From 4b2e025ed2bfd1d23dba095e828da403cf82663f Mon Sep 17 00:00:00 2001 From: shennetsind Date: Thu, 29 Dec 2011 23:18:40 +0000 Subject: minor code improvement, moved some "hidden" configs to config/Core.h git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15329 54d463be-8e91-2dee-dedb-b68131a5f0ec --- src/map/clif.c | 15 +++++---------- src/map/config/Core.h | 18 ++++++++++++++++++ src/map/map.h | 11 ----------- src/map/status.h | 2 -- 4 files changed, 23 insertions(+), 23 deletions(-) (limited to 'src/map') diff --git a/src/map/clif.c b/src/map/clif.c index 73f97cdb0..3e2a20514 100644 --- a/src/map/clif.c +++ b/src/map/clif.c @@ -3766,18 +3766,13 @@ static void clif_getareachar_pc(struct map_session_data* sd,struct map_session_d struct block_list *d_bl; int i; - if(dstsd->chatID) - { - struct chat_data *cd; - cd=(struct chat_data*)map_id2bl(dstsd->chatID); - if(cd && cd->usersd[0]==dstsd) + if( dstsd->chatID ) { + struct chat_data *cd = NULL; + if( (cd = (struct chat_data*)map_id2bl(dstsd->chatID)) && cd->usersd[0]==dstsd) clif_dispchat(cd,sd->fd); - } - - if( dstsd->state.vending ) + } else if( dstsd->state.vending ) clif_showvendingboard(&dstsd->bl,dstsd->message,sd->fd); - - if( dstsd->state.buyingstore ) + else if( dstsd->state.buyingstore ) clif_buyingstore_entry_single(sd, dstsd); if(dstsd->spiritball > 0) diff --git a/src/map/config/Core.h b/src/map/config/Core.h index 0ccfdbf93..d8d651903 100644 --- a/src/map/config/Core.h +++ b/src/map/config/Core.h @@ -5,6 +5,24 @@ * For detailed guidance on these check http://rathena.org/wiki/SRC/map/config/ **/ +/** + * Max Refine available to your server + * Raising this limit requires edits to /db/refine_db.txt + **/ +#define MAX_REFINE 20 + +//Uncomment to enable the Cell Stack Limit mod. +//It's only config is the battle_config cell_stack_limit. +//Only chars affected are those defined in BL_CHAR (mobs and players currently) +//#define CELL_NOSTACK + +//Uncomment to enable circular area checks. +//By default, all range checks in Aegis are of Square shapes, so a weapon range +// of 10 allows you to attack from anywhere within a 21x21 area. +//Enabling this changes such checks to circular checks, which is more realistic, +// but is not the official behaviour. +//#define CIRCULAR_AREA + /** * No settings past this point **/ diff --git a/src/map/map.h b/src/map/map.h index 09b47baf1..bb75d57bb 100644 --- a/src/map/map.h +++ b/src/map/map.h @@ -27,17 +27,6 @@ enum E_MAPSERVER_ST MAPSERVER_ST_LAST }; -//Uncomment to enable the Cell Stack Limit mod. -//It's only config is the battle_config cell_stack_limit. -//Only chars affected are those defined in BL_CHAR (mobs and players currently) -//#define CELL_NOSTACK - -//Uncomment to enable circular area checks. -//By default, all range checks in Aegis are of Square shapes, so a weapon range -// of 10 allows you to attack from anywhere within a 21x21 area. -//Enabling this changes such checks to circular checks, which is more realistic, -// but is not the official behaviour. -//#define CIRCULAR_AREA #define MAX_NPC_PER_MAP 512 #define BLOCK_SIZE 8 diff --git a/src/map/status.h b/src/map/status.h index 9d68d5518..e11252f1d 100644 --- a/src/map/status.h +++ b/src/map/status.h @@ -11,8 +11,6 @@ struct homun_data; struct mercenary_data; struct status_change; -//Use this to refer the max refinery level [Skotlex] -#define MAX_REFINE 20 #define MAX_REFINE_BONUS 5 extern unsigned long StatusChangeFlagTable[]; -- cgit v1.2.3-70-g09d2