Post here any database changes ok guys? [shadowlady] ==== progress ==== Ayathoya mobs == Added but using poring stats ( ? ) Ayathoya items == Added but no effect ( all are "ect" itens) Skill databases == celest working on them i believe. 11/26 * Fixed Abrakadabra (3 Yellow Gemstones -> Yellow Gemstones 2). And of course it would still use 1 Yellow even if you have Mistress Card, etc. [Lupus] TODO: Abrakadabra should also summon Monsters and even MVP by chance... 11/25 * Added element effects to const.txt. [celest] Usage example: sc_start SC_Frost,30000,0; to change the weapon element to Water for 30 seconds. 11/23 * Added temporary requirements for the new guild skills [celest] 11/22 * Changed weapon requirements for Sharp Shooting [celest] * fixed job_db2.txt (,, -> ,) [Lupus] * Adding 11/23 kRO's new skills [celest] * Slim Potions requires empty test tube, not empty potion bottle *fixed* [shadow] 11/21 * added bClassChange to const.txt and added bClassChange,50; to azoth (.5% chance to transform monster into another.) [Valaris] * added mob stats: 1027,Raptice [Lupus] 11/20 - Added deadly poison bottle to produce_db.txt [celest] - Edited ASC_CDP in skill_require_db.txt - Edited ASC_EDP in skill_cast_db.txt 11/17 - Corrected max level for cloaking in skill_tree.txt [celest] 11/16 - Item 7110 fixed name -> Broken Sword (part of Bongun quest) [Lupus] 11/16 - Added BaseJob to const.txt [celest] 11/15 - Minor fix on wedding skills, to use 15% of SP/HP . [shadowlady] - ? 11/14 - Fixed Golden Thief Bug Mode!(+detects hidden) [Lupus]