From 8ecdaccdbc1761ea090192d4453433b9460d3e11 Mon Sep 17 00:00:00 2001 From: brianluau Date: Sat, 24 Mar 2012 04:06:49 +0000 Subject: - Restored Lord Of Death spawn that was accidentally removed in r15060. (bugreport:5323) - Made players face in the same direction they were facing right before warping. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15787 54d463be-8e91-2dee-dedb-b68131a5f0ec --- src/map/clif.c | 7 +++---- 1 file changed, 3 insertions(+), 4 deletions(-) (limited to 'src/map') diff --git a/src/map/clif.c b/src/map/clif.c index 3ecb8acba..9dece4e7c 100644 --- a/src/map/clif.c +++ b/src/map/clif.c @@ -8120,7 +8120,7 @@ void clif_refresh(struct map_session_data *sd) clif_openvending(sd, sd->bl.id, sd->vending); if( pc_issit(sd) ) clif_sitting(&sd->bl); // FIXME: just send to self, not area - if( pc_isdead(sd) ) //When you refresh, resend the death packet. + if( pc_isdead(sd) ) // When you refresh, resend the death packet. clif_clearunit_single(sd->bl.id,CLR_DEAD,sd->fd); else clif_changed_dir(&sd->bl, SELF); @@ -9228,11 +9228,10 @@ void clif_parse_LoadEndAck(int fd,struct map_session_data *sd) clif_clearunit_area(&sd->bl, CLR_DEAD); else { skill_usave_trigger(sd); -// Uncomment if you want to make player face in the same direction he was facing right before warping. [Skotlex] -// clif_changed_dir(&sd->bl, SELF); + clif_changed_dir(&sd->bl, SELF); } -// Trigger skill effects if you appear standing on them +// Trigger skill effects if you appear standing on them if(!battle_config.pc_invincible_time) skill_unit_move(&sd->bl,gettick(),1); } -- cgit v1.2.3-70-g09d2