From 48fdd76b45f6c37cc02a5f981d3591c951ddfb94 Mon Sep 17 00:00:00 2001 From: shennetsind Date: Wed, 4 Dec 2013 16:13:46 -0200 Subject: Fixed Bug 7883 Special Thanks to Megasantos, Beret. Follows up 098dbcf672e04657553b9f1629550e6bc8771af3 http://hercules.ws/board/tracker/issue-7883-reloaditemdb/ Signed-off-by: shennetsind --- src/map/itemdb.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/map') diff --git a/src/map/itemdb.c b/src/map/itemdb.c index 8a7e34ceb..1f9e2c889 100644 --- a/src/map/itemdb.c +++ b/src/map/itemdb.c @@ -2208,10 +2208,10 @@ void itemdb_reload(void) { iter = mapit_geteachpc(); for( sd = (struct map_session_data*)mapit->first(iter); mapit->exists(iter); sd = (struct map_session_data*)mapit->next(iter) ) { memset(sd->item_delay, 0, sizeof(sd->item_delay)); // reset item delays + pc->setinventorydata(sd); if( battle_config.item_check ) sd->state.itemcheck = 1; pc->checkitem(sd); - pc->setinventorydata(sd); /* clear combo bonuses */ if( sd->combos.count ) { aFree(sd->combos.bonus); -- cgit v1.2.3-60-g2f50