From 0fcfb97f9aab16e782440a9f785dba45e89213d4 Mon Sep 17 00:00:00 2001 From: skotlex Date: Mon, 26 Jun 2006 13:47:01 +0000 Subject: - Autospells will now again check for the skill's nk value, so that skills tagged "nodamage" skills will not trigger autospells. - A bit of cleaning in pc_equippoint - Corrected clif_item_sub so that pet eggs will correctly be sent as equipment (fixes them showing up "broken" and with random refine levels) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7341 54d463be-8e91-2dee-dedb-b68131a5f0ec --- src/map/clif.c | 2 +- src/map/pc.c | 4 +++- src/map/skill.c | 6 ++---- 3 files changed, 6 insertions(+), 6 deletions(-) (limited to 'src') diff --git a/src/map/clif.c b/src/map/clif.c index 9994de65e..2527ffebe 100644 --- a/src/map/clif.c +++ b/src/map/clif.c @@ -2217,7 +2217,7 @@ void clif_item_sub(unsigned char *buf, int n, struct item *i, struct item_data * WBUFW(buf,n)=i->nameid; WBUFB(buf,n+2)=itemtype(id->type); WBUFB(buf,n+3)=i->identify; - if (equip > 0) { //Equippable item. + if (equip > 0 || id->type == 7) { //Equippable item (pet eggs also count). WBUFW(buf,n+4)=equip; WBUFW(buf,n+6)=i->equip; WBUFB(buf,n+8)=i->attribute; diff --git a/src/map/pc.c b/src/map/pc.c index 030c174bc..417aab16f 100644 --- a/src/map/pc.c +++ b/src/map/pc.c @@ -390,7 +390,9 @@ int pc_equippoint(struct map_session_data *sd,int n) if(sd->inventory_data[n]) { ep = sd->inventory_data[n]->equip; - if(sd->inventory_data[n]->look == 1 || sd->inventory_data[n]->look == 2 || sd->inventory_data[n]->look == 6) { + if(sd->inventory_data[n]->look == W_DAGGER || + sd->inventory_data[n]->look == W_1HSWORD || + sd->inventory_data[n]->look == W_1HAXE) { if(ep == 2 && (pc_checkskill(sd,AS_LEFT) > 0 || (sd->class_&MAPID_UPPERMASK) == MAPID_ASSASSIN)) return 34; } diff --git a/src/map/skill.c b/src/map/skill.c index f787bf5fd..a849e55b2 100644 --- a/src/map/skill.c +++ b/src/map/skill.c @@ -1336,10 +1336,8 @@ int skill_additional_effect (struct block_list* src, struct block_list *bl, int } //Reports say that autospell effects get triggered on skills and pretty much everything including splash attacks. [Skotlex] - //No need to check the NK value as this function is only called on attacks - //(or stuff that should invoke these things. - if(sd && !status_isdead(bl) && src != bl/* && - !(skillid && skill_get_nk(skillid)&NK_NO_DAMAGE)*/) { + if(sd && !status_isdead(bl) && src != bl && + !(skillid && skill_get_nk(skillid)&NK_NO_DAMAGE)) { struct block_list *tbl; struct unit_data *ud; int i, skilllv; -- cgit v1.2.3-70-g09d2