From 3b6d997be930fd60c3e1f519f44b83aa1acbbca9 Mon Sep 17 00:00:00 2001 From: Lupus Date: Fri, 18 Apr 2008 19:43:31 +0000 Subject: fixed mapserv crash (divide by zero in Earthquake) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12618 54d463be-8e91-2dee-dedb-b68131a5f0ec --- src/map/battle.c | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) (limited to 'src') diff --git a/src/map/battle.c b/src/map/battle.c index 19ccf23f5..ae8f13c17 100644 --- a/src/map/battle.c +++ b/src/map/battle.c @@ -2346,7 +2346,10 @@ struct Damage battle_calc_magic_attack(struct block_list *src,struct block_list if (skill_num == NPC_EARTHQUAKE) { //Adds atk2 to the damage, should be influenced by number of hits and skill-ratio, but not mdef reductions. [Skotlex] //Also divide the extra bonuses from atk2 based on the number in range [Kevin] - ad.damage+= (sstatus->rhw.atk2*skillratio/100)/mflag; + if(mflag>0) + ad.damage+= (sstatus->rhw.atk2*skillratio/100)/mflag; + else + ShowError("Zero range by %d:%s, divide per 0 avoided!\n", skill_num, skill_get_name(skill_num)); } if(ad.damage<1) -- cgit v1.2.3-70-g09d2