From 2b2dbf43f11aecf778ff118dd1da1af9726f36e6 Mon Sep 17 00:00:00 2001 From: skotlex Date: Thu, 22 Nov 2007 23:52:58 +0000 Subject: - Changed the status_change structure to use dynamic rather than static memory to hold the individual status changes, this should have a noticeable impact on the server's memory consumption. - Had to add a few 'ugly' flags to status_change since now you can't track SC related information while said SC is not active (happens only for Storm Gust, Joint Beat and Magic Power). - Since I am unable to fully test, watch out for any bugs~ git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11786 54d463be-8e91-2dee-dedb-b68131a5f0ec --- src/map/status.h | 9 +++++---- 1 file changed, 5 insertions(+), 4 deletions(-) (limited to 'src/map/status.h') diff --git a/src/map/status.h b/src/map/status.h index 71f84e93d..f1932ae32 100644 --- a/src/map/status.h +++ b/src/map/status.h @@ -272,10 +272,10 @@ enum sc_type { SC_MAGICMIRROR, SC_SLOWCAST, SC_SUMMER, - SC_EXPBOOST, // Field Guide - SC_ITEMBOOST, // Bubble Gum - SC_BOSSMAPINFO, // Convex Mirror - SC_LIFEINSURANCE, // Life Insurance + SC_EXPBOOST, + SC_ITEMBOOST, + SC_BOSSMAPINFO, + SC_LIFEINSURANCE, //260 SC_INCCRI, SC_INCDEF, SC_INCBASEATK, @@ -692,5 +692,6 @@ int status_check_visibility(struct block_list *src, struct block_list *target); int status_readdb(void); int do_init_status(void); +void do_final_status(void); #endif /* _STATUS_H_ */ -- cgit v1.2.3-60-g2f50