From d40381f3f4f5dd41337fff6a4449e85db7ee75f1 Mon Sep 17 00:00:00 2001 From: shennetsind Date: Mon, 7 Oct 2013 19:48:52 -0300 Subject: Updated/Fixed Clearance Updated Clearance success rate; Fixed it affecting guild members. Thanks to Rytech/3CeaM Closes #152 Signed-off-by: shennetsind --- src/map/skill.c | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-) (limited to 'src') diff --git a/src/map/skill.c b/src/map/skill.c index 5269c83e8..8b821653f 100644 --- a/src/map/skill.c +++ b/src/map/skill.c @@ -7976,8 +7976,12 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui case AB_CLEARANCE: if( flag&1 || (i = skill->get_splash(skill_id, skill_lv)) < 1 ) { //As of the behavior in official server Clearance is just a super version of Dispell skill. [Jobbie] + if( bl->type != BL_MOB && battle->check_target(src,bl,BCT_PARTY) <= 0 ) // Only affect mob or party. + break; + clif->skill_nodamage(src,bl,skill_id,skill_lv,1); - if((dstsd && (dstsd->class_&MAPID_UPPERMASK) == MAPID_SOUL_LINKER) || rnd()%100 >= 30 + 10 * skill_lv) { + + if((dstsd && (dstsd->class_&MAPID_UPPERMASK) == MAPID_SOUL_LINKER) || rnd()%100 >= 60 + 8 * skill_lv) { if (sd) clif->skill_fail(sd,skill_id,USESKILL_FAIL_LEVEL,0); break; -- cgit v1.2.3-70-g09d2