From e6b8222bdb14b6e1e8b3cd12733ae1bce97a23fb Mon Sep 17 00:00:00 2001 From: ai4rei Date: Thu, 2 Dec 2010 20:44:38 +0000 Subject: * Added support for IT_CASH to @iteminfo, logging filters and item drop rate adjustment. Added 'show_picker.item_type'-specific IT_CASH value to it's description (follow up to r14549). git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@14550 54d463be-8e91-2dee-dedb-b68131a5f0ec --- src/map/atcommand.c | 7 ++++--- src/map/log.c | 4 ++-- src/map/mob.c | 1 + 3 files changed, 7 insertions(+), 5 deletions(-) (limited to 'src') diff --git a/src/map/atcommand.c b/src/map/atcommand.c index 347fbbbac..6cf5d1c4e 100644 --- a/src/map/atcommand.c +++ b/src/map/atcommand.c @@ -7390,8 +7390,9 @@ ACMD_FUNC(homshuffle) *------------------------------------------*/ ACMD_FUNC(iteminfo) { - char *itype[12] = {"Potion/Food", "BUG!", "Usable", "Etc", "Weapon", "Protection", "Card", "Egg", "Pet Acessory", "BUG!", "Arrow"}; - //, "Lure/Scroll"}; No need, type 11 items are converted to type 2 upon loading [Skotlex] + char *itype[IT_MAX] = {"Potion/Food", "BUG!", "Usable", "Etc", "Weapon", "Protection", "Card", "Egg", "Pet Acessory", "BUG!", "Arrow", + "BUG!", // No need, type 11 items are converted to type 2 upon loading [Skotlex] + "BUG!", "BUG!", "BUG!", "BUG!", "BUG!", "BUG!", "Cash Usable"}; struct item_data *item_data, *item_array[MAX_SEARCH]; int i, count = 1; @@ -7417,7 +7418,7 @@ ACMD_FUNC(iteminfo) item_data = item_array[i]; sprintf(atcmd_output, "Item: '%s'/'%s'[%d] (%d) Type: %s | Extra Effect: %s", item_data->name,item_data->jname,item_data->slot,item_data->nameid, - item_data->type < 12 ? itype[item_data->type] : "BUG!", + item_data->type < IT_MAX ? itype[item_data->type] : "BUG!", (item_data->script==NULL)? "None" : "With script" ); clif_displaymessage(fd, atcmd_output); diff --git a/src/map/log.c b/src/map/log.c index 474a6bb96..0affef995 100644 --- a/src/map/log.c +++ b/src/map/log.c @@ -27,7 +27,7 @@ time_t curtime; //Bits: || //2 - Healing items (0) //3 - Etc Items(3) + Arrows (10) -//4 - Usable Items(2) + Scrolls,Lures(11) +//4 - Usable Items(2) + Scrolls,Lures(11) + Usable Cash Items(18) //5 - Weapon(4) //6 - Shields,Armor,Headgears,Accessories,etc(5) //7 - Cards(6) @@ -45,7 +45,7 @@ int should_log_item(int filter, int nameid, int amount) if ((filter&1) || // Filter = 1, we log any item (filter&2 && item_data->type == IT_HEALING ) || (filter&4 && (item_data->type == IT_ETC || item_data->type == IT_AMMO) ) || - (filter&8 && item_data->type == IT_USABLE ) || + (filter&8 && (item_data->type == IT_USABLE || item_data->type == IT_CASH) ) || (filter&16 && item_data->type == IT_WEAPON ) || (filter&32 && item_data->type == IT_ARMOR ) || (filter&64 && item_data->type == IT_CARD ) || diff --git a/src/map/mob.c b/src/map/mob.c index 524350b81..3c5a611af 100644 --- a/src/map/mob.c +++ b/src/map/mob.c @@ -3582,6 +3582,7 @@ static bool mob_parse_dbrow(char** str) ratemax = battle_config.item_drop_heal_max; break; case IT_USABLE: + case IT_CASH: rate_adjust = (status->mode&MD_BOSS) ? battle_config.item_rate_use_boss : battle_config.item_rate_use; ratemin = battle_config.item_drop_use_min; ratemax = battle_config.item_drop_use_max; -- cgit v1.2.3-70-g09d2