From 1eee0fd015aaca31df67f0cc7fa36105ade366df Mon Sep 17 00:00:00 2001 From: panikon Date: Wed, 9 Jul 2014 06:29:03 -0300 Subject: Fixed issue with mounts and jobchange, ranger and mechanic mounts weren't being checked and properly removed in pc_setoption Abstracted running functions into two other methods (unit_run and unit_wugdash) Added checks in skill_dance_switch so it'd be safe to call it whenever it's needed Documented unit_run, unit_run_hit, skill_dance_switch and sc_conf_type --- src/map/status.h | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'src/map/status.h') diff --git a/src/map/status.h b/src/map/status.h index be6429eff..13d0a7841 100644 --- a/src/map/status.h +++ b/src/map/status.h @@ -52,6 +52,10 @@ enum refine_type { REFINE_TYPE_MAX = 5 }; +/** + * SC configuration type + * @see db/sc_config.txt for more information + **/ typedef enum sc_conf_type { SC_NO_REM_DEATH = 0x01, SC_NO_SAVE = 0x02, -- cgit v1.2.3-60-g2f50