From 07f30b83a3cadb1cfac99a34accbdf86f6594cd6 Mon Sep 17 00:00:00 2001 From: Kenpachi Developer Date: Sat, 25 Jan 2020 05:38:02 +0100 Subject: Updated PR_STRECOVERY to only cure status effects if target's defence element is not Undead. --- src/map/skill.c | 18 +++++++++++------- 1 file changed, 11 insertions(+), 7 deletions(-) (limited to 'src') diff --git a/src/map/skill.c b/src/map/skill.c index 4579b2ea7..783dbc268 100644 --- a/src/map/skill.c +++ b/src/map/skill.c @@ -7310,14 +7310,18 @@ static int skill_castend_nodamage_id(struct block_list *src, struct block_list * clif->skill_nodamage(src,bl,skill_id,skill_lv,0); break; } - if (tsc && tsc->opt1) { - status_change_end(bl, SC_FREEZE, INVALID_TIMER); - status_change_end(bl, SC_STONE, INVALID_TIMER); - status_change_end(bl, SC_SLEEP, INVALID_TIMER); - status_change_end(bl, SC_STUN, INVALID_TIMER); - status_change_end(bl, SC_WHITEIMPRISON, INVALID_TIMER); + + if (!battle->check_undead(tstatus->race, tstatus->def_ele)) { + if (tsc != NULL && tsc->opt1 != 0) { + status_change_end(bl, SC_FREEZE, INVALID_TIMER); + status_change_end(bl, SC_STONE, INVALID_TIMER); + status_change_end(bl, SC_SLEEP, INVALID_TIMER); + status_change_end(bl, SC_STUN, INVALID_TIMER); + status_change_end(bl, SC_WHITEIMPRISON, INVALID_TIMER); + } + + status_change_end(bl, SC_NETHERWORLD, INVALID_TIMER); } - status_change_end(bl, SC_NETHERWORLD, INVALID_TIMER); //Is this equation really right? It looks so... special. if( battle->check_undead(tstatus->race,tstatus->def_ele) ) { status->change_start(src, bl, SC_BLIND, -- cgit v1.2.3-70-g09d2