From 5971c8892d819545607ea75edf79996460f71c46 Mon Sep 17 00:00:00 2001 From: skotlex Date: Wed, 19 Jul 2006 14:31:01 +0000 Subject: - Corrected Trim chars to block 'enter', as explained by the Ultra mage. - When the client passes account version 0, the login server will set it to 1 now. - Corrected the HP bar scaling when HP is above Short Max. It should display fine for any HP value now. - Added a check when the mob's adelay is shorter than the amotion, in which case the adelay will be changed to the amotion value. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7742 54d463be-8e91-2dee-dedb-b68131a5f0ec --- src/map/clif.c | 12 ++++++------ src/map/mob.c | 6 ++++++ 2 files changed, 12 insertions(+), 6 deletions(-) (limited to 'src/map') diff --git a/src/map/clif.c b/src/map/clif.c index 3953b356c..2d925bfdc 100644 --- a/src/map/clif.c +++ b/src/map/clif.c @@ -6121,8 +6121,8 @@ int clif_party_hp(struct map_session_data *sd) WBUFW(buf,0)=0x106; WBUFL(buf,2)=sd->status.account_id; if (sd->battle_status.max_hp > SHRT_MAX) { //To correctly display the %hp bar. [Skotlex] - WBUFW(buf,6) = 10000*sd->battle_status.hp/sd->battle_status.max_hp; - WBUFW(buf,8) = 10000; + WBUFW(buf,6) = sd->battle_status.hp/(sd->battle_status.max_hp/100); + WBUFW(buf,8) = 100; } else { WBUFW(buf,6) = sd->battle_status.hp; WBUFW(buf,8) = sd->battle_status.max_hp; @@ -6141,8 +6141,8 @@ static void clif_hpmeter_single(int fd, struct map_session_data *sd) WFIFOW(fd,0) = 0x106; WFIFOL(fd,2) = sd->status.account_id; if (sd->battle_status.max_hp > SHRT_MAX) { //To correctly display the %hp bar. [Skotlex] - WFIFOW(fd,6) = 10000*sd->battle_status.hp/sd->battle_status.max_hp; - WFIFOW(fd,8) = 10000; + WFIFOW(fd,6) = 100*sd->battle_status.hp/(sd->battle_status.max_hp/100); + WFIFOW(fd,8) = 100; } else { WFIFOW(fd,6) = sd->battle_status.hp; WFIFOW(fd,8) = sd->battle_status.max_hp; @@ -6171,8 +6171,8 @@ int clif_hpmeter(struct map_session_data *sd) WBUFW(buf,0) = 0x106; WBUFL(buf,2) = sd->status.account_id; if (sd->battle_status.max_hp > SHRT_MAX) { //To correctly display the %hp bar. [Skotlex] - WBUFW(buf,6) = 10000*sd->battle_status.hp/sd->battle_status.max_hp; - WBUFW(buf,8) = 10000; + WBUFW(buf,6) = 100*sd->battle_status.hp/(sd->battle_status.max_hp/100); + WBUFW(buf,8) = 100; } else { WBUFW(buf,6) = sd->battle_status.hp; WBUFW(buf,8) = sd->battle_status.max_hp; diff --git a/src/map/mob.c b/src/map/mob.c index 8db078e27..8c8f59f4a 100644 --- a/src/map/mob.c +++ b/src/map/mob.c @@ -3225,6 +3225,9 @@ static int mob_readdb(void) status->adelay=atoi(str[27]); status->amotion=atoi(str[28]); status->dmotion=atoi(str[29]); + //If the attack animation is longer than the delay, the client crops the attack animation! + if (status->adelay < status->amotion) + status->adelay = status->amotion; if(battle_config.monster_damage_delay_rate != 100) status->dmotion = status->dmotion*battle_config.monster_damage_delay_rate/100; @@ -3904,6 +3907,9 @@ static int mob_read_sqldb(void) status->adelay = TO_INT(27); status->amotion = TO_INT(28); status->dmotion = TO_INT(29); + //If the attack animation is longer than the delay, the client crops the attack animation! + if (status->adelay < status->amotion) + status->adelay = status->amotion; if(battle_config.monster_damage_delay_rate != 100) status->dmotion = status->dmotion*battle_config.monster_damage_delay_rate/100; -- cgit v1.2.3-70-g09d2