From bc63ef1225dadcfa2ba20a9b073de801ee177992 Mon Sep 17 00:00:00 2001 From: malufett Date: Fri, 8 Mar 2013 22:51:42 +0800 Subject: Fixed Bug #7114 -revised/added 'npc_isnear' where it checks if an NPC is nearby when making chat rooms or using vending. Signed-off-by: malufett --- src/map/vending.h | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) (limited to 'src/map/vending.h') diff --git a/src/map/vending.h b/src/map/vending.h index 2ed52b9bd..402df5579 100644 --- a/src/map/vending.h +++ b/src/map/vending.h @@ -16,11 +16,10 @@ struct s_vending { }; void vending_closevending(struct map_session_data* sd); -void vending_openvending(struct map_session_data* sd, const char* message, bool flag, const uint8* data, int count); +void vending_openvending(struct map_session_data* sd, const char* message, const uint8* data, int count); void vending_vendinglistreq(struct map_session_data* sd, int id); void vending_purchasereq(struct map_session_data* sd, int aid, int uid, const uint8* data, int count); bool vending_search(struct map_session_data* sd, unsigned short nameid); bool vending_searchall(struct map_session_data* sd, const struct s_search_store_search* s); -bool vending_checknearnpc(struct block_list * bl); #endif /* _VENDING_H_ */ -- cgit v1.2.3-60-g2f50