From 44d7606656a650dc43018b5c63bb56ad1f70e77c Mon Sep 17 00:00:00 2001 From: gepard1984 Date: Fri, 20 Jan 2012 20:33:32 +0000 Subject: Merged TXT removal branch back to trunk. * TXT save engine is removed and no longer supported. * See also tid:53926, tid:57717. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15503 54d463be-8e91-2dee-dedb-b68131a5f0ec --- src/CMakeLists.txt | 7 - src/char/CMakeLists.txt | 79 +- src/char/Makefile.in | 53 +- src/char/char.c | 3477 ++++++++++++------------ src/char/char.h | 75 +- src/char/int_auction.c | 494 ++++ src/char/int_auction.h | 12 + src/char/int_guild.c | 2377 +++++++++------- src/char/int_guild.h | 40 +- src/char/int_homun.c | 526 ++-- src/char/int_homun.h | 21 +- src/char/int_mail.c | 476 ++++ src/char/int_mail.h | 16 + src/char/int_mercenary.c | 218 ++ src/char/int_mercenary.h | 20 + src/char/int_party.c | 761 +++--- src/char/int_party.h | 34 +- src/char/int_pet.c | 447 ++- src/char/int_pet.h | 14 +- src/char/int_quest.c | 184 ++ src/char/int_quest.h | 13 + src/char/int_status.c | 183 -- src/char/int_status.h | 23 - src/char/int_storage.c | 501 +--- src/char/int_storage.h | 24 +- src/char/inter.c | 762 +++--- src/char/inter.h | 19 +- src/char_sql/CMakeLists.txt | 58 - src/char_sql/Makefile.in | 71 - src/char_sql/char.c | 4636 -------------------------------- src/char_sql/char.h | 83 - src/char_sql/int_auction.c | 494 ---- src/char_sql/int_auction.h | 12 - src/char_sql/int_guild.c | 2018 -------------- src/char_sql/int_guild.h | 40 - src/char_sql/int_homun.c | 313 --- src/char_sql/int_homun.h | 18 - src/char_sql/int_mail.c | 476 ---- src/char_sql/int_mail.h | 16 - src/char_sql/int_mercenary.c | 221 -- src/char_sql/int_mercenary.h | 20 - src/char_sql/int_party.c | 870 ------ src/char_sql/int_party.h | 32 - src/char_sql/int_pet.c | 310 --- src/char_sql/int_pet.h | 21 - src/char_sql/int_quest.c | 184 -- src/char_sql/int_quest.h | 13 - src/char_sql/int_storage.c | 250 -- src/char_sql/int_storage.h | 22 - src/char_sql/inter.c | 744 ----- src/char_sql/inter.h | 30 - src/login/CMakeLists.txt | 2 - src/login/Makefile.in | 22 +- src/login/account.h | 6 +- src/login/account_txt.c | 645 ----- src/login/ipban_txt.c | 50 - src/login/login.c | 5 - src/login/loginlog_txt.c | 81 - src/login/txt/CMakeLists.txt | 39 - src/map/CMakeLists.txt | 2 - src/map/Makefile.in | 8 +- src/map/atcommand.c | 10 +- src/map/chrif.c | 14 +- src/map/clif.c | 9 - src/map/clif.h | 2 - src/map/intif.c | 7 +- src/map/intif.h | 2 - src/map/itemdb.c | 4 - src/map/log.c | 23 - src/map/mail.c | 4 - src/map/map.c | 16 +- src/map/map.h | 4 - src/map/mapreg_txt.c | 202 -- src/map/mob.c | 6 - src/map/pc.c | 10 +- src/map/script.c | 26 +- src/map/txt/CMakeLists.txt | 108 - src/txt-converter/CMakeLists.txt | 17 - src/txt-converter/Makefile.in | 150 -- src/txt-converter/char-converter.c | 303 --- src/txt-converter/char/CMakeLists.txt | 76 - src/txt-converter/login-converter.c | 108 - src/txt-converter/login/CMakeLists.txt | 60 - 83 files changed, 6114 insertions(+), 17715 deletions(-) create mode 100644 src/char/int_auction.c create mode 100644 src/char/int_auction.h create mode 100644 src/char/int_mail.c create mode 100644 src/char/int_mail.h create mode 100644 src/char/int_mercenary.c create mode 100644 src/char/int_mercenary.h create mode 100644 src/char/int_quest.c create mode 100644 src/char/int_quest.h delete mode 100644 src/char/int_status.c delete mode 100644 src/char/int_status.h delete mode 100644 src/char_sql/CMakeLists.txt delete mode 100644 src/char_sql/Makefile.in delete mode 100644 src/char_sql/char.c delete mode 100644 src/char_sql/char.h delete mode 100644 src/char_sql/int_auction.c delete mode 100644 src/char_sql/int_auction.h delete mode 100644 src/char_sql/int_guild.c delete mode 100644 src/char_sql/int_guild.h delete mode 100644 src/char_sql/int_homun.c delete mode 100644 src/char_sql/int_homun.h delete mode 100644 src/char_sql/int_mail.c delete mode 100644 src/char_sql/int_mail.h delete mode 100644 src/char_sql/int_mercenary.c delete mode 100644 src/char_sql/int_mercenary.h delete mode 100644 src/char_sql/int_party.c delete mode 100644 src/char_sql/int_party.h delete mode 100644 src/char_sql/int_pet.c delete mode 100644 src/char_sql/int_pet.h delete mode 100644 src/char_sql/int_quest.c delete mode 100644 src/char_sql/int_quest.h delete mode 100644 src/char_sql/int_storage.c delete mode 100644 src/char_sql/int_storage.h delete mode 100644 src/char_sql/inter.c delete mode 100644 src/char_sql/inter.h delete mode 100644 src/login/account_txt.c delete mode 100644 src/login/ipban_txt.c delete mode 100644 src/login/loginlog_txt.c delete mode 100644 src/login/txt/CMakeLists.txt delete mode 100644 src/map/mapreg_txt.c delete mode 100644 src/map/txt/CMakeLists.txt delete mode 100644 src/txt-converter/CMakeLists.txt delete mode 100644 src/txt-converter/Makefile.in delete mode 100644 src/txt-converter/char-converter.c delete mode 100644 src/txt-converter/char/CMakeLists.txt delete mode 100644 src/txt-converter/login-converter.c delete mode 100644 src/txt-converter/login/CMakeLists.txt (limited to 'src') diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt index 7ec05e405..0c120f99a 100644 --- a/src/CMakeLists.txt +++ b/src/CMakeLists.txt @@ -3,11 +3,6 @@ # setup and static libraries # add_subdirectory( common ) -if( HAVE_common_base ) - option( BUILD_TXT_SERVERS "build txt server executables" ON ) -else() - message( STATUS "Disabled txt server targets (requires common_base)" ) -endif() if( HAVE_common_sql ) option( BUILD_SQL_SERVERS "build sql server executables" ON ) else() @@ -20,8 +15,6 @@ endif() # add_subdirectory( login ) add_subdirectory( char ) -add_subdirectory( char_sql ) add_subdirectory( map ) add_subdirectory( tool ) -add_subdirectory( txt-converter ) add_subdirectory( plugins ) diff --git a/src/char/CMakeLists.txt b/src/char/CMakeLists.txt index fa1c3f366..823939393 100644 --- a/src/char/CMakeLists.txt +++ b/src/char/CMakeLists.txt @@ -2,52 +2,57 @@ # # setup # -set( TXT_CHAR_SOURCE_DIR ${CMAKE_CURRENT_SOURCE_DIR} CACHE INTERNAL "" ) +set( SQL_CHAR_SOURCE_DIR ${CMAKE_CURRENT_SOURCE_DIR} CACHE INTERNAL "" ) # -# char txt +# char sql # -if( BUILD_TXT_SERVERS ) -message( STATUS "Creating target char-server" ) -set( TXT_CHAR_HEADERS - "${TXT_CHAR_SOURCE_DIR}/char.h" - "${TXT_CHAR_SOURCE_DIR}/int_guild.h" - "${TXT_CHAR_SOURCE_DIR}/int_homun.h" - "${TXT_CHAR_SOURCE_DIR}/int_party.h" - "${TXT_CHAR_SOURCE_DIR}/int_pet.h" - "${TXT_CHAR_SOURCE_DIR}/int_status.h" - "${TXT_CHAR_SOURCE_DIR}/int_storage.h" - "${TXT_CHAR_SOURCE_DIR}/inter.h" +if( BUILD_SQL_SERVERS ) +message( STATUS "Creating target char-server_sql" ) +set( SQL_CHAR_HEADERS + "${CMAKE_CURRENT_SOURCE_DIR}/char.h" + "${CMAKE_CURRENT_SOURCE_DIR}/int_auction.h" + "${CMAKE_CURRENT_SOURCE_DIR}/int_guild.h" + "${CMAKE_CURRENT_SOURCE_DIR}/int_homun.h" + "${CMAKE_CURRENT_SOURCE_DIR}/int_mail.h" + "${CMAKE_CURRENT_SOURCE_DIR}/int_mercenary.h" + "${CMAKE_CURRENT_SOURCE_DIR}/int_party.h" + "${CMAKE_CURRENT_SOURCE_DIR}/int_pet.h" + "${CMAKE_CURRENT_SOURCE_DIR}/int_quest.h" + "${CMAKE_CURRENT_SOURCE_DIR}/int_storage.h" + "${CMAKE_CURRENT_SOURCE_DIR}/inter.h" ) -set( TXT_CHAR_SOURCES - "${TXT_CHAR_SOURCE_DIR}/char.c" - "${TXT_CHAR_SOURCE_DIR}/int_guild.c" - "${TXT_CHAR_SOURCE_DIR}/int_homun.c" - "${TXT_CHAR_SOURCE_DIR}/int_party.c" - "${TXT_CHAR_SOURCE_DIR}/int_pet.c" - "${TXT_CHAR_SOURCE_DIR}/int_status.c" - "${TXT_CHAR_SOURCE_DIR}/int_storage.c" - "${TXT_CHAR_SOURCE_DIR}/inter.c" +set( SQL_CHAR_SOURCES + "${CMAKE_CURRENT_SOURCE_DIR}/char.c" + "${CMAKE_CURRENT_SOURCE_DIR}/int_auction.c" + "${CMAKE_CURRENT_SOURCE_DIR}/int_guild.c" + "${CMAKE_CURRENT_SOURCE_DIR}/int_homun.c" + "${CMAKE_CURRENT_SOURCE_DIR}/int_mail.c" + "${CMAKE_CURRENT_SOURCE_DIR}/int_mercenary.c" + "${CMAKE_CURRENT_SOURCE_DIR}/int_party.c" + "${CMAKE_CURRENT_SOURCE_DIR}/int_pet.c" + "${CMAKE_CURRENT_SOURCE_DIR}/int_quest.c" + "${CMAKE_CURRENT_SOURCE_DIR}/int_storage.c" + "${CMAKE_CURRENT_SOURCE_DIR}/inter.c" ) -set( DEPENDENCIES common_base ) +set( DEPENDENCIES common_sql ) set( LIBRARIES ${GLOBAL_LIBRARIES} ) set( INCLUDE_DIRS ${GLOBAL_INCLUDE_DIRS} ) -set( DEFINITIONS "${GLOBAL_DEFINITIONS} -DTXT_ONLY" ) -set( SOURCE_FILES ${COMMON_BASE_HEADERS} ${TXT_CHAR_HEADERS} ${TXT_CHAR_SOURCES} ) -source_group( common FILES ${COMMON_BASE_HEADERS} ) -source_group( char FILES ${TXT_CHAR_HEADERS} ${TXT_CHAR_SOURCES} ) +set( DEFINITIONS "${GLOBAL_DEFINITIONS}" ) +set( SOURCE_FILES ${COMMON_BASE_HEADERS} ${COMMON_SQL_HEADERS} ${SQL_CHAR_HEADERS} ${SQL_CHAR_SOURCES} ) +source_group( common FILES ${COMMON_BASE_HEADERS} ${COMMON_SQL_HEADERS} ) +source_group( char FILES ${SQL_CHAR_HEADERS} ${SQL_CHAR_SOURCES} ) include_directories( ${INCLUDE_DIRS} ) -add_executable( char-server ${SOURCE_FILES} ) -add_dependencies( char-server ${DEPENDENCIES} ) -target_link_libraries( char-server ${LIBRARIES} ${DEPENDENCIES} ) -set_target_properties( char-server PROPERTIES COMPILE_FLAGS "${DEFINITIONS}" ) +add_executable( char-server_sql ${SOURCE_FILES} ) +add_dependencies( char-server_sql ${DEPENDENCIES} ) +target_link_libraries( char-server_sql ${LIBRARIES} ${DEPENDENCIES} ) +set_target_properties( char-server_sql PROPERTIES COMPILE_FLAGS "${DEFINITIONS}" ) if( INSTALL_COMPONENT_RUNTIME ) - cpack_add_component( Runtime_charserver_txt DESCRIPTION "char-server (txt version)" DISPLAY_NAME "char-server" GROUP Runtime ) - install( TARGETS char-server + cpack_add_component( Runtime_charserver_sql DESCRIPTION "char-server (sql version)" DISPLAY_NAME "char-server_sql" GROUP Runtime ) + install( TARGETS char-server_sql DESTINATION "." - COMPONENT Runtime_charserver_txt ) + COMPONENT Runtime_charserver_sql ) endif( INSTALL_COMPONENT_RUNTIME ) -set( TARGET_LIST ${TARGET_LIST} char-server CACHE INTERNAL "" ) -message( STATUS "Creating target char-server - done" ) -endif( BUILD_TXT_SERVERS ) +message( STATUS "Creating target char-server_sql - done" ) +endif( BUILD_SQL_SERVERS ) diff --git a/src/char/Makefile.in b/src/char/Makefile.in index 1fd54b20b..e96113f0e 100644 --- a/src/char/Makefile.in +++ b/src/char/Makefile.in @@ -14,41 +14,58 @@ MT19937AR_OBJ = ../../3rdparty/mt19937ar/mt19937ar.o MT19937AR_H = ../../3rdparty/mt19937ar/mt19937ar.h MT19937AR_INCLUDE = -I../../3rdparty/mt19937ar -CHAR_OBJ = obj_txt/char.o obj_txt/inter.o obj_txt/int_party.o obj_txt/int_guild.o \ - obj_txt/int_storage.o obj_txt/int_status.o obj_txt/int_pet.o obj_txt/int_homun.o -CHAR_H = char.h inter.h int_party.h int_guild.h int_storage.h int_status.h int_pet.h int_homun.h +COMMON_SQL_OBJ = ../common/obj_sql/sql.o +COMMON_H = ../common/sql.h + +CHAR_OBJ = obj_sql/char.o obj_sql/inter.o obj_sql/int_party.o obj_sql/int_guild.o \ + obj_sql/int_storage.o obj_sql/int_pet.o obj_sql/int_homun.o obj_sql/int_mail.o obj_sql/int_auction.o obj_sql/int_quest.o obj_sql/int_mercenary.o +CHAR_H = char.h inter.h int_party.h int_guild.h int_storage.h int_pet.h int_homun.h int_mail.h int_auction.h int_quest.h int_mercenary.h + +HAVE_MYSQL=@HAVE_MYSQL@ +ifeq ($(HAVE_MYSQL),yes) + CHAR_SERVER_SQL_DEPENDS=obj_sql $(CHAR_OBJ) $(COMMON_OBJ) $(COMMON_SQL_OBJ) $(MT19937AR_OBJ) +else + CHAR_SERVER_SQL_DEPENDS=needs_mysql +endif @SET_MAKE@ ##################################################################### -.PHONY : all char-server clean help +.PHONY : all char-server_sql clean help -all: char-server +all: char-server_sql -char-server: obj_txt $(CHAR_OBJ) $(COMMON_OBJ) $(MT19937AR_OBJ) - @CC@ @LDFLAGS@ -o ../../char-server@EXEEXT@ $(CHAR_OBJ) $(COMMON_OBJ) $(MT19937AR_OBJ) @LIBS@ +char-server_sql: $(CHAR_SERVER_SQL_DEPENDS) + @CC@ @LDFLAGS@ -o ../../char-server_sql@EXEEXT@ $(CHAR_OBJ) $(COMMON_OBJ) $(COMMON_SQL_OBJ) $(MT19937AR_OBJ) @LIBS@ @MYSQL_LIBS@ clean: - rm -rf *.o obj_txt ../../char-server@EXEEXT@ + rm -rf *.o obj_sql ../../char-server_sql@EXEEXT@ help: - @echo "possible targets are 'char-server' 'all' 'clean' 'help'" - @echo "'char-server' - char server (TXT version)" - @echo "'all' - builds all above targets" - @echo "'clean' - cleans builds and objects" - @echo "'help' - outputs this message" + @echo "possible targets are 'char-server_sql' 'all' 'clean' 'help'" + @echo "'char-server_sql' - char server (SQL version)" + @echo "'all' - builds all above targets" + @echo "'clean' - cleans builds and objects" + @echo "'help' - outputs this message" ##################################################################### -obj_txt: - -mkdir obj_txt +needs_mysql: + @echo "MySQL not found or disabled by the configure script" + @exit 1 -obj_txt/%.o: %.c $(CHAR_H) $(COMMON_H) $(MT19937AR_H) - @CC@ @CFLAGS@ $(MT19937AR_INCLUDE) -DTXT_ONLY @CPPFLAGS@ -c $(OUTPUT_OPTION) $< +obj_sql: + -mkdir obj_sql + +obj_sql/%.o: %.c $(CHAR_H) $(COMMON_H) $(COMMON_SQL_H) $(MT19937AR_H) + @CC@ @CFLAGS@ $(MT19937AR_INCLUDE) @MYSQL_CFLAGS@ @CPPFLAGS@ -c $(OUTPUT_OPTION) $< # missing object files ../common/obj_all/%.o: - @$(MAKE) -C ../common txt + @$(MAKE) -C ../common sql + +../common/obj_sql/%.o: + @$(MAKE) -C ../common sql MT19937AR_OBJ: @$(MAKE) -C ../../3rdparty/mt19937ar diff --git a/src/char/char.c b/src/char/char.c index aac469c5b..cb3007ff9 100644 --- a/src/char/char.c +++ b/src/char/char.c @@ -4,7 +4,6 @@ #include "../common/cbasetypes.h" #include "../common/core.h" #include "../common/db.h" -#include "../common/lock.h" #include "../common/malloc.h" #include "../common/mapindex.h" #include "../common/mmo.h" @@ -17,10 +16,9 @@ #include "inter.h" #include "int_guild.h" #include "int_homun.h" -#include "int_pet.h" +#include "int_mercenary.h" #include "int_party.h" #include "int_storage.h" -#include "int_status.h" #include "char.h" #include @@ -34,22 +32,43 @@ // private declarations #define CHAR_CONF_NAME "conf/char_athena.conf" #define LAN_CONF_NAME "conf/subnet_athena.conf" - -char char_txt[1024] = "save/athena.txt"; -char friends_txt[1024] = "save/friends.txt"; -char hotkeys_txt[1024] = "save/hotkeys.txt"; -char char_log_filename[1024] = "log/char.log"; +#define SQL_CONF_NAME "conf/inter_athena.conf" + +char char_db[256] = "char"; +char scdata_db[256] = "sc_data"; +char cart_db[256] = "cart_inventory"; +char inventory_db[256] = "inventory"; +char charlog_db[256] = "charlog"; +char storage_db[256] = "storage"; +char interlog_db[256] = "interlog"; +char reg_db[256] = "global_reg_value"; +char skill_db[256] = "skill"; +char memo_db[256] = "memo"; +char guild_db[256] = "guild"; +char guild_alliance_db[256] = "guild_alliance"; +char guild_castle_db[256] = "guild_castle"; +char guild_expulsion_db[256] = "guild_expulsion"; +char guild_member_db[256] = "guild_member"; +char guild_position_db[256] = "guild_position"; +char guild_skill_db[256] = "guild_skill"; +char guild_storage_db[256] = "guild_storage"; +char party_db[256] = "party"; +char pet_db[256] = "pet"; +char mail_db[256] = "mail"; // MAIL SYSTEM +char auction_db[256] = "auction"; // Auctions System +char friend_db[256] = "friends"; +char hotkey_db[256] = "hotkey"; +char quest_db[256] = "quest"; // show loading/saving messages -#ifndef TXT_SQL_CONVERT int save_log = 1; -#endif -//If your code editor is having problems syntax highlighting this file, uncomment this and RECOMMENT IT BEFORE COMPILING -//#undef TXT_SQL_CONVERT -#ifndef TXT_SQL_CONVERT +static DBMap* char_db_; // int char_id -> struct mmo_charstatus* + char db_path[1024] = "db"; +int db_use_sqldbs; + struct mmo_map_server { int fd; uint32 ip; @@ -75,12 +94,10 @@ int char_maintenance = 0; bool char_new = true; int char_new_display = 0; -int email_creation = 0; // disabled by default - bool name_ignoring_case = false; // Allow or not identical name for characters but with a different case by [Yor] int char_name_option = 0; // Option to know which letters/symbols are authorised in the name of a character (0: all, 1: only those in char_name_letters, 2: all EXCEPT those in char_name_letters) by [Yor] char unknown_char_name[NAME_LENGTH] = "Unknown"; // Name to use when the requested name cannot be determined -#define TRIM_CHARS "\032\t\x0A\x0D " //The following characters are trimmed regardless because they cause confusion and problems on the servers. [Skotlex] +#define TRIM_CHARS "\255\xA0\032\t\x0A\x0D " //The following characters are trimmed regardless because they cause confusion and problems on the servers. [Skotlex] char char_name_letters[1024] = ""; // list of letters/symbols allowed (or not) in a character name. by [Yor] int char_per_account = 0; //Maximum charas per account (default unlimited) [Sirius] @@ -107,13 +124,10 @@ struct char_session_data { int gmlevel; uint32 version; uint8 clienttype; + char new_name[NAME_LENGTH]; char birthdate[10+1]; // YYYY-MM-DD }; -int char_id_count = START_CHAR_NUM; -struct character_data *char_dat; - -int char_num, char_max; int max_connect_user = 0; int gm_allow_level = 99; int autosave_interval = DEFAULT_AUTOSAVE_INTERVAL; @@ -132,17 +146,14 @@ struct fame_list smith_fame_list[MAX_FAME_LIST]; struct fame_list chemist_fame_list[MAX_FAME_LIST]; struct fame_list taekwon_fame_list[MAX_FAME_LIST]; +// check for exit signal +// 0 is saving complete +// other is char_id +unsigned int save_flag = 0; + // Initial position (it's possible to set it in conf file) struct point start_point = { 0, 53, 111 }; -// online players by [Yor] -char online_txt_filename[1024] = "online.txt"; -char online_html_filename[1024] = "online.html"; -int online_sorting_option = 0; // sorting option to display online players in online files -int online_display_option = 1; // display options: to know which columns must be displayed -int online_refresh_html = 20; // refresh time (in sec) of the html file in the explorer -int online_gm_display_min_level = 20; // minimum GM level to display 'GM' when we want to display it - int console = 0; //----------------------------------------------------- @@ -159,6 +170,7 @@ struct auth_node { int sex; time_t expiration_time; // # of seconds 1/1/1970 (timestamp): Validity limit of the account (0 = unlimited) int gmlevel; + unsigned changing_mapservers : 1; }; static DBMap* auth_db; // int account_id -> struct auth_node* @@ -177,6 +189,7 @@ struct online_char_data { static DBMap* online_char_db; // int account_id -> struct online_char_data* static int chardb_waiting_disconnect(int tid, unsigned int tick, int id, intptr_t data); +int delete_char_sql(int char_id); static void* create_online_char_data(DBKey key, va_list args) { @@ -221,7 +234,12 @@ void set_char_charselect(int account_id) void set_char_online(int map_id, int char_id, int account_id) { struct online_char_data* character; + struct mmo_charstatus *cp; + //Update DB + if( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `online`='1' WHERE `char_id`='%d' LIMIT 1", char_db, char_id) ) + Sql_ShowDebug(sql_handle); + //Check to see for online conflicts character = (struct online_char_data*)idb_ensure(online_char_db, account_id, create_online_char_data); if( character->char_id != -1 && character->server > -1 && character->server != map_id ) @@ -244,6 +262,10 @@ void set_char_online(int map_id, int char_id, int account_id) character->waiting_disconnect = INVALID_TIMER; } + //Set char online in guild cache. If char is in memory, use the guild id on it, otherwise seek it. + cp = (struct mmo_charstatus*)idb_get(char_db_,char_id); + inter_guild_CharOnline(char_id, cp?cp->guild_id:-1); + //Notify login server if (login_fd > 0 && !session[login_fd]->flag.eof) { @@ -258,6 +280,22 @@ void set_char_offline(int char_id, int account_id) { struct online_char_data* character; + if ( char_id == -1 ) + { + if( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `online`='0' WHERE `account_id`='%d'", char_db, account_id) ) + Sql_ShowDebug(sql_handle); + } + else + { + struct mmo_charstatus* cp = (struct mmo_charstatus*)idb_get(char_db_,char_id); + inter_guild_CharOffline(char_id, cp?cp->guild_id:-1); + if (cp) + idb_remove(char_db_,char_id); + + if( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `online`='0' WHERE `char_id`='%d' LIMIT 1", char_db, char_id) ) + Sql_ShowDebug(sql_handle); + } + if ((character = (struct online_char_data*)idb_get(online_char_db, account_id)) != NULL) { //We don't free yet to avoid aCalloc/aFree spamming during char change. [Skotlex] if( character->server > -1 ) @@ -339,913 +377,904 @@ void set_all_offline(int id) WFIFOSET(login_fd,2); } -//------------------------------ -// Writing function of logs file -//------------------------------ -int char_log(char *fmt, ...) +void set_all_offline_sql(void) { - if(log_char) - { - FILE *logfp; - va_list ap; - time_t raw_time; - char tmpstr[2048]; - - va_start(ap, fmt); - - logfp = fopen(char_log_filename, "a"); - if (logfp) { - if (fmt[0] == '\0') // jump a line if no message - fprintf(logfp, "\n"); - else { - time(&raw_time); - strftime(tmpstr, 24, "%d-%m-%Y %H:%M:%S", localtime(&raw_time)); - sprintf(tmpstr + 19, ": %s", fmt); - vfprintf(logfp, tmpstr, ap); - } - fclose(logfp); - } - va_end(ap); - } - return 0; + //Set all players to 'OFFLINE' + if( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `online` = '0'", char_db) ) + Sql_ShowDebug(sql_handle); + if( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `online` = '0'", guild_member_db) ) + Sql_ShowDebug(sql_handle); + if( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `connect_member` = '0'", guild_db) ) + Sql_ShowDebug(sql_handle); } - -/// Find all characters for given session and update the session character cache. -int char_find_characters(struct char_session_data* sd) +static void* create_charstatus(DBKey key, va_list args) { - int i, found_num = 0; + struct mmo_charstatus *cp; + cp = (struct mmo_charstatus *) aCalloc(1,sizeof(struct mmo_charstatus)); + cp->char_id = key.i; + return cp; +} - for( i = 0; i < char_num; i++ ) - {// find character entries and save them - if( char_dat[i].status.account_id == sd->account_id ) - { - sd->found_char[found_num++] = i; - if( found_num >= MAX_CHARS ) - { - break; - } - } - } +int mmo_char_tosql(int char_id, struct mmo_charstatus* p) +{ + int i = 0; + int count = 0; + int diff = 0; + char save_status[128]; //For displaying save information. [Skotlex] + struct mmo_charstatus *cp; + int errors = 0; //If there are any errors while saving, "cp" will not be updated at the end. + StringBuf buf; - for( i = found_num; i < MAX_CHARS; i++ ) - {// fill remaining blanks - sd->found_char[i] = -1; - } + if (char_id!=p->char_id) return 0; - return found_num; -} + cp = (struct mmo_charstatus*)idb_ensure(char_db_, char_id, create_charstatus); + StringBuf_Init(&buf); + memset(save_status, 0, sizeof(save_status)); -/// Search character data from given session. -struct mmo_charstatus* search_session_character(struct char_session_data* sd, int char_id) -{ - int i; + //map inventory data + if( memcmp(p->inventory, cp->inventory, sizeof(p->inventory)) ) + { + if (!memitemdata_to_sql(p->inventory, MAX_INVENTORY, p->char_id, TABLE_INVENTORY)) + strcat(save_status, " inventory"); + else + errors++; + } - ARR_FIND( 0, MAX_CHARS, i, sd->found_char[i] != -1 && char_dat[sd->found_char[i]].status.char_id == char_id ); - if( i == MAX_CHARS ) + //map cart data + if( memcmp(p->cart, cp->cart, sizeof(p->cart)) ) { - return NULL; + if (!memitemdata_to_sql(p->cart, MAX_CART, p->char_id, TABLE_CART)) + strcat(save_status, " cart"); + else + errors++; } - return &char_dat[sd->found_char[i]].status; -} + //map storage data + if( memcmp(p->storage.items, cp->storage.items, sizeof(p->storage.items)) ) + { + if (!memitemdata_to_sql(p->storage.items, MAX_STORAGE, p->account_id, TABLE_STORAGE)) + strcat(save_status, " storage"); + else + errors++; + } -//Search character data from the aid/cid givem -struct mmo_charstatus* search_character(int aid, int cid) -{ - int i; - for (i = 0; i < char_num; i++) { - if (char_dat[i].status.char_id == cid && char_dat[i].status.account_id == aid) - return &char_dat[i].status; + if ( + (p->base_exp != cp->base_exp) || (p->base_level != cp->base_level) || + (p->job_level != cp->job_level) || (p->job_exp != cp->job_exp) || + (p->zeny != cp->zeny) || + (p->last_point.map != cp->last_point.map) || + (p->last_point.x != cp->last_point.x) || (p->last_point.y != cp->last_point.y) || + (p->max_hp != cp->max_hp) || (p->hp != cp->hp) || + (p->max_sp != cp->max_sp) || (p->sp != cp->sp) || + (p->status_point != cp->status_point) || (p->skill_point != cp->skill_point) || + (p->str != cp->str) || (p->agi != cp->agi) || (p->vit != cp->vit) || + (p->int_ != cp->int_) || (p->dex != cp->dex) || (p->luk != cp->luk) || + (p->option != cp->option) || + (p->party_id != cp->party_id) || (p->guild_id != cp->guild_id) || + (p->pet_id != cp->pet_id) || (p->weapon != cp->weapon) || (p->hom_id != cp->hom_id) || + (p->shield != cp->shield) || (p->head_top != cp->head_top) || + (p->head_mid != cp->head_mid) || (p->head_bottom != cp->head_bottom) || (p->delete_date != cp->delete_date) || + (p->rename != cp->rename) || (p->robe != cp->robe) + ) + { //Save status + if( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `base_level`='%d', `job_level`='%d'," + "`base_exp`='%u', `job_exp`='%u', `zeny`='%d'," + "`max_hp`='%d',`hp`='%d',`max_sp`='%d',`sp`='%d',`status_point`='%d',`skill_point`='%d'," + "`str`='%d',`agi`='%d',`vit`='%d',`int`='%d',`dex`='%d',`luk`='%d'," + "`option`='%d',`party_id`='%d',`guild_id`='%d',`pet_id`='%d',`homun_id`='%d'," + "`weapon`='%d',`shield`='%d',`head_top`='%d',`head_mid`='%d',`head_bottom`='%d'," + "`last_map`='%s',`last_x`='%d',`last_y`='%d',`save_map`='%s',`save_x`='%d',`save_y`='%d', `rename`='%d'," + "`delete_date`='%lu',`robe`='%d'" + " WHERE `account_id`='%d' AND `char_id` = '%d'", + char_db, p->base_level, p->job_level, + p->base_exp, p->job_exp, p->zeny, + p->max_hp, p->hp, p->max_sp, p->sp, p->status_point, p->skill_point, + p->str, p->agi, p->vit, p->int_, p->dex, p->luk, + p->option, p->party_id, p->guild_id, p->pet_id, p->hom_id, + p->weapon, p->shield, p->head_top, p->head_mid, p->head_bottom, + mapindex_id2name(p->last_point.map), p->last_point.x, p->last_point.y, + mapindex_id2name(p->save_point.map), p->save_point.x, p->save_point.y, p->rename, + (unsigned long)p->delete_date, // FIXME: platform-dependent size + p->robe, + p->account_id, p->char_id) ) + { + Sql_ShowDebug(sql_handle); + errors++; + } else + strcat(save_status, " status"); } - return NULL; -} - -struct mmo_charstatus* search_character_byname(char* character_name) -{ - int i = search_character_index(character_name); - if (i == -1) return NULL; - return &char_dat[i].status; -} -// Searches if the given character is online, and returns the fd of the -// map-server it is connected to. -int search_character_online(int aid, int cid) -{ - //Look for online character. - struct online_char_data* character; - character = (struct online_char_data*)idb_get(online_char_db, aid); - if(character && - character->char_id == cid && - character->server > -1) - return server[character->server].fd; - return -1; -} + //Values that will seldom change (to speed up saving) + if ( + (p->hair != cp->hair) || (p->hair_color != cp->hair_color) || (p->clothes_color != cp->clothes_color) || + (p->class_ != cp->class_) || + (p->partner_id != cp->partner_id) || (p->father != cp->father) || + (p->mother != cp->mother) || (p->child != cp->child) || + (p->karma != cp->karma) || (p->manner != cp->manner) || + (p->fame != cp->fame) + ) + { + if( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `class`='%d'," + "`hair`='%d',`hair_color`='%d',`clothes_color`='%d'," + "`partner_id`='%d', `father`='%d', `mother`='%d', `child`='%d'," + "`karma`='%d',`manner`='%d', `fame`='%d'" + " WHERE `account_id`='%d' AND `char_id` = '%d'", + char_db, p->class_, + p->hair, p->hair_color, p->clothes_color, + p->partner_id, p->father, p->mother, p->child, + p->karma, p->manner, p->fame, + p->account_id, p->char_id) ) + { + Sql_ShowDebug(sql_handle); + errors++; + } else + strcat(save_status, " status2"); + } -//---------------------------------------------- -// Search an character id -// (return character index or -1 (if not found)) -// If exact character name is not found, -// the function checks without case sensitive -// and returns index if only 1 character is found -// and similar to the searched name. -//---------------------------------------------- -int search_character_index(char* character_name) -{ - int i, quantity, index; - - quantity = 0; - index = -1; - for(i = 0; i < char_num; i++) { - // Without case sensitive check (increase the number of similar character names found) - if (stricmp(char_dat[i].status.name, character_name) == 0) { - // Strict comparison (if found, we finish the function immediatly with correct value) - if (strcmp(char_dat[i].status.name, character_name) == 0) - return i; - quantity++; - index = i; - } + /* Mercenary Owner */ + if( (p->mer_id != cp->mer_id) || + (p->arch_calls != cp->arch_calls) || (p->arch_faith != cp->arch_faith) || + (p->spear_calls != cp->spear_calls) || (p->spear_faith != cp->spear_faith) || + (p->sword_calls != cp->sword_calls) || (p->sword_faith != cp->sword_faith) ) + { + if (mercenary_owner_tosql(char_id, p)) + strcat(save_status, " mercenary"); + else + errors++; } - // Here, the exact character name is not found - // We return the found index of a similar account ONLY if there is 1 similar character - if (quantity == 1) - return index; - // Exact character name is not found and 0 or more than 1 similar characters have been found ==> we say not found - return -1; -} + //memo points + if( memcmp(p->memo_point, cp->memo_point, sizeof(p->memo_point)) ) + { + char esc_mapname[NAME_LENGTH*2+1]; -/*--------------------------------------------------- - Make a data line for friends list - --------------------------------------------------*/ -int mmo_friends_list_data_str(char *str, struct mmo_charstatus *p) -{ - int i; - char *str_p = str; - str_p += sprintf(str_p, "%d", p->char_id); + //`memo` (`memo_id`,`char_id`,`map`,`x`,`y`) + if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `char_id`='%d'", memo_db, p->char_id) ) + { + Sql_ShowDebug(sql_handle); + errors++; + } - for (i=0;ifriends[i].account_id > 0 && p->friends[i].char_id > 0 && p->friends[i].name[0]) - str_p += sprintf(str_p, ",%d,%d,%s", p->friends[i].account_id, p->friends[i].char_id, p->friends[i].name); + //insert here. + StringBuf_Clear(&buf); + StringBuf_Printf(&buf, "INSERT INTO `%s`(`char_id`,`map`,`x`,`y`) VALUES ", memo_db); + for( i = 0, count = 0; i < MAX_MEMOPOINTS; ++i ) + { + if( p->memo_point[i].map ) + { + if( count ) + StringBuf_AppendStr(&buf, ","); + Sql_EscapeString(sql_handle, esc_mapname, mapindex_id2name(p->memo_point[i].map)); + StringBuf_Printf(&buf, "('%d', '%s', '%d', '%d')", char_id, esc_mapname, p->memo_point[i].x, p->memo_point[i].y); + ++count; + } + } + if( count ) + { + if( SQL_ERROR == Sql_QueryStr(sql_handle, StringBuf_Value(&buf)) ) + { + Sql_ShowDebug(sql_handle); + errors++; + } + } + strcat(save_status, " memo"); } - str_p += '\0'; + //FIXME: is this neccessary? [ultramage] + for(i=0;iskill[i].lv != 0) && (p->skill[i].id == 0)) + p->skill[i].id = i; // Fix skill tree - return 0; -} -/*--------------------------------------------------- - Make a data line for hotkeys list - --------------------------------------------------*/ -int mmo_hotkeys_tostr(char *str, struct mmo_charstatus *p) -{ -#ifdef HOTKEY_SAVING - int i; - char *str_p = str; - str_p += sprintf(str_p, "%d", p->char_id); - for (i=0;ihotkeys[i].type, p->hotkeys[i].id, p->hotkeys[i].lv); - str_p += '\0'; -#endif - - return 0; -} - -//------------------------------------------------- -// Function to create the character line (for save) -//------------------------------------------------- -int mmo_char_tostr(char *str, struct mmo_charstatus *p, struct global_reg *reg, int reg_num) -{ - int i,j; - char *str_p = str; - - str_p += sprintf(str_p, - "%d\t%d,%d\t%s\t%d,%d,%d\t%u,%u,%d" //Up to Zeny field - "\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d" //Up to Skill Point - "\t%d,%d,%d\t%d,%d,%d,%d" //Up to hom id - "\t%d,%d,%d\t%d,%d,%d,%d,%d,%d" //Up to robe - "\t%d,%d,%d\t%d,%d,%d" //last point + save point - ",%d,%d,%d,%d,%d,%lu\t", //Family info + delete date - p->char_id, p->account_id, p->slot, p->name, // - p->class_, p->base_level, p->job_level, - p->base_exp, p->job_exp, p->zeny, - p->hp, p->max_hp, p->sp, p->max_sp, - p->str, p->agi, p->vit, p->int_, p->dex, p->luk, - p->status_point, p->skill_point, - p->option, p->karma, p->manner, // - p->party_id, p->guild_id, p->pet_id, p->hom_id, - p->hair, p->hair_color, p->clothes_color, - p->weapon, p->shield, p->head_top, p->head_mid, p->head_bottom, p->robe, - p->last_point.map, p->last_point.x, p->last_point.y, // - p->save_point.map, p->save_point.x, p->save_point.y, - p->partner_id,p->father,p->mother,p->child,p->fame, // - (unsigned long)p->delete_date); // FIXME: platform-dependent size - for(i = 0; i < MAX_MEMOPOINTS; i++) - if (p->memo_point[i].map) { - str_p += sprintf(str_p, "%d,%d,%d ", p->memo_point[i].map, p->memo_point[i].x, p->memo_point[i].y); - } - *(str_p++) = '\t'; - - for(i = 0; i < MAX_INVENTORY; i++) - if (p->inventory[i].nameid) { - str_p += sprintf(str_p,"%d,%d,%d,%d,%d,%d,%d", - p->inventory[i].id,p->inventory[i].nameid,p->inventory[i].amount,p->inventory[i].equip, - p->inventory[i].identify,p->inventory[i].refine,p->inventory[i].attribute); - for(j=0; jinventory[i].card[j]); - str_p += sprintf(str_p," "); - } - *(str_p++) = '\t'; - - for(i = 0; i < MAX_CART; i++) - if (p->cart[i].nameid) { - str_p += sprintf(str_p,"%d,%d,%d,%d,%d,%d,%d", - p->cart[i].id,p->cart[i].nameid,p->cart[i].amount,p->cart[i].equip, - p->cart[i].identify,p->cart[i].refine,p->cart[i].attribute); - for(j=0; jcart[i].card[j]); - str_p += sprintf(str_p," "); + //skills + if( memcmp(p->skill, cp->skill, sizeof(p->skill)) ) + { + //`skill` (`char_id`, `id`, `lv`) + if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `char_id`='%d'", skill_db, p->char_id) ) + { + Sql_ShowDebug(sql_handle); + errors++; } - *(str_p++) = '\t'; - for(i = 0; i < MAX_SKILL; i++) - if (p->skill[i].id != 0 && p->skill[i].flag != SKILL_FLAG_TEMPORARY) { - str_p += sprintf(str_p, "%d,%d ", p->skill[i].id, (p->skill[i].flag == SKILL_FLAG_PERMANENT) ? p->skill[i].lv : p->skill[i].flag - SKILL_FLAG_REPLACED_LV_0); + StringBuf_Clear(&buf); + StringBuf_Printf(&buf, "INSERT INTO `%s`(`char_id`,`id`,`lv`) VALUES ", skill_db); + //insert here. + for( i = 0, count = 0; i < MAX_SKILL; ++i ) + { + if( p->skill[i].id != 0 && p->skill[i].flag != SKILL_FLAG_TEMPORARY ) + { + if( p->skill[i].flag == SKILL_FLAG_PERMANENT && p->skill[i].lv == 0 ) + continue; + if( p->skill[i].flag != SKILL_FLAG_PERMANENT && (p->skill[i].flag - SKILL_FLAG_REPLACED_LV_0) == 0 ) + continue; + if( count ) + StringBuf_AppendStr(&buf, ","); + StringBuf_Printf(&buf, "('%d','%d','%d')", char_id, p->skill[i].id, (p->skill[i].flag == SKILL_FLAG_PERMANENT ? p->skill[i].lv : p->skill[i].flag - SKILL_FLAG_REPLACED_LV_0)); + ++count; + } + } + if( count ) + { + if( SQL_ERROR == Sql_QueryStr(sql_handle, StringBuf_Value(&buf)) ) + { + Sql_ShowDebug(sql_handle); + errors++; + } } - *(str_p++) = '\t'; - - for(i = 0; i < reg_num; i++) - if (reg[i].str[0]) - str_p += sprintf(str_p, "%s,%s ", reg[i].str, reg[i].value); - *(str_p++) = '\t'; - *str_p = '\0'; - return 0; -} -#endif //TXT_SQL_CONVERT -//------------------------------------------------------------------------- -// Function to set the character from the line (at read of characters file) -//------------------------------------------------------------------------- -int mmo_char_fromstr(char *str, struct mmo_charstatus *p, struct global_reg *reg, int *reg_num) -{ - char tmp_str[3][128]; //To avoid deleting chars with too long names. - int tmp_int[256]; - unsigned int tmp_uint[2]; //To read exp.... - int next, len, i, j; - unsigned long tmp_ulong[1]; - - // initilialise character - memset(p, '\0', sizeof(struct mmo_charstatus)); - -// Char structure of version 14797 (robe) - if (sscanf(str, "%d\t%d,%d\t%127[^\t]\t%d,%d,%d\t%u,%u,%d\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d" - "\t%d,%d,%d\t%d,%d,%d,%d\t%d,%d,%d\t%d,%d,%d,%d,%d,%d" - "\t%d,%d,%d\t%d,%d,%d,%d,%d,%d,%d,%d,%lu%n", - &tmp_int[0], &tmp_int[1], &tmp_int[2], tmp_str[0], - &tmp_int[3], &tmp_int[4], &tmp_int[5], - &tmp_uint[0], &tmp_uint[1], &tmp_int[8], - &tmp_int[9], &tmp_int[10], &tmp_int[11], &tmp_int[12], - &tmp_int[13], &tmp_int[14], &tmp_int[15], &tmp_int[16], &tmp_int[17], &tmp_int[18], - &tmp_int[19], &tmp_int[20], - &tmp_int[21], &tmp_int[22], &tmp_int[23], // - &tmp_int[24], &tmp_int[25], &tmp_int[26], &tmp_int[44], - &tmp_int[27], &tmp_int[28], &tmp_int[29], - &tmp_int[30], &tmp_int[31], &tmp_int[32], &tmp_int[33], &tmp_int[34], &tmp_int[47], - &tmp_int[45], &tmp_int[35], &tmp_int[36], - &tmp_int[46], &tmp_int[37], &tmp_int[38], &tmp_int[39], - &tmp_int[40], &tmp_int[41], &tmp_int[42], &tmp_int[43], &tmp_ulong[0], &next) != 50) - { - tmp_int[47] = 0; // robe -// Char structure of version 14700 (delete date) - if (sscanf(str, "%d\t%d,%d\t%127[^\t]\t%d,%d,%d\t%u,%u,%d\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d" - "\t%d,%d,%d\t%d,%d,%d,%d\t%d,%d,%d\t%d,%d,%d,%d,%d" - "\t%d,%d,%d\t%d,%d,%d,%d,%d,%d,%d,%d,%lu%n", - &tmp_int[0], &tmp_int[1], &tmp_int[2], tmp_str[0], - &tmp_int[3], &tmp_int[4], &tmp_int[5], - &tmp_uint[0], &tmp_uint[1], &tmp_int[8], - &tmp_int[9], &tmp_int[10], &tmp_int[11], &tmp_int[12], - &tmp_int[13], &tmp_int[14], &tmp_int[15], &tmp_int[16], &tmp_int[17], &tmp_int[18], - &tmp_int[19], &tmp_int[20], - &tmp_int[21], &tmp_int[22], &tmp_int[23], // - &tmp_int[24], &tmp_int[25], &tmp_int[26], &tmp_int[44], - &tmp_int[27], &tmp_int[28], &tmp_int[29], - &tmp_int[30], &tmp_int[31], &tmp_int[32], &tmp_int[33], &tmp_int[34], - &tmp_int[45], &tmp_int[35], &tmp_int[36], - &tmp_int[46], &tmp_int[37], &tmp_int[38], &tmp_int[39], - &tmp_int[40], &tmp_int[41], &tmp_int[42], &tmp_int[43], &tmp_ulong[0], &next) != 49) - { - tmp_ulong[0] = 0; // delete date -// Char structure of version 1500 (homun + mapindex maps) - if (sscanf(str, "%d\t%d,%d\t%127[^\t]\t%d,%d,%d\t%u,%u,%d\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d" - "\t%d,%d,%d\t%d,%d,%d,%d\t%d,%d,%d\t%d,%d,%d,%d,%d" - "\t%d,%d,%d\t%d,%d,%d,%d,%d,%d,%d,%d%n", - &tmp_int[0], &tmp_int[1], &tmp_int[2], tmp_str[0], - &tmp_int[3], &tmp_int[4], &tmp_int[5], - &tmp_uint[0], &tmp_uint[1], &tmp_int[8], - &tmp_int[9], &tmp_int[10], &tmp_int[11], &tmp_int[12], - &tmp_int[13], &tmp_int[14], &tmp_int[15], &tmp_int[16], &tmp_int[17], &tmp_int[18], - &tmp_int[19], &tmp_int[20], - &tmp_int[21], &tmp_int[22], &tmp_int[23], // - &tmp_int[24], &tmp_int[25], &tmp_int[26], &tmp_int[44], - &tmp_int[27], &tmp_int[28], &tmp_int[29], - &tmp_int[30], &tmp_int[31], &tmp_int[32], &tmp_int[33], &tmp_int[34], - &tmp_int[45], &tmp_int[35], &tmp_int[36], - &tmp_int[46], &tmp_int[37], &tmp_int[38], &tmp_int[39], - &tmp_int[40], &tmp_int[41], &tmp_int[42], &tmp_int[43], &next) != 48) - { - tmp_int[44] = 0; //Hom ID. -// Char structure of version 1488 (fame field addition) - if (sscanf(str, "%d\t%d,%d\t%127[^\t]\t%d,%d,%d\t%u,%u,%d\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d" - "\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d,%d,%d" - "\t%127[^,],%d,%d\t%127[^,],%d,%d,%d,%d,%d,%d,%d%n", - &tmp_int[0], &tmp_int[1], &tmp_int[2], tmp_str[0], - &tmp_int[3], &tmp_int[4], &tmp_int[5], - &tmp_uint[0], &tmp_uint[1], &tmp_int[8], - &tmp_int[9], &tmp_int[10], &tmp_int[11], &tmp_int[12], - &tmp_int[13], &tmp_int[14], &tmp_int[15], &tmp_int[16], &tmp_int[17], &tmp_int[18], - &tmp_int[19], &tmp_int[20], - &tmp_int[21], &tmp_int[22], &tmp_int[23], // - &tmp_int[24], &tmp_int[25], &tmp_int[26], - &tmp_int[27], &tmp_int[28], &tmp_int[29], - &tmp_int[30], &tmp_int[31], &tmp_int[32], &tmp_int[33], &tmp_int[34], - tmp_str[1], &tmp_int[35], &tmp_int[36], - tmp_str[2], &tmp_int[37], &tmp_int[38], &tmp_int[39], - &tmp_int[40], &tmp_int[41], &tmp_int[42], &tmp_int[43], &next) != 47) - { - tmp_int[43] = 0; //Fame -// Char structure of version 1363 (family data addition) - if (sscanf(str, "%d\t%d,%d\t%127[^\t]\t%d,%d,%d\t%u,%u,%d\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d" - "\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d,%d,%d" - "\t%127[^,],%d,%d\t%127[^,],%d,%d,%d,%d,%d,%d%n", - &tmp_int[0], &tmp_int[1], &tmp_int[2], tmp_str[0], // - &tmp_int[3], &tmp_int[4], &tmp_int[5], - &tmp_uint[0], &tmp_uint[1], &tmp_int[8], - &tmp_int[9], &tmp_int[10], &tmp_int[11], &tmp_int[12], - &tmp_int[13], &tmp_int[14], &tmp_int[15], &tmp_int[16], &tmp_int[17], &tmp_int[18], - &tmp_int[19], &tmp_int[20], - &tmp_int[21], &tmp_int[22], &tmp_int[23], // - &tmp_int[24], &tmp_int[25], &tmp_int[26], - &tmp_int[27], &tmp_int[28], &tmp_int[29], - &tmp_int[30], &tmp_int[31], &tmp_int[32], &tmp_int[33], &tmp_int[34], - tmp_str[1], &tmp_int[35], &tmp_int[36], // - tmp_str[2], &tmp_int[37], &tmp_int[38], &tmp_int[39], - &tmp_int[40], &tmp_int[41], &tmp_int[42], &next) != 46) - { - tmp_int[40] = 0; // father - tmp_int[41] = 0; // mother - tmp_int[42] = 0; // child -// Char structure version 1008 (marriage partner addition) - if (sscanf(str, "%d\t%d,%d\t%127[^\t]\t%d,%d,%d\t%u,%u,%d\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d" - "\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d,%d,%d" - "\t%127[^,],%d,%d\t%127[^,],%d,%d,%d%n", - &tmp_int[0], &tmp_int[1], &tmp_int[2], tmp_str[0], // - &tmp_int[3], &tmp_int[4], &tmp_int[5], - &tmp_uint[0], &tmp_uint[1], &tmp_int[8], - &tmp_int[9], &tmp_int[10], &tmp_int[11], &tmp_int[12], - &tmp_int[13], &tmp_int[14], &tmp_int[15], &tmp_int[16], &tmp_int[17], &tmp_int[18], - &tmp_int[19], &tmp_int[20], - &tmp_int[21], &tmp_int[22], &tmp_int[23], // - &tmp_int[24], &tmp_int[25], &tmp_int[26], - &tmp_int[27], &tmp_int[28], &tmp_int[29], - &tmp_int[30], &tmp_int[31], &tmp_int[32], &tmp_int[33], &tmp_int[34], - tmp_str[1], &tmp_int[35], &tmp_int[36], // - tmp_str[2], &tmp_int[37], &tmp_int[38], &tmp_int[39], &next) != 43) - { - tmp_int[39] = 0; // partner id -// Char structure version 384 (pet addition) - if (sscanf(str, "%d\t%d,%d\t%127[^\t]\t%d,%d,%d\t%u,%u,%d\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d" - "\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d,%d,%d" - "\t%127[^,],%d,%d\t%127[^,],%d,%d%n", - &tmp_int[0], &tmp_int[1], &tmp_int[2], tmp_str[0], // - &tmp_int[3], &tmp_int[4], &tmp_int[5], - &tmp_uint[0], &tmp_uint[1], &tmp_int[8], - &tmp_int[9], &tmp_int[10], &tmp_int[11], &tmp_int[12], - &tmp_int[13], &tmp_int[14], &tmp_int[15], &tmp_int[16], &tmp_int[17], &tmp_int[18], - &tmp_int[19], &tmp_int[20], - &tmp_int[21], &tmp_int[22], &tmp_int[23], // - &tmp_int[24], &tmp_int[25], &tmp_int[26], - &tmp_int[27], &tmp_int[28], &tmp_int[29], - &tmp_int[30], &tmp_int[31], &tmp_int[32], &tmp_int[33], &tmp_int[34], - tmp_str[1], &tmp_int[35], &tmp_int[36], // - tmp_str[2], &tmp_int[37], &tmp_int[38], &next) != 42) - { - tmp_int[26] = 0; // pet id -// Char structure of a version 1 (original data structure) - if (sscanf(str, "%d\t%d,%d\t%127[^\t]\t%d,%d,%d\t%u,%u,%d\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d" - "\t%d,%d,%d\t%d,%d\t%d,%d,%d\t%d,%d,%d,%d,%d" - "\t%127[^,],%d,%d\t%127[^,],%d,%d%n", - &tmp_int[0], &tmp_int[1], &tmp_int[2], tmp_str[0], // - &tmp_int[3], &tmp_int[4], &tmp_int[5], - &tmp_uint[0], &tmp_uint[1], &tmp_int[8], - &tmp_int[9], &tmp_int[10], &tmp_int[11], &tmp_int[12], - &tmp_int[13], &tmp_int[14], &tmp_int[15], &tmp_int[16], &tmp_int[17], &tmp_int[18], - &tmp_int[19], &tmp_int[20], - &tmp_int[21], &tmp_int[22], &tmp_int[23], // - &tmp_int[24], &tmp_int[25], // - &tmp_int[27], &tmp_int[28], &tmp_int[29], - &tmp_int[30], &tmp_int[31], &tmp_int[32], &tmp_int[33], &tmp_int[34], - tmp_str[1], &tmp_int[35], &tmp_int[36], // - tmp_str[2], &tmp_int[37], &tmp_int[38], &next) != 41) - { - ShowError("Char-loading: Unrecognized character data version, info lost!\n"); - ShowDebug("Character info: %s\n", str); - return 0; + strcat(save_status, " skills"); } - } // Char structure version 384 (pet addition) - } // Char structure version 1008 (marriage partner addition) - } // Char structure of version 1363 (family data addition) - } // Char structure of version 1488 (fame field addition) - //Convert save data from string to integer for older formats - tmp_int[45] = mapindex_name2id(tmp_str[1]); - tmp_int[46] = mapindex_name2id(tmp_str[2]); - } // Char structure of version 1500 (homun + mapindex maps) - } // Char structure of version 14700 (delete date) - } // Char structure of version 14797 (robe) - - safestrncpy(p->name, tmp_str[0], NAME_LENGTH); //Overflow protection [Skotlex] - p->char_id = tmp_int[0]; - p->account_id = tmp_int[1]; - p->slot = tmp_int[2]; - p->class_ = tmp_int[3]; - p->base_level = tmp_int[4]; - p->job_level = tmp_int[5]; - p->base_exp = tmp_uint[0]; - p->job_exp = tmp_uint[1]; - p->zeny = tmp_int[8]; - p->hp = tmp_int[9]; - p->max_hp = tmp_int[10]; - p->sp = tmp_int[11]; - p->max_sp = tmp_int[12]; - p->str = tmp_int[13]; - p->agi = tmp_int[14]; - p->vit = tmp_int[15]; - p->int_ = tmp_int[16]; - p->dex = tmp_int[17]; - p->luk = tmp_int[18]; - p->status_point = tmp_int[19]; - p->skill_point = tmp_int[20]; - p->option = tmp_int[21]; - p->karma = tmp_int[22]; - p->manner = tmp_int[23]; - p->party_id = tmp_int[24]; - p->guild_id = tmp_int[25]; - p->pet_id = tmp_int[26]; - p->hair = tmp_int[27]; - p->hair_color = tmp_int[28]; - p->clothes_color = tmp_int[29]; - p->weapon = tmp_int[30]; - p->shield = tmp_int[31]; - p->head_top = tmp_int[32]; - p->head_mid = tmp_int[33]; - p->head_bottom = tmp_int[34]; - p->last_point.x = tmp_int[35]; - p->last_point.y = tmp_int[36]; - p->save_point.x = tmp_int[37]; - p->save_point.y = tmp_int[38]; - p->partner_id = tmp_int[39]; - p->father = tmp_int[40]; - p->mother = tmp_int[41]; - p->child = tmp_int[42]; - p->fame = tmp_int[43]; - p->hom_id = tmp_int[44]; - p->last_point.map = tmp_int[45]; - p->save_point.map = tmp_int[46]; - p->delete_date = tmp_ulong[0]; - p->robe = tmp_int[47]; - -#ifndef TXT_SQL_CONVERT - // Some checks - for(i = 0; i < char_num; i++) { - if (char_dat[i].status.char_id == p->char_id) { - ShowError(CL_RED"mmmo_auth_init: a character has an identical id to another.\n"); - ShowError(" character id #%d -> new character not readed.\n", p->char_id); - ShowError(" Character saved in log file."CL_RESET"\n"); - return -1; - } else if (strcmp(char_dat[i].status.name, p->name) == 0) { - ShowError(CL_RED"mmmo_auth_init: a character name already exists.\n"); - ShowError(" character name '%s' -> new character not read.\n", p->name); - ShowError(" Character saved in log file."CL_RESET"\n"); - return -2; + + diff = 0; + for(i = 0; i < MAX_FRIENDS; i++){ + if(p->friends[i].char_id != cp->friends[i].char_id || + p->friends[i].account_id != cp->friends[i].account_id){ + diff = 1; + break; } } - if (strcmpi(wisp_server_name, p->name) == 0) { - ShowWarning("mmo_auth_init: ******WARNING: character name has wisp server name.\n"); - ShowWarning(" Character name '%s' = wisp server name '%s'.\n", p->name, wisp_server_name); - ShowWarning(" Character readed. Suggestion: change the wisp server name.\n"); - char_log("mmo_auth_init: ******WARNING: character name has wisp server name: Character name '%s' = wisp server name '%s'.\n", - p->name, wisp_server_name); - } -#endif //TXT_SQL_CONVERT - if (str[next] == '\n' || str[next] == '\r') - return 1; // 新規データ - - next++; - - for(i = 0; str[next] && str[next] != '\t'; i++) { - //mapindex memo format - if (sscanf(str+next, "%d,%d,%d%n", &tmp_int[2], &tmp_int[0], &tmp_int[1], &len) != 3) - { //Old string-based memo format. - if (sscanf(str+next, "%[^,],%d,%d%n", tmp_str[0], &tmp_int[0], &tmp_int[1], &len) != 3) - return -3; - tmp_int[2] = mapindex_name2id(tmp_str[0]); + if(diff == 1) + { //Save friends + if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `char_id`='%d'", friend_db, char_id) ) + { + Sql_ShowDebug(sql_handle); + errors++; } - if (i < MAX_MEMOPOINTS) - { //Avoid overflowing (but we must also read through all saved memos) - p->memo_point[i].x = tmp_int[0]; - p->memo_point[i].y = tmp_int[1]; - p->memo_point[i].map = tmp_int[2]; + + StringBuf_Clear(&buf); + StringBuf_Printf(&buf, "INSERT INTO `%s` (`char_id`, `friend_account`, `friend_id`) VALUES ", friend_db); + for( i = 0, count = 0; i < MAX_FRIENDS; ++i ) + { + if( p->friends[i].char_id > 0 ) + { + if( count ) + StringBuf_AppendStr(&buf, ","); + StringBuf_Printf(&buf, "('%d','%d','%d')", char_id, p->friends[i].account_id, p->friends[i].char_id); + count++; + } } - next += len; - if (str[next] == ' ') - next++; + if( count ) + { + if( SQL_ERROR == Sql_QueryStr(sql_handle, StringBuf_Value(&buf)) ) + { + Sql_ShowDebug(sql_handle); + errors++; + } + } + strcat(save_status, " friends"); } - next++; - - for(i = 0; str[next] && str[next] != '\t'; i++) { - if(sscanf(str + next, "%d,%d,%d,%d,%d,%d,%d%[0-9,-]%n", - &tmp_int[0], &tmp_int[1], &tmp_int[2], &tmp_int[3], - &tmp_int[4], &tmp_int[5], &tmp_int[6], tmp_str[0], &len) == 8) +#ifdef HOTKEY_SAVING + // hotkeys + StringBuf_Clear(&buf); + StringBuf_Printf(&buf, "REPLACE INTO `%s` (`char_id`, `hotkey`, `type`, `itemskill_id`, `skill_lvl`) VALUES ", hotkey_db); + diff = 0; + for(i = 0; i < ARRAYLENGTH(p->hotkeys); i++){ + if(memcmp(&p->hotkeys[i], &cp->hotkeys[i], sizeof(struct hotkey))) { - p->inventory[i].id = tmp_int[0]; - p->inventory[i].nameid = tmp_int[1]; - p->inventory[i].amount = tmp_int[2]; - p->inventory[i].equip = tmp_int[3]; - p->inventory[i].identify = tmp_int[4]; - p->inventory[i].refine = tmp_int[5]; - p->inventory[i].attribute = tmp_int[6]; - - for(j = 0; j < MAX_SLOTS && tmp_str[0][0] && sscanf(tmp_str[0], ",%d%[0-9,-]",&tmp_int[0], tmp_str[0]) > 0; j++) - p->inventory[i].card[j] = tmp_int[0]; - - next += len; - if (str[next] == ' ') - next++; - } else // invalid structure - return -4; + if( diff ) + StringBuf_AppendStr(&buf, ",");// not the first hotkey + StringBuf_Printf(&buf, "('%d','%u','%u','%u','%u')", char_id, (unsigned int)i, (unsigned int)p->hotkeys[i].type, p->hotkeys[i].id , (unsigned int)p->hotkeys[i].lv); + diff = 1; + } } - next++; - - for(i = 0; str[next] && str[next] != '\t'; i++) { - if(sscanf(str + next, "%d,%d,%d,%d,%d,%d,%d%[0-9,-]%n", - &tmp_int[0], &tmp_int[1], &tmp_int[2], &tmp_int[3], - &tmp_int[4], &tmp_int[5], &tmp_int[6], tmp_str[0], &len) == 8) + if(diff) { + if( SQL_ERROR == Sql_QueryStr(sql_handle, StringBuf_Value(&buf)) ) { - p->cart[i].id = tmp_int[0]; - p->cart[i].nameid = tmp_int[1]; - p->cart[i].amount = tmp_int[2]; - p->cart[i].equip = tmp_int[3]; - p->cart[i].identify = tmp_int[4]; - p->cart[i].refine = tmp_int[5]; - p->cart[i].attribute = tmp_int[6]; - - for(j = 0; j < MAX_SLOTS && tmp_str[0][0] && sscanf(tmp_str[0], ",%d%[0-9,-]",&tmp_int[0], tmp_str[0]) > 0; j++) - p->cart[i].card[j] = tmp_int[0]; - - next += len; - if (str[next] == ' ') - next++; - } else // invalid structure - return -5; + Sql_ShowDebug(sql_handle); + errors++; + } else + strcat(save_status, " hotkeys"); } +#endif + StringBuf_Destroy(&buf); + if (save_status[0]!='\0' && save_log) + ShowInfo("Saved char %d - %s:%s.\n", char_id, p->name, save_status); + if (!errors) + memcpy(cp, p, sizeof(struct mmo_charstatus)); + return 0; +} - next++; +/// Saves an array of 'item' entries into the specified table. +int memitemdata_to_sql(const struct item items[], int max, int id, int tableswitch) +{ + StringBuf buf; + SqlStmt* stmt; + int i; + int j; + const char* tablename; + const char* selectoption; + struct item item; // temp storage variable + bool* flag; // bit array for inventory matching + bool found; + int errors = 0; + + switch (tableswitch) { + case TABLE_INVENTORY: tablename = inventory_db; selectoption = "char_id"; break; + case TABLE_CART: tablename = cart_db; selectoption = "char_id"; break; + case TABLE_STORAGE: tablename = storage_db; selectoption = "account_id"; break; + case TABLE_GUILD_STORAGE: tablename = guild_storage_db; selectoption = "guild_id"; break; + default: + ShowError("Invalid table name!\n"); + return 1; + } + + + // The following code compares inventory with current database values + // and performs modification/deletion/insertion only on relevant rows. + // This approach is more complicated than a trivial delete&insert, but + // it significantly reduces cpu load on the database server. + + StringBuf_Init(&buf); + StringBuf_AppendStr(&buf, "SELECT `id`, `nameid`, `amount`, `equip`, `identify`, `refine`, `attribute`, `expire_time`"); + for( j = 0; j < MAX_SLOTS; ++j ) + StringBuf_Printf(&buf, ", `card%d`", j); + StringBuf_Printf(&buf, " FROM `%s` WHERE `%s`='%d'", tablename, selectoption, id); - for(i = 0; str[next] && str[next] != '\t'; i++) { - if (sscanf(str + next, "%d,%d%n", &tmp_int[0], &tmp_int[1], &len) != 2) - return -6; - p->skill[tmp_int[0]].id = tmp_int[0]; - p->skill[tmp_int[0]].lv = tmp_int[1]; - next += len; - if (str[next] == ' ') - next++; + stmt = SqlStmt_Malloc(sql_handle); + if( SQL_ERROR == SqlStmt_PrepareStr(stmt, StringBuf_Value(&buf)) + || SQL_ERROR == SqlStmt_Execute(stmt) ) + { + SqlStmt_ShowDebug(stmt); + SqlStmt_Free(stmt); + StringBuf_Destroy(&buf); + return 1; } - next++; + SqlStmt_BindColumn(stmt, 0, SQLDT_INT, &item.id, 0, NULL, NULL); + SqlStmt_BindColumn(stmt, 1, SQLDT_SHORT, &item.nameid, 0, NULL, NULL); + SqlStmt_BindColumn(stmt, 2, SQLDT_SHORT, &item.amount, 0, NULL, NULL); + SqlStmt_BindColumn(stmt, 3, SQLDT_USHORT, &item.equip, 0, NULL, NULL); + SqlStmt_BindColumn(stmt, 4, SQLDT_CHAR, &item.identify, 0, NULL, NULL); + SqlStmt_BindColumn(stmt, 5, SQLDT_CHAR, &item.refine, 0, NULL, NULL); + SqlStmt_BindColumn(stmt, 6, SQLDT_CHAR, &item.attribute, 0, NULL, NULL); + SqlStmt_BindColumn(stmt, 7, SQLDT_UINT, &item.expire_time, 0, NULL, NULL); + for( j = 0; j < MAX_SLOTS; ++j ) + SqlStmt_BindColumn(stmt, 8+j, SQLDT_SHORT, &item.card[j], 0, NULL, NULL); + + // bit array indicating which inventory items have already been matched + flag = (bool*) aCallocA(max, sizeof(bool)); + + while( SQL_SUCCESS == SqlStmt_NextRow(stmt) ) + { + found = false; + // search for the presence of the item in the char's inventory + for( i = 0; i < max; ++i ) + { + // skip empty and already matched entries + if( items[i].nameid == 0 || flag[i] ) + continue; - for(i = 0; str[next] && str[next] != '\t' && str[next] != '\n' && str[next] != '\r'; i++) { // global_reg実装以前のathena.txt互換のため一応'\n'チェック - if (sscanf(str + next, "%[^,],%[^ ] %n", reg[i].str, reg[i].value, &len) != 2) { - // because some scripts are not correct, the str can be "". So, we must check that. - // If it's, we must not refuse the character, but just this REG value. - // Character line will have something like: nov_2nd_cos,9 ,9 nov_1_2_cos_c,1 (here, ,9 is not good) - if (str[next] == ',' && sscanf(str + next, ",%[^ ] %n", reg[i].value, &len) == 1) - i--; - else - return -7; + if( items[i].nameid == item.nameid + && items[i].card[0] == item.card[0] + && items[i].card[2] == item.card[2] + && items[i].card[3] == item.card[3] + ) { //They are the same item. + ARR_FIND( 0, MAX_SLOTS, j, items[i].card[j] != item.card[j] ); + if( j == MAX_SLOTS && + items[i].amount == item.amount && + items[i].equip == item.equip && + items[i].identify == item.identify && + items[i].refine == item.refine && + items[i].attribute == item.attribute && + items[i].expire_time == item.expire_time ) + ; //Do nothing. + else + { + // update all fields. + StringBuf_Clear(&buf); + StringBuf_Printf(&buf, "UPDATE `%s` SET `amount`='%d', `equip`='%d', `identify`='%d', `refine`='%d',`attribute`='%d', `expire_time`='%u'", + tablename, items[i].amount, items[i].equip, items[i].identify, items[i].refine, items[i].attribute, items[i].expire_time); + for( j = 0; j < MAX_SLOTS; ++j ) + StringBuf_Printf(&buf, ", `card%d`=%d", j, items[i].card[j]); + StringBuf_Printf(&buf, " WHERE `id`='%d' LIMIT 1", item.id); + + if( SQL_ERROR == Sql_QueryStr(sql_handle, StringBuf_Value(&buf)) ) + { + Sql_ShowDebug(sql_handle); + errors++; + } + } + + found = flag[i] = true; //Item dealt with, + break; //skip to next item in the db. + } + } + if( !found ) + {// Item not present in inventory, remove it. + if( SQL_ERROR == Sql_Query(sql_handle, "DELETE from `%s` where `id`='%d' LIMIT 1", tablename, item.id) ) + { + Sql_ShowDebug(sql_handle); + errors++; + } } - next += len; - if (str[next] == ' ') - next++; } - *reg_num = i; + SqlStmt_Free(stmt); - return 1; -} + StringBuf_Clear(&buf); + StringBuf_Printf(&buf, "INSERT INTO `%s`(`%s`, `nameid`, `amount`, `equip`, `identify`, `refine`, `attribute`, `expire_time`", tablename, selectoption); + for( j = 0; j < MAX_SLOTS; ++j ) + StringBuf_Printf(&buf, ", `card%d`", j); + StringBuf_AppendStr(&buf, ") VALUES "); -//--------------------------------- -// Function to read friend list -//--------------------------------- -int parse_friend_txt(struct mmo_charstatus *p) -{ - char line[1024], temp[1024]; - int pos = 0, count = 0, next; - int i,len; - FILE *fp; + found = false; + // insert non-matched items into the db as new items + for( i = 0; i < max; ++i ) + { + // skip empty and already matched entries + if( items[i].nameid == 0 || flag[i] ) + continue; - // Open the file and look for the ID - fp = fopen(friends_txt, "r"); + if( found ) + StringBuf_AppendStr(&buf, ","); + else + found = true; - if(fp == NULL) - return -1; - - while(fgets(line, sizeof(line), fp)) + StringBuf_Printf(&buf, "('%d', '%d', '%d', '%d', '%d', '%d', '%d', '%u'", + id, items[i].nameid, items[i].amount, items[i].equip, items[i].identify, items[i].refine, items[i].attribute, items[i].expire_time); + for( j = 0; j < MAX_SLOTS; ++j ) + StringBuf_Printf(&buf, ", '%d'", items[i].card[j]); + StringBuf_AppendStr(&buf, ")"); + } + + if( found && SQL_ERROR == Sql_QueryStr(sql_handle, StringBuf_Value(&buf)) ) { - if(line[0] == '/' && line[1] == '/') - continue; - if (sscanf(line, "%d%n",&i, &pos) < 1 || i != p->char_id) - continue; //Not this line... - //Read friends - len = strlen(line); - next = pos; - for (count = 0; next < len && count < MAX_FRIENDS; count++) - { //Read friends. - if (sscanf(line+next, ",%d,%d,%23[^,^\n]%n",&p->friends[count].account_id,&p->friends[count].char_id, p->friends[count].name, &pos) < 3) - { //Invalid friend? - memset(&p->friends[count], 0, sizeof(p->friends[count])); - break; - } - next+=pos; - //What IF the name contains a comma? while the next field is not a - //number, we assume it belongs to the current name. [Skotlex] - //NOTE: Of course, this will fail if someone sets their name to something like - //Bob,2005 but... meh, it's the problem of parsing a text file (encasing it in " - //won't do as quotes are also valid name chars!) - while(next < len && sscanf(line+next, ",%23[^,^\n]%n", temp, &pos) > 0) - { - if (atoi(temp)) //We read the next friend, just continue. - break; - //Append the name. - next+=pos; - i = strlen(p->friends[count].name); - if (i + strlen(temp) +1 < NAME_LENGTH) - { - p->friends[count].name[i] = ','; - strcpy(p->friends[count].name+i+1, temp); - } - } //End Guess Block - } //Friend's for. - break; //Found friends. + Sql_ShowDebug(sql_handle); + errors++; } - fclose(fp); - return count; + + StringBuf_Destroy(&buf); + aFree(flag); + + return errors; } -//--------------------------------- -// Function to read hotkey list -//--------------------------------- -int parse_hotkey_txt(struct mmo_charstatus *p) +int mmo_char_tobuf(uint8* buf, struct mmo_charstatus* p); + +//===================================================================================================== +// Loads the basic character rooster for the given account. Returns total buffer used. +int mmo_chars_fromsql(struct char_session_data* sd, uint8* buf) { -#ifdef HOTKEY_SAVING - char line[1024]; - int pos = 0, count = 0, next; - int i,len; - int type, id, lv; - FILE *fp; + SqlStmt* stmt; + struct mmo_charstatus p; + int j = 0, i; + char last_map[MAP_NAME_LENGTH_EXT]; - // Open the file and look for the ID - fp = fopen(hotkeys_txt, "r"); - if(fp == NULL) - return -1; - - while(fgets(line, sizeof(line), fp)) + stmt = SqlStmt_Malloc(sql_handle); + if( stmt == NULL ) { - if(line[0] == '/' && line[1] == '/') + SqlStmt_ShowDebug(stmt); + return 0; + } + memset(&p, 0, sizeof(p)); + + // read char data + if( SQL_ERROR == SqlStmt_Prepare(stmt, "SELECT " + "`char_id`,`char_num`,`name`,`class`,`base_level`,`job_level`,`base_exp`,`job_exp`,`zeny`," + "`str`,`agi`,`vit`,`int`,`dex`,`luk`,`max_hp`,`hp`,`max_sp`,`sp`," + "`status_point`,`skill_point`,`option`,`karma`,`manner`,`hair`,`hair_color`," + "`clothes_color`,`weapon`,`shield`,`head_top`,`head_mid`,`head_bottom`,`last_map`,`rename`,`delete_date`," + "`robe`" + " FROM `%s` WHERE `account_id`='%d' AND `char_num` < '%d'", char_db, sd->account_id, MAX_CHARS) + || SQL_ERROR == SqlStmt_Execute(stmt) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 0, SQLDT_INT, &p.char_id, 0, NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 1, SQLDT_UCHAR, &p.slot, 0, NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 2, SQLDT_STRING, &p.name, sizeof(p.name), NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 3, SQLDT_SHORT, &p.class_, 0, NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 4, SQLDT_UINT, &p.base_level, 0, NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 5, SQLDT_UINT, &p.job_level, 0, NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 6, SQLDT_UINT, &p.base_exp, 0, NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 7, SQLDT_UINT, &p.job_exp, 0, NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 8, SQLDT_INT, &p.zeny, 0, NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 9, SQLDT_SHORT, &p.str, 0, NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 10, SQLDT_SHORT, &p.agi, 0, NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 11, SQLDT_SHORT, &p.vit, 0, NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 12, SQLDT_SHORT, &p.int_, 0, NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 13, SQLDT_SHORT, &p.dex, 0, NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 14, SQLDT_SHORT, &p.luk, 0, NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 15, SQLDT_INT, &p.max_hp, 0, NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 16, SQLDT_INT, &p.hp, 0, NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 17, SQLDT_INT, &p.max_sp, 0, NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 18, SQLDT_INT, &p.sp, 0, NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 19, SQLDT_UINT, &p.status_point, 0, NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 20, SQLDT_UINT, &p.skill_point, 0, NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 21, SQLDT_UINT, &p.option, 0, NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 22, SQLDT_UCHAR, &p.karma, 0, NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 23, SQLDT_SHORT, &p.manner, 0, NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 24, SQLDT_SHORT, &p.hair, 0, NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 25, SQLDT_SHORT, &p.hair_color, 0, NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 26, SQLDT_SHORT, &p.clothes_color, 0, NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 27, SQLDT_SHORT, &p.weapon, 0, NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 28, SQLDT_SHORT, &p.shield, 0, NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 29, SQLDT_SHORT, &p.head_top, 0, NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 30, SQLDT_SHORT, &p.head_mid, 0, NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 31, SQLDT_SHORT, &p.head_bottom, 0, NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 32, SQLDT_STRING, &last_map, sizeof(last_map), NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 33, SQLDT_SHORT, &p.rename, 0, NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 34, SQLDT_UINT32, &p.delete_date, 0, NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 35, SQLDT_SHORT, &p.robe, 0, NULL, NULL) + ) + { + SqlStmt_ShowDebug(stmt); + SqlStmt_Free(stmt); + return 0; + } + for( i = 0; i < MAX_CHARS && SQL_SUCCESS == SqlStmt_NextRow(stmt); i++ ) + { + if( p.delete_date && p.delete_date < time(NULL) ) { + delete_char_sql(p.char_id); + i--; continue; - if (sscanf(line, "%d%n",&i, &pos) < 1 || i != p->char_id) - continue; //Not this line... - //Read hotkeys - len = strlen(line); - next = pos; - for (count = 0; next < len && count < MAX_HOTKEYS; count++) - { - if (sscanf(line+next, ",%d,%d,%d%n",&type,&id,&lv, &pos) < 3) - //Invalid entry? - break; - p->hotkeys[count].type = type; - p->hotkeys[count].id = id; - p->hotkeys[count].lv = lv; - next+=pos; } - break; //Found hotkeys. + p.last_point.map = mapindex_name2id(last_map); + sd->found_char[i] = p.char_id; + j += mmo_char_tobuf(WBUFP(buf, j), &p); } - fclose(fp); - return count; -#else - return 0; -#endif -} + for( ; i < MAX_CHARS; i++ ) + sd->found_char[i] = -1; + memset(sd->new_name,0,sizeof(sd->new_name)); + SqlStmt_Free(stmt); + return j; +} -#ifndef TXT_SQL_CONVERT -//--------------------------------- -// Function to read characters file -//--------------------------------- -int mmo_char_init(void) +//===================================================================================================== +int mmo_char_fromsql(int char_id, struct mmo_charstatus* p, bool load_everything) { - char line[65536]; - int ret, line_count; - FILE* fp; + int i,j; + char t_msg[128] = ""; + struct mmo_charstatus* cp; + StringBuf buf; + SqlStmt* stmt; + char last_map[MAP_NAME_LENGTH_EXT]; + char save_map[MAP_NAME_LENGTH_EXT]; + char point_map[MAP_NAME_LENGTH_EXT]; + struct point tmp_point; + struct item tmp_item; + struct s_skill tmp_skill; + struct s_friend tmp_friend; +#ifdef HOTKEY_SAVING + struct hotkey tmp_hotkey; + int hotkey_num; +#endif - char_num = 0; - char_max = 0; - char_dat = NULL; + memset(p, 0, sizeof(struct mmo_charstatus)); + + if (save_log) ShowInfo("Char load request (%d)\n", char_id); - fp = fopen(char_txt, "r"); + stmt = SqlStmt_Malloc(sql_handle); + if( stmt == NULL ) + { + SqlStmt_ShowDebug(stmt); + return 0; + } - if (fp == NULL) { - ShowError("Characters file not found: %s.\n", char_txt); - char_log("Characters file not found: %s.\n", char_txt); - char_log("Id for the next created character: %d.\n", char_id_count); + // read char data + if( SQL_ERROR == SqlStmt_Prepare(stmt, "SELECT " + "`char_id`,`account_id`,`char_num`,`name`,`class`,`base_level`,`job_level`,`base_exp`,`job_exp`,`zeny`," + "`str`,`agi`,`vit`,`int`,`dex`,`luk`,`max_hp`,`hp`,`max_sp`,`sp`," + "`status_point`,`skill_point`,`option`,`karma`,`manner`,`party_id`,`guild_id`,`pet_id`,`homun_id`,`hair`," + "`hair_color`,`clothes_color`,`weapon`,`shield`,`head_top`,`head_mid`,`head_bottom`,`last_map`,`last_x`,`last_y`," + "`save_map`,`save_x`,`save_y`,`partner_id`,`father`,`mother`,`child`,`fame`,`rename`,`delete_date`,`robe`" + " FROM `%s` WHERE `char_id`=? LIMIT 1", char_db) + || SQL_ERROR == SqlStmt_BindParam(stmt, 0, SQLDT_INT, &char_id, 0) + || SQL_ERROR == SqlStmt_Execute(stmt) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 0, SQLDT_INT, &p->char_id, 0, NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 1, SQLDT_INT, &p->account_id, 0, NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 2, SQLDT_UCHAR, &p->slot, 0, NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 3, SQLDT_STRING, &p->name, sizeof(p->name), NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 4, SQLDT_SHORT, &p->class_, 0, NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 5, SQLDT_UINT, &p->base_level, 0, NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 6, SQLDT_UINT, &p->job_level, 0, NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 7, SQLDT_UINT, &p->base_exp, 0, NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 8, SQLDT_UINT, &p->job_exp, 0, NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 9, SQLDT_INT, &p->zeny, 0, NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 10, SQLDT_SHORT, &p->str, 0, NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 11, SQLDT_SHORT, &p->agi, 0, NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 12, SQLDT_SHORT, &p->vit, 0, NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 13, SQLDT_SHORT, &p->int_, 0, NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 14, SQLDT_SHORT, &p->dex, 0, NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 15, SQLDT_SHORT, &p->luk, 0, NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 16, SQLDT_INT, &p->max_hp, 0, NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 17, SQLDT_INT, &p->hp, 0, NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 18, SQLDT_INT, &p->max_sp, 0, NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 19, SQLDT_INT, &p->sp, 0, NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 20, SQLDT_UINT, &p->status_point, 0, NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 21, SQLDT_UINT, &p->skill_point, 0, NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 22, SQLDT_UINT, &p->option, 0, NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 23, SQLDT_UCHAR, &p->karma, 0, NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 24, SQLDT_SHORT, &p->manner, 0, NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 25, SQLDT_INT, &p->party_id, 0, NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 26, SQLDT_INT, &p->guild_id, 0, NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 27, SQLDT_INT, &p->pet_id, 0, NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 28, SQLDT_INT, &p->hom_id, 0, NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 29, SQLDT_SHORT, &p->hair, 0, NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 30, SQLDT_SHORT, &p->hair_color, 0, NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 31, SQLDT_SHORT, &p->clothes_color, 0, NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 32, SQLDT_SHORT, &p->weapon, 0, NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 33, SQLDT_SHORT, &p->shield, 0, NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 34, SQLDT_SHORT, &p->head_top, 0, NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 35, SQLDT_SHORT, &p->head_mid, 0, NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 36, SQLDT_SHORT, &p->head_bottom, 0, NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 37, SQLDT_STRING, &last_map, sizeof(last_map), NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 38, SQLDT_SHORT, &p->last_point.x, 0, NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 39, SQLDT_SHORT, &p->last_point.y, 0, NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 40, SQLDT_STRING, &save_map, sizeof(save_map), NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 41, SQLDT_SHORT, &p->save_point.x, 0, NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 42, SQLDT_SHORT, &p->save_point.y, 0, NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 43, SQLDT_INT, &p->partner_id, 0, NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 44, SQLDT_INT, &p->father, 0, NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 45, SQLDT_INT, &p->mother, 0, NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 46, SQLDT_INT, &p->child, 0, NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 47, SQLDT_INT, &p->fame, 0, NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 48, SQLDT_SHORT, &p->rename, 0, NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 49, SQLDT_UINT32, &p->delete_date, 0, NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 50, SQLDT_SHORT, &p->robe, 0, NULL, NULL) + ) + { + SqlStmt_ShowDebug(stmt); + SqlStmt_Free(stmt); return 0; } + if( SQL_ERROR == SqlStmt_NextRow(stmt) ) + { + ShowError("Requested non-existant character id: %d!\n", char_id); + SqlStmt_Free(stmt); + return 0; + } + p->last_point.map = mapindex_name2id(last_map); + p->save_point.map = mapindex_name2id(save_map); - line_count = 0; - while(fgets(line, sizeof(line), fp)) + strcat(t_msg, " status"); + + if (!load_everything) // For quick selection of data when displaying the char menu { - int i, j; - line_count++; + SqlStmt_Free(stmt); + return 1; + } - if (line[0] == '/' && line[1] == '/') - continue; + //read memo data + //`memo` (`memo_id`,`char_id`,`map`,`x`,`y`) + if( SQL_ERROR == SqlStmt_Prepare(stmt, "SELECT `map`,`x`,`y` FROM `%s` WHERE `char_id`=? ORDER by `memo_id` LIMIT %d", memo_db, MAX_MEMOPOINTS) + || SQL_ERROR == SqlStmt_BindParam(stmt, 0, SQLDT_INT, &char_id, 0) + || SQL_ERROR == SqlStmt_Execute(stmt) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 0, SQLDT_STRING, &point_map, sizeof(point_map), NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 1, SQLDT_SHORT, &tmp_point.x, 0, NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 2, SQLDT_SHORT, &tmp_point.y, 0, NULL, NULL) ) + SqlStmt_ShowDebug(stmt); + + for( i = 0; i < MAX_MEMOPOINTS && SQL_SUCCESS == SqlStmt_NextRow(stmt); ++i ) + { + tmp_point.map = mapindex_name2id(point_map); + memcpy(&p->memo_point[i], &tmp_point, sizeof(tmp_point)); + } + strcat(t_msg, " memo"); + + //read inventory + //`inventory` (`id`,`char_id`, `nameid`, `amount`, `equip`, `identify`, `refine`, `attribute`, `card0`, `card1`, `card2`, `card3`) + StringBuf_Init(&buf); + StringBuf_AppendStr(&buf, "SELECT `id`, `nameid`, `amount`, `equip`, `identify`, `refine`, `attribute`, `expire_time`"); + for( i = 0; i < MAX_SLOTS; ++i ) + StringBuf_Printf(&buf, ", `card%d`", i); + StringBuf_Printf(&buf, " FROM `%s` WHERE `char_id`=? LIMIT %d", inventory_db, MAX_INVENTORY); + + if( SQL_ERROR == SqlStmt_PrepareStr(stmt, StringBuf_Value(&buf)) + || SQL_ERROR == SqlStmt_BindParam(stmt, 0, SQLDT_INT, &char_id, 0) + || SQL_ERROR == SqlStmt_Execute(stmt) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 0, SQLDT_INT, &tmp_item.id, 0, NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 1, SQLDT_SHORT, &tmp_item.nameid, 0, NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 2, SQLDT_SHORT, &tmp_item.amount, 0, NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 3, SQLDT_USHORT, &tmp_item.equip, 0, NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 4, SQLDT_CHAR, &tmp_item.identify, 0, NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 5, SQLDT_CHAR, &tmp_item.refine, 0, NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 6, SQLDT_CHAR, &tmp_item.attribute, 0, NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 7, SQLDT_UINT, &tmp_item.expire_time, 0, NULL, NULL) ) + SqlStmt_ShowDebug(stmt); + for( i = 0; i < MAX_SLOTS; ++i ) + if( SQL_ERROR == SqlStmt_BindColumn(stmt, 8+i, SQLDT_SHORT, &tmp_item.card[i], 0, NULL, NULL) ) + SqlStmt_ShowDebug(stmt); + + for( i = 0; i < MAX_INVENTORY && SQL_SUCCESS == SqlStmt_NextRow(stmt); ++i ) + memcpy(&p->inventory[i], &tmp_item, sizeof(tmp_item)); + + strcat(t_msg, " inventory"); + + //read cart + //`cart_inventory` (`id`,`char_id`, `nameid`, `amount`, `equip`, `identify`, `refine`, `attribute`, `card0`, `card1`, `card2`, `card3`) + StringBuf_Clear(&buf); + StringBuf_AppendStr(&buf, "SELECT `id`, `nameid`, `amount`, `equip`, `identify`, `refine`, `attribute`, `expire_time`"); + for( j = 0; j < MAX_SLOTS; ++j ) + StringBuf_Printf(&buf, ", `card%d`", j); + StringBuf_Printf(&buf, " FROM `%s` WHERE `char_id`=? LIMIT %d", cart_db, MAX_CART); + + if( SQL_ERROR == SqlStmt_PrepareStr(stmt, StringBuf_Value(&buf)) + || SQL_ERROR == SqlStmt_BindParam(stmt, 0, SQLDT_INT, &char_id, 0) + || SQL_ERROR == SqlStmt_Execute(stmt) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 0, SQLDT_INT, &tmp_item.id, 0, NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 1, SQLDT_SHORT, &tmp_item.nameid, 0, NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 2, SQLDT_SHORT, &tmp_item.amount, 0, NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 3, SQLDT_USHORT, &tmp_item.equip, 0, NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 4, SQLDT_CHAR, &tmp_item.identify, 0, NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 5, SQLDT_CHAR, &tmp_item.refine, 0, NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 6, SQLDT_CHAR, &tmp_item.attribute, 0, NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 7, SQLDT_UINT, &tmp_item.expire_time, 0, NULL, NULL) ) + SqlStmt_ShowDebug(stmt); + for( i = 0; i < MAX_SLOTS; ++i ) + if( SQL_ERROR == SqlStmt_BindColumn(stmt, 8+i, SQLDT_SHORT, &tmp_item.card[i], 0, NULL, NULL) ) + SqlStmt_ShowDebug(stmt); + + for( i = 0; i < MAX_CART && SQL_SUCCESS == SqlStmt_NextRow(stmt); ++i ) + memcpy(&p->cart[i], &tmp_item, sizeof(tmp_item)); + strcat(t_msg, " cart"); + + //read storage + storage_fromsql(p->account_id, &p->storage); + strcat(t_msg, " storage"); + + //read skill + //`skill` (`char_id`, `id`, `lv`) + if( SQL_ERROR == SqlStmt_Prepare(stmt, "SELECT `id`, `lv` FROM `%s` WHERE `char_id`=? LIMIT %d", skill_db, MAX_SKILL) + || SQL_ERROR == SqlStmt_BindParam(stmt, 0, SQLDT_INT, &char_id, 0) + || SQL_ERROR == SqlStmt_Execute(stmt) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 0, SQLDT_USHORT, &tmp_skill.id, 0, NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 1, SQLDT_USHORT, &tmp_skill.lv, 0, NULL, NULL) ) + SqlStmt_ShowDebug(stmt); + tmp_skill.flag = SKILL_FLAG_PERMANENT; + + for( i = 0; i < MAX_SKILL && SQL_SUCCESS == SqlStmt_NextRow(stmt); ++i ) + { + if( tmp_skill.id < ARRAYLENGTH(p->skill) ) + memcpy(&p->skill[tmp_skill.id], &tmp_skill, sizeof(tmp_skill)); + else + ShowWarning("mmo_char_fromsql: ignoring invalid skill (id=%u,lv=%u) of character %s (AID=%d,CID=%d)\n", tmp_skill.id, tmp_skill.lv, p->name, p->account_id, p->char_id); + } + strcat(t_msg, " skills"); + + //read friends + //`friends` (`char_id`, `friend_account`, `friend_id`) + if( SQL_ERROR == SqlStmt_Prepare(stmt, "SELECT c.`account_id`, c.`char_id`, c.`name` FROM `%s` c LEFT JOIN `%s` f ON f.`friend_account` = c.`account_id` AND f.`friend_id` = c.`char_id` WHERE f.`char_id`=? LIMIT %d", char_db, friend_db, MAX_FRIENDS) + || SQL_ERROR == SqlStmt_BindParam(stmt, 0, SQLDT_INT, &char_id, 0) + || SQL_ERROR == SqlStmt_Execute(stmt) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 0, SQLDT_INT, &tmp_friend.account_id, 0, NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 1, SQLDT_INT, &tmp_friend.char_id, 0, NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 2, SQLDT_STRING, &tmp_friend.name, sizeof(tmp_friend.name), NULL, NULL) ) + SqlStmt_ShowDebug(stmt); + + for( i = 0; i < MAX_FRIENDS && SQL_SUCCESS == SqlStmt_NextRow(stmt); ++i ) + memcpy(&p->friends[i], &tmp_friend, sizeof(tmp_friend)); + strcat(t_msg, " friends"); - j = 0; - if (sscanf(line, "%d\t%%newid%%%n", &i, &j) == 1 && j > 0) { - if (char_id_count < i) - char_id_count = i; - continue; - } +#ifdef HOTKEY_SAVING + //read hotkeys + //`hotkey` (`char_id`, `hotkey`, `type`, `itemskill_id`, `skill_lvl` + if( SQL_ERROR == SqlStmt_Prepare(stmt, "SELECT `hotkey`, `type`, `itemskill_id`, `skill_lvl` FROM `%s` WHERE `char_id`=?", hotkey_db) + || SQL_ERROR == SqlStmt_BindParam(stmt, 0, SQLDT_INT, &char_id, 0) + || SQL_ERROR == SqlStmt_Execute(stmt) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 0, SQLDT_INT, &hotkey_num, 0, NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 1, SQLDT_UCHAR, &tmp_hotkey.type, 0, NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 2, SQLDT_UINT, &tmp_hotkey.id, 0, NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 3, SQLDT_USHORT, &tmp_hotkey.lv, 0, NULL, NULL) ) + SqlStmt_ShowDebug(stmt); + + while( SQL_SUCCESS == SqlStmt_NextRow(stmt) ) + { + if( hotkey_num >= 0 && hotkey_num < MAX_HOTKEYS ) + memcpy(&p->hotkeys[hotkey_num], &tmp_hotkey, sizeof(tmp_hotkey)); + else + ShowWarning("mmo_char_fromsql: ignoring invalid hotkey (hotkey=%d,type=%u,id=%u,lv=%u) of character %s (AID=%d,CID=%d)\n", hotkey_num, tmp_hotkey.type, tmp_hotkey.id, tmp_hotkey.lv, p->name, p->account_id, p->char_id); + } + strcat(t_msg, " hotkeys"); +#endif - if (char_num >= char_max) { - char_max += 256; - char_dat = (struct character_data*)aRealloc(char_dat, sizeof(struct character_data) * char_max); - if (!char_dat) { - ShowFatalError("Out of memory: mmo_char_init (realloc of char_dat).\n"); - char_log("Out of memory: mmo_char_init (realloc of char_dat).\n"); - exit(EXIT_FAILURE); - } - } + /* Mercenary Owner DataBase */ + mercenary_owner_fromsql(char_id, p); + strcat(t_msg, " mercenary"); - ret = mmo_char_fromstr(line, &char_dat[char_num].status, char_dat[char_num].global, &char_dat[char_num].global_num); - // Initialize friends list - parse_friend_txt(&char_dat[char_num].status); // Grab friends for the character - // Initialize hotkey list - parse_hotkey_txt(&char_dat[char_num].status); // Grab hotkeys for the character - - if (ret > 0) { // negative value or zero for errors - if (char_dat[char_num].status.char_id >= char_id_count) - char_id_count = char_dat[char_num].status.char_id + 1; - char_num++; - } else { - ShowError("mmo_char_init: in characters file, unable to read the line #%d.\n", line_count); - ShowError(" -> Character saved in log file.\n"); - switch (ret) { - case -1: - char_log("Duplicate character id in the next character line (character not readed):\n"); - break; - case -2: - char_log("Duplicate character name in the next character line (character not readed):\n"); - break; - case -3: - char_log("Invalid memo point structure in the next character line (character not readed):\n"); - break; - case -4: - char_log("Invalid inventory item structure in the next character line (character not readed):\n"); - break; - case -5: - char_log("Invalid cart item structure in the next character line (character not readed):\n"); - break; - case -6: - char_log("Invalid skill structure in the next character line (character not readed):\n"); - break; - case -7: - char_log("Invalid register structure in the next character line (character not readed):\n"); - break; - default: // 0 - char_log("Unabled to get a character in the next line - Basic structure of line (before inventory) is incorrect (character not readed):\n"); - break; - } - char_log("%s", line); - } - } - fclose(fp); + if (save_log) ShowInfo("Loaded char (%d - %s): %s\n", char_id, p->name, t_msg); //ok. all data load successfuly! + SqlStmt_Free(stmt); + StringBuf_Destroy(&buf); - if (char_num == 0) { - ShowNotice("mmo_char_init: No character found in %s.\n", char_txt); - char_log("mmo_char_init: No character found in %s.\n", char_txt); - } else if (char_num == 1) { - ShowStatus("mmo_char_init: 1 character read in %s.\n", char_txt); - char_log("mmo_char_init: 1 character read in %s.\n", char_txt); - } else { - ShowStatus("mmo_char_init: %d characters read in %s.\n", char_num, char_txt); - char_log("mmo_char_init: %d characters read in %s.\n", char_num, char_txt); + cp = (struct mmo_charstatus*)idb_ensure(char_db_, char_id, create_charstatus); + memcpy(cp, p, sizeof(struct mmo_charstatus)); + return 1; +} + +//========================================================================================================== +int mmo_char_sql_init(void) +{ + ShowInfo("Begin Initializing.......\n"); + char_db_= idb_alloc(DB_OPT_RELEASE_DATA); + + if(char_per_account == 0){ + ShowStatus("Chars per Account: 'Unlimited'.......\n"); + }else{ + ShowStatus("Chars per Account: '%d'.......\n", char_per_account); } - char_log("Id for the next created character: %d.\n", char_id_count); + //the 'set offline' part is now in check_login_conn ... + //if the server connects to loginserver + //it will dc all off players + //and send the loginserver the new state.... + + // Force all users offline in sql when starting char-server + // (useful when servers crashs and don't clean the database) + set_all_offline_sql(); + + ShowInfo("Finished initilizing.......\n"); return 0; } -//--------------------------------------------------------- -// Function to save characters in files (speed up by [Yor]) -//--------------------------------------------------------- -void mmo_char_sync(void) +//----------------------------------- +// Function to change chararcter's names +//----------------------------------- +int rename_char_sql(struct char_session_data *sd, int char_id) { - char line[65536],f_line[1024]; - int i, j, k; - int lock; - FILE *fp,*f_fp; - CREATE_BUFFER(id, int, char_num); - - // Sorting before save (by [Yor]) - for(i = 0; i < char_num; i++) { - id[i] = i; - for(j = 0; j < i; j++) { - if ((char_dat[i].status.account_id < char_dat[id[j]].status.account_id) || - // if same account id, we sort by slot. - (char_dat[i].status.account_id == char_dat[id[j]].status.account_id && - char_dat[i].status.slot < char_dat[id[j]].status.slot)) { - for(k = i; k > j; k--) - id[k] = id[k-1]; - id[j] = i; // id[i] - break; - } - } - } + struct mmo_charstatus char_dat; + char esc_name[NAME_LENGTH*2+1]; - // Data save - fp = lock_fopen(char_txt, &lock); - if (fp == NULL) { - ShowWarning("Server cannot save characters.\n"); - char_log("WARNING: Server cannot save characters.\n"); - } else { - for(i = 0; i < char_num; i++) { - mmo_char_tostr(line, &char_dat[id[i]].status, char_dat[id[i]].global, char_dat[id[i]].global_num); // use of sorted index - fprintf(fp, "%s\n", line); - } - fprintf(fp, "%d\t%%newid%%\n", char_id_count); - lock_fclose(fp, char_txt, &lock); - } + if( sd->new_name[0] == 0 ) // Not ready for rename + return 2; + + if( !mmo_char_fromsql(char_id, &char_dat, false) ) // Only the short data is needed. + return 2; - // Friends List data save (davidsiaw) - f_fp = lock_fopen(friends_txt, &lock); - for(i = 0; i < char_num; i++) { - mmo_friends_list_data_str(f_line, &char_dat[id[i]].status); - fprintf(f_fp, "%s\n", f_line); - } + if( char_dat.rename == 0 ) + return 1; - lock_fclose(f_fp, friends_txt, &lock); + Sql_EscapeStringLen(sql_handle, esc_name, sd->new_name, strnlen(sd->new_name, NAME_LENGTH)); -#ifdef HOTKEY_SAVING - // Hotkey List data save (Skotlex) - f_fp = lock_fopen(hotkeys_txt, &lock); - for(i = 0; i < char_num; i++) { - mmo_hotkeys_tostr(f_line, &char_dat[id[i]].status); - fprintf(f_fp, "%s\n", f_line); + // check if the char exist + if( SQL_ERROR == Sql_Query(sql_handle, "SELECT 1 FROM `%s` WHERE `name` LIKE '%s' LIMIT 1", char_db, esc_name) ) + { + Sql_ShowDebug(sql_handle); + return 4; } - lock_fclose(f_fp, hotkeys_txt, &lock); -#endif + if( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `name` = '%s', `rename` = '%d' WHERE `char_id` = '%d'", char_db, esc_name, --char_dat.rename, char_id) ) + { + Sql_ShowDebug(sql_handle); + return 3; + } - DELETE_BUFFER(id); + // Change character's name into guild_db. + if( char_dat.guild_id ) + inter_guild_charname_changed(char_dat.guild_id, sd->account_id, char_id, sd->new_name); - return; -} + safestrncpy(char_dat.name, sd->new_name, NAME_LENGTH); + memset(sd->new_name,0,sizeof(sd->new_name)); + + // log change + if( log_char ) + { + if( SQL_ERROR == Sql_Query(sql_handle, "INSERT INTO `%s` (`time`, `char_msg`,`account_id`,`char_num`,`name`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`hair`,`hair_color`)" + "VALUES (NOW(), '%s', '%d', '%d', '%s', '0', '0', '0', '0', '0', '0', '0', '0')", + charlog_db, "change char name", sd->account_id, char_dat.slot, esc_name) ) + Sql_ShowDebug(sql_handle); + } -//---------------------------------------------------- -// Function to save (in a periodic way) datas in files -//---------------------------------------------------- -int mmo_char_sync_timer(int tid, unsigned int tick, int id, intptr_t data) -{ - if (save_log) - ShowInfo("Saving all files...\n"); - mmo_char_sync(); - inter_save(); return 0; } -int check_char_name(char * name) +int check_char_name(char * name, char * esc_name) { int i; // check length of character name if( name[0] == '\0' ) return -2; // empty character name - + /** + * The client does not allow you to create names with less than 4 characters, however, + * the use of WPE can bypass this, and this fixes the exploit. + **/ + if( strlen( name ) < 4 ) + return -2; // check content of character name if( remove_control_chars(name) ) return -2; // control chars in name @@ -1267,17 +1296,18 @@ int check_char_name(char * name) if( strchr(char_name_letters, name[i]) != NULL ) return -2; } - - // check name (already in use?) - if( name_ignoring_case ) - { - ARR_FIND( 0, char_num, i, strncmp(char_dat[i].status.name, name, NAME_LENGTH) == 0 ); - } - else - { - ARR_FIND( 0, char_num, i, strncmpi(char_dat[i].status.name, name, NAME_LENGTH) == 0 ); + if( name_ignoring_case ) { + if( SQL_ERROR == Sql_Query(sql_handle, "SELECT 1 FROM `%s` WHERE BINARY `name` = '%s' LIMIT 1", char_db, esc_name) ) { + Sql_ShowDebug(sql_handle); + return -2; + } + } else { + if( SQL_ERROR == Sql_Query(sql_handle, "SELECT 1 FROM `%s` WHERE `name` = '%s' LIMIT 1", char_db, esc_name) ) { + Sql_ShowDebug(sql_handle); + return -2; + } } - if( i < char_num ) + if( Sql_NumRows(sql_handle) > 0 ) return -1; // name already exists return 0; @@ -1286,15 +1316,17 @@ int check_char_name(char * name) //----------------------------------- // Function to create a new character //----------------------------------- -int make_new_char(struct char_session_data* sd, char* name_, int str, int agi, int vit, int int_, int dex, int luk, int slot, int hair_color, int hair_style) +int make_new_char_sql(struct char_session_data* sd, char* name_, int str, int agi, int vit, int int_, int dex, int luk, int slot, int hair_color, int hair_style) { char name[NAME_LENGTH]; - int i, flag; - + char esc_name[NAME_LENGTH*2+1]; + int char_id, flag; + safestrncpy(name, name_, NAME_LENGTH); normalize_name(name,TRIM_CHARS); + Sql_EscapeStringLen(sql_handle, esc_name, name, strnlen(name, NAME_LENGTH)); - flag = check_char_name(name); + flag = check_char_name(name,esc_name); if( flag < 0 ) return flag; @@ -1307,471 +1339,226 @@ int make_new_char(struct char_session_data* sd, char* name_, int str, int agi, i // check the number of already existing chars in this account if( char_per_account != 0 ) { - ARR_FIND( 0, MAX_CHARS, i, sd->found_char[i] == -1 ); - - if( i >= char_per_account ) + if( SQL_ERROR == Sql_Query(sql_handle, "SELECT 1 FROM `%s` WHERE `account_id` = '%d'", char_db, sd->account_id) ) + Sql_ShowDebug(sql_handle); + if( Sql_NumRows(sql_handle) >= char_per_account ) return -2; // character account limit exceeded } // check char slot - ARR_FIND( 0, char_num, i, char_dat[i].status.account_id == sd->account_id && char_dat[i].status.slot == slot ); - if( i < char_num ) + if( SQL_ERROR == Sql_Query(sql_handle, "SELECT 1 FROM `%s` WHERE `account_id` = '%d' AND `char_num` = '%d' LIMIT 1", char_db, sd->account_id, slot) ) + Sql_ShowDebug(sql_handle); + if( Sql_NumRows(sql_handle) > 0 ) return -2; // slot already in use - if (char_num >= char_max) { - char_max += 256; - RECREATE(char_dat, struct character_data, char_max); - if (!char_dat) { - ShowFatalError("Out of memory: make_new_char (realloc of char_dat).\n"); - char_log("Out of memory: make_new_char (realloc of char_dat).\n"); - exit(EXIT_FAILURE); - } + // validation success, log result + if (log_char) { + if( SQL_ERROR == Sql_Query(sql_handle, "INSERT INTO `%s` (`time`, `char_msg`,`account_id`,`char_num`,`name`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`hair`,`hair_color`)" + "VALUES (NOW(), '%s', '%d', '%d', '%s', '%d', '%d', '%d', '%d', '%d', '%d', '%d', '%d')", + charlog_db, "make new char", sd->account_id, slot, esc_name, str, agi, vit, int_, dex, luk, hair_style, hair_color) ) + Sql_ShowDebug(sql_handle); } - // validation success, log result - char_log("make new char: account: %d, slot %d, name: %s, stats: %d/%d/%d/%d/%d/%d, hair: %d, hair color: %d.\n", - sd->account_id, slot, name, str, agi, vit, int_, dex, luk, hair_style, hair_color); - - i = char_num; - memset(&char_dat[i], 0, sizeof(struct character_data)); - - char_dat[i].status.char_id = char_id_count++; - char_dat[i].status.account_id = sd->account_id; - char_dat[i].status.slot = slot; - safestrncpy(char_dat[i].status.name,name,NAME_LENGTH); - char_dat[i].status.class_ = 0; - char_dat[i].status.base_level = 1; - char_dat[i].status.job_level = 1; - char_dat[i].status.base_exp = 0; - char_dat[i].status.job_exp = 0; - char_dat[i].status.zeny = start_zeny; - char_dat[i].status.str = str; - char_dat[i].status.agi = agi; - char_dat[i].status.vit = vit; - char_dat[i].status.int_ = int_; - char_dat[i].status.dex = dex; - char_dat[i].status.luk = luk; - char_dat[i].status.max_hp = 40 * (100 + char_dat[i].status.vit) / 100; - char_dat[i].status.max_sp = 11 * (100 + char_dat[i].status.int_) / 100; - char_dat[i].status.hp = char_dat[i].status.max_hp; - char_dat[i].status.sp = char_dat[i].status.max_sp; - char_dat[i].status.status_point = 0; - char_dat[i].status.skill_point = 0; - char_dat[i].status.option = 0; - char_dat[i].status.karma = 0; - char_dat[i].status.manner = 0; - char_dat[i].status.party_id = 0; - char_dat[i].status.guild_id = 0; - char_dat[i].status.hair = hair_style; - char_dat[i].status.hair_color = hair_color; - char_dat[i].status.clothes_color = 0; - char_dat[i].status.inventory[0].nameid = start_weapon; // Knife - char_dat[i].status.inventory[0].amount = 1; - char_dat[i].status.inventory[0].identify = 1; - char_dat[i].status.inventory[1].nameid = start_armor; // Cotton Shirt - char_dat[i].status.inventory[1].amount = 1; - char_dat[i].status.inventory[1].identify = 1; - char_dat[i].status.weapon = 0; // W_FIST - char_dat[i].status.shield = 0; - char_dat[i].status.head_top = 0; - char_dat[i].status.head_mid = 0; - char_dat[i].status.head_bottom = 0; - memcpy(&char_dat[i].status.last_point, &start_point, sizeof(start_point)); - memcpy(&char_dat[i].status.save_point, &start_point, sizeof(start_point)); - char_num++; - - ShowInfo("Created char: account: %d, char: %d, slot: %d, name: %s\n", sd->account_id, i, slot, name); - mmo_char_sync(); - return i; + //Insert the new char entry to the database + if( SQL_ERROR == Sql_Query(sql_handle, "INSERT INTO `%s` (`account_id`, `char_num`, `name`, `zeny`, `str`, `agi`, `vit`, `int`, `dex`, `luk`, `max_hp`, `hp`," + "`max_sp`, `sp`, `hair`, `hair_color`, `last_map`, `last_x`, `last_y`, `save_map`, `save_x`, `save_y`) VALUES (" + "'%d', '%d', '%s', '%d', '%d', '%d', '%d', '%d', '%d', '%d', '%d', '%d','%d', '%d','%d', '%d', '%s', '%d', '%d', '%s', '%d', '%d')", + char_db, sd->account_id , slot, esc_name, start_zeny, str, agi, vit, int_, dex, luk, + (40 * (100 + vit)/100) , (40 * (100 + vit)/100 ), (11 * (100 + int_)/100), (11 * (100 + int_)/100), hair_style, hair_color, + mapindex_id2name(start_point.map), start_point.x, start_point.y, mapindex_id2name(start_point.map), start_point.x, start_point.y) ) + { + Sql_ShowDebug(sql_handle); + return -2; //No, stop the procedure! + } + //Retrieve the newly auto-generated char id + char_id = (int)Sql_LastInsertId(sql_handle); + //Give the char the default items + if (start_weapon > 0) { //add Start Weapon (Knife?) + if( SQL_ERROR == Sql_Query(sql_handle, "INSERT INTO `%s` (`char_id`,`nameid`, `amount`, `identify`) VALUES ('%d', '%d', '%d', '%d')", inventory_db, char_id, start_weapon, 1, 1) ) + Sql_ShowDebug(sql_handle); + } + if (start_armor > 0) { //Add default armor (cotton shirt?) + if( SQL_ERROR == Sql_Query(sql_handle, "INSERT INTO `%s` (`char_id`,`nameid`, `amount`, `identify`) VALUES ('%d', '%d', '%d', '%d')", inventory_db, char_id, start_armor, 1, 1) ) + Sql_ShowDebug(sql_handle); + } + + ShowInfo("Created char: account: %d, char: %d, slot: %d, name: %s\n", sd->account_id, char_id, slot, name); + return char_id; } -//---------------------------------------------------- -// This function return the name of the job (by [Yor]) -//---------------------------------------------------- -char * job_name(int class_) +/*----------------------------------------------------------------------------------------------------------*/ +/* Divorce Players */ +/*----------------------------------------------------------------------------------------------------------*/ +int divorce_char_sql(int partner_id1, int partner_id2) { - switch (class_) { - case JOB_NOVICE: return "Novice"; - case JOB_SWORDMAN: return "Swordsman"; - case JOB_MAGE: return "Mage"; - case JOB_ARCHER: return "Archer"; - case JOB_ACOLYTE: return "Acolyte"; - case JOB_MERCHANT: return "Merchant"; - case JOB_THIEF: return "Thief"; - case JOB_KNIGHT: return "Knight"; - case JOB_PRIEST: return "Priest"; - case JOB_WIZARD: return "Wizard"; - case JOB_BLACKSMITH: return "Blacksmith"; - case JOB_HUNTER: return "Hunter"; - case JOB_ASSASSIN: return "Assassin"; - case JOB_KNIGHT2: return "Peco-Knight"; - case JOB_CRUSADER: return "Crusader"; - case JOB_MONK: return "Monk"; - case JOB_SAGE: return "Sage"; - case JOB_ROGUE: return "Rogue"; - case JOB_ALCHEMIST: return "Alchemist"; - case JOB_BARD: return "Bard"; - case JOB_DANCER: return "Dancer"; - case JOB_CRUSADER2: return "Peco-Crusader"; - case JOB_WEDDING: return "Wedding"; - case JOB_SUPER_NOVICE: return "Super Novice"; - case JOB_GUNSLINGER: return "Gunslinger"; - case JOB_NINJA: return "Ninja"; - case JOB_XMAS: return "Christmas"; - case JOB_NOVICE_HIGH: return "Novice High"; - case JOB_SWORDMAN_HIGH: return "Swordsman High"; - case JOB_MAGE_HIGH: return "Mage High"; - case JOB_ARCHER_HIGH: return "Archer High"; - case JOB_ACOLYTE_HIGH: return "Acolyte High"; - case JOB_MERCHANT_HIGH: return "Merchant High"; - case JOB_THIEF_HIGH: return "Thief High"; - case JOB_LORD_KNIGHT: return "Lord Knight"; - case JOB_HIGH_PRIEST: return "High Priest"; - case JOB_HIGH_WIZARD: return "High Wizard"; - case JOB_WHITESMITH: return "Whitesmith"; - case JOB_SNIPER: return "Sniper"; - case JOB_ASSASSIN_CROSS: return "Assassin Cross"; - case JOB_LORD_KNIGHT2: return "Peko Knight"; - case JOB_PALADIN: return "Paladin"; - case JOB_CHAMPION: return "Champion"; - case JOB_PROFESSOR: return "Professor"; - case JOB_STALKER: return "Stalker"; - case JOB_CREATOR: return "Creator"; - case JOB_CLOWN: return "Clown"; - case JOB_GYPSY: return "Gypsy"; - case JOB_PALADIN2: return "Peko Paladin"; - case JOB_BABY: return "Baby Novice"; - case JOB_BABY_SWORDMAN: return "Baby Swordsman"; - case JOB_BABY_MAGE: return "Baby Mage"; - case JOB_BABY_ARCHER: return "Baby Archer"; - case JOB_BABY_ACOLYTE: return "Baby Acolyte"; - case JOB_BABY_MERCHANT: return "Baby Merchant"; - case JOB_BABY_THIEF: return "Baby Thief"; - case JOB_BABY_KNIGHT: return "Baby Knight"; - case JOB_BABY_PRIEST: return "Baby Priest"; - case JOB_BABY_WIZARD: return "Baby Wizard"; - case JOB_BABY_BLACKSMITH: return "Baby Blacksmith"; - case JOB_BABY_HUNTER: return "Baby Hunter"; - case JOB_BABY_ASSASSIN: return "Baby Assassin"; - case JOB_BABY_KNIGHT2: return "Baby Peco Knight"; - case JOB_BABY_CRUSADER: return "Baby Crusader"; - case JOB_BABY_MONK: return "Baby Monk"; - case JOB_BABY_SAGE: return "Baby Sage"; - case JOB_BABY_ROGUE: return "Baby Rogue"; - case JOB_BABY_ALCHEMIST: return "Baby Alchemist"; - case JOB_BABY_BARD: return "Baby Bard"; - case JOB_BABY_DANCER: return "Baby Dancer"; - case JOB_BABY_CRUSADER2: return "Baby Peco Crusader"; - case JOB_SUPER_BABY: return "Super Baby"; - case JOB_TAEKWON: return "Taekwon"; - case JOB_STAR_GLADIATOR: return "Star Gladiator"; - case JOB_STAR_GLADIATOR2: return "Flying Star Gladiator"; - case JOB_SOUL_LINKER: return "Soul Linker"; - } - return "Unknown Job"; + unsigned char buf[64]; + + if( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `partner_id`='0' WHERE `char_id`='%d' OR `char_id`='%d' LIMIT 2", char_db, partner_id1, partner_id2) ) + Sql_ShowDebug(sql_handle); + if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE (`nameid`='%d' OR `nameid`='%d') AND (`char_id`='%d' OR `char_id`='%d') LIMIT 2", inventory_db, WEDDING_RING_M, WEDDING_RING_F, partner_id1, partner_id2) ) + Sql_ShowDebug(sql_handle); + + WBUFW(buf,0) = 0x2b12; + WBUFL(buf,2) = partner_id1; + WBUFL(buf,6) = partner_id2; + mapif_sendall(buf,10); + + return 0; } -static int create_online_files_sub(DBKey key, void* data, va_list va) +/*----------------------------------------------------------------------------------------------------------*/ +/* Delete char - davidsiaw */ +/*----------------------------------------------------------------------------------------------------------*/ +/* Returns 0 if successful + * Returns < 0 for error + */ +int delete_char_sql(int char_id) { - struct online_char_data *character; - int* players; - int *id; - int j,k,l; - character = (struct online_char_data*) data; - players = va_arg(va, int*); - id = va_arg(va, int*); - - // check if map-server is online - if (character->server == -1 || character->char_id == -1) { //Character not currently online. + char name[NAME_LENGTH]; + char esc_name[NAME_LENGTH*2+1]; //Name needs be escaped. + int account_id, party_id, guild_id, hom_id, base_level, partner_id, father_id, mother_id; + char* data; + size_t len; + + if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `name`,`account_id`,`party_id`,`guild_id`,`base_level`,`homun_id`,`partner_id`,`father`,`mother` FROM `%s` WHERE `char_id`='%d'", char_db, char_id) ) + Sql_ShowDebug(sql_handle); + + if( SQL_SUCCESS != Sql_NextRow(sql_handle) ) + { + ShowError("delete_char_sql: Unable to fetch character data, deletion aborted.\n"); + Sql_FreeResult(sql_handle); return -1; } - - j = character->server; - if (server[j].fd < 0) { - server[j].users = 0; - return -1; + + Sql_GetData(sql_handle, 0, &data, &len); safestrncpy(name, data, NAME_LENGTH); + Sql_GetData(sql_handle, 1, &data, NULL); account_id = atoi(data); + Sql_GetData(sql_handle, 2, &data, NULL); party_id = atoi(data); + Sql_GetData(sql_handle, 3, &data, NULL); guild_id = atoi(data); + Sql_GetData(sql_handle, 4, &data, NULL); base_level = atoi(data); + Sql_GetData(sql_handle, 5, &data, NULL); hom_id = atoi(data); + Sql_GetData(sql_handle, 6, &data, NULL); partner_id = atoi(data); + Sql_GetData(sql_handle, 7, &data, NULL); father_id = atoi(data); + Sql_GetData(sql_handle, 8, &data, NULL); mother_id = atoi(data); + + Sql_EscapeStringLen(sql_handle, esc_name, name, min(len, NAME_LENGTH)); + Sql_FreeResult(sql_handle); + + //check for config char del condition [Lupus] + // TODO: Move this out to packet processing (0x68/0x1fb). + if( ( char_del_level > 0 && base_level >= char_del_level ) + || ( char_del_level < 0 && base_level <= -char_del_level ) + ) { + ShowInfo("Char deletion aborted: %s, BaseLevel: %i\n", name, base_level); + return -1; } - // search position of character in char_dat and sort online characters. - for(j = 0; j < char_num; j++) { - if (char_dat[j].status.char_id != character->char_id) - continue; - id[*players] = j; - // use sorting option - switch (online_sorting_option) { - case 1: // by name (without case sensitive) - for(k = 0; k < *players; k++) - if (stricmp(char_dat[j].status.name, char_dat[id[k]].status.name) < 0 || - // if same name, we sort with case sensitive. - (stricmp(char_dat[j].status.name, char_dat[id[k]].status.name) == 0 && - strcmp(char_dat[j].status.name, char_dat[id[k]].status.name) < 0)) { - for(l = *players; l > k; l--) - id[l] = id[l-1]; - id[k] = j; // id[*players] - break; - } - break; - case 2: // by zeny - for(k = 0; k < *players; k++) - if (char_dat[j].status.zeny < char_dat[id[k]].status.zeny || - // if same number of zenys, we sort by name. - (char_dat[j].status.zeny == char_dat[id[k]].status.zeny && - stricmp(char_dat[j].status.name, char_dat[id[k]].status.name) < 0)) { - for(l = *players; l > k; l--) - id[l] = id[l-1]; - id[k] = j; // id[*players] - break; - } - break; - case 3: // by base level - for(k = 0; k < *players; k++) - if (char_dat[j].status.base_level < char_dat[id[k]].status.base_level || - // if same base level, we sort by base exp. - (char_dat[j].status.base_level == char_dat[id[k]].status.base_level && - char_dat[j].status.base_exp < char_dat[id[k]].status.base_exp)) { - for(l = *players; l > k; l--) - id[l] = id[l-1]; - id[k] = j; // id[*players] - break; - } - break; - case 4: // by job (and job level) - for(k = 0; k < *players; k++) - if (char_dat[j].status.class_ < char_dat[id[k]].status.class_ || - // if same job, we sort by job level. - (char_dat[j].status.class_ == char_dat[id[k]].status.class_ && - char_dat[j].status.job_level < char_dat[id[k]].status.job_level) || - // if same job and job level, we sort by job exp. - (char_dat[j].status.class_ == char_dat[id[k]].status.class_ && - char_dat[j].status.job_level == char_dat[id[k]].status.job_level && - char_dat[j].status.job_exp < char_dat[id[k]].status.job_exp)) { - for(l = *players; l > k; l--) - id[l] = id[l-1]; - id[k] = j; // id[*players] - break; - } - break; - case 5: // by location map name - { - const char *map1, *map2; - map1 = mapindex_id2name(char_dat[j].status.last_point.map); - - for(k = 0; k < *players; k++) { - map2 = mapindex_id2name(char_dat[id[k]].status.last_point.map); - if (!map1 || !map2 || //Avoid sorting if either one failed to resolve. - stricmp(map1, map2) < 0 || - // if same map name, we sort by name. - (stricmp(map1, map2) == 0 && - stricmp(char_dat[j].status.name, char_dat[id[k]].status.name) < 0)) { - for(l = *players; l > k; l--) - id[l] = id[l-1]; - id[k] = j; // id[*players] - break; - } - } - } - break; - default: // 0 or invalid value: no sorting - break; - } - (*players)++; - break; + + /* Divorce [Wizputer] */ + if( partner_id ) + divorce_char_sql(char_id, partner_id); + + /* De-addopt [Zephyrus] */ + if( father_id || mother_id ) + { // Char is Baby + unsigned char buf[64]; + + if( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `child`='0' WHERE `char_id`='%d' OR `char_id`='%d'", char_db, father_id, mother_id) ) + Sql_ShowDebug(sql_handle); + if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `id` = '410'AND (`char_id`='%d' OR `char_id`='%d')", skill_db, father_id, mother_id) ) + Sql_ShowDebug(sql_handle); + + WBUFW(buf,0) = 0x2b25; + WBUFL(buf,2) = father_id; + WBUFL(buf,6) = mother_id; + WBUFL(buf,10) = char_id; // Baby + mapif_sendall(buf,14); } - return 0; -} -//------------------------------------------------------------- -// Function to create the online files (txt and html). by [Yor] -//------------------------------------------------------------- -void create_online_files(void) -{ - unsigned int k, j; // for loop with strlen comparing - int i, l; // for loops - int players; // count the number of players - FILE *fp; // for the txt file - FILE *fp2; // for the html file - char temp[256]; // to prepare what we must display - time_t time_server; // for number of seconds - struct tm *datetime; // variable for time in structure ->tm_mday, ->tm_sec, ... - int id[4096]; - - if (online_display_option == 0) // we display nothing, so return - return; - // Get number of online players, id of each online players, and verify if a server is offline - players = 0; - online_char_db->foreach(online_char_db, create_online_files_sub, &players, &id); - - // write files - fp = fopen(online_txt_filename, "w"); - if (fp != NULL) { - fp2 = fopen(online_html_filename, "w"); - if (fp2 != NULL) { - // get time - time(&time_server); // get time in seconds since 1/1/1970 - datetime = localtime(&time_server); // convert seconds in structure - strftime(temp, sizeof(temp), "%d %b %Y %X", datetime); // like sprintf, but only for date/time (05 dec 2003 15:12:52) - // write heading - fprintf(fp2, "\n"); - fprintf(fp2, " \n", online_refresh_html); // update on client explorer every x seconds - fprintf(fp2, " \n"); - fprintf(fp2, " Online Players on %s\n", server_name); - fprintf(fp2, " \n"); - fprintf(fp2, " \n"); - fprintf(fp2, "

Online Players on %s (%s):

\n", server_name, temp); - fprintf(fp, "Online Players on %s (%s):\n", server_name, temp); - fprintf(fp, "\n"); - - for (i = 0; i < players; i++) { - // if it's the first player - if (i == 0) { - j = 0; // count the number of characters for the txt version and to set the separate line - fprintf(fp2, " \n"); - fprintf(fp2, " \n"); - if ((online_display_option & 1) || (online_display_option & 64)) { - fprintf(fp2, " \n"); - if (online_display_option & 64) { - fprintf(fp, "Name "); // 30 - j += 30; - } else { - fprintf(fp, "Name "); // 25 - j += 25; - } - } - if ((online_display_option & 6) == 6) { - fprintf(fp2, " \n"); - fprintf(fp, "Job Levels "); // 27 - j += 27; - } else if (online_display_option & 2) { - fprintf(fp2, " \n"); - fprintf(fp, "Job "); // 19 - j += 19; - } else if (online_display_option & 4) { - fprintf(fp2, " \n"); - fprintf(fp, " Levels "); // 8 - j += 8; - } - if (online_display_option & 24) { // 8 or 16 - fprintf(fp2, " \n"); - if (online_display_option & 16) { - fprintf(fp, "Location ( x , y ) "); // 23 - j += 23; - } else { - fprintf(fp, "Location "); // 13 - j += 13; - } - } - if (online_display_option & 32) { - fprintf(fp2, " \n"); - fprintf(fp, " Zenys "); // 16 - j += 16; - } - fprintf(fp2, " \n"); - fprintf(fp, "\n"); - for (k = 0; k < j; k++) - fprintf(fp, "-"); - fprintf(fp, "\n"); - } - fprintf(fp2, " \n"); - // get id of the character (more speed) - j = id[i]; - // displaying the character name - if ((online_display_option & 1) || (online_display_option & 64)) { // without/with 'GM' display - safestrncpy(temp, char_dat[j].status.name, sizeof(temp)); - //l = isGM(char_dat[j].status.account_id); - l = 0; //FIXME: how to get the gm level? - if (online_display_option & 64) { - if (l >= online_gm_display_min_level) - fprintf(fp, "%-24s (GM) ", temp); - else - fprintf(fp, "%-24s ", temp); - } else - fprintf(fp, "%-24s ", temp); - // name of the character in the html (no < >, because that create problem in html code) - fprintf(fp2, " \n"); - } - // displaying of the job - if (online_display_option & 6) { - char * jobname = job_name(char_dat[j].status.class_); - if ((online_display_option & 6) == 6) { - fprintf(fp2, " \n", jobname, char_dat[j].status.base_level, char_dat[j].status.job_level); - fprintf(fp, "%-18s %3d/%3d ", jobname, char_dat[j].status.base_level, char_dat[j].status.job_level); - } else if (online_display_option & 2) { - fprintf(fp2, " \n", jobname); - fprintf(fp, "%-18s ", jobname); - } else if (online_display_option & 4) { - fprintf(fp2, " \n", char_dat[j].status.base_level, char_dat[j].status.job_level); - fprintf(fp, "%3d/%3d ", char_dat[j].status.base_level, char_dat[j].status.job_level); - } - } - // displaying of the map - if (online_display_option & 24) { // 8 or 16 - // prepare map name - safestrncpy(temp, mapindex_id2name(char_dat[j].status.last_point.map), sizeof(temp)); - // write map name - if (online_display_option & 16) { // map-name AND coordinates - fprintf(fp2, " \n", temp, char_dat[j].status.last_point.x, char_dat[j].status.last_point.y); - fprintf(fp, "%-12s (%3d,%3d) ", temp, char_dat[j].status.last_point.x, char_dat[j].status.last_point.y); - } else { - fprintf(fp2, " \n", temp); - fprintf(fp, "%-12s ", temp); - } - } - // displaying nimber of zenys - if (online_display_option & 32) { - // write number of zenys - if (char_dat[j].status.zeny == 0) { // if no zeny - fprintf(fp2, " \n"); - fprintf(fp, " no zeny "); - } else { - fprintf(fp2, " \n", char_dat[j].status.zeny); - fprintf(fp, "%13d z ", char_dat[j].status.zeny); - } - } - fprintf(fp, "\n"); - fprintf(fp2, " \n"); - } - // If we display at least 1 player - if (players > 0) { - fprintf(fp2, "
NameJob (levels)JobLevelsLocationzenys
"); - if ((online_display_option & 64) && l >= online_gm_display_min_level) - fprintf(fp2, ""); - for (k = 0; k < strlen(temp); k++) { - switch(temp[k]) { - case '<': // < - fprintf(fp2, "<"); - break; - case '>': // > - fprintf(fp2, ">"); - break; - default: - fprintf(fp2, "%c", temp[k]); - break; - }; - } - if ((online_display_option & 64) && l >= online_gm_display_min_level) - fprintf(fp2, " (GM)"); - fprintf(fp2, "%s %d/%d%s%d/%d%s (%d, %d)%sno zeny%d z
\n"); - fprintf(fp, "\n"); - } + //Make the character leave the party [Skotlex] + if (party_id) + inter_party_leave(party_id, account_id, char_id); - // Displaying number of online players - if (players == 0) { - fprintf(fp2, "

No user is online.

\n"); - fprintf(fp, "No user is online.\n"); - } else if (players == 1) { - fprintf(fp2, "

%d user is online.

\n", players); - fprintf(fp, "%d user is online.\n", players); - } else { - fprintf(fp2, "

%d users are online.

\n", players); - fprintf(fp, "%d users are online.\n", players); - } - fprintf(fp2, " \n"); - fprintf(fp2, "\n"); - fclose(fp2); - } - fclose(fp); + /* delete char's pet */ + //Delete the hatched pet if you have one... + if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `char_id`='%d' AND `incuvate` = '0'", pet_db, char_id) ) + Sql_ShowDebug(sql_handle); + + //Delete all pets that are stored in eggs (inventory + cart) + if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` USING `%s` JOIN `%s` ON `pet_id` = `card1`|`card2`<<16 WHERE `%s`.char_id = '%d' AND card0 = -256", pet_db, pet_db, inventory_db, inventory_db, char_id) ) + Sql_ShowDebug(sql_handle); + if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` USING `%s` JOIN `%s` ON `pet_id` = `card1`|`card2`<<16 WHERE `%s`.char_id = '%d' AND card0 = -256", pet_db, pet_db, cart_db, cart_db, char_id) ) + Sql_ShowDebug(sql_handle); + + /* remove homunculus */ + if( hom_id ) + mapif_homunculus_delete(hom_id); + + /* remove mercenary data */ + mercenary_owner_delete(char_id); + + /* delete char's friends list */ + if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `char_id` = '%d'", friend_db, char_id) ) + Sql_ShowDebug(sql_handle); + + /* delete char from other's friend list */ + //NOTE: Won't this cause problems for people who are already online? [Skotlex] + if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `friend_id` = '%d'", friend_db, char_id) ) + Sql_ShowDebug(sql_handle); + +#ifdef HOTKEY_SAVING + /* delete hotkeys */ + if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `char_id`='%d'", hotkey_db, char_id) ) + Sql_ShowDebug(sql_handle); +#endif + + /* delete inventory */ + if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `char_id`='%d'", inventory_db, char_id) ) + Sql_ShowDebug(sql_handle); + + /* delete cart inventory */ + if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `char_id`='%d'", cart_db, char_id) ) + Sql_ShowDebug(sql_handle); + + /* delete memo areas */ + if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `char_id`='%d'", memo_db, char_id) ) + Sql_ShowDebug(sql_handle); + + /* delete character registry */ + if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `type`=3 AND `char_id`='%d'", reg_db, char_id) ) + Sql_ShowDebug(sql_handle); + + /* delete skills */ + if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `char_id`='%d'", skill_db, char_id) ) + Sql_ShowDebug(sql_handle); + +#ifdef ENABLE_SC_SAVING + /* status changes */ + if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `account_id` = '%d' AND `char_id`='%d'", scdata_db, account_id, char_id) ) + Sql_ShowDebug(sql_handle); +#endif + + if (log_char) { + if( SQL_ERROR == Sql_Query(sql_handle, "INSERT INTO `%s`(`time`, `account_id`,`char_num`,`char_msg`,`name`) VALUES (NOW(), '%d', '%d', 'Deleted char (CID %d)', '%s')", + charlog_db, account_id, 0, char_id, esc_name) ) + Sql_ShowDebug(sql_handle); } - return; + /* delete character */ + if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `char_id`='%d'", char_db, char_id) ) + Sql_ShowDebug(sql_handle); + + /* No need as we used inter_guild_leave [Skotlex] + // Also delete info from guildtables. + if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `char_id`='%d'", guild_member_db, char_id) ) + Sql_ShowDebug(sql_handle); + */ + + if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `guild_id` FROM `%s` WHERE `char_id` = '%d'", guild_db, char_id) ) + Sql_ShowDebug(sql_handle); + else if( Sql_NumRows(sql_handle) > 0 ) + mapif_parse_BreakGuild(0,guild_id); + else if( guild_id ) + inter_guild_leave(guild_id, account_id, char_id);// Leave your guild. + return 0; } //--------------------------------------------------------------------- @@ -1828,7 +1615,10 @@ int mmo_char_tobuf(uint8* buffer, struct mmo_charstatus* p) WBUFW(buf,50) = DEFAULT_WALK_SPEED; // p->speed; WBUFW(buf,52) = p->class_; WBUFW(buf,54) = p->hair; - WBUFW(buf,56) = p->option&0x20 ? 0 : p->weapon; //When the weapon is sent and your option is riding, the client crashes on login!? + + //When the weapon is sent and your option is riding, the client crashes on login!? + WBUFW(buf,56) = p->option&(0x20|0x80000|0x100000|0x200000|0x400000|0x800000|0x1000000|0x2000000|0x4000000|0x8000000) ? 0 : p->weapon; + WBUFW(buf,58) = p->base_level; WBUFW(buf,60) = min(p->skill_point, INT16_MAX); WBUFW(buf,62) = p->head_bottom; @@ -1861,14 +1651,17 @@ int mmo_char_tobuf(uint8* buffer, struct mmo_charstatus* p) WBUFL(buf,128) = p->robe; offset += 4; #endif -#if PACKETVER >= 20110928 - WBUFL(buf,132) = 0; // change slot feature (0 = disabled, otherwise enabled) - offset += 4; -#endif -#if PACKETVER >= 20111025 - WBUFL(buf,136) = 0; // unknown purpose (0 = disabled, otherwise displays "Add-Ons" sidebar) - offset += 4; +#if PACKETVER != 20111116 //2011-11-16 wants 136, ask gravity. + #if PACKETVER >= 20110928 + WBUFL(buf,132) = 0; // change slot feature (0 = disabled, otherwise enabled) + offset += 4; + #endif + #if PACKETVER >= 20111025 + WBUFL(buf,136) = 0; // unknown purpose (0 = disabled, otherwise displays "Add-Ons" sidebar) + offset += 4; + #endif #endif + return 106+offset; } @@ -1877,15 +1670,16 @@ int mmo_char_tobuf(uint8* buffer, struct mmo_charstatus* p) //---------------------------------------- int mmo_char_send006b(int fd, struct char_session_data* sd) { - int i, j, found_num, offset = 0; + int j, offset = 0; #if PACKETVER >= 20100413 offset += 3; #endif - found_num = char_find_characters(sd); + if (save_log) + ShowInfo("Loading Char Data ("CL_BOLD"%d"CL_RESET")\n",sd->account_id); j = 24 + offset; // offset - WFIFOHEAD(fd,j + found_num*MAX_CHAR_BUF); + WFIFOHEAD(fd,j + MAX_CHARS*MAX_CHAR_BUF); WFIFOW(fd,0) = 0x6b; #if PACKETVER >= 20100413 WFIFOB(fd,4) = MAX_CHARS; // Max slots. @@ -1893,80 +1687,75 @@ int mmo_char_send006b(int fd, struct char_session_data* sd) WFIFOB(fd,6) = MAX_CHARS; // Premium slots. #endif memset(WFIFOP(fd,4 + offset), 0, 20); // unknown bytes - for(i = 0; i < found_num; i++) - j += mmo_char_tobuf(WFIFOP(fd,j), &char_dat[sd->found_char[i]].status); + j+=mmo_chars_fromsql(sd, WFIFOP(fd,j)); WFIFOW(fd,2) = j; // packet len WFIFOSET(fd,j); return 0; } -// 離婚(char削除時に使用) -int char_divorce(struct mmo_charstatus *cs) +int char_married(int pl1, int pl2) { - if (cs == NULL) - return 0; + if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `partner_id` FROM `%s` WHERE `char_id` = '%d'", char_db, pl1) ) + Sql_ShowDebug(sql_handle); + else if( SQL_SUCCESS == Sql_NextRow(sql_handle) ) + { + char* data; - if (cs->partner_id > 0){ - int i, j; - for(i = 0; i < char_num; i++) { - if (char_dat[i].status.char_id == cs->partner_id && char_dat[i].status.partner_id == cs->char_id) { - cs->partner_id = 0; - char_dat[i].status.partner_id = 0; - for(j = 0; j < MAX_INVENTORY; j++) - { - if (char_dat[i].status.inventory[j].nameid == WEDDING_RING_M || char_dat[i].status.inventory[j].nameid == WEDDING_RING_F) - memset(&char_dat[i].status.inventory[j], 0, sizeof(char_dat[i].status.inventory[0])); - if (cs->inventory[j].nameid == WEDDING_RING_M || cs->inventory[j].nameid == WEDDING_RING_F) - memset(&cs->inventory[j], 0, sizeof(cs->inventory[0])); - } - return 0; - } + Sql_GetData(sql_handle, 0, &data, NULL); + if( pl2 == atoi(data) ) + { + Sql_FreeResult(sql_handle); + return 1; } } + Sql_FreeResult(sql_handle); return 0; } -int char_married(int pl1, int pl2) -{ - return (char_dat[pl1].status.char_id == char_dat[pl2].status.partner_id && char_dat[pl2].status.char_id == char_dat[pl1].status.partner_id); -} - int char_child(int parent_id, int child_id) { - return (char_dat[parent_id].status.child == char_dat[child_id].status.char_id && - ((char_dat[parent_id].status.char_id == char_dat[child_id].status.father) || - (char_dat[parent_id].status.char_id == char_dat[child_id].status.mother))); + if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `child` FROM `%s` WHERE `char_id` = '%d'", char_db, parent_id) ) + Sql_ShowDebug(sql_handle); + else if( SQL_SUCCESS == Sql_NextRow(sql_handle) ) + { + char* data; + + Sql_GetData(sql_handle, 0, &data, NULL); + if( child_id == atoi(data) ) + { + Sql_FreeResult(sql_handle); + return 1; + } + } + Sql_FreeResult(sql_handle); + return 0; } int char_family(int cid1, int cid2, int cid3) { - int i, idx1 = -1, idx2 =-1;//, idx3 =-1; - for(i = 0; i < char_num && (idx1 == -1 || idx2 == -1/* || idx3 == 1*/); i++) - { - if (char_dat[i].status.char_id == cid1) - idx1 = i; - if (char_dat[i].status.char_id == cid2) - idx2 = i; -// if (char_dat[i].status.char_id == cid2) -// idx3 = i; + if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `char_id`,`partner_id`,`child` FROM `%s` WHERE `char_id` IN ('%d','%d','%d')", char_db, cid1, cid2, cid3) ) + Sql_ShowDebug(sql_handle); + else while( SQL_SUCCESS == Sql_NextRow(sql_handle) ) + { + int charid; + int partnerid; + int childid; + char* data; + + Sql_GetData(sql_handle, 0, &data, NULL); charid = atoi(data); + Sql_GetData(sql_handle, 1, &data, NULL); partnerid = atoi(data); + Sql_GetData(sql_handle, 2, &data, NULL); childid = atoi(data); + + if( (cid1 == charid && ((cid2 == partnerid && cid3 == childid ) || (cid2 == childid && cid3 == partnerid))) || + (cid1 == partnerid && ((cid2 == charid && cid3 == childid ) || (cid2 == childid && cid3 == charid ))) || + (cid1 == childid && ((cid2 == charid && cid3 == partnerid) || (cid2 == partnerid && cid3 == charid ))) ) + { + Sql_FreeResult(sql_handle); + return childid; + } } - if (idx1 == -1 || idx2 == -1/* || idx3 == -1*/) - return 0; //Some character not found?? - - //Unless the dbs are corrupted, these 3 checks should suffice, even though - //we could do a lot more checks and force cross-reference integrity. - if(char_dat[idx1].status.partner_id == cid2 && - char_dat[idx1].status.child == cid3) - return cid3; //cid1/cid2 parents. cid3 child. - - if(char_dat[idx1].status.partner_id == cid3 && - char_dat[idx1].status.child == cid2) - return cid2; //cid1/cid3 parents. cid2 child. - - if(char_dat[idx2].status.partner_id == cid3 && - char_dat[idx2].status.child == cid1) - return cid1; //cid2/cid3 parents. cid1 child. + Sql_FreeResult(sql_handle); return 0; } @@ -1984,45 +1773,6 @@ void disconnect_player(int account_id) set_eof(i); } -// キャラ削除に伴うデータ削除 -static int char_delete(struct mmo_charstatus *cs) -{ - int j; - - // ペット削除 - if (cs->pet_id) - inter_pet_delete(cs->pet_id); - if (cs->hom_id) - inter_homun_delete(cs->hom_id); - for (j = 0; j < MAX_INVENTORY; j++) - if (cs->inventory[j].card[0] == (short)0xff00) - inter_pet_delete(MakeDWord(cs->inventory[j].card[1],cs->inventory[j].card[2])); - for (j = 0; j < MAX_CART; j++) - if (cs->cart[j].card[0] == (short)0xff00) - inter_pet_delete( MakeDWord(cs->cart[j].card[1],cs->cart[j].card[2]) ); - // ギルド脱退 - if (cs->guild_id) - inter_guild_leave(cs->guild_id, cs->account_id, cs->char_id); - // パーティー脱退 - if (cs->party_id) - inter_party_leave(cs->party_id, cs->account_id, cs->char_id); - // 離婚 - if (cs->partner_id){ - // 離婚情報をmapに通知 - unsigned char buf[10]; - WBUFW(buf,0) = 0x2b12; - WBUFL(buf,2) = cs->char_id; - WBUFL(buf,6) = cs->partner_id; - mapif_sendall(buf,10); - // 離婚 - char_divorce(cs); - } -#ifdef ENABLE_SC_SAVING - status_delete_scdata(cs->account_id, cs->char_id); -#endif - return 0; -} - static void char_auth_ok(int fd, struct char_session_data *sd) { struct online_char_data* character; @@ -2085,6 +1835,7 @@ void loginif_reset(void) /// Checks the conditions for the server to stop. +/// Releases the cookie when all characters are saved. /// If all the conditions are met, it stops the core loop. void loginif_check_shutdown(void) { @@ -2107,7 +1858,7 @@ void loginif_on_ready(void) int i; loginif_check_shutdown(); - + //Send online accounts to login server. send_accounts_tologin(INVALID_TIMER, gettick(), 0, 0); @@ -2122,7 +1873,7 @@ int parse_fromlogin(int fd) { struct char_session_data* sd = NULL; int i; - + // only process data from the login-server if( fd != login_fd ) { @@ -2157,7 +1908,7 @@ int parse_fromlogin(int fd) //printf("connect login server error : %d\n", RFIFOB(fd,2)); ShowError("Can not connect to login-server.\n"); ShowError("The server communication passwords (default s1/p1) are probably invalid.\n"); - ShowError("Also, please make sure your accounts file (default: accounts.txt) has the correct communication username/passwords and the gender of the account is S.\n"); + ShowError("Also, please make sure your login db has the correct communication username/passwords and the gender of the account is S.\n"); ShowError("The communication passwords are set in map_athena.conf and char_athena.conf\n"); set_eof(fd); return 0; @@ -2213,22 +1964,21 @@ int parse_fromlogin(int fd) ARR_FIND( 0, fd_max, i, session[i] && (sd = (struct char_session_data*)session[i]->session_data) && sd->auth && sd->account_id == RFIFOL(fd,2) ); if( i < fd_max ) { + int server_id; memcpy(sd->email, RFIFOP(fd,6), 40); sd->expiration_time = (time_t)RFIFOL(fd,46); sd->gmlevel = RFIFOB(fd,50); safestrncpy(sd->birthdate, (const char*)RFIFOP(fd,51), sizeof(sd->birthdate)); - + ARR_FIND( 0, ARRAYLENGTH(server), server_id, server[server_id].fd > 0 && server[server_id].map[0] ); // continued from char_auth_ok... - if( max_connect_user && count_users() >= max_connect_user && sd->gmlevel < gm_allow_level ) - { + if( server_id == ARRAYLENGTH(server) || //server not online, bugreport:2359 + ( max_connect_user && count_users() >= max_connect_user && sd->gmlevel < gm_allow_level ) ) { // refuse connection (over populated) WFIFOHEAD(i,3); WFIFOW(i,0) = 0x6c; WFIFOW(i,2) = 0; WFIFOSET(i,3); - } - else - { + } else { // send characters to player mmo_char_send006b(i, sd); #if PACKETVER >= 20110309 @@ -2258,7 +2008,6 @@ int parse_fromlogin(int fd) if (RFIFOREST(fd) < 7) return 0; { - int j; unsigned char buf[7]; int acc = RFIFOL(fd,2); @@ -2267,57 +2016,65 @@ int parse_fromlogin(int fd) if( acc > 0 ) {// TODO: Is this even possible? + int char_id[MAX_CHARS]; + int class_[MAX_CHARS]; + int guild_id[MAX_CHARS]; + int num; + char* data; + struct auth_node* node = (struct auth_node*)idb_get(auth_db, acc); if( node != NULL ) node->sex = sex; - ARR_FIND( 0, char_num, i, char_dat[i].status.account_id == acc ); - if( i < char_num ) + // get characters + if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `char_id`,`class`,`guild_id` FROM `%s` WHERE `account_id` = '%d'", char_db, acc) ) + Sql_ShowDebug(sql_handle); + for( i = 0; i < MAX_CHARS && SQL_SUCCESS == Sql_NextRow(sql_handle); ++i ) + { + Sql_GetData(sql_handle, 0, &data, NULL); char_id[i] = atoi(data); + Sql_GetData(sql_handle, 1, &data, NULL); class_[i] = atoi(data); + Sql_GetData(sql_handle, 2, &data, NULL); guild_id[i] = atoi(data); + } + num = i; + for( i = 0; i < num; ++i ) { - int jobclass = char_dat[i].status.class_; - char_dat[i].status.sex = sex; - if (jobclass == JOB_BARD || jobclass == JOB_DANCER || - jobclass == JOB_CLOWN || jobclass == JOB_GYPSY || - jobclass == JOB_BABY_BARD || jobclass == JOB_BABY_DANCER) { + if( class_[i] == JOB_BARD || class_[i] == JOB_DANCER || + class_[i] == JOB_CLOWN || class_[i] == JOB_GYPSY || + class_[i] == JOB_BABY_BARD || class_[i] == JOB_BABY_DANCER || + class_[i] == JOB_WANDERER || class_[i] == JOB_WANDERER_T || + class_[i] == JOB_MINSTREL || class_[i] == JOB_MINSTREL_T ) + { // job modification - if (jobclass == JOB_BARD || jobclass == JOB_DANCER) { - char_dat[i].status.class_ = (sex) ? JOB_BARD : JOB_DANCER; - } else if (jobclass == JOB_CLOWN || jobclass == JOB_GYPSY) { - char_dat[i].status.class_ = (sex) ? JOB_CLOWN : JOB_GYPSY; - } else if (jobclass == JOB_BABY_BARD || jobclass == JOB_BABY_DANCER) { - char_dat[i].status.class_ = (sex) ? JOB_BABY_BARD : JOB_BABY_DANCER; - } - // remove specifical skills of classes 19, 4020 and 4042 - for(j = 315; j <= 322; j++) { - if (char_dat[i].status.skill[j].id > 0 && char_dat[i].status.skill[j].flag == SKILL_FLAG_PERMANENT) { - char_dat[i].status.skill_point += char_dat[i].status.skill[j].lv; - char_dat[i].status.skill[j].id = 0; - char_dat[i].status.skill[j].lv = 0; - } - } - // remove specifical skills of classes 20, 4021 and 4043 - for(j = 323; j <= 330; j++) { - if (char_dat[i].status.skill[j].id > 0 && char_dat[i].status.skill[j].flag == SKILL_FLAG_PERMANENT) { - char_dat[i].status.skill_point += char_dat[i].status.skill[j].lv; - char_dat[i].status.skill[j].id = 0; - char_dat[i].status.skill[j].lv = 0; - } - } + if( class_[i] == JOB_BARD || class_[i] == JOB_DANCER ) + class_[i] = (sex ? JOB_BARD : JOB_DANCER); + else if( class_[i] == JOB_CLOWN || class_[i] == JOB_GYPSY ) + class_[i] = (sex ? JOB_CLOWN : JOB_GYPSY); + else if( class_[i] == JOB_BABY_BARD || class_[i] == JOB_BABY_DANCER ) + class_[i] = (sex ? JOB_BABY_BARD : JOB_BABY_DANCER); + else if( class_[i] == JOB_MINSTREL || class_[i] == JOB_WANDERER ) + class_[i] = (sex ? JOB_MINSTREL : JOB_WANDERER); + else if( class_[i] == JOB_MINSTREL_T || class_[i] == JOB_WANDERER_T ) + class_[i] = (sex ? JOB_MINSTREL_T : JOB_WANDERER_T); + // remove specifical skills of classes 19,20 4020,4021 and 4042,4043 + if( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `skill_point` = `skill_point` +" + " (SELECT SUM(lv) FROM `%s` WHERE `char_id` = '%d' AND `id` >= '315' AND `id` <= '330' AND `lv` > '0')" + " WHERE `char_id` = '%d'", + char_db, skill_db, char_id[i], char_id[i]) ) + Sql_ShowDebug(sql_handle); + if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `char_id` = '%d' AND `id` >= '315' AND `id` <= '330'", skill_db, char_id[i]) ) + Sql_ShowDebug(sql_handle); } // to avoid any problem with equipment and invalid sex, equipment is unequiped. - for (j = 0; j < MAX_INVENTORY; j++) { - if (char_dat[i].status.inventory[j].nameid && char_dat[i].status.inventory[j].equip) - char_dat[i].status.inventory[j].equip = 0; - } - char_dat[i].status.weapon = 0; - char_dat[i].status.shield = 0; - char_dat[i].status.head_top = 0; - char_dat[i].status.head_mid = 0; - char_dat[i].status.head_bottom = 0; - - if (char_dat[i].status.guild_id) //If there is a guild, update the guild_member data [Skotlex] - inter_guild_sex_changed(char_dat[i].status.guild_id, acc, char_dat[i].status.char_id, sex); + if( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `equip` = '0' WHERE `char_id` = '%d'", inventory_db, char_id[i]) ) + Sql_ShowDebug(sql_handle); + if( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `class`='%d', `weapon`='0', `shield`='0', `head_top`='0', `head_mid`='0', `head_bottom`='0' WHERE `char_id`='%d'", char_db, class_[i], char_id[i]) ) + Sql_ShowDebug(sql_handle); + + if( guild_id[i] )// If there is a guild, update the guild_member data [Skotlex] + inter_guild_sex_changed(guild_id[i], acc, char_id[i], sex); } + Sql_FreeResult(sql_handle); + // disconnect player if online on char-server disconnect_player(acc); } @@ -2495,124 +2252,62 @@ int save_accreg2(unsigned char* buf, int len) return 0; } -//Receive Registry information for a character. -int char_parse_Registry(int account_id, int char_id, unsigned char *buf, int buf_len) -{ - int i,j,p,len; - for (i = 0; i < char_num; i++) { - if (char_dat[i].status.account_id == account_id && char_dat[i].status.char_id == char_id) - break; - } - if(i >= char_num) //Character not found? - return 1; - for(j=0,p=0;j= char_num){ //Character not found? Sent empty packet. - WFIFOW(fd,2)=13; - }else{ - for (p=13,j = 0; j < char_dat[i].global_num; j++) { - if (char_dat[i].global[j].str[0]) { - p+= sprintf((char*)WFIFOP(fd,p), "%s", char_dat[i].global[j].str)+1; //We add 1 to consider the '\0' in place. - p+= sprintf((char*)WFIFOP(fd,p), "%s", char_dat[i].global[j].value)+1; - } - } - WFIFOW(fd,2)=p; - } - WFIFOSET(fd,WFIFOW(fd,2)); - return 0; -} - void char_read_fame_list(void) { - int i, j, k; - struct fame_list fame_item; - CREATE_BUFFER(id, int, char_num); - - for(i = 0; i < char_num; i++) { - id[i] = i; - for(j = 0; j < i; j++) { - if (char_dat[i].status.fame > char_dat[id[j]].status.fame) { - for(k = i; k > j; k--) - id[k] = id[k-1]; - id[j] = i; // id[i] - break; - } - } - } + int i; + char* data; + size_t len; // Empty ranking lists memset(smith_fame_list, 0, sizeof(smith_fame_list)); memset(chemist_fame_list, 0, sizeof(chemist_fame_list)); memset(taekwon_fame_list, 0, sizeof(taekwon_fame_list)); // Build Blacksmith ranking list - for (i = 0, j = 0; i < char_num && j < fame_list_size_smith; i++) { - if (char_dat[id[i]].status.fame && ( - char_dat[id[i]].status.class_ == JOB_BLACKSMITH || - char_dat[id[i]].status.class_ == JOB_WHITESMITH || - char_dat[id[i]].status.class_ == JOB_BABY_BLACKSMITH)) - { - fame_item.id = char_dat[id[i]].status.char_id; - fame_item.fame = char_dat[id[i]].status.fame; - safestrncpy(fame_item.name, char_dat[id[i]].status.name, NAME_LENGTH); - - memcpy(&smith_fame_list[j],&fame_item,sizeof(struct fame_list)); - j++; - } + if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `char_id`,`fame`,`name` FROM `%s` WHERE `fame`>0 AND (`class`='%d' OR `class`='%d' OR `class`='%d') ORDER BY `fame` DESC LIMIT 0,%d", char_db, JOB_BLACKSMITH, JOB_WHITESMITH, JOB_BABY_BLACKSMITH, fame_list_size_smith) ) + Sql_ShowDebug(sql_handle); + for( i = 0; i < fame_list_size_smith && SQL_SUCCESS == Sql_NextRow(sql_handle); ++i ) + { + // char_id + Sql_GetData(sql_handle, 0, &data, NULL); + smith_fame_list[i].id = atoi(data); + // fame + Sql_GetData(sql_handle, 1, &data, &len); + smith_fame_list[i].fame = atoi(data); + // name + Sql_GetData(sql_handle, 2, &data, &len); + memcpy(smith_fame_list[i].name, data, min(len, NAME_LENGTH)); } // Build Alchemist ranking list - for (i = 0, j = 0; i < char_num && j < fame_list_size_chemist; i++) { - if (char_dat[id[i]].status.fame && ( - char_dat[id[i]].status.class_ == JOB_ALCHEMIST || - char_dat[id[i]].status.class_ == JOB_CREATOR || - char_dat[id[i]].status.class_ == JOB_BABY_ALCHEMIST)) - { - fame_item.id = char_dat[id[i]].status.char_id; - fame_item.fame = char_dat[id[i]].status.fame; - safestrncpy(fame_item.name, char_dat[id[i]].status.name, NAME_LENGTH); - - memcpy(&chemist_fame_list[j],&fame_item,sizeof(struct fame_list)); - - j++; - } + if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `char_id`,`fame`,`name` FROM `%s` WHERE `fame`>0 AND (`class`='%d' OR `class`='%d' OR `class`='%d') ORDER BY `fame` DESC LIMIT 0,%d", char_db, JOB_ALCHEMIST, JOB_CREATOR, JOB_BABY_ALCHEMIST, fame_list_size_chemist) ) + Sql_ShowDebug(sql_handle); + for( i = 0; i < fame_list_size_chemist && SQL_SUCCESS == Sql_NextRow(sql_handle); ++i ) + { + // char_id + Sql_GetData(sql_handle, 0, &data, NULL); + chemist_fame_list[i].id = atoi(data); + // fame + Sql_GetData(sql_handle, 1, &data, &len); + chemist_fame_list[i].fame = atoi(data); + // name + Sql_GetData(sql_handle, 2, &data, &len); + memcpy(chemist_fame_list[i].name, data, min(len, NAME_LENGTH)); } // Build Taekwon ranking list - for (i = 0, j = 0; i < char_num && j < fame_list_size_taekwon; i++) { - if (char_dat[id[i]].status.fame && - char_dat[id[i]].status.class_ == JOB_TAEKWON) - { - fame_item.id = char_dat[id[i]].status.char_id; - fame_item.fame = char_dat[id[i]].status.fame; - safestrncpy(fame_item.name, char_dat[id[i]].status.name, NAME_LENGTH); - - memcpy(&taekwon_fame_list[j],&fame_item,sizeof(struct fame_list)); - - j++; - } + if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `char_id`,`fame`,`name` FROM `%s` WHERE `fame`>0 AND (`class`='%d') ORDER BY `fame` DESC LIMIT 0,%d", char_db, JOB_TAEKWON, fame_list_size_taekwon) ) + Sql_ShowDebug(sql_handle); + for( i = 0; i < fame_list_size_taekwon && SQL_SUCCESS == Sql_NextRow(sql_handle); ++i ) + { + // char_id + Sql_GetData(sql_handle, 0, &data, NULL); + taekwon_fame_list[i].id = atoi(data); + // fame + Sql_GetData(sql_handle, 1, &data, &len); + taekwon_fame_list[i].fame = atoi(data); + // name + Sql_GetData(sql_handle, 2, &data, &len); + memcpy(taekwon_fame_list[i].name, data, min(len, NAME_LENGTH)); } - DELETE_BUFFER(id); + Sql_FreeResult(sql_handle); } // Send map-servers the fame ranking lists @@ -2666,12 +2361,15 @@ void char_update_fame_list(int type, int index, int fame) //Returns 1 on found, 0 on not found (buffer is filled with Unknown char name) int char_loadName(int char_id, char* name) { - int j; + char* data; + size_t len; - ARR_FIND( 0, char_num, j, char_dat[j].status.char_id == char_id ); - if( j < char_num ) + if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `name` FROM `%s` WHERE `char_id`='%d'", char_db, char_id) ) + Sql_ShowDebug(sql_handle); + else if( SQL_SUCCESS == Sql_NextRow(sql_handle) ) { - safestrncpy(name, char_dat[j].status.name, NAME_LENGTH); + Sql_GetData(sql_handle, 0, &data, &len); + safestrncpy(name, data, NAME_LENGTH); return 1; } else @@ -2721,8 +2419,9 @@ void mapif_server_reset(int id) WBUFW(buf,2) = j * 4 + 10; mapif_sendallwos(fd, buf, WBUFW(buf,2)); } + if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `ragsrvinfo` WHERE `index`='%d'", server[id].fd) ) + Sql_ShowDebug(sql_handle); online_char_db->foreach(online_char_db,char_db_setoffline,id); //Tag relevant chars as 'in disconnected' server. - create_online_files(); mapif_server_destroy(id); mapif_server_init(id); } @@ -2775,9 +2474,7 @@ int parse_frommap(int fd) ShowStatus("Map-Server %d connected: %d maps, from IP %d.%d.%d.%d port %d.\n", id, j, CONVIP(server[id].ip), server[id].port); ShowStatus("Map-server %d loading complete.\n", id); - char_log("Map-Server %d connected: %d maps, from IP %d.%d.%d.%d port %d. Map-server %d loading complete.\n", - id, j, CONVIP(server[id].ip), server[id].port, id); - + // send name for wisp to player WFIFOHEAD(fd, 3 + NAME_LENGTH); WFIFOW(fd,0) = 0x2afb; @@ -2792,7 +2489,6 @@ int parse_frommap(int fd) int x; if (j == 0) { ShowWarning("Map-server %d has NO maps.\n", id); - char_log("WARNING: Map-server %d has NO maps.\n", id); } else { // Transmitting maps information to the other map-servers WBUFW(buf,0) = 0x2b04; @@ -2829,23 +2525,48 @@ int parse_frommap(int fd) { #ifdef ENABLE_SC_SAVING int aid, cid; - struct scdata *data; aid = RFIFOL(fd,2); cid = RFIFOL(fd,6); - data = status_search_scdata(aid, cid); - if (data->count > 0) - { //Deliver status change data. - WFIFOHEAD(fd,14 + data->count*sizeof(struct status_change_data)); + if( SQL_ERROR == Sql_Query(sql_handle, "SELECT type, tick, val1, val2, val3, val4 from `%s` WHERE `account_id` = '%d' AND `char_id`='%d'", + scdata_db, aid, cid) ) + { + Sql_ShowDebug(sql_handle); + break; + } + if( Sql_NumRows(sql_handle) > 0 ) + { + struct status_change_data scdata; + int count; + char* data; + + WFIFOHEAD(fd,14+50*sizeof(struct status_change_data)); WFIFOW(fd,0) = 0x2b1d; - WFIFOW(fd,2) = 14 + data->count*sizeof(struct status_change_data); WFIFOL(fd,4) = aid; WFIFOL(fd,8) = cid; - WFIFOW(fd,12) = data->count; - for (i = 0; i < data->count; i++) - memcpy(WFIFOP(fd,14+i*sizeof(struct status_change_data)), &data->data[i], sizeof(struct status_change_data)); - WFIFOSET(fd, WFIFOW(fd,2)); - status_delete_scdata(aid, cid); //Data sent, so it needs be discarded now. + for( count = 0; count < 50 && SQL_SUCCESS == Sql_NextRow(sql_handle); ++count ) + { + Sql_GetData(sql_handle, 0, &data, NULL); scdata.type = atoi(data); + Sql_GetData(sql_handle, 1, &data, NULL); scdata.tick = atoi(data); + Sql_GetData(sql_handle, 2, &data, NULL); scdata.val1 = atoi(data); + Sql_GetData(sql_handle, 3, &data, NULL); scdata.val2 = atoi(data); + Sql_GetData(sql_handle, 4, &data, NULL); scdata.val3 = atoi(data); + Sql_GetData(sql_handle, 5, &data, NULL); scdata.val4 = atoi(data); + memcpy(WFIFOP(fd, 14+count*sizeof(struct status_change_data)), &scdata, sizeof(struct status_change_data)); + } + if (count >= 50) + ShowWarning("Too many status changes for %d:%d, some of them were not loaded.\n", aid, cid); + if (count > 0) + { + WFIFOW(fd,2) = 14 + count*sizeof(struct status_change_data); + WFIFOW(fd,12) = count; + WFIFOSET(fd,WFIFOW(fd,2)); + + //Clear the data once loaded. + if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `account_id` = '%d' AND `char_id`='%d'", scdata_db, aid, cid) ) + Sql_ShowDebug(sql_handle); + } } + Sql_FreeResult(sql_handle); #endif RFIFOSKIP(fd, 10); } @@ -2894,7 +2615,7 @@ int parse_frommap(int fd) return 0; { int aid = RFIFOL(fd,4), cid = RFIFOL(fd,8), size = RFIFOW(fd,2); - struct mmo_charstatus* cs; + struct online_char_data* character; if (size - 13 != sizeof(struct mmo_charstatus)) { @@ -2902,10 +2623,17 @@ int parse_frommap(int fd) RFIFOSKIP(fd,size); break; } - if( ( cs = search_character(aid, cid) ) != NULL ) + //Check account only if this ain't final save. Final-save goes through because of the char-map reconnect + if (RFIFOB(fd,12) || ( + (character = (struct online_char_data*)idb_get(online_char_db, aid)) != NULL && + character->char_id == cid)) { - memcpy(cs, RFIFOP(fd,13), sizeof(struct mmo_charstatus)); - storage_save(cs->account_id, &cs->storage); + struct mmo_charstatus char_dat; + memcpy(&char_dat, RFIFOP(fd,13), sizeof(struct mmo_charstatus)); + mmo_char_tosql(cid, &char_dat); + } else { //This may be valid on char-server reconnection, when re-sending characters that already logged off. + ShowError("parse_from_map (save-char): Received data for non-existant/offline character (%d:%d).\n", aid, cid); + set_char_online(id, cid, aid); } if (RFIFOB(fd,12)) @@ -2932,7 +2660,7 @@ int parse_frommap(int fd) uint32 login_id2 = RFIFOL(fd,10); uint32 ip = RFIFOL(fd,14); RFIFOSKIP(fd,18); - + if( runflag != CHARSERVER_ST_RUNNING ) { WFIFOHEAD(fd,7); @@ -2968,19 +2696,25 @@ int parse_frommap(int fd) break; case 0x2b05: // request "change map server" - if (RFIFOREST(fd) < 35) + if (RFIFOREST(fd) < 39) return 0; { int map_id, map_fd = -1; struct online_char_data* data; struct mmo_charstatus* char_data; + struct mmo_charstatus char_dat; map_id = search_mapserver(RFIFOW(fd,18), ntohl(RFIFOL(fd,24)), ntohs(RFIFOW(fd,28))); //Locate mapserver by ip and port. if (map_id >= 0) map_fd = server[map_id].fd; - - char_data = search_character(RFIFOL(fd,2), RFIFOL(fd,14)); - + //Char should just had been saved before this packet, so this should be safe. [Skotlex] + char_data = (struct mmo_charstatus*)uidb_get(char_db_,RFIFOL(fd,14)); + if (char_data == NULL) + { //Really shouldn't happen. + mmo_char_fromsql(RFIFOL(fd,14), &char_dat, true); + char_data = (struct mmo_charstatus*)uidb_get(char_db_,RFIFOL(fd,14)); + } + if( runflag == CHARSERVER_ST_RUNNING && session_isActive(map_fd) && char_data ) @@ -3000,8 +2734,10 @@ int parse_frommap(int fd) node->login_id1 = RFIFOL(fd,6); node->login_id2 = RFIFOL(fd,10); node->sex = RFIFOB(fd,30); - node->expiration_time = 0; // FIXME + node->expiration_time = 0; // FIXME (this thing isn't really supported we could as well purge it instead of fixing) node->ip = ntohl(RFIFOL(fd,31)); + node->gmlevel = RFIFOL(fd,35); + node->changing_mapservers = 1; idb_put(auth_db, RFIFOL(fd,2), node); data = (struct online_char_data*)idb_ensure(online_char_db, RFIFOL(fd,2), create_online_char_data); @@ -3024,6 +2760,22 @@ int parse_frommap(int fd) } break; + case 0x2b07: // Remove RFIFOL(fd,6) (friend_id) from RFIFOL(fd,2) (char_id) friend list [Ind] + if (RFIFOREST(fd) < 10) + return 0; + { + int char_id, friend_id; + char_id = RFIFOL(fd,2); + friend_id = RFIFOL(fd,6); + if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `char_id`='%d' AND `friend_id`='%d' LIMIT 1", + friend_db, char_id, friend_id) ) { + Sql_ShowDebug(sql_handle); + break; + } + RFIFOSKIP(fd,10); + } + break; + case 0x2b08: // char name request if (RFIFOREST(fd) < 6) return 0; @@ -3054,7 +2806,7 @@ int parse_frommap(int fd) return 0; { int result = 0; // 0-login-server request done, 1-player not found, 2-gm level too low, 3-login-server offline - char character_name[NAME_LENGTH]; + char esc_name[NAME_LENGTH*2+1]; int acc = RFIFOL(fd,2); // account_id of who ask (-1 if server itself made this request) const char* name = (char*)RFIFOP(fd,6); // name of the target character @@ -3067,19 +2819,26 @@ int parse_frommap(int fd) short second = RFIFOW(fd,42); RFIFOSKIP(fd,44); - safestrncpy(character_name, name, NAME_LENGTH); - i = search_character_index(character_name); - if( i < 0 ) + Sql_EscapeStringLen(sql_handle, esc_name, name, strnlen(name, NAME_LENGTH)); + if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `account_id`,`name` FROM `%s` WHERE `name` = '%s'", char_db, esc_name) ) + Sql_ShowDebug(sql_handle); + else + if( Sql_NumRows(sql_handle) == 0 ) { result = 1; // 1-player not found } else + if( SQL_SUCCESS != Sql_NextRow(sql_handle) ) + Sql_ShowDebug(sql_handle); + //FIXME: set proper result value? + else { char name[NAME_LENGTH]; int account_id; + char* data; - account_id = char_dat[i].status.account_id; - safestrncpy(name, char_dat[i].status.name, NAME_LENGTH); + Sql_GetData(sql_handle, 0, &data, NULL); account_id = atoi(data); + Sql_GetData(sql_handle, 1, &data, NULL); safestrncpy(name, data, sizeof(name)); if( login_fd <= 0 ) result = 3; // 3-login-server offline @@ -3130,6 +2889,8 @@ int parse_frommap(int fd) } } + Sql_FreeResult(sql_handle); + // send answer if a player ask, not if the server ask if( acc != -1 && type != 5) { // Don't send answer for changesex WFIFOHEAD(fd,34); @@ -3196,11 +2957,28 @@ int parse_frommap(int fd) } break; + // Divorce chars + case 0x2b11: + if( RFIFOREST(fd) < 10 ) + return 0; + + divorce_char_sql(RFIFOL(fd,2), RFIFOL(fd,6)); + RFIFOSKIP(fd,10); + break; + case 0x2b16: // Receive rates [Wizputer] if( RFIFOREST(fd) < 14 ) return 0; - // Txt doesn't need this packet, so just skip it + { + char esc_server_name[sizeof(server_name)*2+1]; + + Sql_EscapeString(sql_handle, esc_server_name, server_name); + + if( SQL_ERROR == Sql_Query(sql_handle, "INSERT INTO `ragsrvinfo` SET `index`='%d',`name`='%s',`exp`='%d',`jexp`='%d',`drop`='%d'", + fd, esc_server_name, RFIFOL(fd,2), RFIFOL(fd,6), RFIFOL(fd,10)) ) + Sql_ShowDebug(sql_handle); RFIFOSKIP(fd,14); + } break; case 0x2b17: // Character disconnected set online 0 [Wizputer] @@ -3236,20 +3014,31 @@ int parse_frommap(int fd) { #ifdef ENABLE_SC_SAVING int count, aid, cid; - struct scdata *data; aid = RFIFOL(fd, 4); cid = RFIFOL(fd, 8); count = RFIFOW(fd, 12); - data = status_search_scdata(aid, cid); - if (data->count != count) + if( count > 0 ) { - data->count = count; - data->data = (struct status_change_data*)aRealloc(data->data, count*sizeof(struct status_change_data)); + struct status_change_data data; + StringBuf buf; + int i; + + StringBuf_Init(&buf); + StringBuf_Printf(&buf, "INSERT INTO `%s` (`account_id`, `char_id`, `type`, `tick`, `val1`, `val2`, `val3`, `val4`) VALUES ", scdata_db); + for( i = 0; i < count; ++i ) + { + memcpy (&data, RFIFOP(fd, 14+i*sizeof(struct status_change_data)), sizeof(struct status_change_data)); + if( i > 0 ) + StringBuf_AppendStr(&buf, ", "); + StringBuf_Printf(&buf, "('%d','%d','%hu','%d','%d','%d','%d','%d')", aid, cid, + data.type, data.tick, data.val1, data.val2, data.val3, data.val4); + } + if( SQL_ERROR == Sql_QueryStr(sql_handle, StringBuf_Value(&buf)) ) + Sql_ShowDebug(sql_handle); + StringBuf_Destroy(&buf); } - for (i = 0; i < count; i++) - memcpy (&data->data[i], RFIFOP(fd, 14+i*sizeof(struct status_change_data)), sizeof(struct status_change_data)); #endif RFIFOSKIP(fd, RFIFOW(fd, 2)); } @@ -3274,6 +3063,7 @@ int parse_frommap(int fd) uint32 ip; struct auth_node* node; struct mmo_charstatus* cd; + struct mmo_charstatus char_dat; account_id = RFIFOL(fd,2); char_id = RFIFOL(fd,6); @@ -3283,10 +3073,15 @@ int parse_frommap(int fd) RFIFOSKIP(fd,19); node = (struct auth_node*)idb_get(auth_db, account_id); - cd = search_character(account_id, char_id); + cd = (struct mmo_charstatus*)uidb_get(char_db_,char_id); + if( cd == NULL ) + { //Really shouldn't happen. + mmo_char_fromsql(char_id, &char_dat, true); + cd = (struct mmo_charstatus*)uidb_get(char_db_,char_id); + } if( runflag == CHARSERVER_ST_RUNNING && cd != NULL && - node != NULL && + node != NULL && node->account_id == account_id && node->char_id == char_id && node->login_id1 == login_id1 && @@ -3295,16 +3090,16 @@ int parse_frommap(int fd) {// auth ok cd->sex = sex; - WFIFOHEAD(fd,24 + sizeof(struct mmo_charstatus)); + WFIFOHEAD(fd,25 + sizeof(struct mmo_charstatus)); WFIFOW(fd,0) = 0x2afd; - WFIFOW(fd,2) = 24 + sizeof(struct mmo_charstatus); + WFIFOW(fd,2) = 25 + sizeof(struct mmo_charstatus); WFIFOL(fd,4) = account_id; WFIFOL(fd,8) = node->login_id1; WFIFOL(fd,12) = node->login_id2; WFIFOL(fd,16) = (uint32)node->expiration_time; // FIXME: will wrap to negative after "19-Jan-2038, 03:14:07 AM GMT" WFIFOL(fd,20) = node->gmlevel; - storage_load(cd->account_id, &cd->storage); //FIXME: storage is used as a temp buffer here - memcpy(WFIFOP(fd,24), cd, sizeof(struct mmo_charstatus)); + WFIFOB(fd,24) = node->changing_mapservers; + memcpy(WFIFOP(fd,25), cd, sizeof(struct mmo_charstatus)); WFIFOSET(fd, WFIFOW(fd,2)); // only use the auth once and mark user online @@ -3460,18 +3255,31 @@ void char_delete2_cancel_ack(int fd, int char_id, uint32 result) static void char_delete2_req(int fd, struct char_session_data* sd) {// CH: <0827>.W .L - int char_id; - struct mmo_charstatus* cs; + int char_id, i, guild_id, party_id; + char* data; + time_t delete_date; char_id = RFIFOL(fd,2); - if( ( cs = search_session_character(sd, char_id) ) == NULL ) + ARR_FIND( 0, MAX_CHARS, i, sd->found_char[i] == char_id ); + if( i == MAX_CHARS ) {// character not found char_delete2_ack(fd, char_id, 3, 0); return; } - if( cs->delete_date ) + if( SQL_SUCCESS != Sql_Query(sql_handle, "SELECT `guild_id`,`party_id`,`delete_date` FROM `%s` WHERE `char_id`='%d'", char_db, char_id) || SQL_SUCCESS != Sql_NextRow(sql_handle) ) + { + Sql_ShowDebug(sql_handle); + char_delete2_ack(fd, char_id, 3, 0); + return; + } + + Sql_GetData(sql_handle, 0, &data, NULL); guild_id = atoi(data); + Sql_GetData(sql_handle, 1, &data, NULL); party_id = atoi(data); + Sql_GetData(sql_handle, 2, &data, NULL); delete_date = strtoul(data, NULL, 10); + + if( delete_date ) {// character already queued for deletion char_delete2_ack(fd, char_id, 0, 0); return; @@ -3481,13 +3289,13 @@ static void char_delete2_req(int fd, struct char_session_data* sd) // Aegis imposes these checks probably to avoid dead member // entries in guilds/parties, otherwise they are not required. // TODO: Figure out how these are enforced during waiting. - if( cs->guild_id ) + if( guild_id ) {// character in guild char_delete2_ack(fd, char_id, 4, 0); return; } - if( cs->party_id ) + if( party_id ) {// character in party char_delete2_ack(fd, char_id, 5, 0); return; @@ -3495,17 +3303,26 @@ static void char_delete2_req(int fd, struct char_session_data* sd) */ // success - cs->delete_date = time(NULL)+char_del_delay; + delete_date = time(NULL)+char_del_delay; + + if( SQL_SUCCESS != Sql_Query(sql_handle, "UPDATE `%s` SET `delete_date`='%lu' WHERE `char_id`='%d'", char_db, (unsigned long)delete_date, char_id) ) + { + Sql_ShowDebug(sql_handle); + char_delete2_ack(fd, char_id, 3, 0); + return; + } - char_delete2_ack(fd, char_id, 1, cs->delete_date); + char_delete2_ack(fd, char_id, 1, delete_date); } static void char_delete2_accept(int fd, struct char_session_data* sd) {// CH: <0829>.W .L .6B char birthdate[8+1]; - int char_id, i; - struct mmo_charstatus* cs; + int char_id, i, k; + unsigned int base_level; + char* data; + time_t delete_date; char_id = RFIFOL(fd,2); @@ -3522,15 +3339,24 @@ static void char_delete2_accept(int fd, struct char_session_data* sd) birthdate[7] = RFIFOB(fd,11); birthdate[8] = 0; - ARR_FIND( 0, MAX_CHARS, i, sd->found_char[i] != -1 && char_dat[sd->found_char[i]].status.char_id == char_id ); + ARR_FIND( 0, MAX_CHARS, i, sd->found_char[i] == char_id ); if( i == MAX_CHARS ) {// character not found char_delete2_accept_ack(fd, char_id, 3); return; } - cs = &char_dat[sd->found_char[i]].status; - if( !cs->delete_date || cs->delete_date>time(NULL) ) + if( SQL_SUCCESS != Sql_Query(sql_handle, "SELECT `base_level`,`delete_date` FROM `%s` WHERE `char_id`='%d'", char_db, char_id) || SQL_SUCCESS != Sql_NextRow(sql_handle) ) + {// data error + Sql_ShowDebug(sql_handle); + char_delete2_accept_ack(fd, char_id, 3); + return; + } + + Sql_GetData(sql_handle, 0, &data, NULL); base_level = (unsigned int)strtoul(data, NULL, 10); + Sql_GetData(sql_handle, 1, &data, NULL); delete_date = strtoul(data, NULL, 10); + + if( !delete_date || delete_date>time(NULL) ) {// not queued or delay not yet passed char_delete2_accept_ack(fd, char_id, 4); return; @@ -3542,49 +3368,25 @@ static void char_delete2_accept(int fd, struct char_session_data* sd) return; } - if( ( char_del_level > 0 && cs->base_level >= (unsigned int)char_del_level ) || ( char_del_level < 0 && cs->base_level <= (unsigned int)(-char_del_level) ) ) + if( ( char_del_level > 0 && base_level >= (unsigned int)char_del_level ) || ( char_del_level < 0 && base_level <= (unsigned int)(-char_del_level) ) ) {// character level config restriction char_delete2_accept_ack(fd, char_id, 2); return; } // success - char_delete(cs); - - // drop character entry - if( --char_num > 0 && sd->found_char[i] != char_num ) + if( delete_char_sql(char_id) < 0 ) { - int s, c; - - // move the last entry to the place of the deleted character - memcpy(&char_dat[sd->found_char[i]], &char_dat[char_num], sizeof(struct mmo_charstatus)); - - // scan currently online accounts, if the moved character - // entry requires an update of the cached character list - for( s = 0; s < fd_max; s++ ) - { - struct char_session_data* osd; - - if( session[s] && ( osd = (struct char_session_data*)session[s]->session_data ) != NULL && osd->account_id == char_dat[char_num].status.account_id ) - { - for( c = 0; c < MAX_CHARS; c++ ) - { - if( osd->found_char[c] == char_num ) - { - osd->found_char[c] = sd->found_char[i]; - break; - } - } - break; - } - } - - // wipe the last entry - memset(&char_dat[char_num], 0, sizeof(struct mmo_charstatus)); + char_delete2_accept_ack(fd, char_id, 3); + return; } // refresh character list cache - char_find_characters(sd); + for(k = i; k < MAX_CHARS-1; k++) + { + sd->found_char[k] = sd->found_char[k+1]; + } + sd->found_char[MAX_CHARS-1] = -1; char_delete2_accept_ack(fd, char_id, 1); } @@ -3592,12 +3394,12 @@ static void char_delete2_accept(int fd, struct char_session_data* sd) static void char_delete2_cancel(int fd, struct char_session_data* sd) {// CH: <082b>.W .L - int char_id; - struct mmo_charstatus* cs; + int char_id, i; char_id = RFIFOL(fd,2); - if( ( cs = search_session_character(sd, char_id) ) == NULL ) + ARR_FIND( 0, MAX_CHARS, i, sd->found_char[i] == char_id ); + if( i == MAX_CHARS ) {// character not found char_delete2_cancel_ack(fd, char_id, 2); return; @@ -3606,7 +3408,12 @@ static void char_delete2_cancel(int fd, struct char_session_data* sd) // there is no need to check, whether or not the character was // queued for deletion, as the client prints an error message by // itself, if it was not the case (@see char_delete2_cancel_ack) - cs->delete_date = 0; + if( SQL_SUCCESS != Sql_Query(sql_handle, "UPDATE `%s` SET `delete_date`='0' WHERE `char_id`='%d'", char_db, char_id) ) + { + Sql_ShowDebug(sql_handle); + char_delete2_cancel_ack(fd, char_id, 2); + return; + } char_delete2_cancel_ack(fd, char_id, 1); } @@ -3732,37 +3539,46 @@ int parse_char(int fd) case 0x66: FIFOSD_CHECK(3); { + struct mmo_charstatus char_dat; struct mmo_charstatus *cd; + char* data; + int char_id; uint32 subnet_map_ip; struct auth_node* node; int slot = RFIFOB(fd,2); RFIFOSKIP(fd,3); - // if we activated email creation and email is default email - if (email_creation != 0 && strcmp(sd->email, "a@a.com") == 0 && login_fd > 0) { // to modify an e-mail, login-server must be online - WFIFOHEAD(fd,3); - WFIFOW(fd,0) = 0x70; - WFIFOB(fd,2) = 0; // 00 = Incorrect Email address - WFIFOSET(fd,3); - break; - } - // otherwise, load the character - ARR_FIND( 0, MAX_CHARS, ch, sd->found_char[ch] >= 0 && char_dat[sd->found_char[ch]].status.slot == slot ); - if (ch == MAX_CHARS) + if ( SQL_SUCCESS != Sql_Query(sql_handle, "SELECT `char_id` FROM `%s` WHERE `account_id`='%d' AND `char_num`='%d'", char_db, sd->account_id, slot) + || SQL_SUCCESS != Sql_NextRow(sql_handle) + || SQL_SUCCESS != Sql_GetData(sql_handle, 0, &data, NULL) ) { //Not found?? May be forged packet. + Sql_ShowDebug(sql_handle); + Sql_FreeResult(sql_handle); WFIFOHEAD(fd,3); WFIFOW(fd,0) = 0x6c; WFIFOB(fd,2) = 0; // rejected from server WFIFOSET(fd,3); break; } - cd = &char_dat[sd->found_char[ch]].status; - char_log("Character Selected, Account ID: %d, Character Slot: %d, Character Name: %s.\n", sd->account_id, slot, cd->name); + char_id = atoi(data); + Sql_FreeResult(sql_handle); + mmo_char_fromsql(char_id, &char_dat, true); + + //Have to switch over to the DB instance otherwise data won't propagate [Kevin] + cd = (struct mmo_charstatus *)idb_get(char_db_, char_id); cd->sex = sd->sex; - ShowInfo("Selected char: (Account %d: %d - %s)\n", sd->account_id, slot, cd->name); + if (log_char) { + char esc_name[NAME_LENGTH*2+1]; + + Sql_EscapeStringLen(sql_handle, esc_name, char_dat.name, strnlen(char_dat.name, NAME_LENGTH)); + if( SQL_ERROR == Sql_Query(sql_handle, "INSERT INTO `%s`(`time`, `account_id`,`char_num`,`name`) VALUES (NOW(), '%d', '%d', '%s')", + charlog_db, sd->account_id, slot, esc_name) ) + Sql_ShowDebug(sql_handle); + } + ShowInfo("Selected char: (Account %d: %d - %s)\n", sd->account_id, slot, char_dat.name); // searching map server i = search_mapserver(cd->last_point.map, -1, -1); @@ -3846,6 +3662,9 @@ int parse_char(int fd) node->gmlevel = sd->gmlevel; node->ip = ipl; idb_put(auth_db, sd->account_id, node); + + set_char_online(-2,node->char_id,sd->account_id); + } break; @@ -3857,7 +3676,7 @@ int parse_char(int fd) if( !char_new ) //turn character creation on/off [Kevin] i = -2; else - i = make_new_char(sd, (char*)RFIFOP(fd,2),RFIFOB(fd,26),RFIFOB(fd,27),RFIFOB(fd,28),RFIFOB(fd,29),RFIFOB(fd,30),RFIFOB(fd,31),RFIFOB(fd,32),RFIFOW(fd,33),RFIFOW(fd,35)); + i = make_new_char_sql(sd, (char*)RFIFOP(fd,2),RFIFOB(fd,26),RFIFOB(fd,27),RFIFOB(fd,28),RFIFOB(fd,29),RFIFOB(fd,30),RFIFOB(fd,31),RFIFOB(fd,32),RFIFOW(fd,33),RFIFOW(fd,35)); //'Charname already exists' (-1), 'Char creation denied' (-2) and 'You are underaged' (-3) if (i < 0) @@ -3874,17 +3693,20 @@ int parse_char(int fd) else { int len; + // retrieve data + struct mmo_charstatus char_dat; + mmo_char_fromsql(i, &char_dat, false); //Only the short data is needed. // send to player WFIFOHEAD(fd,2+MAX_CHAR_BUF); WFIFOW(fd,0) = 0x6d; - len = 2 + mmo_char_tobuf(WFIFOP(fd,2), &char_dat[i].status); + len = 2 + mmo_char_tobuf(WFIFOP(fd,2), &char_dat); WFIFOSET(fd,len); // add new entry to the chars list ARR_FIND( 0, MAX_CHARS, ch, sd->found_char[ch] == -1 ); if( ch < MAX_CHARS ) - sd->found_char[ch] = i; // position of the new char in the char_dat[] array + sd->found_char[ch] = i; // the char_id of the new char } RFIFOSKIP(fd,37); @@ -3898,56 +3720,17 @@ int parse_char(int fd) if (cmd == 0x1fb) FIFOSD_CHECK(56); { int cid = RFIFOL(fd,2); - struct mmo_charstatus* cs = NULL; ShowInfo(CL_RED"Request Char Deletion: "CL_GREEN"%d (%d)"CL_RESET"\n", sd->account_id, cid); memcpy(email, RFIFOP(fd,6), 40); - RFIFOSKIP(fd,( cmd == 0x68 ) ? 46 : 56); - - if (e_mail_check(email) == 0) - safestrncpy(email, "a@a.com", sizeof(email)); // default e-mail - - // BEGIN HACK: "change email using the char deletion 'confirm email' menu" - // if we activated email creation and email is default email - if (email_creation != 0 && strcmp(sd->email, "a@a.com") == 0 && login_fd > 0) { // to modify an e-mail, login-server must be online - // if sended email is incorrect e-mail - if (strcmp(email, "a@a.com") == 0) { - WFIFOHEAD(fd,3); - WFIFOW(fd,0) = 0x70; - WFIFOB(fd,2) = 0; // 00 = Incorrect Email address - WFIFOSET(fd,3); - break; - } - // we change the packet to set it like selection. - ARR_FIND( 0, MAX_CHARS, i, sd->found_char[i] != -1 && char_dat[sd->found_char[i]].status.char_id == cid ); - if( i < MAX_CHARS ) - { - // we save new e-mail - memcpy(sd->email, email, 40); - // we send new e-mail to login-server ('online' login-server is checked before) - WFIFOHEAD(login_fd,46); - WFIFOW(login_fd,0) = 0x2715; - WFIFOL(login_fd,2) = sd->account_id; - memcpy(WFIFOP(login_fd, 6), email, 40); - WFIFOSET(login_fd,46); - - // change value to put new packet (char selection) - RFIFOSKIP(fd,-3); //FIXME: Will this work? Messing with the received buffer is ugly anyway... - RFIFOW(fd,0) = 0x66; - RFIFOB(fd,2) = char_dat[sd->found_char[i]].status.slot; - // not send packet, it's modify of actual packet - } else { - WFIFOHEAD(fd,3); - WFIFOW(fd,0) = 0x70; - WFIFOB(fd,2) = 0; // 00 = Incorrect Email address - WFIFOSET(fd,3); - } - break; - } - // END HACK - - // otherwise, we delete the character - if (strcmpi(email, sd->email) != 0) { // if it's an invalid email + RFIFOSKIP(fd,( cmd == 0x68) ? 46 : 56); + + // Check if e-mail is correct + if(strcmpi(email, sd->email) && //email does not matches and + ( + strcmp("a@a.com", sd->email) || //it is not default email, or + (strcmp("a@a.com", email) && strcmp("", email)) //email sent does not matches default + )) { //Fail WFIFOHEAD(fd,3); WFIFOW(fd,0) = 0x70; WFIFOB(fd,2) = 0; // 00 = Incorrect Email address @@ -3956,7 +3739,7 @@ int parse_char(int fd) } // check if this char exists - ARR_FIND( 0, MAX_CHARS, i, sd->found_char[i] != -1 && char_dat[sd->found_char[i]].status.char_id == cid ); + ARR_FIND( 0, MAX_CHARS, i, sd->found_char[i] == cid ); if( i == MAX_CHARS ) { // Such a character does not exist in the account WFIFOHEAD(fd,3); @@ -3966,45 +3749,22 @@ int parse_char(int fd) break; } - // deletion process - cs = &char_dat[sd->found_char[i]].status; - - //check for config char del condition [Lupus] - if( ( char_del_level > 0 && cs->base_level >= (unsigned int)char_del_level ) || ( char_del_level < 0 && cs->base_level <= (unsigned int)(-char_del_level) ) ) - { - WFIFOHEAD(fd,3); - WFIFOW(fd,0) = 0x70; - WFIFOB(fd,2) = 1; // This character cannot be deleted. - WFIFOSET(fd,3); - break; - } - - char_delete(cs); - if (sd->found_char[i] != char_num - 1) { - int j, k; - struct char_session_data *sd2; - memcpy(&char_dat[sd->found_char[i]], &char_dat[char_num-1], sizeof(struct mmo_charstatus)); - // Correct moved character reference in the character's owner - for (j = 0; j < fd_max; j++) { - if (session[j] && (sd2 = (struct char_session_data*)session[j]->session_data) && - sd2->account_id == char_dat[char_num-1].status.account_id) { - for (k = 0; k < MAX_CHARS; k++) { - if (sd2->found_char[k] == char_num-1) { - sd2->found_char[k] = sd->found_char[i]; - break; - } - } - break; - } - } - } - char_num--; - // remove char from list and compact it for(ch = i; ch < MAX_CHARS-1; ch++) sd->found_char[ch] = sd->found_char[ch+1]; sd->found_char[MAX_CHARS-1] = -1; - + + /* Delete character */ + if(delete_char_sql(cid)<0){ + //can't delete the char + //either SQL error or can't delete by some CONFIG conditions + //del fail + WFIFOHEAD(fd,3); + WFIFOW(fd, 0) = 0x70; + WFIFOB(fd, 2) = 0; + WFIFOSET(fd, 3); + break; + } /* Char successfully deleted.*/ WFIFOHEAD(fd,2); WFIFOW(fd,0) = 0x6f; @@ -4025,8 +3785,32 @@ int parse_char(int fd) case 0x28d: FIFOSD_CHECK(34); { - //not implemented + int i, aid = RFIFOL(fd,2), cid =RFIFOL(fd,6); + char name[NAME_LENGTH]; + char esc_name[NAME_LENGTH*2+1]; + safestrncpy(name, (char *)RFIFOP(fd,10), NAME_LENGTH); RFIFOSKIP(fd,34); + + if( aid != sd->account_id ) + break; + ARR_FIND( 0, MAX_CHARS, i, sd->found_char[i] == cid ); + if( i == MAX_CHARS ) + break; + + normalize_name(name,TRIM_CHARS); + Sql_EscapeStringLen(sql_handle, esc_name, name, strnlen(name, NAME_LENGTH)); + if( !check_char_name(name,esc_name) ) + { + i = 1; + safestrncpy(sd->new_name, name, NAME_LENGTH); + } + else + i = 0; + + WFIFOHEAD(fd, 4); + WFIFOW(fd,0) = 0x28e; + WFIFOW(fd,2) = i; + WFIFOSET(fd,4); } break; //Confirm change name. @@ -4039,8 +3823,19 @@ int parse_char(int fd) // 4: Another user is using this character name, so please select another one. FIFOSD_CHECK(6); { - //not implemented + int i; + int cid = RFIFOL(fd,2); RFIFOSKIP(fd,6); + + ARR_FIND( 0, MAX_CHARS, i, sd->found_char[i] == cid ); + if( i == MAX_CHARS ) + break; + i = rename_char_sql(sd, cid); + + WFIFOHEAD(fd, 4); + WFIFOW(fd,0) = 0x290; + WFIFOW(fd,2) = i; + WFIFOSET(fd,4); } break; @@ -4237,9 +4032,6 @@ int broadcast_user_count(int tid, unsigned int tick, int id, intptr_t data) WBUFL(buf,2) = users; mapif_sendall(buf,6); - // refresh online files (txt and html) - create_online_files(); - return 0; } @@ -4409,9 +4201,86 @@ int char_lan_config_read(const char *lancfgName) fclose(fp); return 0; } -#endif //TXT_SQL_CONVERT -int char_config_read(const char *cfgName) +void sql_config_read(const char* cfgName) +{ + char line[1024], w1[1024], w2[1024]; + FILE* fp; + + ShowInfo("Reading file %s...\n", cfgName); + + if ((fp = fopen(cfgName, "r")) == NULL) { + ShowError("file not found: %s\n", cfgName); + return; + } + + while(fgets(line, sizeof(line), fp)) + { + if(line[0] == '/' && line[1] == '/') + continue; + + if (sscanf(line, "%[^:]: %[^\r\n]", w1, w2) != 2) + continue; + + if(!strcmpi(w1,"char_db")) + safestrncpy(char_db, w2, sizeof(char_db)); + else if(!strcmpi(w1,"scdata_db")) + safestrncpy(scdata_db, w2, sizeof(scdata_db)); + else if(!strcmpi(w1,"cart_db")) + safestrncpy(cart_db, w2, sizeof(cart_db)); + else if(!strcmpi(w1,"inventory_db")) + safestrncpy(inventory_db, w2, sizeof(inventory_db)); + else if(!strcmpi(w1,"charlog_db")) + safestrncpy(charlog_db, w2, sizeof(charlog_db)); + else if(!strcmpi(w1,"storage_db")) + safestrncpy(storage_db, w2, sizeof(storage_db)); + else if(!strcmpi(w1,"reg_db")) + safestrncpy(reg_db, w2, sizeof(reg_db)); + else if(!strcmpi(w1,"skill_db")) + safestrncpy(skill_db, w2, sizeof(skill_db)); + else if(!strcmpi(w1,"interlog_db")) + safestrncpy(interlog_db, w2, sizeof(interlog_db)); + else if(!strcmpi(w1,"memo_db")) + safestrncpy(memo_db, w2, sizeof(memo_db)); + else if(!strcmpi(w1,"guild_db")) + safestrncpy(guild_db, w2, sizeof(guild_db)); + else if(!strcmpi(w1,"guild_alliance_db")) + safestrncpy(guild_alliance_db, w2, sizeof(guild_alliance_db)); + else if(!strcmpi(w1,"guild_castle_db")) + safestrncpy(guild_castle_db, w2, sizeof(guild_castle_db)); + else if(!strcmpi(w1,"guild_expulsion_db")) + safestrncpy(guild_expulsion_db, w2, sizeof(guild_expulsion_db)); + else if(!strcmpi(w1,"guild_member_db")) + safestrncpy(guild_member_db, w2, sizeof(guild_member_db)); + else if(!strcmpi(w1,"guild_skill_db")) + safestrncpy(guild_skill_db, w2, sizeof(guild_skill_db)); + else if(!strcmpi(w1,"guild_position_db")) + safestrncpy(guild_position_db, w2, sizeof(guild_position_db)); + else if(!strcmpi(w1,"guild_storage_db")) + safestrncpy(guild_storage_db, w2, sizeof(guild_storage_db)); + else if(!strcmpi(w1,"party_db")) + safestrncpy(party_db, w2, sizeof(party_db)); + else if(!strcmpi(w1,"pet_db")) + safestrncpy(pet_db, w2, sizeof(pet_db)); + else if(!strcmpi(w1,"mail_db")) + safestrncpy(mail_db, w2, sizeof(mail_db)); + else if(!strcmpi(w1,"auction_db")) + safestrncpy(auction_db, w2, sizeof(auction_db)); + else if(!strcmpi(w1,"friend_db")) + safestrncpy(friend_db, w2, sizeof(friend_db)); + else if(!strcmpi(w1,"hotkey_db")) + safestrncpy(hotkey_db, w2, sizeof(hotkey_db)); + else if(!strcmpi(w1,"quest_db")) + safestrncpy(quest_db,w2,sizeof(quest_db)); + //support the import command, just like any other config + else if(!strcmpi(w1,"import")) + sql_config_read(w2); + } + fclose(fp); + ShowInfo("Done reading %s.\n", cfgName); +} + +int char_config_read(const char* cfgName) { char line[1024], w1[1024], w2[1024]; FILE* fp = fopen(cfgName, "r"); @@ -4437,7 +4306,6 @@ int char_config_read(const char *cfgName) } else if(strcmpi(w1,"console_silent")==0){ ShowInfo("Console Silent Setting: %d\n", atoi(w2)); msg_silent = atoi(w2); -#ifndef TXT_SQL_CONVERT } else if(strcmpi(w1,"stdout_with_ansisequence")==0){ stdout_with_ansisequence = config_switch(w2); } else if (strcmpi(w1, "userid") == 0) { @@ -4482,18 +4350,6 @@ int char_config_read(const char *cfgName) char_new = (bool)atoi(w2); } else if (strcmpi(w1, "char_new_display") == 0) { char_new_display = atoi(w2); - } else if (strcmpi(w1, "email_creation") == 0) { - email_creation = config_switch(w2); - } else if (strcmpi(w1, "scdata_txt") == 0) { //By Skotlex - safestrncpy(scdata_txt, w2, sizeof(scdata_txt)); -#endif - } else if (strcmpi(w1, "char_txt") == 0) { - safestrncpy(char_txt, w2, sizeof(char_txt)); - } else if (strcmpi(w1, "friends_txt") == 0) { //By davidsiaw - safestrncpy(friends_txt, w2, sizeof(friends_txt)); - } else if (strcmpi(w1, "hotkeys_txt") == 0) { //By davidsiaw - safestrncpy(hotkeys_txt, w2, sizeof(hotkeys_txt)); -#ifndef TXT_SQL_CONVERT } else if (strcmpi(w1, "max_connect_user") == 0) { max_connect_user = atoi(w2); if (max_connect_user < 0) @@ -4535,8 +4391,6 @@ int char_config_read(const char *cfgName) } else if (strcmpi(w1, "unknown_char_name") == 0) { safestrncpy(unknown_char_name, w2, sizeof(unknown_char_name)); unknown_char_name[NAME_LENGTH-1] = '\0'; - } else if (strcmpi(w1, "char_log_filename") == 0) { - safestrncpy(char_log_filename, w2, sizeof(char_log_filename)); } else if (strcmpi(w1, "name_ignoring_case") == 0) { name_ignoring_case = (bool)config_switch(w2); } else if (strcmpi(w1, "char_name_option") == 0) { @@ -4549,23 +4403,6 @@ int char_config_read(const char *cfgName) char_del_level = atoi(w2); } else if (strcmpi(w1, "char_del_delay") == 0) { char_del_delay = atoi(w2); -// online files options - } else if (strcmpi(w1, "online_txt_filename") == 0) { - safestrncpy(online_txt_filename, w2, sizeof(online_txt_filename)); - } else if (strcmpi(w1, "online_html_filename") == 0) { - safestrncpy(online_html_filename, w2, sizeof(online_html_filename)); - } else if (strcmpi(w1, "online_sorting_option") == 0) { - online_sorting_option = atoi(w2); - } else if (strcmpi(w1, "online_display_option") == 0) { - online_display_option = atoi(w2); - } else if (strcmpi(w1, "online_gm_display_min_level") == 0) { // minimum GM level to display 'GM' when we want to display it - online_gm_display_min_level = atoi(w2); - if (online_gm_display_min_level < 5) // send online file every 5 seconds to player is enough - online_gm_display_min_level = 5; - } else if (strcmpi(w1, "online_refresh_html") == 0) { - online_refresh_html = atoi(w2); - if (online_refresh_html < 1) - online_refresh_html = 1; } else if(strcmpi(w1,"db_path")==0) { safestrncpy(db_path, w2, sizeof(db_path)); } else if (strcmpi(w1, "console") == 0) { @@ -4590,7 +4427,6 @@ int char_config_read(const char *cfgName) } } else if (strcmpi(w1, "guild_exp_rate") == 0) { guild_exp_rate = atoi(w2); -#endif //TXT_SQL_CONVERT } else if (strcmpi(w1, "import") == 0) { char_config_read(w2); } @@ -4601,41 +4437,36 @@ int char_config_read(const char *cfgName) return 0; } -#ifndef TXT_SQL_CONVERT void do_final(void) { ShowStatus("Terminating...\n"); - mmo_char_sync(); - inter_save(); set_all_offline(-1); + set_all_offline_sql(); + + inter_final(); + flush_fifos(); do_final_mapif(); do_final_loginif(); - // write online players files with no player - online_char_db->clear(online_char_db, NULL); - create_online_files(); + if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `ragsrvinfo`") ) + Sql_ShowDebug(sql_handle); + char_db_->destroy(char_db_, NULL); online_char_db->destroy(online_char_db, NULL); auth_db->destroy(auth_db, NULL); - - if(char_dat) aFree(char_dat); - + if( char_fd != -1 ) { do_close(char_fd); char_fd = -1; } -#ifdef ENABLE_SC_SAVING - status_final(); -#endif - inter_final(); + Sql_Free(sql_handle); mapindex_final(); - char_log("----End of char-server (normal end with closing of all files).\n"); ShowStatus("Finished.\n"); } @@ -4679,28 +4510,24 @@ int do_init(int argc, char **argv) char_config_read((argc < 2) ? CHAR_CONF_NAME : argv[1]); char_lan_config_read((argc > 3) ? argv[3] : LAN_CONF_NAME); + sql_config_read(SQL_CONF_NAME); if (strcmp(userid, "s1")==0 && strcmp(passwd, "p1")==0) { ShowError("Using the default user/password s1/p1 is NOT RECOMMENDED.\n"); - ShowNotice("Please edit your save/account.txt file to create a proper inter-server user/password (gender 'S')\n"); + ShowNotice("Please edit your 'login' table to create a proper inter-server user/password (gender 'S')\n"); ShowNotice("And then change the user/password to use in conf/char_athena.conf (or conf/import/char_conf.txt)\n"); } ShowInfo("Finished reading the char-server configuration.\n"); - // a newline in the log... - char_log(""); - char_log("The char-server starting...\n"); - + inter_init_sql((argc > 2) ? argv[2] : inter_cfgName); // inter server テハア篳ュ + ShowInfo("Finished reading the inter-server configuration.\n"); + ShowInfo("Initializing char server.\n"); auth_db = idb_alloc(DB_OPT_RELEASE_DATA); online_char_db = idb_alloc(DB_OPT_RELEASE_DATA); - mmo_char_init(); + mmo_char_sql_init(); char_read_fame_list(); //Read fame lists. -#ifdef ENABLE_SC_SAVING - status_init(); -#endif - inter_init_txt((argc > 2) ? argv[2] : inter_cfgName); // inter server 初期化 ShowInfo("char server initialized.\n"); if ((naddr_ != 0) && (!login_ip || !char_ip)) @@ -4736,18 +4563,32 @@ int do_init(int argc, char **argv) add_timer_func_list(online_data_cleanup, "online_data_cleanup"); add_timer_interval(gettick() + 1000, online_data_cleanup, 0, 0, 600 * 1000); - // periodic flush of all saved data to disk - add_timer_func_list(mmo_char_sync_timer, "mmo_char_sync_timer"); - add_timer_interval(gettick() + 1000, mmo_char_sync_timer, 0, 0, autosave_interval); - if( console ) { //##TODO invoke a CONSOLE_START plugin event } + //Cleaning the tables for NULL entrys @ startup [Sirius] + //Chardb clean + ShowInfo("Cleaning the '%s' table...\n", char_db); + if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `account_id` = '0'", char_db) ) + Sql_ShowDebug(sql_handle); + + //guilddb clean + ShowInfo("Cleaning the '%s' table...\n", guild_db); + if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `guild_lv` = '0' AND `max_member` = '0' AND `exp` = '0' AND `next_exp` = '0' AND `average_lv` = '0'", guild_db) ) + Sql_ShowDebug(sql_handle); + + //guildmemberdb clean + ShowInfo("Cleaning the '%s' table...\n", guild_member_db); + if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `guild_id` = '0' AND `account_id` = '0' AND `char_id` = '0'", guild_member_db) ) + Sql_ShowDebug(sql_handle); + + ShowInfo("End of char server initilization function.\n"); + set_defaultparse(parse_char); + ShowInfo("open port %d.....\n",char_port); char_fd = make_listen_bind(bind_ip, char_port); - char_log("The char-server is ready (Server is listening on the port %d).\n", char_port); ShowStatus("The char-server is "CL_GREEN"ready"CL_RESET" (Server is listening on the port %d).\n\n", char_port); if( runflag != CORE_ST_STOP ) @@ -4758,5 +4599,3 @@ int do_init(int argc, char **argv) return 0; } - -#endif //TXT_SQL_CONVERT diff --git a/src/char/char.h b/src/char/char.h index bb1a530f0..73c2f9f72 100644 --- a/src/char/char.h +++ b/src/char/char.h @@ -1,62 +1,81 @@ // Copyright (c) Athena Dev Teams - Licensed under GNU GPL // For more information, see LICENCE in the main folder -#ifndef _CHAR_H_ -#define _CHAR_H_ +#ifndef _CHAR_SQL_H_ +#define _CHAR_SQL_H_ #include "../common/core.h" // CORE_ST_LAST -#include "../common/mmo.h" -#ifndef TXT_SQL_CONVERT enum E_CHARSERVER_ST { CHARSERVER_ST_RUNNING = CORE_ST_LAST, CHARSERVER_ST_SHUTDOWN, CHARSERVER_ST_LAST }; -#endif + +struct mmo_charstatus; #define MAX_MAP_SERVERS 30 #define DEFAULT_AUTOSAVE_INTERVAL 300*1000 -struct character_data { - struct mmo_charstatus status; - int global_num; - struct global_reg global[GLOBAL_REG_NUM]; +enum { + TABLE_INVENTORY, + TABLE_CART, + TABLE_STORAGE, + TABLE_GUILD_STORAGE, }; -struct mmo_charstatus* search_character(int aid, int cid); -struct mmo_charstatus* search_character_byname(char* character_name); -int search_character_index(char* character_name); -char* search_character_name(int index); -int search_character_online(int aid, int cid); +int memitemdata_to_sql(const struct item items[], int max, int id, int tableswitch); -int mapif_sendall(unsigned char *buf, unsigned int len); -int mapif_sendallwos(int fd,unsigned char *buf, unsigned int len); -int mapif_send(int fd,unsigned char *buf, unsigned int len); +int mapif_sendall(unsigned char *buf,unsigned int len); +int mapif_sendallwos(int fd,unsigned char *buf,unsigned int len); +int mapif_send(int fd,unsigned char *buf,unsigned int len); int char_married(int pl1,int pl2); int char_child(int parent_id, int child_id); -int char_family(int cid1, int cid2, int cid3); - -int char_log(char *fmt, ...); +int char_family(int pl1,int pl2,int pl3); int request_accreg2(int account_id, int char_id); -int char_parse_Registry(int account_id, int char_id, unsigned char *buf, int len); -int save_accreg2(unsigned char *buf, int len); -int char_account_reg_reply(int fd,int account_id,int char_id); +int save_accreg2(unsigned char* buf, int len); extern int char_name_option; extern char char_name_letters[]; +extern bool char_gm_read; extern int autosave_interval; +extern int save_log; extern char db_path[]; +extern char char_db[256]; +extern char scdata_db[256]; +extern char cart_db[256]; +extern char inventory_db[256]; +extern char charlog_db[256]; +extern char storage_db[256]; +extern char interlog_db[256]; +extern char reg_db[256]; +extern char skill_db[256]; +extern char memo_db[256]; +extern char guild_db[256]; +extern char guild_alliance_db[256]; +extern char guild_castle_db[256]; +extern char guild_expulsion_db[256]; +extern char guild_member_db[256]; +extern char guild_position_db[256]; +extern char guild_skill_db[256]; +extern char guild_storage_db[256]; +extern char party_db[256]; +extern char pet_db[256]; +extern char mail_db[256]; +extern char auction_db[256]; +extern char quest_db[256]; + +extern int db_use_sqldbs; // added for sql item_db read for char server [Valaris] + extern int guild_exp_rate; extern int log_inter; + //Exported for use in the TXT-SQL converter. -extern char char_txt[]; -int char_config_read(const char *cfgName); -int mmo_char_fromstr(char *str, struct mmo_charstatus *p, struct global_reg *reg, int *reg_num); -int parse_friend_txt(struct mmo_charstatus *p); +int mmo_char_tosql(int char_id, struct mmo_charstatus *p); +void sql_config_read(const char *cfgName); -#endif /* _CHAR_H_ */ +#endif /* _CHAR_SQL_H_ */ diff --git a/src/char/int_auction.c b/src/char/int_auction.c new file mode 100644 index 000000000..04e321062 --- /dev/null +++ b/src/char/int_auction.c @@ -0,0 +1,494 @@ +// Copyright (c) Athena Dev Teams - Licensed under GNU GPL +// For more information, see LICENCE in the main folder + +#include "../common/mmo.h" +#include "../common/malloc.h" +#include "../common/db.h" +#include "../common/showmsg.h" +#include "../common/socket.h" +#include "../common/strlib.h" +#include "../common/sql.h" +#include "../common/timer.h" +#include "char.h" +#include "inter.h" +#include "int_mail.h" +#include "int_auction.h" + +#include +#include +#include + +static DBMap* auction_db_ = NULL; // int auction_id -> struct auction_data* + +void auction_delete(struct auction_data *auction); +static int auction_end_timer(int tid, unsigned int tick, int id, intptr_t data); + +static int auction_count(int char_id, bool buy) +{ + int i = 0; + struct auction_data *auction; + DBIterator* iter; + DBKey key; + + iter = auction_db_->iterator(auction_db_); + for( auction = (struct auction_data*)iter->first(iter,&key); iter->exists(iter); auction = (struct auction_data*)iter->next(iter,&key) ) + { + if( (buy && auction->buyer_id == char_id) || (!buy && auction->seller_id == char_id) ) + i++; + } + iter->destroy(iter); + + return i; +} + +void auction_save(struct auction_data *auction) +{ + int j; + StringBuf buf; + SqlStmt* stmt; + + if( !auction ) + return; + + StringBuf_Init(&buf); + StringBuf_Printf(&buf, "UPDATE `%s` SET `seller_id` = '%d', `seller_name` = ?, `buyer_id` = '%d', `buyer_name` = ?, `price` = '%d', `buynow` = '%d', `hours` = '%d', `timestamp` = '%lu', `nameid` = '%d', `item_name` = ?, `type` = '%d', `refine` = '%d', `attribute` = '%d'", + auction_db, auction->seller_id, auction->buyer_id, auction->price, auction->buynow, auction->hours, (unsigned long)auction->timestamp, auction->item.nameid, auction->type, auction->item.refine, auction->item.attribute); + for( j = 0; j < MAX_SLOTS; j++ ) + StringBuf_Printf(&buf, ", `card%d` = '%d'", j, auction->item.card[j]); + StringBuf_Printf(&buf, " WHERE `auction_id` = '%d'", auction->auction_id); + + stmt = SqlStmt_Malloc(sql_handle); + if( SQL_SUCCESS != SqlStmt_PrepareStr(stmt, StringBuf_Value(&buf)) + || SQL_SUCCESS != SqlStmt_BindParam(stmt, 0, SQLDT_STRING, auction->seller_name, strnlen(auction->seller_name, NAME_LENGTH)) + || SQL_SUCCESS != SqlStmt_BindParam(stmt, 1, SQLDT_STRING, auction->buyer_name, strnlen(auction->buyer_name, NAME_LENGTH)) + || SQL_SUCCESS != SqlStmt_BindParam(stmt, 2, SQLDT_STRING, auction->item_name, strnlen(auction->item_name, ITEM_NAME_LENGTH)) + || SQL_SUCCESS != SqlStmt_Execute(stmt) ) + { + SqlStmt_ShowDebug(stmt); + } + + SqlStmt_Free(stmt); + StringBuf_Destroy(&buf); +} + +unsigned int auction_create(struct auction_data *auction) +{ + int j; + StringBuf buf; + SqlStmt* stmt; + + if( !auction ) + return false; + + auction->timestamp = time(NULL) + (auction->hours * 3600); + + StringBuf_Init(&buf); + StringBuf_Printf(&buf, "INSERT INTO `%s` (`seller_id`,`seller_name`,`buyer_id`,`buyer_name`,`price`,`buynow`,`hours`,`timestamp`,`nameid`,`item_name`,`type`,`refine`,`attribute`", auction_db); + for( j = 0; j < MAX_SLOTS; j++ ) + StringBuf_Printf(&buf, ",`card%d`", j); + StringBuf_Printf(&buf, ") VALUES ('%d',?,'%d',?,'%d','%d','%d','%lu','%d',?,'%d','%d','%d'", + auction->seller_id, auction->buyer_id, auction->price, auction->buynow, auction->hours, (unsigned long)auction->timestamp, auction->item.nameid, auction->type, auction->item.refine, auction->item.attribute); + for( j = 0; j < MAX_SLOTS; j++ ) + StringBuf_Printf(&buf, ",'%d'", auction->item.card[j]); + StringBuf_AppendStr(&buf, ")"); + + stmt = SqlStmt_Malloc(sql_handle); + if( SQL_SUCCESS != SqlStmt_PrepareStr(stmt, StringBuf_Value(&buf)) + || SQL_SUCCESS != SqlStmt_BindParam(stmt, 0, SQLDT_STRING, auction->seller_name, strnlen(auction->seller_name, NAME_LENGTH)) + || SQL_SUCCESS != SqlStmt_BindParam(stmt, 1, SQLDT_STRING, auction->buyer_name, strnlen(auction->buyer_name, NAME_LENGTH)) + || SQL_SUCCESS != SqlStmt_BindParam(stmt, 2, SQLDT_STRING, auction->item_name, strnlen(auction->item_name, ITEM_NAME_LENGTH)) + || SQL_SUCCESS != SqlStmt_Execute(stmt) ) + { + SqlStmt_ShowDebug(stmt); + auction->auction_id = 0; + } + else + { + struct auction_data *auction_; + unsigned int tick = auction->hours * 3600000; + + auction->item.amount = 1; + auction->item.identify = 1; + auction->item.expire_time = 0; + + auction->auction_id = (unsigned int)SqlStmt_LastInsertId(stmt); + auction->auction_end_timer = add_timer( gettick() + tick , auction_end_timer, auction->auction_id, 0); + ShowInfo("New Auction %u | time left %u ms | By %s.\n", auction->auction_id, tick, auction->seller_name); + + CREATE(auction_, struct auction_data, 1); + memcpy(auction_, auction, sizeof(struct auction_data)); + idb_put(auction_db_, auction_->auction_id, auction_); + } + + SqlStmt_Free(stmt); + StringBuf_Destroy(&buf); + + return auction->auction_id; +} + +static void mapif_Auction_message(int char_id, unsigned char result) +{ + unsigned char buf[74]; + + WBUFW(buf,0) = 0x3854; + WBUFL(buf,2) = char_id; + WBUFL(buf,6) = result; + mapif_sendall(buf,7); +} + +static int auction_end_timer(int tid, unsigned int tick, int id, intptr_t data) +{ + struct auction_data *auction; + if( (auction = (struct auction_data *)idb_get(auction_db_, id)) != NULL ) + { + if( auction->buyer_id ) + { + mail_sendmail(0, "Auction Manager", auction->buyer_id, auction->buyer_name, "Auction", "Thanks, you won the auction!.", 0, &auction->item); + mapif_Auction_message(auction->buyer_id, 6); // You have won the auction + mail_sendmail(0, "Auction Manager", auction->seller_id, auction->seller_name, "Auction", "Payment for your auction!.", auction->price, NULL); + } + else + mail_sendmail(0, "Auction Manager", auction->seller_id, auction->seller_name, "Auction", "No buyers have been found for your auction.", 0, &auction->item); + + ShowInfo("Auction End: id %u.\n", auction->auction_id); + + auction->auction_end_timer = INVALID_TIMER; + auction_delete(auction); + } + + return 0; +} + +void auction_delete(struct auction_data *auction) +{ + unsigned int auction_id = auction->auction_id; + + if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `auction_id` = '%d'", auction_db, auction_id) ) + Sql_ShowDebug(sql_handle); + + if( auction->auction_end_timer != INVALID_TIMER ) + delete_timer(auction->auction_end_timer, auction_end_timer); + + idb_remove(auction_db_, auction_id); +} + +void inter_auctions_fromsql(void) +{ + int i; + struct auction_data *auction; + struct item *item; + char *data; + StringBuf buf; + unsigned int tick = gettick(), endtick; + time_t now = time(NULL); + + StringBuf_Init(&buf); + StringBuf_AppendStr(&buf, "SELECT `auction_id`,`seller_id`,`seller_name`,`buyer_id`,`buyer_name`," + "`price`,`buynow`,`hours`,`timestamp`,`nameid`,`item_name`,`type`,`refine`,`attribute`"); + for( i = 0; i < MAX_SLOTS; i++ ) + StringBuf_Printf(&buf, ",`card%d`", i); + StringBuf_Printf(&buf, " FROM `%s` ORDER BY `auction_id` DESC", auction_db); + + if( SQL_ERROR == Sql_Query(sql_handle, StringBuf_Value(&buf)) ) + Sql_ShowDebug(sql_handle); + + StringBuf_Destroy(&buf); + + while( SQL_SUCCESS == Sql_NextRow(sql_handle) ) + { + CREATE(auction, struct auction_data, 1); + Sql_GetData(sql_handle, 0, &data, NULL); auction->auction_id = atoi(data); + Sql_GetData(sql_handle, 1, &data, NULL); auction->seller_id = atoi(data); + Sql_GetData(sql_handle, 2, &data, NULL); safestrncpy(auction->seller_name, data, NAME_LENGTH); + Sql_GetData(sql_handle, 3, &data, NULL); auction->buyer_id = atoi(data); + Sql_GetData(sql_handle, 4, &data, NULL); safestrncpy(auction->buyer_name, data, NAME_LENGTH); + Sql_GetData(sql_handle, 5, &data, NULL); auction->price = atoi(data); + Sql_GetData(sql_handle, 6, &data, NULL); auction->buynow = atoi(data); + Sql_GetData(sql_handle, 7, &data, NULL); auction->hours = atoi(data); + Sql_GetData(sql_handle, 8, &data, NULL); auction->timestamp = atoi(data); + + item = &auction->item; + Sql_GetData(sql_handle, 9, &data, NULL); item->nameid = atoi(data); + Sql_GetData(sql_handle,10, &data, NULL); safestrncpy(auction->item_name, data, ITEM_NAME_LENGTH); + Sql_GetData(sql_handle,11, &data, NULL); auction->type = atoi(data); + + Sql_GetData(sql_handle,12, &data, NULL); item->refine = atoi(data); + Sql_GetData(sql_handle,13, &data, NULL); item->attribute = atoi(data); + + item->identify = 1; + item->amount = 1; + item->expire_time = 0; + + for( i = 0; i < MAX_SLOTS; i++ ) + { + Sql_GetData(sql_handle, 14 + i, &data, NULL); + item->card[i] = atoi(data); + } + + if( auction->timestamp > now ) + endtick = ((unsigned int)(auction->timestamp - now) * 1000) + tick; + else + endtick = tick + 10000; // 10 Second's to process ended auctions + + auction->auction_end_timer = add_timer(endtick, auction_end_timer, auction->auction_id, 0); + idb_put(auction_db_, auction->auction_id, auction); + } + + Sql_FreeResult(sql_handle); +} + +static void mapif_Auction_sendlist(int fd, int char_id, short count, short pages, unsigned char *buf) +{ + int len = (sizeof(struct auction_data) * count) + 12; + + WFIFOHEAD(fd, len); + WFIFOW(fd,0) = 0x3850; + WFIFOW(fd,2) = len; + WFIFOL(fd,4) = char_id; + WFIFOW(fd,8) = count; + WFIFOW(fd,10) = pages; + memcpy(WFIFOP(fd,12), buf, len - 12); + WFIFOSET(fd,len); +} + +static void mapif_parse_Auction_requestlist(int fd) +{ + char searchtext[NAME_LENGTH]; + int char_id = RFIFOL(fd,4), len = sizeof(struct auction_data); + int price = RFIFOL(fd,10); + short type = RFIFOW(fd,8), page = max(1,RFIFOW(fd,14)); + unsigned char buf[5 * sizeof(struct auction_data)]; + DBIterator* iter; + DBKey key; + struct auction_data *auction; + short i = 0, j = 0, pages = 1; + + memcpy(searchtext, RFIFOP(fd,16), NAME_LENGTH); + + iter = auction_db_->iterator(auction_db_); + for( auction = (struct auction_data*)iter->first(iter,&key); iter->exists(iter); auction = (struct auction_data*)iter->next(iter,&key) ) + { + if( (type == 0 && auction->type != IT_ARMOR && auction->type != IT_PETARMOR) || + (type == 1 && auction->type != IT_WEAPON) || + (type == 2 && auction->type != IT_CARD) || + (type == 3 && auction->type != IT_ETC) || + (type == 4 && !strstr(auction->item_name, searchtext)) || + (type == 5 && auction->price > price) || + (type == 6 && auction->seller_id != char_id) || + (type == 7 && auction->buyer_id != char_id) ) + continue; + + i++; + if( i > 5 ) + { // Counting Pages of Total Results (5 Results per Page) + pages++; + i = 1; // First Result of This Page + } + + if( page != pages ) + continue; // This is not the requested Page + + memcpy(WBUFP(buf, j * len), auction, len); + j++; // Found Results + } + iter->destroy(iter); + + mapif_Auction_sendlist(fd, char_id, j, pages, buf); +} + +static void mapif_Auction_register(int fd, struct auction_data *auction) +{ + int len = sizeof(struct auction_data) + 4; + + WFIFOHEAD(fd,len); + WFIFOW(fd,0) = 0x3851; + WFIFOW(fd,2) = len; + memcpy(WFIFOP(fd,4), auction, sizeof(struct auction_data)); + WFIFOSET(fd,len); +} + +static void mapif_parse_Auction_register(int fd) +{ + struct auction_data auction; + if( RFIFOW(fd,2) != sizeof(struct auction_data) + 4 ) + return; + + memcpy(&auction, RFIFOP(fd,4), sizeof(struct auction_data)); + if( auction_count(auction.seller_id, false) < 5 ) + auction.auction_id = auction_create(&auction); + + mapif_Auction_register(fd, &auction); +} + +static void mapif_Auction_cancel(int fd, int char_id, unsigned char result) +{ + WFIFOHEAD(fd,7); + WFIFOW(fd,0) = 0x3852; + WFIFOL(fd,2) = char_id; + WFIFOB(fd,6) = result; + WFIFOSET(fd,7); +} + +static void mapif_parse_Auction_cancel(int fd) +{ + int char_id = RFIFOL(fd,2), auction_id = RFIFOL(fd,6); + struct auction_data *auction; + + if( (auction = (struct auction_data *)idb_get(auction_db_, auction_id)) == NULL ) + { + mapif_Auction_cancel(fd, char_id, 1); // Bid Number is Incorrect + return; + } + + if( auction->seller_id != char_id ) + { + mapif_Auction_cancel(fd, char_id, 2); // You cannot end the auction + return; + } + + if( auction->buyer_id > 0 ) + { + mapif_Auction_cancel(fd, char_id, 3); // An auction with at least one bidder cannot be canceled + return; + } + + mail_sendmail(0, "Auction Manager", auction->seller_id, auction->seller_name, "Auction", "Auction canceled.", 0, &auction->item); + auction_delete(auction); + + mapif_Auction_cancel(fd, char_id, 0); // The auction has been canceled +} + +static void mapif_Auction_close(int fd, int char_id, unsigned char result) +{ + WFIFOHEAD(fd,7); + WFIFOW(fd,0) = 0x3853; + WFIFOL(fd,2) = char_id; + WFIFOB(fd,6) = result; + WFIFOSET(fd,7); +} + +static void mapif_parse_Auction_close(int fd) +{ + int char_id = RFIFOL(fd,2), auction_id = RFIFOL(fd,6); + struct auction_data *auction; + + if( (auction = (struct auction_data *)idb_get(auction_db_, auction_id)) == NULL ) + { + mapif_Auction_close(fd, char_id, 2); // Bid Number is Incorrect + return; + } + + if( auction->seller_id != char_id ) + { + mapif_Auction_close(fd, char_id, 1); // You cannot end the auction + return; + } + + if( auction->buyer_id == 0 ) + { + mapif_Auction_close(fd, char_id, 1); // You cannot end the auction + return; + } + + // Send Money to Seller + mail_sendmail(0, "Auction Manager", auction->seller_id, auction->seller_name, "Auction", "Auction closed.", auction->price, NULL); + // Send Item to Buyer + mail_sendmail(0, "Auction Manager", auction->buyer_id, auction->buyer_name, "Auction", "Auction winner.", 0, &auction->item); + mapif_Auction_message(auction->buyer_id, 6); // You have won the auction + auction_delete(auction); + + mapif_Auction_close(fd, char_id, 0); // You have ended the auction +} + +static void mapif_Auction_bid(int fd, int char_id, int bid, unsigned char result) +{ + WFIFOHEAD(fd,11); + WFIFOW(fd,0) = 0x3855; + WFIFOL(fd,2) = char_id; + WFIFOL(fd,6) = bid; // To Return Zeny + WFIFOB(fd,10) = result; + WFIFOSET(fd,11); +} + +static void mapif_parse_Auction_bid(int fd) +{ + int char_id = RFIFOL(fd,4), bid = RFIFOL(fd,12); + unsigned int auction_id = RFIFOL(fd,8); + struct auction_data *auction; + + if( (auction = (struct auction_data *)idb_get(auction_db_, auction_id)) == NULL || auction->price >= bid || auction->seller_id == char_id ) + { + mapif_Auction_bid(fd, char_id, bid, 0); // You have failed to bid in the auction + return; + } + + if( auction_count(char_id, true) > 4 && bid < auction->buynow && auction->buyer_id != char_id ) + { + mapif_Auction_bid(fd, char_id, bid, 9); // You cannot place more than 5 bids at a time + return; + } + + if( auction->buyer_id > 0 ) + { // Send Money back to the previous Buyer + if( auction->buyer_id != char_id ) + { + mail_sendmail(0, "Auction Manager", auction->buyer_id, auction->buyer_name, "Auction", "Someone has placed a higher bid.", auction->price, NULL); + mapif_Auction_message(auction->buyer_id, 7); // You have failed to win the auction + } + else + mail_sendmail(0, "Auction Manager", auction->buyer_id, auction->buyer_name, "Auction", "You have placed a higher bid.", auction->price, NULL); + } + + auction->buyer_id = char_id; + safestrncpy(auction->buyer_name, (char*)RFIFOP(fd,16), NAME_LENGTH); + auction->price = bid; + + if( bid >= auction->buynow ) + { // Automatic won the auction + mapif_Auction_bid(fd, char_id, bid - auction->buynow, 1); // You have successfully bid in the auction + + mail_sendmail(0, "Auction Manager", auction->buyer_id, auction->buyer_name, "Auction", "You have won the auction.", 0, &auction->item); + mapif_Auction_message(char_id, 6); // You have won the auction + mail_sendmail(0, "Auction Manager", auction->seller_id, auction->seller_name, "Auction", "Payment for your auction!.", auction->buynow, NULL); + + auction_delete(auction); + return; + } + + auction_save(auction); + + mapif_Auction_bid(fd, char_id, 0, 1); // You have successfully bid in the auction +} + +/*========================================== + * Packets From Map Server + *------------------------------------------*/ +int inter_auction_parse_frommap(int fd) +{ + switch(RFIFOW(fd,0)) + { + case 0x3050: mapif_parse_Auction_requestlist(fd); break; + case 0x3051: mapif_parse_Auction_register(fd); break; + case 0x3052: mapif_parse_Auction_cancel(fd); break; + case 0x3053: mapif_parse_Auction_close(fd); break; + case 0x3055: mapif_parse_Auction_bid(fd); break; + default: + return 0; + } + return 1; +} + +int inter_auction_sql_init(void) +{ + auction_db_ = idb_alloc(DB_OPT_RELEASE_DATA); + inter_auctions_fromsql(); + + return 0; +} + +void inter_auction_sql_final(void) +{ + auction_db_->destroy(auction_db_,NULL); + + return; +} diff --git a/src/char/int_auction.h b/src/char/int_auction.h new file mode 100644 index 000000000..bf26b152c --- /dev/null +++ b/src/char/int_auction.h @@ -0,0 +1,12 @@ +// Copyright (c) Athena Dev Teams - Licensed under GNU GPL +// For more information, see LICENCE in the main folder + +#ifndef _INT_AUCTION_SQL_H_ +#define _INT_AUCTION_SQL_H_ + +int inter_auction_parse_frommap(int fd); + +int inter_auction_sql_init(void); +void inter_auction_sql_final(void); + +#endif /* _INT_AUCTION_SQL_H_ */ diff --git a/src/char/int_guild.c b/src/char/int_guild.c index 31cceeff0..2ce6d6141 100644 --- a/src/char/int_guild.c +++ b/src/char/int_guild.c @@ -6,381 +6,634 @@ #include "../common/malloc.h" #include "../common/socket.h" #include "../common/db.h" -#include "../common/lock.h" #include "../common/showmsg.h" #include "../common/strlib.h" +#include "../common/timer.h" #include "char.h" #include "inter.h" -#include "int_storage.h" #include "int_guild.h" #include #include #include -char guild_txt[1024] = "save/guild.txt"; -char castle_txt[1024] = "save/castle.txt"; +#define GS_MEMBER_UNMODIFIED 0x00 +#define GS_MEMBER_MODIFIED 0x01 +#define GS_MEMBER_NEW 0x02 -#ifndef TXT_SQL_CONVERT -static DBMap* guild_db; // int guild_id -> struct guild* -static DBMap* castle_db; // int castle_id -> struct guild_castle* +#define GS_POSITION_UNMODIFIED 0x00 +#define GS_POSITION_MODIFIED 0x01 -static int guild_newid = 10000; +// LSB = 0 => Alliance, LSB = 1 => Opposition +#define GUILD_ALLIANCE_TYPE_MASK 0x01 +#define GUILD_ALLIANCE_REMOVE 0x08 + +static const char dataToHex[] = {'0', '1', '2', '3', '4', '5', '6', '7', '8', '9', 'A', 'B', 'C', 'D', 'E', 'F'}; + +//Guild cache +static DBMap* guild_db_; // int guild_id -> struct guild* + +struct guild_castle castles[MAX_GUILDCASTLE]; static unsigned int guild_exp[100]; -int mapif_guild_broken(int guild_id, int flag); +int mapif_parse_GuildLeave(int fd,int guild_id,int account_id,int char_id,int flag,const char *mes); +int mapif_guild_broken(int guild_id,int flag); static bool guild_check_empty(struct guild *g); int guild_calcinfo(struct guild *g); -int mapif_guild_basicinfochanged(int guild_id, int type, const void *data, int len); -int mapif_guild_info(int fd, struct guild *g); -int guild_break_sub(DBKey key, void *data, va_list ap); +int mapif_guild_basicinfochanged(int guild_id,int type,const void *data,int len); +int mapif_guild_info(int fd,struct guild *g); +int guild_break_sub(int key,void *data,va_list ap); +int inter_guild_tosql(struct guild *g,int flag); -/// serializes the guild data structure into the provided string -int inter_guild_tostr(char* str, struct guild* g) +static int guild_save_timer(int tid, unsigned int tick, int id, intptr_t data) { - int i, c, len; + static int last_id = 0; //To know in which guild we were. + int state = 0; //0: Have not reached last guild. 1: Reached last guild, ready for save. 2: Some guild saved, don't do further saving. + DBIterator* iter; + DBKey key; + struct guild* g; - // save guild base info - len = sprintf(str, "%d\t%s\t%s\t%d,%d,%"PRIu64",%d,%d\t%s#\t%s#\t", - g->guild_id, g->name, g->master, g->guild_lv, g->max_member, g->exp, g->skill_point, 0, g->mes1, g->mes2); + if( last_id == 0 ) //Save the first guild in the list. + state = 1; - // save guild member info - for(i = 0; i < g->max_member; i++) + iter = guild_db_->iterator(guild_db_); + for( g = (struct guild*)iter->first(iter,&key); iter->exists(iter); g = (struct guild*)iter->next(iter,&key) ) { - struct guild_member *m = &g->member[i]; - len += sprintf(str + len, "%d,%d,%d,%d,%d,%d,%d,%"PRIu64",%d,%d\t%s\t", - m->account_id, m->char_id, - m->hair, m->hair_color, m->gender, - m->class_, m->lv, m->exp, m->exp_payper, m->position, - ((m->account_id > 0) ? m->name : "-")); - } - - // save guild position info - for(i = 0; i < MAX_GUILDPOSITION; i++) { - struct guild_position *p = &g->position[i]; - len += sprintf(str + len, "%d,%d\t%s#\t", p->mode, p->exp_mode, p->name); - } + if( state == 0 && g->guild_id == last_id ) + state++; //Save next guild in the list. + else + if( state == 1 && g->save_flag&GS_MASK ) + { + inter_guild_tosql(g, g->save_flag&GS_MASK); + g->save_flag &= ~GS_MASK; - // save guild emblem - len += sprintf(str + len, "%d,%d,", g->emblem_len, g->emblem_id); - for(i = 0; i < g->emblem_len; i++) { - len += sprintf(str + len, "%02x", (unsigned char)(g->emblem_data[i])); - } - len += sprintf(str + len, "$\t"); + //Some guild saved. + last_id = g->guild_id; + state++; + } - // save guild alliance info - c = 0; - for(i = 0; i < MAX_GUILDALLIANCE; i++) - if (g->alliance[i].guild_id > 0) - c++; - len += sprintf(str + len, "%d\t", c); - for(i = 0; i < MAX_GUILDALLIANCE; i++) { - struct guild_alliance *a = &g->alliance[i]; - if (a->guild_id > 0) - len += sprintf(str + len, "%d,%d\t%s\t", a->guild_id, a->opposition, a->name); + if( g->save_flag == GS_REMOVE ) + {// Nothing to save, guild is ready for removal. + if (save_log) + ShowInfo("Guild Unloaded (%d - %s)\n", g->guild_id, g->name); + db_remove(guild_db_, key); + } } + iter->destroy(iter); - // save guild expulsion info - c = 0; - for(i = 0; i < MAX_GUILDEXPULSION; i++) - if (g->expulsion[i].account_id > 0) - c++; - len += sprintf(str + len, "%d\t", c); - for(i = 0; i < MAX_GUILDEXPULSION; i++) { - struct guild_expulsion *e = &g->expulsion[i]; - if (e->account_id > 0) - len += sprintf(str + len, "%d,%d,%d,%d\t%s\t%s\t%s#\t", - e->account_id, 0, 0, 0, e->name, "#", e->mes ); - } + if( state != 2 ) //Reached the end of the guild db without saving. + last_id = 0; //Reset guild saved, return to beginning. - // save guild skill info - for(i = 0; i < MAX_GUILDSKILL; i++) { - len += sprintf(str + len, "%d,%d ", g->skill[i].id, g->skill[i].lv); - } - len += sprintf(str + len, "\t"); + state = guild_db_->size(guild_db_); + if( state < 1 ) state = 1; //Calculate the time slot for the next save. + add_timer(tick + autosave_interval/state, guild_save_timer, 0, 0); + return 0; +} +int inter_guild_removemember_tosql(int account_id, int char_id) +{ + if( SQL_ERROR == Sql_Query(sql_handle, "DELETE from `%s` where `account_id` = '%d' and `char_id` = '%d'", guild_member_db, account_id, char_id) ) + Sql_ShowDebug(sql_handle); + if( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `guild_id` = '0' WHERE `char_id` = '%d'", char_db, char_id) ) + Sql_ShowDebug(sql_handle); return 0; } -#endif //TXT_SQL_CONVERT -/// parses the guild data string into a guild data structure -int inter_guild_fromstr(char* str, struct guild* g) +// Save guild into sql +int inter_guild_tosql(struct guild *g,int flag) { - int i, c; - char *pstr; - - memset(g, 0, sizeof(struct guild)); - - {// load guild base info - int guildid; - char name[256]; // only 24 used - char master[256]; // only 24 used - int guildlv; - int max_member; - uint64 exp; - int skpoint; - char mes1[256]; // only 60 used - char mes2[256]; // only 120 used - int len; - - if( sscanf(str, "%d\t%[^\t]\t%[^\t]\t%d,%d,%"SCNu64",%d,%*d\t%[^\t]\t%[^\t]\t%n", - &guildid, name, master, &guildlv, &max_member, &exp, &skpoint, mes1, mes2, &len) < 9 ) - return 1; - - // remove '#' - mes1[strlen(mes1)-1] = '\0'; - mes2[strlen(mes2)-1] = '\0'; - - g->guild_id = guildid; - g->guild_lv = guildlv; - g->max_member = max_member; - g->exp = exp; - g->skill_point = skpoint; - safestrncpy(g->name, name, sizeof(g->name)); - safestrncpy(g->master, master, sizeof(g->master)); - safestrncpy(g->mes1, mes1, sizeof(g->mes1)); - safestrncpy(g->mes2, mes2, sizeof(g->mes2)); - - str+= len; - } - - {// load guild member info - int accountid; - int charid; - int hair, hair_color, gender; - int class_, lv; - uint64 exp; - int exp_payper; - int position; - char name[256]; // only 24 used - int len; - int i; + // Table guild (GS_BASIC_MASK) + // GS_EMBLEM `emblem_len`,`emblem_id`,`emblem_data` + // GS_CONNECT `connect_member`,`average_lv` + // GS_MES `mes1`,`mes2` + // GS_LEVEL `guild_lv`,`max_member`,`exp`,`next_exp`,`skill_point` + // GS_BASIC `name`,`master`,`char_id` + + // GS_MEMBER `guild_member` (`guild_id`,`account_id`,`char_id`,`hair`,`hair_color`,`gender`,`class`,`lv`,`exp`,`exp_payper`,`online`,`position`,`name`) + // GS_POSITION `guild_position` (`guild_id`,`position`,`name`,`mode`,`exp_mode`) + // GS_ALLIANCE `guild_alliance` (`guild_id`,`opposition`,`alliance_id`,`name`) + // GS_EXPULSION `guild_expulsion` (`guild_id`,`account_id`,`name`,`mes`) + // GS_SKILL `guild_skill` (`guild_id`,`id`,`lv`) + + // temporary storage for str convertion. They must be twice the size of the + // original string to ensure no overflows will occur. [Skotlex] + char t_info[256]; + char esc_name[NAME_LENGTH*2+1]; + char esc_master[NAME_LENGTH*2+1]; + char new_guild = 0; + int i=0; + + if (g->guild_id<=0 && g->guild_id != -1) return 0; + +#ifdef NOISY + ShowInfo("Save guild request ("CL_BOLD"%d"CL_RESET" - flag 0x%x).",g->guild_id, flag); +#endif + + Sql_EscapeStringLen(sql_handle, esc_name, g->name, strnlen(g->name, NAME_LENGTH)); + Sql_EscapeStringLen(sql_handle, esc_master, g->master, strnlen(g->master, NAME_LENGTH)); + *t_info = '\0'; + + // Insert a new guild the guild + if (flag&GS_BASIC && g->guild_id == -1) + { + strcat(t_info, " guild_create"); - for( i = 0; i < g->max_member; i++ ) + // Create a new guild + if( SQL_ERROR == Sql_Query(sql_handle, "INSERT INTO `%s` " + "(`name`,`master`,`guild_lv`,`max_member`,`average_lv`,`char_id`) " + "VALUES ('%s', '%s', '%d', '%d', '%d', '%d')", + guild_db, esc_name, esc_master, g->guild_lv, g->max_member, g->average_lv, g->member[0].char_id) ) + { + Sql_ShowDebug(sql_handle); + if (g->guild_id == -1) + return 0; //Failed to create guild! + } + else { - struct guild_member* m = &g->member[i]; - if (sscanf(str, "%d,%d,%d,%d,%d,%d,%d,%"SCNu64",%d,%d\t%[^\t]\t%n", - &accountid, &charid, &hair, &hair_color, &gender, - &class_, &lv, &exp, &exp_payper, &position, - name, &len) < 11) - return 1; - - m->account_id = accountid; - m->char_id = charid; - m->hair = hair; - m->hair_color = hair_color; - m->gender = gender; - m->class_ = class_; - m->lv = lv; - m->exp = exp; - m->exp_payper = exp_payper; - m->position = position; - safestrncpy(m->name, name, NAME_LENGTH); - - str+= len; + g->guild_id = (int)Sql_LastInsertId(sql_handle); + new_guild = 1; } } - {// load guild position info - int mode, exp_mode; - char name[256]; // only 24 used - int len; - int i = 0; - int j; + // If we need an update on an existing guild or more update on the new guild + if (((flag & GS_BASIC_MASK) && !new_guild) || ((flag & (GS_BASIC_MASK & ~GS_BASIC)) && new_guild)) + { + StringBuf buf; + bool add_comma = false; - while (sscanf(str, "%d,%d%n", &mode, &exp_mode, &j) == 2 && str[j] == '\t') + StringBuf_Init(&buf); + StringBuf_Printf(&buf, "UPDATE `%s` SET ", guild_db); + + if (flag & GS_EMBLEM) { - struct guild_position *p = &g->position[i]; - if (sscanf(str, "%d,%d\t%[^\t]\t%n", &mode, &exp_mode, name, &len) < 3) - return 1; + char emblem_data[sizeof(g->emblem_data)*2+1]; + char* pData = emblem_data; + + strcat(t_info, " emblem"); + // Convert emblem_data to hex + //TODO: why not use binary directly? [ultramage] + for(i=0; iemblem_len; i++){ + *pData++ = dataToHex[(g->emblem_data[i] >> 4) & 0x0F]; + *pData++ = dataToHex[g->emblem_data[i] & 0x0F]; + } + *pData = 0; + StringBuf_Printf(&buf, "`emblem_len`=%d, `emblem_id`=%d, `emblem_data`='%s'", g->emblem_len, g->emblem_id, emblem_data); + add_comma = true; + } + if (flag & GS_BASIC) + { + strcat(t_info, " basic"); + if( add_comma ) + StringBuf_AppendStr(&buf, ", "); + else + add_comma = true; + StringBuf_Printf(&buf, "`name`='%s', `master`='%s', `char_id`=%d", esc_name, esc_master, g->member[0].char_id); + } + if (flag & GS_CONNECT) + { + strcat(t_info, " connect"); + if( add_comma ) + StringBuf_AppendStr(&buf, ", "); + else + add_comma = true; + StringBuf_Printf(&buf, "`connect_member`=%d, `average_lv`=%d", g->connect_member, g->average_lv); + } + if (flag & GS_MES) + { + char esc_mes1[sizeof(g->mes1)*2+1]; + char esc_mes2[sizeof(g->mes2)*2+1]; - p->mode = mode; - p->exp_mode = exp_mode; - name[strlen(name)-1] = 0; - safestrncpy(p->name, name, NAME_LENGTH); + strcat(t_info, " mes"); + if( add_comma ) + StringBuf_AppendStr(&buf, ", "); + else + add_comma = true; + Sql_EscapeStringLen(sql_handle, esc_mes1, g->mes1, strnlen(g->mes1, sizeof(g->mes1))); + Sql_EscapeStringLen(sql_handle, esc_mes2, g->mes2, strnlen(g->mes2, sizeof(g->mes2))); + StringBuf_Printf(&buf, "`mes1`='%s', `mes2`='%s'", esc_mes1, esc_mes2); + } + if (flag & GS_LEVEL) + { + strcat(t_info, " level"); + if( add_comma ) + StringBuf_AppendStr(&buf, ", "); + else + add_comma = true; + StringBuf_Printf(&buf, "`guild_lv`=%d, `skill_point`=%d, `exp`=%"PRIu64", `next_exp`=%u, `max_member`=%d", g->guild_lv, g->skill_point, g->exp, g->next_exp, g->max_member); + } + StringBuf_Printf(&buf, " WHERE `guild_id`=%d", g->guild_id); + if( SQL_ERROR == Sql_Query(sql_handle, "%s", StringBuf_Value(&buf)) ) + Sql_ShowDebug(sql_handle); + StringBuf_Destroy(&buf); + } - i++; - str+= len; + if (flag&GS_MEMBER) + { + struct guild_member *m; + + strcat(t_info, " members"); + // Update only needed players + for(i=0;imax_member;i++){ + m = &g->member[i]; + if (!m->modified) + continue; + if(m->account_id) { + //Since nothing references guild member table as foreign keys, it's safe to use REPLACE INTO + Sql_EscapeStringLen(sql_handle, esc_name, m->name, strnlen(m->name, NAME_LENGTH)); + if( SQL_ERROR == Sql_Query(sql_handle, "REPLACE INTO `%s` (`guild_id`,`account_id`,`char_id`,`hair`,`hair_color`,`gender`,`class`,`lv`,`exp`,`exp_payper`,`online`,`position`,`name`) " + "VALUES ('%d','%d','%d','%d','%d','%d','%d','%d','%"PRIu64"','%d','%d','%d','%s')", + guild_member_db, g->guild_id, m->account_id, m->char_id, + m->hair, m->hair_color, m->gender, + m->class_, m->lv, m->exp, m->exp_payper, m->online, m->position, esc_name) ) + Sql_ShowDebug(sql_handle); + if (m->modified & GS_MEMBER_NEW) + { + if( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `guild_id` = '%d' WHERE `char_id` = '%d'", + char_db, g->guild_id, m->char_id) ) + Sql_ShowDebug(sql_handle); + } + m->modified = GS_MEMBER_UNMODIFIED; + } } } - {// load guild emblem - int emblemlen; - int emblemid; - char emblem[4096]; - int len; - - emblemid = 0; - if( sscanf(str, "%d,%d,%[^\t]\t%n", &emblemlen, &emblemid, emblem, &len) < 3 ) - if( sscanf(str, "%d,%[^\t]\t%n", &emblemlen, emblem, &len) < 2 ) //! pre-svn format - return 1; - - g->emblem_len = emblemlen; - g->emblem_id = emblemid; - for(i = 0, pstr = emblem; i < g->emblem_len; i++, pstr += 2) { - int c1 = pstr[0], c2 = pstr[1], x1 = 0, x2 = 0; - if (c1 >= '0' && c1 <= '9') x1 = c1 - '0'; - if (c1 >= 'a' && c1 <= 'f') x1 = c1 - 'a' + 10; - if (c1 >= 'A' && c1 <= 'F') x1 = c1 - 'A' + 10; - if (c2 >= '0' && c2 <= '9') x2 = c2 - '0'; - if (c2 >= 'a' && c2 <= 'f') x2 = c2 - 'a' + 10; - if (c2 >= 'A' && c2 <= 'F') x2 = c2 - 'A' + 10; - g->emblem_data[i] = (x1<<4) | x2; + if (flag&GS_POSITION){ + strcat(t_info, " positions"); + //printf("- Insert guild %d to guild_position\n",g->guild_id); + for(i=0;iposition[i]; + if (!p->modified) + continue; + Sql_EscapeStringLen(sql_handle, esc_name, p->name, strnlen(p->name, NAME_LENGTH)); + if( SQL_ERROR == Sql_Query(sql_handle, "REPLACE INTO `%s` (`guild_id`,`position`,`name`,`mode`,`exp_mode`) VALUES ('%d','%d','%s','%d','%d')", + guild_position_db, g->guild_id, i, esc_name, p->mode, p->exp_mode) ) + Sql_ShowDebug(sql_handle); + p->modified = GS_POSITION_UNMODIFIED; } + } - str+= len; + if (flag&GS_ALLIANCE) + { + // Delete current alliances + // NOTE: no need to do it on both sides since both guilds in memory had + // their info changed, not to mention this would also mess up oppositions! + // [Skotlex] + //if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `guild_id`='%d' OR `alliance_id`='%d'", guild_alliance_db, g->guild_id, g->guild_id) ) + if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `guild_id`='%d'", guild_alliance_db, g->guild_id) ) + { + Sql_ShowDebug(sql_handle); + } + else + { + //printf("- Insert guild %d to guild_alliance\n",g->guild_id); + for(i=0;ialliance[i]; + if(a->guild_id>0) + { + Sql_EscapeStringLen(sql_handle, esc_name, a->name, strnlen(a->name, NAME_LENGTH)); + if( SQL_ERROR == Sql_Query(sql_handle, "REPLACE INTO `%s` (`guild_id`,`opposition`,`alliance_id`,`name`) " + "VALUES ('%d','%d','%d','%s')", + guild_alliance_db, g->guild_id, a->opposition, a->guild_id, esc_name) ) + Sql_ShowDebug(sql_handle); + } + } + } } - {// load guild alliance info - int guildid; - int opposition; - char name[256]; // only 24 used - int len; + if (flag&GS_EXPULSION){ + strcat(t_info, " expulsions"); + //printf("- Insert guild %d to guild_expulsion\n",g->guild_id); + for(i=0;iexpulsion[i]; + if(e->account_id>0){ + char esc_mes[sizeof(e->mes)*2+1]; + + Sql_EscapeStringLen(sql_handle, esc_name, e->name, strnlen(e->name, NAME_LENGTH)); + Sql_EscapeStringLen(sql_handle, esc_mes, e->mes, strnlen(e->mes, sizeof(e->mes))); + if( SQL_ERROR == Sql_Query(sql_handle, "REPLACE INTO `%s` (`guild_id`,`account_id`,`name`,`mes`) " + "VALUES ('%d','%d','%s','%s')", guild_expulsion_db, g->guild_id, e->account_id, esc_name, esc_mes) ) + Sql_ShowDebug(sql_handle); + } + } + } - if (sscanf(str, "%d\t%n", &c, &len) < 1) - return 1; - str+= len; + if (flag&GS_SKILL){ + strcat(t_info, " skills"); + //printf("- Insert guild %d to guild_skill\n",g->guild_id); + for(i=0;iskill[i].id>0 && g->skill[i].lv>0){ + if( SQL_ERROR == Sql_Query(sql_handle, "REPLACE INTO `%s` (`guild_id`,`id`,`lv`) VALUES ('%d','%d','%d')", + guild_skill_db, g->guild_id, g->skill[i].id, g->skill[i].lv) ) + Sql_ShowDebug(sql_handle); + } + } + } - for(i = 0; i < c; i++) - { - struct guild_alliance* a = &g->alliance[i]; - if (sscanf(str, "%d,%d\t%[^\t]\t%n", &guildid, &opposition, name, &len) < 3) - return 1; + if (save_log) + ShowInfo("Saved guild (%d - %s):%s\n",g->guild_id,g->name,t_info); + return 1; +} - a->guild_id = guildid; - a->opposition = opposition; - safestrncpy(a->name, name, NAME_LENGTH); +// Read guild from sql +struct guild * inter_guild_fromsql(int guild_id) +{ + struct guild *g; + char* data; + size_t len; + char* p; + int i; - str+= len; - } + if( guild_id <= 0 ) + return NULL; + + g = (struct guild*)idb_get(guild_db_, guild_id); + if( g ) + return g; + +#ifdef NOISY + ShowInfo("Guild load request (%d)...\n", guild_id); +#endif + + if( SQL_ERROR == Sql_Query(sql_handle, "SELECT g.`name`,c.`name`,g.`guild_lv`,g.`connect_member`,g.`max_member`,g.`average_lv`,g.`exp`,g.`next_exp`,g.`skill_point`,g.`mes1`,g.`mes2`,g.`emblem_len`,g.`emblem_id`,g.`emblem_data` " + "FROM `%s` g LEFT JOIN `%s` c ON c.`char_id` = g.`char_id` WHERE g.`guild_id`='%d'", guild_db, char_db, guild_id) ) + { + Sql_ShowDebug(sql_handle); + return NULL; } - {// load guild expulsion info - int accountid; - char name[256]; // only 24 used - char message[256]; // only 40 used - int len; - int i; + if( SQL_SUCCESS != Sql_NextRow(sql_handle) ) + return NULL;// Guild does not exists. - if (sscanf(str, "%d\t%n", &c, &len) < 1) - return 1; - str+= len; + CREATE(g, struct guild, 1); - for(i = 0; i < c; i++) - { - struct guild_expulsion *e = &g->expulsion[i]; - if (sscanf(str, "%d,%*d,%*d,%*d\t%[^\t]\t%*[^\t]\t%[^\t]\t%n", &accountid, name, message, &len) < 3) - return 1; + g->guild_id = guild_id; + Sql_GetData(sql_handle, 0, &data, &len); memcpy(g->name, data, min(len, NAME_LENGTH)); + Sql_GetData(sql_handle, 1, &data, &len); memcpy(g->master, data, min(len, NAME_LENGTH)); + Sql_GetData(sql_handle, 2, &data, NULL); g->guild_lv = atoi(data); + Sql_GetData(sql_handle, 3, &data, NULL); g->connect_member = atoi(data); + Sql_GetData(sql_handle, 4, &data, NULL); g->max_member = atoi(data); + if( g->max_member > MAX_GUILD ) + { // Fix reduction of MAX_GUILD [PoW] + ShowWarning("Guild %d:%s specifies higher capacity (%d) than MAX_GUILD (%d)\n", guild_id, g->name, g->max_member, MAX_GUILD); + g->max_member = MAX_GUILD; + } + Sql_GetData(sql_handle, 5, &data, NULL); g->average_lv = atoi(data); + Sql_GetData(sql_handle, 6, &data, NULL); g->exp = strtoull(data, NULL, 10); + Sql_GetData(sql_handle, 7, &data, NULL); g->next_exp = (unsigned int)strtoul(data, NULL, 10); + Sql_GetData(sql_handle, 8, &data, NULL); g->skill_point = atoi(data); + Sql_GetData(sql_handle, 9, &data, &len); memcpy(g->mes1, data, min(len, sizeof(g->mes1))); + Sql_GetData(sql_handle, 10, &data, &len); memcpy(g->mes2, data, min(len, sizeof(g->mes2))); + Sql_GetData(sql_handle, 11, &data, &len); g->emblem_len = atoi(data); + Sql_GetData(sql_handle, 12, &data, &len); g->emblem_id = atoi(data); + Sql_GetData(sql_handle, 13, &data, &len); + // convert emblem data from hexadecimal to binary + //TODO: why not store it in the db as binary directly? [ultramage] + for( i = 0, p = g->emblem_data; i < g->emblem_len; ++i, ++p ) + { + if( *data >= '0' && *data <= '9' ) + *p = *data - '0'; + else if( *data >= 'a' && *data <= 'f' ) + *p = *data - 'a' + 10; + else if( *data >= 'A' && *data <= 'F' ) + *p = *data - 'A' + 10; + *p <<= 4; + ++data; + + if( *data >= '0' && *data <= '9' ) + *p |= *data - '0'; + else if( *data >= 'a' && *data <= 'f' ) + *p |= *data - 'a' + 10; + else if( *data >= 'A' && *data <= 'F' ) + *p |= *data - 'A' + 10; + ++data; + } - e->account_id = accountid; - safestrncpy(e->name, name, sizeof(e->name)); - message[strlen(message)-1] = 0; // remove '#' - safestrncpy(e->mes, message, sizeof(e->mes)); + // load guild member info + if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `account_id`,`char_id`,`hair`,`hair_color`,`gender`,`class`,`lv`,`exp`,`exp_payper`,`online`,`position`,`name` " + "FROM `%s` WHERE `guild_id`='%d' ORDER BY `position`", guild_member_db, guild_id) ) + { + Sql_ShowDebug(sql_handle); + aFree(g); + return NULL; + } + for( i = 0; i < g->max_member && SQL_SUCCESS == Sql_NextRow(sql_handle); ++i ) + { + struct guild_member* m = &g->member[i]; + + Sql_GetData(sql_handle, 0, &data, NULL); m->account_id = atoi(data); + Sql_GetData(sql_handle, 1, &data, NULL); m->char_id = atoi(data); + Sql_GetData(sql_handle, 2, &data, NULL); m->hair = atoi(data); + Sql_GetData(sql_handle, 3, &data, NULL); m->hair_color = atoi(data); + Sql_GetData(sql_handle, 4, &data, NULL); m->gender = atoi(data); + Sql_GetData(sql_handle, 5, &data, NULL); m->class_ = atoi(data); + Sql_GetData(sql_handle, 6, &data, NULL); m->lv = atoi(data); + Sql_GetData(sql_handle, 7, &data, NULL); m->exp = strtoull(data, NULL, 10); + Sql_GetData(sql_handle, 8, &data, NULL); m->exp_payper = (unsigned int)atoi(data); + Sql_GetData(sql_handle, 9, &data, NULL); m->online = atoi(data); + Sql_GetData(sql_handle, 10, &data, NULL); m->position = atoi(data); + if( m->position >= MAX_GUILDPOSITION ) // Fix reduction of MAX_GUILDPOSITION [PoW] + m->position = MAX_GUILDPOSITION - 1; + Sql_GetData(sql_handle, 11, &data, &len); memcpy(m->name, data, min(len, NAME_LENGTH)); + m->modified = GS_MEMBER_UNMODIFIED; + } - str+= len; - } + //printf("- Read guild_position %d from sql \n",guild_id); + if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `position`,`name`,`mode`,`exp_mode` FROM `%s` WHERE `guild_id`='%d'", guild_position_db, guild_id) ) + { + Sql_ShowDebug(sql_handle); + aFree(g); + return NULL; + } + while( SQL_SUCCESS == Sql_NextRow(sql_handle) ) + { + int position; + struct guild_position* p; + + Sql_GetData(sql_handle, 0, &data, NULL); position = atoi(data); + if( position < 0 || position >= MAX_GUILDPOSITION ) + continue;// invalid position + p = &g->position[position]; + Sql_GetData(sql_handle, 1, &data, &len); memcpy(p->name, data, min(len, NAME_LENGTH)); + Sql_GetData(sql_handle, 2, &data, NULL); p->mode = atoi(data); + Sql_GetData(sql_handle, 3, &data, NULL); p->exp_mode = atoi(data); + p->modified = GS_POSITION_UNMODIFIED; } - {// load guild skill info - int skillid; - int skilllv; - int len; - int i; + //printf("- Read guild_alliance %d from sql \n",guild_id); + if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `opposition`,`alliance_id`,`name` FROM `%s` WHERE `guild_id`='%d'", guild_alliance_db, guild_id) ) + { + Sql_ShowDebug(sql_handle); + aFree(g); + return NULL; + } + for( i = 0; i < MAX_GUILDALLIANCE && SQL_SUCCESS == Sql_NextRow(sql_handle); ++i ) + { + struct guild_alliance* a = &g->alliance[i]; - for(i = 0; i < MAX_GUILDSKILL; i++) - { - if (sscanf(str, "%d,%d %n", &skillid, &skilllv, &len) < 2) - break; - g->skill[i].id = skillid; - g->skill[i].lv = skilllv; + Sql_GetData(sql_handle, 0, &data, NULL); a->opposition = atoi(data); + Sql_GetData(sql_handle, 1, &data, NULL); a->guild_id = atoi(data); + Sql_GetData(sql_handle, 2, &data, &len); memcpy(a->name, data, min(len, NAME_LENGTH)); + } - str+= len; - } - str = strchr(str, '\t'); + //printf("- Read guild_expulsion %d from sql \n",guild_id); + if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `account_id`,`name`,`mes` FROM `%s` WHERE `guild_id`='%d'", guild_expulsion_db, guild_id) ) + { + Sql_ShowDebug(sql_handle); + aFree(g); + return NULL; } + for( i = 0; i < MAX_GUILDEXPULSION && SQL_SUCCESS == Sql_NextRow(sql_handle); ++i ) + { + struct guild_expulsion *e = &g->expulsion[i]; - return 0; -} + Sql_GetData(sql_handle, 0, &data, NULL); e->account_id = atoi(data); + Sql_GetData(sql_handle, 1, &data, &len); memcpy(e->name, data, min(len, NAME_LENGTH)); + Sql_GetData(sql_handle, 2, &data, &len); memcpy(e->mes, data, min(len, sizeof(e->mes))); + } -#ifndef TXT_SQL_CONVERT -// ギルド城データの文字列への変換 -int inter_guildcastle_tostr(char *str, struct guild_castle *gc) -{ - int len; + //printf("- Read guild_skill %d from sql \n",guild_id); + if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `id`,`lv` FROM `%s` WHERE `guild_id`='%d' ORDER BY `id`", guild_skill_db, guild_id) ) + { + Sql_ShowDebug(sql_handle); + aFree(g); + return NULL; + } - len = sprintf(str, "%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d", - gc->castle_id, gc->guild_id, gc->economy, gc->defense, gc->triggerE, - gc->triggerD, gc->nextTime, gc->payTime, gc->createTime, gc->visibleC, - gc->guardian[0].visible, gc->guardian[1].visible, gc->guardian[2].visible, gc->guardian[3].visible, - gc->guardian[4].visible, gc->guardian[5].visible, gc->guardian[6].visible, gc->guardian[7].visible); + for(i = 0; i < MAX_GUILDSKILL; i++) + { //Skill IDs must always be initialized. [Skotlex] + g->skill[i].id = i + GD_SKILLBASE; + } + + while( SQL_SUCCESS == Sql_NextRow(sql_handle) ) + { + int id; + Sql_GetData(sql_handle, 0, &data, NULL); id = atoi(data) - GD_SKILLBASE; + if( id < 0 && id >= MAX_GUILDSKILL ) + continue;// invalid guild skill + Sql_GetData(sql_handle, 1, &data, NULL); g->skill[id].lv = atoi(data); + } + Sql_FreeResult(sql_handle); + + idb_put(guild_db_, guild_id, g); //Add to cache + g->save_flag |= GS_REMOVE; //But set it to be removed, in case it is not needed for long. + + if (save_log) + ShowInfo("Guild loaded (%d - %s)\n", guild_id, g->name); + return g; +} + +int inter_guildcastle_tosql(struct guild_castle *gc) +{ + // `guild_castle` (`castle_id`, `guild_id`, `economy`, `defense`, `triggerE`, `triggerD`, `nextTime`, `payTime`, `createTime`, `visibleC`, `visibleG0`, `visibleG1`, `visibleG2`, `visibleG3`, `visibleG4`, `visibleG5`, `visibleG6`, `visibleG7`) + + if (gc==NULL) return 0; + #ifdef GUILD_DEBUG +ShowDebug("Save guild_castle (%d)\n", gc->castle_id); + #endif + +// sql_query("DELETE FROM `%s` WHERE `castle_id`='%d'",guild_castle_db, gc->castle_id); + if( SQL_ERROR == Sql_Query(sql_handle, "REPLACE INTO `%s` " + "(`castle_id`, `guild_id`, `economy`, `defense`, `triggerE`, `triggerD`, `nextTime`, `payTime`, `createTime`," + "`visibleC`, `visibleG0`, `visibleG1`, `visibleG2`, `visibleG3`, `visibleG4`, `visibleG5`, `visibleG6`, `visibleG7`)" + "VALUES ('%d','%d','%d','%d','%d','%d','%d','%d','%d','%d','%d','%d','%d','%d','%d','%d','%d','%d')", + guild_castle_db, gc->castle_id, gc->guild_id, gc->economy, gc->defense, gc->triggerE, gc->triggerD, gc->nextTime, gc->payTime, gc->createTime, gc->visibleC, + gc->guardian[0].visible, gc->guardian[1].visible, gc->guardian[2].visible, gc->guardian[3].visible, gc->guardian[4].visible, gc->guardian[5].visible, gc->guardian[6].visible, gc->guardian[7].visible) ) + Sql_ShowDebug(sql_handle); + + memcpy(&castles[gc->castle_id],gc,sizeof(struct guild_castle)); return 0; } -#endif ///TXT_SQL_CONVERT -// ギルド城データの文字列からの変換 -int inter_guildcastle_fromstr(char *str, struct guild_castle *gc) +// Read guild_castle from sql +int inter_guildcastle_fromsql(int castle_id,struct guild_castle *gc) { - int castleid, guildid, economy, defense, triggerE, triggerD, nextTime, payTime, createTime, visibleC; - int guardian[8]; - int dummy; - - memset(gc, 0, sizeof(struct guild_castle)); - // structure of guild castle with the guardian hp included - if( sscanf(str, "%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d", - &castleid, &guildid, &economy, &defense, &triggerE, &triggerD, &nextTime, &payTime, &createTime, &visibleC, - &guardian[0], &guardian[1], &guardian[2], &guardian[3], &guardian[4], &guardian[5], &guardian[6], &guardian[7], - &dummy, &dummy, &dummy, &dummy, &dummy, &dummy, &dummy, &dummy) != 26 ) - // structure of guild castle without the hps (current one) - if( sscanf(str, "%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d", - &castleid, &guildid, &economy, &defense, &triggerE, &triggerD, &nextTime, &payTime, &createTime, &visibleC, - &guardian[0], &guardian[1], &guardian[2], &guardian[3], &guardian[4], &guardian[5], &guardian[6], &guardian[7]) != 18 ) + static int castles_init=0; + char* data; + + if (gc==NULL) return 0; + if (castle_id==-1) return 0; + + if(!castles_init) + { + int i; + for(i=0;icastle_id=castle_id; + if( SQL_SUCCESS != Sql_NextRow(sql_handle) ) + { + Sql_FreeResult(sql_handle); + return 1; //Assume empty castle. + } - gc->castle_id = castleid; - gc->guild_id = guildid; - gc->economy = economy; - gc->defense = defense; - gc->triggerE = triggerE; - gc->triggerD = triggerD; - gc->nextTime = nextTime; - gc->payTime = payTime; - gc->createTime = createTime; - gc->visibleC = visibleC; - gc->guardian[0].visible = guardian[0]; - gc->guardian[1].visible = guardian[1]; - gc->guardian[2].visible = guardian[2]; - gc->guardian[3].visible = guardian[3]; - gc->guardian[4].visible = guardian[4]; - gc->guardian[5].visible = guardian[5]; - gc->guardian[6].visible = guardian[6]; - gc->guardian[7].visible = guardian[7]; + Sql_GetData(sql_handle, 1, &data, NULL); gc->guild_id = atoi(data); + Sql_GetData(sql_handle, 2, &data, NULL); gc->economy = atoi(data); + Sql_GetData(sql_handle, 3, &data, NULL); gc->defense = atoi(data); + Sql_GetData(sql_handle, 4, &data, NULL); gc->triggerE = atoi(data); + Sql_GetData(sql_handle, 5, &data, NULL); gc->triggerD = atoi(data); + Sql_GetData(sql_handle, 6, &data, NULL); gc->nextTime = atoi(data); + Sql_GetData(sql_handle, 7, &data, NULL); gc->payTime = atoi(data); + Sql_GetData(sql_handle, 8, &data, NULL); gc->createTime = atoi(data); + Sql_GetData(sql_handle, 9, &data, NULL); gc->visibleC = atoi(data); + Sql_GetData(sql_handle, 10, &data, NULL); gc->guardian[0].visible = atoi(data); + Sql_GetData(sql_handle, 11, &data, NULL); gc->guardian[1].visible = atoi(data); + Sql_GetData(sql_handle, 12, &data, NULL); gc->guardian[2].visible = atoi(data); + Sql_GetData(sql_handle, 13, &data, NULL); gc->guardian[3].visible = atoi(data); + Sql_GetData(sql_handle, 14, &data, NULL); gc->guardian[4].visible = atoi(data); + Sql_GetData(sql_handle, 15, &data, NULL); gc->guardian[5].visible = atoi(data); + Sql_GetData(sql_handle, 16, &data, NULL); gc->guardian[6].visible = atoi(data); + Sql_GetData(sql_handle, 17, &data, NULL); gc->guardian[7].visible = atoi(data); + + Sql_FreeResult(sql_handle); + memcpy(&castles[castle_id],gc,sizeof(struct guild_castle)); + + if( save_log ) + ShowInfo("Loaded Castle %d (guild %d)\n", castle_id, gc->guild_id); - return 0; + return 1; } -#ifndef TXT_SQL_CONVERT -// ギルド関連データベース読み込み -int inter_guild_readdb(void) + +// Read exp_guild.txt +int inter_guild_ReadEXP(void) { int i; FILE *fp; char line[1024]; - char path[1024]; - - sprintf(path, "%s%s", db_path, "/exp_guild.txt"); - fp = fopen(path, "r"); - if (fp == NULL) { - ShowError("can't read db/exp_guild.txt\n"); + for (i=0;i<100;i++) guild_exp[i]=0; + //this is going to be discussed, temp fix + sprintf(line, "%s/pre-re/exp_guild.txt", db_path); + fp=fopen(line,"r"); + if(fp==NULL){ + ShowError("can't read %s\n", line); return 1; } - i = 0; + i=0; while(fgets(line, sizeof(line), fp) && i < 100) { - if (line[0] == '/' && line[1] == '/') + if(line[0]=='/' && line[1]=='/') continue; - guild_exp[i] = (unsigned int)atof(line); + guild_exp[i]=(unsigned int)atof(line); i++; } fclose(fp); @@ -388,171 +641,172 @@ int inter_guild_readdb(void) return 0; } -// ギルドデータの読み込み -int inter_guild_init() -{ - char line[16384]; - struct guild *g; - struct guild_castle *gc; - FILE *fp; - int i, j, c = 0; - inter_guild_readdb(); - - guild_db = idb_alloc(DB_OPT_RELEASE_DATA); - castle_db = idb_alloc(DB_OPT_RELEASE_DATA); - - if ((fp = fopen(guild_txt,"r")) == NULL) - return 1; - while(fgets(line, sizeof(line), fp)) - { - j = 0; - if (sscanf(line, "%d\t%%newid%%\n%n", &i, &j) == 1 && j > 0 && guild_newid <= i) { - guild_newid = i; - continue; +int inter_guild_CharOnline(int char_id, int guild_id) +{ + struct guild *g; + int i; + + if (guild_id == -1) { + //Get guild_id from the database + if( SQL_ERROR == Sql_Query(sql_handle, "SELECT guild_id FROM `%s` WHERE char_id='%d'", char_db, char_id) ) + { + Sql_ShowDebug(sql_handle); + return 0; } - g = (struct guild *) aCalloc(sizeof(struct guild), 1); - if(g == NULL){ - ShowFatalError("int_guild: out of memory!\n"); - exit(EXIT_FAILURE); + if( SQL_SUCCESS == Sql_NextRow(sql_handle) ) + { + char* data; + + Sql_GetData(sql_handle, 0, &data, NULL); + guild_id = atoi(data); } -// memset(g, 0, sizeof(struct guild)); not needed... - if (inter_guild_fromstr(line, g) == 0 && g->guild_id > 0) { - if (g->guild_id >= guild_newid) - guild_newid = g->guild_id + 1; - idb_put(guild_db, g->guild_id, g); - guild_check_empty(g); - guild_calcinfo(g); - } else { - ShowError("int_guild: broken data [%s] line %d\n", guild_txt, c); - aFree(g); + else + { + guild_id = 0; } - c++; + Sql_FreeResult(sql_handle); + } + if (guild_id == 0) + return 0; //No guild... + + g = inter_guild_fromsql(guild_id); + if(!g) { + ShowError("Character %d's guild %d not found!\n", char_id, guild_id); + return 0; } - fclose(fp); - c = 0;//カウンタ初期化 + //Member has logged in before saving, tell saver not to delete + if(g->save_flag & GS_REMOVE) + g->save_flag &= ~GS_REMOVE; - if ((fp = fopen(castle_txt, "r")) == NULL) { - return 1; + //Set member online + ARR_FIND( 0, g->max_member, i, g->member[i].char_id == char_id ); + if( i < g->max_member ) + { + g->member[i].online = 1; + g->member[i].modified = GS_MEMBER_MODIFIED; } - while(fgets(line, sizeof(line), fp)) + return 1; +} + +int inter_guild_CharOffline(int char_id, int guild_id) +{ + struct guild *g=NULL; + int online_count, i; + + if (guild_id == -1) { - gc = (struct guild_castle *) aCalloc(sizeof(struct guild_castle), 1); - if(gc == NULL){ - ShowFatalError("int_guild: out of memory!\n"); - exit(EXIT_FAILURE); - } -// memset(gc, 0, sizeof(struct guild_castle)); No need... - if (inter_guildcastle_fromstr(line, gc) == 0) { - idb_put(castle_db, gc->castle_id, gc); - } else { - ShowError("int_guild: broken data [%s] line %d\n", castle_txt, c); - aFree(gc); + //Get guild_id from the database + if( SQL_ERROR == Sql_Query(sql_handle, "SELECT guild_id FROM `%s` WHERE char_id='%d'", char_db, char_id) ) + { + Sql_ShowDebug(sql_handle); + return 0; } - c++; - } - fclose(fp); + if( SQL_SUCCESS == Sql_NextRow(sql_handle) ) + { + char* data; - if (!c) { - ShowStatus(" %s - making Default Data...\n", castle_txt); - //デフォルトデータを作成 - for(i = 0; i < MAX_GUILDCASTLE; i++) { - gc = (struct guild_castle *) aCalloc(sizeof(struct guild_castle), 1); - if (gc == NULL) { - ShowFatalError("int_guild: out of memory!\n"); - exit(EXIT_FAILURE); - } - gc->castle_id = i; - idb_put(castle_db, gc->castle_id, gc); + Sql_GetData(sql_handle, 0, &data, NULL); + guild_id = atoi(data); + } + else + { + guild_id = 0; } - ShowStatus(" %s - making done\n",castle_txt); + Sql_FreeResult(sql_handle); + } + if (guild_id == 0) + return 0; //No guild... + + //Character has a guild, set character offline and check if they were the only member online + g = inter_guild_fromsql(guild_id); + if (g == NULL) //Guild not found? return 0; + + //Set member offline + ARR_FIND( 0, g->max_member, i, g->member[i].char_id == char_id ); + if( i < g->max_member ) + { + g->member[i].online = 0; + g->member[i].modified = GS_MEMBER_MODIFIED; } - return 0; -} + online_count = 0; + for( i = 0; i < g->max_member; i++ ) + if( g->member[i].online ) + online_count++; -void inter_guild_final() -{ - castle_db->destroy(castle_db, NULL); - guild_db->destroy(guild_db, NULL); - return; + // Remove guild from memory if no players online + if( online_count == 0 ) + g->save_flag |= GS_REMOVE; + + return 1; } -struct guild *inter_guild_search(int guild_id) +// Initialize guild sql +int inter_guild_sql_init(void) { - return (struct guild*)idb_get(guild_db, guild_id); + //Initialize the guild cache + guild_db_= idb_alloc(DB_OPT_RELEASE_DATA); + + //Read exp file + inter_guild_ReadEXP(); + + add_timer_func_list(guild_save_timer, "guild_save_timer"); + add_timer(gettick() + 10000, guild_save_timer, 0, 0); + return 0; } -// ギルドデータのセーブ -int inter_guild_save() +static int guild_db_final(DBKey key, void *data, va_list ap) { - FILE *fp; - int lock; - DBIterator* iter; - struct guild* g; - struct guild_castle* gc; - - // save guild data - if ((fp = lock_fopen(guild_txt, &lock)) == NULL) { - ShowError("int_guild: can't write [%s] !!! data is lost !!!\n", guild_txt); + struct guild *g = (struct guild*)data; + if (g->save_flag&GS_MASK) { + inter_guild_tosql(g, g->save_flag&GS_MASK); return 1; } - - iter = guild_db->iterator(guild_db); - for( g = (struct guild*)iter->first(iter,NULL); iter->exists(iter); g = (struct guild*)iter->next(iter,NULL) ) - { - char line[16384]; - inter_guild_tostr(line, g); - fprintf(fp, "%s\n", line); - } - iter->destroy(iter); - -// fprintf(fp, "%d\t%%newid%%\n", guild_newid); - lock_fclose(fp, guild_txt, &lock); - - // save castle data - if ((fp = lock_fopen(castle_txt,&lock)) == NULL) { - ShowError("int_guild: can't write [%s] !!! data is lost !!!\n", castle_txt); - return 1; - } - - iter = castle_db->iterator(castle_db); - for( gc = (struct guild_castle*)iter->first(iter,NULL); iter->exists(iter); gc = (struct guild_castle*)iter->next(iter,NULL) ) - { - char line[16384]; - inter_guildcastle_tostr(line, gc); - fprintf(fp, "%s\n", line); - } - iter->destroy(iter); - - lock_fclose(fp, castle_txt, &lock); - return 0; } -// ギルド名検索 -struct guild* search_guildname(char *str) +void inter_guild_sql_final(void) { - DBIterator* iter; - struct guild* g; + guild_db_->destroy(guild_db_, guild_db_final); + return; +} - iter = guild_db->iterator(guild_db); - for( g = (struct guild*)iter->first(iter,NULL); iter->exists(iter); g = (struct guild*)iter->next(iter,NULL) ) +// Get guild_id by its name. Returns 0 if not found, -1 on error. +int search_guildname(char *str) +{ + int guild_id; + char esc_name[NAME_LENGTH*2+1]; + + Sql_EscapeStringLen(sql_handle, esc_name, str, safestrnlen(str, NAME_LENGTH)); + //Lookup guilds with the same name + if( SQL_ERROR == Sql_Query(sql_handle, "SELECT guild_id FROM `%s` WHERE name='%s'", guild_db, esc_name) ) { - if (strcmpi(g->name, str) == 0) - break; + Sql_ShowDebug(sql_handle); + return -1; } - iter->destroy(iter); - return g; + if( SQL_SUCCESS == Sql_NextRow(sql_handle) ) + { + char* data; + + Sql_GetData(sql_handle, 0, &data, NULL); + guild_id = atoi(data); + } + else + { + guild_id = 0; + } + Sql_FreeResult(sql_handle); + return guild_id; } -// ギルドが空かどうかチェック +// Check if guild is empty static bool guild_check_empty(struct guild *g) { int i; @@ -560,11 +814,8 @@ static bool guild_check_empty(struct guild *g) if( i < g->max_member) return false; // not empty - // 誰もいないので解散 - guild_db->foreach(guild_db, guild_break_sub, g->guild_id); - inter_guild_storage_delete(g->guild_id); - mapif_guild_broken(g->guild_id, 0); - idb_remove(guild_db, g->guild_id); + //Let the calling function handle the guild removal in case they need + //to do something else with it before freeing the data. [Skotlex] return true; } @@ -572,79 +823,80 @@ unsigned int guild_nextexp(int level) { if (level == 0) return 1; - if (level > 0 && level < 100) + if (level < 100 && level > 0) // Change by hack return guild_exp[level-1]; return 0; } -// ギルドスキルがあるか確認 -int guild_checkskill(struct guild *g, int id) +int guild_checkskill(struct guild *g,int id) { int idx = id - GD_SKILLBASE; - if(idx < 0 || idx >= MAX_GUILDSKILL) - return 0; return g->skill[idx].lv; } -// ギルドの情報の再計算 int guild_calcinfo(struct guild *g) { - int i, c; + int i,c; unsigned int nextexp; - struct guild before = *g; - - // スキルIDの設定 - for(i = 0; i < MAX_GUILDSKILL; i++) - g->skill[i].id=i+GD_SKILLBASE; + struct guild before = *g; // Save guild current values - // ギルドレベル - if (g->guild_lv <= 0) + if(g->guild_lv<=0) g->guild_lv = 1; nextexp = guild_nextexp(g->guild_lv); - if (nextexp > 0) { - while(g->exp >= nextexp && nextexp > 0) { //fixed guild exp overflow [Kevin] - g->exp -= nextexp; - g->guild_lv++; - g->skill_point++; - nextexp = guild_nextexp(g->guild_lv); - } + + // Consume guild exp and increase guild level + while(g->exp >= nextexp && nextexp > 0){ //fixed guild exp overflow [Kevin] + g->exp-=nextexp; + g->guild_lv++; + g->skill_point++; + nextexp = guild_nextexp(g->guild_lv); } - // ギルドの次の経験値 - g->next_exp = guild_nextexp(g->guild_lv); + // Save next exp step + g->next_exp = nextexp; - // メンバ上限(ギルド拡張適用) - g->max_member = 16 + guild_checkskill(g, GD_EXTENSION) * 6; //Guild Extention skill - currently adds 6 to max per skill lv. + // Set the max number of members, Guild Extention skill - currently adds 6 to max per skill lv. + g->max_member = 16 + guild_checkskill(g, GD_EXTENSION) * 6; if(g->max_member > MAX_GUILD) { ShowError("Guild %d:%s has capacity for too many guild members (%d), max supported is %d\n", g->guild_id, g->name, g->max_member, MAX_GUILD); g->max_member = MAX_GUILD; } + + // Compute the guild average level level + g->average_lv=0; + g->connect_member=0; + for(i=c=0;imax_member;i++) + { + if(g->member[i].account_id>0) + { + if (g->member[i].lv >= 0) + { + g->average_lv+=g->member[i].lv; + c++; + } + else + { + ShowWarning("Guild %d:%s, member %d:%s has an invalid level %d\n", g->guild_id, g->name, g->member[i].char_id, g->member[i].name, g->member[i].lv); + } - // 平均レベルとオンライン人数 - g->average_lv = 0; - g->connect_member = 0; - c = 0; - for(i = 0; i < g->max_member; i++) { - if (g->member[i].account_id > 0) { - g->average_lv += g->member[i].lv; - c++; - if (g->member[i].online > 0) + if(g->member[i].online) g->connect_member++; } } - if(c) g->average_lv /= c; + if(c) + g->average_lv /= c; - // 全データを送る必要がありそう - if (g->max_member != before.max_member || - g->guild_lv != before.guild_lv || - g->skill_point != before.skill_point) { - mapif_guild_info(-1, g); + // Check if guild stats has change + if(g->max_member != before.max_member || g->guild_lv != before.guild_lv || g->skill_point != before.skill_point ) + { + g->save_flag |= GS_LEVEL; + mapif_guild_info(-1,g); return 1; } @@ -652,238 +904,219 @@ int guild_calcinfo(struct guild *g) } //------------------------------------------------------------------- -// map serverへの通信 +// Packet sent to map server -// ギルド作成可否 -int mapif_guild_created(int fd, int account_id, struct guild *g) +int mapif_guild_created(int fd,int account_id,struct guild *g) { WFIFOHEAD(fd, 10); - WFIFOW(fd,0) = 0x3830; - WFIFOL(fd,2) = account_id; - if (g != NULL) { - WFIFOL(fd,6) = g->guild_id; - ShowInfo("Created Guild (%d %s)\n", g->guild_id, g->name); - }else{ - WFIFOL(fd,6) = 0; - } + WFIFOW(fd,0)=0x3830; + WFIFOL(fd,2)=account_id; + if(g != NULL) + { + WFIFOL(fd,6)=g->guild_id; + ShowInfo("int_guild: Guild created (%d - %s)\n",g->guild_id,g->name); + } else + WFIFOL(fd,6)=0; + WFIFOSET(fd,10); return 0; } -// ギルド情報見つからず -int mapif_guild_noinfo(int fd, int guild_id) +// Guild not found +int mapif_guild_noinfo(int fd,int guild_id) { - WFIFOHEAD(fd, 8); - WFIFOW(fd,0) = 0x3831; - WFIFOW(fd,2) = 8; - WFIFOL(fd,4) = guild_id; - WFIFOSET(fd,8); - ShowNotice("int_guild: info not found %d\n", guild_id); - + unsigned char buf[12]; + WBUFW(buf,0)=0x3831; + WBUFW(buf,2)=8; + WBUFL(buf,4)=guild_id; + ShowWarning("int_guild: info not found %d\n",guild_id); + if(fd<0) + mapif_sendall(buf,8); + else + mapif_send(fd,buf,8); return 0; } -// ギルド情報まとめ送り -int mapif_guild_info(int fd, struct guild *g) +// Send guild info +int mapif_guild_info(int fd,struct guild *g) { unsigned char buf[8+sizeof(struct guild)]; - - WBUFW(buf,0) = 0x3831; - memcpy(buf + 4, g, sizeof(struct guild)); - WBUFW(buf,2) = 4 + sizeof(struct guild); - if (fd < 0) - mapif_sendall(buf, WBUFW(buf,2)); + WBUFW(buf,0)=0x3831; + WBUFW(buf,2)=4+sizeof(struct guild); + memcpy(buf+4,g,sizeof(struct guild)); + if(fd<0) + mapif_sendall(buf,WBUFW(buf,2)); else - mapif_send(fd, buf, WBUFW(buf,2)); - + mapif_send(fd,buf,WBUFW(buf,2)); return 0; } -// メンバ追加可否 -int mapif_guild_memberadded(int fd, int guild_id, int account_id, int char_id, int flag) +// ACK member add +int mapif_guild_memberadded(int fd,int guild_id,int account_id,int char_id,int flag) { WFIFOHEAD(fd, 15); - WFIFOW(fd,0) = 0x3832; - WFIFOL(fd,2) = guild_id; - WFIFOL(fd,6) = account_id; - WFIFOL(fd,10) = char_id; - WFIFOB(fd,14) = flag; - WFIFOSET(fd, 15); - + WFIFOW(fd,0)=0x3832; + WFIFOL(fd,2)=guild_id; + WFIFOL(fd,6)=account_id; + WFIFOL(fd,10)=char_id; + WFIFOB(fd,14)=flag; + WFIFOSET(fd,15); return 0; } -// 脱退/追放通知 -int mapif_guild_withdraw(int guild_id, int account_id, int char_id, int flag, const char *name, const char *mes) +// ACK member leave +int mapif_guild_withdraw(int guild_id,int account_id,int char_id,int flag, const char *name, const char *mes) { - unsigned char buf[79]; - - WBUFW(buf, 0) = 0x3834; - WBUFL(buf, 2) = guild_id; - WBUFL(buf, 6) = account_id; - WBUFL(buf,10) = char_id; - WBUFB(buf,14) = flag; - memcpy(WBUFP(buf,15), mes, 40); - memcpy(WBUFP(buf,55), name, NAME_LENGTH); - mapif_sendall(buf, 55+NAME_LENGTH); -// mapif_sendall(buf, 79); - ShowInfo("Character left guild (Guild %d, %d - %s: %s)\n", guild_id, account_id, name, mes); - + unsigned char buf[55+NAME_LENGTH]; + WBUFW(buf, 0)=0x3834; + WBUFL(buf, 2)=guild_id; + WBUFL(buf, 6)=account_id; + WBUFL(buf,10)=char_id; + WBUFB(buf,14)=flag; + memcpy(WBUFP(buf,15),mes,40); + memcpy(WBUFP(buf,55),name,NAME_LENGTH); + mapif_sendall(buf,55+NAME_LENGTH); + ShowInfo("int_guild: guild withdraw (%d - %d: %s - %s)\n",guild_id,account_id,name,mes); return 0; } -// オンライン状態とLv更新通知 -int mapif_guild_memberinfoshort(struct guild *g, int idx) +// Send short member's info +int mapif_guild_memberinfoshort(struct guild *g,int idx) { unsigned char buf[19]; - - WBUFW(buf, 0) = 0x3835; - WBUFL(buf, 2) = g->guild_id; - WBUFL(buf, 6) = g->member[idx].account_id; - WBUFL(buf,10) = g->member[idx].char_id; - WBUFB(buf,14) = (unsigned char)g->member[idx].online; - WBUFW(buf,15) = g->member[idx].lv; - WBUFW(buf,17) = g->member[idx].class_; - mapif_sendall(buf, 19); + WBUFW(buf, 0)=0x3835; + WBUFL(buf, 2)=g->guild_id; + WBUFL(buf, 6)=g->member[idx].account_id; + WBUFL(buf,10)=g->member[idx].char_id; + WBUFB(buf,14)=(unsigned char)g->member[idx].online; + WBUFW(buf,15)=g->member[idx].lv; + WBUFW(buf,17)=g->member[idx].class_; + mapif_sendall(buf,19); return 0; } -// 解散通知 -int mapif_guild_broken(int guild_id, int flag) +// Send guild broken +int mapif_guild_broken(int guild_id,int flag) { unsigned char buf[7]; - - WBUFW(buf,0) = 0x3836; - WBUFL(buf,2) = guild_id; - WBUFB(buf,6) = flag; - mapif_sendall(buf, 7); - ShowInfo("Guild Break (%d)\n", guild_id); - + WBUFW(buf,0)=0x3836; + WBUFL(buf,2)=guild_id; + WBUFB(buf,6)=flag; + mapif_sendall(buf,7); + ShowInfo("int_guild: Guild broken (%d)\n",guild_id); return 0; } -// ギルド内発言 -int mapif_guild_message(int guild_id, int account_id, char *mes, int len, int sfd) +// Send guild message +int mapif_guild_message(int guild_id,int account_id,char *mes,int len, int sfd) { - unsigned char buf[2048]; - - WBUFW(buf,0) = 0x3837; - WBUFW(buf,2) = len + 12; - WBUFL(buf,4) = guild_id; - WBUFL(buf,8) = account_id; - memcpy(WBUFP(buf,12), mes, len); - mapif_sendallwos(sfd, buf, len + 12); - + unsigned char buf[512]; + if (len > 500) + len = 500; + WBUFW(buf,0)=0x3837; + WBUFW(buf,2)=len+12; + WBUFL(buf,4)=guild_id; + WBUFL(buf,8)=account_id; + memcpy(WBUFP(buf,12),mes,len); + mapif_sendallwos(sfd, buf,len+12); return 0; } -// ギルド基本情報変更通知 -int mapif_guild_basicinfochanged(int guild_id, int type, const void *data, int len) +// Send basic info +int mapif_guild_basicinfochanged(int guild_id,int type,const void *data,int len) { unsigned char buf[2048]; - - WBUFW(buf,0) = 0x3839; - WBUFW(buf,2) = len+10; - WBUFL(buf,4) = guild_id; - WBUFW(buf,8) = type; + if (len > 2038) + len = 2038; + WBUFW(buf, 0)=0x3839; + WBUFW(buf, 2)=len+10; + WBUFL(buf, 4)=guild_id; + WBUFW(buf, 8)=type; memcpy(WBUFP(buf,10),data,len); mapif_sendall(buf,len+10); return 0; } -// ギルドメンバ情報変更通知 -int mapif_guild_memberinfochanged(int guild_id, int account_id, int char_id, int type, const void *data, int len) +// Send member info +int mapif_guild_memberinfochanged(int guild_id,int account_id,int char_id, int type,const void *data,int len) { - unsigned char buf[4096]; - - WBUFW(buf, 0) = 0x383a; - WBUFW(buf, 2) = len + 18; - WBUFL(buf, 4) = guild_id; - WBUFL(buf, 8) = account_id; - WBUFL(buf,12) = char_id; - WBUFW(buf,16) = type; - memcpy(WBUFP(buf,18), data, len); + unsigned char buf[2048]; + if (len > 2030) + len = 2030; + WBUFW(buf, 0)=0x383a; + WBUFW(buf, 2)=len+18; + WBUFL(buf, 4)=guild_id; + WBUFL(buf, 8)=account_id; + WBUFL(buf,12)=char_id; + WBUFW(buf,16)=type; + memcpy(WBUFP(buf,18),data,len); mapif_sendall(buf,len+18); - return 0; } -// ギルドスキルアップ通知 -int mapif_guild_skillupack(int guild_id, int skill_num, int account_id) +// ACK guild skill up +int mapif_guild_skillupack(int guild_id,int skill_num,int account_id) { unsigned char buf[14]; - - WBUFW(buf, 0) = 0x383c; - WBUFL(buf, 2) = guild_id; - WBUFL(buf, 6) = skill_num; - WBUFL(buf,10) = account_id; - mapif_sendall(buf, 14); - + WBUFW(buf, 0)=0x383c; + WBUFL(buf, 2)=guild_id; + WBUFL(buf, 6)=skill_num; + WBUFL(buf,10)=account_id; + mapif_sendall(buf,14); return 0; } -// ギルド同盟/敵対通知 -int mapif_guild_alliance(int guild_id1, int guild_id2, int account_id1, int account_id2, int flag, const char *name1, const char *name2) +// ACK guild alliance +int mapif_guild_alliance(int guild_id1,int guild_id2,int account_id1,int account_id2,int flag,const char *name1,const char *name2) { - unsigned char buf[67]; - - WBUFW(buf, 0) = 0x383d; - WBUFL(buf, 2) = guild_id1; - WBUFL(buf, 6) = guild_id2; - WBUFL(buf,10) = account_id1; - WBUFL(buf,14) = account_id2; - WBUFB(buf,18) = flag; - memcpy(WBUFP(buf,19), name1, NAME_LENGTH); - memcpy(WBUFP(buf,19+NAME_LENGTH), name2, NAME_LENGTH); + unsigned char buf[19+2*NAME_LENGTH]; + WBUFW(buf, 0)=0x383d; + WBUFL(buf, 2)=guild_id1; + WBUFL(buf, 6)=guild_id2; + WBUFL(buf,10)=account_id1; + WBUFL(buf,14)=account_id2; + WBUFB(buf,18)=flag; + memcpy(WBUFP(buf,19),name1,NAME_LENGTH); + memcpy(WBUFP(buf,19+NAME_LENGTH),name2,NAME_LENGTH); mapif_sendall(buf,19+2*NAME_LENGTH); -/* - memcpy(WBUFP(buf,43), name2, NAME_LENGTH); - mapif_sendall(buf, 67); -*/ return 0; } -// ギルド役職変更通知 -int mapif_guild_position(struct guild *g, int idx) +// Send a guild position desc +int mapif_guild_position(struct guild *g,int idx) { - unsigned char buf[2048]; - - WBUFW(buf,0) = 0x383b; - WBUFW(buf,2) = sizeof(struct guild_position) + 12; - WBUFL(buf,4) = g->guild_id; - WBUFL(buf,8) = idx; - memcpy(WBUFP(buf,12), &g->position[idx], sizeof(struct guild_position)); - mapif_sendall(buf, WBUFW(buf,2)); - + unsigned char buf[12 + sizeof(struct guild_position)]; + WBUFW(buf,0)=0x383b; + WBUFW(buf,2)=sizeof(struct guild_position)+12; + WBUFL(buf,4)=g->guild_id; + WBUFL(buf,8)=idx; + memcpy(WBUFP(buf,12),&g->position[idx],sizeof(struct guild_position)); + mapif_sendall(buf,WBUFW(buf,2)); return 0; } -// ギルド告知変更通知 +// Send the guild notice int mapif_guild_notice(struct guild *g) { - unsigned char buf[186]; - - WBUFW(buf,0) = 0x383e; - WBUFL(buf,2) = g->guild_id; - memcpy(WBUFP(buf,6), g->mes1, MAX_GUILDMES1); - memcpy(WBUFP(buf,66), g->mes2, MAX_GUILDMES2); - mapif_sendall(buf, 186); - + unsigned char buf[256]; + WBUFW(buf,0)=0x383e; + WBUFL(buf,2)=g->guild_id; + memcpy(WBUFP(buf,6),g->mes1,MAX_GUILDMES1); + memcpy(WBUFP(buf,66),g->mes2,MAX_GUILDMES2); + mapif_sendall(buf,186); return 0; } -// ギルドエンブレム変更通知 +// Send emblem data int mapif_guild_emblem(struct guild *g) { - unsigned char buf[2048]; - - WBUFW(buf,0) = 0x383f; - WBUFW(buf,2) = g->emblem_len + 12; - WBUFL(buf,4) = g->guild_id; - WBUFL(buf,8) = g->emblem_id; - memcpy(WBUFP(buf,12), g->emblem_data, g->emblem_len); - mapif_sendall(buf, WBUFW(buf,2)); - + unsigned char buf[12 + sizeof(g->emblem_data)]; + WBUFW(buf,0)=0x383f; + WBUFW(buf,2)=g->emblem_len+12; + WBUFL(buf,4)=g->guild_id; + WBUFL(buf,8)=g->emblem_id; + memcpy(WBUFP(buf,12),g->emblem_data,g->emblem_len); + mapif_sendall(buf,WBUFW(buf,2)); return 0; } @@ -898,76 +1131,94 @@ int mapif_guild_master_changed(struct guild *g, int aid, int cid) return 0; } -int mapif_guild_castle_dataload(int castle_id, int index, int value) +int mapif_guild_castle_dataload(int castle_id,int index,int value) { unsigned char buf[9]; - - WBUFW(buf,0) = 0x3840; - WBUFW(buf,2) = castle_id; - WBUFB(buf,4) = index; - WBUFL(buf,5) = value; + WBUFW(buf, 0)=0x3840; + WBUFW(buf, 2)=castle_id; + WBUFB(buf, 4)=index; + WBUFL(buf, 5)=value; mapif_sendall(buf,9); - return 0; } -int mapif_guild_castle_datasave(int castle_id, int index, int value) +int mapif_guild_castle_datasave(int castle_id,int index,int value) { unsigned char buf[9]; - - WBUFW(buf,0) = 0x3841; - WBUFW(buf,2) = castle_id; - WBUFB(buf,4) = index; - WBUFL(buf,5) = value; + WBUFW(buf, 0)=0x3841; + WBUFW(buf, 2)=castle_id; + WBUFB(buf, 4)=index; + WBUFL(buf, 5)=value; mapif_sendall(buf,9); - return 0; } int mapif_guild_castle_alldataload(int fd) { - DBIterator* iter; - struct guild_castle* gc; - int len = 4; + struct guild_castle s_gc; + struct guild_castle* gc = &s_gc; + int i; + int len; + char* data; WFIFOHEAD(fd, 4 + MAX_GUILDCASTLE*sizeof(struct guild_castle)); - WFIFOW(fd,0) = 0x3842; - iter = castle_db->iterator(castle_db); - for( gc = (struct guild_castle*)iter->first(iter,NULL); iter->exists(iter); gc = (struct guild_castle*)iter->next(iter,NULL) ) + WFIFOW(fd, 0) = 0x3842; + if( SQL_ERROR == Sql_Query(sql_handle, + "SELECT `castle_id`, `guild_id`, `economy`, `defense`, `triggerE`, `triggerD`, `nextTime`, `payTime`, `createTime`," + " `visibleC`, `visibleG0`, `visibleG1`, `visibleG2`, `visibleG3`, `visibleG4`, `visibleG5`, `visibleG6`, `visibleG7`" + " FROM `%s` ORDER BY `castle_id`", guild_castle_db) ) + Sql_ShowDebug(sql_handle); + for( i = 0, len = 4; i < MAX_GUILDCASTLE && SQL_SUCCESS == Sql_NextRow(sql_handle); ++i ) { - memcpy(WFIFOP(fd,len), gc, sizeof(struct guild_castle)); + memset(gc, 0, sizeof(struct guild_castle)); + + Sql_GetData(sql_handle, 0, &data, NULL); gc->castle_id = atoi(data); + Sql_GetData(sql_handle, 1, &data, NULL); gc->guild_id = atoi(data); + Sql_GetData(sql_handle, 2, &data, NULL); gc->economy = atoi(data); + Sql_GetData(sql_handle, 3, &data, NULL); gc->defense = atoi(data); + Sql_GetData(sql_handle, 4, &data, NULL); gc->triggerE = atoi(data); + Sql_GetData(sql_handle, 5, &data, NULL); gc->triggerD = atoi(data); + Sql_GetData(sql_handle, 6, &data, NULL); gc->nextTime = atoi(data); + Sql_GetData(sql_handle, 7, &data, NULL); gc->payTime = atoi(data); + Sql_GetData(sql_handle, 8, &data, NULL); gc->createTime = atoi(data); + Sql_GetData(sql_handle, 9, &data, NULL); gc->visibleC = atoi(data); + Sql_GetData(sql_handle, 10, &data, NULL); gc->guardian[0].visible = atoi(data); + Sql_GetData(sql_handle, 11, &data, NULL); gc->guardian[1].visible = atoi(data); + Sql_GetData(sql_handle, 12, &data, NULL); gc->guardian[2].visible = atoi(data); + Sql_GetData(sql_handle, 13, &data, NULL); gc->guardian[3].visible = atoi(data); + Sql_GetData(sql_handle, 14, &data, NULL); gc->guardian[4].visible = atoi(data); + Sql_GetData(sql_handle, 15, &data, NULL); gc->guardian[5].visible = atoi(data); + Sql_GetData(sql_handle, 16, &data, NULL); gc->guardian[6].visible = atoi(data); + Sql_GetData(sql_handle, 17, &data, NULL); gc->guardian[7].visible = atoi(data); + + memcpy(WFIFOP(fd, len), gc, sizeof(struct guild_castle)); len += sizeof(struct guild_castle); } - iter->destroy(iter); - WFIFOW(fd,2) = len; + Sql_FreeResult(sql_handle); + WFIFOW(fd, 2) = len; WFIFOSET(fd, len); - + return 0; } + //------------------------------------------------------------------- -// map serverからの通信 +// Packet received from map server + // ギルド作成要求 -int mapif_parse_CreateGuild(int fd, int account_id, char *name, struct guild_member *master) +int mapif_parse_CreateGuild(int fd,int account_id,char *name,struct guild_member *master) { struct guild *g; - int i; - - for(i = 0; i < NAME_LENGTH && name[i]; i++) { - if (!(name[i] & 0xe0) || name[i] == 0x7f) { - ShowInfo("Create Guild: illegal guild name [%s]\n", name); - mapif_guild_created(fd, account_id, NULL); - return 0; - } - } - - if ((g = search_guildname(name)) != NULL) { - ShowInfo("Create Guild: same name guild exists [%s]\n", name); - mapif_guild_created(fd, account_id, NULL); + int i=0; +#ifdef NOISY + ShowInfo("Creating Guild (%s)\n", name); +#endif + if(search_guildname(name) != 0){ + ShowInfo("int_guild: guild with same name exists [%s]\n",name); + mapif_guild_created(fd,account_id,NULL); return 0; } - // Check Authorised letters/symbols in the name of the character if (char_name_option == 1) { // only letters/symbols in char_name_letters are authorised for (i = 0; i < NAME_LENGTH && name[i]; i++) @@ -983,81 +1234,104 @@ int mapif_parse_CreateGuild(int fd, int account_id, char *name, struct guild_mem } } - g = (struct guild *) aCalloc(sizeof(struct guild), 1); - if (g == NULL) { - ShowFatalError("int_guild: CreateGuild: out of memory !\n"); - mapif_guild_created(fd, account_id, NULL); - exit(EXIT_FAILURE); - } -// memset(g, 0, sizeof(struct guild)); Meh... - g->guild_id = guild_newid++; - memcpy(g->name, name, NAME_LENGTH); - memcpy(g->master, master->name, NAME_LENGTH); - memcpy(&g->member[0], master, sizeof(struct guild_member)); - - g->position[0].mode = 0x11; - strcpy(g->position[ 0].name, "GuildMaster"); - strcpy(g->position[MAX_GUILDPOSITION-1].name, "Newbie"); - for(i = 1; i < MAX_GUILDPOSITION-1; i++) - sprintf(g->position[i].name, "Position %d", i + 1); - - // ここでギルド情報計算が必要と思われる - g->max_member = 16; - g->average_lv = master->lv; - g->connect_member = 1; - for(i = 0; i < MAX_GUILDSKILL; i++) - g->skill[i].id=i + GD_SKILLBASE; + g = (struct guild *)aMalloc(sizeof(struct guild)); + memset(g,0,sizeof(struct guild)); + + memcpy(g->name,name,NAME_LENGTH); + memcpy(g->master,master->name,NAME_LENGTH); + memcpy(&g->member[0],master,sizeof(struct guild_member)); + g->member[0].modified = GS_MEMBER_MODIFIED; + + // Set default positions + g->position[0].mode=0x11; + strcpy(g->position[0].name,"GuildMaster"); + strcpy(g->position[MAX_GUILDPOSITION-1].name,"Newbie"); + g->position[0].modified = g->position[MAX_GUILDPOSITION-1].modified = GS_POSITION_MODIFIED; + for(i=1;iposition[i].name,"Position %d",i+1); + g->position[i].modified = GS_POSITION_MODIFIED; + } - idb_put(guild_db, g->guild_id, g); + // Initialize guild property + g->max_member=16; + g->average_lv=master->lv; + g->connect_member=1; - mapif_guild_created(fd, account_id, g); - mapif_guild_info(fd, g); + for(i=0;iskill[i].id=i + GD_SKILLBASE; + g->guild_id= -1; //Request to create guild. + + // Create the guild + if (!inter_guild_tosql(g,GS_BASIC|GS_POSITION|GS_SKILL)) { + //Failed to Create guild.... + ShowError("Failed to create Guild %s (Guild Master: %s)\n", g->name, g->master); + mapif_guild_created(fd,account_id,NULL); + aFree(g); + return 0; + } + ShowInfo("Created Guild %d - %s (Guild Master: %s)\n", g->guild_id, g->name, g->master); + + //Add to cache + idb_put(guild_db_, g->guild_id, g); + + // Report to client + mapif_guild_created(fd,account_id,g); + mapif_guild_info(fd,g); if(log_inter) inter_log("guild %s (id=%d) created by master %s (id=%d)\n", - name, g->guild_id, master->name, master->account_id); + name, g->guild_id, master->name, master->account_id ); return 0; } -// ギルド情報要求 -int mapif_parse_GuildInfo(int fd, int guild_id) +// Return guild info to client +int mapif_parse_GuildInfo(int fd,int guild_id) { - struct guild *g; - - g = (struct guild*)idb_get(guild_db, guild_id); - if (g != NULL){ - guild_calcinfo(g); - mapif_guild_info(fd, g); - } else - mapif_guild_noinfo(fd, guild_id); - + struct guild * g = inter_guild_fromsql(guild_id); //We use this because on start-up the info of castle-owned guilds is requied. [Skotlex] + if(g) + { + if (!guild_calcinfo(g)) + mapif_guild_info(fd,g); + } + else + mapif_guild_noinfo(fd,guild_id); // Failed to load info return 0; } -// ギルドメンバ追加要求 -int mapif_parse_GuildAddMember(int fd, int guild_id, struct guild_member *m) +// Add member to guild +int mapif_parse_GuildAddMember(int fd,int guild_id,struct guild_member *m) { - struct guild *g; + struct guild * g; int i; - g = (struct guild*)idb_get(guild_db, guild_id); - if (g == NULL) { - mapif_guild_memberadded(fd, guild_id, m->account_id, m->char_id, 1); + g = inter_guild_fromsql(guild_id); + if(g==NULL){ + // Failed to add + mapif_guild_memberadded(fd,guild_id,m->account_id,m->char_id,1); return 0; } - ARR_FIND( 0, g->max_member, i, g->member[i].account_id == 0 ); - if( i < g->max_member ) + // Find an empty slot + for(i=0;imax_member;i++) { - memcpy(&g->member[i], m, sizeof(struct guild_member)); - mapif_guild_memberadded(fd, guild_id, m->account_id, m->char_id, 0); - guild_calcinfo(g); - mapif_guild_info(-1, g); + if(g->member[i].account_id==0) + { + memcpy(&g->member[i],m,sizeof(struct guild_member)); + g->member[i].modified = (GS_MEMBER_NEW | GS_MEMBER_MODIFIED); + mapif_guild_memberadded(fd,guild_id,m->account_id,m->char_id,0); + if (!guild_calcinfo(g)) //Send members if it was not invoked. + mapif_guild_info(-1,g); + + g->save_flag |= GS_MEMBER; + if (g->save_flag&GS_REMOVE) + g->save_flag&=~GS_REMOVE; + return 0; + } } - else - mapif_guild_memberadded(fd, guild_id, m->account_id, m->char_id, 1); + // Failed to add + mapif_guild_memberadded(fd,guild_id,m->account_id,m->char_id,1); return 0; } @@ -1066,10 +1340,13 @@ int mapif_parse_GuildLeave(int fd, int guild_id, int account_id, int char_id, in { int i, j; - struct guild* g = (struct guild*)idb_get(guild_db, guild_id); + struct guild* g = inter_guild_fromsql(guild_id); if( g == NULL ) { - //TODO + // Unknown guild, just update the player + if( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `guild_id`='0' WHERE `account_id`='%d' AND `char_id`='%d'", char_db, account_id, char_id) ) + Sql_ShowDebug(sql_handle); + // mapif_guild_withdraw(guild_id,account_id,char_id,flag,g->member[i].name,mes); return 0; } @@ -1082,13 +1359,15 @@ int mapif_parse_GuildLeave(int fd, int guild_id, int account_id, int char_id, in } if( flag ) - { // 追放の場合追放リストに入れる + { // Write expulsion reason + // Find an empty slot ARR_FIND( 0, MAX_GUILDEXPULSION, j, g->expulsion[j].account_id == 0 ); - if (j == MAX_GUILDEXPULSION) - { // 一杯なので古いのを消す - for(j = 0; j < MAX_GUILDEXPULSION - 1; j++) + if( j == MAX_GUILDEXPULSION ) + { + // Expulsion list is full, flush the oldest one + for( j = 0; j < MAX_GUILDEXPULSION - 1; j++ ) g->expulsion[j] = g->expulsion[j+1]; - j = MAX_GUILDEXPULSION - 1; + j = MAX_GUILDEXPULSION-1; } // Save the expulsion entry g->expulsion[j].account_id = account_id; @@ -1096,41 +1375,54 @@ int mapif_parse_GuildLeave(int fd, int guild_id, int account_id, int char_id, in safestrncpy(g->expulsion[j].mes, mes, 40); } - mapif_guild_withdraw(guild_id, account_id, char_id, flag, g->member[i].name, mes); + mapif_guild_withdraw(guild_id,account_id,char_id,flag,g->member[i].name,mes); + inter_guild_removemember_tosql(g->member[i].account_id,g->member[i].char_id); - memset(&g->member[i], 0, sizeof(struct guild_member)); + memset(&g->member[i],0,sizeof(struct guild_member)); - if (guild_check_empty(g) == 0) - mapif_guild_info(-1,g);// まだ人がいるのでデータ送信 + if( guild_check_empty(g) ) + mapif_parse_BreakGuild(-1,guild_id); //Break the guild. + else { + //Update member info. + if (!guild_calcinfo(g)) + mapif_guild_info(fd,g); + g->save_flag |= GS_EXPULSION; + } return 0; } -// オンライン/Lv更新 -int mapif_parse_GuildChangeMemberInfoShort(int fd, int guild_id, int account_id, int char_id, int online, int lv, int class_) +// Change member info +int mapif_parse_GuildChangeMemberInfoShort(int fd,int guild_id,int account_id,int char_id,int online,int lv,int class_) { - struct guild *g; - int i, sum, c; + // Could speed up by manipulating only guild_member + struct guild * g; + int i,sum,c; + int prev_count, prev_alv; - g = (struct guild*)idb_get(guild_db, guild_id); - if (g == NULL) + g = inter_guild_fromsql(guild_id); + if(g==NULL) return 0; - + ARR_FIND( 0, g->max_member, i, g->member[i].account_id == account_id && g->member[i].char_id == char_id ); if( i < g->max_member ) { - g->member[i].online = online; - g->member[i].lv = lv; - g->member[i].class_ = class_; - mapif_guild_memberinfoshort(g, i); + g->member[i].online = online; + g->member[i].lv = lv; + g->member[i].class_ = class_; + g->member[i].modified = GS_MEMBER_MODIFIED; + mapif_guild_memberinfoshort(g,i); } + prev_count = g->connect_member; + prev_alv = g->average_lv; + g->average_lv = 0; g->connect_member = 0; - c = 0; // member count - sum = 0; // total sum of base levels + c = 0; + sum = 0; - for(i = 0; i < g->max_member; i++) + for( i = 0; i < g->max_member; i++ ) { if( g->member[i].account_id > 0 ) { @@ -1142,198 +1434,287 @@ int mapif_parse_GuildChangeMemberInfoShort(int fd, int guild_id, int account_id, } if( c ) // this check should always succeed... + { g->average_lv = sum / c; - - //FIXME: how about sending a mapif_guild_info() update to the mapserver? [ultramage] - + if( g->connect_member != prev_count || g->average_lv != prev_alv ) + g->save_flag |= GS_CONNECT; + if( g->save_flag & GS_REMOVE ) + g->save_flag &= ~GS_REMOVE; + } + g->save_flag |= GS_MEMBER; //Update guild member data return 0; } -// ギルド解散処理用(同盟/敵対を解除) -int guild_break_sub(DBKey key, void *data, va_list ap) +// BreakGuild +int mapif_parse_BreakGuild(int fd,int guild_id) { - struct guild *g = (struct guild *)data; - int guild_id = va_arg(ap, int); - int i; + struct guild * g; + + g = inter_guild_fromsql(guild_id); + if(g==NULL) + return 0; - for(i = 0; i < MAX_GUILDALLIANCE; i++) { - if (g->alliance[i].guild_id == guild_id) - g->alliance[i].guild_id = 0; - } - return 0; -} + // Delete guild from sql + //printf("- Delete guild %d from guild\n",guild_id); + if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `guild_id` = '%d'", guild_db, guild_id) ) + Sql_ShowDebug(sql_handle); -// ギルド解散要求 -int mapif_parse_BreakGuild(int fd, int guild_id) -{ - struct guild *g; + if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `guild_id` = '%d'", guild_member_db, guild_id) ) + Sql_ShowDebug(sql_handle); - g = (struct guild*)idb_get(guild_db, guild_id); - if(g == NULL) - return 0; + if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `guild_id` = '%d'", guild_castle_db, guild_id) ) + Sql_ShowDebug(sql_handle); + + if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `guild_id` = '%d'", guild_storage_db, guild_id) ) + Sql_ShowDebug(sql_handle); + + if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `guild_id` = '%d' OR `alliance_id` = '%d'", guild_alliance_db, guild_id, guild_id) ) + Sql_ShowDebug(sql_handle); - guild_db->foreach(guild_db, guild_break_sub, guild_id); - inter_guild_storage_delete(guild_id); - mapif_guild_broken(guild_id, 0); + if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `guild_id` = '%d'", guild_position_db, guild_id) ) + Sql_ShowDebug(sql_handle); + + if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `guild_id` = '%d'", guild_skill_db, guild_id) ) + Sql_ShowDebug(sql_handle); + + if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `guild_id` = '%d'", guild_expulsion_db, guild_id) ) + Sql_ShowDebug(sql_handle); + + //printf("- Update guild %d of char\n",guild_id); + if( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `guild_id`='0' WHERE `guild_id`='%d'", char_db, guild_id) ) + Sql_ShowDebug(sql_handle); + + mapif_guild_broken(guild_id,0); if(log_inter) - inter_log("guild %s (id=%d) broken\n", g->name, guild_id); + inter_log("guild %s (id=%d) broken\n",g->name,guild_id); - idb_remove(guild_db, guild_id); + //Remove the guild from memory. [Skotlex] + idb_remove(guild_db_, guild_id); return 0; } -// ギルドメッセージ送信 -int mapif_parse_GuildMessage(int fd, int guild_id, int account_id, char *mes, int len) +// Forward Guild message to others map servers +int mapif_parse_GuildMessage(int fd,int guild_id,int account_id,char *mes,int len) { - return mapif_guild_message(guild_id, account_id, mes, len, fd); + return mapif_guild_message(guild_id,account_id,mes,len, fd); } -// ギルド基本データ変更要求 -int mapif_parse_GuildBasicInfoChange(int fd, int guild_id, int type, const char *data, int len) +// Modification of the guild +int mapif_parse_GuildBasicInfoChange(int fd,int guild_id,int type,const char *data,int len) { - struct guild *g; - short dw = *((short *)data); - - g = (struct guild*)idb_get(guild_db, guild_id); - if (g == NULL) + struct guild * g; + short dw=*((short *)data); + g = inter_guild_fromsql(guild_id); + if(g==NULL) return 0; - switch(type) { - case GBI_GUILDLV: - if (dw > 0 && g->guild_lv + dw <= 50) { - g->guild_lv+=dw; - g->skill_point+=dw; - } else if (dw < 0 && g->guild_lv + dw >= 1) - g->guild_lv += dw; - mapif_guild_info(-1, g); - return 0; - default: - ShowError("int_guild: GuildBasicInfoChange: Unknown type %d\n", type); - break; + switch(type) + { + case GBI_GUILDLV: + if(dw>0 && g->guild_lv+dw<=50) + { + g->guild_lv+=dw; + g->skill_point+=dw; + } + else if(dw<0 && g->guild_lv+dw>=1) + g->guild_lv+=dw; + mapif_guild_info(-1,g); + g->save_flag |= GS_LEVEL; + return 0; + default: + ShowError("int_guild: GuildBasicInfoChange: Unknown type %d\n",type); + break; } - mapif_guild_basicinfochanged(guild_id, type, data, len); - + mapif_guild_basicinfochanged(guild_id,type,data,len); return 0; } -// ギルドメンバデータ変更要求 -int mapif_parse_GuildMemberInfoChange(int fd, int guild_id, int account_id, int char_id, int type, const char *data, int len) +// Modification of the guild +int mapif_parse_GuildMemberInfoChange(int fd,int guild_id,int account_id,int char_id,int type,const char *data,int len) { + // Could make some improvement in speed, because only change guild_member int i; - struct guild *g; + struct guild * g; - g = (struct guild*)idb_get(guild_db, guild_id); - if(g == NULL) + g = inter_guild_fromsql(guild_id); + if(g==NULL) return 0; - for(i = 0; i < g->max_member; i++) - if (g->member[i].account_id == account_id && g->member[i].char_id == char_id) - break; - if (i == g->max_member) { - ShowWarning("int_guild: GuildMemberChange: Not found %d,%d in %d[%s]\n", account_id, char_id, guild_id, g->name); + // Search the member + for(i=0;imax_member;i++) + if( g->member[i].account_id==account_id && + g->member[i].char_id==char_id ) + break; + + // Not Found + if(i==g->max_member){ + ShowWarning("int_guild: GuildMemberChange: Not found %d,%d in guild (%d - %s)\n", + account_id,char_id,guild_id,g->name); return 0; } - switch(type) { - case GMI_POSITION: // 役職 - g->member[i].position = *((short *)data); - mapif_guild_memberinfochanged(guild_id, account_id, char_id, type, data, len); - break; - case GMI_EXP: // EXP + + switch(type) { - uint64 exp, old_exp=g->member[i].exp; - g->member[i].exp=*((uint64 *)data); - if (g->member[i].exp > old_exp) + case GMI_POSITION: + { + g->member[i].position=*((short *)data); + g->member[i].modified = GS_MEMBER_MODIFIED; + mapif_guild_memberinfochanged(guild_id,account_id,char_id,type,data,len); + g->save_flag |= GS_MEMBER; + break; + } + case GMI_EXP: + { // EXP + uint64 exp, old_exp=g->member[i].exp; + g->member[i].exp=*((uint64 *)data); + g->member[i].modified = GS_MEMBER_MODIFIED; + if (g->member[i].exp > old_exp) + { + exp = g->member[i].exp - old_exp; + + // Compute gained exp + if (guild_exp_rate != 100) + exp = exp*guild_exp_rate/100; + + // Update guild exp + if (exp > UINT64_MAX - g->exp) + g->exp = UINT64_MAX; + else + g->exp+=exp; + + guild_calcinfo(g); + mapif_guild_basicinfochanged(guild_id,GBI_EXP,&g->exp,sizeof(g->exp)); + g->save_flag |= GS_LEVEL; + } + mapif_guild_memberinfochanged(guild_id,account_id,char_id,type,data,len); + g->save_flag |= GS_MEMBER; + break; + } + case GMI_HAIR: { - exp = g->member[i].exp - old_exp; - if (guild_exp_rate != 100) - exp = exp*guild_exp_rate/100; - if (exp > UINT64_MAX - g->exp) - g->exp = UINT64_MAX; - else - g->exp+=exp; - guild_calcinfo(g); - mapif_guild_basicinfochanged(guild_id,GBI_EXP,&g->exp,sizeof(g->exp)); + g->member[i].hair=*((short *)data); + g->member[i].modified = GS_MEMBER_MODIFIED; + mapif_guild_memberinfochanged(guild_id,account_id,char_id,type,data,len); + g->save_flag |= GS_MEMBER; //Save new data. + break; } - mapif_guild_memberinfochanged(guild_id, account_id, char_id, type, data, len); - break; - } - case GMI_HAIR: - { - g->member[i].hair=*((short *)data); - mapif_guild_memberinfochanged(guild_id,account_id,char_id,type,data,len); - break; - } - case GMI_HAIR_COLOR: - { - g->member[i].hair_color=*((short *)data); - mapif_guild_memberinfochanged(guild_id,account_id,char_id,type,data,len); - break; + case GMI_HAIR_COLOR: + { + g->member[i].hair_color=*((short *)data); + g->member[i].modified = GS_MEMBER_MODIFIED; + mapif_guild_memberinfochanged(guild_id,account_id,char_id,type,data,len); + g->save_flag |= GS_MEMBER; //Save new data. + break; + } + case GMI_GENDER: + { + g->member[i].gender=*((short *)data); + g->member[i].modified = GS_MEMBER_MODIFIED; + mapif_guild_memberinfochanged(guild_id,account_id,char_id,type,data,len); + g->save_flag |= GS_MEMBER; //Save new data. + break; + } + case GMI_CLASS: + { + g->member[i].class_=*((short *)data); + g->member[i].modified = GS_MEMBER_MODIFIED; + mapif_guild_memberinfochanged(guild_id,account_id,char_id,type,data,len); + g->save_flag |= GS_MEMBER; //Save new data. + break; + } + case GMI_LEVEL: + { + g->member[i].lv=*((short *)data); + g->member[i].modified = GS_MEMBER_MODIFIED; + mapif_guild_memberinfochanged(guild_id,account_id,char_id,type,data,len); + g->save_flag |= GS_MEMBER; //Save new data. + break; + } + default: + ShowError("int_guild: GuildMemberInfoChange: Unknown type %d\n",type); + break; } - case GMI_GENDER: + return 0; +} + +int inter_guild_sex_changed(int guild_id,int account_id,int char_id, short gender) +{ + return mapif_parse_GuildMemberInfoChange(0, guild_id, account_id, char_id, GMI_GENDER, (const char*)&gender, sizeof(gender)); +} + +int inter_guild_charname_changed(int guild_id,int account_id, int char_id, char *name) +{ + struct guild *g; + int i, flag = 0; + + g = inter_guild_fromsql(guild_id); + if( g == NULL ) { - g->member[i].gender=*((short *)data); - mapif_guild_memberinfochanged(guild_id,account_id,char_id,type,data,len); - break; + ShowError("inter_guild_charrenamed: Can't find guild %d.\n", guild_id); + return 0; } - case GMI_CLASS: + + ARR_FIND(0, g->max_member, i, g->member[i].char_id == char_id); + if( i == g->max_member ) { - g->member[i].class_=*((short *)data); - mapif_guild_memberinfochanged(guild_id,account_id,char_id,type,data,len); - break; + ShowError("inter_guild_charrenamed: Can't find character %d in the guild\n", char_id); + return 0; } - case GMI_LEVEL: + + if( !strcmp(g->member[i].name, g->master) ) { - g->member[i].lv=*((short *)data); - mapif_guild_memberinfochanged(guild_id,account_id,char_id,type,data,len); - break; + safestrncpy(g->master, name, NAME_LENGTH); + flag |= GS_BASIC; } + safestrncpy(g->member[i].name, name, NAME_LENGTH); + g->member[i].modified = GS_MEMBER_MODIFIED; + flag |= GS_MEMBER; - default: - ShowError("int_guild: GuildMemberInfoChange: Unknown type %d\n", type); - break; - } + if( !inter_guild_tosql(g, flag) ) + return 0; + mapif_guild_info(-1,g); + return 0; } -int inter_guild_sex_changed(int guild_id,int account_id,int char_id, short gender) +// Change a position desc +int mapif_parse_GuildPosition(int fd,int guild_id,int idx,struct guild_position *p) { - return mapif_parse_GuildMemberInfoChange(0, guild_id, account_id, char_id, GMI_GENDER, (const char*)&gender, sizeof(gender)); -} + // Could make some improvement in speed, because only change guild_position + struct guild * g; -// ギルド役職名変更要求 -int mapif_parse_GuildPosition(int fd, int guild_id, int idx, struct guild_position *p) -{ - struct guild *g = (struct guild*)idb_get(guild_db, guild_id); - - if (g == NULL || idx < 0 || idx >= MAX_GUILDPOSITION) { + g = inter_guild_fromsql(guild_id); + if(g==NULL || idx<0 || idx>=MAX_GUILDPOSITION) return 0; - } - memcpy(&g->position[idx], p, sizeof(struct guild_position)); - mapif_guild_position(g, idx); - ShowInfo("int_guild: position [%d] changed\n", idx); + memcpy(&g->position[idx],p,sizeof(struct guild_position)); + mapif_guild_position(g,idx); + g->position[idx].modified = GS_POSITION_MODIFIED; + g->save_flag |= GS_POSITION; // Change guild_position return 0; } -// ギルドスキルアップ要求 -int mapif_parse_GuildSkillUp(int fd, int guild_id, int skill_num, int account_id, int max) +// Guild Skill UP +int mapif_parse_GuildSkillUp(int fd,int guild_id,int skill_num,int account_id,int max) { - struct guild *g = (struct guild*)idb_get(guild_db, guild_id); + struct guild * g; int idx = skill_num - GD_SKILLBASE; - if (g == NULL || idx < 0 || idx >= MAX_GUILDSKILL) + g = inter_guild_fromsql(guild_id); + if(g == NULL || idx < 0 || idx >= MAX_GUILDSKILL) return 0; - if (g->skill_point > 0 && g->skill[idx].id > 0 && g->skill[idx].lv < max) { + if(g->skill_point>0 && g->skill[idx].id>0 && g->skill[idx].lvskill[idx].lv++; g->skill_point--; - if (guild_calcinfo(g) == 0) - mapif_guild_info(-1, g); - mapif_guild_skillupack(guild_id, skill_num, account_id); + if (!guild_calcinfo(g)) + mapif_guild_info(-1,g); + mapif_guild_skillupack(guild_id,skill_num,account_id); + g->save_flag |= (GS_LEVEL|GS_SKILL); // Change guild & guild_skill } - return 0; } @@ -1342,106 +1723,119 @@ static int mapif_parse_GuildDeleteAlliance(struct guild *g, int guild_id, int ac { int i; char name[NAME_LENGTH]; - for(i=0;ialliance[i].guild_id == guild_id) - { - strcpy(name, g->alliance[i].name); - g->alliance[i].guild_id=0; - break; - } - if (i == MAX_GUILDALLIANCE) + + ARR_FIND( 0, MAX_GUILDALLIANCE, i, g->alliance[i].guild_id == guild_id ); + if( i == MAX_GUILDALLIANCE ) return -1; + + strcpy(name, g->alliance[i].name); + g->alliance[i].guild_id=0; mapif_guild_alliance(g->guild_id,guild_id,account_id1,account_id2,flag,g->name,name); + g->save_flag |= GS_ALLIANCE; return 0; } -// ギルド同盟要求 -int mapif_parse_GuildAlliance(int fd, int guild_id1, int guild_id2, int account_id1, int account_id2, int flag) +// Alliance modification +int mapif_parse_GuildAlliance(int fd,int guild_id1,int guild_id2,int account_id1,int account_id2,int flag) { + // Could speed up struct guild *g[2]; - int j, i; - - g[0] = (struct guild*)idb_get(guild_db, guild_id1); - g[1] = (struct guild*)idb_get(guild_db, guild_id2); - - if(g[0] && g[1]==NULL && (flag&0x8)) //Requested to remove an alliance with a not found guild. - return mapif_parse_GuildDeleteAlliance(g[0], guild_id2, - account_id1, account_id2, flag); //Try to do a manual removal of said guild. - - if (g[0] == NULL || g[1] == NULL) + int j,i; + g[0] = inter_guild_fromsql(guild_id1); + g[1] = inter_guild_fromsql(guild_id2); + + if(g[0] && g[1]==NULL && (flag & GUILD_ALLIANCE_REMOVE)) //Requested to remove an alliance with a not found guild. + return mapif_parse_GuildDeleteAlliance(g[0], guild_id2, account_id1, account_id2, flag); //Try to do a manual removal of said guild. + + if(g[0]==NULL || g[1]==NULL) return 0; - if (!(flag & 0x8)) { - for(i = 0; i < 2 - (flag & 1); i++) { - for(j = 0; j < MAX_GUILDALLIANCE; j++) - if (g[i]->alliance[j].guild_id == 0) { - g[i]->alliance[j].guild_id = g[1-i]->guild_id; - memcpy(g[i]->alliance[j].name, g[1-i]->name, NAME_LENGTH); - g[i]->alliance[j].opposition = flag & 1; - break; - } + if(flag&GUILD_ALLIANCE_REMOVE) + { + // Remove alliance/opposition, in case of alliance, remove on both side + for(i=0;i<2-(flag&GUILD_ALLIANCE_TYPE_MASK);i++) + { + ARR_FIND( 0, MAX_GUILDALLIANCE, j, g[i]->alliance[j].guild_id == g[1-i]->guild_id && g[i]->alliance[j].opposition == (flag&GUILD_ALLIANCE_TYPE_MASK) ); + if( j < MAX_GUILDALLIANCE ) + g[i]->alliance[j].guild_id = 0; } - } else { // 関係解消 - for(i = 0; i < 2 - (flag & 1); i++) { - for(j = 0; j < MAX_GUILDALLIANCE; j++) - if (g[i]->alliance[j].guild_id == g[1-i]->guild_id && g[i]->alliance[j].opposition == (flag & 1)) { - g[i]->alliance[j].guild_id = 0; - break; - } + } + else + { + // Add alliance, in case of alliance, add on both side + for(i=0;i<2-(flag&GUILD_ALLIANCE_TYPE_MASK);i++) + { + // Search an empty slot + ARR_FIND( 0, MAX_GUILDALLIANCE, j, g[i]->alliance[j].guild_id == 0 ); + if( j < MAX_GUILDALLIANCE ) + { + g[i]->alliance[j].guild_id=g[1-i]->guild_id; + memcpy(g[i]->alliance[j].name,g[1-i]->name,NAME_LENGTH); + // Set alliance type + g[i]->alliance[j].opposition = flag&GUILD_ALLIANCE_TYPE_MASK; + } } } - mapif_guild_alliance(guild_id1, guild_id2, account_id1, account_id2, flag, g[0]->name, g[1]->name); + // Send on all map the new alliance/opposition + mapif_guild_alliance(guild_id1,guild_id2,account_id1,account_id2,flag,g[0]->name,g[1]->name); + + // Mark the two guild to be saved + g[0]->save_flag |= GS_ALLIANCE; + g[1]->save_flag |= GS_ALLIANCE; return 0; } -// ギルド告知変更要求 -int mapif_parse_GuildNotice(int fd, int guild_id, const char *mes1, const char *mes2) +// Change guild message +int mapif_parse_GuildNotice(int fd,int guild_id,const char *mes1,const char *mes2) { struct guild *g; - g = (struct guild*)idb_get(guild_db, guild_id); - if (g == NULL) + g = inter_guild_fromsql(guild_id); + if(g==NULL) return 0; - memcpy(g->mes1, mes1, MAX_GUILDMES1); - memcpy(g->mes2, mes2, MAX_GUILDMES2); + memcpy(g->mes1,mes1,MAX_GUILDMES1); + memcpy(g->mes2,mes2,MAX_GUILDMES2); + g->save_flag |= GS_MES; //Change mes of guild return mapif_guild_notice(g); } -// ギルドエンブレム変更要求 -int mapif_parse_GuildEmblem(int fd, int len, int guild_id, int dummy, const char *data) +int mapif_parse_GuildEmblem(int fd,int len,int guild_id,int dummy,const char *data) { - struct guild *g; + struct guild * g; - g = (struct guild*)idb_get(guild_db, guild_id); - if (g == NULL) + g = inter_guild_fromsql(guild_id); + if(g==NULL) return 0; - memcpy(g->emblem_data, data, len); - g->emblem_len = len; - g->emblem_id++; + if (len > sizeof(g->emblem_data)) + len = sizeof(g->emblem_data); + + memcpy(g->emblem_data,data,len); + g->emblem_len=len; + g->emblem_id++; + g->save_flag |= GS_EMBLEM; //Change guild return mapif_guild_emblem(g); } -int mapif_parse_GuildCastleDataLoad(int fd, int castle_id, int index) +int mapif_parse_GuildCastleDataLoad(int fd,int castle_id,int index) { - struct guild_castle *gc = (struct guild_castle*)idb_get(castle_db, castle_id); - - if (gc == NULL) { - return mapif_guild_castle_dataload(castle_id, 0, 0); - } - switch(index) { - case 1: return mapif_guild_castle_dataload(gc->castle_id, index, gc->guild_id); - case 2: return mapif_guild_castle_dataload(gc->castle_id, index, gc->economy); - case 3: return mapif_guild_castle_dataload(gc->castle_id, index, gc->defense); - case 4: return mapif_guild_castle_dataload(gc->castle_id, index, gc->triggerE); - case 5: return mapif_guild_castle_dataload(gc->castle_id, index, gc->triggerD); - case 6: return mapif_guild_castle_dataload(gc->castle_id, index, gc->nextTime); - case 7: return mapif_guild_castle_dataload(gc->castle_id, index, gc->payTime); - case 8: return mapif_guild_castle_dataload(gc->castle_id, index, gc->createTime); - case 9: return mapif_guild_castle_dataload(gc->castle_id, index, gc->visibleC); + struct guild_castle gc; + if (!inter_guildcastle_fromsql(castle_id, &gc)) { + return mapif_guild_castle_dataload(castle_id,0,0); + } + switch(index){ + case 1: return mapif_guild_castle_dataload(gc.castle_id,index,gc.guild_id); break; + case 2: return mapif_guild_castle_dataload(gc.castle_id,index,gc.economy); break; + case 3: return mapif_guild_castle_dataload(gc.castle_id,index,gc.defense); break; + case 4: return mapif_guild_castle_dataload(gc.castle_id,index,gc.triggerE); break; + case 5: return mapif_guild_castle_dataload(gc.castle_id,index,gc.triggerD); break; + case 6: return mapif_guild_castle_dataload(gc.castle_id,index,gc.nextTime); break; + case 7: return mapif_guild_castle_dataload(gc.castle_id,index,gc.payTime); break; + case 8: return mapif_guild_castle_dataload(gc.castle_id,index,gc.createTime); break; + case 9: return mapif_guild_castle_dataload(gc.castle_id,index,gc.visibleC); break; case 10: case 11: case 12: @@ -1450,45 +1844,42 @@ int mapif_parse_GuildCastleDataLoad(int fd, int castle_id, int index) case 15: case 16: case 17: - return mapif_guild_castle_dataload(gc->castle_id, index, gc->guardian[index-10].visible); + return mapif_guild_castle_dataload(gc.castle_id,index,gc.guardian[index-10].visible); break; default: ShowError("mapif_parse_GuildCastleDataLoad ERROR!! (Not found index=%d)\n", index); return 0; } - - return 0; } -int mapif_parse_GuildCastleDataSave(int fd, int castle_id, int index, int value) +int mapif_parse_GuildCastleDataSave(int fd,int castle_id,int index,int value) { - struct guild_castle *gc = (struct guild_castle*)idb_get(castle_db, castle_id); - - if (gc == NULL) - return mapif_guild_castle_datasave(castle_id, index, value); + struct guild_castle gc; + if(!inter_guildcastle_fromsql(castle_id, &gc)) + return mapif_guild_castle_datasave(castle_id,index,value); - switch(index) { + switch(index){ case 1: - if (gc->guild_id != value) { - int gid = (value) ? value : gc->guild_id; - struct guild *g = (struct guild*)idb_get(guild_db, gid); + if( gc.guild_id!=value ){ + int gid=(value)?value:gc.guild_id; + struct guild *g = (struct guild*)idb_get(guild_db_, gid); if(log_inter) inter_log("guild %s (id=%d) %s castle id=%d\n", - (g) ? g->name : "??", gid, (value) ? "occupy" : "abandon", castle_id); + (g)?g->name:"??" ,gid, (value)?"occupy":"abandon", castle_id); } - gc->guild_id = value; - if(gc->guild_id == 0) { + gc.guild_id = value; + if(gc.guild_id == 0) { //Delete guardians. - memset(&gc->guardian, 0, sizeof(gc->guardian)); + memset(&gc.guardian, 0, sizeof(gc.guardian)); } break; - case 2: gc->economy = value; break; - case 3: gc->defense = value; break; - case 4: gc->triggerE = value; break; - case 5: gc->triggerD = value; break; - case 6: gc->nextTime = value; break; - case 7: gc->payTime = value; break; - case 8: gc->createTime = value; break; - case 9: gc->visibleC = value; break; + case 2: gc.economy = value; break; + case 3: gc.defense = value; break; + case 4: gc.triggerE = value; break; + case 5: gc.triggerD = value; break; + case 6: gc.nextTime = value; break; + case 7: gc.payTime = value; break; + case 8: gc.createTime = value; break; + case 9: gc.visibleC = value; break; case 10: case 11: case 12: @@ -1497,38 +1888,50 @@ int mapif_parse_GuildCastleDataSave(int fd, int castle_id, int index, int value) case 15: case 16: case 17: - gc->guardian[index-10].visible = value; break; + gc.guardian[index-10].visible = value; break; default: ShowError("mapif_parse_GuildCastleDataSave ERROR!! (Not found index=%d)\n", index); return 0; } - - return mapif_guild_castle_datasave(gc->castle_id, index, value); + inter_guildcastle_tosql(&gc); + mapif_guild_castle_datasave(gc.castle_id,index,value); + return 0; } int mapif_parse_GuildMasterChange(int fd, int guild_id, const char* name, int len) { - struct guild *g = (struct guild*)idb_get(guild_db, guild_id); + struct guild * g; struct guild_member gm; int pos; - if(g==NULL || g->guild_id<=0 || len > NAME_LENGTH) + g = inter_guild_fromsql(guild_id); + + if(g==NULL || len > NAME_LENGTH) return 0; + // Find member (name) for (pos = 0; pos < g->max_member && strncmp(g->member[pos].name, name, len); pos++); if (pos == g->max_member) return 0; //Character not found?? + // Switch current and old GM memcpy(&gm, &g->member[pos], sizeof (struct guild_member)); memcpy(&g->member[pos], &g->member[0], sizeof(struct guild_member)); memcpy(&g->member[0], &gm, sizeof(struct guild_member)); + // Switch positions g->member[pos].position = g->member[0].position; + g->member[pos].modified = GS_MEMBER_MODIFIED; g->member[0].position = 0; //Position 0: guild Master. - safestrncpy(g->master, name, NAME_LENGTH); + g->member[0].modified = GS_MEMBER_MODIFIED; + + strncpy(g->master, name, len); + if (len < NAME_LENGTH) + g->master[len] = '\0'; - ShowInfo("int_guild: Guildmaster Changed to %s (Guild %d - %s)\n",name, guild_id, g->name); + ShowInfo("int_guild: Guildmaster Changed to %s (Guild %d - %s)\n",g->master, guild_id, g->name); + g->save_flag |= (GS_BASIC|GS_MEMBER); //Save main data and member data. return mapif_guild_master_changed(g, g->member[0].account_id, g->member[0].char_id); } @@ -1541,23 +1944,23 @@ int inter_guild_parse_frommap(int fd) { RFIFOHEAD(fd); switch(RFIFOW(fd,0)) { - case 0x3030: mapif_parse_CreateGuild(fd, RFIFOL(fd,4), (char*)RFIFOP(fd,8), (struct guild_member *)RFIFOP(fd,32)); break; - case 0x3031: mapif_parse_GuildInfo(fd, RFIFOL(fd,2)); break; - case 0x3032: mapif_parse_GuildAddMember(fd, RFIFOL(fd,4), (struct guild_member *)RFIFOP(fd,8)); break; + case 0x3030: mapif_parse_CreateGuild(fd,RFIFOL(fd,4),(char*)RFIFOP(fd,8),(struct guild_member *)RFIFOP(fd,32)); break; + case 0x3031: mapif_parse_GuildInfo(fd,RFIFOL(fd,2)); break; + case 0x3032: mapif_parse_GuildAddMember(fd,RFIFOL(fd,4),(struct guild_member *)RFIFOP(fd,8)); break; case 0x3033: mapif_parse_GuildMasterChange(fd,RFIFOL(fd,4),(const char*)RFIFOP(fd,8),RFIFOW(fd,2)-8); break; - case 0x3034: mapif_parse_GuildLeave(fd, RFIFOL(fd,2), RFIFOL(fd,6), RFIFOL(fd,10), RFIFOB(fd,14), (const char*)RFIFOP(fd,15)); break; - case 0x3035: mapif_parse_GuildChangeMemberInfoShort(fd, RFIFOL(fd,2), RFIFOL(fd,6), RFIFOL(fd,10), RFIFOB(fd,14), RFIFOW(fd,15), RFIFOW(fd,17)); break; - case 0x3036: mapif_parse_BreakGuild(fd, RFIFOL(fd,2)); break; - case 0x3037: mapif_parse_GuildMessage(fd, RFIFOL(fd,4), RFIFOL(fd,8), (char*)RFIFOP(fd,12), RFIFOW(fd,2)-12); break; - case 0x3039: mapif_parse_GuildBasicInfoChange(fd, RFIFOL(fd,4), RFIFOW(fd,8), (const char*)RFIFOP(fd,10), RFIFOW(fd,2)-10); break; - case 0x303A: mapif_parse_GuildMemberInfoChange(fd, RFIFOL(fd,4), RFIFOL(fd,8), RFIFOL(fd,12), RFIFOW(fd,16), (const char*)RFIFOP(fd,18), RFIFOW(fd,2)-18); break; - case 0x303B: mapif_parse_GuildPosition(fd, RFIFOL(fd,4), RFIFOL(fd,8), (struct guild_position *)RFIFOP(fd,12)); break; - case 0x303C: mapif_parse_GuildSkillUp(fd, RFIFOL(fd,2), RFIFOL(fd,6), RFIFOL(fd,10), RFIFOL(fd,14)); break; - case 0x303D: mapif_parse_GuildAlliance(fd, RFIFOL(fd,2), RFIFOL(fd,6), RFIFOL(fd,10), RFIFOL(fd,14), RFIFOB(fd,18)); break; - case 0x303E: mapif_parse_GuildNotice(fd, RFIFOL(fd,2), (const char*)RFIFOP(fd,6), (const char*)RFIFOP(fd,66)); break; - case 0x303F: mapif_parse_GuildEmblem(fd, RFIFOW(fd,2)-12, RFIFOL(fd,4), RFIFOL(fd,8), (const char*)RFIFOP(fd,12)); break; - case 0x3040: mapif_parse_GuildCastleDataLoad(fd, RFIFOW(fd,2), RFIFOB(fd,4)); break; - case 0x3041: mapif_parse_GuildCastleDataSave(fd, RFIFOW(fd,2), RFIFOB(fd,4), RFIFOL(fd,5)); break; + case 0x3034: mapif_parse_GuildLeave(fd,RFIFOL(fd,2),RFIFOL(fd,6),RFIFOL(fd,10),RFIFOB(fd,14),(const char*)RFIFOP(fd,15)); break; + case 0x3035: mapif_parse_GuildChangeMemberInfoShort(fd,RFIFOL(fd,2),RFIFOL(fd,6),RFIFOL(fd,10),RFIFOB(fd,14),RFIFOW(fd,15),RFIFOW(fd,17)); break; + case 0x3036: mapif_parse_BreakGuild(fd,RFIFOL(fd,2)); break; + case 0x3037: mapif_parse_GuildMessage(fd,RFIFOL(fd,4),RFIFOL(fd,8),(char*)RFIFOP(fd,12),RFIFOW(fd,2)-12); break; + case 0x3039: mapif_parse_GuildBasicInfoChange(fd,RFIFOL(fd,4),RFIFOW(fd,8),(const char*)RFIFOP(fd,10),RFIFOW(fd,2)-10); break; + case 0x303A: mapif_parse_GuildMemberInfoChange(fd,RFIFOL(fd,4),RFIFOL(fd,8),RFIFOL(fd,12),RFIFOW(fd,16),(const char*)RFIFOP(fd,18),RFIFOW(fd,2)-18); break; + case 0x303B: mapif_parse_GuildPosition(fd,RFIFOL(fd,4),RFIFOL(fd,8),(struct guild_position *)RFIFOP(fd,12)); break; + case 0x303C: mapif_parse_GuildSkillUp(fd,RFIFOL(fd,2),RFIFOL(fd,6),RFIFOL(fd,10),RFIFOL(fd,14)); break; + case 0x303D: mapif_parse_GuildAlliance(fd,RFIFOL(fd,2),RFIFOL(fd,6),RFIFOL(fd,10),RFIFOL(fd,14),RFIFOB(fd,18)); break; + case 0x303E: mapif_parse_GuildNotice(fd,RFIFOL(fd,2),(const char*)RFIFOP(fd,6),(const char*)RFIFOP(fd,66)); break; + case 0x303F: mapif_parse_GuildEmblem(fd,RFIFOW(fd,2)-12,RFIFOL(fd,4),RFIFOL(fd,8),(const char*)RFIFOP(fd,12)); break; + case 0x3040: mapif_parse_GuildCastleDataLoad(fd,RFIFOW(fd,2),RFIFOB(fd,4)); break; + case 0x3041: mapif_parse_GuildCastleDataSave(fd,RFIFOW(fd,2),RFIFOB(fd,4),RFIFOL(fd,5)); break; default: return 0; @@ -1577,4 +1980,8 @@ int inter_guild_leave(int guild_id, int account_id, int char_id) { return mapif_parse_GuildLeave(-1, guild_id, account_id, char_id, 0, "** Character Deleted **"); } -#endif //TXT_SQL_CONVERT + +int inter_guild_broken(int guild_id) +{ + return mapif_guild_broken(guild_id, 0); +} diff --git a/src/char/int_guild.h b/src/char/int_guild.h index 0be6c50d9..4577357f3 100644 --- a/src/char/int_guild.h +++ b/src/char/int_guild.h @@ -1,26 +1,40 @@ // Copyright (c) Athena Dev Teams - Licensed under GNU GPL // For more information, see LICENCE in the main folder -#ifndef _INT_GUILD_H_ -#define _INT_GUILD_H_ +#ifndef _INT_GUILD_SQL_H_ +#define _INT_GUILD_SQL_H_ + +#define GS_BASIC 0x0001 +#define GS_MEMBER 0x0002 +#define GS_POSITION 0x0004 +#define GS_ALLIANCE 0x0008 +#define GS_EXPULSION 0x0010 +#define GS_SKILL 0x0020 +#define GS_EMBLEM 0x0040 +#define GS_CONNECT 0x0080 +#define GS_LEVEL 0x0100 +#define GS_MES 0x0200 +#define GS_MASK 0x03FF +#define GS_BASIC_MASK (GS_BASIC | GS_EMBLEM | GS_CONNECT | GS_LEVEL | GS_MES) +#define GS_REMOVE 0x8000 struct guild; struct guild_castle; -int inter_guild_init(void); -void inter_guild_final(void); -int inter_guild_save(void); int inter_guild_parse_frommap(int fd); -struct guild *inter_guild_search(int guild_id); +int inter_guild_sql_init(void); +void inter_guild_sql_final(void); int inter_guild_mapif_init(int fd); int inter_guild_leave(int guild_id,int account_id,int char_id); +int mapif_parse_BreakGuild(int fd,int guild_id); +int inter_guild_broken(int guild_id); int inter_guild_sex_changed(int guild_id,int account_id,int char_id, short gender); +int inter_guild_charname_changed(int guild_id,int account_id, int char_id, char *name); +int inter_guild_CharOnline(int char_id, int guild_id); +int inter_guild_CharOffline(int char_id, int guild_id); -extern char guild_txt[1024]; -extern char castle_txt[1024]; - -//For the TXT->SQL converter -int inter_guild_fromstr(char *str, struct guild *g); -int inter_guildcastle_fromstr(char *str, struct guild_castle *gc); +//For the TXT->SQL converter. +int inter_guild_tosql(struct guild *g,int flag); +int inter_guildcastle_tosql(struct guild_castle *gc); -#endif /* _INT_GUILD_H_ */ +#endif /* _INT_GUILD_SQL_H_ */ diff --git a/src/char/int_homun.c b/src/char/int_homun.c index ec22499d0..d5a928e59 100644 --- a/src/char/int_homun.c +++ b/src/char/int_homun.c @@ -3,363 +3,311 @@ #include "../common/mmo.h" #include "../common/malloc.h" -#include "../common/socket.h" -#include "../common/db.h" -#include "../common/lock.h" +#include "../common/strlib.h" #include "../common/showmsg.h" +#include "../common/socket.h" +#include "../common/utils.h" +#include "../common/sql.h" #include "char.h" #include "inter.h" -#include "int_homun.h" #include #include #include -char homun_txt[1024]="save/homun.txt"; -static DBMap* homun_db; // int hom_id -> struct s_homunculus* -static int homun_newid = 100; - -int inter_homun_tostr(char *str,struct s_homunculus *p) +int inter_homunculus_sql_init(void) { - int i; - - str+=sprintf(str,"%d,%d\t%s\t%d,%d,%d,%d,%d," - "%u,%d,%d,%d," - "%u,%d,%d," - "%d,%d,%d,%d,%d,%d\t", - p->hom_id, p->class_, p->name, - p->char_id, p->hp, p->max_hp, p->sp, p->max_sp, - p->intimacy, p->hunger, p->skillpts, p->level, - p->exp, p->rename_flag, p->vaporize, - p->str, p->agi, p->vit, p->int_, p->dex, p->luk); - - for (i = 0; i < MAX_HOMUNSKILL; i++) - { - if (p->hskill[i].id && p->hskill[i].flag == SKILL_FLAG_PERMANENT) - str+=sprintf(str,"%d,%d,", p->hskill[i].id, p->hskill[i].lv); - } - return 0; } - -int inter_homun_fromstr(char *str,struct s_homunculus *p) -{ - int i, next, len; - int tmp_int[25]; - unsigned int tmp_uint[5]; - char tmp_str[256]; - - memset(p,0,sizeof(struct s_homunculus)); - - i=sscanf(str,"%d,%d\t%127[^\t]\t%d,%d,%d,%d,%d," - "%u,%d,%d,%d," - "%u,%d,%d," - "%d,%d,%d,%d,%d,%d\t%n", - &tmp_int[0],&tmp_int[1],tmp_str, - &tmp_int[2],&tmp_int[3],&tmp_int[4],&tmp_int[5],&tmp_int[6], - &tmp_uint[0],&tmp_int[7],&tmp_int[8],&tmp_int[9], - &tmp_uint[1],&tmp_int[10],&tmp_int[11], - &tmp_int[12],&tmp_int[13],&tmp_int[14],&tmp_int[15],&tmp_int[16],&tmp_int[17], - &next); - - if(i!=21) - return 1; - - p->hom_id = tmp_int[0]; - p->class_ = tmp_int[1]; - memcpy(p->name, tmp_str, NAME_LENGTH); - - p->char_id = tmp_int[2]; - p->hp = tmp_int[3]; - p->max_hp = tmp_int[4]; - p->sp = tmp_int[5]; - p->max_sp = tmp_int[6]; - - p->intimacy = tmp_uint[0]; - p->hunger = tmp_int[7]; - p->skillpts = tmp_int[8]; - p->level = tmp_int[9]; - - p->exp = tmp_uint[1]; - p->rename_flag = tmp_int[10]; - p->vaporize = tmp_int[11]; - - p->str = tmp_int[12]; - p->agi = tmp_int[13]; - p->vit = tmp_int[14]; - p->int_= tmp_int[15]; - p->dex = tmp_int[16]; - p->luk = tmp_int[17]; - - //Read skills. - while(str[next] && str[next] != '\n' && str[next] != '\r') { - if (sscanf(str+next, "%d,%d,%n", &tmp_int[0], &tmp_int[1], &len) != 2) - return 2; - - if (tmp_int[0] >= HM_SKILLBASE && tmp_int[0] < HM_SKILLBASE+MAX_HOMUNSKILL) - { - i = tmp_int[0] - HM_SKILLBASE; - p->hskill[i].id = tmp_int[0]; - p->hskill[i].lv = tmp_int[1]; - } else - ShowError("Read Homun: Unsupported Skill ID %d for homunculus (Homun ID=%d)\n", tmp_int[0], p->hom_id); - next += len; - if (str[next] == ' ') - next++; - } - return 0; -} - -int inter_homun_init() +void inter_homunculus_sql_final(void) { - char line[8192]; - struct s_homunculus *p; - FILE *fp; - int c=0; - - homun_db= idb_alloc(DB_OPT_RELEASE_DATA); - - if( (fp=fopen(homun_txt,"r"))==NULL ) - return 1; - while(fgets(line, sizeof(line), fp)) - { - p = (struct s_homunculus*)aCalloc(sizeof(struct s_homunculus), 1); - if(p==NULL){ - ShowFatalError("int_homun: out of memory!\n"); - exit(EXIT_FAILURE); - } - if(inter_homun_fromstr(line,p)==0 && p->hom_id>0){ - if( p->hom_id >= homun_newid) - homun_newid=p->hom_id+1; - idb_put(homun_db,p->hom_id,p); - }else{ - ShowError("int_homun: broken data [%s] line %d\n",homun_txt,c); - aFree(p); - } - c++; - } - fclose(fp); - return 0; -} - -void inter_homun_final() -{ - homun_db->destroy(homun_db, NULL); return; } -int inter_homun_save_sub(DBKey key,void *data,va_list ap) -{ - char line[8192]; - FILE *fp; - inter_homun_tostr(line,(struct s_homunculus *)data); - fp=va_arg(ap,FILE *); - fprintf(fp,"%s\n",line); - return 0; -} - -int inter_homun_save() -{ - FILE *fp; - int lock; - if( (fp=lock_fopen(homun_txt,&lock))==NULL ){ - ShowError("int_homun: can't write [%s] !!! data is lost !!!\n",homun_txt); - return 1; - } - homun_db->foreach(homun_db,inter_homun_save_sub,fp); - lock_fclose(fp,homun_txt,&lock); - return 0; -} - -int inter_homun_delete(int hom_id) -{ - struct s_homunculus *p; - p = (struct s_homunculus*)idb_get(homun_db,hom_id); - if( p == NULL) - return 0; - idb_remove(homun_db,hom_id); - ShowInfo("Deleted homun (hom_id: %d)\n",hom_id); - return 1; -} - -int mapif_homun_created(int fd,int account_id, struct s_homunculus *p) +static void mapif_homunculus_created(int fd, int account_id, struct s_homunculus *sh, unsigned char flag) { WFIFOHEAD(fd, sizeof(struct s_homunculus)+9); - WFIFOW(fd, 0) =0x3890; + WFIFOW(fd,0) = 0x3890; WFIFOW(fd,2) = sizeof(struct s_homunculus)+9; WFIFOL(fd,4) = account_id; - WFIFOB(fd,8)= p->hom_id?1:0; - memcpy(WFIFOP(fd,9), p, sizeof(struct s_homunculus)); + WFIFOB(fd,8)= flag; + memcpy(WFIFOP(fd,9),sh,sizeof(struct s_homunculus)); WFIFOSET(fd, WFIFOW(fd,2)); - return 0; } -int mapif_homun_info(int fd,int account_id,struct s_homunculus *p) +static void mapif_homunculus_deleted(int fd, int flag) +{ + WFIFOHEAD(fd, 3); + WFIFOW(fd, 0) = 0x3893; + WFIFOB(fd,2) = flag; //Flag 1 = success + WFIFOSET(fd, 3); +} + +static void mapif_homunculus_loaded(int fd, int account_id, struct s_homunculus *hd) { WFIFOHEAD(fd, sizeof(struct s_homunculus)+9); WFIFOW(fd,0) = 0x3891; WFIFOW(fd,2) = sizeof(struct s_homunculus)+9; WFIFOL(fd,4) = account_id; - WFIFOB(fd,8) = 1; // account loaded with success - - memcpy(WFIFOP(fd,9), p, sizeof(struct s_homunculus)); - WFIFOSET(fd,WFIFOW(fd,2)); - return 0; -} - -int mapif_homun_noinfo(int fd,int account_id) -{ - WFIFOHEAD(fd,sizeof(struct s_homunculus) + 9); - WFIFOW(fd,0)=0x3891; - WFIFOW(fd,2)=sizeof(struct s_homunculus) + 9; - WFIFOL(fd,4)=account_id; - WFIFOB(fd,8)=0; - memset(WFIFOP(fd,9),0,sizeof(struct s_homunculus)); - WFIFOSET(fd,WFIFOW(fd,2)); - - return 0; + if( hd != NULL ) + { + WFIFOB(fd,8) = 1; // success + memcpy(WFIFOP(fd,9), hd, sizeof(struct s_homunculus)); + } + else + { + WFIFOB(fd,8) = 0; // not found. + memset(WFIFOP(fd,9), 0, sizeof(struct s_homunculus)); + } + WFIFOSET(fd, sizeof(struct s_homunculus)+9); } -int mapif_save_homun_ack(int fd,int account_id,int flag) +static void mapif_homunculus_saved(int fd, int account_id, bool flag) { WFIFOHEAD(fd, 7); - WFIFOW(fd,0)=0x3892; - WFIFOL(fd,2)=account_id; - WFIFOB(fd,6)=flag; - WFIFOSET(fd,7); - return 0; + WFIFOW(fd,0) = 0x3892; + WFIFOL(fd,2) = account_id; + WFIFOB(fd,6) = flag; // 1:success, 0:failure + WFIFOSET(fd, 7); } -int mapif_delete_homun_ack(int fd,int flag) +static void mapif_homunculus_renamed(int fd, int account_id, int char_id, unsigned char flag, char* name) { - WFIFOHEAD(fd, 3); - WFIFOW(fd,0)=0x3893; - WFIFOB(fd,2)=flag; - WFIFOSET(fd,3); - return 0; -} - -int mapif_rename_homun_ack(int fd, int account_id, int char_id, int flag, char *name){ WFIFOHEAD(fd, NAME_LENGTH+12); - WFIFOW(fd, 0) =0x3894; - WFIFOL(fd, 2) =account_id; - WFIFOL(fd, 6) =char_id; - WFIFOB(fd, 10) =flag; - memcpy(WFIFOP(fd, 11), name, NAME_LENGTH); + WFIFOW(fd, 0) = 0x3894; + WFIFOL(fd, 2) = account_id; + WFIFOL(fd, 6) = char_id; + WFIFOB(fd,10) = flag; + safestrncpy((char*)WFIFOP(fd,11), name, NAME_LENGTH); WFIFOSET(fd, NAME_LENGTH+12); - - return 0; } -int mapif_create_homun(int fd) +bool mapif_homunculus_save(struct s_homunculus* hd) { - struct s_homunculus *p; - p= (struct s_homunculus *) aCalloc(sizeof(struct s_homunculus), 1); - if(p==NULL){ - ShowFatalError("int_homun: out of memory !\n"); - //Sending the received data will pass hom_id == 0 <- fail. - mapif_homun_created(fd,RFIFOL(fd,4),(struct s_homunculus*)RFIFOP(fd,8)); - return 0; + bool flag = true; + char esc_name[NAME_LENGTH*2+1]; + + Sql_EscapeStringLen(sql_handle, esc_name, hd->name, strnlen(hd->name, NAME_LENGTH)); + + if( hd->hom_id == 0 ) + {// new homunculus + if( SQL_ERROR == Sql_Query(sql_handle, "INSERT INTO `homunculus` " + "(`char_id`, `class`,`name`,`level`,`exp`,`intimacy`,`hunger`, `str`, `agi`, `vit`, `int`, `dex`, `luk`, `hp`,`max_hp`,`sp`,`max_sp`,`skill_point`, `rename_flag`, `vaporize`) " + "VALUES ('%d', '%d', '%s', '%d', '%u', '%u', '%d', '%d', %d, '%d', '%d', '%d', '%d', '%d', '%d', '%d', '%d', '%d', '%d', '%d')", + hd->char_id, hd->class_, esc_name, hd->level, hd->exp, hd->intimacy, hd->hunger, hd->str, hd->agi, hd->vit, hd->int_, hd->dex, hd->luk, + hd->hp, hd->max_hp, hd->sp, hd->max_sp, hd->skillpts, hd->rename_flag, hd->vaporize) ) + { + Sql_ShowDebug(sql_handle); + flag = false; + } + else + { + hd->hom_id = (int)Sql_LastInsertId(sql_handle); + } } - memcpy(p, RFIFOP(fd,8), sizeof(struct s_homunculus)); - p->hom_id = homun_newid++; //New ID - idb_put(homun_db,p->hom_id,p); - mapif_homun_created(fd,RFIFOL(fd,4),p); - return 0; + else + { + if( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `homunculus` SET `char_id`='%d', `class`='%d',`name`='%s',`level`='%d',`exp`='%u',`intimacy`='%u',`hunger`='%d', `str`='%d', `agi`='%d', `vit`='%d', `int`='%d', `dex`='%d', `luk`='%d', `hp`='%d',`max_hp`='%d',`sp`='%d',`max_sp`='%d',`skill_point`='%d', `rename_flag`='%d', `vaporize`='%d' WHERE `homun_id`='%d'", + hd->char_id, hd->class_, esc_name, hd->level, hd->exp, hd->intimacy, hd->hunger, hd->str, hd->agi, hd->vit, hd->int_, hd->dex, hd->luk, + hd->hp, hd->max_hp, hd->sp, hd->max_sp, hd->skillpts, hd->rename_flag, hd->vaporize, hd->hom_id) ) + { + Sql_ShowDebug(sql_handle); + flag = false; + } + else + { + SqlStmt* stmt; + int i; + + stmt = SqlStmt_Malloc(sql_handle); + if( SQL_ERROR == SqlStmt_Prepare(stmt, "REPLACE INTO `skill_homunculus` (`homun_id`, `id`, `lv`) VALUES (%d, ?, ?)", hd->hom_id) ) + SqlStmt_ShowDebug(stmt); + for( i = 0; i < MAX_HOMUNSKILL; ++i ) + { + if( hd->hskill[i].id > 0 && hd->hskill[i].lv != 0 ) + { + SqlStmt_BindParam(stmt, 0, SQLDT_USHORT, &hd->hskill[i].id, 0); + SqlStmt_BindParam(stmt, 1, SQLDT_USHORT, &hd->hskill[i].lv, 0); + if( SQL_ERROR == SqlStmt_Execute(stmt) ) + { + SqlStmt_ShowDebug(stmt); + SqlStmt_Free(stmt); + flag = false; + break; + } + } + } + SqlStmt_Free(stmt); + } + } + + return flag; } -int mapif_load_homun(int fd) + + +// Load an homunculus +bool mapif_homunculus_load(int homun_id, struct s_homunculus* hd) { - struct s_homunculus *p; - int account_id; - account_id = RFIFOL(fd,2); - - p = (struct s_homunculus*)idb_get(homun_db,RFIFOL(fd,6)); - if(p==NULL) { - mapif_homun_noinfo(fd,account_id); - return 0; + int i; + char* data; + size_t len; + + memset(hd, 0, sizeof(*hd)); + + if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `homun_id`,`char_id`,`class`,`name`,`level`,`exp`,`intimacy`,`hunger`, `str`, `agi`, `vit`, `int`, `dex`, `luk`, `hp`,`max_hp`,`sp`,`max_sp`,`skill_point`,`rename_flag`, `vaporize` FROM `homunculus` WHERE `homun_id`='%u'", homun_id) ) + { + Sql_ShowDebug(sql_handle); + return false; } - mapif_homun_info(fd,account_id,p); - return 0; -} -static void* create_homun(DBKey key, va_list args) { - struct s_homunculus *p; - p=(struct s_homunculus *)aCalloc(sizeof(struct s_homunculus),1); - p->hom_id = key.i; - return p; -} -int mapif_save_homun(int fd,int account_id,struct s_homunculus *data) -{ - struct s_homunculus *p; - int hom_id; - - if (data->hom_id == 0) - data->hom_id = homun_newid++; - hom_id = data->hom_id; - p = (struct s_homunculus*)idb_ensure(homun_db,hom_id,create_homun); - memcpy(p,data,sizeof(struct s_homunculus)); - mapif_save_homun_ack(fd,account_id,1); - return 0; + if( !Sql_NumRows(sql_handle) ) + { //No homunculus found. + Sql_FreeResult(sql_handle); + return false; + } + if( SQL_SUCCESS != Sql_NextRow(sql_handle) ) + { + Sql_ShowDebug(sql_handle); + Sql_FreeResult(sql_handle); + return false; + } + + hd->hom_id = homun_id; + Sql_GetData(sql_handle, 1, &data, NULL); hd->char_id = atoi(data); + Sql_GetData(sql_handle, 2, &data, NULL); hd->class_ = atoi(data); + Sql_GetData(sql_handle, 3, &data, &len); safestrncpy(hd->name, data, sizeof(hd->name)); + Sql_GetData(sql_handle, 4, &data, NULL); hd->level = atoi(data); + Sql_GetData(sql_handle, 5, &data, NULL); hd->exp = atoi(data); + Sql_GetData(sql_handle, 6, &data, NULL); hd->intimacy = (unsigned int)strtoul(data, NULL, 10); + Sql_GetData(sql_handle, 7, &data, NULL); hd->hunger = atoi(data); + Sql_GetData(sql_handle, 8, &data, NULL); hd->str = atoi(data); + Sql_GetData(sql_handle, 9, &data, NULL); hd->agi = atoi(data); + Sql_GetData(sql_handle, 10, &data, NULL); hd->vit = atoi(data); + Sql_GetData(sql_handle, 11, &data, NULL); hd->int_ = atoi(data); + Sql_GetData(sql_handle, 12, &data, NULL); hd->dex = atoi(data); + Sql_GetData(sql_handle, 13, &data, NULL); hd->luk = atoi(data); + Sql_GetData(sql_handle, 14, &data, NULL); hd->hp = atoi(data); + Sql_GetData(sql_handle, 15, &data, NULL); hd->max_hp = atoi(data); + Sql_GetData(sql_handle, 16, &data, NULL); hd->sp = atoi(data); + Sql_GetData(sql_handle, 17, &data, NULL); hd->max_sp = atoi(data); + Sql_GetData(sql_handle, 18, &data, NULL); hd->skillpts = atoi(data); + Sql_GetData(sql_handle, 19, &data, NULL); hd->rename_flag = atoi(data); + Sql_GetData(sql_handle, 20, &data, NULL); hd->vaporize = atoi(data); + Sql_FreeResult(sql_handle); + + hd->intimacy = cap_value(hd->intimacy, 0, 100000); + hd->hunger = cap_value(hd->hunger, 0, 100); + + // Load Homunculus Skill + if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `id`,`lv` FROM `skill_homunculus` WHERE `homun_id`=%d", homun_id) ) + { + Sql_ShowDebug(sql_handle); + return false; + } + while( SQL_SUCCESS == Sql_NextRow(sql_handle) ) + { + // id + Sql_GetData(sql_handle, 0, &data, NULL); + i = atoi(data); + if( i < HM_SKILLBASE || i >= HM_SKILLBASE + MAX_HOMUNSKILL ) + continue;// invalid skill id + i = i - HM_SKILLBASE; + hd->hskill[i].id = (unsigned short)atoi(data); + + // lv + Sql_GetData(sql_handle, 1, &data, NULL); + hd->hskill[i].lv = (unsigned char)atoi(data); + } + Sql_FreeResult(sql_handle); + + if( save_log ) + ShowInfo("Homunculus loaded (%d - %s).\n", hd->hom_id, hd->name); + + return true; } -int mapif_delete_homun(int fd,int hom_id) +bool mapif_homunculus_delete(int homun_id) { - mapif_delete_homun_ack(fd,inter_homun_delete(hom_id)); - return 0; + if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `homunculus` WHERE `homun_id` = '%u'", homun_id) + || SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `skill_homunculus` WHERE `homun_id` = '%u'", homun_id) + ) { + Sql_ShowDebug(sql_handle); + return false; + } + return true; } -int mapif_rename_homun(int fd, int account_id, int char_id, char *name){ +bool mapif_homunculus_rename(char *name) +{ int i; // Check Authorised letters/symbols in the name of the homun - if (char_name_option == 1) { // only letters/symbols in char_name_letters are authorised - for (i = 0; i < NAME_LENGTH && name[i]; i++) - if (strchr(char_name_letters, name[i]) == NULL) { - mapif_rename_homun_ack(fd, account_id, char_id, 0, name); - return 0; - } - } else if (char_name_option == 2) { // letters/symbols in char_name_letters are forbidden - for (i = 0; i < NAME_LENGTH && name[i]; i++) - if (strchr(char_name_letters, name[i]) != NULL) { - mapif_rename_homun_ack(fd, account_id, char_id, 0, name); - return 0; - } + if( char_name_option == 1 ) + {// only letters/symbols in char_name_letters are authorised + for( i = 0; i < NAME_LENGTH && name[i]; i++ ) + if( strchr(char_name_letters, name[i]) == NULL ) + return false; + } else + if( char_name_option == 2 ) + {// letters/symbols in char_name_letters are forbidden + for( i = 0; i < NAME_LENGTH && name[i]; i++ ) + if( strchr(char_name_letters, name[i]) != NULL ) + return false; } - mapif_rename_homun_ack(fd, account_id, char_id, 1, name); - return 0; + return true; } -int mapif_parse_SaveHomun(int fd) + +static void mapif_parse_homunculus_create(int fd, int len, int account_id, struct s_homunculus* phd) { - mapif_save_homun(fd,RFIFOL(fd,4),(struct s_homunculus *)RFIFOP(fd,8)); - return 0; + bool result = mapif_homunculus_save(phd); + mapif_homunculus_created(fd, account_id, phd, result); } -int mapif_parse_DeleteHomun(int fd) +static void mapif_parse_homunculus_delete(int fd, int homun_id) { - mapif_delete_homun(fd,RFIFOL(fd,2)); - return 0; + bool result = mapif_homunculus_delete(homun_id); + mapif_homunculus_deleted(fd, result); } -int mapif_parse_RenameHomun(int fd) +static void mapif_parse_homunculus_load(int fd, int account_id, int homun_id) { - mapif_rename_homun(fd, RFIFOL(fd, 2), RFIFOL(fd, 6), (char*)RFIFOP(fd, 10)); - return 0; + struct s_homunculus hd; + bool result = mapif_homunculus_load(homun_id, &hd); + mapif_homunculus_loaded(fd, account_id, ( result ? &hd : NULL )); +} + +static void mapif_parse_homunculus_save(int fd, int len, int account_id, struct s_homunculus* phd) +{ + bool result = mapif_homunculus_save(phd); + mapif_homunculus_saved(fd, account_id, result); +} + +static void mapif_parse_homunculus_rename(int fd, int account_id, int char_id, char* name) +{ + bool result = mapif_homunculus_rename(name); + mapif_homunculus_renamed(fd, account_id, char_id, result, name); } -int inter_homun_parse_frommap(int fd) +/*========================================== + * Inter Packets + *------------------------------------------*/ +int inter_homunculus_parse_frommap(int fd) { - switch(RFIFOW(fd,0)){ - case 0x3090: mapif_create_homun(fd); break; - case 0x3091: mapif_load_homun(fd); break; - case 0x3092: mapif_parse_SaveHomun(fd); break; - case 0x3093: mapif_parse_DeleteHomun(fd); break; - case 0x3094: mapif_parse_RenameHomun(fd); break; - default: - return 0; + unsigned short cmd = RFIFOW(fd,0); + + switch( cmd ) + { + case 0x3090: mapif_parse_homunculus_create(fd, (int)RFIFOW(fd,2), (int)RFIFOL(fd,4), (struct s_homunculus*)RFIFOP(fd,8)); break; + case 0x3091: mapif_parse_homunculus_load (fd, (int)RFIFOL(fd,2), (int)RFIFOL(fd,6)); break; + case 0x3092: mapif_parse_homunculus_save (fd, (int)RFIFOW(fd,2), (int)RFIFOL(fd,4), (struct s_homunculus*)RFIFOP(fd,8)); break; + case 0x3093: mapif_parse_homunculus_delete(fd, (int)RFIFOL(fd,2)); break; + case 0x3094: mapif_parse_homunculus_rename(fd, (int)RFIFOL(fd,2), (int)RFIFOL(fd,6), (char*)RFIFOP(fd,10)); break; + default: + return 0; } return 1; } diff --git a/src/char/int_homun.h b/src/char/int_homun.h index 1858ed4ba..1c0d76269 100644 --- a/src/char/int_homun.h +++ b/src/char/int_homun.h @@ -1,15 +1,18 @@ // Copyright (c) Athena Dev Teams - Licensed under GNU GPL // For more information, see LICENCE in the main folder -#ifndef _INT_HOMUN_H_ -#define _INT_HOMUN_H_ +#ifndef _INT_HOMUN_SQL_H_ +#define _INT_HOMUN_SQL_H_ -int inter_homun_init(void); -void inter_homun_final(void); -int inter_homun_save(void); -int inter_homun_delete(int homun_id); -int inter_homun_parse_frommap(int fd); +struct s_homunculus; -extern char homun_txt[1024]; +int inter_homunculus_sql_init(void); +void inter_homunculus_sql_final(void); +int inter_homunculus_parse_frommap(int fd); -#endif /* _INT_HOMUN_H_ */ +bool mapif_homunculus_save(struct s_homunculus* hd); +bool mapif_homunculus_load(int homun_id, struct s_homunculus* hd); +bool mapif_homunculus_delete(int homun_id); +bool mapif_homunculus_rename(char *name); + +#endif /* _INT_HOMUN_SQL_H_ */ diff --git a/src/char/int_mail.c b/src/char/int_mail.c new file mode 100644 index 000000000..b19b732c7 --- /dev/null +++ b/src/char/int_mail.c @@ -0,0 +1,476 @@ +// Copyright (c) Athena Dev Teams - Licensed under GNU GPL +// For more information, see LICENCE in the main folder + +#include "../common/mmo.h" +#include "../common/malloc.h" +#include "../common/showmsg.h" +#include "../common/socket.h" +#include "../common/strlib.h" +#include "../common/sql.h" +#include "../common/timer.h" +#include "char.h" +#include "inter.h" + +#include +#include +#include + +static int mail_fromsql(int char_id, struct mail_data* md) +{ + int i, j; + struct mail_message *msg; + struct item *item; + char *data; + StringBuf buf; + + memset(md, 0, sizeof(struct mail_data)); + md->amount = 0; + md->full = false; + + StringBuf_Init(&buf); + StringBuf_AppendStr(&buf, "SELECT `id`,`send_name`,`send_id`,`dest_name`,`dest_id`,`title`,`message`,`time`,`status`," + "`zeny`,`amount`,`nameid`,`refine`,`attribute`,`identify`"); + for (i = 0; i < MAX_SLOTS; i++) + StringBuf_Printf(&buf, ",`card%d`", i); + + // I keep the `status` < 3 just in case someone forget to apply the sqlfix + StringBuf_Printf(&buf, " FROM `%s` WHERE `dest_id`='%d' AND `status` < 3 ORDER BY `id` LIMIT %d", + mail_db, char_id, MAIL_MAX_INBOX + 1); + + if( SQL_ERROR == Sql_Query(sql_handle, StringBuf_Value(&buf)) ) + Sql_ShowDebug(sql_handle); + + StringBuf_Destroy(&buf); + + for (i = 0; i < MAIL_MAX_INBOX && SQL_SUCCESS == Sql_NextRow(sql_handle); ++i ) + { + msg = &md->msg[i]; + Sql_GetData(sql_handle, 0, &data, NULL); msg->id = atoi(data); + Sql_GetData(sql_handle, 1, &data, NULL); safestrncpy(msg->send_name, data, NAME_LENGTH); + Sql_GetData(sql_handle, 2, &data, NULL); msg->send_id = atoi(data); + Sql_GetData(sql_handle, 3, &data, NULL); safestrncpy(msg->dest_name, data, NAME_LENGTH); + Sql_GetData(sql_handle, 4, &data, NULL); msg->dest_id = atoi(data); + Sql_GetData(sql_handle, 5, &data, NULL); safestrncpy(msg->title, data, MAIL_TITLE_LENGTH); + Sql_GetData(sql_handle, 6, &data, NULL); safestrncpy(msg->body, data, MAIL_BODY_LENGTH); + Sql_GetData(sql_handle, 7, &data, NULL); msg->timestamp = atoi(data); + Sql_GetData(sql_handle, 8, &data, NULL); msg->status = (mail_status)atoi(data); + Sql_GetData(sql_handle, 9, &data, NULL); msg->zeny = atoi(data); + item = &msg->item; + Sql_GetData(sql_handle,10, &data, NULL); item->amount = (short)atoi(data); + Sql_GetData(sql_handle,11, &data, NULL); item->nameid = atoi(data); + Sql_GetData(sql_handle,12, &data, NULL); item->refine = atoi(data); + Sql_GetData(sql_handle,13, &data, NULL); item->attribute = atoi(data); + Sql_GetData(sql_handle,14, &data, NULL); item->identify = atoi(data); + item->expire_time = 0; + + for (j = 0; j < MAX_SLOTS; j++) + { + Sql_GetData(sql_handle, 15 + j, &data, NULL); + item->card[j] = atoi(data); + } + } + + md->full = ( Sql_NumRows(sql_handle) > MAIL_MAX_INBOX ); + + md->amount = i; + Sql_FreeResult(sql_handle); + + md->unchecked = 0; + md->unread = 0; + for (i = 0; i < md->amount; i++) + { + msg = &md->msg[i]; + if( msg->status == MAIL_NEW ) + { + if ( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `status` = '%d' WHERE `id` = '%d'", mail_db, MAIL_UNREAD, msg->id) ) + Sql_ShowDebug(sql_handle); + + msg->status = MAIL_UNREAD; + md->unchecked++; + } + else if ( msg->status == MAIL_UNREAD ) + md->unread++; + } + + ShowInfo("mail load complete from DB - id: %d (total: %d)\n", char_id, md->amount); + return 1; +} + +/// Stores a single message in the database. +/// Returns the message's ID if successful (or 0 if it fails). +int mail_savemessage(struct mail_message* msg) +{ + StringBuf buf; + SqlStmt* stmt; + int j; + + // build message save query + StringBuf_Init(&buf); + StringBuf_Printf(&buf, "INSERT INTO `%s` (`send_name`, `send_id`, `dest_name`, `dest_id`, `title`, `message`, `time`, `status`, `zeny`, `amount`, `nameid`, `refine`, `attribute`, `identify`", mail_db); + for (j = 0; j < MAX_SLOTS; j++) + StringBuf_Printf(&buf, ", `card%d`", j); + StringBuf_Printf(&buf, ") VALUES (?, '%d', ?, '%d', ?, ?, '%lu', '%d', '%d', '%d', '%d', '%d', '%d', '%d'", + msg->send_id, msg->dest_id, (unsigned long)msg->timestamp, msg->status, msg->zeny, msg->item.amount, msg->item.nameid, msg->item.refine, msg->item.attribute, msg->item.identify); + for (j = 0; j < MAX_SLOTS; j++) + StringBuf_Printf(&buf, ", '%d'", msg->item.card[j]); + StringBuf_AppendStr(&buf, ")"); + + // prepare and execute query + stmt = SqlStmt_Malloc(sql_handle); + if( SQL_SUCCESS != SqlStmt_PrepareStr(stmt, StringBuf_Value(&buf)) + || SQL_SUCCESS != SqlStmt_BindParam(stmt, 0, SQLDT_STRING, msg->send_name, strnlen(msg->send_name, NAME_LENGTH)) + || SQL_SUCCESS != SqlStmt_BindParam(stmt, 1, SQLDT_STRING, msg->dest_name, strnlen(msg->dest_name, NAME_LENGTH)) + || SQL_SUCCESS != SqlStmt_BindParam(stmt, 2, SQLDT_STRING, msg->title, strnlen(msg->title, MAIL_TITLE_LENGTH)) + || SQL_SUCCESS != SqlStmt_BindParam(stmt, 3, SQLDT_STRING, msg->body, strnlen(msg->body, MAIL_BODY_LENGTH)) + || SQL_SUCCESS != SqlStmt_Execute(stmt) ) + { + SqlStmt_ShowDebug(stmt); + msg->id = 0; + } else + msg->id = (int)SqlStmt_LastInsertId(stmt); + + SqlStmt_Free(stmt); + StringBuf_Destroy(&buf); + + return msg->id; +} + +/// Retrieves a single message from the database. +/// Returns true if the operation succeeds (or false if it fails). +static bool mail_loadmessage(int mail_id, struct mail_message* msg) +{ + int j; + StringBuf buf; + + StringBuf_Init(&buf); + StringBuf_AppendStr(&buf, "SELECT `id`,`send_name`,`send_id`,`dest_name`,`dest_id`,`title`,`message`,`time`,`status`," + "`zeny`,`amount`,`nameid`,`refine`,`attribute`,`identify`"); + for( j = 0; j < MAX_SLOTS; j++ ) + StringBuf_Printf(&buf, ",`card%d`", j); + StringBuf_Printf(&buf, " FROM `%s` WHERE `id` = '%d'", mail_db, mail_id); + + if( SQL_ERROR == Sql_Query(sql_handle, StringBuf_Value(&buf)) + || SQL_SUCCESS != Sql_NextRow(sql_handle) ) + { + Sql_ShowDebug(sql_handle); + Sql_FreeResult(sql_handle); + StringBuf_Destroy(&buf); + return false; + } + else + { + char* data; + + Sql_GetData(sql_handle, 0, &data, NULL); msg->id = atoi(data); + Sql_GetData(sql_handle, 1, &data, NULL); safestrncpy(msg->send_name, data, NAME_LENGTH); + Sql_GetData(sql_handle, 2, &data, NULL); msg->send_id = atoi(data); + Sql_GetData(sql_handle, 3, &data, NULL); safestrncpy(msg->dest_name, data, NAME_LENGTH); + Sql_GetData(sql_handle, 4, &data, NULL); msg->dest_id = atoi(data); + Sql_GetData(sql_handle, 5, &data, NULL); safestrncpy(msg->title, data, MAIL_TITLE_LENGTH); + Sql_GetData(sql_handle, 6, &data, NULL); safestrncpy(msg->body, data, MAIL_BODY_LENGTH); + Sql_GetData(sql_handle, 7, &data, NULL); msg->timestamp = atoi(data); + Sql_GetData(sql_handle, 8, &data, NULL); msg->status = (mail_status)atoi(data); + Sql_GetData(sql_handle, 9, &data, NULL); msg->zeny = atoi(data); + Sql_GetData(sql_handle,10, &data, NULL); msg->item.amount = (short)atoi(data); + Sql_GetData(sql_handle,11, &data, NULL); msg->item.nameid = atoi(data); + Sql_GetData(sql_handle,12, &data, NULL); msg->item.refine = atoi(data); + Sql_GetData(sql_handle,13, &data, NULL); msg->item.attribute = atoi(data); + Sql_GetData(sql_handle,14, &data, NULL); msg->item.identify = atoi(data); + msg->item.expire_time = 0; + + for( j = 0; j < MAX_SLOTS; j++ ) + { + Sql_GetData(sql_handle,15 + j, &data, NULL); + msg->item.card[j] = atoi(data); + } + } + + StringBuf_Destroy(&buf); + Sql_FreeResult(sql_handle); + + return true; +} + +/*========================================== + * Client Inbox Request + *------------------------------------------*/ +static void mapif_Mail_sendinbox(int fd, int char_id, unsigned char flag) +{ + struct mail_data md; + mail_fromsql(char_id, &md); + + //FIXME: dumping the whole structure like this is unsafe [ultramage] + WFIFOHEAD(fd, sizeof(md) + 9); + WFIFOW(fd,0) = 0x3848; + WFIFOW(fd,2) = sizeof(md) + 9; + WFIFOL(fd,4) = char_id; + WFIFOB(fd,8) = flag; + memcpy(WFIFOP(fd,9),&md,sizeof(md)); + WFIFOSET(fd,WFIFOW(fd,2)); +} + +static void mapif_parse_Mail_requestinbox(int fd) +{ + mapif_Mail_sendinbox(fd, RFIFOL(fd,2), RFIFOB(fd,6)); +} + +/*========================================== + * Mark mail as 'Read' + *------------------------------------------*/ +static void mapif_parse_Mail_read(int fd) +{ + int mail_id = RFIFOL(fd,2); + if( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `status` = '%d' WHERE `id` = '%d'", mail_db, MAIL_READ, mail_id) ) + Sql_ShowDebug(sql_handle); +} + +/*========================================== + * Client Attachment Request + *------------------------------------------*/ +static bool mail_DeleteAttach(int mail_id) +{ + StringBuf buf; + int i; + + StringBuf_Init(&buf); + StringBuf_Printf(&buf, "UPDATE `%s` SET `zeny` = '0', `nameid` = '0', `amount` = '0', `refine` = '0', `attribute` = '0', `identify` = '0'", mail_db); + for (i = 0; i < MAX_SLOTS; i++) + StringBuf_Printf(&buf, ", `card%d` = '0'", i); + StringBuf_Printf(&buf, " WHERE `id` = '%d'", mail_id); + + if( SQL_ERROR == Sql_Query(sql_handle, StringBuf_Value(&buf)) ) + { + Sql_ShowDebug(sql_handle); + StringBuf_Destroy(&buf); + + return false; + } + + StringBuf_Destroy(&buf); + return true; +} + +static void mapif_Mail_getattach(int fd, int char_id, int mail_id) +{ + struct mail_message msg; + + if( !mail_loadmessage(mail_id, &msg) ) + return; + + if( msg.dest_id != char_id ) + return; + + if( msg.status != MAIL_READ ) + return; + + if( (msg.item.nameid < 1 || msg.item.amount < 1) && msg.zeny < 1 ) + return; // No Attachment + + if( !mail_DeleteAttach(mail_id) ) + return; + + WFIFOHEAD(fd, sizeof(struct item) + 12); + WFIFOW(fd,0) = 0x384a; + WFIFOW(fd,2) = sizeof(struct item) + 12; + WFIFOL(fd,4) = char_id; + WFIFOL(fd,8) = (msg.zeny > 0)?msg.zeny:0; + memcpy(WFIFOP(fd,12), &msg.item, sizeof(struct item)); + WFIFOSET(fd,WFIFOW(fd,2)); +} + +static void mapif_parse_Mail_getattach(int fd) +{ + mapif_Mail_getattach(fd, RFIFOL(fd,2), RFIFOL(fd,6)); +} + +/*========================================== + * Delete Mail + *------------------------------------------*/ +static void mapif_Mail_delete(int fd, int char_id, int mail_id) +{ + bool failed = false; + if ( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `id` = '%d'", mail_db, mail_id) ) + { + Sql_ShowDebug(sql_handle); + failed = true; + } + + WFIFOHEAD(fd,11); + WFIFOW(fd,0) = 0x384b; + WFIFOL(fd,2) = char_id; + WFIFOL(fd,6) = mail_id; + WFIFOB(fd,10) = failed; + WFIFOSET(fd,11); +} + +static void mapif_parse_Mail_delete(int fd) +{ + mapif_Mail_delete(fd, RFIFOL(fd,2), RFIFOL(fd,6)); +} + +/*========================================== + * Report New Mail to Map Server + *------------------------------------------*/ +void mapif_Mail_new(struct mail_message *msg) +{ + unsigned char buf[74]; + + if( !msg || !msg->id ) + return; + + WBUFW(buf,0) = 0x3849; + WBUFL(buf,2) = msg->dest_id; + WBUFL(buf,6) = msg->id; + memcpy(WBUFP(buf,10), msg->send_name, NAME_LENGTH); + memcpy(WBUFP(buf,34), msg->title, MAIL_TITLE_LENGTH); + mapif_sendall(buf, 74); +} + +/*========================================== + * Return Mail + *------------------------------------------*/ +static void mapif_Mail_return(int fd, int char_id, int mail_id) +{ + struct mail_message msg; + int new_mail = 0; + + if( mail_loadmessage(mail_id, &msg) ) + { + if( msg.dest_id != char_id) + return; + else if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `id` = '%d'", mail_db, mail_id) ) + Sql_ShowDebug(sql_handle); + else + { + char temp_[MAIL_TITLE_LENGTH]; + + // swap sender and receiver + swap(msg.send_id, msg.dest_id); + safestrncpy(temp_, msg.send_name, NAME_LENGTH); + safestrncpy(msg.send_name, msg.dest_name, NAME_LENGTH); + safestrncpy(msg.dest_name, temp_, NAME_LENGTH); + + // set reply message title + snprintf(temp_, MAIL_TITLE_LENGTH, "RE:%s", msg.title); + safestrncpy(msg.title, temp_, MAIL_TITLE_LENGTH); + + msg.status = MAIL_NEW; + msg.timestamp = time(NULL); + + new_mail = mail_savemessage(&msg); + mapif_Mail_new(&msg); + } + } + + WFIFOHEAD(fd,11); + WFIFOW(fd,0) = 0x384c; + WFIFOL(fd,2) = char_id; + WFIFOL(fd,6) = mail_id; + WFIFOB(fd,10) = (new_mail == 0); + WFIFOSET(fd,11); +} + +static void mapif_parse_Mail_return(int fd) +{ + mapif_Mail_return(fd, RFIFOL(fd,2), RFIFOL(fd,6)); +} + +/*========================================== + * Send Mail + *------------------------------------------*/ +static void mapif_Mail_send(int fd, struct mail_message* msg) +{ + int len = sizeof(struct mail_message) + 4; + + WFIFOHEAD(fd,len); + WFIFOW(fd,0) = 0x384d; + WFIFOW(fd,2) = len; + memcpy(WFIFOP(fd,4), msg, sizeof(struct mail_message)); + WFIFOSET(fd,len); +} + +static void mapif_parse_Mail_send(int fd) +{ + struct mail_message msg; + char esc_name[NAME_LENGTH*2+1]; + int account_id = 0; + + if(RFIFOW(fd,2) != 8 + sizeof(struct mail_message)) + return; + + account_id = RFIFOL(fd,4); + memcpy(&msg, RFIFOP(fd,8), sizeof(struct mail_message)); + + // Try to find the Dest Char by Name + Sql_EscapeStringLen(sql_handle, esc_name, msg.dest_name, strnlen(msg.dest_name, NAME_LENGTH)); + if ( SQL_ERROR == Sql_Query(sql_handle, "SELECT `account_id`, `char_id` FROM `%s` WHERE `name` = '%s'", char_db, esc_name) ) + Sql_ShowDebug(sql_handle); + else + if ( SQL_SUCCESS == Sql_NextRow(sql_handle) ) + { + char *data; + Sql_GetData(sql_handle, 0, &data, NULL); + if (atoi(data) != account_id) + { // Cannot send mail to char in the same account + Sql_GetData(sql_handle, 1, &data, NULL); + msg.dest_id = atoi(data); + } + } + Sql_FreeResult(sql_handle); + msg.status = MAIL_NEW; + + if( msg.dest_id > 0 ) + msg.id = mail_savemessage(&msg); + + mapif_Mail_send(fd, &msg); +} + +void mail_sendmail(int send_id, const char* send_name, int dest_id, const char* dest_name, const char* title, const char* body, int zeny, struct item *item) +{ + struct mail_message msg; + memset(&msg, 0, sizeof(struct mail_message)); + + msg.send_id = send_id; + safestrncpy(msg.send_name, send_name, NAME_LENGTH); + msg.dest_id = dest_id; + safestrncpy(msg.dest_name, dest_name, NAME_LENGTH); + safestrncpy(msg.title, title, MAIL_TITLE_LENGTH); + safestrncpy(msg.body, body, MAIL_BODY_LENGTH); + msg.zeny = zeny; + if( item != NULL ) + memcpy(&msg.item, item, sizeof(struct item)); + + msg.timestamp = time(NULL); + + mail_savemessage(&msg); + mapif_Mail_new(&msg); +} + +/*========================================== + * Packets From Map Server + *------------------------------------------*/ +int inter_mail_parse_frommap(int fd) +{ + switch(RFIFOW(fd,0)) + { + case 0x3048: mapif_parse_Mail_requestinbox(fd); break; + case 0x3049: mapif_parse_Mail_read(fd); break; + case 0x304a: mapif_parse_Mail_getattach(fd); break; + case 0x304b: mapif_parse_Mail_delete(fd); break; + case 0x304c: mapif_parse_Mail_return(fd); break; + case 0x304d: mapif_parse_Mail_send(fd); break; + default: + return 0; + } + return 1; +} + +int inter_mail_sql_init(void) +{ + return 1; +} + +void inter_mail_sql_final(void) +{ + return; +} diff --git a/src/char/int_mail.h b/src/char/int_mail.h new file mode 100644 index 000000000..77db51e5b --- /dev/null +++ b/src/char/int_mail.h @@ -0,0 +1,16 @@ +// Copyright (c) Athena Dev Teams - Licensed under GNU GPL +// For more information, see LICENCE in the main folder + +#ifndef _INT_MAIL_SQL_H_ +#define _INT_MAIL_SQL_H_ + +int inter_mail_parse_frommap(int fd); +void mail_sendmail(int send_id, const char* send_name, int dest_id, const char* dest_name, const char* title, const char* body, int zeny, struct item *item); + +int inter_mail_sql_init(void); +void inter_mail_sql_final(void); + +int mail_savemessage(struct mail_message* msg); +void mapif_Mail_new(struct mail_message *msg); + +#endif /* _INT_MAIL_SQL_H_ */ diff --git a/src/char/int_mercenary.c b/src/char/int_mercenary.c new file mode 100644 index 000000000..1b11878b8 --- /dev/null +++ b/src/char/int_mercenary.c @@ -0,0 +1,218 @@ +// Copyright (c) Athena Dev Teams - Licensed under GNU GPL +// For more information, see LICENCE in the main folder + +#include "../common/mmo.h" +#include "../common/malloc.h" +#include "../common/strlib.h" +#include "../common/showmsg.h" +#include "../common/socket.h" +#include "../common/utils.h" +#include "../common/sql.h" +#include "char.h" +#include "inter.h" + +#include +#include +#include + +bool mercenary_owner_fromsql(int char_id, struct mmo_charstatus *status) +{ + char* data; + + if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `merc_id`, `arch_calls`, `arch_faith`, `spear_calls`, `spear_faith`, `sword_calls`, `sword_faith` FROM `mercenary_owner` WHERE `char_id` = '%d'", char_id) ) + { + Sql_ShowDebug(sql_handle); + return false; + } + + if( SQL_SUCCESS != Sql_NextRow(sql_handle) ) + { + Sql_FreeResult(sql_handle); + return false; + } + + Sql_GetData(sql_handle, 0, &data, NULL); status->mer_id = atoi(data); + Sql_GetData(sql_handle, 1, &data, NULL); status->arch_calls = atoi(data); + Sql_GetData(sql_handle, 2, &data, NULL); status->arch_faith = atoi(data); + Sql_GetData(sql_handle, 3, &data, NULL); status->spear_calls = atoi(data); + Sql_GetData(sql_handle, 4, &data, NULL); status->spear_faith = atoi(data); + Sql_GetData(sql_handle, 5, &data, NULL); status->sword_calls = atoi(data); + Sql_GetData(sql_handle, 6, &data, NULL); status->sword_faith = atoi(data); + Sql_FreeResult(sql_handle); + + return true; +} + +bool mercenary_owner_tosql(int char_id, struct mmo_charstatus *status) +{ + if( SQL_ERROR == Sql_Query(sql_handle, "REPLACE INTO `mercenary_owner` (`char_id`, `merc_id`, `arch_calls`, `arch_faith`, `spear_calls`, `spear_faith`, `sword_calls`, `sword_faith`) VALUES ('%d', '%d', '%d', '%d', '%d', '%d', '%d', '%d')", + char_id, status->mer_id, status->arch_calls, status->arch_faith, status->spear_calls, status->spear_faith, status->sword_calls, status->sword_faith) ) + { + Sql_ShowDebug(sql_handle); + return false; + } + + return true; +} + +bool mercenary_owner_delete(int char_id) +{ + if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `mercenary_owner` WHERE `char_id` = '%d'", char_id) ) + Sql_ShowDebug(sql_handle); + + if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `mercenary` WHERE `char_id` = '%d'", char_id) ) + Sql_ShowDebug(sql_handle); + + return true; +} + +bool mapif_mercenary_save(struct s_mercenary* merc) +{ + bool flag = true; + + if( merc->mercenary_id == 0 ) + { // Create new DB entry + if( SQL_ERROR == Sql_Query(sql_handle, + "INSERT INTO `mercenary` (`char_id`,`class`,`hp`,`sp`,`kill_counter`,`life_time`) VALUES ('%d','%d','%d','%d','%u','%u')", + merc->char_id, merc->class_, merc->hp, merc->sp, merc->kill_count, merc->life_time) ) + { + Sql_ShowDebug(sql_handle); + flag = false; + } + else + merc->mercenary_id = (int)Sql_LastInsertId(sql_handle); + } + else if( SQL_ERROR == Sql_Query(sql_handle, + "UPDATE `mercenary` SET `char_id` = '%d', `class` = '%d', `hp` = '%d', `sp` = '%d', `kill_counter` = '%u', `life_time` = '%u' WHERE `mer_id` = '%d'", + merc->char_id, merc->class_, merc->hp, merc->sp, merc->kill_count, merc->life_time, merc->mercenary_id) ) + { // Update DB entry + Sql_ShowDebug(sql_handle); + flag = false; + } + + return flag; +} + +bool mapif_mercenary_load(int merc_id, int char_id, struct s_mercenary *merc) +{ + char* data; + + memset(merc, 0, sizeof(struct s_mercenary)); + merc->mercenary_id = merc_id; + merc->char_id = char_id; + + if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `class`, `hp`, `sp`, `kill_counter`, `life_time` FROM `mercenary` WHERE `mer_id` = '%d' AND `char_id` = '%d'", merc_id, char_id) ) + { + Sql_ShowDebug(sql_handle); + return false; + } + + if( SQL_SUCCESS != Sql_NextRow(sql_handle) ) + { + Sql_FreeResult(sql_handle); + return false; + } + + Sql_GetData(sql_handle, 0, &data, NULL); merc->class_ = atoi(data); + Sql_GetData(sql_handle, 1, &data, NULL); merc->hp = atoi(data); + Sql_GetData(sql_handle, 2, &data, NULL); merc->sp = atoi(data); + Sql_GetData(sql_handle, 3, &data, NULL); merc->kill_count = atoi(data); + Sql_GetData(sql_handle, 4, &data, NULL); merc->life_time = atoi(data); + Sql_FreeResult(sql_handle); + if( save_log ) + ShowInfo("Mercenary loaded (%d - %d).\n", merc->mercenary_id, merc->char_id); + + return true; +} + +bool mapif_mercenary_delete(int merc_id) +{ + if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `mercenary` WHERE `mer_id` = '%d'", merc_id) ) + { + Sql_ShowDebug(sql_handle); + return false; + } + + return true; +} + +static void mapif_mercenary_send(int fd, struct s_mercenary *merc, unsigned char flag) +{ + int size = sizeof(struct s_mercenary) + 5; + + WFIFOHEAD(fd,size); + WFIFOW(fd,0) = 0x3870; + WFIFOW(fd,2) = size; + WFIFOB(fd,4) = flag; + memcpy(WFIFOP(fd,5),merc,sizeof(struct s_mercenary)); + WFIFOSET(fd,size); +} + +static void mapif_parse_mercenary_create(int fd, struct s_mercenary* merc) +{ + bool result = mapif_mercenary_save(merc); + mapif_mercenary_send(fd, merc, result); +} + +static void mapif_parse_mercenary_load(int fd, int merc_id, int char_id) +{ + struct s_mercenary merc; + bool result = mapif_mercenary_load(merc_id, char_id, &merc); + mapif_mercenary_send(fd, &merc, result); +} + +static void mapif_mercenary_deleted(int fd, unsigned char flag) +{ + WFIFOHEAD(fd,3); + WFIFOW(fd,0) = 0x3871; + WFIFOB(fd,2) = flag; + WFIFOSET(fd,3); +} + +static void mapif_parse_mercenary_delete(int fd, int merc_id) +{ + bool result = mapif_mercenary_delete(merc_id); + mapif_mercenary_deleted(fd, result); +} + +static void mapif_mercenary_saved(int fd, unsigned char flag) +{ + WFIFOHEAD(fd,3); + WFIFOW(fd,0) = 0x3872; + WFIFOB(fd,2) = flag; + WFIFOSET(fd,3); +} + +static void mapif_parse_mercenary_save(int fd, struct s_mercenary* merc) +{ + bool result = mapif_mercenary_save(merc); + mapif_mercenary_saved(fd, result); +} + +int inter_mercenary_sql_init(void) +{ + return 0; +} +void inter_mercenary_sql_final(void) +{ + return; +} + +/*========================================== + * Inter Packets + *------------------------------------------*/ +int inter_mercenary_parse_frommap(int fd) +{ + unsigned short cmd = RFIFOW(fd,0); + + switch( cmd ) + { + case 0x3070: mapif_parse_mercenary_create(fd, (struct s_mercenary*)RFIFOP(fd,4)); break; + case 0x3071: mapif_parse_mercenary_load(fd, (int)RFIFOL(fd,2), (int)RFIFOL(fd,6)); break; + case 0x3072: mapif_parse_mercenary_delete(fd, (int)RFIFOL(fd,2)); break; + case 0x3073: mapif_parse_mercenary_save(fd, (struct s_mercenary*)RFIFOP(fd,4)); break; + default: + return 0; + } + return 1; +} diff --git a/src/char/int_mercenary.h b/src/char/int_mercenary.h new file mode 100644 index 000000000..01e4a841f --- /dev/null +++ b/src/char/int_mercenary.h @@ -0,0 +1,20 @@ +// Copyright (c) Athena Dev Teams - Licensed under GNU GPL +// For more information, see LICENCE in the main folder + +#ifndef _INT_MERCENARY_SQL_H_ +#define _INT_MERCENARY_SQL_H_ + +struct s_mercenary; + +int inter_mercenary_sql_init(void); +void inter_mercenary_sql_final(void); +int inter_mercenary_parse_frommap(int fd); + +// Mercenary Owner Database +bool mercenary_owner_fromsql(int char_id, struct mmo_charstatus *status); +bool mercenary_owner_tosql(int char_id, struct mmo_charstatus *status); +bool mercenary_owner_delete(int char_id); + +bool mapif_mercenary_delete(int merc_id); + +#endif /* _INT_MERCENARY_SQL_H_ */ diff --git a/src/char/int_party.c b/src/char/int_party.c index 2ae9e5319..7d0dd0b75 100644 --- a/src/char/int_party.c +++ b/src/char/int_party.c @@ -3,11 +3,13 @@ #include "../common/cbasetypes.h" #include "../common/mmo.h" +#include "../common/db.h" #include "../common/malloc.h" +#include "../common/strlib.h" #include "../common/socket.h" -#include "../common/db.h" -#include "../common/lock.h" #include "../common/showmsg.h" +#include "../common/mapindex.h" +#include "../common/sql.h" #include "char.h" #include "inter.h" #include "int_party.h" @@ -16,8 +18,6 @@ #include #include -char party_txt[1024] = "save/party.txt"; -#ifndef TXT_SQL_CONVERT struct party_data { struct party party; unsigned int min_lv, max_lv; @@ -25,11 +25,11 @@ struct party_data { unsigned char size; //Total size of party. }; -static DBMap* party_db; // int party_id -> struct party_data* -static int party_newid = 100; +static struct party_data *party_pt; +static DBMap* party_db_; // int party_id -> struct party_data* -int mapif_party_broken(int party_id, int flag); -int party_check_empty(struct party *p); +int mapif_party_broken(int party_id,int flag); +int party_check_empty(struct party_data *p); int mapif_parse_PartyLeave(int fd, int party_id, int account_id, int char_id); int party_check_exp_share(struct party_data *p); int mapif_party_optionchanged(int fd,struct party *p, int account_id, int flag); @@ -41,7 +41,10 @@ static int int_party_check_lv(struct party_data *p) { p->min_lv = UINT_MAX; p->max_lv = 0; for(i=0;iparty.member[i].online) + /** + * - If not online OR if it's a family party and this is the child (doesn't affect exp range) + **/ + if(!p->party.member[i].online || p->party.member[i].char_id == p->family ) continue; lv=p->party.member[i].lv; @@ -56,7 +59,6 @@ static int int_party_check_lv(struct party_data *p) { } return 1; } - //Calculates the state of a party. static void int_party_calc_state(struct party_data *p) { @@ -68,14 +70,20 @@ static void int_party_calc_state(struct party_data *p) p->size = p->family = 0; - //Check party size. + //Check party size for(i=0;iparty.member[i].lv) continue; p->size++; if(p->party.member[i].online) p->party.count++; } - if(p->size == 3) { + if( p->size == 2 && ( char_child(p->party.member[0].char_id,p->party.member[1].char_id) || char_child(p->party.member[1].char_id,p->party.member[0].char_id) ) ) { + //Child should be able to share with either of their parents [RoM] + if(p->party.member[0].class_&0x2000) //first slot is the child? + p->family = p->party.member[0].char_id; + else + p->family = p->party.member[1].char_id; + } else if( p->size == 3 ) { //Check Family State. p->family = char_family( p->party.member[0].char_id, @@ -103,212 +111,244 @@ static void int_party_calc_state(struct party_data *p) return; } -// パ?ティデ?タの文字列への?換 -int inter_party_tostr(char *str, struct party *p) { - int i, len; +// Save party to mysql +int inter_party_tosql(struct party *p, int flag, int index) +{ + // 'party' ('party_id','name','exp','item','leader_id','leader_char') + char esc_name[NAME_LENGTH*2+1];// escaped party name + int party_id; - len = sprintf(str, "%d\t%s\t%d,%d\t", p->party_id, p->name, p->exp, p->item); - for(i = 0; i < MAX_PARTY; i++) { - struct party_member *m = &p->member[i]; - len += sprintf(str + len, "%d,%d,%d\t", m->account_id, m->char_id, m->leader); - } + if( p == NULL || p->party_id == 0 ) + return 0; + party_id = p->party_id; - return 0; -} -#endif //TXT_SQL_CONVERT -// パ?ティデ?タの文字列からの?換 -int inter_party_fromstr(char *str, struct party *p) { - int i, j; - int tmp_int[16]; - char tmp_str[256]; -#ifndef TXT_SQL_CONVERT - struct mmo_charstatus* status; +#ifdef NOISY + ShowInfo("Save party request ("CL_BOLD"%d"CL_RESET" - %s).\n", party_id, p->name); #endif - - memset(p, 0, sizeof(struct party)); - - if (sscanf(str, "%d\t%255[^\t]\t%d,%d\t", &tmp_int[0], tmp_str, &tmp_int[1], &tmp_int[2]) != 4) + Sql_EscapeStringLen(sql_handle, esc_name, p->name, strnlen(p->name, NAME_LENGTH)); + + if( flag & PS_BREAK ) + {// Break the party + // we'll skip name-checking and just reset everyone with the same party id [celest] + if( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `party_id`='0' WHERE `party_id`='%d'", char_db, party_id) ) + Sql_ShowDebug(sql_handle); + if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `party_id`='%d'", party_db, party_id) ) + Sql_ShowDebug(sql_handle); + //Remove from memory + idb_remove(party_db_, party_id); return 1; + } - p->party_id = tmp_int[0]; - memcpy(p->name, tmp_str, NAME_LENGTH); - p->exp = tmp_int[1]?1:0; - p->item = tmp_int[2]; - - for(j = 0; j < 3 && str != NULL; j++) - str = strchr(str + 1, '\t'); - - for(i = 0; i < MAX_PARTY; i++) { - struct party_member *m = &p->member[i]; - if (str == NULL) - return 1; + if( flag & PS_CREATE ) + {// Create party + if( SQL_ERROR == Sql_Query(sql_handle, "INSERT INTO `%s` " + "(`name`, `exp`, `item`, `leader_id`, `leader_char`) " + "VALUES ('%s', '%d', '%d', '%d', '%d')", + party_db, esc_name, p->exp, p->item, p->member[index].account_id, p->member[index].char_id) ) + { + Sql_ShowDebug(sql_handle); + return 0; + } + party_id = p->party_id = (int)Sql_LastInsertId(sql_handle); + } - if (sscanf(str + 1, "%d,%d,%d\t", &tmp_int[0], &tmp_int[1], &tmp_int[2]) != 3) - return 1; + if( flag & PS_BASIC ) + {// Update party info. + if( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `name`='%s', `exp`='%d', `item`='%d' WHERE `party_id`='%d'", + party_db, esc_name, p->exp, p->item, party_id) ) + Sql_ShowDebug(sql_handle); + } - m->account_id = tmp_int[0]; - m->char_id = tmp_int[1]; - m->leader = tmp_int[2]?1:0; + if( flag & PS_LEADER ) + {// Update leader + if( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `leader_id`='%d', `leader_char`='%d' WHERE `party_id`='%d'", + party_db, p->member[index].account_id, p->member[index].char_id, party_id) ) + Sql_ShowDebug(sql_handle); + } + + if( flag & PS_ADDMEMBER ) + {// Add one party member. + if( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `party_id`='%d' WHERE `account_id`='%d' AND `char_id`='%d'", + char_db, party_id, p->member[index].account_id, p->member[index].char_id) ) + Sql_ShowDebug(sql_handle); + } - str = strchr(str + 1, '\t'); -#ifndef TXT_SQL_CONVERT - if (!m->account_id) continue; - //Lookup player for rest of data. - status = search_character(m->account_id, m->char_id); - if (!status) continue; - - memcpy(m->name, status->name, NAME_LENGTH); - m->class_ = status->class_; - m->map = status->last_point.map; - m->lv = status->base_level; -#endif //TXT_SQL_CONVERT + if( flag & PS_DELMEMBER ) + {// Remove one party member. + if( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `party_id`='0' WHERE `party_id`='%d' AND `account_id`='%d' AND `char_id`='%d'", + char_db, party_id, p->member[index].account_id, p->member[index].char_id) ) + Sql_ShowDebug(sql_handle); } - return 0; + if( save_log ) + ShowInfo("Party Saved (%d - %s)\n", party_id, p->name); + return 1; } -#ifndef TXT_SQL_CONVERT -// パ?ティデ?タのロ?ド -int inter_party_init() { - char line[8192]; - struct party_data *p; - FILE *fp; - int c = 0; - int i, j; - party_db = idb_alloc(DB_OPT_RELEASE_DATA); +// Read party from mysql +struct party_data *inter_party_fromsql(int party_id) +{ + int leader_id = 0; + int leader_char = 0; + struct party_data* p; + struct party_member* m; + char* data; + size_t len; + int i; - if ((fp = fopen(party_txt, "r")) == NULL) - return 1; +#ifdef NOISY + ShowInfo("Load party request ("CL_BOLD"%d"CL_RESET")\n", party_id); +#endif + if( party_id <= 0 ) + return NULL; + + //Load from memory + p = (struct party_data*)idb_get(party_db_, party_id); + if( p != NULL ) + return p; - while(fgets(line, sizeof(line), fp)) - { - j = 0; - if (sscanf(line, "%d\t%%newid%%\n%n", &i, &j) == 1 && j > 0 && party_newid <= i) { - party_newid = i; - continue; - } + p = party_pt; + memset(p, 0, sizeof(struct party_data)); - p = (struct party_data*)aCalloc(sizeof(struct party_data), 1); - if (p == NULL){ - ShowFatalError("int_party: out of memory!\n"); - exit(EXIT_FAILURE); - } - memset(p, 0, sizeof(struct party_data)); - if (inter_party_fromstr(line, &p->party) == 0 && p->party.party_id > 0) { - int_party_calc_state(p); - if (p->party.party_id >= party_newid) - party_newid = p->party.party_id + 1; - idb_put(party_db, p->party.party_id, p); - party_check_empty(&p->party); - } else { - ShowError("int_party: broken data [%s] line %d\n", party_txt, c + 1); - aFree(p); - } - c++; + if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `party_id`, `name`,`exp`,`item`, `leader_id`, `leader_char` FROM `%s` WHERE `party_id`='%d'", party_db, party_id) ) + { + Sql_ShowDebug(sql_handle); + return NULL; } - fclose(fp); - return 0; -} + if( SQL_SUCCESS != Sql_NextRow(sql_handle) ) + return NULL; -void inter_party_final() -{ - party_db->destroy(party_db, NULL); - return; -} + p->party.party_id = party_id; + Sql_GetData(sql_handle, 1, &data, &len); memcpy(p->party.name, data, min(len, NAME_LENGTH)); + Sql_GetData(sql_handle, 2, &data, NULL); p->party.exp = (atoi(data) ? 1 : 0); + Sql_GetData(sql_handle, 3, &data, NULL); p->party.item = atoi(data); + Sql_GetData(sql_handle, 4, &data, NULL); leader_id = atoi(data); + Sql_GetData(sql_handle, 5, &data, NULL); leader_char = atoi(data); + Sql_FreeResult(sql_handle); -// パ?ティ?デ?タのセ?ブ用 -int inter_party_save_sub(DBKey key, void *data, va_list ap) { - char line[8192]; - FILE *fp; + // Load members + if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `account_id`,`char_id`,`name`,`base_level`,`last_map`,`online`,`class` FROM `%s` WHERE `party_id`='%d'", char_db, party_id) ) + { + Sql_ShowDebug(sql_handle); + return NULL; + } + for( i = 0; i < MAX_PARTY && SQL_SUCCESS == Sql_NextRow(sql_handle); ++i ) + { + m = &p->party.member[i]; + Sql_GetData(sql_handle, 0, &data, NULL); m->account_id = atoi(data); + Sql_GetData(sql_handle, 1, &data, NULL); m->char_id = atoi(data); + Sql_GetData(sql_handle, 2, &data, &len); memcpy(m->name, data, min(len, NAME_LENGTH)); + Sql_GetData(sql_handle, 3, &data, NULL); m->lv = atoi(data); + Sql_GetData(sql_handle, 4, &data, NULL); m->map = mapindex_name2id(data); + Sql_GetData(sql_handle, 5, &data, NULL); m->online = (atoi(data) ? 1 : 0); + Sql_GetData(sql_handle, 6, &data, NULL); m->class_ = atoi(data); + m->leader = (m->account_id == leader_id && m->char_id == leader_char ? 1 : 0); + } + Sql_FreeResult(sql_handle); + + if( save_log ) + ShowInfo("Party loaded (%d - %s).\n", party_id, p->party.name); + //Add party to memory. + CREATE(p, struct party_data, 1); + memcpy(p, party_pt, sizeof(struct party_data)); + //init state + int_party_calc_state(p); + idb_put(party_db_, party_id, p); + return p; +} - inter_party_tostr(line, &((struct party_data*)data)->party); - fp = va_arg(ap, FILE *); - fprintf(fp, "%s\n", line); +int inter_party_sql_init(void) +{ + //memory alloc + party_db_ = idb_alloc(DB_OPT_RELEASE_DATA); + party_pt = (struct party_data*)aCalloc(sizeof(struct party_data), 1); + if (!party_pt) { + ShowFatalError("inter_party_sql_init: Out of Memory!\n"); + exit(EXIT_FAILURE); + } + /* Uncomment the following if you want to do a party_db cleanup (remove parties with no members) on startup.[Skotlex] + ShowStatus("cleaning party table...\n"); + if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` USING `%s` LEFT JOIN `%s` ON `%s`.leader_id =`%s`.account_id AND `%s`.leader_char = `%s`.char_id WHERE `%s`.account_id IS NULL", + party_db, party_db, char_db, party_db, char_db, party_db, char_db, char_db) ) + Sql_ShowDebug(sql_handle); + */ return 0; } -// パ?ティ?デ?タのセ?ブ -int inter_party_save() { - FILE *fp; - int lock; - - if ((fp = lock_fopen(party_txt, &lock)) == NULL) { - ShowError("int_party: can't write [%s] !!! data is lost !!!\n", party_txt); - return 1; - } - party_db->foreach(party_db, inter_party_save_sub, fp); - lock_fclose(fp,party_txt, &lock); - return 0; +void inter_party_sql_final(void) +{ + party_db_->destroy(party_db_, NULL); + aFree(party_pt); + return; } // Search for the party according to its name -struct party_data* search_partyname(char *str) +struct party_data* search_partyname(char* str) { - struct DBIterator* iter; - struct party_data* p; - struct party_data* result = NULL; - - iter = party_db->iterator(party_db); - for( p = (struct party_data*)iter->first(iter,NULL); iter->exists(iter); p = (struct party_data*)iter->next(iter,NULL) ) + char esc_name[NAME_LENGTH*2+1]; + char* data; + struct party_data* p = NULL; + + Sql_EscapeStringLen(sql_handle, esc_name, str, safestrnlen(str, NAME_LENGTH)); + if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `party_id` FROM `%s` WHERE `name`='%s'", party_db, esc_name) ) + Sql_ShowDebug(sql_handle); + else if( SQL_SUCCESS == Sql_NextRow(sql_handle) ) { - if( strncmpi(p->party.name, str, NAME_LENGTH) == 0 ) - { - result = p; - break; - } + Sql_GetData(sql_handle, 0, &data, NULL); + p = inter_party_fromsql(atoi(data)); } - iter->destroy(iter); + Sql_FreeResult(sql_handle); - return result; + return p; } // Returns whether this party can keep having exp share or not. -int party_check_exp_share(struct party_data *p) { - return (p->party.count < 2|| p->max_lv - p->min_lv <= party_share_level); +int party_check_exp_share(struct party_data *p) +{ + return (p->party.count < 2 || p->max_lv - p->min_lv <= party_share_level); } -// パ?ティが空かどうかチェック -int party_check_empty(struct party *p) { +// Is there any member in the party? +int party_check_empty(struct party_data *p) +{ int i; - - for(i = 0; i < MAX_PARTY; i++) { - if (p->member[i].account_id > 0) { - return 0; - } - } - mapif_party_broken(p->party_id, 0); - idb_remove(party_db, p->party_id); - + if (p==NULL||p->party.party_id==0) return 1; + for(i=0;iparty.member[i].account_id;i++); + if (i < MAX_PARTY) return 0; + // If there is no member, then break the party + mapif_party_broken(p->party.party_id,0); + inter_party_tosql(&p->party, PS_BREAK, 0); return 1; } //------------------------------------------------------------------- // map serverへの通信 -// パ?ティ作成可否 -int mapif_party_created(int fd,int account_id, int char_id, struct party *p) +// パーティ作成可否 +int mapif_party_created(int fd,int account_id,int char_id,struct party *p) { WFIFOHEAD(fd, 39); - WFIFOW(fd,0) = 0x3820; - WFIFOL(fd,2) = account_id; - WFIFOL(fd,6) = char_id; - if (p != NULL) { - WFIFOB(fd,10) = 0; - WFIFOL(fd,11) = p->party_id; - memcpy(WFIFOP(fd,15), p->name, NAME_LENGTH); - ShowInfo("Created party (%d - %s)\n", p->party_id, p->name); - } else { - WFIFOB(fd,10) = 1; - WFIFOL(fd,11) = 0; - memset(WFIFOP(fd,15), 0, NAME_LENGTH); + WFIFOW(fd,0)=0x3820; + WFIFOL(fd,2)=account_id; + WFIFOL(fd,6)=char_id; + if(p!=NULL){ + WFIFOB(fd,10)=0; + WFIFOL(fd,11)=p->party_id; + memcpy(WFIFOP(fd,15),p->name,NAME_LENGTH); + ShowInfo("int_party: Party created (%d - %s)\n",p->party_id,p->name); + }else{ + WFIFOB(fd,10)=1; + WFIFOL(fd,11)=0; + memset(WFIFOP(fd,15),0,NAME_LENGTH); } WFIFOSET(fd,39); + return 0; } -// パ?ティ情報見つからず +// パーティ情報見つからず static void mapif_party_noinfo(int fd, int party_id, int char_id) { WFIFOHEAD(fd, 12); @@ -319,8 +359,7 @@ static void mapif_party_noinfo(int fd, int party_id, int char_id) WFIFOSET(fd,12); ShowWarning("int_party: info not found (party_id=%d char_id=%d)\n", party_id, char_id); } - -// パ?ティ情報まとめ送り +// パーティ情報まとめ送り static void mapif_party_info(int fd, struct party* p, int char_id) { unsigned char buf[8 + sizeof(struct party)]; @@ -328,13 +367,13 @@ static void mapif_party_info(int fd, struct party* p, int char_id) WBUFW(buf,2) = 8 + sizeof(struct party); WBUFL(buf,4) = char_id; memcpy(WBUFP(buf,8), p, sizeof(struct party)); - if (fd < 0) - mapif_sendall(buf, WBUFW(buf,2)); + + if(fd<0) + mapif_sendall(buf,WBUFW(buf,2)); else - mapif_send(fd, buf, WBUFW(buf,2)); + mapif_send(fd,buf,WBUFW(buf,2)); } - -// パ?ティメンバ追加可否 +// パーティメンバ追加可否 int mapif_party_memberadded(int fd, int party_id, int account_id, int char_id, int flag) { WFIFOHEAD(fd, 15); WFIFOW(fd,0) = 0x3822; @@ -347,24 +386,24 @@ int mapif_party_memberadded(int fd, int party_id, int account_id, int char_id, i return 0; } -// パ?ティ設定?更通知 -int mapif_party_optionchanged(int fd,struct party *p, int account_id, int flag) { - unsigned char buf[15]; - - WBUFW(buf,0) = 0x3823; - WBUFL(buf,2) = p->party_id; - WBUFL(buf,6) = account_id; - WBUFW(buf,10) = p->exp; - WBUFW(buf,12) = p->item; - WBUFB(buf,14) = flag; - if (flag == 0) - mapif_sendall(buf, 15); +// パーティ設定変更通知 +int mapif_party_optionchanged(int fd,struct party *p,int account_id,int flag) +{ + unsigned char buf[16]; + WBUFW(buf,0)=0x3823; + WBUFL(buf,2)=p->party_id; + WBUFL(buf,6)=account_id; + WBUFW(buf,10)=p->exp; + WBUFW(buf,12)=p->item; + WBUFB(buf,14)=flag; + if(flag==0) + mapif_sendall(buf,15); else - mapif_send(fd, buf, 15); + mapif_send(fd,buf,15); return 0; } -// パ?ティ?退通知 +// パーティ脱退通知 int mapif_party_withdraw(int party_id,int account_id, int char_id) { unsigned char buf[16]; @@ -376,8 +415,9 @@ int mapif_party_withdraw(int party_id,int account_id, int char_id) { return 0; } -// パ?ティマップ更新通知 -int mapif_party_membermoved(struct party *p, int idx) { +// パーティマップ更新通知 +int mapif_party_membermoved(struct party *p,int idx) +{ unsigned char buf[20]; WBUFW(buf,0) = 0x3825; @@ -391,29 +431,27 @@ int mapif_party_membermoved(struct party *p, int idx) { return 0; } -// パ?ティ解散通知 -int mapif_party_broken(int party_id, int flag) { - unsigned char buf[7]; - WBUFW(buf,0) = 0x3826; - WBUFL(buf,2) = party_id; - WBUFB(buf,6) = flag; - mapif_sendall(buf, 7); - ShowInfo("Party broken (%d)\n", party_id); - +// パーティ解散通知 +int mapif_party_broken(int party_id,int flag) +{ + unsigned char buf[16]; + WBUFW(buf,0)=0x3826; + WBUFL(buf,2)=party_id; + WBUFB(buf,6)=flag; + mapif_sendall(buf,7); + //printf("int_party: broken %d\n",party_id); return 0; } - -// パ?ティ??言 -int mapif_party_message(int party_id, int account_id, char *mes, int len, int sfd) { - unsigned char buf[2048]; - - WBUFW(buf,0) = 0x3827; - WBUFW(buf,2) = len + 12; - WBUFL(buf,4) = party_id; - WBUFL(buf,8) = account_id; - memcpy(WBUFP(buf,12), mes, len); - mapif_sendallwos(sfd, buf,len + 12); - +// パーティ内発言 +int mapif_party_message(int party_id,int account_id,char *mes,int len, int sfd) +{ + unsigned char buf[512]; + WBUFW(buf,0)=0x3827; + WBUFW(buf,2)=len+12; + WBUFL(buf,4)=party_id; + WBUFL(buf,8)=account_id; + memcpy(WBUFP(buf,12),mes,len); + mapif_sendallwos(sfd, buf,len+12); return 0; } @@ -421,83 +459,72 @@ int mapif_party_message(int party_id, int account_id, char *mes, int len, int sf // map serverからの通信 -// パ?ティ +// Create Party int mapif_parse_CreateParty(int fd, char *name, int item, int item2, struct party_member *leader) { struct party_data *p; int i; - - //FIXME: this should be removed once the savefiles can handle all symbols - for(i = 0; i < NAME_LENGTH && name[i]; i++) { - if (!(name[i] & 0xe0) || name[i] == 0x7f) { - ShowInfo("int_party: illegal party name [%s]\n", name); - mapif_party_created(fd, leader->account_id, leader->char_id, NULL); - return 0; - } - } - - if ((p = search_partyname(name)) != NULL) { - ShowInfo("int_party: same name party exists [%s]\n", name); - mapif_party_created(fd, leader->account_id, leader->char_id, NULL); + if( (p=search_partyname(name))!=NULL){ + mapif_party_created(fd,leader->account_id,leader->char_id,NULL); return 0; } - // Check Authorised letters/symbols in the name of the character if (char_name_option == 1) { // only letters/symbols in char_name_letters are authorised for (i = 0; i < NAME_LENGTH && name[i]; i++) if (strchr(char_name_letters, name[i]) == NULL) { - mapif_party_created(fd, leader->account_id, leader->char_id, NULL); + mapif_party_created(fd,leader->account_id,leader->char_id,NULL); return 0; } } else if (char_name_option == 2) { // letters/symbols in char_name_letters are forbidden for (i = 0; i < NAME_LENGTH && name[i]; i++) if (strchr(char_name_letters, name[i]) != NULL) { - mapif_party_created(fd, leader->account_id, leader->char_id, NULL); + mapif_party_created(fd,leader->account_id,leader->char_id,NULL); return 0; } } - p = (struct party_data *) aCalloc(sizeof(struct party_data), 1); - if (p == NULL) { - ShowFatalError("int_party: out of memory !\n"); - mapif_party_created(fd,leader->account_id,leader->char_id,NULL); - return 0; - } - p->party.party_id = party_newid++; - memcpy(p->party.name, name, NAME_LENGTH); - p->party.exp = 0; + p = (struct party_data*)aCalloc(1, sizeof(struct party_data)); + + memcpy(p->party.name,name,NAME_LENGTH); + p->party.exp=0; p->party.item=(item?1:0)|(item2?2:0); + memcpy(&p->party.member[0], leader, sizeof(struct party_member)); - p->party.member[0].leader = 1; - int_party_calc_state(p); - idb_put(party_db, p->party.party_id, p); + p->party.member[0].leader=1; + p->party.member[0].online=1; - mapif_party_info(fd, &p->party, 0); - mapif_party_created(fd, leader->account_id, leader->char_id, &p->party); + p->party.party_id=-1;//New party. + if (inter_party_tosql(&p->party,PS_CREATE|PS_ADDMEMBER,0)) { + //Add party to db + int_party_calc_state(p); + idb_put(party_db_, p->party.party_id, p); + mapif_party_info(fd, &p->party, 0); + mapif_party_created(fd,leader->account_id,leader->char_id,&p->party); + } else { //Failed to create party. + aFree(p); + mapif_party_created(fd,leader->account_id,leader->char_id,NULL); + } return 0; } - -// パ?ティ情報要求 +// パーティ情報要求 static void mapif_parse_PartyInfo(int fd, int party_id, int char_id) { struct party_data *p; + p = inter_party_fromsql(party_id); - p = (struct party_data*)idb_get(party_db, party_id); - if (p != NULL) + if (p) mapif_party_info(fd, &p->party, char_id); - else { + else mapif_party_noinfo(fd, party_id, char_id); - } } - -// パーティ追加要求 +// パーティ追加要求 int mapif_parse_PartyAddMember(int fd, int party_id, struct party_member *member) { struct party_data *p; int i; - p = (struct party_data*)idb_get(party_db, party_id); + p = inter_party_fromsql(party_id); if( p == NULL || p->size == MAX_PARTY ) { mapif_party_memberadded(fd, party_id, member->account_id, member->char_id, 1); return 0; @@ -514,7 +541,7 @@ int mapif_parse_PartyAddMember(int fd, int party_id, struct party_member *member p->party.member[i].leader = 0; if (p->party.member[i].online) p->party.count++; p->size++; - if (p->size == 3) //Check family state. + if (p->size == 2 || p->size == 3) // Check family state. And also accept either of their Parents. [RoM] int_party_calc_state(p); else //Check even share range. if (member->lv < p->min_lv || member->lv > p->max_lv || p->family) { @@ -524,67 +551,89 @@ int mapif_parse_PartyAddMember(int fd, int party_id, struct party_member *member mapif_party_info(-1, &p->party, 0); mapif_party_memberadded(fd, party_id, member->account_id, member->char_id, 0); + inter_party_tosql(&p->party, PS_ADDMEMBER, i); return 0; } -// パ?ティ?設定?更要求 -int mapif_parse_PartyChangeOption(int fd, int party_id, int account_id, int exp, int item) +// パーティー設定変更要求 +int mapif_parse_PartyChangeOption(int fd,int party_id,int account_id,int exp,int item) { struct party_data *p; int flag = 0; + p = inter_party_fromsql(party_id); - p = (struct party_data*)idb_get(party_db, party_id); - if (p == NULL) + if(!p) return 0; - p->party.exp = exp; - if (exp>0 && !party_check_exp_share(p)) { - flag |= 0x01; - p->party.exp = 0; + p->party.exp=exp; + if( exp && !party_check_exp_share(p) ){ + flag|=0x01; + p->party.exp=0; } - p->party.item = item&0x3; - mapif_party_optionchanged(fd, &p->party, account_id, flag); + p->party.item = item&0x3; //Filter out invalid values. + mapif_party_optionchanged(fd,&p->party,account_id,flag); + inter_party_tosql(&p->party, PS_BASIC, 0); return 0; } - -// パ?ティ?退要求 +// パーティ脱退要求 int mapif_parse_PartyLeave(int fd, int party_id, int account_id, int char_id) { struct party_data *p; - int i,lv; + int i,j=-1; - p = (struct party_data*)idb_get(party_db, party_id); - if (!p) return 0; + p = inter_party_fromsql(party_id); + if( p == NULL ) + {// Party does not exists? + if( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `party_id`='0' WHERE `party_id`='%d'", char_db, party_id) ) + Sql_ShowDebug(sql_handle); + return 0; + } - for(i = 0; i < MAX_PARTY; i++) { + for (i = 0; i < MAX_PARTY; i++) { if(p->party.member[i].account_id == account_id && - p->party.member[i].char_id == char_id) + p->party.member[i].char_id == char_id) { + break; + } + } + if (i >= MAX_PARTY) + return 0; //Member not found? + + mapif_party_withdraw(party_id, account_id, char_id); + + if (p->party.member[i].leader){ + p->party.member[i].account_id = 0; + for (j = 0; j < MAX_PARTY; j++) { + if (!p->party.member[j].account_id) + continue; + mapif_party_withdraw(party_id, p->party.member[j].account_id, p->party.member[j].char_id); + p->party.member[j].account_id = 0; + } + //Party gets deleted on the check_empty call below. + } else { + inter_party_tosql(&p->party,PS_DELMEMBER,i); + j = p->party.member[i].lv; + if(p->party.member[i].online) p->party.count--; + memset(&p->party.member[i], 0, sizeof(struct party_member)); + p->size--; + if (j == p->min_lv || j == p->max_lv || p->family) { - mapif_party_withdraw(party_id, account_id, char_id); - lv = p->party.member[i].lv; - if(p->party.member[i].online) p->party.count--; - memset(&p->party.member[i], 0, sizeof(struct party_member)); - p->size--; - if (lv == p->min_lv || lv == p->max_lv || p->family) - { - if(p->family) p->family = 0; //Family state broken. - int_party_check_lv(p); - } - if (party_check_empty(&p->party) == 0) - mapif_party_info(-1, &p->party, 0); - return 0; + if(p->family) p->family = 0; //Family state broken. + int_party_check_lv(p); } } + + if (party_check_empty(p) == 0) + mapif_party_info(-1, &p->party, 0); return 0; } - +// When member goes to other map or levels up. int mapif_parse_PartyChangeMap(int fd, int party_id, int account_id, int char_id, unsigned short map, int online, unsigned int lv) { struct party_data *p; int i; - p = (struct party_data*)idb_get(party_db, party_id); + p = inter_party_fromsql(party_id); if (p == NULL) return 0; @@ -615,6 +664,7 @@ int mapif_parse_PartyChangeMap(int fd, int party_id, int account_id, int char_id //Send online/offline update. mapif_party_membermoved(&p->party, i); } + if (p->party.member[i].lv != lv) { if(p->party.member[i].lv == p->min_lv || p->party.member[i].lv == p->max_lv) @@ -626,6 +676,7 @@ int mapif_parse_PartyChangeMap(int fd, int party_id, int account_id, int char_id //There is no need to send level update to map servers //since they do nothing with it. } + if (p->party.member[i].map != map) { p->party.member[i].map = map; mapif_party_membermoved(&p->party, i); @@ -633,19 +684,23 @@ int mapif_parse_PartyChangeMap(int fd, int party_id, int account_id, int char_id return 0; } -// パ?ティ解散要求 -int mapif_parse_BreakParty(int fd, int party_id) { +// パーティ解散要求 +int mapif_parse_BreakParty(int fd,int party_id) +{ + struct party_data *p; - idb_remove(party_db, party_id); - mapif_party_broken(fd, party_id); + p = inter_party_fromsql(party_id); + if(!p) + return 0; + inter_party_tosql(&p->party,PS_BREAK,0); + mapif_party_broken(fd,party_id); return 0; } - -// パ?ティメッセ?ジ送信 -int mapif_parse_PartyMessage(int fd, int party_id, int account_id, char *mes, int len) +// パーティメッセージ送信 +int mapif_parse_PartyMessage(int fd,int party_id,int account_id,char *mes,int len) { - return mapif_party_message(party_id, account_id, mes, len, fd); + return mapif_party_message(party_id,account_id,mes,len, fd); } int mapif_parse_PartyLeaderChange(int fd,int party_id,int account_id,int char_id) @@ -653,8 +708,9 @@ int mapif_parse_PartyLeaderChange(int fd,int party_id,int account_id,int char_id struct party_data *p; int i; - p = (struct party_data*)idb_get(party_db, party_id); - if (p == NULL) + p = inter_party_fromsql(party_id); + + if(!p) return 0; for (i = 0; i < MAX_PARTY; i++) @@ -663,17 +719,21 @@ int mapif_parse_PartyLeaderChange(int fd,int party_id,int account_id,int char_id p->party.member[i].leader = 0; if(p->party.member[i].account_id == account_id && p->party.member[i].char_id == char_id) + { p->party.member[i].leader = 1; + inter_party_tosql(&p->party,PS_LEADER, i); + } } return 1; } // map server からの通信 -// ?1パケットのみ解析すること -// ?パケット長デ?タはinter.cにセットしておくこと -// ?パケット長チェックや、RFIFOSKIPは呼び出し元で行われるので行ってはならない -// ?エラ?なら0(false)、そうでないなら1(true)をかえさなければならない -int inter_party_parse_frommap(int fd) { +// ・1パケットのみ解析すること +// ・パケット長データはinter.cにセットしておくこと +// ・パケット長チェックや、RFIFOSKIPは呼び出し元で行われるので行ってはならない +// ・エラーなら0(false)、そうでないなら1(true)をかえさなければならない +int inter_party_parse_frommap(int fd) +{ RFIFOHEAD(fd); switch(RFIFOW(fd,0)) { case 0x3020: mapif_parse_CreateParty(fd, (char*)RFIFOP(fd,4), RFIFOB(fd,28), RFIFOB(fd,29), (struct party_member*)RFIFOP(fd,30)); break; @@ -688,12 +748,105 @@ int inter_party_parse_frommap(int fd) { default: return 0; } + return 1; +} + +// サーバーから脱退要求(キャラ削除用) +int inter_party_leave(int party_id,int account_id, int char_id) +{ + return mapif_parse_PartyLeave(-1,party_id,account_id, char_id); +} + +int inter_party_CharOnline(int char_id, int party_id) +{ + struct party_data* p; + int i; + + if( party_id == -1 ) + {// Get party_id from the database + char* data; + + if( SQL_ERROR == Sql_Query(sql_handle, "SELECT party_id FROM `%s` WHERE char_id='%d'", char_db, char_id) ) + { + Sql_ShowDebug(sql_handle); + return 0; + } + if( SQL_SUCCESS != Sql_NextRow(sql_handle) ) + return 0; //Eh? No party? + + Sql_GetData(sql_handle, 0, &data, NULL); + party_id = atoi(data); + Sql_FreeResult(sql_handle); + } + if (party_id == 0) + return 0; //No party... + + p = inter_party_fromsql(party_id); + if(!p) { + ShowError("Character %d's party %d not found!\n", char_id, party_id); + return 0; + } + + //Set member online + for(i=0; iparty.member[i].char_id == char_id) { + if (!p->party.member[i].online) { + p->party.member[i].online = 1; + p->party.count++; + if (p->party.member[i].lv < p->min_lv || + p->party.member[i].lv > p->max_lv) + int_party_check_lv(p); + } + break; + } + } return 1; } -// サ?バ?から?退要求(キャラ削除用) -int inter_party_leave(int party_id, int account_id, int char_id) { - return mapif_parse_PartyLeave(-1, party_id, account_id, char_id); +int inter_party_CharOffline(int char_id, int party_id) { + struct party_data *p=NULL; + int i; + + if( party_id == -1 ) + {// Get guild_id from the database + char* data; + + if( SQL_ERROR == Sql_Query(sql_handle, "SELECT party_id FROM `%s` WHERE char_id='%d'", char_db, char_id) ) + { + Sql_ShowDebug(sql_handle); + return 0; + } + + if( SQL_SUCCESS != Sql_NextRow(sql_handle) ) + return 0; //Eh? No party? + + Sql_GetData(sql_handle, 0, &data, NULL); + party_id = atoi(data); + Sql_FreeResult(sql_handle); + } + if (party_id == 0) + return 0; //No party... + + //Character has a party, set character offline and check if they were the only member online + if ((p = inter_party_fromsql(party_id)) == NULL) + return 0; + + //Set member offline + for(i=0; i< MAX_PARTY; i++) { + if(p->party.member[i].char_id == char_id) + { + p->party.member[i].online = 0; + p->party.count--; + if(p->party.member[i].lv == p->min_lv || + p->party.member[i].lv == p->max_lv) + int_party_check_lv(p); + break; + } + } + + if(!p->party.count) + //Parties don't have any data that needs be saved at this point... so just remove it from memory. + idb_remove(party_db_, party_id); + return 1; } -#endif //TXT_SQL_CONVERT diff --git a/src/char/int_party.h b/src/char/int_party.h index ad724e475..d7965c33b 100644 --- a/src/char/int_party.h +++ b/src/char/int_party.h @@ -1,20 +1,32 @@ // Copyright (c) Athena Dev Teams - Licensed under GNU GPL // For more information, see LICENCE in the main folder -#ifndef _INT_PARTY_H_ -#define _INT_PARTY_H_ +#ifndef _INT_PARTY_SQL_H_ +#define _INT_PARTY_SQL_H_ + +//Party Flags on what to save/delete. +//Create a new party entry (index holds leader's info) +#define PS_CREATE 0x01 +//Update basic party info. +#define PS_BASIC 0x02 +//Update party's leader +#define PS_LEADER 0x04 +//Specify new party member (index specifies which party member) +#define PS_ADDMEMBER 0x08 +//Specify member that left (index specifies which party member) +#define PS_DELMEMBER 0x10 +//Specify that this party must be deleted. +#define PS_BREAK 0x20 struct party; -int inter_party_init(void); -void inter_party_final(void); -int inter_party_save(void); int inter_party_parse_frommap(int fd); +int inter_party_sql_init(void); +void inter_party_sql_final(void); int inter_party_leave(int party_id,int account_id, int char_id); +int inter_party_CharOnline(int char_id, int party_id); +int inter_party_CharOffline(int char_id, int party_id); +//Required for the TXT->SQL converter +int inter_party_tosql(struct party *p, int flag, int index); -extern char party_txt[1024]; - -//For the TXT->SQL converter -int inter_party_fromstr(char *str, struct party *p); - -#endif /* _INT_PARTY_H_ */ +#endif /* _INT_PARTY_SQL_H_ */ diff --git a/src/char/int_pet.c b/src/char/int_pet.c index 41d61fbc3..114398290 100644 --- a/src/char/int_pet.c +++ b/src/char/int_pet.c @@ -4,307 +4,251 @@ #include "../common/mmo.h" #include "../common/malloc.h" #include "../common/socket.h" -#include "../common/db.h" -#include "../common/lock.h" +#include "../common/strlib.h" #include "../common/showmsg.h" +#include "../common/utils.h" +#include "../common/sql.h" #include "char.h" #include "inter.h" -#include "int_pet.h" #include #include #include -char pet_txt[1024]="save/pet.txt"; +struct s_pet *pet_pt; -#ifndef TXT_SQL_CONVERT -static DBMap* pet_db; // int pet_id -> struct s_pet* -static int pet_newid = 100; - -int inter_pet_tostr(char *str,struct s_pet *p) +//--------------------------------------------------------- +int inter_pet_tosql(int pet_id, struct s_pet* p) { - int len; - - if(p->hungry < 0) - p->hungry = 0; - else if(p->hungry > 100) - p->hungry = 100; - if(p->intimate < 0) - p->intimate = 0; - else if(p->intimate > 1000) - p->intimate = 1000; - - len=sprintf(str,"%d,%d,%s\t%d,%d,%d,%d,%d,%d,%d,%d,%d", - p->pet_id,p->class_,p->name,p->account_id,p->char_id,p->level,p->egg_id, - p->equip,p->intimate,p->hungry,p->rename_flag,p->incuvate); + //`pet` (`pet_id`, `class`,`name`,`account_id`,`char_id`,`level`,`egg_id`,`equip`,`intimate`,`hungry`,`rename_flag`,`incuvate`) + char esc_name[NAME_LENGTH*2+1];// escaped pet name + + Sql_EscapeStringLen(sql_handle, esc_name, p->name, strnlen(p->name, NAME_LENGTH)); + p->hungry = cap_value(p->hungry, 0, 100); + p->intimate = cap_value(p->intimate, 0, 1000); + + if( pet_id == -1 ) + {// New pet. + if( SQL_ERROR == Sql_Query(sql_handle, "INSERT INTO `%s` " + "(`class`,`name`,`account_id`,`char_id`,`level`,`egg_id`,`equip`,`intimate`,`hungry`,`rename_flag`,`incuvate`) " + "VALUES ('%d', '%s', '%d', '%d', '%d', '%d', '%d', '%d', '%d', '%d', '%d')", + pet_db, p->class_, esc_name, p->account_id, p->char_id, p->level, p->egg_id, + p->equip, p->intimate, p->hungry, p->rename_flag, p->incuvate) ) + { + Sql_ShowDebug(sql_handle); + return 0; + } + p->pet_id = (int)Sql_LastInsertId(sql_handle); + } + else + {// Update pet. + if( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `class`='%d',`name`='%s',`account_id`='%d',`char_id`='%d',`level`='%d',`egg_id`='%d',`equip`='%d',`intimate`='%d',`hungry`='%d',`rename_flag`='%d',`incuvate`='%d' WHERE `pet_id`='%d'", + pet_db, p->class_, esc_name, p->account_id, p->char_id, p->level, p->egg_id, + p->equip, p->intimate, p->hungry, p->rename_flag, p->incuvate, p->pet_id) ) + { + Sql_ShowDebug(sql_handle); + return 0; + } + } - return 0; + if (save_log) + ShowInfo("Pet saved %d - %s.\n", pet_id, p->name); + return 1; } -#endif //TXT_SQL_CONVERT -int inter_pet_fromstr(char *str,struct s_pet *p) -{ - int s; - int tmp_int[16]; - char tmp_str[256]; - - memset(p,0,sizeof(struct s_pet)); - - s=sscanf(str,"%d,%d,%[^\t]\t%d,%d,%d,%d,%d,%d,%d,%d,%d",&tmp_int[0],&tmp_int[1],tmp_str,&tmp_int[2], - &tmp_int[3],&tmp_int[4],&tmp_int[5],&tmp_int[6],&tmp_int[7],&tmp_int[8],&tmp_int[9],&tmp_int[10]); - - if(s!=12) - return 1; - - p->pet_id = tmp_int[0]; - p->class_ = tmp_int[1]; - memcpy(p->name,tmp_str,NAME_LENGTH); - p->account_id = tmp_int[2]; - p->char_id = tmp_int[3]; - p->level = tmp_int[4]; - p->egg_id = tmp_int[5]; - p->equip = tmp_int[6]; - p->intimate = tmp_int[7]; - p->hungry = tmp_int[8]; - p->rename_flag = tmp_int[9]; - p->incuvate = tmp_int[10]; - - if(p->hungry < 0) - p->hungry = 0; - else if(p->hungry > 100) - p->hungry = 100; - if(p->intimate < 0) - p->intimate = 0; - else if(p->intimate > 1000) - p->intimate = 1000; - return 0; -} -#ifndef TXT_SQL_CONVERT -int inter_pet_init() +int inter_pet_fromsql(int pet_id, struct s_pet* p) { - char line[8192]; - struct s_pet *p; - FILE *fp; - int c=0; + char* data; + size_t len; - pet_db= idb_alloc(DB_OPT_RELEASE_DATA); +#ifdef NOISY + ShowInfo("Loading pet (%d)...\n",pet_id); +#endif + memset(p, 0, sizeof(struct s_pet)); - if( (fp=fopen(pet_txt,"r"))==NULL ) - return 1; - while(fgets(line, sizeof(line), fp)) + //`pet` (`pet_id`, `class`,`name`,`account_id`,`char_id`,`level`,`egg_id`,`equip`,`intimate`,`hungry`,`rename_flag`,`incuvate`) + + if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `pet_id`, `class`,`name`,`account_id`,`char_id`,`level`,`egg_id`,`equip`,`intimate`,`hungry`,`rename_flag`,`incuvate` FROM `%s` WHERE `pet_id`='%d'", pet_db, pet_id) ) { - p = (struct s_pet*)aCalloc(sizeof(struct s_pet), 1); - if(p==NULL){ - ShowFatalError("int_pet: out of memory!\n"); - exit(EXIT_FAILURE); - } - memset(p,0,sizeof(struct s_pet)); - if(inter_pet_fromstr(line,p)==0 && p->pet_id>0){ - if( p->pet_id >= pet_newid) - pet_newid=p->pet_id+1; - idb_put(pet_db,p->pet_id,p); - }else{ - ShowError("int_pet: broken data [%s] line %d\n",pet_txt,c); - aFree(p); - } - c++; + Sql_ShowDebug(sql_handle); + return 0; } - fclose(fp); - return 0; -} - -void inter_pet_final() -{ - pet_db->destroy(pet_db, NULL); - return; -} -int inter_pet_save_sub(DBKey key,void *data,va_list ap) -{ - char line[8192]; - FILE *fp; - inter_pet_tostr(line,(struct s_pet *)data); - fp=va_arg(ap,FILE *); - fprintf(fp,"%s\n",line); + if( SQL_SUCCESS == Sql_NextRow(sql_handle) ) + { + p->pet_id = pet_id; + Sql_GetData(sql_handle, 1, &data, NULL); p->class_ = atoi(data); + Sql_GetData(sql_handle, 2, &data, &len); memcpy(p->name, data, min(len, NAME_LENGTH)); + Sql_GetData(sql_handle, 3, &data, NULL); p->account_id = atoi(data); + Sql_GetData(sql_handle, 4, &data, NULL); p->char_id = atoi(data); + Sql_GetData(sql_handle, 5, &data, NULL); p->level = atoi(data); + Sql_GetData(sql_handle, 6, &data, NULL); p->egg_id = atoi(data); + Sql_GetData(sql_handle, 7, &data, NULL); p->equip = atoi(data); + Sql_GetData(sql_handle, 8, &data, NULL); p->intimate = atoi(data); + Sql_GetData(sql_handle, 9, &data, NULL); p->hungry = atoi(data); + Sql_GetData(sql_handle, 10, &data, NULL); p->rename_flag = atoi(data); + Sql_GetData(sql_handle, 11, &data, NULL); p->incuvate = atoi(data); + + Sql_FreeResult(sql_handle); + + p->hungry = cap_value(p->hungry, 0, 100); + p->intimate = cap_value(p->intimate, 0, 1000); + + if( save_log ) + ShowInfo("Pet loaded (%d - %s).\n", pet_id, p->name); + } return 0; } +//---------------------------------------------- -int inter_pet_save() -{ - FILE *fp; - int lock; - if( (fp=lock_fopen(pet_txt,&lock))==NULL ){ - ShowError("int_pet: can't write [%s] !!! data is lost !!!\n",pet_txt); - return 1; - } - pet_db->foreach(pet_db,inter_pet_save_sub,fp); - lock_fclose(fp,pet_txt,&lock); +int inter_pet_sql_init(void){ + //memory alloc + pet_pt = (struct s_pet*)aCalloc(sizeof(struct s_pet), 1); return 0; } +void inter_pet_sql_final(void){ + if (pet_pt) aFree(pet_pt); + return; +} +//---------------------------------- +int inter_pet_delete(int pet_id){ + ShowInfo("delete pet request: %d...\n",pet_id); -int inter_pet_delete(int pet_id) -{ - struct s_pet *p; - p = (struct s_pet*)idb_get(pet_db,pet_id); - if( p == NULL) - return 1; - else { - idb_remove(pet_db,pet_id); - ShowInfo("Deleted pet (pet_id: %d)\n",pet_id); - } + if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `pet_id`='%d'", pet_db, pet_id) ) + Sql_ShowDebug(sql_handle); return 0; } - -int mapif_pet_created(int fd,int account_id,struct s_pet *p) +//------------------------------------------------------ +int mapif_pet_created(int fd, int account_id, struct s_pet *p) { - WFIFOHEAD(fd, 11); - WFIFOW(fd,0)=0x3880; - WFIFOL(fd,2)=account_id; + WFIFOHEAD(fd, 11); + WFIFOW(fd, 0) =0x3880; + WFIFOL(fd, 2) =account_id; if(p!=NULL){ - WFIFOB(fd,6)=0; - WFIFOL(fd,7)=p->pet_id; - ShowInfo("Created pet (%d - %s)\n",p->pet_id,p->name); + WFIFOB(fd, 6)=0; + WFIFOL(fd, 7) =p->pet_id; + ShowInfo("int_pet: created pet %d - %s\n", p->pet_id, p->name); }else{ - WFIFOB(fd,6)=1; - WFIFOL(fd,7)=0; + WFIFOB(fd, 6)=1; + WFIFOL(fd, 7)=0; } - WFIFOSET(fd,11); + WFIFOSET(fd, 11); return 0; } -int mapif_pet_info(int fd,int account_id,struct s_pet *p) -{ +int mapif_pet_info(int fd, int account_id, struct s_pet *p){ WFIFOHEAD(fd, sizeof(struct s_pet) + 9); - WFIFOW(fd,0)=0x3881; - WFIFOW(fd,2)=sizeof(struct s_pet) + 9; - WFIFOL(fd,4)=account_id; - WFIFOB(fd,8)=0; - memcpy(WFIFOP(fd,9),p,sizeof(struct s_pet)); - WFIFOSET(fd,WFIFOW(fd,2)); + WFIFOW(fd, 0) =0x3881; + WFIFOW(fd, 2) =sizeof(struct s_pet) + 9; + WFIFOL(fd, 4) =account_id; + WFIFOB(fd, 8)=0; + memcpy(WFIFOP(fd, 9), p, sizeof(struct s_pet)); + WFIFOSET(fd, WFIFOW(fd, 2)); return 0; } -int mapif_pet_noinfo(int fd,int account_id) -{ - WFIFOHEAD(fd, sizeof(struct s_pet) + 9); - WFIFOW(fd,0)=0x3881; - WFIFOW(fd,2)=sizeof(struct s_pet) + 9; - WFIFOL(fd,4)=account_id; - WFIFOB(fd,8)=1; - memset(WFIFOP(fd,9),0,sizeof(struct s_pet)); - WFIFOSET(fd,WFIFOW(fd,2)); +int mapif_pet_noinfo(int fd, int account_id){ + WFIFOHEAD(fd, sizeof(struct s_pet) + 9); + WFIFOW(fd, 0) =0x3881; + WFIFOW(fd, 2) =sizeof(struct s_pet) + 9; + WFIFOL(fd, 4) =account_id; + WFIFOB(fd, 8)=1; + memset(WFIFOP(fd, 9), 0, sizeof(struct s_pet)); + WFIFOSET(fd, WFIFOW(fd, 2)); return 0; } -int mapif_save_pet_ack(int fd,int account_id,int flag) -{ - WFIFOHEAD(fd, 7); - WFIFOW(fd,0)=0x3882; - WFIFOL(fd,2)=account_id; - WFIFOB(fd,6)=flag; - WFIFOSET(fd,7); +int mapif_save_pet_ack(int fd, int account_id, int flag){ + WFIFOHEAD(fd, 7); + WFIFOW(fd, 0) =0x3882; + WFIFOL(fd, 2) =account_id; + WFIFOB(fd, 6) =flag; + WFIFOSET(fd, 7); return 0; } -int mapif_delete_pet_ack(int fd,int flag) -{ - WFIFOHEAD(fd, 3); - WFIFOW(fd,0)=0x3883; - WFIFOB(fd,2)=flag; - WFIFOSET(fd,3); +int mapif_delete_pet_ack(int fd, int flag){ + WFIFOHEAD(fd, 3); + WFIFOW(fd, 0) =0x3883; + WFIFOB(fd, 2) =flag; + WFIFOSET(fd, 3); return 0; } -int mapif_create_pet(int fd,int account_id,int char_id,short pet_class,short pet_lv,short pet_egg_id, - short pet_equip,short intimate,short hungry,char rename_flag,char incuvate,char *pet_name) +int mapif_create_pet(int fd, int account_id, int char_id, short pet_class, short pet_lv, short pet_egg_id, + short pet_equip, short intimate, short hungry, char rename_flag, char incuvate, char *pet_name) { - struct s_pet *p; - p= (struct s_pet *) aCalloc(sizeof(struct s_pet), 1); - if(p==NULL){ - ShowFatalError("int_pet: out of memory !\n"); - mapif_pet_created(fd,account_id,NULL); - return 0; - } -// memset(p,0,sizeof(struct s_pet)); unnecessary after aCalloc [Skotlex] - p->pet_id = pet_newid++; - memcpy(p->name,pet_name,NAME_LENGTH); + memset(pet_pt, 0, sizeof(struct s_pet)); + strncpy(pet_pt->name, pet_name, NAME_LENGTH); if(incuvate == 1) - p->account_id = p->char_id = 0; + pet_pt->account_id = pet_pt->char_id = 0; else { - p->account_id = account_id; - p->char_id = char_id; + pet_pt->account_id = account_id; + pet_pt->char_id = char_id; } - p->class_ = pet_class; - p->level = pet_lv; - p->egg_id = pet_egg_id; - p->equip = pet_equip; - p->intimate = intimate; - p->hungry = hungry; - p->rename_flag = rename_flag; - p->incuvate = incuvate; - - if(p->hungry < 0) - p->hungry = 0; - else if(p->hungry > 100) - p->hungry = 100; - if(p->intimate < 0) - p->intimate = 0; - else if(p->intimate > 1000) - p->intimate = 1000; - - idb_put(pet_db,p->pet_id,p); - - mapif_pet_created(fd,account_id,p); + pet_pt->class_ = pet_class; + pet_pt->level = pet_lv; + pet_pt->egg_id = pet_egg_id; + pet_pt->equip = pet_equip; + pet_pt->intimate = intimate; + pet_pt->hungry = hungry; + pet_pt->rename_flag = rename_flag; + pet_pt->incuvate = incuvate; + + if(pet_pt->hungry < 0) + pet_pt->hungry = 0; + else if(pet_pt->hungry > 100) + pet_pt->hungry = 100; + if(pet_pt->intimate < 0) + pet_pt->intimate = 0; + else if(pet_pt->intimate > 1000) + pet_pt->intimate = 1000; + + pet_pt->pet_id = -1; //Signal NEW pet. + if (inter_pet_tosql(pet_pt->pet_id,pet_pt)) + mapif_pet_created(fd, account_id, pet_pt); + else //Failed... + mapif_pet_created(fd, account_id, NULL); return 0; } -int mapif_load_pet(int fd,int account_id,int char_id,int pet_id) -{ - struct s_pet *p; - p = (struct s_pet*)idb_get(pet_db,pet_id); - if(p!=NULL) { - if(p->incuvate == 1) { - p->account_id = p->char_id = 0; - mapif_pet_info(fd,account_id,p); +int mapif_load_pet(int fd, int account_id, int char_id, int pet_id){ + memset(pet_pt, 0, sizeof(struct s_pet)); + + inter_pet_fromsql(pet_id, pet_pt); + + if(pet_pt!=NULL) { + if(pet_pt->incuvate == 1) { + pet_pt->account_id = pet_pt->char_id = 0; + mapif_pet_info(fd, account_id, pet_pt); } - else if(account_id == p->account_id && char_id == p->char_id) - mapif_pet_info(fd,account_id,p); + else if(account_id == pet_pt->account_id && char_id == pet_pt->char_id) + mapif_pet_info(fd, account_id, pet_pt); else - mapif_pet_noinfo(fd,account_id); + mapif_pet_noinfo(fd, account_id); } else - mapif_pet_noinfo(fd,account_id); + mapif_pet_noinfo(fd, account_id); return 0; } -static void* create_pet(DBKey key, va_list args) { - struct s_pet *p; - p=(struct s_pet *)aCalloc(sizeof(struct s_pet),1); - p->pet_id = key.i; - return p; -} -int mapif_save_pet(int fd,int account_id,struct s_pet *data) -{ - struct s_pet *p; - int pet_id, len; +int mapif_save_pet(int fd, int account_id, struct s_pet *data) { + //here process pet save request. + int len; RFIFOHEAD(fd); - len=RFIFOW(fd,2); - + len=RFIFOW(fd, 2); if(sizeof(struct s_pet)!=len-8) { - ShowError("inter pet: data size error %d %d\n",sizeof(struct s_pet),len-8); + ShowError("inter pet: data size error %d %d\n", sizeof(struct s_pet), len-8); } + else{ - pet_id = data->pet_id; - if (pet_id == 0) - pet_id = data->pet_id = pet_newid++; - p = (struct s_pet*)idb_ensure(pet_db,pet_id,create_pet); if(data->hungry < 0) data->hungry = 0; else if(data->hungry > 100) @@ -313,61 +257,47 @@ int mapif_save_pet(int fd,int account_id,struct s_pet *data) data->intimate = 0; else if(data->intimate > 1000) data->intimate = 1000; - memcpy(p,data,sizeof(struct s_pet)); - if(p->incuvate == 1) - p->account_id = p->char_id = 0; - - mapif_save_pet_ack(fd,account_id,0); + inter_pet_tosql(data->pet_id,data); + mapif_save_pet_ack(fd, account_id, 0); } return 0; } -int mapif_delete_pet(int fd,int pet_id) -{ - mapif_delete_pet_ack(fd,inter_pet_delete(pet_id)); +int mapif_delete_pet(int fd, int pet_id){ + mapif_delete_pet_ack(fd, inter_pet_delete(pet_id)); return 0; } -int mapif_parse_CreatePet(int fd) -{ +int mapif_parse_CreatePet(int fd){ RFIFOHEAD(fd); - mapif_create_pet(fd,RFIFOL(fd,2),RFIFOL(fd,6),RFIFOW(fd,10),RFIFOW(fd,12),RFIFOW(fd,14),RFIFOW(fd,16),RFIFOW(fd,18), - RFIFOW(fd,20),RFIFOB(fd,22),RFIFOB(fd,23),(char*)RFIFOP(fd,24)); + mapif_create_pet(fd, RFIFOL(fd, 2), RFIFOL(fd, 6), RFIFOW(fd, 10), RFIFOW(fd, 12), RFIFOW(fd, 14), RFIFOW(fd, 16), RFIFOW(fd, 18), + RFIFOW(fd, 20), RFIFOB(fd, 22), RFIFOB(fd, 23), (char*)RFIFOP(fd, 24)); return 0; } -int mapif_parse_LoadPet(int fd) -{ +int mapif_parse_LoadPet(int fd){ RFIFOHEAD(fd); - mapif_load_pet(fd,RFIFOL(fd,2),RFIFOL(fd,6),RFIFOL(fd,10)); + mapif_load_pet(fd, RFIFOL(fd, 2), RFIFOL(fd, 6), RFIFOL(fd, 10)); return 0; } -int mapif_parse_SavePet(int fd) -{ +int mapif_parse_SavePet(int fd){ RFIFOHEAD(fd); - mapif_save_pet(fd,RFIFOL(fd,4),(struct s_pet *)RFIFOP(fd,8)); + mapif_save_pet(fd, RFIFOL(fd, 4), (struct s_pet *) RFIFOP(fd, 8)); return 0; } -int mapif_parse_DeletePet(int fd) -{ +int mapif_parse_DeletePet(int fd){ RFIFOHEAD(fd); - mapif_delete_pet(fd,RFIFOL(fd,2)); + mapif_delete_pet(fd, RFIFOL(fd, 2)); return 0; } -// map server からの通信 -// ・1パケットのみ解析すること -// ・パケット長データはinter.cにセットしておくこと -// ・パケット長チェックや、RFIFOSKIPは呼び出し元で行われるので行ってはならない -// ・エラーなら0(false)、そうでないなら1(true)をかえさなければならない -int inter_pet_parse_frommap(int fd) -{ +int inter_pet_parse_frommap(int fd){ RFIFOHEAD(fd); - switch(RFIFOW(fd,0)){ + switch(RFIFOW(fd, 0)){ case 0x3080: mapif_parse_CreatePet(fd); break; case 0x3081: mapif_parse_LoadPet(fd); break; case 0x3082: mapif_parse_SavePet(fd); break; @@ -377,4 +307,3 @@ int inter_pet_parse_frommap(int fd) } return 1; } -#endif //TXT_SQL_CONVERT diff --git a/src/char/int_pet.h b/src/char/int_pet.h index 9234af109..733468c77 100644 --- a/src/char/int_pet.h +++ b/src/char/int_pet.h @@ -1,21 +1,21 @@ // Copyright (c) Athena Dev Teams - Licensed under GNU GPL // For more information, see LICENCE in the main folder -#ifndef _INT_PET_H_ -#define _INT_PET_H_ +#ifndef _INT_PET_SQL_H_ +#define _INT_PET_SQL_H_ struct s_pet; int inter_pet_init(void); -void inter_pet_final(void); +void inter_pet_sql_final(void); int inter_pet_save(void); int inter_pet_delete(int pet_id); int inter_pet_parse_frommap(int fd); - -extern char pet_txt[1024]; +int inter_pet_sql_init(void); +//extern char pet_txt[256]; //Exported for use in the TXT-SQL converter. -int inter_pet_fromstr(char *str,struct s_pet *p); +int inter_pet_tosql(int pet_id, struct s_pet *p); -#endif /* _INT_PET_H_ */ +#endif /* _INT_PET_SQL_H_ */ diff --git a/src/char/int_quest.c b/src/char/int_quest.c new file mode 100644 index 000000000..224205412 --- /dev/null +++ b/src/char/int_quest.c @@ -0,0 +1,184 @@ +// Copyright (c) Athena Dev Teams - Licensed under GNU GPL +// For more information, see LICENCE in the main folder + +#include "../common/mmo.h" +#include "../common/db.h" +#include "../common/malloc.h" +#include "../common/showmsg.h" +#include "../common/socket.h" +#include "../common/strlib.h" +#include "../common/sql.h" +#include "../common/timer.h" + +#include "char.h" +#include "inter.h" +#include "int_quest.h" + +#include +#include +#include + +//Load entire questlog for a character +int mapif_quests_fromsql(int char_id, struct quest questlog[]) +{ + int i; + struct quest tmp_quest; + SqlStmt * stmt; + + stmt = SqlStmt_Malloc(sql_handle); + if( stmt == NULL ) + { + SqlStmt_ShowDebug(stmt); + return 0; + } + + memset(&tmp_quest, 0, sizeof(struct quest)); + + if( SQL_ERROR == SqlStmt_Prepare(stmt, "SELECT `quest_id`, `state`, `time`, `count1`, `count2`, `count3` FROM `%s` WHERE `char_id`=? LIMIT %d", quest_db, MAX_QUEST_DB) + || SQL_ERROR == SqlStmt_BindParam(stmt, 0, SQLDT_INT, &char_id, 0) + || SQL_ERROR == SqlStmt_Execute(stmt) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 0, SQLDT_INT, &tmp_quest.quest_id, 0, NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 1, SQLDT_INT, &tmp_quest.state, 0, NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 2, SQLDT_UINT, &tmp_quest.time, 0, NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 3, SQLDT_INT, &tmp_quest.count[0], 0, NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 4, SQLDT_INT, &tmp_quest.count[1], 0, NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 5, SQLDT_INT, &tmp_quest.count[2], 0, NULL, NULL) ) + SqlStmt_ShowDebug(stmt); + + for( i = 0; i < MAX_QUEST_DB && SQL_SUCCESS == SqlStmt_NextRow(stmt); ++i ) + memcpy(&questlog[i], &tmp_quest, sizeof(tmp_quest)); + + SqlStmt_Free(stmt); + return i; +} + +//Delete a quest +bool mapif_quest_delete(int char_id, int quest_id) +{ + if ( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `quest_id` = '%d' AND `char_id` = '%d'", quest_db, quest_id, char_id) ) + { + Sql_ShowDebug(sql_handle); + return false; + } + + return true; +} + +//Add a quest to a questlog +bool mapif_quest_add(int char_id, struct quest qd) +{ + if ( SQL_ERROR == Sql_Query(sql_handle, "INSERT INTO `%s`(`quest_id`, `char_id`, `state`, `time`, `count1`, `count2`, `count3`) VALUES ('%d', '%d', '%d','%d', '%d', '%d', '%d')", quest_db, qd.quest_id, char_id, qd.state, qd.time, qd.count[0], qd.count[1], qd.count[2]) ) + { + Sql_ShowDebug(sql_handle); + return false; + } + + return true; +} + +//Update a questlog +bool mapif_quest_update(int char_id, struct quest qd) +{ + if ( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `state`='%d', `count1`='%d', `count2`='%d', `count3`='%d' WHERE `quest_id` = '%d' AND `char_id` = '%d'", quest_db, qd.state, qd.count[0], qd.count[1], qd.count[2], qd.quest_id, char_id) ) + { + Sql_ShowDebug(sql_handle); + return false; + } + + return true; +} + +//Save quests +int mapif_parse_quest_save(int fd) +{ + int i, j, k, num2, num1 = (RFIFOW(fd,2)-8)/sizeof(struct quest); + int char_id = RFIFOL(fd,4); + struct quest qd1[MAX_QUEST_DB],qd2[MAX_QUEST_DB]; + bool success = true; + + memset(qd1, 0, sizeof(qd1)); + memset(qd2, 0, sizeof(qd2)); + if( num1 ) memcpy(&qd1, RFIFOP(fd,8), RFIFOW(fd,2)-8); + num2 = mapif_quests_fromsql(char_id, qd2); + + for( i = 0; i < num1; i++ ) + { + ARR_FIND( 0, num2, j, qd1[i].quest_id == qd2[j].quest_id ); + if( j < num2 ) // Update existed quests + { // Only states and counts are changable. + ARR_FIND( 0, MAX_QUEST_OBJECTIVES, k, qd1[i].count[k] != qd2[j].count[k] ); + if( k != MAX_QUEST_OBJECTIVES || qd1[i].state != qd2[j].state ) + success &= mapif_quest_update(char_id, qd1[i]); + + if( j < (--num2) ) + { + memmove(&qd2[j],&qd2[j+1],sizeof(struct quest)*(num2-j)); + memset(&qd2[num2], 0, sizeof(struct quest)); + } + + } + else // Add new quests + success &= mapif_quest_add(char_id, qd1[i]); + } + + for( i = 0; i < num2; i++ ) // Quests not in qd1 but in qd2 are to be erased. + success &= mapif_quest_delete(char_id, qd2[i].quest_id); + + WFIFOHEAD(fd,7); + WFIFOW(fd,0) = 0x3861; + WFIFOL(fd,2) = char_id; + WFIFOB(fd,6) = success?1:0; + WFIFOSET(fd,7); + + return 0; +} + +//Send questlog to map server +int mapif_parse_quest_load(int fd) +{ + int char_id = RFIFOL(fd,2); + struct quest tmp_questlog[MAX_QUEST_DB]; + int num_quests, i, num_complete = 0; + int complete[MAX_QUEST_DB]; + + memset(tmp_questlog, 0, sizeof(tmp_questlog)); + memset(complete, 0, sizeof(complete)); + + num_quests = mapif_quests_fromsql(char_id, tmp_questlog); + + WFIFOHEAD(fd,num_quests*sizeof(struct quest)+8); + WFIFOW(fd,0) = 0x3860; + WFIFOW(fd,2) = num_quests*sizeof(struct quest)+8; + WFIFOL(fd,4) = char_id; + + //Active and inactive quests + for( i = 0; i < num_quests; i++ ) + { + if( tmp_questlog[i].state == Q_COMPLETE ) + { + complete[num_complete++] = i; + continue; + } + memcpy(WFIFOP(fd,(i-num_complete)*sizeof(struct quest)+8), &tmp_questlog[i], sizeof(struct quest)); + } + + // Completed quests + for( i = num_quests - num_complete; i < num_quests; i++ ) + memcpy(WFIFOP(fd,i*sizeof(struct quest)+8), &tmp_questlog[complete[i-num_quests+num_complete]], sizeof(struct quest)); + + WFIFOSET(fd,num_quests*sizeof(struct quest)+8); + + return 0; +} + +int inter_quest_parse_frommap(int fd) +{ + switch(RFIFOW(fd,0)) + { + case 0x3060: mapif_parse_quest_load(fd); break; + case 0x3061: mapif_parse_quest_save(fd); break; + default: + return 0; + } + return 1; +} diff --git a/src/char/int_quest.h b/src/char/int_quest.h new file mode 100644 index 000000000..f2a0b626e --- /dev/null +++ b/src/char/int_quest.h @@ -0,0 +1,13 @@ +// Copyright (c) Athena Dev Teams - Licensed under GNU GPL +// For more information, see LICENCE in the main folder + +#ifndef _QUEST_H_ +#define _QUEST_H_ + +/*questlog system*/ +struct quest; + +int inter_quest_parse_frommap(int fd); + +#endif + diff --git a/src/char/int_status.c b/src/char/int_status.c deleted file mode 100644 index 769d35f65..000000000 --- a/src/char/int_status.c +++ /dev/null @@ -1,183 +0,0 @@ -// Copyright (c) Athena Dev Teams - Licensed under GNU GPL -// For more information, see LICENCE in the main folder - -#include "../common/mmo.h" -#include "../common/db.h" -#include "../common/lock.h" -#include "../common/malloc.h" -#include "../common/showmsg.h" -#include "int_status.h" - -#include - -// Contains all the status change data in-memory. [Skotlex] -static DBMap* scdata_db = NULL; // int char_id -> struct scdata* -char scdata_txt[1024]="save/scdata.txt"; //By [Skotlex] - -#ifdef ENABLE_SC_SAVING -static void* create_scdata(DBKey key, va_list args) -{ - struct scdata *data; - data = (struct scdata*)aCalloc(1, sizeof(struct scdata)); - data->account_id = va_arg(args, int); - data->char_id = key.i; - return data; -} - -/*========================================== - * Loads status change data of the player given. [Skotlex] - *------------------------------------------*/ -struct scdata* status_search_scdata(int aid, int cid) -{ - return (struct scdata*)scdata_db->ensure(scdata_db, db_i2key(cid), create_scdata, aid); -} - -/*========================================== - * Deletes status change data of the player given. [Skotlex] - * Should be invoked after the data of said player was successfully loaded. - *------------------------------------------*/ -void status_delete_scdata(int aid, int cid) -{ - struct scdata* scdata = (struct scdata*)idb_remove(scdata_db, cid); - if (scdata) - { - if (scdata->data) - aFree(scdata->data); - aFree(scdata); - } -} - - -static void inter_status_tostr(char* line, struct scdata *sc_data) -{ - int i, len; - - len = sprintf(line, "%d,%d,%d\t", sc_data->account_id, sc_data->char_id, sc_data->count); - for(i = 0; i < sc_data->count; i++) { - len += sprintf(line + len, "%d,%ld,%ld,%ld,%ld,%ld\t", sc_data->data[i].type, sc_data->data[i].tick, - sc_data->data[i].val1, sc_data->data[i].val2, sc_data->data[i].val3, sc_data->data[i].val4); - } - return; -} - -static int inter_scdata_fromstr(char *line, struct scdata *sc_data) -{ - int i, len, next; - - if (sscanf(line,"%d,%d,%d\t%n",&sc_data->account_id, &sc_data->char_id, &sc_data->count, &next) < 3) - return 0; - - if (sc_data->count < 1) - return 0; - - sc_data->data = (struct status_change_data*)aCalloc(sc_data->count, sizeof (struct status_change_data)); - - for (i = 0; i < sc_data->count; i++) - { - if (sscanf(line + next, "%hu,%ld,%ld,%ld,%ld,%ld\t%n", &sc_data->data[i].type, &sc_data->data[i].tick, - &sc_data->data[i].val1, &sc_data->data[i].val2, &sc_data->data[i].val3, &sc_data->data[i].val4, &len) < 6) - { - aFree(sc_data->data); - return 0; - } - next+=len; - } - return 1; -} -/*========================================== - * Loads all scdata from the given filename. - *------------------------------------------*/ -void status_load_scdata(const char* filename) -{ - FILE *fp; - int sd_count=0, sc_count=0; - char line[8192]; - struct scdata *sc; - - if ((fp = fopen(filename, "r")) == NULL) { - ShowError("status_load_scdata: Cannot open file %s!\n", filename); - return; - } - - while(fgets(line, sizeof(line), fp)) - { - sc = (struct scdata*)aCalloc(1, sizeof(struct scdata)); - if (inter_scdata_fromstr(line, sc)) { - sd_count++; - sc_count+= sc->count; - sc = (struct scdata*)idb_put(scdata_db, sc->char_id, sc); - if (sc) { - ShowError("Duplicate entry in %s for character %d\n", filename, sc->char_id); - if (sc->data) aFree(sc->data); - aFree(sc); - } - } else { - ShowError("status_load_scdata: Broken line data: %s\n", line); - aFree(sc); - } - } - fclose(fp); - ShowStatus("Loaded %d saved status changes for %d characters.\n", sc_count, sd_count); -} - -static int inter_status_save_sub(DBKey key, void *data, va_list ap) { - char line[8192]; - struct scdata * sc_data; - FILE *fp; - - sc_data = (struct scdata *)data; - if (sc_data->count < 1) - return 0; - - fp = va_arg(ap, FILE *); - inter_status_tostr(line, sc_data); - fprintf(fp, "%s\n", line); - return 0; -} - -/*========================================== - * Saves all scdata to the given filename. - *------------------------------------------*/ -void inter_status_save() -{ - FILE *fp; - int lock; - - if ((fp = lock_fopen(scdata_txt, &lock)) == NULL) { - ShowError("int_status: can't write [%s] !!! data is lost !!!\n", scdata_txt); - return; - } - scdata_db->foreach(scdata_db, inter_status_save_sub, fp); - lock_fclose(fp,scdata_txt, &lock); -} - -/*========================================== - * Initializes db. - *------------------------------------------*/ -void status_init() -{ - scdata_db = idb_alloc(DB_OPT_BASE); - status_load_scdata(scdata_txt); -} - -/*========================================== - * Frees up memory. - *------------------------------------------*/ -static int scdata_db_final(DBKey k,void *d,va_list ap) -{ - struct scdata *data = (struct scdata*)d; - if (data->data) - aFree(data->data); - aFree(data); - return 0; -} - -/*========================================== - * Final cleanup. - *------------------------------------------*/ -void status_final(void) -{ - scdata_db->destroy(scdata_db, scdata_db_final); -} - -#endif //ENABLE_SC_SAVING diff --git a/src/char/int_status.h b/src/char/int_status.h deleted file mode 100644 index 3202cd88e..000000000 --- a/src/char/int_status.h +++ /dev/null @@ -1,23 +0,0 @@ -// Copyright (c) Athena Dev Teams - Licensed under GNU GPL -// For more information, see LICENCE in the main folder - -#ifndef _INT_STATUS_H_ -#define _INT_STATUS_H_ - -struct status_change_data; - -struct scdata { - int account_id, char_id; - int count; - struct status_change_data* data; -}; - -extern char scdata_txt[1024]; - -struct scdata* status_search_scdata(int aid, int cid); -void status_delete_scdata(int aid, int cid); -void inter_status_save(void); -void status_init(void); -void status_final(void); - -#endif /* _INT_STATUS_H_ */ diff --git a/src/char/int_storage.c b/src/char/int_storage.c index 2a041b286..248a4521f 100644 --- a/src/char/int_storage.c +++ b/src/char/int_storage.c @@ -3,414 +3,184 @@ #include "../common/mmo.h" #include "../common/malloc.h" -#include "../common/socket.h" -#include "../common/db.h" -#include "../common/lock.h" #include "../common/showmsg.h" -#include "../common/utils.h" +#include "../common/socket.h" +#include "../common/strlib.h" // StringBuf +#include "../common/sql.h" #include "char.h" #include "inter.h" -#include "int_storage.h" -#include "int_pet.h" -#include "int_guild.h" #include #include #include -// ファイル名のデフォルト -// inter_config_read()で再設定される -char storage_txt[1024]="save/storage.txt"; -char guild_storage_txt[1024]="save/g_storage.txt"; -static DBMap* storage_db = NULL; // int account_id -> struct storage_data* -static DBMap* guild_storage_db = NULL; // int guild_id -> struct guild_storage* +#define STORAGE_MEMINC 16 -// 倉庫データを文字列に変換 -bool storage_tostr(char* str, int account_id, struct storage_data* p) +/// Save storage data to sql +int storage_tosql(int account_id, struct storage_data* p) { - int i,j; - char *str_p = str; - str_p += sprintf(str_p, "%d,%d\t", account_id, p->storage_amount); - - for( i = 0; i < MAX_STORAGE; i++ ) - if( p->items[i].nameid > 0 && p->items[i].amount > 0 ) - { - str_p += sprintf(str_p, "%d,%d,%d,%d,%d,%d,%d", - p->items[i].id,p->items[i].nameid,p->items[i].amount,p->items[i].equip, - p->items[i].identify,p->items[i].refine,p->items[i].attribute); - for(j=0; jitems[i].card[j]); - str_p += sprintf(str_p," "); - } - - *(str_p++)='\t'; - - *str_p='\0'; - - return true; -} - -// 文字列を倉庫データに変換 -bool storage_fromstr(char* str, int* account_id, struct storage_data* p) -{ - int tmp_int[256]; - char tmp_str[256]; - int next,len,i,j; - - if( sscanf(str, "%d,%d%n", &tmp_int[0], &tmp_int[1], &next) != 2 ) - return false; - - *account_id = tmp_int[0]; - p->storage_amount = tmp_int[1]; //FIXME: limit to MAX_STORAGE? - - next++; - for( i = 0; str[next] && str[next]!='\t' && i < MAX_STORAGE; i++ ) - { - if(sscanf(str + next, "%d,%d,%d,%d,%d,%d,%d%[0-9,-]%n", - &tmp_int[0], &tmp_int[1], &tmp_int[2], &tmp_int[3], - &tmp_int[4], &tmp_int[5], &tmp_int[6], tmp_str, &len) != 8) - return false; - - p->items[i].id = tmp_int[0]; - p->items[i].nameid = tmp_int[1]; - p->items[i].amount = tmp_int[2]; - p->items[i].equip = tmp_int[3]; - p->items[i].identify = tmp_int[4]; - p->items[i].refine = tmp_int[5]; - p->items[i].attribute = tmp_int[6]; - - for(j = 0; j < MAX_SLOTS && tmp_str[0] && sscanf(tmp_str, ",%d%[0-9,-]",&tmp_int[0], tmp_str) > 0; j++) - p->items[i].card[j] = tmp_int[0]; - - next += len; - if (str[next] == ' ') - next++; - } - - if( i >= MAX_STORAGE && str[next] && str[next] != '\t' ) - ShowWarning("storage_fromstr: Found a storage line with more items than MAX_STORAGE (%d), remaining items have been discarded!\n", MAX_STORAGE); - - return true; + memitemdata_to_sql(p->items, MAX_STORAGE, account_id, TABLE_STORAGE); + return 0; } -int guild_storage_tostr(char *str,struct guild_storage *p) +/// Load storage data to mem +int storage_fromsql(int account_id, struct storage_data* p) { - int i,j,f=0; - char *str_p = str; - str_p+=sprintf(str,"%d,%d\t",p->guild_id,p->storage_amount); + StringBuf buf; + struct item* item; + char* data; + int i; + int j; - for(i=0;iitems[i].nameid) && (p->items[i].amount) ){ - str_p += sprintf(str_p,"%d,%d,%d,%d,%d,%d,%d", - p->items[i].id,p->items[i].nameid,p->items[i].amount,p->items[i].equip, - p->items[i].identify,p->items[i].refine,p->items[i].attribute); - for(j=0; jitems[i].card[j]); - str_p += sprintf(str_p," "); - f++; - } - - *(str_p++)='\t'; + memset(p, 0, sizeof(struct storage_data)); //clean up memory + p->storage_amount = 0; - *str_p='\0'; - if(!f) - str[0]=0; - return 0; -} + // storage {`account_id`/`id`/`nameid`/`amount`/`equip`/`identify`/`refine`/`attribute`/`card0`/`card1`/`card2`/`card3`} + StringBuf_Init(&buf); + StringBuf_AppendStr(&buf, "SELECT `id`,`nameid`,`amount`,`equip`,`identify`,`refine`,`attribute`,`expire_time`"); + for( j = 0; j < MAX_SLOTS; ++j ) + StringBuf_Printf(&buf, ",`card%d`", j); + StringBuf_Printf(&buf, " FROM `%s` WHERE `account_id`='%d' ORDER BY `nameid`", storage_db, account_id); -int guild_storage_fromstr(char *str,struct guild_storage *p) -{ - int tmp_int[256]; - char tmp_str[256]; - int set,next,len,i,j; + if( SQL_ERROR == Sql_Query(sql_handle, StringBuf_Value(&buf)) ) + Sql_ShowDebug(sql_handle); - set=sscanf(str,"%d,%d%n",&tmp_int[0],&tmp_int[1],&next); - p->storage_amount=tmp_int[1]; + StringBuf_Destroy(&buf); - if(set!=2) - return 1; - if(str[next]=='\n' || str[next]=='\r') - return 0; - next++; - for(i=0;str[next] && str[next]!='\t' && i < MAX_GUILD_STORAGE;i++){ - if(sscanf(str + next, "%d,%d,%d,%d,%d,%d,%d%[0-9,-]%n", - &tmp_int[0], &tmp_int[1], &tmp_int[2], &tmp_int[3], - &tmp_int[4], &tmp_int[5], &tmp_int[6], tmp_str, &len) == 8) + for( i = 0; i < MAX_STORAGE && SQL_SUCCESS == Sql_NextRow(sql_handle); ++i ) + { + item = &p->items[i]; + Sql_GetData(sql_handle, 0, &data, NULL); item->id = atoi(data); + Sql_GetData(sql_handle, 1, &data, NULL); item->nameid = atoi(data); + Sql_GetData(sql_handle, 2, &data, NULL); item->amount = atoi(data); + Sql_GetData(sql_handle, 3, &data, NULL); item->equip = atoi(data); + Sql_GetData(sql_handle, 4, &data, NULL); item->identify = atoi(data); + Sql_GetData(sql_handle, 5, &data, NULL); item->refine = atoi(data); + Sql_GetData(sql_handle, 6, &data, NULL); item->attribute = atoi(data); + Sql_GetData(sql_handle, 7, &data, NULL); item->expire_time = (unsigned int)atoi(data); + for( j = 0; j < MAX_SLOTS; ++j ) { - p->items[i].id = tmp_int[0]; - p->items[i].nameid = tmp_int[1]; - p->items[i].amount = tmp_int[2]; - p->items[i].equip = tmp_int[3]; - p->items[i].identify = tmp_int[4]; - p->items[i].refine = tmp_int[5]; - p->items[i].attribute = tmp_int[6]; - for(j = 0; j < MAX_SLOTS && tmp_str[0] && sscanf(tmp_str, ",%d%[0-9,-]",&tmp_int[0], tmp_str) > 0; j++) - p->items[i].card[j] = tmp_int[0]; - next += len; - if (str[next] == ' ') - next++; + Sql_GetData(sql_handle, 8+j, &data, NULL); item->card[j] = atoi(data); } - else return 1; } - if (i >= MAX_GUILD_STORAGE && str[next] && str[next]!='\t') - ShowWarning("guild_storage_fromstr: Found a storage line with more items than MAX_GUILD_STORAGE (%d), remaining items have been discarded!\n", MAX_GUILD_STORAGE); - return 0; -} - -#ifndef TXT_SQL_CONVERT + p->storage_amount = i; + Sql_FreeResult(sql_handle); -static void* create_storage(DBKey key, va_list args) -{ - return (struct storage_data *) aCalloc(sizeof(struct storage_data), 1); + ShowInfo("storage load complete from DB - id: %d (total: %d)\n", account_id, p->storage_amount); + return 1; } -static void* create_guildstorage(DBKey key, va_list args) +/// Save guild_storage data to sql +int guild_storage_tosql(int guild_id, struct guild_storage* p) { - struct guild_storage* gs = NULL; - gs = (struct guild_storage *) aCalloc(sizeof(struct guild_storage), 1); - gs->guild_id=key.i; - return gs; + memitemdata_to_sql(p->items, MAX_GUILD_STORAGE, guild_id, TABLE_GUILD_STORAGE); + ShowInfo ("guild storage save to DB - guild: %d\n", guild_id); + return 0; } -/// Loads storage data into the provided data structure. -/// If data doesn't exist, the destination is zeroed and false is returned. -bool storage_load(int account_id, struct storage_data* storage) +/// Load guild_storage data to mem +int guild_storage_fromsql(int guild_id, struct guild_storage* p) { - struct storage_data* s = (struct storage_data*)idb_get(storage_db, account_id); + StringBuf buf; + struct item* item; + char* data; + int i; + int j; - if( s != NULL ) - memcpy(storage, s, sizeof(*storage)); - else - memset(storage, 0x00, sizeof(*storage)); - - return( s != NULL ); -} - -/// Writes provided data into storage cache. -/// If data contains 0 items, any existing entry in cache is destroyed. -/// If data contains 1+ items and no cache entry exists, a new one is created. -bool storage_save(int account_id, struct storage_data* storage) -{ - if( storage->storage_amount > 0 ) - { - struct storage_data* s = (struct storage_data*)idb_ensure(storage_db, account_id, create_storage); - memcpy(s, storage, sizeof(*storage)); - } - else - { - idb_remove(storage_db, account_id); - } + memset(p, 0, sizeof(struct guild_storage)); //clean up memory + p->storage_amount = 0; + p->guild_id = guild_id; - return true; -} + // storage {`guild_id`/`id`/`nameid`/`amount`/`equip`/`identify`/`refine`/`attribute`/`card0`/`card1`/`card2`/`card3`} + StringBuf_Init(&buf); + StringBuf_AppendStr(&buf, "SELECT `id`,`nameid`,`amount`,`equip`,`identify`,`refine`,`attribute`"); + for( j = 0; j < MAX_SLOTS; ++j ) + StringBuf_Printf(&buf, ",`card%d`", j); + StringBuf_Printf(&buf, " FROM `%s` WHERE `guild_id`='%d' ORDER BY `nameid`", guild_storage_db, guild_id); -//--------------------------------------------------------- -// 倉庫データを読み込む -int inter_storage_init() -{ - char line[65536]; - int c = 0; - FILE *fp; + if( SQL_ERROR == Sql_Query(sql_handle, StringBuf_Value(&buf)) ) + Sql_ShowDebug(sql_handle); - storage_db = idb_alloc(DB_OPT_RELEASE_DATA); + StringBuf_Destroy(&buf); - fp=fopen(storage_txt,"r"); - if(fp==NULL){ - ShowError("can't read : %s\n",storage_txt); - return 1; - } - while( fgets(line, sizeof(line), fp) ) + for( i = 0; i < MAX_GUILD_STORAGE && SQL_SUCCESS == Sql_NextRow(sql_handle); ++i ) { - int account_id; - struct storage_data *s; - - s = (struct storage_data*)aCalloc(sizeof(struct storage_data), 1); - if( s == NULL ) - { - ShowFatalError("int_storage: out of memory!\n"); - exit(EXIT_FAILURE); - } - - if( storage_fromstr(line,&account_id,s) ) + item = &p->items[i]; + Sql_GetData(sql_handle, 0, &data, NULL); item->id = atoi(data); + Sql_GetData(sql_handle, 1, &data, NULL); item->nameid = atoi(data); + Sql_GetData(sql_handle, 2, &data, NULL); item->amount = atoi(data); + Sql_GetData(sql_handle, 3, &data, NULL); item->equip = atoi(data); + Sql_GetData(sql_handle, 4, &data, NULL); item->identify = atoi(data); + Sql_GetData(sql_handle, 5, &data, NULL); item->refine = atoi(data); + Sql_GetData(sql_handle, 6, &data, NULL); item->attribute = atoi(data); + item->expire_time = 0; + for( j = 0; j < MAX_SLOTS; ++j ) { - idb_put(storage_db,account_id,s); - } - else{ - ShowError("int_storage: broken data in [%s] line %d\n",storage_txt,c); - aFree(s); + Sql_GetData(sql_handle, 7+j, &data, NULL); item->card[j] = atoi(data); } - c++; } - fclose(fp); - - c = 0; - guild_storage_db = idb_alloc(DB_OPT_RELEASE_DATA); - - fp=fopen(guild_storage_txt,"r"); - if(fp==NULL){ - ShowError("can't read : %s\n",guild_storage_txt); - return 1; - } - while(fgets(line, sizeof(line), fp)) - { - int tmp_int; - struct guild_storage *gs; - - sscanf(line,"%d",&tmp_int); - gs = (struct guild_storage*)aCalloc(sizeof(struct guild_storage), 1); - if(gs==NULL){ - ShowFatalError("int_storage: out of memory!\n"); - exit(EXIT_FAILURE); - } -// memset(gs,0,sizeof(struct guild_storage)); aCalloc... - gs->guild_id=tmp_int; - if(gs->guild_id > 0 && guild_storage_fromstr(line,gs) == 0) { - idb_put(guild_storage_db,gs->guild_id,gs); - } - else{ - ShowError("int_storage: broken data [%s] line %d\n",guild_storage_txt,c); - aFree(gs); - } - c++; - } - fclose(fp); + p->storage_amount = i; + Sql_FreeResult(sql_handle); + ShowInfo("guild storage load complete from DB - id: %d (total: %d)\n", guild_id, p->storage_amount); return 0; } -void inter_storage_final() { - if(storage_db) - { - storage_db->destroy(storage_db, NULL); - } - if(guild_storage_db) - { - guild_storage_db->destroy(guild_storage_db, NULL); - } - return; -} - //--------------------------------------------------------- -// 倉庫データを書き込む -int inter_storage_save() +// storage data initialize +int inter_storage_sql_init(void) { - struct DBIterator* iter; - DBKey key; - struct storage_data* data; - FILE *fp; - int lock; - if( (fp=lock_fopen(storage_txt,&lock))==NULL ){ - ShowError("int_storage: can't write [%s] !!! data is lost !!!\n",storage_txt); - return 1; - } - - iter = storage_db->iterator(storage_db); - for( data = (struct storage_data*)iter->first(iter,&key); iter->exists(iter); data = (struct storage_data*)iter->next(iter,&key) ) - { - int account_id = key.i; - char line[65536]; - storage_tostr(line,account_id,data); - fprintf(fp,"%s\n",line); - } - iter->destroy(iter); - - lock_fclose(fp,storage_txt,&lock); - return 0; + return 1; } - -//--------------------------------------------------------- -// 倉庫データを書き込む -int inter_guild_storage_save() +// storage data finalize +void inter_storage_sql_final(void) { - struct DBIterator* iter; - struct guild_storage* data; - FILE *fp; - int lock; - if( (fp=lock_fopen(guild_storage_txt,&lock))==NULL ){ - ShowError("int_storage: can't write [%s] !!! data is lost !!!\n",guild_storage_txt); - return 1; - } - - iter = guild_storage_db->iterator(guild_storage_db); - for( data = (struct guild_storage*)iter->first(iter,NULL); iter->exists(iter); data = (struct guild_storage*)iter->next(iter,NULL) ) - { - char line[65536]; - if(inter_guild_search(data->guild_id) != NULL) - { - guild_storage_tostr(line,data); - if(*line) - fprintf(fp,"%s\n",line); - } - } - iter->destroy(iter); - - lock_fclose(fp,guild_storage_txt,&lock); - return 0; + return; } -// 倉庫データ削除 +// q?f[^? int inter_storage_delete(int account_id) { - struct storage_data *s = (struct storage_data*)idb_get(storage_db,account_id); - if(s) { - int i; - for(i=0;istorage_amount;i++){ - if(s->items[i].card[0] == (short)0xff00) - inter_pet_delete( MakeDWord(s->items[i].card[1],s->items[i].card[2]) ); - } - idb_remove(storage_db,account_id); - } + if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `account_id`='%d'", storage_db, account_id) ) + Sql_ShowDebug(sql_handle); return 0; } - -// ギルド倉庫データ削除 int inter_guild_storage_delete(int guild_id) { - struct guild_storage *gs = (struct guild_storage*)idb_get(guild_storage_db,guild_id); - if(gs) { - int i; - for(i=0;istorage_amount;i++){ - if(gs->items[i].card[0] == (short)0xff00) - inter_pet_delete( MakeDWord(gs->items[i].card[1],gs->items[i].card[2]) ); - } - idb_remove(guild_storage_db,guild_id); - } + if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `guild_id`='%d'", guild_storage_db, guild_id) ) + Sql_ShowDebug(sql_handle); return 0; } -struct guild_storage *guild2storage(int guild_id) -{ - struct guild_storage* gs = NULL; - if(inter_guild_search(guild_id) != NULL) - gs = (struct guild_storage*)idb_ensure(guild_storage_db, guild_id, create_guildstorage); - return gs; -} - //--------------------------------------------------------- -// map serverへの通信 +// packet from map server int mapif_load_guild_storage(int fd,int account_id,int guild_id) { - struct guild_storage *gs=guild2storage(guild_id); - WFIFOHEAD(fd, sizeof(struct guild_storage)+12); - WFIFOW(fd,0)=0x3818; - if(gs) { - WFIFOW(fd,2)=sizeof(struct guild_storage)+12; - WFIFOL(fd,4)=account_id; - WFIFOL(fd,8)=guild_id; - memcpy(WFIFOP(fd,12),gs,sizeof(struct guild_storage)); - } - else { - WFIFOW(fd,2)=12; - WFIFOL(fd,4)=account_id; - WFIFOL(fd,8)=0; + if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `guild_id` FROM `%s` WHERE `guild_id`='%d'", guild_db, guild_id) ) + Sql_ShowDebug(sql_handle); + else if( Sql_NumRows(sql_handle) > 0 ) + {// guild exists + WFIFOHEAD(fd, sizeof(struct guild_storage)+12); + WFIFOW(fd,0) = 0x3818; + WFIFOW(fd,2) = sizeof(struct guild_storage)+12; + WFIFOL(fd,4) = account_id; + WFIFOL(fd,8) = guild_id; + guild_storage_fromsql(guild_id, (struct guild_storage*)WFIFOP(fd,12)); + WFIFOSET(fd, WFIFOW(fd,2)); + return 0; } - WFIFOSET(fd,WFIFOW(fd,2)); - + // guild does not exist + Sql_FreeResult(sql_handle); + WFIFOHEAD(fd, 12); + WFIFOW(fd,0) = 0x3818; + WFIFOW(fd,2) = 12; + WFIFOL(fd,4) = account_id; + WFIFOL(fd,8) = 0; + WFIFOSET(fd, 12); return 0; } - int mapif_save_guild_storage_ack(int fd,int account_id,int guild_id,int fail) { WFIFOHEAD(fd,11); @@ -423,7 +193,7 @@ int mapif_save_guild_storage_ack(int fd,int account_id,int guild_id,int fail) } //--------------------------------------------------------- -// map serverからの通信 +// packet from map server int mapif_parse_LoadGuildStorage(int fd) { @@ -434,31 +204,35 @@ int mapif_parse_LoadGuildStorage(int fd) int mapif_parse_SaveGuildStorage(int fd) { - struct guild_storage *gs; - int guild_id, len; + int guild_id; + int len; + RFIFOHEAD(fd); - guild_id=RFIFOL(fd,8); - len=RFIFOW(fd,2); - if(sizeof(struct guild_storage)!=len-12){ - ShowError("inter storage: data size error %d %d\n",sizeof(struct guild_storage),len-12); + guild_id = RFIFOL(fd,8); + len = RFIFOW(fd,2); + + if( sizeof(struct guild_storage) != len - 12 ) + { + ShowError("inter storage: data size error %d != %d\n", sizeof(struct guild_storage), len - 12); } - else { - gs=guild2storage(guild_id); - if(gs) { - memcpy(gs,RFIFOP(fd,12),sizeof(struct guild_storage)); - mapif_save_guild_storage_ack(fd,RFIFOL(fd,4),guild_id,0); + else + { + if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `guild_id` FROM `%s` WHERE `guild_id`='%d'", guild_db, guild_id) ) + Sql_ShowDebug(sql_handle); + else if( Sql_NumRows(sql_handle) > 0 ) + {// guild exists + Sql_FreeResult(sql_handle); + guild_storage_tosql(guild_id, (struct guild_storage*)RFIFOP(fd,12)); + mapif_save_guild_storage_ack(fd, RFIFOL(fd,4), guild_id, 0); + return 0; } - else - mapif_save_guild_storage_ack(fd,RFIFOL(fd,4),guild_id,1); + Sql_FreeResult(sql_handle); } + mapif_save_guild_storage_ack(fd, RFIFOL(fd,4), guild_id, 1); return 0; } -// map server からの通信 -// ・1パケットのみ解析すること -// ・パケット長データはinter.cにセットしておくこと -// ・パケット長チェックや、RFIFOSKIPは呼び出し元で行われるので行ってはならない -// ・エラーなら0(false)、そうでないなら1(true)をかえさなければならない + int inter_storage_parse_frommap(int fd) { RFIFOHEAD(fd); @@ -470,4 +244,3 @@ int inter_storage_parse_frommap(int fd) } return 1; } -#endif //TXT_SQL_CONVERT diff --git a/src/char/int_storage.h b/src/char/int_storage.h index fdd2a5f28..811608f82 100644 --- a/src/char/int_storage.h +++ b/src/char/int_storage.h @@ -1,28 +1,22 @@ // Copyright (c) Athena Dev Teams - Licensed under GNU GPL // For more information, see LICENCE in the main folder -#ifndef _INT_STORAGE_H_ -#define _INT_STORAGE_H_ +#ifndef _INT_STORAGE_SQL_H_ +#define _INT_STORAGE_SQL_H_ struct storage_data; struct guild_storage; -int inter_storage_init(void); -void inter_storage_final(void); -int inter_storage_save(void); -int inter_guild_storage_save(void); +int inter_storage_sql_init(void); +void inter_storage_sql_final(void); int inter_storage_delete(int account_id); int inter_guild_storage_delete(int guild_id); -int inter_storage_parse_frommap(int fd); -extern char storage_txt[1024]; -extern char guild_storage_txt[1024]; +int inter_storage_parse_frommap(int fd); //Exported for use in the TXT-SQL converter. -bool storage_fromstr(char* str, int* account_id, struct storage_data* p); -int guild_storage_fromstr(char *str,struct guild_storage *p); - -bool storage_load(int account_id, struct storage_data* storage); -bool storage_save(int account_id, struct storage_data* storage); +int storage_fromsql(int account_id, struct storage_data* p); +int storage_tosql(int account_id,struct storage_data *p); +int guild_storage_tosql(int guild_id, struct guild_storage *p); -#endif /* _INT_STORAGE_H_ */ +#endif /* _INT_STORAGE_SQL_H_ */ diff --git a/src/char/inter.c b/src/char/inter.c index 298ed38a5..2137579be 100644 --- a/src/char/inter.c +++ b/src/char/inter.c @@ -1,300 +1,327 @@ // Copyright (c) Athena Dev Teams - Licensed under GNU GPL // For more information, see LICENCE in the main folder -#include "../common/db.h" #include "../common/mmo.h" -#include "../common/socket.h" -#include "../common/timer.h" +#include "../common/db.h" #include "../common/malloc.h" -#include "../common/lock.h" -#include "../common/showmsg.h" #include "../common/strlib.h" +#include "../common/showmsg.h" +#include "../common/socket.h" +#include "../common/timer.h" #include "char.h" #include "inter.h" #include "int_party.h" #include "int_guild.h" -#include "int_status.h" #include "int_storage.h" #include "int_pet.h" #include "int_homun.h" +#include "int_mercenary.h" +#include "int_mail.h" +#include "int_auction.h" +#include "int_quest.h" #include #include #include -#define WISDATA_TTL (60*1000) // Existence time of Wisp/page data (60 seconds) - // that is the waiting time of answers of all map-servers -#define WISDELLIST_MAX 256 // Number of elements of Wisp/page data deletion list +#define WISDATA_TTL (60*1000) // Wisデータの生存時間(60秒) +#define WISDELLIST_MAX 256 // Wisデータ削除リストの要素数 -char accreg_txt[1024] = "save/accreg.txt"; -#ifndef TXT_SQL_CONVERT -char inter_log_filename[1024] = "log/inter.log"; -char main_chat_nick[16] = "Main"; -static DBMap* accreg_db = NULL; // int account_id -> struct accreg* +Sql* sql_handle = NULL; + +int char_server_port = 3306; +char char_server_ip[32] = "127.0.0.1"; +char char_server_id[32] = "ragnarok"; +char char_server_pw[32] = "ragnarok"; +char char_server_db[32] = "ragnarok"; +char default_codepage[32] = ""; //Feature by irmin. +static struct accreg *accreg_pt; unsigned int party_share_level = 10; +char main_chat_nick[16] = "Main"; -// sending packet list -// NOTE: This variable ain't used at all! And it's confusing.. where do I add that the length of packet 0x2b07 is 10? x.x [Skotlex] -int inter_send_packet_length[]={ - -1,-1,27,-1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //0x3000-0x300f - -1, 7, 0, 0, 0, 0, 0, 0, -1,11, 0, 0, 0, 0, 0, 0, - 35,-1,11,15, 34,29, 7,-1, 0, 0, 0, 0, 0, 0, 0, 0, - 10,-1,15, 0, 79,19, 7,-1, 0,-1,-1,-1, 14,67,186,-1, - 9, 9,-1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 11,-1, 7, 3, 36, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -}; // recv. packet list -int inter_recv_packet_length[]={ - -1,-1, 7,-1, -1,13,36, 0, 0, 0, 0, 0, 0, 0, 0, 0, //0x3000-0x300f - 6,-1, 0, 0, 0, 0, 0, 0, 10,-1, 0, 0, 0, 0, 0, 0, //0x3010-0x301f - -1,10,-1,14, 14,19, 6,-1, 14,14, 0, 0, 0, 0, 0, 0, //0x3020-0x302f Party - -1, 6,-1,-1, 55,19, 6,-1, 14,-1,-1,-1, 18,19,186,-1, //0x3030-0x303f - 5, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //0x3040-0x304f - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //0x3050-0x305f - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //0x3060-0x306f - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //0x3070-0x307f - 48,14,-1, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //0x3080-0x308f - -1,10,-1, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //0x3090-0x309f Homunculus packets [albator] +int inter_recv_packet_length[] = { + -1,-1, 7,-1, -1,13,36, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 3000- + 6,-1, 0, 0, 0, 0, 0, 0, 10,-1, 0, 0, 0, 0, 0, 0, // 3010- + -1,10,-1,14, 14,19, 6,-1, 14,14, 0, 0, 0, 0, 0, 0, // 3020- Party + -1, 6,-1,-1, 55,19, 6,-1, 14,-1,-1,-1, 18,19,186,-1, // 3030- + 5, 9, 0, 0, 0, 0, 0, 0, 7, 6,10,10, 10,-1, 0, 0, // 3040- + -1,-1,10,10, 0,-1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 3050- Auction System [Zephyrus] + 6,-1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 3060- Quest system [Kevin] [Inkfish] + -1,10, 6,-1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 3070- Mercenary packets [Zephyrus] + 48,14,-1, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 3080- + -1,10,-1, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 3090- Homunculus packets [albator] }; struct WisData { int id, fd, count, len; unsigned long tick; - unsigned char src[24], dst[24], msg[1024]; + unsigned char src[24], dst[24], msg[512]; }; static DBMap* wis_db = NULL; // int wis_id -> struct WisData* static int wis_dellist[WISDELLIST_MAX], wis_delnum; - //-------------------------------------------------------- +// Save registry to sql +int inter_accreg_tosql(int account_id, int char_id, struct accreg* reg, int type) +{ + struct global_reg* r; + SqlStmt* stmt; + int i; -// アカウント変数を文字列へ変換 -int inter_accreg_tostr(char *str, struct accreg *reg) { - int j; - char *p = str; - - p += sprintf(p, "%d\t", reg->account_id); - for(j = 0; j < reg->reg_num; j++) { - p += sprintf(p,"%s,%s ", reg->reg[j].str, reg->reg[j].value); - } - - return 0; -} -#endif //TXT_SQL_CONVERT -// アカウント変数を文字列から変換 -int inter_accreg_fromstr(const char *str, struct accreg *reg) { - int j, n; - const char *p = str; - - if (sscanf(p, "%d\t%n", ®->account_id, &n ) != 1 || reg->account_id <= 0) - return 1; + if( account_id <= 0 ) + return 0; + reg->account_id = account_id; + reg->char_id = char_id; - for(j = 0, p += n; j < ACCOUNT_REG_NUM; j++, p += n) { - if (sscanf(p, "%[^,],%[^ ] %n", reg->reg[j].str, reg->reg[j].value, &n) != 2) - break; + //`global_reg_value` (`type`, `account_id`, `char_id`, `str`, `value`) + switch( type ) + { + case 3: //Char Reg + if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `type`=3 AND `char_id`='%d'", reg_db, char_id) ) + Sql_ShowDebug(sql_handle); + account_id = 0; + break; + case 2: //Account Reg + if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `type`=2 AND `account_id`='%d'", reg_db, account_id) ) + Sql_ShowDebug(sql_handle); + char_id = 0; + break; + case 1: //Account2 Reg + ShowError("inter_accreg_tosql: Char server shouldn't handle type 1 registry values (##). That is the login server's work!\n"); + return 0; + default: + ShowError("inter_accreg_tosql: Invalid type %d\n", type); + return 0; } - reg->reg_num = j; - return 0; -} -#ifndef TXT_SQL_CONVERT -// アカウント変数の読み込み -int inter_accreg_init(void) { - char line[8192]; - FILE *fp; - int c = 0; - struct accreg *reg; - - accreg_db = idb_alloc(DB_OPT_RELEASE_DATA); + if( reg->reg_num <= 0 ) + return 0; - if( (fp = fopen(accreg_txt, "r")) == NULL) - return 1; - while(fgets(line, sizeof(line), fp)) + stmt = SqlStmt_Malloc(sql_handle); + if( SQL_ERROR == SqlStmt_Prepare(stmt, "INSERT INTO `%s` (`type`, `account_id`, `char_id`, `str`, `value`) VALUES ('%d','%d','%d',?,?)", reg_db, type, account_id, char_id) ) + SqlStmt_ShowDebug(stmt); + for( i = 0; i < reg->reg_num; ++i ) { - reg = (struct accreg*)aCalloc(sizeof(struct accreg), 1); - if (reg == NULL) { - ShowFatalError("inter: accreg: out of memory!\n"); - exit(EXIT_FAILURE); + r = ®->reg[i]; + if( r->str[0] != '\0' && r->value != '\0' ) + { + // str + SqlStmt_BindParam(stmt, 0, SQLDT_STRING, r->str, strnlen(r->str, sizeof(r->str))); + // value + SqlStmt_BindParam(stmt, 1, SQLDT_STRING, r->value, strnlen(r->value, sizeof(r->value))); + + if( SQL_ERROR == SqlStmt_Execute(stmt) ) + SqlStmt_ShowDebug(stmt); } - if (inter_accreg_fromstr(line, reg) == 0 && reg->account_id > 0) { - idb_put(accreg_db, reg->account_id, reg); - } else { - ShowError("inter: accreg: broken data [%s] line %d\n", accreg_txt, c); - aFree(reg); - } - c++; } - fclose(fp); - - return 0; + SqlStmt_Free(stmt); + return 1; } -// アカウント変数のセーブ用 -int inter_accreg_save_sub(DBKey key, void *data, va_list ap) { - char line[8192]; - FILE *fp; - struct accreg *reg = (struct accreg *)data; - - if (reg->reg_num > 0) { - inter_accreg_tostr(line,reg); - fp = va_arg(ap, FILE *); - fprintf(fp, "%s\n", line); - } +// Load account_reg from sql (type=2) +int inter_accreg_fromsql(int account_id,int char_id, struct accreg *reg, int type) +{ + struct global_reg* r; + char* data; + size_t len; + int i; - return 0; -} + if( reg == NULL) + return 0; -// アカウント変数のセーブ -int inter_accreg_save(void) { - FILE *fp; - int lock; + memset(reg, 0, sizeof(struct accreg)); + reg->account_id = account_id; + reg->char_id = char_id; - if ((fp = lock_fopen(accreg_txt,&lock)) == NULL) { - ShowError("int_accreg: can't write [%s] !!! data is lost !!!\n", accreg_txt); - return 1; + //`global_reg_value` (`type`, `account_id`, `char_id`, `str`, `value`) + switch( type ) + { + case 3: //char reg + if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `str`, `value` FROM `%s` WHERE `type`=3 AND `char_id`='%d'", reg_db, char_id) ) + Sql_ShowDebug(sql_handle); + break; + case 2: //account reg + if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `str`, `value` FROM `%s` WHERE `type`=2 AND `account_id`='%d'", reg_db, account_id) ) + Sql_ShowDebug(sql_handle); + break; + case 1: //account2 reg + ShowError("inter_accreg_fromsql: Char server shouldn't handle type 1 registry values (##). That is the login server's work!\n"); + return 0; + default: + ShowError("inter_accreg_fromsql: Invalid type %d\n", type); + return 0; + } + for( i = 0; i < MAX_REG_NUM && SQL_SUCCESS == Sql_NextRow(sql_handle); ++i ) + { + r = ®->reg[i]; + // str + Sql_GetData(sql_handle, 0, &data, &len); + memcpy(r->str, data, min(len, sizeof(r->str))); + // value + Sql_GetData(sql_handle, 1, &data, &len); + memcpy(r->value, data, min(len, sizeof(r->value))); } - accreg_db->foreach(accreg_db, inter_accreg_save_sub,fp); - lock_fclose(fp, accreg_txt, &lock); + reg->reg_num = i; + Sql_FreeResult(sql_handle); + return 1; +} +// Initialize +int inter_accreg_sql_init(void) +{ + CREATE(accreg_pt, struct accreg, 1); return 0; + } -//-------------------------------------------------------- -#endif //TXT_SQL_CONVERT /*========================================== - * 設定ファイルを読み込む + * read config file *------------------------------------------*/ -static int inter_config_read(const char *cfgName) { +static int inter_config_read(const char* cfgName) +{ + int i; char line[1024], w1[1024], w2[1024]; - FILE *fp; + FILE* fp; fp = fopen(cfgName, "r"); - if (fp == NULL) { + if(fp == NULL) { ShowError("file not found: %s\n", cfgName); return 1; } + + ShowInfo("reading file %s...\n", cfgName); + while(fgets(line, sizeof(line), fp)) { - if (line[0] == '/' && line[1] == '/') + i = sscanf(line, "%[^:]: %[^\r\n]", w1, w2); + if(i != 2) continue; - if (sscanf(line,"%[^:]: %[^\r\n]", w1, w2) != 2) - continue; - - if (strcmpi(w1, "storage_txt") == 0) { - strncpy(storage_txt, w2, sizeof(storage_txt)); - } else if (strcmpi(w1, "party_txt") == 0) { - strncpy(party_txt, w2, sizeof(party_txt)); - } else if (strcmpi(w1, "pet_txt") == 0) { - strncpy(pet_txt, w2, sizeof(pet_txt)); - } else if (strcmpi(w1, "accreg_txt") == 0) { - strncpy(accreg_txt, w2, sizeof(accreg_txt)); - } else if (strcmpi(w1, "guild_txt") == 0) { - strncpy(guild_txt, w2, sizeof(guild_txt)); - } else if (strcmpi(w1, "castle_txt") == 0) { - strncpy(castle_txt, w2, sizeof(castle_txt)); - } else if (strcmpi(w1, "guild_storage_txt") == 0) { - strncpy(guild_storage_txt, w2, sizeof(guild_storage_txt)); -#ifndef TXT_SQL_CONVERT - } else if (strcmpi(w1, "homun_txt") == 0) { - strncpy(homun_txt, w2, sizeof(homun_txt)); - } else if (strcmpi(w1, "party_share_level") == 0) { - party_share_level = (unsigned int)atof(w2); - } else if (strcmpi(w1, "inter_log_filename") == 0) { - strncpy(inter_log_filename, w2, sizeof(inter_log_filename)); - } else if(strcmpi(w1,"log_inter")==0) { + if(!strcmpi(w1,"char_server_ip")) { + strcpy(char_server_ip,w2); + ShowStatus ("set char_server_ip : %s\n", w2); + } else + if(!strcmpi(w1,"char_server_port")) { + char_server_port = atoi(w2); + ShowStatus ("set char_server_port : %s\n", w2); + } else + if(!strcmpi(w1,"char_server_id")) { + strcpy(char_server_id,w2); + ShowStatus ("set char_server_id : %s\n", w2); + } else + if(!strcmpi(w1,"char_server_pw")) { + strcpy(char_server_pw,w2); + ShowStatus ("set char_server_pw : %s\n", w2); + } else + if(!strcmpi(w1,"char_server_db")) { + strcpy(char_server_db,w2); + ShowStatus ("set char_server_db : %s\n", w2); + } else + if(!strcmpi(w1,"default_codepage")) { + strcpy(default_codepage,w2); + ShowStatus ("set default_codepage : %s\n", w2); + } + else if(!strcmpi(w1,"party_share_level")) + party_share_level = atoi(w2); + else if(!strcmpi(w1,"log_inter")) log_inter = atoi(w2); - } else if(strcmpi(w1, "main_chat_nick")==0){ // Main chat nick [LuzZza] + else if(!strcmpi(w1,"main_chat_nick")) safestrncpy(main_chat_nick, w2, sizeof(main_chat_nick)); -#endif //TXT_SQL_CONVERT - } else if (strcmpi(w1, "import") == 0) { + else if(!strcmpi(w1,"import")) inter_config_read(w2); - } } fclose(fp); + ShowInfo ("done reading %s.\n", cfgName); + return 0; } -#ifndef TXT_SQL_CONVERT -// ログ書き出し -int inter_log(char *fmt,...) { - FILE *logfp; + +// Save interlog into sql +int inter_log(char* fmt, ...) +{ + char str[255]; + char esc_str[sizeof(str)*2+1];// escaped str va_list ap; va_start(ap,fmt); - logfp = fopen(inter_log_filename, "a"); - if (logfp) { - vfprintf(logfp, fmt, ap); - fclose(logfp); - } + vsnprintf(str, sizeof(str), fmt, ap); va_end(ap); - return 0; -} - -// セーブ -int inter_save(void) { -#ifdef ENABLE_SC_SAVING - inter_status_save(); -#endif - inter_party_save(); - inter_guild_save(); - inter_storage_save(); - inter_guild_storage_save(); - inter_pet_save(); - inter_homun_save(); - inter_accreg_save(); + Sql_EscapeStringLen(sql_handle, esc_str, str, strnlen(str, sizeof(str))); + if( SQL_ERROR == Sql_Query(sql_handle, "INSERT INTO `%s` (`time`, `log`) VALUES (NOW(), '%s')", interlog_db, esc_str) ) + Sql_ShowDebug(sql_handle); return 0; } -#endif //TXT_SQL_CONVERT -// 初期化 -int inter_init_txt(const char *file) +// initialize +int inter_init_sql(const char *file) { + //int i; + + ShowInfo ("interserver initialize...\n"); inter_config_read(file); -#ifndef TXT_SQL_CONVERT + //DB connection initialized + sql_handle = Sql_Malloc(); + ShowInfo("Connect Character DB server.... (Character Server)\n"); + if( SQL_ERROR == Sql_Connect(sql_handle, char_server_id, char_server_pw, char_server_ip, (uint16)char_server_port, char_server_db) ) + { + Sql_ShowDebug(sql_handle); + Sql_Free(sql_handle); + exit(EXIT_FAILURE); + } + + if( *default_codepage ) { + if( SQL_ERROR == Sql_SetEncoding(sql_handle, default_codepage) ) + Sql_ShowDebug(sql_handle); + } + wis_db = idb_alloc(DB_OPT_RELEASE_DATA); + inter_guild_sql_init(); + inter_storage_sql_init(); + inter_party_sql_init(); + inter_pet_sql_init(); + inter_homunculus_sql_init(); + inter_mercenary_sql_init(); + inter_accreg_sql_init(); + inter_mail_sql_init(); + inter_auction_sql_init(); - inter_party_init(); - inter_guild_init(); - inter_storage_init(); - inter_pet_init(); - inter_homun_init(); - inter_accreg_init(); -#endif //TXT_SQL_CONVERT return 0; } -#ifndef TXT_SQL_CONVERT + // finalize -void inter_final(void) { - accreg_db->destroy(accreg_db, NULL); +void inter_final(void) +{ wis_db->destroy(wis_db, NULL); - inter_party_final(); - inter_guild_final(); - inter_storage_final(); - inter_pet_final(); - inter_homun_final(); - + inter_guild_sql_final(); + inter_storage_sql_final(); + inter_party_sql_final(); + inter_pet_sql_final(); + inter_homunculus_sql_final(); + inter_mercenary_sql_final(); + inter_mail_sql_final(); + inter_auction_sql_final(); + + if (accreg_pt) aFree(accreg_pt); return; } -// マップサーバー接続 -int inter_mapif_init(int fd) { +int inter_mapif_init(int fd) +{ inter_guild_mapif_init(fd); return 0; } + //-------------------------------------------------------- -// sended packets to map-server // broadcast sending int mapif_broadcast(unsigned char *mes, int len, unsigned long fontColor, short fontType, short fontSize, short fontAlign, short fontY, int sfd) @@ -316,56 +343,32 @@ int mapif_broadcast(unsigned char *mes, int len, unsigned long fontColor, short return 0; } -// Wisp/page transmission to one map-server -int mapif_wis_message2(struct WisData *wd, int fd) { - WFIFOHEAD(fd, 56+wd->len); - WFIFOW(fd, 0) = 0x3801; - WFIFOW(fd, 2) = 56 + wd->len; - WFIFOL(fd, 4) = wd->id; - memcpy(WFIFOP(fd, 8), wd->src, NAME_LENGTH); - memcpy(WFIFOP(fd,32), wd->dst, NAME_LENGTH); - memcpy(WFIFOP(fd,56), wd->msg, wd->len); - wd->count = 1; - WFIFOSET(fd,WFIFOW(fd,2)); - return 1; -} - -// Wisp/page transmission to all map-server -int mapif_wis_message(struct WisData *wd) { +// Wis sending +int mapif_wis_message(struct WisData *wd) +{ unsigned char buf[2048]; if (wd->len > 2047-56) wd->len = 2047-56; //Force it to fit to avoid crashes. [Skotlex] WBUFW(buf, 0) = 0x3801; - WBUFW(buf, 2) = 56 + wd->len; + WBUFW(buf, 2) = 56 +wd->len; WBUFL(buf, 4) = wd->id; memcpy(WBUFP(buf, 8), wd->src, NAME_LENGTH); memcpy(WBUFP(buf,32), wd->dst, NAME_LENGTH); memcpy(WBUFP(buf,56), wd->msg, wd->len); - wd->count = mapif_sendall(buf, WBUFW(buf,2)); + wd->count = mapif_sendall(buf,WBUFW(buf,2)); return 0; } -int mapif_wis_fail(int fd, char *src) { - unsigned char buf[27]; - WBUFW(buf, 0) = 0x3802; - memcpy(WBUFP(buf, 2), src, NAME_LENGTH); - WBUFB(buf,26) = 1; // flag: 0: success to send wisper, 1: target character is not loged in?, 2: ignored by target - mapif_send(fd, buf, 27); - return 0; - -} - -// Wisp/page transmission result to map-server +// Wis sending result int mapif_wis_end(struct WisData *wd, int flag) { unsigned char buf[27]; - WBUFW(buf, 0) = 0x3802; - memcpy(WBUFP(buf, 2), wd->src, 24); - WBUFB(buf,26) = flag; // flag: 0: success to send wisper, 1: target character is not loged in?, 2: ignored by target - mapif_send(wd->fd, buf, 27); - + WBUFW(buf, 0)=0x3802; + memcpy(WBUFP(buf, 2),wd->src,24); + WBUFB(buf,26)=flag; + mapif_send(wd->fd,buf,27); return 0; } @@ -376,25 +379,28 @@ static void mapif_account_reg(int fd, unsigned char *src) mapif_sendallwos(fd, src, WBUFW(src,2)); } -// アカウント変数要求返信 -int mapif_account_reg_reply(int fd,int account_id, int char_id) +// Send the requested account_reg +int mapif_account_reg_reply(int fd,int account_id,int char_id, int type) { - struct accreg *reg = (struct accreg*)idb_get(accreg_db,account_id); - - WFIFOHEAD(fd, ACCOUNT_REG_NUM * 288+ 13); - WFIFOW(fd,0) = 0x3804; - WFIFOL(fd,4) = account_id; - WFIFOL(fd,8) = char_id; - WFIFOB(fd,12) = 2; //Acc Reg - if (reg == NULL) { - WFIFOW(fd,2) = 13; - } else { - int i, p; - for (p=13,i = 0; i < reg->reg_num; i++) { + struct accreg *reg=accreg_pt; + WFIFOHEAD(fd, 13 + 5000); + inter_accreg_fromsql(account_id,char_id,reg,type); + + WFIFOW(fd,0)=0x3804; + WFIFOL(fd,4)=account_id; + WFIFOL(fd,8)=char_id; + WFIFOB(fd,12)=type; + if(reg->reg_num==0){ + WFIFOW(fd,2)=13; + }else{ + int i,p; + for (p=13,i = 0; i < reg->reg_num && p < 5000; i++) { p+= sprintf((char*)WFIFOP(fd,p), "%s", reg->reg[i].str)+1; //We add 1 to consider the '\0' in place. p+= sprintf((char*)WFIFOP(fd,p), "%s", reg->reg[i].value)+1; } WFIFOW(fd,2)=p; + if (p>= 5000) + ShowWarning("Too many acc regs for %d:%d, not all values were loaded.\n", account_id, char_id); } WFIFOSET(fd,WFIFOW(fd,2)); return 0; @@ -403,22 +409,23 @@ int mapif_account_reg_reply(int fd,int account_id, int char_id) //Request to kick char from a certain map server. [Skotlex] int mapif_disconnectplayer(int fd, int account_id, int char_id, int reason) { - if (fd < 0) - return -1; - - WFIFOHEAD(fd, 7); - WFIFOW(fd,0) = 0x2b1f; - WFIFOL(fd,2) = account_id; - WFIFOB(fd,6) = reason; - WFIFOSET(fd,7); - - return 0; + if (fd >= 0) + { + WFIFOHEAD(fd,7); + WFIFOW(fd,0) = 0x2b1f; + WFIFOL(fd,2) = account_id; + WFIFOB(fd,6) = reason; + WFIFOSET(fd,7); + return 0; + } + return -1; } //-------------------------------------------------------- // Existence check of WISP data -int check_ttl_wisdata_sub(DBKey key, void *data, va_list ap) { +int check_ttl_wisdata_sub(DBKey key, void *data, va_list ap) +{ unsigned long tick; struct WisData *wd = (struct WisData *)data; tick = va_arg(ap, unsigned long); @@ -429,7 +436,8 @@ int check_ttl_wisdata_sub(DBKey key, void *data, va_list ap) { return 0; } -int check_ttl_wisdata(void) { +int check_ttl_wisdata(void) +{ unsigned long tick = gettick(); int i; @@ -449,41 +457,27 @@ int check_ttl_wisdata(void) { } //-------------------------------------------------------- -// received packets from map-server // broadcast sending int mapif_parse_broadcast(int fd) { - RFIFOHEAD(fd); mapif_broadcast(RFIFOP(fd,16), RFIFOW(fd,2), RFIFOL(fd,4), RFIFOW(fd,8), RFIFOW(fd,10), RFIFOW(fd,12), RFIFOW(fd,14), fd); return 0; } -static struct WisData* mapif_create_whisper(int fd, char* src, char* dst, char* mes, int meslen) -{ - static int wisid = 0; - struct WisData* wd = (struct WisData *)aCalloc(sizeof(struct WisData), 1); - if (wd == NULL){ - ShowFatalError("inter: WisRequest: out of memory !\n"); - return NULL; - } - wd->id = ++wisid; - wd->fd = fd; - wd->len= meslen; - memcpy(wd->src, src, NAME_LENGTH); - memcpy(wd->dst, dst, NAME_LENGTH); - memcpy(wd->msg, mes, meslen); - wd->tick = gettick(); - return wd; -} // Wisp/page request to send int mapif_parse_WisRequest(int fd) { - struct mmo_charstatus* char_status; struct WisData* wd; + static int wisid = 0; char name[NAME_LENGTH]; - int fd2; + char esc_name[NAME_LENGTH*2+1];// escaped name + char* data; + size_t len; + + + if ( fd <= 0 ) {return 0;} // check if we have a valid fd if (RFIFOW(fd,2)-52 >= sizeof(wd->msg)) { ShowWarning("inter: Wis message size too long.\n"); @@ -492,46 +486,73 @@ int mapif_parse_WisRequest(int fd) ShowError("inter: Wis message doesn't exist.\n"); return 0; } - + safestrncpy(name, (char*)RFIFOP(fd,28), NAME_LENGTH); //Received name may be too large and not contain \0! [Skotlex] + Sql_EscapeStringLen(sql_handle, esc_name, name, strnlen(name, NAME_LENGTH)); + if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `name` FROM `%s` WHERE `name`='%s'", char_db, esc_name) ) + Sql_ShowDebug(sql_handle); + // search if character exists before to ask all map-servers - char_status = search_character_byname(name); - if (char_status == NULL) - return mapif_wis_fail(fd, (char*)RFIFOP(fd, 4)); - - // Character exists. - // to be sure of the correct name, rewrite it - memset(name, 0, NAME_LENGTH); - strncpy(name, char_status->name, NAME_LENGTH); - // if source is destination, don't ask other servers. - if (strcmp((char*)RFIFOP(fd,4),name) == 0) - return mapif_wis_fail(fd, (char*)RFIFOP(fd, 4)); - - //Look for online character. - fd2 = search_character_online(char_status->account_id, char_status->char_id); - if (fd2 >= 0) { //Character online, send whisper. - wd = mapif_create_whisper(fd, (char*)RFIFOP(fd, 4), (char*)RFIFOP(fd,28), (char*)RFIFOP(fd,52), RFIFOW(fd,2)-52); - if (!wd) return 1; - idb_put(wis_db, wd->id, wd); - mapif_wis_message2(wd, fd2); - return 0; + if( SQL_SUCCESS != Sql_NextRow(sql_handle) ) + { + unsigned char buf[27]; + WBUFW(buf, 0) = 0x3802; + memcpy(WBUFP(buf, 2), RFIFOP(fd, 4), NAME_LENGTH); + WBUFB(buf,26) = 1; // flag: 0: success to send wisper, 1: target character is not loged in?, 2: ignored by target + mapif_send(fd, buf, 27); + } + else + {// Character exists. So, ask all map-servers + // to be sure of the correct name, rewrite it + Sql_GetData(sql_handle, 0, &data, &len); + memset(name, 0, NAME_LENGTH); + memcpy(name, data, min(len, NAME_LENGTH)); + // if source is destination, don't ask other servers. + if( strncmp((const char*)RFIFOP(fd,4), name, NAME_LENGTH) == 0 ) + { + uint8 buf[27]; + WBUFW(buf, 0) = 0x3802; + memcpy(WBUFP(buf, 2), RFIFOP(fd, 4), NAME_LENGTH); + WBUFB(buf,26) = 1; // flag: 0: success to send wisper, 1: target character is not loged in?, 2: ignored by target + mapif_send(fd, buf, 27); + } + else + { + + CREATE(wd, struct WisData, 1); + + // Whether the failure of previous wisp/page transmission (timeout) + check_ttl_wisdata(); + + wd->id = ++wisid; + wd->fd = fd; + wd->len= RFIFOW(fd,2)-52; + memcpy(wd->src, RFIFOP(fd, 4), NAME_LENGTH); + memcpy(wd->dst, RFIFOP(fd,28), NAME_LENGTH); + memcpy(wd->msg, RFIFOP(fd,52), wd->len); + wd->tick = gettick(); + idb_put(wis_db, wd->id, wd); + mapif_wis_message(wd); + } } - //Not found. - return mapif_wis_fail(fd, (char*)RFIFOP(fd,4)); + + Sql_FreeResult(sql_handle); + return 0; } + // Wisp/page transmission result -int mapif_parse_WisReply(int fd) { +int mapif_parse_WisReply(int fd) +{ int id, flag; struct WisData *wd; - RFIFOHEAD(fd); + id = RFIFOL(fd,2); flag = RFIFOB(fd,6); wd = (struct WisData*)idb_get(wis_db, id); - if (wd == NULL) - return 0; // This wisp was probably suppress before, because it was timeout or because of target was found on another map-server + return 0; // This wisp was probably suppress before, because it was timeout of because of target was found on another map-server if ((--wd->count) <= 0 || flag != 1) { mapif_wis_end(wd, flag); // flag: 0: success to send wisper, 1: target character is not loged in?, 2: ignored by target @@ -542,10 +563,10 @@ int mapif_parse_WisReply(int fd) { } // Received wisp message from map-server for ALL gm (just copy the message and resends it to ALL map-servers) -int mapif_parse_WisToGM(int fd) { +int mapif_parse_WisToGM(int fd) +{ unsigned char buf[2048]; // 0x3003/0x3803 .w .24B .w .?B - - ShowDebug("Sent packet back!\n"); + memcpy(WBUFP(buf,0), RFIFOP(fd,0), RFIFOW(fd,2)); WBUFW(buf, 0) = 0x3803; mapif_sendall(buf, RFIFOW(fd,2)); @@ -553,32 +574,26 @@ int mapif_parse_WisToGM(int fd) { return 0; } -static void* create_accreg(DBKey key, va_list args) { - struct accreg *reg; - reg = (struct accreg*)aCalloc(sizeof(struct accreg), 1); - reg->account_id = key.i; - return reg; -} - -// アカウント変数保存要求 -int mapif_parse_Registry(int fd) { - int j, p, len; - struct accreg *reg; - RFIFOHEAD(fd); - - switch (RFIFOB(fd,12)) { - case 3: //Character registry - return char_parse_Registry(RFIFOL(fd,4), RFIFOL(fd,8), RFIFOP(fd,13), RFIFOW(fd,2)-13); - case 2: //Acc Reg - break; - case 1: //Acc Reg2, forward to login - return save_accreg2(RFIFOP(fd,4), RFIFOW(fd,2)-4); - default: //Error? - return 1; +// Save account_reg into sql (type=2) +int mapif_parse_Registry(int fd) +{ + int j,p,len, max; + struct accreg *reg=accreg_pt; + + memset(accreg_pt,0,sizeof(struct accreg)); + switch (RFIFOB(fd, 12)) { + case 3: //Character registry + max = GLOBAL_REG_NUM; + break; + case 2: //Account Registry + max = ACCOUNT_REG_NUM; + break; + case 1: //Account2 registry, must be sent over to login server. + return save_accreg2(RFIFOP(fd,4), RFIFOW(fd,2)-4); + default: + return 1; } - reg = (struct accreg*)idb_ensure(accreg_db, RFIFOL(fd,4), create_accreg); - - for(j=0,p=13;jreg[j].str,&len); reg->reg[j].str[len]='\0'; p +=len+1; //+1 to skip the '\0' between strings. @@ -587,34 +602,32 @@ int mapif_parse_Registry(int fd) { p +=len+1; } reg->reg_num=j; - mapif_account_reg(fd, RFIFOP(fd,0)); // 他のMAPサーバーに送信 + inter_accreg_tosql(RFIFOL(fd,4),RFIFOL(fd,8),reg, RFIFOB(fd,12)); + mapif_account_reg(fd,RFIFOP(fd,0)); // Send updated accounts to other map servers. return 0; } // Request the value of all registries. int mapif_parse_RegistryRequest(int fd) -{ - RFIFOHEAD(fd); +{ //Load Char Registry - if (RFIFOB(fd,12)) - char_account_reg_reply(fd,RFIFOL(fd,2),RFIFOL(fd,6)); + if (RFIFOB(fd,12)) mapif_account_reg_reply(fd,RFIFOL(fd,2),RFIFOL(fd,6),3); //Load Account Registry - if (RFIFOB(fd,11)) - mapif_account_reg_reply(fd,RFIFOL(fd,2),RFIFOL(fd,6)); + if (RFIFOB(fd,11)) mapif_account_reg_reply(fd,RFIFOL(fd,2),RFIFOL(fd,6),2); //Ask Login Server for Account2 values. - if (RFIFOB(fd,10)) - request_accreg2(RFIFOL(fd,2),RFIFOL(fd,6)); + if (RFIFOB(fd,10)) request_accreg2(RFIFOL(fd,2),RFIFOL(fd,6)); return 1; } -static void mapif_namechange_ack(int fd, int account_id, int char_id, int type, int flag, char *name){ +static void mapif_namechange_ack(int fd, int account_id, int char_id, int type, int flag, char *name) +{ WFIFOHEAD(fd, NAME_LENGTH+13); - WFIFOW(fd, 0) =0x3806; - WFIFOL(fd, 2) =account_id; - WFIFOL(fd, 6) =char_id; - WFIFOB(fd,10) =type; - WFIFOB(fd,11) =flag; + WFIFOW(fd, 0) = 0x3806; + WFIFOL(fd, 2) = account_id; + WFIFOL(fd, 6) = char_id; + WFIFOB(fd,10) = type; + WFIFOB(fd,11) = flag; memcpy(WFIFOP(fd, 12), name, NAME_LENGTH); WFIFOSET(fd, NAME_LENGTH+13); } @@ -625,11 +638,10 @@ int mapif_parse_NameChangeRequest(int fd) char* name; int i; - RFIFOHEAD(fd); - account_id = RFIFOL(fd, 2); - char_id = RFIFOL(fd, 6); - type = RFIFOB(fd, 10); - name = (char*)RFIFOP(fd, 11); + account_id = RFIFOL(fd,2); + char_id = RFIFOL(fd,6); + type = RFIFOB(fd,10); + name = (char*)RFIFOP(fd,11); // Check Authorised letters/symbols in the name if (char_name_option == 1) { // only letters/symbols in char_name_letters are authorised @@ -675,24 +687,17 @@ int inter_check_length(int fd, int length) return length; } -// map server からの通信(1パケットのみ解析すること) -// エラーなら0(false)、処理できたなら1、 -// パケット長が足りなければ2をかえさなければならない -int inter_parse_frommap(int fd) { - int cmd, len; - RFIFOHEAD(fd); +int inter_parse_frommap(int fd) +{ + int cmd; + int len = 0; cmd = RFIFOW(fd,0); - len = 0; - // inter鯖管轄かを調べる - if (cmd < 0x3000 || cmd >= 0x3000 + ARRAYLENGTH(inter_recv_packet_length)) - return 0; - - if (inter_recv_packet_length[cmd-0x3000] == 0) //This is necessary, because otherwise we return 2 and the char server will just hang waiting for packets! [Skotlex] + if(cmd < 0x3000 || cmd >= 0x3000 + ARRAYLENGTH(inter_recv_packet_length) || inter_recv_packet_length[cmd - 0x3000] == 0) return 0; // パケット長を調べる - if ((len = inter_check_length(fd, inter_recv_packet_length[cmd - 0x3000])) == 0) + if((len = inter_check_length(fd, inter_recv_packet_length[cmd - 0x3000])) == 0) return 2; switch(cmd) { @@ -704,20 +709,21 @@ int inter_parse_frommap(int fd) { case 0x3005: mapif_parse_RegistryRequest(fd); break; case 0x3006: mapif_parse_NameChangeRequest(fd); break; default: - if (inter_party_parse_frommap(fd)) - break; - if (inter_guild_parse_frommap(fd)) - break; - if (inter_storage_parse_frommap(fd)) - break; - if (inter_pet_parse_frommap(fd)) - break; - if (inter_homun_parse_frommap(fd)) + if( inter_party_parse_frommap(fd) + || inter_guild_parse_frommap(fd) + || inter_storage_parse_frommap(fd) + || inter_pet_parse_frommap(fd) + || inter_homunculus_parse_frommap(fd) + || inter_mercenary_parse_frommap(fd) + || inter_mail_parse_frommap(fd) + || inter_auction_parse_frommap(fd) + || inter_quest_parse_frommap(fd) + ) break; - return 0; + else + return 0; } + RFIFOSKIP(fd, len); return 1; } - -#endif //TXT_SQL_CONVERT diff --git a/src/char/inter.h b/src/char/inter.h index cf3eb4b2e..ac2e1785f 100644 --- a/src/char/inter.h +++ b/src/char/inter.h @@ -1,16 +1,17 @@ // Copyright (c) Athena Dev Teams - Licensed under GNU GPL // For more information, see LICENCE in the main folder -#ifndef _INTER_H_ -#define _INTER_H_ +#ifndef _INTER_SQL_H_ +#define _INTER_SQL_H_ struct accreg; +#include "../common/sql.h" -int inter_init_txt(const char *file); +int inter_init_sql(const char *file); void inter_final(void); -int inter_save(void); int inter_parse_frommap(int fd); int inter_mapif_init(int fd); +int mapif_send_gmaccounts(void); int mapif_disconnectplayer(int fd, int account_id, int char_id, int reason); int inter_log(char *fmt,...); @@ -18,10 +19,12 @@ int inter_log(char *fmt,...); #define inter_cfgName "conf/inter_athena.conf" extern unsigned int party_share_level; + +extern Sql* sql_handle; +extern Sql* lsql_handle; + extern char main_chat_nick[16]; -//For TXT->SQL conversion -extern char accreg_txt[]; -int inter_accreg_fromstr(const char *str, struct accreg *reg); +int inter_accreg_tosql(int account_id, int char_id, struct accreg *reg, int type); -#endif /* _INTER_H_ */ +#endif /* _INTER_SQL_H_ */ diff --git a/src/char_sql/CMakeLists.txt b/src/char_sql/CMakeLists.txt deleted file mode 100644 index 823939393..000000000 --- a/src/char_sql/CMakeLists.txt +++ /dev/null @@ -1,58 +0,0 @@ - -# -# setup -# -set( SQL_CHAR_SOURCE_DIR ${CMAKE_CURRENT_SOURCE_DIR} CACHE INTERNAL "" ) - - -# -# char sql -# -if( BUILD_SQL_SERVERS ) -message( STATUS "Creating target char-server_sql" ) -set( SQL_CHAR_HEADERS - "${CMAKE_CURRENT_SOURCE_DIR}/char.h" - "${CMAKE_CURRENT_SOURCE_DIR}/int_auction.h" - "${CMAKE_CURRENT_SOURCE_DIR}/int_guild.h" - "${CMAKE_CURRENT_SOURCE_DIR}/int_homun.h" - "${CMAKE_CURRENT_SOURCE_DIR}/int_mail.h" - "${CMAKE_CURRENT_SOURCE_DIR}/int_mercenary.h" - "${CMAKE_CURRENT_SOURCE_DIR}/int_party.h" - "${CMAKE_CURRENT_SOURCE_DIR}/int_pet.h" - "${CMAKE_CURRENT_SOURCE_DIR}/int_quest.h" - "${CMAKE_CURRENT_SOURCE_DIR}/int_storage.h" - "${CMAKE_CURRENT_SOURCE_DIR}/inter.h" - ) -set( SQL_CHAR_SOURCES - "${CMAKE_CURRENT_SOURCE_DIR}/char.c" - "${CMAKE_CURRENT_SOURCE_DIR}/int_auction.c" - "${CMAKE_CURRENT_SOURCE_DIR}/int_guild.c" - "${CMAKE_CURRENT_SOURCE_DIR}/int_homun.c" - "${CMAKE_CURRENT_SOURCE_DIR}/int_mail.c" - "${CMAKE_CURRENT_SOURCE_DIR}/int_mercenary.c" - "${CMAKE_CURRENT_SOURCE_DIR}/int_party.c" - "${CMAKE_CURRENT_SOURCE_DIR}/int_pet.c" - "${CMAKE_CURRENT_SOURCE_DIR}/int_quest.c" - "${CMAKE_CURRENT_SOURCE_DIR}/int_storage.c" - "${CMAKE_CURRENT_SOURCE_DIR}/inter.c" - ) -set( DEPENDENCIES common_sql ) -set( LIBRARIES ${GLOBAL_LIBRARIES} ) -set( INCLUDE_DIRS ${GLOBAL_INCLUDE_DIRS} ) -set( DEFINITIONS "${GLOBAL_DEFINITIONS}" ) -set( SOURCE_FILES ${COMMON_BASE_HEADERS} ${COMMON_SQL_HEADERS} ${SQL_CHAR_HEADERS} ${SQL_CHAR_SOURCES} ) -source_group( common FILES ${COMMON_BASE_HEADERS} ${COMMON_SQL_HEADERS} ) -source_group( char FILES ${SQL_CHAR_HEADERS} ${SQL_CHAR_SOURCES} ) -include_directories( ${INCLUDE_DIRS} ) -add_executable( char-server_sql ${SOURCE_FILES} ) -add_dependencies( char-server_sql ${DEPENDENCIES} ) -target_link_libraries( char-server_sql ${LIBRARIES} ${DEPENDENCIES} ) -set_target_properties( char-server_sql PROPERTIES COMPILE_FLAGS "${DEFINITIONS}" ) -if( INSTALL_COMPONENT_RUNTIME ) - cpack_add_component( Runtime_charserver_sql DESCRIPTION "char-server (sql version)" DISPLAY_NAME "char-server_sql" GROUP Runtime ) - install( TARGETS char-server_sql - DESTINATION "." - COMPONENT Runtime_charserver_sql ) -endif( INSTALL_COMPONENT_RUNTIME ) -message( STATUS "Creating target char-server_sql - done" ) -endif( BUILD_SQL_SERVERS ) diff --git a/src/char_sql/Makefile.in b/src/char_sql/Makefile.in deleted file mode 100644 index e96113f0e..000000000 --- a/src/char_sql/Makefile.in +++ /dev/null @@ -1,71 +0,0 @@ - -COMMON_OBJ = ../common/obj_all/core.o ../common/obj_all/socket.o ../common/obj_all/timer.o \ - ../common/obj_all/db.o ../common/obj_all/plugins.o ../common/obj_all/lock.o \ - ../common/obj_all/malloc.o ../common/obj_all/showmsg.o ../common/obj_all/utils.o \ - ../common/obj_all/strlib.o \ - ../common/obj_all/mapindex.o ../common/obj_all/ers.o ../common/obj_all/random.o -COMMON_H = ../common/core.h ../common/socket.h ../common/timer.h ../common/mmo.h \ - ../common/version.h ../common/db.h ../common/plugins.h ../common/lock.h \ - ../common/malloc.h ../common/showmsg.h ../common/utils.h \ - ../common/strlib.h \ - ../common/mapindex.h ../common/ers.h ../common/random.h - -MT19937AR_OBJ = ../../3rdparty/mt19937ar/mt19937ar.o -MT19937AR_H = ../../3rdparty/mt19937ar/mt19937ar.h -MT19937AR_INCLUDE = -I../../3rdparty/mt19937ar - -COMMON_SQL_OBJ = ../common/obj_sql/sql.o -COMMON_H = ../common/sql.h - -CHAR_OBJ = obj_sql/char.o obj_sql/inter.o obj_sql/int_party.o obj_sql/int_guild.o \ - obj_sql/int_storage.o obj_sql/int_pet.o obj_sql/int_homun.o obj_sql/int_mail.o obj_sql/int_auction.o obj_sql/int_quest.o obj_sql/int_mercenary.o -CHAR_H = char.h inter.h int_party.h int_guild.h int_storage.h int_pet.h int_homun.h int_mail.h int_auction.h int_quest.h int_mercenary.h - -HAVE_MYSQL=@HAVE_MYSQL@ -ifeq ($(HAVE_MYSQL),yes) - CHAR_SERVER_SQL_DEPENDS=obj_sql $(CHAR_OBJ) $(COMMON_OBJ) $(COMMON_SQL_OBJ) $(MT19937AR_OBJ) -else - CHAR_SERVER_SQL_DEPENDS=needs_mysql -endif - -@SET_MAKE@ - -##################################################################### -.PHONY : all char-server_sql clean help - -all: char-server_sql - -char-server_sql: $(CHAR_SERVER_SQL_DEPENDS) - @CC@ @LDFLAGS@ -o ../../char-server_sql@EXEEXT@ $(CHAR_OBJ) $(COMMON_OBJ) $(COMMON_SQL_OBJ) $(MT19937AR_OBJ) @LIBS@ @MYSQL_LIBS@ - -clean: - rm -rf *.o obj_sql ../../char-server_sql@EXEEXT@ - -help: - @echo "possible targets are 'char-server_sql' 'all' 'clean' 'help'" - @echo "'char-server_sql' - char server (SQL version)" - @echo "'all' - builds all above targets" - @echo "'clean' - cleans builds and objects" - @echo "'help' - outputs this message" - -##################################################################### - -needs_mysql: - @echo "MySQL not found or disabled by the configure script" - @exit 1 - -obj_sql: - -mkdir obj_sql - -obj_sql/%.o: %.c $(CHAR_H) $(COMMON_H) $(COMMON_SQL_H) $(MT19937AR_H) - @CC@ @CFLAGS@ $(MT19937AR_INCLUDE) @MYSQL_CFLAGS@ @CPPFLAGS@ -c $(OUTPUT_OPTION) $< - -# missing object files -../common/obj_all/%.o: - @$(MAKE) -C ../common sql - -../common/obj_sql/%.o: - @$(MAKE) -C ../common sql - -MT19937AR_OBJ: - @$(MAKE) -C ../../3rdparty/mt19937ar diff --git a/src/char_sql/char.c b/src/char_sql/char.c deleted file mode 100644 index 35154d3cf..000000000 --- a/src/char_sql/char.c +++ /dev/null @@ -1,4636 +0,0 @@ -// Copyright (c) Athena Dev Teams - Licensed under GNU GPL -// For more information, see LICENCE in the main folder - -#include "../common/cbasetypes.h" -#include "../common/core.h" -#include "../common/db.h" -#include "../common/malloc.h" -#include "../common/mapindex.h" -#include "../common/mmo.h" -#include "../common/showmsg.h" -#include "../common/socket.h" -#include "../common/strlib.h" -#include "../common/timer.h" -#include "../common/utils.h" -#include "../common/version.h" -#include "inter.h" -#include "int_guild.h" -#include "int_homun.h" -#include "int_mercenary.h" -#include "int_party.h" -#include "int_storage.h" -#include "char.h" - -#include -#include -#include -#include -#include -#include -#include - -// private declarations -#define CHAR_CONF_NAME "conf/char_athena.conf" -#define LAN_CONF_NAME "conf/subnet_athena.conf" -#define SQL_CONF_NAME "conf/inter_athena.conf" - -char char_db[256] = "char"; -char scdata_db[256] = "sc_data"; -char cart_db[256] = "cart_inventory"; -char inventory_db[256] = "inventory"; -char charlog_db[256] = "charlog"; -char storage_db[256] = "storage"; -char interlog_db[256] = "interlog"; -char reg_db[256] = "global_reg_value"; -char skill_db[256] = "skill"; -char memo_db[256] = "memo"; -char guild_db[256] = "guild"; -char guild_alliance_db[256] = "guild_alliance"; -char guild_castle_db[256] = "guild_castle"; -char guild_expulsion_db[256] = "guild_expulsion"; -char guild_member_db[256] = "guild_member"; -char guild_position_db[256] = "guild_position"; -char guild_skill_db[256] = "guild_skill"; -char guild_storage_db[256] = "guild_storage"; -char party_db[256] = "party"; -char pet_db[256] = "pet"; -char mail_db[256] = "mail"; // MAIL SYSTEM -char auction_db[256] = "auction"; // Auctions System -char friend_db[256] = "friends"; -char hotkey_db[256] = "hotkey"; -char quest_db[256] = "quest"; - -// show loading/saving messages -#ifdef TXT_SQL_CONVERT -int save_log = 0; //Have the logs be off by default when converting -#else -int save_log = 1; -#endif - -//If your code editor is having problems syntax highlighting this file, uncomment this and RECOMMENT IT BEFORE COMPILING -//#undef TXT_SQL_CONVERT -#ifndef TXT_SQL_CONVERT -static DBMap* char_db_; // int char_id -> struct mmo_charstatus* - -char db_path[1024] = "db"; - -int db_use_sqldbs; - -struct mmo_map_server { - int fd; - uint32 ip; - uint16 port; - int users; - unsigned short map[MAX_MAP_PER_SERVER]; -} server[MAX_MAP_SERVERS]; - -int login_fd=-1, char_fd=-1; -char userid[24]; -char passwd[24]; -char server_name[20]; -char wisp_server_name[NAME_LENGTH] = "Server"; -char login_ip_str[128]; -uint32 login_ip = 0; -uint16 login_port = 6900; -char char_ip_str[128]; -uint32 char_ip = 0; -char bind_ip_str[128]; -uint32 bind_ip = INADDR_ANY; -uint16 char_port = 6121; -int char_maintenance = 0; -bool char_new = true; -int char_new_display = 0; - -bool name_ignoring_case = false; // Allow or not identical name for characters but with a different case by [Yor] -int char_name_option = 0; // Option to know which letters/symbols are authorised in the name of a character (0: all, 1: only those in char_name_letters, 2: all EXCEPT those in char_name_letters) by [Yor] -char unknown_char_name[NAME_LENGTH] = "Unknown"; // Name to use when the requested name cannot be determined -#define TRIM_CHARS "\255\xA0\032\t\x0A\x0D " //The following characters are trimmed regardless because they cause confusion and problems on the servers. [Skotlex] -char char_name_letters[1024] = ""; // list of letters/symbols allowed (or not) in a character name. by [Yor] - -int char_per_account = 0; //Maximum charas per account (default unlimited) [Sirius] -int char_del_level = 0; //From which level u can delete character [Lupus] -int char_del_delay = 86400; - -int log_char = 1; // loggin char or not [devil] -int log_inter = 1; // loggin inter or not [devil] - -// Advanced subnet check [LuzZza] -struct s_subnet { - uint32 mask; - uint32 char_ip; - uint32 map_ip; -} subnet[16]; -int subnet_count = 0; - -struct char_session_data { - bool auth; // whether the session is authed or not - int account_id, login_id1, login_id2, sex; - int found_char[MAX_CHARS]; // ids of chars on this account - char email[40]; // e-mail (default: a@a.com) by [Yor] - time_t expiration_time; // # of seconds 1/1/1970 (timestamp): Validity limit of the account (0 = unlimited) - int gmlevel; - uint32 version; - uint8 clienttype; - char new_name[NAME_LENGTH]; - char birthdate[10+1]; // YYYY-MM-DD -}; - -int max_connect_user = 0; -int gm_allow_level = 99; -int autosave_interval = DEFAULT_AUTOSAVE_INTERVAL; -int start_zeny = 0; -int start_weapon = 1201; -int start_armor = 2301; -int guild_exp_rate = 100; - -//Custom limits for the fame lists. [Skotlex] -int fame_list_size_chemist = MAX_FAME_LIST; -int fame_list_size_smith = MAX_FAME_LIST; -int fame_list_size_taekwon = MAX_FAME_LIST; - -// Char-server-side stored fame lists [DracoRPG] -struct fame_list smith_fame_list[MAX_FAME_LIST]; -struct fame_list chemist_fame_list[MAX_FAME_LIST]; -struct fame_list taekwon_fame_list[MAX_FAME_LIST]; - -// check for exit signal -// 0 is saving complete -// other is char_id -unsigned int save_flag = 0; - -// Initial position (it's possible to set it in conf file) -struct point start_point = { 0, 53, 111 }; - -int console = 0; - -//----------------------------------------------------- -// Auth database -//----------------------------------------------------- -#define AUTH_TIMEOUT 30000 - -struct auth_node { - int account_id; - int char_id; - uint32 login_id1; - uint32 login_id2; - uint32 ip; - int sex; - time_t expiration_time; // # of seconds 1/1/1970 (timestamp): Validity limit of the account (0 = unlimited) - int gmlevel; - unsigned changing_mapservers : 1; -}; - -static DBMap* auth_db; // int account_id -> struct auth_node* - -//----------------------------------------------------- -// Online User Database -//----------------------------------------------------- - -struct online_char_data { - int account_id; - int char_id; - int fd; - int waiting_disconnect; - short server; // -2: unknown server, -1: not connected, 0+: id of server -}; - -static DBMap* online_char_db; // int account_id -> struct online_char_data* -static int chardb_waiting_disconnect(int tid, unsigned int tick, int id, intptr_t data); -int delete_char_sql(int char_id); - -static void* create_online_char_data(DBKey key, va_list args) -{ - struct online_char_data* character; - CREATE(character, struct online_char_data, 1); - character->account_id = key.i; - character->char_id = -1; - character->server = -1; - character->fd = -1; - character->waiting_disconnect = INVALID_TIMER; - return character; -} - -void set_char_charselect(int account_id) -{ - struct online_char_data* character; - - character = (struct online_char_data*)idb_ensure(online_char_db, account_id, create_online_char_data); - - if( character->server > -1 ) - if( server[character->server].users > 0 ) // Prevent this value from going negative. - server[character->server].users--; - - character->char_id = -1; - character->server = -1; - - if(character->waiting_disconnect != INVALID_TIMER) { - delete_timer(character->waiting_disconnect, chardb_waiting_disconnect); - character->waiting_disconnect = INVALID_TIMER; - } - - if (login_fd > 0 && !session[login_fd]->flag.eof) - { - WFIFOHEAD(login_fd,6); - WFIFOW(login_fd,0) = 0x272b; - WFIFOL(login_fd,2) = account_id; - WFIFOSET(login_fd,6); - } - -} - -void set_char_online(int map_id, int char_id, int account_id) -{ - struct online_char_data* character; - struct mmo_charstatus *cp; - - //Update DB - if( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `online`='1' WHERE `char_id`='%d' LIMIT 1", char_db, char_id) ) - Sql_ShowDebug(sql_handle); - - //Check to see for online conflicts - character = (struct online_char_data*)idb_ensure(online_char_db, account_id, create_online_char_data); - if( character->char_id != -1 && character->server > -1 && character->server != map_id ) - { - ShowNotice("set_char_online: Character %d:%d marked in map server %d, but map server %d claims to have (%d:%d) online!\n", - character->account_id, character->char_id, character->server, map_id, account_id, char_id); - mapif_disconnectplayer(server[character->server].fd, character->account_id, character->char_id, 2); - } - - //Update state data - character->char_id = char_id; - character->server = map_id; - - if( character->server > -1 ) - server[character->server].users++; - - //Get rid of disconnect timer - if(character->waiting_disconnect != INVALID_TIMER) { - delete_timer(character->waiting_disconnect, chardb_waiting_disconnect); - character->waiting_disconnect = INVALID_TIMER; - } - - //Set char online in guild cache. If char is in memory, use the guild id on it, otherwise seek it. - cp = (struct mmo_charstatus*)idb_get(char_db_,char_id); - inter_guild_CharOnline(char_id, cp?cp->guild_id:-1); - - //Notify login server - if (login_fd > 0 && !session[login_fd]->flag.eof) - { - WFIFOHEAD(login_fd,6); - WFIFOW(login_fd,0) = 0x272b; - WFIFOL(login_fd,2) = account_id; - WFIFOSET(login_fd,6); - } -} - -void set_char_offline(int char_id, int account_id) -{ - struct online_char_data* character; - - if ( char_id == -1 ) - { - if( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `online`='0' WHERE `account_id`='%d'", char_db, account_id) ) - Sql_ShowDebug(sql_handle); - } - else - { - struct mmo_charstatus* cp = (struct mmo_charstatus*)idb_get(char_db_,char_id); - inter_guild_CharOffline(char_id, cp?cp->guild_id:-1); - if (cp) - idb_remove(char_db_,char_id); - - if( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `online`='0' WHERE `char_id`='%d' LIMIT 1", char_db, char_id) ) - Sql_ShowDebug(sql_handle); - } - - if ((character = (struct online_char_data*)idb_get(online_char_db, account_id)) != NULL) - { //We don't free yet to avoid aCalloc/aFree spamming during char change. [Skotlex] - if( character->server > -1 ) - if( server[character->server].users > 0 ) // Prevent this value from going negative. - server[character->server].users--; - - if(character->waiting_disconnect != INVALID_TIMER){ - delete_timer(character->waiting_disconnect, chardb_waiting_disconnect); - character->waiting_disconnect = INVALID_TIMER; - } - - if(character->char_id == char_id) - { - character->char_id = -1; - character->server = -1; - } - - //FIXME? Why Kevin free'd the online information when the char was effectively in the map-server? - } - - //Remove char if 1- Set all offline, or 2- character is no longer connected to char-server. - if (login_fd > 0 && !session[login_fd]->flag.eof && (char_id == -1 || character == NULL || character->fd == -1)) - { - WFIFOHEAD(login_fd,6); - WFIFOW(login_fd,0) = 0x272c; - WFIFOL(login_fd,2) = account_id; - WFIFOSET(login_fd,6); - } -} - -static int char_db_setoffline(DBKey key, void* data, va_list ap) -{ - struct online_char_data* character = (struct online_char_data*)data; - int server = va_arg(ap, int); - if (server == -1) { - character->char_id = -1; - character->server = -1; - if(character->waiting_disconnect != INVALID_TIMER){ - delete_timer(character->waiting_disconnect, chardb_waiting_disconnect); - character->waiting_disconnect = INVALID_TIMER; - } - } else if (character->server == server) - character->server = -2; //In some map server that we aren't connected to. - return 0; -} - -static int char_db_kickoffline(DBKey key, void* data, va_list ap) -{ - struct online_char_data* character = (struct online_char_data*)data; - int server_id = va_arg(ap, int); - - if (server_id > -1 && character->server != server_id) - return 0; - - //Kick out any connected characters, and set them offline as appropiate. - if (character->server > -1) - mapif_disconnectplayer(server[character->server].fd, character->account_id, character->char_id, 1); - else if (character->waiting_disconnect == INVALID_TIMER) - set_char_offline(character->char_id, character->account_id); - else - return 0; // fail - - return 1; -} - -void set_all_offline(int id) -{ - if (id < 0) - ShowNotice("Sending all users offline.\n"); - else - ShowNotice("Sending users of map-server %d offline.\n",id); - online_char_db->foreach(online_char_db,char_db_kickoffline,id); - - if (id >= 0 || login_fd <= 0 || session[login_fd]->flag.eof) - return; - //Tell login-server to also mark all our characters as offline. - WFIFOHEAD(login_fd,2); - WFIFOW(login_fd,0) = 0x2737; - WFIFOSET(login_fd,2); -} - -void set_all_offline_sql(void) -{ - //Set all players to 'OFFLINE' - if( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `online` = '0'", char_db) ) - Sql_ShowDebug(sql_handle); - if( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `online` = '0'", guild_member_db) ) - Sql_ShowDebug(sql_handle); - if( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `connect_member` = '0'", guild_db) ) - Sql_ShowDebug(sql_handle); -} - -static void* create_charstatus(DBKey key, va_list args) -{ - struct mmo_charstatus *cp; - cp = (struct mmo_charstatus *) aCalloc(1,sizeof(struct mmo_charstatus)); - cp->char_id = key.i; - return cp; -} -#endif //TXT_SQL_CONVERT - -int mmo_char_tosql(int char_id, struct mmo_charstatus* p) -{ - int i = 0; - int count = 0; - int diff = 0; - char save_status[128]; //For displaying save information. [Skotlex] - struct mmo_charstatus *cp; - int errors = 0; //If there are any errors while saving, "cp" will not be updated at the end. - StringBuf buf; - - if (char_id!=p->char_id) return 0; - -#ifndef TXT_SQL_CONVERT - cp = (struct mmo_charstatus*)idb_ensure(char_db_, char_id, create_charstatus); -#else - cp = (struct mmo_charstatus*)aCalloc(1, sizeof(struct mmo_charstatus)); -#endif - - StringBuf_Init(&buf); - memset(save_status, 0, sizeof(save_status)); - - //map inventory data - if( memcmp(p->inventory, cp->inventory, sizeof(p->inventory)) ) - { - if (!memitemdata_to_sql(p->inventory, MAX_INVENTORY, p->char_id, TABLE_INVENTORY)) - strcat(save_status, " inventory"); - else - errors++; - } - - //map cart data - if( memcmp(p->cart, cp->cart, sizeof(p->cart)) ) - { - if (!memitemdata_to_sql(p->cart, MAX_CART, p->char_id, TABLE_CART)) - strcat(save_status, " cart"); - else - errors++; - } - - //map storage data - if( memcmp(p->storage.items, cp->storage.items, sizeof(p->storage.items)) ) - { - if (!memitemdata_to_sql(p->storage.items, MAX_STORAGE, p->account_id, TABLE_STORAGE)) - strcat(save_status, " storage"); - else - errors++; - } - -#ifdef TXT_SQL_CONVERT -{ //Insert the barebones to then update the rest. - char esc_name[NAME_LENGTH*2+1]; - - Sql_EscapeStringLen(sql_handle, esc_name, p->name, strnlen(p->name, NAME_LENGTH)); - if( SQL_ERROR == Sql_Query(sql_handle, "REPLACE INTO `%s` (`char_id`, `account_id`, `char_num`, `name`) VALUES ('%d', '%d', '%d', '%s')", - char_db, p->char_id, p->account_id, p->slot, esc_name) ) - { - Sql_ShowDebug(sql_handle); - errors++; - } else - strcat(save_status, " creation"); -} -#endif - - if ( - (p->base_exp != cp->base_exp) || (p->base_level != cp->base_level) || - (p->job_level != cp->job_level) || (p->job_exp != cp->job_exp) || - (p->zeny != cp->zeny) || - (p->last_point.map != cp->last_point.map) || - (p->last_point.x != cp->last_point.x) || (p->last_point.y != cp->last_point.y) || - (p->max_hp != cp->max_hp) || (p->hp != cp->hp) || - (p->max_sp != cp->max_sp) || (p->sp != cp->sp) || - (p->status_point != cp->status_point) || (p->skill_point != cp->skill_point) || - (p->str != cp->str) || (p->agi != cp->agi) || (p->vit != cp->vit) || - (p->int_ != cp->int_) || (p->dex != cp->dex) || (p->luk != cp->luk) || - (p->option != cp->option) || - (p->party_id != cp->party_id) || (p->guild_id != cp->guild_id) || - (p->pet_id != cp->pet_id) || (p->weapon != cp->weapon) || (p->hom_id != cp->hom_id) || - (p->shield != cp->shield) || (p->head_top != cp->head_top) || - (p->head_mid != cp->head_mid) || (p->head_bottom != cp->head_bottom) || (p->delete_date != cp->delete_date) || - (p->rename != cp->rename) || (p->robe != cp->robe) - ) - { //Save status - if( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `base_level`='%d', `job_level`='%d'," - "`base_exp`='%u', `job_exp`='%u', `zeny`='%d'," - "`max_hp`='%d',`hp`='%d',`max_sp`='%d',`sp`='%d',`status_point`='%d',`skill_point`='%d'," - "`str`='%d',`agi`='%d',`vit`='%d',`int`='%d',`dex`='%d',`luk`='%d'," - "`option`='%d',`party_id`='%d',`guild_id`='%d',`pet_id`='%d',`homun_id`='%d'," - "`weapon`='%d',`shield`='%d',`head_top`='%d',`head_mid`='%d',`head_bottom`='%d'," - "`last_map`='%s',`last_x`='%d',`last_y`='%d',`save_map`='%s',`save_x`='%d',`save_y`='%d', `rename`='%d'," - "`delete_date`='%lu',`robe`='%d'" - " WHERE `account_id`='%d' AND `char_id` = '%d'", - char_db, p->base_level, p->job_level, - p->base_exp, p->job_exp, p->zeny, - p->max_hp, p->hp, p->max_sp, p->sp, p->status_point, p->skill_point, - p->str, p->agi, p->vit, p->int_, p->dex, p->luk, - p->option, p->party_id, p->guild_id, p->pet_id, p->hom_id, - p->weapon, p->shield, p->head_top, p->head_mid, p->head_bottom, - mapindex_id2name(p->last_point.map), p->last_point.x, p->last_point.y, - mapindex_id2name(p->save_point.map), p->save_point.x, p->save_point.y, p->rename, - (unsigned long)p->delete_date, // FIXME: platform-dependent size - p->robe, - p->account_id, p->char_id) ) - { - Sql_ShowDebug(sql_handle); - errors++; - } else - strcat(save_status, " status"); - } - - //Values that will seldom change (to speed up saving) - if ( - (p->hair != cp->hair) || (p->hair_color != cp->hair_color) || (p->clothes_color != cp->clothes_color) || - (p->class_ != cp->class_) || - (p->partner_id != cp->partner_id) || (p->father != cp->father) || - (p->mother != cp->mother) || (p->child != cp->child) || - (p->karma != cp->karma) || (p->manner != cp->manner) || - (p->fame != cp->fame) - ) - { - if( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `class`='%d'," - "`hair`='%d',`hair_color`='%d',`clothes_color`='%d'," - "`partner_id`='%d', `father`='%d', `mother`='%d', `child`='%d'," - "`karma`='%d',`manner`='%d', `fame`='%d'" - " WHERE `account_id`='%d' AND `char_id` = '%d'", - char_db, p->class_, - p->hair, p->hair_color, p->clothes_color, - p->partner_id, p->father, p->mother, p->child, - p->karma, p->manner, p->fame, - p->account_id, p->char_id) ) - { - Sql_ShowDebug(sql_handle); - errors++; - } else - strcat(save_status, " status2"); - } - - /* Mercenary Owner */ - if( (p->mer_id != cp->mer_id) || - (p->arch_calls != cp->arch_calls) || (p->arch_faith != cp->arch_faith) || - (p->spear_calls != cp->spear_calls) || (p->spear_faith != cp->spear_faith) || - (p->sword_calls != cp->sword_calls) || (p->sword_faith != cp->sword_faith) ) - { - if (mercenary_owner_tosql(char_id, p)) - strcat(save_status, " mercenary"); - else - errors++; - } - - //memo points - if( memcmp(p->memo_point, cp->memo_point, sizeof(p->memo_point)) ) - { - char esc_mapname[NAME_LENGTH*2+1]; - - //`memo` (`memo_id`,`char_id`,`map`,`x`,`y`) - if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `char_id`='%d'", memo_db, p->char_id) ) - { - Sql_ShowDebug(sql_handle); - errors++; - } - - //insert here. - StringBuf_Clear(&buf); - StringBuf_Printf(&buf, "INSERT INTO `%s`(`char_id`,`map`,`x`,`y`) VALUES ", memo_db); - for( i = 0, count = 0; i < MAX_MEMOPOINTS; ++i ) - { - if( p->memo_point[i].map ) - { - if( count ) - StringBuf_AppendStr(&buf, ","); - Sql_EscapeString(sql_handle, esc_mapname, mapindex_id2name(p->memo_point[i].map)); - StringBuf_Printf(&buf, "('%d', '%s', '%d', '%d')", char_id, esc_mapname, p->memo_point[i].x, p->memo_point[i].y); - ++count; - } - } - if( count ) - { - if( SQL_ERROR == Sql_QueryStr(sql_handle, StringBuf_Value(&buf)) ) - { - Sql_ShowDebug(sql_handle); - errors++; - } - } - strcat(save_status, " memo"); - } - - //FIXME: is this neccessary? [ultramage] - for(i=0;iskill[i].lv != 0) && (p->skill[i].id == 0)) - p->skill[i].id = i; // Fix skill tree - - - //skills - if( memcmp(p->skill, cp->skill, sizeof(p->skill)) ) - { - //`skill` (`char_id`, `id`, `lv`) - if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `char_id`='%d'", skill_db, p->char_id) ) - { - Sql_ShowDebug(sql_handle); - errors++; - } - - StringBuf_Clear(&buf); - StringBuf_Printf(&buf, "INSERT INTO `%s`(`char_id`,`id`,`lv`) VALUES ", skill_db); - //insert here. - for( i = 0, count = 0; i < MAX_SKILL; ++i ) - { - if( p->skill[i].id != 0 && p->skill[i].flag != SKILL_FLAG_TEMPORARY ) - { - if( p->skill[i].flag == SKILL_FLAG_PERMANENT && p->skill[i].lv == 0 ) - continue; - if( p->skill[i].flag != SKILL_FLAG_PERMANENT && (p->skill[i].flag - SKILL_FLAG_REPLACED_LV_0) == 0 ) - continue; - if( count ) - StringBuf_AppendStr(&buf, ","); - StringBuf_Printf(&buf, "('%d','%d','%d')", char_id, p->skill[i].id, (p->skill[i].flag == SKILL_FLAG_PERMANENT ? p->skill[i].lv : p->skill[i].flag - SKILL_FLAG_REPLACED_LV_0)); - ++count; - } - } - if( count ) - { - if( SQL_ERROR == Sql_QueryStr(sql_handle, StringBuf_Value(&buf)) ) - { - Sql_ShowDebug(sql_handle); - errors++; - } - } - - strcat(save_status, " skills"); - } - - diff = 0; - for(i = 0; i < MAX_FRIENDS; i++){ - if(p->friends[i].char_id != cp->friends[i].char_id || - p->friends[i].account_id != cp->friends[i].account_id){ - diff = 1; - break; - } - } - - if(diff == 1) - { //Save friends - if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `char_id`='%d'", friend_db, char_id) ) - { - Sql_ShowDebug(sql_handle); - errors++; - } - - StringBuf_Clear(&buf); - StringBuf_Printf(&buf, "INSERT INTO `%s` (`char_id`, `friend_account`, `friend_id`) VALUES ", friend_db); - for( i = 0, count = 0; i < MAX_FRIENDS; ++i ) - { - if( p->friends[i].char_id > 0 ) - { - if( count ) - StringBuf_AppendStr(&buf, ","); - StringBuf_Printf(&buf, "('%d','%d','%d')", char_id, p->friends[i].account_id, p->friends[i].char_id); - count++; - } - } - if( count ) - { - if( SQL_ERROR == Sql_QueryStr(sql_handle, StringBuf_Value(&buf)) ) - { - Sql_ShowDebug(sql_handle); - errors++; - } - } - strcat(save_status, " friends"); - } - -#ifdef HOTKEY_SAVING - // hotkeys - StringBuf_Clear(&buf); - StringBuf_Printf(&buf, "REPLACE INTO `%s` (`char_id`, `hotkey`, `type`, `itemskill_id`, `skill_lvl`) VALUES ", hotkey_db); - diff = 0; - for(i = 0; i < ARRAYLENGTH(p->hotkeys); i++){ - if(memcmp(&p->hotkeys[i], &cp->hotkeys[i], sizeof(struct hotkey))) - { - if( diff ) - StringBuf_AppendStr(&buf, ",");// not the first hotkey - StringBuf_Printf(&buf, "('%d','%u','%u','%u','%u')", char_id, (unsigned int)i, (unsigned int)p->hotkeys[i].type, p->hotkeys[i].id , (unsigned int)p->hotkeys[i].lv); - diff = 1; - } - } - if(diff) { - if( SQL_ERROR == Sql_QueryStr(sql_handle, StringBuf_Value(&buf)) ) - { - Sql_ShowDebug(sql_handle); - errors++; - } else - strcat(save_status, " hotkeys"); - } -#endif - StringBuf_Destroy(&buf); - if (save_status[0]!='\0' && save_log) - ShowInfo("Saved char %d - %s:%s.\n", char_id, p->name, save_status); -#ifndef TXT_SQL_CONVERT - if (!errors) - memcpy(cp, p, sizeof(struct mmo_charstatus)); -#else - aFree(cp); -#endif - return 0; -} - -/// Saves an array of 'item' entries into the specified table. -int memitemdata_to_sql(const struct item items[], int max, int id, int tableswitch) -{ - StringBuf buf; - SqlStmt* stmt; - int i; - int j; - const char* tablename; - const char* selectoption; - struct item item; // temp storage variable - bool* flag; // bit array for inventory matching - bool found; - int errors = 0; - - switch (tableswitch) { - case TABLE_INVENTORY: tablename = inventory_db; selectoption = "char_id"; break; - case TABLE_CART: tablename = cart_db; selectoption = "char_id"; break; - case TABLE_STORAGE: tablename = storage_db; selectoption = "account_id"; break; - case TABLE_GUILD_STORAGE: tablename = guild_storage_db; selectoption = "guild_id"; break; - default: - ShowError("Invalid table name!\n"); - return 1; - } - - - // The following code compares inventory with current database values - // and performs modification/deletion/insertion only on relevant rows. - // This approach is more complicated than a trivial delete&insert, but - // it significantly reduces cpu load on the database server. - - StringBuf_Init(&buf); - StringBuf_AppendStr(&buf, "SELECT `id`, `nameid`, `amount`, `equip`, `identify`, `refine`, `attribute`, `expire_time`"); - for( j = 0; j < MAX_SLOTS; ++j ) - StringBuf_Printf(&buf, ", `card%d`", j); - StringBuf_Printf(&buf, " FROM `%s` WHERE `%s`='%d'", tablename, selectoption, id); - - stmt = SqlStmt_Malloc(sql_handle); - if( SQL_ERROR == SqlStmt_PrepareStr(stmt, StringBuf_Value(&buf)) - || SQL_ERROR == SqlStmt_Execute(stmt) ) - { - SqlStmt_ShowDebug(stmt); - SqlStmt_Free(stmt); - StringBuf_Destroy(&buf); - return 1; - } - - SqlStmt_BindColumn(stmt, 0, SQLDT_INT, &item.id, 0, NULL, NULL); - SqlStmt_BindColumn(stmt, 1, SQLDT_SHORT, &item.nameid, 0, NULL, NULL); - SqlStmt_BindColumn(stmt, 2, SQLDT_SHORT, &item.amount, 0, NULL, NULL); - SqlStmt_BindColumn(stmt, 3, SQLDT_USHORT, &item.equip, 0, NULL, NULL); - SqlStmt_BindColumn(stmt, 4, SQLDT_CHAR, &item.identify, 0, NULL, NULL); - SqlStmt_BindColumn(stmt, 5, SQLDT_CHAR, &item.refine, 0, NULL, NULL); - SqlStmt_BindColumn(stmt, 6, SQLDT_CHAR, &item.attribute, 0, NULL, NULL); - SqlStmt_BindColumn(stmt, 7, SQLDT_UINT, &item.expire_time, 0, NULL, NULL); - for( j = 0; j < MAX_SLOTS; ++j ) - SqlStmt_BindColumn(stmt, 8+j, SQLDT_SHORT, &item.card[j], 0, NULL, NULL); - - // bit array indicating which inventory items have already been matched - flag = (bool*) aCallocA(max, sizeof(bool)); - - while( SQL_SUCCESS == SqlStmt_NextRow(stmt) ) - { - found = false; - // search for the presence of the item in the char's inventory - for( i = 0; i < max; ++i ) - { - // skip empty and already matched entries - if( items[i].nameid == 0 || flag[i] ) - continue; - - if( items[i].nameid == item.nameid - && items[i].card[0] == item.card[0] - && items[i].card[2] == item.card[2] - && items[i].card[3] == item.card[3] - ) { //They are the same item. - ARR_FIND( 0, MAX_SLOTS, j, items[i].card[j] != item.card[j] ); - if( j == MAX_SLOTS && - items[i].amount == item.amount && - items[i].equip == item.equip && - items[i].identify == item.identify && - items[i].refine == item.refine && - items[i].attribute == item.attribute && - items[i].expire_time == item.expire_time ) - ; //Do nothing. - else - { - // update all fields. - StringBuf_Clear(&buf); - StringBuf_Printf(&buf, "UPDATE `%s` SET `amount`='%d', `equip`='%d', `identify`='%d', `refine`='%d',`attribute`='%d', `expire_time`='%u'", - tablename, items[i].amount, items[i].equip, items[i].identify, items[i].refine, items[i].attribute, items[i].expire_time); - for( j = 0; j < MAX_SLOTS; ++j ) - StringBuf_Printf(&buf, ", `card%d`=%d", j, items[i].card[j]); - StringBuf_Printf(&buf, " WHERE `id`='%d' LIMIT 1", item.id); - - if( SQL_ERROR == Sql_QueryStr(sql_handle, StringBuf_Value(&buf)) ) - { - Sql_ShowDebug(sql_handle); - errors++; - } - } - - found = flag[i] = true; //Item dealt with, - break; //skip to next item in the db. - } - } - if( !found ) - {// Item not present in inventory, remove it. - if( SQL_ERROR == Sql_Query(sql_handle, "DELETE from `%s` where `id`='%d' LIMIT 1", tablename, item.id) ) - { - Sql_ShowDebug(sql_handle); - errors++; - } - } - } - SqlStmt_Free(stmt); - - StringBuf_Clear(&buf); - StringBuf_Printf(&buf, "INSERT INTO `%s`(`%s`, `nameid`, `amount`, `equip`, `identify`, `refine`, `attribute`, `expire_time`", tablename, selectoption); - for( j = 0; j < MAX_SLOTS; ++j ) - StringBuf_Printf(&buf, ", `card%d`", j); - StringBuf_AppendStr(&buf, ") VALUES "); - - found = false; - // insert non-matched items into the db as new items - for( i = 0; i < max; ++i ) - { - // skip empty and already matched entries - if( items[i].nameid == 0 || flag[i] ) - continue; - - if( found ) - StringBuf_AppendStr(&buf, ","); - else - found = true; - - StringBuf_Printf(&buf, "('%d', '%d', '%d', '%d', '%d', '%d', '%d', '%u'", - id, items[i].nameid, items[i].amount, items[i].equip, items[i].identify, items[i].refine, items[i].attribute, items[i].expire_time); - for( j = 0; j < MAX_SLOTS; ++j ) - StringBuf_Printf(&buf, ", '%d'", items[i].card[j]); - StringBuf_AppendStr(&buf, ")"); - } - - if( found && SQL_ERROR == Sql_QueryStr(sql_handle, StringBuf_Value(&buf)) ) - { - Sql_ShowDebug(sql_handle); - errors++; - } - - StringBuf_Destroy(&buf); - aFree(flag); - - return errors; -} - -int mmo_char_tobuf(uint8* buf, struct mmo_charstatus* p); - -#ifndef TXT_SQL_CONVERT -//===================================================================================================== -// Loads the basic character rooster for the given account. Returns total buffer used. -int mmo_chars_fromsql(struct char_session_data* sd, uint8* buf) -{ - SqlStmt* stmt; - struct mmo_charstatus p; - int j = 0, i; - char last_map[MAP_NAME_LENGTH_EXT]; - - stmt = SqlStmt_Malloc(sql_handle); - if( stmt == NULL ) - { - SqlStmt_ShowDebug(stmt); - return 0; - } - memset(&p, 0, sizeof(p)); - - // read char data - if( SQL_ERROR == SqlStmt_Prepare(stmt, "SELECT " - "`char_id`,`char_num`,`name`,`class`,`base_level`,`job_level`,`base_exp`,`job_exp`,`zeny`," - "`str`,`agi`,`vit`,`int`,`dex`,`luk`,`max_hp`,`hp`,`max_sp`,`sp`," - "`status_point`,`skill_point`,`option`,`karma`,`manner`,`hair`,`hair_color`," - "`clothes_color`,`weapon`,`shield`,`head_top`,`head_mid`,`head_bottom`,`last_map`,`rename`,`delete_date`," - "`robe`" - " FROM `%s` WHERE `account_id`='%d' AND `char_num` < '%d'", char_db, sd->account_id, MAX_CHARS) - || SQL_ERROR == SqlStmt_Execute(stmt) - || SQL_ERROR == SqlStmt_BindColumn(stmt, 0, SQLDT_INT, &p.char_id, 0, NULL, NULL) - || SQL_ERROR == SqlStmt_BindColumn(stmt, 1, SQLDT_UCHAR, &p.slot, 0, NULL, NULL) - || SQL_ERROR == SqlStmt_BindColumn(stmt, 2, SQLDT_STRING, &p.name, sizeof(p.name), NULL, NULL) - || SQL_ERROR == SqlStmt_BindColumn(stmt, 3, SQLDT_SHORT, &p.class_, 0, NULL, NULL) - || SQL_ERROR == SqlStmt_BindColumn(stmt, 4, SQLDT_UINT, &p.base_level, 0, NULL, NULL) - || SQL_ERROR == SqlStmt_BindColumn(stmt, 5, SQLDT_UINT, &p.job_level, 0, NULL, NULL) - || SQL_ERROR == SqlStmt_BindColumn(stmt, 6, SQLDT_UINT, &p.base_exp, 0, NULL, NULL) - || SQL_ERROR == SqlStmt_BindColumn(stmt, 7, SQLDT_UINT, &p.job_exp, 0, NULL, NULL) - || SQL_ERROR == SqlStmt_BindColumn(stmt, 8, SQLDT_INT, &p.zeny, 0, NULL, NULL) - || SQL_ERROR == SqlStmt_BindColumn(stmt, 9, SQLDT_SHORT, &p.str, 0, NULL, NULL) - || SQL_ERROR == SqlStmt_BindColumn(stmt, 10, SQLDT_SHORT, &p.agi, 0, NULL, NULL) - || SQL_ERROR == SqlStmt_BindColumn(stmt, 11, SQLDT_SHORT, &p.vit, 0, NULL, NULL) - || SQL_ERROR == SqlStmt_BindColumn(stmt, 12, SQLDT_SHORT, &p.int_, 0, NULL, NULL) - || SQL_ERROR == SqlStmt_BindColumn(stmt, 13, SQLDT_SHORT, &p.dex, 0, NULL, NULL) - || SQL_ERROR == SqlStmt_BindColumn(stmt, 14, SQLDT_SHORT, &p.luk, 0, NULL, NULL) - || SQL_ERROR == SqlStmt_BindColumn(stmt, 15, SQLDT_INT, &p.max_hp, 0, NULL, NULL) - || SQL_ERROR == SqlStmt_BindColumn(stmt, 16, SQLDT_INT, &p.hp, 0, NULL, NULL) - || SQL_ERROR == SqlStmt_BindColumn(stmt, 17, SQLDT_INT, &p.max_sp, 0, NULL, NULL) - || SQL_ERROR == SqlStmt_BindColumn(stmt, 18, SQLDT_INT, &p.sp, 0, NULL, NULL) - || SQL_ERROR == SqlStmt_BindColumn(stmt, 19, SQLDT_UINT, &p.status_point, 0, NULL, NULL) - || SQL_ERROR == SqlStmt_BindColumn(stmt, 20, SQLDT_UINT, &p.skill_point, 0, NULL, NULL) - || SQL_ERROR == SqlStmt_BindColumn(stmt, 21, SQLDT_UINT, &p.option, 0, NULL, NULL) - || SQL_ERROR == SqlStmt_BindColumn(stmt, 22, SQLDT_UCHAR, &p.karma, 0, NULL, NULL) - || SQL_ERROR == SqlStmt_BindColumn(stmt, 23, SQLDT_SHORT, &p.manner, 0, NULL, NULL) - || SQL_ERROR == SqlStmt_BindColumn(stmt, 24, SQLDT_SHORT, &p.hair, 0, NULL, NULL) - || SQL_ERROR == SqlStmt_BindColumn(stmt, 25, SQLDT_SHORT, &p.hair_color, 0, NULL, NULL) - || SQL_ERROR == SqlStmt_BindColumn(stmt, 26, SQLDT_SHORT, &p.clothes_color, 0, NULL, NULL) - || SQL_ERROR == SqlStmt_BindColumn(stmt, 27, SQLDT_SHORT, &p.weapon, 0, NULL, NULL) - || SQL_ERROR == SqlStmt_BindColumn(stmt, 28, SQLDT_SHORT, &p.shield, 0, NULL, NULL) - || SQL_ERROR == SqlStmt_BindColumn(stmt, 29, SQLDT_SHORT, &p.head_top, 0, NULL, NULL) - || SQL_ERROR == SqlStmt_BindColumn(stmt, 30, SQLDT_SHORT, &p.head_mid, 0, NULL, NULL) - || SQL_ERROR == SqlStmt_BindColumn(stmt, 31, SQLDT_SHORT, &p.head_bottom, 0, NULL, NULL) - || SQL_ERROR == SqlStmt_BindColumn(stmt, 32, SQLDT_STRING, &last_map, sizeof(last_map), NULL, NULL) - || SQL_ERROR == SqlStmt_BindColumn(stmt, 33, SQLDT_SHORT, &p.rename, 0, NULL, NULL) - || SQL_ERROR == SqlStmt_BindColumn(stmt, 34, SQLDT_UINT32, &p.delete_date, 0, NULL, NULL) - || SQL_ERROR == SqlStmt_BindColumn(stmt, 35, SQLDT_SHORT, &p.robe, 0, NULL, NULL) - ) - { - SqlStmt_ShowDebug(stmt); - SqlStmt_Free(stmt); - return 0; - } - for( i = 0; i < MAX_CHARS && SQL_SUCCESS == SqlStmt_NextRow(stmt); i++ ) - { - if( p.delete_date && p.delete_date < time(NULL) ) { - delete_char_sql(p.char_id); - i--; - continue; - } - p.last_point.map = mapindex_name2id(last_map); - sd->found_char[i] = p.char_id; - j += mmo_char_tobuf(WBUFP(buf, j), &p); - } - for( ; i < MAX_CHARS; i++ ) - sd->found_char[i] = -1; - - memset(sd->new_name,0,sizeof(sd->new_name)); - - SqlStmt_Free(stmt); - return j; -} - -//===================================================================================================== -int mmo_char_fromsql(int char_id, struct mmo_charstatus* p, bool load_everything) -{ - int i,j; - char t_msg[128] = ""; - struct mmo_charstatus* cp; - StringBuf buf; - SqlStmt* stmt; - char last_map[MAP_NAME_LENGTH_EXT]; - char save_map[MAP_NAME_LENGTH_EXT]; - char point_map[MAP_NAME_LENGTH_EXT]; - struct point tmp_point; - struct item tmp_item; - struct s_skill tmp_skill; - struct s_friend tmp_friend; -#ifdef HOTKEY_SAVING - struct hotkey tmp_hotkey; - int hotkey_num; -#endif - - memset(p, 0, sizeof(struct mmo_charstatus)); - - if (save_log) ShowInfo("Char load request (%d)\n", char_id); - - stmt = SqlStmt_Malloc(sql_handle); - if( stmt == NULL ) - { - SqlStmt_ShowDebug(stmt); - return 0; - } - - // read char data - if( SQL_ERROR == SqlStmt_Prepare(stmt, "SELECT " - "`char_id`,`account_id`,`char_num`,`name`,`class`,`base_level`,`job_level`,`base_exp`,`job_exp`,`zeny`," - "`str`,`agi`,`vit`,`int`,`dex`,`luk`,`max_hp`,`hp`,`max_sp`,`sp`," - "`status_point`,`skill_point`,`option`,`karma`,`manner`,`party_id`,`guild_id`,`pet_id`,`homun_id`,`hair`," - "`hair_color`,`clothes_color`,`weapon`,`shield`,`head_top`,`head_mid`,`head_bottom`,`last_map`,`last_x`,`last_y`," - "`save_map`,`save_x`,`save_y`,`partner_id`,`father`,`mother`,`child`,`fame`,`rename`,`delete_date`,`robe`" - " FROM `%s` WHERE `char_id`=? LIMIT 1", char_db) - || SQL_ERROR == SqlStmt_BindParam(stmt, 0, SQLDT_INT, &char_id, 0) - || SQL_ERROR == SqlStmt_Execute(stmt) - || SQL_ERROR == SqlStmt_BindColumn(stmt, 0, SQLDT_INT, &p->char_id, 0, NULL, NULL) - || SQL_ERROR == SqlStmt_BindColumn(stmt, 1, SQLDT_INT, &p->account_id, 0, NULL, NULL) - || SQL_ERROR == SqlStmt_BindColumn(stmt, 2, SQLDT_UCHAR, &p->slot, 0, NULL, NULL) - || SQL_ERROR == SqlStmt_BindColumn(stmt, 3, SQLDT_STRING, &p->name, sizeof(p->name), NULL, NULL) - || SQL_ERROR == SqlStmt_BindColumn(stmt, 4, SQLDT_SHORT, &p->class_, 0, NULL, NULL) - || SQL_ERROR == SqlStmt_BindColumn(stmt, 5, SQLDT_UINT, &p->base_level, 0, NULL, NULL) - || SQL_ERROR == SqlStmt_BindColumn(stmt, 6, SQLDT_UINT, &p->job_level, 0, NULL, NULL) - || SQL_ERROR == SqlStmt_BindColumn(stmt, 7, SQLDT_UINT, &p->base_exp, 0, NULL, NULL) - || SQL_ERROR == SqlStmt_BindColumn(stmt, 8, SQLDT_UINT, &p->job_exp, 0, NULL, NULL) - || SQL_ERROR == SqlStmt_BindColumn(stmt, 9, SQLDT_INT, &p->zeny, 0, NULL, NULL) - || SQL_ERROR == SqlStmt_BindColumn(stmt, 10, SQLDT_SHORT, &p->str, 0, NULL, NULL) - || SQL_ERROR == SqlStmt_BindColumn(stmt, 11, SQLDT_SHORT, &p->agi, 0, NULL, NULL) - || SQL_ERROR == SqlStmt_BindColumn(stmt, 12, SQLDT_SHORT, &p->vit, 0, NULL, NULL) - || SQL_ERROR == SqlStmt_BindColumn(stmt, 13, SQLDT_SHORT, &p->int_, 0, NULL, NULL) - || SQL_ERROR == SqlStmt_BindColumn(stmt, 14, SQLDT_SHORT, &p->dex, 0, NULL, NULL) - || SQL_ERROR == SqlStmt_BindColumn(stmt, 15, SQLDT_SHORT, &p->luk, 0, NULL, NULL) - || SQL_ERROR == SqlStmt_BindColumn(stmt, 16, SQLDT_INT, &p->max_hp, 0, NULL, NULL) - || SQL_ERROR == SqlStmt_BindColumn(stmt, 17, SQLDT_INT, &p->hp, 0, NULL, NULL) - || SQL_ERROR == SqlStmt_BindColumn(stmt, 18, SQLDT_INT, &p->max_sp, 0, NULL, NULL) - || SQL_ERROR == SqlStmt_BindColumn(stmt, 19, SQLDT_INT, &p->sp, 0, NULL, NULL) - || SQL_ERROR == SqlStmt_BindColumn(stmt, 20, SQLDT_UINT, &p->status_point, 0, NULL, NULL) - || SQL_ERROR == SqlStmt_BindColumn(stmt, 21, SQLDT_UINT, &p->skill_point, 0, NULL, NULL) - || SQL_ERROR == SqlStmt_BindColumn(stmt, 22, SQLDT_UINT, &p->option, 0, NULL, NULL) - || SQL_ERROR == SqlStmt_BindColumn(stmt, 23, SQLDT_UCHAR, &p->karma, 0, NULL, NULL) - || SQL_ERROR == SqlStmt_BindColumn(stmt, 24, SQLDT_SHORT, &p->manner, 0, NULL, NULL) - || SQL_ERROR == SqlStmt_BindColumn(stmt, 25, SQLDT_INT, &p->party_id, 0, NULL, NULL) - || SQL_ERROR == SqlStmt_BindColumn(stmt, 26, SQLDT_INT, &p->guild_id, 0, NULL, NULL) - || SQL_ERROR == SqlStmt_BindColumn(stmt, 27, SQLDT_INT, &p->pet_id, 0, NULL, NULL) - || SQL_ERROR == SqlStmt_BindColumn(stmt, 28, SQLDT_INT, &p->hom_id, 0, NULL, NULL) - || SQL_ERROR == SqlStmt_BindColumn(stmt, 29, SQLDT_SHORT, &p->hair, 0, NULL, NULL) - || SQL_ERROR == SqlStmt_BindColumn(stmt, 30, SQLDT_SHORT, &p->hair_color, 0, NULL, NULL) - || SQL_ERROR == SqlStmt_BindColumn(stmt, 31, SQLDT_SHORT, &p->clothes_color, 0, NULL, NULL) - || SQL_ERROR == SqlStmt_BindColumn(stmt, 32, SQLDT_SHORT, &p->weapon, 0, NULL, NULL) - || SQL_ERROR == SqlStmt_BindColumn(stmt, 33, SQLDT_SHORT, &p->shield, 0, NULL, NULL) - || SQL_ERROR == SqlStmt_BindColumn(stmt, 34, SQLDT_SHORT, &p->head_top, 0, NULL, NULL) - || SQL_ERROR == SqlStmt_BindColumn(stmt, 35, SQLDT_SHORT, &p->head_mid, 0, NULL, NULL) - || SQL_ERROR == SqlStmt_BindColumn(stmt, 36, SQLDT_SHORT, &p->head_bottom, 0, NULL, NULL) - || SQL_ERROR == SqlStmt_BindColumn(stmt, 37, SQLDT_STRING, &last_map, sizeof(last_map), NULL, NULL) - || SQL_ERROR == SqlStmt_BindColumn(stmt, 38, SQLDT_SHORT, &p->last_point.x, 0, NULL, NULL) - || SQL_ERROR == SqlStmt_BindColumn(stmt, 39, SQLDT_SHORT, &p->last_point.y, 0, NULL, NULL) - || SQL_ERROR == SqlStmt_BindColumn(stmt, 40, SQLDT_STRING, &save_map, sizeof(save_map), NULL, NULL) - || SQL_ERROR == SqlStmt_BindColumn(stmt, 41, SQLDT_SHORT, &p->save_point.x, 0, NULL, NULL) - || SQL_ERROR == SqlStmt_BindColumn(stmt, 42, SQLDT_SHORT, &p->save_point.y, 0, NULL, NULL) - || SQL_ERROR == SqlStmt_BindColumn(stmt, 43, SQLDT_INT, &p->partner_id, 0, NULL, NULL) - || SQL_ERROR == SqlStmt_BindColumn(stmt, 44, SQLDT_INT, &p->father, 0, NULL, NULL) - || SQL_ERROR == SqlStmt_BindColumn(stmt, 45, SQLDT_INT, &p->mother, 0, NULL, NULL) - || SQL_ERROR == SqlStmt_BindColumn(stmt, 46, SQLDT_INT, &p->child, 0, NULL, NULL) - || SQL_ERROR == SqlStmt_BindColumn(stmt, 47, SQLDT_INT, &p->fame, 0, NULL, NULL) - || SQL_ERROR == SqlStmt_BindColumn(stmt, 48, SQLDT_SHORT, &p->rename, 0, NULL, NULL) - || SQL_ERROR == SqlStmt_BindColumn(stmt, 49, SQLDT_UINT32, &p->delete_date, 0, NULL, NULL) - || SQL_ERROR == SqlStmt_BindColumn(stmt, 50, SQLDT_SHORT, &p->robe, 0, NULL, NULL) - ) - { - SqlStmt_ShowDebug(stmt); - SqlStmt_Free(stmt); - return 0; - } - if( SQL_ERROR == SqlStmt_NextRow(stmt) ) - { - ShowError("Requested non-existant character id: %d!\n", char_id); - SqlStmt_Free(stmt); - return 0; - } - p->last_point.map = mapindex_name2id(last_map); - p->save_point.map = mapindex_name2id(save_map); - - strcat(t_msg, " status"); - - if (!load_everything) // For quick selection of data when displaying the char menu - { - SqlStmt_Free(stmt); - return 1; - } - - //read memo data - //`memo` (`memo_id`,`char_id`,`map`,`x`,`y`) - if( SQL_ERROR == SqlStmt_Prepare(stmt, "SELECT `map`,`x`,`y` FROM `%s` WHERE `char_id`=? ORDER by `memo_id` LIMIT %d", memo_db, MAX_MEMOPOINTS) - || SQL_ERROR == SqlStmt_BindParam(stmt, 0, SQLDT_INT, &char_id, 0) - || SQL_ERROR == SqlStmt_Execute(stmt) - || SQL_ERROR == SqlStmt_BindColumn(stmt, 0, SQLDT_STRING, &point_map, sizeof(point_map), NULL, NULL) - || SQL_ERROR == SqlStmt_BindColumn(stmt, 1, SQLDT_SHORT, &tmp_point.x, 0, NULL, NULL) - || SQL_ERROR == SqlStmt_BindColumn(stmt, 2, SQLDT_SHORT, &tmp_point.y, 0, NULL, NULL) ) - SqlStmt_ShowDebug(stmt); - - for( i = 0; i < MAX_MEMOPOINTS && SQL_SUCCESS == SqlStmt_NextRow(stmt); ++i ) - { - tmp_point.map = mapindex_name2id(point_map); - memcpy(&p->memo_point[i], &tmp_point, sizeof(tmp_point)); - } - strcat(t_msg, " memo"); - - //read inventory - //`inventory` (`id`,`char_id`, `nameid`, `amount`, `equip`, `identify`, `refine`, `attribute`, `card0`, `card1`, `card2`, `card3`) - StringBuf_Init(&buf); - StringBuf_AppendStr(&buf, "SELECT `id`, `nameid`, `amount`, `equip`, `identify`, `refine`, `attribute`, `expire_time`"); - for( i = 0; i < MAX_SLOTS; ++i ) - StringBuf_Printf(&buf, ", `card%d`", i); - StringBuf_Printf(&buf, " FROM `%s` WHERE `char_id`=? LIMIT %d", inventory_db, MAX_INVENTORY); - - if( SQL_ERROR == SqlStmt_PrepareStr(stmt, StringBuf_Value(&buf)) - || SQL_ERROR == SqlStmt_BindParam(stmt, 0, SQLDT_INT, &char_id, 0) - || SQL_ERROR == SqlStmt_Execute(stmt) - || SQL_ERROR == SqlStmt_BindColumn(stmt, 0, SQLDT_INT, &tmp_item.id, 0, NULL, NULL) - || SQL_ERROR == SqlStmt_BindColumn(stmt, 1, SQLDT_SHORT, &tmp_item.nameid, 0, NULL, NULL) - || SQL_ERROR == SqlStmt_BindColumn(stmt, 2, SQLDT_SHORT, &tmp_item.amount, 0, NULL, NULL) - || SQL_ERROR == SqlStmt_BindColumn(stmt, 3, SQLDT_USHORT, &tmp_item.equip, 0, NULL, NULL) - || SQL_ERROR == SqlStmt_BindColumn(stmt, 4, SQLDT_CHAR, &tmp_item.identify, 0, NULL, NULL) - || SQL_ERROR == SqlStmt_BindColumn(stmt, 5, SQLDT_CHAR, &tmp_item.refine, 0, NULL, NULL) - || SQL_ERROR == SqlStmt_BindColumn(stmt, 6, SQLDT_CHAR, &tmp_item.attribute, 0, NULL, NULL) - || SQL_ERROR == SqlStmt_BindColumn(stmt, 7, SQLDT_UINT, &tmp_item.expire_time, 0, NULL, NULL) ) - SqlStmt_ShowDebug(stmt); - for( i = 0; i < MAX_SLOTS; ++i ) - if( SQL_ERROR == SqlStmt_BindColumn(stmt, 8+i, SQLDT_SHORT, &tmp_item.card[i], 0, NULL, NULL) ) - SqlStmt_ShowDebug(stmt); - - for( i = 0; i < MAX_INVENTORY && SQL_SUCCESS == SqlStmt_NextRow(stmt); ++i ) - memcpy(&p->inventory[i], &tmp_item, sizeof(tmp_item)); - - strcat(t_msg, " inventory"); - - //read cart - //`cart_inventory` (`id`,`char_id`, `nameid`, `amount`, `equip`, `identify`, `refine`, `attribute`, `card0`, `card1`, `card2`, `card3`) - StringBuf_Clear(&buf); - StringBuf_AppendStr(&buf, "SELECT `id`, `nameid`, `amount`, `equip`, `identify`, `refine`, `attribute`, `expire_time`"); - for( j = 0; j < MAX_SLOTS; ++j ) - StringBuf_Printf(&buf, ", `card%d`", j); - StringBuf_Printf(&buf, " FROM `%s` WHERE `char_id`=? LIMIT %d", cart_db, MAX_CART); - - if( SQL_ERROR == SqlStmt_PrepareStr(stmt, StringBuf_Value(&buf)) - || SQL_ERROR == SqlStmt_BindParam(stmt, 0, SQLDT_INT, &char_id, 0) - || SQL_ERROR == SqlStmt_Execute(stmt) - || SQL_ERROR == SqlStmt_BindColumn(stmt, 0, SQLDT_INT, &tmp_item.id, 0, NULL, NULL) - || SQL_ERROR == SqlStmt_BindColumn(stmt, 1, SQLDT_SHORT, &tmp_item.nameid, 0, NULL, NULL) - || SQL_ERROR == SqlStmt_BindColumn(stmt, 2, SQLDT_SHORT, &tmp_item.amount, 0, NULL, NULL) - || SQL_ERROR == SqlStmt_BindColumn(stmt, 3, SQLDT_USHORT, &tmp_item.equip, 0, NULL, NULL) - || SQL_ERROR == SqlStmt_BindColumn(stmt, 4, SQLDT_CHAR, &tmp_item.identify, 0, NULL, NULL) - || SQL_ERROR == SqlStmt_BindColumn(stmt, 5, SQLDT_CHAR, &tmp_item.refine, 0, NULL, NULL) - || SQL_ERROR == SqlStmt_BindColumn(stmt, 6, SQLDT_CHAR, &tmp_item.attribute, 0, NULL, NULL) - || SQL_ERROR == SqlStmt_BindColumn(stmt, 7, SQLDT_UINT, &tmp_item.expire_time, 0, NULL, NULL) ) - SqlStmt_ShowDebug(stmt); - for( i = 0; i < MAX_SLOTS; ++i ) - if( SQL_ERROR == SqlStmt_BindColumn(stmt, 8+i, SQLDT_SHORT, &tmp_item.card[i], 0, NULL, NULL) ) - SqlStmt_ShowDebug(stmt); - - for( i = 0; i < MAX_CART && SQL_SUCCESS == SqlStmt_NextRow(stmt); ++i ) - memcpy(&p->cart[i], &tmp_item, sizeof(tmp_item)); - strcat(t_msg, " cart"); - - //read storage - storage_fromsql(p->account_id, &p->storage); - strcat(t_msg, " storage"); - - //read skill - //`skill` (`char_id`, `id`, `lv`) - if( SQL_ERROR == SqlStmt_Prepare(stmt, "SELECT `id`, `lv` FROM `%s` WHERE `char_id`=? LIMIT %d", skill_db, MAX_SKILL) - || SQL_ERROR == SqlStmt_BindParam(stmt, 0, SQLDT_INT, &char_id, 0) - || SQL_ERROR == SqlStmt_Execute(stmt) - || SQL_ERROR == SqlStmt_BindColumn(stmt, 0, SQLDT_USHORT, &tmp_skill.id, 0, NULL, NULL) - || SQL_ERROR == SqlStmt_BindColumn(stmt, 1, SQLDT_USHORT, &tmp_skill.lv, 0, NULL, NULL) ) - SqlStmt_ShowDebug(stmt); - tmp_skill.flag = SKILL_FLAG_PERMANENT; - - for( i = 0; i < MAX_SKILL && SQL_SUCCESS == SqlStmt_NextRow(stmt); ++i ) - { - if( tmp_skill.id < ARRAYLENGTH(p->skill) ) - memcpy(&p->skill[tmp_skill.id], &tmp_skill, sizeof(tmp_skill)); - else - ShowWarning("mmo_char_fromsql: ignoring invalid skill (id=%u,lv=%u) of character %s (AID=%d,CID=%d)\n", tmp_skill.id, tmp_skill.lv, p->name, p->account_id, p->char_id); - } - strcat(t_msg, " skills"); - - //read friends - //`friends` (`char_id`, `friend_account`, `friend_id`) - if( SQL_ERROR == SqlStmt_Prepare(stmt, "SELECT c.`account_id`, c.`char_id`, c.`name` FROM `%s` c LEFT JOIN `%s` f ON f.`friend_account` = c.`account_id` AND f.`friend_id` = c.`char_id` WHERE f.`char_id`=? LIMIT %d", char_db, friend_db, MAX_FRIENDS) - || SQL_ERROR == SqlStmt_BindParam(stmt, 0, SQLDT_INT, &char_id, 0) - || SQL_ERROR == SqlStmt_Execute(stmt) - || SQL_ERROR == SqlStmt_BindColumn(stmt, 0, SQLDT_INT, &tmp_friend.account_id, 0, NULL, NULL) - || SQL_ERROR == SqlStmt_BindColumn(stmt, 1, SQLDT_INT, &tmp_friend.char_id, 0, NULL, NULL) - || SQL_ERROR == SqlStmt_BindColumn(stmt, 2, SQLDT_STRING, &tmp_friend.name, sizeof(tmp_friend.name), NULL, NULL) ) - SqlStmt_ShowDebug(stmt); - - for( i = 0; i < MAX_FRIENDS && SQL_SUCCESS == SqlStmt_NextRow(stmt); ++i ) - memcpy(&p->friends[i], &tmp_friend, sizeof(tmp_friend)); - strcat(t_msg, " friends"); - -#ifdef HOTKEY_SAVING - //read hotkeys - //`hotkey` (`char_id`, `hotkey`, `type`, `itemskill_id`, `skill_lvl` - if( SQL_ERROR == SqlStmt_Prepare(stmt, "SELECT `hotkey`, `type`, `itemskill_id`, `skill_lvl` FROM `%s` WHERE `char_id`=?", hotkey_db) - || SQL_ERROR == SqlStmt_BindParam(stmt, 0, SQLDT_INT, &char_id, 0) - || SQL_ERROR == SqlStmt_Execute(stmt) - || SQL_ERROR == SqlStmt_BindColumn(stmt, 0, SQLDT_INT, &hotkey_num, 0, NULL, NULL) - || SQL_ERROR == SqlStmt_BindColumn(stmt, 1, SQLDT_UCHAR, &tmp_hotkey.type, 0, NULL, NULL) - || SQL_ERROR == SqlStmt_BindColumn(stmt, 2, SQLDT_UINT, &tmp_hotkey.id, 0, NULL, NULL) - || SQL_ERROR == SqlStmt_BindColumn(stmt, 3, SQLDT_USHORT, &tmp_hotkey.lv, 0, NULL, NULL) ) - SqlStmt_ShowDebug(stmt); - - while( SQL_SUCCESS == SqlStmt_NextRow(stmt) ) - { - if( hotkey_num >= 0 && hotkey_num < MAX_HOTKEYS ) - memcpy(&p->hotkeys[hotkey_num], &tmp_hotkey, sizeof(tmp_hotkey)); - else - ShowWarning("mmo_char_fromsql: ignoring invalid hotkey (hotkey=%d,type=%u,id=%u,lv=%u) of character %s (AID=%d,CID=%d)\n", hotkey_num, tmp_hotkey.type, tmp_hotkey.id, tmp_hotkey.lv, p->name, p->account_id, p->char_id); - } - strcat(t_msg, " hotkeys"); -#endif - - /* Mercenary Owner DataBase */ - mercenary_owner_fromsql(char_id, p); - strcat(t_msg, " mercenary"); - - - if (save_log) ShowInfo("Loaded char (%d - %s): %s\n", char_id, p->name, t_msg); //ok. all data load successfuly! - SqlStmt_Free(stmt); - StringBuf_Destroy(&buf); - - cp = (struct mmo_charstatus*)idb_ensure(char_db_, char_id, create_charstatus); - memcpy(cp, p, sizeof(struct mmo_charstatus)); - return 1; -} - -//========================================================================================================== -int mmo_char_sql_init(void) -{ - ShowInfo("Begin Initializing.......\n"); - char_db_= idb_alloc(DB_OPT_RELEASE_DATA); - - if(char_per_account == 0){ - ShowStatus("Chars per Account: 'Unlimited'.......\n"); - }else{ - ShowStatus("Chars per Account: '%d'.......\n", char_per_account); - } - - //the 'set offline' part is now in check_login_conn ... - //if the server connects to loginserver - //it will dc all off players - //and send the loginserver the new state.... - - // Force all users offline in sql when starting char-server - // (useful when servers crashs and don't clean the database) - set_all_offline_sql(); - - ShowInfo("Finished initilizing.......\n"); - - return 0; -} - -//----------------------------------- -// Function to change chararcter's names -//----------------------------------- -int rename_char_sql(struct char_session_data *sd, int char_id) -{ - struct mmo_charstatus char_dat; - char esc_name[NAME_LENGTH*2+1]; - - if( sd->new_name[0] == 0 ) // Not ready for rename - return 2; - - if( !mmo_char_fromsql(char_id, &char_dat, false) ) // Only the short data is needed. - return 2; - - if( char_dat.rename == 0 ) - return 1; - - Sql_EscapeStringLen(sql_handle, esc_name, sd->new_name, strnlen(sd->new_name, NAME_LENGTH)); - - // check if the char exist - if( SQL_ERROR == Sql_Query(sql_handle, "SELECT 1 FROM `%s` WHERE `name` LIKE '%s' LIMIT 1", char_db, esc_name) ) - { - Sql_ShowDebug(sql_handle); - return 4; - } - - if( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `name` = '%s', `rename` = '%d' WHERE `char_id` = '%d'", char_db, esc_name, --char_dat.rename, char_id) ) - { - Sql_ShowDebug(sql_handle); - return 3; - } - - // Change character's name into guild_db. - if( char_dat.guild_id ) - inter_guild_charname_changed(char_dat.guild_id, sd->account_id, char_id, sd->new_name); - - safestrncpy(char_dat.name, sd->new_name, NAME_LENGTH); - memset(sd->new_name,0,sizeof(sd->new_name)); - - // log change - if( log_char ) - { - if( SQL_ERROR == Sql_Query(sql_handle, "INSERT INTO `%s` (`time`, `char_msg`,`account_id`,`char_num`,`name`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`hair`,`hair_color`)" - "VALUES (NOW(), '%s', '%d', '%d', '%s', '0', '0', '0', '0', '0', '0', '0', '0')", - charlog_db, "change char name", sd->account_id, char_dat.slot, esc_name) ) - Sql_ShowDebug(sql_handle); - } - - return 0; -} - -int check_char_name(char * name, char * esc_name) -{ - int i; - - // check length of character name - if( name[0] == '\0' ) - return -2; // empty character name - /** - * The client does not allow you to create names with less than 4 characters, however, - * the use of WPE can bypass this, and this fixes the exploit. - **/ - if( strlen( name ) < 4 ) - return -2; - // check content of character name - if( remove_control_chars(name) ) - return -2; // control chars in name - - // check for reserved names - if( strcmpi(name, main_chat_nick) == 0 || strcmpi(name, wisp_server_name) == 0 ) - return -1; // nick reserved for internal server messages - - // Check Authorised letters/symbols in the name of the character - if( char_name_option == 1 ) - { // only letters/symbols in char_name_letters are authorised - for( i = 0; i < NAME_LENGTH && name[i]; i++ ) - if( strchr(char_name_letters, name[i]) == NULL ) - return -2; - } - else if( char_name_option == 2 ) - { // letters/symbols in char_name_letters are forbidden - for( i = 0; i < NAME_LENGTH && name[i]; i++ ) - if( strchr(char_name_letters, name[i]) != NULL ) - return -2; - } - if( name_ignoring_case ) { - if( SQL_ERROR == Sql_Query(sql_handle, "SELECT 1 FROM `%s` WHERE BINARY `name` = '%s' LIMIT 1", char_db, esc_name) ) { - Sql_ShowDebug(sql_handle); - return -2; - } - } else { - if( SQL_ERROR == Sql_Query(sql_handle, "SELECT 1 FROM `%s` WHERE `name` = '%s' LIMIT 1", char_db, esc_name) ) { - Sql_ShowDebug(sql_handle); - return -2; - } - } - if( Sql_NumRows(sql_handle) > 0 ) - return -1; // name already exists - - return 0; -} - -//----------------------------------- -// Function to create a new character -//----------------------------------- -int make_new_char_sql(struct char_session_data* sd, char* name_, int str, int agi, int vit, int int_, int dex, int luk, int slot, int hair_color, int hair_style) -{ - char name[NAME_LENGTH]; - char esc_name[NAME_LENGTH*2+1]; - int char_id, flag; - - safestrncpy(name, name_, NAME_LENGTH); - normalize_name(name,TRIM_CHARS); - Sql_EscapeStringLen(sql_handle, esc_name, name, strnlen(name, NAME_LENGTH)); - - flag = check_char_name(name,esc_name); - if( flag < 0 ) - return flag; - - //check other inputs - if((slot >= MAX_CHARS) // slots - || (str + agi + vit + int_ + dex + luk != 6*5 ) // stats - || (str < 1 || str > 9 || agi < 1 || agi > 9 || vit < 1 || vit > 9 || int_ < 1 || int_ > 9 || dex < 1 || dex > 9 || luk < 1 || luk > 9) // individual stat values - || (str + int_ != 10 || agi + luk != 10 || vit + dex != 10) ) // pairs - return -2; // invalid input - - // check the number of already existing chars in this account - if( char_per_account != 0 ) { - if( SQL_ERROR == Sql_Query(sql_handle, "SELECT 1 FROM `%s` WHERE `account_id` = '%d'", char_db, sd->account_id) ) - Sql_ShowDebug(sql_handle); - if( Sql_NumRows(sql_handle) >= char_per_account ) - return -2; // character account limit exceeded - } - - // check char slot - if( SQL_ERROR == Sql_Query(sql_handle, "SELECT 1 FROM `%s` WHERE `account_id` = '%d' AND `char_num` = '%d' LIMIT 1", char_db, sd->account_id, slot) ) - Sql_ShowDebug(sql_handle); - if( Sql_NumRows(sql_handle) > 0 ) - return -2; // slot already in use - - // validation success, log result - if (log_char) { - if( SQL_ERROR == Sql_Query(sql_handle, "INSERT INTO `%s` (`time`, `char_msg`,`account_id`,`char_num`,`name`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`hair`,`hair_color`)" - "VALUES (NOW(), '%s', '%d', '%d', '%s', '%d', '%d', '%d', '%d', '%d', '%d', '%d', '%d')", - charlog_db, "make new char", sd->account_id, slot, esc_name, str, agi, vit, int_, dex, luk, hair_style, hair_color) ) - Sql_ShowDebug(sql_handle); - } - - //Insert the new char entry to the database - if( SQL_ERROR == Sql_Query(sql_handle, "INSERT INTO `%s` (`account_id`, `char_num`, `name`, `zeny`, `str`, `agi`, `vit`, `int`, `dex`, `luk`, `max_hp`, `hp`," - "`max_sp`, `sp`, `hair`, `hair_color`, `last_map`, `last_x`, `last_y`, `save_map`, `save_x`, `save_y`) VALUES (" - "'%d', '%d', '%s', '%d', '%d', '%d', '%d', '%d', '%d', '%d', '%d', '%d','%d', '%d','%d', '%d', '%s', '%d', '%d', '%s', '%d', '%d')", - char_db, sd->account_id , slot, esc_name, start_zeny, str, agi, vit, int_, dex, luk, - (40 * (100 + vit)/100) , (40 * (100 + vit)/100 ), (11 * (100 + int_)/100), (11 * (100 + int_)/100), hair_style, hair_color, - mapindex_id2name(start_point.map), start_point.x, start_point.y, mapindex_id2name(start_point.map), start_point.x, start_point.y) ) - { - Sql_ShowDebug(sql_handle); - return -2; //No, stop the procedure! - } - //Retrieve the newly auto-generated char id - char_id = (int)Sql_LastInsertId(sql_handle); - //Give the char the default items - if (start_weapon > 0) { //add Start Weapon (Knife?) - if( SQL_ERROR == Sql_Query(sql_handle, "INSERT INTO `%s` (`char_id`,`nameid`, `amount`, `identify`) VALUES ('%d', '%d', '%d', '%d')", inventory_db, char_id, start_weapon, 1, 1) ) - Sql_ShowDebug(sql_handle); - } - if (start_armor > 0) { //Add default armor (cotton shirt?) - if( SQL_ERROR == Sql_Query(sql_handle, "INSERT INTO `%s` (`char_id`,`nameid`, `amount`, `identify`) VALUES ('%d', '%d', '%d', '%d')", inventory_db, char_id, start_armor, 1, 1) ) - Sql_ShowDebug(sql_handle); - } - - ShowInfo("Created char: account: %d, char: %d, slot: %d, name: %s\n", sd->account_id, char_id, slot, name); - return char_id; -} - -/*----------------------------------------------------------------------------------------------------------*/ -/* Divorce Players */ -/*----------------------------------------------------------------------------------------------------------*/ -int divorce_char_sql(int partner_id1, int partner_id2) -{ - unsigned char buf[64]; - - if( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `partner_id`='0' WHERE `char_id`='%d' OR `char_id`='%d' LIMIT 2", char_db, partner_id1, partner_id2) ) - Sql_ShowDebug(sql_handle); - if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE (`nameid`='%d' OR `nameid`='%d') AND (`char_id`='%d' OR `char_id`='%d') LIMIT 2", inventory_db, WEDDING_RING_M, WEDDING_RING_F, partner_id1, partner_id2) ) - Sql_ShowDebug(sql_handle); - - WBUFW(buf,0) = 0x2b12; - WBUFL(buf,2) = partner_id1; - WBUFL(buf,6) = partner_id2; - mapif_sendall(buf,10); - - return 0; -} - -/*----------------------------------------------------------------------------------------------------------*/ -/* Delete char - davidsiaw */ -/*----------------------------------------------------------------------------------------------------------*/ -/* Returns 0 if successful - * Returns < 0 for error - */ -int delete_char_sql(int char_id) -{ - char name[NAME_LENGTH]; - char esc_name[NAME_LENGTH*2+1]; //Name needs be escaped. - int account_id, party_id, guild_id, hom_id, base_level, partner_id, father_id, mother_id; - char* data; - size_t len; - - if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `name`,`account_id`,`party_id`,`guild_id`,`base_level`,`homun_id`,`partner_id`,`father`,`mother` FROM `%s` WHERE `char_id`='%d'", char_db, char_id) ) - Sql_ShowDebug(sql_handle); - - if( SQL_SUCCESS != Sql_NextRow(sql_handle) ) - { - ShowError("delete_char_sql: Unable to fetch character data, deletion aborted.\n"); - Sql_FreeResult(sql_handle); - return -1; - } - - Sql_GetData(sql_handle, 0, &data, &len); safestrncpy(name, data, NAME_LENGTH); - Sql_GetData(sql_handle, 1, &data, NULL); account_id = atoi(data); - Sql_GetData(sql_handle, 2, &data, NULL); party_id = atoi(data); - Sql_GetData(sql_handle, 3, &data, NULL); guild_id = atoi(data); - Sql_GetData(sql_handle, 4, &data, NULL); base_level = atoi(data); - Sql_GetData(sql_handle, 5, &data, NULL); hom_id = atoi(data); - Sql_GetData(sql_handle, 6, &data, NULL); partner_id = atoi(data); - Sql_GetData(sql_handle, 7, &data, NULL); father_id = atoi(data); - Sql_GetData(sql_handle, 8, &data, NULL); mother_id = atoi(data); - - Sql_EscapeStringLen(sql_handle, esc_name, name, min(len, NAME_LENGTH)); - Sql_FreeResult(sql_handle); - - //check for config char del condition [Lupus] - // TODO: Move this out to packet processing (0x68/0x1fb). - if( ( char_del_level > 0 && base_level >= char_del_level ) - || ( char_del_level < 0 && base_level <= -char_del_level ) - ) { - ShowInfo("Char deletion aborted: %s, BaseLevel: %i\n", name, base_level); - return -1; - } - - /* Divorce [Wizputer] */ - if( partner_id ) - divorce_char_sql(char_id, partner_id); - - /* De-addopt [Zephyrus] */ - if( father_id || mother_id ) - { // Char is Baby - unsigned char buf[64]; - - if( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `child`='0' WHERE `char_id`='%d' OR `char_id`='%d'", char_db, father_id, mother_id) ) - Sql_ShowDebug(sql_handle); - if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `id` = '410'AND (`char_id`='%d' OR `char_id`='%d')", skill_db, father_id, mother_id) ) - Sql_ShowDebug(sql_handle); - - WBUFW(buf,0) = 0x2b25; - WBUFL(buf,2) = father_id; - WBUFL(buf,6) = mother_id; - WBUFL(buf,10) = char_id; // Baby - mapif_sendall(buf,14); - } - - //Make the character leave the party [Skotlex] - if (party_id) - inter_party_leave(party_id, account_id, char_id); - - /* delete char's pet */ - //Delete the hatched pet if you have one... - if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `char_id`='%d' AND `incuvate` = '0'", pet_db, char_id) ) - Sql_ShowDebug(sql_handle); - - //Delete all pets that are stored in eggs (inventory + cart) - if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` USING `%s` JOIN `%s` ON `pet_id` = `card1`|`card2`<<16 WHERE `%s`.char_id = '%d' AND card0 = -256", pet_db, pet_db, inventory_db, inventory_db, char_id) ) - Sql_ShowDebug(sql_handle); - if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` USING `%s` JOIN `%s` ON `pet_id` = `card1`|`card2`<<16 WHERE `%s`.char_id = '%d' AND card0 = -256", pet_db, pet_db, cart_db, cart_db, char_id) ) - Sql_ShowDebug(sql_handle); - - /* remove homunculus */ - if( hom_id ) - mapif_homunculus_delete(hom_id); - - /* remove mercenary data */ - mercenary_owner_delete(char_id); - - /* delete char's friends list */ - if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `char_id` = '%d'", friend_db, char_id) ) - Sql_ShowDebug(sql_handle); - - /* delete char from other's friend list */ - //NOTE: Won't this cause problems for people who are already online? [Skotlex] - if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `friend_id` = '%d'", friend_db, char_id) ) - Sql_ShowDebug(sql_handle); - -#ifdef HOTKEY_SAVING - /* delete hotkeys */ - if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `char_id`='%d'", hotkey_db, char_id) ) - Sql_ShowDebug(sql_handle); -#endif - - /* delete inventory */ - if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `char_id`='%d'", inventory_db, char_id) ) - Sql_ShowDebug(sql_handle); - - /* delete cart inventory */ - if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `char_id`='%d'", cart_db, char_id) ) - Sql_ShowDebug(sql_handle); - - /* delete memo areas */ - if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `char_id`='%d'", memo_db, char_id) ) - Sql_ShowDebug(sql_handle); - - /* delete character registry */ - if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `type`=3 AND `char_id`='%d'", reg_db, char_id) ) - Sql_ShowDebug(sql_handle); - - /* delete skills */ - if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `char_id`='%d'", skill_db, char_id) ) - Sql_ShowDebug(sql_handle); - -#ifdef ENABLE_SC_SAVING - /* status changes */ - if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `account_id` = '%d' AND `char_id`='%d'", scdata_db, account_id, char_id) ) - Sql_ShowDebug(sql_handle); -#endif - - if (log_char) { - if( SQL_ERROR == Sql_Query(sql_handle, "INSERT INTO `%s`(`time`, `account_id`,`char_num`,`char_msg`,`name`) VALUES (NOW(), '%d', '%d', 'Deleted char (CID %d)', '%s')", - charlog_db, account_id, 0, char_id, esc_name) ) - Sql_ShowDebug(sql_handle); - } - - /* delete character */ - if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `char_id`='%d'", char_db, char_id) ) - Sql_ShowDebug(sql_handle); - - /* No need as we used inter_guild_leave [Skotlex] - // Also delete info from guildtables. - if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `char_id`='%d'", guild_member_db, char_id) ) - Sql_ShowDebug(sql_handle); - */ - - if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `guild_id` FROM `%s` WHERE `char_id` = '%d'", guild_db, char_id) ) - Sql_ShowDebug(sql_handle); - else if( Sql_NumRows(sql_handle) > 0 ) - mapif_parse_BreakGuild(0,guild_id); - else if( guild_id ) - inter_guild_leave(guild_id, account_id, char_id);// Leave your guild. - return 0; -} - -//--------------------------------------------------------------------- -// This function return the number of online players in all map-servers -//--------------------------------------------------------------------- -int count_users(void) -{ - int i, users; - - users = 0; - for(i = 0; i < ARRAYLENGTH(server); i++) { - if (server[i].fd > 0) { - users += server[i].users; - } - } - return users; -} - -// Writes char data to the buffer in the format used by the client. -// Used in packets 0x6b (chars info) and 0x6d (new char info) -// Returns the size -#define MAX_CHAR_BUF 144 //Max size (for WFIFOHEAD calls) -int mmo_char_tobuf(uint8* buffer, struct mmo_charstatus* p) -{ - unsigned short offset = 0; - uint8* buf; - - if( buffer == NULL || p == NULL ) - return 0; - - buf = WBUFP(buffer,0); - WBUFL(buf,0) = p->char_id; - WBUFL(buf,4) = min(p->base_exp, INT32_MAX); - WBUFL(buf,8) = p->zeny; - WBUFL(buf,12) = min(p->job_exp, INT32_MAX); - WBUFL(buf,16) = p->job_level; - WBUFL(buf,20) = 0; // probably opt1 - WBUFL(buf,24) = 0; // probably opt2 - WBUFL(buf,28) = p->option; - WBUFL(buf,32) = p->karma; - WBUFL(buf,36) = p->manner; - WBUFW(buf,40) = min(p->status_point, INT16_MAX); -#if PACKETVER > 20081217 - WBUFL(buf,42) = p->hp; - WBUFL(buf,46) = p->max_hp; - offset+=4; - buf = WBUFP(buffer,offset); -#else - WBUFW(buf,42) = min(p->hp, INT16_MAX); - WBUFW(buf,44) = min(p->max_hp, INT16_MAX); -#endif - WBUFW(buf,46) = min(p->sp, INT16_MAX); - WBUFW(buf,48) = min(p->max_sp, INT16_MAX); - WBUFW(buf,50) = DEFAULT_WALK_SPEED; // p->speed; - WBUFW(buf,52) = p->class_; - WBUFW(buf,54) = p->hair; - - //When the weapon is sent and your option is riding, the client crashes on login!? - WBUFW(buf,56) = p->option&(0x20|0x80000|0x100000|0x200000|0x400000|0x800000|0x1000000|0x2000000|0x4000000|0x8000000) ? 0 : p->weapon; - - WBUFW(buf,58) = p->base_level; - WBUFW(buf,60) = min(p->skill_point, INT16_MAX); - WBUFW(buf,62) = p->head_bottom; - WBUFW(buf,64) = p->shield; - WBUFW(buf,66) = p->head_top; - WBUFW(buf,68) = p->head_mid; - WBUFW(buf,70) = p->hair_color; - WBUFW(buf,72) = p->clothes_color; - memcpy(WBUFP(buf,74), p->name, NAME_LENGTH); - WBUFB(buf,98) = min(p->str, UINT8_MAX); - WBUFB(buf,99) = min(p->agi, UINT8_MAX); - WBUFB(buf,100) = min(p->vit, UINT8_MAX); - WBUFB(buf,101) = min(p->int_, UINT8_MAX); - WBUFB(buf,102) = min(p->dex, UINT8_MAX); - WBUFB(buf,103) = min(p->luk, UINT8_MAX); - WBUFW(buf,104) = p->slot; -#if PACKETVER >= 20061023 - WBUFW(buf,106) = ( p->rename > 0 ) ? 0 : 1; - offset += 2; -#endif -#if (PACKETVER >= 20100720 && PACKETVER <= 20100727) || PACKETVER >= 20100803 - mapindex_getmapname_ext(mapindex_id2name(p->last_point.map), (char*)WBUFP(buf,108)); - offset += MAP_NAME_LENGTH_EXT; -#endif -#if PACKETVER >= 20100803 - WBUFL(buf,124) = TOL(p->delete_date); - offset += 4; -#endif -#if PACKETVER >= 20110111 - WBUFL(buf,128) = p->robe; - offset += 4; -#endif -#if PACKETVER != 20111116 //2011-11-16 wants 136, ask gravity. - #if PACKETVER >= 20110928 - WBUFL(buf,132) = 0; // change slot feature (0 = disabled, otherwise enabled) - offset += 4; - #endif - #if PACKETVER >= 20111025 - WBUFL(buf,136) = 0; // unknown purpose (0 = disabled, otherwise displays "Add-Ons" sidebar) - offset += 4; - #endif -#endif - - return 106+offset; -} - -//---------------------------------------- -// Function to send characters to a player -//---------------------------------------- -int mmo_char_send006b(int fd, struct char_session_data* sd) -{ - int j, offset = 0; -#if PACKETVER >= 20100413 - offset += 3; -#endif - - if (save_log) - ShowInfo("Loading Char Data ("CL_BOLD"%d"CL_RESET")\n",sd->account_id); - - j = 24 + offset; // offset - WFIFOHEAD(fd,j + MAX_CHARS*MAX_CHAR_BUF); - WFIFOW(fd,0) = 0x6b; -#if PACKETVER >= 20100413 - WFIFOB(fd,4) = MAX_CHARS; // Max slots. - WFIFOB(fd,5) = MAX_CHARS; // Available slots. - WFIFOB(fd,6) = MAX_CHARS; // Premium slots. -#endif - memset(WFIFOP(fd,4 + offset), 0, 20); // unknown bytes - j+=mmo_chars_fromsql(sd, WFIFOP(fd,j)); - WFIFOW(fd,2) = j; // packet len - WFIFOSET(fd,j); - - return 0; -} - -int char_married(int pl1, int pl2) -{ - if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `partner_id` FROM `%s` WHERE `char_id` = '%d'", char_db, pl1) ) - Sql_ShowDebug(sql_handle); - else if( SQL_SUCCESS == Sql_NextRow(sql_handle) ) - { - char* data; - - Sql_GetData(sql_handle, 0, &data, NULL); - if( pl2 == atoi(data) ) - { - Sql_FreeResult(sql_handle); - return 1; - } - } - Sql_FreeResult(sql_handle); - return 0; -} - -int char_child(int parent_id, int child_id) -{ - if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `child` FROM `%s` WHERE `char_id` = '%d'", char_db, parent_id) ) - Sql_ShowDebug(sql_handle); - else if( SQL_SUCCESS == Sql_NextRow(sql_handle) ) - { - char* data; - - Sql_GetData(sql_handle, 0, &data, NULL); - if( child_id == atoi(data) ) - { - Sql_FreeResult(sql_handle); - return 1; - } - } - Sql_FreeResult(sql_handle); - return 0; -} - -int char_family(int cid1, int cid2, int cid3) -{ - if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `char_id`,`partner_id`,`child` FROM `%s` WHERE `char_id` IN ('%d','%d','%d')", char_db, cid1, cid2, cid3) ) - Sql_ShowDebug(sql_handle); - else while( SQL_SUCCESS == Sql_NextRow(sql_handle) ) - { - int charid; - int partnerid; - int childid; - char* data; - - Sql_GetData(sql_handle, 0, &data, NULL); charid = atoi(data); - Sql_GetData(sql_handle, 1, &data, NULL); partnerid = atoi(data); - Sql_GetData(sql_handle, 2, &data, NULL); childid = atoi(data); - - if( (cid1 == charid && ((cid2 == partnerid && cid3 == childid ) || (cid2 == childid && cid3 == partnerid))) || - (cid1 == partnerid && ((cid2 == charid && cid3 == childid ) || (cid2 == childid && cid3 == charid ))) || - (cid1 == childid && ((cid2 == charid && cid3 == partnerid) || (cid2 == partnerid && cid3 == charid ))) ) - { - Sql_FreeResult(sql_handle); - return childid; - } - } - Sql_FreeResult(sql_handle); - return 0; -} - -//---------------------------------------------------------------------- -// Force disconnection of an online player (with account value) by [Yor] -//---------------------------------------------------------------------- -void disconnect_player(int account_id) -{ - int i; - struct char_session_data* sd; - - // disconnect player if online on char-server - ARR_FIND( 0, fd_max, i, session[i] && (sd = (struct char_session_data*)session[i]->session_data) && sd->account_id == account_id ); - if( i < fd_max ) - set_eof(i); -} - -static void char_auth_ok(int fd, struct char_session_data *sd) -{ - struct online_char_data* character; - - if( (character = (struct online_char_data*)idb_get(online_char_db, sd->account_id)) != NULL ) - { // check if character is not online already. [Skotlex] - if (character->server > -1) - { //Character already online. KICK KICK KICK - mapif_disconnectplayer(server[character->server].fd, character->account_id, character->char_id, 2); - if (character->waiting_disconnect == INVALID_TIMER) - character->waiting_disconnect = add_timer(gettick()+20000, chardb_waiting_disconnect, character->account_id, 0); - WFIFOHEAD(fd,3); - WFIFOW(fd,0) = 0x81; - WFIFOB(fd,2) = 8; - WFIFOSET(fd,3); - return; - } - if (character->fd >= 0 && character->fd != fd) - { //There's already a connection from this account that hasn't picked a char yet. - WFIFOHEAD(fd,3); - WFIFOW(fd,0) = 0x81; - WFIFOB(fd,2) = 8; - WFIFOSET(fd,3); - return; - } - character->fd = fd; - } - - if (login_fd > 0) { - // request account data - WFIFOHEAD(login_fd,6); - WFIFOW(login_fd,0) = 0x2716; - WFIFOL(login_fd,2) = sd->account_id; - WFIFOSET(login_fd,6); - } - - // mark session as 'authed' - sd->auth = true; - - // set char online on charserver - set_char_charselect(sd->account_id); - - // continues when account data is received... -} - -int send_accounts_tologin(int tid, unsigned int tick, int id, intptr_t data); -void mapif_server_reset(int id); - - -/// Resets all the data. -void loginif_reset(void) -{ - int id; - // TODO kick everyone out and reset everything or wait for connect and try to reaquire locks [FlavioJS] - for( id = 0; id < ARRAYLENGTH(server); ++id ) - mapif_server_reset(id); - flush_fifos(); - exit(EXIT_FAILURE); -} - - -/// Checks the conditions for the server to stop. -/// Releases the cookie when all characters are saved. -/// If all the conditions are met, it stops the core loop. -void loginif_check_shutdown(void) -{ - if( runflag != CHARSERVER_ST_SHUTDOWN ) - return; - runflag = CORE_ST_STOP; -} - - -/// Called when the connection to Login Server is disconnected. -void loginif_on_disconnect(void) -{ - ShowWarning("Connection to Login Server lost.\n\n"); -} - - -/// Called when all the connection steps are completed. -void loginif_on_ready(void) -{ - int i; - - loginif_check_shutdown(); - - //Send online accounts to login server. - send_accounts_tologin(INVALID_TIMER, gettick(), 0, 0); - - // if no map-server already connected, display a message... - ARR_FIND( 0, ARRAYLENGTH(server), i, server[i].fd > 0 && server[i].map[0] ); - if( i == ARRAYLENGTH(server) ) - ShowStatus("Awaiting maps from map-server.\n"); -} - - -int parse_fromlogin(int fd) -{ - struct char_session_data* sd = NULL; - int i; - - // only process data from the login-server - if( fd != login_fd ) - { - ShowDebug("parse_fromlogin: Disconnecting invalid session #%d (is not the login-server)\n", fd); - do_close(fd); - return 0; - } - - if( session[fd]->flag.eof ) - { - do_close(fd); - login_fd = -1; - loginif_on_disconnect(); - return 0; - } - - sd = (struct char_session_data*)session[fd]->session_data; - - while(RFIFOREST(fd) >= 2) - { - uint16 command = RFIFOW(fd,0); - - switch( command ) - { - - // acknowledgement of connect-to-loginserver request - case 0x2711: - if (RFIFOREST(fd) < 3) - return 0; - - if (RFIFOB(fd,2)) { - //printf("connect login server error : %d\n", RFIFOB(fd,2)); - ShowError("Can not connect to login-server.\n"); - ShowError("The server communication passwords (default s1/p1) are probably invalid.\n"); - ShowError("Also, please make sure your login db has the correct communication username/passwords and the gender of the account is S.\n"); - ShowError("The communication passwords are set in map_athena.conf and char_athena.conf\n"); - set_eof(fd); - return 0; - } else { - ShowStatus("Connected to login-server (connection #%d).\n", fd); - loginif_on_ready(); - } - RFIFOSKIP(fd,3); - break; - - // acknowledgement of account authentication request - case 0x2713: - if (RFIFOREST(fd) < 25) - return 0; - { - int account_id = RFIFOL(fd,2); - uint32 login_id1 = RFIFOL(fd,6); - uint32 login_id2 = RFIFOL(fd,10); - uint8 sex = RFIFOB(fd,14); - uint8 result = RFIFOB(fd,15); - int request_id = RFIFOL(fd,16); - uint32 version = RFIFOL(fd,20); - uint8 clienttype = RFIFOB(fd,24); - RFIFOSKIP(fd,25); - - if( session_isActive(request_id) && (sd=(struct char_session_data*)session[request_id]->session_data) && - !sd->auth && sd->account_id == account_id && sd->login_id1 == login_id1 && sd->login_id2 == login_id2 && sd->sex == sex ) - { - int client_fd = request_id; - sd->version = version; - sd->clienttype = clienttype; - switch( result ) - { - case 0:// ok - char_auth_ok(client_fd, sd); - break; - case 1:// auth failed - WFIFOHEAD(client_fd,3); - WFIFOW(client_fd,0) = 0x6c; - WFIFOB(client_fd,2) = 0;// rejected from server - WFIFOSET(client_fd,3); - break; - } - } - } - break; - - case 0x2717: // account data - if (RFIFOREST(fd) < 62) - return 0; - - // find the authenticated session with this account id - ARR_FIND( 0, fd_max, i, session[i] && (sd = (struct char_session_data*)session[i]->session_data) && sd->auth && sd->account_id == RFIFOL(fd,2) ); - if( i < fd_max ) - { - int server_id; - memcpy(sd->email, RFIFOP(fd,6), 40); - sd->expiration_time = (time_t)RFIFOL(fd,46); - sd->gmlevel = RFIFOB(fd,50); - safestrncpy(sd->birthdate, (const char*)RFIFOP(fd,51), sizeof(sd->birthdate)); - ARR_FIND( 0, ARRAYLENGTH(server), server_id, server[server_id].fd > 0 && server[server_id].map[0] ); - // continued from char_auth_ok... - if( server_id == ARRAYLENGTH(server) || //server not online, bugreport:2359 - ( max_connect_user && count_users() >= max_connect_user && sd->gmlevel < gm_allow_level ) ) { - // refuse connection (over populated) - WFIFOHEAD(i,3); - WFIFOW(i,0) = 0x6c; - WFIFOW(i,2) = 0; - WFIFOSET(i,3); - } else { - // send characters to player - mmo_char_send006b(i, sd); -#if PACKETVER >= 20110309 - // PIN code system, disabled - WFIFOHEAD(i, 12); - WFIFOW(i, 0) = 0x08B9; - WFIFOW(i, 2) = 0; - WFIFOW(i, 4) = 0; - WFIFOL(i, 6) = sd->account_id; - WFIFOW(i, 10) = 0; - WFIFOSET(i, 12); -#endif - } - } - RFIFOSKIP(fd,62); - break; - - // login-server alive packet - case 0x2718: - if (RFIFOREST(fd) < 2) - return 0; - RFIFOSKIP(fd,2); - break; - - // changesex reply - case 0x2723: - if (RFIFOREST(fd) < 7) - return 0; - { - unsigned char buf[7]; - - int acc = RFIFOL(fd,2); - int sex = RFIFOB(fd,6); - RFIFOSKIP(fd,7); - - if( acc > 0 ) - {// TODO: Is this even possible? - int char_id[MAX_CHARS]; - int class_[MAX_CHARS]; - int guild_id[MAX_CHARS]; - int num; - char* data; - - struct auth_node* node = (struct auth_node*)idb_get(auth_db, acc); - if( node != NULL ) - node->sex = sex; - - // get characters - if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `char_id`,`class`,`guild_id` FROM `%s` WHERE `account_id` = '%d'", char_db, acc) ) - Sql_ShowDebug(sql_handle); - for( i = 0; i < MAX_CHARS && SQL_SUCCESS == Sql_NextRow(sql_handle); ++i ) - { - Sql_GetData(sql_handle, 0, &data, NULL); char_id[i] = atoi(data); - Sql_GetData(sql_handle, 1, &data, NULL); class_[i] = atoi(data); - Sql_GetData(sql_handle, 2, &data, NULL); guild_id[i] = atoi(data); - } - num = i; - for( i = 0; i < num; ++i ) - { - if( class_[i] == JOB_BARD || class_[i] == JOB_DANCER || - class_[i] == JOB_CLOWN || class_[i] == JOB_GYPSY || - class_[i] == JOB_BABY_BARD || class_[i] == JOB_BABY_DANCER || - class_[i] == JOB_WANDERER || class_[i] == JOB_WANDERER_T || - class_[i] == JOB_MINSTREL || class_[i] == JOB_MINSTREL_T ) - { - // job modification - if( class_[i] == JOB_BARD || class_[i] == JOB_DANCER ) - class_[i] = (sex ? JOB_BARD : JOB_DANCER); - else if( class_[i] == JOB_CLOWN || class_[i] == JOB_GYPSY ) - class_[i] = (sex ? JOB_CLOWN : JOB_GYPSY); - else if( class_[i] == JOB_BABY_BARD || class_[i] == JOB_BABY_DANCER ) - class_[i] = (sex ? JOB_BABY_BARD : JOB_BABY_DANCER); - else if( class_[i] == JOB_MINSTREL || class_[i] == JOB_WANDERER ) - class_[i] = (sex ? JOB_MINSTREL : JOB_WANDERER); - else if( class_[i] == JOB_MINSTREL_T || class_[i] == JOB_WANDERER_T ) - class_[i] = (sex ? JOB_MINSTREL_T : JOB_WANDERER_T); - // remove specifical skills of classes 19,20 4020,4021 and 4042,4043 - if( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `skill_point` = `skill_point` +" - " (SELECT SUM(lv) FROM `%s` WHERE `char_id` = '%d' AND `id` >= '315' AND `id` <= '330' AND `lv` > '0')" - " WHERE `char_id` = '%d'", - char_db, skill_db, char_id[i], char_id[i]) ) - Sql_ShowDebug(sql_handle); - if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `char_id` = '%d' AND `id` >= '315' AND `id` <= '330'", skill_db, char_id[i]) ) - Sql_ShowDebug(sql_handle); - } - // to avoid any problem with equipment and invalid sex, equipment is unequiped. - if( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `equip` = '0' WHERE `char_id` = '%d'", inventory_db, char_id[i]) ) - Sql_ShowDebug(sql_handle); - if( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `class`='%d', `weapon`='0', `shield`='0', `head_top`='0', `head_mid`='0', `head_bottom`='0' WHERE `char_id`='%d'", char_db, class_[i], char_id[i]) ) - Sql_ShowDebug(sql_handle); - - if( guild_id[i] )// If there is a guild, update the guild_member data [Skotlex] - inter_guild_sex_changed(guild_id[i], acc, char_id[i], sex); - } - Sql_FreeResult(sql_handle); - - // disconnect player if online on char-server - disconnect_player(acc); - } - - // notify all mapservers about this change - WBUFW(buf,0) = 0x2b0d; - WBUFL(buf,2) = acc; - WBUFB(buf,6) = sex; - mapif_sendall(buf, 7); - } - break; - - // reply to an account_reg2 registry request - case 0x2729: - if (RFIFOREST(fd) < 4 || RFIFOREST(fd) < RFIFOW(fd,2)) - return 0; - - { //Receive account_reg2 registry, forward to map servers. - unsigned char buf[13+ACCOUNT_REG2_NUM*sizeof(struct global_reg)]; - memcpy(buf,RFIFOP(fd,0), RFIFOW(fd,2)); - WBUFW(buf,0) = 0x3804; //Map server can now receive all kinds of reg values with the same packet. [Skotlex] - mapif_sendall(buf, WBUFW(buf,2)); - RFIFOSKIP(fd, RFIFOW(fd,2)); - } - break; - - // State change of account/ban notification (from login-server) - case 0x2731: - if (RFIFOREST(fd) < 11) - return 0; - - { // send to all map-servers to disconnect the player - unsigned char buf[11]; - WBUFW(buf,0) = 0x2b14; - WBUFL(buf,2) = RFIFOL(fd,2); - WBUFB(buf,6) = RFIFOB(fd,6); // 0: change of statut, 1: ban - WBUFL(buf,7) = RFIFOL(fd,7); // status or final date of a banishment - mapif_sendall(buf, 11); - } - // disconnect player if online on char-server - disconnect_player(RFIFOL(fd,2)); - - RFIFOSKIP(fd,11); - break; - - // Login server request to kick a character out. [Skotlex] - case 0x2734: - if (RFIFOREST(fd) < 6) - return 0; - { - int aid = RFIFOL(fd,2); - struct online_char_data* character = (struct online_char_data*)idb_get(online_char_db, aid); - RFIFOSKIP(fd,6); - if( character != NULL ) - {// account is already marked as online! - if( character->server > -1 ) - { //Kick it from the map server it is on. - mapif_disconnectplayer(server[character->server].fd, character->account_id, character->char_id, 2); - if (character->waiting_disconnect == INVALID_TIMER) - character->waiting_disconnect = add_timer(gettick()+AUTH_TIMEOUT, chardb_waiting_disconnect, character->account_id, 0); - } - else - {// Manual kick from char server. - struct char_session_data *tsd; - int i; - ARR_FIND( 0, fd_max, i, session[i] && (tsd = (struct char_session_data*)session[i]->session_data) && tsd->account_id == aid ); - if( i < fd_max ) - { - WFIFOHEAD(i,3); - WFIFOW(i,0) = 0x81; - WFIFOB(i,2) = 2; // "Someone has already logged in with this id" - WFIFOSET(i,3); - set_eof(i); - } - else // still moving to the map-server - set_char_offline(-1, aid); - } - } - idb_remove(auth_db, aid);// reject auth attempts from map-server - } - break; - - // ip address update signal from login server - case 0x2735: - { - unsigned char buf[2]; - uint32 new_ip = 0; - - WBUFW(buf,0) = 0x2b1e; - mapif_sendall(buf, 2); - - new_ip = host2ip(login_ip_str); - if (new_ip && new_ip != login_ip) - login_ip = new_ip; //Update login ip, too. - - new_ip = host2ip(char_ip_str); - if (new_ip && new_ip != char_ip) - { //Update ip. - char_ip = new_ip; - ShowInfo("Updating IP for [%s].\n", char_ip_str); - // notify login server about the change - WFIFOHEAD(fd,6); - WFIFOW(fd,0) = 0x2736; - WFIFOL(fd,2) = htonl(char_ip); - WFIFOSET(fd,6); - } - - RFIFOSKIP(fd,2); - } - break; - - default: - ShowError("Unknown packet 0x%04x received from login-server, disconnecting.\n", command); - set_eof(fd); - return 0; - } - } - - RFIFOFLUSH(fd); - return 0; -} - -int check_connect_login_server(int tid, unsigned int tick, int id, intptr_t data); -int ping_login_server(int tid, unsigned int tick, int id, intptr_t data); -int send_accounts_tologin(int tid, unsigned int tick, int id, intptr_t data); - -void do_init_loginif(void) -{ - // establish char-login connection if not present - add_timer_func_list(check_connect_login_server, "check_connect_login_server"); - add_timer_interval(gettick() + 1000, check_connect_login_server, 0, 0, 10 * 1000); - - // keep the char-login connection alive - add_timer_func_list(ping_login_server, "ping_login_server"); - add_timer_interval(gettick() + 1000, ping_login_server, 0, 0, ((int)stall_time-2) * 1000); - - // send a list of all online account IDs to login server - add_timer_func_list(send_accounts_tologin, "send_accounts_tologin"); - add_timer_interval(gettick() + 1000, send_accounts_tologin, 0, 0, 3600 * 1000); //Sync online accounts every hour -} - -void do_final_loginif(void) -{ - if( login_fd != -1 ) - { - do_close(login_fd); - login_fd = -1; - } -} - -int request_accreg2(int account_id, int char_id) -{ - if (login_fd > 0) { - WFIFOHEAD(login_fd,10); - WFIFOW(login_fd,0) = 0x272e; - WFIFOL(login_fd,2) = account_id; - WFIFOL(login_fd,6) = char_id; - WFIFOSET(login_fd,10); - return 1; - } - return 0; -} - -//Send packet forward to login-server for account saving -int save_accreg2(unsigned char* buf, int len) -{ - if (login_fd > 0) { - WFIFOHEAD(login_fd,len+4); - memcpy(WFIFOP(login_fd,4), buf, len); - WFIFOW(login_fd,0) = 0x2728; - WFIFOW(login_fd,2) = len+4; - WFIFOSET(login_fd,len+4); - return 1; - } - return 0; -} - -void char_read_fame_list(void) -{ - int i; - char* data; - size_t len; - - // Empty ranking lists - memset(smith_fame_list, 0, sizeof(smith_fame_list)); - memset(chemist_fame_list, 0, sizeof(chemist_fame_list)); - memset(taekwon_fame_list, 0, sizeof(taekwon_fame_list)); - // Build Blacksmith ranking list - if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `char_id`,`fame`,`name` FROM `%s` WHERE `fame`>0 AND (`class`='%d' OR `class`='%d' OR `class`='%d') ORDER BY `fame` DESC LIMIT 0,%d", char_db, JOB_BLACKSMITH, JOB_WHITESMITH, JOB_BABY_BLACKSMITH, fame_list_size_smith) ) - Sql_ShowDebug(sql_handle); - for( i = 0; i < fame_list_size_smith && SQL_SUCCESS == Sql_NextRow(sql_handle); ++i ) - { - // char_id - Sql_GetData(sql_handle, 0, &data, NULL); - smith_fame_list[i].id = atoi(data); - // fame - Sql_GetData(sql_handle, 1, &data, &len); - smith_fame_list[i].fame = atoi(data); - // name - Sql_GetData(sql_handle, 2, &data, &len); - memcpy(smith_fame_list[i].name, data, min(len, NAME_LENGTH)); - } - // Build Alchemist ranking list - if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `char_id`,`fame`,`name` FROM `%s` WHERE `fame`>0 AND (`class`='%d' OR `class`='%d' OR `class`='%d') ORDER BY `fame` DESC LIMIT 0,%d", char_db, JOB_ALCHEMIST, JOB_CREATOR, JOB_BABY_ALCHEMIST, fame_list_size_chemist) ) - Sql_ShowDebug(sql_handle); - for( i = 0; i < fame_list_size_chemist && SQL_SUCCESS == Sql_NextRow(sql_handle); ++i ) - { - // char_id - Sql_GetData(sql_handle, 0, &data, NULL); - chemist_fame_list[i].id = atoi(data); - // fame - Sql_GetData(sql_handle, 1, &data, &len); - chemist_fame_list[i].fame = atoi(data); - // name - Sql_GetData(sql_handle, 2, &data, &len); - memcpy(chemist_fame_list[i].name, data, min(len, NAME_LENGTH)); - } - // Build Taekwon ranking list - if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `char_id`,`fame`,`name` FROM `%s` WHERE `fame`>0 AND (`class`='%d') ORDER BY `fame` DESC LIMIT 0,%d", char_db, JOB_TAEKWON, fame_list_size_taekwon) ) - Sql_ShowDebug(sql_handle); - for( i = 0; i < fame_list_size_taekwon && SQL_SUCCESS == Sql_NextRow(sql_handle); ++i ) - { - // char_id - Sql_GetData(sql_handle, 0, &data, NULL); - taekwon_fame_list[i].id = atoi(data); - // fame - Sql_GetData(sql_handle, 1, &data, &len); - taekwon_fame_list[i].fame = atoi(data); - // name - Sql_GetData(sql_handle, 2, &data, &len); - memcpy(taekwon_fame_list[i].name, data, min(len, NAME_LENGTH)); - } - Sql_FreeResult(sql_handle); -} - -// Send map-servers the fame ranking lists -int char_send_fame_list(int fd) -{ - int i, len = 8; - unsigned char buf[32000]; - - WBUFW(buf,0) = 0x2b1b; - - for(i = 0; i < fame_list_size_smith && smith_fame_list[i].id; i++) { - memcpy(WBUFP(buf, len), &smith_fame_list[i], sizeof(struct fame_list)); - len += sizeof(struct fame_list); - } - // add blacksmith's block length - WBUFW(buf, 6) = len; - - for(i = 0; i < fame_list_size_chemist && chemist_fame_list[i].id; i++) { - memcpy(WBUFP(buf, len), &chemist_fame_list[i], sizeof(struct fame_list)); - len += sizeof(struct fame_list); - } - // add alchemist's block length - WBUFW(buf, 4) = len; - - for(i = 0; i < fame_list_size_taekwon && taekwon_fame_list[i].id; i++) { - memcpy(WBUFP(buf, len), &taekwon_fame_list[i], sizeof(struct fame_list)); - len += sizeof(struct fame_list); - } - // add total packet length - WBUFW(buf, 2) = len; - - if (fd != -1) - mapif_send(fd, buf, len); - else - mapif_sendall(buf, len); - - return 0; -} - -void char_update_fame_list(int type, int index, int fame) -{ - unsigned char buf[8]; - WBUFW(buf,0) = 0x2b22; - WBUFB(buf,2) = type; - WBUFB(buf,3) = index; - WBUFL(buf,4) = fame; - mapif_sendall(buf, 8); -} - -//Loads a character's name and stores it in the buffer given (must be NAME_LENGTH in size) -//Returns 1 on found, 0 on not found (buffer is filled with Unknown char name) -int char_loadName(int char_id, char* name) -{ - char* data; - size_t len; - - if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `name` FROM `%s` WHERE `char_id`='%d'", char_db, char_id) ) - Sql_ShowDebug(sql_handle); - else if( SQL_SUCCESS == Sql_NextRow(sql_handle) ) - { - Sql_GetData(sql_handle, 0, &data, &len); - safestrncpy(name, data, NAME_LENGTH); - return 1; - } - else - { - safestrncpy(name, unknown_char_name, NAME_LENGTH); - } - return 0; -} - -int search_mapserver(unsigned short map, uint32 ip, uint16 port); - - -/// Initializes a server structure. -void mapif_server_init(int id) -{ - memset(&server[id], 0, sizeof(server[id])); - server[id].fd = -1; -} - - -/// Destroys a server structure. -void mapif_server_destroy(int id) -{ - if( server[id].fd == -1 ) - { - do_close(server[id].fd); - server[id].fd = -1; - } -} - - -/// Resets all the data related to a server. -void mapif_server_reset(int id) -{ - int i,j; - unsigned char buf[16384]; - int fd = server[id].fd; - //Notify other map servers that this one is gone. [Skotlex] - WBUFW(buf,0) = 0x2b20; - WBUFL(buf,4) = htonl(server[id].ip); - WBUFW(buf,8) = htons(server[id].port); - j = 0; - for(i = 0; i < MAX_MAP_PER_SERVER; i++) - if (server[id].map[i]) - WBUFW(buf,10+(j++)*4) = server[id].map[i]; - if (j > 0) { - WBUFW(buf,2) = j * 4 + 10; - mapif_sendallwos(fd, buf, WBUFW(buf,2)); - } - if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `ragsrvinfo` WHERE `index`='%d'", server[id].fd) ) - Sql_ShowDebug(sql_handle); - online_char_db->foreach(online_char_db,char_db_setoffline,id); //Tag relevant chars as 'in disconnected' server. - mapif_server_destroy(id); - mapif_server_init(id); -} - - -/// Called when the connection to a Map Server is disconnected. -void mapif_on_disconnect(int id) -{ - ShowStatus("Map-server #%d has disconnected.\n", id); - mapif_server_reset(id); -} - - -int parse_frommap(int fd) -{ - int i, j; - int id; - - ARR_FIND( 0, ARRAYLENGTH(server), id, server[id].fd == fd ); - if( id == ARRAYLENGTH(server) ) - {// not a map server - ShowDebug("parse_frommap: Disconnecting invalid session #%d (is not a map-server)\n", fd); - do_close(fd); - return 0; - } - if( session[fd]->flag.eof ) - { - do_close(fd); - server[id].fd = -1; - mapif_on_disconnect(id); - return 0; - } - - while(RFIFOREST(fd) >= 2) - { - switch(RFIFOW(fd,0)) - { - - case 0x2afa: // Receiving map names list from the map-server - if (RFIFOREST(fd) < 4 || RFIFOREST(fd) < RFIFOW(fd,2)) - return 0; - - memset(server[id].map, 0, sizeof(server[id].map)); - j = 0; - for(i = 4; i < RFIFOW(fd,2); i += 4) { - server[id].map[j] = RFIFOW(fd,i); - j++; - } - - ShowStatus("Map-Server %d connected: %d maps, from IP %d.%d.%d.%d port %d.\n", - id, j, CONVIP(server[id].ip), server[id].port); - ShowStatus("Map-server %d loading complete.\n", id); - - // send name for wisp to player - WFIFOHEAD(fd, 3 + NAME_LENGTH); - WFIFOW(fd,0) = 0x2afb; - WFIFOB(fd,2) = 0; - memcpy(WFIFOP(fd,3), wisp_server_name, NAME_LENGTH); - WFIFOSET(fd,3+NAME_LENGTH); - - char_send_fame_list(fd); //Send fame list. - - { - unsigned char buf[16384]; - int x; - if (j == 0) { - ShowWarning("Map-server %d has NO maps.\n", id); - } else { - // Transmitting maps information to the other map-servers - WBUFW(buf,0) = 0x2b04; - WBUFW(buf,2) = j * 4 + 10; - WBUFL(buf,4) = htonl(server[id].ip); - WBUFW(buf,8) = htons(server[id].port); - memcpy(WBUFP(buf,10), RFIFOP(fd,4), j * 4); - mapif_sendallwos(fd, buf, WBUFW(buf,2)); - } - // Transmitting the maps of the other map-servers to the new map-server - for(x = 0; x < ARRAYLENGTH(server); x++) { - if (server[x].fd > 0 && x != id) { - WFIFOHEAD(fd,10 +4*ARRAYLENGTH(server)); - WFIFOW(fd,0) = 0x2b04; - WFIFOL(fd,4) = htonl(server[x].ip); - WFIFOW(fd,8) = htons(server[x].port); - j = 0; - for(i = 0; i < ARRAYLENGTH(server); i++) - if (server[x].map[i]) - WFIFOW(fd,10+(j++)*4) = server[x].map[i]; - if (j > 0) { - WFIFOW(fd,2) = j * 4 + 10; - WFIFOSET(fd,WFIFOW(fd,2)); - } - } - } - } - RFIFOSKIP(fd,RFIFOW(fd,2)); - break; - - case 0x2afc: //Packet command is now used for sc_data request. [Skotlex] - if (RFIFOREST(fd) < 10) - return 0; - { -#ifdef ENABLE_SC_SAVING - int aid, cid; - aid = RFIFOL(fd,2); - cid = RFIFOL(fd,6); - if( SQL_ERROR == Sql_Query(sql_handle, "SELECT type, tick, val1, val2, val3, val4 from `%s` WHERE `account_id` = '%d' AND `char_id`='%d'", - scdata_db, aid, cid) ) - { - Sql_ShowDebug(sql_handle); - break; - } - if( Sql_NumRows(sql_handle) > 0 ) - { - struct status_change_data scdata; - int count; - char* data; - - WFIFOHEAD(fd,14+50*sizeof(struct status_change_data)); - WFIFOW(fd,0) = 0x2b1d; - WFIFOL(fd,4) = aid; - WFIFOL(fd,8) = cid; - for( count = 0; count < 50 && SQL_SUCCESS == Sql_NextRow(sql_handle); ++count ) - { - Sql_GetData(sql_handle, 0, &data, NULL); scdata.type = atoi(data); - Sql_GetData(sql_handle, 1, &data, NULL); scdata.tick = atoi(data); - Sql_GetData(sql_handle, 2, &data, NULL); scdata.val1 = atoi(data); - Sql_GetData(sql_handle, 3, &data, NULL); scdata.val2 = atoi(data); - Sql_GetData(sql_handle, 4, &data, NULL); scdata.val3 = atoi(data); - Sql_GetData(sql_handle, 5, &data, NULL); scdata.val4 = atoi(data); - memcpy(WFIFOP(fd, 14+count*sizeof(struct status_change_data)), &scdata, sizeof(struct status_change_data)); - } - if (count >= 50) - ShowWarning("Too many status changes for %d:%d, some of them were not loaded.\n", aid, cid); - if (count > 0) - { - WFIFOW(fd,2) = 14 + count*sizeof(struct status_change_data); - WFIFOW(fd,12) = count; - WFIFOSET(fd,WFIFOW(fd,2)); - - //Clear the data once loaded. - if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `account_id` = '%d' AND `char_id`='%d'", scdata_db, aid, cid) ) - Sql_ShowDebug(sql_handle); - } - } - Sql_FreeResult(sql_handle); -#endif - RFIFOSKIP(fd, 10); - } - break; - - case 0x2afe: //set MAP user count - if (RFIFOREST(fd) < 4) - return 0; - if (RFIFOW(fd,2) != server[id].users) { - server[id].users = RFIFOW(fd,2); - ShowInfo("User Count: %d (Server: %d)\n", server[id].users, id); - } - RFIFOSKIP(fd, 4); - break; - - case 0x2aff: //set MAP users - if (RFIFOREST(fd) < 6 || RFIFOREST(fd) < RFIFOW(fd,2)) - return 0; - { - //TODO: When data mismatches memory, update guild/party online/offline states. - int aid, cid; - struct online_char_data* character; - - server[id].users = RFIFOW(fd,4); - online_char_db->foreach(online_char_db,char_db_setoffline,id); //Set all chars from this server as 'unknown' - for(i = 0; i < server[id].users; i++) { - aid = RFIFOL(fd,6+i*8); - cid = RFIFOL(fd,6+i*8+4); - character = (struct online_char_data*)idb_ensure(online_char_db, aid, create_online_char_data); - if( character->server > -1 && character->server != id ) - { - ShowNotice("Set map user: Character (%d:%d) marked on map server %d, but map server %d claims to have (%d:%d) online!\n", - character->account_id, character->char_id, character->server, id, aid, cid); - mapif_disconnectplayer(server[character->server].fd, character->account_id, character->char_id, 2); - } - character->server = id; - character->char_id = cid; - } - //If any chars remain in -2, they will be cleaned in the cleanup timer. - RFIFOSKIP(fd,RFIFOW(fd,2)); - } - break; - - case 0x2b01: // Receive character data from map-server for saving - if (RFIFOREST(fd) < 4 || RFIFOREST(fd) < RFIFOW(fd,2)) - return 0; - { - int aid = RFIFOL(fd,4), cid = RFIFOL(fd,8), size = RFIFOW(fd,2); - struct online_char_data* character; - - if (size - 13 != sizeof(struct mmo_charstatus)) - { - ShowError("parse_from_map (save-char): Size mismatch! %d != %d\n", size-13, sizeof(struct mmo_charstatus)); - RFIFOSKIP(fd,size); - break; - } - //Check account only if this ain't final save. Final-save goes through because of the char-map reconnect - if (RFIFOB(fd,12) || ( - (character = (struct online_char_data*)idb_get(online_char_db, aid)) != NULL && - character->char_id == cid)) - { - struct mmo_charstatus char_dat; - memcpy(&char_dat, RFIFOP(fd,13), sizeof(struct mmo_charstatus)); - mmo_char_tosql(cid, &char_dat); - } else { //This may be valid on char-server reconnection, when re-sending characters that already logged off. - ShowError("parse_from_map (save-char): Received data for non-existant/offline character (%d:%d).\n", aid, cid); - set_char_online(id, cid, aid); - } - - if (RFIFOB(fd,12)) - { //Flag, set character offline after saving. [Skotlex] - set_char_offline(cid, aid); - WFIFOHEAD(fd,10); - WFIFOW(fd,0) = 0x2b21; //Save ack only needed on final save. - WFIFOL(fd,2) = aid; - WFIFOL(fd,6) = cid; - WFIFOSET(fd,10); - } - RFIFOSKIP(fd,size); - } - break; - - case 0x2b02: // req char selection - if( RFIFOREST(fd) < 18 ) - return 0; - { - struct auth_node* node; - - int account_id = RFIFOL(fd,2); - uint32 login_id1 = RFIFOL(fd,6); - uint32 login_id2 = RFIFOL(fd,10); - uint32 ip = RFIFOL(fd,14); - RFIFOSKIP(fd,18); - - if( runflag != CHARSERVER_ST_RUNNING ) - { - WFIFOHEAD(fd,7); - WFIFOW(fd,0) = 0x2b03; - WFIFOL(fd,2) = account_id; - WFIFOB(fd,6) = 0;// not ok - WFIFOSET(fd,7); - } - else - { - // create temporary auth entry - CREATE(node, struct auth_node, 1); - node->account_id = account_id; - node->char_id = 0; - node->login_id1 = login_id1; - node->login_id2 = login_id2; - //node->sex = 0; - node->ip = ntohl(ip); - //node->expiration_time = 0; // unlimited/unknown time by default (not display in map-server) - //node->gmlevel = 0; - idb_put(auth_db, account_id, node); - - //Set char to "@ char select" in online db [Kevin] - set_char_charselect(account_id); - - WFIFOHEAD(fd,7); - WFIFOW(fd,0) = 0x2b03; - WFIFOL(fd,2) = account_id; - WFIFOB(fd,6) = 1;// ok - WFIFOSET(fd,7); - } - } - break; - - case 0x2b05: // request "change map server" - if (RFIFOREST(fd) < 39) - return 0; - { - int map_id, map_fd = -1; - struct online_char_data* data; - struct mmo_charstatus* char_data; - struct mmo_charstatus char_dat; - - map_id = search_mapserver(RFIFOW(fd,18), ntohl(RFIFOL(fd,24)), ntohs(RFIFOW(fd,28))); //Locate mapserver by ip and port. - if (map_id >= 0) - map_fd = server[map_id].fd; - //Char should just had been saved before this packet, so this should be safe. [Skotlex] - char_data = (struct mmo_charstatus*)uidb_get(char_db_,RFIFOL(fd,14)); - if (char_data == NULL) - { //Really shouldn't happen. - mmo_char_fromsql(RFIFOL(fd,14), &char_dat, true); - char_data = (struct mmo_charstatus*)uidb_get(char_db_,RFIFOL(fd,14)); - } - - if( runflag == CHARSERVER_ST_RUNNING && - session_isActive(map_fd) && - char_data ) - { //Send the map server the auth of this player. - struct auth_node* node; - - //Update the "last map" as this is where the player must be spawned on the new map server. - char_data->last_point.map = RFIFOW(fd,18); - char_data->last_point.x = RFIFOW(fd,20); - char_data->last_point.y = RFIFOW(fd,22); - char_data->sex = RFIFOB(fd,30); - - // create temporary auth entry - CREATE(node, struct auth_node, 1); - node->account_id = RFIFOL(fd,2); - node->char_id = RFIFOL(fd,14); - node->login_id1 = RFIFOL(fd,6); - node->login_id2 = RFIFOL(fd,10); - node->sex = RFIFOB(fd,30); - node->expiration_time = 0; // FIXME (this thing isn't really supported we could as well purge it instead of fixing) - node->ip = ntohl(RFIFOL(fd,31)); - node->gmlevel = RFIFOL(fd,35); - node->changing_mapservers = 1; - idb_put(auth_db, RFIFOL(fd,2), node); - - data = (struct online_char_data*)idb_ensure(online_char_db, RFIFOL(fd,2), create_online_char_data); - data->char_id = char_data->char_id; - data->server = map_id; //Update server where char is. - - //Reply with an ack. - WFIFOHEAD(fd,30); - WFIFOW(fd,0) = 0x2b06; - memcpy(WFIFOP(fd,2), RFIFOP(fd,2), 28); - WFIFOSET(fd,30); - } else { //Reply with nak - WFIFOHEAD(fd,30); - WFIFOW(fd,0) = 0x2b06; - memcpy(WFIFOP(fd,2), RFIFOP(fd,2), 28); - WFIFOL(fd,6) = 0; //Set login1 to 0. - WFIFOSET(fd,30); - } - RFIFOSKIP(fd,35); - } - break; - - case 0x2b07: // Remove RFIFOL(fd,6) (friend_id) from RFIFOL(fd,2) (char_id) friend list [Ind] - if (RFIFOREST(fd) < 10) - return 0; - { - int char_id, friend_id; - char_id = RFIFOL(fd,2); - friend_id = RFIFOL(fd,6); - if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `char_id`='%d' AND `friend_id`='%d' LIMIT 1", - friend_db, char_id, friend_id) ) { - Sql_ShowDebug(sql_handle); - break; - } - RFIFOSKIP(fd,10); - } - break; - - case 0x2b08: // char name request - if (RFIFOREST(fd) < 6) - return 0; - - WFIFOHEAD(fd,30); - WFIFOW(fd,0) = 0x2b09; - WFIFOL(fd,2) = RFIFOL(fd,2); - char_loadName((int)RFIFOL(fd,2), (char*)WFIFOP(fd,6)); - WFIFOSET(fd,30); - - RFIFOSKIP(fd,6); - break; - - case 0x2b0c: // Map server send information to change an email of an account -> login-server - if (RFIFOREST(fd) < 86) - return 0; - if (login_fd > 0) { // don't send request if no login-server - WFIFOHEAD(login_fd,86); - memcpy(WFIFOP(login_fd,0), RFIFOP(fd,0),86); // 0x2722 .L .40B .40B - WFIFOW(login_fd,0) = 0x2722; - WFIFOSET(login_fd,86); - } - RFIFOSKIP(fd, 86); - break; - - case 0x2b0e: // Request from map-server to change an account's status (will just be forwarded to login server) - if (RFIFOREST(fd) < 44) - return 0; - { - int result = 0; // 0-login-server request done, 1-player not found, 2-gm level too low, 3-login-server offline - char esc_name[NAME_LENGTH*2+1]; - - int acc = RFIFOL(fd,2); // account_id of who ask (-1 if server itself made this request) - const char* name = (char*)RFIFOP(fd,6); // name of the target character - int type = RFIFOW(fd,30); // type of operation: 1-block, 2-ban, 3-unblock, 4-unban - short year = RFIFOW(fd,32); - short month = RFIFOW(fd,34); - short day = RFIFOW(fd,36); - short hour = RFIFOW(fd,38); - short minute = RFIFOW(fd,40); - short second = RFIFOW(fd,42); - RFIFOSKIP(fd,44); - - Sql_EscapeStringLen(sql_handle, esc_name, name, strnlen(name, NAME_LENGTH)); - if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `account_id`,`name` FROM `%s` WHERE `name` = '%s'", char_db, esc_name) ) - Sql_ShowDebug(sql_handle); - else - if( Sql_NumRows(sql_handle) == 0 ) - { - result = 1; // 1-player not found - } - else - if( SQL_SUCCESS != Sql_NextRow(sql_handle) ) - Sql_ShowDebug(sql_handle); - //FIXME: set proper result value? - else - { - char name[NAME_LENGTH]; - int account_id; - char* data; - - Sql_GetData(sql_handle, 0, &data, NULL); account_id = atoi(data); - Sql_GetData(sql_handle, 1, &data, NULL); safestrncpy(name, data, sizeof(name)); - - if( login_fd <= 0 ) - result = 3; // 3-login-server offline - //FIXME: need to move this check to login server [ultramage] -// else -// if( acc != -1 && isGM(acc) < isGM(account_id) ) -// result = 2; // 2-gm level too low - else - switch( type ) { - case 1: // block - WFIFOHEAD(login_fd,10); - WFIFOW(login_fd,0) = 0x2724; - WFIFOL(login_fd,2) = account_id; - WFIFOL(login_fd,6) = 5; // new account status - WFIFOSET(login_fd,10); - break; - case 2: // ban - WFIFOHEAD(login_fd,18); - WFIFOW(login_fd, 0) = 0x2725; - WFIFOL(login_fd, 2) = account_id; - WFIFOW(login_fd, 6) = year; - WFIFOW(login_fd, 8) = month; - WFIFOW(login_fd,10) = day; - WFIFOW(login_fd,12) = hour; - WFIFOW(login_fd,14) = minute; - WFIFOW(login_fd,16) = second; - WFIFOSET(login_fd,18); - break; - case 3: // unblock - WFIFOHEAD(login_fd,10); - WFIFOW(login_fd,0) = 0x2724; - WFIFOL(login_fd,2) = account_id; - WFIFOL(login_fd,6) = 0; // new account status - WFIFOSET(login_fd,10); - break; - case 4: // unban - WFIFOHEAD(login_fd,6); - WFIFOW(login_fd,0) = 0x272a; - WFIFOL(login_fd,2) = account_id; - WFIFOSET(login_fd,6); - break; - case 5: // changesex - WFIFOHEAD(login_fd,6); - WFIFOW(login_fd,0) = 0x2727; - WFIFOL(login_fd,2) = account_id; - WFIFOSET(login_fd,6); - break; - } - } - - Sql_FreeResult(sql_handle); - - // send answer if a player ask, not if the server ask - if( acc != -1 && type != 5) { // Don't send answer for changesex - WFIFOHEAD(fd,34); - WFIFOW(fd, 0) = 0x2b0f; - WFIFOL(fd, 2) = acc; - safestrncpy((char*)WFIFOP(fd,6), name, NAME_LENGTH); - WFIFOW(fd,30) = type; - WFIFOW(fd,32) = result; - WFIFOSET(fd,34); - } - } - break; - - case 0x2b10: // Update and send fame ranking list - if (RFIFOREST(fd) < 11) - return 0; - { - int cid = RFIFOL(fd, 2); - int fame = RFIFOL(fd, 6); - char type = RFIFOB(fd, 10); - int size; - struct fame_list* list; - int player_pos; - int fame_pos; - - switch(type) - { - case 1: size = fame_list_size_smith; list = smith_fame_list; break; - case 2: size = fame_list_size_chemist; list = chemist_fame_list; break; - case 3: size = fame_list_size_taekwon; list = taekwon_fame_list; break; - default: size = 0; list = NULL; break; - } - - ARR_FIND(0, size, player_pos, list[player_pos].id == cid);// position of the player - ARR_FIND(0, size, fame_pos, list[fame_pos].fame <= fame);// where the player should be - - if( player_pos == size && fame_pos == size ) - ;// not on list and not enough fame to get on it - else if( fame_pos == player_pos ) - {// same position - list[player_pos].fame = fame; - char_update_fame_list(type, player_pos, fame); - } - else - {// move in the list - if( player_pos == size ) - {// new ranker - not in the list - ARR_MOVE(size - 1, fame_pos, list, struct fame_list); - list[fame_pos].id = cid; - list[fame_pos].fame = fame; - char_loadName(cid, list[fame_pos].name); - } - else - {// already in the list - if( fame_pos == size ) - --fame_pos;// move to the end of the list - ARR_MOVE(player_pos, fame_pos, list, struct fame_list); - list[fame_pos].fame = fame; - } - char_send_fame_list(-1); - } - - RFIFOSKIP(fd,11); - } - break; - - // Divorce chars - case 0x2b11: - if( RFIFOREST(fd) < 10 ) - return 0; - - divorce_char_sql(RFIFOL(fd,2), RFIFOL(fd,6)); - RFIFOSKIP(fd,10); - break; - - case 0x2b16: // Receive rates [Wizputer] - if( RFIFOREST(fd) < 14 ) - return 0; - { - char esc_server_name[sizeof(server_name)*2+1]; - - Sql_EscapeString(sql_handle, esc_server_name, server_name); - - if( SQL_ERROR == Sql_Query(sql_handle, "INSERT INTO `ragsrvinfo` SET `index`='%d',`name`='%s',`exp`='%d',`jexp`='%d',`drop`='%d'", - fd, esc_server_name, RFIFOL(fd,2), RFIFOL(fd,6), RFIFOL(fd,10)) ) - Sql_ShowDebug(sql_handle); - RFIFOSKIP(fd,14); - } - break; - - case 0x2b17: // Character disconnected set online 0 [Wizputer] - if (RFIFOREST(fd) < 6) - return 0; - set_char_offline(RFIFOL(fd,2),RFIFOL(fd,6)); - RFIFOSKIP(fd,10); - break; - - case 0x2b18: // Reset all chars to offline [Wizputer] - set_all_offline(id); - RFIFOSKIP(fd,2); - break; - - case 0x2b19: // Character set online [Wizputer] - if (RFIFOREST(fd) < 10) - return 0; - set_char_online(id, RFIFOL(fd,2),RFIFOL(fd,6)); - RFIFOSKIP(fd,10); - break; - - case 0x2b1a: // Build and send fame ranking lists [DracoRPG] - if (RFIFOREST(fd) < 2) - return 0; - char_read_fame_list(); - char_send_fame_list(-1); - RFIFOSKIP(fd,2); - break; - - case 0x2b1c: //Request to save status change data. [Skotlex] - if (RFIFOREST(fd) < 4 || RFIFOREST(fd) < RFIFOW(fd,2)) - return 0; - { -#ifdef ENABLE_SC_SAVING - int count, aid, cid; - - aid = RFIFOL(fd, 4); - cid = RFIFOL(fd, 8); - count = RFIFOW(fd, 12); - - if( count > 0 ) - { - struct status_change_data data; - StringBuf buf; - int i; - - StringBuf_Init(&buf); - StringBuf_Printf(&buf, "INSERT INTO `%s` (`account_id`, `char_id`, `type`, `tick`, `val1`, `val2`, `val3`, `val4`) VALUES ", scdata_db); - for( i = 0; i < count; ++i ) - { - memcpy (&data, RFIFOP(fd, 14+i*sizeof(struct status_change_data)), sizeof(struct status_change_data)); - if( i > 0 ) - StringBuf_AppendStr(&buf, ", "); - StringBuf_Printf(&buf, "('%d','%d','%hu','%d','%d','%d','%d','%d')", aid, cid, - data.type, data.tick, data.val1, data.val2, data.val3, data.val4); - } - if( SQL_ERROR == Sql_QueryStr(sql_handle, StringBuf_Value(&buf)) ) - Sql_ShowDebug(sql_handle); - StringBuf_Destroy(&buf); - } -#endif - RFIFOSKIP(fd, RFIFOW(fd, 2)); - } - break; - - case 0x2b23: // map-server alive packet - WFIFOHEAD(fd,2); - WFIFOW(fd,0) = 0x2b24; - WFIFOSET(fd,2); - RFIFOSKIP(fd,2); - break; - - case 0x2b26: // auth request from map-server - if (RFIFOREST(fd) < 19) - return 0; - - { - int account_id; - int char_id; - int login_id1; - char sex; - uint32 ip; - struct auth_node* node; - struct mmo_charstatus* cd; - struct mmo_charstatus char_dat; - - account_id = RFIFOL(fd,2); - char_id = RFIFOL(fd,6); - login_id1 = RFIFOL(fd,10); - sex = RFIFOB(fd,14); - ip = ntohl(RFIFOL(fd,15)); - RFIFOSKIP(fd,19); - - node = (struct auth_node*)idb_get(auth_db, account_id); - cd = (struct mmo_charstatus*)uidb_get(char_db_,char_id); - if( cd == NULL ) - { //Really shouldn't happen. - mmo_char_fromsql(char_id, &char_dat, true); - cd = (struct mmo_charstatus*)uidb_get(char_db_,char_id); - } - if( runflag == CHARSERVER_ST_RUNNING && - cd != NULL && - node != NULL && - node->account_id == account_id && - node->char_id == char_id && - node->login_id1 == login_id1 && - node->sex == sex /*&& - node->ip == ip*/ ) - {// auth ok - cd->sex = sex; - - WFIFOHEAD(fd,25 + sizeof(struct mmo_charstatus)); - WFIFOW(fd,0) = 0x2afd; - WFIFOW(fd,2) = 25 + sizeof(struct mmo_charstatus); - WFIFOL(fd,4) = account_id; - WFIFOL(fd,8) = node->login_id1; - WFIFOL(fd,12) = node->login_id2; - WFIFOL(fd,16) = (uint32)node->expiration_time; // FIXME: will wrap to negative after "19-Jan-2038, 03:14:07 AM GMT" - WFIFOL(fd,20) = node->gmlevel; - WFIFOB(fd,24) = node->changing_mapservers; - memcpy(WFIFOP(fd,25), cd, sizeof(struct mmo_charstatus)); - WFIFOSET(fd, WFIFOW(fd,2)); - - // only use the auth once and mark user online - idb_remove(auth_db, account_id); - set_char_online(id, char_id, account_id); - } - else - {// auth failed - WFIFOHEAD(fd,19); - WFIFOW(fd,0) = 0x2b27; - WFIFOL(fd,2) = account_id; - WFIFOL(fd,6) = char_id; - WFIFOL(fd,10) = login_id1; - WFIFOB(fd,14) = sex; - WFIFOL(fd,15) = htonl(ip); - WFIFOSET(fd,19); - } - } - break; - - case 0x2736: // ip address update - if (RFIFOREST(fd) < 6) return 0; - server[id].ip = ntohl(RFIFOL(fd, 2)); - ShowInfo("Updated IP address of map-server #%d to %d.%d.%d.%d.\n", id, CONVIP(server[id].ip)); - RFIFOSKIP(fd,6); - break; - - default: - { - // inter server - packet - int r = inter_parse_frommap(fd); - if (r == 1) break; // processed - if (r == 2) return 0; // need more packet - - // no inter server packet. no char server packet -> disconnect - ShowError("Unknown packet 0x%04x from map server, disconnecting.\n", RFIFOW(fd,0)); - set_eof(fd); - return 0; - } - } // switch - } // while - - return 0; -} - -void do_init_mapif(void) -{ - int i; - for( i = 0; i < ARRAYLENGTH(server); ++i ) - mapif_server_init(i); -} - -void do_final_mapif(void) -{ - int i; - for( i = 0; i < ARRAYLENGTH(server); ++i ) - mapif_server_destroy(i); -} - -// Searches for the mapserver that has a given map (and optionally ip/port, if not -1). -// If found, returns the server's index in the 'server' array (otherwise returns -1). -int search_mapserver(unsigned short map, uint32 ip, uint16 port) -{ - int i, j; - - for(i = 0; i < ARRAYLENGTH(server); i++) - { - if (server[i].fd > 0 - && (ip == (uint32)-1 || server[i].ip == ip) - && (port == (uint16)-1 || server[i].port == port)) - { - for (j = 0; server[i].map[j]; j++) - if (server[i].map[j] == map) - return i; - } - } - - return -1; -} - -// char_mapifの初期化処理(現在はinter_mapif初期化のみ) -static int char_mapif_init(int fd) -{ - return inter_mapif_init(fd); -} - -//-------------------------------------------- -// Test to know if an IP come from LAN or WAN. -//-------------------------------------------- -int lan_subnetcheck(uint32 ip) -{ - int i; - ARR_FIND( 0, subnet_count, i, (subnet[i].char_ip & subnet[i].mask) == (ip & subnet[i].mask) ); - if( i < subnet_count ) { - ShowInfo("Subnet check [%u.%u.%u.%u]: Matches "CL_CYAN"%u.%u.%u.%u/%u.%u.%u.%u"CL_RESET"\n", CONVIP(ip), CONVIP(subnet[i].char_ip & subnet[i].mask), CONVIP(subnet[i].mask)); - return subnet[i].char_ip; - } else { - ShowInfo("Subnet check [%u.%u.%u.%u]: "CL_CYAN"WAN"CL_RESET"\n", CONVIP(ip)); - return 0; - } -} - - -/// @param result -/// 0 (0x718): An unknown error has occurred. -/// 1: none/success -/// 3 (0x719): A database error occurred. -/// 4 (0x71a): To delete a character you must withdraw from the guild. -/// 5 (0x71b): To delete a character you must withdraw from the party. -/// Any (0x718): An unknown error has occurred. -void char_delete2_ack(int fd, int char_id, uint32 result, time_t delete_date) -{// HC: <0828>.W .L .L .L - WFIFOHEAD(fd,14); - WFIFOW(fd,0) = 0x828; - WFIFOL(fd,2) = char_id; - WFIFOL(fd,6) = result; - WFIFOL(fd,10) = TOL(delete_date); - WFIFOSET(fd,14); -} - - -/// @param result -/// 0 (0x718): An unknown error has occurred. -/// 1: none/success -/// 2 (0x71c): Due to system settings can not be deleted. -/// 3 (0x719): A database error occurred. -/// 4 (0x71d): Deleting not yet possible time. -/// 5 (0x71e): Date of birth do not match. -/// Any (0x718): An unknown error has occurred. -void char_delete2_accept_ack(int fd, int char_id, uint32 result) -{// HC: <082a>.W .L .L - WFIFOHEAD(fd,10); - WFIFOW(fd,0) = 0x82a; - WFIFOL(fd,2) = char_id; - WFIFOL(fd,6) = result; - WFIFOSET(fd,10); -} - - -/// @param result -/// 1 (0x718): none/success, (if char id not in deletion process): An unknown error has occurred. -/// 2 (0x719): A database error occurred. -/// Any (0x718): An unknown error has occurred. -void char_delete2_cancel_ack(int fd, int char_id, uint32 result) -{// HC: <082c>.W .L .L - WFIFOHEAD(fd,10); - WFIFOW(fd,0) = 0x82c; - WFIFOL(fd,2) = char_id; - WFIFOL(fd,6) = result; - WFIFOSET(fd,10); -} - - -static void char_delete2_req(int fd, struct char_session_data* sd) -{// CH: <0827>.W .L - int char_id, i, guild_id, party_id; - char* data; - time_t delete_date; - - char_id = RFIFOL(fd,2); - - ARR_FIND( 0, MAX_CHARS, i, sd->found_char[i] == char_id ); - if( i == MAX_CHARS ) - {// character not found - char_delete2_ack(fd, char_id, 3, 0); - return; - } - - if( SQL_SUCCESS != Sql_Query(sql_handle, "SELECT `guild_id`,`party_id`,`delete_date` FROM `%s` WHERE `char_id`='%d'", char_db, char_id) || SQL_SUCCESS != Sql_NextRow(sql_handle) ) - { - Sql_ShowDebug(sql_handle); - char_delete2_ack(fd, char_id, 3, 0); - return; - } - - Sql_GetData(sql_handle, 0, &data, NULL); guild_id = atoi(data); - Sql_GetData(sql_handle, 1, &data, NULL); party_id = atoi(data); - Sql_GetData(sql_handle, 2, &data, NULL); delete_date = strtoul(data, NULL, 10); - - if( delete_date ) - {// character already queued for deletion - char_delete2_ack(fd, char_id, 0, 0); - return; - } - -/* - // Aegis imposes these checks probably to avoid dead member - // entries in guilds/parties, otherwise they are not required. - // TODO: Figure out how these are enforced during waiting. - if( guild_id ) - {// character in guild - char_delete2_ack(fd, char_id, 4, 0); - return; - } - - if( party_id ) - {// character in party - char_delete2_ack(fd, char_id, 5, 0); - return; - } -*/ - - // success - delete_date = time(NULL)+char_del_delay; - - if( SQL_SUCCESS != Sql_Query(sql_handle, "UPDATE `%s` SET `delete_date`='%lu' WHERE `char_id`='%d'", char_db, (unsigned long)delete_date, char_id) ) - { - Sql_ShowDebug(sql_handle); - char_delete2_ack(fd, char_id, 3, 0); - return; - } - - char_delete2_ack(fd, char_id, 1, delete_date); -} - - -static void char_delete2_accept(int fd, struct char_session_data* sd) -{// CH: <0829>.W .L .6B - char birthdate[8+1]; - int char_id, i, k; - unsigned int base_level; - char* data; - time_t delete_date; - - char_id = RFIFOL(fd,2); - - ShowInfo(CL_RED"Request Char Deletion: "CL_GREEN"%d (%d)"CL_RESET"\n", sd->account_id, char_id); - - // construct "YY-MM-DD" - birthdate[0] = RFIFOB(fd,6); - birthdate[1] = RFIFOB(fd,7); - birthdate[2] = '-'; - birthdate[3] = RFIFOB(fd,8); - birthdate[4] = RFIFOB(fd,9); - birthdate[5] = '-'; - birthdate[6] = RFIFOB(fd,10); - birthdate[7] = RFIFOB(fd,11); - birthdate[8] = 0; - - ARR_FIND( 0, MAX_CHARS, i, sd->found_char[i] == char_id ); - if( i == MAX_CHARS ) - {// character not found - char_delete2_accept_ack(fd, char_id, 3); - return; - } - - if( SQL_SUCCESS != Sql_Query(sql_handle, "SELECT `base_level`,`delete_date` FROM `%s` WHERE `char_id`='%d'", char_db, char_id) || SQL_SUCCESS != Sql_NextRow(sql_handle) ) - {// data error - Sql_ShowDebug(sql_handle); - char_delete2_accept_ack(fd, char_id, 3); - return; - } - - Sql_GetData(sql_handle, 0, &data, NULL); base_level = (unsigned int)strtoul(data, NULL, 10); - Sql_GetData(sql_handle, 1, &data, NULL); delete_date = strtoul(data, NULL, 10); - - if( !delete_date || delete_date>time(NULL) ) - {// not queued or delay not yet passed - char_delete2_accept_ack(fd, char_id, 4); - return; - } - - if( strcmp(sd->birthdate+2, birthdate) ) // +2 to cut off the century - {// birth date is wrong - char_delete2_accept_ack(fd, char_id, 5); - return; - } - - if( ( char_del_level > 0 && base_level >= (unsigned int)char_del_level ) || ( char_del_level < 0 && base_level <= (unsigned int)(-char_del_level) ) ) - {// character level config restriction - char_delete2_accept_ack(fd, char_id, 2); - return; - } - - // success - if( delete_char_sql(char_id) < 0 ) - { - char_delete2_accept_ack(fd, char_id, 3); - return; - } - - // refresh character list cache - for(k = i; k < MAX_CHARS-1; k++) - { - sd->found_char[k] = sd->found_char[k+1]; - } - sd->found_char[MAX_CHARS-1] = -1; - - char_delete2_accept_ack(fd, char_id, 1); -} - - -static void char_delete2_cancel(int fd, struct char_session_data* sd) -{// CH: <082b>.W .L - int char_id, i; - - char_id = RFIFOL(fd,2); - - ARR_FIND( 0, MAX_CHARS, i, sd->found_char[i] == char_id ); - if( i == MAX_CHARS ) - {// character not found - char_delete2_cancel_ack(fd, char_id, 2); - return; - } - - // there is no need to check, whether or not the character was - // queued for deletion, as the client prints an error message by - // itself, if it was not the case (@see char_delete2_cancel_ack) - if( SQL_SUCCESS != Sql_Query(sql_handle, "UPDATE `%s` SET `delete_date`='0' WHERE `char_id`='%d'", char_db, char_id) ) - { - Sql_ShowDebug(sql_handle); - char_delete2_cancel_ack(fd, char_id, 2); - return; - } - - char_delete2_cancel_ack(fd, char_id, 1); -} - - -int parse_char(int fd) -{ - int i, ch; - char email[40]; - unsigned short cmd; - int map_fd; - struct char_session_data* sd; - uint32 ipl = session[fd]->client_addr; - - sd = (struct char_session_data*)session[fd]->session_data; - - // disconnect any player if no login-server. - if(login_fd < 0) - set_eof(fd); - - if(session[fd]->flag.eof) - { - if( sd != NULL && sd->auth ) - { // already authed client - struct online_char_data* data = (struct online_char_data*)idb_get(online_char_db, sd->account_id); - if( data != NULL && data->fd == fd) - data->fd = -1; - if( data == NULL || data->server == -1) //If it is not in any server, send it offline. [Skotlex] - set_char_offline(-1,sd->account_id); - } - do_close(fd); - return 0; - } - - while( RFIFOREST(fd) >= 2 ) - { - //For use in packets that depend on an sd being present [Skotlex] - #define FIFOSD_CHECK(rest) { if(RFIFOREST(fd) < rest) return 0; if (sd==NULL || !sd->auth) { RFIFOSKIP(fd,rest); return 0; } } - - cmd = RFIFOW(fd,0); - switch( cmd ) - { - - // request to connect - // 0065 .L .L .L .W .B - case 0x65: - if( RFIFOREST(fd) < 17 ) - return 0; - { - struct auth_node* node; - - int account_id = RFIFOL(fd,2); - uint32 login_id1 = RFIFOL(fd,6); - uint32 login_id2 = RFIFOL(fd,10); - int sex = RFIFOB(fd,16); - RFIFOSKIP(fd,17); - - ShowInfo("request connect - account_id:%d/login_id1:%d/login_id2:%d\n", account_id, login_id1, login_id2); - - if (sd) { - //Received again auth packet for already authentified account?? Discard it. - //TODO: Perhaps log this as a hack attempt? - //TODO: and perhaps send back a reply? - break; - } - - CREATE(session[fd]->session_data, struct char_session_data, 1); - sd = (struct char_session_data*)session[fd]->session_data; - sd->account_id = account_id; - sd->login_id1 = login_id1; - sd->login_id2 = login_id2; - sd->sex = sex; - sd->auth = false; // not authed yet - - // send back account_id - WFIFOHEAD(fd,4); - WFIFOL(fd,0) = account_id; - WFIFOSET(fd,4); - - if( runflag != CHARSERVER_ST_RUNNING ) - { - WFIFOHEAD(fd,3); - WFIFOW(fd,0) = 0x6c; - WFIFOB(fd,2) = 0;// rejected from server - WFIFOSET(fd,3); - break; - } - - // search authentification - node = (struct auth_node*)idb_get(auth_db, account_id); - if( node != NULL && - node->account_id == account_id && - node->login_id1 == login_id1 && - node->login_id2 == login_id2 /*&& - node->ip == ipl*/ ) - {// authentication found (coming from map server) - idb_remove(auth_db, account_id); - char_auth_ok(fd, sd); - } - else - {// authentication not found (coming from login server) - if (login_fd > 0) { // don't send request if no login-server - WFIFOHEAD(login_fd,23); - WFIFOW(login_fd,0) = 0x2712; // ask login-server to authentify an account - WFIFOL(login_fd,2) = sd->account_id; - WFIFOL(login_fd,6) = sd->login_id1; - WFIFOL(login_fd,10) = sd->login_id2; - WFIFOB(login_fd,14) = sd->sex; - WFIFOL(login_fd,15) = htonl(ipl); - WFIFOL(login_fd,19) = fd; - WFIFOSET(login_fd,23); - } else { // if no login-server, we must refuse connection - WFIFOHEAD(fd,3); - WFIFOW(fd,0) = 0x6c; - WFIFOB(fd,2) = 0; - WFIFOSET(fd,3); - } - } - } - break; - - // char select - case 0x66: - FIFOSD_CHECK(3); - { - struct mmo_charstatus char_dat; - struct mmo_charstatus *cd; - char* data; - int char_id; - uint32 subnet_map_ip; - struct auth_node* node; - - int slot = RFIFOB(fd,2); - RFIFOSKIP(fd,3); - - if ( SQL_SUCCESS != Sql_Query(sql_handle, "SELECT `char_id` FROM `%s` WHERE `account_id`='%d' AND `char_num`='%d'", char_db, sd->account_id, slot) - || SQL_SUCCESS != Sql_NextRow(sql_handle) - || SQL_SUCCESS != Sql_GetData(sql_handle, 0, &data, NULL) ) - { //Not found?? May be forged packet. - Sql_ShowDebug(sql_handle); - Sql_FreeResult(sql_handle); - WFIFOHEAD(fd,3); - WFIFOW(fd,0) = 0x6c; - WFIFOB(fd,2) = 0; // rejected from server - WFIFOSET(fd,3); - break; - } - - char_id = atoi(data); - Sql_FreeResult(sql_handle); - mmo_char_fromsql(char_id, &char_dat, true); - - //Have to switch over to the DB instance otherwise data won't propagate [Kevin] - cd = (struct mmo_charstatus *)idb_get(char_db_, char_id); - cd->sex = sd->sex; - - if (log_char) { - char esc_name[NAME_LENGTH*2+1]; - - Sql_EscapeStringLen(sql_handle, esc_name, char_dat.name, strnlen(char_dat.name, NAME_LENGTH)); - if( SQL_ERROR == Sql_Query(sql_handle, "INSERT INTO `%s`(`time`, `account_id`,`char_num`,`name`) VALUES (NOW(), '%d', '%d', '%s')", - charlog_db, sd->account_id, slot, esc_name) ) - Sql_ShowDebug(sql_handle); - } - ShowInfo("Selected char: (Account %d: %d - %s)\n", sd->account_id, slot, char_dat.name); - - // searching map server - i = search_mapserver(cd->last_point.map, -1, -1); - - // if map is not found, we check major cities - if (i < 0) { - unsigned short j; - //First check that there's actually a map server online. - ARR_FIND( 0, ARRAYLENGTH(server), j, server[j].fd >= 0 && server[j].map[0] ); - if (j == ARRAYLENGTH(server)) { - ShowInfo("Connection Closed. No map servers available.\n"); - WFIFOHEAD(fd,3); - WFIFOW(fd,0) = 0x81; - WFIFOB(fd,2) = 1; // 01 = Server closed - WFIFOSET(fd,3); - break; - } - if ((i = search_mapserver((j=mapindex_name2id(MAP_PRONTERA)),-1,-1)) >= 0) { - cd->last_point.x = 273; - cd->last_point.y = 354; - } else if ((i = search_mapserver((j=mapindex_name2id(MAP_GEFFEN)),-1,-1)) >= 0) { - cd->last_point.x = 120; - cd->last_point.y = 100; - } else if ((i = search_mapserver((j=mapindex_name2id(MAP_MORROC)),-1,-1)) >= 0) { - cd->last_point.x = 160; - cd->last_point.y = 94; - } else if ((i = search_mapserver((j=mapindex_name2id(MAP_ALBERTA)),-1,-1)) >= 0) { - cd->last_point.x = 116; - cd->last_point.y = 57; - } else if ((i = search_mapserver((j=mapindex_name2id(MAP_PAYON)),-1,-1)) >= 0) { - cd->last_point.x = 87; - cd->last_point.y = 117; - } else if ((i = search_mapserver((j=mapindex_name2id(MAP_IZLUDE)),-1,-1)) >= 0) { - cd->last_point.x = 94; - cd->last_point.y = 103; - } else { - ShowInfo("Connection Closed. No map server available that has a major city, and unable to find map-server for '%s'.\n", mapindex_id2name(cd->last_point.map)); - WFIFOHEAD(fd,3); - WFIFOW(fd,0) = 0x81; - WFIFOB(fd,2) = 1; // 01 = Server closed - WFIFOSET(fd,3); - break; - } - ShowWarning("Unable to find map-server for '%s', sending to major city '%s'.\n", mapindex_id2name(cd->last_point.map), mapindex_id2name(j)); - cd->last_point.map = j; - } - - //Send NEW auth packet [Kevin] - //FIXME: is this case even possible? [ultramage] - if ((map_fd = server[i].fd) < 1 || session[map_fd] == NULL) - { - ShowError("parse_char: Attempting to write to invalid session %d! Map Server #%d disconnected.\n", map_fd, i); - server[i].fd = -1; - memset(&server[i], 0, sizeof(struct mmo_map_server)); - //Send server closed. - WFIFOHEAD(fd,3); - WFIFOW(fd,0) = 0x81; - WFIFOB(fd,2) = 1; // 01 = Server closed - WFIFOSET(fd,3); - break; - } - - //Send player to map - WFIFOHEAD(fd,28); - WFIFOW(fd,0) = 0x71; - WFIFOL(fd,2) = cd->char_id; - mapindex_getmapname_ext(mapindex_id2name(cd->last_point.map), (char*)WFIFOP(fd,6)); - subnet_map_ip = lan_subnetcheck(ipl); // Advanced subnet check [LuzZza] - WFIFOL(fd,22) = htonl((subnet_map_ip) ? subnet_map_ip : server[i].ip); - WFIFOW(fd,26) = ntows(htons(server[i].port)); // [!] LE byte order here [!] - WFIFOSET(fd,28); - - // create temporary auth entry - CREATE(node, struct auth_node, 1); - node->account_id = sd->account_id; - node->char_id = cd->char_id; - node->login_id1 = sd->login_id1; - node->login_id2 = sd->login_id2; - node->sex = sd->sex; - node->expiration_time = sd->expiration_time; - node->gmlevel = sd->gmlevel; - node->ip = ipl; - idb_put(auth_db, sd->account_id, node); - - set_char_online(-2,node->char_id,sd->account_id); - - } - break; - - // create new char - // S 0067 .24B .B .B .B .B .B .B .B .W .W - case 0x67: - FIFOSD_CHECK(37); - - if( !char_new ) //turn character creation on/off [Kevin] - i = -2; - else - i = make_new_char_sql(sd, (char*)RFIFOP(fd,2),RFIFOB(fd,26),RFIFOB(fd,27),RFIFOB(fd,28),RFIFOB(fd,29),RFIFOB(fd,30),RFIFOB(fd,31),RFIFOB(fd,32),RFIFOW(fd,33),RFIFOW(fd,35)); - - //'Charname already exists' (-1), 'Char creation denied' (-2) and 'You are underaged' (-3) - if (i < 0) - { - WFIFOHEAD(fd,3); - WFIFOW(fd,0) = 0x6e; - switch (i) { - case -1: WFIFOB(fd,2) = 0x00; break; - case -2: WFIFOB(fd,2) = 0xFF; break; - case -3: WFIFOB(fd,2) = 0x01; break; - } - WFIFOSET(fd,3); - } - else - { - int len; - // retrieve data - struct mmo_charstatus char_dat; - mmo_char_fromsql(i, &char_dat, false); //Only the short data is needed. - - // send to player - WFIFOHEAD(fd,2+MAX_CHAR_BUF); - WFIFOW(fd,0) = 0x6d; - len = 2 + mmo_char_tobuf(WFIFOP(fd,2), &char_dat); - WFIFOSET(fd,len); - - // add new entry to the chars list - ARR_FIND( 0, MAX_CHARS, ch, sd->found_char[ch] == -1 ); - if( ch < MAX_CHARS ) - sd->found_char[ch] = i; // the char_id of the new char - } - - RFIFOSKIP(fd,37); - break; - - // delete char - case 0x68: - // 2004-04-19aSakexe+ langtype 12 char deletion packet - case 0x1fb: - if (cmd == 0x68) FIFOSD_CHECK(46); - if (cmd == 0x1fb) FIFOSD_CHECK(56); - { - int cid = RFIFOL(fd,2); - - ShowInfo(CL_RED"Request Char Deletion: "CL_GREEN"%d (%d)"CL_RESET"\n", sd->account_id, cid); - memcpy(email, RFIFOP(fd,6), 40); - RFIFOSKIP(fd,( cmd == 0x68) ? 46 : 56); - - // Check if e-mail is correct - if(strcmpi(email, sd->email) && //email does not matches and - ( - strcmp("a@a.com", sd->email) || //it is not default email, or - (strcmp("a@a.com", email) && strcmp("", email)) //email sent does not matches default - )) { //Fail - WFIFOHEAD(fd,3); - WFIFOW(fd,0) = 0x70; - WFIFOB(fd,2) = 0; // 00 = Incorrect Email address - WFIFOSET(fd,3); - break; - } - - // check if this char exists - ARR_FIND( 0, MAX_CHARS, i, sd->found_char[i] == cid ); - if( i == MAX_CHARS ) - { // Such a character does not exist in the account - WFIFOHEAD(fd,3); - WFIFOW(fd,0) = 0x70; - WFIFOB(fd,2) = 0; - WFIFOSET(fd,3); - break; - } - - // remove char from list and compact it - for(ch = i; ch < MAX_CHARS-1; ch++) - sd->found_char[ch] = sd->found_char[ch+1]; - sd->found_char[MAX_CHARS-1] = -1; - - /* Delete character */ - if(delete_char_sql(cid)<0){ - //can't delete the char - //either SQL error or can't delete by some CONFIG conditions - //del fail - WFIFOHEAD(fd,3); - WFIFOW(fd, 0) = 0x70; - WFIFOB(fd, 2) = 0; - WFIFOSET(fd, 3); - break; - } - /* Char successfully deleted.*/ - WFIFOHEAD(fd,2); - WFIFOW(fd,0) = 0x6f; - WFIFOSET(fd,2); - } - break; - - // client keep-alive packet (every 12 seconds) - // R 0187 .l - case 0x187: - if (RFIFOREST(fd) < 6) - return 0; - RFIFOSKIP(fd,6); - break; - - // char rename request - // R 028d .l .l .24B - case 0x28d: - FIFOSD_CHECK(34); - { - int i, aid = RFIFOL(fd,2), cid =RFIFOL(fd,6); - char name[NAME_LENGTH]; - char esc_name[NAME_LENGTH*2+1]; - safestrncpy(name, (char *)RFIFOP(fd,10), NAME_LENGTH); - RFIFOSKIP(fd,34); - - if( aid != sd->account_id ) - break; - ARR_FIND( 0, MAX_CHARS, i, sd->found_char[i] == cid ); - if( i == MAX_CHARS ) - break; - - normalize_name(name,TRIM_CHARS); - Sql_EscapeStringLen(sql_handle, esc_name, name, strnlen(name, NAME_LENGTH)); - if( !check_char_name(name,esc_name) ) - { - i = 1; - safestrncpy(sd->new_name, name, NAME_LENGTH); - } - else - i = 0; - - WFIFOHEAD(fd, 4); - WFIFOW(fd,0) = 0x28e; - WFIFOW(fd,2) = i; - WFIFOSET(fd,4); - } - break; - //Confirm change name. - // 0x28f .L - case 0x28f: - // 0: Sucessfull - // 1: This character's name has already been changed. You cannot change a character's name more than once. - // 2: User information is not correct. - // 3: You have failed to change this character's name. - // 4: Another user is using this character name, so please select another one. - FIFOSD_CHECK(6); - { - int i; - int cid = RFIFOL(fd,2); - RFIFOSKIP(fd,6); - - ARR_FIND( 0, MAX_CHARS, i, sd->found_char[i] == cid ); - if( i == MAX_CHARS ) - break; - i = rename_char_sql(sd, cid); - - WFIFOHEAD(fd, 4); - WFIFOW(fd,0) = 0x290; - WFIFOW(fd,2) = i; - WFIFOSET(fd,4); - } - break; - - // captcha code request (not implemented) - // R 07e5 .w .l - case 0x7e5: - WFIFOHEAD(fd,5); - WFIFOW(fd,0) = 0x7e9; - WFIFOW(fd,2) = 5; - WFIFOB(fd,4) = 1; - WFIFOSET(fd,5); - RFIFOSKIP(fd,8); - break; - - // captcha code check (not implemented) - // R 07e7 .w .l .b10 .b14 - case 0x7e7: - WFIFOHEAD(fd,5); - WFIFOW(fd,0) = 0x7e9; - WFIFOW(fd,2) = 5; - WFIFOB(fd,4) = 1; - WFIFOSET(fd,5); - RFIFOSKIP(fd,32); - break; - - // deletion timer request - case 0x827: - FIFOSD_CHECK(6); - char_delete2_req(fd, sd); - RFIFOSKIP(fd,6); - break; - - // deletion accept request - case 0x829: - FIFOSD_CHECK(12); - char_delete2_accept(fd, sd); - RFIFOSKIP(fd,12); - break; - - // deletion cancel request - case 0x82b: - FIFOSD_CHECK(6); - char_delete2_cancel(fd, sd); - RFIFOSKIP(fd,6); - break; - - // login as map-server - case 0x2af8: - if (RFIFOREST(fd) < 60) - return 0; - { - char* l_user = (char*)RFIFOP(fd,2); - char* l_pass = (char*)RFIFOP(fd,26); - l_user[23] = '\0'; - l_pass[23] = '\0'; - ARR_FIND( 0, ARRAYLENGTH(server), i, server[i].fd <= 0 ); - if( runflag != CHARSERVER_ST_RUNNING || - i == ARRAYLENGTH(server) || - strcmp(l_user, userid) != 0 || - strcmp(l_pass, passwd) != 0 ) - { - WFIFOHEAD(fd,3); - WFIFOW(fd,0) = 0x2af9; - WFIFOB(fd,2) = 3; - WFIFOSET(fd,3); - } else { - WFIFOHEAD(fd,3); - WFIFOW(fd,0) = 0x2af9; - WFIFOB(fd,2) = 0; - WFIFOSET(fd,3); - - server[i].fd = fd; - server[i].ip = ntohl(RFIFOL(fd,54)); - server[i].port = ntohs(RFIFOW(fd,58)); - server[i].users = 0; - memset(server[i].map, 0, sizeof(server[i].map)); - session[fd]->func_parse = parse_frommap; - session[fd]->flag.server = 1; - realloc_fifo(fd, FIFOSIZE_SERVERLINK, FIFOSIZE_SERVERLINK); - char_mapif_init(fd); - } - - RFIFOSKIP(fd,60); - } - return 0; // avoid processing of followup packets here - - // unknown packet received - default: - ShowError("parse_char: Received unknown packet "CL_WHITE"0x%x"CL_RESET" from ip '"CL_WHITE"%s"CL_RESET"'! Disconnecting!\n", RFIFOW(fd,0), ip2str(ipl, NULL)); - set_eof(fd); - return 0; - } - } - - RFIFOFLUSH(fd); - return 0; -} - -// Console Command Parser [Wizputer] -int parse_console(const char* command) -{ - ShowNotice("Console command: %s\n", command); - - if( strcmpi("shutdown", command) == 0 || strcmpi("exit", command) == 0 || strcmpi("quit", command) == 0 || strcmpi("end", command) == 0 ) - runflag = 0; - else if( strcmpi("alive", command) == 0 || strcmpi("status", command) == 0 ) - ShowInfo(CL_CYAN"Console: "CL_BOLD"I'm Alive."CL_RESET"\n"); - else if( strcmpi("help", command) == 0 ) - { - ShowInfo("To shutdown the server:\n"); - ShowInfo(" 'shutdown|exit|quit|end'\n"); - ShowInfo("To know if server is alive:\n"); - ShowInfo(" 'alive|status'\n"); - } - - return 0; -} - -int mapif_sendall(unsigned char *buf, unsigned int len) -{ - int i, c; - - c = 0; - for(i = 0; i < ARRAYLENGTH(server); i++) { - int fd; - if ((fd = server[i].fd) > 0) { - WFIFOHEAD(fd,len); - memcpy(WFIFOP(fd,0), buf, len); - WFIFOSET(fd,len); - c++; - } - } - - return c; -} - -int mapif_sendallwos(int sfd, unsigned char *buf, unsigned int len) -{ - int i, c; - - c = 0; - for(i = 0; i < ARRAYLENGTH(server); i++) { - int fd; - if ((fd = server[i].fd) > 0 && fd != sfd) { - WFIFOHEAD(fd,len); - memcpy(WFIFOP(fd,0), buf, len); - WFIFOSET(fd,len); - c++; - } - } - - return c; -} - -int mapif_send(int fd, unsigned char *buf, unsigned int len) -{ - int i; - - if (fd >= 0) { - ARR_FIND( 0, ARRAYLENGTH(server), i, fd == server[i].fd ); - if( i < ARRAYLENGTH(server) ) - { - WFIFOHEAD(fd,len); - memcpy(WFIFOP(fd,0), buf, len); - WFIFOSET(fd,len); - return 1; - } - } - return 0; -} - -int broadcast_user_count(int tid, unsigned int tick, int id, intptr_t data) -{ - uint8 buf[6]; - int users = count_users(); - - // only send an update when needed - static int prev_users = 0; - if( prev_users == users ) - return 0; - prev_users = users; - - if( login_fd > 0 && session[login_fd] ) - { - // send number of user to login server - WFIFOHEAD(login_fd,6); - WFIFOW(login_fd,0) = 0x2714; - WFIFOL(login_fd,2) = users; - WFIFOSET(login_fd,6); - } - - // send number of players to all map-servers - WBUFW(buf,0) = 0x2b00; - WBUFL(buf,2) = users; - mapif_sendall(buf,6); - - return 0; -} - -/// load this char's account id into the 'online accounts' packet -static int send_accounts_tologin_sub(DBKey key, void* data, va_list ap) -{ - struct online_char_data* character = (struct online_char_data*)data; - int* i = va_arg(ap, int*); - - if(character->server > -1) - { - WFIFOL(login_fd,8+(*i)*4) = character->account_id; - (*i)++; - return 1; - } - return 0; -} - -int send_accounts_tologin(int tid, unsigned int tick, int id, intptr_t data) -{ - if (login_fd > 0 && session[login_fd]) - { - // send account list to login server - int users = online_char_db->size(online_char_db); - int i = 0; - - WFIFOHEAD(login_fd,8+users*4); - WFIFOW(login_fd,0) = 0x272d; - online_char_db->foreach(online_char_db, send_accounts_tologin_sub, &i, users); - WFIFOW(login_fd,2) = 8+ i*4; - WFIFOL(login_fd,4) = i; - WFIFOSET(login_fd,WFIFOW(login_fd,2)); - } - return 0; -} - -int check_connect_login_server(int tid, unsigned int tick, int id, intptr_t data) -{ - if (login_fd > 0 && session[login_fd] != NULL) - return 0; - - ShowInfo("Attempt to connect to login-server...\n"); - login_fd = make_connection(login_ip, login_port); - if (login_fd == -1) - { //Try again later. [Skotlex] - login_fd = 0; - return 0; - } - session[login_fd]->func_parse = parse_fromlogin; - session[login_fd]->flag.server = 1; - realloc_fifo(login_fd, FIFOSIZE_SERVERLINK, FIFOSIZE_SERVERLINK); - - WFIFOHEAD(login_fd,86); - WFIFOW(login_fd,0) = 0x2710; - memcpy(WFIFOP(login_fd,2), userid, 24); - memcpy(WFIFOP(login_fd,26), passwd, 24); - WFIFOL(login_fd,50) = 0; - WFIFOL(login_fd,54) = htonl(char_ip); - WFIFOW(login_fd,58) = htons(char_port); - memcpy(WFIFOP(login_fd,60), server_name, 20); - WFIFOW(login_fd,80) = 0; - WFIFOW(login_fd,82) = char_maintenance; - WFIFOW(login_fd,84) = char_new_display; //only display (New) if they want to [Kevin] - WFIFOSET(login_fd,86); - - return 1; -} - -// sends a ping packet to login server (will receive pong 0x2718) -int ping_login_server(int tid, unsigned int tick, int id, intptr_t data) -{ - if (login_fd > 0 && session[login_fd] != NULL) - { - WFIFOHEAD(login_fd,2); - WFIFOW(login_fd,0) = 0x2719; - WFIFOSET(login_fd,2); - } - return 0; -} - -//------------------------------------------------ -//Invoked 15 seconds after mapif_disconnectplayer in case the map server doesn't -//replies/disconnect the player we tried to kick. [Skotlex] -//------------------------------------------------ -static int chardb_waiting_disconnect(int tid, unsigned int tick, int id, intptr_t data) -{ - struct online_char_data* character; - if ((character = (struct online_char_data*)idb_get(online_char_db, id)) != NULL && character->waiting_disconnect == tid) - { //Mark it offline due to timeout. - character->waiting_disconnect = INVALID_TIMER; - set_char_offline(character->char_id, character->account_id); - } - return 0; -} - -static int online_data_cleanup_sub(DBKey key, void *data, va_list ap) -{ - struct online_char_data *character= (struct online_char_data*)data; - if (character->fd != -1) - return 0; //Character still connected - if (character->server == -2) //Unknown server.. set them offline - set_char_offline(character->char_id, character->account_id); - if (character->server < 0) - //Free data from players that have not been online for a while. - db_remove(online_char_db, key); - return 0; -} - -static int online_data_cleanup(int tid, unsigned int tick, int id, intptr_t data) -{ - online_char_db->foreach(online_char_db, online_data_cleanup_sub); - return 0; -} - -//---------------------------------- -// Reading Lan Support configuration -// Rewrote: Anvanced subnet check [LuzZza] -//---------------------------------- -int char_lan_config_read(const char *lancfgName) -{ - FILE *fp; - int line_num = 0; - char line[1024], w1[64], w2[64], w3[64], w4[64]; - - if((fp = fopen(lancfgName, "r")) == NULL) { - ShowWarning("LAN Support configuration file is not found: %s\n", lancfgName); - return 1; - } - - ShowInfo("Reading the configuration file %s...\n", lancfgName); - - while(fgets(line, sizeof(line), fp)) - { - line_num++; - if ((line[0] == '/' && line[1] == '/') || line[0] == '\n' || line[1] == '\n') - continue; - - if(sscanf(line,"%[^:]: %[^:]:%[^:]:%[^\r\n]", w1, w2, w3, w4) != 4) { - - ShowWarning("Error syntax of configuration file %s in line %d.\n", lancfgName, line_num); - continue; - } - - remove_control_chars(w1); - remove_control_chars(w2); - remove_control_chars(w3); - remove_control_chars(w4); - - if( strcmpi(w1, "subnet") == 0 ) - { - subnet[subnet_count].mask = str2ip(w2); - subnet[subnet_count].char_ip = str2ip(w3); - subnet[subnet_count].map_ip = str2ip(w4); - - if( (subnet[subnet_count].char_ip & subnet[subnet_count].mask) != (subnet[subnet_count].map_ip & subnet[subnet_count].mask) ) - { - ShowError("%s: Configuration Error: The char server (%s) and map server (%s) belong to different subnetworks!\n", lancfgName, w3, w4); - continue; - } - - subnet_count++; - } - } - - ShowStatus("Read information about %d subnetworks.\n", subnet_count); - - fclose(fp); - return 0; -} -#endif //TXT_SQL_CONVERT - -void sql_config_read(const char* cfgName) -{ - char line[1024], w1[1024], w2[1024]; - FILE* fp; - - ShowInfo("Reading file %s...\n", cfgName); - - if ((fp = fopen(cfgName, "r")) == NULL) { - ShowError("file not found: %s\n", cfgName); - return; - } - - while(fgets(line, sizeof(line), fp)) - { - if(line[0] == '/' && line[1] == '/') - continue; - - if (sscanf(line, "%[^:]: %[^\r\n]", w1, w2) != 2) - continue; - - if(!strcmpi(w1,"char_db")) - safestrncpy(char_db, w2, sizeof(char_db)); - else if(!strcmpi(w1,"scdata_db")) - safestrncpy(scdata_db, w2, sizeof(scdata_db)); - else if(!strcmpi(w1,"cart_db")) - safestrncpy(cart_db, w2, sizeof(cart_db)); - else if(!strcmpi(w1,"inventory_db")) - safestrncpy(inventory_db, w2, sizeof(inventory_db)); - else if(!strcmpi(w1,"charlog_db")) - safestrncpy(charlog_db, w2, sizeof(charlog_db)); - else if(!strcmpi(w1,"storage_db")) - safestrncpy(storage_db, w2, sizeof(storage_db)); - else if(!strcmpi(w1,"reg_db")) - safestrncpy(reg_db, w2, sizeof(reg_db)); - else if(!strcmpi(w1,"skill_db")) - safestrncpy(skill_db, w2, sizeof(skill_db)); - else if(!strcmpi(w1,"interlog_db")) - safestrncpy(interlog_db, w2, sizeof(interlog_db)); - else if(!strcmpi(w1,"memo_db")) - safestrncpy(memo_db, w2, sizeof(memo_db)); - else if(!strcmpi(w1,"guild_db")) - safestrncpy(guild_db, w2, sizeof(guild_db)); - else if(!strcmpi(w1,"guild_alliance_db")) - safestrncpy(guild_alliance_db, w2, sizeof(guild_alliance_db)); - else if(!strcmpi(w1,"guild_castle_db")) - safestrncpy(guild_castle_db, w2, sizeof(guild_castle_db)); - else if(!strcmpi(w1,"guild_expulsion_db")) - safestrncpy(guild_expulsion_db, w2, sizeof(guild_expulsion_db)); - else if(!strcmpi(w1,"guild_member_db")) - safestrncpy(guild_member_db, w2, sizeof(guild_member_db)); - else if(!strcmpi(w1,"guild_skill_db")) - safestrncpy(guild_skill_db, w2, sizeof(guild_skill_db)); - else if(!strcmpi(w1,"guild_position_db")) - safestrncpy(guild_position_db, w2, sizeof(guild_position_db)); - else if(!strcmpi(w1,"guild_storage_db")) - safestrncpy(guild_storage_db, w2, sizeof(guild_storage_db)); - else if(!strcmpi(w1,"party_db")) - safestrncpy(party_db, w2, sizeof(party_db)); - else if(!strcmpi(w1,"pet_db")) - safestrncpy(pet_db, w2, sizeof(pet_db)); - else if(!strcmpi(w1,"mail_db")) - safestrncpy(mail_db, w2, sizeof(mail_db)); - else if(!strcmpi(w1,"auction_db")) - safestrncpy(auction_db, w2, sizeof(auction_db)); - else if(!strcmpi(w1,"friend_db")) - safestrncpy(friend_db, w2, sizeof(friend_db)); - else if(!strcmpi(w1,"hotkey_db")) - safestrncpy(hotkey_db, w2, sizeof(hotkey_db)); - else if(!strcmpi(w1,"quest_db")) - safestrncpy(quest_db,w2,sizeof(quest_db)); - //support the import command, just like any other config - else if(!strcmpi(w1,"import")) - sql_config_read(w2); - } - fclose(fp); - ShowInfo("Done reading %s.\n", cfgName); -} -#ifndef TXT_SQL_CONVERT - -int char_config_read(const char* cfgName) -{ - char line[1024], w1[1024], w2[1024]; - FILE* fp = fopen(cfgName, "r"); - - if (fp == NULL) { - ShowError("Configuration file not found: %s.\n", cfgName); - return 1; - } - - ShowInfo("Reading configuration file %s...\n", cfgName); - while(fgets(line, sizeof(line), fp)) - { - if (line[0] == '/' && line[1] == '/') - continue; - - if (sscanf(line, "%[^:]: %[^\r\n]", w1, w2) != 2) - continue; - - remove_control_chars(w1); - remove_control_chars(w2); - if(strcmpi(w1,"timestamp_format") == 0) { - safestrncpy(timestamp_format, w2, sizeof(timestamp_format)); - } else if(strcmpi(w1,"console_silent")==0){ - ShowInfo("Console Silent Setting: %d\n", atoi(w2)); - msg_silent = atoi(w2); - } else if(strcmpi(w1,"stdout_with_ansisequence")==0){ - stdout_with_ansisequence = config_switch(w2); - } else if (strcmpi(w1, "userid") == 0) { - safestrncpy(userid, w2, sizeof(userid)); - } else if (strcmpi(w1, "passwd") == 0) { - safestrncpy(passwd, w2, sizeof(passwd)); - } else if (strcmpi(w1, "server_name") == 0) { - safestrncpy(server_name, w2, sizeof(server_name)); - ShowStatus("%s server has been initialized\n", w2); - } else if (strcmpi(w1, "wisp_server_name") == 0) { - if (strlen(w2) >= 4) { - safestrncpy(wisp_server_name, w2, sizeof(wisp_server_name)); - } - } else if (strcmpi(w1, "login_ip") == 0) { - char ip_str[16]; - login_ip = host2ip(w2); - if (login_ip) { - safestrncpy(login_ip_str, w2, sizeof(login_ip_str)); - ShowStatus("Login server IP address : %s -> %s\n", w2, ip2str(login_ip, ip_str)); - } - } else if (strcmpi(w1, "login_port") == 0) { - login_port = atoi(w2); - } else if (strcmpi(w1, "char_ip") == 0) { - char ip_str[16]; - char_ip = host2ip(w2); - if (char_ip){ - safestrncpy(char_ip_str, w2, sizeof(char_ip_str)); - ShowStatus("Character server IP address : %s -> %s\n", w2, ip2str(char_ip, ip_str)); - } - } else if (strcmpi(w1, "bind_ip") == 0) { - char ip_str[16]; - bind_ip = host2ip(w2); - if (bind_ip) { - safestrncpy(bind_ip_str, w2, sizeof(bind_ip_str)); - ShowStatus("Character server binding IP address : %s -> %s\n", w2, ip2str(bind_ip, ip_str)); - } - } else if (strcmpi(w1, "char_port") == 0) { - char_port = atoi(w2); - } else if (strcmpi(w1, "char_maintenance") == 0) { - char_maintenance = atoi(w2); - } else if (strcmpi(w1, "char_new") == 0) { - char_new = (bool)atoi(w2); - } else if (strcmpi(w1, "char_new_display") == 0) { - char_new_display = atoi(w2); - } else if (strcmpi(w1, "max_connect_user") == 0) { - max_connect_user = atoi(w2); - if (max_connect_user < 0) - max_connect_user = 0; // unlimited online players - } else if(strcmpi(w1, "gm_allow_level") == 0) { - gm_allow_level = atoi(w2); - if(gm_allow_level < 0) - gm_allow_level = 99; - } else if (strcmpi(w1, "autosave_time") == 0) { - autosave_interval = atoi(w2)*1000; - if (autosave_interval <= 0) - autosave_interval = DEFAULT_AUTOSAVE_INTERVAL; - } else if (strcmpi(w1, "save_log") == 0) { - save_log = config_switch(w2); - } else if (strcmpi(w1, "start_point") == 0) { - char map[MAP_NAME_LENGTH_EXT]; - int x, y; - if (sscanf(w2, "%15[^,],%d,%d", map, &x, &y) < 3) - continue; - start_point.map = mapindex_name2id(map); - if (!start_point.map) - ShowError("Specified start_point %s not found in map-index cache.\n", map); - start_point.x = x; - start_point.y = y; - } else if (strcmpi(w1, "start_zeny") == 0) { - start_zeny = atoi(w2); - if (start_zeny < 0) - start_zeny = 0; - } else if (strcmpi(w1, "start_weapon") == 0) { - start_weapon = atoi(w2); - if (start_weapon < 0) - start_weapon = 0; - } else if (strcmpi(w1, "start_armor") == 0) { - start_armor = atoi(w2); - if (start_armor < 0) - start_armor = 0; - } else if(strcmpi(w1,"log_char")==0) { //log char or not [devil] - log_char = atoi(w2); - } else if (strcmpi(w1, "unknown_char_name") == 0) { - safestrncpy(unknown_char_name, w2, sizeof(unknown_char_name)); - unknown_char_name[NAME_LENGTH-1] = '\0'; - } else if (strcmpi(w1, "name_ignoring_case") == 0) { - name_ignoring_case = (bool)config_switch(w2); - } else if (strcmpi(w1, "char_name_option") == 0) { - char_name_option = atoi(w2); - } else if (strcmpi(w1, "char_name_letters") == 0) { - safestrncpy(char_name_letters, w2, sizeof(char_name_letters)); - } else if (strcmpi(w1, "chars_per_account") == 0) { //maxchars per account [Sirius] - char_per_account = atoi(w2); - } else if (strcmpi(w1, "char_del_level") == 0) { //disable/enable char deletion by its level condition [Lupus] - char_del_level = atoi(w2); - } else if (strcmpi(w1, "char_del_delay") == 0) { - char_del_delay = atoi(w2); - } else if(strcmpi(w1,"db_path")==0) { - safestrncpy(db_path, w2, sizeof(db_path)); - } else if (strcmpi(w1, "console") == 0) { - console = config_switch(w2); - } else if (strcmpi(w1, "fame_list_alchemist") == 0) { - fame_list_size_chemist = atoi(w2); - if (fame_list_size_chemist > MAX_FAME_LIST) { - ShowWarning("Max fame list size is %d (fame_list_alchemist)\n", MAX_FAME_LIST); - fame_list_size_chemist = MAX_FAME_LIST; - } - } else if (strcmpi(w1, "fame_list_blacksmith") == 0) { - fame_list_size_smith = atoi(w2); - if (fame_list_size_smith > MAX_FAME_LIST) { - ShowWarning("Max fame list size is %d (fame_list_blacksmith)\n", MAX_FAME_LIST); - fame_list_size_smith = MAX_FAME_LIST; - } - } else if (strcmpi(w1, "fame_list_taekwon") == 0) { - fame_list_size_taekwon = atoi(w2); - if (fame_list_size_taekwon > MAX_FAME_LIST) { - ShowWarning("Max fame list size is %d (fame_list_taekwon)\n", MAX_FAME_LIST); - fame_list_size_taekwon = MAX_FAME_LIST; - } - } else if (strcmpi(w1, "guild_exp_rate") == 0) { - guild_exp_rate = atoi(w2); - } else if (strcmpi(w1, "import") == 0) { - char_config_read(w2); - } - } - fclose(fp); - - ShowInfo("Done reading %s.\n", cfgName); - return 0; -} - -void do_final(void) -{ - ShowStatus("Terminating...\n"); - - set_all_offline(-1); - set_all_offline_sql(); - - inter_final(); - - flush_fifos(); - - do_final_mapif(); - do_final_loginif(); - - if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `ragsrvinfo`") ) - Sql_ShowDebug(sql_handle); - - char_db_->destroy(char_db_, NULL); - online_char_db->destroy(online_char_db, NULL); - auth_db->destroy(auth_db, NULL); - - if( char_fd != -1 ) - { - do_close(char_fd); - char_fd = -1; - } - - Sql_Free(sql_handle); - mapindex_final(); - - ShowStatus("Finished.\n"); -} - -//------------------------------ -// Function called when the server -// has received a crash signal. -//------------------------------ -void do_abort(void) -{ -} - -void set_server_type(void) -{ - SERVER_TYPE = ATHENA_SERVER_CHAR; -} - - -/// Called when a terminate signal is received. -void do_shutdown(void) -{ - if( runflag != CHARSERVER_ST_SHUTDOWN ) - { - int id; - runflag = CHARSERVER_ST_SHUTDOWN; - ShowStatus("Shutting down...\n"); - // TODO proper shutdown procedure; wait for acks?, kick all characters, ... [FlavoJS] - for( id = 0; id < ARRAYLENGTH(server); ++id ) - mapif_server_reset(id); - loginif_check_shutdown(); - flush_fifos(); - runflag = CORE_ST_STOP; - } -} - - -int do_init(int argc, char **argv) -{ - //Read map indexes - mapindex_init(); - start_point.map = mapindex_name2id("new_zone01"); - - char_config_read((argc < 2) ? CHAR_CONF_NAME : argv[1]); - char_lan_config_read((argc > 3) ? argv[3] : LAN_CONF_NAME); - sql_config_read(SQL_CONF_NAME); - - if (strcmp(userid, "s1")==0 && strcmp(passwd, "p1")==0) { - ShowError("Using the default user/password s1/p1 is NOT RECOMMENDED.\n"); - ShowNotice("Please edit your 'login' table to create a proper inter-server user/password (gender 'S')\n"); - ShowNotice("And then change the user/password to use in conf/char_athena.conf (or conf/import/char_conf.txt)\n"); - } - - ShowInfo("Finished reading the char-server configuration.\n"); - - inter_init_sql((argc > 2) ? argv[2] : inter_cfgName); // inter server テハア篳ュ - ShowInfo("Finished reading the inter-server configuration.\n"); - - ShowInfo("Initializing char server.\n"); - auth_db = idb_alloc(DB_OPT_RELEASE_DATA); - online_char_db = idb_alloc(DB_OPT_RELEASE_DATA); - mmo_char_sql_init(); - char_read_fame_list(); //Read fame lists. - ShowInfo("char server initialized.\n"); - - if ((naddr_ != 0) && (!login_ip || !char_ip)) - { - char ip_str[16]; - ip2str(addr_[0], ip_str); - - if (naddr_ > 1) - ShowStatus("Multiple interfaces detected.. using %s as our IP address\n", ip_str); - else - ShowStatus("Defaulting to %s as our IP address\n", ip_str); - if (!login_ip) { - safestrncpy(login_ip_str, ip_str, sizeof(login_ip_str)); - login_ip = str2ip(login_ip_str); - } - if (!char_ip) { - safestrncpy(char_ip_str, ip_str, sizeof(char_ip_str)); - char_ip = str2ip(char_ip_str); - } - } - - do_init_loginif(); - do_init_mapif(); - - // periodically update the overall user count on all mapservers + login server - add_timer_func_list(broadcast_user_count, "broadcast_user_count"); - add_timer_interval(gettick() + 1000, broadcast_user_count, 0, 0, 5 * 1000); - - // ??? - add_timer_func_list(chardb_waiting_disconnect, "chardb_waiting_disconnect"); - - // ??? - add_timer_func_list(online_data_cleanup, "online_data_cleanup"); - add_timer_interval(gettick() + 1000, online_data_cleanup, 0, 0, 600 * 1000); - - if( console ) - { - //##TODO invoke a CONSOLE_START plugin event - } - - //Cleaning the tables for NULL entrys @ startup [Sirius] - //Chardb clean - ShowInfo("Cleaning the '%s' table...\n", char_db); - if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `account_id` = '0'", char_db) ) - Sql_ShowDebug(sql_handle); - - //guilddb clean - ShowInfo("Cleaning the '%s' table...\n", guild_db); - if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `guild_lv` = '0' AND `max_member` = '0' AND `exp` = '0' AND `next_exp` = '0' AND `average_lv` = '0'", guild_db) ) - Sql_ShowDebug(sql_handle); - - //guildmemberdb clean - ShowInfo("Cleaning the '%s' table...\n", guild_member_db); - if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `guild_id` = '0' AND `account_id` = '0' AND `char_id` = '0'", guild_member_db) ) - Sql_ShowDebug(sql_handle); - - ShowInfo("End of char server initilization function.\n"); - - set_defaultparse(parse_char); - ShowInfo("open port %d.....\n",char_port); - char_fd = make_listen_bind(bind_ip, char_port); - ShowStatus("The char-server is "CL_GREEN"ready"CL_RESET" (Server is listening on the port %d).\n\n", char_port); - - if( runflag != CORE_ST_STOP ) - { - shutdown_callback = do_shutdown; - runflag = CHARSERVER_ST_RUNNING; - } - - return 0; -} - -#endif //TXT_SQL_CONVERT diff --git a/src/char_sql/char.h b/src/char_sql/char.h deleted file mode 100644 index c9ec54a16..000000000 --- a/src/char_sql/char.h +++ /dev/null @@ -1,83 +0,0 @@ -// Copyright (c) Athena Dev Teams - Licensed under GNU GPL -// For more information, see LICENCE in the main folder - -#ifndef _CHAR_SQL_H_ -#define _CHAR_SQL_H_ - -#include "../common/core.h" // CORE_ST_LAST - -#ifndef TXT_SQL_CONVERT -enum E_CHARSERVER_ST -{ - CHARSERVER_ST_RUNNING = CORE_ST_LAST, - CHARSERVER_ST_SHUTDOWN, - CHARSERVER_ST_LAST -}; -#endif - -struct mmo_charstatus; - -#define MAX_MAP_SERVERS 30 - -#define DEFAULT_AUTOSAVE_INTERVAL 300*1000 - -enum { - TABLE_INVENTORY, - TABLE_CART, - TABLE_STORAGE, - TABLE_GUILD_STORAGE, -}; - -int memitemdata_to_sql(const struct item items[], int max, int id, int tableswitch); - -int mapif_sendall(unsigned char *buf,unsigned int len); -int mapif_sendallwos(int fd,unsigned char *buf,unsigned int len); -int mapif_send(int fd,unsigned char *buf,unsigned int len); - -int char_married(int pl1,int pl2); -int char_child(int parent_id, int child_id); -int char_family(int pl1,int pl2,int pl3); - -int request_accreg2(int account_id, int char_id); -int save_accreg2(unsigned char* buf, int len); - -extern int char_name_option; -extern char char_name_letters[]; -extern bool char_gm_read; -extern int autosave_interval; -extern int save_log; -extern char db_path[]; -extern char char_db[256]; -extern char scdata_db[256]; -extern char cart_db[256]; -extern char inventory_db[256]; -extern char charlog_db[256]; -extern char storage_db[256]; -extern char interlog_db[256]; -extern char reg_db[256]; -extern char skill_db[256]; -extern char memo_db[256]; -extern char guild_db[256]; -extern char guild_alliance_db[256]; -extern char guild_castle_db[256]; -extern char guild_expulsion_db[256]; -extern char guild_member_db[256]; -extern char guild_position_db[256]; -extern char guild_skill_db[256]; -extern char guild_storage_db[256]; -extern char party_db[256]; -extern char pet_db[256]; -extern char mail_db[256]; -extern char auction_db[256]; -extern char quest_db[256]; - -extern int db_use_sqldbs; // added for sql item_db read for char server [Valaris] - -extern int guild_exp_rate; -extern int log_inter; - -//Exported for use in the TXT-SQL converter. -int mmo_char_tosql(int char_id, struct mmo_charstatus *p); -void sql_config_read(const char *cfgName); - -#endif /* _CHAR_SQL_H_ */ diff --git a/src/char_sql/int_auction.c b/src/char_sql/int_auction.c deleted file mode 100644 index 04e321062..000000000 --- a/src/char_sql/int_auction.c +++ /dev/null @@ -1,494 +0,0 @@ -// Copyright (c) Athena Dev Teams - Licensed under GNU GPL -// For more information, see LICENCE in the main folder - -#include "../common/mmo.h" -#include "../common/malloc.h" -#include "../common/db.h" -#include "../common/showmsg.h" -#include "../common/socket.h" -#include "../common/strlib.h" -#include "../common/sql.h" -#include "../common/timer.h" -#include "char.h" -#include "inter.h" -#include "int_mail.h" -#include "int_auction.h" - -#include -#include -#include - -static DBMap* auction_db_ = NULL; // int auction_id -> struct auction_data* - -void auction_delete(struct auction_data *auction); -static int auction_end_timer(int tid, unsigned int tick, int id, intptr_t data); - -static int auction_count(int char_id, bool buy) -{ - int i = 0; - struct auction_data *auction; - DBIterator* iter; - DBKey key; - - iter = auction_db_->iterator(auction_db_); - for( auction = (struct auction_data*)iter->first(iter,&key); iter->exists(iter); auction = (struct auction_data*)iter->next(iter,&key) ) - { - if( (buy && auction->buyer_id == char_id) || (!buy && auction->seller_id == char_id) ) - i++; - } - iter->destroy(iter); - - return i; -} - -void auction_save(struct auction_data *auction) -{ - int j; - StringBuf buf; - SqlStmt* stmt; - - if( !auction ) - return; - - StringBuf_Init(&buf); - StringBuf_Printf(&buf, "UPDATE `%s` SET `seller_id` = '%d', `seller_name` = ?, `buyer_id` = '%d', `buyer_name` = ?, `price` = '%d', `buynow` = '%d', `hours` = '%d', `timestamp` = '%lu', `nameid` = '%d', `item_name` = ?, `type` = '%d', `refine` = '%d', `attribute` = '%d'", - auction_db, auction->seller_id, auction->buyer_id, auction->price, auction->buynow, auction->hours, (unsigned long)auction->timestamp, auction->item.nameid, auction->type, auction->item.refine, auction->item.attribute); - for( j = 0; j < MAX_SLOTS; j++ ) - StringBuf_Printf(&buf, ", `card%d` = '%d'", j, auction->item.card[j]); - StringBuf_Printf(&buf, " WHERE `auction_id` = '%d'", auction->auction_id); - - stmt = SqlStmt_Malloc(sql_handle); - if( SQL_SUCCESS != SqlStmt_PrepareStr(stmt, StringBuf_Value(&buf)) - || SQL_SUCCESS != SqlStmt_BindParam(stmt, 0, SQLDT_STRING, auction->seller_name, strnlen(auction->seller_name, NAME_LENGTH)) - || SQL_SUCCESS != SqlStmt_BindParam(stmt, 1, SQLDT_STRING, auction->buyer_name, strnlen(auction->buyer_name, NAME_LENGTH)) - || SQL_SUCCESS != SqlStmt_BindParam(stmt, 2, SQLDT_STRING, auction->item_name, strnlen(auction->item_name, ITEM_NAME_LENGTH)) - || SQL_SUCCESS != SqlStmt_Execute(stmt) ) - { - SqlStmt_ShowDebug(stmt); - } - - SqlStmt_Free(stmt); - StringBuf_Destroy(&buf); -} - -unsigned int auction_create(struct auction_data *auction) -{ - int j; - StringBuf buf; - SqlStmt* stmt; - - if( !auction ) - return false; - - auction->timestamp = time(NULL) + (auction->hours * 3600); - - StringBuf_Init(&buf); - StringBuf_Printf(&buf, "INSERT INTO `%s` (`seller_id`,`seller_name`,`buyer_id`,`buyer_name`,`price`,`buynow`,`hours`,`timestamp`,`nameid`,`item_name`,`type`,`refine`,`attribute`", auction_db); - for( j = 0; j < MAX_SLOTS; j++ ) - StringBuf_Printf(&buf, ",`card%d`", j); - StringBuf_Printf(&buf, ") VALUES ('%d',?,'%d',?,'%d','%d','%d','%lu','%d',?,'%d','%d','%d'", - auction->seller_id, auction->buyer_id, auction->price, auction->buynow, auction->hours, (unsigned long)auction->timestamp, auction->item.nameid, auction->type, auction->item.refine, auction->item.attribute); - for( j = 0; j < MAX_SLOTS; j++ ) - StringBuf_Printf(&buf, ",'%d'", auction->item.card[j]); - StringBuf_AppendStr(&buf, ")"); - - stmt = SqlStmt_Malloc(sql_handle); - if( SQL_SUCCESS != SqlStmt_PrepareStr(stmt, StringBuf_Value(&buf)) - || SQL_SUCCESS != SqlStmt_BindParam(stmt, 0, SQLDT_STRING, auction->seller_name, strnlen(auction->seller_name, NAME_LENGTH)) - || SQL_SUCCESS != SqlStmt_BindParam(stmt, 1, SQLDT_STRING, auction->buyer_name, strnlen(auction->buyer_name, NAME_LENGTH)) - || SQL_SUCCESS != SqlStmt_BindParam(stmt, 2, SQLDT_STRING, auction->item_name, strnlen(auction->item_name, ITEM_NAME_LENGTH)) - || SQL_SUCCESS != SqlStmt_Execute(stmt) ) - { - SqlStmt_ShowDebug(stmt); - auction->auction_id = 0; - } - else - { - struct auction_data *auction_; - unsigned int tick = auction->hours * 3600000; - - auction->item.amount = 1; - auction->item.identify = 1; - auction->item.expire_time = 0; - - auction->auction_id = (unsigned int)SqlStmt_LastInsertId(stmt); - auction->auction_end_timer = add_timer( gettick() + tick , auction_end_timer, auction->auction_id, 0); - ShowInfo("New Auction %u | time left %u ms | By %s.\n", auction->auction_id, tick, auction->seller_name); - - CREATE(auction_, struct auction_data, 1); - memcpy(auction_, auction, sizeof(struct auction_data)); - idb_put(auction_db_, auction_->auction_id, auction_); - } - - SqlStmt_Free(stmt); - StringBuf_Destroy(&buf); - - return auction->auction_id; -} - -static void mapif_Auction_message(int char_id, unsigned char result) -{ - unsigned char buf[74]; - - WBUFW(buf,0) = 0x3854; - WBUFL(buf,2) = char_id; - WBUFL(buf,6) = result; - mapif_sendall(buf,7); -} - -static int auction_end_timer(int tid, unsigned int tick, int id, intptr_t data) -{ - struct auction_data *auction; - if( (auction = (struct auction_data *)idb_get(auction_db_, id)) != NULL ) - { - if( auction->buyer_id ) - { - mail_sendmail(0, "Auction Manager", auction->buyer_id, auction->buyer_name, "Auction", "Thanks, you won the auction!.", 0, &auction->item); - mapif_Auction_message(auction->buyer_id, 6); // You have won the auction - mail_sendmail(0, "Auction Manager", auction->seller_id, auction->seller_name, "Auction", "Payment for your auction!.", auction->price, NULL); - } - else - mail_sendmail(0, "Auction Manager", auction->seller_id, auction->seller_name, "Auction", "No buyers have been found for your auction.", 0, &auction->item); - - ShowInfo("Auction End: id %u.\n", auction->auction_id); - - auction->auction_end_timer = INVALID_TIMER; - auction_delete(auction); - } - - return 0; -} - -void auction_delete(struct auction_data *auction) -{ - unsigned int auction_id = auction->auction_id; - - if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `auction_id` = '%d'", auction_db, auction_id) ) - Sql_ShowDebug(sql_handle); - - if( auction->auction_end_timer != INVALID_TIMER ) - delete_timer(auction->auction_end_timer, auction_end_timer); - - idb_remove(auction_db_, auction_id); -} - -void inter_auctions_fromsql(void) -{ - int i; - struct auction_data *auction; - struct item *item; - char *data; - StringBuf buf; - unsigned int tick = gettick(), endtick; - time_t now = time(NULL); - - StringBuf_Init(&buf); - StringBuf_AppendStr(&buf, "SELECT `auction_id`,`seller_id`,`seller_name`,`buyer_id`,`buyer_name`," - "`price`,`buynow`,`hours`,`timestamp`,`nameid`,`item_name`,`type`,`refine`,`attribute`"); - for( i = 0; i < MAX_SLOTS; i++ ) - StringBuf_Printf(&buf, ",`card%d`", i); - StringBuf_Printf(&buf, " FROM `%s` ORDER BY `auction_id` DESC", auction_db); - - if( SQL_ERROR == Sql_Query(sql_handle, StringBuf_Value(&buf)) ) - Sql_ShowDebug(sql_handle); - - StringBuf_Destroy(&buf); - - while( SQL_SUCCESS == Sql_NextRow(sql_handle) ) - { - CREATE(auction, struct auction_data, 1); - Sql_GetData(sql_handle, 0, &data, NULL); auction->auction_id = atoi(data); - Sql_GetData(sql_handle, 1, &data, NULL); auction->seller_id = atoi(data); - Sql_GetData(sql_handle, 2, &data, NULL); safestrncpy(auction->seller_name, data, NAME_LENGTH); - Sql_GetData(sql_handle, 3, &data, NULL); auction->buyer_id = atoi(data); - Sql_GetData(sql_handle, 4, &data, NULL); safestrncpy(auction->buyer_name, data, NAME_LENGTH); - Sql_GetData(sql_handle, 5, &data, NULL); auction->price = atoi(data); - Sql_GetData(sql_handle, 6, &data, NULL); auction->buynow = atoi(data); - Sql_GetData(sql_handle, 7, &data, NULL); auction->hours = atoi(data); - Sql_GetData(sql_handle, 8, &data, NULL); auction->timestamp = atoi(data); - - item = &auction->item; - Sql_GetData(sql_handle, 9, &data, NULL); item->nameid = atoi(data); - Sql_GetData(sql_handle,10, &data, NULL); safestrncpy(auction->item_name, data, ITEM_NAME_LENGTH); - Sql_GetData(sql_handle,11, &data, NULL); auction->type = atoi(data); - - Sql_GetData(sql_handle,12, &data, NULL); item->refine = atoi(data); - Sql_GetData(sql_handle,13, &data, NULL); item->attribute = atoi(data); - - item->identify = 1; - item->amount = 1; - item->expire_time = 0; - - for( i = 0; i < MAX_SLOTS; i++ ) - { - Sql_GetData(sql_handle, 14 + i, &data, NULL); - item->card[i] = atoi(data); - } - - if( auction->timestamp > now ) - endtick = ((unsigned int)(auction->timestamp - now) * 1000) + tick; - else - endtick = tick + 10000; // 10 Second's to process ended auctions - - auction->auction_end_timer = add_timer(endtick, auction_end_timer, auction->auction_id, 0); - idb_put(auction_db_, auction->auction_id, auction); - } - - Sql_FreeResult(sql_handle); -} - -static void mapif_Auction_sendlist(int fd, int char_id, short count, short pages, unsigned char *buf) -{ - int len = (sizeof(struct auction_data) * count) + 12; - - WFIFOHEAD(fd, len); - WFIFOW(fd,0) = 0x3850; - WFIFOW(fd,2) = len; - WFIFOL(fd,4) = char_id; - WFIFOW(fd,8) = count; - WFIFOW(fd,10) = pages; - memcpy(WFIFOP(fd,12), buf, len - 12); - WFIFOSET(fd,len); -} - -static void mapif_parse_Auction_requestlist(int fd) -{ - char searchtext[NAME_LENGTH]; - int char_id = RFIFOL(fd,4), len = sizeof(struct auction_data); - int price = RFIFOL(fd,10); - short type = RFIFOW(fd,8), page = max(1,RFIFOW(fd,14)); - unsigned char buf[5 * sizeof(struct auction_data)]; - DBIterator* iter; - DBKey key; - struct auction_data *auction; - short i = 0, j = 0, pages = 1; - - memcpy(searchtext, RFIFOP(fd,16), NAME_LENGTH); - - iter = auction_db_->iterator(auction_db_); - for( auction = (struct auction_data*)iter->first(iter,&key); iter->exists(iter); auction = (struct auction_data*)iter->next(iter,&key) ) - { - if( (type == 0 && auction->type != IT_ARMOR && auction->type != IT_PETARMOR) || - (type == 1 && auction->type != IT_WEAPON) || - (type == 2 && auction->type != IT_CARD) || - (type == 3 && auction->type != IT_ETC) || - (type == 4 && !strstr(auction->item_name, searchtext)) || - (type == 5 && auction->price > price) || - (type == 6 && auction->seller_id != char_id) || - (type == 7 && auction->buyer_id != char_id) ) - continue; - - i++; - if( i > 5 ) - { // Counting Pages of Total Results (5 Results per Page) - pages++; - i = 1; // First Result of This Page - } - - if( page != pages ) - continue; // This is not the requested Page - - memcpy(WBUFP(buf, j * len), auction, len); - j++; // Found Results - } - iter->destroy(iter); - - mapif_Auction_sendlist(fd, char_id, j, pages, buf); -} - -static void mapif_Auction_register(int fd, struct auction_data *auction) -{ - int len = sizeof(struct auction_data) + 4; - - WFIFOHEAD(fd,len); - WFIFOW(fd,0) = 0x3851; - WFIFOW(fd,2) = len; - memcpy(WFIFOP(fd,4), auction, sizeof(struct auction_data)); - WFIFOSET(fd,len); -} - -static void mapif_parse_Auction_register(int fd) -{ - struct auction_data auction; - if( RFIFOW(fd,2) != sizeof(struct auction_data) + 4 ) - return; - - memcpy(&auction, RFIFOP(fd,4), sizeof(struct auction_data)); - if( auction_count(auction.seller_id, false) < 5 ) - auction.auction_id = auction_create(&auction); - - mapif_Auction_register(fd, &auction); -} - -static void mapif_Auction_cancel(int fd, int char_id, unsigned char result) -{ - WFIFOHEAD(fd,7); - WFIFOW(fd,0) = 0x3852; - WFIFOL(fd,2) = char_id; - WFIFOB(fd,6) = result; - WFIFOSET(fd,7); -} - -static void mapif_parse_Auction_cancel(int fd) -{ - int char_id = RFIFOL(fd,2), auction_id = RFIFOL(fd,6); - struct auction_data *auction; - - if( (auction = (struct auction_data *)idb_get(auction_db_, auction_id)) == NULL ) - { - mapif_Auction_cancel(fd, char_id, 1); // Bid Number is Incorrect - return; - } - - if( auction->seller_id != char_id ) - { - mapif_Auction_cancel(fd, char_id, 2); // You cannot end the auction - return; - } - - if( auction->buyer_id > 0 ) - { - mapif_Auction_cancel(fd, char_id, 3); // An auction with at least one bidder cannot be canceled - return; - } - - mail_sendmail(0, "Auction Manager", auction->seller_id, auction->seller_name, "Auction", "Auction canceled.", 0, &auction->item); - auction_delete(auction); - - mapif_Auction_cancel(fd, char_id, 0); // The auction has been canceled -} - -static void mapif_Auction_close(int fd, int char_id, unsigned char result) -{ - WFIFOHEAD(fd,7); - WFIFOW(fd,0) = 0x3853; - WFIFOL(fd,2) = char_id; - WFIFOB(fd,6) = result; - WFIFOSET(fd,7); -} - -static void mapif_parse_Auction_close(int fd) -{ - int char_id = RFIFOL(fd,2), auction_id = RFIFOL(fd,6); - struct auction_data *auction; - - if( (auction = (struct auction_data *)idb_get(auction_db_, auction_id)) == NULL ) - { - mapif_Auction_close(fd, char_id, 2); // Bid Number is Incorrect - return; - } - - if( auction->seller_id != char_id ) - { - mapif_Auction_close(fd, char_id, 1); // You cannot end the auction - return; - } - - if( auction->buyer_id == 0 ) - { - mapif_Auction_close(fd, char_id, 1); // You cannot end the auction - return; - } - - // Send Money to Seller - mail_sendmail(0, "Auction Manager", auction->seller_id, auction->seller_name, "Auction", "Auction closed.", auction->price, NULL); - // Send Item to Buyer - mail_sendmail(0, "Auction Manager", auction->buyer_id, auction->buyer_name, "Auction", "Auction winner.", 0, &auction->item); - mapif_Auction_message(auction->buyer_id, 6); // You have won the auction - auction_delete(auction); - - mapif_Auction_close(fd, char_id, 0); // You have ended the auction -} - -static void mapif_Auction_bid(int fd, int char_id, int bid, unsigned char result) -{ - WFIFOHEAD(fd,11); - WFIFOW(fd,0) = 0x3855; - WFIFOL(fd,2) = char_id; - WFIFOL(fd,6) = bid; // To Return Zeny - WFIFOB(fd,10) = result; - WFIFOSET(fd,11); -} - -static void mapif_parse_Auction_bid(int fd) -{ - int char_id = RFIFOL(fd,4), bid = RFIFOL(fd,12); - unsigned int auction_id = RFIFOL(fd,8); - struct auction_data *auction; - - if( (auction = (struct auction_data *)idb_get(auction_db_, auction_id)) == NULL || auction->price >= bid || auction->seller_id == char_id ) - { - mapif_Auction_bid(fd, char_id, bid, 0); // You have failed to bid in the auction - return; - } - - if( auction_count(char_id, true) > 4 && bid < auction->buynow && auction->buyer_id != char_id ) - { - mapif_Auction_bid(fd, char_id, bid, 9); // You cannot place more than 5 bids at a time - return; - } - - if( auction->buyer_id > 0 ) - { // Send Money back to the previous Buyer - if( auction->buyer_id != char_id ) - { - mail_sendmail(0, "Auction Manager", auction->buyer_id, auction->buyer_name, "Auction", "Someone has placed a higher bid.", auction->price, NULL); - mapif_Auction_message(auction->buyer_id, 7); // You have failed to win the auction - } - else - mail_sendmail(0, "Auction Manager", auction->buyer_id, auction->buyer_name, "Auction", "You have placed a higher bid.", auction->price, NULL); - } - - auction->buyer_id = char_id; - safestrncpy(auction->buyer_name, (char*)RFIFOP(fd,16), NAME_LENGTH); - auction->price = bid; - - if( bid >= auction->buynow ) - { // Automatic won the auction - mapif_Auction_bid(fd, char_id, bid - auction->buynow, 1); // You have successfully bid in the auction - - mail_sendmail(0, "Auction Manager", auction->buyer_id, auction->buyer_name, "Auction", "You have won the auction.", 0, &auction->item); - mapif_Auction_message(char_id, 6); // You have won the auction - mail_sendmail(0, "Auction Manager", auction->seller_id, auction->seller_name, "Auction", "Payment for your auction!.", auction->buynow, NULL); - - auction_delete(auction); - return; - } - - auction_save(auction); - - mapif_Auction_bid(fd, char_id, 0, 1); // You have successfully bid in the auction -} - -/*========================================== - * Packets From Map Server - *------------------------------------------*/ -int inter_auction_parse_frommap(int fd) -{ - switch(RFIFOW(fd,0)) - { - case 0x3050: mapif_parse_Auction_requestlist(fd); break; - case 0x3051: mapif_parse_Auction_register(fd); break; - case 0x3052: mapif_parse_Auction_cancel(fd); break; - case 0x3053: mapif_parse_Auction_close(fd); break; - case 0x3055: mapif_parse_Auction_bid(fd); break; - default: - return 0; - } - return 1; -} - -int inter_auction_sql_init(void) -{ - auction_db_ = idb_alloc(DB_OPT_RELEASE_DATA); - inter_auctions_fromsql(); - - return 0; -} - -void inter_auction_sql_final(void) -{ - auction_db_->destroy(auction_db_,NULL); - - return; -} diff --git a/src/char_sql/int_auction.h b/src/char_sql/int_auction.h deleted file mode 100644 index bf26b152c..000000000 --- a/src/char_sql/int_auction.h +++ /dev/null @@ -1,12 +0,0 @@ -// Copyright (c) Athena Dev Teams - Licensed under GNU GPL -// For more information, see LICENCE in the main folder - -#ifndef _INT_AUCTION_SQL_H_ -#define _INT_AUCTION_SQL_H_ - -int inter_auction_parse_frommap(int fd); - -int inter_auction_sql_init(void); -void inter_auction_sql_final(void); - -#endif /* _INT_AUCTION_SQL_H_ */ diff --git a/src/char_sql/int_guild.c b/src/char_sql/int_guild.c deleted file mode 100644 index 7b467f92a..000000000 --- a/src/char_sql/int_guild.c +++ /dev/null @@ -1,2018 +0,0 @@ -// Copyright (c) Athena Dev Teams - Licensed under GNU GPL -// For more information, see LICENCE in the main folder - -#include "../common/cbasetypes.h" -#include "../common/mmo.h" -#include "../common/malloc.h" -#include "../common/socket.h" -#include "../common/db.h" -#include "../common/showmsg.h" -#include "../common/strlib.h" -#include "../common/timer.h" -#include "char.h" -#include "inter.h" -#include "int_guild.h" - -#include -#include -#include - -#define GS_MEMBER_UNMODIFIED 0x00 -#define GS_MEMBER_MODIFIED 0x01 -#define GS_MEMBER_NEW 0x02 - -#define GS_POSITION_UNMODIFIED 0x00 -#define GS_POSITION_MODIFIED 0x01 - -// LSB = 0 => Alliance, LSB = 1 => Opposition -#define GUILD_ALLIANCE_TYPE_MASK 0x01 -#define GUILD_ALLIANCE_REMOVE 0x08 - -static const char dataToHex[] = {'0', '1', '2', '3', '4', '5', '6', '7', '8', '9', 'A', 'B', 'C', 'D', 'E', 'F'}; - -#ifndef TXT_SQL_CONVERT -//Guild cache -static DBMap* guild_db_; // int guild_id -> struct guild* - -struct guild_castle castles[MAX_GUILDCASTLE]; - -static unsigned int guild_exp[100]; - -int mapif_parse_GuildLeave(int fd,int guild_id,int account_id,int char_id,int flag,const char *mes); -int mapif_guild_broken(int guild_id,int flag); -static bool guild_check_empty(struct guild *g); -int guild_calcinfo(struct guild *g); -int mapif_guild_basicinfochanged(int guild_id,int type,const void *data,int len); -int mapif_guild_info(int fd,struct guild *g); -int guild_break_sub(int key,void *data,va_list ap); -int inter_guild_tosql(struct guild *g,int flag); - -static int guild_save_timer(int tid, unsigned int tick, int id, intptr_t data) -{ - static int last_id = 0; //To know in which guild we were. - int state = 0; //0: Have not reached last guild. 1: Reached last guild, ready for save. 2: Some guild saved, don't do further saving. - DBIterator* iter; - DBKey key; - struct guild* g; - - if( last_id == 0 ) //Save the first guild in the list. - state = 1; - - iter = guild_db_->iterator(guild_db_); - for( g = (struct guild*)iter->first(iter,&key); iter->exists(iter); g = (struct guild*)iter->next(iter,&key) ) - { - if( state == 0 && g->guild_id == last_id ) - state++; //Save next guild in the list. - else - if( state == 1 && g->save_flag&GS_MASK ) - { - inter_guild_tosql(g, g->save_flag&GS_MASK); - g->save_flag &= ~GS_MASK; - - //Some guild saved. - last_id = g->guild_id; - state++; - } - - if( g->save_flag == GS_REMOVE ) - {// Nothing to save, guild is ready for removal. - if (save_log) - ShowInfo("Guild Unloaded (%d - %s)\n", g->guild_id, g->name); - db_remove(guild_db_, key); - } - } - iter->destroy(iter); - - if( state != 2 ) //Reached the end of the guild db without saving. - last_id = 0; //Reset guild saved, return to beginning. - - state = guild_db_->size(guild_db_); - if( state < 1 ) state = 1; //Calculate the time slot for the next save. - add_timer(tick + autosave_interval/state, guild_save_timer, 0, 0); - return 0; -} - -int inter_guild_removemember_tosql(int account_id, int char_id) -{ - if( SQL_ERROR == Sql_Query(sql_handle, "DELETE from `%s` where `account_id` = '%d' and `char_id` = '%d'", guild_member_db, account_id, char_id) ) - Sql_ShowDebug(sql_handle); - if( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `guild_id` = '0' WHERE `char_id` = '%d'", char_db, char_id) ) - Sql_ShowDebug(sql_handle); - return 0; -} -#endif //TXT_SQL_CONVERT - -// Save guild into sql -int inter_guild_tosql(struct guild *g,int flag) -{ - // Table guild (GS_BASIC_MASK) - // GS_EMBLEM `emblem_len`,`emblem_id`,`emblem_data` - // GS_CONNECT `connect_member`,`average_lv` - // GS_MES `mes1`,`mes2` - // GS_LEVEL `guild_lv`,`max_member`,`exp`,`next_exp`,`skill_point` - // GS_BASIC `name`,`master`,`char_id` - - // GS_MEMBER `guild_member` (`guild_id`,`account_id`,`char_id`,`hair`,`hair_color`,`gender`,`class`,`lv`,`exp`,`exp_payper`,`online`,`position`,`name`) - // GS_POSITION `guild_position` (`guild_id`,`position`,`name`,`mode`,`exp_mode`) - // GS_ALLIANCE `guild_alliance` (`guild_id`,`opposition`,`alliance_id`,`name`) - // GS_EXPULSION `guild_expulsion` (`guild_id`,`account_id`,`name`,`mes`) - // GS_SKILL `guild_skill` (`guild_id`,`id`,`lv`) - - // temporary storage for str convertion. They must be twice the size of the - // original string to ensure no overflows will occur. [Skotlex] - char t_info[256]; - char esc_name[NAME_LENGTH*2+1]; - char esc_master[NAME_LENGTH*2+1]; - char new_guild = 0; - int i=0; - - if (g->guild_id<=0 && g->guild_id != -1) return 0; - -#ifdef NOISY - ShowInfo("Save guild request ("CL_BOLD"%d"CL_RESET" - flag 0x%x).",g->guild_id, flag); -#endif - - Sql_EscapeStringLen(sql_handle, esc_name, g->name, strnlen(g->name, NAME_LENGTH)); - Sql_EscapeStringLen(sql_handle, esc_master, g->master, strnlen(g->master, NAME_LENGTH)); - *t_info = '\0'; - -#ifndef TXT_SQL_CONVERT - // Insert a new guild the guild - if (flag&GS_BASIC && g->guild_id == -1) - { - strcat(t_info, " guild_create"); - - // Create a new guild - if( SQL_ERROR == Sql_Query(sql_handle, "INSERT INTO `%s` " - "(`name`,`master`,`guild_lv`,`max_member`,`average_lv`,`char_id`) " - "VALUES ('%s', '%s', '%d', '%d', '%d', '%d')", - guild_db, esc_name, esc_master, g->guild_lv, g->max_member, g->average_lv, g->member[0].char_id) ) - { - Sql_ShowDebug(sql_handle); - if (g->guild_id == -1) - return 0; //Failed to create guild! - } - else - { - g->guild_id = (int)Sql_LastInsertId(sql_handle); - new_guild = 1; - } - } -#else - // Insert a new guild the guild - if (flag&GS_BASIC) - { - strcat(t_info, " guild_create"); - // Since the PK is guild id + master id, a replace will not be enough if we are overwriting data, we need to wipe the previous guild. - if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` where `guild_id` = '%d'", guild_db, g->guild_id) ) - Sql_ShowDebug(sql_handle); - // Create a new guild - if( SQL_ERROR == Sql_Query(sql_handle, "REPLACE INTO `%s` " - "(`guild_id`,`name`,`master`,`guild_lv`,`max_member`,`average_lv`,`char_id`) " - "VALUES ('%d', '%s', '%s', '%d', '%d', '%d', '%d')", - guild_db, g->guild_id, esc_name, esc_master, g->guild_lv, g->max_member, g->average_lv, g->member[0].char_id) ) - { - Sql_ShowDebug(sql_handle); - return 0; //Failed to create guild. - } - } -#endif //TXT_SQL_CONVERT - // If we need an update on an existing guild or more update on the new guild - if (((flag & GS_BASIC_MASK) && !new_guild) || ((flag & (GS_BASIC_MASK & ~GS_BASIC)) && new_guild)) - { - StringBuf buf; - bool add_comma = false; - - StringBuf_Init(&buf); - StringBuf_Printf(&buf, "UPDATE `%s` SET ", guild_db); - - if (flag & GS_EMBLEM) - { - char emblem_data[sizeof(g->emblem_data)*2+1]; - char* pData = emblem_data; - - strcat(t_info, " emblem"); - // Convert emblem_data to hex - //TODO: why not use binary directly? [ultramage] - for(i=0; iemblem_len; i++){ - *pData++ = dataToHex[(g->emblem_data[i] >> 4) & 0x0F]; - *pData++ = dataToHex[g->emblem_data[i] & 0x0F]; - } - *pData = 0; - StringBuf_Printf(&buf, "`emblem_len`=%d, `emblem_id`=%d, `emblem_data`='%s'", g->emblem_len, g->emblem_id, emblem_data); - add_comma = true; - } - if (flag & GS_BASIC) - { - strcat(t_info, " basic"); - if( add_comma ) - StringBuf_AppendStr(&buf, ", "); - else - add_comma = true; - StringBuf_Printf(&buf, "`name`='%s', `master`='%s', `char_id`=%d", esc_name, esc_master, g->member[0].char_id); - } - if (flag & GS_CONNECT) - { - strcat(t_info, " connect"); - if( add_comma ) - StringBuf_AppendStr(&buf, ", "); - else - add_comma = true; - StringBuf_Printf(&buf, "`connect_member`=%d, `average_lv`=%d", g->connect_member, g->average_lv); - } - if (flag & GS_MES) - { - char esc_mes1[sizeof(g->mes1)*2+1]; - char esc_mes2[sizeof(g->mes2)*2+1]; - - strcat(t_info, " mes"); - if( add_comma ) - StringBuf_AppendStr(&buf, ", "); - else - add_comma = true; - Sql_EscapeStringLen(sql_handle, esc_mes1, g->mes1, strnlen(g->mes1, sizeof(g->mes1))); - Sql_EscapeStringLen(sql_handle, esc_mes2, g->mes2, strnlen(g->mes2, sizeof(g->mes2))); - StringBuf_Printf(&buf, "`mes1`='%s', `mes2`='%s'", esc_mes1, esc_mes2); - } - if (flag & GS_LEVEL) - { - strcat(t_info, " level"); - if( add_comma ) - StringBuf_AppendStr(&buf, ", "); - else - add_comma = true; - StringBuf_Printf(&buf, "`guild_lv`=%d, `skill_point`=%d, `exp`=%"PRIu64", `next_exp`=%u, `max_member`=%d", g->guild_lv, g->skill_point, g->exp, g->next_exp, g->max_member); - } - StringBuf_Printf(&buf, " WHERE `guild_id`=%d", g->guild_id); - if( SQL_ERROR == Sql_Query(sql_handle, "%s", StringBuf_Value(&buf)) ) - Sql_ShowDebug(sql_handle); - StringBuf_Destroy(&buf); - } - - if (flag&GS_MEMBER) - { - struct guild_member *m; - - strcat(t_info, " members"); - // Update only needed players - for(i=0;imax_member;i++){ - m = &g->member[i]; -#ifndef TXT_SQL_CONVERT - if (!m->modified) - continue; -#endif - if(m->account_id) { - //Since nothing references guild member table as foreign keys, it's safe to use REPLACE INTO - Sql_EscapeStringLen(sql_handle, esc_name, m->name, strnlen(m->name, NAME_LENGTH)); - if( SQL_ERROR == Sql_Query(sql_handle, "REPLACE INTO `%s` (`guild_id`,`account_id`,`char_id`,`hair`,`hair_color`,`gender`,`class`,`lv`,`exp`,`exp_payper`,`online`,`position`,`name`) " - "VALUES ('%d','%d','%d','%d','%d','%d','%d','%d','%"PRIu64"','%d','%d','%d','%s')", - guild_member_db, g->guild_id, m->account_id, m->char_id, - m->hair, m->hair_color, m->gender, - m->class_, m->lv, m->exp, m->exp_payper, m->online, m->position, esc_name) ) - Sql_ShowDebug(sql_handle); - if (m->modified & GS_MEMBER_NEW) - { - if( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `guild_id` = '%d' WHERE `char_id` = '%d'", - char_db, g->guild_id, m->char_id) ) - Sql_ShowDebug(sql_handle); - } - m->modified = GS_MEMBER_UNMODIFIED; - } - } - } - - if (flag&GS_POSITION){ - strcat(t_info, " positions"); - //printf("- Insert guild %d to guild_position\n",g->guild_id); - for(i=0;iposition[i]; -#ifndef TXT_SQL_CONVERT - if (!p->modified) - continue; -#endif - Sql_EscapeStringLen(sql_handle, esc_name, p->name, strnlen(p->name, NAME_LENGTH)); - if( SQL_ERROR == Sql_Query(sql_handle, "REPLACE INTO `%s` (`guild_id`,`position`,`name`,`mode`,`exp_mode`) VALUES ('%d','%d','%s','%d','%d')", - guild_position_db, g->guild_id, i, esc_name, p->mode, p->exp_mode) ) - Sql_ShowDebug(sql_handle); - p->modified = GS_POSITION_UNMODIFIED; - } - } - - if (flag&GS_ALLIANCE) - { - // Delete current alliances - // NOTE: no need to do it on both sides since both guilds in memory had - // their info changed, not to mention this would also mess up oppositions! - // [Skotlex] - //if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `guild_id`='%d' OR `alliance_id`='%d'", guild_alliance_db, g->guild_id, g->guild_id) ) - if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `guild_id`='%d'", guild_alliance_db, g->guild_id) ) - { - Sql_ShowDebug(sql_handle); - } - else - { - //printf("- Insert guild %d to guild_alliance\n",g->guild_id); - for(i=0;ialliance[i]; - if(a->guild_id>0) - { - Sql_EscapeStringLen(sql_handle, esc_name, a->name, strnlen(a->name, NAME_LENGTH)); - if( SQL_ERROR == Sql_Query(sql_handle, "REPLACE INTO `%s` (`guild_id`,`opposition`,`alliance_id`,`name`) " - "VALUES ('%d','%d','%d','%s')", - guild_alliance_db, g->guild_id, a->opposition, a->guild_id, esc_name) ) - Sql_ShowDebug(sql_handle); - } - } - } - } - - if (flag&GS_EXPULSION){ - strcat(t_info, " expulsions"); - //printf("- Insert guild %d to guild_expulsion\n",g->guild_id); - for(i=0;iexpulsion[i]; - if(e->account_id>0){ - char esc_mes[sizeof(e->mes)*2+1]; - - Sql_EscapeStringLen(sql_handle, esc_name, e->name, strnlen(e->name, NAME_LENGTH)); - Sql_EscapeStringLen(sql_handle, esc_mes, e->mes, strnlen(e->mes, sizeof(e->mes))); - if( SQL_ERROR == Sql_Query(sql_handle, "REPLACE INTO `%s` (`guild_id`,`account_id`,`name`,`mes`) " - "VALUES ('%d','%d','%s','%s')", guild_expulsion_db, g->guild_id, e->account_id, esc_name, esc_mes) ) - Sql_ShowDebug(sql_handle); - } - } - } - - if (flag&GS_SKILL){ - strcat(t_info, " skills"); - //printf("- Insert guild %d to guild_skill\n",g->guild_id); - for(i=0;iskill[i].id>0 && g->skill[i].lv>0){ - if( SQL_ERROR == Sql_Query(sql_handle, "REPLACE INTO `%s` (`guild_id`,`id`,`lv`) VALUES ('%d','%d','%d')", - guild_skill_db, g->guild_id, g->skill[i].id, g->skill[i].lv) ) - Sql_ShowDebug(sql_handle); - } - } - } - - if (save_log) - ShowInfo("Saved guild (%d - %s):%s\n",g->guild_id,g->name,t_info); - return 1; -} - -#ifndef TXT_SQL_CONVERT -// Read guild from sql -struct guild * inter_guild_fromsql(int guild_id) -{ - struct guild *g; - char* data; - size_t len; - char* p; - int i; - - if( guild_id <= 0 ) - return NULL; - - g = (struct guild*)idb_get(guild_db_, guild_id); - if( g ) - return g; - -#ifdef NOISY - ShowInfo("Guild load request (%d)...\n", guild_id); -#endif - - if( SQL_ERROR == Sql_Query(sql_handle, "SELECT g.`name`,c.`name`,g.`guild_lv`,g.`connect_member`,g.`max_member`,g.`average_lv`,g.`exp`,g.`next_exp`,g.`skill_point`,g.`mes1`,g.`mes2`,g.`emblem_len`,g.`emblem_id`,g.`emblem_data` " - "FROM `%s` g LEFT JOIN `%s` c ON c.`char_id` = g.`char_id` WHERE g.`guild_id`='%d'", guild_db, char_db, guild_id) ) - { - Sql_ShowDebug(sql_handle); - return NULL; - } - - if( SQL_SUCCESS != Sql_NextRow(sql_handle) ) - return NULL;// Guild does not exists. - - CREATE(g, struct guild, 1); - - g->guild_id = guild_id; - Sql_GetData(sql_handle, 0, &data, &len); memcpy(g->name, data, min(len, NAME_LENGTH)); - Sql_GetData(sql_handle, 1, &data, &len); memcpy(g->master, data, min(len, NAME_LENGTH)); - Sql_GetData(sql_handle, 2, &data, NULL); g->guild_lv = atoi(data); - Sql_GetData(sql_handle, 3, &data, NULL); g->connect_member = atoi(data); - Sql_GetData(sql_handle, 4, &data, NULL); g->max_member = atoi(data); - if( g->max_member > MAX_GUILD ) - { // Fix reduction of MAX_GUILD [PoW] - ShowWarning("Guild %d:%s specifies higher capacity (%d) than MAX_GUILD (%d)\n", guild_id, g->name, g->max_member, MAX_GUILD); - g->max_member = MAX_GUILD; - } - Sql_GetData(sql_handle, 5, &data, NULL); g->average_lv = atoi(data); - Sql_GetData(sql_handle, 6, &data, NULL); g->exp = strtoull(data, NULL, 10); - Sql_GetData(sql_handle, 7, &data, NULL); g->next_exp = (unsigned int)strtoul(data, NULL, 10); - Sql_GetData(sql_handle, 8, &data, NULL); g->skill_point = atoi(data); - Sql_GetData(sql_handle, 9, &data, &len); memcpy(g->mes1, data, min(len, sizeof(g->mes1))); - Sql_GetData(sql_handle, 10, &data, &len); memcpy(g->mes2, data, min(len, sizeof(g->mes2))); - Sql_GetData(sql_handle, 11, &data, &len); g->emblem_len = atoi(data); - Sql_GetData(sql_handle, 12, &data, &len); g->emblem_id = atoi(data); - Sql_GetData(sql_handle, 13, &data, &len); - // convert emblem data from hexadecimal to binary - //TODO: why not store it in the db as binary directly? [ultramage] - for( i = 0, p = g->emblem_data; i < g->emblem_len; ++i, ++p ) - { - if( *data >= '0' && *data <= '9' ) - *p = *data - '0'; - else if( *data >= 'a' && *data <= 'f' ) - *p = *data - 'a' + 10; - else if( *data >= 'A' && *data <= 'F' ) - *p = *data - 'A' + 10; - *p <<= 4; - ++data; - - if( *data >= '0' && *data <= '9' ) - *p |= *data - '0'; - else if( *data >= 'a' && *data <= 'f' ) - *p |= *data - 'a' + 10; - else if( *data >= 'A' && *data <= 'F' ) - *p |= *data - 'A' + 10; - ++data; - } - - // load guild member info - if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `account_id`,`char_id`,`hair`,`hair_color`,`gender`,`class`,`lv`,`exp`,`exp_payper`,`online`,`position`,`name` " - "FROM `%s` WHERE `guild_id`='%d' ORDER BY `position`", guild_member_db, guild_id) ) - { - Sql_ShowDebug(sql_handle); - aFree(g); - return NULL; - } - for( i = 0; i < g->max_member && SQL_SUCCESS == Sql_NextRow(sql_handle); ++i ) - { - struct guild_member* m = &g->member[i]; - - Sql_GetData(sql_handle, 0, &data, NULL); m->account_id = atoi(data); - Sql_GetData(sql_handle, 1, &data, NULL); m->char_id = atoi(data); - Sql_GetData(sql_handle, 2, &data, NULL); m->hair = atoi(data); - Sql_GetData(sql_handle, 3, &data, NULL); m->hair_color = atoi(data); - Sql_GetData(sql_handle, 4, &data, NULL); m->gender = atoi(data); - Sql_GetData(sql_handle, 5, &data, NULL); m->class_ = atoi(data); - Sql_GetData(sql_handle, 6, &data, NULL); m->lv = atoi(data); - Sql_GetData(sql_handle, 7, &data, NULL); m->exp = strtoull(data, NULL, 10); - Sql_GetData(sql_handle, 8, &data, NULL); m->exp_payper = (unsigned int)atoi(data); - Sql_GetData(sql_handle, 9, &data, NULL); m->online = atoi(data); - Sql_GetData(sql_handle, 10, &data, NULL); m->position = atoi(data); - if( m->position >= MAX_GUILDPOSITION ) // Fix reduction of MAX_GUILDPOSITION [PoW] - m->position = MAX_GUILDPOSITION - 1; - Sql_GetData(sql_handle, 11, &data, &len); memcpy(m->name, data, min(len, NAME_LENGTH)); - m->modified = GS_MEMBER_UNMODIFIED; - } - - //printf("- Read guild_position %d from sql \n",guild_id); - if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `position`,`name`,`mode`,`exp_mode` FROM `%s` WHERE `guild_id`='%d'", guild_position_db, guild_id) ) - { - Sql_ShowDebug(sql_handle); - aFree(g); - return NULL; - } - while( SQL_SUCCESS == Sql_NextRow(sql_handle) ) - { - int position; - struct guild_position* p; - - Sql_GetData(sql_handle, 0, &data, NULL); position = atoi(data); - if( position < 0 || position >= MAX_GUILDPOSITION ) - continue;// invalid position - p = &g->position[position]; - Sql_GetData(sql_handle, 1, &data, &len); memcpy(p->name, data, min(len, NAME_LENGTH)); - Sql_GetData(sql_handle, 2, &data, NULL); p->mode = atoi(data); - Sql_GetData(sql_handle, 3, &data, NULL); p->exp_mode = atoi(data); - p->modified = GS_POSITION_UNMODIFIED; - } - - //printf("- Read guild_alliance %d from sql \n",guild_id); - if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `opposition`,`alliance_id`,`name` FROM `%s` WHERE `guild_id`='%d'", guild_alliance_db, guild_id) ) - { - Sql_ShowDebug(sql_handle); - aFree(g); - return NULL; - } - for( i = 0; i < MAX_GUILDALLIANCE && SQL_SUCCESS == Sql_NextRow(sql_handle); ++i ) - { - struct guild_alliance* a = &g->alliance[i]; - - Sql_GetData(sql_handle, 0, &data, NULL); a->opposition = atoi(data); - Sql_GetData(sql_handle, 1, &data, NULL); a->guild_id = atoi(data); - Sql_GetData(sql_handle, 2, &data, &len); memcpy(a->name, data, min(len, NAME_LENGTH)); - } - - //printf("- Read guild_expulsion %d from sql \n",guild_id); - if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `account_id`,`name`,`mes` FROM `%s` WHERE `guild_id`='%d'", guild_expulsion_db, guild_id) ) - { - Sql_ShowDebug(sql_handle); - aFree(g); - return NULL; - } - for( i = 0; i < MAX_GUILDEXPULSION && SQL_SUCCESS == Sql_NextRow(sql_handle); ++i ) - { - struct guild_expulsion *e = &g->expulsion[i]; - - Sql_GetData(sql_handle, 0, &data, NULL); e->account_id = atoi(data); - Sql_GetData(sql_handle, 1, &data, &len); memcpy(e->name, data, min(len, NAME_LENGTH)); - Sql_GetData(sql_handle, 2, &data, &len); memcpy(e->mes, data, min(len, sizeof(e->mes))); - } - - //printf("- Read guild_skill %d from sql \n",guild_id); - if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `id`,`lv` FROM `%s` WHERE `guild_id`='%d' ORDER BY `id`", guild_skill_db, guild_id) ) - { - Sql_ShowDebug(sql_handle); - aFree(g); - return NULL; - } - - for(i = 0; i < MAX_GUILDSKILL; i++) - { //Skill IDs must always be initialized. [Skotlex] - g->skill[i].id = i + GD_SKILLBASE; - } - - while( SQL_SUCCESS == Sql_NextRow(sql_handle) ) - { - int id; - Sql_GetData(sql_handle, 0, &data, NULL); id = atoi(data) - GD_SKILLBASE; - if( id < 0 && id >= MAX_GUILDSKILL ) - continue;// invalid guild skill - Sql_GetData(sql_handle, 1, &data, NULL); g->skill[id].lv = atoi(data); - } - Sql_FreeResult(sql_handle); - - idb_put(guild_db_, guild_id, g); //Add to cache - g->save_flag |= GS_REMOVE; //But set it to be removed, in case it is not needed for long. - - if (save_log) - ShowInfo("Guild loaded (%d - %s)\n", guild_id, g->name); - - return g; -} -#endif //TXT_SQL_CONVERT - -int inter_guildcastle_tosql(struct guild_castle *gc) -{ - // `guild_castle` (`castle_id`, `guild_id`, `economy`, `defense`, `triggerE`, `triggerD`, `nextTime`, `payTime`, `createTime`, `visibleC`, `visibleG0`, `visibleG1`, `visibleG2`, `visibleG3`, `visibleG4`, `visibleG5`, `visibleG6`, `visibleG7`) - - if (gc==NULL) return 0; - #ifdef GUILD_DEBUG -ShowDebug("Save guild_castle (%d)\n", gc->castle_id); - #endif - -// sql_query("DELETE FROM `%s` WHERE `castle_id`='%d'",guild_castle_db, gc->castle_id); - if( SQL_ERROR == Sql_Query(sql_handle, "REPLACE INTO `%s` " - "(`castle_id`, `guild_id`, `economy`, `defense`, `triggerE`, `triggerD`, `nextTime`, `payTime`, `createTime`," - "`visibleC`, `visibleG0`, `visibleG1`, `visibleG2`, `visibleG3`, `visibleG4`, `visibleG5`, `visibleG6`, `visibleG7`)" - "VALUES ('%d','%d','%d','%d','%d','%d','%d','%d','%d','%d','%d','%d','%d','%d','%d','%d','%d','%d')", - guild_castle_db, gc->castle_id, gc->guild_id, gc->economy, gc->defense, gc->triggerE, gc->triggerD, gc->nextTime, gc->payTime, gc->createTime, gc->visibleC, - gc->guardian[0].visible, gc->guardian[1].visible, gc->guardian[2].visible, gc->guardian[3].visible, gc->guardian[4].visible, gc->guardian[5].visible, gc->guardian[6].visible, gc->guardian[7].visible) ) - Sql_ShowDebug(sql_handle); - -#ifndef TXT_SQL_CONVERT - memcpy(&castles[gc->castle_id],gc,sizeof(struct guild_castle)); -#endif //TXT_SQL_CONVERT - return 0; -} - -#ifndef TXT_SQL_CONVERT -// Read guild_castle from sql -int inter_guildcastle_fromsql(int castle_id,struct guild_castle *gc) -{ - static int castles_init=0; - char* data; - - if (gc==NULL) return 0; - if (castle_id==-1) return 0; - - if(!castles_init) - { - int i; - for(i=0;icastle_id=castle_id; - if( SQL_SUCCESS != Sql_NextRow(sql_handle) ) - { - Sql_FreeResult(sql_handle); - return 1; //Assume empty castle. - } - - Sql_GetData(sql_handle, 1, &data, NULL); gc->guild_id = atoi(data); - Sql_GetData(sql_handle, 2, &data, NULL); gc->economy = atoi(data); - Sql_GetData(sql_handle, 3, &data, NULL); gc->defense = atoi(data); - Sql_GetData(sql_handle, 4, &data, NULL); gc->triggerE = atoi(data); - Sql_GetData(sql_handle, 5, &data, NULL); gc->triggerD = atoi(data); - Sql_GetData(sql_handle, 6, &data, NULL); gc->nextTime = atoi(data); - Sql_GetData(sql_handle, 7, &data, NULL); gc->payTime = atoi(data); - Sql_GetData(sql_handle, 8, &data, NULL); gc->createTime = atoi(data); - Sql_GetData(sql_handle, 9, &data, NULL); gc->visibleC = atoi(data); - Sql_GetData(sql_handle, 10, &data, NULL); gc->guardian[0].visible = atoi(data); - Sql_GetData(sql_handle, 11, &data, NULL); gc->guardian[1].visible = atoi(data); - Sql_GetData(sql_handle, 12, &data, NULL); gc->guardian[2].visible = atoi(data); - Sql_GetData(sql_handle, 13, &data, NULL); gc->guardian[3].visible = atoi(data); - Sql_GetData(sql_handle, 14, &data, NULL); gc->guardian[4].visible = atoi(data); - Sql_GetData(sql_handle, 15, &data, NULL); gc->guardian[5].visible = atoi(data); - Sql_GetData(sql_handle, 16, &data, NULL); gc->guardian[6].visible = atoi(data); - Sql_GetData(sql_handle, 17, &data, NULL); gc->guardian[7].visible = atoi(data); - - Sql_FreeResult(sql_handle); - memcpy(&castles[castle_id],gc,sizeof(struct guild_castle)); - - if( save_log ) - ShowInfo("Loaded Castle %d (guild %d)\n", castle_id, gc->guild_id); - - return 1; -} - - -// Read exp_guild.txt -int inter_guild_ReadEXP(void) -{ - int i; - FILE *fp; - char line[1024]; - for (i=0;i<100;i++) guild_exp[i]=0; - //this is going to be discussed, temp fix - sprintf(line, "%s/pre-re/exp_guild.txt", db_path); - fp=fopen(line,"r"); - if(fp==NULL){ - ShowError("can't read %s\n", line); - return 1; - } - i=0; - while(fgets(line, sizeof(line), fp) && i < 100) - { - if(line[0]=='/' && line[1]=='/') - continue; - guild_exp[i]=(unsigned int)atof(line); - i++; - } - fclose(fp); - - return 0; -} - - -int inter_guild_CharOnline(int char_id, int guild_id) -{ - struct guild *g; - int i; - - if (guild_id == -1) { - //Get guild_id from the database - if( SQL_ERROR == Sql_Query(sql_handle, "SELECT guild_id FROM `%s` WHERE char_id='%d'", char_db, char_id) ) - { - Sql_ShowDebug(sql_handle); - return 0; - } - - if( SQL_SUCCESS == Sql_NextRow(sql_handle) ) - { - char* data; - - Sql_GetData(sql_handle, 0, &data, NULL); - guild_id = atoi(data); - } - else - { - guild_id = 0; - } - Sql_FreeResult(sql_handle); - } - if (guild_id == 0) - return 0; //No guild... - - g = inter_guild_fromsql(guild_id); - if(!g) { - ShowError("Character %d's guild %d not found!\n", char_id, guild_id); - return 0; - } - - //Member has logged in before saving, tell saver not to delete - if(g->save_flag & GS_REMOVE) - g->save_flag &= ~GS_REMOVE; - - //Set member online - ARR_FIND( 0, g->max_member, i, g->member[i].char_id == char_id ); - if( i < g->max_member ) - { - g->member[i].online = 1; - g->member[i].modified = GS_MEMBER_MODIFIED; - } - - return 1; -} - -int inter_guild_CharOffline(int char_id, int guild_id) -{ - struct guild *g=NULL; - int online_count, i; - - if (guild_id == -1) - { - //Get guild_id from the database - if( SQL_ERROR == Sql_Query(sql_handle, "SELECT guild_id FROM `%s` WHERE char_id='%d'", char_db, char_id) ) - { - Sql_ShowDebug(sql_handle); - return 0; - } - - if( SQL_SUCCESS == Sql_NextRow(sql_handle) ) - { - char* data; - - Sql_GetData(sql_handle, 0, &data, NULL); - guild_id = atoi(data); - } - else - { - guild_id = 0; - } - Sql_FreeResult(sql_handle); - } - if (guild_id == 0) - return 0; //No guild... - - //Character has a guild, set character offline and check if they were the only member online - g = inter_guild_fromsql(guild_id); - if (g == NULL) //Guild not found? - return 0; - - //Set member offline - ARR_FIND( 0, g->max_member, i, g->member[i].char_id == char_id ); - if( i < g->max_member ) - { - g->member[i].online = 0; - g->member[i].modified = GS_MEMBER_MODIFIED; - } - - online_count = 0; - for( i = 0; i < g->max_member; i++ ) - if( g->member[i].online ) - online_count++; - - // Remove guild from memory if no players online - if( online_count == 0 ) - g->save_flag |= GS_REMOVE; - - return 1; -} - -// Initialize guild sql -int inter_guild_sql_init(void) -{ - //Initialize the guild cache - guild_db_= idb_alloc(DB_OPT_RELEASE_DATA); - - //Read exp file - inter_guild_ReadEXP(); - - add_timer_func_list(guild_save_timer, "guild_save_timer"); - add_timer(gettick() + 10000, guild_save_timer, 0, 0); - return 0; -} - -static int guild_db_final(DBKey key, void *data, va_list ap) -{ - struct guild *g = (struct guild*)data; - if (g->save_flag&GS_MASK) { - inter_guild_tosql(g, g->save_flag&GS_MASK); - return 1; - } - return 0; -} - -void inter_guild_sql_final(void) -{ - guild_db_->destroy(guild_db_, guild_db_final); - return; -} - -// Get guild_id by its name. Returns 0 if not found, -1 on error. -int search_guildname(char *str) -{ - int guild_id; - char esc_name[NAME_LENGTH*2+1]; - - Sql_EscapeStringLen(sql_handle, esc_name, str, safestrnlen(str, NAME_LENGTH)); - //Lookup guilds with the same name - if( SQL_ERROR == Sql_Query(sql_handle, "SELECT guild_id FROM `%s` WHERE name='%s'", guild_db, esc_name) ) - { - Sql_ShowDebug(sql_handle); - return -1; - } - - if( SQL_SUCCESS == Sql_NextRow(sql_handle) ) - { - char* data; - - Sql_GetData(sql_handle, 0, &data, NULL); - guild_id = atoi(data); - } - else - { - guild_id = 0; - } - Sql_FreeResult(sql_handle); - return guild_id; -} - -// Check if guild is empty -static bool guild_check_empty(struct guild *g) -{ - int i; - ARR_FIND( 0, g->max_member, i, g->member[i].account_id > 0 ); - if( i < g->max_member) - return false; // not empty - - //Let the calling function handle the guild removal in case they need - //to do something else with it before freeing the data. [Skotlex] - return true; -} - -unsigned int guild_nextexp(int level) -{ - if (level == 0) - return 1; - if (level < 100 && level > 0) // Change by hack - return guild_exp[level-1]; - - return 0; -} - -int guild_checkskill(struct guild *g,int id) -{ - int idx = id - GD_SKILLBASE; - - if(idx < 0 || idx >= MAX_GUILDSKILL) - return 0; - - return g->skill[idx].lv; -} - -int guild_calcinfo(struct guild *g) -{ - int i,c; - unsigned int nextexp; - struct guild before = *g; // Save guild current values - - if(g->guild_lv<=0) - g->guild_lv = 1; - nextexp = guild_nextexp(g->guild_lv); - - // Consume guild exp and increase guild level - while(g->exp >= nextexp && nextexp > 0){ //fixed guild exp overflow [Kevin] - g->exp-=nextexp; - g->guild_lv++; - g->skill_point++; - nextexp = guild_nextexp(g->guild_lv); - } - - // Save next exp step - g->next_exp = nextexp; - - // Set the max number of members, Guild Extention skill - currently adds 6 to max per skill lv. - g->max_member = 16 + guild_checkskill(g, GD_EXTENSION) * 6; - if(g->max_member > MAX_GUILD) - { - ShowError("Guild %d:%s has capacity for too many guild members (%d), max supported is %d\n", g->guild_id, g->name, g->max_member, MAX_GUILD); - g->max_member = MAX_GUILD; - } - - // Compute the guild average level level - g->average_lv=0; - g->connect_member=0; - for(i=c=0;imax_member;i++) - { - if(g->member[i].account_id>0) - { - if (g->member[i].lv >= 0) - { - g->average_lv+=g->member[i].lv; - c++; - } - else - { - ShowWarning("Guild %d:%s, member %d:%s has an invalid level %d\n", g->guild_id, g->name, g->member[i].char_id, g->member[i].name, g->member[i].lv); - } - - if(g->member[i].online) - g->connect_member++; - } - } - if(c) - g->average_lv /= c; - - // Check if guild stats has change - if(g->max_member != before.max_member || g->guild_lv != before.guild_lv || g->skill_point != before.skill_point ) - { - g->save_flag |= GS_LEVEL; - mapif_guild_info(-1,g); - return 1; - } - - return 0; -} - -//------------------------------------------------------------------- -// Packet sent to map server - -int mapif_guild_created(int fd,int account_id,struct guild *g) -{ - WFIFOHEAD(fd, 10); - WFIFOW(fd,0)=0x3830; - WFIFOL(fd,2)=account_id; - if(g != NULL) - { - WFIFOL(fd,6)=g->guild_id; - ShowInfo("int_guild: Guild created (%d - %s)\n",g->guild_id,g->name); - } else - WFIFOL(fd,6)=0; - - WFIFOSET(fd,10); - return 0; -} - -// Guild not found -int mapif_guild_noinfo(int fd,int guild_id) -{ - unsigned char buf[12]; - WBUFW(buf,0)=0x3831; - WBUFW(buf,2)=8; - WBUFL(buf,4)=guild_id; - ShowWarning("int_guild: info not found %d\n",guild_id); - if(fd<0) - mapif_sendall(buf,8); - else - mapif_send(fd,buf,8); - return 0; -} - -// Send guild info -int mapif_guild_info(int fd,struct guild *g) -{ - unsigned char buf[8+sizeof(struct guild)]; - WBUFW(buf,0)=0x3831; - WBUFW(buf,2)=4+sizeof(struct guild); - memcpy(buf+4,g,sizeof(struct guild)); - if(fd<0) - mapif_sendall(buf,WBUFW(buf,2)); - else - mapif_send(fd,buf,WBUFW(buf,2)); - return 0; -} - -// ACK member add -int mapif_guild_memberadded(int fd,int guild_id,int account_id,int char_id,int flag) -{ - WFIFOHEAD(fd, 15); - WFIFOW(fd,0)=0x3832; - WFIFOL(fd,2)=guild_id; - WFIFOL(fd,6)=account_id; - WFIFOL(fd,10)=char_id; - WFIFOB(fd,14)=flag; - WFIFOSET(fd,15); - return 0; -} - -// ACK member leave -int mapif_guild_withdraw(int guild_id,int account_id,int char_id,int flag, const char *name, const char *mes) -{ - unsigned char buf[55+NAME_LENGTH]; - WBUFW(buf, 0)=0x3834; - WBUFL(buf, 2)=guild_id; - WBUFL(buf, 6)=account_id; - WBUFL(buf,10)=char_id; - WBUFB(buf,14)=flag; - memcpy(WBUFP(buf,15),mes,40); - memcpy(WBUFP(buf,55),name,NAME_LENGTH); - mapif_sendall(buf,55+NAME_LENGTH); - ShowInfo("int_guild: guild withdraw (%d - %d: %s - %s)\n",guild_id,account_id,name,mes); - return 0; -} - -// Send short member's info -int mapif_guild_memberinfoshort(struct guild *g,int idx) -{ - unsigned char buf[19]; - WBUFW(buf, 0)=0x3835; - WBUFL(buf, 2)=g->guild_id; - WBUFL(buf, 6)=g->member[idx].account_id; - WBUFL(buf,10)=g->member[idx].char_id; - WBUFB(buf,14)=(unsigned char)g->member[idx].online; - WBUFW(buf,15)=g->member[idx].lv; - WBUFW(buf,17)=g->member[idx].class_; - mapif_sendall(buf,19); - return 0; -} - -// Send guild broken -int mapif_guild_broken(int guild_id,int flag) -{ - unsigned char buf[7]; - WBUFW(buf,0)=0x3836; - WBUFL(buf,2)=guild_id; - WBUFB(buf,6)=flag; - mapif_sendall(buf,7); - ShowInfo("int_guild: Guild broken (%d)\n",guild_id); - return 0; -} - -// Send guild message -int mapif_guild_message(int guild_id,int account_id,char *mes,int len, int sfd) -{ - unsigned char buf[512]; - if (len > 500) - len = 500; - WBUFW(buf,0)=0x3837; - WBUFW(buf,2)=len+12; - WBUFL(buf,4)=guild_id; - WBUFL(buf,8)=account_id; - memcpy(WBUFP(buf,12),mes,len); - mapif_sendallwos(sfd, buf,len+12); - return 0; -} - -// Send basic info -int mapif_guild_basicinfochanged(int guild_id,int type,const void *data,int len) -{ - unsigned char buf[2048]; - if (len > 2038) - len = 2038; - WBUFW(buf, 0)=0x3839; - WBUFW(buf, 2)=len+10; - WBUFL(buf, 4)=guild_id; - WBUFW(buf, 8)=type; - memcpy(WBUFP(buf,10),data,len); - mapif_sendall(buf,len+10); - return 0; -} - -// Send member info -int mapif_guild_memberinfochanged(int guild_id,int account_id,int char_id, int type,const void *data,int len) -{ - unsigned char buf[2048]; - if (len > 2030) - len = 2030; - WBUFW(buf, 0)=0x383a; - WBUFW(buf, 2)=len+18; - WBUFL(buf, 4)=guild_id; - WBUFL(buf, 8)=account_id; - WBUFL(buf,12)=char_id; - WBUFW(buf,16)=type; - memcpy(WBUFP(buf,18),data,len); - mapif_sendall(buf,len+18); - return 0; -} - -// ACK guild skill up -int mapif_guild_skillupack(int guild_id,int skill_num,int account_id) -{ - unsigned char buf[14]; - WBUFW(buf, 0)=0x383c; - WBUFL(buf, 2)=guild_id; - WBUFL(buf, 6)=skill_num; - WBUFL(buf,10)=account_id; - mapif_sendall(buf,14); - return 0; -} - -// ACK guild alliance -int mapif_guild_alliance(int guild_id1,int guild_id2,int account_id1,int account_id2,int flag,const char *name1,const char *name2) -{ - unsigned char buf[19+2*NAME_LENGTH]; - WBUFW(buf, 0)=0x383d; - WBUFL(buf, 2)=guild_id1; - WBUFL(buf, 6)=guild_id2; - WBUFL(buf,10)=account_id1; - WBUFL(buf,14)=account_id2; - WBUFB(buf,18)=flag; - memcpy(WBUFP(buf,19),name1,NAME_LENGTH); - memcpy(WBUFP(buf,19+NAME_LENGTH),name2,NAME_LENGTH); - mapif_sendall(buf,19+2*NAME_LENGTH); - return 0; -} - -// Send a guild position desc -int mapif_guild_position(struct guild *g,int idx) -{ - unsigned char buf[12 + sizeof(struct guild_position)]; - WBUFW(buf,0)=0x383b; - WBUFW(buf,2)=sizeof(struct guild_position)+12; - WBUFL(buf,4)=g->guild_id; - WBUFL(buf,8)=idx; - memcpy(WBUFP(buf,12),&g->position[idx],sizeof(struct guild_position)); - mapif_sendall(buf,WBUFW(buf,2)); - return 0; -} - -// Send the guild notice -int mapif_guild_notice(struct guild *g) -{ - unsigned char buf[256]; - WBUFW(buf,0)=0x383e; - WBUFL(buf,2)=g->guild_id; - memcpy(WBUFP(buf,6),g->mes1,MAX_GUILDMES1); - memcpy(WBUFP(buf,66),g->mes2,MAX_GUILDMES2); - mapif_sendall(buf,186); - return 0; -} - -// Send emblem data -int mapif_guild_emblem(struct guild *g) -{ - unsigned char buf[12 + sizeof(g->emblem_data)]; - WBUFW(buf,0)=0x383f; - WBUFW(buf,2)=g->emblem_len+12; - WBUFL(buf,4)=g->guild_id; - WBUFL(buf,8)=g->emblem_id; - memcpy(WBUFP(buf,12),g->emblem_data,g->emblem_len); - mapif_sendall(buf,WBUFW(buf,2)); - return 0; -} - -int mapif_guild_master_changed(struct guild *g, int aid, int cid) -{ - unsigned char buf[14]; - WBUFW(buf,0)=0x3843; - WBUFL(buf,2)=g->guild_id; - WBUFL(buf,6)=aid; - WBUFL(buf,10)=cid; - mapif_sendall(buf,14); - return 0; -} - -int mapif_guild_castle_dataload(int castle_id,int index,int value) -{ - unsigned char buf[9]; - WBUFW(buf, 0)=0x3840; - WBUFW(buf, 2)=castle_id; - WBUFB(buf, 4)=index; - WBUFL(buf, 5)=value; - mapif_sendall(buf,9); - return 0; -} - -int mapif_guild_castle_datasave(int castle_id,int index,int value) -{ - unsigned char buf[9]; - WBUFW(buf, 0)=0x3841; - WBUFW(buf, 2)=castle_id; - WBUFB(buf, 4)=index; - WBUFL(buf, 5)=value; - mapif_sendall(buf,9); - return 0; -} - -int mapif_guild_castle_alldataload(int fd) -{ - struct guild_castle s_gc; - struct guild_castle* gc = &s_gc; - int i; - int len; - char* data; - - WFIFOHEAD(fd, 4 + MAX_GUILDCASTLE*sizeof(struct guild_castle)); - WFIFOW(fd, 0) = 0x3842; - if( SQL_ERROR == Sql_Query(sql_handle, - "SELECT `castle_id`, `guild_id`, `economy`, `defense`, `triggerE`, `triggerD`, `nextTime`, `payTime`, `createTime`," - " `visibleC`, `visibleG0`, `visibleG1`, `visibleG2`, `visibleG3`, `visibleG4`, `visibleG5`, `visibleG6`, `visibleG7`" - " FROM `%s` ORDER BY `castle_id`", guild_castle_db) ) - Sql_ShowDebug(sql_handle); - for( i = 0, len = 4; i < MAX_GUILDCASTLE && SQL_SUCCESS == Sql_NextRow(sql_handle); ++i ) - { - memset(gc, 0, sizeof(struct guild_castle)); - - Sql_GetData(sql_handle, 0, &data, NULL); gc->castle_id = atoi(data); - Sql_GetData(sql_handle, 1, &data, NULL); gc->guild_id = atoi(data); - Sql_GetData(sql_handle, 2, &data, NULL); gc->economy = atoi(data); - Sql_GetData(sql_handle, 3, &data, NULL); gc->defense = atoi(data); - Sql_GetData(sql_handle, 4, &data, NULL); gc->triggerE = atoi(data); - Sql_GetData(sql_handle, 5, &data, NULL); gc->triggerD = atoi(data); - Sql_GetData(sql_handle, 6, &data, NULL); gc->nextTime = atoi(data); - Sql_GetData(sql_handle, 7, &data, NULL); gc->payTime = atoi(data); - Sql_GetData(sql_handle, 8, &data, NULL); gc->createTime = atoi(data); - Sql_GetData(sql_handle, 9, &data, NULL); gc->visibleC = atoi(data); - Sql_GetData(sql_handle, 10, &data, NULL); gc->guardian[0].visible = atoi(data); - Sql_GetData(sql_handle, 11, &data, NULL); gc->guardian[1].visible = atoi(data); - Sql_GetData(sql_handle, 12, &data, NULL); gc->guardian[2].visible = atoi(data); - Sql_GetData(sql_handle, 13, &data, NULL); gc->guardian[3].visible = atoi(data); - Sql_GetData(sql_handle, 14, &data, NULL); gc->guardian[4].visible = atoi(data); - Sql_GetData(sql_handle, 15, &data, NULL); gc->guardian[5].visible = atoi(data); - Sql_GetData(sql_handle, 16, &data, NULL); gc->guardian[6].visible = atoi(data); - Sql_GetData(sql_handle, 17, &data, NULL); gc->guardian[7].visible = atoi(data); - - memcpy(WFIFOP(fd, len), gc, sizeof(struct guild_castle)); - len += sizeof(struct guild_castle); - } - Sql_FreeResult(sql_handle); - WFIFOW(fd, 2) = len; - WFIFOSET(fd, len); - - return 0; -} - - -//------------------------------------------------------------------- -// Packet received from map server - - -// ギルド作成要求 -int mapif_parse_CreateGuild(int fd,int account_id,char *name,struct guild_member *master) -{ - struct guild *g; - int i=0; -#ifdef NOISY - ShowInfo("Creating Guild (%s)\n", name); -#endif - if(search_guildname(name) != 0){ - ShowInfo("int_guild: guild with same name exists [%s]\n",name); - mapif_guild_created(fd,account_id,NULL); - return 0; - } - // Check Authorised letters/symbols in the name of the character - if (char_name_option == 1) { // only letters/symbols in char_name_letters are authorised - for (i = 0; i < NAME_LENGTH && name[i]; i++) - if (strchr(char_name_letters, name[i]) == NULL) { - mapif_guild_created(fd,account_id,NULL); - return 0; - } - } else if (char_name_option == 2) { // letters/symbols in char_name_letters are forbidden - for (i = 0; i < NAME_LENGTH && name[i]; i++) - if (strchr(char_name_letters, name[i]) != NULL) { - mapif_guild_created(fd,account_id,NULL); - return 0; - } - } - - g = (struct guild *)aMalloc(sizeof(struct guild)); - memset(g,0,sizeof(struct guild)); - - memcpy(g->name,name,NAME_LENGTH); - memcpy(g->master,master->name,NAME_LENGTH); - memcpy(&g->member[0],master,sizeof(struct guild_member)); - g->member[0].modified = GS_MEMBER_MODIFIED; - - // Set default positions - g->position[0].mode=0x11; - strcpy(g->position[0].name,"GuildMaster"); - strcpy(g->position[MAX_GUILDPOSITION-1].name,"Newbie"); - g->position[0].modified = g->position[MAX_GUILDPOSITION-1].modified = GS_POSITION_MODIFIED; - for(i=1;iposition[i].name,"Position %d",i+1); - g->position[i].modified = GS_POSITION_MODIFIED; - } - - // Initialize guild property - g->max_member=16; - g->average_lv=master->lv; - g->connect_member=1; - - for(i=0;iskill[i].id=i + GD_SKILLBASE; - g->guild_id= -1; //Request to create guild. - - // Create the guild - if (!inter_guild_tosql(g,GS_BASIC|GS_POSITION|GS_SKILL)) { - //Failed to Create guild.... - ShowError("Failed to create Guild %s (Guild Master: %s)\n", g->name, g->master); - mapif_guild_created(fd,account_id,NULL); - aFree(g); - return 0; - } - ShowInfo("Created Guild %d - %s (Guild Master: %s)\n", g->guild_id, g->name, g->master); - - //Add to cache - idb_put(guild_db_, g->guild_id, g); - - // Report to client - mapif_guild_created(fd,account_id,g); - mapif_guild_info(fd,g); - - if(log_inter) - inter_log("guild %s (id=%d) created by master %s (id=%d)\n", - name, g->guild_id, master->name, master->account_id ); - - return 0; -} - -// Return guild info to client -int mapif_parse_GuildInfo(int fd,int guild_id) -{ - struct guild * g = inter_guild_fromsql(guild_id); //We use this because on start-up the info of castle-owned guilds is requied. [Skotlex] - if(g) - { - if (!guild_calcinfo(g)) - mapif_guild_info(fd,g); - } - else - mapif_guild_noinfo(fd,guild_id); // Failed to load info - return 0; -} - -// Add member to guild -int mapif_parse_GuildAddMember(int fd,int guild_id,struct guild_member *m) -{ - struct guild * g; - int i; - - g = inter_guild_fromsql(guild_id); - if(g==NULL){ - // Failed to add - mapif_guild_memberadded(fd,guild_id,m->account_id,m->char_id,1); - return 0; - } - - // Find an empty slot - for(i=0;imax_member;i++) - { - if(g->member[i].account_id==0) - { - memcpy(&g->member[i],m,sizeof(struct guild_member)); - g->member[i].modified = (GS_MEMBER_NEW | GS_MEMBER_MODIFIED); - mapif_guild_memberadded(fd,guild_id,m->account_id,m->char_id,0); - if (!guild_calcinfo(g)) //Send members if it was not invoked. - mapif_guild_info(-1,g); - - g->save_flag |= GS_MEMBER; - if (g->save_flag&GS_REMOVE) - g->save_flag&=~GS_REMOVE; - return 0; - } - } - - // Failed to add - mapif_guild_memberadded(fd,guild_id,m->account_id,m->char_id,1); - return 0; -} - -// Delete member from guild -int mapif_parse_GuildLeave(int fd, int guild_id, int account_id, int char_id, int flag, const char *mes) -{ - int i, j; - - struct guild* g = inter_guild_fromsql(guild_id); - if( g == NULL ) - { - // Unknown guild, just update the player - if( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `guild_id`='0' WHERE `account_id`='%d' AND `char_id`='%d'", char_db, account_id, char_id) ) - Sql_ShowDebug(sql_handle); - // mapif_guild_withdraw(guild_id,account_id,char_id,flag,g->member[i].name,mes); - return 0; - } - - // Find the member - ARR_FIND( 0, g->max_member, i, g->member[i].account_id == account_id && g->member[i].char_id == char_id ); - if( i == g->max_member ) - { - //TODO - return 0; - } - - if( flag ) - { // Write expulsion reason - // Find an empty slot - ARR_FIND( 0, MAX_GUILDEXPULSION, j, g->expulsion[j].account_id == 0 ); - if( j == MAX_GUILDEXPULSION ) - { - // Expulsion list is full, flush the oldest one - for( j = 0; j < MAX_GUILDEXPULSION - 1; j++ ) - g->expulsion[j] = g->expulsion[j+1]; - j = MAX_GUILDEXPULSION-1; - } - // Save the expulsion entry - g->expulsion[j].account_id = account_id; - safestrncpy(g->expulsion[j].name, g->member[i].name, NAME_LENGTH); - safestrncpy(g->expulsion[j].mes, mes, 40); - } - - mapif_guild_withdraw(guild_id,account_id,char_id,flag,g->member[i].name,mes); - inter_guild_removemember_tosql(g->member[i].account_id,g->member[i].char_id); - - memset(&g->member[i],0,sizeof(struct guild_member)); - - if( guild_check_empty(g) ) - mapif_parse_BreakGuild(-1,guild_id); //Break the guild. - else { - //Update member info. - if (!guild_calcinfo(g)) - mapif_guild_info(fd,g); - g->save_flag |= GS_EXPULSION; - } - - return 0; -} - -// Change member info -int mapif_parse_GuildChangeMemberInfoShort(int fd,int guild_id,int account_id,int char_id,int online,int lv,int class_) -{ - // Could speed up by manipulating only guild_member - struct guild * g; - int i,sum,c; - int prev_count, prev_alv; - - g = inter_guild_fromsql(guild_id); - if(g==NULL) - return 0; - - ARR_FIND( 0, g->max_member, i, g->member[i].account_id == account_id && g->member[i].char_id == char_id ); - if( i < g->max_member ) - { - g->member[i].online = online; - g->member[i].lv = lv; - g->member[i].class_ = class_; - g->member[i].modified = GS_MEMBER_MODIFIED; - mapif_guild_memberinfoshort(g,i); - } - - prev_count = g->connect_member; - prev_alv = g->average_lv; - - g->average_lv = 0; - g->connect_member = 0; - c = 0; - sum = 0; - - for( i = 0; i < g->max_member; i++ ) - { - if( g->member[i].account_id > 0 ) - { - sum += g->member[i].lv; - c++; - } - if( g->member[i].online ) - g->connect_member++; - } - - if( c ) // this check should always succeed... - { - g->average_lv = sum / c; - if( g->connect_member != prev_count || g->average_lv != prev_alv ) - g->save_flag |= GS_CONNECT; - if( g->save_flag & GS_REMOVE ) - g->save_flag &= ~GS_REMOVE; - } - g->save_flag |= GS_MEMBER; //Update guild member data - return 0; -} - -// BreakGuild -int mapif_parse_BreakGuild(int fd,int guild_id) -{ - struct guild * g; - - g = inter_guild_fromsql(guild_id); - if(g==NULL) - return 0; - - // Delete guild from sql - //printf("- Delete guild %d from guild\n",guild_id); - if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `guild_id` = '%d'", guild_db, guild_id) ) - Sql_ShowDebug(sql_handle); - - if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `guild_id` = '%d'", guild_member_db, guild_id) ) - Sql_ShowDebug(sql_handle); - - if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `guild_id` = '%d'", guild_castle_db, guild_id) ) - Sql_ShowDebug(sql_handle); - - if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `guild_id` = '%d'", guild_storage_db, guild_id) ) - Sql_ShowDebug(sql_handle); - - if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `guild_id` = '%d' OR `alliance_id` = '%d'", guild_alliance_db, guild_id, guild_id) ) - Sql_ShowDebug(sql_handle); - - if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `guild_id` = '%d'", guild_position_db, guild_id) ) - Sql_ShowDebug(sql_handle); - - if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `guild_id` = '%d'", guild_skill_db, guild_id) ) - Sql_ShowDebug(sql_handle); - - if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `guild_id` = '%d'", guild_expulsion_db, guild_id) ) - Sql_ShowDebug(sql_handle); - - //printf("- Update guild %d of char\n",guild_id); - if( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `guild_id`='0' WHERE `guild_id`='%d'", char_db, guild_id) ) - Sql_ShowDebug(sql_handle); - - mapif_guild_broken(guild_id,0); - - if(log_inter) - inter_log("guild %s (id=%d) broken\n",g->name,guild_id); - - //Remove the guild from memory. [Skotlex] - idb_remove(guild_db_, guild_id); - return 0; -} - -// Forward Guild message to others map servers -int mapif_parse_GuildMessage(int fd,int guild_id,int account_id,char *mes,int len) -{ - return mapif_guild_message(guild_id,account_id,mes,len, fd); -} - -// Modification of the guild -int mapif_parse_GuildBasicInfoChange(int fd,int guild_id,int type,const char *data,int len) -{ - struct guild * g; - short dw=*((short *)data); - g = inter_guild_fromsql(guild_id); - if(g==NULL) - return 0; - - switch(type) - { - case GBI_GUILDLV: - if(dw>0 && g->guild_lv+dw<=50) - { - g->guild_lv+=dw; - g->skill_point+=dw; - } - else if(dw<0 && g->guild_lv+dw>=1) - g->guild_lv+=dw; - mapif_guild_info(-1,g); - g->save_flag |= GS_LEVEL; - return 0; - default: - ShowError("int_guild: GuildBasicInfoChange: Unknown type %d\n",type); - break; - } - mapif_guild_basicinfochanged(guild_id,type,data,len); - return 0; -} - -// Modification of the guild -int mapif_parse_GuildMemberInfoChange(int fd,int guild_id,int account_id,int char_id,int type,const char *data,int len) -{ - // Could make some improvement in speed, because only change guild_member - int i; - struct guild * g; - - g = inter_guild_fromsql(guild_id); - if(g==NULL) - return 0; - - // Search the member - for(i=0;imax_member;i++) - if( g->member[i].account_id==account_id && - g->member[i].char_id==char_id ) - break; - - // Not Found - if(i==g->max_member){ - ShowWarning("int_guild: GuildMemberChange: Not found %d,%d in guild (%d - %s)\n", - account_id,char_id,guild_id,g->name); - return 0; - } - - switch(type) - { - case GMI_POSITION: - { - g->member[i].position=*((short *)data); - g->member[i].modified = GS_MEMBER_MODIFIED; - mapif_guild_memberinfochanged(guild_id,account_id,char_id,type,data,len); - g->save_flag |= GS_MEMBER; - break; - } - case GMI_EXP: - { // EXP - uint64 exp, old_exp=g->member[i].exp; - g->member[i].exp=*((uint64 *)data); - g->member[i].modified = GS_MEMBER_MODIFIED; - if (g->member[i].exp > old_exp) - { - exp = g->member[i].exp - old_exp; - - // Compute gained exp - if (guild_exp_rate != 100) - exp = exp*guild_exp_rate/100; - - // Update guild exp - if (exp > UINT64_MAX - g->exp) - g->exp = UINT64_MAX; - else - g->exp+=exp; - - guild_calcinfo(g); - mapif_guild_basicinfochanged(guild_id,GBI_EXP,&g->exp,sizeof(g->exp)); - g->save_flag |= GS_LEVEL; - } - mapif_guild_memberinfochanged(guild_id,account_id,char_id,type,data,len); - g->save_flag |= GS_MEMBER; - break; - } - case GMI_HAIR: - { - g->member[i].hair=*((short *)data); - g->member[i].modified = GS_MEMBER_MODIFIED; - mapif_guild_memberinfochanged(guild_id,account_id,char_id,type,data,len); - g->save_flag |= GS_MEMBER; //Save new data. - break; - } - case GMI_HAIR_COLOR: - { - g->member[i].hair_color=*((short *)data); - g->member[i].modified = GS_MEMBER_MODIFIED; - mapif_guild_memberinfochanged(guild_id,account_id,char_id,type,data,len); - g->save_flag |= GS_MEMBER; //Save new data. - break; - } - case GMI_GENDER: - { - g->member[i].gender=*((short *)data); - g->member[i].modified = GS_MEMBER_MODIFIED; - mapif_guild_memberinfochanged(guild_id,account_id,char_id,type,data,len); - g->save_flag |= GS_MEMBER; //Save new data. - break; - } - case GMI_CLASS: - { - g->member[i].class_=*((short *)data); - g->member[i].modified = GS_MEMBER_MODIFIED; - mapif_guild_memberinfochanged(guild_id,account_id,char_id,type,data,len); - g->save_flag |= GS_MEMBER; //Save new data. - break; - } - case GMI_LEVEL: - { - g->member[i].lv=*((short *)data); - g->member[i].modified = GS_MEMBER_MODIFIED; - mapif_guild_memberinfochanged(guild_id,account_id,char_id,type,data,len); - g->save_flag |= GS_MEMBER; //Save new data. - break; - } - default: - ShowError("int_guild: GuildMemberInfoChange: Unknown type %d\n",type); - break; - } - return 0; -} - -int inter_guild_sex_changed(int guild_id,int account_id,int char_id, short gender) -{ - return mapif_parse_GuildMemberInfoChange(0, guild_id, account_id, char_id, GMI_GENDER, (const char*)&gender, sizeof(gender)); -} - -int inter_guild_charname_changed(int guild_id,int account_id, int char_id, char *name) -{ - struct guild *g; - int i, flag = 0; - - g = inter_guild_fromsql(guild_id); - if( g == NULL ) - { - ShowError("inter_guild_charrenamed: Can't find guild %d.\n", guild_id); - return 0; - } - - ARR_FIND(0, g->max_member, i, g->member[i].char_id == char_id); - if( i == g->max_member ) - { - ShowError("inter_guild_charrenamed: Can't find character %d in the guild\n", char_id); - return 0; - } - - if( !strcmp(g->member[i].name, g->master) ) - { - safestrncpy(g->master, name, NAME_LENGTH); - flag |= GS_BASIC; - } - safestrncpy(g->member[i].name, name, NAME_LENGTH); - g->member[i].modified = GS_MEMBER_MODIFIED; - flag |= GS_MEMBER; - - if( !inter_guild_tosql(g, flag) ) - return 0; - - mapif_guild_info(-1,g); - - return 0; -} - -// Change a position desc -int mapif_parse_GuildPosition(int fd,int guild_id,int idx,struct guild_position *p) -{ - // Could make some improvement in speed, because only change guild_position - struct guild * g; - - g = inter_guild_fromsql(guild_id); - if(g==NULL || idx<0 || idx>=MAX_GUILDPOSITION) - return 0; - - memcpy(&g->position[idx],p,sizeof(struct guild_position)); - mapif_guild_position(g,idx); - g->position[idx].modified = GS_POSITION_MODIFIED; - g->save_flag |= GS_POSITION; // Change guild_position - return 0; -} - -// Guild Skill UP -int mapif_parse_GuildSkillUp(int fd,int guild_id,int skill_num,int account_id,int max) -{ - struct guild * g; - int idx = skill_num - GD_SKILLBASE; - - g = inter_guild_fromsql(guild_id); - if(g == NULL || idx < 0 || idx >= MAX_GUILDSKILL) - return 0; - - if(g->skill_point>0 && g->skill[idx].id>0 && g->skill[idx].lvskill[idx].lv++; - g->skill_point--; - if (!guild_calcinfo(g)) - mapif_guild_info(-1,g); - mapif_guild_skillupack(guild_id,skill_num,account_id); - g->save_flag |= (GS_LEVEL|GS_SKILL); // Change guild & guild_skill - } - return 0; -} - -//Manual deletion of an alliance when partnering guild does not exists. [Skotlex] -static int mapif_parse_GuildDeleteAlliance(struct guild *g, int guild_id, int account_id1, int account_id2, int flag) -{ - int i; - char name[NAME_LENGTH]; - - ARR_FIND( 0, MAX_GUILDALLIANCE, i, g->alliance[i].guild_id == guild_id ); - if( i == MAX_GUILDALLIANCE ) - return -1; - - strcpy(name, g->alliance[i].name); - g->alliance[i].guild_id=0; - - mapif_guild_alliance(g->guild_id,guild_id,account_id1,account_id2,flag,g->name,name); - g->save_flag |= GS_ALLIANCE; - return 0; -} - -// Alliance modification -int mapif_parse_GuildAlliance(int fd,int guild_id1,int guild_id2,int account_id1,int account_id2,int flag) -{ - // Could speed up - struct guild *g[2]; - int j,i; - g[0] = inter_guild_fromsql(guild_id1); - g[1] = inter_guild_fromsql(guild_id2); - - if(g[0] && g[1]==NULL && (flag & GUILD_ALLIANCE_REMOVE)) //Requested to remove an alliance with a not found guild. - return mapif_parse_GuildDeleteAlliance(g[0], guild_id2, account_id1, account_id2, flag); //Try to do a manual removal of said guild. - - if(g[0]==NULL || g[1]==NULL) - return 0; - - if(flag&GUILD_ALLIANCE_REMOVE) - { - // Remove alliance/opposition, in case of alliance, remove on both side - for(i=0;i<2-(flag&GUILD_ALLIANCE_TYPE_MASK);i++) - { - ARR_FIND( 0, MAX_GUILDALLIANCE, j, g[i]->alliance[j].guild_id == g[1-i]->guild_id && g[i]->alliance[j].opposition == (flag&GUILD_ALLIANCE_TYPE_MASK) ); - if( j < MAX_GUILDALLIANCE ) - g[i]->alliance[j].guild_id = 0; - } - } - else - { - // Add alliance, in case of alliance, add on both side - for(i=0;i<2-(flag&GUILD_ALLIANCE_TYPE_MASK);i++) - { - // Search an empty slot - ARR_FIND( 0, MAX_GUILDALLIANCE, j, g[i]->alliance[j].guild_id == 0 ); - if( j < MAX_GUILDALLIANCE ) - { - g[i]->alliance[j].guild_id=g[1-i]->guild_id; - memcpy(g[i]->alliance[j].name,g[1-i]->name,NAME_LENGTH); - // Set alliance type - g[i]->alliance[j].opposition = flag&GUILD_ALLIANCE_TYPE_MASK; - } - } - } - - // Send on all map the new alliance/opposition - mapif_guild_alliance(guild_id1,guild_id2,account_id1,account_id2,flag,g[0]->name,g[1]->name); - - // Mark the two guild to be saved - g[0]->save_flag |= GS_ALLIANCE; - g[1]->save_flag |= GS_ALLIANCE; - return 0; -} - -// Change guild message -int mapif_parse_GuildNotice(int fd,int guild_id,const char *mes1,const char *mes2) -{ - struct guild *g; - - g = inter_guild_fromsql(guild_id); - if(g==NULL) - return 0; - - memcpy(g->mes1,mes1,MAX_GUILDMES1); - memcpy(g->mes2,mes2,MAX_GUILDMES2); - g->save_flag |= GS_MES; //Change mes of guild - return mapif_guild_notice(g); -} - -int mapif_parse_GuildEmblem(int fd,int len,int guild_id,int dummy,const char *data) -{ - struct guild * g; - - g = inter_guild_fromsql(guild_id); - if(g==NULL) - return 0; - - if (len > sizeof(g->emblem_data)) - len = sizeof(g->emblem_data); - - memcpy(g->emblem_data,data,len); - g->emblem_len=len; - g->emblem_id++; - g->save_flag |= GS_EMBLEM; //Change guild - return mapif_guild_emblem(g); -} - -int mapif_parse_GuildCastleDataLoad(int fd,int castle_id,int index) -{ - struct guild_castle gc; - if (!inter_guildcastle_fromsql(castle_id, &gc)) { - return mapif_guild_castle_dataload(castle_id,0,0); - } - switch(index){ - case 1: return mapif_guild_castle_dataload(gc.castle_id,index,gc.guild_id); break; - case 2: return mapif_guild_castle_dataload(gc.castle_id,index,gc.economy); break; - case 3: return mapif_guild_castle_dataload(gc.castle_id,index,gc.defense); break; - case 4: return mapif_guild_castle_dataload(gc.castle_id,index,gc.triggerE); break; - case 5: return mapif_guild_castle_dataload(gc.castle_id,index,gc.triggerD); break; - case 6: return mapif_guild_castle_dataload(gc.castle_id,index,gc.nextTime); break; - case 7: return mapif_guild_castle_dataload(gc.castle_id,index,gc.payTime); break; - case 8: return mapif_guild_castle_dataload(gc.castle_id,index,gc.createTime); break; - case 9: return mapif_guild_castle_dataload(gc.castle_id,index,gc.visibleC); break; - case 10: - case 11: - case 12: - case 13: - case 14: - case 15: - case 16: - case 17: - return mapif_guild_castle_dataload(gc.castle_id,index,gc.guardian[index-10].visible); break; - default: - ShowError("mapif_parse_GuildCastleDataLoad ERROR!! (Not found index=%d)\n", index); - return 0; - } -} - -int mapif_parse_GuildCastleDataSave(int fd,int castle_id,int index,int value) -{ - struct guild_castle gc; - if(!inter_guildcastle_fromsql(castle_id, &gc)) - return mapif_guild_castle_datasave(castle_id,index,value); - - switch(index){ - case 1: - if( gc.guild_id!=value ){ - int gid=(value)?value:gc.guild_id; - struct guild *g = (struct guild*)idb_get(guild_db_, gid); - if(log_inter) - inter_log("guild %s (id=%d) %s castle id=%d\n", - (g)?g->name:"??" ,gid, (value)?"occupy":"abandon", castle_id); - } - gc.guild_id = value; - if(gc.guild_id == 0) { - //Delete guardians. - memset(&gc.guardian, 0, sizeof(gc.guardian)); - } - break; - case 2: gc.economy = value; break; - case 3: gc.defense = value; break; - case 4: gc.triggerE = value; break; - case 5: gc.triggerD = value; break; - case 6: gc.nextTime = value; break; - case 7: gc.payTime = value; break; - case 8: gc.createTime = value; break; - case 9: gc.visibleC = value; break; - case 10: - case 11: - case 12: - case 13: - case 14: - case 15: - case 16: - case 17: - gc.guardian[index-10].visible = value; break; - default: - ShowError("mapif_parse_GuildCastleDataSave ERROR!! (Not found index=%d)\n", index); - return 0; - } - inter_guildcastle_tosql(&gc); - mapif_guild_castle_datasave(gc.castle_id,index,value); - return 0; -} - -int mapif_parse_GuildMasterChange(int fd, int guild_id, const char* name, int len) -{ - struct guild * g; - struct guild_member gm; - int pos; - - g = inter_guild_fromsql(guild_id); - - if(g==NULL || len > NAME_LENGTH) - return 0; - - // Find member (name) - for (pos = 0; pos < g->max_member && strncmp(g->member[pos].name, name, len); pos++); - - if (pos == g->max_member) - return 0; //Character not found?? - - // Switch current and old GM - memcpy(&gm, &g->member[pos], sizeof (struct guild_member)); - memcpy(&g->member[pos], &g->member[0], sizeof(struct guild_member)); - memcpy(&g->member[0], &gm, sizeof(struct guild_member)); - - // Switch positions - g->member[pos].position = g->member[0].position; - g->member[pos].modified = GS_MEMBER_MODIFIED; - g->member[0].position = 0; //Position 0: guild Master. - g->member[0].modified = GS_MEMBER_MODIFIED; - - strncpy(g->master, name, len); - if (len < NAME_LENGTH) - g->master[len] = '\0'; - - ShowInfo("int_guild: Guildmaster Changed to %s (Guild %d - %s)\n",g->master, guild_id, g->name); - g->save_flag |= (GS_BASIC|GS_MEMBER); //Save main data and member data. - return mapif_guild_master_changed(g, g->member[0].account_id, g->member[0].char_id); -} - -// map server からの通信 -// ・1パケットのみ解析すること -// ・パケット長データはinter.cにセットしておくこと -// ・パケット長チェックや、RFIFOSKIPは呼び出し元で行われるので行ってはならない -// ・エラーなら0(false)、そうでないなら1(true)をかえさなければならない -int inter_guild_parse_frommap(int fd) -{ - RFIFOHEAD(fd); - switch(RFIFOW(fd,0)) { - case 0x3030: mapif_parse_CreateGuild(fd,RFIFOL(fd,4),(char*)RFIFOP(fd,8),(struct guild_member *)RFIFOP(fd,32)); break; - case 0x3031: mapif_parse_GuildInfo(fd,RFIFOL(fd,2)); break; - case 0x3032: mapif_parse_GuildAddMember(fd,RFIFOL(fd,4),(struct guild_member *)RFIFOP(fd,8)); break; - case 0x3033: mapif_parse_GuildMasterChange(fd,RFIFOL(fd,4),(const char*)RFIFOP(fd,8),RFIFOW(fd,2)-8); break; - case 0x3034: mapif_parse_GuildLeave(fd,RFIFOL(fd,2),RFIFOL(fd,6),RFIFOL(fd,10),RFIFOB(fd,14),(const char*)RFIFOP(fd,15)); break; - case 0x3035: mapif_parse_GuildChangeMemberInfoShort(fd,RFIFOL(fd,2),RFIFOL(fd,6),RFIFOL(fd,10),RFIFOB(fd,14),RFIFOW(fd,15),RFIFOW(fd,17)); break; - case 0x3036: mapif_parse_BreakGuild(fd,RFIFOL(fd,2)); break; - case 0x3037: mapif_parse_GuildMessage(fd,RFIFOL(fd,4),RFIFOL(fd,8),(char*)RFIFOP(fd,12),RFIFOW(fd,2)-12); break; - case 0x3039: mapif_parse_GuildBasicInfoChange(fd,RFIFOL(fd,4),RFIFOW(fd,8),(const char*)RFIFOP(fd,10),RFIFOW(fd,2)-10); break; - case 0x303A: mapif_parse_GuildMemberInfoChange(fd,RFIFOL(fd,4),RFIFOL(fd,8),RFIFOL(fd,12),RFIFOW(fd,16),(const char*)RFIFOP(fd,18),RFIFOW(fd,2)-18); break; - case 0x303B: mapif_parse_GuildPosition(fd,RFIFOL(fd,4),RFIFOL(fd,8),(struct guild_position *)RFIFOP(fd,12)); break; - case 0x303C: mapif_parse_GuildSkillUp(fd,RFIFOL(fd,2),RFIFOL(fd,6),RFIFOL(fd,10),RFIFOL(fd,14)); break; - case 0x303D: mapif_parse_GuildAlliance(fd,RFIFOL(fd,2),RFIFOL(fd,6),RFIFOL(fd,10),RFIFOL(fd,14),RFIFOB(fd,18)); break; - case 0x303E: mapif_parse_GuildNotice(fd,RFIFOL(fd,2),(const char*)RFIFOP(fd,6),(const char*)RFIFOP(fd,66)); break; - case 0x303F: mapif_parse_GuildEmblem(fd,RFIFOW(fd,2)-12,RFIFOL(fd,4),RFIFOL(fd,8),(const char*)RFIFOP(fd,12)); break; - case 0x3040: mapif_parse_GuildCastleDataLoad(fd,RFIFOW(fd,2),RFIFOB(fd,4)); break; - case 0x3041: mapif_parse_GuildCastleDataSave(fd,RFIFOW(fd,2),RFIFOB(fd,4),RFIFOL(fd,5)); break; - - default: - return 0; - } - - return 1; -} - -// processes a mapserver connection event -int inter_guild_mapif_init(int fd) -{ - return mapif_guild_castle_alldataload(fd); -} - -// サーバーから脱退要求(キャラ削除用) -int inter_guild_leave(int guild_id, int account_id, int char_id) -{ - return mapif_parse_GuildLeave(-1, guild_id, account_id, char_id, 0, "** Character Deleted **"); -} - -int inter_guild_broken(int guild_id) -{ - return mapif_guild_broken(guild_id, 0); -} -#endif //TXT_SQL_CONVERT diff --git a/src/char_sql/int_guild.h b/src/char_sql/int_guild.h deleted file mode 100644 index 4577357f3..000000000 --- a/src/char_sql/int_guild.h +++ /dev/null @@ -1,40 +0,0 @@ -// Copyright (c) Athena Dev Teams - Licensed under GNU GPL -// For more information, see LICENCE in the main folder - -#ifndef _INT_GUILD_SQL_H_ -#define _INT_GUILD_SQL_H_ - -#define GS_BASIC 0x0001 -#define GS_MEMBER 0x0002 -#define GS_POSITION 0x0004 -#define GS_ALLIANCE 0x0008 -#define GS_EXPULSION 0x0010 -#define GS_SKILL 0x0020 -#define GS_EMBLEM 0x0040 -#define GS_CONNECT 0x0080 -#define GS_LEVEL 0x0100 -#define GS_MES 0x0200 -#define GS_MASK 0x03FF -#define GS_BASIC_MASK (GS_BASIC | GS_EMBLEM | GS_CONNECT | GS_LEVEL | GS_MES) -#define GS_REMOVE 0x8000 - -struct guild; -struct guild_castle; - -int inter_guild_parse_frommap(int fd); -int inter_guild_sql_init(void); -void inter_guild_sql_final(void); -int inter_guild_mapif_init(int fd); -int inter_guild_leave(int guild_id,int account_id,int char_id); -int mapif_parse_BreakGuild(int fd,int guild_id); -int inter_guild_broken(int guild_id); -int inter_guild_sex_changed(int guild_id,int account_id,int char_id, short gender); -int inter_guild_charname_changed(int guild_id,int account_id, int char_id, char *name); -int inter_guild_CharOnline(int char_id, int guild_id); -int inter_guild_CharOffline(int char_id, int guild_id); - -//For the TXT->SQL converter. -int inter_guild_tosql(struct guild *g,int flag); -int inter_guildcastle_tosql(struct guild_castle *gc); - -#endif /* _INT_GUILD_SQL_H_ */ diff --git a/src/char_sql/int_homun.c b/src/char_sql/int_homun.c deleted file mode 100644 index d5a928e59..000000000 --- a/src/char_sql/int_homun.c +++ /dev/null @@ -1,313 +0,0 @@ -// Copyright (c) Athena Dev Teams - Licensed under GNU GPL -// For more information, see LICENCE in the main folder - -#include "../common/mmo.h" -#include "../common/malloc.h" -#include "../common/strlib.h" -#include "../common/showmsg.h" -#include "../common/socket.h" -#include "../common/utils.h" -#include "../common/sql.h" -#include "char.h" -#include "inter.h" - -#include -#include -#include - - -int inter_homunculus_sql_init(void) -{ - return 0; -} -void inter_homunculus_sql_final(void) -{ - return; -} - -static void mapif_homunculus_created(int fd, int account_id, struct s_homunculus *sh, unsigned char flag) -{ - WFIFOHEAD(fd, sizeof(struct s_homunculus)+9); - WFIFOW(fd,0) = 0x3890; - WFIFOW(fd,2) = sizeof(struct s_homunculus)+9; - WFIFOL(fd,4) = account_id; - WFIFOB(fd,8)= flag; - memcpy(WFIFOP(fd,9),sh,sizeof(struct s_homunculus)); - WFIFOSET(fd, WFIFOW(fd,2)); -} - -static void mapif_homunculus_deleted(int fd, int flag) -{ - WFIFOHEAD(fd, 3); - WFIFOW(fd, 0) = 0x3893; - WFIFOB(fd,2) = flag; //Flag 1 = success - WFIFOSET(fd, 3); -} - -static void mapif_homunculus_loaded(int fd, int account_id, struct s_homunculus *hd) -{ - WFIFOHEAD(fd, sizeof(struct s_homunculus)+9); - WFIFOW(fd,0) = 0x3891; - WFIFOW(fd,2) = sizeof(struct s_homunculus)+9; - WFIFOL(fd,4) = account_id; - if( hd != NULL ) - { - WFIFOB(fd,8) = 1; // success - memcpy(WFIFOP(fd,9), hd, sizeof(struct s_homunculus)); - } - else - { - WFIFOB(fd,8) = 0; // not found. - memset(WFIFOP(fd,9), 0, sizeof(struct s_homunculus)); - } - WFIFOSET(fd, sizeof(struct s_homunculus)+9); -} - -static void mapif_homunculus_saved(int fd, int account_id, bool flag) -{ - WFIFOHEAD(fd, 7); - WFIFOW(fd,0) = 0x3892; - WFIFOL(fd,2) = account_id; - WFIFOB(fd,6) = flag; // 1:success, 0:failure - WFIFOSET(fd, 7); -} - -static void mapif_homunculus_renamed(int fd, int account_id, int char_id, unsigned char flag, char* name) -{ - WFIFOHEAD(fd, NAME_LENGTH+12); - WFIFOW(fd, 0) = 0x3894; - WFIFOL(fd, 2) = account_id; - WFIFOL(fd, 6) = char_id; - WFIFOB(fd,10) = flag; - safestrncpy((char*)WFIFOP(fd,11), name, NAME_LENGTH); - WFIFOSET(fd, NAME_LENGTH+12); -} - -bool mapif_homunculus_save(struct s_homunculus* hd) -{ - bool flag = true; - char esc_name[NAME_LENGTH*2+1]; - - Sql_EscapeStringLen(sql_handle, esc_name, hd->name, strnlen(hd->name, NAME_LENGTH)); - - if( hd->hom_id == 0 ) - {// new homunculus - if( SQL_ERROR == Sql_Query(sql_handle, "INSERT INTO `homunculus` " - "(`char_id`, `class`,`name`,`level`,`exp`,`intimacy`,`hunger`, `str`, `agi`, `vit`, `int`, `dex`, `luk`, `hp`,`max_hp`,`sp`,`max_sp`,`skill_point`, `rename_flag`, `vaporize`) " - "VALUES ('%d', '%d', '%s', '%d', '%u', '%u', '%d', '%d', %d, '%d', '%d', '%d', '%d', '%d', '%d', '%d', '%d', '%d', '%d', '%d')", - hd->char_id, hd->class_, esc_name, hd->level, hd->exp, hd->intimacy, hd->hunger, hd->str, hd->agi, hd->vit, hd->int_, hd->dex, hd->luk, - hd->hp, hd->max_hp, hd->sp, hd->max_sp, hd->skillpts, hd->rename_flag, hd->vaporize) ) - { - Sql_ShowDebug(sql_handle); - flag = false; - } - else - { - hd->hom_id = (int)Sql_LastInsertId(sql_handle); - } - } - else - { - if( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `homunculus` SET `char_id`='%d', `class`='%d',`name`='%s',`level`='%d',`exp`='%u',`intimacy`='%u',`hunger`='%d', `str`='%d', `agi`='%d', `vit`='%d', `int`='%d', `dex`='%d', `luk`='%d', `hp`='%d',`max_hp`='%d',`sp`='%d',`max_sp`='%d',`skill_point`='%d', `rename_flag`='%d', `vaporize`='%d' WHERE `homun_id`='%d'", - hd->char_id, hd->class_, esc_name, hd->level, hd->exp, hd->intimacy, hd->hunger, hd->str, hd->agi, hd->vit, hd->int_, hd->dex, hd->luk, - hd->hp, hd->max_hp, hd->sp, hd->max_sp, hd->skillpts, hd->rename_flag, hd->vaporize, hd->hom_id) ) - { - Sql_ShowDebug(sql_handle); - flag = false; - } - else - { - SqlStmt* stmt; - int i; - - stmt = SqlStmt_Malloc(sql_handle); - if( SQL_ERROR == SqlStmt_Prepare(stmt, "REPLACE INTO `skill_homunculus` (`homun_id`, `id`, `lv`) VALUES (%d, ?, ?)", hd->hom_id) ) - SqlStmt_ShowDebug(stmt); - for( i = 0; i < MAX_HOMUNSKILL; ++i ) - { - if( hd->hskill[i].id > 0 && hd->hskill[i].lv != 0 ) - { - SqlStmt_BindParam(stmt, 0, SQLDT_USHORT, &hd->hskill[i].id, 0); - SqlStmt_BindParam(stmt, 1, SQLDT_USHORT, &hd->hskill[i].lv, 0); - if( SQL_ERROR == SqlStmt_Execute(stmt) ) - { - SqlStmt_ShowDebug(stmt); - SqlStmt_Free(stmt); - flag = false; - break; - } - } - } - SqlStmt_Free(stmt); - } - } - - return flag; -} - - - -// Load an homunculus -bool mapif_homunculus_load(int homun_id, struct s_homunculus* hd) -{ - int i; - char* data; - size_t len; - - memset(hd, 0, sizeof(*hd)); - - if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `homun_id`,`char_id`,`class`,`name`,`level`,`exp`,`intimacy`,`hunger`, `str`, `agi`, `vit`, `int`, `dex`, `luk`, `hp`,`max_hp`,`sp`,`max_sp`,`skill_point`,`rename_flag`, `vaporize` FROM `homunculus` WHERE `homun_id`='%u'", homun_id) ) - { - Sql_ShowDebug(sql_handle); - return false; - } - - if( !Sql_NumRows(sql_handle) ) - { //No homunculus found. - Sql_FreeResult(sql_handle); - return false; - } - if( SQL_SUCCESS != Sql_NextRow(sql_handle) ) - { - Sql_ShowDebug(sql_handle); - Sql_FreeResult(sql_handle); - return false; - } - - hd->hom_id = homun_id; - Sql_GetData(sql_handle, 1, &data, NULL); hd->char_id = atoi(data); - Sql_GetData(sql_handle, 2, &data, NULL); hd->class_ = atoi(data); - Sql_GetData(sql_handle, 3, &data, &len); safestrncpy(hd->name, data, sizeof(hd->name)); - Sql_GetData(sql_handle, 4, &data, NULL); hd->level = atoi(data); - Sql_GetData(sql_handle, 5, &data, NULL); hd->exp = atoi(data); - Sql_GetData(sql_handle, 6, &data, NULL); hd->intimacy = (unsigned int)strtoul(data, NULL, 10); - Sql_GetData(sql_handle, 7, &data, NULL); hd->hunger = atoi(data); - Sql_GetData(sql_handle, 8, &data, NULL); hd->str = atoi(data); - Sql_GetData(sql_handle, 9, &data, NULL); hd->agi = atoi(data); - Sql_GetData(sql_handle, 10, &data, NULL); hd->vit = atoi(data); - Sql_GetData(sql_handle, 11, &data, NULL); hd->int_ = atoi(data); - Sql_GetData(sql_handle, 12, &data, NULL); hd->dex = atoi(data); - Sql_GetData(sql_handle, 13, &data, NULL); hd->luk = atoi(data); - Sql_GetData(sql_handle, 14, &data, NULL); hd->hp = atoi(data); - Sql_GetData(sql_handle, 15, &data, NULL); hd->max_hp = atoi(data); - Sql_GetData(sql_handle, 16, &data, NULL); hd->sp = atoi(data); - Sql_GetData(sql_handle, 17, &data, NULL); hd->max_sp = atoi(data); - Sql_GetData(sql_handle, 18, &data, NULL); hd->skillpts = atoi(data); - Sql_GetData(sql_handle, 19, &data, NULL); hd->rename_flag = atoi(data); - Sql_GetData(sql_handle, 20, &data, NULL); hd->vaporize = atoi(data); - Sql_FreeResult(sql_handle); - - hd->intimacy = cap_value(hd->intimacy, 0, 100000); - hd->hunger = cap_value(hd->hunger, 0, 100); - - // Load Homunculus Skill - if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `id`,`lv` FROM `skill_homunculus` WHERE `homun_id`=%d", homun_id) ) - { - Sql_ShowDebug(sql_handle); - return false; - } - while( SQL_SUCCESS == Sql_NextRow(sql_handle) ) - { - // id - Sql_GetData(sql_handle, 0, &data, NULL); - i = atoi(data); - if( i < HM_SKILLBASE || i >= HM_SKILLBASE + MAX_HOMUNSKILL ) - continue;// invalid skill id - i = i - HM_SKILLBASE; - hd->hskill[i].id = (unsigned short)atoi(data); - - // lv - Sql_GetData(sql_handle, 1, &data, NULL); - hd->hskill[i].lv = (unsigned char)atoi(data); - } - Sql_FreeResult(sql_handle); - - if( save_log ) - ShowInfo("Homunculus loaded (%d - %s).\n", hd->hom_id, hd->name); - - return true; -} - -bool mapif_homunculus_delete(int homun_id) -{ - if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `homunculus` WHERE `homun_id` = '%u'", homun_id) - || SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `skill_homunculus` WHERE `homun_id` = '%u'", homun_id) - ) { - Sql_ShowDebug(sql_handle); - return false; - } - return true; -} - -bool mapif_homunculus_rename(char *name) -{ - int i; - - // Check Authorised letters/symbols in the name of the homun - if( char_name_option == 1 ) - {// only letters/symbols in char_name_letters are authorised - for( i = 0; i < NAME_LENGTH && name[i]; i++ ) - if( strchr(char_name_letters, name[i]) == NULL ) - return false; - } else - if( char_name_option == 2 ) - {// letters/symbols in char_name_letters are forbidden - for( i = 0; i < NAME_LENGTH && name[i]; i++ ) - if( strchr(char_name_letters, name[i]) != NULL ) - return false; - } - - return true; -} - - -static void mapif_parse_homunculus_create(int fd, int len, int account_id, struct s_homunculus* phd) -{ - bool result = mapif_homunculus_save(phd); - mapif_homunculus_created(fd, account_id, phd, result); -} - -static void mapif_parse_homunculus_delete(int fd, int homun_id) -{ - bool result = mapif_homunculus_delete(homun_id); - mapif_homunculus_deleted(fd, result); -} - -static void mapif_parse_homunculus_load(int fd, int account_id, int homun_id) -{ - struct s_homunculus hd; - bool result = mapif_homunculus_load(homun_id, &hd); - mapif_homunculus_loaded(fd, account_id, ( result ? &hd : NULL )); -} - -static void mapif_parse_homunculus_save(int fd, int len, int account_id, struct s_homunculus* phd) -{ - bool result = mapif_homunculus_save(phd); - mapif_homunculus_saved(fd, account_id, result); -} - -static void mapif_parse_homunculus_rename(int fd, int account_id, int char_id, char* name) -{ - bool result = mapif_homunculus_rename(name); - mapif_homunculus_renamed(fd, account_id, char_id, result, name); -} - -/*========================================== - * Inter Packets - *------------------------------------------*/ -int inter_homunculus_parse_frommap(int fd) -{ - unsigned short cmd = RFIFOW(fd,0); - - switch( cmd ) - { - case 0x3090: mapif_parse_homunculus_create(fd, (int)RFIFOW(fd,2), (int)RFIFOL(fd,4), (struct s_homunculus*)RFIFOP(fd,8)); break; - case 0x3091: mapif_parse_homunculus_load (fd, (int)RFIFOL(fd,2), (int)RFIFOL(fd,6)); break; - case 0x3092: mapif_parse_homunculus_save (fd, (int)RFIFOW(fd,2), (int)RFIFOL(fd,4), (struct s_homunculus*)RFIFOP(fd,8)); break; - case 0x3093: mapif_parse_homunculus_delete(fd, (int)RFIFOL(fd,2)); break; - case 0x3094: mapif_parse_homunculus_rename(fd, (int)RFIFOL(fd,2), (int)RFIFOL(fd,6), (char*)RFIFOP(fd,10)); break; - default: - return 0; - } - return 1; -} diff --git a/src/char_sql/int_homun.h b/src/char_sql/int_homun.h deleted file mode 100644 index 1c0d76269..000000000 --- a/src/char_sql/int_homun.h +++ /dev/null @@ -1,18 +0,0 @@ -// Copyright (c) Athena Dev Teams - Licensed under GNU GPL -// For more information, see LICENCE in the main folder - -#ifndef _INT_HOMUN_SQL_H_ -#define _INT_HOMUN_SQL_H_ - -struct s_homunculus; - -int inter_homunculus_sql_init(void); -void inter_homunculus_sql_final(void); -int inter_homunculus_parse_frommap(int fd); - -bool mapif_homunculus_save(struct s_homunculus* hd); -bool mapif_homunculus_load(int homun_id, struct s_homunculus* hd); -bool mapif_homunculus_delete(int homun_id); -bool mapif_homunculus_rename(char *name); - -#endif /* _INT_HOMUN_SQL_H_ */ diff --git a/src/char_sql/int_mail.c b/src/char_sql/int_mail.c deleted file mode 100644 index b19b732c7..000000000 --- a/src/char_sql/int_mail.c +++ /dev/null @@ -1,476 +0,0 @@ -// Copyright (c) Athena Dev Teams - Licensed under GNU GPL -// For more information, see LICENCE in the main folder - -#include "../common/mmo.h" -#include "../common/malloc.h" -#include "../common/showmsg.h" -#include "../common/socket.h" -#include "../common/strlib.h" -#include "../common/sql.h" -#include "../common/timer.h" -#include "char.h" -#include "inter.h" - -#include -#include -#include - -static int mail_fromsql(int char_id, struct mail_data* md) -{ - int i, j; - struct mail_message *msg; - struct item *item; - char *data; - StringBuf buf; - - memset(md, 0, sizeof(struct mail_data)); - md->amount = 0; - md->full = false; - - StringBuf_Init(&buf); - StringBuf_AppendStr(&buf, "SELECT `id`,`send_name`,`send_id`,`dest_name`,`dest_id`,`title`,`message`,`time`,`status`," - "`zeny`,`amount`,`nameid`,`refine`,`attribute`,`identify`"); - for (i = 0; i < MAX_SLOTS; i++) - StringBuf_Printf(&buf, ",`card%d`", i); - - // I keep the `status` < 3 just in case someone forget to apply the sqlfix - StringBuf_Printf(&buf, " FROM `%s` WHERE `dest_id`='%d' AND `status` < 3 ORDER BY `id` LIMIT %d", - mail_db, char_id, MAIL_MAX_INBOX + 1); - - if( SQL_ERROR == Sql_Query(sql_handle, StringBuf_Value(&buf)) ) - Sql_ShowDebug(sql_handle); - - StringBuf_Destroy(&buf); - - for (i = 0; i < MAIL_MAX_INBOX && SQL_SUCCESS == Sql_NextRow(sql_handle); ++i ) - { - msg = &md->msg[i]; - Sql_GetData(sql_handle, 0, &data, NULL); msg->id = atoi(data); - Sql_GetData(sql_handle, 1, &data, NULL); safestrncpy(msg->send_name, data, NAME_LENGTH); - Sql_GetData(sql_handle, 2, &data, NULL); msg->send_id = atoi(data); - Sql_GetData(sql_handle, 3, &data, NULL); safestrncpy(msg->dest_name, data, NAME_LENGTH); - Sql_GetData(sql_handle, 4, &data, NULL); msg->dest_id = atoi(data); - Sql_GetData(sql_handle, 5, &data, NULL); safestrncpy(msg->title, data, MAIL_TITLE_LENGTH); - Sql_GetData(sql_handle, 6, &data, NULL); safestrncpy(msg->body, data, MAIL_BODY_LENGTH); - Sql_GetData(sql_handle, 7, &data, NULL); msg->timestamp = atoi(data); - Sql_GetData(sql_handle, 8, &data, NULL); msg->status = (mail_status)atoi(data); - Sql_GetData(sql_handle, 9, &data, NULL); msg->zeny = atoi(data); - item = &msg->item; - Sql_GetData(sql_handle,10, &data, NULL); item->amount = (short)atoi(data); - Sql_GetData(sql_handle,11, &data, NULL); item->nameid = atoi(data); - Sql_GetData(sql_handle,12, &data, NULL); item->refine = atoi(data); - Sql_GetData(sql_handle,13, &data, NULL); item->attribute = atoi(data); - Sql_GetData(sql_handle,14, &data, NULL); item->identify = atoi(data); - item->expire_time = 0; - - for (j = 0; j < MAX_SLOTS; j++) - { - Sql_GetData(sql_handle, 15 + j, &data, NULL); - item->card[j] = atoi(data); - } - } - - md->full = ( Sql_NumRows(sql_handle) > MAIL_MAX_INBOX ); - - md->amount = i; - Sql_FreeResult(sql_handle); - - md->unchecked = 0; - md->unread = 0; - for (i = 0; i < md->amount; i++) - { - msg = &md->msg[i]; - if( msg->status == MAIL_NEW ) - { - if ( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `status` = '%d' WHERE `id` = '%d'", mail_db, MAIL_UNREAD, msg->id) ) - Sql_ShowDebug(sql_handle); - - msg->status = MAIL_UNREAD; - md->unchecked++; - } - else if ( msg->status == MAIL_UNREAD ) - md->unread++; - } - - ShowInfo("mail load complete from DB - id: %d (total: %d)\n", char_id, md->amount); - return 1; -} - -/// Stores a single message in the database. -/// Returns the message's ID if successful (or 0 if it fails). -int mail_savemessage(struct mail_message* msg) -{ - StringBuf buf; - SqlStmt* stmt; - int j; - - // build message save query - StringBuf_Init(&buf); - StringBuf_Printf(&buf, "INSERT INTO `%s` (`send_name`, `send_id`, `dest_name`, `dest_id`, `title`, `message`, `time`, `status`, `zeny`, `amount`, `nameid`, `refine`, `attribute`, `identify`", mail_db); - for (j = 0; j < MAX_SLOTS; j++) - StringBuf_Printf(&buf, ", `card%d`", j); - StringBuf_Printf(&buf, ") VALUES (?, '%d', ?, '%d', ?, ?, '%lu', '%d', '%d', '%d', '%d', '%d', '%d', '%d'", - msg->send_id, msg->dest_id, (unsigned long)msg->timestamp, msg->status, msg->zeny, msg->item.amount, msg->item.nameid, msg->item.refine, msg->item.attribute, msg->item.identify); - for (j = 0; j < MAX_SLOTS; j++) - StringBuf_Printf(&buf, ", '%d'", msg->item.card[j]); - StringBuf_AppendStr(&buf, ")"); - - // prepare and execute query - stmt = SqlStmt_Malloc(sql_handle); - if( SQL_SUCCESS != SqlStmt_PrepareStr(stmt, StringBuf_Value(&buf)) - || SQL_SUCCESS != SqlStmt_BindParam(stmt, 0, SQLDT_STRING, msg->send_name, strnlen(msg->send_name, NAME_LENGTH)) - || SQL_SUCCESS != SqlStmt_BindParam(stmt, 1, SQLDT_STRING, msg->dest_name, strnlen(msg->dest_name, NAME_LENGTH)) - || SQL_SUCCESS != SqlStmt_BindParam(stmt, 2, SQLDT_STRING, msg->title, strnlen(msg->title, MAIL_TITLE_LENGTH)) - || SQL_SUCCESS != SqlStmt_BindParam(stmt, 3, SQLDT_STRING, msg->body, strnlen(msg->body, MAIL_BODY_LENGTH)) - || SQL_SUCCESS != SqlStmt_Execute(stmt) ) - { - SqlStmt_ShowDebug(stmt); - msg->id = 0; - } else - msg->id = (int)SqlStmt_LastInsertId(stmt); - - SqlStmt_Free(stmt); - StringBuf_Destroy(&buf); - - return msg->id; -} - -/// Retrieves a single message from the database. -/// Returns true if the operation succeeds (or false if it fails). -static bool mail_loadmessage(int mail_id, struct mail_message* msg) -{ - int j; - StringBuf buf; - - StringBuf_Init(&buf); - StringBuf_AppendStr(&buf, "SELECT `id`,`send_name`,`send_id`,`dest_name`,`dest_id`,`title`,`message`,`time`,`status`," - "`zeny`,`amount`,`nameid`,`refine`,`attribute`,`identify`"); - for( j = 0; j < MAX_SLOTS; j++ ) - StringBuf_Printf(&buf, ",`card%d`", j); - StringBuf_Printf(&buf, " FROM `%s` WHERE `id` = '%d'", mail_db, mail_id); - - if( SQL_ERROR == Sql_Query(sql_handle, StringBuf_Value(&buf)) - || SQL_SUCCESS != Sql_NextRow(sql_handle) ) - { - Sql_ShowDebug(sql_handle); - Sql_FreeResult(sql_handle); - StringBuf_Destroy(&buf); - return false; - } - else - { - char* data; - - Sql_GetData(sql_handle, 0, &data, NULL); msg->id = atoi(data); - Sql_GetData(sql_handle, 1, &data, NULL); safestrncpy(msg->send_name, data, NAME_LENGTH); - Sql_GetData(sql_handle, 2, &data, NULL); msg->send_id = atoi(data); - Sql_GetData(sql_handle, 3, &data, NULL); safestrncpy(msg->dest_name, data, NAME_LENGTH); - Sql_GetData(sql_handle, 4, &data, NULL); msg->dest_id = atoi(data); - Sql_GetData(sql_handle, 5, &data, NULL); safestrncpy(msg->title, data, MAIL_TITLE_LENGTH); - Sql_GetData(sql_handle, 6, &data, NULL); safestrncpy(msg->body, data, MAIL_BODY_LENGTH); - Sql_GetData(sql_handle, 7, &data, NULL); msg->timestamp = atoi(data); - Sql_GetData(sql_handle, 8, &data, NULL); msg->status = (mail_status)atoi(data); - Sql_GetData(sql_handle, 9, &data, NULL); msg->zeny = atoi(data); - Sql_GetData(sql_handle,10, &data, NULL); msg->item.amount = (short)atoi(data); - Sql_GetData(sql_handle,11, &data, NULL); msg->item.nameid = atoi(data); - Sql_GetData(sql_handle,12, &data, NULL); msg->item.refine = atoi(data); - Sql_GetData(sql_handle,13, &data, NULL); msg->item.attribute = atoi(data); - Sql_GetData(sql_handle,14, &data, NULL); msg->item.identify = atoi(data); - msg->item.expire_time = 0; - - for( j = 0; j < MAX_SLOTS; j++ ) - { - Sql_GetData(sql_handle,15 + j, &data, NULL); - msg->item.card[j] = atoi(data); - } - } - - StringBuf_Destroy(&buf); - Sql_FreeResult(sql_handle); - - return true; -} - -/*========================================== - * Client Inbox Request - *------------------------------------------*/ -static void mapif_Mail_sendinbox(int fd, int char_id, unsigned char flag) -{ - struct mail_data md; - mail_fromsql(char_id, &md); - - //FIXME: dumping the whole structure like this is unsafe [ultramage] - WFIFOHEAD(fd, sizeof(md) + 9); - WFIFOW(fd,0) = 0x3848; - WFIFOW(fd,2) = sizeof(md) + 9; - WFIFOL(fd,4) = char_id; - WFIFOB(fd,8) = flag; - memcpy(WFIFOP(fd,9),&md,sizeof(md)); - WFIFOSET(fd,WFIFOW(fd,2)); -} - -static void mapif_parse_Mail_requestinbox(int fd) -{ - mapif_Mail_sendinbox(fd, RFIFOL(fd,2), RFIFOB(fd,6)); -} - -/*========================================== - * Mark mail as 'Read' - *------------------------------------------*/ -static void mapif_parse_Mail_read(int fd) -{ - int mail_id = RFIFOL(fd,2); - if( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `status` = '%d' WHERE `id` = '%d'", mail_db, MAIL_READ, mail_id) ) - Sql_ShowDebug(sql_handle); -} - -/*========================================== - * Client Attachment Request - *------------------------------------------*/ -static bool mail_DeleteAttach(int mail_id) -{ - StringBuf buf; - int i; - - StringBuf_Init(&buf); - StringBuf_Printf(&buf, "UPDATE `%s` SET `zeny` = '0', `nameid` = '0', `amount` = '0', `refine` = '0', `attribute` = '0', `identify` = '0'", mail_db); - for (i = 0; i < MAX_SLOTS; i++) - StringBuf_Printf(&buf, ", `card%d` = '0'", i); - StringBuf_Printf(&buf, " WHERE `id` = '%d'", mail_id); - - if( SQL_ERROR == Sql_Query(sql_handle, StringBuf_Value(&buf)) ) - { - Sql_ShowDebug(sql_handle); - StringBuf_Destroy(&buf); - - return false; - } - - StringBuf_Destroy(&buf); - return true; -} - -static void mapif_Mail_getattach(int fd, int char_id, int mail_id) -{ - struct mail_message msg; - - if( !mail_loadmessage(mail_id, &msg) ) - return; - - if( msg.dest_id != char_id ) - return; - - if( msg.status != MAIL_READ ) - return; - - if( (msg.item.nameid < 1 || msg.item.amount < 1) && msg.zeny < 1 ) - return; // No Attachment - - if( !mail_DeleteAttach(mail_id) ) - return; - - WFIFOHEAD(fd, sizeof(struct item) + 12); - WFIFOW(fd,0) = 0x384a; - WFIFOW(fd,2) = sizeof(struct item) + 12; - WFIFOL(fd,4) = char_id; - WFIFOL(fd,8) = (msg.zeny > 0)?msg.zeny:0; - memcpy(WFIFOP(fd,12), &msg.item, sizeof(struct item)); - WFIFOSET(fd,WFIFOW(fd,2)); -} - -static void mapif_parse_Mail_getattach(int fd) -{ - mapif_Mail_getattach(fd, RFIFOL(fd,2), RFIFOL(fd,6)); -} - -/*========================================== - * Delete Mail - *------------------------------------------*/ -static void mapif_Mail_delete(int fd, int char_id, int mail_id) -{ - bool failed = false; - if ( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `id` = '%d'", mail_db, mail_id) ) - { - Sql_ShowDebug(sql_handle); - failed = true; - } - - WFIFOHEAD(fd,11); - WFIFOW(fd,0) = 0x384b; - WFIFOL(fd,2) = char_id; - WFIFOL(fd,6) = mail_id; - WFIFOB(fd,10) = failed; - WFIFOSET(fd,11); -} - -static void mapif_parse_Mail_delete(int fd) -{ - mapif_Mail_delete(fd, RFIFOL(fd,2), RFIFOL(fd,6)); -} - -/*========================================== - * Report New Mail to Map Server - *------------------------------------------*/ -void mapif_Mail_new(struct mail_message *msg) -{ - unsigned char buf[74]; - - if( !msg || !msg->id ) - return; - - WBUFW(buf,0) = 0x3849; - WBUFL(buf,2) = msg->dest_id; - WBUFL(buf,6) = msg->id; - memcpy(WBUFP(buf,10), msg->send_name, NAME_LENGTH); - memcpy(WBUFP(buf,34), msg->title, MAIL_TITLE_LENGTH); - mapif_sendall(buf, 74); -} - -/*========================================== - * Return Mail - *------------------------------------------*/ -static void mapif_Mail_return(int fd, int char_id, int mail_id) -{ - struct mail_message msg; - int new_mail = 0; - - if( mail_loadmessage(mail_id, &msg) ) - { - if( msg.dest_id != char_id) - return; - else if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `id` = '%d'", mail_db, mail_id) ) - Sql_ShowDebug(sql_handle); - else - { - char temp_[MAIL_TITLE_LENGTH]; - - // swap sender and receiver - swap(msg.send_id, msg.dest_id); - safestrncpy(temp_, msg.send_name, NAME_LENGTH); - safestrncpy(msg.send_name, msg.dest_name, NAME_LENGTH); - safestrncpy(msg.dest_name, temp_, NAME_LENGTH); - - // set reply message title - snprintf(temp_, MAIL_TITLE_LENGTH, "RE:%s", msg.title); - safestrncpy(msg.title, temp_, MAIL_TITLE_LENGTH); - - msg.status = MAIL_NEW; - msg.timestamp = time(NULL); - - new_mail = mail_savemessage(&msg); - mapif_Mail_new(&msg); - } - } - - WFIFOHEAD(fd,11); - WFIFOW(fd,0) = 0x384c; - WFIFOL(fd,2) = char_id; - WFIFOL(fd,6) = mail_id; - WFIFOB(fd,10) = (new_mail == 0); - WFIFOSET(fd,11); -} - -static void mapif_parse_Mail_return(int fd) -{ - mapif_Mail_return(fd, RFIFOL(fd,2), RFIFOL(fd,6)); -} - -/*========================================== - * Send Mail - *------------------------------------------*/ -static void mapif_Mail_send(int fd, struct mail_message* msg) -{ - int len = sizeof(struct mail_message) + 4; - - WFIFOHEAD(fd,len); - WFIFOW(fd,0) = 0x384d; - WFIFOW(fd,2) = len; - memcpy(WFIFOP(fd,4), msg, sizeof(struct mail_message)); - WFIFOSET(fd,len); -} - -static void mapif_parse_Mail_send(int fd) -{ - struct mail_message msg; - char esc_name[NAME_LENGTH*2+1]; - int account_id = 0; - - if(RFIFOW(fd,2) != 8 + sizeof(struct mail_message)) - return; - - account_id = RFIFOL(fd,4); - memcpy(&msg, RFIFOP(fd,8), sizeof(struct mail_message)); - - // Try to find the Dest Char by Name - Sql_EscapeStringLen(sql_handle, esc_name, msg.dest_name, strnlen(msg.dest_name, NAME_LENGTH)); - if ( SQL_ERROR == Sql_Query(sql_handle, "SELECT `account_id`, `char_id` FROM `%s` WHERE `name` = '%s'", char_db, esc_name) ) - Sql_ShowDebug(sql_handle); - else - if ( SQL_SUCCESS == Sql_NextRow(sql_handle) ) - { - char *data; - Sql_GetData(sql_handle, 0, &data, NULL); - if (atoi(data) != account_id) - { // Cannot send mail to char in the same account - Sql_GetData(sql_handle, 1, &data, NULL); - msg.dest_id = atoi(data); - } - } - Sql_FreeResult(sql_handle); - msg.status = MAIL_NEW; - - if( msg.dest_id > 0 ) - msg.id = mail_savemessage(&msg); - - mapif_Mail_send(fd, &msg); -} - -void mail_sendmail(int send_id, const char* send_name, int dest_id, const char* dest_name, const char* title, const char* body, int zeny, struct item *item) -{ - struct mail_message msg; - memset(&msg, 0, sizeof(struct mail_message)); - - msg.send_id = send_id; - safestrncpy(msg.send_name, send_name, NAME_LENGTH); - msg.dest_id = dest_id; - safestrncpy(msg.dest_name, dest_name, NAME_LENGTH); - safestrncpy(msg.title, title, MAIL_TITLE_LENGTH); - safestrncpy(msg.body, body, MAIL_BODY_LENGTH); - msg.zeny = zeny; - if( item != NULL ) - memcpy(&msg.item, item, sizeof(struct item)); - - msg.timestamp = time(NULL); - - mail_savemessage(&msg); - mapif_Mail_new(&msg); -} - -/*========================================== - * Packets From Map Server - *------------------------------------------*/ -int inter_mail_parse_frommap(int fd) -{ - switch(RFIFOW(fd,0)) - { - case 0x3048: mapif_parse_Mail_requestinbox(fd); break; - case 0x3049: mapif_parse_Mail_read(fd); break; - case 0x304a: mapif_parse_Mail_getattach(fd); break; - case 0x304b: mapif_parse_Mail_delete(fd); break; - case 0x304c: mapif_parse_Mail_return(fd); break; - case 0x304d: mapif_parse_Mail_send(fd); break; - default: - return 0; - } - return 1; -} - -int inter_mail_sql_init(void) -{ - return 1; -} - -void inter_mail_sql_final(void) -{ - return; -} diff --git a/src/char_sql/int_mail.h b/src/char_sql/int_mail.h deleted file mode 100644 index 77db51e5b..000000000 --- a/src/char_sql/int_mail.h +++ /dev/null @@ -1,16 +0,0 @@ -// Copyright (c) Athena Dev Teams - Licensed under GNU GPL -// For more information, see LICENCE in the main folder - -#ifndef _INT_MAIL_SQL_H_ -#define _INT_MAIL_SQL_H_ - -int inter_mail_parse_frommap(int fd); -void mail_sendmail(int send_id, const char* send_name, int dest_id, const char* dest_name, const char* title, const char* body, int zeny, struct item *item); - -int inter_mail_sql_init(void); -void inter_mail_sql_final(void); - -int mail_savemessage(struct mail_message* msg); -void mapif_Mail_new(struct mail_message *msg); - -#endif /* _INT_MAIL_SQL_H_ */ diff --git a/src/char_sql/int_mercenary.c b/src/char_sql/int_mercenary.c deleted file mode 100644 index c7d7b687d..000000000 --- a/src/char_sql/int_mercenary.c +++ /dev/null @@ -1,221 +0,0 @@ -// Copyright (c) Athena Dev Teams - Licensed under GNU GPL -// For more information, see LICENCE in the main folder - -#include "../common/mmo.h" -#include "../common/malloc.h" -#include "../common/strlib.h" -#include "../common/showmsg.h" -#include "../common/socket.h" -#include "../common/utils.h" -#include "../common/sql.h" -#include "char.h" -#include "inter.h" - -#include -#include -#include - -bool mercenary_owner_fromsql(int char_id, struct mmo_charstatus *status) -{ - char* data; - - if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `merc_id`, `arch_calls`, `arch_faith`, `spear_calls`, `spear_faith`, `sword_calls`, `sword_faith` FROM `mercenary_owner` WHERE `char_id` = '%d'", char_id) ) - { - Sql_ShowDebug(sql_handle); - return false; - } - - if( SQL_SUCCESS != Sql_NextRow(sql_handle) ) - { - Sql_FreeResult(sql_handle); - return false; - } - - Sql_GetData(sql_handle, 0, &data, NULL); status->mer_id = atoi(data); - Sql_GetData(sql_handle, 1, &data, NULL); status->arch_calls = atoi(data); - Sql_GetData(sql_handle, 2, &data, NULL); status->arch_faith = atoi(data); - Sql_GetData(sql_handle, 3, &data, NULL); status->spear_calls = atoi(data); - Sql_GetData(sql_handle, 4, &data, NULL); status->spear_faith = atoi(data); - Sql_GetData(sql_handle, 5, &data, NULL); status->sword_calls = atoi(data); - Sql_GetData(sql_handle, 6, &data, NULL); status->sword_faith = atoi(data); - Sql_FreeResult(sql_handle); - - return true; -} - -bool mercenary_owner_tosql(int char_id, struct mmo_charstatus *status) -{ - if( SQL_ERROR == Sql_Query(sql_handle, "REPLACE INTO `mercenary_owner` (`char_id`, `merc_id`, `arch_calls`, `arch_faith`, `spear_calls`, `spear_faith`, `sword_calls`, `sword_faith`) VALUES ('%d', '%d', '%d', '%d', '%d', '%d', '%d', '%d')", - char_id, status->mer_id, status->arch_calls, status->arch_faith, status->spear_calls, status->spear_faith, status->sword_calls, status->sword_faith) ) - { - Sql_ShowDebug(sql_handle); - return false; - } - - return true; -} - -bool mercenary_owner_delete(int char_id) -{ - if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `mercenary_owner` WHERE `char_id` = '%d'", char_id) ) - Sql_ShowDebug(sql_handle); - - if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `mercenary` WHERE `char_id` = '%d'", char_id) ) - Sql_ShowDebug(sql_handle); - - return true; -} - -bool mapif_mercenary_save(struct s_mercenary* merc) -{ - bool flag = true; - - if( merc->mercenary_id == 0 ) - { // Create new DB entry - if( SQL_ERROR == Sql_Query(sql_handle, - "INSERT INTO `mercenary` (`char_id`,`class`,`hp`,`sp`,`kill_counter`,`life_time`) VALUES ('%d','%d','%d','%d','%u','%u')", - merc->char_id, merc->class_, merc->hp, merc->sp, merc->kill_count, merc->life_time) ) - { - Sql_ShowDebug(sql_handle); - flag = false; - } - else - merc->mercenary_id = (int)Sql_LastInsertId(sql_handle); - } - else if( SQL_ERROR == Sql_Query(sql_handle, - "UPDATE `mercenary` SET `char_id` = '%d', `class` = '%d', `hp` = '%d', `sp` = '%d', `kill_counter` = '%u', `life_time` = '%u' WHERE `mer_id` = '%d'", - merc->char_id, merc->class_, merc->hp, merc->sp, merc->kill_count, merc->life_time, merc->mercenary_id) ) - { // Update DB entry - Sql_ShowDebug(sql_handle); - flag = false; - } - - return flag; -} - -bool mapif_mercenary_load(int merc_id, int char_id, struct s_mercenary *merc) -{ - char* data; - - memset(merc, 0, sizeof(struct s_mercenary)); - merc->mercenary_id = merc_id; - merc->char_id = char_id; - - if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `class`, `hp`, `sp`, `kill_counter`, `life_time` FROM `mercenary` WHERE `mer_id` = '%d' AND `char_id` = '%d'", merc_id, char_id) ) - { - Sql_ShowDebug(sql_handle); - return false; - } - - if( SQL_SUCCESS != Sql_NextRow(sql_handle) ) - { - Sql_FreeResult(sql_handle); - return false; - } - - Sql_GetData(sql_handle, 0, &data, NULL); merc->class_ = atoi(data); - Sql_GetData(sql_handle, 1, &data, NULL); merc->hp = atoi(data); - Sql_GetData(sql_handle, 2, &data, NULL); merc->sp = atoi(data); - Sql_GetData(sql_handle, 3, &data, NULL); merc->kill_count = atoi(data); - Sql_GetData(sql_handle, 4, &data, NULL); merc->life_time = atoi(data); - Sql_FreeResult(sql_handle); - if( save_log ) - ShowInfo("Mercenary loaded (%d - %d).\n", merc->mercenary_id, merc->char_id); - - return true; -} - -bool mapif_mercenary_delete(int merc_id) -{ - if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `mercenary` WHERE `mer_id` = '%d'", merc_id) ) - { - Sql_ShowDebug(sql_handle); - return false; - } - - return true; -} - -#ifndef TXT_SQL_CONVERT - -static void mapif_mercenary_send(int fd, struct s_mercenary *merc, unsigned char flag) -{ - int size = sizeof(struct s_mercenary) + 5; - - WFIFOHEAD(fd,size); - WFIFOW(fd,0) = 0x3870; - WFIFOW(fd,2) = size; - WFIFOB(fd,4) = flag; - memcpy(WFIFOP(fd,5),merc,sizeof(struct s_mercenary)); - WFIFOSET(fd,size); -} - -static void mapif_parse_mercenary_create(int fd, struct s_mercenary* merc) -{ - bool result = mapif_mercenary_save(merc); - mapif_mercenary_send(fd, merc, result); -} - -static void mapif_parse_mercenary_load(int fd, int merc_id, int char_id) -{ - struct s_mercenary merc; - bool result = mapif_mercenary_load(merc_id, char_id, &merc); - mapif_mercenary_send(fd, &merc, result); -} - -static void mapif_mercenary_deleted(int fd, unsigned char flag) -{ - WFIFOHEAD(fd,3); - WFIFOW(fd,0) = 0x3871; - WFIFOB(fd,2) = flag; - WFIFOSET(fd,3); -} - -static void mapif_parse_mercenary_delete(int fd, int merc_id) -{ - bool result = mapif_mercenary_delete(merc_id); - mapif_mercenary_deleted(fd, result); -} - -static void mapif_mercenary_saved(int fd, unsigned char flag) -{ - WFIFOHEAD(fd,3); - WFIFOW(fd,0) = 0x3872; - WFIFOB(fd,2) = flag; - WFIFOSET(fd,3); -} - -static void mapif_parse_mercenary_save(int fd, struct s_mercenary* merc) -{ - bool result = mapif_mercenary_save(merc); - mapif_mercenary_saved(fd, result); -} - -int inter_mercenary_sql_init(void) -{ - return 0; -} -void inter_mercenary_sql_final(void) -{ - return; -} - -/*========================================== - * Inter Packets - *------------------------------------------*/ -int inter_mercenary_parse_frommap(int fd) -{ - unsigned short cmd = RFIFOW(fd,0); - - switch( cmd ) - { - case 0x3070: mapif_parse_mercenary_create(fd, (struct s_mercenary*)RFIFOP(fd,4)); break; - case 0x3071: mapif_parse_mercenary_load(fd, (int)RFIFOL(fd,2), (int)RFIFOL(fd,6)); break; - case 0x3072: mapif_parse_mercenary_delete(fd, (int)RFIFOL(fd,2)); break; - case 0x3073: mapif_parse_mercenary_save(fd, (struct s_mercenary*)RFIFOP(fd,4)); break; - default: - return 0; - } - return 1; -} -#endif //TXT_SQL_CONVERT diff --git a/src/char_sql/int_mercenary.h b/src/char_sql/int_mercenary.h deleted file mode 100644 index 01e4a841f..000000000 --- a/src/char_sql/int_mercenary.h +++ /dev/null @@ -1,20 +0,0 @@ -// Copyright (c) Athena Dev Teams - Licensed under GNU GPL -// For more information, see LICENCE in the main folder - -#ifndef _INT_MERCENARY_SQL_H_ -#define _INT_MERCENARY_SQL_H_ - -struct s_mercenary; - -int inter_mercenary_sql_init(void); -void inter_mercenary_sql_final(void); -int inter_mercenary_parse_frommap(int fd); - -// Mercenary Owner Database -bool mercenary_owner_fromsql(int char_id, struct mmo_charstatus *status); -bool mercenary_owner_tosql(int char_id, struct mmo_charstatus *status); -bool mercenary_owner_delete(int char_id); - -bool mapif_mercenary_delete(int merc_id); - -#endif /* _INT_MERCENARY_SQL_H_ */ diff --git a/src/char_sql/int_party.c b/src/char_sql/int_party.c deleted file mode 100644 index 14cef56e5..000000000 --- a/src/char_sql/int_party.c +++ /dev/null @@ -1,870 +0,0 @@ -// Copyright (c) Athena Dev Teams - Licensed under GNU GPL -// For more information, see LICENCE in the main folder - -#include "../common/cbasetypes.h" -#include "../common/mmo.h" -#include "../common/db.h" -#include "../common/malloc.h" -#include "../common/strlib.h" -#include "../common/socket.h" -#include "../common/showmsg.h" -#include "../common/mapindex.h" -#include "../common/sql.h" -#include "char.h" -#include "inter.h" -#include "int_party.h" - -#include -#include -#include - -#ifndef TXT_SQL_CONVERT -struct party_data { - struct party party; - unsigned int min_lv, max_lv; - int family; //Is this party a family? if so, this holds the child id. - unsigned char size; //Total size of party. -}; - -static struct party_data *party_pt; -static DBMap* party_db_; // int party_id -> struct party_data* - -int mapif_party_broken(int party_id,int flag); -int party_check_empty(struct party_data *p); -int mapif_parse_PartyLeave(int fd, int party_id, int account_id, int char_id); -int party_check_exp_share(struct party_data *p); -int mapif_party_optionchanged(int fd,struct party *p, int account_id, int flag); - -//Updates party's level range and unsets even share if broken. -static int int_party_check_lv(struct party_data *p) { - int i; - unsigned int lv; - p->min_lv = UINT_MAX; - p->max_lv = 0; - for(i=0;iparty.member[i].online || p->party.member[i].char_id == p->family ) - continue; - - lv=p->party.member[i].lv; - if (lv < p->min_lv) p->min_lv = lv; - if (lv > p->max_lv) p->max_lv = lv; - } - - if (p->party.exp && !party_check_exp_share(p)) { - p->party.exp = 0; - mapif_party_optionchanged(0, &p->party, 0, 0); - return 0; - } - return 1; -} -//Calculates the state of a party. -static void int_party_calc_state(struct party_data *p) -{ - int i; - unsigned int lv; - p->min_lv = UINT_MAX; - p->max_lv = 0; - p->party.count = - p->size = - p->family = 0; - - //Check party size - for(i=0;iparty.member[i].lv) continue; - p->size++; - if(p->party.member[i].online) - p->party.count++; - } - if( p->size == 2 && ( char_child(p->party.member[0].char_id,p->party.member[1].char_id) || char_child(p->party.member[1].char_id,p->party.member[0].char_id) ) ) { - //Child should be able to share with either of their parents [RoM] - if(p->party.member[0].class_&0x2000) //first slot is the child? - p->family = p->party.member[0].char_id; - else - p->family = p->party.member[1].char_id; - } else if( p->size == 3 ) { - //Check Family State. - p->family = char_family( - p->party.member[0].char_id, - p->party.member[1].char_id, - p->party.member[2].char_id - ); - } - //max/min levels. - for(i=0;iparty.member[i].lv; - if (!lv) continue; - if(p->party.member[i].online && - //On families, the kid is not counted towards exp share rules. - p->party.member[i].char_id != p->family) - { - if( lv < p->min_lv ) p->min_lv=lv; - if( p->max_lv < lv ) p->max_lv=lv; - } - } - - if (p->party.exp && !party_check_exp_share(p)) { - p->party.exp = 0; //Set off even share. - mapif_party_optionchanged(0, &p->party, 0, 0); - } - return; -} -#endif //TXT_SQL_CONVERT -// Save party to mysql -int inter_party_tosql(struct party *p, int flag, int index) -{ - // 'party' ('party_id','name','exp','item','leader_id','leader_char') - char esc_name[NAME_LENGTH*2+1];// escaped party name - int party_id; - - if( p == NULL || p->party_id == 0 ) - return 0; - party_id = p->party_id; - -#ifdef NOISY - ShowInfo("Save party request ("CL_BOLD"%d"CL_RESET" - %s).\n", party_id, p->name); -#endif - Sql_EscapeStringLen(sql_handle, esc_name, p->name, strnlen(p->name, NAME_LENGTH)); - -#ifndef TXT_SQL_CONVERT - if( flag & PS_BREAK ) - {// Break the party - // we'll skip name-checking and just reset everyone with the same party id [celest] - if( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `party_id`='0' WHERE `party_id`='%d'", char_db, party_id) ) - Sql_ShowDebug(sql_handle); - if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `party_id`='%d'", party_db, party_id) ) - Sql_ShowDebug(sql_handle); - //Remove from memory - idb_remove(party_db_, party_id); - return 1; - } -#endif //TXT_SQL_CONVERT - if( flag & PS_CREATE ) - {// Create party -#ifndef TXT_SQL_CONVERT - if( SQL_ERROR == Sql_Query(sql_handle, "INSERT INTO `%s` " - "(`name`, `exp`, `item`, `leader_id`, `leader_char`) " - "VALUES ('%s', '%d', '%d', '%d', '%d')", - party_db, esc_name, p->exp, p->item, p->member[index].account_id, p->member[index].char_id) ) - { - Sql_ShowDebug(sql_handle); - return 0; - } - party_id = p->party_id = (int)Sql_LastInsertId(sql_handle); -#else - //During conversion, you want to specify the id, and allow overwriting - //(in case someone is re-running the process. - - if( SQL_ERROR == Sql_Query(sql_handle, "REPLACE INTO `%s` " - "(`party_id`, `name`, `exp`, `item`, `leader_id`, `leader_char`) " - "VALUES ('%d', '%s', '%d', '%d', '%d', '%d')", - party_db, p->party_id, esc_name, p->exp, p->item, p->member[index].account_id, p->member[index].char_id) ) - { - Sql_ShowDebug(sql_handle); - return 0; - } -#endif - } - -#ifndef TXT_SQL_CONVERT - if( flag & PS_BASIC ) - {// Update party info. - if( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `name`='%s', `exp`='%d', `item`='%d' WHERE `party_id`='%d'", - party_db, esc_name, p->exp, p->item, party_id) ) - Sql_ShowDebug(sql_handle); - } - - if( flag & PS_LEADER ) - {// Update leader - if( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `leader_id`='%d', `leader_char`='%d' WHERE `party_id`='%d'", - party_db, p->member[index].account_id, p->member[index].char_id, party_id) ) - Sql_ShowDebug(sql_handle); - } - - if( flag & PS_ADDMEMBER ) - {// Add one party member. - if( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `party_id`='%d' WHERE `account_id`='%d' AND `char_id`='%d'", - char_db, party_id, p->member[index].account_id, p->member[index].char_id) ) - Sql_ShowDebug(sql_handle); - } - - if( flag & PS_DELMEMBER ) - {// Remove one party member. - if( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `party_id`='0' WHERE `party_id`='%d' AND `account_id`='%d' AND `char_id`='%d'", - char_db, party_id, p->member[index].account_id, p->member[index].char_id) ) - Sql_ShowDebug(sql_handle); - } -#endif //TXT_SQL_CONVERT - if( save_log ) - ShowInfo("Party Saved (%d - %s)\n", party_id, p->name); - return 1; -} -#ifndef TXT_SQL_CONVERT -// Read party from mysql -struct party_data *inter_party_fromsql(int party_id) -{ - int leader_id = 0; - int leader_char = 0; - struct party_data* p; - struct party_member* m; - char* data; - size_t len; - int i; - -#ifdef NOISY - ShowInfo("Load party request ("CL_BOLD"%d"CL_RESET")\n", party_id); -#endif - if( party_id <= 0 ) - return NULL; - - //Load from memory - p = (struct party_data*)idb_get(party_db_, party_id); - if( p != NULL ) - return p; - - p = party_pt; - memset(p, 0, sizeof(struct party_data)); - - if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `party_id`, `name`,`exp`,`item`, `leader_id`, `leader_char` FROM `%s` WHERE `party_id`='%d'", party_db, party_id) ) - { - Sql_ShowDebug(sql_handle); - return NULL; - } - - if( SQL_SUCCESS != Sql_NextRow(sql_handle) ) - return NULL; - - p->party.party_id = party_id; - Sql_GetData(sql_handle, 1, &data, &len); memcpy(p->party.name, data, min(len, NAME_LENGTH)); - Sql_GetData(sql_handle, 2, &data, NULL); p->party.exp = (atoi(data) ? 1 : 0); - Sql_GetData(sql_handle, 3, &data, NULL); p->party.item = atoi(data); - Sql_GetData(sql_handle, 4, &data, NULL); leader_id = atoi(data); - Sql_GetData(sql_handle, 5, &data, NULL); leader_char = atoi(data); - Sql_FreeResult(sql_handle); - - // Load members - if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `account_id`,`char_id`,`name`,`base_level`,`last_map`,`online`,`class` FROM `%s` WHERE `party_id`='%d'", char_db, party_id) ) - { - Sql_ShowDebug(sql_handle); - return NULL; - } - for( i = 0; i < MAX_PARTY && SQL_SUCCESS == Sql_NextRow(sql_handle); ++i ) - { - m = &p->party.member[i]; - Sql_GetData(sql_handle, 0, &data, NULL); m->account_id = atoi(data); - Sql_GetData(sql_handle, 1, &data, NULL); m->char_id = atoi(data); - Sql_GetData(sql_handle, 2, &data, &len); memcpy(m->name, data, min(len, NAME_LENGTH)); - Sql_GetData(sql_handle, 3, &data, NULL); m->lv = atoi(data); - Sql_GetData(sql_handle, 4, &data, NULL); m->map = mapindex_name2id(data); - Sql_GetData(sql_handle, 5, &data, NULL); m->online = (atoi(data) ? 1 : 0); - Sql_GetData(sql_handle, 6, &data, NULL); m->class_ = atoi(data); - m->leader = (m->account_id == leader_id && m->char_id == leader_char ? 1 : 0); - } - Sql_FreeResult(sql_handle); - - if( save_log ) - ShowInfo("Party loaded (%d - %s).\n", party_id, p->party.name); - //Add party to memory. - CREATE(p, struct party_data, 1); - memcpy(p, party_pt, sizeof(struct party_data)); - //init state - int_party_calc_state(p); - idb_put(party_db_, party_id, p); - return p; -} - -int inter_party_sql_init(void) -{ - //memory alloc - party_db_ = idb_alloc(DB_OPT_RELEASE_DATA); - party_pt = (struct party_data*)aCalloc(sizeof(struct party_data), 1); - if (!party_pt) { - ShowFatalError("inter_party_sql_init: Out of Memory!\n"); - exit(EXIT_FAILURE); - } - - /* Uncomment the following if you want to do a party_db cleanup (remove parties with no members) on startup.[Skotlex] - ShowStatus("cleaning party table...\n"); - if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` USING `%s` LEFT JOIN `%s` ON `%s`.leader_id =`%s`.account_id AND `%s`.leader_char = `%s`.char_id WHERE `%s`.account_id IS NULL", - party_db, party_db, char_db, party_db, char_db, party_db, char_db, char_db) ) - Sql_ShowDebug(sql_handle); - */ - return 0; -} - -void inter_party_sql_final(void) -{ - party_db_->destroy(party_db_, NULL); - aFree(party_pt); - return; -} - -// Search for the party according to its name -struct party_data* search_partyname(char* str) -{ - char esc_name[NAME_LENGTH*2+1]; - char* data; - struct party_data* p = NULL; - - Sql_EscapeStringLen(sql_handle, esc_name, str, safestrnlen(str, NAME_LENGTH)); - if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `party_id` FROM `%s` WHERE `name`='%s'", party_db, esc_name) ) - Sql_ShowDebug(sql_handle); - else if( SQL_SUCCESS == Sql_NextRow(sql_handle) ) - { - Sql_GetData(sql_handle, 0, &data, NULL); - p = inter_party_fromsql(atoi(data)); - } - Sql_FreeResult(sql_handle); - - return p; -} - -// Returns whether this party can keep having exp share or not. -int party_check_exp_share(struct party_data *p) -{ - return (p->party.count < 2 || p->max_lv - p->min_lv <= party_share_level); -} - -// Is there any member in the party? -int party_check_empty(struct party_data *p) -{ - int i; - if (p==NULL||p->party.party_id==0) return 1; - for(i=0;iparty.member[i].account_id;i++); - if (i < MAX_PARTY) return 0; - // If there is no member, then break the party - mapif_party_broken(p->party.party_id,0); - inter_party_tosql(&p->party, PS_BREAK, 0); - return 1; -} - -//------------------------------------------------------------------- -// map serverへの通信 - -// パーティ作成可否 -int mapif_party_created(int fd,int account_id,int char_id,struct party *p) -{ - WFIFOHEAD(fd, 39); - WFIFOW(fd,0)=0x3820; - WFIFOL(fd,2)=account_id; - WFIFOL(fd,6)=char_id; - if(p!=NULL){ - WFIFOB(fd,10)=0; - WFIFOL(fd,11)=p->party_id; - memcpy(WFIFOP(fd,15),p->name,NAME_LENGTH); - ShowInfo("int_party: Party created (%d - %s)\n",p->party_id,p->name); - }else{ - WFIFOB(fd,10)=1; - WFIFOL(fd,11)=0; - memset(WFIFOP(fd,15),0,NAME_LENGTH); - } - WFIFOSET(fd,39); - - return 0; -} - -// パーティ情報見つからず -static void mapif_party_noinfo(int fd, int party_id, int char_id) -{ - WFIFOHEAD(fd, 12); - WFIFOW(fd,0) = 0x3821; - WFIFOW(fd,2) = 12; - WFIFOL(fd,4) = char_id; - WFIFOL(fd,8) = party_id; - WFIFOSET(fd,12); - ShowWarning("int_party: info not found (party_id=%d char_id=%d)\n", party_id, char_id); -} -// パーティ情報まとめ送り -static void mapif_party_info(int fd, struct party* p, int char_id) -{ - unsigned char buf[8 + sizeof(struct party)]; - WBUFW(buf,0) = 0x3821; - WBUFW(buf,2) = 8 + sizeof(struct party); - WBUFL(buf,4) = char_id; - memcpy(WBUFP(buf,8), p, sizeof(struct party)); - - if(fd<0) - mapif_sendall(buf,WBUFW(buf,2)); - else - mapif_send(fd,buf,WBUFW(buf,2)); -} -// パーティメンバ追加可否 -int mapif_party_memberadded(int fd, int party_id, int account_id, int char_id, int flag) { - WFIFOHEAD(fd, 15); - WFIFOW(fd,0) = 0x3822; - WFIFOL(fd,2) = party_id; - WFIFOL(fd,6) = account_id; - WFIFOL(fd,10) = char_id; - WFIFOB(fd,14) = flag; - WFIFOSET(fd,15); - - return 0; -} - -// パーティ設定変更通知 -int mapif_party_optionchanged(int fd,struct party *p,int account_id,int flag) -{ - unsigned char buf[16]; - WBUFW(buf,0)=0x3823; - WBUFL(buf,2)=p->party_id; - WBUFL(buf,6)=account_id; - WBUFW(buf,10)=p->exp; - WBUFW(buf,12)=p->item; - WBUFB(buf,14)=flag; - if(flag==0) - mapif_sendall(buf,15); - else - mapif_send(fd,buf,15); - return 0; -} - -// パーティ脱退通知 -int mapif_party_withdraw(int party_id,int account_id, int char_id) { - unsigned char buf[16]; - - WBUFW(buf,0) = 0x3824; - WBUFL(buf,2) = party_id; - WBUFL(buf,6) = account_id; - WBUFL(buf,10) = char_id; - mapif_sendall(buf, 14); - return 0; -} - -// パーティマップ更新通知 -int mapif_party_membermoved(struct party *p,int idx) -{ - unsigned char buf[20]; - - WBUFW(buf,0) = 0x3825; - WBUFL(buf,2) = p->party_id; - WBUFL(buf,6) = p->member[idx].account_id; - WBUFL(buf,10) = p->member[idx].char_id; - WBUFW(buf,14) = p->member[idx].map; - WBUFB(buf,16) = p->member[idx].online; - WBUFW(buf,17) = p->member[idx].lv; - mapif_sendall(buf, 19); - return 0; -} - -// パーティ解散通知 -int mapif_party_broken(int party_id,int flag) -{ - unsigned char buf[16]; - WBUFW(buf,0)=0x3826; - WBUFL(buf,2)=party_id; - WBUFB(buf,6)=flag; - mapif_sendall(buf,7); - //printf("int_party: broken %d\n",party_id); - return 0; -} -// パーティ内発言 -int mapif_party_message(int party_id,int account_id,char *mes,int len, int sfd) -{ - unsigned char buf[512]; - WBUFW(buf,0)=0x3827; - WBUFW(buf,2)=len+12; - WBUFL(buf,4)=party_id; - WBUFL(buf,8)=account_id; - memcpy(WBUFP(buf,12),mes,len); - mapif_sendallwos(sfd, buf,len+12); - return 0; -} - -//------------------------------------------------------------------- -// map serverからの通信 - - -// Create Party -int mapif_parse_CreateParty(int fd, char *name, int item, int item2, struct party_member *leader) -{ - struct party_data *p; - int i; - if( (p=search_partyname(name))!=NULL){ - mapif_party_created(fd,leader->account_id,leader->char_id,NULL); - return 0; - } - // Check Authorised letters/symbols in the name of the character - if (char_name_option == 1) { // only letters/symbols in char_name_letters are authorised - for (i = 0; i < NAME_LENGTH && name[i]; i++) - if (strchr(char_name_letters, name[i]) == NULL) { - mapif_party_created(fd,leader->account_id,leader->char_id,NULL); - return 0; - } - } else if (char_name_option == 2) { // letters/symbols in char_name_letters are forbidden - for (i = 0; i < NAME_LENGTH && name[i]; i++) - if (strchr(char_name_letters, name[i]) != NULL) { - mapif_party_created(fd,leader->account_id,leader->char_id,NULL); - return 0; - } - } - - p = (struct party_data*)aCalloc(1, sizeof(struct party_data)); - - memcpy(p->party.name,name,NAME_LENGTH); - p->party.exp=0; - p->party.item=(item?1:0)|(item2?2:0); - - memcpy(&p->party.member[0], leader, sizeof(struct party_member)); - p->party.member[0].leader=1; - p->party.member[0].online=1; - - p->party.party_id=-1;//New party. - if (inter_party_tosql(&p->party,PS_CREATE|PS_ADDMEMBER,0)) { - //Add party to db - int_party_calc_state(p); - idb_put(party_db_, p->party.party_id, p); - mapif_party_info(fd, &p->party, 0); - mapif_party_created(fd,leader->account_id,leader->char_id,&p->party); - } else { //Failed to create party. - aFree(p); - mapif_party_created(fd,leader->account_id,leader->char_id,NULL); - } - - return 0; -} -// パーティ情報要求 -static void mapif_parse_PartyInfo(int fd, int party_id, int char_id) -{ - struct party_data *p; - p = inter_party_fromsql(party_id); - - if (p) - mapif_party_info(fd, &p->party, char_id); - else - mapif_party_noinfo(fd, party_id, char_id); -} -// パーティ追加要求 -int mapif_parse_PartyAddMember(int fd, int party_id, struct party_member *member) -{ - struct party_data *p; - int i; - - p = inter_party_fromsql(party_id); - if( p == NULL || p->size == MAX_PARTY ) { - mapif_party_memberadded(fd, party_id, member->account_id, member->char_id, 1); - return 0; - } - - ARR_FIND( 0, MAX_PARTY, i, p->party.member[i].account_id == 0 ); - if( i == MAX_PARTY ) - {// Party full - mapif_party_memberadded(fd, party_id, member->account_id, member->char_id, 1); - return 0; - } - - memcpy(&p->party.member[i], member, sizeof(struct party_member)); - p->party.member[i].leader = 0; - if (p->party.member[i].online) p->party.count++; - p->size++; - if (p->size == 2 || p->size == 3) // Check family state. And also accept either of their Parents. [RoM] - int_party_calc_state(p); - else //Check even share range. - if (member->lv < p->min_lv || member->lv > p->max_lv || p->family) { - if (p->family) p->family = 0; //Family state broken. - int_party_check_lv(p); - } - - mapif_party_info(-1, &p->party, 0); - mapif_party_memberadded(fd, party_id, member->account_id, member->char_id, 0); - inter_party_tosql(&p->party, PS_ADDMEMBER, i); - - return 0; -} - -// パーティー設定変更要求 -int mapif_parse_PartyChangeOption(int fd,int party_id,int account_id,int exp,int item) -{ - struct party_data *p; - int flag = 0; - p = inter_party_fromsql(party_id); - - if(!p) - return 0; - - p->party.exp=exp; - if( exp && !party_check_exp_share(p) ){ - flag|=0x01; - p->party.exp=0; - } - p->party.item = item&0x3; //Filter out invalid values. - mapif_party_optionchanged(fd,&p->party,account_id,flag); - inter_party_tosql(&p->party, PS_BASIC, 0); - return 0; -} -// パーティ脱退要求 -int mapif_parse_PartyLeave(int fd, int party_id, int account_id, int char_id) -{ - struct party_data *p; - int i,j=-1; - - p = inter_party_fromsql(party_id); - if( p == NULL ) - {// Party does not exists? - if( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `party_id`='0' WHERE `party_id`='%d'", char_db, party_id) ) - Sql_ShowDebug(sql_handle); - return 0; - } - - for (i = 0; i < MAX_PARTY; i++) { - if(p->party.member[i].account_id == account_id && - p->party.member[i].char_id == char_id) { - break; - } - } - if (i >= MAX_PARTY) - return 0; //Member not found? - - mapif_party_withdraw(party_id, account_id, char_id); - - if (p->party.member[i].leader){ - p->party.member[i].account_id = 0; - for (j = 0; j < MAX_PARTY; j++) { - if (!p->party.member[j].account_id) - continue; - mapif_party_withdraw(party_id, p->party.member[j].account_id, p->party.member[j].char_id); - p->party.member[j].account_id = 0; - } - //Party gets deleted on the check_empty call below. - } else { - inter_party_tosql(&p->party,PS_DELMEMBER,i); - j = p->party.member[i].lv; - if(p->party.member[i].online) p->party.count--; - memset(&p->party.member[i], 0, sizeof(struct party_member)); - p->size--; - if (j == p->min_lv || j == p->max_lv || p->family) - { - if(p->family) p->family = 0; //Family state broken. - int_party_check_lv(p); - } - } - - if (party_check_empty(p) == 0) - mapif_party_info(-1, &p->party, 0); - return 0; -} -// When member goes to other map or levels up. -int mapif_parse_PartyChangeMap(int fd, int party_id, int account_id, int char_id, unsigned short map, int online, unsigned int lv) -{ - struct party_data *p; - int i; - - p = inter_party_fromsql(party_id); - if (p == NULL) - return 0; - - for(i = 0; i < MAX_PARTY && - (p->party.member[i].account_id != account_id || - p->party.member[i].char_id != char_id); i++); - - if (i == MAX_PARTY) return 0; - - if (p->party.member[i].online != online) - { - p->party.member[i].online = online; - if (online) - p->party.count++; - else - p->party.count--; - // Even share check situations: Family state (always breaks) - // character logging on/off is max/min level (update level range) - // or character logging on/off has a different level (update level range using new level) - if (p->family || - (p->party.member[i].lv <= p->min_lv || p->party.member[i].lv >= p->max_lv) || - (p->party.member[i].lv != lv && (lv <= p->min_lv || lv >= p->max_lv)) - ) - { - p->party.member[i].lv = lv; - int_party_check_lv(p); - } - //Send online/offline update. - mapif_party_membermoved(&p->party, i); - } - - if (p->party.member[i].lv != lv) { - if(p->party.member[i].lv == p->min_lv || - p->party.member[i].lv == p->max_lv) - { - p->party.member[i].lv = lv; - int_party_check_lv(p); - } else - p->party.member[i].lv = lv; - //There is no need to send level update to map servers - //since they do nothing with it. - } - - if (p->party.member[i].map != map) { - p->party.member[i].map = map; - mapif_party_membermoved(&p->party, i); - } - return 0; -} - -// パーティ解散要求 -int mapif_parse_BreakParty(int fd,int party_id) -{ - struct party_data *p; - - p = inter_party_fromsql(party_id); - - if(!p) - return 0; - inter_party_tosql(&p->party,PS_BREAK,0); - mapif_party_broken(fd,party_id); - return 0; -} -// パーティメッセージ送信 -int mapif_parse_PartyMessage(int fd,int party_id,int account_id,char *mes,int len) -{ - return mapif_party_message(party_id,account_id,mes,len, fd); -} - -int mapif_parse_PartyLeaderChange(int fd,int party_id,int account_id,int char_id) -{ - struct party_data *p; - int i; - - p = inter_party_fromsql(party_id); - - if(!p) - return 0; - - for (i = 0; i < MAX_PARTY; i++) - { - if(p->party.member[i].leader) - p->party.member[i].leader = 0; - if(p->party.member[i].account_id == account_id && - p->party.member[i].char_id == char_id) - { - p->party.member[i].leader = 1; - inter_party_tosql(&p->party,PS_LEADER, i); - } - } - return 1; -} - -// map server からの通信 -// ・1パケットのみ解析すること -// ・パケット長データはinter.cにセットしておくこと -// ・パケット長チェックや、RFIFOSKIPは呼び出し元で行われるので行ってはならない -// ・エラーなら0(false)、そうでないなら1(true)をかえさなければならない -int inter_party_parse_frommap(int fd) -{ - RFIFOHEAD(fd); - switch(RFIFOW(fd,0)) { - case 0x3020: mapif_parse_CreateParty(fd, (char*)RFIFOP(fd,4), RFIFOB(fd,28), RFIFOB(fd,29), (struct party_member*)RFIFOP(fd,30)); break; - case 0x3021: mapif_parse_PartyInfo(fd, RFIFOL(fd,2), RFIFOL(fd,6)); break; - case 0x3022: mapif_parse_PartyAddMember(fd, RFIFOL(fd,4), (struct party_member*)RFIFOP(fd,8)); break; - case 0x3023: mapif_parse_PartyChangeOption(fd, RFIFOL(fd,2), RFIFOL(fd,6), RFIFOW(fd,10), RFIFOW(fd,12)); break; - case 0x3024: mapif_parse_PartyLeave(fd, RFIFOL(fd,2), RFIFOL(fd,6), RFIFOL(fd,10)); break; - case 0x3025: mapif_parse_PartyChangeMap(fd, RFIFOL(fd,2), RFIFOL(fd,6), RFIFOL(fd,10), RFIFOW(fd,14), RFIFOB(fd,16), RFIFOW(fd,17)); break; - case 0x3026: mapif_parse_BreakParty(fd, RFIFOL(fd,2)); break; - case 0x3027: mapif_parse_PartyMessage(fd, RFIFOL(fd,4), RFIFOL(fd,8), (char*)RFIFOP(fd,12), RFIFOW(fd,2)-12); break; - case 0x3029: mapif_parse_PartyLeaderChange(fd, RFIFOL(fd,2), RFIFOL(fd,6), RFIFOL(fd,10)); break; - default: - return 0; - } - return 1; -} - -// サーバーから脱退要求(キャラ削除用) -int inter_party_leave(int party_id,int account_id, int char_id) -{ - return mapif_parse_PartyLeave(-1,party_id,account_id, char_id); -} - -int inter_party_CharOnline(int char_id, int party_id) -{ - struct party_data* p; - int i; - - if( party_id == -1 ) - {// Get party_id from the database - char* data; - - if( SQL_ERROR == Sql_Query(sql_handle, "SELECT party_id FROM `%s` WHERE char_id='%d'", char_db, char_id) ) - { - Sql_ShowDebug(sql_handle); - return 0; - } - - if( SQL_SUCCESS != Sql_NextRow(sql_handle) ) - return 0; //Eh? No party? - - Sql_GetData(sql_handle, 0, &data, NULL); - party_id = atoi(data); - Sql_FreeResult(sql_handle); - } - if (party_id == 0) - return 0; //No party... - - p = inter_party_fromsql(party_id); - if(!p) { - ShowError("Character %d's party %d not found!\n", char_id, party_id); - return 0; - } - - //Set member online - for(i=0; iparty.member[i].char_id == char_id) { - if (!p->party.member[i].online) { - p->party.member[i].online = 1; - p->party.count++; - if (p->party.member[i].lv < p->min_lv || - p->party.member[i].lv > p->max_lv) - int_party_check_lv(p); - } - break; - } - } - return 1; -} - -int inter_party_CharOffline(int char_id, int party_id) { - struct party_data *p=NULL; - int i; - - if( party_id == -1 ) - {// Get guild_id from the database - char* data; - - if( SQL_ERROR == Sql_Query(sql_handle, "SELECT party_id FROM `%s` WHERE char_id='%d'", char_db, char_id) ) - { - Sql_ShowDebug(sql_handle); - return 0; - } - - if( SQL_SUCCESS != Sql_NextRow(sql_handle) ) - return 0; //Eh? No party? - - Sql_GetData(sql_handle, 0, &data, NULL); - party_id = atoi(data); - Sql_FreeResult(sql_handle); - } - if (party_id == 0) - return 0; //No party... - - //Character has a party, set character offline and check if they were the only member online - if ((p = inter_party_fromsql(party_id)) == NULL) - return 0; - - //Set member offline - for(i=0; i< MAX_PARTY; i++) { - if(p->party.member[i].char_id == char_id) - { - p->party.member[i].online = 0; - p->party.count--; - if(p->party.member[i].lv == p->min_lv || - p->party.member[i].lv == p->max_lv) - int_party_check_lv(p); - break; - } - } - - if(!p->party.count) - //Parties don't have any data that needs be saved at this point... so just remove it from memory. - idb_remove(party_db_, party_id); - return 1; -} -#endif //TXT_SQL_CONVERT diff --git a/src/char_sql/int_party.h b/src/char_sql/int_party.h deleted file mode 100644 index d7965c33b..000000000 --- a/src/char_sql/int_party.h +++ /dev/null @@ -1,32 +0,0 @@ -// Copyright (c) Athena Dev Teams - Licensed under GNU GPL -// For more information, see LICENCE in the main folder - -#ifndef _INT_PARTY_SQL_H_ -#define _INT_PARTY_SQL_H_ - -//Party Flags on what to save/delete. -//Create a new party entry (index holds leader's info) -#define PS_CREATE 0x01 -//Update basic party info. -#define PS_BASIC 0x02 -//Update party's leader -#define PS_LEADER 0x04 -//Specify new party member (index specifies which party member) -#define PS_ADDMEMBER 0x08 -//Specify member that left (index specifies which party member) -#define PS_DELMEMBER 0x10 -//Specify that this party must be deleted. -#define PS_BREAK 0x20 - -struct party; - -int inter_party_parse_frommap(int fd); -int inter_party_sql_init(void); -void inter_party_sql_final(void); -int inter_party_leave(int party_id,int account_id, int char_id); -int inter_party_CharOnline(int char_id, int party_id); -int inter_party_CharOffline(int char_id, int party_id); -//Required for the TXT->SQL converter -int inter_party_tosql(struct party *p, int flag, int index); - -#endif /* _INT_PARTY_SQL_H_ */ diff --git a/src/char_sql/int_pet.c b/src/char_sql/int_pet.c deleted file mode 100644 index 3ce7c4559..000000000 --- a/src/char_sql/int_pet.c +++ /dev/null @@ -1,310 +0,0 @@ -// Copyright (c) Athena Dev Teams - Licensed under GNU GPL -// For more information, see LICENCE in the main folder - -#include "../common/mmo.h" -#include "../common/malloc.h" -#include "../common/socket.h" -#include "../common/strlib.h" -#include "../common/showmsg.h" -#include "../common/utils.h" -#include "../common/sql.h" -#include "char.h" -#include "inter.h" - -#include -#include -#include - -struct s_pet *pet_pt; - -//--------------------------------------------------------- -int inter_pet_tosql(int pet_id, struct s_pet* p) -{ - //`pet` (`pet_id`, `class`,`name`,`account_id`,`char_id`,`level`,`egg_id`,`equip`,`intimate`,`hungry`,`rename_flag`,`incuvate`) - char esc_name[NAME_LENGTH*2+1];// escaped pet name - - Sql_EscapeStringLen(sql_handle, esc_name, p->name, strnlen(p->name, NAME_LENGTH)); - p->hungry = cap_value(p->hungry, 0, 100); - p->intimate = cap_value(p->intimate, 0, 1000); - - if( pet_id == -1 ) - {// New pet. - if( SQL_ERROR == Sql_Query(sql_handle, "INSERT INTO `%s` " - "(`class`,`name`,`account_id`,`char_id`,`level`,`egg_id`,`equip`,`intimate`,`hungry`,`rename_flag`,`incuvate`) " - "VALUES ('%d', '%s', '%d', '%d', '%d', '%d', '%d', '%d', '%d', '%d', '%d')", - pet_db, p->class_, esc_name, p->account_id, p->char_id, p->level, p->egg_id, - p->equip, p->intimate, p->hungry, p->rename_flag, p->incuvate) ) - { - Sql_ShowDebug(sql_handle); - return 0; - } - p->pet_id = (int)Sql_LastInsertId(sql_handle); - } - else - {// Update pet. - if( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `class`='%d',`name`='%s',`account_id`='%d',`char_id`='%d',`level`='%d',`egg_id`='%d',`equip`='%d',`intimate`='%d',`hungry`='%d',`rename_flag`='%d',`incuvate`='%d' WHERE `pet_id`='%d'", - pet_db, p->class_, esc_name, p->account_id, p->char_id, p->level, p->egg_id, - p->equip, p->intimate, p->hungry, p->rename_flag, p->incuvate, p->pet_id) ) - { - Sql_ShowDebug(sql_handle); - return 0; - } - } - - if (save_log) - ShowInfo("Pet saved %d - %s.\n", pet_id, p->name); - return 1; -} -#ifndef TXT_SQL_CONVERT -int inter_pet_fromsql(int pet_id, struct s_pet* p) -{ - char* data; - size_t len; - -#ifdef NOISY - ShowInfo("Loading pet (%d)...\n",pet_id); -#endif - memset(p, 0, sizeof(struct s_pet)); - - //`pet` (`pet_id`, `class`,`name`,`account_id`,`char_id`,`level`,`egg_id`,`equip`,`intimate`,`hungry`,`rename_flag`,`incuvate`) - - if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `pet_id`, `class`,`name`,`account_id`,`char_id`,`level`,`egg_id`,`equip`,`intimate`,`hungry`,`rename_flag`,`incuvate` FROM `%s` WHERE `pet_id`='%d'", pet_db, pet_id) ) - { - Sql_ShowDebug(sql_handle); - return 0; - } - - if( SQL_SUCCESS == Sql_NextRow(sql_handle) ) - { - p->pet_id = pet_id; - Sql_GetData(sql_handle, 1, &data, NULL); p->class_ = atoi(data); - Sql_GetData(sql_handle, 2, &data, &len); memcpy(p->name, data, min(len, NAME_LENGTH)); - Sql_GetData(sql_handle, 3, &data, NULL); p->account_id = atoi(data); - Sql_GetData(sql_handle, 4, &data, NULL); p->char_id = atoi(data); - Sql_GetData(sql_handle, 5, &data, NULL); p->level = atoi(data); - Sql_GetData(sql_handle, 6, &data, NULL); p->egg_id = atoi(data); - Sql_GetData(sql_handle, 7, &data, NULL); p->equip = atoi(data); - Sql_GetData(sql_handle, 8, &data, NULL); p->intimate = atoi(data); - Sql_GetData(sql_handle, 9, &data, NULL); p->hungry = atoi(data); - Sql_GetData(sql_handle, 10, &data, NULL); p->rename_flag = atoi(data); - Sql_GetData(sql_handle, 11, &data, NULL); p->incuvate = atoi(data); - - Sql_FreeResult(sql_handle); - - p->hungry = cap_value(p->hungry, 0, 100); - p->intimate = cap_value(p->intimate, 0, 1000); - - if( save_log ) - ShowInfo("Pet loaded (%d - %s).\n", pet_id, p->name); - } - return 0; -} -//---------------------------------------------- - -int inter_pet_sql_init(void){ - //memory alloc - pet_pt = (struct s_pet*)aCalloc(sizeof(struct s_pet), 1); - return 0; -} -void inter_pet_sql_final(void){ - if (pet_pt) aFree(pet_pt); - return; -} -//---------------------------------- -int inter_pet_delete(int pet_id){ - ShowInfo("delete pet request: %d...\n",pet_id); - - if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `pet_id`='%d'", pet_db, pet_id) ) - Sql_ShowDebug(sql_handle); - return 0; -} -//------------------------------------------------------ -int mapif_pet_created(int fd, int account_id, struct s_pet *p) -{ - WFIFOHEAD(fd, 11); - WFIFOW(fd, 0) =0x3880; - WFIFOL(fd, 2) =account_id; - if(p!=NULL){ - WFIFOB(fd, 6)=0; - WFIFOL(fd, 7) =p->pet_id; - ShowInfo("int_pet: created pet %d - %s\n", p->pet_id, p->name); - }else{ - WFIFOB(fd, 6)=1; - WFIFOL(fd, 7)=0; - } - WFIFOSET(fd, 11); - - return 0; -} - -int mapif_pet_info(int fd, int account_id, struct s_pet *p){ - WFIFOHEAD(fd, sizeof(struct s_pet) + 9); - WFIFOW(fd, 0) =0x3881; - WFIFOW(fd, 2) =sizeof(struct s_pet) + 9; - WFIFOL(fd, 4) =account_id; - WFIFOB(fd, 8)=0; - memcpy(WFIFOP(fd, 9), p, sizeof(struct s_pet)); - WFIFOSET(fd, WFIFOW(fd, 2)); - - return 0; -} - -int mapif_pet_noinfo(int fd, int account_id){ - WFIFOHEAD(fd, sizeof(struct s_pet) + 9); - WFIFOW(fd, 0) =0x3881; - WFIFOW(fd, 2) =sizeof(struct s_pet) + 9; - WFIFOL(fd, 4) =account_id; - WFIFOB(fd, 8)=1; - memset(WFIFOP(fd, 9), 0, sizeof(struct s_pet)); - WFIFOSET(fd, WFIFOW(fd, 2)); - - return 0; -} - -int mapif_save_pet_ack(int fd, int account_id, int flag){ - WFIFOHEAD(fd, 7); - WFIFOW(fd, 0) =0x3882; - WFIFOL(fd, 2) =account_id; - WFIFOB(fd, 6) =flag; - WFIFOSET(fd, 7); - - return 0; -} - -int mapif_delete_pet_ack(int fd, int flag){ - WFIFOHEAD(fd, 3); - WFIFOW(fd, 0) =0x3883; - WFIFOB(fd, 2) =flag; - WFIFOSET(fd, 3); - - return 0; -} - -int mapif_create_pet(int fd, int account_id, int char_id, short pet_class, short pet_lv, short pet_egg_id, - short pet_equip, short intimate, short hungry, char rename_flag, char incuvate, char *pet_name) -{ - memset(pet_pt, 0, sizeof(struct s_pet)); - strncpy(pet_pt->name, pet_name, NAME_LENGTH); - if(incuvate == 1) - pet_pt->account_id = pet_pt->char_id = 0; - else { - pet_pt->account_id = account_id; - pet_pt->char_id = char_id; - } - pet_pt->class_ = pet_class; - pet_pt->level = pet_lv; - pet_pt->egg_id = pet_egg_id; - pet_pt->equip = pet_equip; - pet_pt->intimate = intimate; - pet_pt->hungry = hungry; - pet_pt->rename_flag = rename_flag; - pet_pt->incuvate = incuvate; - - if(pet_pt->hungry < 0) - pet_pt->hungry = 0; - else if(pet_pt->hungry > 100) - pet_pt->hungry = 100; - if(pet_pt->intimate < 0) - pet_pt->intimate = 0; - else if(pet_pt->intimate > 1000) - pet_pt->intimate = 1000; - - pet_pt->pet_id = -1; //Signal NEW pet. - if (inter_pet_tosql(pet_pt->pet_id,pet_pt)) - mapif_pet_created(fd, account_id, pet_pt); - else //Failed... - mapif_pet_created(fd, account_id, NULL); - - return 0; -} - -int mapif_load_pet(int fd, int account_id, int char_id, int pet_id){ - memset(pet_pt, 0, sizeof(struct s_pet)); - - inter_pet_fromsql(pet_id, pet_pt); - - if(pet_pt!=NULL) { - if(pet_pt->incuvate == 1) { - pet_pt->account_id = pet_pt->char_id = 0; - mapif_pet_info(fd, account_id, pet_pt); - } - else if(account_id == pet_pt->account_id && char_id == pet_pt->char_id) - mapif_pet_info(fd, account_id, pet_pt); - else - mapif_pet_noinfo(fd, account_id); - } - else - mapif_pet_noinfo(fd, account_id); - - return 0; -} - -int mapif_save_pet(int fd, int account_id, struct s_pet *data) { - //here process pet save request. - int len; - RFIFOHEAD(fd); - len=RFIFOW(fd, 2); - if(sizeof(struct s_pet)!=len-8) { - ShowError("inter pet: data size error %d %d\n", sizeof(struct s_pet), len-8); - } - - else{ - if(data->hungry < 0) - data->hungry = 0; - else if(data->hungry > 100) - data->hungry = 100; - if(data->intimate < 0) - data->intimate = 0; - else if(data->intimate > 1000) - data->intimate = 1000; - inter_pet_tosql(data->pet_id,data); - mapif_save_pet_ack(fd, account_id, 0); - } - - return 0; -} - -int mapif_delete_pet(int fd, int pet_id){ - mapif_delete_pet_ack(fd, inter_pet_delete(pet_id)); - - return 0; -} - -int mapif_parse_CreatePet(int fd){ - RFIFOHEAD(fd); - mapif_create_pet(fd, RFIFOL(fd, 2), RFIFOL(fd, 6), RFIFOW(fd, 10), RFIFOW(fd, 12), RFIFOW(fd, 14), RFIFOW(fd, 16), RFIFOW(fd, 18), - RFIFOW(fd, 20), RFIFOB(fd, 22), RFIFOB(fd, 23), (char*)RFIFOP(fd, 24)); - return 0; -} - -int mapif_parse_LoadPet(int fd){ - RFIFOHEAD(fd); - mapif_load_pet(fd, RFIFOL(fd, 2), RFIFOL(fd, 6), RFIFOL(fd, 10)); - return 0; -} - -int mapif_parse_SavePet(int fd){ - RFIFOHEAD(fd); - mapif_save_pet(fd, RFIFOL(fd, 4), (struct s_pet *) RFIFOP(fd, 8)); - return 0; -} - -int mapif_parse_DeletePet(int fd){ - RFIFOHEAD(fd); - mapif_delete_pet(fd, RFIFOL(fd, 2)); - return 0; -} - -int inter_pet_parse_frommap(int fd){ - RFIFOHEAD(fd); - switch(RFIFOW(fd, 0)){ - case 0x3080: mapif_parse_CreatePet(fd); break; - case 0x3081: mapif_parse_LoadPet(fd); break; - case 0x3082: mapif_parse_SavePet(fd); break; - case 0x3083: mapif_parse_DeletePet(fd); break; - default: - return 0; - } - return 1; -} -#endif //TXT_SQL_CONVERT diff --git a/src/char_sql/int_pet.h b/src/char_sql/int_pet.h deleted file mode 100644 index 733468c77..000000000 --- a/src/char_sql/int_pet.h +++ /dev/null @@ -1,21 +0,0 @@ -// Copyright (c) Athena Dev Teams - Licensed under GNU GPL -// For more information, see LICENCE in the main folder - -#ifndef _INT_PET_SQL_H_ -#define _INT_PET_SQL_H_ - -struct s_pet; - -int inter_pet_init(void); -void inter_pet_sql_final(void); -int inter_pet_save(void); -int inter_pet_delete(int pet_id); - -int inter_pet_parse_frommap(int fd); -int inter_pet_sql_init(void); -//extern char pet_txt[256]; - -//Exported for use in the TXT-SQL converter. -int inter_pet_tosql(int pet_id, struct s_pet *p); - -#endif /* _INT_PET_SQL_H_ */ diff --git a/src/char_sql/int_quest.c b/src/char_sql/int_quest.c deleted file mode 100644 index 224205412..000000000 --- a/src/char_sql/int_quest.c +++ /dev/null @@ -1,184 +0,0 @@ -// Copyright (c) Athena Dev Teams - Licensed under GNU GPL -// For more information, see LICENCE in the main folder - -#include "../common/mmo.h" -#include "../common/db.h" -#include "../common/malloc.h" -#include "../common/showmsg.h" -#include "../common/socket.h" -#include "../common/strlib.h" -#include "../common/sql.h" -#include "../common/timer.h" - -#include "char.h" -#include "inter.h" -#include "int_quest.h" - -#include -#include -#include - -//Load entire questlog for a character -int mapif_quests_fromsql(int char_id, struct quest questlog[]) -{ - int i; - struct quest tmp_quest; - SqlStmt * stmt; - - stmt = SqlStmt_Malloc(sql_handle); - if( stmt == NULL ) - { - SqlStmt_ShowDebug(stmt); - return 0; - } - - memset(&tmp_quest, 0, sizeof(struct quest)); - - if( SQL_ERROR == SqlStmt_Prepare(stmt, "SELECT `quest_id`, `state`, `time`, `count1`, `count2`, `count3` FROM `%s` WHERE `char_id`=? LIMIT %d", quest_db, MAX_QUEST_DB) - || SQL_ERROR == SqlStmt_BindParam(stmt, 0, SQLDT_INT, &char_id, 0) - || SQL_ERROR == SqlStmt_Execute(stmt) - || SQL_ERROR == SqlStmt_BindColumn(stmt, 0, SQLDT_INT, &tmp_quest.quest_id, 0, NULL, NULL) - || SQL_ERROR == SqlStmt_BindColumn(stmt, 1, SQLDT_INT, &tmp_quest.state, 0, NULL, NULL) - || SQL_ERROR == SqlStmt_BindColumn(stmt, 2, SQLDT_UINT, &tmp_quest.time, 0, NULL, NULL) - || SQL_ERROR == SqlStmt_BindColumn(stmt, 3, SQLDT_INT, &tmp_quest.count[0], 0, NULL, NULL) - || SQL_ERROR == SqlStmt_BindColumn(stmt, 4, SQLDT_INT, &tmp_quest.count[1], 0, NULL, NULL) - || SQL_ERROR == SqlStmt_BindColumn(stmt, 5, SQLDT_INT, &tmp_quest.count[2], 0, NULL, NULL) ) - SqlStmt_ShowDebug(stmt); - - for( i = 0; i < MAX_QUEST_DB && SQL_SUCCESS == SqlStmt_NextRow(stmt); ++i ) - memcpy(&questlog[i], &tmp_quest, sizeof(tmp_quest)); - - SqlStmt_Free(stmt); - return i; -} - -//Delete a quest -bool mapif_quest_delete(int char_id, int quest_id) -{ - if ( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `quest_id` = '%d' AND `char_id` = '%d'", quest_db, quest_id, char_id) ) - { - Sql_ShowDebug(sql_handle); - return false; - } - - return true; -} - -//Add a quest to a questlog -bool mapif_quest_add(int char_id, struct quest qd) -{ - if ( SQL_ERROR == Sql_Query(sql_handle, "INSERT INTO `%s`(`quest_id`, `char_id`, `state`, `time`, `count1`, `count2`, `count3`) VALUES ('%d', '%d', '%d','%d', '%d', '%d', '%d')", quest_db, qd.quest_id, char_id, qd.state, qd.time, qd.count[0], qd.count[1], qd.count[2]) ) - { - Sql_ShowDebug(sql_handle); - return false; - } - - return true; -} - -//Update a questlog -bool mapif_quest_update(int char_id, struct quest qd) -{ - if ( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `state`='%d', `count1`='%d', `count2`='%d', `count3`='%d' WHERE `quest_id` = '%d' AND `char_id` = '%d'", quest_db, qd.state, qd.count[0], qd.count[1], qd.count[2], qd.quest_id, char_id) ) - { - Sql_ShowDebug(sql_handle); - return false; - } - - return true; -} - -//Save quests -int mapif_parse_quest_save(int fd) -{ - int i, j, k, num2, num1 = (RFIFOW(fd,2)-8)/sizeof(struct quest); - int char_id = RFIFOL(fd,4); - struct quest qd1[MAX_QUEST_DB],qd2[MAX_QUEST_DB]; - bool success = true; - - memset(qd1, 0, sizeof(qd1)); - memset(qd2, 0, sizeof(qd2)); - if( num1 ) memcpy(&qd1, RFIFOP(fd,8), RFIFOW(fd,2)-8); - num2 = mapif_quests_fromsql(char_id, qd2); - - for( i = 0; i < num1; i++ ) - { - ARR_FIND( 0, num2, j, qd1[i].quest_id == qd2[j].quest_id ); - if( j < num2 ) // Update existed quests - { // Only states and counts are changable. - ARR_FIND( 0, MAX_QUEST_OBJECTIVES, k, qd1[i].count[k] != qd2[j].count[k] ); - if( k != MAX_QUEST_OBJECTIVES || qd1[i].state != qd2[j].state ) - success &= mapif_quest_update(char_id, qd1[i]); - - if( j < (--num2) ) - { - memmove(&qd2[j],&qd2[j+1],sizeof(struct quest)*(num2-j)); - memset(&qd2[num2], 0, sizeof(struct quest)); - } - - } - else // Add new quests - success &= mapif_quest_add(char_id, qd1[i]); - } - - for( i = 0; i < num2; i++ ) // Quests not in qd1 but in qd2 are to be erased. - success &= mapif_quest_delete(char_id, qd2[i].quest_id); - - WFIFOHEAD(fd,7); - WFIFOW(fd,0) = 0x3861; - WFIFOL(fd,2) = char_id; - WFIFOB(fd,6) = success?1:0; - WFIFOSET(fd,7); - - return 0; -} - -//Send questlog to map server -int mapif_parse_quest_load(int fd) -{ - int char_id = RFIFOL(fd,2); - struct quest tmp_questlog[MAX_QUEST_DB]; - int num_quests, i, num_complete = 0; - int complete[MAX_QUEST_DB]; - - memset(tmp_questlog, 0, sizeof(tmp_questlog)); - memset(complete, 0, sizeof(complete)); - - num_quests = mapif_quests_fromsql(char_id, tmp_questlog); - - WFIFOHEAD(fd,num_quests*sizeof(struct quest)+8); - WFIFOW(fd,0) = 0x3860; - WFIFOW(fd,2) = num_quests*sizeof(struct quest)+8; - WFIFOL(fd,4) = char_id; - - //Active and inactive quests - for( i = 0; i < num_quests; i++ ) - { - if( tmp_questlog[i].state == Q_COMPLETE ) - { - complete[num_complete++] = i; - continue; - } - memcpy(WFIFOP(fd,(i-num_complete)*sizeof(struct quest)+8), &tmp_questlog[i], sizeof(struct quest)); - } - - // Completed quests - for( i = num_quests - num_complete; i < num_quests; i++ ) - memcpy(WFIFOP(fd,i*sizeof(struct quest)+8), &tmp_questlog[complete[i-num_quests+num_complete]], sizeof(struct quest)); - - WFIFOSET(fd,num_quests*sizeof(struct quest)+8); - - return 0; -} - -int inter_quest_parse_frommap(int fd) -{ - switch(RFIFOW(fd,0)) - { - case 0x3060: mapif_parse_quest_load(fd); break; - case 0x3061: mapif_parse_quest_save(fd); break; - default: - return 0; - } - return 1; -} diff --git a/src/char_sql/int_quest.h b/src/char_sql/int_quest.h deleted file mode 100644 index f2a0b626e..000000000 --- a/src/char_sql/int_quest.h +++ /dev/null @@ -1,13 +0,0 @@ -// Copyright (c) Athena Dev Teams - Licensed under GNU GPL -// For more information, see LICENCE in the main folder - -#ifndef _QUEST_H_ -#define _QUEST_H_ - -/*questlog system*/ -struct quest; - -int inter_quest_parse_frommap(int fd); - -#endif - diff --git a/src/char_sql/int_storage.c b/src/char_sql/int_storage.c deleted file mode 100644 index e4d2395f1..000000000 --- a/src/char_sql/int_storage.c +++ /dev/null @@ -1,250 +0,0 @@ -// Copyright (c) Athena Dev Teams - Licensed under GNU GPL -// For more information, see LICENCE in the main folder - -#include "../common/mmo.h" -#include "../common/malloc.h" -#include "../common/showmsg.h" -#include "../common/socket.h" -#include "../common/strlib.h" // StringBuf -#include "../common/sql.h" -#include "char.h" -#include "inter.h" - -#include -#include -#include - - -#define STORAGE_MEMINC 16 - -/// Save storage data to sql -int storage_tosql(int account_id, struct storage_data* p) -{ - memitemdata_to_sql(p->items, MAX_STORAGE, account_id, TABLE_STORAGE); - return 0; -} - -#ifndef TXT_SQL_CONVERT -/// Load storage data to mem -int storage_fromsql(int account_id, struct storage_data* p) -{ - StringBuf buf; - struct item* item; - char* data; - int i; - int j; - - memset(p, 0, sizeof(struct storage_data)); //clean up memory - p->storage_amount = 0; - - // storage {`account_id`/`id`/`nameid`/`amount`/`equip`/`identify`/`refine`/`attribute`/`card0`/`card1`/`card2`/`card3`} - StringBuf_Init(&buf); - StringBuf_AppendStr(&buf, "SELECT `id`,`nameid`,`amount`,`equip`,`identify`,`refine`,`attribute`,`expire_time`"); - for( j = 0; j < MAX_SLOTS; ++j ) - StringBuf_Printf(&buf, ",`card%d`", j); - StringBuf_Printf(&buf, " FROM `%s` WHERE `account_id`='%d' ORDER BY `nameid`", storage_db, account_id); - - if( SQL_ERROR == Sql_Query(sql_handle, StringBuf_Value(&buf)) ) - Sql_ShowDebug(sql_handle); - - StringBuf_Destroy(&buf); - - for( i = 0; i < MAX_STORAGE && SQL_SUCCESS == Sql_NextRow(sql_handle); ++i ) - { - item = &p->items[i]; - Sql_GetData(sql_handle, 0, &data, NULL); item->id = atoi(data); - Sql_GetData(sql_handle, 1, &data, NULL); item->nameid = atoi(data); - Sql_GetData(sql_handle, 2, &data, NULL); item->amount = atoi(data); - Sql_GetData(sql_handle, 3, &data, NULL); item->equip = atoi(data); - Sql_GetData(sql_handle, 4, &data, NULL); item->identify = atoi(data); - Sql_GetData(sql_handle, 5, &data, NULL); item->refine = atoi(data); - Sql_GetData(sql_handle, 6, &data, NULL); item->attribute = atoi(data); - Sql_GetData(sql_handle, 7, &data, NULL); item->expire_time = (unsigned int)atoi(data); - for( j = 0; j < MAX_SLOTS; ++j ) - { - Sql_GetData(sql_handle, 8+j, &data, NULL); item->card[j] = atoi(data); - } - } - p->storage_amount = i; - Sql_FreeResult(sql_handle); - - ShowInfo("storage load complete from DB - id: %d (total: %d)\n", account_id, p->storage_amount); - return 1; -} -#endif //TXT_SQL_CONVERT - -/// Save guild_storage data to sql -int guild_storage_tosql(int guild_id, struct guild_storage* p) -{ - memitemdata_to_sql(p->items, MAX_GUILD_STORAGE, guild_id, TABLE_GUILD_STORAGE); - ShowInfo ("guild storage save to DB - guild: %d\n", guild_id); - return 0; -} - -#ifndef TXT_SQL_CONVERT -/// Load guild_storage data to mem -int guild_storage_fromsql(int guild_id, struct guild_storage* p) -{ - StringBuf buf; - struct item* item; - char* data; - int i; - int j; - - memset(p, 0, sizeof(struct guild_storage)); //clean up memory - p->storage_amount = 0; - p->guild_id = guild_id; - - // storage {`guild_id`/`id`/`nameid`/`amount`/`equip`/`identify`/`refine`/`attribute`/`card0`/`card1`/`card2`/`card3`} - StringBuf_Init(&buf); - StringBuf_AppendStr(&buf, "SELECT `id`,`nameid`,`amount`,`equip`,`identify`,`refine`,`attribute`"); - for( j = 0; j < MAX_SLOTS; ++j ) - StringBuf_Printf(&buf, ",`card%d`", j); - StringBuf_Printf(&buf, " FROM `%s` WHERE `guild_id`='%d' ORDER BY `nameid`", guild_storage_db, guild_id); - - if( SQL_ERROR == Sql_Query(sql_handle, StringBuf_Value(&buf)) ) - Sql_ShowDebug(sql_handle); - - StringBuf_Destroy(&buf); - - for( i = 0; i < MAX_GUILD_STORAGE && SQL_SUCCESS == Sql_NextRow(sql_handle); ++i ) - { - item = &p->items[i]; - Sql_GetData(sql_handle, 0, &data, NULL); item->id = atoi(data); - Sql_GetData(sql_handle, 1, &data, NULL); item->nameid = atoi(data); - Sql_GetData(sql_handle, 2, &data, NULL); item->amount = atoi(data); - Sql_GetData(sql_handle, 3, &data, NULL); item->equip = atoi(data); - Sql_GetData(sql_handle, 4, &data, NULL); item->identify = atoi(data); - Sql_GetData(sql_handle, 5, &data, NULL); item->refine = atoi(data); - Sql_GetData(sql_handle, 6, &data, NULL); item->attribute = atoi(data); - item->expire_time = 0; - for( j = 0; j < MAX_SLOTS; ++j ) - { - Sql_GetData(sql_handle, 7+j, &data, NULL); item->card[j] = atoi(data); - } - } - p->storage_amount = i; - Sql_FreeResult(sql_handle); - - ShowInfo("guild storage load complete from DB - id: %d (total: %d)\n", guild_id, p->storage_amount); - return 0; -} - -//--------------------------------------------------------- -// storage data initialize -int inter_storage_sql_init(void) -{ - return 1; -} -// storage data finalize -void inter_storage_sql_final(void) -{ - return; -} - -// q?f[^? -int inter_storage_delete(int account_id) -{ - if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `account_id`='%d'", storage_db, account_id) ) - Sql_ShowDebug(sql_handle); - return 0; -} -int inter_guild_storage_delete(int guild_id) -{ - if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `guild_id`='%d'", guild_storage_db, guild_id) ) - Sql_ShowDebug(sql_handle); - return 0; -} - -//--------------------------------------------------------- -// packet from map server - -int mapif_load_guild_storage(int fd,int account_id,int guild_id) -{ - if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `guild_id` FROM `%s` WHERE `guild_id`='%d'", guild_db, guild_id) ) - Sql_ShowDebug(sql_handle); - else if( Sql_NumRows(sql_handle) > 0 ) - {// guild exists - WFIFOHEAD(fd, sizeof(struct guild_storage)+12); - WFIFOW(fd,0) = 0x3818; - WFIFOW(fd,2) = sizeof(struct guild_storage)+12; - WFIFOL(fd,4) = account_id; - WFIFOL(fd,8) = guild_id; - guild_storage_fromsql(guild_id, (struct guild_storage*)WFIFOP(fd,12)); - WFIFOSET(fd, WFIFOW(fd,2)); - return 0; - } - // guild does not exist - Sql_FreeResult(sql_handle); - WFIFOHEAD(fd, 12); - WFIFOW(fd,0) = 0x3818; - WFIFOW(fd,2) = 12; - WFIFOL(fd,4) = account_id; - WFIFOL(fd,8) = 0; - WFIFOSET(fd, 12); - return 0; -} -int mapif_save_guild_storage_ack(int fd,int account_id,int guild_id,int fail) -{ - WFIFOHEAD(fd,11); - WFIFOW(fd,0)=0x3819; - WFIFOL(fd,2)=account_id; - WFIFOL(fd,6)=guild_id; - WFIFOB(fd,10)=fail; - WFIFOSET(fd,11); - return 0; -} - -//--------------------------------------------------------- -// packet from map server - -int mapif_parse_LoadGuildStorage(int fd) -{ - RFIFOHEAD(fd); - mapif_load_guild_storage(fd,RFIFOL(fd,2),RFIFOL(fd,6)); - return 0; -} - -int mapif_parse_SaveGuildStorage(int fd) -{ - int guild_id; - int len; - - RFIFOHEAD(fd); - guild_id = RFIFOL(fd,8); - len = RFIFOW(fd,2); - - if( sizeof(struct guild_storage) != len - 12 ) - { - ShowError("inter storage: data size error %d != %d\n", sizeof(struct guild_storage), len - 12); - } - else - { - if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `guild_id` FROM `%s` WHERE `guild_id`='%d'", guild_db, guild_id) ) - Sql_ShowDebug(sql_handle); - else if( Sql_NumRows(sql_handle) > 0 ) - {// guild exists - Sql_FreeResult(sql_handle); - guild_storage_tosql(guild_id, (struct guild_storage*)RFIFOP(fd,12)); - mapif_save_guild_storage_ack(fd, RFIFOL(fd,4), guild_id, 0); - return 0; - } - Sql_FreeResult(sql_handle); - } - mapif_save_guild_storage_ack(fd, RFIFOL(fd,4), guild_id, 1); - return 0; -} - - -int inter_storage_parse_frommap(int fd) -{ - RFIFOHEAD(fd); - switch(RFIFOW(fd,0)){ - case 0x3018: mapif_parse_LoadGuildStorage(fd); break; - case 0x3019: mapif_parse_SaveGuildStorage(fd); break; - default: - return 0; - } - return 1; -} -#endif //TXT_SQL_CONVERT diff --git a/src/char_sql/int_storage.h b/src/char_sql/int_storage.h deleted file mode 100644 index 811608f82..000000000 --- a/src/char_sql/int_storage.h +++ /dev/null @@ -1,22 +0,0 @@ -// Copyright (c) Athena Dev Teams - Licensed under GNU GPL -// For more information, see LICENCE in the main folder - -#ifndef _INT_STORAGE_SQL_H_ -#define _INT_STORAGE_SQL_H_ - -struct storage_data; -struct guild_storage; - -int inter_storage_sql_init(void); -void inter_storage_sql_final(void); -int inter_storage_delete(int account_id); -int inter_guild_storage_delete(int guild_id); - -int inter_storage_parse_frommap(int fd); - -//Exported for use in the TXT-SQL converter. -int storage_fromsql(int account_id, struct storage_data* p); -int storage_tosql(int account_id,struct storage_data *p); -int guild_storage_tosql(int guild_id, struct guild_storage *p); - -#endif /* _INT_STORAGE_SQL_H_ */ diff --git a/src/char_sql/inter.c b/src/char_sql/inter.c deleted file mode 100644 index 50f05f6a3..000000000 --- a/src/char_sql/inter.c +++ /dev/null @@ -1,744 +0,0 @@ -// Copyright (c) Athena Dev Teams - Licensed under GNU GPL -// For more information, see LICENCE in the main folder - -#include "../common/mmo.h" -#include "../common/db.h" -#include "../common/malloc.h" -#include "../common/strlib.h" -#include "../common/showmsg.h" -#include "../common/socket.h" -#include "../common/timer.h" -#include "char.h" -#include "inter.h" -#include "int_party.h" -#include "int_guild.h" -#include "int_storage.h" -#include "int_pet.h" -#include "int_homun.h" -#include "int_mercenary.h" -#include "int_mail.h" -#include "int_auction.h" -#include "int_quest.h" - -#include -#include -#include - -#define WISDATA_TTL (60*1000) // Wisデータの生存時間(60秒) -#define WISDELLIST_MAX 256 // Wisデータ削除リストの要素数 - - -Sql* sql_handle = NULL; - -int char_server_port = 3306; -char char_server_ip[32] = "127.0.0.1"; -char char_server_id[32] = "ragnarok"; -char char_server_pw[32] = "ragnarok"; -char char_server_db[32] = "ragnarok"; -char default_codepage[32] = ""; //Feature by irmin. - -#ifndef TXT_SQL_CONVERT - -static struct accreg *accreg_pt; -unsigned int party_share_level = 10; -char main_chat_nick[16] = "Main"; - -// recv. packet list -int inter_recv_packet_length[] = { - -1,-1, 7,-1, -1,13,36, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 3000- - 6,-1, 0, 0, 0, 0, 0, 0, 10,-1, 0, 0, 0, 0, 0, 0, // 3010- - -1,10,-1,14, 14,19, 6,-1, 14,14, 0, 0, 0, 0, 0, 0, // 3020- Party - -1, 6,-1,-1, 55,19, 6,-1, 14,-1,-1,-1, 18,19,186,-1, // 3030- - 5, 9, 0, 0, 0, 0, 0, 0, 7, 6,10,10, 10,-1, 0, 0, // 3040- - -1,-1,10,10, 0,-1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 3050- Auction System [Zephyrus] - 6,-1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 3060- Quest system [Kevin] [Inkfish] - -1,10, 6,-1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 3070- Mercenary packets [Zephyrus] - 48,14,-1, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 3080- - -1,10,-1, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 3090- Homunculus packets [albator] -}; - -struct WisData { - int id, fd, count, len; - unsigned long tick; - unsigned char src[24], dst[24], msg[512]; -}; -static DBMap* wis_db = NULL; // int wis_id -> struct WisData* -static int wis_dellist[WISDELLIST_MAX], wis_delnum; - -#endif //TXT_SQL_CONVERT -//-------------------------------------------------------- -// Save registry to sql -int inter_accreg_tosql(int account_id, int char_id, struct accreg* reg, int type) -{ - struct global_reg* r; - SqlStmt* stmt; - int i; - - if( account_id <= 0 ) - return 0; - reg->account_id = account_id; - reg->char_id = char_id; - - //`global_reg_value` (`type`, `account_id`, `char_id`, `str`, `value`) - switch( type ) - { - case 3: //Char Reg - if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `type`=3 AND `char_id`='%d'", reg_db, char_id) ) - Sql_ShowDebug(sql_handle); - account_id = 0; - break; - case 2: //Account Reg - if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `type`=2 AND `account_id`='%d'", reg_db, account_id) ) - Sql_ShowDebug(sql_handle); - char_id = 0; - break; - case 1: //Account2 Reg - ShowError("inter_accreg_tosql: Char server shouldn't handle type 1 registry values (##). That is the login server's work!\n"); - return 0; - default: - ShowError("inter_accreg_tosql: Invalid type %d\n", type); - return 0; - } - - if( reg->reg_num <= 0 ) - return 0; - - stmt = SqlStmt_Malloc(sql_handle); - if( SQL_ERROR == SqlStmt_Prepare(stmt, "INSERT INTO `%s` (`type`, `account_id`, `char_id`, `str`, `value`) VALUES ('%d','%d','%d',?,?)", reg_db, type, account_id, char_id) ) - SqlStmt_ShowDebug(stmt); - for( i = 0; i < reg->reg_num; ++i ) - { - r = ®->reg[i]; - if( r->str[0] != '\0' && r->value != '\0' ) - { - // str - SqlStmt_BindParam(stmt, 0, SQLDT_STRING, r->str, strnlen(r->str, sizeof(r->str))); - // value - SqlStmt_BindParam(stmt, 1, SQLDT_STRING, r->value, strnlen(r->value, sizeof(r->value))); - - if( SQL_ERROR == SqlStmt_Execute(stmt) ) - SqlStmt_ShowDebug(stmt); - } - } - SqlStmt_Free(stmt); - return 1; -} -#ifndef TXT_SQL_CONVERT - -// Load account_reg from sql (type=2) -int inter_accreg_fromsql(int account_id,int char_id, struct accreg *reg, int type) -{ - struct global_reg* r; - char* data; - size_t len; - int i; - - if( reg == NULL) - return 0; - - memset(reg, 0, sizeof(struct accreg)); - reg->account_id = account_id; - reg->char_id = char_id; - - //`global_reg_value` (`type`, `account_id`, `char_id`, `str`, `value`) - switch( type ) - { - case 3: //char reg - if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `str`, `value` FROM `%s` WHERE `type`=3 AND `char_id`='%d'", reg_db, char_id) ) - Sql_ShowDebug(sql_handle); - break; - case 2: //account reg - if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `str`, `value` FROM `%s` WHERE `type`=2 AND `account_id`='%d'", reg_db, account_id) ) - Sql_ShowDebug(sql_handle); - break; - case 1: //account2 reg - ShowError("inter_accreg_fromsql: Char server shouldn't handle type 1 registry values (##). That is the login server's work!\n"); - return 0; - default: - ShowError("inter_accreg_fromsql: Invalid type %d\n", type); - return 0; - } - for( i = 0; i < MAX_REG_NUM && SQL_SUCCESS == Sql_NextRow(sql_handle); ++i ) - { - r = ®->reg[i]; - // str - Sql_GetData(sql_handle, 0, &data, &len); - memcpy(r->str, data, min(len, sizeof(r->str))); - // value - Sql_GetData(sql_handle, 1, &data, &len); - memcpy(r->value, data, min(len, sizeof(r->value))); - } - reg->reg_num = i; - Sql_FreeResult(sql_handle); - return 1; -} - -// Initialize -int inter_accreg_sql_init(void) -{ - CREATE(accreg_pt, struct accreg, 1); - return 0; - -} -#endif //TXT_SQL_CONVERT - -/*========================================== - * read config file - *------------------------------------------*/ -static int inter_config_read(const char* cfgName) -{ - int i; - char line[1024], w1[1024], w2[1024]; - FILE* fp; - - fp = fopen(cfgName, "r"); - if(fp == NULL) { - ShowError("file not found: %s\n", cfgName); - return 1; - } - - ShowInfo("reading file %s...\n", cfgName); - - while(fgets(line, sizeof(line), fp)) - { - i = sscanf(line, "%[^:]: %[^\r\n]", w1, w2); - if(i != 2) - continue; - - if(!strcmpi(w1,"char_server_ip")) { - strcpy(char_server_ip,w2); - ShowStatus ("set char_server_ip : %s\n", w2); - } else - if(!strcmpi(w1,"char_server_port")) { - char_server_port = atoi(w2); - ShowStatus ("set char_server_port : %s\n", w2); - } else - if(!strcmpi(w1,"char_server_id")) { - strcpy(char_server_id,w2); - ShowStatus ("set char_server_id : %s\n", w2); - } else - if(!strcmpi(w1,"char_server_pw")) { - strcpy(char_server_pw,w2); - ShowStatus ("set char_server_pw : %s\n", w2); - } else - if(!strcmpi(w1,"char_server_db")) { - strcpy(char_server_db,w2); - ShowStatus ("set char_server_db : %s\n", w2); - } else - if(!strcmpi(w1,"default_codepage")) { - strcpy(default_codepage,w2); - ShowStatus ("set default_codepage : %s\n", w2); - } -#ifndef TXT_SQL_CONVERT - else if(!strcmpi(w1,"party_share_level")) - party_share_level = atoi(w2); - else if(!strcmpi(w1,"log_inter")) - log_inter = atoi(w2); - else if(!strcmpi(w1,"main_chat_nick")) - safestrncpy(main_chat_nick, w2, sizeof(main_chat_nick)); -#endif //TXT_SQL_CONVERT - else if(!strcmpi(w1,"import")) - inter_config_read(w2); - } - fclose(fp); - - ShowInfo ("done reading %s.\n", cfgName); - - return 0; -} -#ifndef TXT_SQL_CONVERT - -// Save interlog into sql -int inter_log(char* fmt, ...) -{ - char str[255]; - char esc_str[sizeof(str)*2+1];// escaped str - va_list ap; - - va_start(ap,fmt); - vsnprintf(str, sizeof(str), fmt, ap); - va_end(ap); - - Sql_EscapeStringLen(sql_handle, esc_str, str, strnlen(str, sizeof(str))); - if( SQL_ERROR == Sql_Query(sql_handle, "INSERT INTO `%s` (`time`, `log`) VALUES (NOW(), '%s')", interlog_db, esc_str) ) - Sql_ShowDebug(sql_handle); - - return 0; -} - -#endif //TXT_SQL_CONVERT - -// initialize -int inter_init_sql(const char *file) -{ - //int i; - - ShowInfo ("interserver initialize...\n"); - inter_config_read(file); - - //DB connection initialized - sql_handle = Sql_Malloc(); - ShowInfo("Connect Character DB server.... (Character Server)\n"); - if( SQL_ERROR == Sql_Connect(sql_handle, char_server_id, char_server_pw, char_server_ip, (uint16)char_server_port, char_server_db) ) - { - Sql_ShowDebug(sql_handle); - Sql_Free(sql_handle); - exit(EXIT_FAILURE); - } - - if( *default_codepage ) { - if( SQL_ERROR == Sql_SetEncoding(sql_handle, default_codepage) ) - Sql_ShowDebug(sql_handle); - } - -#ifndef TXT_SQL_CONVERT - wis_db = idb_alloc(DB_OPT_RELEASE_DATA); - inter_guild_sql_init(); - inter_storage_sql_init(); - inter_party_sql_init(); - inter_pet_sql_init(); - inter_homunculus_sql_init(); - inter_mercenary_sql_init(); - inter_accreg_sql_init(); - inter_mail_sql_init(); - inter_auction_sql_init(); - -#endif //TXT_SQL_CONVERT - return 0; -} -#ifndef TXT_SQL_CONVERT - -// finalize -void inter_final(void) -{ - wis_db->destroy(wis_db, NULL); - - inter_guild_sql_final(); - inter_storage_sql_final(); - inter_party_sql_final(); - inter_pet_sql_final(); - inter_homunculus_sql_final(); - inter_mercenary_sql_final(); - inter_mail_sql_final(); - inter_auction_sql_final(); - - if (accreg_pt) aFree(accreg_pt); - return; -} - -int inter_mapif_init(int fd) -{ - inter_guild_mapif_init(fd); - - return 0; -} - - -//-------------------------------------------------------- - -// broadcast sending -int mapif_broadcast(unsigned char *mes, int len, unsigned long fontColor, short fontType, short fontSize, short fontAlign, short fontY, int sfd) -{ - unsigned char *buf = (unsigned char*)aMallocA((len)*sizeof(unsigned char)); - - WBUFW(buf,0) = 0x3800; - WBUFW(buf,2) = len; - WBUFL(buf,4) = fontColor; - WBUFW(buf,8) = fontType; - WBUFW(buf,10) = fontSize; - WBUFW(buf,12) = fontAlign; - WBUFW(buf,14) = fontY; - memcpy(WBUFP(buf,16), mes, len - 16); - mapif_sendallwos(sfd, buf, len); - - if (buf) - aFree(buf); - return 0; -} - -// Wis sending -int mapif_wis_message(struct WisData *wd) -{ - unsigned char buf[2048]; - if (wd->len > 2047-56) wd->len = 2047-56; //Force it to fit to avoid crashes. [Skotlex] - - WBUFW(buf, 0) = 0x3801; - WBUFW(buf, 2) = 56 +wd->len; - WBUFL(buf, 4) = wd->id; - memcpy(WBUFP(buf, 8), wd->src, NAME_LENGTH); - memcpy(WBUFP(buf,32), wd->dst, NAME_LENGTH); - memcpy(WBUFP(buf,56), wd->msg, wd->len); - wd->count = mapif_sendall(buf,WBUFW(buf,2)); - - return 0; -} - -// Wis sending result -int mapif_wis_end(struct WisData *wd, int flag) -{ - unsigned char buf[27]; - - WBUFW(buf, 0)=0x3802; - memcpy(WBUFP(buf, 2),wd->src,24); - WBUFB(buf,26)=flag; - mapif_send(wd->fd,buf,27); - return 0; -} - -// Account registry transfer to map-server -static void mapif_account_reg(int fd, unsigned char *src) -{ - WBUFW(src,0)=0x3804; //NOTE: writing to RFIFO - mapif_sendallwos(fd, src, WBUFW(src,2)); -} - -// Send the requested account_reg -int mapif_account_reg_reply(int fd,int account_id,int char_id, int type) -{ - struct accreg *reg=accreg_pt; - WFIFOHEAD(fd, 13 + 5000); - inter_accreg_fromsql(account_id,char_id,reg,type); - - WFIFOW(fd,0)=0x3804; - WFIFOL(fd,4)=account_id; - WFIFOL(fd,8)=char_id; - WFIFOB(fd,12)=type; - if(reg->reg_num==0){ - WFIFOW(fd,2)=13; - }else{ - int i,p; - for (p=13,i = 0; i < reg->reg_num && p < 5000; i++) { - p+= sprintf((char*)WFIFOP(fd,p), "%s", reg->reg[i].str)+1; //We add 1 to consider the '\0' in place. - p+= sprintf((char*)WFIFOP(fd,p), "%s", reg->reg[i].value)+1; - } - WFIFOW(fd,2)=p; - if (p>= 5000) - ShowWarning("Too many acc regs for %d:%d, not all values were loaded.\n", account_id, char_id); - } - WFIFOSET(fd,WFIFOW(fd,2)); - return 0; -} - -//Request to kick char from a certain map server. [Skotlex] -int mapif_disconnectplayer(int fd, int account_id, int char_id, int reason) -{ - if (fd >= 0) - { - WFIFOHEAD(fd,7); - WFIFOW(fd,0) = 0x2b1f; - WFIFOL(fd,2) = account_id; - WFIFOB(fd,6) = reason; - WFIFOSET(fd,7); - return 0; - } - return -1; -} - -//-------------------------------------------------------- - -// Existence check of WISP data -int check_ttl_wisdata_sub(DBKey key, void *data, va_list ap) -{ - unsigned long tick; - struct WisData *wd = (struct WisData *)data; - tick = va_arg(ap, unsigned long); - - if (DIFF_TICK(tick, wd->tick) > WISDATA_TTL && wis_delnum < WISDELLIST_MAX) - wis_dellist[wis_delnum++] = wd->id; - - return 0; -} - -int check_ttl_wisdata(void) -{ - unsigned long tick = gettick(); - int i; - - do { - wis_delnum = 0; - wis_db->foreach(wis_db, check_ttl_wisdata_sub, tick); - for(i = 0; i < wis_delnum; i++) { - struct WisData *wd = (struct WisData*)idb_get(wis_db, wis_dellist[i]); - ShowWarning("inter: wis data id=%d time out : from %s to %s\n", wd->id, wd->src, wd->dst); - // removed. not send information after a timeout. Just no answer for the player - //mapif_wis_end(wd, 1); // flag: 0: success to send wisper, 1: target character is not loged in?, 2: ignored by target - idb_remove(wis_db, wd->id); - } - } while(wis_delnum >= WISDELLIST_MAX); - - return 0; -} - -//-------------------------------------------------------- - -// broadcast sending -int mapif_parse_broadcast(int fd) -{ - mapif_broadcast(RFIFOP(fd,16), RFIFOW(fd,2), RFIFOL(fd,4), RFIFOW(fd,8), RFIFOW(fd,10), RFIFOW(fd,12), RFIFOW(fd,14), fd); - return 0; -} - - -// Wisp/page request to send -int mapif_parse_WisRequest(int fd) -{ - struct WisData* wd; - static int wisid = 0; - char name[NAME_LENGTH]; - char esc_name[NAME_LENGTH*2+1];// escaped name - char* data; - size_t len; - - - if ( fd <= 0 ) {return 0;} // check if we have a valid fd - - if (RFIFOW(fd,2)-52 >= sizeof(wd->msg)) { - ShowWarning("inter: Wis message size too long.\n"); - return 0; - } else if (RFIFOW(fd,2)-52 <= 0) { // normaly, impossible, but who knows... - ShowError("inter: Wis message doesn't exist.\n"); - return 0; - } - - safestrncpy(name, (char*)RFIFOP(fd,28), NAME_LENGTH); //Received name may be too large and not contain \0! [Skotlex] - - Sql_EscapeStringLen(sql_handle, esc_name, name, strnlen(name, NAME_LENGTH)); - if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `name` FROM `%s` WHERE `name`='%s'", char_db, esc_name) ) - Sql_ShowDebug(sql_handle); - - // search if character exists before to ask all map-servers - if( SQL_SUCCESS != Sql_NextRow(sql_handle) ) - { - unsigned char buf[27]; - WBUFW(buf, 0) = 0x3802; - memcpy(WBUFP(buf, 2), RFIFOP(fd, 4), NAME_LENGTH); - WBUFB(buf,26) = 1; // flag: 0: success to send wisper, 1: target character is not loged in?, 2: ignored by target - mapif_send(fd, buf, 27); - } - else - {// Character exists. So, ask all map-servers - // to be sure of the correct name, rewrite it - Sql_GetData(sql_handle, 0, &data, &len); - memset(name, 0, NAME_LENGTH); - memcpy(name, data, min(len, NAME_LENGTH)); - // if source is destination, don't ask other servers. - if( strncmp((const char*)RFIFOP(fd,4), name, NAME_LENGTH) == 0 ) - { - uint8 buf[27]; - WBUFW(buf, 0) = 0x3802; - memcpy(WBUFP(buf, 2), RFIFOP(fd, 4), NAME_LENGTH); - WBUFB(buf,26) = 1; // flag: 0: success to send wisper, 1: target character is not loged in?, 2: ignored by target - mapif_send(fd, buf, 27); - } - else - { - - CREATE(wd, struct WisData, 1); - - // Whether the failure of previous wisp/page transmission (timeout) - check_ttl_wisdata(); - - wd->id = ++wisid; - wd->fd = fd; - wd->len= RFIFOW(fd,2)-52; - memcpy(wd->src, RFIFOP(fd, 4), NAME_LENGTH); - memcpy(wd->dst, RFIFOP(fd,28), NAME_LENGTH); - memcpy(wd->msg, RFIFOP(fd,52), wd->len); - wd->tick = gettick(); - idb_put(wis_db, wd->id, wd); - mapif_wis_message(wd); - } - } - - Sql_FreeResult(sql_handle); - return 0; -} - - -// Wisp/page transmission result -int mapif_parse_WisReply(int fd) -{ - int id, flag; - struct WisData *wd; - - id = RFIFOL(fd,2); - flag = RFIFOB(fd,6); - wd = (struct WisData*)idb_get(wis_db, id); - if (wd == NULL) - return 0; // This wisp was probably suppress before, because it was timeout of because of target was found on another map-server - - if ((--wd->count) <= 0 || flag != 1) { - mapif_wis_end(wd, flag); // flag: 0: success to send wisper, 1: target character is not loged in?, 2: ignored by target - idb_remove(wis_db, id); - } - - return 0; -} - -// Received wisp message from map-server for ALL gm (just copy the message and resends it to ALL map-servers) -int mapif_parse_WisToGM(int fd) -{ - unsigned char buf[2048]; // 0x3003/0x3803 .w .24B .w .?B - - memcpy(WBUFP(buf,0), RFIFOP(fd,0), RFIFOW(fd,2)); - WBUFW(buf, 0) = 0x3803; - mapif_sendall(buf, RFIFOW(fd,2)); - - return 0; -} - -// Save account_reg into sql (type=2) -int mapif_parse_Registry(int fd) -{ - int j,p,len, max; - struct accreg *reg=accreg_pt; - - memset(accreg_pt,0,sizeof(struct accreg)); - switch (RFIFOB(fd, 12)) { - case 3: //Character registry - max = GLOBAL_REG_NUM; - break; - case 2: //Account Registry - max = ACCOUNT_REG_NUM; - break; - case 1: //Account2 registry, must be sent over to login server. - return save_accreg2(RFIFOP(fd,4), RFIFOW(fd,2)-4); - default: - return 1; - } - for(j=0,p=13;jreg[j].str,&len); - reg->reg[j].str[len]='\0'; - p +=len+1; //+1 to skip the '\0' between strings. - sscanf((char*)RFIFOP(fd,p), "%255c%n",reg->reg[j].value,&len); - reg->reg[j].value[len]='\0'; - p +=len+1; - } - reg->reg_num=j; - - inter_accreg_tosql(RFIFOL(fd,4),RFIFOL(fd,8),reg, RFIFOB(fd,12)); - mapif_account_reg(fd,RFIFOP(fd,0)); // Send updated accounts to other map servers. - return 0; -} - -// Request the value of all registries. -int mapif_parse_RegistryRequest(int fd) -{ - //Load Char Registry - if (RFIFOB(fd,12)) mapif_account_reg_reply(fd,RFIFOL(fd,2),RFIFOL(fd,6),3); - //Load Account Registry - if (RFIFOB(fd,11)) mapif_account_reg_reply(fd,RFIFOL(fd,2),RFIFOL(fd,6),2); - //Ask Login Server for Account2 values. - if (RFIFOB(fd,10)) request_accreg2(RFIFOL(fd,2),RFIFOL(fd,6)); - return 1; -} - -static void mapif_namechange_ack(int fd, int account_id, int char_id, int type, int flag, char *name) -{ - WFIFOHEAD(fd, NAME_LENGTH+13); - WFIFOW(fd, 0) = 0x3806; - WFIFOL(fd, 2) = account_id; - WFIFOL(fd, 6) = char_id; - WFIFOB(fd,10) = type; - WFIFOB(fd,11) = flag; - memcpy(WFIFOP(fd, 12), name, NAME_LENGTH); - WFIFOSET(fd, NAME_LENGTH+13); -} - -int mapif_parse_NameChangeRequest(int fd) -{ - int account_id, char_id, type; - char* name; - int i; - - account_id = RFIFOL(fd,2); - char_id = RFIFOL(fd,6); - type = RFIFOB(fd,10); - name = (char*)RFIFOP(fd,11); - - // Check Authorised letters/symbols in the name - if (char_name_option == 1) { // only letters/symbols in char_name_letters are authorised - for (i = 0; i < NAME_LENGTH && name[i]; i++) - if (strchr(char_name_letters, name[i]) == NULL) { - mapif_namechange_ack(fd, account_id, char_id, type, 0, name); - return 0; - } - } else if (char_name_option == 2) { // letters/symbols in char_name_letters are forbidden - for (i = 0; i < NAME_LENGTH && name[i]; i++) - if (strchr(char_name_letters, name[i]) != NULL) { - mapif_namechange_ack(fd, account_id, char_id, type, 0, name); - return 0; - } - } - //TODO: type holds the type of object to rename. - //If it were a player, it needs to have the guild information and db information - //updated here, because changing it on the map won't make it be saved [Skotlex] - - //name allowed. - mapif_namechange_ack(fd, account_id, char_id, type, 1, name); - return 0; -} - -//-------------------------------------------------------- - -/// Returns the length of the next complete packet to process, -/// or 0 if no complete packet exists in the queue. -/// -/// @param length The minimum allowed length, or -1 for dynamic lookup -int inter_check_length(int fd, int length) -{ - if( length == -1 ) - {// variable-length packet - if( RFIFOREST(fd) < 4 ) - return 0; - length = RFIFOW(fd,2); - } - - if( (int)RFIFOREST(fd) < length ) - return 0; - - return length; -} - -int inter_parse_frommap(int fd) -{ - int cmd; - int len = 0; - cmd = RFIFOW(fd,0); - // inter鯖管轄かを調べる - if(cmd < 0x3000 || cmd >= 0x3000 + ARRAYLENGTH(inter_recv_packet_length) || inter_recv_packet_length[cmd - 0x3000] == 0) - return 0; - - // パケット長を調べる - if((len = inter_check_length(fd, inter_recv_packet_length[cmd - 0x3000])) == 0) - return 2; - - switch(cmd) { - case 0x3000: mapif_parse_broadcast(fd); break; - case 0x3001: mapif_parse_WisRequest(fd); break; - case 0x3002: mapif_parse_WisReply(fd); break; - case 0x3003: mapif_parse_WisToGM(fd); break; - case 0x3004: mapif_parse_Registry(fd); break; - case 0x3005: mapif_parse_RegistryRequest(fd); break; - case 0x3006: mapif_parse_NameChangeRequest(fd); break; - default: - if( inter_party_parse_frommap(fd) - || inter_guild_parse_frommap(fd) - || inter_storage_parse_frommap(fd) - || inter_pet_parse_frommap(fd) - || inter_homunculus_parse_frommap(fd) - || inter_mercenary_parse_frommap(fd) - || inter_mail_parse_frommap(fd) - || inter_auction_parse_frommap(fd) - || inter_quest_parse_frommap(fd) - ) - break; - else - return 0; - } - - RFIFOSKIP(fd, len); - return 1; -} - -#endif //TXT_SQL_CONVERT diff --git a/src/char_sql/inter.h b/src/char_sql/inter.h deleted file mode 100644 index ac2e1785f..000000000 --- a/src/char_sql/inter.h +++ /dev/null @@ -1,30 +0,0 @@ -// Copyright (c) Athena Dev Teams - Licensed under GNU GPL -// For more information, see LICENCE in the main folder - -#ifndef _INTER_SQL_H_ -#define _INTER_SQL_H_ - -struct accreg; -#include "../common/sql.h" - -int inter_init_sql(const char *file); -void inter_final(void); -int inter_parse_frommap(int fd); -int inter_mapif_init(int fd); -int mapif_send_gmaccounts(void); -int mapif_disconnectplayer(int fd, int account_id, int char_id, int reason); - -int inter_log(char *fmt,...); - -#define inter_cfgName "conf/inter_athena.conf" - -extern unsigned int party_share_level; - -extern Sql* sql_handle; -extern Sql* lsql_handle; - -extern char main_chat_nick[16]; - -int inter_accreg_tosql(int account_id, int char_id, struct accreg *reg, int type); - -#endif /* _INTER_SQL_H_ */ diff --git a/src/login/CMakeLists.txt b/src/login/CMakeLists.txt index eabc47eac..fa657f8fd 100644 --- a/src/login/CMakeLists.txt +++ b/src/login/CMakeLists.txt @@ -3,12 +3,10 @@ # setup # set( LOGIN_SOURCE_DIR ${CMAKE_CURRENT_SOURCE_DIR} CACHE INTERNAL "" ) -set( TXT_LOGIN_SOURCE_DIR ${CMAKE_CURRENT_SOURCE_DIR} CACHE INTERNAL "" ) set( SQL_LOGIN_SOURCE_DIR ${CMAKE_CURRENT_SOURCE_DIR} CACHE INTERNAL "" ) # # targets # -add_subdirectory( txt ) add_subdirectory( sql ) diff --git a/src/login/Makefile.in b/src/login/Makefile.in index dd7bc3b48..7dfe085c0 100644 --- a/src/login/Makefile.in +++ b/src/login/Makefile.in @@ -18,8 +18,6 @@ MT19937AR_H = ../../3rdparty/mt19937ar/mt19937ar.h MT19937AR_INCLUDE = -I../../3rdparty/mt19937ar LOGIN_OBJ = login.o -LOGIN_TXT_OBJ = $(LOGIN_OBJ:%=obj_txt/%) \ - obj_txt/account_txt.o obj_txt/ipban_txt.o obj_txt/loginlog_txt.o LOGIN_SQL_OBJ = $(LOGIN_OBJ:%=obj_sql/%) \ obj_sql/account_sql.o obj_sql/ipban_sql.o obj_sql/loginlog_sql.o LOGIN_H = login.h account.h ipban.h loginlog.h @@ -30,26 +28,22 @@ ifeq ($(HAVE_MYSQL),yes) else LOGIN_SERVER_SQL_DEPENDS=needs_mysql endif -LOGIN_SERVER_TXT_DEPENDS=obj_txt $(LOGIN_TXT_OBJ) $(COMMON_OBJ) $(MT19937AR_OBJ) @SET_MAKE@ ##################################################################### -.PHONY :all txt sql clean help +.PHONY :all sql clean help -all: txt sql - -txt: obj_txt login-server +all: sql sql: obj_sql login-server_sql clean: - rm -rf *.o obj_txt obj_sql ../../login-server@EXEEXT@ ../../login-server_sql@EXEEXT@ + rm -rf *.o obj_sql ../../login-server@EXEEXT@ ../../login-server_sql@EXEEXT@ help: - @echo "possible targets are 'sql' 'txt' 'all' 'clean' 'help'" + @echo "possible targets are 'sql' 'all' 'clean' 'help'" @echo "'sql' - login server (SQL version)" - @echo "'txt' - login server (TXT version)" @echo "'all' - builds all above targets" @echo "'clean' - cleans builds and objects" @echo "'help' - outputs this message" @@ -61,29 +55,23 @@ needs_mysql: @exit 1 # object directories -obj_txt: - test -d obj_txt || mkdir obj_txt obj_sql: test -d obj_sql || mkdir obj_sql #executables -login-server: $(LOGIN_SERVER_TXT_DEPENDS) - @CC@ @LDFLAGS@ -o ../../login-server@EXEEXT@ $(LOGIN_TXT_OBJ) $(COMMON_OBJ) $(MT19937AR_OBJ) @LIBS@ login-server_sql: $(LOGIN_SERVER_SQL_DEPENDS) @CC@ @LDFLAGS@ -o ../../login-server_sql@EXEEXT@ $(LOGIN_SQL_OBJ) $(COMMON_OBJ) $(COMMON_SQL_OBJ) $(MT19937AR_OBJ) @LIBS@ @MYSQL_LIBS@ # login object files -obj_txt/%.o: %.c $(LOGIN_H) $(COMMON_H) $(MT19937AR_H) - @CC@ @CFLAGS@ $(MT19937AR_INCLUDE) -DWITH_TXT @CPPFLAGS@ -c $(OUTPUT_OPTION) $< obj_sql/%.o: %.c $(LOGIN_H) $(COMMON_H) $(MT19937AR_H) @CC@ @CFLAGS@ $(MT19937AR_INCLUDE) -DWITH_SQL @MYSQL_CFLAGS@ @CPPFLAGS@ -c $(OUTPUT_OPTION) $< # missing object files ../common/obj_all/%.o: - @$(MAKE) -C ../common txt + @$(MAKE) -C ../common sql ../common/obj_sql/%.o: @$(MAKE) -C ../common sql diff --git a/src/login/account.h b/src/login/account.h index 650f2c661..170d60aca 100644 --- a/src/login/account.h +++ b/src/login/account.h @@ -12,12 +12,8 @@ typedef struct AccountDBIterator AccountDBIterator; // standard engines -#ifdef WITH_TXT -AccountDB* account_db_txt(void); -#endif -#ifdef WITH_SQL AccountDB* account_db_sql(void); -#endif + // extra engines (will probably use the other txt functions) #define ACCOUNTDB_CONSTRUCTOR_(engine) account_db_##engine #define ACCOUNTDB_CONSTRUCTOR(engine) ACCOUNTDB_CONSTRUCTOR_(engine) diff --git a/src/login/account_txt.c b/src/login/account_txt.c deleted file mode 100644 index 79e22ac3b..000000000 --- a/src/login/account_txt.c +++ /dev/null @@ -1,645 +0,0 @@ -// Copyright (c) Athena Dev Teams - Licensed under GNU GPL -// For more information, see LICENCE in the main folder - -#include "../common/db.h" -#include "../common/lock.h" -#include "../common/malloc.h" -#include "../common/mmo.h" -#include "../common/showmsg.h" -#include "../common/strlib.h" -#include "../common/timer.h" -#include "account.h" -#include -#include -#include - -/// global defines -#define ACCOUNT_TXT_DB_VERSION 20110114 -#define AUTHS_BEFORE_SAVE 10 // flush every 10 saves -#define AUTH_SAVING_INTERVAL 60000 // flush every 10 minutes - -/// internal structure -typedef struct AccountDB_TXT -{ - AccountDB vtable; // public interface - - DBMap* accounts; // in-memory accounts storage - int next_account_id; // auto_increment - int auths_before_save; // prevents writing to disk too often - int save_timer; // save timer id - - char account_db[1024]; // account data storage file - bool case_sensitive; // how to look up usernames - -} AccountDB_TXT; - -/// internal structure -typedef struct AccountDBIterator_TXT -{ - AccountDBIterator vtable; // public interface - - DBIterator* iter; -} AccountDBIterator_TXT; - -/// internal functions -static bool account_db_txt_init(AccountDB* self); -static void account_db_txt_destroy(AccountDB* self); -static bool account_db_txt_get_property(AccountDB* self, const char* key, char* buf, size_t buflen); -static bool account_db_txt_set_property(AccountDB* self, const char* option, const char* value); -static bool account_db_txt_create(AccountDB* self, struct mmo_account* acc); -static bool account_db_txt_remove(AccountDB* self, const int account_id); -static bool account_db_txt_save(AccountDB* self, const struct mmo_account* acc); -static bool account_db_txt_load_num(AccountDB* self, struct mmo_account* acc, const int account_id); -static bool account_db_txt_load_str(AccountDB* self, struct mmo_account* acc, const char* userid); -static AccountDBIterator* account_db_txt_iterator(AccountDB* self); -static void account_db_txt_iter_destroy(AccountDBIterator* self); -static bool account_db_txt_iter_next(AccountDBIterator* self, struct mmo_account* acc); - -static bool mmo_auth_fromstr(struct mmo_account* acc, char* str, unsigned int version); -static bool mmo_auth_tostr(const struct mmo_account* acc, char* str); -static void mmo_auth_sync(AccountDB_TXT* self); -static int mmo_auth_sync_timer(int tid, unsigned int tick, int id, intptr_t data); - -/// public constructor -AccountDB* account_db_txt(void) -{ - AccountDB_TXT* db = (AccountDB_TXT*)aCalloc(1, sizeof(AccountDB_TXT)); - - // set up the vtable - db->vtable.init = &account_db_txt_init; - db->vtable.destroy = &account_db_txt_destroy; - db->vtable.get_property = &account_db_txt_get_property; - db->vtable.set_property = &account_db_txt_set_property; - db->vtable.save = &account_db_txt_save; - db->vtable.create = &account_db_txt_create; - db->vtable.remove = &account_db_txt_remove; - db->vtable.load_num = &account_db_txt_load_num; - db->vtable.load_str = &account_db_txt_load_str; - db->vtable.iterator = &account_db_txt_iterator; - - // initialize to default values - db->accounts = NULL; - db->next_account_id = START_ACCOUNT_NUM; - db->auths_before_save = AUTHS_BEFORE_SAVE; - db->save_timer = INVALID_TIMER; - safestrncpy(db->account_db, "save/account.txt", sizeof(db->account_db)); - db->case_sensitive = false; - - return &db->vtable; -} - - -/* ------------------------------------------------------------------------- */ - - -/// opens accounts file, loads it, and starts a periodic saving timer -static bool account_db_txt_init(AccountDB* self) -{ - AccountDB_TXT* db = (AccountDB_TXT*)self; - DBMap* accounts; - FILE* fp; - char line[2048]; - unsigned int version = 0; - - // create accounts database - db->accounts = idb_alloc(DB_OPT_RELEASE_DATA); - accounts = db->accounts; - - // open data file - fp = fopen(db->account_db, "r"); - if( fp == NULL ) - { - // no account file -> no account -> no login, including char-server (ERROR) - ShowError(CL_RED"account_db_txt_init: Accounts file [%s] not found."CL_RESET"\n", db->account_db); - return false; - } - - // load data file - while( fgets(line, sizeof(line), fp) != NULL ) - { - int account_id, n; - unsigned int v; - struct mmo_account acc; - struct mmo_account* tmp; - struct DBIterator* iter; - int (*compare)(const char* str1, const char* str2) = ( db->case_sensitive ) ? strcmp : stricmp; - - if( line[0] == '/' && line[1] == '/' ) - continue; - - n = 0; - if( sscanf(line, "%d%n", &v, &n) == 1 && (line[n] == '\n' || line[n] == '\r') ) - {// format version definition - version = v; - continue; - } - - n = 0; - if( sscanf(line, "%d\t%%newid%%%n", &account_id, &n) == 1 && (line[n] == '\n' || line[n] == '\r') ) - {// auto-increment - if( account_id > db->next_account_id ) - db->next_account_id = account_id; - continue; - } - - if( !mmo_auth_fromstr(&acc, line, version) ) - { - ShowError("account_db_txt_init: skipping invalid data: %s", line); - continue; - } - - // apply constraints & checks here - if( acc.sex != 'S' && (acc.account_id < START_ACCOUNT_NUM || acc.account_id > END_ACCOUNT_NUM) ) - ShowWarning("account_db_txt_init: account %d:'%s' has ID outside of the defined range for accounts (min:%d max:%d)!\n", acc.account_id, acc.userid, START_ACCOUNT_NUM, END_ACCOUNT_NUM); - - iter = accounts->iterator(accounts); - for( tmp = (struct mmo_account*)iter->first(iter,NULL); iter->exists(iter); tmp = (struct mmo_account*)iter->next(iter,NULL) ) - if( compare(acc.userid, tmp->userid) == 0 ) - break; - iter->destroy(iter); - - if( tmp != NULL ) - {// entry with identical username - ShowWarning("account_db_txt_init: account %d:'%s' has same username as account %d. The account will be inaccessible!\n", acc.account_id, acc.userid, tmp->account_id); - } - - if( idb_get(accounts, acc.account_id) != NULL ) - {// account id already occupied - ShowError("account_db_txt_init: ID collision for account id %d! Discarding data for account '%s'...\n", acc.account_id, acc.userid); - continue; - } - - // record entry in db - tmp = (struct mmo_account*)aMalloc(sizeof(struct mmo_account)); - memcpy(tmp, &acc, sizeof(struct mmo_account)); - idb_put(accounts, acc.account_id, tmp); - - if( acc.account_id >= db->next_account_id ) - db->next_account_id = acc.account_id + 1; - } - - // close data file - fclose(fp); - - // initialize data saving timer - add_timer_func_list(mmo_auth_sync_timer, "mmo_auth_sync_timer"); - db->save_timer = add_timer_interval(gettick() + AUTH_SAVING_INTERVAL, mmo_auth_sync_timer, 0, (intptr_t)db, AUTH_SAVING_INTERVAL); - - return true; -} - -/// flush accounts db, close savefile and deallocate structures -static void account_db_txt_destroy(AccountDB* self) -{ - AccountDB_TXT* db = (AccountDB_TXT*)self; - DBMap* accounts = db->accounts; - - // stop saving timer - delete_timer(db->save_timer, mmo_auth_sync_timer); - - // write data - mmo_auth_sync(db); - - // delete accounts database - accounts->destroy(accounts, NULL); - db->accounts = NULL; - - // delete entire structure - aFree(db); -} - -/// Gets a property from this database. -static bool account_db_txt_get_property(AccountDB* self, const char* key, char* buf, size_t buflen) -{ - AccountDB_TXT* db = (AccountDB_TXT*)self; - const char* signature = "account.txt."; - - if( strcmp(key, "engine.name") == 0 ) - { - safesnprintf(buf, buflen, "txt"); - return true; - } - if( strcmp(key, "engine.version") == 0 ) - { - safesnprintf(buf, buflen, "%d", ACCOUNT_TXT_DB_VERSION); - return true; - } - if( strcmp(key, "engine.comment") == 0 ) - { - safesnprintf(buf, buflen, "TXT Account Database %d", ACCOUNT_TXT_DB_VERSION); - return true; - } - - if( strncmp(key, signature, strlen(signature)) != 0 ) - return false; - - key += strlen(signature); - - if( strcmpi(key, "account_db") == 0 ) - safesnprintf(buf, buflen, "%s", db->account_db); - else if( strcmpi(key, "case_sensitive") == 0 ) - safesnprintf(buf, buflen, "%d", (db->case_sensitive ? 1 : 0)); - else - return false;// not found - - return true; -} - -/// Sets a property in this database. -static bool account_db_txt_set_property(AccountDB* self, const char* key, const char* value) -{ - AccountDB_TXT* db = (AccountDB_TXT*)self; - const char* signature = "account.txt."; - - if( strncmp(key, signature, strlen(signature)) != 0 ) - return false; - - key += strlen(signature); - - if( strcmpi(key, "account_db") == 0 ) - safestrncpy(db->account_db, value, sizeof(db->account_db)); - else if( strcmpi(key, "case_sensitive") == 0 ) - db->case_sensitive = config_switch(value); - else // no match - return false; - - return true; -} - -/// Add a new entry for this account to the account db and save it. -/// If acc->account_id is -1, the account id will be auto-generated, -/// and its value will be written to acc->account_id if everything succeeds. -static bool account_db_txt_create(AccountDB* self, struct mmo_account* acc) -{ - AccountDB_TXT* db = (AccountDB_TXT*)self; - DBMap* accounts = db->accounts; - struct mmo_account* tmp; - - // decide on the account id to assign - int account_id = ( acc->account_id != -1 ) ? acc->account_id : db->next_account_id; - - // absolute maximum - if( account_id > END_ACCOUNT_NUM ) - return false; - - // check if the account_id is free - tmp = (struct mmo_account*)idb_get(accounts, account_id); - if( tmp != NULL ) - {// error condition - entry already present - ShowError("account_db_txt_create: cannot create account %d:'%s', this id is already occupied by %d:'%s'!\n", account_id, acc->userid, account_id, tmp->userid); - return false; - } - - // copy the data and store it in the db - CREATE(tmp, struct mmo_account, 1); - memcpy(tmp, acc, sizeof(struct mmo_account)); - tmp->account_id = account_id; - idb_put(accounts, account_id, tmp); - - // increment the auto_increment value - if( account_id >= db->next_account_id ) - db->next_account_id = account_id + 1; - - // flush data - mmo_auth_sync(db); - - // write output - acc->account_id = account_id; - - return true; -} - -/// find an existing entry for this account id and delete it -static bool account_db_txt_remove(AccountDB* self, const int account_id) -{ - AccountDB_TXT* db = (AccountDB_TXT*)self; - DBMap* accounts = db->accounts; - - //TODO: find out if this really works - struct mmo_account* tmp = (struct mmo_account*)idb_remove(accounts, account_id); - if( tmp == NULL ) - {// error condition - entry not present - ShowError("account_db_txt_remove: no such account with id %d\n", account_id); - return false; - } - - // flush data - mmo_auth_sync(db); - - return true; -} - -/// rewrite the data stored in the account_db with the one provided -static bool account_db_txt_save(AccountDB* self, const struct mmo_account* acc) -{ - AccountDB_TXT* db = (AccountDB_TXT*)self; - DBMap* accounts = db->accounts; - int account_id = acc->account_id; - - // retrieve previous data - struct mmo_account* tmp = (struct mmo_account*)idb_get(accounts, account_id); - if( tmp == NULL ) - {// error condition - entry not found - return false; - } - - // overwrite with new data - memcpy(tmp, acc, sizeof(struct mmo_account)); - - // modify save counter and save if needed - if( --db->auths_before_save == 0 ) - mmo_auth_sync(db); - - return true; -} - -/// retrieve data from db and store it in the provided data structure -static bool account_db_txt_load_num(AccountDB* self, struct mmo_account* acc, const int account_id) -{ - AccountDB_TXT* db = (AccountDB_TXT*)self; - DBMap* accounts = db->accounts; - - // retrieve data - struct mmo_account* tmp = (struct mmo_account*)idb_get(accounts, account_id); - if( tmp == NULL ) - {// entry not found - return false; - } - - // store it - memcpy(acc, tmp, sizeof(struct mmo_account)); - - return true; -} - -/// retrieve data from db and store it in the provided data structure -static bool account_db_txt_load_str(AccountDB* self, struct mmo_account* acc, const char* userid) -{ - AccountDB_TXT* db = (AccountDB_TXT*)self; - DBMap* accounts = db->accounts; - - // retrieve data - struct DBIterator* iter = accounts->iterator(accounts); - struct mmo_account* tmp; - int (*compare)(const char* str1, const char* str2) = ( db->case_sensitive ) ? strcmp : stricmp; - - for( tmp = (struct mmo_account*)iter->first(iter,NULL); iter->exists(iter); tmp = (struct mmo_account*)iter->next(iter,NULL) ) - if( compare(userid, tmp->userid) == 0 ) - break; - iter->destroy(iter); - - if( tmp == NULL ) - {// entry not found - return false; - } - - // store it - memcpy(acc, tmp, sizeof(struct mmo_account)); - - return true; -} - - -/// Returns a new forward iterator. -static AccountDBIterator* account_db_txt_iterator(AccountDB* self) -{ - AccountDB_TXT* db = (AccountDB_TXT*)self; - DBMap* accounts = db->accounts; - AccountDBIterator_TXT* iter = (AccountDBIterator_TXT*)aCalloc(1, sizeof(AccountDBIterator_TXT)); - - // set up the vtable - iter->vtable.destroy = &account_db_txt_iter_destroy; - iter->vtable.next = &account_db_txt_iter_next; - - // fill data - iter->iter = db_iterator(accounts); - - return &iter->vtable; -} - - -/// Destroys this iterator, releasing all allocated memory (including itself). -static void account_db_txt_iter_destroy(AccountDBIterator* self) -{ - AccountDBIterator_TXT* iter = (AccountDBIterator_TXT*)self; - dbi_destroy(iter->iter); - aFree(iter); -} - - -/// Fetches the next account in the database. -static bool account_db_txt_iter_next(AccountDBIterator* self, struct mmo_account* acc) -{ - AccountDBIterator_TXT* iter = (AccountDBIterator_TXT*)self; - struct mmo_account* tmp = (struct mmo_account*)dbi_next(iter->iter); - if( dbi_exists(iter->iter) ) - { - memcpy(acc, tmp, sizeof(struct mmo_account)); - return true; - } - return false; -} - - -/// parse input string into the provided account data structure -static bool mmo_auth_fromstr(struct mmo_account* a, char* str, unsigned int version) -{ - char* fields[32]; - int count; - char* regs; - int i, n; - - // zero out the destination first - memset(a, 0x00, sizeof(struct mmo_account)); - - // defaults for older format versions - safestrncpy(a->birthdate, "0000-00-00", sizeof(a->birthdate)); - - // extract tab-separated columns from line - count = sv_split(str, strlen(str), 0, '\t', fields, ARRAYLENGTH(fields), (e_svopt)(SV_TERMINATE_LF|SV_TERMINATE_CRLF)); - - if( version == ACCOUNT_TXT_DB_VERSION && count == 14 ) - { - a->account_id = strtol(fields[1], NULL, 10); - safestrncpy(a->userid, fields[2], sizeof(a->userid)); - safestrncpy(a->pass, fields[3], sizeof(a->pass)); - a->sex = fields[4][0]; - safestrncpy(a->email, fields[5], sizeof(a->email)); - a->level = strtoul(fields[6], NULL, 10); - a->state = strtoul(fields[7], NULL, 10); - a->unban_time = strtol(fields[8], NULL, 10); - a->expiration_time = strtol(fields[9], NULL, 10); - a->logincount = strtoul(fields[10], NULL, 10); - safestrncpy(a->lastlogin, fields[11], sizeof(a->lastlogin)); - safestrncpy(a->last_ip, fields[12], sizeof(a->last_ip)); - safestrncpy(a->birthdate, fields[13], sizeof(a->birthdate)); - regs = fields[14]; - } - else - if( version == 20080409 && count == 13 ) - { - a->account_id = strtol(fields[1], NULL, 10); - safestrncpy(a->userid, fields[2], sizeof(a->userid)); - safestrncpy(a->pass, fields[3], sizeof(a->pass)); - a->sex = fields[4][0]; - safestrncpy(a->email, fields[5], sizeof(a->email)); - a->level = strtoul(fields[6], NULL, 10); - a->state = strtoul(fields[7], NULL, 10); - a->unban_time = strtol(fields[8], NULL, 10); - a->expiration_time = strtol(fields[9], NULL, 10); - a->logincount = strtoul(fields[10], NULL, 10); - safestrncpy(a->lastlogin, fields[11], sizeof(a->lastlogin)); - safestrncpy(a->last_ip, fields[12], sizeof(a->last_ip)); - regs = fields[13]; - } - else - if( version == 0 && count == 14 ) - { - a->account_id = strtol(fields[1], NULL, 10); - safestrncpy(a->userid, fields[2], sizeof(a->userid)); - safestrncpy(a->pass, fields[3], sizeof(a->pass)); - safestrncpy(a->lastlogin, fields[4], sizeof(a->lastlogin)); - a->sex = fields[5][0]; - a->logincount = strtoul(fields[6], NULL, 10); - a->state = strtoul(fields[7], NULL, 10); - safestrncpy(a->email, fields[8], sizeof(a->email)); - //safestrncpy(a->error_message, fields[9], sizeof(a->error_message)); - a->expiration_time = strtol(fields[10], NULL, 10); - safestrncpy(a->last_ip, fields[11], sizeof(a->last_ip)); - //safestrncpy(a->memo, fields[12], sizeof(a->memo)); - a->unban_time = strtol(fields[13], NULL, 10); - regs = fields[14]; - } - else - if( version == 0 && count == 13 ) - { - a->account_id = strtol(fields[1], NULL, 10); - safestrncpy(a->userid, fields[2], sizeof(a->userid)); - safestrncpy(a->pass, fields[3], sizeof(a->pass)); - safestrncpy(a->lastlogin, fields[4], sizeof(a->lastlogin)); - a->sex = fields[5][0]; - a->logincount = strtoul(fields[6], NULL, 10); - a->state = strtoul(fields[7], NULL, 10); - safestrncpy(a->email, fields[8], sizeof(a->email)); - //safestrncpy(a->error_message, fields[9], sizeof(a->error_message)); - a->expiration_time = strtol(fields[10], NULL, 10); - safestrncpy(a->last_ip, fields[11], sizeof(a->last_ip)); - //safestrncpy(a->memo, fields[12], sizeof(a->memo)); - regs = fields[13]; - } - else - if( version == 0 && count == 8 ) - { - a->account_id = strtol(fields[1], NULL, 10); - safestrncpy(a->userid, fields[2], sizeof(a->userid)); - safestrncpy(a->pass, fields[3], sizeof(a->pass)); - safestrncpy(a->lastlogin, fields[4], sizeof(a->lastlogin)); - a->sex = fields[5][0]; - a->logincount = strtoul(fields[6], NULL, 10); - a->state = strtoul(fields[7], NULL, 10); - regs = fields[8]; - } - else - {// unmatched row - return false; - } - - // extract account regs - // {reg namereg value}* - n = 0; - for( i = 0; i < ACCOUNT_REG2_NUM; ++i ) - { - char key[32]; - char value[256]; - - regs += n; - - if (sscanf(regs, "%31[^\t,],%255[^\t ] %n", key, value, &n) != 2) - { - // We must check if a str is void. If it's, we can continue to read other REG2. - // Account line will have something like: str2,9 ,9 str3,1 (here, ,9 is not good) - if (regs[0] == ',' && sscanf(regs, ",%[^\t ] %n", value, &n) == 1) { - i--; - continue; - } else - break; - } - - safestrncpy(a->account_reg2[i].str, key, 32); - safestrncpy(a->account_reg2[i].value, value, 256); - } - a->account_reg2_num = i; - - return true; -} - -/// dump the contents of the account data structure into the provided string buffer -static bool mmo_auth_tostr(const struct mmo_account* a, char* str) -{ - int i; - char* str_p = str; - - str_p += sprintf(str_p, "%d\t%s\t%s\t%c\t%s\t%u\t%u\t%ld\t%ld\t%u\t%s\t%s\t%s\t", - a->account_id, a->userid, a->pass, a->sex, a->email, a->level, - a->state, (long)a->unban_time, (long)a->expiration_time, - a->logincount, a->lastlogin, a->last_ip, a->birthdate); - - for( i = 0; i < a->account_reg2_num; ++i ) - if( a->account_reg2[i].str[0] ) - str_p += sprintf(str_p, "%s,%s ", a->account_reg2[i].str, a->account_reg2[i].value); - - return true; -} - -/// dump the entire account db to disk -static void mmo_auth_sync(AccountDB_TXT* db) -{ - int lock; - FILE *fp; - struct DBIterator* iter; - struct mmo_account* acc; - - fp = lock_fopen(db->account_db, &lock); - if( fp == NULL ) - { - return; - } - - fprintf(fp, "%d\n", ACCOUNT_TXT_DB_VERSION); // savefile version - - fprintf(fp, "// Accounts file: here are saved all information about the accounts.\n"); - fprintf(fp, "// Structure: account ID, username, password, sex, email, level, state, unban time, expiration time, # of logins, last login time, last (accepted) login ip, birth date, repeated(register key, register value)\n"); - fprintf(fp, "// where:\n"); - fprintf(fp, "// sex : M or F for normal accounts, S for server accounts\n"); - fprintf(fp, "// level : this account's gm level\n"); - fprintf(fp, "// state : 0: account is ok, 1 to 256: error code of packet 0x006a + 1\n"); - fprintf(fp, "// unban time : 0: no ban, : banned until the date (unix timestamp)\n"); - fprintf(fp, "// expiration time : 0: unlimited account, : account expires on the date (unix timestamp)\n"); - - //TODO: sort? - - iter = db->accounts->iterator(db->accounts); - for( acc = (struct mmo_account*)iter->first(iter,NULL); iter->exists(iter); acc = (struct mmo_account*)iter->next(iter,NULL) ) - { - char buf[2048]; // ought to be big enough ^^ - mmo_auth_tostr(acc, buf); - fprintf(fp, "%s\n", buf); - } - fprintf(fp, "%d\t%%newid%%\n", db->next_account_id); - iter->destroy(iter); - - lock_fclose(fp, db->account_db, &lock); - - // reset save counter - db->auths_before_save = AUTHS_BEFORE_SAVE; -} - -static int mmo_auth_sync_timer(int tid, unsigned int tick, int id, intptr_t data) -{ - AccountDB_TXT* db = (AccountDB_TXT*)data; - - if( db->auths_before_save < AUTHS_BEFORE_SAVE ) - mmo_auth_sync(db); // db was modified, flush it - - return 0; -} diff --git a/src/login/ipban_txt.c b/src/login/ipban_txt.c deleted file mode 100644 index 6fee15c28..000000000 --- a/src/login/ipban_txt.c +++ /dev/null @@ -1,50 +0,0 @@ -// Copyright (c) Athena Dev Teams - Licensed under GNU GPL -// For more information, see LICENCE in the main folder - -#include "../common/cbasetypes.h" -#include "../common/strlib.h" -#include "login.h" -#include "ipban.h" -#include -#include - -void ipban_init(void) -{ -} - -void ipban_final(void) -{ -} - -bool ipban_check(uint32 ip) -{ - return false; -} - -void ipban_log(uint32 ip) -{ -} - -bool ipban_config_read(const char* key, const char* value) -{ - // login server settings - if( strcmpi(key, "ipban.enable") == 0 ) - login_config.ipban = (bool)config_switch(value); - else - if( strcmpi(key, "ipban.dynamic_pass_failure_ban") == 0 ) - login_config.dynamic_pass_failure_ban = (bool)config_switch(value); - else - if( strcmpi(key, "ipban.dynamic_pass_failure_ban_interval") == 0 ) - login_config.dynamic_pass_failure_ban_interval = atoi(value); - else - if( strcmpi(key, "ipban.dynamic_pass_failure_ban_limit") == 0 ) - login_config.dynamic_pass_failure_ban_limit = atoi(value); - else - if( strcmpi(key, "ipban.dynamic_pass_failure_ban_duration") == 0 ) - login_config.dynamic_pass_failure_ban_duration = atoi(value); - else - return false; - - return true; -} - diff --git a/src/login/login.c b/src/login/login.c index 53f36c270..e2c16eaed 100644 --- a/src/login/login.c +++ b/src/login/login.c @@ -30,12 +30,7 @@ static struct{ AccountDB* (*constructor)(void); AccountDB* db; } account_engines[] = { -#ifdef WITH_TXT - {account_db_txt, NULL}, -#endif -#ifdef WITH_SQL {account_db_sql, NULL}, -#endif #ifdef ACCOUNTDB_ENGINE_0 {ACCOUNTDB_CONSTRUCTOR(ACCOUNTDB_ENGINE_0), NULL}, #endif diff --git a/src/login/loginlog_txt.c b/src/login/loginlog_txt.c deleted file mode 100644 index 76ad08c54..000000000 --- a/src/login/loginlog_txt.c +++ /dev/null @@ -1,81 +0,0 @@ -// Copyright (c) Athena Dev Teams - Licensed under GNU GPL -// For more information, see LICENCE in the main folder - -#include "../common/cbasetypes.h" -#include "../common/mmo.h" -#include "../common/core.h" -#include "../common/malloc.h" -#include "../common/socket.h" -#include "../common/strlib.h" -#include "../common/showmsg.h" -#include "account.h" -#include "login.h" - -#include -#include -#include - -char login_log_filename[1024] = "log/login.log"; - - -// Returns the number of failed login attemps by the ip in the last minutes. -unsigned long loginlog_failedattempts(uint32 ip, unsigned int minutes) -{ - // XXX not implemented - return 0; -} - - -/*============================================= - * Records an event in the login log - *---------------------------------------------*/ -void login_log(uint32 ip, const char* username, int rcode, const char* message) -{ - FILE* log_fp; - - if( !login_config.log_login ) - return; - - log_fp = fopen(login_log_filename, "a"); - if( log_fp != NULL ) - { - char esc_username[NAME_LENGTH*4+1]; - char esc_message[255*4+1]; - time_t raw_time; - char str_time[24]; - - sv_escape_c(esc_username, username, safestrnlen(username,NAME_LENGTH), NULL); - sv_escape_c(esc_message, message, safestrnlen(message,255), NULL); - - time(&raw_time); - strftime(str_time, 24, login_config.date_format, localtime(&raw_time)); - str_time[23] = '\0'; - - fprintf(log_fp, "%s\t%s\t%s\t%d\t%s\n", str_time, ip2str(ip,NULL), esc_username, rcode, esc_message); - - fclose(log_fp); - } -} - - -bool loginlog_config_read(const char* w1, const char* w2) -{ - if(!strcmpi(w1, "login_log_filename")) - safestrncpy(login_log_filename, w2, sizeof(login_log_filename)); - else - return false; - - return true; -} - - -bool loginlog_init(void) -{ - return true; -} - - -bool loginlog_final(void) -{ - return true; -} diff --git a/src/login/txt/CMakeLists.txt b/src/login/txt/CMakeLists.txt deleted file mode 100644 index 1df5b32a9..000000000 --- a/src/login/txt/CMakeLists.txt +++ /dev/null @@ -1,39 +0,0 @@ - -# -# login txt -# -if( BUILD_TXT_SERVERS ) -message( STATUS "Creating target login-server" ) -set( TXT_LOGIN_HEADERS - "${TXT_LOGIN_SOURCE_DIR}/account.h" - "${TXT_LOGIN_SOURCE_DIR}/ipban.h" - "${TXT_LOGIN_SOURCE_DIR}/login.h" - "${TXT_LOGIN_SOURCE_DIR}/loginlog.h" - ) -set( TXT_LOGIN_SOURCES - "${TXT_LOGIN_SOURCE_DIR}/account_txt.c" - "${TXT_LOGIN_SOURCE_DIR}/ipban_txt.c" - "${TXT_LOGIN_SOURCE_DIR}/login.c" - "${TXT_LOGIN_SOURCE_DIR}/loginlog_txt.c" - ) -set( DEPENDENCIES common_base ) -set( LIBRARIES ${GLOBAL_LIBRARIES} ) -set( INCLUDE_DIRS ${GLOBAL_INCLUDE_DIRS} ) -set( DEFINITIONS "${GLOBAL_DEFINITIONS} -DWITH_TXT" ) -set( SOURCE_FILES ${COMMON_BASE_HEADERS} ${TXT_LOGIN_HEADERS} ${TXT_LOGIN_SOURCES} ) -source_group( common FILES ${COMMON_BASE_HEADERS} ) -source_group( login FILES ${TXT_LOGIN_HEADERS} ${TXT_LOGIN_SOURCES} ) -include_directories( ${INCLUDE_DIRS} ) -add_executable( login-server ${SOURCE_FILES} ) -add_dependencies( login-server ${DEPENDENCIES} ) -target_link_libraries( login-server ${LIBRARIES} ${DEPENDENCIES} ) -set_target_properties( login-server PROPERTIES COMPILE_FLAGS "${DEFINITIONS}" ) -if( INSTALL_COMPONENT_RUNTIME ) - cpack_add_component( Runtime_loginserver_txt DESCRIPTION "login-server (txt version)" DISPLAY_NAME "login-server" GROUP Runtime ) - install( TARGETS login-server - DESTINATION "." - COMPONENT Runtime_loginserver_txt ) -endif( INSTALL_COMPONENT_RUNTIME ) -set( TARGET_LIST ${TARGET_LIST} login-server CACHE INTERNAL "" ) -message( STATUS "Creating target login-server - done" ) -endif( BUILD_TXT_SERVERS ) diff --git a/src/map/CMakeLists.txt b/src/map/CMakeLists.txt index 1d82fc2ca..51c3538ef 100644 --- a/src/map/CMakeLists.txt +++ b/src/map/CMakeLists.txt @@ -3,12 +3,10 @@ # setup # set( MAP_SOURCE_DIR ${CMAKE_CURRENT_SOURCE_DIR} CACHE INTERNAL "" ) -set( TXT_MAP_SOURCE_DIR ${CMAKE_CURRENT_SOURCE_DIR} CACHE INTERNAL "" ) set( SQL_MAP_SOURCE_DIR ${CMAKE_CURRENT_SOURCE_DIR} CACHE INTERNAL "" ) # # targets # -add_subdirectory( txt ) add_subdirectory( sql ) diff --git a/src/map/Makefile.in b/src/map/Makefile.in index 3f64942e0..dc0e48bf9 100644 --- a/src/map/Makefile.in +++ b/src/map/Makefile.in @@ -25,8 +25,6 @@ MAP_OBJ = map.o chrif.o clif.o pc.o status.o npc.o \ intif.o trade.o party.o vending.o guild.o pet.o \ log.o mail.o date.o unit.o homunculus.o mercenary.o quest.o instance.o \ buyingstore.o searchstore.o duel.o -MAP_TXT_OBJ = $(MAP_OBJ:%=obj_txt/%) \ - obj_txt/mapreg_txt.o MAP_SQL_OBJ = $(MAP_OBJ:%=obj_sql/%) \ obj_sql/mapreg_sql.o MAP_H = map.h chrif.h clif.h pc.h status.h npc.h \ @@ -95,22 +93,18 @@ obj_sql: -mkdir obj_sql # executables -map-server: obj_txt $(MAP_TXT_OBJ) $(COMMON_OBJ) - @CC@ @LDFLAGS@ -o ../../map-server@EXEEXT@ $(MAP_TXT_OBJ) $(COMMON_OBJ) $(MT19937AR_OBJ) @LIBS@ @PCRE_LIBS@ map-server_sql: obj_sql $(MAP_SQL_OBJ) $(COMMON_OBJ) $(COMMON_SQL_OBJ) @CC@ @LDFLAGS@ -o ../../map-server_sql@EXEEXT@ $(MAP_SQL_OBJ) $(COMMON_OBJ) $(COMMON_SQL_OBJ) $(MT19937AR_OBJ) @LIBS@ @PCRE_LIBS@ @MYSQL_LIBS@ # map object files -obj_txt/%.o: %.c $(MAP_H) $(COMMON_H) $(MT19937AR_H) - @CC@ @CFLAGS@ $(MT19937AR_INCLUDE) $(PCRE_CFLAGS) -DTXT_ONLY @CPPFLAGS@ -c $(OUTPUT_OPTION) $< obj_sql/%.o: %.c $(MAP_H) $(COMMON_H) $(COMMON_SQL_H) $(MT19937AR_H) @CC@ @CFLAGS@ $(MT19937AR_INCLUDE) $(PCRE_CFLAGS) @MYSQL_CFLAGS@ @CPPFLAGS@ -c $(OUTPUT_OPTION) $< # missing object files ../common/obj_all/%.o: - @$(MAKE) -C ../common txt + @$(MAKE) -C ../common sql ../common/obj_sql/%.o: @$(MAKE) -C ../common sql diff --git a/src/map/atcommand.c b/src/map/atcommand.c index ab5d632ff..de5d4549b 100644 --- a/src/map/atcommand.c +++ b/src/map/atcommand.c @@ -30,6 +30,7 @@ #include "npc.h" #include "pet.h" #include "homunculus.h" +#include "mail.h" #include "mercenary.h" #include "party.h" #include "guild.h" @@ -38,9 +39,6 @@ #include "trade.h" #include "unit.h" -#ifndef TXT_ONLY -#include "mail.h" -#endif #include #include @@ -4333,9 +4331,7 @@ ACMD_FUNC(reloadbattleconf) ) { // Exp or Drop rates changed. mob_reload(); //Needed as well so rate changes take effect. -#ifndef TXT_ONLY chrif_ragsrvinfo(battle_config.base_exp_rate, battle_config.job_exp_rate, battle_config.item_rate_common); -#endif } clif_displaymessage(fd, msg_txt(255)); return 0; @@ -7112,9 +7108,7 @@ ACMD_FUNC(misceffect) ACMD_FUNC(mail) { nullpo_ret(sd); -#ifndef TXT_ONLY mail_openmail(sd); -#endif return 0; } @@ -8434,9 +8428,7 @@ ACMD_FUNC(auction) { nullpo_ret(sd); -#ifndef TXT_ONLY clif_Auction_openwindow(sd); -#endif return 0; } diff --git a/src/map/chrif.c b/src/map/chrif.c index ebafdf0da..03b4baeb0 100644 --- a/src/map/chrif.c +++ b/src/map/chrif.c @@ -225,11 +225,7 @@ void chrif_checkdefaultlogin(void) { if (strcmp(userid, "s1")==0 && strcmp(passwd, "p1")==0) { ShowError("Using the default user/password s1/p1 is NOT RECOMMENDED.\n"); -#ifdef TXT_ONLY - ShowNotice("Please edit your save/account.txt file to create a proper inter-server user/password (gender 'S')\n"); -#else ShowNotice("Please edit your 'login' table to create a proper inter-server user/password (gender 'S')\n"); -#endif ShowNotice("and then edit your user/password in conf/map_athena.conf (or conf/import/map_conf.txt)\n"); } } @@ -312,10 +308,8 @@ int chrif_save(struct map_session_data *sd, int flag) merc_save(sd->hd); if( sd->md && mercenary_get_lifetime(sd->md) > 0 ) mercenary_save(sd->md); -#ifndef TXT_ONLY if( sd->save_quest ) intif_quest_save(sd); -#endif return 0; } @@ -1536,16 +1530,12 @@ static int check_connect_char_server(int tid, unsigned int tick, int id, intptr_ chrif_connect(char_fd); chrif_connected = (chrif_state == 2); -#ifndef TXT_ONLY srvinfo = 0; -#endif /* not TXT_ONLY */ } else { -#ifndef TXT_ONLY if (srvinfo == 0) { chrif_ragsrvinfo(battle_config.base_exp_rate, battle_config.job_exp_rate, battle_config.item_rate_common); srvinfo = 1; } -#endif /* not TXT_ONLY */ } if (chrif_isconnected()) displayed = 0; return 0; @@ -1555,7 +1545,7 @@ static int check_connect_char_server(int tid, unsigned int tick, int id, intptr_ * Asks char server to remove friend_id from the friend list of char_id *------------------------------------------*/ int chrif_removefriend(int char_id, int friend_id) { -#ifndef TXT_ONLY + chrif_check(-1); WFIFOHEAD(char_fd,10); @@ -1563,7 +1553,7 @@ int chrif_removefriend(int char_id, int friend_id) { WFIFOL(char_fd,2) = char_id; WFIFOL(char_fd,6) = friend_id; WFIFOSET(char_fd,10); -#endif + return 0; } diff --git a/src/map/clif.c b/src/map/clif.c index 48aca796d..e102fc169 100644 --- a/src/map/clif.c +++ b/src/map/clif.c @@ -8137,9 +8137,7 @@ void clif_refresh(struct map_session_data *sd) // unlike vending, resuming buyingstore crashes the client. buyingstore_close(sd); -#ifndef TXT_ONLY mail_clear(sd); -#endif } @@ -9205,9 +9203,7 @@ void clif_parse_LoadEndAck(int fd,struct map_session_data *sd) sd->state.changemap = false; } -#ifndef TXT_ONLY mail_clear(sd); -#endif if(map[sd->bl.m].flag.loadevent) // Lance npc_script_event(sd, NPCE_LOADMAP); @@ -13425,7 +13421,6 @@ void clif_parse_Check(int fd, struct map_session_data *sd) } -#ifndef TXT_ONLY /// MAIL SYSTEM /// By Zephyrus @@ -14205,8 +14200,6 @@ void clif_parse_Auction_buysell(int fd, struct map_session_data* sd) intif_Auction_requestlist(sd->status.char_id, type, 0, "", 1); } -#endif - /// CASH/POINT SHOP /// @@ -16515,7 +16508,6 @@ static int packetdb_readdb(void) {clif_parse_Check,"check"}, {clif_parse_Adopt_request,"adoptrequest"}, {clif_parse_Adopt_reply,"adoptreply"}, -#ifndef TXT_ONLY // MAIL SYSTEM {clif_parse_Mail_refreshinbox,"mailrefresh"}, {clif_parse_Mail_read,"mailread"}, @@ -16536,7 +16528,6 @@ static int packetdb_readdb(void) {clif_parse_Auction_bid,"auctionbid"}, // Quest Log System {clif_parse_questStateAck,"queststate"}, -#endif {clif_parse_cashshop_buy,"cashshopbuy"}, {clif_parse_ViewPlayerEquip,"viewplayerequip"}, {clif_parse_EquipTick,"equiptickbox"}, diff --git a/src/map/clif.h b/src/map/clif.h index efe85cefc..206b7d68e 100644 --- a/src/map/clif.h +++ b/src/map/clif.h @@ -641,7 +641,6 @@ void clif_displayexp(struct map_session_data *sd, unsigned int exp, char type, b int clif_send(const uint8* buf, int len, struct block_list* bl, enum send_target type); int do_init_clif(void); -#ifndef TXT_ONLY // MAIL SYSTEM void clif_Mail_window(int fd, int flag); void clif_Mail_read(struct map_session_data *sd, int mail_id); @@ -657,7 +656,6 @@ void clif_Auction_results(struct map_session_data *sd, short count, short pages, void clif_Auction_message(int fd, unsigned char flag); void clif_Auction_close(int fd, unsigned char flag); void clif_parse_Auction_cancelreg(int fd, struct map_session_data *sd); -#endif void clif_bossmapinfo(int fd, struct mob_data *md, short flag); void clif_cashshop_show(struct map_session_data *sd, struct npc_data *nd); diff --git a/src/map/intif.c b/src/map/intif.c index 20623a146..51002f027 100644 --- a/src/map/intif.c +++ b/src/map/intif.c @@ -1412,8 +1412,6 @@ int intif_quest_save(TBL_PC *sd) return 0; } -#ifndef TXT_ONLY - /*========================================== * MAIL SYSTEM * By Zephyrus @@ -1888,8 +1886,6 @@ static void intif_parse_Auction_message(int fd) clif_Auction_message(sd->fd, result); } -#endif - /*========================================== * Mercenary's System *------------------------------------------*/ @@ -2049,7 +2045,6 @@ int intif_parse(int fd) case 0x3860: intif_parse_questlog(fd); break; case 0x3861: intif_parse_questsave(fd); break; -#ifndef TXT_ONLY // Mail System case 0x3848: intif_parse_Mail_inboxreceived(fd); break; case 0x3849: intif_parse_Mail_new(fd); break; @@ -2064,7 +2059,7 @@ int intif_parse(int fd) case 0x3853: intif_parse_Auction_close(fd); break; case 0x3854: intif_parse_Auction_message(fd); break; case 0x3855: intif_parse_Auction_bid(fd); break; -#endif + // Mercenary System case 0x3870: intif_parse_mercenary_received(fd); break; case 0x3871: intif_parse_mercenary_deleted(fd); break; diff --git a/src/map/intif.h b/src/map/intif.h index 1df990108..88e1f1ce7 100644 --- a/src/map/intif.h +++ b/src/map/intif.h @@ -83,7 +83,6 @@ int intif_mercenary_request(int merc_id, int char_id); int intif_mercenary_delete(int merc_id); int intif_mercenary_save(struct s_mercenary *merc); -#ifndef TXT_ONLY // MAIL SYSTEM int intif_Mail_requestinbox(int char_id, unsigned char flag); int intif_Mail_read(int mail_id); @@ -97,7 +96,6 @@ int intif_Auction_register(struct auction_data *auction); int intif_Auction_cancel(int char_id, unsigned int auction_id); int intif_Auction_close(int char_id, unsigned int auction_id); int intif_Auction_bid(int char_id, const char* name, unsigned int auction_id, int bid); -#endif int CheckForCharServer(void); diff --git a/src/map/itemdb.c b/src/map/itemdb.c index 3c2e75810..8043c965d 100644 --- a/src/map/itemdb.c +++ b/src/map/itemdb.c @@ -984,7 +984,6 @@ static int itemdb_readdb(void) return 0; } -#ifndef TXT_ONLY /*====================================== * item_db table reading *======================================*/ @@ -1034,18 +1033,15 @@ static int itemdb_read_sqldb(void) return 0; } -#endif /* not TXT_ONLY */ /*==================================== * read all item-related databases *------------------------------------*/ static void itemdb_read(void) { -#ifndef TXT_ONLY if (db_use_sqldbs) itemdb_read_sqldb(); else -#endif itemdb_readdb(); itemdb_read_itemgroup(); diff --git a/src/map/log.c b/src/map/log.c index fb1aa11a1..76497db3c 100644 --- a/src/map/log.c +++ b/src/map/log.c @@ -136,7 +136,6 @@ void log_branch(struct map_session_data* sd) if( !log_config.branch ) return; -#ifndef TXT_ONLY if( log_config.sql_logs ) { SqlStmt* stmt; @@ -152,7 +151,6 @@ void log_branch(struct map_session_data* sd) SqlStmt_Free(stmt); } else -#endif { char timestring[255]; time_t curtime; @@ -179,7 +177,6 @@ void log_pick(int id, int m, e_log_pick_type type, int amount, struct item* itm) if( !should_log_item(itm->nameid, amount, itm->refine) ) return; //we skip logging this item set - it doesn't meet our logging conditions [Lupus] -#ifndef TXT_ONLY if( log_config.sql_logs ) { if( SQL_ERROR == Sql_Query(logmysql_handle, LOG_QUERY " INTO `%s` (`time`, `char_id`, `type`, `nameid`, `amount`, `refine`, `card0`, `card1`, `card2`, `card3`, `map`) VALUES (NOW(), '%d', '%c', '%d', '%d', '%d', '%d', '%d', '%d', '%d', '%s')", @@ -190,7 +187,6 @@ void log_pick(int id, int m, e_log_pick_type type, int amount, struct item* itm) } } else -#endif { char timestring[255]; time_t curtime; @@ -228,7 +224,6 @@ void log_zeny(struct map_session_data* sd, e_log_pick_type type, struct map_sess if( !log_config.zeny || ( log_config.zeny != 1 && abs(amount) < log_config.zeny ) ) return; -#ifndef TXT_ONLY if( log_config.sql_logs ) { if( SQL_ERROR == Sql_Query(logmysql_handle, LOG_QUERY " INTO `%s` (`time`, `char_id`, `src_id`, `type`, `amount`, `map`) VALUES (NOW(), '%d', '%d', '%c', '%d', '%s')", @@ -239,7 +234,6 @@ void log_zeny(struct map_session_data* sd, e_log_pick_type type, struct map_sess } } else -#endif { char timestring[255]; time_t curtime; @@ -263,7 +257,6 @@ void log_mvpdrop(struct map_session_data* sd, int monster_id, int* log_mvp) if( !log_config.mvpdrop ) return; -#ifndef TXT_ONLY if( log_config.sql_logs ) { if( SQL_ERROR == Sql_Query(logmysql_handle, LOG_QUERY " INTO `%s` (`mvp_date`, `kill_char_id`, `monster_id`, `prize`, `mvpexp`, `map`) VALUES (NOW(), '%d', '%d', '%d', '%d', '%s') ", @@ -274,7 +267,6 @@ void log_mvpdrop(struct map_session_data* sd, int monster_id, int* log_mvp) } } else -#endif { char timestring[255]; time_t curtime; @@ -298,7 +290,6 @@ void log_atcommand(struct map_session_data* sd, int cmdlvl, const char* message) if( cmdlvl < log_config.gm ) return; -#ifndef TXT_ONLY if( log_config.sql_logs ) { SqlStmt* stmt; @@ -316,7 +307,6 @@ void log_atcommand(struct map_session_data* sd, int cmdlvl, const char* message) SqlStmt_Free(stmt); } else -#endif { char timestring[255]; time_t curtime; @@ -340,7 +330,6 @@ void log_npc(struct map_session_data* sd, const char* message) if( !log_config.npc ) return; -#ifndef TXT_ONLY if( log_config.sql_logs ) { SqlStmt* stmt; @@ -357,7 +346,6 @@ void log_npc(struct map_session_data* sd, const char* message) SqlStmt_Free(stmt); } else -#endif { char timestring[255]; time_t curtime; @@ -386,7 +374,6 @@ void log_chat(e_log_chat_type type, int type_id, int src_charid, int src_accid, return; } -#ifndef TXT_ONLY if( log_config.sql_logs ) { SqlStmt* stmt; @@ -404,7 +391,6 @@ void log_chat(e_log_chat_type type, int type_id, int src_charid, int src_accid, SqlStmt_Free(stmt); } else -#endif { char timestring[255]; time_t curtime; @@ -457,16 +443,7 @@ int log_config_read(const char* cfgName) if( strcmpi(w1, "enable_logs") == 0 ) log_config.enable_logs = (e_log_pick_type)config_switch(w2); else if( strcmpi(w1, "sql_logs") == 0 ) - { log_config.sql_logs = (bool)config_switch(w2); -#ifdef TXT_ONLY - if( log_config.sql_logs ) - { - ShowWarning("log_config_read: SQL logging is not supported on this server.\n"); - log_config.sql_logs = false; - } -#endif - } //start of common filter settings else if( strcmpi(w1, "rare_items_log") == 0 ) log_config.rare_items_log = atoi(w2); diff --git a/src/map/mail.c b/src/map/mail.c index d410faf28..bb1063fbf 100644 --- a/src/map/mail.c +++ b/src/map/mail.c @@ -1,8 +1,6 @@ // Copyright (c) Athena Dev Teams - Licensed under GNU GPL // For more information, see LICENCE in the main folder -#ifndef TXT_ONLY - #include "../common/nullpo.h" #include "../common/showmsg.h" @@ -194,5 +192,3 @@ bool mail_invalid_operation(struct map_session_data *sd) return false; } - -#endif diff --git a/src/map/map.c b/src/map/map.c index fee813241..841e95df1 100644 --- a/src/map/map.c +++ b/src/map/map.c @@ -44,9 +44,7 @@ #include "mercenary.h" #include "atcommand.h" #include "log.h" -#ifndef TXT_ONLY #include "mail.h" -#endif #include #include #include @@ -56,7 +54,6 @@ #include #endif -#ifndef TXT_ONLY char default_codepage[32] = ""; int map_server_port = 3306; @@ -83,8 +80,6 @@ char log_db_pw[32] = "ragnarok"; char log_db_db[32] = "log"; Sql* logmysql_handle; -#endif /* not TXT_ONLY */ - // This param using for sending mainchat // messages like whispers to this nick. [LuzZza] char main_chat_nick[16] = "Main"; @@ -3240,8 +3235,6 @@ int inter_config_read(char *cfgName) if(strcmpi(w1, "main_chat_nick")==0) safestrncpy(main_chat_nick, w2, sizeof(main_chat_nick)); - - #ifndef TXT_ONLY else if(strcmpi(w1,"item_db_db")==0) strcpy(item_db_db,w2); @@ -3295,7 +3288,6 @@ int inter_config_read(char *cfgName) else if(strcmpi(w1,"log_db_db")==0) strcpy(log_db_db, w2); - #endif else if( mapreg_config_read(w1,w2) ) continue; @@ -3309,7 +3301,6 @@ int inter_config_read(char *cfgName) return 0; } -#ifndef TXT_ONLY /*======================================= * MySQL Init *---------------------------------------*/ @@ -3363,8 +3354,6 @@ int log_sql_init(void) return 0; } -#endif /* not TXT_ONLY */ - int map_db_final(DBKey k,void *d,va_list ap) { struct map_data_other_server *mdos = (struct map_data_other_server*)d; @@ -3498,9 +3487,8 @@ void do_final(void) iwall_db->destroy(iwall_db, NULL); regen_db->destroy(regen_db, NULL); -#ifndef TXT_ONLY map_sql_close(); -#endif /* not TXT_ONLY */ + ShowStatus("Finished.\n"); } @@ -3762,11 +3750,9 @@ int do_init(int argc, char *argv[]) iwall_db = strdb_alloc(DB_OPT_RELEASE_DATA,2*NAME_LENGTH+2+1); // [Zephyrus] Invisible Walls -#ifndef TXT_ONLY map_sql_init(); if (log_config.sql_logs) log_sql_init(); -#endif /* not TXT_ONLY */ mapindex_init(); if(enable_grf) diff --git a/src/map/map.h b/src/map/map.h index afd7aa883..2dece688d 100644 --- a/src/map/map.h +++ b/src/map/map.h @@ -709,8 +709,6 @@ typedef struct mercenary_data TBL_MER; extern char main_chat_nick[16]; -#ifndef TXT_ONLY - #include "../common/sql.h" extern int db_use_sqldbs; @@ -726,8 +724,6 @@ extern char mob_db2_db[32]; extern char mob_skill_db_db[32]; extern char mob_skill_db2_db[32]; -#endif /* not TXT_ONLY */ - void do_shutdown(void); #endif /* _MAP_H_ */ diff --git a/src/map/mapreg_txt.c b/src/map/mapreg_txt.c deleted file mode 100644 index 95be201e2..000000000 --- a/src/map/mapreg_txt.c +++ /dev/null @@ -1,202 +0,0 @@ -// Copyright (c) Athena Dev Teams - Licensed under GNU GPL -// For more information, see LICENCE in the main folder - -#include "../common/cbasetypes.h" -#include "../common/db.h" -#include "../common/lock.h" -#include "../common/malloc.h" -#include "../common/showmsg.h" -#include "../common/strlib.h" -#include "../common/timer.h" -#include "script.h" -#include -#include -#include - -static DBMap* mapreg_db = NULL; // int var_id -> int value -static DBMap* mapregstr_db = NULL; // int var_id -> char* value - -static char mapreg_txt[256] = "save/mapreg.txt"; -static bool mapreg_dirty = false; -#define MAPREG_AUTOSAVE_INTERVAL (300*1000) - - -/// Looks up the value of an integer variable using its uid. -int mapreg_readreg(int uid) -{ - return (int)idb_get(mapreg_db, uid); -} - -/// Looks up the value of a string variable using its uid. -char* mapreg_readregstr(int uid) -{ - return (char*)idb_get(mapregstr_db, uid); -} - -/// Modifies the value of an integer variable. -bool mapreg_setreg(int uid, int val) -{ - if( val != 0 ) - idb_put(mapreg_db,uid,(void*)val); - else - idb_remove(mapreg_db,uid); - - mapreg_dirty = true; - return true; -} - -/// Modifies the value of a string variable. -bool mapreg_setregstr(int uid, const char* str) -{ - if( str == NULL || *str == 0 ) - idb_remove(mapregstr_db,uid); - else - idb_put(mapregstr_db,uid,aStrdup(str)); - - mapreg_dirty = true; - return true; -} - -/// Loads permanent variables from savefile -static void script_load_mapreg(void) -{ - FILE* fp; - char line[1024]; - - fp = fopen(mapreg_txt,"rt"); - if( fp == NULL ) - return; - - while( fgets(line,sizeof(line),fp) ) - { - char varname[32+1]; - char value[255+1]; - int n,s,i; - - // read name and index - if( sscanf(line, "%32[^,],%d\t%n", varname,&i,&n) != 2 && - (i = 0, sscanf(line,"%[^\t]\t%n", varname,&n) != 1) ) - continue; - - // read value - if( sscanf(line + n, "%[^\n\r]", value) != 1 ) - { - ShowError("%s: %s broken data !\n", mapreg_txt, varname); - continue; - } - - s = add_str(varname); - if( varname[strlen(varname)-1] == '$' ) - idb_put(mapregstr_db, (i<<24)|s, aStrdup(value)); - else - idb_put(mapreg_db, (i<<24)|s, (void*)atoi(value)); - } - fclose(fp); - - mapreg_dirty = false; -} - -/// Saves permanent variables to savefile -static void script_save_mapreg(void) -{ - FILE *fp; - int lock; - DBIterator* iter; - void* data; - DBKey key; - - fp = lock_fopen(mapreg_txt,&lock); - if( fp == NULL ) - { - ShowError("script_save_mapreg: Unable to lock-open file [%s]!\n", mapreg_txt); - return; - } - - iter = mapreg_db->iterator(mapreg_db); - for( data = iter->first(iter,&key); iter->exists(iter); data = iter->next(iter,&key) ) - { - int num = (key.i & 0x00ffffff); - int i = (key.i & 0xff000000) >> 24; - const char* name = get_str(num); - - if( name[1] == '@' ) - continue; - - if( i == 0 ) - fprintf(fp, "%s\t%d\n", name, (int)data); - else - fprintf(fp, "%s,%d\t%d\n", name, i, (int)data); - } - iter->destroy(iter); - - iter = mapregstr_db->iterator(mapregstr_db); - for( data = iter->first(iter,&key); iter->exists(iter); data = iter->next(iter,&key) ) - { - int num = (key.i & 0x00ffffff); - int i = (key.i & 0xff000000) >> 24; - const char* name = get_str(num); - - if( name[1] == '@' ) - continue; - - if( i == 0 ) - fprintf(fp, "%s\t%s\n", name, (char *)data); - else - fprintf(fp, "%s,%d\t%s\n", name, i, (char *)data); - } - iter->destroy(iter); - - lock_fclose(fp,mapreg_txt,&lock); - - mapreg_dirty = false; -} - -static int script_autosave_mapreg(int tid, unsigned int tick, int id, intptr_t data) -{ - if( mapreg_dirty ) - script_save_mapreg(); - - return 0; -} - - -void mapreg_reload(void) -{ - if( mapreg_dirty ) - script_save_mapreg(); - - mapreg_db->clear(mapreg_db, NULL); - mapregstr_db->clear(mapregstr_db, NULL); - - script_load_mapreg(); -} - -void mapreg_final(void) -{ - if( mapreg_dirty ) - script_save_mapreg(); - - mapreg_db->destroy(mapreg_db,NULL); - mapregstr_db->destroy(mapregstr_db,NULL); -} - -void mapreg_init(void) -{ - mapreg_db = idb_alloc(DB_OPT_BASE); - mapregstr_db = idb_alloc(DB_OPT_RELEASE_DATA); - - script_load_mapreg(); - - add_timer_func_list(script_autosave_mapreg, "script_autosave_mapreg"); - add_timer_interval(gettick() + MAPREG_AUTOSAVE_INTERVAL, script_autosave_mapreg, 0, 0, MAPREG_AUTOSAVE_INTERVAL); -} - -bool mapreg_config_read(const char* w1, const char* w2) -{ - if(!strcmpi(w1, "mapreg_txt")) - safestrncpy(mapreg_txt, w2, sizeof(mapreg_txt)); - else - return false; - - return true; -} diff --git a/src/map/mob.c b/src/map/mob.c index 6f0bd859d..acdfd5049 100644 --- a/src/map/mob.c +++ b/src/map/mob.c @@ -3719,7 +3719,6 @@ static void mob_readdb(void) } } -#ifndef TXT_ONLY /*========================================== * mob_db table reading *------------------------------------------*/ @@ -3774,7 +3773,6 @@ static int mob_read_sqldb(void) } return 0; } -#endif /* not TXT_ONLY */ /*========================================== * MOB display graphic change data reading @@ -4301,7 +4299,6 @@ static void mob_readskilldb(void) { } } -#ifndef TXT_ONLY /** * mob_skill_db table reading [CalciumKid] * not overly sure if this is all correct @@ -4358,7 +4355,6 @@ static int mob_read_sqlskilldb(void) } return 0; } -#endif /* not TXT_ONLY */ /*========================================== * mob_race2_db.txt reading @@ -4393,14 +4389,12 @@ static bool mob_readdb_race2(char* fields[], int columns, int current) */ static void mob_load(void) { -#ifndef TXT_ONLY if (db_use_sqldbs) { mob_read_sqldb(); mob_read_sqlskilldb(); } else -#endif { mob_readdb(); mob_readskilldb(); diff --git a/src/map/pc.c b/src/map/pc.c index 17a695fff..3155484dd 100644 --- a/src/map/pc.c +++ b/src/map/pc.c @@ -1188,10 +1188,8 @@ int pc_reg_received(struct map_session_data *sd) status_calc_pc(sd,1); chrif_scdata_request(sd->status.account_id, sd->status.char_id); -#ifndef TXT_ONLY intif_Mail_requestinbox(sd->status.char_id, 0); // MAIL SYSTEM - Request Mail Inbox intif_request_questlog(sd); -#endif if (sd->state.connect_new == 0 && sd->fd) { //Character already loaded map! Gotta trigger LoadEndAck manually. @@ -1199,9 +1197,8 @@ int pc_reg_received(struct map_session_data *sd) clif_parse_LoadEndAck(sd->fd, sd); } -#ifndef TXT_ONLY pc_inventory_rentals(sd); -#endif + return 1; } @@ -7962,15 +7959,10 @@ int pc_divorce(struct map_session_data *sd) if( (p_sd = map_charid2sd(sd->status.partner_id)) == NULL ) { // Lets char server do the divorce -#ifndef TXT_ONLY if( chrif_divorce(sd->status.char_id, sd->status.partner_id) ) return -1; // No char server connected return 0; -#else - ShowError("pc_divorce: p_sd nullpo\n"); - return -1; -#endif } // Both players online, lets do the divorce manually diff --git a/src/map/script.c b/src/map/script.c index c06a69a60..d9f2bc2e0 100644 --- a/src/map/script.c +++ b/src/map/script.c @@ -13543,7 +13543,6 @@ BUILDIN_FUNC(setd) return 0; } -#ifndef TXT_ONLY int buildin_query_sql_sub(struct script_state* st, Sql* handle) { int i, j; @@ -13643,22 +13642,14 @@ int buildin_query_sql_sub(struct script_state* st, Sql* handle) script_pushint(st, i); return 0; } -#endif BUILDIN_FUNC(query_sql) { -#ifndef TXT_ONLY return buildin_query_sql_sub(st, mmysql_handle); -#else - //for TXT version, we always return -1 - script_pushint(st,-1); - return 0; -#endif } BUILDIN_FUNC(query_logsql) { -#ifndef TXT_ONLY if( !log_config.sql_logs ) {// logmysql_handle == NULL ShowWarning("buildin_query_logsql: SQL logs are disabled, query '%s' will not be executed.\n", script_getstr(st,2)); @@ -13667,11 +13658,6 @@ BUILDIN_FUNC(query_logsql) } return buildin_query_sql_sub(st, logmysql_handle); -#else - //for TXT version, we always return -1 - script_pushint(st,-1); - return 0; -#endif } //Allows escaping of a given string. @@ -13684,11 +13670,7 @@ BUILDIN_FUNC(escape_sql) str = script_getstr(st,2); len = strlen(str); esc_str = (char*)aMallocA(len*2+1); -#if defined(TXT_ONLY) - jstrescapecpy(esc_str, str); -#else Sql_EscapeStringLen(mmysql_handle, esc_str, str, len); -#endif script_pushstr(st, esc_str); return 0; } @@ -14709,9 +14691,8 @@ BUILDIN_FUNC(openmail) if( sd == NULL ) return 0; -#ifndef TXT_ONLY mail_openmail(sd); -#endif + return 0; } @@ -14723,9 +14704,8 @@ BUILDIN_FUNC(openauction) if( sd == NULL ) return 0; -#ifndef TXT_ONLY clif_Auction_openwindow(sd); -#endif + return 0; } @@ -14778,7 +14758,6 @@ BUILDIN_FUNC(setcell) *------------------------------------------*/ BUILDIN_FUNC(mercenary_create) { -#ifndef TXT_ONLY struct map_session_data *sd; int class_, contract_time; @@ -14792,7 +14771,6 @@ BUILDIN_FUNC(mercenary_create) contract_time = script_getnum(st,3); merc_create(sd, class_, contract_time); -#endif return 0; } diff --git a/src/map/txt/CMakeLists.txt b/src/map/txt/CMakeLists.txt deleted file mode 100644 index b2634000a..000000000 --- a/src/map/txt/CMakeLists.txt +++ /dev/null @@ -1,108 +0,0 @@ - -# -# map txt -# -if( BUILD_TXT_SERVERS ) -message( STATUS "Creating target map-server" ) -set( TXT_MAP_HEADERS - "${TXT_MAP_SOURCE_DIR}/atcommand.h" - "${TXT_MAP_SOURCE_DIR}/battle.h" - "${TXT_MAP_SOURCE_DIR}/battleground.h" - "${TXT_MAP_SOURCE_DIR}/buyingstore.h" - "${TXT_MAP_SOURCE_DIR}/chat.h" - "${TXT_MAP_SOURCE_DIR}/chrif.h" - "${TXT_MAP_SOURCE_DIR}/clif.h" - "${TXT_MAP_SOURCE_DIR}/date.h" - "${TXT_MAP_SOURCE_DIR}/duel.h" - "${TXT_MAP_SOURCE_DIR}/guild.h" - "${TXT_MAP_SOURCE_DIR}/homunculus.h" - "${TXT_MAP_SOURCE_DIR}/instance.h" - "${TXT_MAP_SOURCE_DIR}/intif.h" - "${TXT_MAP_SOURCE_DIR}/itemdb.h" - "${TXT_MAP_SOURCE_DIR}/log.h" - "${TXT_MAP_SOURCE_DIR}/mail.h" - "${TXT_MAP_SOURCE_DIR}/map.h" - "${TXT_MAP_SOURCE_DIR}/mapreg.h" - "${TXT_MAP_SOURCE_DIR}/mercenary.h" - "${TXT_MAP_SOURCE_DIR}/mob.h" - "${TXT_MAP_SOURCE_DIR}/npc.h" - "${TXT_MAP_SOURCE_DIR}/party.h" - "${TXT_MAP_SOURCE_DIR}/path.h" - "${TXT_MAP_SOURCE_DIR}/pc.h" - "${TXT_MAP_SOURCE_DIR}/pet.h" - "${TXT_MAP_SOURCE_DIR}/quest.h" - "${TXT_MAP_SOURCE_DIR}/script.h" - "${TXT_MAP_SOURCE_DIR}/searchstore.h" - "${TXT_MAP_SOURCE_DIR}/skill.h" - "${TXT_MAP_SOURCE_DIR}/status.h" - "${TXT_MAP_SOURCE_DIR}/storage.h" - "${TXT_MAP_SOURCE_DIR}/trade.h" - "${TXT_MAP_SOURCE_DIR}/unit.h" - "${TXT_MAP_SOURCE_DIR}/vending.h" - ) -set( TXT_MAP_SOURCES - "${TXT_MAP_SOURCE_DIR}/atcommand.c" - "${TXT_MAP_SOURCE_DIR}/battle.c" - "${TXT_MAP_SOURCE_DIR}/battleground.c" - "${TXT_MAP_SOURCE_DIR}/buyingstore.c" - "${TXT_MAP_SOURCE_DIR}/chat.c" - "${TXT_MAP_SOURCE_DIR}/chrif.c" - "${TXT_MAP_SOURCE_DIR}/clif.c" - "${TXT_MAP_SOURCE_DIR}/date.c" - "${TXT_MAP_SOURCE_DIR}/duel.c" - "${TXT_MAP_SOURCE_DIR}/guild.c" - "${TXT_MAP_SOURCE_DIR}/homunculus.c" - "${TXT_MAP_SOURCE_DIR}/instance.c" - "${TXT_MAP_SOURCE_DIR}/intif.c" - "${TXT_MAP_SOURCE_DIR}/itemdb.c" - "${TXT_MAP_SOURCE_DIR}/log.c" - "${TXT_MAP_SOURCE_DIR}/mail.c" - "${TXT_MAP_SOURCE_DIR}/map.c" - "${TXT_MAP_SOURCE_DIR}/mapreg_txt.c" - "${TXT_MAP_SOURCE_DIR}/mercenary.c" - "${TXT_MAP_SOURCE_DIR}/mob.c" - "${TXT_MAP_SOURCE_DIR}/npc.c" - "${TXT_MAP_SOURCE_DIR}/npc_chat.c" - "${TXT_MAP_SOURCE_DIR}/party.c" - "${TXT_MAP_SOURCE_DIR}/path.c" - "${TXT_MAP_SOURCE_DIR}/pc.c" - "${TXT_MAP_SOURCE_DIR}/pet.c" - "${TXT_MAP_SOURCE_DIR}/quest.c" - "${TXT_MAP_SOURCE_DIR}/script.c" - "${TXT_MAP_SOURCE_DIR}/searchstore.c" - "${TXT_MAP_SOURCE_DIR}/skill.c" - "${TXT_MAP_SOURCE_DIR}/status.c" - "${TXT_MAP_SOURCE_DIR}/storage.c" - "${TXT_MAP_SOURCE_DIR}/trade.c" - "${TXT_MAP_SOURCE_DIR}/unit.c" - "${TXT_MAP_SOURCE_DIR}/vending.c" - ) -set( DEPENDENCIES common_base ) -set( LIBRARIES ${GLOBAL_LIBRARIES} ) -set( INCLUDE_DIRS ${GLOBAL_INCLUDE_DIRS} ) -set( DEFINITIONS "${GLOBAL_DEFINITIONS} -DTXT_ONLY" ) -if( WITH_PCRE ) - message( STATUS "Enabled PCRE code" ) - set( LIBRARIES ${LIBRARIES} ${PCRE_LIBRARIES} ) - set( INCLUDE_DIRS ${INCLUDE_DIRS} ${PCRE_INCLUDE_DIRS} ) - set( DEFINITIONS "${DEFINITIONS} -DPCRE_SUPPORT" ) -else() - message( STATUS "Disabled PCRE code" ) -endif() -set( SOURCE_FILES ${COMMON_BASE_HEADERS} ${TXT_MAP_HEADERS} ${TXT_MAP_SOURCES} ) -source_group( common FILES ${COMMON_BASE_HEADERS} ) -source_group( map FILES ${TXT_MAP_HEADERS} ${TXT_MAP_SOURCES} ) -include_directories( ${INCLUDE_DIRS} ) -add_executable( map-server ${SOURCE_FILES} ) -add_dependencies( map-server ${DEPENDENCIES} ) -target_link_libraries( map-server ${LIBRARIES} ${DEPENDENCIES} ) -set_target_properties( map-server PROPERTIES COMPILE_FLAGS "${DEFINITIONS}" ) -if( INSTALL_COMPONENT_RUNTIME ) - cpack_add_component( Runtime_mapserver_txt DESCRIPTION "map-server (txt version)" DISPLAY_NAME "map-server" GROUP Runtime ) - install( TARGETS map-server - DESTINATION "." - COMPONENT Runtime_mapserver_txt ) -endif( INSTALL_COMPONENT_RUNTIME ) -set( TARGET_LIST ${TARGET_LIST} map-server CACHE INTERNAL "" ) -message( STATUS "Creating target map-server - done" ) -endif( BUILD_TXT_SERVERS ) diff --git a/src/txt-converter/CMakeLists.txt b/src/txt-converter/CMakeLists.txt deleted file mode 100644 index 7b1cfb6a8..000000000 --- a/src/txt-converter/CMakeLists.txt +++ /dev/null @@ -1,17 +0,0 @@ - -# -# setup -# -set( CONVERTER_SOURCE_DIR ${CMAKE_CURRENT_SOURCE_DIR} CACHE INTERNAL "" ) -if( WITH_MYSQL ) - option( BUILD_CONVERTERS "build converter executables" OFF ) -else() - message( STATUS "Disabled converter targets (requires MYSQL)" ) -endif() - - -# -# targets -# -add_subdirectory( login ) -add_subdirectory( char ) diff --git a/src/txt-converter/Makefile.in b/src/txt-converter/Makefile.in deleted file mode 100644 index 50e89e34e..000000000 --- a/src/txt-converter/Makefile.in +++ /dev/null @@ -1,150 +0,0 @@ -LOGIN_CONVERTER_OBJ = \ - obj_login/login-converter.o \ - ../login/obj_txt/account_txt.o \ - ../login/obj_sql/account_sql.o \ - ../common/obj_all/minicore.o \ - ../common/obj_all/db.o \ - ../common/obj_all/ers.o \ - ../common/obj_all/lock.o \ - ../common/obj_all/malloc.o \ - ../common/obj_all/showmsg.o \ - ../common/obj_all/strlib.o \ - ../common/obj_all/timer.o \ - ../common/obj_all/utils.o \ - ../common/obj_sql/sql.o -LOGIN_CONVERTER_H = \ - ../login/account.h \ - ../common/cbasetypes.h \ - ../common/mmo.h \ - ../common/core.h \ - ../common/db.h \ - ../common/ers.h \ - ../common/lock.h \ - ../common/malloc.h \ - ../common/showmsg.h \ - ../common/strlib.h \ - ../common/timer.h \ - ../common/utils.h \ - ../common/sql.h - -CHAR_CONVERTER_OBJ = \ - obj_char/char-converter.o \ - obj_char/txt-char.o \ - obj_char/txt-int_pet.o \ - obj_char/txt-int_storage.o \ - obj_char/txt-inter.o \ - obj_char/txt-int_party.o \ - obj_char/txt-int_guild.o \ - obj_char/sql-char.o \ - obj_char/sql-int_pet.o \ - obj_char/sql-int_storage.o \ - obj_char/sql-inter.o \ - obj_char/sql-int_party.o \ - obj_char/sql-int_guild.o \ - obj_char/sql-int_mercenary.o \ - ../common/obj_all/minicore.o \ - ../common/obj_all/malloc.o \ - ../common/obj_all/strlib.o \ - ../common/obj_all/showmsg.o \ - ../common/obj_all/utils.o \ - ../common/obj_all/timer.o \ - ../common/obj_all/ers.o \ - ../common/obj_all/mapindex.o \ - ../common/obj_sql/sql.o - -CHAR_CONVERTER_H = \ - ../char/char.h \ - ../char/int_pet.h \ - ../char/int_storage.h \ - ../char/inter.h \ - ../char/int_party.h \ - ../char/int_guild.h \ - ../char_sql/char.h \ - ../char_sql/int_pet.h \ - ../char_sql/int_storage.h \ - ../char_sql/inter.h \ - ../char_sql/int_party.h \ - ../char_sql/int_guild.h \ - ../char_sql/int_mercenary.h \ - ../common/cbasetypes.h \ - ../common/mmo.h \ - ../common/core.h \ - ../common/malloc.h \ - ../common/strlib.h \ - ../common/showmsg.h \ - ../common/timer.h \ - ../common/utils.h \ - ../common/ers.h \ - ../common/mapindex.h \ - ../common/sql.h - -HAVE_MYSQL=@HAVE_MYSQL@ -ifeq ($(HAVE_MYSQL),yes) - LOGIN_CONVERTER_DEPENDS=obj_login $(LOGIN_CONVERTER_OBJ) - CHAR_CONVERTER_DEPENDS=obj_char $(CHAR_CONVERTER_OBJ) -else - LOGIN_CONVERTER_DEPENDS=needs_mysql - CHAR_CONVERTER_DEPENDS=needs_mysql -endif - -@SET_MAKE@ - -##################################################################### -.PHONY : all login-converter char-converter clean help - -all: login-converter char-converter - -login-converter: $(LOGIN_CONVERTER_DEPENDS) - @CC@ @LDFLAGS@ -o ../../tools/login-converter@EXEEXT@ $(LOGIN_CONVERTER_OBJ) @LIBS@ @MYSQL_LIBS@ - -char-converter: $(CHAR_CONVERTER_DEPENDS) - @CC@ @LDFLAGS@ -o ../../tools/char-converter@EXEEXT@ $(CHAR_CONVERTER_OBJ) @LIBS@ @MYSQL_LIBS@ - -clean: - rm -rf *.o obj_login obj_char ../../tools/login-converter@EXEEXT@ ../../tools/char-converter@EXEEXT@ - -help: - @echo "possible targets are 'login-converter' 'char-converter' 'all' 'clean' 'help'" - @echo "'login-converter' - login server converter" - @echo "'char-converter' - char server converter" - @echo "'all' - builds all above targets" - @echo "'clean' - cleans builds and objects" - @echo "'help' - outputs this message" - -##################################################################### - -needs_mysql: - @echo "MySQL not found or disabled by the configure script" - @exit 1 - -obj_login: - -mkdir obj_login - -obj_char: - -mkdir obj_char - -obj_login/%.o: %.c $(LOGIN_CONVERTER_H) - @CC@ @CFLAGS@ @MYSQL_CFLAGS@ @CPPFLAGS@ -DWITH_TXT -DWITH_SQL -c $(OUTPUT_OPTION) $< - -obj_char/%.o: %.c $(CHAR_CONVERTER_H) - @CC@ @CFLAGS@ @MYSQL_CFLAGS@ @CPPFLAGS@ -DTXT_SQL_CONVERT -c $(OUTPUT_OPTION) $< - -obj_char/txt-%.o: ../char/%.c $(CHAR_CONVERTER_H) - @CC@ @CFLAGS@ @MYSQL_CFLAGS@ @CPPFLAGS@ -DTXT_SQL_CONVERT -c $(OUTPUT_OPTION) $< - -obj_char/sql-%.o: ../char_sql/%.c $(CHAR_CONVERTER_H) - @CC@ @CFLAGS@ @MYSQL_CFLAGS@ @CPPFLAGS@ -DTXT_SQL_CONVERT -c $(OUTPUT_OPTION) $< - -# missing common object files -../common/obj_all/%.o: - @$(MAKE) -C ../common sql - -../common/obj_sql/%.o: - @$(MAKE) -C ../common sql - -# missing login server files -../login/obj_txt/%.o: - @$(MAKE) -C ../login txt - -../login/obj_sql/%.o: - @$(MAKE) -C ../login sql diff --git a/src/txt-converter/char-converter.c b/src/txt-converter/char-converter.c deleted file mode 100644 index 0d6ecea25..000000000 --- a/src/txt-converter/char-converter.c +++ /dev/null @@ -1,303 +0,0 @@ -// (c) eAthena Dev Team - Licensed under GNU GPL -// For more information, see LICENCE in the main folder - -#include "../common/cbasetypes.h" -#include "../common/mmo.h" -#include "../common/core.h" -#include "../common/strlib.h" -#include "../common/showmsg.h" -#include "../common/mapindex.h" -#include "../common/utils.h" - -#include "../char/char.h" -#include "../char/int_storage.h" -#include "../char/int_pet.h" -#include "../char/int_party.h" -#include "../char/int_guild.h" -#include "../char/inter.h" - -#include "../char_sql/char.h" -#include "../char_sql/int_storage.h" -#include "../char_sql/int_pet.h" -#include "../char_sql/int_party.h" -#include "../char_sql/int_guild.h" -#include "../char_sql/inter.h" - -#include -#include -#include - -#define CHAR_CONF_NAME "conf/char_athena.conf" -#define SQL_CONF_NAME "conf/inter_athena.conf" -#define INTER_CONF_NAME "conf/inter_athena.conf" -//-------------------------------------------------------- - -int convert_init(void) -{ - char line[65536]; - int ret; - int tmp_int[2], lineno, count; - char input; - FILE *fp; - - ShowWarning("Make sure you backup your databases before continuing!\n"); - ShowMessage("\n"); - - ShowNotice("Do you wish to convert your Character Database to SQL? (y/n) : "); - input = getchar(); - if(input == 'y' || input == 'Y') - { - struct character_data char_dat; - struct accreg reg; - - ShowStatus("Converting Character Database...\n"); - if( (fp = fopen(char_txt, "r")) == NULL ) - { - ShowError("Unable to open file [%s]!\n", char_txt); - return 0; - } - lineno = count = 0; - while(fgets(line, sizeof(line), fp)) - { - lineno++; - memset(&char_dat, 0, sizeof(struct character_data)); - ret=mmo_char_fromstr(line, &char_dat.status, char_dat.global, &char_dat.global_num); - if(ret > 0) { - count++; - parse_friend_txt(&char_dat.status); //Retrieve friends. - mmo_char_tosql(char_dat.status.char_id , &char_dat.status); - - memset(®, 0, sizeof(reg)); - reg.account_id = char_dat.status.account_id; - reg.char_id = char_dat.status.char_id; - reg.reg_num = char_dat.global_num; - memcpy(®.reg, &char_dat.global, reg.reg_num*sizeof(struct global_reg)); - inter_accreg_tosql(reg.account_id, reg.char_id, ®, 3); //Type 3: Character regs - } else { - ShowError("Error %d converting character line [%s] (at %s:%d).\n", ret, line, char_txt, lineno); - } - } - ShowStatus("Converted %d characters.\n", count); - fclose(fp); - ShowStatus("Converting Account variables Database...\n"); - if( (fp = fopen(accreg_txt, "r")) == NULL ) - { - ShowError("Unable to open file %s!", accreg_txt); - return 1; - } - lineno = count = 0; - while(fgets(line, sizeof(line), fp)) - { - lineno++; - memset (®, 0, sizeof(struct accreg)); - if(inter_accreg_fromstr(line, ®) == 0 && reg.account_id > 0) { - count++; - inter_accreg_tosql(reg.account_id, 0, ®, 2); //Type 2: Account regs - } else { - ShowError("accreg reading: broken data [%s] at %s:%d\n", line, accreg_txt, lineno); - } - } - ShowStatus("Converted %d account registries.\n", count); - fclose(fp); - } - - while(getchar() != '\n'); - ShowMessage("\n"); - ShowNotice("Do you wish to convert your Storage Database to SQL? (y/n) : "); - input = getchar(); - if(input == 'y' || input == 'Y') - { - struct storage_data storage; - ShowMessage("\n"); - ShowStatus("Converting Storage Database...\n"); - if( (fp = fopen(storage_txt,"r")) == NULL ) - { - ShowError("can't read : %s\n", storage_txt); - return 0; - } - lineno = count = 0; - while(fgets(line, sizeof(line), fp)) - { - int account_id; - - lineno++; - if( sscanf(line,"%d,%d",&tmp_int[0],&tmp_int[1]) != 2 ) - continue; - - memset(&storage, 0, sizeof(struct storage_data)); - if( storage_fromstr(line,&account_id,&storage) ) - { - count++; - storage_tosql(account_id,&storage); //to sql. (dump) - } else - ShowError("Error parsing storage line [%s] (at %s:%d)\n", line, storage_txt, lineno); - } - ShowStatus("Converted %d storages.\n", count); - fclose(fp); - } - - //FIXME: CONVERT STATUS DATA HERE!!! - - while(getchar() != '\n'); - ShowMessage("\n"); - ShowNotice("Do you wish to convert your Pet Database to SQL? (y/n) : "); - input=getchar(); - if(input == 'y' || input == 'Y') - { - struct s_pet p; - ShowMessage("\n"); - ShowStatus("Converting Pet Database...\n"); - if( (fp = fopen(pet_txt, "r")) == NULL ) - { - ShowError("Unable to open file %s!", pet_txt); - return 1; - } - lineno = count = 0; - while(fgets(line, sizeof(line), fp)) - { - lineno++; - memset (&p, 0, sizeof(struct s_pet)); - if(inter_pet_fromstr(line, &p)==0 && p.pet_id>0) { - count++; - inter_pet_tosql(p.pet_id,&p); - } else { - ShowError("pet reading: broken data [%s] at %s:%d\n", line, pet_txt, lineno); - } - } - ShowStatus("Converted %d pets.\n", count); - fclose(fp); - } - - //FIXME: CONVERT HOMUNCULUS DATA AND SKILLS HERE!!! - - while(getchar() != '\n'); - ShowMessage("\n"); - ShowNotice("Do you wish to convert your Party Database to SQL? (y/n) : "); - input=getchar(); - if(input == 'y' || input == 'Y') - { - struct party p; - ShowMessage("\n"); - ShowStatus("Converting Party Database...\n"); - if( (fp = fopen(party_txt, "r")) == NULL ) - { - ShowError("Unable to open file %s!", party_txt); - return 1; - } - lineno = count = 0; - while(fgets(line, sizeof(line), fp)) - { - lineno++; - memset (&p, 0, sizeof(struct party)); - if(inter_party_fromstr(line, &p) == 0 && - p.party_id > 0 && - inter_party_tosql(&p, PS_CREATE, 0)) - count++; - else{ - ShowError("party reading: broken data [%s] at %s:%d\n", line, pet_txt, lineno); - } - } - ShowStatus("Converted %d parties.\n", count); - fclose(fp); - } - - while(getchar() != '\n'); - ShowMessage("\n"); - ShowNotice("Do you wish to convert your Guilds and Castles Database to SQL? (y/n) : "); - input=getchar(); - if(input == 'y' || input == 'Y') - { - struct guild g; - struct guild_castle gc; - ShowMessage("\n"); - ShowStatus("Converting Guild Database...\n"); - if( (fp = fopen(guild_txt, "r")) == NULL ) - { - ShowError("Unable to open file %s!", guild_txt); - return 1; - } - lineno = count = 0; - while(fgets(line, sizeof(line), fp)) - { - lineno++; - memset (&g, 0, sizeof(struct guild)); - if (inter_guild_fromstr(line, &g) == 0 && - g.guild_id > 0 && - inter_guild_tosql(&g,GS_MASK)) - count++; - else - ShowError("guild reading: broken data [%s] at %s:%d\n", line, guild_txt, lineno); - } - ShowStatus("Converted %d guilds.\n", count); - fclose(fp); - ShowStatus("Converting Guild Castles Database...\n"); - if( (fp = fopen(castle_txt, "r")) == NULL ) - { - ShowError("Unable to open file %s!", castle_txt); - return 1; - } - lineno = count = 0; - while(fgets(line, sizeof(line), fp)) - { - lineno++; - memset(&gc, 0, sizeof(struct guild_castle)); - if (inter_guildcastle_fromstr(line, &gc) == 0) { - inter_guildcastle_tosql(&gc); - count++; - } - else - ShowError("guild castle reading: broken data [%s] at %s:%d\n", line, castle_txt, lineno); - } - ShowStatus("Converted %d guild castles.\n", count); - fclose(fp); - } - - while(getchar() != '\n'); - ShowMessage("\n"); - ShowNotice("Do you wish to convert your Guild Storage Database to SQL? (y/n) : "); - input=getchar(); - if(input == 'y' || input == 'Y') - { - struct guild_storage storage_; - ShowMessage("\n"); - ShowStatus("Converting Guild Storage Database...\n"); - if( (fp = fopen(guild_storage_txt, "r")) == NULL ) - { - ShowError("can't read : %s\n", guild_storage_txt); - return 0; - } - lineno = count = 0; - while(fgets(line, sizeof(line), fp)) - { - lineno++; - memset(&storage_, 0, sizeof(struct guild_storage)); - if (sscanf(line,"%d",&storage_.guild_id) == 1 && - storage_.guild_id > 0 && - guild_storage_fromstr(line,&storage_) == 0 - ) { - count++; - guild_storage_tosql(storage_.guild_id, &storage_); - } else - ShowError("Error parsing guild storage line [%s] (at %s:%d)\n", line, guild_storage_txt, lineno); - } - ShowStatus("Converted %d guild storages.\n", count); - fclose(fp); - } - - return 0; -} - -int do_init(int argc, char** argv) -{ - char_config_read( (argc > 1) ? argv[1] : CHAR_CONF_NAME); - mapindex_init(); - sql_config_read( (argc > 2) ? argv[2] : SQL_CONF_NAME); - inter_init_txt( (argc > 3) ? argv[3] : INTER_CONF_NAME); - inter_init_sql( (argc > 3) ? argv[3] : INTER_CONF_NAME); - convert_init(); - ShowStatus("Everything's been converted!\n"); - mapindex_final(); - return 0; -} - -void do_final(void) {} diff --git a/src/txt-converter/char/CMakeLists.txt b/src/txt-converter/char/CMakeLists.txt deleted file mode 100644 index ad3970d77..000000000 --- a/src/txt-converter/char/CMakeLists.txt +++ /dev/null @@ -1,76 +0,0 @@ - -# -# char-converter -# -if( BUILD_CONVERTERS ) -message( STATUS "Creating target char-converter" ) -set( COMMON_HEADERS - ${COMMON_MINI_HEADERS} - "${COMMON_SOURCE_DIR}/mapindex.h" - "${COMMON_SOURCE_DIR}/sql.h" - "${COMMON_SOURCE_DIR}/timer.h" - ) -set( COMMON_SOURCES - ${COMMON_MINI_SOURCES} - "${COMMON_SOURCE_DIR}/mapindex.c" - "${COMMON_SOURCE_DIR}/sql.c" - "${COMMON_SOURCE_DIR}/timer.c" - ) -set( TXT_HEADERS - "${TXT_CHAR_SOURCE_DIR}/char.h" - "${TXT_CHAR_SOURCE_DIR}/int_pet.h" - "${TXT_CHAR_SOURCE_DIR}/int_storage.h" - "${TXT_CHAR_SOURCE_DIR}/inter.h" - "${TXT_CHAR_SOURCE_DIR}/int_party.h" - "${TXT_CHAR_SOURCE_DIR}/int_guild.h" - ) -set( TXT_SOURCES - "${TXT_CHAR_SOURCE_DIR}/char.c" - "${TXT_CHAR_SOURCE_DIR}/int_pet.c" - "${TXT_CHAR_SOURCE_DIR}/int_storage.c" - "${TXT_CHAR_SOURCE_DIR}/inter.c" - "${TXT_CHAR_SOURCE_DIR}/int_party.c" - "${TXT_CHAR_SOURCE_DIR}/int_guild.c" - ) -set( SQL_HEADERS - "${SQL_CHAR_SOURCE_DIR}/char.h" - "${SQL_CHAR_SOURCE_DIR}/int_pet.h" - "${SQL_CHAR_SOURCE_DIR}/int_storage.h" - "${SQL_CHAR_SOURCE_DIR}/inter.h" - "${SQL_CHAR_SOURCE_DIR}/int_party.h" - "${SQL_CHAR_SOURCE_DIR}/int_guild.h" - "${SQL_CHAR_SOURCE_DIR}/int_mercenary.h" - ) -set( SQL_SOURCES - "${SQL_CHAR_SOURCE_DIR}/char.c" - "${SQL_CHAR_SOURCE_DIR}/int_pet.c" - "${SQL_CHAR_SOURCE_DIR}/int_storage.c" - "${SQL_CHAR_SOURCE_DIR}/inter.c" - "${SQL_CHAR_SOURCE_DIR}/int_party.c" - "${SQL_CHAR_SOURCE_DIR}/int_guild.c" - "${SQL_CHAR_SOURCE_DIR}/int_mercenary.c" - ) -set( CONVERTER_SOURCES - "${CONVERTER_SOURCE_DIR}/char-converter.c" - ) -set( LIBRARIES ${GLOBAL_LIBRARIES} ${MYSQL_LIBRARIES} ) -set( INCLUDE_DIRS ${GLOBAL_INCLUDE_DIRS} ${MYSQL_INCLUDE_DIRS} ) -set( DEFINITIONS "${GLOBAL_DEFINITIONS} ${COMMON_MINI_DEFINITIONS} -DTXT_SQL_CONVERT" ) -set( SOURCE_FILES ${COMMON_HEADERS} ${COMMON_SOURCES} ${TXT_HEADERS} ${TXT_SOURCES} ${SQL_HEADERS} ${SQL_SOURCES} ${CONVERTER_SOURCES} ) -source_group( common FILES ${COMMON_HEADERS} ${COMMON_SOURCES} ) -source_group( txt FILES ${TXT_HEADERS} ${TXT_SOURCES} ) -source_group( sql FILES ${SQL_HEADERS} ${SQL_SOURCES} ) -source_group( converter FILES ${CONVERTER_SOURCES} ) -include_directories( ${INCLUDE_DIRS} ) -add_executable( char-converter ${SOURCE_FILES} ) -target_link_libraries( char-converter ${LIBRARIES} ) -set_target_properties( char-converter PROPERTIES COMPILE_FLAGS "${DEFINITIONS}" ) -if( INSTALL_COMPONENT_RUNTIME ) - cpack_add_component( Runtime_charconverter DESCRIPTION "char-converter" DISPLAY_NAME "char-converter" GROUP Runtime ) - install( TARGETS char-converter - DESTINATION "tools" - COMPONENT Runtime_charconverter ) -endif( INSTALL_COMPONENT_RUNTIME ) -set( TARGET_LIST ${TARGET_LIST} char-converter CACHE INTERNAL "" ) -message( STATUS "Creating target char-converter - done" ) -endif( BUILD_CONVERTERS ) diff --git a/src/txt-converter/login-converter.c b/src/txt-converter/login-converter.c deleted file mode 100644 index d72d35ae2..000000000 --- a/src/txt-converter/login-converter.c +++ /dev/null @@ -1,108 +0,0 @@ -// (c) eAthena Dev Team - Licensed under GNU GPL -// For more information, see LICENCE in the main folder - -#include "../common/cbasetypes.h" -#include "../common/mmo.h" // struct mmo_account -#include "../common/core.h" -#include "../common/showmsg.h" -#include "../login/account.h" -#include -#include - -#define LOGIN_CONF_NAME "conf/login_athena.conf" - -AccountDB* txtdb = NULL; -AccountDB* sqldb = NULL; - -//-------------------------------------------------------- - -int convert_login(void) -{ - AccountDBIterator* iter; - struct mmo_account acc; - - if( !txtdb->init(txtdb) || !sqldb->init(sqldb) ) - { - ShowFatalError("Initialization failed, unable to start conversion.\n"); - return 0; - } - - ShowStatus("Conversion started...\n"); - //TODO: do some counting & statistics - - iter = txtdb->iterator(txtdb); - while( iter->next(iter, &acc) ) - { - ShowInfo("Converting user (id: %d, name: %s, gm level: %d)...", acc.account_id, acc.userid, acc.level); - if( sqldb->create(sqldb, &acc) ) - ShowMessage(CL_GREEN "success.\n"); - else - ShowMessage(CL_RED "failed!\n"); - } - iter->destroy(iter); - - ShowStatus("Conversion finished.\n"); - - return 0; -} - -int login_config_read(const char* cfgName) -{ - int i; - char line[1024], w1[1024], w2[1024]; - FILE *fp; - - ShowStatus("Start reading login server configuration: %s\n", cfgName); - - fp=fopen(cfgName,"r"); - if(fp==NULL){ - ShowError("File not found: %s\n", cfgName); - return 1; - } - - while(fgets(line, sizeof(line), fp)) - { - if(line[0] == '/' && line[1] == '/') - continue; - - i=sscanf(line,"%[^:]:%s", w1, w2); - if(i!=2) - continue; - - txtdb->set_property(txtdb, w1, w2); - sqldb->set_property(sqldb, w1, w2); - - //support the import command, just like any other config - if( strcmpi(w1,"import") == 0 ) - login_config_read(w2); - } - - fclose(fp); - ShowStatus("End reading login server configuration...\n"); - return 0; -} - -int do_init(int argc, char** argv) -{ - int input; - - txtdb = account_db_txt(); - sqldb = account_db_sql(); - - login_config_read( (argc > 1) ? argv[1] : LOGIN_CONF_NAME ); - - ShowInfo("\nWarning : Make sure you backup your databases before continuing!\n"); - ShowInfo("\nDo you wish to convert your Login Database to SQL? (y/n) : "); - input = getchar(); - - if(input == 'y' || input == 'Y') - convert_login(); - - return 0; -} - -void do_final(void) -{ - txtdb->destroy(txtdb); - sqldb->destroy(sqldb); -} diff --git a/src/txt-converter/login/CMakeLists.txt b/src/txt-converter/login/CMakeLists.txt deleted file mode 100644 index 605050d60..000000000 --- a/src/txt-converter/login/CMakeLists.txt +++ /dev/null @@ -1,60 +0,0 @@ - -# -# login-converter -# -if( BUILD_CONVERTERS ) -message( STATUS "Creating target login-converter" ) -set( COMMON_HEADERS - ${COMMON_MINI_HEADERS} - "${COMMON_SOURCE_DIR}/db.h" - "${COMMON_SOURCE_DIR}/ers.h" - "${COMMON_SOURCE_DIR}/lock.h" - "${COMMON_SOURCE_DIR}/sql.h" - "${COMMON_SOURCE_DIR}/timer.h" - "${COMMON_SOURCE_DIR}/utils.h" - ) -set( COMMON_SOURCES - ${COMMON_MINI_SOURCES} - "${COMMON_SOURCE_DIR}/db.c" - "${COMMON_SOURCE_DIR}/ers.c" - "${COMMON_SOURCE_DIR}/lock.c" - "${COMMON_SOURCE_DIR}/sql.c" - "${COMMON_SOURCE_DIR}/timer.c" - "${COMMON_SOURCE_DIR}/utils.c" - ) -set( TXT_HEADERS - "${TXT_LOGIN_SOURCE_DIR}/account.h" - ) -set( TXT_SOURCES - "${TXT_LOGIN_SOURCE_DIR}/account_txt.c" - ) -set( SQL_HEADERS - "${SQL_LOGIN_SOURCE_DIR}/account.h" - ) -set( SQL_SOURCES - "${SQL_LOGIN_SOURCE_DIR}/account_sql.c" - ) -set( CONVERTER_SOURCES - "${CONVERTER_SOURCE_DIR}/login-converter.c" - ) -set( LIBRARIES ${GLOBAL_LIBRARIES} ${MYSQL_LIBRARIES} ) -set( INCLUDE_DIRS ${GLOBAL_INCLUDE_DIRS} ${MYSQL_INCLUDE_DIRS} ) -set( DEFINITIONS "${GLOBAL_DEFINITIONS} ${COMMON_MINI_DEFINITIONS} -DWITH_TXT -DWITH_SQL" ) -set( SOURCE_FILES ${COMMON_HEADERS} ${COMMON_SOURCES} ${TXT_HEADERS} ${TXT_SOURCES} ${SQL_HEADERS} ${SQL_SOURCES} ${CONVERTER_SOURCES} ) -source_group( common FILES ${COMMON_HEADERS} ${COMMON_SOURCES} ) -source_group( txt FILES ${TXT_HEADERS} ${TXT_SOURCES} ) -source_group( sql FILES ${SQL_HEADERS} ${SQL_SOURCES} ) -source_group( converter FILES ${CONVERTER_SOURCES} ) -include_directories( ${INCLUDE_DIRS} ) -add_executable( login-converter ${SOURCE_FILES} ) -target_link_libraries( login-converter ${LIBRARIES} ) -set_target_properties( login-converter PROPERTIES COMPILE_FLAGS "${DEFINITIONS}" ) -if( INSTALL_COMPONENT_RUNTIME ) - cpack_add_component( Runtime_loginconverter DESCRIPTION "login-converter" DISPLAY_NAME "login-converter" GROUP Runtime ) - install( TARGETS login-converter - DESTINATION "tools" - COMPONENT Runtime_loginconverter ) -endif( INSTALL_COMPONENT_RUNTIME ) -set( TARGET_LIST ${TARGET_LIST} login-converter CACHE INTERNAL "" ) -message( STATUS "Creating target login-converter - done" ) -endif( BUILD_CONVERTERS ) -- cgit v1.2.3-60-g2f50