From a871325dd0d55160996124d4a67c7ba23d748be0 Mon Sep 17 00:00:00 2001 From: Lance Date: Tue, 30 May 2006 17:11:55 +0000 Subject: * [Added] - Visual Studio .NET 2003 includes for mercenary.c * [Fixed] - Logic error in NPC custom AI in unit.c git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6853 54d463be-8e91-2dee-dedb-b68131a5f0ec --- src/map/unit.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src') diff --git a/src/map/unit.c b/src/map/unit.c index 78e403aea..879a73beb 100644 --- a/src/map/unit.c +++ b/src/map/unit.c @@ -1079,7 +1079,7 @@ int unit_attack(struct block_list *src,int target_id,int type) return 0; } - if(!(src->type == BL_MOB && !((TBL_MOB *)src)->state.killer) && (battle_check_target(src,target,BCT_ENEMY)<=0 || + if(!(src->type == BL_MOB && ((TBL_MOB *)src)->state.killer) && (battle_check_target(src,target,BCT_ENEMY)<=0 || !status_check_skilluse(src, target, 0, 0)) ) { unit_unattackable(src); -- cgit v1.2.3-70-g09d2