Place in this file any updates you did on trunk that should be merged into stable. Remove it from the list once merged. - restricted mapflag (which restricts equipment/cards from being used in certain maps) - function battle_calc_return_damage which encapsulates damage return cards/status. - The update to the status change structure which unifies opt values in the same structure as sc_data ones. Also includes a rewrite of status_change_start as well as battle options for adjusting sc-def and max-sc-def. - Improved npc timers which enable multiple characters to be attached to a timer, and each one will be executed with the attached player accordingly. - irc bot system (which isn't even finished yet on trunk) - The new implementation of NPC_POWERUP which uses SC_INKATK rather than Explosion Spirits. - Stat window showing the added damage of both weapons for dual-wielding assassins. - Deleting pet eggs from inventory after the pet data has arrived, not upon hatching request. - Battle option pk_level_range, allow_es_magic_player - Cleanup of pc_useitem code - Autocasted Teleport should now show a menu. - Skill system update, usage of the new splash area range column in the db. Code-wise lots of code cleanup. - Skill SG_MIRACLE - Gangster's Paradise behaviour update. - Menu-based skill update to allow menu skills to be precasted. - Cleanup of the global chat function. - Revert the map-sql handling of the gm-list retrieval. - Send the guild/party mini-dots on map-login. - Updated the path-finding routines from jA - Replace pc_break_equip for skill_break_equip - Battle function autoskill_stacking - The new non-stackable autospell implementation. - Added autoequip flag to map-server item_data structure. - Added autoequip flag check to pc_takeitem. - Added script command 'autoequip', 'equip' and 'setbattleflag'. - VC7.1 vcprojs updated.