From a0a93331e305e62a8913b93d3f56eea6ef51981d Mon Sep 17 00:00:00 2001 From: skotlex Date: Sat, 26 Aug 2006 15:02:52 +0000 Subject: - Small adjustment on the mob_ai code which could fix mobs not chasing you if you hit them from the maximum possible diagonal distance. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8490 54d463be-8e91-2dee-dedb-b68131a5f0ec --- src/map/map.h | 2 +- src/map/mob.c | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) (limited to 'src') diff --git a/src/map/map.h b/src/map/map.h index b23912ca4..9ca8af739 100644 --- a/src/map/map.h +++ b/src/map/map.h @@ -48,7 +48,7 @@ #define MAX_VENDING 12 #define MOBID_EMPERIUM 1288 -#define MAX_PC_BONUS 10 +#define MAX_PC_BONUS 15 //Designed for search functions, species max number of matches to display. #define MAX_SEARCH 5 #define MAX_DUEL 1024 diff --git a/src/map/mob.c b/src/map/mob.c index 1fba16d6e..97e90efda 100644 --- a/src/map/mob.c +++ b/src/map/mob.c @@ -1116,7 +1116,7 @@ static int mob_ai_sub_hard(struct block_list *bl,va_list ap) (dist = distance_bl(&md->bl, abl)) >= MAX_MINCHASE || battle_check_target(bl, abl, BCT_ENEMY) <= 0 || (battle_config.mob_ai&2 && !status_check_skilluse(bl, abl, 0, 0)) || - !mob_can_reach(md, abl, dist+2, MSS_RUSH) || + !mob_can_reach(md, abl, dist+md->db->range3, MSS_RUSH) || ( //Gangster Paradise check abl->type == BL_PC && !(mode&MD_BOSS) && ((TBL_PC*)abl)->state.gangsterparadise -- cgit v1.2.3-70-g09d2