From b1b1b1aa8edc866a83029081e93d3e7d0f138189 Mon Sep 17 00:00:00 2001 From: Haru Date: Wed, 21 Jan 2015 13:42:17 +0100 Subject: Deprecated command isday(). - The command is deprecated and it will be removed in about a month. Please use isnight() in your custom scripts instead. Signed-off-by: Haru --- src/map/script.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src') diff --git a/src/map/script.c b/src/map/script.c index fc43aa94a..a2ea86ac6 100644 --- a/src/map/script.c +++ b/src/map/script.c @@ -19384,7 +19384,7 @@ void script_parse_builtin(void) { BUILDIN_DEF(logmes,"s"), //this command actls as MES but rints info into LOG file either SQL/TXT [Lupus] BUILDIN_DEF(summon,"si??"), // summons a slave monster [Celest] BUILDIN_DEF(isnight,""), // check whether it is night time [Celest] - BUILDIN_DEF(isday,""), // check whether it is day time [Celest] + BUILDIN_DEF_DEPRECATED(isday,""), // check whether it is day time [Celest] // DEPRECATED 2015-01-21 [Haru] BUILDIN_DEF(isequipped,"i*"), // check whether another item/card has been equipped [Celest] BUILDIN_DEF(isequippedcnt,"i*"), // check how many items/cards are being equipped [Celest] BUILDIN_DEF(cardscnt,"i*"), // check how many items/cards are being equipped in the same arm [Lupus] -- cgit v1.2.3-70-g09d2