From 1e0fdfa946da8bad031495ed3e72a7492bd8d17f Mon Sep 17 00:00:00 2001 From: shadow Date: Mon, 14 Jul 2008 04:47:29 +0000 Subject: Made homunculi have doubled regen rates (they regen twice as fast) defined on battle configs. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12953 54d463be-8e91-2dee-dedb-b68131a5f0ec --- src/map/status.c | 6 ++++++ 1 file changed, 6 insertions(+) (limited to 'src') diff --git a/src/map/status.c b/src/map/status.c index 5b93b2a42..e7030fe3b 100644 --- a/src/map/status.c +++ b/src/map/status.c @@ -7266,6 +7266,9 @@ static int status_natural_heal(struct block_list* bl, va_list args) if (ud && ud->walktimer != -1) rate/=2; regen->tick.hp += rate; + + // Homun HP regen fix (they should regen as if they were sitting (twice as fast) + if(bl->type==BL_HOM) regen->tick.hp *=2; if(regen->tick.hp >= (unsigned int)battle_config.natural_healhp_interval) { @@ -7283,6 +7286,9 @@ static int status_natural_heal(struct block_list* bl, va_list args) if(flag&RGN_SP) { regen->tick.sp += natural_heal_diff_tick*(regen->rate.sp+bonus); + + // Homun HP regen fix (they should regen as if they were sitting (twice as fast) + if(bl->type==BL_HOM) regen->tick.p *=2; if(regen->tick.sp >= (unsigned int)battle_config.natural_healsp_interval) { -- cgit v1.2.3-70-g09d2