From 2658339a3679ff5e495adf83d59136d20ed82d66 Mon Sep 17 00:00:00 2001 From: Lupus Date: Sat, 12 Mar 2005 11:10:46 +0000 Subject: * Fixed usage of mvp_hp_rate and monster_hp_rate. MVP rate was used for common monsters [Lupus] * Added additional random respawn delay for instant respawning monsters (0..5 seconds) [Lupus] - Should be made as an option of battle_athena.conf git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/branches/stable@1225 54d463be-8e91-2dee-dedb-b68131a5f0ec --- src/map/mob.c | 2 +- src/map/status.c | 12 ++++++------ 2 files changed, 7 insertions(+), 7 deletions(-) (limited to 'src/map') diff --git a/src/map/mob.c b/src/map/mob.c index 8f41f93c7..3e2386bfb 100644 --- a/src/map/mob.c +++ b/src/map/mob.c @@ -903,7 +903,7 @@ int mob_setdelayspawn(int id) spawntime1=md->last_spawntime+md->spawndelay1; spawntime2=md->last_deadtime+md->spawndelay2; - spawntime3=gettick()+5000; + spawntime3=gettick()+5000+rand()%5000; //Lupus // spawntime = max(spawntime1,spawntime2,spawntime3); if(DIFF_TICK(spawntime1,spawntime2)>0) spawntime=spawntime1; diff --git a/src/map/status.c b/src/map/status.c index a1826265f..006fb44d1 100644 --- a/src/map/status.c +++ b/src/map/status.c @@ -1669,15 +1669,15 @@ int status_get_max_hp(struct block_list *bl) if(battle_config.mobs_level_up) // mobs leveling up increase [Valaris] max_hp += (md->level - mob_db[md->class_].lv) * status_get_vit(bl); - if(mob_db[md->class_].mexp > 0) { + if(mob_db[md->class_].mexp > 0) { //MVP Monsters if(battle_config.mvp_hp_rate != 100) { double hp = (double)max_hp * battle_config.mvp_hp_rate / 100.0; max_hp = (hp > 0x7FFFFFFF ? 0x7FFFFFFF : (int)hp); } } - else { - if(battle_config.mvp_hp_rate != 100) { - double hp = (double)max_hp * battle_config.mvp_hp_rate / 100.0; + else { //Common MONSTERS + if(battle_config.monster_hp_rate != 100) { + double hp = (double)max_hp * battle_config.monster_hp_rate / 100.0; max_hp = (hp > 0x7FFFFFFF ? 0x7FFFFFFF : (int)hp); } } @@ -1687,11 +1687,11 @@ int status_get_max_hp(struct block_list *bl) nullpo_retr(1, pd = (struct pet_data*)bl); max_hp = mob_db[pd->class_].max_hp; - if(mob_db[pd->class_].mexp > 0) { + if(mob_db[pd->class_].mexp > 0) { //MVP Monsters if(battle_config.mvp_hp_rate != 100) max_hp = (max_hp * battle_config.mvp_hp_rate)/100; } - else { + else { //Common MONSTERS if(battle_config.monster_hp_rate != 100) max_hp = (max_hp * battle_config.monster_hp_rate)/100; } -- cgit v1.2.3-70-g09d2