From 4b81980f6e503ff3f62832c8bd9eb60035e14559 Mon Sep 17 00:00:00 2001 From: DracoRPG Date: Fri, 25 Mar 2005 16:03:46 +0000 Subject: Fixed a typo I made in my typo fix for Stalk / Tunnel Drive speed calculation xD... sorry ^^ git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/branches/stable@1295 54d463be-8e91-2dee-dedb-b68131a5f0ec --- src/map/status.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/map') diff --git a/src/map/status.c b/src/map/status.c index 814121be0..e1f78e6e9 100644 --- a/src/map/status.c +++ b/src/map/status.c @@ -921,7 +921,7 @@ int status_calc_pc(struct map_session_data* sd,int first) if( (skill=pc_checkskill(sd,BS_WEAPONRESEARCH))>0) // 武器?究の命中率?加 sd->hit += skill*2; if(sd->status.option&2 && (skill = pc_checkskill(sd,RG_TUNNELDRIVE))>0 ) // トンネルドライブ // トンネルドライブ - sd->speed = (100-16*skill)*DEFAULT_WALK_SPEED/100; + sd->speed += (100-16*skill)*DEFAULT_WALK_SPEED/100; //sd->speed += (1.2*DEFAULT_WALK_SPEED - skill*9); if (pc_iscarton(sd) && (skill=pc_checkskill(sd,MC_PUSHCART))>0) // カ?トによる速度低下 sd->speed += (10-skill) * (DEFAULT_WALK_SPEED * 0.1); -- cgit v1.2.3-70-g09d2