From 75249417a0a7e234485ae763b6de8a3517ad77f9 Mon Sep 17 00:00:00 2001 From: ai4rei Date: Wed, 15 Dec 2010 23:50:42 +0000 Subject: * Corrected type of second argument of script command 'setbattleflag' from string to number (bugreport:4640, topic:261833, since r5407, related r14577). git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@14593 54d463be-8e91-2dee-dedb-b68131a5f0ec --- src/map/script.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/map') diff --git a/src/map/script.c b/src/map/script.c index 72f6c3774..14b8806bc 100644 --- a/src/map/script.c +++ b/src/map/script.c @@ -12088,7 +12088,7 @@ BUILDIN_FUNC(setbattleflag) const char *flag, *value; flag = script_getstr(st,2); - value = script_getstr(st,3); + value = script_getstr(st,3); // HACK: Retrieve number as string (auto-converted) for battle_set_value if (battle_set_value(flag, value) == 0) ShowWarning("buildin_setbattleflag: unknown battle_config flag '%s'\n",flag); @@ -14776,7 +14776,7 @@ struct script_function buildin_func[] = { BUILDIN_DEF(npcshopattach,"s?"), BUILDIN_DEF(equip,"i"), BUILDIN_DEF(autoequip,"ii"), - BUILDIN_DEF(setbattleflag,"ss"), + BUILDIN_DEF(setbattleflag,"si"), BUILDIN_DEF(getbattleflag,"s"), BUILDIN_DEF(setitemscript,"is?"), //Set NEW item bonus script. Lupus BUILDIN_DEF(disguise,"i"), //disguise player. Lupus -- cgit v1.2.3-70-g09d2