_KILL" Description: "Cloud Kill" MaxLevel: 5 Range: 9 Hit: "BDT_SKILL" SkillType: { Place: true } AttackType: "Magic" Element: "Ele_Poison" InterruptCast: true CastTime: { Lv1: 2300 Lv2: 2500 Lv3: 2700 Lv4: 2900 Lv5: 3100 Lv6: 3300 Lv7: 3500 Lv8: 3700 Lv9: 3900 Lv10: 4100 } AfterCastActDelay: 1000 SkillData1: { Lv1: 8000 Lv2: 10000 Lv3: 12000 Lv4: 14000 Lv5: 16000 Lv6: 18000 Lv7: 20000 Lv8: 22000 Lv9: 24000 Lv10: 26000 } SkillData2: { Lv1: 10000 Lv2: 15000 Lv3: 20000 Lv4: 25000 Lv5: 30000 Lv6: 35000 Lv7: 40000 Lv8: 45000 Lv9: 50000 Lv10: 55000 } CoolDown: 5000 Requirements: { SPCost: { Lv1: 48 Lv2: 56 Lv3: 64 Lv4: 70 Lv5: 78 Lv6: 78 Lv7: 78 Lv8: 78 Lv9: 78 Lv10: 78 } Items: { Red_Gemstone: 2 } } Unit: { Id: 0xe0 Layout: 3 Interval: 500 Target: "Enemy" Flag: { UF_PATHCHECK: true } } }, { Id: 2451 Name: "SO_STRIKING" Description: "Striking" MaxLevel: 5 Range: 9 Hit: "BDT_SKILL" SkillType: { Friend: true } DamageType: { NoDamage: true } InterruptCast: true CastTime: 1000 AfterCastActDelay: 1000 SkillData1: 60000 CoolDown: 2000 Requirements: { SPCost: { Lv1: 50 Lv2: 55 Lv3: 60 Lv4: 65 Lv5: 70 Lv6: 75 Lv7: 80 Lv8: 85 Lv9: 90 Lv10: 95 } } }, { Id: 2452 Name: "SO_WARMER" Description: "Warmer" MaxLevel: 5 Range: 9 Hit: "BDT_SKILL" SkillType: { Place: true } AttackType: "Magic" Element: "Ele_Fire" DamageType: { NoDamage: true } InterruptCast: true CastTime: { Lv1: 2200 Lv2: 2400 Lv3: 2600 Lv4: 2800 Lv5: 3000 Lv6: 3200 Lv7: 3400 Lv8: 3600 Lv9: 3800 Lv10: 4000 } AfterCastActDelay: 1000 SkillData1: { Lv1: 40000 Lv2: 45000 Lv3: 50000 Lv4: 55000 Lv5: 60000 Lv6: 65000 Lv7: 70000 Lv8: 75000 Lv9: 80000 Lv10: 85000 } SkillData2: 30000 CoolDown: { Lv1: 35000 Lv2: 40000 Lv3: 45000 Lv4: 50000 Lv5: 55000 Lv6: 60000 Lv7: 65000 Lv8: 70000 Lv9: 75000 Lv10: 80000 } Requirements: { SPCost: { Lv1: 40 Lv2: 52 Lv3: 64 Lv4: 76 Lv5: 88 Lv6: 100 Lv7: 112 Lv8: 124 Lv9: 136 Lv10: 148 } } Unit: { Id: 0xe4 Range: 3 Interval: 3000 Target: "All" Flag: { UF_PATHCHECK: true } } }, { Id: 2453 Name: "SO_VACUUM_EXTREME" Description: "Vacuum Extreme" MaxLevel: 5 Range: 9 Hit: "BDT_SKILL" SkillType: { Place: true } AttackType: "Magic" DamageType: { NoDamage: true } InterruptCast: true CastTime: { Lv1: 1000 Lv2: 1500 Lv3: 2000 Lv4: 2500 Lv5: 3000 Lv6: 3500 Lv7: 4000 Lv8: 4500 Lv9: 5000 Lv10: 5500 } AfterCastActDelay: 1000 SkillData1: { Lv1: 4000 Lv2: 6000 Lv3: 8000 Lv4: 10000 Lv5: 12000 Lv6: 14000 Lv7: 16000 Lv8: 18000 Lv9: 20000 Lv10: 22000 } SkillData2: 1000 CoolDown: 5000 Requirements: { SPCost: { Lv1: 34 Lv2: 42 Lv3: 50 Lv4: 58 Lv5: 66 Lv6: 74 Lv7: 82 Lv8: 90 Lv9: 98 Lv10: 106 } } Unit: { Id: 0xeb Range: { Lv1: 1 Lv2: 1 Lv3: 2 Lv4: 2 Lv5: 3 Lv6: 3 Lv7: 4 Lv8: 4 Lv9: 5 Lv10: 5 } Interval: 500 Target: "Enemy" Flag: { UF_PATHCHECK: true } } }, { Id: 2454 Name: "SO_VARETYR_SPEAR" Description: "Varetyr Spear" MaxLevel: 5 Range: 9 Hit: "BDT_SKILL" SkillType: { Enemy: true } AttackType: "Magic" Element: "Ele_Wind" DamageType: { SplashArea: true } SplashRange: { Lv1: 1 Lv2: 1 Lv3: 2 Lv4: 2 Lv5: 3 Lv6: 3 Lv7: 4 Lv8: 4 Lv9: 5 Lv10: 5 } InterruptCast: true CastTime: { Lv1: 2200 Lv2: 2400 Lv3: 2600 Lv4: 2800 Lv5: 3000 Lv6: 3200 Lv7: 3400 Lv8: 3600 Lv9: 3800 Lv10: 4000 } AfterCastActDelay: 1000 SkillData2: { Lv1: 2200 Lv2: 2400 Lv3: 2600 Lv4: 2800 Lv5: 3000 Lv6: 3200 Lv7: 3400 Lv8: 3600 Lv9: 3800 Lv10: 4000 } CoolDown: 2000 Requirements: { SPCost: { Lv1: 55 Lv2: 62 Lv3: 69 Lv4: 76 Lv5: 83 Lv6: 90 Lv7: 97 Lv8: 104 Lv9: 111 Lv10: 118 } } }, { Id: 2455 Name: "SO_ARRULLO" Description: "Arrullo" MaxLevel: 5 Range: 9 Hit: "BDT_SKILL" SkillType: { Place: true } AttackType: "Magic" DamageType: { NoDamage: true SplashArea: true } SplashRange: { Lv1: 1 Lv2: 1 Lv3: 2 Lv4: 2 Lv5: 3 Lv6: 3 Lv7: 4 Lv8: 4 Lv9: 5 Lv10: 5 } InterruptCast: true CastTime: { Lv1: 2200 Lv2: 2400 Lv3: 2600 Lv4: 2800 Lv5: 3000 Lv6: 3200 Lv7: 3400 Lv8: 3600 Lv9: 3800 Lv10: 4000 } AfterCastActDelay: 1000 SkillData1: { Lv1: 8000 Lv2: 10000 Lv3: 12000 Lv4: 14000 Lv5: 16000 Lv6: 18000 Lv7: 20000 Lv8: 22000 Lv9: 24000 Lv10: 26000 } CoolDown: { Lv1: 5000 Lv2: 6000 Lv3: 7000 Lv4: 8000 Lv5: 9000 Lv6: 10000 Lv7: 11000 Lv8: 12000 Lv9: 13000 Lv10: 14000 } Requirements: { SPCost: { Lv1: 30 Lv2: 35 Lv3: 40 Lv4: 45 Lv5: 50 Lv6: 55 Lv7: 60 Lv8: 65 Lv9: 70 Lv10: 75 } Items: { Yellow_Gemstone: 1 } } }, { Id: 2456 Name: "SO_EL_CONTROL" Description: "Spirit Control" MaxLevel: 4 Hit: "BDT_SKILL" SkillType: { Self: true } DamageType: { NoDamage: true } InterruptCast: true CastTime: 2000 CoolDown: 5000 Requirements: { SPCost: 10 State: "ElementalSpirit" } }, { Id: 2457 Name: "SO_SUMMON_AGNI" Description: "Summon Fire Spirit Agni" MaxLevel: 3 Hit: "BDT_SKILL" SkillType: { Self: true } Element: "Ele_Fire" DamageType: { NoDamage: true } InterruptCast: true CastTime: { Lv1: 1000 Lv2: 2000 Lv3: 3000 Lv4: 4000 Lv5: 5000 Lv6: 6000 Lv7: 7000 Lv8: 8000 Lv9: 9000 Lv10: 10000 } SkillData1: { Lv1: 600000 Lv2: 900000 Lv3: 1200000 Lv4: 1500000 Lv5: 1800000 Lv6: 2100000 Lv7: 2400000 Lv8: 2700000 Lv9: 3000000 Lv10: 3300000 } CoolDown: 60000 Requirements: { SPCost: { Lv1: 100 Lv2: 150 Lv3: 200 Lv4: 250 Lv5: 300 Lv6: 350 Lv7: 400 Lv8: 450 Lv9: 500 Lv10: 550 } Items: { Boody_Red: 3 Boody_Red: 6 Flame_Heart: 1 } } }, { Id: 2458 Name: "SO_SUMMON_AQUA" Description: "Summon Water Spirit Aqua" MaxLevel: 3 Hit: "BDT_SKILL" SkillType: { Self: true } Element: "Ele_Water" DamageType: { NoDamage: true } InterruptCast: true CastTime: { Lv1: 1000 Lv2: 2000 Lv3: 3000 Lv4: 4000 Lv5: 5000 Lv6: 6000 Lv7: 7000 Lv8: 8000 Lv9: 9000 Lv10: 10000 } SkillData1: { Lv1: 600000 Lv2: 900000 Lv3: 1200000 Lv4: 1500000 Lv5: 1800000 Lv6: 2100000 Lv7: 2400000 Lv8: 2700000 Lv9: 3000000 Lv10: 3300000 } CoolDown: 60000 Requirements: { SPCost: { Lv1: 100 Lv2: 150 Lv3: 200 Lv4: 250 Lv5: 300 Lv6: 350 Lv7: 400 Lv8: 450 Lv9: 500 Lv10: 550 } Items: { Crystal_Blue: 3 Crystal_Blue: 6 Mistic_Frozen: 1 } } }, { Id: 2459 Name: "SO_SUMMON_VENTUS" Description: "Summon Wind Spirit Ventus" MaxLevel: 3 Hit: "BDT_SKILL" SkillType: { Self: true } Element: "Ele_Wind" DamageType: { NoDamage: true } InterruptCast: true CastTime: { Lv1: 1000 Lv2: 2000 Lv3: 3000 Lv4: 4000 Lv5: 5000 Lv6: 6000 Lv7: 7000 Lv8: 8000 Lv9: 9000 Lv10: 10000 } SkillData1: { Lv1: 600000 Lv2: 900000 Lv3: 1200000 Lv4: 1500000 Lv5: 1800000 Lv6: 2100000 Lv7: 2400000 Lv8: 2700000 Lv9: 3000000 Lv10: 3300000 } CoolDown: 60000 Requirements: { SPCost: { Lv1: 100 Lv2: 150 Lv3: 200 Lv4: 250 Lv5: 300 Lv6: 350 Lv7: 400 Lv8: 450 Lv9: 500 Lv10: 550 } Items: { Wind_Of_Verdure: 3 Wind_Of_Verdure: 6 Rough_Wind: 1 } } }, { Id: 2460 Name: "SO_SUMMON_TERA" Description: "Summon Earth Spirit Tera" MaxLevel: 3 Hit: "BDT_SKILL" SkillType: { Self: true } Element: "Ele_Earth" DamageType: { NoDamage: true } InterruptCast: true CastTime: { Lv1: 1000 Lv2: 2000 Lv3: 3000 Lv4: 4000 Lv5: 5000 Lv6: 6000 Lv7: 7000 Lv8: 8000 Lv9: 9000 Lv10: 10000 } SkillData1: { Lv1: 600000 Lv2: 900000 Lv3: 1200000 Lv4: 1500000 Lv5: 1800000 Lv6: 2100000 Lv7: 2400000 Lv8: 2700000 Lv9: 3000000 Lv10: 3300000 } CoolDown: 60000 Requirements: { SPCost: { Lv1: 100 Lv2: 150 Lv3: 200 Lv4: 250 Lv5: 300 Lv6: 350 Lv7: 400 Lv8: 450 Lv9: 500 Lv10: 550 } Items: { Yellow_Live: 3 Yellow_Live: 6 Great_Nature: 1 } } }, { Id: 2461 Name: "SO_EL_ACTION" Description: "Elemental Action" MaxLevel: 1 Range: 5 Hit: "BDT_SKILL" SkillType: { Enemy: true } DamageType: { NoDamage: true } CoolDown: 5000 Requirements: { SPCost: 50 State: "ElementalSpirit" } }, { Id: 2462 Name: "SO_EL_ANALYSIS" Description: "Four Spirit Analysis" MaxLevel: 2 Hit: "BDT_SKILL" SkillType: { Self: true } DamageType: { NoDamage: true } InterruptCast: true CoolDown: 0 Requirements: { SPCost: { Lv1: 10 Lv2: 20 Lv3: 30 Lv4: 40 Lv5: 50 Lv6: 60 Lv7: 70 Lv8: 80 Lv9: 90 Lv10: 100 } } }, { Id: 2463 Name: "SO_EL_SYMPATHY" Description: "Spirit Sympathy" MaxLevel: 5 NumberOfHits: 0 }, { Id: 2464 Name: "SO_EL_CURE" Description: "Spirit Recovery" MaxLevel: 1 Hit: "BDT_SKILL" SkillType: { Self: true } DamageType: { NoDamage: true } InterruptCast: true CastTime: 2000 AfterCastActDelay: 1000 CoolDown: 0 Requirements: { SPCost: 10 State: "ElementalSpirit" } }, { Id: 2465 Name: "SO_FIRE_INSIGNIA" Description: "Fire Insignia" MaxLevel: 3 Range: 9 Hit: "BDT_SKILL" SkillType: { Place: true } AttackType: "Magic" Element: "Ele_Fire" DamageType: { NoDamage: true } InterruptCast: true SkillInstances: 1 CastTime: 1000 SkillData1: 60000 CoolDown: 60000 Requirements: { SPCost: { Lv1: 22 Lv2: 30 Lv3: 38 Lv4: 46 Lv5: 54 Lv6: 62 Lv7: 70 Lv8: 78 Lv9: 86 Lv10: 94 } Items: { Scarlet_Pts: 1 Scarlet_Pts: 2 Scarlet_Pts: 3 } } Unit: { Id: 0xf1 Range: 1 Interval: 1000 Target: "All" Flag: { UF_PATHCHECK: true } } }, { Id: 2466 Name: "SO_WATER_INSIGNIA" Description: "Water Insignia" MaxLevel: 3 Range: 9 Hit: "BDT_SKILL" SkillType: { Place: true } AttackType: "Magic" Element: "Ele_Water" DamageType: { NoDamage: true } InterruptCast: true SkillInstances: 1 CastTime: 1000 SkillData1: 60000 CoolDown: 60000 Requirements: { SPCost: { Lv1: 22 Lv2: 30 Lv3: 38 Lv4: 46 Lv5: 54 Lv6: 62 Lv7: 70 Lv8: 78 Lv9: 86 Lv10: 94 } Items: { Indigo_Pts: 1 Indigo_Pts: 2 Indigo_Pts: 3 } } Unit: { Id: 0xf2 Range: 1 Interval: 1000 Target: "All" Flag: { UF_PATHCHECK: true } } }, { Id: 2467 Name: "SO_WIND_INSIGNIA" Description: "Wind Insignia" MaxLevel: 3 Range: 9 Hit: "BDT_SKILL" SkillType: { Place: true } AttackType: "Magic" Element: "Ele_Wind" DamageType: { NoDamage: true } InterruptCast: true SkillInstances: 1 CastTime: 1000 SkillData1: 60000 CoolDown: 60000 Requirements: { SPCost: { Lv1: 22 Lv2: 30 Lv3: 38 Lv4: 46 Lv5: 54 Lv6: 62 Lv7: 70 Lv8: 78 Lv9: 86 Lv10: 94 } Items: { Yellow_Wish_Pts: 1 Yellow_Wish_Pts: 2 Yellow_Wish_Pts: 3 } } Unit: { Id: 0xf3 Range: 1 Interval: 1000 Target: "All" Flag: { UF_PATHCHECK: true } } }, { Id: 2468 Name: "SO_EARTH_INSIGNIA" Description: "Earth Insignia" MaxLevel: 3 Range: 9 Hit: "BDT_SKILL" SkillType: { Place: true } AttackType: "Magic" Element: "Ele_Earth" DamageType: { NoDamage: true } InterruptCast: true SkillInstances: 1 CastTime: 1000 SkillData1: 60000 CoolDown: 60000 Requirements: { SPCost: { Lv1: 22 Lv2: 30 Lv3: 38 Lv4: 46 Lv5: 54 Lv6: 62 Lv7: 70 Lv8: 78 Lv9: 86 Lv10: 94 } Items: { Lime_Green_Pts: 1 Lime_Green_Pts: 2 Lime_Green_Pts: 3 } } Unit: { Id: 0xf4 Range: 1 Interval: 1000 Target: "All" Flag: { UF_PATHCHECK: true } } }, { Id: 2474 Name: "GN_TRAINING_SWORD" Description: "Sword Training" MaxLevel: 5 NumberOfHits: 0 }, { Id: 2475 Name: "GN_REMODELING_CART" Description: "Cart Remodeling" MaxLevel: 5 NumberOfHits: 0 }, { Id: 2476 Name: "GN_CART_TORNADO" Description: "Cart Tornado" MaxLevel: 5 Hit: "BDT_SKILL" SkillType: { Self: true } AttackType: "Weapon" Element: "Ele_Weapon" DamageType: { SplashArea: true } SplashRange: 2 KnockBackTiles: 2 AfterCastActDelay: 500 SkillData1: 5000 CoolDown: { Lv1: 0 Lv2: 500 Lv3: 1000 Lv4: 1500 Lv5: 2000 Lv6: 2500 Lv7: 3000 Lv8: 3500 Lv9: 4000 Lv10: 4500 } Requirements: { SPCost: 30 State: "Cart" } }, { Id: 2477 Name: "GN_CARTCANNON" Description: "Cart Cannon" MaxLevel: 5 Range: { Lv1: 7 Lv2: 8 Lv3: 9 Lv4: 10 Lv5: 11 Lv6: 12 Lv7: 13 Lv8: 14 Lv9: 15 Lv10: 16 } Hit: "BDT_SKILL" SkillType: { Enemy: true } AttackType: "Weapon" Element: "Ele_Weapon" DamageType: { SplashArea: true } SplashRange: { Lv1: 1 Lv2: 1 Lv3: 2 Lv4: 2 Lv5: 3 Lv6: 3 Lv7: 4 Lv8: 4 Lv9: 5 Lv10: 5 } InterruptCast: true CastTime: { Lv1: 1000 Lv2: 1500 Lv3: 2000 Lv4: 2500 Lv5: 3000 Lv6: 3500 Lv7: 4000 Lv8: 4500 Lv9: 5000 Lv10: 5500 } AfterCastActDelay: 500 CoolDown: 0 Requirements: { SPCost: { Lv1: 40 Lv2: 42 Lv3: 44 Lv4: 46 Lv5: 48 Lv6: 50 Lv7: 52 Lv8: 54 Lv9: 56 Lv10: 58 } AmmoTypes: { A_CANNONBALL: true } AmmoAmount: 1 State: "Cart" } }, { Id: 2478 Name: "GN_CARTBOOST" Description: "Cart Boost" MaxLevel: 5 Hit: "BDT_SKILL" SkillType: { Self: true } DamageType: { NoDamage: true } InterruptCast: true CastTime: 1500 AfterCastActDelay: 500 SkillData1: 90000 CoolDown: 0 Requirements: { SPCost: { Lv1: 20 Lv2: 24 Lv3: 28 Lv4: 32 Lv5: 36 Lv6: 40 Lv7: 44 Lv8: 48 Lv9: 52 Lv10: 56 } State: "Cart" } }, { Id: 2479 Name: "GN_THORNS_TRAP" Description: "Thorn Trap" MaxLevel: 5 Range: 9 Hit: "BDT_SKILL" SkillType: { Place: true } SkillInfo: { Trap: true } AttackType: "Misc" InterruptCast: true SkillInstances: 5 CastTime: 1500 AfterCastActDelay: 500 SkillData1: { Lv1: 10000 Lv2: 12000 Lv3: 14000 Lv4: 16000 Lv5: 18000 Lv6: 20000 Lv7: 22000 Lv8: 24000 Lv9: 26000 Lv10: 28000 } SkillData2: 20000 CoolDown: 0 Requirements: { SPCost: { Lv1: 22 Lv2: 26 Lv3: 30 Lv4: 34 Lv5: 38 Lv6: 42 Lv7: 46 Lv8: 50 Lv9: 54 Lv10: 58 } Items: { Seed_Of_Horny_Plant: 1 } } Unit: { Id: 0xe5 Range: 1 Interval: 1000 Target: "Enemy" Flag: { UF_NOREITERATION: true UF_NOFOOTSET: true } } }, { Id: 2480 Name: "GN_BLOOD_SUCKER" Description: "Blood Sucker" MaxLevel: 5 Range: 11 Hit: "BDT_SKILL" SkillType: { Enemy: true } AttackType: "Misc" DamageType: { NoDamage: true } InterruptCast: true SkillInstances: 3 CastTime: 1500 AfterCastActDelay: 500 SkillData1: { Lv1: 20000 Lv2: 22000 Lv3: 24000 Lv4: 26000 Lv5: 28000 Lv6: 30000 Lv7: 32000 Lv8: 34000 Lv9: 36000 Lv10: 38000 } CoolDown: 0 Requirements: { SPCost: { Lv1: 30 Lv2: 35 Lv3: 40 Lv4: 45 Lv5: 50 Lv6: 55 Lv7: 60 Lv8: 65 Lv9: 70 Lv10: 75 } Items: { Bloodsuck_Plant_Seed: 1 } } }, { Id: 2481 Name: "GN_SPORE_EXPLOSION" Description: "Spore Explosion" MaxLevel: 5 Range: 11 Hit: "BDT_SKILL" SkillType: { Enemy: true } AttackType: "Weapon" Element: "Ele_Weapon" DamageType: { SplashArea: true } SplashRange: { Lv1: 1 Lv2: 2 Lv3: 3 Lv4: 4 Lv5: 5 Lv6: 6 Lv7: 7 Lv8: 8 Lv9: 9 Lv10: 10 } InterruptCast: true CastTime: 1500 AfterCastActDelay: 500 SkillData1: { Lv1: 2000 Lv2: 2000 Lv3: 3000 Lv4: 3000 Lv5: 4000 Lv6: 4000 Lv7: 5000 Lv8: 5000 Lv9: 6000 Lv10: 6000 } CoolDown: 5000 Requirements: { SPCost: { Lv1: 55 Lv2: 60 Lv3: 65 Lv4: 70 Lv5: 75 Lv6: 80 Lv7: 85 Lv8: 90 Lv9: 95 Lv10: 100 } Items: { Bomb_Mushroom_Spore: 1 } } }, { Id: 2482 Name: "GN_WALLOFTHORN" Description: "Wall of Thorns" MaxLevel: 5 Range: 11 Hit: "BDT_SKILL" SkillType: { Friend: true } AttackType: "Weapon" DamageType: { NoDamage: true } NumberOfHits: -1 InterruptCast: true SkillInstances: 1 KnockBackTiles: 2 CastTime: 1500 AfterCastActDelay: 500 SkillData1: { Lv1: 10000 Lv2: 11000 Lv3: 12000 Lv4: 13000 Lv5: 14000 Lv6: 15000 Lv7: 16000 Lv8: 17000 Lv9: 18000 Lv10: 19000 } CoolDown: 5000 Requirements: { SPCost: { Lv1: 40 Lv2: 50 Lv3: 60 Lv4: 70 Lv5: 80 Lv6: 90 Lv7: 100 Lv8: 110 Lv9: 120 Lv10: 130 } Items: { Seed_Of_Horny_Plant: 1 } } Unit: { Id: [ 0xe6, 0x7f ] Layout: -1 Range: 2 Interval: -1 Target: "All" } }, { Id: 2483 Name: "GN_CRAZYWEED" Description: "Crazy Weed" MaxLevel: 10 Range: 11 Hit: "BDT_SKILL" SkillType: { Place: true } SkillInfo: { IgnoreLandProtector: true } AttackType: "Weapon" DamageType: { NoDamage: true SplashArea: true } SplashRange: 4 InterruptCast: true CastTime: { Lv1: 3000 Lv2: 3500 Lv3: 4000 Lv4: 4500 Lv5: 5000 Lv6: 5500 Lv7: 6000 Lv8: 6500 Lv9: 7000 Lv10: 7500 } AfterCastActDelay: 500 CoolDown: 5000 Requirements: { SPCost: { Lv1: 24 Lv2: 28 Lv3: 32 Lv4: 36 Lv5: 40 Lv6: 44 Lv7: 48 Lv8: 52 Lv9: 56 Lv10: 60 } Items: { Seed_Of_Horny_Plant: 1 } } }, { Id: 2484 Name: "GN_CRAZYWEED_ATK" Description: "Crazy Weed Attack" MaxLevel: 10 Hit: "BDT_SKILL" SkillType: { Place: true } SkillInfo: { IgnoreLandProtector: true } AttackType: "Weapon" Element: "Ele_Earth" DamageType: { SplashArea: true } SplashRange: 3 SkillData1: 100 CoolDown: 0 Requirements: { SPCost: 1 } }, { Id: 2485 Name: "GN_DEMONIC_FIRE" Description: "Demonic Fire" MaxLevel: 5 Range: 9 Hit: "BDT_SKILL" SkillType: { Place: true } AttackType: "Magic" Element: "Ele_Fire" InterruptCast: true CastTime: { Lv1: 3000 Lv2: 3500 Lv3: 4000 Lv4: 4500 Lv5: 5000 Lv6: 5500 Lv7: 6000 Lv8: 6500 Lv9: 7000 Lv10: 7500 } AfterCastActDelay: 500 SkillData1: { Lv1: 10000 Lv2: 12000 Lv3: 14000 Lv4: 16000 Lv5: 18000 Lv6: 20000 Lv7: 22000 Lv8: 24000 Lv9: 26000 Lv10: 28000 } SkillData2: { Lv1: 8000 Lv2: 16000 Lv3: 24000 Lv4: 32000 Lv5: 40000 Lv6: 48000 Lv7: 56000 Lv8: 64000 Lv9: 72000 Lv10: 80000 } CoolDown: 5000 Requirements: { SPCost: { Lv1: 24 Lv2: 28 Lv3: 32 Lv4: 36 Lv5: 40 Lv6: 44 Lv7: 48 Lv8: 52 Lv9: 56 Lv10: 60 } Items: { Fire_Bottle: 1 } } Unit: { Id: 0xe7 Range: 3 Interval: 2000 Target: "Enemy" Flag: { UF_NOOVERLAP: true UF_PATHCHECK: true UF_SKILL: true } } }, { Id: 2486 Name: "GN_FIRE_EXPANSION" Description: "Fire Expansion" MaxLevel: 5 Range: 9 Hit: "BDT_SKILL" SkillType: { Place: true } InterruptCast: true CastTime: 2000 AfterCastActDelay: 500 CoolDown: 0 Requirements: { SPCost: { Lv1: 30 Lv2: 35 Lv3: 40 Lv4: 45 Lv5: 50 Lv6: 55 Lv7: 60 Lv8: 65 Lv9: 70 Lv10: 75 } Items: { Oil_Bottle: 1 Explosive_Powder: 1 Smoke_Powder: 1 Tear_Gas: 1 Acid_Bottle: 1 } } }, { Id: 2487 Name: "GN_FIRE_EXPANSION_SMOKE_POWDER" Description: "Fire Expansion Smoke Powder" MaxLevel: 1 Range: 9 Hit: "BDT_SKILL" SkillType: { Place: true } SkillData1: { Lv1: 10000 Lv2: 12000 Lv3: 14000 Lv4: 16000 Lv5: 18000 Lv6: 20000 Lv7: 22000 Lv8: 24000 Lv9: 26000 Lv10: 28000 } CoolDown: 0 Requirements: { SPCost: 1 } Unit: { Id: 0xe8 Range: 3 Interval: 1000 Target: "Enemy" } }, { Id: 2488 Name: "GN_FIRE_EXPANSION_TEAR_GAS" Description: "Fire Expansion Tear Gas" MaxLevel: 1 Range: 9 Hit: "BDT_SKILL" SkillType: { Place: true } SkillData1: { Lv1: 10000 Lv2: 12000 Lv3: 14000 Lv4: 16000 Lv5: 18000 Lv6: 20000 Lv7: 22000 Lv8: 24000 Lv9: 26000 Lv10: 28000 } CoolDown: 0 Requirements: { SPCost: 1 } Unit: { Id: 0xe9 Range: 3 Interval: 1000 Target: "Enemy" } }, { Id: 2489 Name: "GN_FIRE_EXPANSION_ACID" Description: "Fire Expansion Acid" MaxLevel: 10 Range: 11 Hit: "BDT_SKILL" SkillType: { Enemy: true } AttackType: "Weapon" NumberOfHits: { Lv1: 1 Lv2: 2 Lv3: 3 Lv4: 4 Lv5: 5 Lv6: 6 Lv7: 7 Lv8: 8 Lv9: 9 Lv10: 10 } Requirements: { SPCost: 1 } }, { Id: 2490 Name: "GN_HELLS_PLANT" Description: "Hell's Plant" MaxLevel: 5 Range: 9 Hit: "BDT_SKILL" SkillType: { Place: true } SkillInfo: { Trap: true } DamageType: { NoDamage: true SplashArea: true } SplashRange: 1 InterruptCast: true SkillInstances: { Lv1: 2 Lv2: 3 Lv3: 4 Lv4: 5 Lv5: 6 Lv6: 7 Lv7: 8 Lv8: 9 Lv9: 10 Lv10: 11 } CastTime: { Lv1: 3000 Lv2: 3500 Lv3: 4000 Lv4: 4500 Lv5: 5000 Lv6: 5500 Lv7: 6000 Lv8: 6500 Lv9: 7000 Lv10: 7500 } AfterCastActDelay: 500 SkillData1: { Lv1: 14000 Lv2: 21000 Lv3: 28000 Lv4: 35000 Lv5: 42000 Lv6: 49000 Lv7: 56000 Lv8: 63000 Lv9: 70000 Lv10: 77000 } CoolDown: 0 Requirements: { SPCost: { Lv1: 40 Lv2: 45 Lv3: 50 Lv4: 55 Lv5: 60 Lv6: 65 Lv7: 70 Lv8: 75 Lv9: 80 Lv10: 85 } Items: { MenEater_Plant_Bottle: 1 } } Unit: { Id: 0xea Range: 1 Interval: 1000 Target: "All" Flag: { UF_NOREITERATION: true } } }, { Id: 2491 Name: "GN_HELLS_PLANT_ATK" Description: "Hell's Plant Attack" MaxLevel: 5 Hit: "BDT_SKILL" SkillType: { Enemy: true } AttackType: "Misc" DamageType: { IgnoreFlee: true IgnoreDefCards: true } SkillData1: 20000 CoolDown: 0 Requirements: { SPCost: 1 } }, { Id: 2492 Name: "GN_MANDRAGORA" Description: "Howling of Mandragora" MaxLevel: 5 Hit: "BDT_SKILL" SkillType: { Self: true } DamageType: { NoDamage: true SplashArea: true } SplashRange: { Lv1: 5 Lv2: 6 Lv3: 6 Lv4: 7 Lv5: 7 Lv6: 8 Lv7: 8 Lv8: 9 Lv9: 9 Lv10: 10 } InterruptCast: true CastTime: 1000 AfterCastActDelay: 500 SkillData1: { Lv1: 10000 Lv2: 15000 Lv3: 20000 Lv4: 25000 Lv5: 30000 Lv6: 35000 Lv7: 40000 Lv8: 45000 Lv9: 50000 Lv10: 55000 } CoolDown: 10000 Requirements: { SPCost: { Lv1: 40 Lv2: 45 Lv3: 50 Lv4: 55 Lv5: 60 Lv6: 65 Lv7: 70 Lv8: 75 Lv9: 80 Lv10: 85 } Items: { Mandragora_Flowerpot: 1 } } }, { Id: 2493 Name: "GN_SLINGITEM" Description: "Sling Item" MaxLevel: 1 Range: 11 Hit: "BDT_SKILL" SkillType: { Friend: true } DamageType: { NoDamage: true } InterruptCast: true CoolDown: 1000 Requirements: { SPCost: 4 AmmoTypes: { A_THROWWEAPON: true } AmmoAmount: 1 } }, { Id: 2494 Name: "GN_CHANGEMATERIAL" Description: "Change Material" MaxLevel: 1 Hit: "BDT_SKILL" SkillType: { Self: true } DamageType: { NoDamage: true } Requirements: { SPCost: 5 } }, { Id: 2495 Name: "GN_MIX_COOKING" Description: "Mix Cooking" MaxLevel: 2 Hit: "BDT_SKILL" SkillType: { Self: true } DamageType: { NoDamage: true } Requirements: { SPCost: { Lv1: 5 Lv2: 40 Lv3: 75 Lv4: 110 Lv5: 145 Lv6: 180 Lv7: 215 Lv8: 250 Lv9: 285 Lv10: 320 } } }, { Id: 2496 Name: "GN_MAKEBOMB" Description: "Create Bomb" MaxLevel: 2 Hit: "BDT_SKILL" SkillType: { Self: true } DamageType: { NoDamage: true } Requirements: { SPCost: { Lv1: 5 Lv2: 40 Lv3: 75 Lv4: 110 Lv5: 145 Lv6: 180 Lv7: 215 Lv8: 250 Lv9: 285 Lv10: 320 } } }, { Id: 2497 Name: "GN_S_PHARMACY" Description: "Special Pharmacy" MaxLevel: 10 Hit: "BDT_SKILL" SkillType: { Self: true } DamageType: { NoDamage: true } Requirements: { SPCost: 12 } }, { Id: 2498 Name: "GN_SLINGITEM_RANGEMELEEATK" Description: "Sling Item Attack" MaxLevel: 1 Range: 11 Hit: "BDT_SKILL" SkillType: { Enemy: true } AttackType: "Weapon" SkillData1: 3000 CoolDown: 0 Requirements: { SPCost: 1 } }, { Id: 2515 Name: "AB_SECRAMENT" Description: "Secrament" MaxLevel: 5 Range: 11 Hit: "BDT_SKILL" SkillType: { Friend: true } AttackType: "Magic" DamageType: { NoDamage: true } InterruptCast: true CastTime: 1000 AfterCastActDelay: 500 SkillData1: { Lv1: 60000 Lv2: 90000 Lv3: 120000 Lv4: 150000 Lv5: 180000 Lv6: 210000 Lv7: 240000 Lv8: 270000 Lv9: 300000 Lv10: 330000 } CoolDown: 0 Requirements: { SPCost: { Lv1: 100 Lv2: 120 Lv3: 140 Lv4: 160 Lv5: 180 Lv6: 200 Lv7: 220 Lv8: 240 Lv9: 260 Lv10: 280 } } }, { Id: 2516 Name: "WM_SEVERE_RAINSTORM_MELEE" Description: "Severe Rainstorm Melee" MaxLevel: 5 Range: 11 Hit: "BDT_SKILL" SkillType: { Enemy: true } AttackType: "Weapon" Element: "Ele_Weapon" DamageType: { SplashArea: true } SplashRange: 5 }, { Id: 2517 Name: "SR_HOWLINGOFLION" Description: "Howling of Lion" MaxLevel: 5 Hit: "BDT_SKILL" SkillType: { Self: true } AttackType: "Weapon" Element: "Ele_Weapon" DamageType: { SplashArea: true } SplashRange: { Lv1: 3 Lv2: 4 Lv3: 5 Lv4: 6 Lv5: 7 Lv6: 8 Lv7: 9 Lv8: 10 Lv9: 11 Lv10: 12 } CastTime: 1000 SkillData1: { Lv1: 12000 Lv2: 14000 Lv3: 16000 Lv4: 18000 Lv5: 20000 Lv6: 22000 Lv7: 24000 Lv8: 26000 Lv9: 28000 Lv10: 30000 } CoolDown: 10000 Requirements: { SPCost: { Lv1: 40 Lv2: 45 Lv3: 50 Lv4: 55 Lv5: 60 Lv6: 65 Lv7: 70 Lv8: 75 Lv9: 80 Lv10: 85 } SpiritSphereCost: { Lv1: 1 Lv2: 2 Lv3: 3 Lv4: 4 Lv5: 5 Lv6: 6 Lv7: 7 Lv8: 8 Lv9: 9 Lv10: 10 } } }, { Id: 2518 Name: "SR_RIDEINLIGHTNING" Description: "Ride In Lightening" MaxLevel: 5 Range: 11 Hit: "BDT_SKILL" SkillType: { Place: true } AttackType: "Weapon" Element: "Ele_Weapon" DamageType: { SplashArea: true } SplashRange: { Lv1: 2 Lv2: 2 Lv3: 3 Lv4: 3 Lv5: 4 Lv6: 4 Lv7: 5 Lv8: 5 Lv9: 6 Lv10: 6 } CastTime: { Lv1: 1000 Lv2: 2000 Lv3: 3000 Lv4: 4000 Lv5: 5000 Lv6: 6000 Lv7: 7000 Lv8: 8000 Lv9: 9000 Lv10: 10000 } AfterCastActDelay: 1000 CoolDown: 0 Requirements: { SPCost: { Lv1: 40 Lv2: 50 Lv3: 60 Lv4: 70 Lv5: 80 Lv6: 90 Lv7: 100 Lv8: 110 Lv9: 120 Lv10: 130 } SpiritSphereCost: { Lv1: 1 Lv2: 2 Lv3: 3 Lv4: 4 Lv5: 5 Lv6: 6 Lv7: 7 Lv8: 8 Lv9: 9 Lv10: 10 } } }, { Id: 2534 Name: "RETURN_TO_ELDICASTES" Description: "Return To Eldicastes" MaxLevel: 1 SkillType: { Self: true } DamageType: { NoDamage: true } NumberOfHits: 0 CastTime: 3000 CoolDown: 300000 CastTimeOptions: { IgnoreDex: true IgnoreStatusEffect: true IgnoreItemBonus: true } SkillDelayOptions: { IgnoreDex: true IgnoreStatusEffect: true IgnoreItemBonus: true } Requirements: { SPCost: 1 } }, { Id: 2535 Name: "ALL_BUYING_STORE" Description: "Open Buying Store" MaxLevel: 1 SkillType: { Self: true } SkillInfo: { Quest: true } DamageType: { NoDamage: true } NumberOfHits: 0 Requirements: { SPCost: 1 Items: { Buy_Market_Permit: 1 } } }, { Id: 2536 Name: "ALL_GUARDIAN_RECALL" Description: "Guardian's Recall" MaxLevel: 1 SkillType: { Self: true } DamageType: { NoDamage: true } NumberOfHits: 0 CastTime: 3000 CoolDown: 300000 CastTimeOptions: { IgnoreDex: true IgnoreStatusEffect: true IgnoreItemBonus: true } SkillDelayOptions: { IgnoreDex: true IgnoreStatusEffect: true IgnoreItemBonus: true } Requirements: { SPCost: 1 } }, { Id: 2537 Name: "ALL_ODINS_POWER" Description: "Odin's Power" MaxLevel: 2 Range: 9 Hit: "BDT_SKILL" SkillType: { Friend: true } AttackType: "Magic" DamageType: { NoDamage: true } InterruptCast: true SkillData1: 60000 CoolDown: 0 Requirements: { SPCost: { Lv1: 70 Lv2: 100 Lv3: 130 Lv4: 160 Lv5: 190 Lv6: 220 Lv7: 250 Lv8: 280 Lv9: 310 Lv10: 340 } } }, { Id: 2544 Name: "MC_CARTDECORATE" Description: "Change Cart 2" MaxLevel: 1 Hit: "BDT_SKILL" SkillType: { Self: true } SkillInfo: { Quest: true } DamageType: { NoDamage: true } Requirements: { SPCost: 40 State: "Cart" } }, { Id: 2551 Name: "RL_GLITTERING_GREED" Description: "Flip The Coin Greed" MaxLevel: 10 NumberOfHits: 0 Requirements: { SPCost: 1 } }, { Id: 2552 Name: "RL_RICHS_COIN" Description: "Rich's Coin" MaxLevel: 1 Hit: "BDT_SKILL" SkillType: { Self: true } DamageType: { NoDamage: true } Requirements: { SPCost: 10 } }, { Id: 2553 Name: "RL_MASS_SPIRAL" Description: "Mass Spiral" MaxLevel: 5 Range: 15 Hit: "BDT_SKILL" SkillType: { Enemy: true } AttackType: "Weapon" Element: "Ele_Weapon" Requirements: { SPCost: { Lv1: 80 Lv2: 84 Lv3: 88 Lv4: 92 Lv5: 96 Lv6: 100 Lv7: 104 Lv8: 108 Lv9: 112 Lv10: 116 } } }, { Id: 2554 Name: "RL_BANISHING_BUSTER" Description: "Banishing Buster" MaxLevel: 5 Range: 9 Hit: "BDT_SKILL" SkillType: { Enemy: true } AttackType: "Weapon" Element: "Ele_Weapon" DamageType: { SplashArea: true } SplashRange: 2 Requirements: { SPCost: { Lv1: 55 Lv2: 60 Lv3: 65 Lv4: 70 Lv5: 75 Lv6: 80 Lv7: 85 Lv8: 90 Lv9: 95 Lv10: 100 } } }, { Id: 2555 Name: "RL_B_TRAP" Description: "Bind Trap" MaxLevel: 5 Hit: "BDT_SKILL" SkillType: { Self: true } DamageType: { NoDamage: true } SkillInstances: 3 CoolDown: { Lv1: 10000 Lv2: 11000 Lv3: 12000 Lv4: 13000 Lv5: 14000 Lv6: 15000 Lv7: 16000 Lv8: 17000 Lv9: 18000 Lv10: 19000 } Requirements: { SPCost: { Lv1: 30 Lv2: 32 Lv3: 34 Lv4: 36 Lv5: 38 Lv6: 40 Lv7: 42 Lv8: 44 Lv9: 46 Lv10: 48 } } Unit: { Id: 0x104 Range: { Lv1: 1 Lv2: 2 Lv3: 2 Lv4: 3 Lv5: 3 Lv6: 4 Lv7: 4 Lv8: 5 Lv9: 5 Lv10: 6 } Interval: 500 Target: "Enemy" Flag: { UF_NOREITERATION: true UF_NOFOOTSET: true } } }, { Id: 2556 Name: "RL_FLICKER" Description: "Flicker" MaxLevel: 1 Hit: "BDT_SKILL" SkillType: { Self: true } DamageType: { NoDamage: true SplashArea: true } SplashRange: -1 Requirements: { SPCost: 2 } }, { Id: 2557 Name: "RL_S_STORM" Description: "Shatter Storm" MaxLevel: 5 Range: 9 Hit: "BDT_SKILL" SkillType: { Enemy: true } AttackType: "Weapon" Element: "Ele_Weapon" DamageType: { SplashArea: true } SplashRange: 2 Requirements: { SPCost: { Lv1: 55 Lv2: 60 Lv3: 65 Lv4: 70 Lv5: 75 Lv6: 80 Lv7: 85 Lv8: 90 Lv9: 95 Lv10: 100 } } }, { Id: 2558 Name: "RL_E_CHAIN" Description: "Eternal Chain" MaxLevel: 10 Hit: "BDT_SKILL" SkillType: { Self: true } DamageType: { NoDamage: true } Requirements: { SPCost: 45 } }, { Id: 2559 Name: "RL_QD_SHOT" Description: "Quick Draw Shot" MaxLevel: 1 Hit: "BDT_SKILL" SkillType: { Self: true } SkillInfo: { NoCastSelf: true } AttackType: "Weapon" Element: "Ele_Weapon" Requirements: { SPCost: 5 } }, { Id: 2560 Name: "RL_C_MARKER" Description: "Crimson Marker" MaxLevel: 1 Range: 11 Hit: "BDT_SKILL" SkillType: { Enemy: true } DamageType: { NoDamage: true } SkillInstances: 3 Requirements: { SPCost: 10 } }, { Id: 2561 Name: "RL_FIREDANCE" Description: "Fire Dance" MaxLevel: 5 Hit: "BDT_SKILL" SkillType: { Self: true } AttackType: "Weapon" Element: "Ele_Weapon" DamageType: { SplashArea: true } SplashRange: 2 Requirements: { SPCost: { Lv1: 10 Lv2: 15 Lv3: 20 Lv4: 25 Lv5: 30 Lv6: 35 Lv7: 40 Lv8: 45 Lv9: 50 Lv10: 55 } } }, { Id: 2562 Name: "RL_H_MINE" Description: "Howling Mine" MaxLevel: 5 Range: { Lv1: 7 Lv2: 8 Lv3: 9 Lv4: 10 Lv5: 11 Lv6: 12 Lv7: 13 Lv8: 14 Lv9: 15 Lv10: 16 } Hit: "BDT_SKILL" SkillType: { Enemy: true } AttackType: "Weapon" Element: "Ele_Weapon" Requirements: { SPCost: { Lv1: 45 Lv2: 50 Lv3: 55 Lv4: 60 Lv5: 65 Lv6: 70 Lv7: 75 Lv8: 80 Lv9: 85 Lv10: 90 } } }, { Id: 2563 Name: "RL_P_ALTER" Description: "Platinum Alter" MaxLevel: 5 Hit: "BDT_SKILL" SkillType: { Self: true } DamageType: { NoDamage: true } Requirements: { SPCost: { Lv1: 20 Lv2: 24 Lv3: 28 Lv4: 32 Lv5: 36 Lv6: 40 Lv7: 44 Lv8: 48 Lv9: 52 Lv10: 56 } } }, { Id: 2564 Name: "RL_FALLEN_ANGEL" Description: "Fallen Angel" MaxLevel: 5 Range: 9 Hit: "BDT_SKILL" SkillType: { Place: true } DamageType: { NoDamage: true } Requirements: { SPCost: 90 } }, { Id: 2565 Name: "RL_R_TRIP" Description: "Round Trip" MaxLevel: 5 Hit: "BDT_SKILL" SkillType: { Self: true } AttackType: "Weapon" Element: "Ele_Weapon" DamageType: { SplashArea: true } SplashRange: { Lv1: 2 Lv2: 3 Lv3: 4 Lv4: 5 Lv5: 6 Lv6: 7 Lv7: 8 Lv8: 9 Lv9: 10 Lv10: 11 } KnockBackTiles: 3 Requirements: { SPCost: { Lv1: 40 Lv2: 45 Lv3: 50 Lv4: 55 Lv5: 60 Lv6: 65 Lv7: 70 Lv8: 75 Lv9: 80 Lv10: 85 } } }, { Id: 2566 Name: "RL_D_TAIL" Description: "Dragon Tail" MaxLevel: 5 Hit: "BDT_SKILL" SkillType: { Self: true } AttackType: "Weapon" Element: "Ele_Weapon" DamageType: { SplashArea: true } SplashRange: -1 Requirements: { SPCost: { Lv1: 60 Lv2: 70 Lv3: 80 Lv4: 90 Lv5: 100 Lv6: 110 Lv7: 120 Lv8: 130 Lv9: 140 Lv10: 150 } } }, { Id: 2567 Name: "RL_FIRE_RAIN" Description: "Fire Rain" MaxLevel: 5 Range: 3 Hit: "BDT_SKILL" SkillType: { Enemy: true } AttackType: "Weapon" Element: "Ele_Weapon" Requirements: { SPCost: 70 } }, { Id: 2568 Name: "RL_HEAT_BARREL" Description: "Heat Barrel" MaxLevel: 5 Hit: "BDT_SKILL" SkillType: { Self: true } DamageType: { NoDamage: true } Requirements: { SPCost: { Lv1: 30 Lv2: 40 Lv3: 50 Lv4: 60 Lv5: 70 Lv6: 80 Lv7: 90 Lv8: 100 Lv9: 110 Lv10: 120 } } }, { Id: 2569 Name: "RL_AM_BLAST" Description: "Anti-Material Blast" MaxLevel: 5 Range: 9 Hit: "BDT_SKILL" SkillType: { Enemy: true } AttackType: "Weapon" Element: "Ele_Weapon" Requirements: { SPCost: { Lv1: 80 Lv2: 84 Lv3: 88 Lv4: 92 Lv5: 96 Lv6: 100 Lv7: 104 Lv8: 108 Lv9: 112 Lv10: 116 } } }, { Id: 2570 Name: "RL_SLUGSHOT" Description: "Slug Shot" MaxLevel: 5 Range: 9 Hit: "BDT_SKILL" SkillType: { Enemy: true } AttackType: "Weapon" Element: "Ele_Weapon" KnockBackTiles: 6 Requirements: { SPCost: { Lv1: 55 Lv2: 60 Lv3: 65 Lv4: 70 Lv5: 75 Lv6: 80 Lv7: 85 Lv8: 90 Lv9: 95 Lv10: 100 } } }, { Id: 2571 Name: "RL_HAMMER_OF_GOD" Description: "Hammer of God" MaxLevel: 5 Range: { Lv1: 7 Lv2: 8 Lv3: 9 Lv4: 10 Lv5: 11 Lv6: 12 Lv7: 13 Lv8: 14 Lv9: 15 Lv10: 16 } Hit: "BDT_SKILL" SkillType: { Enemy: true } AttackType: "Weapon" Element: "Ele_Weapon" DamageType: { SplashArea: true } SplashRange: 2 Requirements: { SPCost: { Lv1: 70 Lv2: 80 Lv3: 90 Lv4: 100 Lv5: 110 Lv6: 120 Lv7: 130 Lv8: 140 Lv9: 150 Lv10: 160 } } }, { Id: 2572 Name: "RL_R_TRIP_PLUSATK" Description: "Round Trip Plus Attack" MaxLevel: 5 Hit: "BDT_SKILL" SkillType: { Enemy: true } AttackType: "Weapon" Element: "Ele_Weapon" DamageType: { IgnoreFlee: true } Requirements: { SPCost: 1 } }, { Id: 2573 Name: "RL_B_FLICKER_ATK" Description: "Bind Flicker Attack" MaxLevel: 5 Hit: "BDT_SKILL" SkillType: { Enemy: true } AttackType: "Weapon" Element: "Ele_Weapon" Requirements: { SPCost: 1 } }, { Id: 2574 Name: "RL_GLITTERING_GREED_ATK" Description: "Flip The Coin Greed Attack" MaxLevel: 10 Hit: "BDT_SKILL" SkillType: { Enemy: true } AttackType: "Weapon" Element: "Ele_Weapon" Requirements: { SPCost: 1 } }, { Id: 3001 Name: "KO_YAMIKUMO" Description: "Yamikumo" MaxLevel: 1 Hit: "BDT_SKILL" SkillType: { Self: true } SkillData1: 60000 CoolDown: 0 Requirements: { SPCost: 10 } }, { Id: 3002 Name: "KO_RIGHT" Description: "Right Hand Mastery" MaxLevel: 5 AttackType: "Weapon" NumberOfHits: 0 }, { Id: 3003 Name: "KO_LEFT" Description: "Left Hand Mastery" MaxLevel: 5 AttackType: "Weapon" NumberOfHits: 0 }, { Id: 3004 Name: "KO_JYUMONJIKIRI" Description: "Cross Strike" MaxLevel: 5 Range: { Lv1: 3 Lv2: 4 Lv3: 5 Lv4: 6 Lv5: 7 Lv6: 8 Lv7: 9 Lv8: 10 Lv9: 11 Lv10: 12 } Hit: "BDT_MULTIHIT" SkillType: { Enemy: true } AttackType: "Weapon" Element: "Ele_Weapon" NumberOfHits: -2 AfterCastActDelay: 500 SkillData1: 3000 CoolDown: 5000 Requirements: { SPCost: { Lv1: 10 Lv2: 12 Lv3: 14 Lv4: 16 Lv5: 18 Lv6: 20 Lv7: 22 Lv8: 24 Lv9: 26 Lv10: 28 } WeaponTypes: { DWDaggers: true DWSwords: true DWDaggerSword: true } } }, { Id: 3005 Name: "KO_SETSUDAN" Description: "Soul Sever" MaxLevel: 5 Range: 2 Hit: "BDT_SKILL" SkillType: { Enemy: true } AttackType: "Weapon" Element: "Ele_Weapon" CoolDown: 3000 Requirements: { SPCost: { Lv1: 12 Lv2: 16 Lv3: 20 Lv4: 24 Lv5: 28 Lv6: 32 Lv7: 36 Lv8: 40 Lv9: 44 Lv10: 48 } } }, { Id: 3006 Name: "KO_BAKURETSU" Description: "Bakuretsu Kunai" MaxLevel: 5 Range: { Lv1: 7 Lv2: 8 Lv3: 9 Lv4: 10 Lv5: 11 Lv6: 12 Lv7: 13 Lv8: 14 Lv9: 15 Lv10: 16 } Hit: "BDT_SKILL" SkillType: { Place: true } AttackType: "Weapon" DamageType: { SplashArea: true } SplashRange: 2 NumberOfHits: 0 CastTime: { Lv1: 1000 Lv2: 1400 Lv3: 1800 Lv4: 2200 Lv5: 2600 Lv6: 3000 Lv7: 3400 Lv8: 3800 Lv9: 4200 Lv10: 4600 } AfterCastActDelay: 1000 SkillData1: 100 CoolDown: 3000 Requirements: { SPCost: { Lv1: 5 Lv2: 6 Lv3: 7 Lv4: 8 Lv5: 9 Lv6: 10 Lv7: 11 Lv8: 12 Lv9: 13 Lv10: 14 } Items: { Explosive_Kunai: 1 } } Unit: { Id: 0x86 Range: 2 Interval: 100 Target: "Enemy" Flag: { UF_NOOVERLAP: true UF_PATHCHECK: true } } }, { Id: 3007 Name: "KO_HAPPOKUNAI" Description: "Happo Kunai" MaxLevel: 5 Hit: "BDT_SKILL" SkillType: { Self: true } AttackType: "Misc" Element: "Ele_Weapon" DamageType: { SplashArea: true IgnoreFlee: true } SplashRange: { Lv1: 4 Lv2: 4 Lv3: 4 Lv4: 4 Lv5: 5 Lv6: 5 Lv7: 5 Lv8: 5 Lv9: 5 Lv10: 5 } NumberOfHits: 0 AfterCastActDelay: 500 CoolDown: 0 Requirements: { SPCost: { Lv1: 8 Lv2: 9 Lv3: 10 Lv4: 11 Lv5: 12 Lv6: 13 Lv7: 14 Lv8: 15 Lv9: 16 Lv10: 17 } AmmoTypes: { A_KUNAI: true } AmmoAmount: 8 } }, { Id: 3008 Name: "KO_MUCHANAGE" Description: "Mucha Nage" MaxLevel: 10 Range: 9 Hit: "BDT_MULTIHIT" SkillType: { Place: true } AttackType: "Misc" DamageType: { SplashArea: true IgnoreElement: true } SplashRange: 2 NumberOfHits: -10 CastTime: 1000 SkillData1: 100 CoolDown: 10000 Requirements: { SPCost: 50 ZenyCost: { Lv1: 10000 Lv2: 20000 Lv3: 30000 Lv4: 40000 Lv5: 50000 Lv6: 60000 Lv7: 70000 Lv8: 80000 Lv9: 90000 Lv10: 100000 } } Unit: { Id: 0x86 Range: 2 Interval: 100 Target: "Enemy" Flag: { UF_NOOVERLAP: true UF_PATHCHECK: true } } }, { Id: 3009 Name: "KO_HUUMARANKA" Description: "Huuma Shuriken Ranka" MaxLevel: 5 Range: { Lv1: 9 Lv2: 10 Lv3: 11 Lv4: 12 Lv5: 13 Lv6: 14 Lv7: 15 Lv8: 16 Lv9: 17 Lv10: 18 } Hit: "BDT_MULTIHIT" SkillType: { Place: true } AttackType: "Weapon" Element: "Ele_Weapon" DamageType: { SplashArea: true } SplashRange: 3 NumberOfHits: -5 CastTime: { Lv1: 1000 Lv2: 1200 Lv3: 1400 Lv4: 1600 Lv5: 1800 Lv6: 2000 Lv7: 2200 Lv8: 2400 Lv9: 2600 Lv10: 2800 } AfterCastActDelay: 1000 SkillData1: 100 CoolDown: 3000 Requirements: { SPCost: { Lv1: 24 Lv2: 28 Lv3: 32 Lv4: 36 Lv5: 40 Lv6: 44 Lv7: 48 Lv8: 52 Lv9: 56 Lv10: 60 } WeaponTypes: { FuumaShurikens: true } } Unit: { Id: 0x86 Range: 3 Interval: 100 Target: "Enemy" Flag: { UF_NOOVERLAP: true UF_PATHCHECK: true } } }, { Id: 3010 Name: "KO_MAKIBISHI" Description: "Makibishi" MaxLevel: 5 Range: 3 Hit: "BDT_SKILL" SkillType: { Self: true } SkillInfo: { Trap: true } AttackType: "Weapon" DamageType: { SplashArea: true IgnoreFlee: true } SkillData1: { Lv1: 12000 Lv2: 14000 Lv3: 16000 Lv4: 18000 Lv5: 20000 Lv6: 22000 Lv7: 24000 Lv8: 26000 Lv9: 28000 Lv10: 30000 } SkillData2: 10000 CoolDown: 10000 Requirements: { SPCost: { Lv1: 9 Lv2: 12 Lv3: 15 Lv4: 18 Lv5: 21 Lv6: 24 Lv7: 27 Lv8: 30 Lv9: 33 Lv10: 36 } Items: { Makibishi: { Lv1: 3 Lv2: 4 Lv3: 5 Lv4: 6 Lv5: 7 } } } Unit: { Id: 0xfc Interval: 5000 Target: "Enemy" Flag: { UF_NOOVERLAP: true UF_PATHCHECK: true } } }, { Id: 3011 Name: "KO_MEIKYOUSISUI" Description: "Meikyo Shisui" MaxLevel: 5 Hit: "BDT_SKILL" SkillType: { Self: true } DamageType: { NoDamage: true } NumberOfHits: 0 InterruptCast: true CastTime: 3000 SkillData1: 10000 CoolDown: 10000 Requirements: { SPCost: 100 } }, { Id: 3012 Name: "KO_ZANZOU" Description: "Zanzou" MaxLevel: 5 Hit: "BDT_SKILL" SkillType: { Self: true } DamageType: { NoDamage: true } NumberOfHits: 0 SkillInstances: 1 KnockBackTiles: { Lv1: 3 Lv2: 4 Lv3: 5 Lv4: 6 Lv5: 7 Lv6: 8 Lv7: 9 Lv8: 10 Lv9: 11 Lv10: 12 } AfterCastActDelay: 1000 SkillData1: { Lv1: 30000 Lv2: 27000 Lv3: 24000 Lv4: 21000 Lv5: 18000 Lv6: 15000 Lv7: 12000 Lv8: 9000 Lv9: 6000 Lv10: 3000 } CoolDown: 0 Requirements: { SPCost: { Lv1: 40 Lv2: 44 Lv3: 48 Lv4: 52 Lv5: 56 Lv6: 60 Lv7: 64 Lv8: 68 Lv9: 72 Lv10: 76 } } }, { Id: 3013 Name: "KO_KYOUGAKU" Description: "Kyougaku" MaxLevel: 5 Range: 5 Hit: "BDT_SKILL" SkillType: { Enemy: true } DamageType: { NoDamage: true } NumberOfHits: 0 CastTime: { Lv1: 3000 Lv2: 2500 Lv3: 2000 Lv4: 1500 Lv5: 1000 Lv6: 500 Lv7: 1 Lv8: 1 Lv9: 1 Lv10: 1 } AfterCastActDelay: 1000 SkillData1: { Lv1: 12000 Lv2: 14000 Lv3: 16000 Lv4: 18000 Lv5: 20000 Lv6: 22000 Lv7: 24000 Lv8: 26000 Lv9: 28000 Lv10: 30000 } CoolDown: 0 Requirements: { SPCost: { Lv1: 40 Lv2: 44 Lv3: 48 Lv4: 52 Lv5: 56 Lv6: 60 Lv7: 64 Lv8: 68 Lv9: 72 Lv10: 76 } } }, { Id: 3014 Name: "KO_JYUSATSU" Description: "Jyusatsu" MaxLevel: 5 Range: 5 Hit: "BDT_SKILL" SkillType: { Enemy: true } DamageType: { NoDamage: true } NumberOfHits: 0 CastTime: { Lv1: 3000 Lv2: 2500 Lv3: 2000 Lv4: 1500 Lv5: 1000 Lv6: 500 Lv7: 1 Lv8: 1 Lv9: 1 Lv10: 1 } AfterCastActDelay: 1000 SkillData1: { Lv1: 8000 Lv2: 10000 Lv3: 12000 Lv4: 14000 Lv5: 16000 Lv6: 18000 Lv7: 20000 Lv8: 22000 Lv9: 24000 Lv10: 26000 } CoolDown: 10000 Requirements: { SPCost: { Lv1: 40 Lv2: 44 Lv3: 48 Lv4: 52 Lv5: 56 Lv6: 60 Lv7: 64 Lv8: 68 Lv9: 72 Lv10: 76 } } }, { Id: 3015 Name: "KO_KAHU_ENTEN" Description: "Kahu Enten" MaxLevel: 1 Hit: "BDT_SKILL" SkillType: { Self: true } Element: "Ele_Fire" DamageType: { NoDamage: true } CastTime: 2000 SkillData1: 300000 CoolDown: 0 Requirements: { SPCost: 20 Items: { Charm_Fire: 1 } } }, { Id: 3016 Name: "KO_HYOUHU_HUBUKI" Description: "Hyouhu Hubuki" MaxLevel: 1 Hit: "BDT_SKILL" SkillType: { Self: true } Element: "Ele_Water" DamageType: { NoDamage: true } CastTime: 2000 SkillData1: 300000 CoolDown: 0 Requirements: { SPCost: 20 Items: { Charm_Ice: 1 } } }, { Id: 3017 Name: "KO_KAZEHU_SEIRAN" Description: "Kazehu Seiran" MaxLevel: 1 Hit: "BDT_SKILL" SkillType: { Self: true } Element: "Ele_Wind" DamageType: { NoDamage: true } CastTime: 2000 SkillData1: 300000 CoolDown: 0 Requirements: { SPCost: 20 Items: { Charm_Wind: 1 } } }, { Id: 3018 Name: "KO_DOHU_KOUKAI" Description: "Dohu Koukai" MaxLevel: 1 Hit: "BDT_SKILL" SkillType: { Self: true } Element: "Ele_Earth" DamageType: { NoDamage: true } CastTime: 2000 SkillData1: 300000 CoolDown: 0 Requirements: { SPCost: 20 Items: { Charm_Earth: 1 } } }, { Id: 3019 Name: "KO_KAIHOU" Description: "Technique Kaihou" MaxLevel: 5 Range: 11 Hit: "BDT_SKILL" SkillType: { Enemy: true } AttackType: "Magic" NumberOfHits: 0 Requirements: { SPCost: 10 } }, { Id: 3020 Name: "KO_ZENKAI" Description: "Zenkai" MaxLevel: 1 Range: 7 Hit: "BDT_SKILL" SkillType: { Place: true } AttackType: "Magic" NumberOfHits: 3 InterruptCast: true AfterCastActDelay: 1000 SkillData1: 10000 SkillData2: 10000 CoolDown: 0 Requirements: { SPCost: 30 } Unit: { Id: 0xf8 Range: 3 Interval: 500 Target: "All" Flag: { UF_NOOVERLAP: true UF_PATHCHECK: true } } }, { Id: 3021 Name: "KO_GENWAKU" Description: "Genwaku" MaxLevel: 5 Range: { Lv1: 5 Lv2: 6 Lv3: 7 Lv4: 8 Lv5: 9 Lv6: 10 Lv7: 11 Lv8: 12 Lv9: 13 Lv10: 14 } Hit: "BDT_SKILL" SkillType: { Friend: true } DamageType: { NoDamage: true } CastTime: { Lv1: 3000 Lv2: 2500 Lv3: 2000 Lv4: 1500 Lv5: 1000 Lv6: 500 Lv7: 1 Lv8: 1 Lv9: 1 Lv10: 1 } AfterCastActDelay: 1000 SkillData1: 5000 CoolDown: 10000 Requirements: { SPCost: { Lv1: 40 Lv2: 44 Lv3: 48 Lv4: 52 Lv5: 56 Lv6: 60 Lv7: 64 Lv8: 68 Lv9: 72 Lv10: 76 } } }, { Id: 3022 Name: "KO_IZAYOI" Description: "Izayoi" MaxLevel: 5 Hit: "BDT_SKILL" SkillType: { Self: true } DamageType: { NoDamage: true } NumberOfHits: 0 SkillData1: { Lv1: 30000 Lv2: 45000 Lv3: 60000 Lv4: 75000 Lv5: 90000 Lv6: 105000 Lv7: 120000 Lv8: 135000 Lv9: 150000 Lv10: 165000 } CoolDown: 60000 Requirements: { SPCost: { Lv1: 70 Lv2: 75 Lv3: 80 Lv4: 85 Lv5: 90 Lv6: 95 Lv7: 100 Lv8: 105 Lv9: 110 Lv10: 115 } } }, { Id: 3023 Name: "KG_KAGEHUMI" Description: "Kagehumi" MaxLevel: 5 Hit: "BDT_SKILL" SkillType: { Self: true } DamageType: { NoDamage: true SplashArea: true } SplashRange: { Lv1: 2 Lv2: 3 Lv3: 4 Lv4: 5 Lv5: 6 Lv6: 7 Lv7: 8 Lv8: 9 Lv9: 10 Lv10: 11 } NumberOfHits: 0 SkillData1: { Lv1: 5000 Lv2: 6000 Lv3: 7000 Lv4: 8000 Lv5: 9000 Lv6: 10000 Lv7: 11000 Lv8: 12000 Lv9: 13000 Lv10: 14000 } CoolDown: 0 Requirements: { SPCost: { Lv1: 60 Lv2: 65 Lv3: 70 Lv4: 75 Lv5: 80 Lv6: 85 Lv7: 90 Lv8: 95 Lv9: 100 Lv10: 105 } } }, { Id: 3024 Name: "KG_KYOMU" Description: "Kyomu" MaxLevel: 5 Range: 7 Hit: "BDT_SKILL" SkillType: { Enemy: true } DamageType: { NoDamage: true } AfterCastActDelay: 1000 SkillData1: { Lv1: 10000 Lv2: 15000 Lv3: 20000 Lv4: 25000 Lv5: 30000 Lv6: 35000 Lv7: 40000 Lv8: 45000 Lv9: 50000 Lv10: 55000 } CoolDown: 20000 Requirements: { SPCost: 50 Items: { Shadow_Orb: 1 } } }, { Id: 3025 Name: "KG_KAGEMUSYA" Description: "Kagemusha" MaxLevel: 5 Range: 7 Hit: "BDT_SKILL" SkillType: { Friend: true } DamageType: { NoDamage: true } SkillData1: { Lv1: 60000 Lv2: 90000 Lv3: 120000 Lv4: 150000 Lv5: 180000 Lv6: 210000 Lv7: 240000 Lv8: 270000 Lv9: 300000 Lv10: 330000 } CoolDown: 0 Requirements: { SPCost: { Lv1: 25 Lv2: 30 Lv3: 35 Lv4: 40 Lv5: 45 Lv6: 50 Lv7: 55 Lv8: 60 Lv9: 65 Lv10: 70 } Items: { Shadow_Orb: 1 } } }, { Id: 3026 Name: "OB_ZANGETSU" Description: "Zangetsu" MaxLevel: 5 Range: 7 Hit: "BDT_SKILL" SkillType: { Friend: true } DamageType: { NoDamage: true } CastTime: { Lv1: 1000 Lv2: 1500 Lv3: 2000 Lv4: 2500 Lv5: 3000 Lv6: 3500 Lv7: 4000 Lv8: 4500 Lv9: 5000 Lv10: 5500 } AfterCastActDelay: 1000 SkillData1: { Lv1: 60000 Lv2: 75000 Lv3: 90000 Lv4: 105000 Lv5: 120000 Lv6: 135000 Lv7: 150000 Lv8: 165000 Lv9: 180000 Lv10: 195000 } CoolDown: 30000 Requirements: { SPCost: { Lv1: 60 Lv2: 70 Lv3: 80 Lv4: 90 Lv5: 100 Lv6: 110 Lv7: 120 Lv8: 130 Lv9: 140 Lv10: 150 } } }, { Id: 3027 Name: "OB_OBOROGENSOU" Description: "Oboro Gensou" MaxLevel: 5 Range: 7 Hit: "BDT_SKILL" SkillType: { Friend: true } DamageType: { NoDamage: true } CastTime: 1000 SkillData1: { Lv1: 10000 Lv2: 15000 Lv3: 20000 Lv4: 25000 Lv5: 30000 Lv6: 35000 Lv7: 40000 Lv8: 45000 Lv9: 50000 Lv10: 55000 } CoolDown: 15000 Requirements: { SPCost: { Lv1: 55 Lv2: 60 Lv3: 65 Lv4: 70 Lv5: 75 Lv6: 80 Lv7: 85 Lv8: 90 Lv9: 95 Lv10: 100 } } }, { Id: 3028 Name: "OB_OBOROGENSOU_TRANSITION_ATK" Description: "Hazy Moonlight Illusion Transition Attack" MaxLevel: 1 Range: 1 Hit: "BDT_SKILL" SkillType: { Self: true } AttackType: "Weapon" DamageType: { SplashArea: true } SplashRange: 3 }, { Id: 3029 Name: "OB_AKAITSUKI" Description: "Akaitsuki" MaxLevel: 5 Range: 7 Hit: "BDT_SKILL" SkillType: { Enemy: true } DamageType: { NoDamage: true } NumberOfHits: 0 CastTime: { Lv1: 1000 Lv2: 1500 Lv3: 2000 Lv4: 2500 Lv5: 3000 Lv6: 3500 Lv7: 4000 Lv8: 4500 Lv9: 5000 Lv10: 5500 } AfterCastActDelay: 1000 SkillData1: { Lv1: 10000 Lv2: 15000 Lv3: 20000 Lv4: 25000 Lv5: 30000 Lv6: 35000 Lv7: 40000 Lv8: 45000 Lv9: 50000 Lv10: 55000 } CoolDown: 30000 Requirements: { SPCost: { Lv1: 20 Lv2: 30 Lv3: 40 Lv4: 50 Lv5: 60 Lv6: 70 Lv7: 80 Lv8: 90 Lv9: 100 Lv10: 110 } } }, { Id: 3031 Name: "ECL_SNOWFLIP" Description: "Snow Flip" MaxLevel: 1 Range: 7 Hit: "BDT_SKILL" SkillType: { Friend: true } DamageType: { NoDamage: true } }, { Id: 3032 Name: "ECL_PEONYMAMY" Description: "Peony Mamy" MaxLevel: 1 Range: 7 Hit: "BDT_SKILL" SkillType: { Friend: true } DamageType: { NoDamage: true } }, { Id: 3033 Name: "ECL_SADAGUI" Description: "Sadagui" MaxLevel: 1 Range: 7 Hit: "BDT_SKILL" SkillType: { Friend: true } DamageType: { NoDamage: true } }, { Id: 3034 Name: "ECL_SEQUOIADUST" Description: "Sequoia Dust" MaxLevel: 1 Range: 7 Hit: "BDT_SKILL" SkillType: { Friend: true } DamageType: { NoDamage: true } }, { Id: 3035 Name: "ECLAGE_RECALL" Description: "Return To Eclage" MaxLevel: 1 Hit: "BDT_SKILL" SkillType: { Self: true } DamageType: { NoDamage: true } }, { Id: 5001 Name: "GC_DARKCROW" Description: "Dark Claw" MaxLevel: 5 Range: 1 Hit: "BDT_MULTIHIT" SkillType: { Enemy: true } AttackType: "Weapon" Element: "Ele_Weapon" NumberOfHits: 3 AfterCastActDelay: 1500 SkillData1: 5000 CoolDown: 60000 Requirements: { SPCost: { Lv1: 22 Lv2: 34 Lv3: 46 Lv4: 58 Lv5: 70 Lv6: 82 Lv7: 94 Lv8: 106 Lv9: 118 Lv10: 130 } } }, { Id: 5002 Name: "RA_UNLIMIT" Description: "Unlimited" MaxLevel: 5 Hit: "BDT_SKILL" SkillType: { Self: true } DamageType: { NoDamage: true } AfterCastActDelay: 500 SkillData1: 60000 CoolDown: 300000 Requirements: { SPCost: { Lv1: 100 Lv2: 120 Lv3: 140 Lv4: 160 Lv5: 180 Lv6: 200 Lv7: 220 Lv8: 240 Lv9: 260 Lv10: 280 } } }, { Id: 5003 Name: "GN_ILLUSIONDOPING" Description: "Illusion Doping" MaxLevel: 5 Range: 7 Hit: "BDT_SKILL" SkillType: { Enemy: true } AttackType: "Weapon" Element: "Ele_Weapon" DamageType: { SplashArea: true } SplashRange: { Lv1: 4 Lv2: 5 Lv3: 6 Lv4: 7 Lv5: 8 Lv6: 9 Lv7: 10 Lv8: 11 Lv9: 12 Lv10: 13 } SkillData1: 10000 CoolDown: 10000 Requirements: { SPCost: { Lv1: 60 Lv2: 70 Lv3: 80 Lv4: 90 Lv5: 100 Lv6: 110 Lv7: 120 Lv8: 130 Lv9: 140 Lv10: 150 } Items: { Alchol: 1 } } }, { Id: 5004 Name: "RK_DRAGONBREATH_WATER" Description: "Dragon Breath - Water" MaxLevel: 10 Range: 9 Hit: "BDT_SKILL" SkillType: { Place: true } AttackType: "Weapon" Element: "Ele_Water" DamageType: { SplashArea: true } SplashRange: { Lv1: 1 Lv2: 1 Lv3: 1 Lv4: 2 Lv5: 2 Lv6: 2 Lv7: 3 Lv8: 3 Lv9: 4 Lv10: 4 } CastTime: { Lv1: 0 Lv2: 0 Lv3: 0 Lv4: 1000 Lv5: 1000 Lv6: 1000 Lv7: 1500 Lv8: 1500 Lv9: 2000 Lv10: 2000 } AfterCastActDelay: 2000 SkillData1: 10000 CoolDown: 0 Requirements: { SPCost: { Lv1: 30 Lv2: 35 Lv3: 40 Lv4: 45 Lv5: 50 Lv6: 55 Lv7: 60 Lv8: 65 Lv9: 70 Lv10: 75 } State: "Dragon" } }, { Id: 5005 Name: "RK_LUXANIMA" Description: "Lux Anima" MaxLevel: 1 Hit: "BDT_SKILL" SkillType: { Self: true } DamageType: { NoDamage: true SplashArea: true } SplashRange: 3 SkillData1: 60000 CoolDown: 0 Requirements: { SPCost: 1 } }, { Id: 5006 Name: "NC_MAGMA_ERUPTION" Description: "Magma Eruption" MaxLevel: 5 Range: 1 Hit: "BDT_SKILL" SkillType: { Place: true } AttackType: "Misc" Element: "Ele_Fire" SkillInstances: 3 CastTime: 1000 SkillData1: 10000 SkillData2: 42000 CoolDown: 0 Requirements: { SPCost: { Lv1: 60 Lv2: 70 Lv3: 80 Lv4: 90 Lv5: 100 Lv6: 110 Lv7: 120 Lv8: 130 Lv9: 140 Lv10: 150 } } Unit: { Id: 0x101 Range: 3 Interval: 2000 Target: "Enemy" Flag: { UF_NOOVERLAP: true UF_PATHCHECK: true } } }, { Id: 5007 Name: "WM_FRIGG_SONG" Description: "Frigg's Song" MaxLevel: 5 Hit: "BDT_SKILL" SkillType: { Self: true } DamageType: { NoDamage: true SplashArea: true } SplashRange: { Lv1: 5 Lv2: 6 Lv3: 7 Lv4: 8 Lv5: 9 Lv6: 10 Lv7: 11 Lv8: 12 Lv9: 13 Lv10: 14 } SkillData1: 60000 CoolDown: 0 Requirements: { SPCost: { Lv1: 200 Lv2: 230 Lv3: 260 Lv4: 290 Lv5: 320 Lv6: 350 Lv7: 380 Lv8: 410 Lv9: 440 Lv10: 470 } WeaponTypes: { Instruments: true Whips: true } Items: { Heartbroken_Tears: 1 } } }, { Id: 5008 Name: "SO_ELEMENTAL_SHIELD" Description: "Elemental Shield" MaxLevel: 5 Hit: "BDT_SKILL" SkillType: { Self: true } DamageType: { NoDamage: true SplashArea: true } SplashRange: 15 CastTime: 1000 SkillData1: 10000 CoolDown: 10000 Requirements: { SPCost: 120 State: "ElementalSpirit" Items: { Blue_Gemstone: 1 } } Unit: { Id: 0x7e Interval: -1 Target: "All" Flag: { UF_DEFNOTENEMY: true UF_NOREITERATION: true } } }, { Id: 5009 Name: "SR_FLASHCOMBO" Description: "Flash Combo" MaxLevel: 5 Range: 1 Hit: "BDT_SKILL" SkillType: { Enemy: true } DamageType: { NoDamage: true } AfterCastActDelay: 4000 SkillData1: 4000 CoolDown: 0 Requirements: { SPCost: 65 SpiritSphereCost: { Lv1: 5 Lv2: 5 Lv3: 4 Lv4: 4 Lv5: 3 Lv6: 3 Lv7: 2 Lv8: 2 Lv9: 1 Lv10: 1 } } }, { Id: 5010 Name: "SC_ESCAPE" Description: "Emergency Escape" MaxLevel: 5 Hit: "BDT_SKILL" SkillType: { Self: true } DamageType: { NoDamage: true } SkillData1: 1000 CoolDown: 15000 Requirements: { SPCost: { Lv1: 30 Lv2: 26 Lv3: 22 Lv4: 18 Lv5: 14 Lv6: 10 Lv7: 6 Lv8: 2 Lv9: 1 Lv10: 1 } Items: { Special_Alloy_Trap: 1 } } Unit: { Id: 0xfe Range: 2 Interval: -1 Target: "Enemy" } }, { Id: 5011 Name: "AB_OFFERTORIUM" Description: "Offertorium" MaxLevel: 5 Hit: "BDT_SKILL" SkillType: { Self: true } DamageType: { NoDamage: true } CastTime: 4000 SkillData1: 90000 CoolDown: 0 Requirements: { SPCost: { Lv1: 30 Lv2: 60 Lv3: 90 Lv4: 120 Lv5: 150 Lv6: 180 Lv7: 210 Lv8: 240 Lv9: 270 Lv10: 300 } } }, { Id: 5012 Name: "WL_TELEKINESIS_INTENSE" Description: "Intense Telekinesis" MaxLevel: 5 Hit: "BDT_SKILL" SkillType: { Self: true } DamageType: { NoDamage: true } CastTime: 1000 SkillData1: 60000 CoolDown: 300000 Requirements: { SPCost: { Lv1: 100 Lv2: 150 Lv3: 200 Lv4: 250 Lv5: 300 Lv6: 350 Lv7: 400 Lv8: 450 Lv9: 500 Lv10: 550 } } }, { Id: 5013 Name: "LG_KINGS_GRACE" Description: "King's Grace" MaxLevel: 5 Hit: "BDT_SKILL" SkillType: { Self: true } DamageType: { NoDamage: true SplashArea: true } SplashRange: 5 CastTime: 1000 SkillData1: 5000 CoolDown: 0 Requirements: { SPCost: { Lv1: 200 Lv2: 180 Lv3: 160 Lv4: 140 Lv5: 120 Lv6: 100 Lv7: 80 Lv8: 60 Lv9: 40 Lv10: 20 } } }, { Id: 5014 Name: "ALL_FULL_THROTTLE" Description: "Full Throttle" MaxLevel: 5 Hit: "BDT_SKILL" SkillType: { Self: true } DamageType: { NoDamage: true } SkillData1: { Lv1: 10000 Lv2: 15000 Lv3: 20000 Lv4: 25000 Lv5: 30000 Lv6: 35000 Lv7: 40000 Lv8: 45000 Lv9: 50000 Lv10: 55000 } SkillData2: 10000 CoolDown: 1800000 Requirements: { SPCost: 1 } }, { Id: 5018 Name: "SU_BASIC_SKILL" Description: "New Basic Skill" MaxLevel: 1 NumberOfHits: 0 }, { Id: 5019 Name: "SU_BITE" Description: "Bite" MaxLevel: 1 Range: 2 Hit: "BDT_SKILL" SkillType: { Enemy: true } AttackType: "Weapon" Element: "Ele_Weapon" InterruptCast: true CastTime: 1000 AfterCastActDelay: 1000 FixedCastTime: 0 Requirements: { SPCost: 10 } }, { Id: 5020 Name: "SU_HIDE" Description: "Hide" MaxLevel: 1 Hit: "BDT_SKILL" SkillType: { Self: true } DamageType: { NoDamage: true } InterruptCast: true AfterCastActDelay: 1000 SkillData1: -1 CoolDown: 15000 FixedCastTime: 0 Requirements: { SPCost: 30 } }, { Id: 5021 Name: "SU_SCRATCH" Description: "Scratch" MaxLevel: 3 Range: 2 Hit: "BDT_SKILL" SkillType: { Enemy: true } AttackType: "Weapon" Element: "Ele_Weapon" DamageType: { SplashArea: true } SplashRange: 1 InterruptCast: true AfterCastActDelay: 1000 SkillData1: 10000 CoolDown: { Lv1: 3000 Lv2: 2000 Lv3: 1000 Lv4: 1 Lv5: 1 Lv6: 1 Lv7: 1 Lv8: 1 Lv9: 1 Lv10: 1 } FixedCastTime: 0 Requirements: { SPCost: { Lv1: 20 Lv2: 25 Lv3: 30 Lv4: 35 Lv5: 40 Lv6: 45 Lv7: 50 Lv8: 55 Lv9: 60 Lv10: 65 } } }, { Id: 5022 Name: "SU_STOOP" Description: "Stoop" MaxLevel: 1 Hit: "BDT_SKILL" SkillType: { Self: true } DamageType: { NoDamage: true } InterruptCast: true AfterCastActDelay: 1000 SkillData1: 6000 CoolDown: 15000 FixedCastTime: 0 Requirements: { SPCost: 10 } }, { Id: 5023 Name: "SU_LOPE" Description: "Lope" MaxLevel: 3 Range: { Lv1: 6 Lv2: 10 Lv3: 14 Lv4: 18 Lv5: 22 Lv6: 26 Lv7: 30 Lv8: 34 Lv9: 38 Lv10: 42 } Hit: "BDT_SKILL" SkillType: { Place: true } DamageType: { NoDamage: true } InterruptCast: true CastTime: 500 AfterCastActDelay: 1000 CoolDown: { Lv1: 2000 Lv2: 4000 Lv3: 6000 Lv4: 8000 Lv5: 10000 Lv6: 12000 Lv7: 14000 Lv8: 16000 Lv9: 18000 Lv10: 20000 } FixedCastTime: 0 Requirements: { SPCost: { Lv1: 30 Lv2: 30 Lv3: 30 Lv4: 30 Lv5: 30 Lv6: 30 Lv7: 30 Lv8: 30 Lv9: 30 Lv10: 30 } } }, { Id: 5024 Name: "SU_SPRITEMABLE" Description: "Spirit Marble" MaxLevel: 1 NumberOfHits: 0 }, { Id: 5025 Name: "SU_POWEROFLAND" Description: "Power of Land" MaxLevel: 1 NumberOfHits: 0 }, { Id: 5026 Name: "SU_SV_STEMSPEAR" Description: "Silvervine Stem Spear" MaxLevel: 5 Range: 9 Hit: "BDT_SKILL" SkillType: { Enemy: true } AttackType: "Magic" Element: { Lv1: "Ele_Earth" Lv2: "Ele_Fire" Lv3: "Ele_Water" Lv4: "Ele_Wind" Lv5: "Ele_Ghost" } InterruptCast: true CastTime: 2500 AfterCastActDelay: 1000 SkillData1: 10000 FixedCastTime: 0 Requirements: { SPCost: { Lv1: 40 Lv2: 40 Lv3: 40 Lv4: 40 Lv5: 40 Lv6: 40 Lv7: 40 Lv8: 40 Lv9: 40 Lv10: 40 } } }, { Id: 5027 Name: "SU_CN_POWDERING" Description: "Catnip Powdering" MaxLevel: 5 Range: 9 Hit: "BDT_SKILL" SkillType: { Enemy: true } DamageType: { NoDamage: true SplashArea: true } SplashRange: { Lv1: 3 Lv2: 3 Lv3: 5 Lv4: 5 Lv5: 7 } InterruptCast: true SkillInstances: 1 CastTime: 1500 AfterCastActDelay: 1000 SkillData1: { Lv1: 3000 Lv2: 4000 Lv3: 5000 Lv4: 6000 Lv5: 7000 } FixedCastTime: 0 Requirements: { SPCost: { Lv1: 40 Lv2: 36 Lv3: 32 Lv4: 28 Lv5: 24 } Items: { Catnip_Fruit: 1 } } Unit: { Id: 0x106 Layout: { Lv1: 1 Lv2: 1 Lv3: 2 Lv4: 2 Lv5: 3 } Interval: -1 Target: "Enemy" Flag: { UF_PATHCHECK: true UF_RANGEDSINGLEUNIT: true } } }, { Id: 5028 Name: "SU_CN_METEOR" Description: "Catnip Meteor" MaxLevel: 5 Range: 9 Hit: "BDT_MULTIHIT" SkillType: { Place: true } AttackType: "Magic" SplashRange: { Lv1: 3 Lv2: 3 Lv3: 5 Lv4: 5 Lv5: 7 } NumberOfHits: { Lv1: 1 Lv2: 2 Lv3: 3 Lv4: 4 Lv5: 5 } InterruptCast: true CastTime: 6000 AfterCastActDelay: 1000 SkillData1: { Lv1: 1500 Lv2: 2000 Lv3: 2500 Lv4: 3000 Lv5: 3500 } SkillData2: 20000 CoolDown: { Lv1: 2000 Lv2: 3000 Lv3: 4000 Lv4: 5000 Lv5: 6000 } FixedCastTime: 0 Requirements: { SPCost: { Lv1: 20 Lv2: 35 Lv3: 50 Lv4: 65 Lv5: 80 } Items: { Catnip_Fruit: 1 } } Unit: { Id: 0x86 Range: 1 Interval: 500 Target: "Enemy" Flag: { UF_PATHCHECK: true } } }, { Id: 5029 Name: "SU_SV_ROOTTWIST" Description: "Silvervine Root Twist" MaxLevel: 5 Range: 9 Hit: "BDT_SKILL" SkillType: { Enemy: true } DamageType: { NoDamage: true } InterruptCast: true SkillInstances: 1 AfterCastActDelay: 1000 SkillData1: { Lv1: 7000 Lv2: 9000 Lv3: 11000 Lv4: 13000 Lv5: 15000 Lv6: 17000 Lv7: 19000 Lv8: 21000 Lv9: 23000 Lv10: 25000 } CoolDown: 3000 FixedCastTime: 0 Requirements: { SPCost: { Lv1: 10 Lv2: 12 Lv3: 14 Lv4: 16 Lv5: 18 Lv6: 20 Lv7: 22 Lv8: 24 Lv9: 26 Lv10: 28 } } Unit: { Id: 0x107 Interval: 1000 Target: "Enemy" Flag: { UF_PATHCHECK: true } } }, { Id: 5030 Name: "SU_SV_ROOTTWIST_ATK" Description: "Silver Vine Root Twist Attack" MaxLevel: 5 Hit: "BDT_SKILL" SkillType: { Enemy: true } AttackType: "Magic" Element: "Ele_Poison" DamageType: { IgnoreElement: true IgnoreDefense: true } SkillInstances: 1 AfterCastActDelay: 1000 FixedCastTime: 0 Requirements: { SPCost: 1 } }, { Id: 5031 Name: "SU_POWEROFLIFE" Description: "Power of Life" MaxLevel: 1 NumberOfHits: 0 }, { Id: 5032 Name: "SU_SCAROFTAROU" Description: "Scar of Tarou" MaxLevel: 5 Range: 9 Hit: "BDT_SKILL" SkillType: { Enemy: true } AttackType: "Weapon" Element: "Ele_Weapon" InterruptCast: true CastTime: 500 AfterCastActDelay: 1000 SkillData1: 9000 SkillData2: 1000 FixedCastTime: 0 Requirements: { SPCost: { Lv1: 10 Lv2: 14 Lv3: 18 Lv4: 22 Lv5: 26 Lv6: 30 Lv7: 34 Lv8: 38 Lv9: 42 Lv10: 46 } } }, { Id: 5033 Name: "SU_PICKYPECK" Description: "Picky Peck" MaxLevel: 5 Range: 9 Hit: "BDT_MULTIHIT" SkillType: { Enemy: true } AttackType: "Weapon" Element: "Ele_Weapon" NumberOfHits: -5 InterruptCast: true CastTime: 2500 AfterCastActDelay: 1000 FixedCastTime: 0 Requirements: { SPCost: { Lv1: 10 Lv2: 19 Lv3: 28 Lv4: 37 Lv5: 46 Lv6: 55 Lv7: 64 Lv8: 73 Lv9: 82 Lv10: 91 } } }, { Id: 5034 Name: "SU_PICKYPECK_DOUBLE_ATK" Description: "Picky Peck Double Attack" MaxLevel: 5 Hit: "BDT_MULTIHIT" SkillType: { Enemy: true } AttackType: "Weapon" Element: "Ele_Weapon" NumberOfHits: -5 InterruptCast: true AfterCastActDelay: 1000 FixedCastTime: 0 Requirements: { SPCost: 1 } }, { Id: 5035 Name: "SU_ARCLOUSEDASH" Description: "Arclouse Dash" MaxLevel: 5 Hit: "BDT_SKILL" SkillType: { Friend: true } DamageType: { NoDamage: true } InterruptCast: true CastTime: 2500 AfterCastActDelay: 1000 SkillData1: { Lv1: 60000 Lv2: 70000 Lv3: 80000 Lv4: 90000 Lv5: 100000 Lv6: 110000 Lv7: 120000 Lv8: 130000 Lv9: 140000 Lv10: 150000 } CoolDown: 10000 FixedCastTime: 0 Requirements: { SPCost: { Lv1: 12 Lv2: 20 Lv3: 28 Lv4: 36 Lv5: 44 Lv6: 52 Lv7: 60 Lv8: 68 Lv9: 76 Lv10: 84 } } }, { Id: 5036 Name: "SU_LUNATICCARROTBEAT" Description: "Lunatic Carrot Beat" MaxLevel: 5 Range: 9 Hit: "BDT_MULTIHIT" SkillType: { Enemy: true } AttackType: "Weapon" Element: "Ele_Weapon" DamageType: { SplashArea: true } SplashRange: { Lv1: 1 Lv2: 1 Lv3: 2 Lv4: 2 Lv5: 3 Lv6: 3 Lv7: 4 Lv8: 4 Lv9: 5 Lv10: 5 } NumberOfHits: { Lv1: 1 Lv2: 2 Lv3: 3 Lv4: 4 Lv5: 5 Lv6: 6 Lv7: 7 Lv8: 8 Lv9: 9 Lv10: 10 } InterruptCast: true CastTime: 3000 AfterCastActDelay: 1000 SkillData1: 1000 CoolDown: 8000 FixedCastTime: 0 Requirements: { SPCost: { Lv1: 15 Lv2: 25 Lv3: 35 Lv4: 45 Lv5: 55 Lv6: 65 Lv7: 75 Lv8: 85 Lv9: 95 Lv10: 105 } } }, { Id: 5037 Name: "SU_POWEROFSEA" Description: "Power of Sea" MaxLevel: 1 NumberOfHits: 0 }, { Id: 5038 Name: "SU_TUNABELLY" Description: "Tuna Belly" MaxLevel: 5 Range: 9 Hit: "BDT_SKILL" SkillType: { Friend: true } DamageType: { NoDamage: true } InterruptCast: true CastTime: 2000 AfterCastActDelay: 1000 CoolDown: { Lv1: 8000 Lv2: 10000 Lv3: 12000 Lv4: 14000 Lv5: 16000 Lv6: 18000 Lv7: 20000 Lv8: 22000 Lv9: 24000 Lv10: 26000 } FixedCastTime: 0 Requirements: { SPCost: { Lv1: 20 Lv2: 30 Lv3: 40 Lv4: 50 Lv5: 60 Lv6: 70 Lv7: 80 Lv8: 90 Lv9: 100 Lv10: 110 } } }, { Id: 5039 Name: "SU_TUNAPARTY" Description: "Tuna Party" MaxLevel: 5 Range: 9 Hit: "BDT_SKILL" SkillType: { Friend: true } DamageType: { NoDamage: true } InterruptCast: true AfterCastActDelay: 1000 SkillData1: 30000 CoolDown: 20000 FixedCastTime: 0 Requirements: { SPCost: { Lv1: 20 Lv2: 30 Lv3: 40 Lv4: 50 Lv5: 60 Lv6: 70 Lv7: 80 Lv8: 90 Lv9: 100 Lv10: 110 } } }, { Id: 5040 Name: "SU_BUNCHOFSHRIMP" Description: "Bunch of Shrimp" MaxLevel: 5 Hit: "BDT_SKILL" SkillType: { Self: true } DamageType: { NoDamage: true SplashArea: true } SplashRange: -1 InterruptCast: true AfterCastActDelay: 1000 SkillData1: { Lv1: 60000 Lv2: 90000 Lv3: 120000 Lv4: 150000 Lv5: 180000 Lv6: 210000 Lv7: 240000 Lv8: 270000 Lv9: 300000 Lv10: 330000 } CoolDown: 10000 FixedCastTime: 0 Requirements: { SPCost: { Lv1: 44 Lv2: 48 Lv3: 52 Lv4: 56 Lv5: 60 Lv6: 64 Lv7: 68 Lv8: 72 Lv9: 76 Lv10: 80 } Items: { Prawn: 1 } } }, { Id: 5041 Name: "SU_FRESHSHRIMP" Description: "Fresh Shrimp" MaxLevel: 5 Range: 9 Hit: "BDT_SKILL" SkillType: { Friend: true } DamageType: { NoDamage: true SplashArea: true } InterruptCast: true AfterCastActDelay: 1000 SkillData1: 120000 CoolDown: 7000 FixedCastTime: 0 Requirements: { SPCost: { Lv1: 22 Lv2: 24 Lv3: 26 Lv4: 28 Lv5: 30 Lv6: 32 Lv7: 34 Lv8: 36 Lv9: 38 Lv10: 40 } } }, { Id: 5042 Name: "SU_CN_METEOR_ATK" Description: "" MaxLevel: 5 Hit: "BDT_SKILL" SkillType: { Place: true } SkillInfo: { Chorus: true } AttackType: "Magic" InterruptCast: true Requirements: { SPCost: { Lv1: 20 Lv2: 35 Lv3: 50 Lv4: 65 Lv5: 80 } Items: { Catnip_Fruit: 1 } } }, { Id: 5043 Name: "SU_LUNATICCARROTBEAT2" Description: "Lunatic Carrot Beat 2" MaxLevel: 5 Hit: "BDT_SKILL" SkillType: { Enemy: true } SkillInfo: { Chorus: true } AttackType: "Weapon" InterruptCast: true Requirements: { SPCost: 1 } }, { Id: 8001 Name: "HLIF_HEAL" Description: "Healing Touch" MaxLevel: 5 Range: 9 Hit: "BDT_SKILL" SkillType: { Self: true } AttackType: "Magic" DamageType: { NoDamage: true } AfterCastActDelay: 2000 CoolDown: 0 Requirements: { SPCost: { Lv1: 13 Lv2: 16 Lv3: 19 Lv4: 22 Lv5: 25 Lv6: 28 Lv7: 31 Lv8: 34 Lv9: 37 Lv10: 40 } Items: { Red_Slim_Potion: 1 } } }, { Id: 8002 Name: "HLIF_AVOID" Description: "Avoid" MaxLevel: 5 Hit: "BDT_SKILL" SkillType: { Self: true } DamageType: { NoDamage: true SplashArea: true } SplashRange: -1 AfterCastActDelay: 35000 SkillData1: { Lv1: 40000 Lv2: 35000 Lv3: 30000 Lv4: 25000 Lv5: 20000 Lv6: 15000 Lv7: 10000 Lv8: 5000 Lv9: 1 Lv10: 1 } CoolDown: 0 Requirements: { SPCost: { Lv1: 20 Lv2: 25 Lv3: 30 Lv4: 35 Lv5: 40 Lv6: 45 Lv7: 50 Lv8: 55 Lv9: 60 Lv10: 65 } } }, { Id: 8003 Name: "HLIF_BRAIN" Description: "Brain Surgery" MaxLevel: 5 SplashRange: 1 NumberOfHits: 0 }, { Id: 8004 Name: "HLIF_CHANGE" Description: "Change" MaxLevel: 3 Hit: "BDT_SKILL" SkillType: { Self: true } DamageType: { NoDamage: true } NumberOfHits: 0 AfterCastActDelay: { Lv1: 600000 Lv2: 900000 Lv3: 1200000 Lv4: 1500000 Lv5: 1800000 Lv6: 2100000 Lv7: 2400000 Lv8: 2700000 Lv9: 3000000 Lv10: 3300000 } SkillData1: { Lv1: 60000 Lv2: 120000 Lv3: 180000 Lv4: 240000 Lv5: 300000 Lv6: 360000 Lv7: 420000 Lv8: 480000 Lv9: 540000 Lv10: 600000 } CoolDown: 0 Requirements: { SPCost: 100 } }, { Id: 8005 Name: "HAMI_CASTLE" Description: "Castling" MaxLevel: 5 Hit: "BDT_SKILL" SkillType: { Self: true } DamageType: { NoDamage: true } NumberOfHits: 0 SkillData2: { Lv1: 60000 Lv2: 70000 Lv3: 80000 Lv4: 90000 Lv5: 129000 Lv6: 129000 Lv7: 129000 Lv8: 129000 Lv9: 129000 Lv10: 129000 } CoolDown: 0 Requirements: { SPCost: 10 } }, { Id: 8006 Name: "HAMI_DEFENCE" Description: "Defense" MaxLevel: 5 Hit: "BDT_SKILL" SkillType: { Self: true } DamageType: { NoDamage: true } NumberOfHits: 0 SkillData1: { Lv1: 40000 Lv2: 35000 Lv3: 30000 Lv4: 25000 Lv5: 20000 Lv6: 15000 Lv7: 10000 Lv8: 5000 Lv9: 1 Lv10: 1 } CoolDown: 0 Requirements: { SPCost: { Lv1: 20 Lv2: 25 Lv3: 30 Lv4: 35 Lv5: 40 Lv6: 45 Lv7: 50 Lv8: 55 Lv9: 60 Lv10: 65 } } }, { Id: 8007 Name: "HAMI_SKIN" Description: "Adamantium Skin" MaxLevel: 5 DamageType: { NoDamage: true } NumberOfHits: 0 }, { Id: 8008 Name: "HAMI_BLOODLUST" Description: "Bloodlust" MaxLevel: 3 Hit: "BDT_SKILL" SkillType: { Self: true } DamageType: { NoDamage: true } NumberOfHits: 0 SkillData1: { Lv1: 60000 Lv2: 180000 Lv3: 300000 Lv4: 420000 Lv5: 540000 Lv6: 660000 Lv7: 780000 Lv8: 900000 Lv9: 1020000 Lv10: 1140000 } SkillData2: { Lv1: 300000 Lv2: 600000 Lv3: 900000 Lv4: 1200000 Lv5: 1500000 Lv6: 1800000 Lv7: 2100000 Lv8: 2400000 Lv9: 2700000 Lv10: 3000000 } CoolDown: 0 Requirements: { SPCost: 120 } }, { Id: 8009 Name: "HFLI_MOON" Description: "Moonlight" MaxLevel: 5 Range: 1 Hit: "BDT_MULTIHIT" SkillType: { Enemy: true } AttackType: "Weapon" NumberOfHits: { Lv1: -1 Lv2: -2 Lv3: -2 Lv4: -2 Lv5: -3 Lv6: -3 Lv7: -3 Lv8: -3 Lv9: -3 Lv10: -3 } AfterCastWalkDelay: 1000 CoolDown: 0 Requirements: { SPCost: { Lv1: 4 Lv2: 8 Lv3: 12 Lv4: 16 Lv5: 20 Lv6: 24 Lv7: 28 Lv8: 32 Lv9: 36 Lv10: 40 } } }, { Id: 8010 Name: "HFLI_FLEET" Description: "Fleeting Move" MaxLevel: 5 Hit: "BDT_SKILL" SkillType: { Self: true } DamageType: { NoDamage: true } NumberOfHits: 0 SkillData1: { Lv1: 60000 Lv2: 55000 Lv3: 50000 Lv4: 45000 Lv5: 40000 Lv6: 35000 Lv7: 30000 Lv8: 25000 Lv9: 20000 Lv10: 15000 } SkillData2: { Lv1: 60000 Lv2: 70000 Lv3: 80000 Lv4: 90000 Lv5: 120000 Lv6: 120000 Lv7: 120000 Lv8: 120000 Lv9: 120000 Lv10: 120000 } CoolDown: 0 Requirements: { SPCost: { Lv1: 30 Lv2: 40 Lv3: 50 Lv4: 60 Lv5: 70 Lv6: 80 Lv7: 90 Lv8: 100 Lv9: 110 Lv10: 120 } } }, { Id: 8011 Name: "HFLI_SPEED" Description: "Speed" MaxLevel: 5 Hit: "BDT_SKILL" SkillType: { Self: true } AttackType: "Misc" DamageType: { NoDamage: true } NumberOfHits: 0 InterruptCast: true SkillData1: { Lv1: 60000 Lv2: 55000 Lv3: 50000 Lv4: 45000 Lv5: 40000 Lv6: 35000 Lv7: 30000 Lv8: 25000 Lv9: 20000 Lv10: 15000 } SkillData2: { Lv1: 60000 Lv2: 70000 Lv3: 80000 Lv4: 90000 Lv5: 120000 Lv6: 120000 Lv7: 120000 Lv8: 120000 Lv9: 120000 Lv10: 120000 } CoolDown: 0 Requirements: { SPCost: { Lv1: 30 Lv2: 40 Lv3: 50 Lv4: 60 Lv5: 70 Lv6: 80 Lv7: 90 Lv8: 100 Lv9: 110 Lv10: 120 } } }, { Id: 8012 Name: "HFLI_SBR44" Description: "S.B.R.44" MaxLevel: 3 Range: 1 Hit: "BDT_SKILL" SkillType: { Enemy: true } NumberOfHits: 0 Requirements: { SPCost: 1 } }, { Id: 8013 Name: "HVAN_CAPRICE" Description: "Caprice" MaxLevel: 5 Range: 9 Hit: "BDT_SKILL" SkillType: { Enemy: true } AttackType: "Magic" NumberOfHits: { Lv1: 1 Lv2: 2 Lv3: 3 Lv4: 4 Lv5: 5 Lv6: 6 Lv7: 7 Lv8: 8 Lv9: 9 Lv10: 10 } AfterCastActDelay: { Lv1: 1000 Lv2: 1200 Lv3: 1400 Lv4: 1600 Lv5: 1800 Lv6: 2000 Lv7: 2200 Lv8: 2400 Lv9: 2600 Lv10: 2800 } CoolDown: 0 Requirements: { SPCost: { Lv1: 22 Lv2: 24 Lv3: 26 Lv4: 28 Lv5: 30 Lv6: 32 Lv7: 34 Lv8: 36 Lv9: 38 Lv10: 40 } } }, { Id: 8014 Name: "HVAN_CHAOTIC" Description: "Benediction of Chaos" MaxLevel: 5 Hit: "BDT_SKILL" SkillType: { Self: true } DamageType: { NoDamage: true } NumberOfHits: 0 AfterCastActDelay: 1000 AfterCastWalkDelay: 1000 CoolDown: 0 Requirements: { SPCost: 40 } }, { Id: 8015 Name: "HVAN_INSTRUCT" Description: "Instruct" MaxLevel: 5 DamageType: { NoDamage: true } NumberOfHits: 0 }, { Id: 8016 Name: "HVAN_EXPLOSION" Description: "Bio Explosion" MaxLevel: 3 Range: 4 Hit: "BDT_SKILL" SkillType: { Self: true } AttackType: "Misc" Element: "Ele_Weapon" DamageType: { SplashArea: true IgnoreElement: true IgnoreFlee: true IgnoreDefCards: true } SplashRange: 4 AfterCastWalkDelay: 1000 CoolDown: 0 Requirements: { SPCost: 1 } }, { Id: 8018 Name: "MH_SUMMON_LEGION" Description: "Summon Legion" MaxLevel: 5 Range: 9 Hit: "BDT_SKILL" SkillType: { Self: true } DamageType: { NoDamage: true } CastTime: { Lv1: 1600 Lv2: 1400 Lv3: 1200 Lv4: 1000 Lv5: 800 Lv6: 600 Lv7: 400 Lv8: 200 Lv9: 1 Lv10: 1 } SkillData1: { Lv1: 20000 Lv2: 30000 Lv3: 40000 Lv4: 50000 Lv5: 60000 Lv6: 70000 Lv7: 80000 Lv8: 90000 Lv9: 100000 Lv10: 110000 } CoolDown: 0 Requirements: { SPCost: { Lv1: 60 Lv2: 80 Lv3: 100 Lv4: 120 Lv5: 140 Lv6: 160 Lv7: 180 Lv8: 200 Lv9: 220 Lv10: 240 } } }, { Id: 8019 Name: "MH_NEEDLE_OF_PARALYZE" Description: "Needle of Paralyze" MaxLevel: 5 Range: 5 Hit: "BDT_SKILL" SkillType: { Enemy: true } AttackType: "Weapon" Element: "Ele_Poison" CastTime: { Lv1: 1000 Lv2: 1100 Lv3: 1200 Lv4: 1300 Lv5: 1400 Lv6: 1500 Lv7: 1600 Lv8: 1700 Lv9: 1800 Lv10: 1900 } SkillData1: { Lv1: 12000 Lv2: 14000 Lv3: 16000 Lv4: 18000 Lv5: 20000 Lv6: 22000 Lv7: 24000 Lv8: 26000 Lv9: 28000 Lv10: 30000 } CoolDown: 0 Requirements: { SPCost: { Lv1: 48 Lv2: 60 Lv3: 72 Lv4: 84 Lv5: 96 Lv6: 108 Lv7: 120 Lv8: 132 Lv9: 144 Lv10: 156 } } }, { Id: 8020 Name: "MH_POISON_MIST" Description: "Poison Mist" MaxLevel: 5 Range: 5 Hit: "BDT_SKILL" SkillType: { Place: true } AttackType: "Weapon" Element: "Ele_Poison" SkillInstances: 1 CastTime: { Lv1: 500 Lv2: 700 Lv3: 900 Lv4: 1100 Lv5: 1300 Lv6: 1500 Lv7: 1700 Lv8: 1900 Lv9: 2100 Lv10: 2300 } SkillData1: { Lv1: 12000 Lv2: 14000 Lv3: 16000 Lv4: 18000 Lv5: 20000 Lv6: 22000 Lv7: 24000 Lv8: 26000 Lv9: 28000 Lv10: 30000 } SkillData2: { Lv1: 4000 Lv2: 6000 Lv3: 8000 Lv4: 10000 Lv5: 12000 Lv6: 14000 Lv7: 16000 Lv8: 18000 Lv9: 20000 Lv10: 22000 } CoolDown: 0 Requirements: { SPCost: { Lv1: 65 Lv2: 75 Lv3: 85 Lv4: 95 Lv5: 105 Lv6: 115 Lv7: 125 Lv8: 135 Lv9: 145 Lv10: 155 } } Unit: { Id: 0xf5 Range: 3 Interval: 2300 Target: "Enemy" Flag: { UF_NOOVERLAP: true UF_PATHCHECK: true } } }, { Id: 8021 Name: "MH_PAIN_KILLER" Description: "Pain Killer" MaxLevel: 5 Range: 1 Hit: "BDT_SKILL" SkillType: { Enemy: true } DamageType: { NoDamage: true } CastTime: { Lv1: 1000 Lv2: 1200 Lv3: 1400 Lv4: 1600 Lv5: 1800 Lv6: 2000 Lv7: 2200 Lv8: 2400 Lv9: 2600 Lv10: 2800 } SkillData1: { Lv1: 20000 Lv2: 30000 Lv3: 40000 Lv4: 50000 Lv5: 60000 Lv6: 70000 Lv7: 80000 Lv8: 90000 Lv9: 100000 Lv10: 110000 } CoolDown: 0 Requirements: { SPCost: { Lv1: 48 Lv2: 52 Lv3: 56 Lv4: 60 Lv5: 64 Lv6: 68 Lv7: 72 Lv8: 76 Lv9: 80 Lv10: 84 } } }, { Id: 8022 Name: "MH_LIGHT_OF_REGENE" Description: "Light of Regene" MaxLevel: 5 Hit: "BDT_SKILL" SkillType: { Self: true } SplashRange: 0 SkillData1: { Lv1: 360000 Lv2: 420000 Lv3: 480000 Lv4: 540000 Lv5: 600000 Lv6: 660000 Lv7: 720000 Lv8: 780000 Lv9: 840000 Lv10: 900000 } CoolDown: 0 Requirements: { SPCost: { Lv1: 40 Lv2: 50 Lv3: 60 Lv4: 70 Lv5: 80 Lv6: 90 Lv7: 100 Lv8: 110 Lv9: 120 Lv10: 130 } } }, { Id: 8023 Name: "MH_OVERED_BOOST" Description: "Overed Boost" MaxLevel: 5 Hit: "BDT_SKILL" SkillType: { Self: true } SplashRange: 0 CastTime: { Lv1: 800 Lv2: 700 Lv3: 600 Lv4: 500 Lv5: 400 Lv6: 300 Lv7: 200 Lv8: 100 Lv9: 1 Lv10: 1 } SkillData1: { Lv1: 30000 Lv2: 45000 Lv3: 60000 Lv4: 75000 Lv5: 90000 Lv6: 105000 Lv7: 120000 Lv8: 135000 Lv9: 150000 Lv10: 165000 } CoolDown: 0 Requirements: { SPCost: { Lv1: 70 Lv2: 90 Lv3: 110 Lv4: 130 Lv5: 150 Lv6: 170 Lv7: 190 Lv8: 210 Lv9: 230 Lv10: 250 } } }, { Id: 8024 Name: "MH_ERASER_CUTTER" Description: "Eraser Cutter" MaxLevel: 5 Range: 7 Hit: "BDT_MULTIHIT" SkillType: { Enemy: true } AttackType: "Magic" Element: { Lv1: "Ele_Wind" Lv2: "Ele_Neutral" Lv3: "Ele_Wind" Lv4: "Ele_Neutral" Lv5: "Ele_Wind" } NumberOfHits: -6 InterruptCast: true CastTime: { Lv1: 1000 Lv2: 1500 Lv3: 2000 Lv4: 2500 Lv5: 3000 Lv6: 3500 Lv7: 4000 Lv8: 4500 Lv9: 5000 Lv10: 5500 } AfterCastActDelay: 2000 CoolDown: 0 Requirements: { SPCost: { Lv1: 25 Lv2: 30 Lv3: 35 Lv4: 40 Lv5: 45 Lv6: 50 Lv7: 55 Lv8: 60 Lv9: 65 Lv10: 70 } } }, { Id: 8025 Name: "MH_XENO_SLASHER" Description: "Xeno Slasher" MaxLevel: 5 Range: 7 Hit: "BDT_MULTIHIT" SkillType: { Place: true } AttackType: "Magic" Element: { Lv1: "Ele_Wind" Lv2: "Ele_Neutral" Lv3: "Ele_Wind" Lv4: "Ele_Neutral" Lv5: "Ele_Wind" } DamageType: { SplashArea: true } SplashRange: { Lv1: 2 Lv2: 2 Lv3: 3 Lv4: 3 Lv5: 4 Lv6: 4 Lv7: 5 Lv8: 5 Lv9: 6 Lv10: 6 } NumberOfHits: -6 CastTime: { Lv1: 1500 Lv2: 2500 Lv3: 3500 Lv4: 4500 Lv5: 5500 Lv6: 6500 Lv7: 7500 Lv8: 8500 Lv9: 9500 Lv10: 10500 } AfterCastActDelay: 5000 SkillData1: 500 CoolDown: 0 Requirements: { SPCost: { Lv1: 90 Lv2: 100 Lv3: 110 Lv4: 120 Lv5: 130 Lv6: 140 Lv7: 150 Lv8: 160 Lv9: 170 Lv10: 180 } } Unit: { Id: 0x86 Range: { Lv1: 2 Lv2: 2 Lv3: 3 Lv4: 3 Lv5: 4 Lv6: 4 Lv7: 5 Lv8: 5 Lv9: 6 Lv10: 6 } Interval: 1000 Target: "Enemy" Flag: { UF_NOOVERLAP: true UF_PATHCHECK: true } } }, { Id: 8026 Name: "MH_SILENT_BREEZE" Description: "Silent Breeze" MaxLevel: 5 Range: { Lv1: 5 Lv2: 5 Lv3: 7 Lv4: 7 Lv5: 9 Lv6: 9 Lv7: 11 Lv8: 11 Lv9: 13 Lv10: 13 } Hit: "BDT_SKILL" SkillType: { Friend: true } AttackType: "Magic" DamageType: { NoDamage: true } CastTime: { Lv1: 1000 Lv2: 1200 Lv3: 1400 Lv4: 1600 Lv5: 1800 Lv6: 2000 Lv7: 2200 Lv8: 2400 Lv9: 2600 Lv10: 2800 } SkillData1: { Lv1: 9000 Lv2: 12000 Lv3: 15000 Lv4: 18000 Lv5: 21000 Lv6: 24000 Lv7: 27000 Lv8: 30000 Lv9: 33000 Lv10: 36000 } CoolDown: 0 Requirements: { SPCost: { Lv1: 45 Lv2: 54 Lv3: 63 Lv4: 72 Lv5: 81 Lv6: 90 Lv7: 99 Lv8: 108 Lv9: 117 Lv10: 126 } } }, { Id: 8027 Name: "MH_STYLE_CHANGE" Description: "Style Change" MaxLevel: 1 Hit: "BDT_SKILL" SkillType: { Self: true } DamageType: { NoDamage: true } Requirements: { SPCost: 35 } }, { Id: 8028 Name: "MH_SONIC_CRAW" Description: "Sonic Claw" MaxLevel: 5 Range: 1 Hit: "BDT_MULTIHIT" SkillType: { Enemy: true } AttackType: "Weapon" Requirements: { SPCost: { Lv1: 20 Lv2: 25 Lv3: 30 Lv4: 35 Lv5: 40 Lv6: 45 Lv7: 50 Lv8: 55 Lv9: 60 Lv10: 65 } State: "MH_Fighting" } }, { Id: 8029 Name: "MH_SILVERVEIN_RUSH" Description: "Silver Bain Rush" MaxLevel: 5 Range: 1 Hit: "BDT_SKILL" SkillType: { Self: true } SkillInfo: { NoCastSelf: true } AttackType: "Weapon" Requirements: { SPCost: { Lv1: 10 Lv2: 15 Lv3: 20 Lv4: 25 Lv5: 30 Lv6: 35 Lv7: 40 Lv8: 45 Lv9: 50 Lv10: 55 } SpiritSphereCost: 1 } }, { Id: 8030 Name: "MH_MIDNIGHT_FRENZY" Description: "Midnight Frenzy" MaxLevel: 5 Range: 1 Hit: "BDT_SKILL" SkillType: { Self: true } SkillInfo: { NoCastSelf: true } AttackType: "Weapon" Requirements: { SPCost: { Lv1: 8 Lv2: 16 Lv3: 24 Lv4: 32 Lv5: 40 Lv6: 48 Lv7: 56 Lv8: 64 Lv9: 72 Lv10: 80 } SpiritSphereCost: 2 } }, { Id: 8031 Name: "MH_STAHL_HORN" Description: "Steel Horn" MaxLevel: 5 Range: { Lv1: 5 Lv2: 6 Lv3: 7 Lv4: 8 Lv5: 9 Lv6: 10 Lv7: 11 Lv8: 12 Lv9: 13 Lv10: 14 } Hit: "BDT_SKILL" SkillType: { Enemy: true } AttackType: "Weapon" KnockBackTiles: 3 CastTime: { Lv1: 800 Lv2: 600 Lv3: 400 Lv4: 200 Lv5: 0 Lv6: 1 Lv7: 1 Lv8: 1 Lv9: 1 Lv10: 1 } SkillData1: 5000 CoolDown: 0 Requirements: { SPCost: { Lv1: 40 Lv2: 45 Lv3: 50 Lv4: 55 Lv5: 60 Lv6: 65 Lv7: 70 Lv8: 75 Lv9: 80 Lv10: 85 } } }, { Id: 8032 Name: "MH_GOLDENE_FERSE" Description: "Golden Heel" MaxLevel: 5 Hit: "BDT_SKILL" SkillType: { Self: true } DamageType: { NoDamage: true } CastTime: { Lv1: 1000 Lv2: 1200 Lv3: 1400 Lv4: 1600 Lv5: 1800 Lv6: 2000 Lv7: 2200 Lv8: 2400 Lv9: 2600 Lv10: 2800 } SkillData1: { Lv1: 30000 Lv2: 45000 Lv3: 60000 Lv4: 75000 Lv5: 90000 Lv6: 105000 Lv7: 120000 Lv8: 135000 Lv9: 150000 Lv10: 165000 } CoolDown: 0 Requirements: { SPCost: { Lv1: 60 Lv2: 65 Lv3: 70 Lv4: 75 Lv5: 80 Lv6: 85 Lv7: 90 Lv8: 95 Lv9: 100 Lv10: 105 } } }, { Id: 8033 Name: "MH_STEINWAND" Description: "Stone Wall" MaxLevel: 5 Hit: "BDT_SKILL" SkillType: { Self: true } DamageType: { NoDamage: true } CastTime: 1000 SkillData1: { Lv1: 30000 Lv2: 45000 Lv3: 60000 Lv4: 75000 Lv5: 90000 Lv6: 105000 Lv7: 120000 Lv8: 135000 Lv9: 150000 Lv10: 165000 } CoolDown: 0 Requirements: { SPCost: { Lv1: 80 Lv2: 90 Lv3: 100 Lv4: 110 Lv5: 120 Lv6: 130 Lv7: 140 Lv8: 150 Lv9: 160 Lv10: 170 } } Unit: { Id: 0x7e Interval: -1 Target: "All" Flag: { UF_DEFNOTENEMY: true UF_NOREITERATION: true } } }, { Id: 8034 Name: "MH_HEILIGE_STANGE" Description: "Holy Pole" MaxLevel: 5 Range: 9 Hit: "BDT_SKILL" SkillType: { Enemy: true } AttackType: "Magic" Element: "Ele_Holy" DamageType: { SplashArea: true } SplashRange: { Lv1: 1 Lv2: 1 Lv3: 1 Lv4: 1 Lv5: 2 Lv6: 2 Lv7: 2 Lv8: 2 Lv9: 2 Lv10: 2 } CastTime: { Lv1: 200 Lv2: 400 Lv3: 600 Lv4: 800 Lv5: 1000 Lv6: 1200 Lv7: 1400 Lv8: 1600 Lv9: 1800 Lv10: 2000 } CoolDown: 0 Requirements: { SPCost: { Lv1: 60 Lv2: 68 Lv3: 76 Lv4: 84 Lv5: 100 Lv6: 100 Lv7: 100 Lv8: 100 Lv9: 100 Lv10: 100 } } }, { Id: 8035 Name: "MH_ANGRIFFS_MODUS" Description: "Attack Mode" MaxLevel: 5 Hit: "BDT_SKILL" SkillType: { Self: true } DamageType: { NoDamage: true } CastTime: { Lv1: 200 Lv2: 400 Lv3: 600 Lv4: 800 Lv5: 1000 Lv6: 1200 Lv7: 1400 Lv8: 1600 Lv9: 1800 Lv10: 2000 } SkillData1: { Lv1: 30000 Lv2: 45000 Lv3: 60000 Lv4: 75000 Lv5: 90000 Lv6: 105000 Lv7: 120000 Lv8: 135000 Lv9: 150000 Lv10: 165000 } CoolDown: 0 Requirements: { SPCost: { Lv1: 60 Lv2: 65 Lv3: 70 Lv4: 75 Lv5: 80 Lv6: 85 Lv7: 90 Lv8: 95 Lv9: 100 Lv10: 105 } } }, { Id: 8036 Name: "MH_TINDER_BREAKER" Description: "Tinder Breaker" MaxLevel: 5 Range: { Lv1: 3 Lv2: 4 Lv3: 5 Lv4: 6 Lv5: 7 Lv6: 8 Lv7: 9 Lv8: 10 Lv9: 11 Lv10: 12 } Hit: "BDT_SKILL" SkillType: { Enemy: true } AttackType: "Weapon" Requirements: { SPCost: { Lv1: 20 Lv2: 25 Lv3: 30 Lv4: 35 Lv5: 40 Lv6: 45 Lv7: 50 Lv8: 55 Lv9: 60 Lv10: 65 } State: "MH_Grappling" SpiritSphereCost: 1 } }, { Id: 8037 Name: "MH_CBC" Description: "Continual Break Combo" MaxLevel: 5 Range: 1 Hit: "BDT_SKILL" SkillType: { Self: true } SkillInfo: { NoCastSelf: true } AttackType: "Weapon" Requirements: { SPCost: { Lv1: 10 Lv2: 20 Lv3: 30 Lv4: 40 Lv5: 50 Lv6: 60 Lv7: 70 Lv8: 80 Lv9: 90 Lv10: 100 } SpiritSphereCost: 1 } }, { Id: 8038 Name: "MH_EQC" Description: "Eternal Quick Combo" MaxLevel: 5 Range: 1 Hit: "BDT_SKILL" SkillType: { Self: true } SkillInfo: { NoCastSelf: true } AttackType: "Weapon" Requirements: { SPCost: { Lv1: 24 Lv2: 28 Lv3: 32 Lv4: 36 Lv5: 40 Lv6: 44 Lv7: 48 Lv8: 52 Lv9: 56 Lv10: 60 } SpiritSphereCost: 2 } }, { Id: 8039 Name: "MH_MAGMA_FLOW" Description: "Magma Flow" MaxLevel: 5 Hit: "BDT_SKILL" SkillType: { Self: true } AttackType: "Weapon" Element: "Ele_Fire" DamageType: { SplashArea: true } SplashRange: { Lv1: 1 Lv2: 1 Lv3: 1 Lv4: 2 Lv5: 2 Lv6: 2 Lv7: 2 Lv8: 2 Lv9: 2 Lv10: 2 } CastTime: { Lv1: 2000 Lv2: 2500 Lv3: 3000 Lv4: 3500 Lv5: 4000 Lv6: 4500 Lv7: 5000 Lv8: 5500 Lv9: 6000 Lv10: 6500 } SkillData1: { Lv1: 30000 Lv2: 45000 Lv3: 60000 Lv4: 75000 Lv5: 90000 Lv6: 105000 Lv7: 120000 Lv8: 135000 Lv9: 150000 Lv10: 165000 } CoolDown: 0 Requirements: { SPCost: { Lv1: 34 Lv2: 38 Lv3: 42 Lv4: 46 Lv5: 50 Lv6: 54 Lv7: 58 Lv8: 62 Lv9: 66 Lv10: 70 } } }, { Id: 8040 Name: "MH_GRANITIC_ARMOR" Description: "Granitic Armor" MaxLevel: 5 Hit: "BDT_SKILL" SkillType: { Self: true } DamageType: { NoDamage: true } CastTime: { Lv1: 6000 Lv2: 5500 Lv3: 5000 Lv4: 4500 Lv5: 4000 Lv6: 3500 Lv7: 3000 Lv8: 2500 Lv9: 2000 Lv10: 1500 } SkillData1: 60000 CoolDown: 0 Requirements: { SPCost: { Lv1: 54 Lv2: 58 Lv3: 62 Lv4: 66 Lv5: 70 Lv6: 74 Lv7: 78 Lv8: 82 Lv9: 86 Lv10: 90 } } }, { Id: 8041 Name: "MH_LAVA_SLIDE" Description: "Lava Slide" MaxLevel: 5 Range: 7 Hit: "BDT_SKILL" SkillType: { Place: true } AttackType: "Weapon" Element: "Ele_Fire" DamageType: { SplashArea: true } SkillInstances: 1 CastTime: { Lv1: 6000 Lv2: 5500 Lv3: 5000 Lv4: 4500 Lv5: 4000 Lv6: 3500 Lv7: 3000 Lv8: 2500 Lv9: 2000 Lv10: 1500 } SkillData1: { Lv1: 12000 Lv2: 14000 Lv3: 16000 Lv4: 18000 Lv5: 20000 Lv6: 22000 Lv7: 24000 Lv8: 26000 Lv9: 28000 Lv10: 30000 } CoolDown: 0 Requirements: { SPCost: { Lv1: 30 Lv2: 35 Lv3: 40 Lv4: 45 Lv5: 50 Lv6: 55 Lv7: 60 Lv8: 65 Lv9: 70 Lv10: 75 } } Unit: { Id: 0xf6 Layout: { Lv1: 1 Lv2: 1 Lv3: 2 Lv4: 2 Lv5: 3 Lv6: 3 Lv7: 4 Lv8: 4 Lv9: 5 Lv10: 5 } Interval: 2000 Target: "Enemy" Flag: { UF_NOREITERATION: true UF_NOOVERLAP: true UF_PATHCHECK: true } } }, { Id: 8042 Name: "MH_PYROCLASTIC" Description: "Pyroclastic" MaxLevel: 5 Hit: "BDT_SKILL" SkillType: { Self: true } Element: "Ele_Fire" DamageType: { NoDamage: true } CastTime: { Lv1: 5000 Lv2: 4500 Lv3: 4000 Lv4: 3500 Lv5: 3000 Lv6: 2500 Lv7: 2000 Lv8: 1500 Lv9: 1000 Lv10: 500 } SkillData1: { Lv1: 60000 Lv2: 90000 Lv3: 120000 Lv4: 150000 Lv5: 180000 Lv6: 210000 Lv7: 240000 Lv8: 270000 Lv9: 300000 Lv10: 330000 } CoolDown: 0 Requirements: { SPCost: { Lv1: 20 Lv2: 28 Lv3: 36 Lv4: 44 Lv5: 52 Lv6: 60 Lv7: 68 Lv8: 76 Lv9: 84 Lv10: 92 } } }, { Id: 8043 Name: "MH_VOLCANIC_ASH" Description: "Volcanic Ash" MaxLevel: 5 Range: 7 Hit: "BDT_SKILL" SkillType: { Place: true } DamageType: { NoDamage: true } SkillInstances: 3 CastTime: { Lv1: 5000 Lv2: 4500 Lv3: 4000 Lv4: 3500 Lv5: 3000 Lv6: 2500 Lv7: 2000 Lv8: 1500 Lv9: 1000 Lv10: 500 } SkillData1: { Lv1: 12000 Lv2: 14000 Lv3: 16000 Lv4: 18000 Lv5: 20000 Lv6: 22000 Lv7: 24000 Lv8: 26000 Lv9: 28000 Lv10: 30000 } CoolDown: 0 Requirements: { SPCost: { Lv1: 60 Lv2: 65 Lv3: 70 Lv4: 75 Lv5: 80 Lv6: 85 Lv7: 90 Lv8: 95 Lv9: 100 Lv10: 105 } } Unit: { Id: 0xf7 Layout: 1 Interval: -1 Target: "Enemy" Flag: { UF_NOOVERLAP: true UF_PATHCHECK: true UF_RANGEDSINGLEUNIT: true } } }, { Id: 8201 Name: "MS_BASH" Description: "Bash" MaxLevel: 10 Range: -1 Hit: "BDT_SKILL" SkillType: { Enemy: true } AttackType: "Weapon" Element: "Ele_Weapon" Requirements: { SPCost: { Lv1: 8 Lv2: 8 Lv3: 8 Lv4: 8 Lv5: 8 Lv6: 15 Lv7: 15 Lv8: 15 Lv9: 15 Lv10: 15 } WeaponTypes: { NoWeapon: true Daggers: true 1HSwords: true 2HSwords: true 1HSpears: true 2HSpears: true 1HAxes: true 2HAxes: true Maces: true 2HMaces: true Staves: true Knuckles: true Instruments: true Whips: true Books: true Katars: true Revolvers: true Rifles: true GatlingGuns: true Shotguns: true GrenadeLaunchers: true FuumaShurikens: true } } }, { Id: 8202 Name: "MS_MAGNUM" Description: "Magnum_Break" MaxLevel: 10 Hit: "BDT_SKILL" SkillType: { Self: true } AttackType: "Weapon" Element: "Ele_Fire" DamageType: { SplashArea: true } SplashRange: 2 KnockBackTiles: 2 AfterCastWalkDelay: 2000 SkillData1: 2000 SkillData2: 10000 CoolDown: 0 Requirements: { HPCost: { Lv1: 20 Lv2: 20 Lv3: 19 Lv4: 19 Lv5: 18 Lv6: 18 Lv7: 17 Lv8: 17 Lv9: 16 Lv10: 16 } SPCost: 30 } }, { Id: 8203 Name: "MS_BOWLINGBASH" Description: "Bowling_Bash" MaxLevel: 10 Range: -2 Hit: "BDT_SKILL" SkillType: { Enemy: true } AttackType: "Weapon" Element: "Ele_Weapon" DamageType: { SplashArea: true } SplashRange: 1 KnockBackTiles: 1 CastTime: 700 CoolDown: 0 Requirements: { SPCost: { Lv1: 13 Lv2: 14 Lv3: 15 Lv4: 16 Lv5: 17 Lv6: 18 Lv7: 19 Lv8: 20 Lv9: 21 Lv10: 22 } } }, { Id: 8204 Name: "MS_PARRYING" Description: "Parry" MaxLevel: 10 Hit: "BDT_SKILL" SkillType: { Self: true } AttackType: "Weapon" DamageType: { NoDamage: true } SkillData1: { Lv1: 15000 Lv2: 20000 Lv3: 25000 Lv4: 30000 Lv5: 35000 Lv6: 40000 Lv7: 45000 Lv8: 50000 Lv9: 55000 Lv10: 60000 } CoolDown: 0 Requirements: { SPCost: 50 } }, { Id: 8205 Name: "MS_REFLECTSHIELD" Description: "Shield_Reflect" MaxLevel: 10 Hit: "BDT_SKILL" SkillType: { Self: true } AttackType: "Weapon" SkillData1: 300000 CoolDown: 0 Requirements: { SPCost: { Lv1: 35 Lv2: 40 Lv3: 45 Lv4: 50 Lv5: 55 Lv6: 60 Lv7: 65 Lv8: 70 Lv9: 75 Lv10: 80 } } }, { Id: 8206 Name: "MS_BERSERK" Description: "Frenzy" MaxLevel: 1 Hit: "BDT_SKILL" SkillType: { Self: true } AttackType: "Weapon" DamageType: { NoDamage: true } SkillData1: 300000 SkillData2: 15000 CoolDown: 0 Requirements: { SPCost: 100 } }, { Id: 8207 Name: "MA_DOUBLE" Description: "Double_Strafe" MaxLevel: 10 Range: -9 Hit: "BDT_MULTIHIT" SkillType: { Enemy: true } AttackType: "Weapon" Element: "Ele_Weapon" NumberOfHits: 2 SkillData1: 100 CoolDown: 0 Requirements: { SPCost: 12 AmmoTypes: { A_ARROW: true } AmmoAmount: 1 } }, { Id: 8208 Name: "MA_SHOWER" Description: "Arrow_Shower" MaxLevel: 10 Range: -9 Hit: "BDT_SKILL" SkillType: { Place: true } SkillInfo: { IgnoreLandProtector: true } AttackType: "Weapon" Element: "Ele_Weapon" DamageType: { SplashArea: true } SplashRange: 2 KnockBackTiles: 2 SkillData1: 100 CoolDown: 0 Requirements: { SPCost: 15 AmmoTypes: { A_ARROW: true } AmmoAmount: 1 } Unit: { Id: 0x86 Range: 2 Interval: 1000 Target: "Enemy" Flag: { UF_SKILL: true } } }, { Id: 8209 Name: "MA_SKIDTRAP" Description: "Skid_Trap" MaxLevel: 5 Range: 3 Hit: "BDT_SKILL" SkillType: { Place: true } SkillInfo: { Trap: true } AttackType: "Misc" DamageType: { NoDamage: true } KnockBackTiles: { Lv1: 6 Lv2: 7 Lv3: 8 Lv4: 9 Lv5: 10 Lv6: 11 Lv7: 12 Lv8: 13 Lv9: 14 Lv10: 15 } SkillData1: { Lv1: 300000 Lv2: 240000 Lv3: 180000 Lv4: 120000 Lv5: 60000 Lv6: 1 Lv7: 1 Lv8: 1 Lv9: 1 Lv10: 1 } CoolDown: 0 Requirements: { SPCost: 10 } Unit: { Id: 0x90 Range: 1 Interval: 1000 Target: "Enemy" Flag: { UF_NOREITERATION: true UF_NOFOOTSET: true } } }, { Id: 8210 Name: "MA_LANDMINE" Description: "Land_Mine" MaxLevel: 5 Range: 3 Hit: "BDT_SKILL" SkillType: { Place: true } SkillInfo: { Trap: true } AttackType: "Misc" Element: "Ele_Earth" DamageType: { IgnoreFlee: true } SkillData1: { Lv1: 200000 Lv2: 160000 Lv3: 120000 Lv4: 80000 Lv5: 40000 Lv6: 1 Lv7: 1 Lv8: 1 Lv9: 1 Lv10: 1 } SkillData2: 5000 CoolDown: 0 Requirements: { SPCost: 10 } Unit: { Id: 0x93 Interval: 1000 Target: "Enemy" Flag: { UF_NOREITERATION: true UF_NOFOOTSET: true } } }, { Id: 8211 Name: "MA_SANDMAN" Description: "Sandman" MaxLevel: 5 Range: 3 Hit: "BDT_SKILL" SkillType: { Place: true } SkillInfo: { Trap: true } AttackType: "Misc" DamageType: { NoDamage: true SplashArea: true } SplashRange: 2 SkillData1: { Lv1: 150000 Lv2: 120000 Lv3: 90000 Lv4: 60000 Lv5: 30000 Lv6: 1 Lv7: 1 Lv8: 1 Lv9: 1 Lv10: 1 } SkillData2: { Lv1: 12000 Lv2: 14000 Lv3: 16000 Lv4: 18000 Lv5: 20000 Lv6: 22000 Lv7: 24000 Lv8: 26000 Lv9: 28000 Lv10: 30000 } CoolDown: 0 Requirements: { SPCost: 12 } Unit: { Id: 0x95 Range: 1 Interval: 1000 Target: "Enemy" Flag: { UF_NOREITERATION: true UF_NOFOOTSET: true } } }, { Id: 8212 Name: "MA_FREEZINGTRAP" Description: "Freezing_Trap" MaxLevel: 5 Range: 3 Hit: "BDT_SKILL" SkillType: { Place: true } SkillInfo: { Trap: true } AttackType: "Weapon" Element: "Ele_Water" DamageType: { SplashArea: true IgnoreFlee: true } SplashRange: 1 SkillData1: { Lv1: 150000 Lv2: 120000 Lv3: 90000 Lv4: 60000 Lv5: 30000 Lv6: 1 Lv7: 1 Lv8: 1 Lv9: 1 Lv10: 1 } SkillData2: { Lv1: 3000 Lv2: 6000 Lv3: 9000 Lv4: 12000 Lv5: 15000 Lv6: 18000 Lv7: 21000 Lv8: 24000 Lv9: 27000 Lv10: 30000 } CoolDown: 0 Requirements: { SPCost: 10 } Unit: { Id: 0x97 Range: 1 Interval: 1000 Target: "Enemy" Flag: { UF_NOREITERATION: true UF_NOFOOTSET: true } } }, { Id: 8213 Name: "MA_REMOVETRAP" Description: "Remove_Trap" MaxLevel: 1 Range: 2 Hit: "BDT_SKILL" SkillType: { Trap: true } AttackType: "Misc" DamageType: { NoDamage: true } Requirements: { SPCost: 5 } }, { Id: 8214 Name: "MA_CHARGEARROW" Description: "Arrow_Repel" MaxLevel: 1 Range: -9 Hit: "BDT_SKILL" SkillType: { Enemy: true } SkillInfo: { Quest: true } AttackType: "Weapon" Element: "Ele_Weapon" DamageType: { SplashArea: true } KnockBackTiles: 6 CastTime: 1500 CoolDown: 0 CastTimeOptions: { IgnoreDex: true IgnoreStatusEffect: true IgnoreItemBonus: true } Requirements: { SPCost: 15 AmmoTypes: { A_ARROW: true } AmmoAmount: 1 } }, { Id: 8215 Name: "MA_SHARPSHOOTING" Description: "Focused_Arrow_Strike" MaxLevel: 5 Range: 9 Hit: "BDT_MULTIHIT" SkillType: { Enemy: true } AttackType: "Weapon" Element: "Ele_Weapon" SplashRange: 2 InterruptCast: true SkillInstances: 13 CastTime: 2000 AfterCastActDelay: 1500 CoolDown: 0 CastTimeOptions: { IgnoreDex: true IgnoreStatusEffect: true IgnoreItemBonus: true } Requirements: { SPCost: { Lv1: 18 Lv2: 21 Lv3: 24 Lv4: 27 Lv5: 30 Lv6: 33 Lv7: 36 Lv8: 39 Lv9: 42 Lv10: 45 } AmmoTypes: { A_ARROW: true } AmmoAmount: 1 } }, { Id: 8216 Name: "ML_PIERCE" Description: "Pierce" MaxLevel: 10 Range: -2 Hit: "BDT_MULTIHIT" SkillType: { Enemy: true } AttackType: "Weapon" Element: "Ele_Weapon" NumberOfHits: 3 Requirements: { SPCost: 7 } }, { Id: 8217 Name: "ML_BRANDISH" Description: "Brandish_Spear" MaxLevel: 10 Range: -2 Hit: "BDT_SKILL" SkillType: { Enemy: true } AttackType: "Weapon" Element: "Ele_Weapon" DamageType: { NoDamage: true } KnockBackTiles: 3 CastTime: 700 CoolDown: 0 CastTimeOptions: { IgnoreDex: true IgnoreStatusEffect: true IgnoreItemBonus: true } Requirements: { SPCost: 12 } }, { Id: 8218 Name: "ML_SPIRALPIERCE" Description: "Spiral_Pierce" MaxLevel: 5 Range: 5 Hit: "BDT_MULTIHIT" SkillType: { Enemy: true } AttackType: "Weapon" Element: "Ele_Weapon" DamageType: { IgnoreDefense: true } NumberOfHits: 5 CastTime: { Lv1: 300 Lv2: 500 Lv3: 700 Lv4: 900 Lv5: 1000 Lv6: 1000 Lv7: 1000 Lv8: 1000 Lv9: 1000 Lv10: 1000 } AfterCastActDelay: { Lv1: 1200 Lv2: 1400 Lv3: 1600 Lv4: 1800 Lv5: 2000 Lv6: 2200 Lv7: 2400 Lv8: 2600 Lv9: 2800 Lv10: 3000 } SkillData2: 1000 CoolDown: 0 CastTimeOptions: { IgnoreDex: true IgnoreStatusEffect: true IgnoreItemBonus: true } Requirements: { SPCost: { Lv1: 18 Lv2: 21 Lv3: 24 Lv4: 27 Lv5: 30 Lv6: 33 Lv7: 36 Lv8: 39 Lv9: 42 Lv10: 45 } } }, { Id: 8219 Name: "ML_DEFENDER" Description: "Defending_Aura" MaxLevel: 5 Hit: "BDT_SKILL" SkillType: { Self: true } AttackType: "Weapon" DamageType: { NoDamage: true } AfterCastActDelay: 800 SkillData1: 180000 CoolDown: 0 Requirements: { SPCost: 30 State: "Shield" } }, { Id: 8220 Name: "ML_AUTOGUARD" Description: "Guard" MaxLevel: 10 Hit: "BDT_SKILL" SkillType: { Self: true } AttackType: "Weapon" DamageType: { NoDamage: true } SkillData1: 300000 CoolDown: 0 Requirements: { SPCost: { Lv1: 12 Lv2: 14 Lv3: 16 Lv4: 18 Lv5: 20 Lv6: 22 Lv7: 24 Lv8: 26 Lv9: 28 Lv10: 30 } } }, { Id: 8221 Name: "ML_DEVOTION" Description: "Sacrifice" MaxLevel: 5 Range: { Lv1: 7 Lv2: 8 Lv3: 9 Lv4: 10 Lv5: 11 Lv6: 12 Lv7: 13 Lv8: 14 Lv9: 15 Lv10: 16 } Hit: "BDT_SKILL" SkillType: { Friend: true } SkillInfo: { NoCastSelf: true PartyOnly: true } DamageType: { NoDamage: true } InterruptCast: true CastTime: 3000 SkillData2: { Lv1: 30000 Lv2: 45000 Lv3: 60000 Lv4: 75000 Lv5: 90000 Lv6: 105000 Lv7: 120000 Lv8: 135000 Lv9: 150000 Lv10: 165000 } CoolDown: 0 CastTimeOptions: { IgnoreDex: true IgnoreStatusEffect: true IgnoreItemBonus: true } Requirements: { SPCost: 25 } }, { Id: 8222 Name: "MER_MAGNIFICAT" Description: "Magnificat" MaxLevel: 5 Hit: "BDT_SKILL" SkillType: { Self: true } AttackType: "Magic" DamageType: { NoDamage: true SplashArea: true } SplashRange: -1 InterruptCast: true CastTime: 4000 AfterCastActDelay: 2000 SkillData1: { Lv1: 30000 Lv2: 45000 Lv3: 60000 Lv4: 75000 Lv5: 90000 Lv6: 105000 Lv7: 120000 Lv8: 135000 Lv9: 150000 Lv10: 165000 } CoolDown: 0 CastTimeOptions: { IgnoreDex: true IgnoreStatusEffect: true IgnoreItemBonus: true } Requirements: { SPCost: 40 } }, { Id: 8223 Name: "MER_QUICKEN" Description: "Two-Hand_Quicken" MaxLevel: 10 Hit: "BDT_SKILL" SkillType: { Self: true } AttackType: "Weapon" DamageType: { NoDamage: true } SkillData1: { Lv1: 30000 Lv2: 60000 Lv3: 90000 Lv4: 120000 Lv5: 150000 Lv6: 180000 Lv7: 210000 Lv8: 240000 Lv9: 270000 Lv10: 300000 } CoolDown: 0 Requirements: { SPCost: { Lv1: 14 Lv2: 18 Lv3: 22 Lv4: 26 Lv5: 30 Lv6: 34 Lv7: 38 Lv8: 42 Lv9: 46 Lv10: 50 } } }, { Id: 8224 Name: "MER_SIGHT" Description: "Sight" MaxLevel: 1 Hit: "BDT_SKILL" SkillType: { Self: true } AttackType: "Magic" Element: "Ele_Fire" DamageType: { NoDamage: true SplashArea: true } SplashRange: 3 InterruptCast: true SkillData1: 10000 CoolDown: 0 Requirements: { SPCost: 10 } }, { Id: 8225 Name: "MER_CRASH" Description: "Crash" MaxLevel: 5 Range: 1 Hit: "BDT_MULTIHIT" SkillType: { Enemy: true } AttackType: "Weapon" Element: "Ele_Weapon" NumberOfHits: 3 CastTime: 1000 AfterCastActDelay: 2000 SkillData2: 5000 CoolDown: 0 CastTimeOptions: { IgnoreDex: true IgnoreStatusEffect: true IgnoreItemBonus: true } Requirements: { SPCost: 10 } }, { Id: 8226 Name: "MER_REGAIN" Description: "Regain" MaxLevel: 1 Range: 9 Hit: "BDT_SKILL" SkillType: { Friend: true } SkillInfo: { NoEnemy: true } AttackType: "Magic" DamageType: { NoDamage: true } InterruptCast: true Requirements: { SPCost: 10 } }, { Id: 8227 Name: "MER_TENDER" Description: "Tender" MaxLevel: 1 Range: 9 Hit: "BDT_SKILL" SkillType: { Friend: true } SkillInfo: { NoEnemy: true } AttackType: "Magic" DamageType: { NoDamage: true } InterruptCast: true Requirements: { SPCost: 10 } }, { Id: 8228 Name: "MER_BENEDICTION" Description: "Benediction" MaxLevel: 1 Range: 9 Hit: "BDT_SKILL" SkillType: { Friend: true } SkillInfo: { NoEnemy: true } AttackType: "Magic" DamageType: { NoDamage: true } InterruptCast: true Requirements: { SPCost: 10 } }, { Id: 8229 Name: "MER_RECUPERATE" Description: "Recuperate" MaxLevel: 1 Range: 9 Hit: "BDT_SKILL" SkillType: { Friend: true } SkillInfo: { NoEnemy: true } AttackType: "Magic" DamageType: { NoDamage: true } InterruptCast: true Requirements: { SPCost: 10 } }, { Id: 8230 Name: "MER_MENTALCURE" Description: "Mental_Cure" MaxLevel: 1 Range: 9 Hit: "BDT_SKILL" SkillType: { Friend: true } SkillInfo: { NoEnemy: true } AttackType: "Magic" DamageType: { NoDamage: true } InterruptCast: true Requirements: { SPCost: 10 } }, { Id: 8231 Name: "MER_COMPRESS" Description: "Compress" MaxLevel: 1 Range: 9 Hit: "BDT_SKILL" SkillType: { Friend: true } SkillInfo: { NoEnemy: true } AttackType: "Magic" DamageType: { NoDamage: true } InterruptCast: true Requirements: { SPCost: 10 } }, { Id: 8232 Name: "MER_PROVOKE" Description: "Provoke" MaxLevel: 10 Range: 9 Hit: "BDT_SKILL" SkillType: { Enemy: true } DamageType: { NoDamage: true } SkillData1: 30000 CoolDown: 0 Requirements: { SPCost: { Lv1: 4 Lv2: 5 Lv3: 6 Lv4: 7 Lv5: 8 Lv6: 9 Lv7: 10 Lv8: 11 Lv9: 12 Lv10: 13 } } }, { Id: 8233 Name: "MER_AUTOBERSERK" Description: "Berserk" MaxLevel: 1 Hit: "BDT_SKILL" SkillType: { Self: true } AttackType: "Weapon" DamageType: { NoDamage: true } Requirements: { SPCost: 5 } }, { Id: 8234 Name: "MER_DECAGI" Description: "Decrease_AGI" MaxLevel: 10 Range: 9 Hit: "BDT_SKILL" SkillType: { Enemy: true } AttackType: "Magic" DamageType: { NoDamage: true } InterruptCast: true CastTime: 1000 AfterCastActDelay: 1000 SkillData1: { Lv1: 40000 Lv2: 50000 Lv3: 60000 Lv4: 70000 Lv5: 80000 Lv6: 90000 Lv7: 100000 Lv8: 110000 Lv9: 120000 Lv10: 130000 } CoolDown: 0 CastTimeOptions: { IgnoreDex: true IgnoreStatusEffect: true IgnoreItemBonus: true } Requirements: { SPCost: { Lv1: 15 Lv2: 17 Lv3: 19 Lv4: 21 Lv5: 23 Lv6: 25 Lv7: 27 Lv8: 29 Lv9: 31 Lv10: 33 } } }, { Id: 8235 Name: "MER_SCAPEGOAT" Description: "Scapegoat" MaxLevel: 1 Hit: "BDT_SKILL" SkillType: { Self: true } DamageType: { NoDamage: true } InterruptCast: true CastTime: 3000 CoolDown: 0 CastTimeOptions: { IgnoreDex: true IgnoreStatusEffect: true IgnoreItemBonus: true } Requirements: { SPCost: 10 HPRateCost: 100 } }, { Id: 8236 Name: "MER_LEXDIVINA" Description: "Lex_Divina" MaxLevel: 10 Range: 5 Hit: "BDT_SKILL" SkillType: { Enemy: true } AttackType: "Magic" DamageType: { NoDamage: true } NumberOfHits: 0 InterruptCast: true AfterCastActDelay: 3000 SkillData1: { Lv1: 30000 Lv2: 35000 Lv3: 40000 Lv4: 45000 Lv5: 50000 Lv6: 60000 Lv7: 60000 Lv8: 60000 Lv9: 60000 Lv10: 60000 } CoolDown: 0 Requirements: { SPCost: { Lv1: 20 Lv2: 20 Lv3: 20 Lv4: 20 Lv5: 20 Lv6: 18 Lv7: 16 Lv8: 14 Lv9: 12 Lv10: 10 } } }, { Id: 8237 Name: "MER_ESTIMATION" Description: "Sense" MaxLevel: 1 Range: 9 Hit: "BDT_SKILL" SkillType: { Enemy: true } AttackType: "Magic" DamageType: { NoDamage: true } InterruptCast: true Requirements: { SPCost: 10 } }, { Id: 8238 Name: "MER_KYRIE" Description: "Kyrie Eleison" MaxLevel: 10 Range: 9 Hit: "BDT_SKILL" SkillType: { Friend: true } AttackType: "Magic" DamageType: { NoDamage: true } InterruptCast: true CastTime: 2000 AfterCastActDelay: 2000 SkillData1: 120000 CoolDown: 0 CastTimeOptions: { IgnoreDex: true IgnoreStatusEffect: true IgnoreItemBonus: true } Requirements: { SPCost: { Lv1: 20 Lv2: 20 Lv3: 20 Lv4: 25 Lv5: 25 Lv6: 25 Lv7: 30 Lv8: 30 Lv9: 30 Lv10: 35 } } }, { Id: 8239 Name: "MER_BLESSING" Description: "Blessing" MaxLevel: 10 Range: 9 Hit: "BDT_SKILL" SkillType: { Friend: true } AttackType: "Magic" DamageType: { NoDamage: true } InterruptCast: true SkillData1: { Lv1: 60000 Lv2: 80000 Lv3: 100000 Lv4: 120000 Lv5: 140000 Lv6: 160000 Lv7: 180000 Lv8: 200000 Lv9: 220000 Lv10: 240000 } CoolDown: 0 Requirements: { SPCost: { Lv1: 28 Lv2: 32 Lv3: 36 Lv4: 40 Lv5: 44 Lv6: 48 Lv7: 52 Lv8: 56 Lv9: 60 Lv10: 64 } } }, { Id: 8240 Name: "MER_INCAGI" Description: "Increase Agility" MaxLevel: 10 Range: 9 Hit: "BDT_SKILL" SkillType: { Friend: true } AttackType: "Magic" DamageType: { NoDamage: true } InterruptCast: true CastTime: 1000 AfterCastActDelay: 1000 SkillData1: { Lv1: 60000 Lv2: 80000 Lv3: 100000 Lv4: 120000 Lv5: 140000 Lv6: 160000 Lv7: 180000 Lv8: 200000 Lv9: 220000 Lv10: 240000 } CoolDown: 0 CastTimeOptions: { IgnoreDex: true IgnoreStatusEffect: true IgnoreItemBonus: true } Requirements: { HPCost: 15 SPCost: { Lv1: 18 Lv2: 21 Lv3: 24 Lv4: 27 Lv5: 30 Lv6: 33 Lv7: 36 Lv8: 39 Lv9: 42 Lv10: 45 } } }, { Id: 8401 Name: "EL_CIRCLE_OF_FIRE" Description: "Circle of Fire" MaxLevel: 1 Hit: "BDT_SKILL" SkillType: { Self: true } AttackType: "Weapon" Element: "Ele_Fire" KnockBackTiles: 2 SkillData1: -1 CoolDown: 0 Requirements: { SPCost: 40 } }, { Id: 8402 Name: "EL_FIRE_CLOAK" Description: "Fire Cloak" MaxLevel: 1 Hit: "BDT_SKILL" SkillType: { Self: true } DamageType: { NoDamage: true } SkillData1: -1 CoolDown: 0 Requirements: { SPCost: 60 } }, { Id: 8403 Name: "EL_FIRE_MANTLE" Description: "Fire Mantle" MaxLevel: 1 Hit: "BDT_SKILL" SkillType: { Self: true } AttackType: "Magic" Element: "Ele_Fire" SkillInstances: 3 KnockBackTiles: 2 SkillData1: 15000 CoolDown: 0 Requirements: { SPCost: 80 } Unit: { Id: 0xed Layout: -1 Range: 1 Interval: 1000 Target: "Enemy" Flag: { UF_NOOVERLAP: true UF_PATHCHECK: true } } }, { Id: 8404 Name: "EL_WATER_SCREEN" Description: "Water Screen" MaxLevel: 1 Hit: "BDT_SKILL" SkillType: { Self: true } DamageType: { NoDamage: true } SkillData1: -1 CoolDown: 0 Requirements: { SPCost: 40 } }, { Id: 8405 Name: "EL_WATER_DROP" Description: "Water Drop" MaxLevel: 1 Hit: "BDT_SKILL" SkillType: { Self: true } DamageType: { NoDamage: true } SkillData1: -1 CoolDown: 0 Requirements: { SPCost: 60 } }, { Id: 8406 Name: "EL_WATER_BARRIER" Description: "Water Barrier" MaxLevel: 1 Hit: "BDT_SKILL" SkillType: { Self: true } DamageType: { NoDamage: true } CastTime: 1000 SkillData1: 15000 CoolDown: 0 Requirements: { SPCost: 80 } Unit: { Id: 0xee Range: 1 Interval: -1 Target: "Friend" Flag: { UF_NOOVERLAP: true UF_PATHCHECK: true UF_RANGEDSINGLEUNIT: true } } }, { Id: 8407 Name: "EL_WIND_STEP" Description: "Wind Step" MaxLevel: 1 Hit: "BDT_SKILL" SkillType: { Self: true } DamageType: { NoDamage: true } KnockBackTiles: 5 SkillData1: -1 CoolDown: 0 Requirements: { SPCost: 40 } }, { Id: 8408 Name: "EL_WIND_CURTAIN" Description: "Wind Curtain" MaxLevel: 1 Hit: "BDT_SKILL" SkillType: { Self: true } DamageType: { NoDamage: true } SkillData1: -1 CoolDown: 0 Requirements: { SPCost: 60 } }, { Id: 8409 Name: "EL_ZEPHYR" Description: "Zephyr" MaxLevel: 1 Hit: "BDT_SKILL" SkillType: { Self: true } DamageType: { NoDamage: true } SkillData1: 15000 CoolDown: 0 Requirements: { SPCost: 80 } Unit: { Id: 0xef Range: 1 Interval: -1 Target: "Friend" Flag: { UF_NOOVERLAP: true UF_PATHCHECK: true UF_RANGEDSINGLEUNIT: true } } }, { Id: 8410 Name: "EL_SOLID_SKIN" Description: "Solid Skin" MaxLevel: 1 Hit: "BDT_SKILL" SkillType: { Self: true } DamageType: { NoDamage: true } Requirements: { SPCost: 40 } }, { Id: 8411 Name: "EL_STONE_SHIELD" Description: "Stone Shield" MaxLevel: 1 Hit: "BDT_SKILL" SkillType: { Self: true } DamageType: { NoDamage: true } SkillData1: -1 CoolDown: 0 Requirements: { SPCost: 60 } }, { Id: 8412 Name: "EL_POWER_OF_GAIA" Description: "Power of Gaia" MaxLevel: 1 Hit: "BDT_SKILL" SkillType: { Self: true } DamageType: { NoDamage: true } SkillData1: 15000 CoolDown: 0 Requirements: { SPCost: 80 } Unit: { Id: 0xf0 Range: 1 Interval: -1 Target: "Friend" Flag: { UF_NOOVERLAP: true UF_PATHCHECK: true UF_RANGEDSINGLEUNIT: true } } }, { Id: 8413 Name: "EL_PYROTECHNIC" Description: "Pyrotechnic" MaxLevel: 1 Hit: "BDT_SKILL" SkillType: { Self: true } DamageType: { NoDamage: true } SkillData1: -1 CoolDown: 0 Requirements: { SPCost: 1 } }, { Id: 8414 Name: "EL_HEATER" Description: "Heater" MaxLevel: 1 Hit: "BDT_SKILL" SkillType: { Self: true } DamageType: { NoDamage: true } SkillData1: -1 CoolDown: 0 Requirements: { SPCost: 1 } }, { Id: 8415 Name: "EL_TROPIC" Description: "Tropic" MaxLevel: 1 Hit: "BDT_SKILL" SkillType: { Self: true } DamageType: { NoDamage: true } SkillData1: -1 CoolDown: 0 Requirements: { SPCost: 1 } }, { Id: 8416 Name: "EL_AQUAPLAY" Description: "Aqua Play" MaxLevel: 1 Hit: "BDT_SKILL" SkillType: { Self: true } DamageType: { NoDamage: true } SkillData1: -1 CoolDown: 0 Requirements: { SPCost: 1 } }, { Id: 8417 Name: "EL_COOLER" Description: "Cooler" MaxLevel: 1 Hit: "BDT_SKILL" SkillType: { Self: true } DamageType: { NoDamage: true } SkillData1: -1 CoolDown: 0 Requirements: { SPCost: 1 } }, { Id: 8418 Name: "EL_CHILLY_AIR" Description: "Cool Air" MaxLevel: 1 Hit: "BDT_SKILL" SkillType: { Self: true } DamageType: { NoDamage: true } SkillData1: -1 CoolDown: 0 Requirements: { SPCost: 1 } }, { Id: 8419 Name: "EL_GUST" Description: "Gust" MaxLevel: 1 Hit: "BDT_SKILL" SkillType: { Self: true } DamageType: { NoDamage: true } SkillData1: -1 CoolDown: 0 Requirements: { SPCost: 1 } }, { Id: 8420 Name: "EL_BLAST" Description: "Blast" MaxLevel: 1 Hit: "BDT_SKILL" SkillType: { Self: true } DamageType: { NoDamage: true } SkillData1: -1 CoolDown: 0 Requirements: { SPCost: 1 } }, { Id: 8421 Name: "EL_WILD_STORM" Description: "Wild Storm" MaxLevel: 1 Hit: "BDT_SKILL" SkillType: { Self: true } DamageType: { NoDamage: true } SkillData1: -1 CoolDown: 0 Requirements: { SPCost: 1 } }, { Id: 8422 Name: "EL_PETROLOGY" Description: "Petrology" MaxLevel: 1 Hit: "BDT_SKILL" SkillType: { Self: true } DamageType: { NoDamage: true } SkillData1: -1 CoolDown: 0 Requirements: { SPCost: 1 } }, { Id: 8423 Name: "EL_CURSED_SOIL" Description: "Cursed Soil" MaxLevel: 1 Hit: "BDT_SKILL" SkillType: { Self: true } DamageType: { NoDamage: true } SkillData1: -1 CoolDown: 0 Requirements: { SPCost: 1 } }, { Id: 8424 Name: "EL_UPHEAVAL" Description: "Upheaval" MaxLevel: 1 Hit: "BDT_SKILL" SkillType: { Self: true } DamageType: { NoDamage: true } SkillData1: -1 CoolDown: 0 Requirements: { SPCost: 1 } }, { Id: 8425 Name: "EL_FIRE_ARROW" Description: "Fire Arrow" MaxLevel: 1 Range: 6 Hit: "BDT_SKILL" SkillType: { Enemy: true } AttackType: "Magic" Element: "Ele_Fire" Requirements: { SPCost: 40 } }, { Id: 8426 Name: "EL_FIRE_BOMB" Description: "Fire Bomb" MaxLevel: 1 Range: 6 Hit: "BDT_SKILL" SkillType: { Enemy: true } AttackType: "Magic" Element: "Ele_Fire" SplashRange: 1 Requirements: { SPCost: 60 } }, { Id: 8427 Name: "EL_FIRE_BOMB_ATK" Description: "Fire Bomb Attack" MaxLevel: 1 Range: 6 Hit: "BDT_SKILL" SkillType: { Enemy: true } AttackType: "Weapon" Element: "Ele_Fire" SplashRange: 1 Requirements: { SPCost: 1 } }, { Id: 8428 Name: "EL_FIRE_WAVE" Description: "Fire Wave" MaxLevel: 1 Range: 6 Hit: "BDT_SKILL" SkillType: { Enemy: true } AttackType: "Magic" Element: "Ele_Fire" SplashRange: 1 Requirements: { SPCost: 80 } }, { Id: 8429 Name: "EL_FIRE_WAVE_ATK" Description: "Fire Wave Attack" MaxLevel: 1 Range: 6 Hit: "BDT_SKILL" SkillType: { Enemy: true } AttackType: "Weapon" Element: "Ele_Fire" SplashRange: 1 Requirements: { SPCost: 1 } }, { Id: 8430 Name: "EL_ICE_NEEDLE" Description: "Ice Needle" MaxLevel: 1 Range: 9 Hit: "BDT_SKILL" SkillType: { Enemy: true } AttackType: "Magic" Element: "Ele_Water" Requirements: { SPCost: 40 } }, { Id: 8431 Name: "EL_WATER_SCREW" Description: "Water Screw" MaxLevel: 1 Range: 9 Hit: "BDT_SKILL" SkillType: { Enemy: true } AttackType: "Magic" Element: "Ele_Water" SplashRange: 1 Requirements: { SPCost: 60 } }, { Id: 8432 Name: "EL_WATER_SCREW_ATK" Description: "Water Screw Attack" MaxLevel: 1 Range: 9 Hit: "BDT_SKILL" SkillType: { Enemy: true } AttackType: "Weapon" Element: "Ele_Water" SplashRange: 1 Requirements: { SPCost: 1 } }, { Id: 8433 Name: "EL_TIDAL_WEAPON" Description: "Tidal Weapon" MaxLevel: 1 Range: 9 Hit: "BDT_SKILL" SkillType: { Enemy: true } AttackType: "Weapon" Element: "Ele_Water" SplashRange: 1 SkillData1: -1 CoolDown: 0 Requirements: { SPCost: 80 } }, { Id: 8434 Name: "EL_WIND_SLASH" Description: "Wind Slasher" MaxLevel: 1 Range: 11 Hit: "BDT_SKILL" SkillType: { Enemy: true } AttackType: "Weapon" Element: "Ele_Wind" CastTime: 1000 CoolDown: 0 Requirements: { SPCost: 40 } }, { Id: 8435 Name: "EL_HURRICANE" Description: "Hurricane Rage" MaxLevel: 1 Range: 11 Hit: "BDT_SKILL" SkillType: { Enemy: true } AttackType: "Weapon" Element: "Ele_Wind" SplashRange: 1 CastTime: 1000 CoolDown: 0 Requirements: { SPCost: 60 } }, { Id: 8436 Name: "EL_HURRICANE_ATK" Description: "Hurricane Rage Attack" MaxLevel: 1 Range: 7 Hit: "BDT_SKILL" SkillType: { Enemy: true } AttackType: "Magic" Element: "Ele_Wind" Requirements: { SPCost: 1 } }, { Id: 8437 Name: "EL_TYPOON_MIS" Description: "Typhoon Missile" MaxLevel: 1 Range: 11 Hit: "BDT_SKILL" SkillType: { Enemy: true } AttackType: "Weapon" Element: "Ele_Wind" SplashRange: 1 CastTime: 1000 SkillData1: 15000 CoolDown: 0 Requirements: { SPCost: 80 } }, { Id: 8438 Name: "EL_TYPOON_MIS_ATK" Description: "Typhoon Missile Attack" MaxLevel: 1 Range: 11 Hit: "BDT_SKILL" SkillType: { Enemy: true } AttackType: "Magic" Element: "Ele_Wind" SplashRange: 1 Requirements: { SPCost: 1 } }, { Id: 8439 Name: "EL_STONE_HAMMER" Description: "Stone Hammer" MaxLevel: 1 Range: 5 Hit: "BDT_SKILL" SkillType: { Enemy: true } AttackType: "Weapon" Element: "Ele_Earth" SkillData1: 5000 CoolDown: 0 Requirements: { SPCost: 40 } }, { Id: 8440 Name: "EL_ROCK_CRUSHER" Description: "Rock Launcher" MaxLevel: 1 Range: 3 Hit: "BDT_SKILL" SkillType: { Enemy: true } AttackType: "Weapon" Element: "Ele_Earth" SplashRange: 1 SkillData1: 15000 CoolDown: 0 Requirements: { SPCost: 60 } }, { Id: 8441 Name: "EL_ROCK_CRUSHER_ATK" Description: "Rock Launcher Attack" MaxLevel: 1 Range: 5 Hit: "BDT_SKILL" SkillType: { Enemy: true } AttackType: "Magic" Element: "Ele_Earth" SplashRange: 1 SkillData1: 15000 CoolDown: 0 Requirements: { SPCost: 1 } }, { Id: 8442 Name: "EL_STONE_RAIN" Description: "Stone Rain" MaxLevel: 1 Range: 9 Hit: "BDT_SKILL" SkillType: { Enemy: true } AttackType: "Weapon" Element: "Ele_Earth" SplashRange: 1 NumberOfHits: -5 Requirements: { SPCost: 80 } }, { Id: 10000 Name: "GD_APPROVAL" Description: "Official Guild Approval" MaxLevel: 1 SkillInfo: { Guild: true } NumberOfHits: 0 }, { Id: 10001 Name: "GD_KAFRACONTRACT" Description: "Kafra Contract" MaxLevel: 1 SkillInfo: { Guild: true } NumberOfHits: 0 }, { Id: 10002 Name: "GD_GUARDRESEARCH" Description: "Guardian Research" MaxLevel: 1 SkillInfo: { Guild: true } NumberOfHits: 0 }, { Id: 10003 Name: "GD_GUARDUP" Description: "Strengthen Guardians" MaxLevel: 1 SkillInfo: { Guild: true } NumberOfHits: 0 }, { Id: 10004 Name: "GD_EXTENSION" Description: "Guild Extension" MaxLevel: 10 SkillInfo: { Guild: true } NumberOfHits: 0 }, { Id: 10005 Name: "GD_GLORYGUILD" Description: "Guild's Glory" MaxLevel: 1 SkillInfo: { Guild: true } NumberOfHits: 0 }, { Id: 10006 Name: "GD_LEADERSHIP" Description: "Great Leadership" MaxLevel: 1 SkillInfo: { Guild: true } SplashRange: 2 NumberOfHits: 0 SkillData1: 300000 CoolDown: 0 Unit: { Id: 0xc1 Layout: 2 Interval: -1 Target: "Sameguild" Flag: { UF_NOMOB: true } } }, { Id: 10007 Name: "GD_GLORYWOUNDS" Description: "Glorious Wounds" MaxLevel: 1 SkillInfo: { Guild: true } SplashRange: 2 NumberOfHits: 0 SkillData1: 300000 CoolDown: 0 Unit: { Id: 0xc2 Layout: 2 Interval: -1 Target: "Sameguild" Flag: { UF_NOMOB: true } } }, { Id: 10008 Name: "GD_SOULCOLD" Description: "Cold Heart" MaxLevel: 1 SkillInfo: { Guild: true } SplashRange: 2 NumberOfHits: 0 SkillData1: 300000 CoolDown: 0 Unit: { Id: 0xc3 Layout: 2 Interval: -1 Target: "Sameguild" Flag: { UF_NOMOB: true } } }, { Id: 10009 Name: "GD_HAWKEYES" Description: "Sharp Gaze" MaxLevel: 1 SkillInfo: { Guild: true } SplashRange: 2 NumberOfHits: 0 SkillData1: 300000 CoolDown: 0 Unit: { Id: 0xc4 Layout: 2 Interval: -1 Target: "Sameguild" Flag: { UF_NOMOB: true } } }, { Id: 10010 Name: "GD_BATTLEORDER" Description: "Battle Orders" MaxLevel: 1 SkillType: { Self: true } SkillInfo: { Guild: true } DamageType: { NoDamage: true SplashArea: true } SplashRange: 15 NumberOfHits: 0 InterruptCast: true SkillData1: 180000 SkillData2: 300000 CoolDown: 0 CastTimeOptions: { IgnoreDex: true IgnoreStatusEffect: true } Requirements: { SPCost: 1 } }, { Id: 10011 Name: "GD_REGENERATION" Description: "Regeneration" MaxLevel: 3 SkillType: { Self: true } SkillInfo: { Guild: true } DamageType: { NoDamage: true SplashArea: true } SplashRange: 15 NumberOfHits: 0 InterruptCast: true SkillData1: 60000 SkillData2: 300000 CoolDown: 0 CastTimeOptions: { IgnoreDex: true IgnoreStatusEffect: true } Requirements: { SPCost: 1 } }, { Id: 10012 Name: "GD_RESTORE" Description: "Restoration" MaxLevel: 1 SkillType: { Self: true } SkillInfo: { Guild: true } DamageType: { NoDamage: true SplashArea: true } SplashRange: 15 NumberOfHits: 0 InterruptCast: true CastTime: 10000 SkillData2: 300000 CoolDown: 0 CastTimeOptions: { IgnoreStatusEffect: true IgnoreItemBonus: true } Requirements: { SPCost: 1 } }, { Id: 10013 Name: "GD_EMERGENCYCALL" Description: "Urgent Call" MaxLevel: 1 SkillType: { Self: true } SkillInfo: { Guild: true } DamageType: { NoDamage: true SplashArea: true } NumberOfHits: 0 InterruptCast: true CastTime: 5000 SkillData2: 300000 CoolDown: 0 CastTimeOptions: { IgnoreDex: true IgnoreStatusEffect: true IgnoreItemBonus: true } Requirements: { SPCost: 1 } }, { Id: 10014 Name: "GD_DEVELOPMENT" Description: "Permanent Development" MaxLevel: 1 SkillInfo: { Guild: true } NumberOfHits: 0 }, )