From ca0128cacba1117bacad99f4b5b325caa52b43d5 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Thu, 2 Nov 2017 18:13:13 +0300 Subject: Add view_data related fields to npc into setunitdata/getunitdata. --- src/map/script.c | 37 +++++++++++++++++++++++++++++++++++++ 1 file changed, 37 insertions(+) (limited to 'src') diff --git a/src/map/script.c b/src/map/script.c index 2d4f60f37..729aa549e 100644 --- a/src/map/script.c +++ b/src/map/script.c @@ -19155,6 +19155,33 @@ BUILDIN(setunitdata) case UDT_DMOTION: nd->status.dmotion = (unsigned short) val; break; + case UDT_SEX: + nd->vd.sex = (char) val; + break; + case UDT_HAIRSTYLE: + clif->changelook(bl, LOOK_HAIR, val); + break; + case UDT_HAIRCOLOR: + clif->changelook(bl, LOOK_HAIR_COLOR, val); + break; + case UDT_HEADBOTTOM: + clif->changelook(bl, LOOK_HEAD_BOTTOM, val); + break; + case UDT_HEADMIDDLE: + clif->changelook(bl, LOOK_HEAD_MID, val); + break; + case UDT_HEADTOP: + clif->changelook(bl, LOOK_HEAD_TOP, val); + break; + case UDT_CLOTHCOLOR: + clif->changelook(bl, LOOK_CLOTHES_COLOR, val); + break; + case UDT_SHIELD: + clif->changelook(bl, LOOK_SHIELD, val); + break; + case UDT_WEAPON: + clif->changelook(bl, LOOK_WEAPON, val); + break; default: ShowWarning("buildin_setunitdata: Invalid data type '%s' for NPC unit.\n", udtype); script_pushint(st, 0); @@ -19565,6 +19592,16 @@ BUILDIN(getunitdata) case UDT_AMOTION: script_pushint(st, nd->status.amotion); break; case UDT_ADELAY: script_pushint(st, nd->status.adelay); break; case UDT_DMOTION: script_pushint(st, nd->status.dmotion); break; + case UDT_SEX: script_pushint(st, nd->vd.sex); break; + case UDT_CLASS: script_pushint(st, nd->vd.class); break; + case UDT_HAIRSTYLE: script_pushint(st, nd->vd.hair_style); break; + case UDT_HAIRCOLOR: script_pushint(st, nd->vd.hair_color); break; + case UDT_HEADBOTTOM: script_pushint(st, nd->vd.head_bottom); break; + case UDT_HEADMIDDLE: script_pushint(st, nd->vd.head_mid); break; + case UDT_HEADTOP: script_pushint(st, nd->vd.head_top); break; + case UDT_CLOTHCOLOR: script_pushint(st, nd->vd.cloth_color); break; + case UDT_SHIELD: script_pushint(st, nd->vd.shield); break; + case UDT_WEAPON: script_pushint(st, nd->vd.weapon); break; default: ShowWarning("buildin_getunitdata: Invalid data type '%s' for NPC unit.\n", udtype); script_pushint(st, 0); -- cgit v1.2.3-60-g2f50