From 0939a464fc52731e66d9aaeca816075226f34a1c Mon Sep 17 00:00:00 2001 From: L0ne_W0lf Date: Thu, 2 Dec 2010 05:09:45 +0000 Subject: Monsters spawned with mob-generating items now have MD_ANGRY applied to them. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@14540 54d463be-8e91-2dee-dedb-b68131a5f0ec --- src/map/mob.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/map') diff --git a/src/map/mob.c b/src/map/mob.c index a5bdbe267..524350b81 100644 --- a/src/map/mob.c +++ b/src/map/mob.c @@ -448,7 +448,7 @@ int mob_once_spawn(struct map_session_data* sd, int m, short x, short y, const c if (class_ < 0 && battle_config.dead_branch_active) //Behold Aegis's masterful decisions yet again... //"I understand the "Aggressive" part, but the "Can Move" and "Can Attack" is just stupid" - Poki#3 - sc_start4(&md->bl, SC_MODECHANGE, 100, 1, 0, MD_AGGRESSIVE|MD_CANATTACK|MD_CANMOVE, 0, 60000); + sc_start4(&md->bl, SC_MODECHANGE, 100, 1, 0, MD_AGGRESSIVE|MD_CANATTACK|MD_CANMOVE|MD_ANGRY, 0, 60000); } return (md)?md->bl.id : 0; // id of last spawned mob -- cgit v1.2.3-70-g09d2