From 3d595e664563bf6ac3e434152baadd7dbc295d06 Mon Sep 17 00:00:00 2001 From: Ibrahim Zidan Date: Tue, 7 May 2019 06:57:09 +0200 Subject: Implement getfont script command which returns player's current chat font Signed-off-by: Ibrahim Zidan --- src/map/script.c | 14 ++++++++++++++ 1 file changed, 14 insertions(+) (limited to 'src/map') diff --git a/src/map/script.c b/src/map/script.c index 8658b7ab5..64b794ba0 100644 --- a/src/map/script.c +++ b/src/map/script.c @@ -22744,6 +22744,19 @@ static BUILDIN(setfont) return true; } +static BUILDIN(getfont) +{ + struct map_session_data *sd = script->rid2sd(st); + + if (sd == NULL) { + script_pushint(st, 0); + return true; + } + + script_pushint(st, sd->status.font); + return true; +} + static int buildin_mobuseskill_sub(struct block_list *bl, va_list ap) { struct mob_data *md = NULL; @@ -26356,6 +26369,7 @@ static void script_parse_builtin(void) BUILDIN_DEF(mercenary_set_faith,"ii"), BUILDIN_DEF(readbook,"ii"), BUILDIN_DEF(setfont,"i"), + BUILDIN_DEF(getfont, ""), BUILDIN_DEF(areamobuseskill,"siiiiviiiii"), BUILDIN_DEF(progressbar,"si"), BUILDIN_DEF(progressbar_unit,"si?"), -- cgit v1.2.3-70-g09d2