From 09e774ed47bae57c70497294d8261e4917c57896 Mon Sep 17 00:00:00 2001 From: Haru Date: Wed, 21 May 2014 16:58:33 +0200 Subject: Added Dastgir's item_*.txt -> item_db.conf converter - To be used in a follow-up commit. Signed-off-by: Haru --- tools/item_merge.lua | 624 +++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 624 insertions(+) create mode 100644 tools/item_merge.lua (limited to 'tools') diff --git a/tools/item_merge.lua b/tools/item_merge.lua new file mode 100644 index 000000000..eb9c3bf15 --- /dev/null +++ b/tools/item_merge.lua @@ -0,0 +1,624 @@ +-- Copyright (c) Hercules Dev Team, licensed under GNU GPL. +-- See the LICENSE file +-- Base Author: Dastgir @ http://hercules.ws +-- +-- This script requires lua 5.1 to run. + +getmetatable('').__call = string.sub +require('math') + +--Bit Operators +local tab = { -- tab[i][j] = xor(i-1, j-1) + {0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, }, + {1, 0, 3, 2, 5, 4, 7, 6, 9, 8, 11, 10, 13, 12, 15, 14, }, + {2, 3, 0, 1, 6, 7, 4, 5, 10, 11, 8, 9, 14, 15, 12, 13, }, + {3, 2, 1, 0, 7, 6, 5, 4, 11, 10, 9, 8, 15, 14, 13, 12, }, + {4, 5, 6, 7, 0, 1, 2, 3, 12, 13, 14, 15, 8, 9, 10, 11, }, + {5, 4, 7, 6, 1, 0, 3, 2, 13, 12, 15, 14, 9, 8, 11, 10, }, + {6, 7, 4, 5, 2, 3, 0, 1, 14, 15, 12, 13, 10, 11, 8, 9, }, + {7, 6, 5, 4, 3, 2, 1, 0, 15, 14, 13, 12, 11, 10, 9, 8, }, + {8, 9, 10, 11, 12, 13, 14, 15, 0, 1, 2, 3, 4, 5, 6, 7, }, + {9, 8, 11, 10, 13, 12, 15, 14, 1, 0, 3, 2, 5, 4, 7, 6, }, + {10, 11, 8, 9, 14, 15, 12, 13, 2, 3, 0, 1, 6, 7, 4, 5, }, + {11, 10, 9, 8, 15, 14, 13, 12, 3, 2, 1, 0, 7, 6, 5, 4, }, + {12, 13, 14, 15, 8, 9, 10, 11, 4, 5, 6, 7, 0, 1, 2, 3, }, + {13, 12, 15, 14, 9, 8, 11, 10, 5, 4, 7, 6, 1, 0, 3, 2, }, + {14, 15, 12, 13, 10, 11, 8, 9, 6, 7, 4, 5, 2, 3, 0, 1, }, + {15, 14, 13, 12, 11, 10, 9, 8, 7, 6, 5, 4, 3, 2, 1, 0, }, +} +function bxor (a,b) + local res, c = 0, 1 + while a > 0 and b > 0 do + local a2, b2 = math.mod(a, 16), math.mod(b, 16) + res = res + tab[a2+1][b2+1]*c + a = (a-a2)/16 + b = (b-b2)/16 + c = c*16 + end + res = res + a*c + b*c + return res +end +local ff = 2^32 - 1 +function bnot (a) return (ff - a) end +function band (a,b) return ((a+b) - bxor(a,b))/2 end +function bor (a,b) return (ff - band(ff - a, ff - b)) end + +print("-----------------------------------------------------------------") +print("----------------- item_*.txt to ItemDB.conf --------------------") +print("------------------- By Dastgir[Hercules] ------------------------") +print("-----------------------------------------------------------------") +if ( + arg[1]==nil + or arg[2]==nil + or arg[3]==nil + or arg[4]==nil + or arg[5]==nil + or arg[6]==nil + or arg[7]==nil + or arg[8]==nil + --or arg[9]==nil + ) then --If any argument is missing, error + print("Invalid Command:") + print('Usage: item_merge.lua' + ..' {item_db.conf}' + ..' {item_trade.txt}' + ..' {item_buyingstore.txt}' + ..' {item_delay.txt}' + ..' {item_nouse.txt}' + ..' {item_stack.txt}' + ..' {item_avail.txt}' + ..' {output.conf}' + --..' {sql_update_file.sql}' + ) + os.exit() +end + +function replace_char(pos, str, r) + return str:sub(1, pos-1) .. r .. str:sub(pos+1) +end +function ltrim(trb) + return (trb:gsub("^%s*", "")) +end + +function file_exists(name) + local f=io.open(name,"r") + if f~=nil then io.close(f) return true else return false end +end + +function d_t_s_quotes(s) --Double Quotes to Single Quotes and Comment Replacer + s = s:gsub('\\\\',"\\") + --Replace Lua Comments to C Style + s = s:gsub('%-%-%[%[', '/%*') + s = s:gsub("%-%-%]%]", '%*/') + local newline = ParseCSVLine(s,"\n") + if (#newline==0) then + newline[1] = s + end + for i=1,#newline do + if(string.sub(ltrim(newline[i]),1,2)=="--") then + newline[i] = newline[i]:gsub("%-%-", '//', 1) + end + end + s = MergeCSVLine(newline) + return s +end + +function st_fill_zero(s) --Fill remaining zero in Job Field of item_db + zeros = "" + if (s:len()>=8) then + return s + else + for i=1,(8-s:len()) do + zeros = zeros.."0" + end + zeros = zeros..""..s + end + --print(s:len(),zeros) + return zeros +end + +function newline(s,a) --Add Newline to Scripts Field + if ((#(ParseCSVLine(s,"\n"))) > 1) then + if(a==1) then + return "\n" + else + return "\n\t" + end + else + return "" + end +end + +function MergeCSVLine(linetbl) + local merged_tbl = "" + for j=1,#linetbl do + if (j==#linetbl) then + merged_tbl = merged_tbl..linetbl[j] + else + merged_tbl = merged_tbl..linetbl[j].."\n" + end + end + return merged_tbl +end + +function ParseCSVLine (line,sep) --Parse CSV for itemdb_*.txt fields + local res = {} + local pos = 1 + sep = sep or ',' + while true do + local c = string.sub(line,pos,pos) + if (c == "") then break end + if (c == '"') then + local txt = "" + repeat + local startp,endp = string.find(line,'^%b""',pos) + txt = txt..string.sub(line,startp+1,endp-1) + pos = endp + 1 + c = string.sub(line,pos,pos) + if (c == '"') then txt = txt..'"' end + until (c ~= '"') + table.insert(res,txt) + assert(c == sep or c == "") + pos = pos + 1 + else + local startp,endp = string.find(line,sep,pos) + if (startp) then + table.insert(res,string.sub(line,pos,startp-1)) + pos = endp + 1 + else + table.insert(res,string.sub(line,pos)) + break + end + end + end + return res +end + +function deepcopy(orig) --Copy one table to other + local orig_type = type(orig) + local copy + if orig_type == 'table' then + copy = {} + for orig_key, orig_value in next, orig, nil do + copy[deepcopy(orig_key)] = deepcopy(orig_value) + end + setmetatable(copy, deepcopy(getmetatable(orig))) + else -- number, string, boolean, etc + copy = orig + end + return copy +end + +function parse_line(line2,typl) --1=trade + line_number = line_number+1 + csv = ParseCSVLine(line2,",") + csv1 = ParseCSVLine(csv[1],"\t") + csv2 = ParseCSVLine(csv[1]," ") + csv4 = tonumber(csv1[1]) + if (csv4==nil) then + csv4 = csv2[1] + if (csv4 == nil) then + csv4 = csv[1] + end + end + k=tonumber(csv4) + if (typl==3) then + if (item_db2[k] ~= nil) then + item_db2[k].BuyingStore = true + --sql_update = sql_update.."UPDATE `item_db` SET `buyingstore` = 1 WHERE `id`="..csv4..";\n" + end + return + end + if (#csv<1) then + return + end + k=tonumber(csv4) + if (item_db2[k]~=nil) then + if(typl>1 and typl~=3 and typl~=4 and typl~=7) then + m=3 + else + m=2 + end + csv1 = ParseCSVLine(csv[m],"\t") + csv2 = ParseCSVLine(csv[m]," ") + csv3 = tonumber(csv1[1]) + if (csv3==nil) then + csv3 = csv2[1] + if (csv3 == nil) then + csv3 = csv[m] + end + end + if (csv3==nil) then + print("Invalid format on "..arg[m]..", line:"..line_number..", Skipping.") + return + end + if (typl==2 and #csv==3) then + item_db2[k].trade_flag = tonumber(csv[2]) + item_db2[k].trade_override = tonumber(csv3) + --sql_update = sql_update.."UPDATE `item_db` SET `trade_flag` = "..tonumber(csv[2]).." AND `trade_group` = "..tonumber(csv3).." WHERE `id`="..k..";\n" + --No 3, since its parsed differently. + elseif (typl==4 and #csv>=2) then + if (tonumber(csv3)~=nil) then + item_db2[k].Delay = tonumber(csv3) + --sql_update = sql_update.."UPDATE `item_db` SET `delay` = "..tonumber(csv3).." WHERE `id`="..k..";\n" + end + elseif (typl==5 and #csv==3) then + item_db2[k].nouse_flag = tonumber(csv[2]) + item_db2[k].nouse_override = tonumber(csv3) + --sql_update = sql_update.."UPDATE `item_db` SET `nouse_flag` = "..tonumber(csv[2]).." and `nouse_group` = "..tonumber(csv3).." WHERE `id`="..k..";\n" + elseif (typl==6 and #csv==3) then + item_db2[k].Stack1 = tonumber(csv[2]) + item_db2[k].Stack2 = tonumber(csv3) + --sql_update = sql_update.."UPDATE `item_db` SET `stack_amount` = "..tonumber(csv[2]).." and `stack_flag` = "..tonumber(csv3).." WHERE `id`="..k..";\n" + elseif (typl==7 and #csv==2) then + item_db2[k].Sprite = tonumber(csv3) + --sql_update = sql_update.."UPDATE `item_db` SET `avail` = "..tonumber(csv3).." WHERE `id`="..k..";\n" + else + print("Invalid format on "..arg[typl]..", line:"..line_number..", Skipping.") + --[[ + --Debug Lines + print("Invalid CSV",#csv,typl) + for mo=1,#csv do + print("csv["..mo.."]",csv[mo]) + end + os.exit() + --]] + end + t_l = 0 + else + t_l = t_l+1 + end + + return +end + +function check_val(field) --Check if field null + if (field == nil) then + return("") + end + return(field) +end + +function check_val_bool(field) --Checks boolean value + if (field == false or field == "false") then + return "false" + elseif (field == true or field == "true") then + return "true" + end + return "" +end + +function check_val_two(field) --Check [a, b] types of field + local field1,field2 + field1 = "" + field2 = "" + if (field~=nil) then + if (#field==2) then + if (field[1][1] ~= nil and field[2] ~= nil) then + field1 = field[1][1] + field2 = field[2] + elseif (field[1][1] ~= nil and field[2] == nil) then + field1 = field[1][1] + else + field2 = field[2] + end + elseif(#field==1) then + field1 = field[1] + end + end + return field1, field2 +end + + +function item_db_write(s) --Write into item_db + for i=1,1000000 do + if (t_l_l == 10000) then + break + end + if (s[i]==nil) then + t_l_l = t_l_l+1 + else + t_l_l = 0 + + s[i].Atk = check_val(s[i].Atk) + s[i].Matk = check_val(s[i].Matk) + s[i].EquipLv = check_val(s[i].EquipLv) + + if ((s[i].Atk == "" or s[i].Atk == 0) and (s[i].Matk == "" or s[i].Matk == 0)) then --Both Nil + s[i].at = "" + elseif (s[i].Atk ~= "" and (s[i].Matk == "" or s[i].Matk == 0)) then + s[i].at = s[i].Atk + + elseif ((s[i].Atk == "" or s[i].Atk == 0) and s[i].Matk ~= "") then + s[i].at = "0:"..s[i].Matk + else + s[i].at = s[i].Atk..":"..s[i].Matk + end + + s[i].Refine = check_val_bool(s[i].Refine) + s[i].BindOnEquip = check_val_bool(s[i].BindOnEquip) + s[i].BuyingStore = check_val_bool(s[i].BuyingStore) + s[i].Script = check_val(s[i].Script) + s[i].OnEquipScript = check_val(s[i].OnEquipScript) + s[i].OnUnequipScript = check_val(s[i].OnUnequipScript) + s[i].ELv1, s[i].ELv2 = check_val_two(s[i].EquipLv) + s[i].EquipMin = s[i].EquipLv[1] --Equip Min + s[i].EquipMax = s[i].EquipLv[2] --Equip Max + s[i].Script = d_t_s_quotes(s[i].Script) + s[i].OnEquipScript = d_t_s_quotes(s[i].OnEquipScript) + s[i].OnUnequipScript = d_t_s_quotes(s[i].OnUnequipScript) + file3:write("{\n") + --four Must fields to write. + file3:write("\tId: "..(s[i].Id).."\n") + file3:write("\tAegisName: \""..(s[i].AegisName).."\"\n") + file3:write("\tName: \""..(s[i].Name).."\"\n") + file3:write("\tType: "..(s[i].Type).."\n") + if (check_val(s[i].Buy)~="") then + file3:write("\tBuy: "..(s[i].Buy).."\n") + end + if (check_val(s[i].Sell)~="") then + file3:write("\tSell: "..(s[i].Sell).."\n") + end + if (check_val(s[i].Weight)~="") then + file3:write("\tWeight: "..(s[i].Weight).."\n") + end + if (s[i].Atk~="") then + file3:write("\tAtk: "..(s[i].Atk).."\n") + end + if (s[i].Matk~="") then + file3:write("\tMatk: "..(s[i].Matk).."\n") + end + if (check_val(s[i].Def)~="") then + file3:write("\tDef: "..(s[i].Def).."\n") + end + if (check_val(s[i].Range)~="") then + file3:write("\tRange: "..(s[i].Range).."\n") + end + if (check_val(s[i].Slots)~="") then + file3:write("\tSlots: "..(s[i].Slots).."\n") + end + if (check_val(s[i].Job)~="") then + file3:write("\tJob: 0x"..st_fill_zero(string.upper(string.format("%x",s[i].Job))).."\n") --Convert to Hex,Make it to UpperCase, Fill with zero's + end + if (check_val(s[i].Upper)~="") then + file3:write("\tUpper: "..(s[i].Upper).."\n") + end + if (check_val(s[i].Gender)~="") then + file3:write("\tGender: "..(s[i].Gender).."\n") + end + if (check_val(s[i].Loc)~="") then + file3:write("\tLoc: "..(s[i].Loc).."\n") + end + if (check_val(s[i].WeaponLv)~="") then + file3:write("\tWeaponLv: "..(s[i].WeaponLv).."\n") + end + if (s[i].ELv1~="" and s[i].ELv2~="" ) then --Both Not Empty + file3:write("\tEquipLv: ["..(s[i].ELv1)..", "..(s[i].ELv2).."]\n") + else + if(s[i].ELv1~="") then --First not empty + file3:write("\tEquipLv: "..(s[i].ELv1).."\n") + end + end + if (check_val(s[i].Refine)~="") then + file3:write("\tRefine: "..(s[i].Refine).."\n") + end + if (check_val(s[i].View)~="") then + file3:write("\tView: "..(s[i].View).."\n") + end + if (s[i].BindOnEquip~="") then + file3:write("\tBindOnEquip: "..(s[i].BindOnEquip).."\n") + end + if (s[i].BuyingStore~="") then + file3:write("\tBuyingStore: true\n") + end + if (check_val(s[i].Delay) ~= "") then + file3:write("\tDelay: "..(s[i].Delay).."\n") + end + if (check_val(s[i].trade_flag)~="" and check_val(s[i].trade_override)~="" ) then + file3:write("\tTrade: {\n") + if (s[i].trade_override > 0 and s[i].trade_override < 100) then + file3:write("\t\toverride: ".. s[i].trade_override .."\n") + end + if (band(s[i].trade_flag,1)>0) then + file3:write("\t\tnodrop: true\n") + end + if (band(s[i].trade_flag,2)>0) then + file3:write("\t\tnotrade: true\n") + end + if (band(s[i].trade_flag,4)>0) then + file3:write("\t\tpartneroverride: true\n") + end + if (band(s[i].trade_flag,8)>0) then + file3:write("\t\tnoselltonpc: true\n") + end + if (band(s[i].trade_flag,16)>0) then + file3:write("\t\tnocart: true\n") + end + if (band(s[i].trade_flag,32)>0) then + file3:write("\t\tnostorage: true\n") + end + if (band(s[i].trade_flag,64)>0) then + file3:write("\t\tnogstorage: true\n") + end + if (band(s[i].trade_flag,128)>0) then + file3:write("\t\tnomail: true\n") + end + if (band(s[i].trade_flag,256)>0) then + file3:write("\t\tnoauction: true\n") + end + file3:write("\t}\n") + end + if (check_val(s[i].nouse_flag)~="" and check_val(s[i].nouse_override)~="" ) then + file3:write("\tNouse: {\n") + if (tonumber(s[i].nouse_override) > 0 and tonumber(s[i].nouse_override) < 100) then + file3:write("\t\toverride: ".. s[i].nouse_override .."\n") + end + if (band(s[i].nouse_flag,1)>0) then + file3:write("\t\tsitting: true\n") + end + file3:write("\t}\n") + end + if check_val((s[i].Stack1)~="" and check_val(s[i].Stack2)~="" ) then + file3:write("\tStack: ["..(s[i].Stack1)..", "..(s[i].Stack2).."]\n") + end + if (check_val(s[i].Sprite)~="" ) then + file3:write("\tSprite: "..(s[i].Sprite).."\n") + end + if (s[i].Script ~= "") then + file3:write("\tScript: <\""..newline(s[i].Script,1)..""..s[i].Script.."\">\n") + end + if (s[i].OnEquipScript ~= "") then + file3:write("\tOnEquipScript: <\""..newline(s[i].OnEquipScript,1)..""..s[i].OnEquipScript.."\">\n") + end + if (s[i].OnUnequipScript ~= "") then + file3:write("\tOnUnequipScript: <\""..newline(s[i].OnUnequipScript,1)..""..s[i].OnUnequipScript.."\">\n") + end + file3:write("},\n") + end + end +end + +for i=1,7 do + if (file_exists(arg[i])==false) then + print("Error: ",arg[i]," Not Found") + os.exit() + end +end + +file = assert(io.open(arg[1])) --Open ItemDB And Read its contents +contents = file:read'*a' +file:close() + +--Replacing Contents +find = { '\\', '\'', '//', '/%*', '%*/', '<\"', '\">', 'Id([^:]?):([^\n]+)', 'AegisName([^:]?):([^\n]+)', 'Name([^:]?):([^\n]+)', 'Type([^:]?):([^\n]+)', 'Buy([^:]?):([^\n]+)', 'Sell([^:]?):([^\n]+)', 'Weight([^:]?):([^\n]+)', 'Atk([^:]?):([^\n]+)', 'Matk([^:]?):([^\n]+)', 'Def([^:]?):([^\n]+)', 'Range([^:]?):([^\n]+)', 'Slots([^:]?):([^\n]+)', 'Job([^:]?):([^\n]+)', 'Upper([^:]?):([^\n]+)', 'Gender([^:]?):([^\n]+)', 'Loc([^:]?):([^\n]+)', 'WeaponLv([^:]?):([^\n]+)', 'EquipLv([^:]?):([^\n]+)', 'Refine([^:]?):([^\n]+)', 'View([^:]?):([^\n]+)', 'BindOnEquip([^:]?):([^\n]+)', "BuyingStore([^:]?):([^\n]+)", "Delay([^:]?):([^\n]+)", "Stack([^:]?): %[([^,]+), ([^]]+)%]", "Sprite([^:]?):([^\n]+)", 'override([^:]?):([^\n]+)', 'nodrop([^:]?):([^\n]+)', 'notrade([^:]?):([^\n]+)', 'partneroverride([^:]?):([^\n]+)', 'noselltonpc([^:]?):([^\n]+)', 'nocart([^:]?):([^\n]+)', 'nostorage([^:]?):([^\n]+)', 'nogstorage([^:]?):([^\n]+)', 'nomail([^:]?):([^\n]+)', 'noauction([^:]?):([^\n]+)', 'sitting([^:]?):([^\n]+)', 'Script([^:]?):', 'OnEquipScript([^:]?):', 'OnUnequipScript([^:]?):', 'EquipLv([^=]?)= %[([^,]+), ([^]]+)%],', 'EquipLv([^=]?)= ([^,]+),', 'item_db: %(', '= ""', '= \n', ',,'} +replace = {'\\\\', '\\\'', '--', '--[[', '--]]', '[==[', ']==],', 'Id%1=%2,', 'AegisName%1=%2,', 'Name%1=%2,', 'Type%1=%2,', 'Buy%1=%2,', 'Sell%1=%2,', 'Weight%1=%2,', 'Atk%1=%2,', 'Matk%1=%2,', 'Def%1=%2,', 'Range%1=%2,', 'Slots%1=%2,', 'Job%1=%2,', 'Upper%1=%2,', 'Gender%1=%2,', 'Loc%1=%2,', 'WeaponLv%1=%2,', 'EquipLv%1=%2,', 'Refine%1=%2,', 'View%1=%2,', 'BindOnEquip%1=%2,', "BuyingStore%1=%2,", "Delay%1=%2,", "Stack%1= {%2, %3},", "Sprite%1=%2,", 'override%1=%2,', 'nodrop%1=%2,', 'notrade%1=%2,', 'partneroverride%1=%2,', 'noselltonpc%1=%2,', 'nocart%1=%2,', 'nostorage%1=%2,', 'nogstorage%1=%2,', 'nomail%1=%2,', 'noauction%1=%2,', 'sitting%1=%2,', 'Script%1=', 'OnEquipScript%1=', 'OnUnequipScript%1=', 'EquipLv%1= {%2, %3},', 'EquipLv%1= {%2},', 'item_db = {', '= "",', '= "",\n', ',' } +findk=0 + +if #find==#replace then --Check if both table matches + start_time = os.time() + print("-- Putting ",arg[1]," Items into Memory") + --Replace Every Strings + contents = contents:gsub("Nouse: {([^}]+)}","Nouse= {%1},") --It needs to be done first. + contents = contents:gsub("Trade: {([^}]+)}","Trade= {%1},") --It needs to be done first. + for i=1,#find do + contents = contents:gsub(find[i],replace[i]) + end + + --Check for last ) in item_db (it auto breaks if found, can have many empty lines on end) + for i=1,1000000 do + if (string.sub(contents,-i,-i) == ")") then + findk = 1 + contents = replace_char(contents:len()-i+1,contents,'}') + end + if (findk==1) then break end + end +else + print('Error, Cannot Convert to Lua(Code:1['..#find..' '..#replace..'])') + os.exit() +end +item_db = {} --Initialize Empty item_db table +a = assert(loadstring(contents)) --Load the string as lua code +a() --Execute it so it gets loaded into item_db table +e_time = os.difftime((os.time())-start_time) --Time Taken +print("---- Total Items Found"," = ",#item_db,"(".. e_time .."s)") +csv = {} +t_l_l = 0 +item_db2 = {} + +for i=1,#item_db do + item_db2[item_db[i].Id] = deepcopy(item_db[i]) +end + + +--Initializing Global Tables +csv = {} +csv1 = {} +csv2 = {} +csv3 = "" +csv4 = 0 +--sql_update = "" +k=0 +line = "" + +--file4 = io.open(arg[9],"w") +for m=2,7 do --arg[2] to arg[7] = item_*.txt + line_number = 0 + sp_file = assert(io.open(arg[m])) + local t_l =0 + for line in sp_file:lines() do + if ( line ~= "" and line:sub(1,2)~="//") then --If Line is comment or empty, don't parse it + parse_line(line,m) + end + end + print(arg[m],"Done") + sp_file:close() + --os.exit() +end +--file4:write(sql_update) +--file4:close() +print("-- Writing Item_DB") +file3 = io.open(arg[8],"w") --Open Output File +file3:write('item_db: (\n' + ..'// Items Database\n' + ..'//\n' + ..'/******************************************************************************\n' + ..' ************* Entry structure ************************************************\n' + ..' ******************************************************************************\n' + ..'{\n' + ..' // =================== Mandatory fields ===============================\n' + ..' Id: ID (int)\n' + ..' AegisName: "Aegis_Name" (string)\n' + ..' Name: "Item Name" (string)\n' + ..' // =================== Optional fields ================================\n' + ..' Type: Item Type (int, defaults to 3 = etc item)\n' + ..' Buy: Buy Price (int, defaults to Sell * 2)\n' + ..' Sell: Sell Price (int, defaults to Buy / 2)\n' + ..' Weight: Item Weight (int, defaults to 0)\n' + ..' Atk: Attack (int, defaults to 0)\n' + ..' Matk: Magical Attack (int, defaults to 0, ignored in pre-re)\n' + ..' Def: Defense (int, defaults to 0)\n' + ..' Range: Attack Range (int, defaults to 0)\n' + ..' Slots: Slots (int, defaults to 0)\n' + ..' Job: Job mask (int, defaults to all jobs = 0xFFFFFFFF)\n' + ..' Upper: Upper mask (int, defaults to any = 0x3f)\n' + ..' Gender: Gender (int, defaults to both = 2)\n' + ..' Loc: Equip location (int, required value for equipment)\n' + ..' WeaponLv: Weapon Level (int, defaults to 0)\n' + ..' EquipLv: Equip required level (int, defaults to 0)\n' + ..' EquipLv: [min, max] (alternative syntax with min / max level)\n' + ..' Refine: Refineable (boolean, defaults to true)\n' + ..' View: View ID (int, defaults to 0)\n' + ..' BindOnEquip: true/false (boolean, defaults to false)\n' + ..' BuyingStore: true/false (boolean, defaults to false)\n' + ..' Delay: Delay to use item (int, defaults to 0)\n' + ..' Trade: { (defaults to no restrictions)\n' + ..' override: GroupID (int, defaults to 100)\n' + ..' nodrop: true/false (boolean, defaults to false)\n' + ..' notrade: true/false (boolean, defaults to false)\n' + ..' partneroverride: true/false (boolean, defaults to false)\n' + ..' noselltonpc: true/false (boolean, defaults to false)\n' + ..' nocart: true/false (boolean, defaults to false)\n' + ..' nostorage: true/false (boolean, defaults to false)\n' + ..' nogstorage: true/false (boolean, defaults to false)\n' + ..' nomail: true/false (boolean, defaults to false)\n' + ..' noauction: true/false (boolean, defaults to false)\n' + ..' }\n' + ..' Nouse: { (defaults to no restrictions)\n' + ..' override: GroupID (int, defaults to 100)\n' + ..' sitting: true/false (boolean, defaults to false)\n' + ..' }\n' + ..' Stack: [amount, type] (int, defaults to 0)\n' + ..' Sprite: SpriteID (int, defaults to 0)\n' + ..' Script: <"\n' + ..' Script\n' + ..' (it can be multi-line)\n' + ..' ">\n' + ..' OnEquipScript: <" OnEquip Script (can also be multi-line) ">\n' + ..' OnUnequipScript: <" OnUnequip Script (can also be multi-line) ">\n' + ..'},\n' + ..'******************************************************************************/\n') + +item_db_write(item_db2) +file3:write('\n)\n') +file3:close() --Close Output File +os.exit() -- cgit v1.2.3-70-g09d2