From a065f84501fad7f3018851d5d695b59e339b5adf Mon Sep 17 00:00:00 2001 From: skyleo Date: Wed, 9 Oct 2019 10:48:48 +0200 Subject: Correct Magnum Break delay Credit to: https://github.com/rathena/rathena/commit/fc2c6e02 --- src/map/skill.c | 4 ---- 1 file changed, 4 deletions(-) (limited to 'src/map') diff --git a/src/map/skill.c b/src/map/skill.c index ad27ef0e3..4e433b3fb 100644 --- a/src/map/skill.c +++ b/src/map/skill.c @@ -6530,10 +6530,6 @@ static int skill_castend_nodamage_id(struct block_list *src, struct block_list * clif->skill_nodamage (src,src,skill_id,skill_lv,1); // Initiate 10% of your damage becomes fire element. sc_start4(src,src,SC_SUB_WEAPONPROPERTY,100,3,20,0,0,skill->get_time2(skill_id, skill_lv)); - if( sd ) - skill->blockpc_start(sd, skill_id, skill->get_time(skill_id, skill_lv)); - else if( bl->type == BL_MER ) - skill->blockmerc_start(BL_UCAST(BL_MER, bl), skill_id, skill->get_time(skill_id, skill_lv)); break; case TK_JUMPKICK: -- cgit v1.2.3-70-g09d2