// ______ __ __ // /\ _ \/\ \__/\ \ // __\ \ \L\ \ \ ,_\ \ \___ __ ___ __ // /'__`\ \ __ \ \ \/\ \ _ `\ /'__`\/' _ `\ /'__`\ ///\ __/\ \ \/\ \ \ \_\ \ \ \ \/\ __//\ \/\ \/\ \L\.\_ //\ \____\\ \_\ \_\ \__\\ \_\ \_\ \____\ \_\ \_\ \__/.\_\ // \/____/ \/_/\/_/\/__/ \/_/\/_/\/____/\/_/\/_/\/__/\/_/ // _ _ _ _ _ _ _ _ _ _ _ _ _ // / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ //( e | n | g | l | i | s | h ) ( A | t | h | e | n | a ) // \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ // //-------------------------------------------------------------- // eAthena Battle Configuration File // Originally Translated by Peter Kieser // Made in to plainer English by Ancyker //-------------------------------------------------------------- // Note 1: Value is a config switch (on/off, yes/no or 1/0) // Note 2: Value is in percents (100 means 100%) // Note 3: Value is a bit field. If no description is given, // assume unit types (1: Pc, 2: Mob, 4: Pet, 8: Homun) //-------------------------------------------------------------- // Melee damage adjustments (non skills) for Battleground maps (Note 2) bg_short_attack_damage_rate: 80 // Ranged damage adjustments (non skills) for Battleground maps (Note 2) bg_long_attack_damage_rate: 80 // Weapon skills damage adjustments for Battleground maps (Note 2) bg_weapon_attack_damage_rate: 60 // Magic skills damage adjustments for Battleground maps (Note 2) bg_magic_attack_damage_rate: 60 // Misc skills damage adjustments for Battleground maps (Note 2) bg_misc_attack_damage_rate: 60 // Flee penalty on BG grounds. // NOTE: It's %, not absolute, so 20 is -20% of your total flee bg_flee_penalty: 20 // Interval before updating the bg-member map mini-dots (milliseconds) bg_update_interval: 1000 // Reserved Guild ID's for battlegrounds // Please take care of this configuration, you need to take 2 guild ids manually created // in your guild database (txt or sql). Only the ID's are required. // Take care this this "Fake guilds" will be never used by players. bg_guild_id1: 998 bg_guild_id2: 999 // ** BattleGround Emblems ** // In the folder /db you will find 2 files: // bgemblem_1.ebm (used for General Guillaume Marollo) // bgemblem_2.ebm (used for Prince Croix Marollo) // You can set your own emblems for battleground, using files from the _tmpEmblem folder // in your client files, just remember to keep the names. // If player is idle for N seconds it will be announced to all battle members in the same team. bg_idle_announce: 30