From b720934d03f18b4858029a38faf142cf656774cc Mon Sep 17 00:00:00 2001 From: zephyrus Date: Thu, 20 Mar 2008 20:56:55 +0000 Subject: - Added SC_ARMOR_RESIST, used by Undead Scroll, gives you resistance against elements and it's can be used with Resist Potions. - SC_ARMOR_RESIST and SC_BENEDICTIO ends if you change your armor. Tested on iRO. - If you call SC_ELEMENTALCHANGE with val3 = 1 it will use the level in val 1, and not a random value. * Barricades: - Fixed a bug when @reloadscript. Barricades should be destroyed too. - Unbreakable barricades are only wall type (not shootable) According to Doddler info. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12407 54d463be-8e91-2dee-dedb-b68131a5f0ec --- src/map/status.h | 1 + 1 file changed, 1 insertion(+) (limited to 'src/map/status.h') diff --git a/src/map/status.h b/src/map/status.h index 5d91fa62d..80ce484c1 100644 --- a/src/map/status.h +++ b/src/map/status.h @@ -286,6 +286,7 @@ enum sc_type { SC_PNEUMA, SC_AUTOTRADE, SC_KSPROTECTED, + SC_ARMOR_RESIST, SC_MAX, //Automatically updated max, used in for's to check we are within bounds. }; int SkillStatusChangeTable(int skill); -- cgit v1.2.3-70-g09d2